diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/3d/camera.cpp | 28 | ||||
-rw-r--r-- | scene/3d/camera.h | 1 | ||||
-rw-r--r-- | scene/gui/file_dialog.cpp | 4 | ||||
-rw-r--r-- | scene/main/viewport.cpp | 36 | ||||
-rw-r--r-- | scene/resources/environment.cpp | 6 |
5 files changed, 27 insertions, 48 deletions
diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp index 29002c6701..a00f2173c0 100644 --- a/scene/3d/camera.cpp +++ b/scene/3d/camera.cpp @@ -106,9 +106,15 @@ void Camera::_notification(int p_what) { case NOTIFICATION_ENTER_WORLD: { - bool first_camera = get_viewport()->_camera_add(this); - if (!get_tree()->is_node_being_edited(this) && (current || first_camera)) - make_current(); + // Needs to track the Viewport because it's needed on NOTIFICATION_EXIT_WORLD + // and Spatial will handle it first, including clearing its reference to the Viewport, + // therefore making it impossible to subclasses to access it + viewport = get_viewport(); + ERR_FAIL_COND(!viewport); + + bool first_camera = viewport->_camera_add(this); + if (current || first_camera) + viewport->_camera_set(this); } break; case NOTIFICATION_TRANSFORM_CHANGED: { @@ -130,17 +136,20 @@ void Camera::_notification(int p_what) { } } - get_viewport()->_camera_remove(this); + if (viewport) { + viewport->_camera_remove(this); + viewport = NULL; + } } break; case NOTIFICATION_BECAME_CURRENT: { - if (get_world().is_valid()) { - get_world()->_register_camera(this); + if (viewport) { + viewport->find_world()->_register_camera(this); } } break; case NOTIFICATION_LOST_CURRENT: { - if (get_world().is_valid()) { - get_world()->_remove_camera(this); + if (viewport) { + viewport->find_world()->_remove_camera(this); } } break; } @@ -255,8 +264,6 @@ bool Camera::is_current() const { return get_viewport()->get_camera() == this; } else return current; - - return false; } bool Camera::_can_gizmo_scale() const { @@ -694,6 +701,7 @@ Camera::Camera() { near = 0; far = 0; current = false; + viewport = NULL; force_change = false; mode = PROJECTION_PERSPECTIVE; set_perspective(70.0, 0.05, 100.0); diff --git a/scene/3d/camera.h b/scene/3d/camera.h index cbcefbb0ae..1cd729199d 100644 --- a/scene/3d/camera.h +++ b/scene/3d/camera.h @@ -64,6 +64,7 @@ public: private: bool force_change; bool current; + Viewport *viewport; Projection mode; diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp index 5671b41de8..bdb1342019 100644 --- a/scene/gui/file_dialog.cpp +++ b/scene/gui/file_dialog.cpp @@ -431,8 +431,6 @@ void FileDialog::update_file_list() { dirs.pop_front(); } - dirs.clear(); - List<String> patterns; // build filter if (filter->get_selected() == filter->get_item_count() - 1) { @@ -507,8 +505,6 @@ void FileDialog::update_file_list() { if (tree->get_root() && tree->get_root()->get_children() && tree->get_selected() == NULL) tree->get_root()->get_children()->select(0); - - files.clear(); } void FileDialog::_filter_selected(int) { diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index b5e5022e63..c02873cdeb 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -886,7 +886,7 @@ void Viewport::_camera_set(Camera *p_camera) { if (camera == p_camera) return; - if (camera && find_world().is_valid()) { + if (camera) { camera->notification(Camera::NOTIFICATION_LOST_CURRENT); } camera = p_camera; @@ -895,7 +895,7 @@ void Viewport::_camera_set(Camera *p_camera) { else VisualServer::get_singleton()->viewport_attach_camera(viewport, RID()); - if (camera && find_world().is_valid()) { + if (camera) { camera->notification(Camera::NOTIFICATION_BECAME_CURRENT); } @@ -914,9 +914,7 @@ void Viewport::_camera_remove(Camera *p_camera) { cameras.erase(p_camera); if (camera == p_camera) { - if (camera && find_world().is_valid()) { - camera->notification(Camera::NOTIFICATION_LOST_CURRENT); - } + camera->notification(Camera::NOTIFICATION_LOST_CURRENT); camera = NULL; } } @@ -1013,7 +1011,7 @@ void Viewport::_propagate_enter_world(Node *p_node) { Viewport *v = Object::cast_to<Viewport>(p_node); if (v) { - if (v->world.is_valid()) + if (v->world.is_valid() || v->own_world.is_valid()) return; } } @@ -1050,7 +1048,7 @@ void Viewport::_propagate_exit_world(Node *p_node) { Viewport *v = Object::cast_to<Viewport>(p_node); if (v) { - if (v->world.is_valid()) + if (v->world.is_valid() || v->own_world.is_valid()) return; } } @@ -1070,23 +1068,11 @@ void Viewport::set_world(const Ref<World> &p_world) { if (is_inside_tree()) _propagate_exit_world(this); -#ifndef _3D_DISABLED - if (find_world().is_valid() && camera) - camera->notification(Camera::NOTIFICATION_LOST_CURRENT); -#endif - world = p_world; if (is_inside_tree()) _propagate_enter_world(this); -#ifndef _3D_DISABLED - if (find_world().is_valid() && camera) - camera->notification(Camera::NOTIFICATION_BECAME_CURRENT); -#endif - - //propagate exit - if (is_inside_tree()) { VisualServer::get_singleton()->viewport_set_scenario(viewport, find_world()->get_scenario()); } @@ -2722,11 +2708,6 @@ void Viewport::set_use_own_world(bool p_world) { if (is_inside_tree()) _propagate_exit_world(this); -#ifndef _3D_DISABLED - if (find_world().is_valid() && camera) - camera->notification(Camera::NOTIFICATION_LOST_CURRENT); -#endif - if (!p_world) own_world = Ref<World>(); else @@ -2735,13 +2716,6 @@ void Viewport::set_use_own_world(bool p_world) { if (is_inside_tree()) _propagate_enter_world(this); -#ifndef _3D_DISABLED - if (find_world().is_valid() && camera) - camera->notification(Camera::NOTIFICATION_BECAME_CURRENT); -#endif - - //propagate exit - if (is_inside_tree()) { VisualServer::get_singleton()->viewport_set_scenario(viewport, find_world()->get_scenario()); } diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp index 17609ed505..52dfffda5b 100644 --- a/scene/resources/environment.cpp +++ b/scene/resources/environment.cpp @@ -1294,8 +1294,8 @@ void Environment::_bind_methods() { Environment::Environment() : bg_mode(BG_CLEAR_COLOR), tone_mapper(TONE_MAPPER_LINEAR), - ssao_blur(SSAO_BLUR_DISABLED), - ssao_quality(SSAO_QUALITY_LOW), + ssao_blur(SSAO_BLUR_3x3), + ssao_quality(SSAO_QUALITY_MEDIUM), glow_blend_mode(GLOW_BLEND_MODE_ADDITIVE), dof_blur_far_quality(DOF_BLUR_QUALITY_LOW), dof_blur_near_quality(DOF_BLUR_QUALITY_LOW) { @@ -1346,7 +1346,7 @@ Environment::Environment() : ssao_ao_channel_affect = 0.0; ssao_blur = SSAO_BLUR_3x3; set_ssao_edge_sharpness(4); - set_ssao_quality(SSAO_QUALITY_LOW); + set_ssao_quality(SSAO_QUALITY_MEDIUM); glow_enabled = false; glow_levels = (1 << 2) | (1 << 4); |