diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/resources/style_box.cpp | 150 | ||||
-rw-r--r-- | scene/resources/style_box.h | 8 |
2 files changed, 84 insertions, 74 deletions
diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp index 1e882ec84d..c313d9f9fd 100644 --- a/scene/resources/style_box.cpp +++ b/scene/resources/style_box.cpp @@ -368,25 +368,14 @@ Color StyleBoxFlat::get_bg_color() const { return bg_color; } -void StyleBoxFlat::set_border_color_all(const Color &p_color) { - for (int i = 0; i < 4; i++) { - - border_color.write()[i] = p_color; - } - emit_changed(); -} -Color StyleBoxFlat::get_border_color_all() const { - - return border_color[MARGIN_TOP]; -} -void StyleBoxFlat::set_border_color(Margin p_border, const Color &p_color) { +void StyleBoxFlat::set_border_color(const Color &p_color) { - border_color.write()[p_border] = p_color; + border_color = p_color; emit_changed(); } -Color StyleBoxFlat::get_border_color(Margin p_border) const { +Color StyleBoxFlat::get_border_color() const { - return border_color[p_border]; + return border_color; } void StyleBoxFlat::set_border_width_all(int p_size) { @@ -562,7 +551,7 @@ inline void set_inner_corner_radius(const Rect2 style_rect, const Rect2 inner_re inner_corner_radius[0] = MAX(corner_radius[0] - rad, 0); //tr - rad = MIN(border_top, border_bottom); + rad = MIN(border_top, border_right); inner_corner_radius[1] = MAX(corner_radius[1] - rad, 0); //br @@ -575,7 +564,7 @@ inline void set_inner_corner_radius(const Rect2 style_rect, const Rect2 inner_re } inline void draw_ring(Vector<Vector2> &verts, Vector<int> &indices, Vector<Color> &colors, const Rect2 style_rect, const int corner_radius[4], - const Rect2 ring_rect, const int border_width[4], const Color inner_color[4], const Color outer_color[4], const int corner_detail, const bool fill_center = false) { + const Rect2 ring_rect, const int border_width[4], const Color &inner_color, const Color &outer_color, const int corner_detail, const bool fill_center = false) { int vert_offset = verts.size(); if (!vert_offset) { @@ -615,11 +604,11 @@ inline void draw_ring(Vector<Vector2> &verts, Vector<int> &indices, Vector<Color Point2 corner_point; if (inner_outer == 0) { radius = inner_corner_radius[corner_index]; - color = *inner_color; + color = inner_color; corner_point = inner_points[corner_index]; } else { radius = ring_corner_radius[corner_index]; - color = *outer_color; + color = outer_color; corner_point = outer_points[corner_index]; } float x = radius * (float)cos((double)corner_index * Math_PI / 2.0 + (double)detail / (double)adapted_corner_detail * Math_PI / 2.0 + Math_PI) + corner_point.x; @@ -630,27 +619,27 @@ inline void draw_ring(Vector<Vector2> &verts, Vector<int> &indices, Vector<Color } } - int vert_count = verts.size() - vert_offset; + int ring_vert_count = verts.size() - vert_offset; //fill the indices and the colors for the border - for (int i = 0; i < vert_count; i++) { - indices.push_back(vert_offset + ((i + 0) % vert_count)); - indices.push_back(vert_offset + ((i + 2) % vert_count)); - indices.push_back(vert_offset + ((i + 1) % vert_count)); + for (int i = 0; i < ring_vert_count; i++) { + indices.push_back(vert_offset + ((i + 0) % ring_vert_count)); + indices.push_back(vert_offset + ((i + 2) % ring_vert_count)); + indices.push_back(vert_offset + ((i + 1) % ring_vert_count)); } if (fill_center) { //fill the indices and the colors for the center - for (int index = 0; index < vert_count / 2; index += 2) { + for (int index = 0; index < ring_vert_count / 2; index += 2) { int i = index; //poly 1 indices.push_back(vert_offset + i); - indices.push_back(vert_offset + vert_count - 4 - i); + indices.push_back(vert_offset + ring_vert_count - 4 - i); indices.push_back(vert_offset + i + 2); //poly 2 indices.push_back(vert_offset + i); - indices.push_back(vert_offset + vert_count - 2 - i); - indices.push_back(vert_offset + vert_count - 4 - i); + indices.push_back(vert_offset + ring_vert_count - 2 - i); + indices.push_back(vert_offset + ring_vert_count - 4 - i); } } } @@ -684,9 +673,21 @@ void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const { bool rounded_corners = (corner_radius[0] > 0) || (corner_radius[1] > 0) || (corner_radius[2] > 0) || (corner_radius[3] > 0); bool aa_on = rounded_corners && anti_aliased; + bool draw_border = (border_width[0] > 0) || (border_width[1] > 0) || (border_width[2] > 0) || (border_width[3] > 0); + Color border_color_alpha = Color(border_color.r, border_color.g, border_color.b, 0); + + bool blend_on = blend_border && draw_border; + Rect2 style_rect = p_rect.grow_individual(expand_margin[MARGIN_LEFT], expand_margin[MARGIN_TOP], expand_margin[MARGIN_RIGHT], expand_margin[MARGIN_BOTTOM]); - if (aa_on) { - style_rect = style_rect.grow(-((aa_size + 1) / 2)); + Rect2 border_style_rect = style_rect; + if (aa_on && !blend_on) { + float aa_size_grow = 0.5 * ((aa_size + 1) / 2); + style_rect = style_rect.grow(-aa_size_grow); + for (int i = 0; i < 4; i++) { + if (border_width[i] > 0) { + border_style_rect = border_style_rect.grow_margin((Margin)i, -aa_size_grow); + } + } } //adapt borders (prevent weird overlapping/glitchy drawings) @@ -722,63 +723,78 @@ void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const { Rect2 shadow_rect = style_rect.grow(shadow_size); shadow_rect.position += shadow_offset; - Color shadow_colors[4] = { shadow_color, shadow_color, shadow_color, shadow_color }; - Color shadow_colors_transparent[4]; - for (int i = 0; i < 4; i++) { - shadow_colors_transparent[i] = Color(shadow_color.r, shadow_color.g, shadow_color.b, 0); - } + Color shadow_color_transparent = Color(shadow_color.r, shadow_color.g, shadow_color.b, 0); draw_ring(verts, indices, colors, shadow_inner_rect, adapted_corner, - shadow_rect, shadow_width, shadow_colors, shadow_colors_transparent, corner_detail); + shadow_rect, shadow_width, shadow_color, shadow_color_transparent, corner_detail); if (draw_center) { int no_border[4] = { 0, 0, 0, 0 }; draw_ring(verts, indices, colors, shadow_inner_rect, adapted_corner, - shadow_inner_rect, no_border, shadow_colors, shadow_colors, corner_detail, true); + shadow_inner_rect, no_border, shadow_color, shadow_color, corner_detail, true); } } //DRAW border - Color bg_color_array[4] = { bg_color, bg_color, bg_color, bg_color }; - const Color *inner_color = ((blend_border) ? bg_color_array : border_color.read().ptr()); - draw_ring(verts, indices, colors, style_rect, adapted_corner, - style_rect, adapted_border, inner_color, border_color.read().ptr(), corner_detail); + if (draw_border) { + draw_ring(verts, indices, colors, border_style_rect, adapted_corner, + border_style_rect, adapted_border, blend_on ? (draw_center ? bg_color : border_color_alpha) : border_color, border_color, corner_detail); + } //DRAW INFILL if (draw_center) { int no_border[4] = { 0, 0, 0, 0 }; draw_ring(verts, indices, colors, style_rect, adapted_corner, - infill_rect, no_border, &bg_color, &bg_color, corner_detail, true); + infill_rect, no_border, bg_color, bg_color, corner_detail, true); } if (aa_on) { - - //HELPER ARRAYS - Color border_color_alpha[4]; - for (int i = 0; i < 4; i++) { - Color c = border_color.read().ptr()[i]; - border_color_alpha[i] = Color(c.r, c.g, c.b, 0); + Rect2 border_inner_rect = infill_rect; + int aa_border_width[4]; + int aa_fill_width[4]; + if (draw_border) { + border_inner_rect = border_style_rect.grow_individual(-adapted_border[MARGIN_LEFT], -adapted_border[MARGIN_TOP], -adapted_border[MARGIN_RIGHT], -adapted_border[MARGIN_BOTTOM]); + for (int i = 0; i < 4; i++) { + if (border_width[i] > 0) { + aa_border_width[i] = aa_size; + aa_fill_width[i] = 0; + } else { + aa_border_width[i] = 0; + aa_fill_width[i] = aa_size; + } + } + } else { + for (int i = 0; i < 4; i++) { + aa_fill_width[i] = aa_size; + } } - Color alpha_bg = Color(bg_color.r, bg_color.g, bg_color.b, 0); - Color bg_color_array_alpha[4] = { alpha_bg, alpha_bg, alpha_bg, alpha_bg }; - - int aa_border_width[4] = { aa_size, aa_size, aa_size, aa_size }; if (draw_center) { - if (!blend_border) { + if (!draw_border || !blend_on) { + Rect2 aa_rect = infill_rect.grow_individual(aa_fill_width[MARGIN_LEFT], aa_fill_width[MARGIN_TOP], + aa_fill_width[MARGIN_RIGHT], aa_fill_width[MARGIN_BOTTOM]); + + Color alpha_bg = Color(bg_color.r, bg_color.g, bg_color.b, 0); + //INFILL AA draw_ring(verts, indices, colors, style_rect, adapted_corner, - infill_rect.grow(aa_size), aa_border_width, bg_color_array, bg_color_array_alpha, corner_detail); + aa_rect, aa_fill_width, bg_color, alpha_bg, corner_detail); } - } else if (!(border_width[0] == 0 && border_width[1] == 0 && border_width[2] == 0 && border_width[3] == 0)) { - //DRAW INNER BORDER AA - draw_ring(verts, indices, colors, style_rect, adapted_corner, - infill_rect, aa_border_width, border_color_alpha, border_color.read().ptr(), corner_detail); } - //DRAW OUTER BORDER AA - if (!(border_width[0] == 0 && border_width[1] == 0 && border_width[2] == 0 && border_width[3] == 0)) { - draw_ring(verts, indices, colors, style_rect, adapted_corner, - style_rect.grow(aa_size), aa_border_width, border_color.read().ptr(), border_color_alpha, corner_detail); + + if (draw_border) { + if (!blend_on) { + //DRAW INNER BORDER AA + draw_ring(verts, indices, colors, border_style_rect, adapted_corner, + border_inner_rect, aa_border_width, border_color_alpha, border_color, corner_detail); + } + + Rect2 aa_rect = border_style_rect.grow_individual(aa_border_width[MARGIN_LEFT], aa_border_width[MARGIN_TOP], + aa_border_width[MARGIN_RIGHT], aa_border_width[MARGIN_BOTTOM]); + + //DRAW OUTER BORDER AA + draw_ring(verts, indices, colors, border_style_rect, adapted_corner, + aa_rect, aa_border_width, border_color, border_color_alpha, corner_detail); } } @@ -793,8 +809,8 @@ void StyleBoxFlat::_bind_methods() { ClassDB::bind_method(D_METHOD("set_bg_color", "color"), &StyleBoxFlat::set_bg_color); ClassDB::bind_method(D_METHOD("get_bg_color"), &StyleBoxFlat::get_bg_color); - ClassDB::bind_method(D_METHOD("set_border_color", "color"), &StyleBoxFlat::set_border_color_all); - ClassDB::bind_method(D_METHOD("get_border_color"), &StyleBoxFlat::get_border_color_all); + ClassDB::bind_method(D_METHOD("set_border_color", "color"), &StyleBoxFlat::set_border_color); + ClassDB::bind_method(D_METHOD("get_border_color"), &StyleBoxFlat::get_border_color); ClassDB::bind_method(D_METHOD("set_border_width_all", "width"), &StyleBoxFlat::set_border_width_all); ClassDB::bind_method(D_METHOD("get_border_width_min"), &StyleBoxFlat::get_border_width_min); @@ -880,11 +896,7 @@ StyleBoxFlat::StyleBoxFlat() { bg_color = Color(0.6, 0.6, 0.6); shadow_color = Color(0, 0, 0, 0.6); - - border_color.append(Color(0.8, 0.8, 0.8)); - border_color.append(Color(0.8, 0.8, 0.8)); - border_color.append(Color(0.8, 0.8, 0.8)); - border_color.append(Color(0.8, 0.8, 0.8)); + border_color = Color(0.8, 0.8, 0.8); blend_border = false; draw_center = true; diff --git a/scene/resources/style_box.h b/scene/resources/style_box.h index c7e9793208..c3965fe076 100644 --- a/scene/resources/style_box.h +++ b/scene/resources/style_box.h @@ -149,7 +149,7 @@ class StyleBoxFlat : public StyleBox { Color bg_color; Color shadow_color; - PoolVector<Color> border_color; + Color border_color; int border_width[4]; int expand_margin[4]; @@ -174,10 +174,8 @@ public: Color get_bg_color() const; //Border Color - void set_border_color_all(const Color &p_color); - Color get_border_color_all() const; - void set_border_color(Margin p_border, const Color &p_color); - Color get_border_color(Margin p_border) const; + void set_border_color(const Color &p_color); + Color get_border_color() const; //BORDER //width |