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-rw-r--r--scene/animation/animation_player.cpp4
-rw-r--r--scene/gui/gradient_edit.cpp2
-rw-r--r--scene/gui/rich_text_label.cpp113
-rw-r--r--scene/gui/rich_text_label.h17
-rw-r--r--scene/gui/scroll_container.cpp121
-rw-r--r--scene/gui/scroll_container.h1
-rw-r--r--scene/gui/tree.cpp4
-rw-r--r--scene/resources/material.cpp12
-rw-r--r--scene/resources/mesh.cpp6
-rw-r--r--scene/resources/mesh.h2
-rw-r--r--scene/resources/text_paragraph.cpp221
-rw-r--r--scene/resources/text_paragraph.h18
-rw-r--r--scene/resources/visual_shader.cpp8
-rw-r--r--scene/resources/visual_shader_nodes.cpp18
-rw-r--r--scene/resources/visual_shader_nodes.h6
15 files changed, 445 insertions, 108 deletions
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 159ccae130..506106687b 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -782,13 +782,13 @@ void AnimationPlayer::_animation_process_data(PlaybackData &cd, float p_delta, f
delta = next_pos - cd.pos; // Fix delta (after determination of backwards because negative zero is lost here)
if (&cd == &playback.current) {
- if (!backwards && cd.pos <= len && next_pos == len /*&& playback.blend.empty()*/) {
+ if (!backwards && cd.pos <= len && next_pos == len) {
//playback finished
end_reached = true;
end_notify = cd.pos < len; // Notify only if not already at the end
}
- if (backwards && cd.pos >= 0 && next_pos == 0 /*&& playback.blend.empty()*/) {
+ if (backwards && cd.pos >= 0 && next_pos == 0) {
//playback finished
end_reached = true;
end_notify = cd.pos > 0; // Notify only if not already at the beginning
diff --git a/scene/gui/gradient_edit.cpp b/scene/gui/gradient_edit.cpp
index 53d7ead548..e67045e10a 100644
--- a/scene/gui/gradient_edit.cpp
+++ b/scene/gui/gradient_edit.cpp
@@ -237,7 +237,7 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) {
// Snap to "round" coordinates if holding Ctrl.
// Be more precise if holding Shift as well
if (mm->get_control()) {
- newofs = Math::stepify(newofs, mm->get_shift() ? 0.025 : 0.1);
+ newofs = Math::snapped(newofs, mm->get_shift() ? 0.025 : 0.1);
} else if (mm->get_shift()) {
// Snap to nearest point if holding just Shift
const float snap_threshold = 0.03;
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 5258aae80c..82f2106432 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -404,6 +404,18 @@ void RichTextLabel::_shape_line(ItemFrame *p_frame, int p_line, const Ref<Font>
break;
}
switch (it->type) {
+ case ITEM_DROPCAP: {
+ // Add dropcap.
+ const ItemDropcap *dc = (ItemDropcap *)it;
+ if (dc != nullptr) {
+ l.text_buf->set_dropcap(dc->text, dc->font, dc->font_size, dc->dropcap_margins);
+ l.dc_color = dc->color;
+ l.dc_ol_size = dc->ol_size;
+ l.dc_ol_color = dc->ol_color;
+ } else {
+ l.text_buf->clear_dropcap();
+ }
+ } break;
case ITEM_NEWLINE: {
Ref<Font> font = _find_font(it);
if (font.is_null()) {
@@ -679,6 +691,14 @@ void RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_
}
}
+ // Draw dropcap.
+ int dc_lines = l.text_buf->get_dropcap_lines();
+ float h_off = l.text_buf->get_dropcap_size().x;
+ if (l.dc_ol_size > 0) {
+ l.text_buf->draw_dropcap_outline(ci, p_ofs + ((rtl) ? Vector2() : Vector2(l.offset.x, 0)), l.dc_ol_size, l.dc_ol_color);
+ }
+ l.text_buf->draw_dropcap(ci, p_ofs + ((rtl) ? Vector2() : Vector2(l.offset.x, 0)), l.dc_color);
+
// Draw text.
for (int line = 0; line < l.text_buf->get_line_count(); line++) {
RID rid = l.text_buf->get_line_rid(line);
@@ -718,6 +738,14 @@ void RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_
} break;
}
+ if (line <= dc_lines) {
+ if (rtl) {
+ off.x -= h_off;
+ } else {
+ off.x += h_off;
+ }
+ }
+
//draw_rect(Rect2(p_ofs + off, TS->shaped_text_get_size(rid)), Color(1,0,0), false, 2); //DEBUG_RECTS
off.y += TS->shaped_text_get_ascent(rid);
@@ -1742,6 +1770,19 @@ Dictionary RichTextLabel::_find_font_features(Item *p_item) {
return Dictionary();
}
+RichTextLabel::ItemDropcap *RichTextLabel::_find_dc_item(Item *p_item) {
+ Item *item = p_item;
+
+ while (item) {
+ if (item->type == ITEM_DROPCAP) {
+ return static_cast<ItemDropcap *>(item);
+ }
+ item = item->parent;
+ }
+
+ return nullptr;
+}
+
RichTextLabel::ItemList *RichTextLabel::_find_list_item(Item *p_item) {
Item *item = p_item;
@@ -2316,6 +2357,24 @@ bool RichTextLabel::remove_line(const int p_line) {
return true;
}
+void RichTextLabel::push_dropcap(const String &p_string, const Ref<Font> &p_font, int p_size, const Rect2 &p_dropcap_margins, const Color &p_color, int p_ol_size, const Color &p_ol_color) {
+ ERR_FAIL_COND(current->type == ITEM_TABLE);
+ ERR_FAIL_COND(p_string.is_empty());
+ ERR_FAIL_COND(p_font.is_null());
+ ERR_FAIL_COND(p_size <= 0);
+
+ ItemDropcap *item = memnew(ItemDropcap);
+
+ item->text = p_string;
+ item->font = p_font;
+ item->font_size = p_size;
+ item->color = p_color;
+ item->ol_size = p_ol_size;
+ item->ol_color = p_ol_color;
+ item->dropcap_margins = p_dropcap_margins;
+ _add_item(item, false);
+}
+
void RichTextLabel::push_font(const Ref<Font> &p_font) {
ERR_FAIL_COND(current->type == ITEM_TABLE);
ERR_FAIL_COND(p_font.is_null());
@@ -2765,7 +2824,7 @@ Error RichTextLabel::append_bbcode(const String &p_bbcode) {
tag_stack.pop_front();
pos = brk_end + 1;
- if (tag != "/img") {
+ if (tag != "/img" && tag != "/dropcap") {
pop();
}
@@ -3041,6 +3100,54 @@ Error RichTextLabel::append_bbcode(const String &p_bbcode) {
push_meta(url);
pos = brk_end + 1;
tag_stack.push_front("url");
+ } else if (tag.begins_with("dropcap")) {
+ Vector<String> subtag = tag.substr(5, tag.length()).split(" ");
+ Ref<Font> f = get_theme_font("normal_font");
+ int fs = get_theme_font_size("normal_font_size") * 3;
+ Color color = get_theme_color("default_color");
+ Color outline_color = get_theme_color("outline_color");
+ int outline_size = get_theme_constant("outline_size");
+ Rect2 dropcap_margins = Rect2();
+
+ for (int i = 0; i < subtag.size(); i++) {
+ Vector<String> subtag_a = subtag[i].split("=");
+ if (subtag_a.size() == 2) {
+ if (subtag_a[0] == "font" || subtag_a[0] == "f") {
+ String fnt = subtag_a[1];
+ Ref<Font> font = ResourceLoader::load(fnt, "Font");
+ if (font.is_valid()) {
+ f = font;
+ }
+ } else if (subtag_a[0] == "font_size") {
+ fs = subtag_a[1].to_int();
+ } else if (subtag_a[0] == "margins") {
+ Vector<String> subtag_b = subtag_a[1].split(",");
+ if (subtag_b.size() == 4) {
+ dropcap_margins.position.x = subtag_b[0].to_float();
+ dropcap_margins.position.y = subtag_b[1].to_float();
+ dropcap_margins.size.x = subtag_b[2].to_float();
+ dropcap_margins.size.y = subtag_b[3].to_float();
+ }
+ } else if (subtag_a[0] == "outline_size") {
+ outline_size = subtag_a[1].to_int();
+ } else if (subtag_a[0] == "color") {
+ color = _get_color_from_string(subtag_a[1], color);
+ } else if (subtag_a[0] == "outline_color") {
+ outline_color = _get_color_from_string(subtag_a[1], outline_color);
+ }
+ }
+ }
+ int end = p_bbcode.find("[", brk_end);
+ if (end == -1) {
+ end = p_bbcode.length();
+ }
+
+ String txt = p_bbcode.substr(brk_end + 1, end - brk_end - 1);
+
+ push_dropcap(txt, f, fs, dropcap_margins, color, outline_size, outline_color);
+
+ pos = end;
+ tag_stack.push_front(bbcode_name);
} else if (tag.begins_with("img")) {
VAlign align = VALIGN_TOP;
if (tag.begins_with("img=")) {
@@ -3679,6 +3786,7 @@ void RichTextLabel::_bind_methods() {
ClassDB::bind_method(D_METHOD("push_underline"), &RichTextLabel::push_underline);
ClassDB::bind_method(D_METHOD("push_strikethrough"), &RichTextLabel::push_strikethrough);
ClassDB::bind_method(D_METHOD("push_table", "columns", "inline_align"), &RichTextLabel::push_table, DEFVAL(VALIGN_TOP));
+ ClassDB::bind_method(D_METHOD("push_dropcap", "string", "font", "size", "dropcap_margins", "color", "outline_size", "outline_color"), &RichTextLabel::push_dropcap, DEFVAL(Rect2()), DEFVAL(Color(1, 1, 1)), DEFVAL(0), DEFVAL(Color(0, 0, 0, 0)));
ClassDB::bind_method(D_METHOD("set_table_column_expand", "column", "expand", "ratio"), &RichTextLabel::set_table_column_expand);
ClassDB::bind_method(D_METHOD("set_cell_row_background_color", "odd_row_bg", "even_row_bg"), &RichTextLabel::set_cell_row_background_color);
ClassDB::bind_method(D_METHOD("set_cell_border_color", "color"), &RichTextLabel::set_cell_border_color);
@@ -3814,8 +3922,9 @@ void RichTextLabel::_bind_methods() {
BIND_ENUM_CONSTANT(ITEM_WAVE);
BIND_ENUM_CONSTANT(ITEM_TORNADO);
BIND_ENUM_CONSTANT(ITEM_RAINBOW);
- BIND_ENUM_CONSTANT(ITEM_CUSTOMFX);
BIND_ENUM_CONSTANT(ITEM_META);
+ BIND_ENUM_CONSTANT(ITEM_DROPCAP);
+ BIND_ENUM_CONSTANT(ITEM_CUSTOMFX);
}
void RichTextLabel::set_visible_characters(int p_visible) {
diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h
index f1dac69dce..99d8cb5863 100644
--- a/scene/gui/rich_text_label.h
+++ b/scene/gui/rich_text_label.h
@@ -76,6 +76,7 @@ public:
ITEM_TORNADO,
ITEM_RAINBOW,
ITEM_META,
+ ITEM_DROPCAP,
ITEM_CUSTOMFX
};
@@ -89,6 +90,9 @@ private:
Item *from = nullptr;
Ref<TextParagraph> text_buf;
+ Color dc_color;
+ int dc_ol_size = 0;
+ Color dc_ol_color;
Vector2 offset;
int char_offset = 0;
@@ -140,6 +144,17 @@ private:
ItemText() { type = ITEM_TEXT; }
};
+ struct ItemDropcap : public Item {
+ String text;
+ Ref<Font> font;
+ int font_size;
+ Color color;
+ int ol_size;
+ Color ol_color;
+ Rect2 dropcap_margins;
+ ItemDropcap() { type = ITEM_DROPCAP; }
+ };
+
struct ItemImage : public Item {
Ref<Texture2D> image;
VAlign inline_align = VALIGN_TOP;
@@ -391,6 +406,7 @@ private:
Dictionary _find_font_features(Item *p_item);
int _find_outline_size(Item *p_item);
ItemList *_find_list_item(Item *p_item);
+ ItemDropcap *_find_dc_item(Item *p_item);
int _find_list(Item *p_item, Vector<int> &r_index, Vector<ItemList *> &r_list);
int _find_margin(Item *p_item, const Ref<Font> &p_base_font, int p_base_font_size);
Align _find_align(Item *p_item);
@@ -435,6 +451,7 @@ public:
void add_image(const Ref<Texture2D> &p_image, const int p_width = 0, const int p_height = 0, const Color &p_color = Color(1.0, 1.0, 1.0), VAlign p_align = VALIGN_TOP);
void add_newline();
bool remove_line(const int p_line);
+ void push_dropcap(const String &p_string, const Ref<Font> &p_font, int p_size, const Rect2 &p_dropcap_margins = Rect2(), const Color &p_color = Color(1, 1, 1), int p_ol_size = 0, const Color &p_ol_color = Color(0, 0, 0, 0));
void push_font(const Ref<Font> &p_font);
void push_font_size(int p_font_size);
void push_font_features(const Dictionary &p_features);
diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp
index 35f504812d..af9c5cb0c5 100644
--- a/scene/gui/scroll_container.cpp
+++ b/scene/gui/scroll_container.cpp
@@ -264,6 +264,67 @@ void ScrollContainer::_ensure_focused_visible(Control *p_control) {
}
}
+void ScrollContainer::_update_dimensions() {
+ child_max_size = Size2(0, 0);
+ Size2 size = get_size();
+ Point2 ofs;
+
+ Ref<StyleBox> sb = get_theme_stylebox("bg");
+ size -= sb->get_minimum_size();
+ ofs += sb->get_offset();
+ bool rtl = is_layout_rtl();
+
+ if (h_scroll->is_visible_in_tree() && h_scroll->get_parent() == this) { //scrolls may have been moved out for reasons
+ size.y -= h_scroll->get_minimum_size().y;
+ }
+
+ if (v_scroll->is_visible_in_tree() && v_scroll->get_parent() == this) { //scrolls may have been moved out for reasons
+ size.x -= v_scroll->get_minimum_size().x;
+ }
+
+ for (int i = 0; i < get_child_count(); i++) {
+ Control *c = Object::cast_to<Control>(get_child(i));
+ if (!c) {
+ continue;
+ }
+ if (c->is_set_as_top_level()) {
+ continue;
+ }
+ if (c == h_scroll || c == v_scroll) {
+ continue;
+ }
+ Size2 minsize = c->get_combined_minimum_size();
+ child_max_size.x = MAX(child_max_size.x, minsize.x);
+ child_max_size.y = MAX(child_max_size.y, minsize.y);
+
+ Rect2 r = Rect2(-scroll, minsize);
+ if (!scroll_h || (!h_scroll->is_visible_in_tree() && c->get_h_size_flags() & SIZE_EXPAND)) {
+ r.position.x = 0;
+ if (c->get_h_size_flags() & SIZE_EXPAND) {
+ r.size.width = MAX(size.width, minsize.width);
+ } else {
+ r.size.width = minsize.width;
+ }
+ }
+ if (!scroll_v || (!v_scroll->is_visible_in_tree() && c->get_v_size_flags() & SIZE_EXPAND)) {
+ r.position.y = 0;
+ if (c->get_v_size_flags() & SIZE_EXPAND) {
+ r.size.height = MAX(size.height, minsize.height);
+ } else {
+ r.size.height = minsize.height;
+ }
+ }
+ r.position += ofs;
+ if (rtl && v_scroll->is_visible_in_tree() && v_scroll->get_parent() == this) {
+ r.position.x += v_scroll->get_minimum_size().x;
+ }
+ r.position = r.position.floor();
+ fit_child_in_rect(c, r);
+ }
+
+ update();
+}
+
void ScrollContainer::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED || p_what == NOTIFICATION_LAYOUT_DIRECTION_CHANGED || p_what == NOTIFICATION_TRANSLATION_CHANGED) {
_updating_scrollbars = true;
@@ -272,67 +333,11 @@ void ScrollContainer::_notification(int p_what) {
if (p_what == NOTIFICATION_READY) {
get_viewport()->connect("gui_focus_changed", callable_mp(this, &ScrollContainer::_ensure_focused_visible));
+ _update_dimensions();
}
if (p_what == NOTIFICATION_SORT_CHILDREN) {
- child_max_size = Size2(0, 0);
- Size2 size = get_size();
- Point2 ofs;
-
- Ref<StyleBox> sb = get_theme_stylebox("bg");
- size -= sb->get_minimum_size();
- ofs += sb->get_offset();
- bool rtl = is_layout_rtl();
-
- if (h_scroll->is_visible_in_tree() && h_scroll->get_parent() == this) { //scrolls may have been moved out for reasons
- size.y -= h_scroll->get_minimum_size().y;
- }
-
- if (v_scroll->is_visible_in_tree() && v_scroll->get_parent() == this) { //scrolls may have been moved out for reasons
- size.x -= v_scroll->get_minimum_size().x;
- }
-
- for (int i = 0; i < get_child_count(); i++) {
- Control *c = Object::cast_to<Control>(get_child(i));
- if (!c) {
- continue;
- }
- if (c->is_set_as_top_level()) {
- continue;
- }
- if (c == h_scroll || c == v_scroll) {
- continue;
- }
- Size2 minsize = c->get_combined_minimum_size();
- child_max_size.x = MAX(child_max_size.x, minsize.x);
- child_max_size.y = MAX(child_max_size.y, minsize.y);
-
- Rect2 r = Rect2(-scroll, minsize);
- if (!scroll_h || (!h_scroll->is_visible_in_tree() && c->get_h_size_flags() & SIZE_EXPAND)) {
- r.position.x = 0;
- if (c->get_h_size_flags() & SIZE_EXPAND) {
- r.size.width = MAX(size.width, minsize.width);
- } else {
- r.size.width = minsize.width;
- }
- }
- if (!scroll_v || (!v_scroll->is_visible_in_tree() && c->get_v_size_flags() & SIZE_EXPAND)) {
- r.position.y = 0;
- if (c->get_v_size_flags() & SIZE_EXPAND) {
- r.size.height = MAX(size.height, minsize.height);
- } else {
- r.size.height = minsize.height;
- }
- }
- r.position += ofs;
- if (rtl && v_scroll->is_visible_in_tree() && v_scroll->get_parent() == this) {
- r.position.x += v_scroll->get_minimum_size().x;
- }
- r.position = r.position.floor();
- fit_child_in_rect(c, r);
- }
-
- update();
+ _update_dimensions();
};
if (p_what == NOTIFICATION_DRAW) {
diff --git a/scene/gui/scroll_container.h b/scene/gui/scroll_container.h
index 4bf200009e..d2f5e87822 100644
--- a/scene/gui/scroll_container.h
+++ b/scene/gui/scroll_container.h
@@ -69,6 +69,7 @@ protected:
Size2 get_minimum_size() const override;
void _gui_input(const Ref<InputEvent> &p_gui_input);
+ void _update_dimensions();
void _notification(int p_what);
void _scroll_moved(float);
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index cb9729a5e8..1921a3779e 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -320,7 +320,7 @@ int TreeItem::get_icon_max_width(int p_column) const {
void TreeItem::set_range(int p_column, double p_value) {
ERR_FAIL_INDEX(p_column, cells.size());
if (cells[p_column].step > 0) {
- p_value = Math::stepify(p_value, cells[p_column].step);
+ p_value = Math::snapped(p_value, cells[p_column].step);
}
if (p_value < cells[p_column].min) {
p_value = cells[p_column].min;
@@ -2191,7 +2191,7 @@ void Tree::_text_editor_enter(String p_text) {
case TreeItem::CELL_MODE_RANGE: {
c.val = p_text.to_float();
if (c.step > 0) {
- c.val = Math::stepify(c.val, c.step);
+ c.val = Math::snapped(c.val, c.step);
}
if (c.val < c.min) {
c.val = c.min;
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 6e08af23f5..ceb2a708dd 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -969,11 +969,11 @@ void BaseMaterial3D::_update_shader() {
if (features[FEATURE_NORMAL_MAPPING]) {
if (flags[FLAG_UV1_USE_TRIPLANAR]) {
- code += "\tNORMALMAP = triplanar_texture(texture_normal,uv1_power_normal,uv1_triplanar_pos).rgb;\n";
+ code += "\tNORMAL_MAP = triplanar_texture(texture_normal,uv1_power_normal,uv1_triplanar_pos).rgb;\n";
} else {
- code += "\tNORMALMAP = texture(texture_normal,base_uv).rgb;\n";
+ code += "\tNORMAL_MAP = texture(texture_normal,base_uv).rgb;\n";
}
- code += "\tNORMALMAP_DEPTH = normal_scale;\n";
+ code += "\tNORMAL_MAP_DEPTH = normal_scale;\n";
}
if (features[FEATURE_EMISSION]) {
@@ -1000,7 +1000,7 @@ void BaseMaterial3D::_update_shader() {
if (features[FEATURE_REFRACTION]) {
if (features[FEATURE_NORMAL_MAPPING]) {
- code += "\tvec3 ref_normal = normalize( mix(NORMAL,TANGENT * NORMALMAP.x + BINORMAL * NORMALMAP.y + NORMAL * NORMALMAP.z,NORMALMAP_DEPTH) );\n";
+ code += "\tvec3 ref_normal = normalize( mix(NORMAL,TANGENT * NORMAL_MAP.x + BINORMAL * NORMAL_MAP.y + NORMAL * NORMAL_MAP.z,NORMAL_MAP_DEPTH) );\n";
} else {
code += "\tvec3 ref_normal = NORMAL;\n";
}
@@ -1198,8 +1198,8 @@ void BaseMaterial3D::_update_shader() {
break; // Internal value, skip.
}
- code += "\tvec3 detail_norm = mix(NORMALMAP,detail_norm_tex.rgb,detail_tex.a);\n";
- code += "\tNORMALMAP = mix(NORMALMAP,detail_norm,detail_mask_tex.r);\n";
+ code += "\tvec3 detail_norm = mix(NORMAL_MAP,detail_norm_tex.rgb,detail_tex.a);\n";
+ code += "\tNORMAL_MAP = mix(NORMAL_MAP,detail_norm,detail_mask_tex.r);\n";
code += "\tALBEDO.rgb = mix(ALBEDO.rgb,detail,detail_mask_tex.r);\n";
}
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index 8d101aa8d3..d7a33a87d9 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -1350,7 +1350,7 @@ AABB ArrayMesh::get_custom_aabb() const {
return custom_aabb;
}
-void ArrayMesh::regen_normalmaps() {
+void ArrayMesh::regen_normal_maps() {
if (surfaces.size() == 0) {
return;
}
@@ -1586,8 +1586,8 @@ void ArrayMesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("create_trimesh_shape"), &ArrayMesh::create_trimesh_shape);
ClassDB::bind_method(D_METHOD("create_convex_shape"), &ArrayMesh::create_convex_shape);
ClassDB::bind_method(D_METHOD("create_outline", "margin"), &ArrayMesh::create_outline);
- ClassDB::bind_method(D_METHOD("regen_normalmaps"), &ArrayMesh::regen_normalmaps);
- ClassDB::set_method_flags(get_class_static(), _scs_create("regen_normalmaps"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
+ ClassDB::bind_method(D_METHOD("regen_normal_maps"), &ArrayMesh::regen_normal_maps);
+ ClassDB::set_method_flags(get_class_static(), _scs_create("regen_normal_maps"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
ClassDB::bind_method(D_METHOD("lightmap_unwrap", "transform", "texel_size"), &ArrayMesh::lightmap_unwrap);
ClassDB::set_method_flags(get_class_static(), _scs_create("lightmap_unwrap"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
ClassDB::bind_method(D_METHOD("get_faces"), &ArrayMesh::get_faces);
diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h
index b7f60bf814..32d071199b 100644
--- a/scene/resources/mesh.h
+++ b/scene/resources/mesh.h
@@ -252,7 +252,7 @@ public:
AABB get_aabb() const override;
virtual RID get_rid() const override;
- void regen_normalmaps();
+ void regen_normal_maps();
Error lightmap_unwrap(const Transform &p_base_transform = Transform(), float p_texel_size = 0.05);
Error lightmap_unwrap_cached(int *&r_cache_data, unsigned int &r_cache_size, bool &r_used_cache, const Transform &p_base_transform = Transform(), float p_texel_size = 0.05);
diff --git a/scene/resources/text_paragraph.cpp b/scene/resources/text_paragraph.cpp
index 2624cc8b0b..60e86e95db 100644
--- a/scene/resources/text_paragraph.cpp
+++ b/scene/resources/text_paragraph.cpp
@@ -55,6 +55,9 @@ void TextParagraph::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_bidi_override", "override"), &TextParagraph::_set_bidi_override);
+ ClassDB::bind_method(D_METHOD("set_dropcap", "text", "fonts", "size", "dropcap_margins", "opentype_features", "language"), &TextParagraph::set_dropcap, DEFVAL(Rect2()), DEFVAL(Dictionary()), DEFVAL(""));
+ ClassDB::bind_method(D_METHOD("clear_dropcap"), &TextParagraph::clear_dropcap);
+
ClassDB::bind_method(D_METHOD("add_string", "text", "fonts", "size", "opentype_features", "language"), &TextParagraph::add_string, DEFVAL(Dictionary()), DEFVAL(""));
ClassDB::bind_method(D_METHOD("add_object", "key", "size", "inline_align", "length"), &TextParagraph::add_object, DEFVAL(VALIGN_CENTER), DEFVAL(1));
ClassDB::bind_method(D_METHOD("resize_object", "key", "size", "inline_align"), &TextParagraph::resize_object, DEFVAL(VALIGN_CENTER));
@@ -81,6 +84,7 @@ void TextParagraph::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_rid"), &TextParagraph::get_rid);
ClassDB::bind_method(D_METHOD("get_line_rid", "line"), &TextParagraph::get_line_rid);
+ ClassDB::bind_method(D_METHOD("get_dropcap_rid"), &TextParagraph::get_dropcap_rid);
ClassDB::bind_method(D_METHOD("get_line_count"), &TextParagraph::get_line_count);
@@ -94,12 +98,18 @@ void TextParagraph::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_line_underline_position", "line"), &TextParagraph::get_line_underline_position);
ClassDB::bind_method(D_METHOD("get_line_underline_thickness", "line"), &TextParagraph::get_line_underline_thickness);
- ClassDB::bind_method(D_METHOD("draw", "canvas", "pos", "color"), &TextParagraph::draw, DEFVAL(Color(1, 1, 1)));
- ClassDB::bind_method(D_METHOD("draw_outline", "canvas", "outline_size", "color"), &TextParagraph::draw_outline, DEFVAL(1), DEFVAL(Color(1, 1, 1)));
+ ClassDB::bind_method(D_METHOD("get_dropcap_size"), &TextParagraph::get_dropcap_size);
+ ClassDB::bind_method(D_METHOD("get_dropcap_lines"), &TextParagraph::get_dropcap_lines);
+
+ ClassDB::bind_method(D_METHOD("draw", "canvas", "pos", "color", "dc_color"), &TextParagraph::draw, DEFVAL(Color(1, 1, 1)), DEFVAL(Color(1, 1, 1)));
+ ClassDB::bind_method(D_METHOD("draw_outline", "canvas", "pos", "outline_size", "color", "dc_color"), &TextParagraph::draw_outline, DEFVAL(1), DEFVAL(Color(1, 1, 1)), DEFVAL(Color(1, 1, 1)));
ClassDB::bind_method(D_METHOD("draw_line", "canvas", "pos", "line", "color"), &TextParagraph::draw_line, DEFVAL(Color(1, 1, 1)));
ClassDB::bind_method(D_METHOD("draw_line_outline", "canvas", "pos", "line", "outline_size", "color"), &TextParagraph::draw_line_outline, DEFVAL(1), DEFVAL(Color(1, 1, 1)));
+ ClassDB::bind_method(D_METHOD("draw_dropcap", "canvas", "pos", "color"), &TextParagraph::draw_dropcap, DEFVAL(Color(1, 1, 1)));
+ ClassDB::bind_method(D_METHOD("draw_dropcap_outline", "canvas", "pos", "outline_size", "color"), &TextParagraph::draw_dropcap_outline, DEFVAL(1), DEFVAL(Color(1, 1, 1)));
+
ClassDB::bind_method(D_METHOD("hit_test", "coords"), &TextParagraph::hit_test);
}
@@ -114,7 +124,43 @@ void TextParagraph::_shape_lines() {
TS->shaped_text_tab_align(rid, tab_stops);
}
- Vector<Vector2i> line_breaks = TS->shaped_text_get_line_breaks(rid, width, 0, flags);
+ float h_offset = 0.f;
+ float v_offset = 0.f;
+ int start = 0;
+ dropcap_lines = 0;
+
+ if (TS->shaped_text_get_orientation(dropcap_rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ h_offset = TS->shaped_text_get_size(dropcap_rid).x + dropcap_margins.size.x + dropcap_margins.position.x;
+ v_offset = TS->shaped_text_get_size(dropcap_rid).y + dropcap_margins.size.y + dropcap_margins.position.y;
+ } else {
+ h_offset = TS->shaped_text_get_size(dropcap_rid).y + dropcap_margins.size.y + dropcap_margins.position.y;
+ v_offset = TS->shaped_text_get_size(dropcap_rid).x + dropcap_margins.size.x + dropcap_margins.position.x;
+ }
+
+ if (h_offset > 0) {
+ // Dropcap, flow around.
+ Vector<Vector2i> line_breaks = TS->shaped_text_get_line_breaks(rid, width - h_offset, 0, flags);
+ for (int i = 0; i < line_breaks.size(); i++) {
+ RID line = TS->shaped_text_substr(rid, line_breaks[i].x, line_breaks[i].y - line_breaks[i].x);
+ float h = (TS->shaped_text_get_orientation(line) == TextServer::ORIENTATION_HORIZONTAL) ? TS->shaped_text_get_size(line).y : TS->shaped_text_get_size(line).x;
+ if (v_offset < h) {
+ TS->free(line);
+ break;
+ }
+ if (!tab_stops.is_empty()) {
+ TS->shaped_text_tab_align(line, tab_stops);
+ }
+ if (align == HALIGN_FILL && (line_breaks.size() == 1 || i < line_breaks.size() - 1)) {
+ TS->shaped_text_fit_to_width(line, width - h_offset, flags);
+ }
+ dropcap_lines++;
+ v_offset -= h;
+ start = line_breaks[i].y;
+ lines.push_back(line);
+ }
+ }
+ // Use fixed for the rest of lines.
+ Vector<Vector2i> line_breaks = TS->shaped_text_get_line_breaks(rid, width, start, flags);
for (int i = 0; i < line_breaks.size(); i++) {
RID line = TS->shaped_text_substr(rid, line_breaks[i].x, line_breaks[i].y - line_breaks[i].x);
if (!tab_stops.is_empty()) {
@@ -139,6 +185,10 @@ RID TextParagraph::get_line_rid(int p_line) const {
return lines[p_line];
}
+RID TextParagraph::get_dropcap_rid() const {
+ return dropcap_rid;
+}
+
void TextParagraph::clear() {
spacing_top = 0;
spacing_bottom = 0;
@@ -147,10 +197,12 @@ void TextParagraph::clear() {
}
lines.clear();
TS->shaped_text_clear(rid);
+ TS->shaped_text_clear(dropcap_rid);
}
void TextParagraph::set_preserve_invalid(bool p_enabled) {
TS->shaped_text_set_preserve_invalid(rid, p_enabled);
+ TS->shaped_text_set_preserve_invalid(dropcap_rid, p_enabled);
dirty_lines = true;
}
@@ -160,6 +212,7 @@ bool TextParagraph::get_preserve_invalid() const {
void TextParagraph::set_preserve_control(bool p_enabled) {
TS->shaped_text_set_preserve_control(rid, p_enabled);
+ TS->shaped_text_set_preserve_control(dropcap_rid, p_enabled);
dirty_lines = true;
}
@@ -169,6 +222,7 @@ bool TextParagraph::get_preserve_control() const {
void TextParagraph::set_direction(TextServer::Direction p_direction) {
TS->shaped_text_set_direction(rid, p_direction);
+ TS->shaped_text_set_direction(dropcap_rid, p_direction);
dirty_lines = true;
}
@@ -179,6 +233,7 @@ TextServer::Direction TextParagraph::get_direction() const {
void TextParagraph::set_orientation(TextServer::Orientation p_orientation) {
TS->shaped_text_set_orientation(rid, p_orientation);
+ TS->shaped_text_set_orientation(dropcap_rid, p_orientation);
dirty_lines = true;
}
@@ -187,6 +242,20 @@ TextServer::Orientation TextParagraph::get_orientation() const {
return TS->shaped_text_get_orientation(rid);
}
+bool TextParagraph::set_dropcap(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Rect2 &p_dropcap_margins, const Dictionary &p_opentype_features, const String &p_language) {
+ TS->shaped_text_clear(dropcap_rid);
+ dropcap_margins = p_dropcap_margins;
+ bool res = TS->shaped_text_add_string(dropcap_rid, p_text, p_fonts->get_rids(), p_size, p_opentype_features, p_language);
+ dirty_lines = true;
+ return res;
+}
+
+void TextParagraph::clear_dropcap() {
+ dropcap_margins = Rect2();
+ TS->shaped_text_clear(dropcap_rid);
+ dirty_lines = true;
+}
+
bool TextParagraph::add_string(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language) {
bool res = TS->shaped_text_add_string(rid, p_text, p_fonts->get_rids(), p_size, p_opentype_features, p_language);
spacing_top = p_fonts->get_spacing(Font::SPACING_TOP);
@@ -359,16 +428,57 @@ float TextParagraph::get_line_underline_thickness(int p_line) const {
return TS->shaped_text_get_underline_thickness(lines[p_line]);
}
-void TextParagraph::draw(RID p_canvas, const Vector2 &p_pos, const Color &p_color) const {
+Size2 TextParagraph::get_dropcap_size() const {
+ return TS->shaped_text_get_size(dropcap_rid) + dropcap_margins.size + dropcap_margins.position;
+}
+
+int TextParagraph::get_dropcap_lines() const {
+ return dropcap_lines;
+}
+
+void TextParagraph::draw(RID p_canvas, const Vector2 &p_pos, const Color &p_color, const Color &p_dc_color) const {
const_cast<TextParagraph *>(this)->_shape_lines();
Vector2 ofs = p_pos;
+ float h_offset = 0.f;
+ if (TS->shaped_text_get_orientation(dropcap_rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ h_offset = TS->shaped_text_get_size(dropcap_rid).x + dropcap_margins.size.x + dropcap_margins.position.x;
+ } else {
+ h_offset = TS->shaped_text_get_size(dropcap_rid).y + dropcap_margins.size.y + dropcap_margins.position.y;
+ }
+
+ if (h_offset > 0) {
+ // Draw dropcap.
+ Vector2 dc_off = ofs;
+ if (TS->shaped_text_get_direction(dropcap_rid) == TextServer::DIRECTION_RTL) {
+ if (TS->shaped_text_get_orientation(dropcap_rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ dc_off.x += width - h_offset;
+ } else {
+ dc_off.y += width - h_offset;
+ }
+ }
+ TS->shaped_text_draw(dropcap_rid, p_canvas, dc_off + Vector2(0, TS->shaped_text_get_ascent(dropcap_rid) + dropcap_margins.size.y + dropcap_margins.position.y / 2), -1, -1, p_dc_color);
+ }
+
for (int i = 0; i < lines.size(); i++) {
+ float l_width = width;
if (TS->shaped_text_get_orientation(lines[i]) == TextServer::ORIENTATION_HORIZONTAL) {
ofs.x = p_pos.x;
ofs.y += TS->shaped_text_get_ascent(lines[i]) + spacing_top;
+ if (i <= dropcap_lines) {
+ if (TS->shaped_text_get_direction(dropcap_rid) == TextServer::DIRECTION_LTR) {
+ ofs.x -= h_offset;
+ }
+ l_width -= h_offset;
+ }
} else {
ofs.y = p_pos.y;
ofs.x += TS->shaped_text_get_ascent(lines[i]) + spacing_top;
+ if (i <= dropcap_lines) {
+ if (TS->shaped_text_get_direction(dropcap_rid) == TextServer::DIRECTION_LTR) {
+ ofs.x -= h_offset;
+ }
+ l_width -= h_offset;
+ }
}
float length = TS->shaped_text_get_width(lines[i]);
if (width > 0) {
@@ -378,16 +488,16 @@ void TextParagraph::draw(RID p_canvas, const Vector2 &p_pos, const Color &p_colo
break;
case HALIGN_CENTER: {
if (TS->shaped_text_get_orientation(lines[i]) == TextServer::ORIENTATION_HORIZONTAL) {
- ofs.x += Math::floor((width - length) / 2.0);
+ ofs.x += Math::floor((l_width - length) / 2.0);
} else {
- ofs.y += Math::floor((width - length) / 2.0);
+ ofs.y += Math::floor((l_width - length) / 2.0);
}
} break;
case HALIGN_RIGHT: {
if (TS->shaped_text_get_orientation(lines[i]) == TextServer::ORIENTATION_HORIZONTAL) {
- ofs.x += width - length;
+ ofs.x += l_width - length;
} else {
- ofs.y += width - length;
+ ofs.y += l_width - length;
}
} break;
}
@@ -398,7 +508,7 @@ void TextParagraph::draw(RID p_canvas, const Vector2 &p_pos, const Color &p_colo
} else {
clip_l = MAX(0, p_pos.y - ofs.y);
}
- TS->shaped_text_draw(lines[i], p_canvas, ofs, clip_l, clip_l + width, p_color);
+ TS->shaped_text_draw(lines[i], p_canvas, ofs, clip_l, clip_l + l_width, p_color);
if (TS->shaped_text_get_orientation(lines[i]) == TextServer::ORIENTATION_HORIZONTAL) {
ofs.x = p_pos.x;
ofs.y += TS->shaped_text_get_descent(lines[i]) + spacing_bottom;
@@ -409,16 +519,50 @@ void TextParagraph::draw(RID p_canvas, const Vector2 &p_pos, const Color &p_colo
}
}
-void TextParagraph::draw_outline(RID p_canvas, const Vector2 &p_pos, int p_outline_size, const Color &p_color) const {
+void TextParagraph::draw_outline(RID p_canvas, const Vector2 &p_pos, int p_outline_size, const Color &p_color, const Color &p_dc_color) const {
const_cast<TextParagraph *>(this)->_shape_lines();
Vector2 ofs = p_pos;
+
+ float h_offset = 0.f;
+ if (TS->shaped_text_get_orientation(dropcap_rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ h_offset = TS->shaped_text_get_size(dropcap_rid).x + dropcap_margins.size.x + dropcap_margins.position.x;
+ } else {
+ h_offset = TS->shaped_text_get_size(dropcap_rid).y + dropcap_margins.size.y + dropcap_margins.position.y;
+ }
+
+ if (h_offset > 0) {
+ // Draw dropcap.
+ Vector2 dc_off = ofs;
+ if (TS->shaped_text_get_direction(dropcap_rid) == TextServer::DIRECTION_RTL) {
+ if (TS->shaped_text_get_orientation(dropcap_rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ dc_off.x += width - h_offset;
+ } else {
+ dc_off.y += width - h_offset;
+ }
+ }
+ TS->shaped_text_draw_outline(dropcap_rid, p_canvas, dc_off + Vector2(dropcap_margins.position.x, TS->shaped_text_get_ascent(dropcap_rid) + dropcap_margins.position.y), -1, -1, p_outline_size, p_dc_color);
+ }
+
for (int i = 0; i < lines.size(); i++) {
+ float l_width = width;
if (TS->shaped_text_get_orientation(lines[i]) == TextServer::ORIENTATION_HORIZONTAL) {
ofs.x = p_pos.x;
ofs.y += TS->shaped_text_get_ascent(lines[i]) + spacing_top;
+ if (i <= dropcap_lines) {
+ if (TS->shaped_text_get_direction(dropcap_rid) == TextServer::DIRECTION_LTR) {
+ ofs.x -= h_offset;
+ }
+ l_width -= h_offset;
+ }
} else {
ofs.y = p_pos.y;
ofs.x += TS->shaped_text_get_ascent(lines[i]) + spacing_top;
+ if (i <= dropcap_lines) {
+ if (TS->shaped_text_get_direction(dropcap_rid) == TextServer::DIRECTION_LTR) {
+ ofs.x -= h_offset;
+ }
+ l_width -= h_offset;
+ }
}
float length = TS->shaped_text_get_width(lines[i]);
if (width > 0) {
@@ -428,16 +572,16 @@ void TextParagraph::draw_outline(RID p_canvas, const Vector2 &p_pos, int p_outli
break;
case HALIGN_CENTER: {
if (TS->shaped_text_get_orientation(lines[i]) == TextServer::ORIENTATION_HORIZONTAL) {
- ofs.x += Math::floor((width - length) / 2.0);
+ ofs.x += Math::floor((l_width - length) / 2.0);
} else {
- ofs.y += Math::floor((width - length) / 2.0);
+ ofs.y += Math::floor((l_width - length) / 2.0);
}
} break;
case HALIGN_RIGHT: {
if (TS->shaped_text_get_orientation(lines[i]) == TextServer::ORIENTATION_HORIZONTAL) {
- ofs.x += width - length;
+ ofs.x += l_width - length;
} else {
- ofs.y += width - length;
+ ofs.y += l_width - length;
}
} break;
}
@@ -448,7 +592,7 @@ void TextParagraph::draw_outline(RID p_canvas, const Vector2 &p_pos, int p_outli
} else {
clip_l = MAX(0, p_pos.y - ofs.y);
}
- TS->shaped_text_draw_outline(lines[i], p_canvas, ofs, clip_l, clip_l + width, p_outline_size, p_color);
+ TS->shaped_text_draw_outline(lines[i], p_canvas, ofs, clip_l, clip_l + l_width, p_outline_size, p_color);
if (TS->shaped_text_get_orientation(lines[i]) == TextServer::ORIENTATION_HORIZONTAL) {
ofs.x = p_pos.x;
ofs.y += TS->shaped_text_get_descent(lines[i]) + spacing_bottom;
@@ -485,11 +629,56 @@ int TextParagraph::hit_test(const Point2 &p_coords) const {
return TS->shaped_text_get_range(rid).y;
}
+void TextParagraph::draw_dropcap(RID p_canvas, const Vector2 &p_pos, const Color &p_color) const {
+ Vector2 ofs = p_pos;
+ float h_offset = 0.f;
+ if (TS->shaped_text_get_orientation(dropcap_rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ h_offset = TS->shaped_text_get_size(dropcap_rid).x + dropcap_margins.size.x + dropcap_margins.position.x;
+ } else {
+ h_offset = TS->shaped_text_get_size(dropcap_rid).y + dropcap_margins.size.y + dropcap_margins.position.y;
+ }
+
+ if (h_offset > 0) {
+ // Draw dropcap.
+ if (TS->shaped_text_get_direction(dropcap_rid) == TextServer::DIRECTION_RTL) {
+ if (TS->shaped_text_get_orientation(dropcap_rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ ofs.x += width - h_offset;
+ } else {
+ ofs.y += width - h_offset;
+ }
+ }
+ TS->shaped_text_draw(dropcap_rid, p_canvas, ofs + Vector2(dropcap_margins.position.x, TS->shaped_text_get_ascent(dropcap_rid) + dropcap_margins.position.y), -1, -1, p_color);
+ }
+}
+
+void TextParagraph::draw_dropcap_outline(RID p_canvas, const Vector2 &p_pos, int p_outline_size, const Color &p_color) const {
+ Vector2 ofs = p_pos;
+ float h_offset = 0.f;
+ if (TS->shaped_text_get_orientation(dropcap_rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ h_offset = TS->shaped_text_get_size(dropcap_rid).x + dropcap_margins.size.x + dropcap_margins.position.x;
+ } else {
+ h_offset = TS->shaped_text_get_size(dropcap_rid).y + dropcap_margins.size.y + dropcap_margins.position.y;
+ }
+
+ if (h_offset > 0) {
+ // Draw dropcap.
+ if (TS->shaped_text_get_direction(dropcap_rid) == TextServer::DIRECTION_RTL) {
+ if (TS->shaped_text_get_orientation(dropcap_rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ ofs.x += width - h_offset;
+ } else {
+ ofs.y += width - h_offset;
+ }
+ }
+ TS->shaped_text_draw_outline(dropcap_rid, p_canvas, ofs + Vector2(dropcap_margins.position.x, TS->shaped_text_get_ascent(dropcap_rid) + dropcap_margins.position.y), -1, -1, p_outline_size, p_color);
+ }
+}
+
void TextParagraph::draw_line(RID p_canvas, const Vector2 &p_pos, int p_line, const Color &p_color) const {
const_cast<TextParagraph *>(this)->_shape_lines();
ERR_FAIL_COND(p_line < 0 || p_line >= lines.size());
Vector2 ofs = p_pos;
+
if (TS->shaped_text_get_orientation(lines[p_line]) == TextServer::ORIENTATION_HORIZONTAL) {
ofs.y += TS->shaped_text_get_ascent(lines[p_line]) + spacing_top;
} else {
@@ -521,6 +710,7 @@ TextParagraph::TextParagraph(const String &p_text, const Ref<Font> &p_fonts, int
TextParagraph::TextParagraph() {
rid = TS->create_shaped_text();
+ dropcap_rid = TS->create_shaped_text();
}
TextParagraph::~TextParagraph() {
@@ -529,4 +719,5 @@ TextParagraph::~TextParagraph() {
}
lines.clear();
TS->free(rid);
+ TS->free(dropcap_rid);
}
diff --git a/scene/resources/text_paragraph.h b/scene/resources/text_paragraph.h
index f7f49e9058..38b2bd9a1d 100644
--- a/scene/resources/text_paragraph.h
+++ b/scene/resources/text_paragraph.h
@@ -39,6 +39,10 @@
class TextParagraph : public Reference {
GDCLASS(TextParagraph, Reference);
+ RID dropcap_rid;
+ int dropcap_lines = 0;
+ Rect2 dropcap_margins;
+
RID rid;
Vector<RID> lines;
int spacing_top = 0;
@@ -60,6 +64,7 @@ protected:
public:
RID get_rid() const;
RID get_line_rid(int p_line) const;
+ RID get_dropcap_rid() const;
void clear();
@@ -77,6 +82,9 @@ public:
void set_bidi_override(const Vector<Vector2i> &p_override);
+ bool set_dropcap(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Rect2 &p_dropcap_margins = Rect2(), const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "");
+ void clear_dropcap();
+
bool add_string(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "");
bool add_object(Variant p_key, const Size2 &p_size, VAlign p_inline_align = VALIGN_CENTER, int p_length = 1);
bool resize_object(Variant p_key, const Size2 &p_size, VAlign p_inline_align = VALIGN_CENTER);
@@ -108,12 +116,18 @@ public:
float get_line_underline_position(int p_line) const;
float get_line_underline_thickness(int p_line) const;
- void draw(RID p_canvas, const Vector2 &p_pos, const Color &p_color = Color(1, 1, 1)) const;
- void draw_outline(RID p_canvas, const Vector2 &p_pos, int p_outline_size = 1, const Color &p_color = Color(1, 1, 1)) const;
+ Size2 get_dropcap_size() const;
+ int get_dropcap_lines() const;
+
+ void draw(RID p_canvas, const Vector2 &p_pos, const Color &p_color = Color(1, 1, 1), const Color &p_dc_color = Color(1, 1, 1)) const;
+ void draw_outline(RID p_canvas, const Vector2 &p_pos, int p_outline_size = 1, const Color &p_color = Color(1, 1, 1), const Color &p_dc_color = Color(1, 1, 1)) const;
void draw_line(RID p_canvas, const Vector2 &p_pos, int p_line, const Color &p_color = Color(1, 1, 1)) const;
void draw_line_outline(RID p_canvas, const Vector2 &p_pos, int p_line, int p_outline_size = 1, const Color &p_color = Color(1, 1, 1)) const;
+ void draw_dropcap(RID p_canvas, const Vector2 &p_pos, const Color &p_color = Color(1, 1, 1)) const;
+ void draw_dropcap_outline(RID p_canvas, const Vector2 &p_pos, int p_outline_size = 1, const Color &p_color = Color(1, 1, 1)) const;
+
int hit_test(const Point2 &p_coords) const;
void _set_bidi_override(const Array &p_override);
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index 50f456bc59..e519647504 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -2359,8 +2359,8 @@ const VisualShaderNodeOutput::Port VisualShaderNodeOutput::ports[] = {
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "ao", "AO" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "normal", "NORMAL" },
- { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "normalmap", "NORMALMAP" },
- { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "normalmap_depth", "NORMALMAP_DEPTH" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "normal_map", "NORMAL_MAP" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "normal_map_depth", "NORMAL_MAP_DEPTH" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "rim", "RIM" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "rim_tint", "RIM_TINT" },
@@ -2386,8 +2386,8 @@ const VisualShaderNodeOutput::Port VisualShaderNodeOutput::ports[] = {
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "color", "COLOR.rgb" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "COLOR.a" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "normal", "NORMAL" },
- { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "normalmap", "NORMALMAP" },
- { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "normalmap_depth", "NORMALMAP_DEPTH" },
+ { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "normal_map", "NORMAL_MAP" },
+ { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "normal_map_depth", "NORMAL_MAP_DEPTH" },
// Canvas Item, Light
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "light", "LIGHT.rgb" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_SCALAR, "light_alpha", "LIGHT.a" },
diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp
index a3358ea8c7..0550059c8b 100644
--- a/scene/resources/visual_shader_nodes.cpp
+++ b/scene/resources/visual_shader_nodes.cpp
@@ -480,7 +480,7 @@ String VisualShaderNodeTexture::generate_global(Shader::Mode p_mode, VisualShade
case TYPE_COLOR:
u += " : hint_albedo";
break;
- case TYPE_NORMALMAP:
+ case TYPE_NORMAL_MAP:
u += " : hint_normal";
break;
}
@@ -780,7 +780,7 @@ void VisualShaderNodeTexture::_bind_methods() {
BIND_ENUM_CONSTANT(SOURCE_PORT);
BIND_ENUM_CONSTANT(TYPE_DATA);
BIND_ENUM_CONSTANT(TYPE_COLOR);
- BIND_ENUM_CONSTANT(TYPE_NORMALMAP);
+ BIND_ENUM_CONSTANT(TYPE_NORMAL_MAP);
}
VisualShaderNodeTexture::VisualShaderNodeTexture() {
@@ -1181,7 +1181,7 @@ String VisualShaderNodeCubemap::generate_global(Shader::Mode p_mode, VisualShade
case TYPE_COLOR:
u += " : hint_albedo";
break;
- case TYPE_NORMALMAP:
+ case TYPE_NORMAL_MAP:
u += " : hint_normal";
break;
}
@@ -1310,7 +1310,7 @@ void VisualShaderNodeCubemap::_bind_methods() {
BIND_ENUM_CONSTANT(TYPE_DATA);
BIND_ENUM_CONSTANT(TYPE_COLOR);
- BIND_ENUM_CONSTANT(TYPE_NORMALMAP);
+ BIND_ENUM_CONSTANT(TYPE_NORMAL_MAP);
}
VisualShaderNodeCubemap::VisualShaderNodeCubemap() {
@@ -4350,7 +4350,7 @@ String VisualShaderNodeTextureUniform::generate_global(Shader::Mode p_mode, Visu
code += " : hint_albedo;\n";
}
break;
- case TYPE_NORMALMAP:
+ case TYPE_NORMAL_MAP:
code += " : hint_normal;\n";
break;
case TYPE_ANISO:
@@ -4431,7 +4431,7 @@ void VisualShaderNodeTextureUniform::_bind_methods() {
BIND_ENUM_CONSTANT(TYPE_DATA);
BIND_ENUM_CONSTANT(TYPE_COLOR);
- BIND_ENUM_CONSTANT(TYPE_NORMALMAP);
+ BIND_ENUM_CONSTANT(TYPE_NORMAL_MAP);
BIND_ENUM_CONSTANT(TYPE_ANISO);
BIND_ENUM_CONSTANT(COLOR_DEFAULT_WHITE);
@@ -4608,7 +4608,7 @@ String VisualShaderNodeTexture2DArrayUniform::generate_global(Shader::Mode p_mod
else
code += " : hint_albedo;\n";
break;
- case TYPE_NORMALMAP:
+ case TYPE_NORMAL_MAP:
code += " : hint_normal;\n";
break;
case TYPE_ANISO:
@@ -4676,7 +4676,7 @@ String VisualShaderNodeTexture3DUniform::generate_global(Shader::Mode p_mode, Vi
else
code += " : hint_albedo;\n";
break;
- case TYPE_NORMALMAP:
+ case TYPE_NORMAL_MAP:
code += " : hint_normal;\n";
break;
case TYPE_ANISO:
@@ -4746,7 +4746,7 @@ String VisualShaderNodeCubemapUniform::generate_global(Shader::Mode p_mode, Visu
code += " : hint_albedo;\n";
}
break;
- case TYPE_NORMALMAP:
+ case TYPE_NORMAL_MAP:
code += " : hint_normal;\n";
break;
case TYPE_ANISO:
diff --git a/scene/resources/visual_shader_nodes.h b/scene/resources/visual_shader_nodes.h
index 4b39c76388..39f463e1ef 100644
--- a/scene/resources/visual_shader_nodes.h
+++ b/scene/resources/visual_shader_nodes.h
@@ -236,7 +236,7 @@ public:
enum TextureType {
TYPE_DATA,
TYPE_COLOR,
- TYPE_NORMALMAP,
+ TYPE_NORMAL_MAP,
};
private:
@@ -412,7 +412,7 @@ public:
enum TextureType {
TYPE_DATA,
TYPE_COLOR,
- TYPE_NORMALMAP
+ TYPE_NORMAL_MAP
};
private:
@@ -1834,7 +1834,7 @@ public:
enum TextureType {
TYPE_DATA,
TYPE_COLOR,
- TYPE_NORMALMAP,
+ TYPE_NORMAL_MAP,
TYPE_ANISO,
};