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-rw-r--r--scene/3d/camera.cpp28
-rw-r--r--scene/3d/camera.h1
-rw-r--r--scene/gui/file_dialog.cpp4
-rw-r--r--scene/main/viewport.cpp36
-rw-r--r--scene/resources/environment.cpp6
5 files changed, 27 insertions, 48 deletions
diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp
index 29002c6701..a00f2173c0 100644
--- a/scene/3d/camera.cpp
+++ b/scene/3d/camera.cpp
@@ -106,9 +106,15 @@ void Camera::_notification(int p_what) {
case NOTIFICATION_ENTER_WORLD: {
- bool first_camera = get_viewport()->_camera_add(this);
- if (!get_tree()->is_node_being_edited(this) && (current || first_camera))
- make_current();
+ // Needs to track the Viewport because it's needed on NOTIFICATION_EXIT_WORLD
+ // and Spatial will handle it first, including clearing its reference to the Viewport,
+ // therefore making it impossible to subclasses to access it
+ viewport = get_viewport();
+ ERR_FAIL_COND(!viewport);
+
+ bool first_camera = viewport->_camera_add(this);
+ if (current || first_camera)
+ viewport->_camera_set(this);
} break;
case NOTIFICATION_TRANSFORM_CHANGED: {
@@ -130,17 +136,20 @@ void Camera::_notification(int p_what) {
}
}
- get_viewport()->_camera_remove(this);
+ if (viewport) {
+ viewport->_camera_remove(this);
+ viewport = NULL;
+ }
} break;
case NOTIFICATION_BECAME_CURRENT: {
- if (get_world().is_valid()) {
- get_world()->_register_camera(this);
+ if (viewport) {
+ viewport->find_world()->_register_camera(this);
}
} break;
case NOTIFICATION_LOST_CURRENT: {
- if (get_world().is_valid()) {
- get_world()->_remove_camera(this);
+ if (viewport) {
+ viewport->find_world()->_remove_camera(this);
}
} break;
}
@@ -255,8 +264,6 @@ bool Camera::is_current() const {
return get_viewport()->get_camera() == this;
} else
return current;
-
- return false;
}
bool Camera::_can_gizmo_scale() const {
@@ -694,6 +701,7 @@ Camera::Camera() {
near = 0;
far = 0;
current = false;
+ viewport = NULL;
force_change = false;
mode = PROJECTION_PERSPECTIVE;
set_perspective(70.0, 0.05, 100.0);
diff --git a/scene/3d/camera.h b/scene/3d/camera.h
index cbcefbb0ae..1cd729199d 100644
--- a/scene/3d/camera.h
+++ b/scene/3d/camera.h
@@ -64,6 +64,7 @@ public:
private:
bool force_change;
bool current;
+ Viewport *viewport;
Projection mode;
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index 5671b41de8..bdb1342019 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -431,8 +431,6 @@ void FileDialog::update_file_list() {
dirs.pop_front();
}
- dirs.clear();
-
List<String> patterns;
// build filter
if (filter->get_selected() == filter->get_item_count() - 1) {
@@ -507,8 +505,6 @@ void FileDialog::update_file_list() {
if (tree->get_root() && tree->get_root()->get_children() && tree->get_selected() == NULL)
tree->get_root()->get_children()->select(0);
-
- files.clear();
}
void FileDialog::_filter_selected(int) {
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index b5e5022e63..c02873cdeb 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -886,7 +886,7 @@ void Viewport::_camera_set(Camera *p_camera) {
if (camera == p_camera)
return;
- if (camera && find_world().is_valid()) {
+ if (camera) {
camera->notification(Camera::NOTIFICATION_LOST_CURRENT);
}
camera = p_camera;
@@ -895,7 +895,7 @@ void Viewport::_camera_set(Camera *p_camera) {
else
VisualServer::get_singleton()->viewport_attach_camera(viewport, RID());
- if (camera && find_world().is_valid()) {
+ if (camera) {
camera->notification(Camera::NOTIFICATION_BECAME_CURRENT);
}
@@ -914,9 +914,7 @@ void Viewport::_camera_remove(Camera *p_camera) {
cameras.erase(p_camera);
if (camera == p_camera) {
- if (camera && find_world().is_valid()) {
- camera->notification(Camera::NOTIFICATION_LOST_CURRENT);
- }
+ camera->notification(Camera::NOTIFICATION_LOST_CURRENT);
camera = NULL;
}
}
@@ -1013,7 +1011,7 @@ void Viewport::_propagate_enter_world(Node *p_node) {
Viewport *v = Object::cast_to<Viewport>(p_node);
if (v) {
- if (v->world.is_valid())
+ if (v->world.is_valid() || v->own_world.is_valid())
return;
}
}
@@ -1050,7 +1048,7 @@ void Viewport::_propagate_exit_world(Node *p_node) {
Viewport *v = Object::cast_to<Viewport>(p_node);
if (v) {
- if (v->world.is_valid())
+ if (v->world.is_valid() || v->own_world.is_valid())
return;
}
}
@@ -1070,23 +1068,11 @@ void Viewport::set_world(const Ref<World> &p_world) {
if (is_inside_tree())
_propagate_exit_world(this);
-#ifndef _3D_DISABLED
- if (find_world().is_valid() && camera)
- camera->notification(Camera::NOTIFICATION_LOST_CURRENT);
-#endif
-
world = p_world;
if (is_inside_tree())
_propagate_enter_world(this);
-#ifndef _3D_DISABLED
- if (find_world().is_valid() && camera)
- camera->notification(Camera::NOTIFICATION_BECAME_CURRENT);
-#endif
-
- //propagate exit
-
if (is_inside_tree()) {
VisualServer::get_singleton()->viewport_set_scenario(viewport, find_world()->get_scenario());
}
@@ -2722,11 +2708,6 @@ void Viewport::set_use_own_world(bool p_world) {
if (is_inside_tree())
_propagate_exit_world(this);
-#ifndef _3D_DISABLED
- if (find_world().is_valid() && camera)
- camera->notification(Camera::NOTIFICATION_LOST_CURRENT);
-#endif
-
if (!p_world)
own_world = Ref<World>();
else
@@ -2735,13 +2716,6 @@ void Viewport::set_use_own_world(bool p_world) {
if (is_inside_tree())
_propagate_enter_world(this);
-#ifndef _3D_DISABLED
- if (find_world().is_valid() && camera)
- camera->notification(Camera::NOTIFICATION_BECAME_CURRENT);
-#endif
-
- //propagate exit
-
if (is_inside_tree()) {
VisualServer::get_singleton()->viewport_set_scenario(viewport, find_world()->get_scenario());
}
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index 17609ed505..52dfffda5b 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -1294,8 +1294,8 @@ void Environment::_bind_methods() {
Environment::Environment() :
bg_mode(BG_CLEAR_COLOR),
tone_mapper(TONE_MAPPER_LINEAR),
- ssao_blur(SSAO_BLUR_DISABLED),
- ssao_quality(SSAO_QUALITY_LOW),
+ ssao_blur(SSAO_BLUR_3x3),
+ ssao_quality(SSAO_QUALITY_MEDIUM),
glow_blend_mode(GLOW_BLEND_MODE_ADDITIVE),
dof_blur_far_quality(DOF_BLUR_QUALITY_LOW),
dof_blur_near_quality(DOF_BLUR_QUALITY_LOW) {
@@ -1346,7 +1346,7 @@ Environment::Environment() :
ssao_ao_channel_affect = 0.0;
ssao_blur = SSAO_BLUR_3x3;
set_ssao_edge_sharpness(4);
- set_ssao_quality(SSAO_QUALITY_LOW);
+ set_ssao_quality(SSAO_QUALITY_MEDIUM);
glow_enabled = false;
glow_levels = (1 << 2) | (1 << 4);