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-rw-r--r--scene/2d/canvas_item.cpp6
-rw-r--r--scene/2d/collision_shape_2d.cpp4
-rw-r--r--scene/2d/light_2d.cpp4
-rw-r--r--scene/2d/line_2d.cpp8
-rw-r--r--scene/2d/node_2d.cpp2
-rw-r--r--scene/3d/collision_shape.cpp6
-rw-r--r--scene/3d/gi_probe.cpp6
-rw-r--r--scene/3d/light.cpp2
-rw-r--r--scene/3d/multimesh_instance.cpp4
-rw-r--r--scene/3d/navigation_mesh.cpp4
-rw-r--r--scene/3d/portal.cpp2
-rw-r--r--scene/3d/room_instance.cpp2
-rw-r--r--scene/3d/skeleton.cpp2
-rw-r--r--scene/audio/audio_player.cpp2
-rw-r--r--scene/gui/base_button.cpp8
-rw-r--r--scene/gui/color_picker.cpp2
-rw-r--r--scene/gui/control.cpp4
-rw-r--r--scene/gui/graph_edit.cpp2
-rw-r--r--scene/gui/item_list.cpp40
-rw-r--r--scene/gui/item_list.h8
-rw-r--r--scene/gui/label.cpp2
-rw-r--r--scene/gui/patch_9_rect.cpp4
-rw-r--r--scene/gui/range.cpp4
-rw-r--r--scene/gui/text_edit.cpp2
-rw-r--r--scene/gui/tree.cpp44
-rw-r--r--scene/gui/tree.h9
-rw-r--r--scene/io/resource_format_image.cpp4
-rwxr-xr-xscene/main/node.cpp10
-rw-r--r--scene/main/node.h2
-rw-r--r--scene/main/scene_tree.cpp16
-rw-r--r--scene/main/viewport.cpp2
-rw-r--r--scene/register_scene_types.cpp8
-rw-r--r--scene/resources/audio_stream_resampled.cpp2
-rw-r--r--scene/resources/bit_mask.cpp2
-rw-r--r--scene/resources/curve.cpp8
-rw-r--r--scene/resources/curve.h4
-rw-r--r--scene/resources/environment.cpp6
-rw-r--r--scene/resources/font.cpp4
-rw-r--r--scene/resources/mesh_data_tool.cpp6
-rw-r--r--scene/resources/packed_scene.cpp2
-rw-r--r--scene/resources/scene_format_text.cpp26
-rw-r--r--scene/resources/style_box.cpp2
-rw-r--r--scene/resources/texture.cpp4
-rw-r--r--scene/resources/world_2d.cpp2
-rw-r--r--scene/resources/world_2d.h2
45 files changed, 177 insertions, 118 deletions
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp
index 68a3166aa7..40c25c8bf6 100644
--- a/scene/2d/canvas_item.cpp
+++ b/scene/2d/canvas_item.cpp
@@ -949,7 +949,7 @@ void CanvasItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_canvas_item"), &CanvasItem::get_canvas_item);
- ClassDB::bind_method(D_METHOD("set_visible"), &CanvasItem::set_visible);
+ ClassDB::bind_method(D_METHOD("set_visible", "visible"), &CanvasItem::set_visible);
ClassDB::bind_method(D_METHOD("is_visible"), &CanvasItem::is_visible);
ClassDB::bind_method(D_METHOD("is_visible_in_tree"), &CanvasItem::is_visible_in_tree);
ClassDB::bind_method(D_METHOD("show"), &CanvasItem::show);
@@ -1001,7 +1001,7 @@ void CanvasItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_local_mouse_pos"), &CanvasItem::get_local_mouse_pos);
ClassDB::bind_method(D_METHOD("get_global_mouse_position"), &CanvasItem::get_global_mouse_position);
ClassDB::bind_method(D_METHOD("get_canvas"), &CanvasItem::get_canvas);
- ClassDB::bind_method(D_METHOD("get_world_2d"), &CanvasItem::get_world_2d);
+ ClassDB::bind_method(D_METHOD("get_world_2d:World2D"), &CanvasItem::get_world_2d);
//ClassDB::bind_method(D_METHOD("get_viewport"),&CanvasItem::get_viewport);
ClassDB::bind_method(D_METHOD("set_material", "material:Material"), &CanvasItem::set_material);
@@ -1018,7 +1018,7 @@ void CanvasItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("make_canvas_pos_local", "screen_point"),
&CanvasItem::make_canvas_pos_local);
- ClassDB::bind_method(D_METHOD("make_input_local", "event"), &CanvasItem::make_input_local);
+ ClassDB::bind_method(D_METHOD("make_input_local:InputEvent", "event:InputEvent"), &CanvasItem::make_input_local);
BIND_VMETHOD(MethodInfo("_draw"));
diff --git a/scene/2d/collision_shape_2d.cpp b/scene/2d/collision_shape_2d.cpp
index ff4aa245ec..890ac0c1f3 100644
--- a/scene/2d/collision_shape_2d.cpp
+++ b/scene/2d/collision_shape_2d.cpp
@@ -201,8 +201,8 @@ bool CollisionShape2D::is_one_way_collision_enabled() const {
void CollisionShape2D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_shape", "shape"), &CollisionShape2D::set_shape);
- ClassDB::bind_method(D_METHOD("get_shape"), &CollisionShape2D::get_shape);
+ ClassDB::bind_method(D_METHOD("set_shape", "shape:Shape2D"), &CollisionShape2D::set_shape);
+ ClassDB::bind_method(D_METHOD("get_shape:Shape2D"), &CollisionShape2D::get_shape);
ClassDB::bind_method(D_METHOD("set_disabled", "disabled"), &CollisionShape2D::set_disabled);
ClassDB::bind_method(D_METHOD("is_disabled"), &CollisionShape2D::is_disabled);
ClassDB::bind_method(D_METHOD("set_one_way_collision", "enabled"), &CollisionShape2D::set_one_way_collision);
diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp
index e8c2122bd1..044cb06c02 100644
--- a/scene/2d/light_2d.cpp
+++ b/scene/2d/light_2d.cpp
@@ -355,8 +355,8 @@ void Light2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_editor_only", "editor_only"), &Light2D::set_editor_only);
ClassDB::bind_method(D_METHOD("is_editor_only"), &Light2D::is_editor_only);
- ClassDB::bind_method(D_METHOD("set_texture", "texture"), &Light2D::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture"), &Light2D::get_texture);
+ ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &Light2D::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture:Texture"), &Light2D::get_texture);
ClassDB::bind_method(D_METHOD("set_texture_offset", "texture_offset"), &Light2D::set_texture_offset);
ClassDB::bind_method(D_METHOD("get_texture_offset"), &Light2D::get_texture_offset);
diff --git a/scene/2d/line_2d.cpp b/scene/2d/line_2d.cpp
index 5438557d0b..22e54cfb54 100644
--- a/scene/2d/line_2d.cpp
+++ b/scene/2d/line_2d.cpp
@@ -283,11 +283,11 @@ void Line2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_default_color", "color"), &Line2D::set_default_color);
ClassDB::bind_method(D_METHOD("get_default_color"), &Line2D::get_default_color);
- ClassDB::bind_method(D_METHOD("set_gradient", "color"), &Line2D::set_gradient);
- ClassDB::bind_method(D_METHOD("get_gradient"), &Line2D::get_gradient);
+ ClassDB::bind_method(D_METHOD("set_gradient", "color:Gradient"), &Line2D::set_gradient);
+ ClassDB::bind_method(D_METHOD("get_gradient:Gradient"), &Line2D::get_gradient);
- ClassDB::bind_method(D_METHOD("set_texture", "texture"), &Line2D::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture"), &Line2D::get_texture);
+ ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &Line2D::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture:Texture"), &Line2D::get_texture);
ClassDB::bind_method(D_METHOD("set_texture_mode", "mode"), &Line2D::set_texture_mode);
ClassDB::bind_method(D_METHOD("get_texture_mode"), &Line2D::get_texture_mode);
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp
index bd6ab99801..9de46fd937 100644
--- a/scene/2d/node_2d.cpp
+++ b/scene/2d/node_2d.cpp
@@ -444,7 +444,7 @@ void Node2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("edit_set_pivot", "pivot"), &Node2D::edit_set_pivot);
- ClassDB::bind_method(D_METHOD("get_relative_transform_to_parent", "parent"), &Node2D::get_relative_transform_to_parent);
+ ClassDB::bind_method(D_METHOD("get_relative_transform_to_parent", "parent:Node2D"), &Node2D::get_relative_transform_to_parent);
ADD_GROUP("Transform", "");
ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position");
diff --git a/scene/3d/collision_shape.cpp b/scene/3d/collision_shape.cpp
index 4fd215bd1a..a7cfc6fef2 100644
--- a/scene/3d/collision_shape.cpp
+++ b/scene/3d/collision_shape.cpp
@@ -127,9 +127,9 @@ String CollisionShape::get_configuration_warning() const {
void CollisionShape::_bind_methods() {
//not sure if this should do anything
- ClassDB::bind_method(D_METHOD("resource_changed", "resource"), &CollisionShape::resource_changed);
- ClassDB::bind_method(D_METHOD("set_shape", "shape"), &CollisionShape::set_shape);
- ClassDB::bind_method(D_METHOD("get_shape"), &CollisionShape::get_shape);
+ ClassDB::bind_method(D_METHOD("resource_changed", "resource:Resource"), &CollisionShape::resource_changed);
+ ClassDB::bind_method(D_METHOD("set_shape", "shape:Shape"), &CollisionShape::set_shape);
+ ClassDB::bind_method(D_METHOD("get_shape:Shape"), &CollisionShape::get_shape);
ClassDB::bind_method(D_METHOD("set_disabled", "enable"), &CollisionShape::set_disabled);
ClassDB::bind_method(D_METHOD("is_disabled"), &CollisionShape::is_disabled);
ClassDB::bind_method(D_METHOD("make_convex_from_brothers"), &CollisionShape::make_convex_from_brothers);
diff --git a/scene/3d/gi_probe.cpp b/scene/3d/gi_probe.cpp
index 581dfb32c8..0c31282a6c 100644
--- a/scene/3d/gi_probe.cpp
+++ b/scene/3d/gi_probe.cpp
@@ -1443,8 +1443,8 @@ PoolVector<Face3> GIProbe::get_faces(uint32_t p_usage_flags) const {
void GIProbe::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_probe_data", "data"), &GIProbe::set_probe_data);
- ClassDB::bind_method(D_METHOD("get_probe_data"), &GIProbe::get_probe_data);
+ ClassDB::bind_method(D_METHOD("set_probe_data", "data:GIProbeData"), &GIProbe::set_probe_data);
+ ClassDB::bind_method(D_METHOD("get_probe_data:GIProbeData"), &GIProbe::get_probe_data);
ClassDB::bind_method(D_METHOD("set_subdiv", "subdiv"), &GIProbe::set_subdiv);
ClassDB::bind_method(D_METHOD("get_subdiv"), &GIProbe::get_subdiv);
@@ -1473,7 +1473,7 @@ void GIProbe::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_compress", "enable"), &GIProbe::set_compress);
ClassDB::bind_method(D_METHOD("is_compressed"), &GIProbe::is_compressed);
- ClassDB::bind_method(D_METHOD("bake", "from_node", "create_visual_debug"), &GIProbe::bake, DEFVAL(Variant()), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("bake", "from_node:Node", "create_visual_debug"), &GIProbe::bake, DEFVAL(Variant()), DEFVAL(false));
ClassDB::bind_method(D_METHOD("debug_bake"), &GIProbe::_debug_bake);
ClassDB::set_method_flags(get_class_static(), _scs_create("debug_bake"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp
index 9c87acec6e..977f1f81a7 100644
--- a/scene/3d/light.cpp
+++ b/scene/3d/light.cpp
@@ -29,7 +29,7 @@
/*************************************************************************/
#include "light.h"
-#include "global_config.h"
+#include "project_settings.h"
#include "scene/resources/surface_tool.h"
bool Light::_can_gizmo_scale() const {
diff --git a/scene/3d/multimesh_instance.cpp b/scene/3d/multimesh_instance.cpp
index b51953f27c..b4558698cc 100644
--- a/scene/3d/multimesh_instance.cpp
+++ b/scene/3d/multimesh_instance.cpp
@@ -31,8 +31,8 @@
void MultiMeshInstance::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_multimesh", "multimesh"), &MultiMeshInstance::set_multimesh);
- ClassDB::bind_method(D_METHOD("get_multimesh"), &MultiMeshInstance::get_multimesh);
+ ClassDB::bind_method(D_METHOD("set_multimesh", "multimesh:MultiMesh"), &MultiMeshInstance::set_multimesh);
+ ClassDB::bind_method(D_METHOD("get_multimesh:MultiMesh"), &MultiMeshInstance::get_multimesh);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "multimesh", PROPERTY_HINT_RESOURCE_TYPE, "MultiMesh"), "set_multimesh", "get_multimesh");
}
diff --git a/scene/3d/navigation_mesh.cpp b/scene/3d/navigation_mesh.cpp
index 4c93bcfb5e..7392998d57 100644
--- a/scene/3d/navigation_mesh.cpp
+++ b/scene/3d/navigation_mesh.cpp
@@ -374,8 +374,8 @@ String NavigationMeshInstance::get_configuration_warning() const {
void NavigationMeshInstance::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_navigation_mesh", "navmesh"), &NavigationMeshInstance::set_navigation_mesh);
- ClassDB::bind_method(D_METHOD("get_navigation_mesh"), &NavigationMeshInstance::get_navigation_mesh);
+ ClassDB::bind_method(D_METHOD("set_navigation_mesh", "navmesh:NavigationMesh"), &NavigationMeshInstance::set_navigation_mesh);
+ ClassDB::bind_method(D_METHOD("get_navigation_mesh:NavigationMesh"), &NavigationMeshInstance::get_navigation_mesh);
ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &NavigationMeshInstance::set_enabled);
ClassDB::bind_method(D_METHOD("is_enabled"), &NavigationMeshInstance::is_enabled);
diff --git a/scene/3d/portal.cpp b/scene/3d/portal.cpp
index 64a9dc14ab..d77dde1dd8 100644
--- a/scene/3d/portal.cpp
+++ b/scene/3d/portal.cpp
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "portal.h"
-#include "global_config.h"
+#include "project_settings.h"
#include "scene/resources/surface_tool.h"
#include "servers/visual_server.h"
diff --git a/scene/3d/room_instance.cpp b/scene/3d/room_instance.cpp
index 85713cf43a..7827768c09 100644
--- a/scene/3d/room_instance.cpp
+++ b/scene/3d/room_instance.cpp
@@ -32,7 +32,7 @@
#include "servers/visual_server.h"
#include "geometry.h"
-#include "global_config.h"
+#include "project_settings.h"
#include "scene/resources/surface_tool.h"
void Room::_notification(int p_what) {
diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp
index d498947a41..71af77c027 100644
--- a/scene/3d/skeleton.cpp
+++ b/scene/3d/skeleton.cpp
@@ -31,7 +31,7 @@
#include "message_queue.h"
-#include "core/global_config.h"
+#include "core/project_settings.h"
#include "scene/resources/surface_tool.h"
bool Skeleton::_set(const StringName &p_path, const Variant &p_value) {
diff --git a/scene/audio/audio_player.cpp b/scene/audio/audio_player.cpp
index bcca834642..fdf61c40d8 100644
--- a/scene/audio/audio_player.cpp
+++ b/scene/audio/audio_player.cpp
@@ -263,7 +263,7 @@ void AudioStreamPlayer::_bus_layout_changed() {
void AudioStreamPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_stream", "stream:AudioStream"), &AudioStreamPlayer::set_stream);
- ClassDB::bind_method(D_METHOD("get_stream"), &AudioStreamPlayer::get_stream);
+ ClassDB::bind_method(D_METHOD("get_stream:AudioStream"), &AudioStreamPlayer::get_stream);
ClassDB::bind_method(D_METHOD("set_volume_db", "volume_db"), &AudioStreamPlayer::set_volume_db);
ClassDB::bind_method(D_METHOD("get_volume_db"), &AudioStreamPlayer::get_volume_db);
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index c1dbc82f3c..9a5f55698e 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -493,11 +493,11 @@ void BaseButton::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_enabled_focus_mode", "mode"), &BaseButton::set_enabled_focus_mode);
ClassDB::bind_method(D_METHOD("get_enabled_focus_mode"), &BaseButton::get_enabled_focus_mode);
- ClassDB::bind_method(D_METHOD("set_shortcut", "shortcut"), &BaseButton::set_shortcut);
- ClassDB::bind_method(D_METHOD("get_shortcut"), &BaseButton::get_shortcut);
+ ClassDB::bind_method(D_METHOD("set_shortcut", "shortcut:ShortCut"), &BaseButton::set_shortcut);
+ ClassDB::bind_method(D_METHOD("get_shortcut:ShortCut"), &BaseButton::get_shortcut);
- ClassDB::bind_method(D_METHOD("set_button_group", "button_group"), &BaseButton::set_button_group);
- ClassDB::bind_method(D_METHOD("get_button_group"), &BaseButton::get_button_group);
+ ClassDB::bind_method(D_METHOD("set_button_group", "button_group:ButtonGroup"), &BaseButton::set_button_group);
+ ClassDB::bind_method(D_METHOD("get_button_group:ButtonGroup"), &BaseButton::get_button_group);
BIND_VMETHOD(MethodInfo("_pressed"));
BIND_VMETHOD(MethodInfo("_toggled", PropertyInfo(Variant::BOOL, "pressed")));
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index faaf761598..48cac69956 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -478,7 +478,7 @@ void ColorPicker::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_raw_mode"), &ColorPicker::is_raw_mode);
ClassDB::bind_method(D_METHOD("set_edit_alpha", "show"), &ColorPicker::set_edit_alpha);
ClassDB::bind_method(D_METHOD("is_editing_alpha"), &ColorPicker::is_editing_alpha);
- ClassDB::bind_method(D_METHOD("add_preset"), &ColorPicker::add_preset);
+ ClassDB::bind_method(D_METHOD("add_preset", "color"), &ColorPicker::add_preset);
ClassDB::bind_method(D_METHOD("_value_changed"), &ColorPicker::_value_changed);
ClassDB::bind_method(D_METHOD("_html_entered"), &ColorPicker::_html_entered);
ClassDB::bind_method(D_METHOD("_text_type_toggled"), &ColorPicker::_text_type_toggled);
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index a9034b738b..ee908428d9 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "control.h"
-#include "global_config.h"
+#include "project_settings.h"
#include "scene/main/canvas_layer.h"
#include "scene/main/viewport.h"
#include "servers/visual_server.h"
@@ -2469,7 +2469,7 @@ void Control::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_focus_neighbour", "margin", "neighbour"), &Control::set_focus_neighbour);
ClassDB::bind_method(D_METHOD("get_focus_neighbour", "margin"), &Control::get_focus_neighbour);
- ClassDB::bind_method(D_METHOD("force_drag", "data", "preview"), &Control::force_drag);
+ ClassDB::bind_method(D_METHOD("force_drag", "data", "preview:Control"), &Control::force_drag);
ClassDB::bind_method(D_METHOD("set_mouse_filter", "filter"), &Control::set_mouse_filter);
ClassDB::bind_method(D_METHOD("get_mouse_filter"), &Control::get_mouse_filter);
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 9d45b6e70a..1d37529a87 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -1193,7 +1193,7 @@ void GraphEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update_scroll_offset"), &GraphEdit::_update_scroll_offset);
ClassDB::bind_method(D_METHOD("_connections_layer_draw"), &GraphEdit::_connections_layer_draw);
- ClassDB::bind_method(D_METHOD("set_selected", "node"), &GraphEdit::set_selected);
+ ClassDB::bind_method(D_METHOD("set_selected", "node:Node"), &GraphEdit::set_selected);
ADD_SIGNAL(MethodInfo("connection_request", PropertyInfo(Variant::STRING, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::STRING, "to"), PropertyInfo(Variant::INT, "to_slot")));
ADD_SIGNAL(MethodInfo("disconnection_request", PropertyInfo(Variant::STRING, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::STRING, "to"), PropertyInfo(Variant::INT, "to_slot")));
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index 19768d344a..97f49da2be 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "item_list.h"
-#include "global_config.h"
#include "os/os.h"
+#include "project_settings.h"
void ItemList::add_item(const String &p_item, const Ref<Texture> &p_texture, bool p_selectable) {
@@ -534,7 +534,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) {
uint64_t now = OS::get_singleton()->get_ticks_msec();
uint64_t diff = now - search_time_msec;
- if (diff < int(GlobalConfig::get_singleton()->get("gui/timers/incremental_search_max_interval_msec")) * 2) {
+ if (diff < int(ProjectSettings::get_singleton()->get("gui/timers/incremental_search_max_interval_msec")) * 2) {
for (int i = current - 1; i >= 0; i--) {
@@ -569,7 +569,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) {
uint64_t now = OS::get_singleton()->get_ticks_msec();
uint64_t diff = now - search_time_msec;
- if (diff < int(GlobalConfig::get_singleton()->get("gui/timers/incremental_search_max_interval_msec")) * 2) {
+ if (diff < int(ProjectSettings::get_singleton()->get("gui/timers/incremental_search_max_interval_msec")) * 2) {
for (int i = current + 1; i < items.size(); i++) {
@@ -743,12 +743,10 @@ void ItemList::_notification(int p_what) {
Size2 size = get_size();
- float page = size.height - bg->get_minimum_size().height;
int width = size.width - bg->get_minimum_size().width;
if (scroll_bar->is_visible()) {
width -= mw + bg->get_margin(MARGIN_RIGHT);
}
- scroll_bar->set_page(page);
draw_style_box(bg, Rect2(Point2(), size));
@@ -883,8 +881,12 @@ void ItemList::_notification(int p_what) {
}
if (all_fit) {
+ float page = size.height - bg->get_minimum_size().height;
float max = MAX(page, ofs.y + max_h);
+ if (auto_height)
+ auto_height_value = ofs.y + max_h + bg->get_minimum_size().height;
scroll_bar->set_max(max);
+ scroll_bar->set_page(page);
//print_line("max: "+rtos(max)+" page "+rtos(page));
if (max <= page) {
scroll_bar->set_value(0);
@@ -1253,6 +1255,26 @@ Array ItemList::_get_items() const {
return items;
}
+Size2 ItemList::get_minimum_size() const {
+
+ if (auto_height) {
+ return Size2(0, auto_height_value);
+ }
+ return Size2();
+}
+
+void ItemList::set_auto_height(bool p_enable) {
+
+ auto_height = p_enable;
+ shape_changed = true;
+ update();
+}
+
+bool ItemList::has_auto_height() const {
+
+ return auto_height;
+}
+
void ItemList::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_item", "text", "icon:Texture", "selectable"), &ItemList::add_item, DEFVAL(Variant()), DEFVAL(true));
@@ -1323,11 +1345,14 @@ void ItemList::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_allow_rmb_select", "allow"), &ItemList::set_allow_rmb_select);
ClassDB::bind_method(D_METHOD("get_allow_rmb_select"), &ItemList::get_allow_rmb_select);
+ ClassDB::bind_method(D_METHOD("set_auto_height", "enable"), &ItemList::set_auto_height);
+ ClassDB::bind_method(D_METHOD("has_auto_height"), &ItemList::has_auto_height);
+
ClassDB::bind_method(D_METHOD("get_item_at_pos", "pos", "exact"), &ItemList::get_item_at_pos, DEFVAL(false));
ClassDB::bind_method(D_METHOD("ensure_current_is_visible"), &ItemList::ensure_current_is_visible);
- ClassDB::bind_method(D_METHOD("get_v_scroll"), &ItemList::get_v_scroll);
+ ClassDB::bind_method(D_METHOD("get_v_scroll:VScrollBar"), &ItemList::get_v_scroll);
ClassDB::bind_method(D_METHOD("_scroll_changed"), &ItemList::_scroll_changed);
ClassDB::bind_method(D_METHOD("_gui_input"), &ItemList::_gui_input);
@@ -1340,6 +1365,7 @@ void ItemList::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "select_mode", PROPERTY_HINT_ENUM, "Single,Multi"), "set_select_mode", "get_select_mode");
ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "allow_rmb_select"), "set_allow_rmb_select", "get_allow_rmb_select");
ADD_PROPERTYNO(PropertyInfo(Variant::INT, "max_text_lines"), "set_max_text_lines", "get_max_text_lines");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "auto_height"), "set_auto_height", "has_auto_height");
ADD_GROUP("Columns", "");
ADD_PROPERTYNO(PropertyInfo(Variant::INT, "max_columns"), "set_max_columns", "get_max_columns");
ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "same_column_width"), "set_same_column_width", "is_same_column_width");
@@ -1372,6 +1398,8 @@ ItemList::ItemList() {
same_column_width = false;
max_text_lines = 1;
max_columns = 1;
+ auto_height = false;
+ auto_height_value = 0.0f;
scroll_bar = memnew(VScrollBar);
add_child(scroll_bar);
diff --git a/scene/gui/item_list.h b/scene/gui/item_list.h
index 9cb7016b60..137eff8885 100644
--- a/scene/gui/item_list.h
+++ b/scene/gui/item_list.h
@@ -78,6 +78,9 @@ private:
bool ensure_selected_visible;
bool same_column_width;
+ bool auto_height;
+ float auto_height_value;
+
Vector<Item> items;
Vector<int> separators;
@@ -198,6 +201,11 @@ public:
void set_icon_scale(real_t p_scale);
real_t get_icon_scale() const;
+ void set_auto_height(bool p_enable);
+ bool has_auto_height() const;
+
+ Size2 get_minimum_size() const;
+
VScrollBar *get_v_scroll() { return scroll_bar; }
ItemList();
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp
index f02e01d85a..159d81eb09 100644
--- a/scene/gui/label.cpp
+++ b/scene/gui/label.cpp
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "label.h"
-#include "global_config.h"
+#include "project_settings.h"
#include "print_string.h"
#include "translation.h"
diff --git a/scene/gui/patch_9_rect.cpp b/scene/gui/patch_9_rect.cpp
index 735f36b55d..16f2bb6b6f 100644
--- a/scene/gui/patch_9_rect.cpp
+++ b/scene/gui/patch_9_rect.cpp
@@ -54,8 +54,8 @@ Size2 NinePatchRect::get_minimum_size() const {
}
void NinePatchRect::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_texture", "texture"), &NinePatchRect::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture"), &NinePatchRect::get_texture);
+ ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &NinePatchRect::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture:Texture"), &NinePatchRect::get_texture);
ClassDB::bind_method(D_METHOD("set_patch_margin", "margin", "value"), &NinePatchRect::set_patch_margin);
ClassDB::bind_method(D_METHOD("get_patch_margin", "margin"), &NinePatchRect::get_patch_margin);
ClassDB::bind_method(D_METHOD("set_region_rect", "rect"), &NinePatchRect::set_region_rect);
diff --git a/scene/gui/range.cpp b/scene/gui/range.cpp
index 7158592bb1..68afe8150a 100644
--- a/scene/gui/range.cpp
+++ b/scene/gui/range.cpp
@@ -273,8 +273,8 @@ Range::Range() {
shared = memnew(Shared);
shared->min = 0;
shared->max = 100;
- shared->val =
- shared->step = 1;
+ shared->val = 0;
+ shared->step = 1;
shared->page = 0;
shared->owners.insert(this);
shared->exp_ratio = false;
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index ffa23ce771..c32dafc809 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -33,7 +33,7 @@
#include "os/keyboard.h"
#include "os/os.h"
-#include "global_config.h"
+#include "project_settings.h"
#include "message_queue.h"
#include "scene/main/viewport.h"
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 44f71a2c4e..8527ead01f 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "tree.h"
-#include "global_config.h"
#include "os/input.h"
#include "os/keyboard.h"
#include "os/os.h"
#include "print_string.h"
+#include "project_settings.h"
#include "scene/main/viewport.h"
void TreeItem::move_to_top() {
@@ -70,7 +70,7 @@ Size2 TreeItem::Cell::get_icon_size() const {
return icon_region.size;
}
-void TreeItem::Cell::draw_icon(const RID &p_where, const Point2 &p_pos, const Size2 &p_size) const {
+void TreeItem::Cell::draw_icon(const RID &p_where, const Point2 &p_pos, const Size2 &p_size, const Color &p_color) const {
if (icon.is_null())
return;
@@ -79,10 +79,10 @@ void TreeItem::Cell::draw_icon(const RID &p_where, const Point2 &p_pos, const Si
if (icon_region == Rect2i()) {
- icon->draw_rect_region(p_where, Rect2(p_pos, dsize), Rect2(Point2(), icon->get_size()));
+ icon->draw_rect_region(p_where, Rect2(p_pos, dsize), Rect2(Point2(), icon->get_size()), p_color);
} else {
- icon->draw_rect_region(p_where, Rect2(p_pos, dsize), icon_region);
+ icon->draw_rect_region(p_where, Rect2(p_pos, dsize), icon_region, p_color);
}
}
@@ -203,6 +203,19 @@ Rect2 TreeItem::get_icon_region(int p_column) const {
return cells[p_column].icon_region;
}
+void TreeItem::set_icon_color(int p_column, const Color &p_icon_color) {
+
+ ERR_FAIL_INDEX(p_column, cells.size());
+ cells[p_column].icon_color = p_icon_color;
+ _changed_notify(p_column);
+}
+
+Color TreeItem::get_icon_color(int p_column) const {
+
+ ERR_FAIL_INDEX_V(p_column, cells.size(), Color());
+ return cells[p_column].icon_color;
+}
+
void TreeItem::set_icon_max_width(int p_column, int p_max) {
ERR_FAIL_INDEX(p_column, cells.size());
@@ -933,7 +946,7 @@ int Tree::get_item_height(TreeItem *p_item) const {
return height;
}
-void Tree::draw_item_rect(const TreeItem::Cell &p_cell, const Rect2i &p_rect, const Color &p_color) {
+void Tree::draw_item_rect(const TreeItem::Cell &p_cell, const Rect2i &p_rect, const Color &p_color, const Color &p_icon_color) {
Rect2i rect = p_rect;
Ref<Font> font = cache.font;
@@ -972,7 +985,7 @@ void Tree::draw_item_rect(const TreeItem::Cell &p_cell, const Rect2i &p_rect, co
bmsize.width = p_cell.icon_max_w;
}
- p_cell.draw_icon(ci, rect.position + Size2i(0, Math::floor((real_t)(rect.size.y - bmsize.y) / 2)), bmsize);
+ p_cell.draw_icon(ci, rect.position + Size2i(0, Math::floor((real_t)(rect.size.y - bmsize.y) / 2)), bmsize, p_icon_color);
rect.position.x += bmsize.x + cache.hseparation;
rect.size.x -= bmsize.x + cache.hseparation;
}
@@ -1176,6 +1189,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
}
Color col = p_item->cells[i].custom_color ? p_item->cells[i].color : get_color(p_item->cells[i].selected ? "font_color_selected" : "font_color");
+ Color icon_col = p_item->cells[i].icon_color;
Point2i text_pos = item_rect.position;
text_pos.y += Math::floor((item_rect.size.y - font->get_height()) / 2) + font_ascent;
@@ -1184,7 +1198,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
case TreeItem::CELL_MODE_STRING: {
- draw_item_rect(p_item->cells[i], item_rect, col);
+ draw_item_rect(p_item->cells[i], item_rect, col, icon_col);
} break;
case TreeItem::CELL_MODE_CHECK: {
@@ -1195,9 +1209,9 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
if (p_item->cells[i].checked) {
- checked->draw(ci, check_ofs);
+ checked->draw(ci, check_ofs, icon_col);
} else {
- unchecked->draw(ci, check_ofs);
+ unchecked->draw(ci, check_ofs, icon_col);
}
int check_w = checked->get_width() + cache.hseparation;
@@ -1207,7 +1221,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
item_rect.size.x -= check_w;
item_rect.position.x += check_w;
- draw_item_rect(p_item->cells[i], item_rect, col);
+ draw_item_rect(p_item->cells[i], item_rect, col, icon_col);
//font->draw( ci, text_pos, p_item->cells[i].text, col,item_rect.size.x-check_w );
@@ -1237,7 +1251,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
arrow_pos.x += item_rect.size.x - downarrow->get_width();
arrow_pos.y += Math::floor(((item_rect.size.y - downarrow->get_height())) / 2.0);
- downarrow->draw(ci, arrow_pos);
+ downarrow->draw(ci, arrow_pos, icon_col);
} else {
Ref<Texture> updown = cache.updown;
@@ -1257,7 +1271,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
updown_pos.x += item_rect.size.x - updown->get_width();
updown_pos.y += Math::floor(((item_rect.size.y - updown->get_height())) / 2.0);
- updown->draw(ci, updown_pos);
+ updown->draw(ci, updown_pos, icon_col);
}
} break;
@@ -1274,7 +1288,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
Point2i icon_ofs = (item_rect.size - icon_size) / 2;
icon_ofs += item_rect.position;
- draw_texture_rect(p_item->cells[i].icon, Rect2(icon_ofs, icon_size));
+ draw_texture_rect(p_item->cells[i].icon, Rect2(icon_ofs, icon_size), false, icon_col);
//p_item->cells[i].icon->draw(ci, icon_ofs);
} break;
@@ -1291,7 +1305,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
if (!p_item->cells[i].editable) {
- draw_item_rect(p_item->cells[i], item_rect, col);
+ draw_item_rect(p_item->cells[i], item_rect, col, icon_col);
break;
}
@@ -1319,7 +1333,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
ir.position += cache.custom_button->get_offset();
}
- draw_item_rect(p_item->cells[i], ir, col);
+ draw_item_rect(p_item->cells[i], ir, col, icon_col);
downarrow->draw(ci, arrow_pos);
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index 59e35bb230..694f91f9a6 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -89,6 +89,7 @@ private:
Color bg_color;
bool custom_button;
bool expand_right;
+ Color icon_color;
TextAlign text_align;
@@ -133,10 +134,11 @@ private:
icon_max_w = 0;
text_align = ALIGN_LEFT;
expand_right = false;
+ icon_color = Color(1, 1, 1);
}
Size2 get_icon_size() const;
- void draw_icon(const RID &p_where, const Point2 &p_pos, const Size2 &p_size = Size2()) const;
+ void draw_icon(const RID &p_where, const Point2 &p_pos, const Size2 &p_size = Size2(), const Color &p_color = Color()) const;
};
Vector<Cell> cells;
@@ -193,6 +195,9 @@ public:
void set_icon_region(int p_column, const Rect2 &p_icon_region);
Rect2 get_icon_region(int p_column) const;
+ void set_icon_color(int p_column, const Color &p_icon_color);
+ Color get_icon_color(int p_column) const;
+
void set_icon_max_width(int p_column, int p_max);
int get_icon_max_width(int p_column) const;
@@ -361,7 +366,7 @@ private:
int compute_item_height(TreeItem *p_item) const;
int get_item_height(TreeItem *p_item) const;
//void draw_item_text(String p_text,const Ref<Texture>& p_icon,int p_icon_max_w,bool p_tool,Rect2i p_rect,const Color& p_color);
- void draw_item_rect(const TreeItem::Cell &p_cell, const Rect2i &p_rect, const Color &p_color);
+ void draw_item_rect(const TreeItem::Cell &p_cell, const Rect2i &p_rect, const Color &p_color, const Color &p_icon_color);
int draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2 &p_draw_size, TreeItem *p_item);
void select_single_item(TreeItem *p_selected, TreeItem *p_current, int p_col, TreeItem *p_prev = NULL, bool *r_in_range = NULL, bool p_force_deselect = false);
int propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool p_doubleclick, TreeItem *p_item, int p_button, const Ref<InputEventWithModifiers> &p_mod);
diff --git a/scene/io/resource_format_image.cpp b/scene/io/resource_format_image.cpp
index 6c0a6128d2..8b3f939f1a 100644
--- a/scene/io/resource_format_image.cpp
+++ b/scene/io/resource_format_image.cpp
@@ -30,7 +30,7 @@
#include "resource_format_image.h"
#if 0
-#include "global_config.h"
+#include "project_settings.h"
#include "io/image_loader.h"
#include "os/os.h"
#include "scene/resources/texture.h"
@@ -128,7 +128,7 @@ RES ResourceFormatLoaderImage::load(const String &p_path, const String& p_origin
if (max_texture_size && (image.get_width() > max_texture_size || image.get_height() > max_texture_size)) {
- if (bool(GlobalConfig::get_singleton()->get("debug/image_loader/max_texture_size_alert"))) {
+ if (bool(ProjectSettings::get_singleton()->get("debug/image_loader/max_texture_size_alert"))) {
OS::get_singleton()->alert("Texture is too large: '"+p_path+"', at "+itos(image.get_width())+"x"+itos(image.get_height())+". Max allowed size is: "+itos(max_texture_size)+"x"+itos(max_texture_size)+".","BAD ARTIST, NO COOKIE!");
}
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 61e563143c..26d1deadf9 100755
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -1258,7 +1258,7 @@ String Node::_generate_serial_child_name(Node *p_child) {
name = p_child->get_class();
// Adjust casing according to project setting. The current type name is expected to be in PascalCase.
- switch (GlobalConfig::get_singleton()->get("node/name_casing").operator int()) {
+ switch (ProjectSettings::get_singleton()->get("node/name_casing").operator int()) {
case NAME_CASING_PASCAL_CASE:
break;
case NAME_CASING_CAMEL_CASE:
@@ -2712,9 +2712,9 @@ void Node::request_ready() {
void Node::_bind_methods() {
GLOBAL_DEF("node/name_num_separator", 0);
- GlobalConfig::get_singleton()->set_custom_property_info("node/name_num_separator", PropertyInfo(Variant::INT, "node/name_num_separator", PROPERTY_HINT_ENUM, "None,Space,Underscore,Dash"));
+ ProjectSettings::get_singleton()->set_custom_property_info("node/name_num_separator", PropertyInfo(Variant::INT, "node/name_num_separator", PROPERTY_HINT_ENUM, "None,Space,Underscore,Dash"));
GLOBAL_DEF("node/name_casing", NAME_CASING_PASCAL_CASE);
- GlobalConfig::get_singleton()->set_custom_property_info("node/name_casing", PropertyInfo(Variant::INT, "node/name_casing", PROPERTY_HINT_ENUM, "PascalCase,camelCase,snake_case"));
+ ProjectSettings::get_singleton()->set_custom_property_info("node/name_casing", PropertyInfo(Variant::INT, "node/name_casing", PROPERTY_HINT_ENUM, "PascalCase,camelCase,snake_case"));
ClassDB::bind_method(D_METHOD("_add_child_below_node", "node:Node", "child_node:Node", "legible_unique_name"), &Node::add_child_below_node, DEFVAL(false));
@@ -2786,7 +2786,7 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_scene_instance_load_placeholder", "load_placeholder"), &Node::set_scene_instance_load_placeholder);
ClassDB::bind_method(D_METHOD("get_scene_instance_load_placeholder"), &Node::get_scene_instance_load_placeholder);
- ClassDB::bind_method(D_METHOD("get_viewport"), &Node::get_viewport);
+ ClassDB::bind_method(D_METHOD("get_viewport:Viewport"), &Node::get_viewport);
ClassDB::bind_method(D_METHOD("queue_free"), &Node::queue_delete);
@@ -2890,7 +2890,7 @@ void Node::_bind_methods() {
}
String Node::_get_name_num_separator() {
- switch (GlobalConfig::get_singleton()->get("node/name_num_separator").operator int()) {
+ switch (ProjectSettings::get_singleton()->get("node/name_num_separator").operator int()) {
case 0: return "";
case 1: return " ";
case 2: return "_";
diff --git a/scene/main/node.h b/scene/main/node.h
index 7baa65c022..cfd5c07921 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -31,7 +31,7 @@
#define NODE_H
#include "class_db.h"
-#include "global_config.h"
+#include "project_settings.h"
#include "map.h"
#include "object.h"
#include "path_db.h"
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 65c7c1a36f..c5278b8595 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -29,12 +29,12 @@
/*************************************************************************/
#include "scene_tree.h"
-#include "global_config.h"
#include "message_queue.h"
#include "node.h"
#include "os/keyboard.h"
#include "os/os.h"
#include "print_string.h"
+#include "project_settings.h"
#include <stdio.h>
//#include "servers/spatial_sound_2d_server.h"
@@ -614,7 +614,7 @@ bool SceneTree::idle(float p_time) {
if (is_editor_hint()) {
//simple hack to reload fallback environment if it changed from editor
- String env_path = GlobalConfig::get_singleton()->get("rendering/environment/default_environment");
+ String env_path = ProjectSettings::get_singleton()->get("rendering/environment/default_environment");
env_path = env_path.strip_edges(); //user may have added a space or two
String cpath;
Ref<Environment> fallback = get_root()->get_world()->get_fallback_environment();
@@ -2351,9 +2351,13 @@ SceneTree::SceneTree() {
int ref_atlas_size = GLOBAL_DEF("rendering/quality/reflections/atlas_size", 2048);
int ref_atlas_subdiv = GLOBAL_DEF("rendering/quality/reflections/atlas_subdiv", 8);
int msaa_mode = GLOBAL_DEF("rendering/quality/filters/msaa", 0);
- GlobalConfig::get_singleton()->set_custom_property_info("rendering/quality/filters/msaa", PropertyInfo(Variant::INT, "rendering/quality/filters/msaa", PROPERTY_HINT_ENUM, "Disabled,2x,4x,8x,16x"));
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/filters/msaa", PropertyInfo(Variant::INT, "rendering/quality/filters/msaa", PROPERTY_HINT_ENUM, "Disabled,2x,4x,8x,16x"));
root->set_msaa(Viewport::MSAA(msaa_mode));
- bool hdr = GLOBAL_DEF("rendering/quality/depth/hdr", true);
+
+ GLOBAL_DEF("rendering/quality/depth/hdr", true);
+ GLOBAL_DEF("rendering/quality/depth/hdr.mobile", false);
+
+ bool hdr = GLOBAL_GET("rendering/quality/depth/hdr");
root->set_hdr(hdr);
VS::get_singleton()->scenario_set_reflection_atlas_size(root->get_world()->get_scenario(), ref_atlas_size, ref_atlas_subdiv);
@@ -2371,7 +2375,7 @@ SceneTree::SceneTree() {
//get path
String env_path = GLOBAL_DEF("rendering/environment/default_environment", "");
//setup property
- GlobalConfig::get_singleton()->set_custom_property_info("rendering/environment/default_environment", PropertyInfo(Variant::STRING, "rendering/viewport/default_environment", PROPERTY_HINT_FILE, ext_hint));
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/environment/default_environment", PropertyInfo(Variant::STRING, "rendering/viewport/default_environment", PROPERTY_HINT_FILE, ext_hint));
env_path = env_path.strip_edges();
if (env_path != String()) {
Ref<Environment> env = ResourceLoader::load(env_path);
@@ -2380,7 +2384,7 @@ SceneTree::SceneTree() {
} else {
if (is_editor_hint()) {
//file was erased, clear the field.
- GlobalConfig::get_singleton()->set("rendering/environment/default_environment", "");
+ ProjectSettings::get_singleton()->set("rendering/environment/default_environment", "");
} else {
//file was erased, notify user.
ERR_PRINTS(RTR("Default Environment as specified in Project Setings (Rendering -> Viewport -> Default Environment) could not be loaded."));
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 824f968c49..ce7950285d 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -48,7 +48,7 @@
#include "scene/main/timer.h"
#include "scene/scene_string_names.h"
-#include "global_config.h"
+#include "project_settings.h"
#include "scene/3d/scenario_fx.h"
void ViewportTexture::setup_local_to_scene() {
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index c6d26f4d4c..74c556931c 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "register_scene_types.h"
-#include "global_config.h"
+#include "project_settings.h"
#include "os/os.h"
#include "scene/io/resource_format_image.h"
#include "scene/io/resource_format_wav.h"
@@ -271,11 +271,11 @@ void register_scene_types() {
ResourceLoader::add_resource_format_loader(resource_loader_theme);
bool default_theme_hidpi = GLOBAL_DEF("gui/theme/use_hidpi", false);
- GlobalConfig::get_singleton()->set_custom_property_info("gui/theme/use_hidpi", PropertyInfo(Variant::BOOL, "gui/theme/use_hidpi", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED));
+ ProjectSettings::get_singleton()->set_custom_property_info("gui/theme/use_hidpi", PropertyInfo(Variant::BOOL, "gui/theme/use_hidpi", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED));
String theme_path = GLOBAL_DEF("gui/theme/custom", "");
- GlobalConfig::get_singleton()->set_custom_property_info("gui/theme/custom", PropertyInfo(Variant::STRING, "gui/theme/custom", PROPERTY_HINT_FILE, "*.tres,*.res", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED));
+ ProjectSettings::get_singleton()->set_custom_property_info("gui/theme/custom", PropertyInfo(Variant::STRING, "gui/theme/custom", PROPERTY_HINT_FILE, "*.tres,*.res", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED));
String font_path = GLOBAL_DEF("gui/theme/custom_font", "");
- GlobalConfig::get_singleton()->set_custom_property_info("gui/theme/custom_font", PropertyInfo(Variant::STRING, "gui/theme/custom_font", PROPERTY_HINT_FILE, "*.tres,*.res,*.font", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED));
+ ProjectSettings::get_singleton()->set_custom_property_info("gui/theme/custom_font", PropertyInfo(Variant::STRING, "gui/theme/custom_font", PROPERTY_HINT_FILE, "*.tres,*.res,*.font", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED));
if (theme_path != String()) {
Ref<Theme> theme = ResourceLoader::load(theme_path);
diff --git a/scene/resources/audio_stream_resampled.cpp b/scene/resources/audio_stream_resampled.cpp
index 213ac4400b..1b1d6f8587 100644
--- a/scene/resources/audio_stream_resampled.cpp
+++ b/scene/resources/audio_stream_resampled.cpp
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "audio_stream_resampled.h"
-#include "global_config.h"
+#include "project_settings.h"
#if 0
int AudioStreamResampled::get_channel_count() const {
diff --git a/scene/resources/bit_mask.cpp b/scene/resources/bit_mask.cpp
index a473067937..73a759278b 100644
--- a/scene/resources/bit_mask.cpp
+++ b/scene/resources/bit_mask.cpp
@@ -170,7 +170,7 @@ Dictionary BitMap::_get_data() const {
void BitMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("create", "size"), &BitMap::create);
- ClassDB::bind_method(D_METHOD("create_from_image_alpha", "image"), &BitMap::create_from_image_alpha);
+ ClassDB::bind_method(D_METHOD("create_from_image_alpha", "image:Image"), &BitMap::create_from_image_alpha);
ClassDB::bind_method(D_METHOD("set_bit", "pos", "bit"), &BitMap::set_bit);
ClassDB::bind_method(D_METHOD("get_bit", "pos"), &BitMap::get_bit);
diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp
index 338311b87b..fe0759fcba 100644
--- a/scene/resources/curve.cpp
+++ b/scene/resources/curve.cpp
@@ -1188,7 +1188,7 @@ void Curve2D::_set_data(const Dictionary &p_data) {
baked_cache_dirty = true;
}
-PoolVector2Array Curve2D::tesselate(int p_max_stages, float p_tolerance) const {
+PoolVector2Array Curve2D::tessellate(int p_max_stages, float p_tolerance) const {
PoolVector2Array tess;
@@ -1250,7 +1250,7 @@ void Curve2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_baked_length"), &Curve2D::get_baked_length);
ClassDB::bind_method(D_METHOD("interpolate_baked", "offset", "cubic"), &Curve2D::interpolate_baked, DEFVAL(false));
ClassDB::bind_method(D_METHOD("get_baked_points"), &Curve2D::get_baked_points);
- ClassDB::bind_method(D_METHOD("tesselate", "max_stages", "tolerance_degrees"), &Curve2D::tesselate, DEFVAL(5), DEFVAL(4));
+ ClassDB::bind_method(D_METHOD("tessellate", "max_stages", "tolerance_degrees"), &Curve2D::tessellate, DEFVAL(5), DEFVAL(4));
ClassDB::bind_method(D_METHOD("_get_data"), &Curve2D::_get_data);
ClassDB::bind_method(D_METHOD("_set_data"), &Curve2D::_set_data);
@@ -1683,7 +1683,7 @@ void Curve3D::_set_data(const Dictionary &p_data) {
baked_cache_dirty = true;
}
-PoolVector3Array Curve3D::tesselate(int p_max_stages, float p_tolerance) const {
+PoolVector3Array Curve3D::tessellate(int p_max_stages, float p_tolerance) const {
PoolVector3Array tess;
@@ -1748,7 +1748,7 @@ void Curve3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("interpolate_baked", "offset", "cubic"), &Curve3D::interpolate_baked, DEFVAL(false));
ClassDB::bind_method(D_METHOD("get_baked_points"), &Curve3D::get_baked_points);
ClassDB::bind_method(D_METHOD("get_baked_tilts"), &Curve3D::get_baked_tilts);
- ClassDB::bind_method(D_METHOD("tesselate", "max_stages", "tolerance_degrees"), &Curve3D::tesselate, DEFVAL(5), DEFVAL(4));
+ ClassDB::bind_method(D_METHOD("tessellate", "max_stages", "tolerance_degrees"), &Curve3D::tessellate, DEFVAL(5), DEFVAL(4));
ClassDB::bind_method(D_METHOD("_get_data"), &Curve3D::_get_data);
ClassDB::bind_method(D_METHOD("_set_data"), &Curve3D::_set_data);
diff --git a/scene/resources/curve.h b/scene/resources/curve.h
index 83a4357bfb..2815c12c4b 100644
--- a/scene/resources/curve.h
+++ b/scene/resources/curve.h
@@ -249,7 +249,7 @@ public:
Vector2 interpolate_baked(float p_offset, bool p_cubic = false) const;
PoolVector2Array get_baked_points() const; //useful for going through
- PoolVector2Array tesselate(int p_max_stages = 5, float p_tolerance = 4) const; //useful for display
+ PoolVector2Array tessellate(int p_max_stages = 5, float p_tolerance = 4) const; //useful for display
Curve2D();
};
@@ -318,7 +318,7 @@ public:
PoolVector3Array get_baked_points() const; //useful for going through
PoolRealArray get_baked_tilts() const; //useful for going through
- PoolVector3Array tesselate(int p_max_stages = 5, float p_tolerance = 4) const; //useful for display
+ PoolVector3Array tessellate(int p_max_stages = 5, float p_tolerance = 4) const; //useful for display
Curve3D();
};
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index 125bbd2d64..ae89d8ed94 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "environment.h"
-#include "global_config.h"
+#include "project_settings.h"
#include "servers/visual_server.h"
#include "texture.h"
@@ -1103,8 +1103,8 @@ void Environment::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_adjustment_saturation", "saturation"), &Environment::set_adjustment_saturation);
ClassDB::bind_method(D_METHOD("get_adjustment_saturation"), &Environment::get_adjustment_saturation);
- ClassDB::bind_method(D_METHOD("set_adjustment_color_correction", "color_correction"), &Environment::set_adjustment_color_correction);
- ClassDB::bind_method(D_METHOD("get_adjustment_color_correction"), &Environment::get_adjustment_color_correction);
+ ClassDB::bind_method(D_METHOD("set_adjustment_color_correction", "color_correction:Texture"), &Environment::set_adjustment_color_correction);
+ ClassDB::bind_method(D_METHOD("get_adjustment_color_correction:Texture"), &Environment::get_adjustment_color_correction);
ADD_GROUP("Adjustments", "adjustment_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "adjustment_enabled"), "set_adjustment_enable", "is_adjustment_enabled");
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index 225a42f651..3668dda604 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -570,8 +570,8 @@ void BitmapFont::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_textures"), &BitmapFont::_set_textures);
ClassDB::bind_method(D_METHOD("_get_textures"), &BitmapFont::_get_textures);
- ClassDB::bind_method(D_METHOD("set_fallback", "fallback"), &BitmapFont::set_fallback);
- ClassDB::bind_method(D_METHOD("get_fallback"), &BitmapFont::get_fallback);
+ ClassDB::bind_method(D_METHOD("set_fallback", "fallback:BitmapFont"), &BitmapFont::set_fallback);
+ ClassDB::bind_method(D_METHOD("get_fallback:BitmapFont"), &BitmapFont::get_fallback);
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "textures", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_textures", "_get_textures");
ADD_PROPERTY(PropertyInfo(Variant::POOL_INT_ARRAY, "chars", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_chars", "_get_chars");
diff --git a/scene/resources/mesh_data_tool.cpp b/scene/resources/mesh_data_tool.cpp
index bf1b3d40be..5dc596abff 100644
--- a/scene/resources/mesh_data_tool.cpp
+++ b/scene/resources/mesh_data_tool.cpp
@@ -520,8 +520,8 @@ void MeshDataTool::set_material(const Ref<Material> &p_material) {
void MeshDataTool::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear"), &MeshDataTool::clear);
- ClassDB::bind_method(D_METHOD("create_from_surface", "mesh", "surface"), &MeshDataTool::create_from_surface);
- ClassDB::bind_method(D_METHOD("commit_to_surface", "mesh"), &MeshDataTool::commit_to_surface);
+ ClassDB::bind_method(D_METHOD("create_from_surface", "mesh:ArrayMesh", "surface"), &MeshDataTool::create_from_surface);
+ ClassDB::bind_method(D_METHOD("commit_to_surface", "mesh:ArrayMesh"), &MeshDataTool::commit_to_surface);
ClassDB::bind_method(D_METHOD("get_format"), &MeshDataTool::get_format);
@@ -574,7 +574,7 @@ void MeshDataTool::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_face_normal", "idx"), &MeshDataTool::get_face_normal);
ClassDB::bind_method(D_METHOD("set_material", "material:Material"), &MeshDataTool::set_material);
- ClassDB::bind_method(D_METHOD("get_material", "material"), &MeshDataTool::get_material);
+ ClassDB::bind_method(D_METHOD("get_material:Material", "material"), &MeshDataTool::get_material);
}
MeshDataTool::MeshDataTool() {
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index 1afaed2284..01a8342fed 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -29,7 +29,7 @@
/*************************************************************************/
#include "packed_scene.h"
#include "core/core_string_names.h"
-#include "global_config.h"
+#include "project_settings.h"
#include "io/resource_loader.h"
#include "scene/2d/node_2d.h"
#include "scene/3d/spatial.h"
diff --git a/scene/resources/scene_format_text.cpp b/scene/resources/scene_format_text.cpp
index 8ad2970005..585579aad5 100644
--- a/scene/resources/scene_format_text.cpp
+++ b/scene/resources/scene_format_text.cpp
@@ -29,7 +29,7 @@
/*************************************************************************/
#include "scene_format_text.h"
-#include "global_config.h"
+#include "project_settings.h"
#include "os/dir_access.h"
#include "version.h"
@@ -110,7 +110,7 @@ Error ResourceInteractiveLoaderText::_parse_ext_resource(VariantParser::Stream *
if (path.find("://") == -1 && path.is_rel_path()) {
// path is relative to file being loaded, so convert to a resource path
- path = GlobalConfig::get_singleton()->localize_path(res_path.get_base_dir().plus_file(path));
+ path = ProjectSettings::get_singleton()->localize_path(res_path.get_base_dir().plus_file(path));
}
r_res = ResourceLoader::load(path, type);
@@ -165,7 +165,7 @@ Error ResourceInteractiveLoaderText::poll() {
if (path.find("://") == -1 && path.is_rel_path()) {
// path is relative to file being loaded, so convert to a resource path
- path = GlobalConfig::get_singleton()->localize_path(local_path.get_base_dir().plus_file(path));
+ path = ProjectSettings::get_singleton()->localize_path(local_path.get_base_dir().plus_file(path));
}
if (remaps.has(path)) {
@@ -648,7 +648,7 @@ void ResourceInteractiveLoaderText::get_dependencies(FileAccess *f, List<String>
if (path.find("://") == -1 && path.is_rel_path()) {
// path is relative to file being loaded, so convert to a resource path
- path = GlobalConfig::get_singleton()->localize_path(local_path.get_base_dir().plus_file(path));
+ path = ProjectSettings::get_singleton()->localize_path(local_path.get_base_dir().plus_file(path));
}
if (p_add_types) {
@@ -905,9 +905,9 @@ Ref<ResourceInteractiveLoader> ResourceFormatLoaderText::load_interactive(const
}
Ref<ResourceInteractiveLoaderText> ria = memnew(ResourceInteractiveLoaderText);
- ria->local_path = GlobalConfig::get_singleton()->localize_path(p_path);
+ ria->local_path = ProjectSettings::get_singleton()->localize_path(p_path);
ria->res_path = ria->local_path;
- //ria->set_local_path( GlobalConfig::get_singleton()->localize_path(p_path) );
+ //ria->set_local_path( ProjectSettings::get_singleton()->localize_path(p_path) );
ria->open(f);
return ria;
@@ -953,9 +953,9 @@ String ResourceFormatLoaderText::get_resource_type(const String &p_path) const {
}
Ref<ResourceInteractiveLoaderText> ria = memnew(ResourceInteractiveLoaderText);
- ria->local_path = GlobalConfig::get_singleton()->localize_path(p_path);
+ ria->local_path = ProjectSettings::get_singleton()->localize_path(p_path);
ria->res_path = ria->local_path;
- //ria->set_local_path( GlobalConfig::get_singleton()->localize_path(p_path) );
+ //ria->set_local_path( ProjectSettings::get_singleton()->localize_path(p_path) );
String r = ria->recognize(f);
return r;
}
@@ -969,9 +969,9 @@ void ResourceFormatLoaderText::get_dependencies(const String &p_path, List<Strin
}
Ref<ResourceInteractiveLoaderText> ria = memnew(ResourceInteractiveLoaderText);
- ria->local_path = GlobalConfig::get_singleton()->localize_path(p_path);
+ ria->local_path = ProjectSettings::get_singleton()->localize_path(p_path);
ria->res_path = ria->local_path;
- //ria->set_local_path( GlobalConfig::get_singleton()->localize_path(p_path) );
+ //ria->set_local_path( ProjectSettings::get_singleton()->localize_path(p_path) );
ria->get_dependencies(f, p_dependencies, p_add_types);
}
@@ -984,9 +984,9 @@ Error ResourceFormatLoaderText::rename_dependencies(const String &p_path, const
}
Ref<ResourceInteractiveLoaderText> ria = memnew(ResourceInteractiveLoaderText);
- ria->local_path = GlobalConfig::get_singleton()->localize_path(p_path);
+ ria->local_path = ProjectSettings::get_singleton()->localize_path(p_path);
ria->res_path = ria->local_path;
- //ria->set_local_path( GlobalConfig::get_singleton()->localize_path(p_path) );
+ //ria->set_local_path( ProjectSettings::get_singleton()->localize_path(p_path) );
return ria->rename_dependencies(f, p_path, p_map);
}
@@ -1118,7 +1118,7 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const RES &p_r
ERR_FAIL_COND_V(err, ERR_CANT_OPEN);
FileAccessRef _fref(f);
- local_path = GlobalConfig::get_singleton()->localize_path(p_path);
+ local_path = ProjectSettings::get_singleton()->localize_path(p_path);
relative_paths = p_flags & ResourceSaver::FLAG_RELATIVE_PATHS;
skip_editor = p_flags & ResourceSaver::FLAG_OMIT_EDITOR_PROPERTIES;
diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp
index f108809c83..e0a9de6062 100644
--- a/scene/resources/style_box.cpp
+++ b/scene/resources/style_box.cpp
@@ -482,7 +482,7 @@ void StyleBoxLine::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color");
ADD_PROPERTY(PropertyInfo(Variant::INT, "thickness", PROPERTY_HINT_RANGE, "0,10"), "set_thickness", "get_thickness");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "vertical"), "set_vertical", "get_vertical");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "vertical"), "set_vertical", "is_vertical");
}
float StyleBoxLine::get_style_margin(Margin p_margin) const {
return thickness;
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 171826cb2f..5cd75b5a69 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -1323,8 +1323,8 @@ void CubeMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_flags", "flags"), &CubeMap::set_flags);
ClassDB::bind_method(D_METHOD("get_flags"), &CubeMap::get_flags);
- ClassDB::bind_method(D_METHOD("set_side", "side", "image"), &CubeMap::set_side);
- ClassDB::bind_method(D_METHOD("get_side", "side"), &CubeMap::get_side);
+ ClassDB::bind_method(D_METHOD("set_side", "side", "image:Image"), &CubeMap::set_side);
+ ClassDB::bind_method(D_METHOD("get_side:Image", "side"), &CubeMap::get_side);
ClassDB::bind_method(D_METHOD("set_storage", "mode"), &CubeMap::set_storage);
ClassDB::bind_method(D_METHOD("get_storage"), &CubeMap::get_storage);
ClassDB::bind_method(D_METHOD("set_lossy_storage_quality", "quality"), &CubeMap::set_lossy_storage_quality);
diff --git a/scene/resources/world_2d.cpp b/scene/resources/world_2d.cpp
index 9ec89e4003..056c49f1ae 100644
--- a/scene/resources/world_2d.cpp
+++ b/scene/resources/world_2d.cpp
@@ -31,7 +31,7 @@
#include "servers/physics_2d_server.h"
#include "servers/visual_server.h"
//#include "servers/spatial_sound_2d_server.h"
-#include "global_config.h"
+#include "project_settings.h"
#include "scene/2d/camera_2d.h"
#include "scene/2d/visibility_notifier_2d.h"
#include "scene/main/viewport.h"
diff --git a/scene/resources/world_2d.h b/scene/resources/world_2d.h
index 35c8ce390f..f968b08a15 100644
--- a/scene/resources/world_2d.h
+++ b/scene/resources/world_2d.h
@@ -30,7 +30,7 @@
#ifndef WORLD_2D_H
#define WORLD_2D_H
-#include "global_config.h"
+#include "project_settings.h"
#include "resource.h"
#include "servers/physics_2d_server.h"