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-rw-r--r--scene/3d/soft_body.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/scene/3d/soft_body.cpp b/scene/3d/soft_body.cpp
index 9655152c49..4ab7013707 100644
--- a/scene/3d/soft_body.cpp
+++ b/scene/3d/soft_body.cpp
@@ -453,6 +453,9 @@ void SoftBody::become_mesh_owner() {
if (!mesh_owner) {
mesh_owner = true;
+ Vector<Ref<Material> > copy_materials;
+ copy_materials.append_array(materials);
+
ERR_FAIL_COND(!mesh->get_surface_count());
// Get current mesh array and create new mesh array with necessary flag for softbody
@@ -466,11 +469,10 @@ void SoftBody::become_mesh_owner() {
Ref<ArrayMesh> soft_mesh;
soft_mesh.instance();
soft_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, surface_arrays, surface_blend_arrays, surface_format);
+ soft_mesh->surface_set_material(0, mesh->surface_get_material(0));
set_mesh(soft_mesh);
- Vector<Ref<Material> > copy_materials;
- copy_materials.append_array(materials);
for (int i = copy_materials.size() - 1; 0 <= i; --i) {
set_surface_material(i, copy_materials[i]);
}