diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/canvas_item.cpp | 6 | ||||
-rw-r--r-- | scene/2d/canvas_item.h | 2 | ||||
-rw-r--r-- | scene/2d/tile_map.cpp | 4 | ||||
-rw-r--r-- | scene/3d/gi_probe.cpp | 33 | ||||
-rw-r--r-- | scene/3d/gi_probe.h | 2 | ||||
-rw-r--r-- | scene/animation/animation_player.cpp | 9 | ||||
-rw-r--r-- | scene/gui/item_list.cpp | 4 | ||||
-rw-r--r-- | scene/gui/scroll_container.cpp | 5 | ||||
-rw-r--r-- | scene/gui/text_edit.cpp | 14 | ||||
-rw-r--r-- | scene/gui/text_edit.h | 1 | ||||
-rw-r--r-- | scene/gui/video_player.cpp | 144 | ||||
-rw-r--r-- | scene/gui/video_player.h | 22 | ||||
-rwxr-xr-x | scene/main/node.cpp | 17 | ||||
-rw-r--r-- | scene/main/node.h | 1 | ||||
-rw-r--r-- | scene/resources/default_theme/default_theme.cpp | 33 | ||||
-rw-r--r-- | scene/resources/material.cpp | 27 | ||||
-rw-r--r-- | scene/resources/material.h | 12 | ||||
-rw-r--r-- | scene/resources/mesh.cpp | 7 | ||||
-rw-r--r-- | scene/resources/mesh.h | 3 | ||||
-rw-r--r-- | scene/resources/primitive_meshes.cpp | 38 | ||||
-rw-r--r-- | scene/resources/primitive_meshes.h | 5 | ||||
-rw-r--r-- | scene/resources/tile_set.cpp | 20 | ||||
-rw-r--r-- | scene/resources/tile_set.h | 3 | ||||
-rw-r--r-- | scene/resources/video_stream.h | 4 |
24 files changed, 309 insertions, 107 deletions
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index b41ba7f590..fa45c61f68 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -178,6 +178,12 @@ CanvasItemMaterial::LightMode CanvasItemMaterial::get_light_mode() const { void CanvasItemMaterial::_validate_property(PropertyInfo &property) const { } +RID CanvasItemMaterial::get_shader_rid() const { + + ERR_FAIL_COND_V(!shader_map.has(current_key), RID()); + return shader_map[current_key].shader; +} + void CanvasItemMaterial::_bind_methods() { ClassDB::bind_method(D_METHOD("set_blend_mode", "blend_mode"), &CanvasItemMaterial::set_blend_mode); diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h index cb8ee761e6..1a043c204f 100644 --- a/scene/2d/canvas_item.h +++ b/scene/2d/canvas_item.h @@ -121,6 +121,8 @@ public: static void finish_shaders(); static void flush_changes(); + RID get_shader_rid() const; + CanvasItemMaterial(); virtual ~CanvasItemMaterial(); }; diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 5fb9e3f527..dd4270ab26 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -459,9 +459,9 @@ void TileMap::_update_dirty_quadrants() { Transform2D xform; xform.set_origin(offset.floor()); - _fix_cell_transform(xform, c, center_ofs, s); + Vector2 shape_ofs = tile_set->tile_get_shape_offset(c.id, i); - xform *= shapes[i].shape_transform; + _fix_cell_transform(xform, c, shape_ofs + center_ofs, s); if (debug_canvas_item.is_valid()) { vs->canvas_item_add_set_transform(debug_canvas_item, xform); diff --git a/scene/3d/gi_probe.cpp b/scene/3d/gi_probe.cpp index c0ca358717..bc70feaffb 100644 --- a/scene/3d/gi_probe.cpp +++ b/scene/3d/gi_probe.cpp @@ -410,7 +410,7 @@ static bool planeBoxOverlap(Vector3 normal, float d, Vector3 maxbox) { rad = fa * boxhalfsize.x + fb * boxhalfsize.z; \ if (min > rad || max < -rad) return false; -/*======================== Z-tests ========================*/ + /*======================== Z-tests ========================*/ #define AXISTEST_Z12(a, b, fa, fb) \ p1 = a * v1.x - b * v1.y; \ @@ -891,7 +891,7 @@ void GIProbe::_fixup_plot(int p_idx, int p_level, int p_x, int p_y, int p_z, Bak } } -Vector<Color> GIProbe::_get_bake_texture(Ref<Image> p_image, const Color &p_color) { +Vector<Color> GIProbe::_get_bake_texture(Ref<Image> p_image, const Color &p_color_mul, const Color &p_color_add) { Vector<Color> ret; @@ -899,7 +899,7 @@ Vector<Color> GIProbe::_get_bake_texture(Ref<Image> p_image, const Color &p_colo ret.resize(bake_texture_size * bake_texture_size); for (int i = 0; i < bake_texture_size * bake_texture_size; i++) { - ret[i] = p_color; + ret[i] = p_color_add; } return ret; @@ -919,9 +919,10 @@ Vector<Color> GIProbe::_get_bake_texture(Ref<Image> p_image, const Color &p_colo for (int i = 0; i < bake_texture_size * bake_texture_size; i++) { Color c; - c.r = (r[i * 4 + 0] / 255.0) * p_color.r; - c.g = (r[i * 4 + 1] / 255.0) * p_color.g; - c.b = (r[i * 4 + 2] / 255.0) * p_color.b; + c.r = (r[i * 4 + 0] / 255.0) * p_color_mul.r + p_color_add.r; + c.g = (r[i * 4 + 1] / 255.0) * p_color_mul.g + p_color_add.g; + c.b = (r[i * 4 + 2] / 255.0) * p_color_mul.b + p_color_add.b; + c.a = r[i * 4 + 3] / 255.0; ret[i] = c; @@ -951,17 +952,15 @@ GIProbe::Baker::MaterialCache GIProbe::_get_material_cache(Ref<Material> p_mater if (albedo_tex.is_valid()) { img_albedo = albedo_tex->get_data(); + mc.albedo = _get_bake_texture(img_albedo, mat->get_albedo(), Color(0, 0, 0)); // albedo texture, color is multiplicative } else { + mc.albedo = _get_bake_texture(img_albedo, Color(1, 1, 1), mat->get_albedo()); // no albedo texture, color is additive } - mc.albedo = _get_bake_texture(img_albedo, mat->get_albedo()); - - Ref<ImageTexture> emission_tex = mat->get_texture(SpatialMaterial::TEXTURE_EMISSION); + Ref<Texture> emission_tex = mat->get_texture(SpatialMaterial::TEXTURE_EMISSION); Color emission_col = mat->get_emission(); - emission_col.r *= mat->get_emission_energy(); - emission_col.g *= mat->get_emission_energy(); - emission_col.b *= mat->get_emission_energy(); + float emission_energy = mat->get_emission_energy(); Ref<Image> img_emission; @@ -970,13 +969,17 @@ GIProbe::Baker::MaterialCache GIProbe::_get_material_cache(Ref<Material> p_mater img_emission = emission_tex->get_data(); } - mc.emission = _get_bake_texture(img_emission, emission_col); + if (mat->get_emission_operator() == SpatialMaterial::EMISSION_OP_ADD) { + mc.emission = _get_bake_texture(img_emission, Color(1, 1, 1) * emission_energy, emission_col * emission_energy); + } else { + mc.emission = _get_bake_texture(img_emission, emission_col * emission_energy, Color(0, 0, 0)); + } } else { Ref<Image> empty; - mc.albedo = _get_bake_texture(empty, Color(0.7, 0.7, 0.7)); - mc.emission = _get_bake_texture(empty, Color(0, 0, 0)); + mc.albedo = _get_bake_texture(empty, Color(0, 0, 0), Color(1, 1, 1)); + mc.emission = _get_bake_texture(empty, Color(0, 0, 0), Color(0, 0, 0)); } p_baker->material_cache[p_material] = mc; diff --git a/scene/3d/gi_probe.h b/scene/3d/gi_probe.h index 50d0c33d4f..8f13960b67 100644 --- a/scene/3d/gi_probe.h +++ b/scene/3d/gi_probe.h @@ -178,7 +178,7 @@ private: int color_scan_cell_width; int bake_texture_size; - Vector<Color> _get_bake_texture(Ref<Image> p_image, const Color &p_color); + Vector<Color> _get_bake_texture(Ref<Image> p_image, const Color &p_color_mul, const Color &p_color_add); Baker::MaterialCache _get_material_cache(Ref<Material> p_material, Baker *p_baker); void _plot_face(int p_idx, int p_level, int p_x, int p_y, int p_z, const Vector3 *p_vtx, const Vector2 *p_uv, const Baker::MaterialCache &p_material, const Rect3 &p_aabb, Baker *p_baker); void _plot_mesh(const Transform &p_xform, Ref<Mesh> &p_mesh, Baker *p_baker, const Vector<Ref<Material> > &p_materials, const Ref<Material> &p_override_material); diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 80b7748078..6be3ff88d9 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -545,7 +545,14 @@ void AnimationPlayer::_animation_process_data(PlaybackData &cd, float p_delta, f } else { - next_pos = Math::fposmod(next_pos, len); + float looped_next_pos = Math::fposmod(next_pos, len); + if (looped_next_pos == 0 && next_pos != 0) { + // Loop multiples of the length to it, rather than 0 + // so state at time=length is previewable in the editor + next_pos = len; + } else { + next_pos = looped_next_pos; + } } cd.pos = next_pos; diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp index 623a110263..e9e9dcc859 100644 --- a/scene/gui/item_list.cpp +++ b/scene/gui/item_list.cpp @@ -754,7 +754,7 @@ void ItemList::_notification(int p_what) { int width = size.width - bg->get_minimum_size().width; if (scroll_bar->is_visible()) { - width -= mw + bg->get_margin(MARGIN_RIGHT); + width -= mw; } draw_style_box(bg, Rect2(Point2(), size)); @@ -1107,7 +1107,7 @@ void ItemList::_notification(int p_what) { } for (int i = 0; i < separators.size(); i++) { - draw_line(Vector2(bg->get_margin(MARGIN_LEFT), base_ofs.y + separators[i]), Vector2(size.width - bg->get_margin(MARGIN_RIGHT), base_ofs.y + separators[i]), guide_color); + draw_line(Vector2(bg->get_margin(MARGIN_LEFT), base_ofs.y + separators[i]), Vector2(width, base_ofs.y + separators[i]), guide_color); } } } diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp index 1ad1e3f638..9022d67a4a 100644 --- a/scene/gui/scroll_container.cpp +++ b/scene/gui/scroll_container.cpp @@ -347,12 +347,11 @@ void ScrollContainer::update_scrollbars() { } else { v_scroll->show(); + v_scroll->set_max(min.height); + v_scroll->set_page(size.height - hmin.height); scroll.y = v_scroll->get_value(); } - v_scroll->set_max(min.height); - v_scroll->set_page(size.height - hmin.height); - if (!scroll_h || min.width <= size.width - vmin.width) { h_scroll->hide(); diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 02b203b5e3..6da34cd263 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -894,17 +894,18 @@ void TextEdit::_notification(int p_what) { is_hex_notation = false; } - // check for dot or 'x' for hex notation in floating point number - if ((str[j] == '.' || str[j] == 'x') && !in_word && prev_is_number && !is_number) { + // check for dot or underscore or 'x' for hex notation in floating point number + if ((str[j] == '.' || str[j] == 'x' || str[j] == '_') && !in_word && prev_is_number && !is_number) { is_number = true; is_symbol = false; + is_char = false; if (str[j] == 'x' && str[j - 1] == '0') { is_hex_notation = true; } } - if (!in_word && _is_char(str[j])) { + if (!in_word && _is_char(str[j]) && !is_number) { in_word = true; } @@ -3905,7 +3906,12 @@ void TextEdit::select(int p_from_line, int p_from_column, int p_to_line, int p_t update(); } - +void TextEdit::swap_lines(int line1, int line2) { + String tmp = get_line(line1); + String tmp2 = get_line(line2); + set_line(line2, tmp); + set_line(line1, tmp2); +} bool TextEdit::is_selection_active() const { return selection.active; diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h index b90571e0ab..50f005ed6a 100644 --- a/scene/gui/text_edit.h +++ b/scene/gui/text_edit.h @@ -464,6 +464,7 @@ public: void select_all(); void select(int p_from_line, int p_from_column, int p_to_line, int p_to_column); void deselect(); + void swap_lines(int line1, int line2); void set_search_text(const String &p_search_text); void set_search_flags(uint32_t p_flags); diff --git a/scene/gui/video_player.cpp b/scene/gui/video_player.cpp index 190ccd50d5..1b6bd30b58 100644 --- a/scene/gui/video_player.cpp +++ b/scene/gui/video_player.cpp @@ -42,44 +42,127 @@ void VideoPlayer::sp_set_mix_rate(int p_rate) { server_mix_rate = p_rate; } -bool VideoPlayer::sp_mix(int32_t *p_buffer, int p_frames) { - - if (resampler.is_ready()) { +bool VideoPlayer::mix(AudioFrame *p_buffer, int p_frames) { + + // Check the amount resampler can really handle. + // If it cannot, wait "wait_resampler_phase_limit" times. + // This mechanism contributes to smoother pause/unpause operation. + if (p_frames <= resampler.get_num_of_ready_frames() || + wait_resampler_limit <= wait_resampler) { + wait_resampler = 0; return resampler.mix(p_buffer, p_frames); } - + wait_resampler++; return false; } -int VideoPlayer::_audio_mix_callback(void *p_udata, const int16_t *p_data, int p_frames) { +// Called from main thread (eg VideoStreamPlaybackWebm::update) +int VideoPlayer::_audio_mix_callback(void *p_udata, const float *p_data, int p_frames) { VideoPlayer *vp = (VideoPlayer *)p_udata; - int todo = MIN(vp->resampler.get_todo(), p_frames); + int todo = MIN(vp->resampler.get_writer_space(), p_frames); - int16_t *wb = vp->resampler.get_write_buffer(); + float *wb = vp->resampler.get_write_buffer(); int c = vp->resampler.get_channel_count(); for (int i = 0; i < todo * c; i++) { wb[i] = p_data[i]; } vp->resampler.write(todo); + return todo; } +// Called from audio thread +void VideoPlayer::_mix_audio() { + + if (!stream.is_valid()) { + return; + } + if (!playback.is_valid() || !playback->is_playing() || playback->is_paused()) { + return; + } + + AudioFrame *buffer = mix_buffer.ptr(); + int buffer_size = mix_buffer.size(); + + // Resample + if (!mix(buffer, buffer_size)) + return; + + AudioFrame vol = AudioFrame(volume, volume); + + // Copy to server's audio buffer + switch (AudioServer::get_singleton()->get_speaker_mode()) { + + case AudioServer::SPEAKER_MODE_STEREO: { + AudioFrame *target = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 0); + + for (int j = 0; j < buffer_size; j++) { + + target[j] += buffer[j] * vol; + } + + } break; + case AudioServer::SPEAKER_SURROUND_51: { + + AudioFrame *targets[2] = { + AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 1), + AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 2), + }; + + for (int j = 0; j < buffer_size; j++) { + + AudioFrame frame = buffer[j] * vol; + targets[0][j] = frame; + targets[1][j] = frame; + } + } break; + case AudioServer::SPEAKER_SURROUND_71: { + + AudioFrame *targets[3] = { + AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 1), + AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 2), + AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 3) + }; + + for (int j = 0; j < buffer_size; j++) { + + AudioFrame frame = buffer[j] * vol; + targets[0][j] += frame; + targets[1][j] += frame; + targets[2][j] += frame; + } + + } break; + } +} + void VideoPlayer::_notification(int p_notification) { switch (p_notification) { case NOTIFICATION_ENTER_TREE: { + AudioServer::get_singleton()->add_callback(_mix_audios, this); + if (stream.is_valid() && autoplay && !Engine::get_singleton()->is_editor_hint()) { play(); } + + } break; + + case NOTIFICATION_EXIT_TREE: { + + AudioServer::get_singleton()->remove_callback(_mix_audios, this); + } break; case NOTIFICATION_INTERNAL_PROCESS: { + bus_index = AudioServer::get_singleton()->thread_find_bus_index(bus); + if (stream.is_null()) return; if (paused) @@ -87,10 +170,11 @@ void VideoPlayer::_notification(int p_notification) { if (!playback->is_playing()) return; - double audio_time = USEC_TO_SEC(OS::get_singleton()->get_ticks_usec()); //AudioServer::get_singleton()->get_mix_time(); + double audio_time = USEC_TO_SEC(OS::get_singleton()->get_ticks_usec()); double delta = last_audio_time == 0 ? 0 : audio_time - last_audio_time; last_audio_time = audio_time; + if (delta == 0) return; @@ -135,6 +219,9 @@ bool VideoPlayer::has_expand() const { void VideoPlayer::set_stream(const Ref<VideoStream> &p_stream) { stop(); + AudioServer::get_singleton()->lock(); + mix_buffer.resize(AudioServer::get_singleton()->thread_get_mix_buffer_size()); + AudioServer::get_singleton()->unlock(); stream = p_stream; if (stream.is_valid()) { @@ -309,6 +396,40 @@ bool VideoPlayer::has_autoplay() const { return autoplay; }; +void VideoPlayer::set_bus(const StringName &p_bus) { + + //if audio is active, must lock this + AudioServer::get_singleton()->lock(); + bus = p_bus; + AudioServer::get_singleton()->unlock(); +} + +StringName VideoPlayer::get_bus() const { + + for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) { + if (AudioServer::get_singleton()->get_bus_name(i) == bus) { + return bus; + } + } + return "Master"; +} + +void VideoPlayer::_validate_property(PropertyInfo &property) const { + + if (property.name == "bus") { + + String options; + for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) { + if (i > 0) + options += ","; + String name = AudioServer::get_singleton()->get_bus_name(i); + options += name; + } + + property.hint_string = options; + } +} + void VideoPlayer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_stream", "stream"), &VideoPlayer::set_stream); @@ -345,6 +466,9 @@ void VideoPlayer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_buffering_msec", "msec"), &VideoPlayer::set_buffering_msec); ClassDB::bind_method(D_METHOD("get_buffering_msec"), &VideoPlayer::get_buffering_msec); + ClassDB::bind_method(D_METHOD("set_bus", "bus"), &VideoPlayer::set_bus); + ClassDB::bind_method(D_METHOD("get_bus"), &VideoPlayer::get_bus); + ClassDB::bind_method(D_METHOD("get_video_texture"), &VideoPlayer::get_video_texture); ADD_PROPERTY(PropertyInfo(Variant::INT, "audio_track", PROPERTY_HINT_RANGE, "0,128,1"), "set_audio_track", "get_audio_track"); @@ -354,6 +478,7 @@ void VideoPlayer::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "has_autoplay"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "paused"), "set_paused", "is_paused"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "expand"), "set_expand", "has_expand"); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "bus", PROPERTY_HINT_ENUM, ""), "set_bus", "get_bus"); } VideoPlayer::VideoPlayer() { @@ -372,6 +497,9 @@ VideoPlayer::VideoPlayer() { // internal_stream.player=this; // stream_rid=AudioServer::get_singleton()->audio_stream_create(&internal_stream); last_audio_time = 0; + + wait_resampler = 0; + wait_resampler_limit = 2; }; VideoPlayer::~VideoPlayer() { diff --git a/scene/gui/video_player.h b/scene/gui/video_player.h index f04e90365f..74e2f14e58 100644 --- a/scene/gui/video_player.h +++ b/scene/gui/video_player.h @@ -33,17 +33,24 @@ #include "scene/gui/control.h" #include "scene/resources/video_stream.h" #include "servers/audio/audio_rb_resampler.h" +#include "servers/audio_server.h" class VideoPlayer : public Control { GDCLASS(VideoPlayer, Control); + struct Output { + + AudioFrame vol; + int bus_index; + Viewport *viewport; //pointer only used for reference to previous mix + }; Ref<VideoStreamPlayback> playback; Ref<VideoStream> stream; int sp_get_channel_count() const; void sp_set_mix_rate(int p_rate); //notify the stream of the mix rate - bool sp_mix(int32_t *p_buffer, int p_frames); + bool mix(AudioFrame *p_buffer, int p_frames); RID stream_rid; @@ -51,6 +58,8 @@ class VideoPlayer : public Control { Ref<Image> last_frame; AudioRBResampler resampler; + Vector<AudioFrame> mix_buffer; + int wait_resampler, wait_resampler_limit; bool paused; bool autoplay; @@ -61,12 +70,18 @@ class VideoPlayer : public Control { int buffering_ms; int server_mix_rate; int audio_track; + int bus_index; + + StringName bus; - static int _audio_mix_callback(void *p_udata, const int16_t *p_data, int p_frames); + void _mix_audio(); + static int _audio_mix_callback(void *p_udata, const float *p_data, int p_frames); + static void _mix_audios(void *self) { reinterpret_cast<VideoPlayer *>(self)->_mix_audio(); } protected: static void _bind_methods(); void _notification(int p_notification); + void _validate_property(PropertyInfo &property) const; public: Size2 get_minimum_size() const; @@ -104,6 +119,9 @@ public: void set_buffering_msec(int p_msec); int get_buffering_msec() const; + void set_bus(const StringName &p_bus); + StringName get_bus() const; + VideoPlayer(); ~VideoPlayer(); }; diff --git a/scene/main/node.cpp b/scene/main/node.cpp index e6e11de177..d38c688241 100755 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -2067,7 +2067,7 @@ int Node::get_position_in_parent() const { return data.pos; } -Node *Node::_duplicate(int p_flags) const { +Node *Node::duplicate(int p_flags) const { Node *node = NULL; @@ -2170,17 +2170,6 @@ Node *Node::_duplicate(int p_flags) const { return node; } -Node *Node::duplicate(int p_flags) const { - - Node *dupe = _duplicate(p_flags); - - if (dupe && (p_flags & DUPLICATE_SIGNALS)) { - _duplicate_signals(this, dupe); - } - - return dupe; -} - void Node::_duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p_reown_map) const { if (get_owner() != get_parent()->get_owner()) @@ -2422,7 +2411,9 @@ void Node::_replace_connections_target(Node *p_new_target) { if (c.flags & CONNECT_PERSIST) { c.source->disconnect(c.signal, this, c.method); - ERR_CONTINUE(!p_new_target->has_method(c.method)); + bool valid = p_new_target->has_method(c.method) || p_new_target->get_script().is_null() || Ref<Script>(p_new_target->get_script())->has_method(c.method); + ERR_EXPLAIN("Attempt to connect signal \'" + c.source->get_class() + "." + c.signal + "\' to nonexistent method \'" + c.target->get_class() + "." + c.method + "\'"); + ERR_CONTINUE(!valid); c.source->connect(c.signal, p_new_target, c.method, c.binds, c.flags); } } diff --git a/scene/main/node.h b/scene/main/node.h index c43e96063f..e8901f7b6e 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -169,7 +169,6 @@ private: void _duplicate_signals(const Node *p_original, Node *p_copy) const; void _duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p_reown_map) const; - Node *_duplicate(int p_flags) const; Array _get_children() const; Array _get_groups() const; diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index ce439fece6..cd28c9d203 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -836,39 +836,6 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_constant("autohide", "HSplitContainer", 1 * scale); theme->set_constant("autohide", "VSplitContainer", 1 * scale); - // HButtonArray - theme->set_stylebox("normal", "HButtonArray", sb_button_normal); - theme->set_stylebox("selected", "HButtonArray", sb_button_pressed); - theme->set_stylebox("hover", "HButtonArray", sb_button_hover); - - theme->set_font("font", "HButtonArray", default_font); - theme->set_font("font_selected", "HButtonArray", default_font); - - theme->set_color("font_color", "HButtonArray", control_font_color_low); - theme->set_color("font_color_selected", "HButtonArray", control_font_color_hover); - - theme->set_constant("icon_separator", "HButtonArray", 2 * scale); - theme->set_constant("button_separator", "HButtonArray", 4 * scale); - - theme->set_stylebox("focus", "HButtonArray", focus); - - // VButtonArray - - theme->set_stylebox("normal", "VButtonArray", sb_button_normal); - theme->set_stylebox("selected", "VButtonArray", sb_button_pressed); - theme->set_stylebox("hover", "VButtonArray", sb_button_hover); - - theme->set_font("font", "VButtonArray", default_font); - theme->set_font("font_selected", "VButtonArray", default_font); - - theme->set_color("font_color", "VButtonArray", control_font_color_low); - theme->set_color("font_color_selected", "VButtonArray", control_font_color_hover); - - theme->set_constant("icon_separator", "VButtonArray", 2 * scale); - theme->set_constant("button_separator", "VButtonArray", 4 * scale); - - theme->set_stylebox("focus", "VButtonArray", focus); - // ReferenceRect Ref<StyleBoxTexture> ttnc = make_stylebox(full_panel_bg_png, 8, 8, 8, 8); diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index 12434b39fa..286840656b 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -723,7 +723,11 @@ void SpatialMaterial::_update_shader() { } else { code += "\tvec3 emission_tex = texture(texture_emission,base_uv).rgb;\n"; } - code += "\tEMISSION = (emission.rgb+emission_tex)*emission_energy;\n"; + if (emission_op == EMISSION_OP_ADD) { + code += "\tEMISSION = (emission.rgb+emission_tex)*emission_energy;\n"; + } else { + code += "\tEMISSION = (emission.rgb*emission_tex)*emission_energy;\n"; + } } if (features[FEATURE_REFRACTION] && !flags[FLAG_UV1_USE_TRIPLANAR]) { //refraction not supported with triplanar @@ -1635,6 +1639,19 @@ float SpatialMaterial::get_distance_fade_min_distance() const { return distance_fade_min_distance; } +void SpatialMaterial::set_emission_operator(EmissionOperator p_op) { + + if (emission_op == p_op) + return; + emission_op = p_op; + _queue_shader_change(); +} + +SpatialMaterial::EmissionOperator SpatialMaterial::get_emission_operator() const { + + return emission_op; +} + RID SpatialMaterial::get_shader_rid() const { ERR_FAIL_COND_V(!shader_map.has(current_key), RID()); @@ -1769,6 +1786,9 @@ void SpatialMaterial::_bind_methods() { ClassDB::bind_method(D_METHOD("set_grow", "amount"), &SpatialMaterial::set_grow); ClassDB::bind_method(D_METHOD("get_grow"), &SpatialMaterial::get_grow); + ClassDB::bind_method(D_METHOD("set_emission_operator", "operator"), &SpatialMaterial::set_emission_operator); + ClassDB::bind_method(D_METHOD("get_emission_operator"), &SpatialMaterial::get_emission_operator); + ClassDB::bind_method(D_METHOD("set_ao_light_affect", "amount"), &SpatialMaterial::set_ao_light_affect); ClassDB::bind_method(D_METHOD("get_ao_light_affect"), &SpatialMaterial::get_ao_light_affect); @@ -1854,6 +1874,7 @@ void SpatialMaterial::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "emission_enabled"), "set_feature", "get_feature", FEATURE_EMISSION); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "emission", PROPERTY_HINT_COLOR_NO_ALPHA), "set_emission", "get_emission"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "emission_energy", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_emission_energy", "get_emission_energy"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_operator", PROPERTY_HINT_ENUM, "Add,Multiply"), "set_emission_operator", "get_emission_operator"); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "emission_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture", TEXTURE_EMISSION); ADD_GROUP("NormalMap", "normal_"); @@ -2022,6 +2043,9 @@ void SpatialMaterial::_bind_methods() { BIND_ENUM_CONSTANT(TEXTURE_CHANNEL_BLUE); BIND_ENUM_CONSTANT(TEXTURE_CHANNEL_ALPHA); BIND_ENUM_CONSTANT(TEXTURE_CHANNEL_GRAYSCALE); + + BIND_ENUM_CONSTANT(EMISSION_OP_ADD); + BIND_ENUM_CONSTANT(EMISSION_OP_MULTIPLY); } SpatialMaterial::SpatialMaterial() @@ -2057,6 +2081,7 @@ SpatialMaterial::SpatialMaterial() set_particles_anim_v_frames(1); set_particles_anim_loop(false); set_alpha_scissor_threshold(0.98); + emission_op = EMISSION_OP_ADD; proximity_fade_enabled = false; distance_fade_enabled = false; diff --git a/scene/resources/material.h b/scene/resources/material.h index 2425f1a174..877d4dfd41 100644 --- a/scene/resources/material.h +++ b/scene/resources/material.h @@ -215,6 +215,11 @@ public: TEXTURE_CHANNEL_GRAYSCALE }; + enum EmissionOperator { + EMISSION_OP_ADD, + EMISSION_OP_MULTIPLY + }; + private: union MaterialKey { @@ -234,6 +239,7 @@ private: uint64_t grow : 1; uint64_t proximity_fade : 1; uint64_t distance_fade : 1; + uint64_t emission_op : 1; }; uint64_t key; @@ -278,6 +284,7 @@ private: mk.grow = grow_enabled; mk.proximity_fade = proximity_fade_enabled; mk.distance_fade = distance_fade_enabled; + mk.emission_op = emission_op; return mk; } @@ -394,6 +401,7 @@ private: SpecularMode specular_mode; DiffuseMode diffuse_mode; BillboardMode billboard_mode; + EmissionOperator emission_op; TextureChannel metallic_texture_channel; TextureChannel roughness_texture_channel; @@ -571,6 +579,9 @@ public: void set_distance_fade_min_distance(float p_distance); float get_distance_fade_min_distance() const; + void set_emission_operator(EmissionOperator p_op); + EmissionOperator get_emission_operator() const; + void set_metallic_texture_channel(TextureChannel p_channel); TextureChannel get_metallic_texture_channel() const; void set_roughness_texture_channel(TextureChannel p_channel); @@ -603,6 +614,7 @@ VARIANT_ENUM_CAST(SpatialMaterial::DiffuseMode) VARIANT_ENUM_CAST(SpatialMaterial::SpecularMode) VARIANT_ENUM_CAST(SpatialMaterial::BillboardMode) VARIANT_ENUM_CAST(SpatialMaterial::TextureChannel) +VARIANT_ENUM_CAST(SpatialMaterial::EmissionOperator) ////////////////////// diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index 26f5deae1d..3e86daf3a7 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -920,6 +920,12 @@ String ArrayMesh::surface_get_name(int p_idx) const { return surfaces[p_idx].name; } +void ArrayMesh::surface_update_region(int p_surface, int p_offset, const PoolVector<uint8_t> &p_data) { + + ERR_FAIL_INDEX(p_surface, surfaces.size()); + VS::get_singleton()->mesh_surface_update_region(mesh, p_surface, p_offset, p_data); +} + void ArrayMesh::surface_set_custom_aabb(int p_idx, const Rect3 &p_aabb) { ERR_FAIL_INDEX(p_idx, surfaces.size()); @@ -1041,6 +1047,7 @@ void ArrayMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("add_surface_from_arrays", "primitive", "arrays", "blend_shapes", "compress_flags"), &ArrayMesh::add_surface_from_arrays, DEFVAL(Array()), DEFVAL(ARRAY_COMPRESS_DEFAULT)); ClassDB::bind_method(D_METHOD("get_surface_count"), &ArrayMesh::get_surface_count); ClassDB::bind_method(D_METHOD("surface_remove", "surf_idx"), &ArrayMesh::surface_remove); + ClassDB::bind_method(D_METHOD("surface_update_region", "surf_idx", "offset", "data"), &ArrayMesh::surface_update_region); ClassDB::bind_method(D_METHOD("surface_get_array_len", "surf_idx"), &ArrayMesh::surface_get_array_len); ClassDB::bind_method(D_METHOD("surface_get_array_index_len", "surf_idx"), &ArrayMesh::surface_get_array_index_len); ClassDB::bind_method(D_METHOD("surface_get_format", "surf_idx"), &ArrayMesh::surface_get_format); diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h index b11adf50b9..75927079c7 100644 --- a/scene/resources/mesh.h +++ b/scene/resources/mesh.h @@ -95,6 +95,7 @@ public: ARRAY_FLAG_USE_2D_VERTICES = ARRAY_COMPRESS_INDEX << 1, ARRAY_FLAG_USE_16_BIT_BONES = ARRAY_COMPRESS_INDEX << 2, + ARRAY_FLAG_USE_DYNAMIC_UPDATE = ARRAY_COMPRESS_INDEX << 3, ARRAY_COMPRESS_DEFAULT = ARRAY_COMPRESS_VERTEX | ARRAY_COMPRESS_NORMAL | ARRAY_COMPRESS_TANGENT | ARRAY_COMPRESS_COLOR | ARRAY_COMPRESS_TEX_UV | ARRAY_COMPRESS_TEX_UV2 | ARRAY_COMPRESS_WEIGHTS @@ -185,6 +186,8 @@ public: void set_blend_shape_mode(BlendShapeMode p_mode); BlendShapeMode get_blend_shape_mode() const; + void surface_update_region(int p_surface, int p_offset, const PoolVector<uint8_t> &p_data); + int get_surface_count() const; void surface_remove(int p_idx); diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp index ba356d89b1..8e3899315c 100644 --- a/scene/resources/primitive_meshes.cpp +++ b/scene/resources/primitive_meshes.cpp @@ -1299,14 +1299,16 @@ void QuadMesh::_create_mesh_array(Array &p_arr) const { tangents.resize(4 * 4); uvs.resize(4); - for (int i = 0; i < 4; i++) { + Vector2 _size = Vector2(size.x / 2.0f, size.y / 2.0f); - static const Vector3 quad_faces[4] = { - Vector3(-1, -1, 0), - Vector3(-1, 1, 0), - Vector3(1, 1, 0), - Vector3(1, -1, 0), - }; + Vector3 quad_faces[4] = { + Vector3(-_size.x, -_size.y, 0), + Vector3(-_size.x, _size.y, 0), + Vector3(_size.x, _size.y, 0), + Vector3(_size.x, -_size.y, 0), + }; + + for (int i = 0; i < 4; i++) { faces.set(i, quad_faces[i]); normals.set(i, Vector3(0, 0, 1)); @@ -1325,18 +1327,30 @@ void QuadMesh::_create_mesh_array(Array &p_arr) const { uvs.set(i, quad_uv[i]); } - p_arr[ARRAY_VERTEX] = faces; - p_arr[ARRAY_NORMAL] = normals; - p_arr[ARRAY_TANGENT] = tangents; - p_arr[ARRAY_TEX_UV] = uvs; + p_arr[VS::ARRAY_VERTEX] = faces; + p_arr[VS::ARRAY_NORMAL] = normals; + p_arr[VS::ARRAY_TANGENT] = tangents; + p_arr[VS::ARRAY_TEX_UV] = uvs; }; void QuadMesh::_bind_methods() { - // nothing here yet... + ClassDB::bind_method(D_METHOD("set_size", "size"), &QuadMesh::set_size); + ClassDB::bind_method(D_METHOD("get_size"), &QuadMesh::get_size); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size"), "set_size", "get_size"); } QuadMesh::QuadMesh() { primitive_type = PRIMITIVE_TRIANGLE_FAN; + size = Size2(1.0, 1.0); +} + +void QuadMesh::set_size(const Size2 &p_size) { + size = p_size; + _request_update(); +} + +Size2 QuadMesh::get_size() const { + return size; } /** diff --git a/scene/resources/primitive_meshes.h b/scene/resources/primitive_meshes.h index 38a5695883..f0c8935261 100644 --- a/scene/resources/primitive_meshes.h +++ b/scene/resources/primitive_meshes.h @@ -263,7 +263,7 @@ class QuadMesh : public PrimitiveMesh { GDCLASS(QuadMesh, PrimitiveMesh) private: - // nothing? really? Maybe add size some day atleast... :) + Size2 size; protected: static void _bind_methods(); @@ -271,6 +271,9 @@ protected: public: QuadMesh(); + + void set_size(const Size2 &p_size); + Size2 get_size() const; }; /** diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index 50e8c28c22..29ac7852bf 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -57,11 +57,9 @@ bool TileSet::_set(const StringName &p_name, const Variant &p_value) { tile_set_region(id, p_value); else if (what == "shape") tile_set_shape(id, 0, p_value); - else if (what == "shape_offset") { - Transform2D xform = tile_get_shape_transform(id, 0); - xform.set_origin(p_value); - tile_set_shape_transform(id, 0, xform); - } else if (what == "shape_transform") + else if (what == "shape_offset") + tile_set_shape_offset(id, 0, p_value); + else if (what == "shape_transform") tile_set_shape_transform(id, 0, p_value); else if (what == "shape_one_way") tile_set_shape_one_way(id, 0, p_value); @@ -110,7 +108,7 @@ bool TileSet::_get(const StringName &p_name, Variant &r_ret) const { else if (what == "shape") r_ret = tile_get_shape(id, 0); else if (what == "shape_offset") - r_ret = tile_get_shape_transform(id, 0).get_origin(); + r_ret = tile_get_shape_offset(id, 0); else if (what == "shape_transform") r_ret = tile_get_shape_transform(id, 0); else if (what == "shape_one_way") @@ -313,6 +311,16 @@ Transform2D TileSet::tile_get_shape_transform(int p_id, int p_shape_id) const { return Transform2D(); } +void TileSet::tile_set_shape_offset(int p_id, int p_shape_id, const Vector2 &p_offset) { + Transform2D transform = tile_get_shape_transform(p_id, p_shape_id); + transform.set_origin(p_offset); + tile_set_shape_transform(p_id, p_shape_id, transform); +} + +Vector2 TileSet::tile_get_shape_offset(int p_id, int p_shape_id) const { + return tile_get_shape_transform(p_id, p_shape_id).get_origin(); +} + void TileSet::tile_set_shape_one_way(int p_id, int p_shape_id, const bool p_one_way) { ERR_FAIL_COND(!tile_map.has(p_id)); diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h index fe782ff987..3ef3f00cef 100644 --- a/scene/resources/tile_set.h +++ b/scene/resources/tile_set.h @@ -108,6 +108,9 @@ public: void tile_set_shape_transform(int p_id, int p_shape_id, const Transform2D &p_offset); Transform2D tile_get_shape_transform(int p_id, int p_shape_id) const; + void tile_set_shape_offset(int p_id, int p_shape_id, const Vector2 &p_offset); + Vector2 tile_get_shape_offset(int p_id, int p_shape_id) const; + void tile_set_shape_one_way(int p_id, int p_shape_id, bool p_one_way); bool tile_get_shape_one_way(int p_id, int p_shape_id) const; diff --git a/scene/resources/video_stream.h b/scene/resources/video_stream.h index 3f79858056..fbe52909e7 100644 --- a/scene/resources/video_stream.h +++ b/scene/resources/video_stream.h @@ -40,7 +40,7 @@ protected: static void _bind_methods(); public: - typedef int (*AudioMixCallback)(void *p_udata, const int16_t *p_data, int p_frames); + typedef int (*AudioMixCallback)(void *p_udata, const float *p_data, int p_frames); virtual void stop() = 0; virtual void play() = 0; @@ -48,7 +48,7 @@ public: virtual bool is_playing() const = 0; virtual void set_paused(bool p_paused) = 0; - virtual bool is_paused(bool p_paused) const = 0; + virtual bool is_paused() const = 0; virtual void set_loop(bool p_enable) = 0; virtual bool has_loop() const = 0; |