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-rw-r--r--scene/animation/animation_tree.cpp61
-rw-r--r--scene/animation/animation_tree.h3
2 files changed, 58 insertions, 6 deletions
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp
index ea9fbe8381..60f2623267 100644
--- a/scene/animation/animation_tree.cpp
+++ b/scene/animation/animation_tree.cpp
@@ -540,6 +540,11 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) {
List<StringName> sname;
player->get_animation_list(&sname);
+ Ref<Animation> reset_anim;
+ bool has_reset_anim = player->has_animation("RESET");
+ if (has_reset_anim) {
+ reset_anim = player->get_animation("RESET");
+ }
for (const StringName &E : sname) {
Ref<Animation> anim = player->get_animation(E);
for (int i = 0; i < anim->get_track_count(); i++) {
@@ -593,6 +598,12 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) {
track = track_value;
+ if (has_reset_anim) {
+ int rt = reset_anim->find_track(path, track_type);
+ if (rt >= 0 && reset_anim->track_get_key_count(rt) > 0) {
+ track_value->init_value = reset_anim->track_get_key_value(rt, 0);
+ }
+ }
} break;
case Animation::TYPE_POSITION_3D:
case Animation::TYPE_ROTATION_3D:
@@ -645,6 +656,25 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) {
}
}
+ if (has_reset_anim) {
+ int rt = reset_anim->find_track(path, track_type);
+ if (rt >= 0 && reset_anim->track_get_key_count(rt) > 0) {
+ switch (track_type) {
+ case Animation::TYPE_POSITION_3D: {
+ track_xform->init_loc = reset_anim->track_get_key_value(rt, 0);
+ } break;
+ case Animation::TYPE_ROTATION_3D: {
+ track_xform->ref_rot = reset_anim->track_get_key_value(rt, 0);
+ track_xform->init_rot = track_xform->ref_rot.log();
+ } break;
+ case Animation::TYPE_SCALE_3D: {
+ track_xform->init_scale = reset_anim->track_get_key_value(rt, 0);
+ } break;
+ default: {
+ }
+ }
+ }
+ }
#endif // _3D_DISABLED
} break;
case Animation::TYPE_BLEND_SHAPE: {
@@ -675,6 +705,13 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) {
track_bshape->object = mesh_3d;
track_bshape->object_id = mesh_3d->get_instance_id();
track = track_bshape;
+
+ if (has_reset_anim) {
+ int rt = reset_anim->find_track(path, track_type);
+ if (rt >= 0 && reset_anim->track_get_key_count(rt) > 0) {
+ track_bshape->init_value = reset_anim->track_get_key_value(rt, 0);
+ }
+ }
#endif
} break;
case Animation::TYPE_METHOD: {
@@ -704,6 +741,13 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) {
track_bezier->object_id = track_bezier->object->get_instance_id();
track = track_bezier;
+
+ if (has_reset_anim) {
+ int rt = reset_anim->find_track(path, track_type);
+ if (rt >= 0 && reset_anim->track_get_key_count(rt) > 0) {
+ track_bezier->init_value = reset_anim->track_get_key_value(rt, 0);
+ }
+ }
} break;
case Animation::TYPE_AUDIO: {
TrackCacheAudio *track_audio = memnew(TrackCacheAudio);
@@ -1244,7 +1288,7 @@ void AnimationTree::_process_graph(double p_delta) {
if (t->process_pass != process_pass) {
t->process_pass = process_pass;
- t->value = 0;
+ t->value = t->init_value;
}
float value;
@@ -1256,7 +1300,7 @@ void AnimationTree::_process_graph(double p_delta) {
continue;
}
- t->value += value * blend;
+ t->value += (value - t->init_value) * blend;
#endif // _3D_DISABLED
} break;
case Animation::TYPE_VALUE: {
@@ -1274,10 +1318,15 @@ void AnimationTree::_process_graph(double p_delta) {
if (t->process_pass != process_pass) {
t->process_pass = process_pass;
- t->value = value;
- t->value.zero();
+ if (!t->init_value) {
+ t->init_value = value;
+ t->init_value.zero();
+ } else {
+ t->value = t->init_value;
+ }
}
+ Variant::sub(value, t->init_value, value);
Variant::blend(t->value, value, blend, t->value);
} else {
if (blend < CMP_EPSILON) {
@@ -1321,10 +1370,10 @@ void AnimationTree::_process_graph(double p_delta) {
if (t->process_pass != process_pass) {
t->process_pass = process_pass;
- t->value = 0;
+ t->value = t->init_value;
}
- t->value += bezier * blend;
+ t->value += (bezier - t->init_value) * blend;
} break;
case Animation::TYPE_AUDIO: {
if (blend < CMP_EPSILON) {
diff --git a/scene/animation/animation_tree.h b/scene/animation/animation_tree.h
index 3ccb6be073..524f735894 100644
--- a/scene/animation/animation_tree.h
+++ b/scene/animation/animation_tree.h
@@ -212,12 +212,14 @@ private:
struct TrackCacheBlendShape : public TrackCache {
MeshInstance3D *mesh_3d = nullptr;
+ float init_value = 0;
float value = 0;
int shape_index = -1;
TrackCacheBlendShape() { type = Animation::TYPE_BLEND_SHAPE; }
};
struct TrackCacheValue : public TrackCache {
+ Variant init_value;
Variant value;
Vector<StringName> subpath;
TrackCacheValue() { type = Animation::TYPE_VALUE; }
@@ -228,6 +230,7 @@ private:
};
struct TrackCacheBezier : public TrackCache {
+ real_t init_value = 0.0;
real_t value = 0.0;
Vector<StringName> subpath;
TrackCacheBezier() {