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-rw-r--r--scene/2d/camera_2d.cpp2
-rw-r--r--scene/2d/path_2d.cpp1
-rw-r--r--scene/3d/label_3d.cpp4
-rw-r--r--scene/3d/lightmap_gi.cpp4
-rw-r--r--scene/3d/path_3d.cpp1
-rw-r--r--scene/3d/skeleton_3d.cpp4
-rw-r--r--scene/animation/animation_blend_space_1d.cpp23
-rw-r--r--scene/animation/animation_blend_space_1d.h5
-rw-r--r--scene/animation/animation_blend_space_2d.cpp29
-rw-r--r--scene/animation/animation_blend_space_2d.h5
-rw-r--r--scene/animation/animation_blend_tree.cpp157
-rw-r--r--scene/animation/animation_blend_tree.h64
-rw-r--r--scene/animation/animation_node_state_machine.cpp12
-rw-r--r--scene/animation/animation_tree.cpp20
-rw-r--r--scene/animation/animation_tree.h6
-rw-r--r--scene/gui/button.cpp2
-rw-r--r--scene/gui/color_picker.cpp4
-rw-r--r--scene/gui/control.cpp26
-rw-r--r--scene/gui/control.h2
-rw-r--r--scene/gui/dialogs.cpp28
-rw-r--r--scene/gui/dialogs.h7
-rw-r--r--scene/gui/file_dialog.cpp28
-rw-r--r--scene/gui/file_dialog.h2
-rw-r--r--scene/gui/graph_edit.cpp2
-rw-r--r--scene/gui/grid_container.cpp5
-rw-r--r--scene/gui/item_list.cpp12
-rw-r--r--scene/gui/label.cpp26
-rw-r--r--scene/gui/popup_menu.cpp4
-rw-r--r--scene/gui/rich_text_label.cpp72
-rw-r--r--scene/gui/rich_text_label.h1
-rw-r--r--scene/gui/slider.cpp14
-rw-r--r--scene/gui/slider.h8
-rw-r--r--scene/gui/spin_box.cpp4
-rw-r--r--scene/gui/spin_box.h4
-rw-r--r--scene/gui/tab_container.cpp11
-rw-r--r--scene/gui/tab_container.h1
-rw-r--r--scene/gui/text_edit.cpp4
-rw-r--r--scene/gui/tree.cpp5
-rw-r--r--scene/main/canvas_item.cpp24
-rw-r--r--scene/main/canvas_item.h8
-rw-r--r--scene/main/scene_tree.cpp62
-rw-r--r--scene/main/scene_tree.h4
-rw-r--r--scene/main/viewport.cpp129
-rw-r--r--scene/main/viewport.h43
-rw-r--r--scene/register_scene_types.cpp1
-rw-r--r--scene/resources/bone_map.cpp9
-rw-r--r--scene/resources/bone_map.h1
-rw-r--r--scene/resources/font.cpp85
-rw-r--r--scene/resources/font.h16
-rw-r--r--scene/resources/gradient.h8
-rw-r--r--scene/resources/mesh_library.cpp2
-rw-r--r--scene/resources/skeleton_profile.cpp311
-rw-r--r--scene/resources/skeleton_profile.h31
-rw-r--r--scene/resources/sprite_frames.cpp51
-rw-r--r--scene/resources/sprite_frames.h5
-rw-r--r--scene/resources/text_line.cpp26
-rw-r--r--scene/resources/text_line.h6
-rw-r--r--scene/resources/text_paragraph.cpp68
-rw-r--r--scene/resources/text_paragraph.h10
-rw-r--r--scene/resources/texture.cpp6
-rw-r--r--scene/resources/texture.h2
-rw-r--r--scene/resources/tile_set.cpp6
-rw-r--r--scene/resources/visual_shader.cpp57
-rw-r--r--scene/resources/visual_shader.h11
64 files changed, 1077 insertions, 514 deletions
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp
index 2616d1f09e..76b354805c 100644
--- a/scene/2d/camera_2d.cpp
+++ b/scene/2d/camera_2d.cpp
@@ -439,7 +439,7 @@ void Camera2D::clear_current() {
void Camera2D::set_limit(Side p_side, int p_limit) {
ERR_FAIL_INDEX((int)p_side, 4);
limit[p_side] = p_limit;
- update();
+ _update_scroll();
}
int Camera2D::get_limit(Side p_side) const {
diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp
index 8eb48ffb30..9862c4bfb1 100644
--- a/scene/2d/path_2d.cpp
+++ b/scene/2d/path_2d.cpp
@@ -304,6 +304,7 @@ void PathFollow2D::_bind_methods() {
}
void PathFollow2D::set_offset(real_t p_offset) {
+ ERR_FAIL_COND(!isfinite(p_offset));
offset = p_offset;
if (path) {
if (path->get_curve().is_valid()) {
diff --git a/scene/3d/label_3d.cpp b/scene/3d/label_3d.cpp
index 0e5771bdb1..bc435c5451 100644
--- a/scene/3d/label_3d.cpp
+++ b/scene/3d/label_3d.cpp
@@ -452,10 +452,10 @@ void Label3D::_shape() {
}
lines_rid.clear();
- uint16_t autowrap_flags = TextServer::BREAK_MANDATORY;
+ BitField<TextServer::LineBreakFlag> autowrap_flags = TextServer::BREAK_MANDATORY;
switch (autowrap_mode) {
case TextServer::AUTOWRAP_WORD_SMART:
- autowrap_flags = TextServer::BREAK_WORD_BOUND_ADAPTIVE | TextServer::BREAK_MANDATORY;
+ autowrap_flags = TextServer::BREAK_WORD_BOUND | TextServer::BREAK_ADAPTIVE | TextServer::BREAK_MANDATORY;
break;
case TextServer::AUTOWRAP_WORD:
autowrap_flags = TextServer::BREAK_WORD_BOUND | TextServer::BREAK_MANDATORY;
diff --git a/scene/3d/lightmap_gi.cpp b/scene/3d/lightmap_gi.cpp
index abe942b97a..e805d28ed3 100644
--- a/scene/3d/lightmap_gi.cpp
+++ b/scene/3d/lightmap_gi.cpp
@@ -146,7 +146,7 @@ Array LightmapGIData::_get_light_textures_data() const {
texture_image->create(slice_width, slice_height * texture_slice_count, false, images[0]->get_format());
for (int j = 0; j < texture_slice_count; j++) {
- texture_image->blit_rect(images[i * slices_per_texture + j], Rect2(0, 0, slice_width, slice_height), Point2(0, slice_height * j));
+ texture_image->blit_rect(images[i * slices_per_texture + j], Rect2i(0, 0, slice_width, slice_height), Point2i(0, slice_height * j));
}
String texture_path = texture_count > 1 ? base_name + "_" + itos(i) + ".exr" : base_name + ".exr";
@@ -291,7 +291,7 @@ void LightmapGIData::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_probe_data", "data"), &LightmapGIData::_set_probe_data);
ClassDB::bind_method(D_METHOD("_get_probe_data"), &LightmapGIData::_get_probe_data);
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "light_texture", PROPERTY_HINT_RESOURCE_TYPE, "TextureLayered", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK), "set_light_texture", "get_light_texture"); // property usage default but no save
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "light_texture", PROPERTY_HINT_RESOURCE_TYPE, "TextureLayered", PROPERTY_USAGE_EDITOR), "set_light_texture", "get_light_texture"); // property usage default but no save
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "light_textures", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_light_textures_data", "_get_light_textures_data");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "uses_spherical_harmonics", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "set_uses_spherical_harmonics", "is_using_spherical_harmonics");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "user_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_user_data", "_get_user_data");
diff --git a/scene/3d/path_3d.cpp b/scene/3d/path_3d.cpp
index f53e783fbd..1f10337b4c 100644
--- a/scene/3d/path_3d.cpp
+++ b/scene/3d/path_3d.cpp
@@ -397,6 +397,7 @@ void PathFollow3D::_bind_methods() {
}
void PathFollow3D::set_offset(real_t p_offset) {
+ ERR_FAIL_COND(!isfinite(p_offset));
prev_offset = offset;
offset = p_offset;
diff --git a/scene/3d/skeleton_3d.cpp b/scene/3d/skeleton_3d.cpp
index fbd5f31dd5..b342660b85 100644
--- a/scene/3d/skeleton_3d.cpp
+++ b/scene/3d/skeleton_3d.cpp
@@ -639,6 +639,7 @@ void Skeleton3D::remove_bone_child(int p_bone, int p_child) {
}
Vector<int> Skeleton3D::get_parentless_bones() {
+ _update_process_order();
return parentless_bones;
}
@@ -765,8 +766,6 @@ void Skeleton3D::_make_dirty() {
}
void Skeleton3D::localize_rests() {
- _update_process_order();
-
Vector<int> bones_to_process = get_parentless_bones();
while (bones_to_process.size() > 0) {
int current_bone_idx = bones_to_process[0];
@@ -958,7 +957,6 @@ Ref<Skin> Skeleton3D::create_skin_from_rest_transforms() {
skin.instantiate();
skin->set_bind_count(bones.size());
- _update_process_order(); // Just in case.
// Pose changed, rebuild cache of inverses.
const Bone *bonesptr = bones.ptr();
diff --git a/scene/animation/animation_blend_space_1d.cpp b/scene/animation/animation_blend_space_1d.cpp
index 594f98410e..d9a5adc883 100644
--- a/scene/animation/animation_blend_space_1d.cpp
+++ b/scene/animation/animation_blend_space_1d.cpp
@@ -78,6 +78,9 @@ void AnimationNodeBlendSpace1D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_value_label", "text"), &AnimationNodeBlendSpace1D::set_value_label);
ClassDB::bind_method(D_METHOD("get_value_label"), &AnimationNodeBlendSpace1D::get_value_label);
+ ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeBlendSpace1D::set_use_sync);
+ ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeBlendSpace1D::is_using_sync);
+
ClassDB::bind_method(D_METHOD("_add_blend_point", "index", "node"), &AnimationNodeBlendSpace1D::_add_blend_point);
for (int i = 0; i < MAX_BLEND_POINTS; i++) {
@@ -89,6 +92,7 @@ void AnimationNodeBlendSpace1D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_space", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_max_space", "get_max_space");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "snap", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_snap", "get_snap");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "value_label", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_value_label", "get_value_label");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_use_sync", "is_using_sync");
}
void AnimationNodeBlendSpace1D::get_child_nodes(List<ChildNode> *r_child_nodes) {
@@ -211,6 +215,14 @@ String AnimationNodeBlendSpace1D::get_value_label() const {
return value_label;
}
+void AnimationNodeBlendSpace1D::set_use_sync(bool p_sync) {
+ sync = p_sync;
+}
+
+bool AnimationNodeBlendSpace1D::is_using_sync() const {
+ return sync;
+}
+
void AnimationNodeBlendSpace1D::_add_blend_point(int p_index, const Ref<AnimationRootNode> &p_node) {
if (p_index == blend_points_used) {
add_blend_point(p_node, 0);
@@ -226,7 +238,7 @@ double AnimationNodeBlendSpace1D::process(double p_time, bool p_seek, bool p_see
if (blend_points_used == 1) {
// only one point available, just play that animation
- return blend_node(blend_points[0].name, blend_points[0].node, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, false);
+ return blend_node(blend_points[0].name, blend_points[0].node, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, true);
}
double blend_pos = get_parameter(blend_position);
@@ -295,9 +307,12 @@ double AnimationNodeBlendSpace1D::process(double p_time, bool p_seek, bool p_see
double max_time_remaining = 0.0;
for (int i = 0; i < blend_points_used; i++) {
- double remaining = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_seek_root, weights[i], FILTER_IGNORE, false);
-
- max_time_remaining = MAX(max_time_remaining, remaining);
+ if (i == point_lower || i == point_higher) {
+ double remaining = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_seek_root, weights[i], FILTER_IGNORE, true);
+ max_time_remaining = MAX(max_time_remaining, remaining);
+ } else {
+ blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_seek_root, 0, FILTER_IGNORE, sync);
+ }
}
return max_time_remaining;
diff --git a/scene/animation/animation_blend_space_1d.h b/scene/animation/animation_blend_space_1d.h
index b2075c8c93..346e8a3a2f 100644
--- a/scene/animation/animation_blend_space_1d.h
+++ b/scene/animation/animation_blend_space_1d.h
@@ -63,6 +63,8 @@ class AnimationNodeBlendSpace1D : public AnimationRootNode {
StringName blend_position = "blend_position";
protected:
+ bool sync = false;
+
virtual void _validate_property(PropertyInfo &property) const override;
static void _bind_methods();
@@ -93,6 +95,9 @@ public:
void set_value_label(const String &p_label);
String get_value_label() const;
+ void set_use_sync(bool p_sync);
+ bool is_using_sync() const;
+
double process(double p_time, bool p_seek, bool p_seek_root) override;
String get_caption() const override;
diff --git a/scene/animation/animation_blend_space_2d.cpp b/scene/animation/animation_blend_space_2d.cpp
index acdce2d7de..0f77befd9d 100644
--- a/scene/animation/animation_blend_space_2d.cpp
+++ b/scene/animation/animation_blend_space_2d.cpp
@@ -502,7 +502,7 @@ double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek, bool p_see
for (int j = 0; j < 3; j++) {
if (i == triangle_points[j]) {
//blend with the given weight
- double t = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_seek_root, blend_weights[j], FILTER_IGNORE, false);
+ double t = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_seek_root, blend_weights[j], FILTER_IGNORE, true);
if (first || t < mind) {
mind = t;
first = false;
@@ -513,8 +513,7 @@ double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek, bool p_see
}
if (!found) {
- //ignore
- blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_seek_root, 0, FILTER_IGNORE, false);
+ blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_seek_root, 0, FILTER_IGNORE, sync);
}
}
} else {
@@ -539,16 +538,22 @@ double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek, bool p_see
na_n->set_backward(na_c->is_backward());
}
//see how much animation remains
- from = length_internal - blend_node(blend_points[closest].name, blend_points[closest].node, p_time, false, p_seek_root, 0.0, FILTER_IGNORE, false);
+ from = length_internal - blend_node(blend_points[closest].name, blend_points[closest].node, p_time, false, p_seek_root, 0.0, FILTER_IGNORE, true);
}
- mind = blend_node(blend_points[new_closest].name, blend_points[new_closest].node, from, true, p_seek_root, 1.0, FILTER_IGNORE, false);
+ mind = blend_node(blend_points[new_closest].name, blend_points[new_closest].node, from, true, p_seek_root, 1.0, FILTER_IGNORE, true);
length_internal = from + mind;
closest = new_closest;
} else {
- mind = blend_node(blend_points[closest].name, blend_points[closest].node, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, false);
+ mind = blend_node(blend_points[closest].name, blend_points[closest].node, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, true);
+ }
+
+ for (int i = 0; i < blend_points_used; i++) {
+ if (i != closest) {
+ blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_seek_root, 0, FILTER_IGNORE, sync);
+ }
}
}
@@ -604,6 +609,14 @@ AnimationNodeBlendSpace2D::BlendMode AnimationNodeBlendSpace2D::get_blend_mode()
return blend_mode;
}
+void AnimationNodeBlendSpace2D::set_use_sync(bool p_sync) {
+ sync = p_sync;
+}
+
+bool AnimationNodeBlendSpace2D::is_using_sync() const {
+ return sync;
+}
+
void AnimationNodeBlendSpace2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_blend_point", "node", "pos", "at_index"), &AnimationNodeBlendSpace2D::add_blend_point, DEFVAL(-1));
ClassDB::bind_method(D_METHOD("set_blend_point_position", "point", "pos"), &AnimationNodeBlendSpace2D::set_blend_point_position);
@@ -644,6 +657,9 @@ void AnimationNodeBlendSpace2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_blend_mode", "mode"), &AnimationNodeBlendSpace2D::set_blend_mode);
ClassDB::bind_method(D_METHOD("get_blend_mode"), &AnimationNodeBlendSpace2D::get_blend_mode);
+ ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeBlendSpace2D::set_use_sync);
+ ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeBlendSpace2D::is_using_sync);
+
ClassDB::bind_method(D_METHOD("_update_triangles"), &AnimationNodeBlendSpace2D::_update_triangles);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "auto_triangles", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_auto_triangles", "get_auto_triangles");
@@ -661,6 +677,7 @@ void AnimationNodeBlendSpace2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::STRING, "x_label", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_x_label", "get_x_label");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "y_label", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_y_label", "get_y_label");
ADD_PROPERTY(PropertyInfo(Variant::INT, "blend_mode", PROPERTY_HINT_ENUM, "Interpolated,Discrete,Carry", PROPERTY_USAGE_NO_EDITOR), "set_blend_mode", "get_blend_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_use_sync", "is_using_sync");
ADD_SIGNAL(MethodInfo("triangles_updated"));
BIND_ENUM_CONSTANT(BLEND_MODE_INTERPOLATED);
diff --git a/scene/animation/animation_blend_space_2d.h b/scene/animation/animation_blend_space_2d.h
index 01f53ed25a..689b96e356 100644
--- a/scene/animation/animation_blend_space_2d.h
+++ b/scene/animation/animation_blend_space_2d.h
@@ -88,6 +88,8 @@ protected:
void _tree_changed();
protected:
+ bool sync = false;
+
virtual void _validate_property(PropertyInfo &property) const override;
static void _bind_methods();
@@ -137,6 +139,9 @@ public:
void set_blend_mode(BlendMode p_blend_mode);
BlendMode get_blend_mode() const;
+ void set_use_sync(bool p_sync);
+ bool is_using_sync() const;
+
virtual Ref<AnimationNode> get_child_by_name(const StringName &p_name) override;
AnimationNodeBlendSpace2D();
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp
index 4f6975deb1..d0aac931c0 100644
--- a/scene/animation/animation_blend_tree.cpp
+++ b/scene/animation/animation_blend_tree.cpp
@@ -179,6 +179,26 @@ AnimationNodeAnimation::AnimationNodeAnimation() {
////////////////////////////////////////////////////////
+void AnimationNodeSync::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeSync::set_use_sync);
+ ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeSync::is_using_sync);
+
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync"), "set_use_sync", "is_using_sync");
+}
+
+void AnimationNodeSync::set_use_sync(bool p_sync) {
+ sync = p_sync;
+}
+
+bool AnimationNodeSync::is_using_sync() const {
+ return sync;
+}
+
+AnimationNodeSync::AnimationNodeSync() {
+}
+
+////////////////////////////////////////////////////////
+
void AnimationNodeOneShot::get_parameter_list(List<PropertyInfo> *r_list) const {
r_list->push_back(PropertyInfo(Variant::BOOL, active));
r_list->push_back(PropertyInfo(Variant::BOOL, prev_active, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE));
@@ -276,7 +296,7 @@ double AnimationNodeOneShot::process(double p_time, bool p_seek, bool p_seek_roo
}
if (!active) {
- return blend_input(0, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, !sync);
+ return blend_input(0, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, sync);
}
}
@@ -313,12 +333,12 @@ double AnimationNodeOneShot::process(double p_time, bool p_seek, bool p_seek_roo
double main_rem;
if (mix == MIX_MODE_ADD) {
- main_rem = blend_input(0, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, !sync);
+ main_rem = blend_input(0, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, sync);
} else {
- main_rem = blend_input(0, p_time, p_seek, p_seek_root, 1.0 - blend, FILTER_BLEND, !sync);
+ main_rem = blend_input(0, p_time, p_seek, p_seek_root, 1.0 - blend, FILTER_BLEND, sync);
}
- double os_rem = blend_input(1, os_seek ? time : p_time, os_seek, p_seek_root, blend, FILTER_PASS, false);
+ double os_rem = blend_input(1, os_seek ? time : p_time, os_seek, p_seek_root, blend, FILTER_PASS, true);
if (do_start) {
remaining = os_rem;
@@ -343,14 +363,6 @@ double AnimationNodeOneShot::process(double p_time, bool p_seek, bool p_seek_roo
return MAX(main_rem, remaining);
}
-void AnimationNodeOneShot::set_use_sync(bool p_sync) {
- sync = p_sync;
-}
-
-bool AnimationNodeOneShot::is_using_sync() const {
- return sync;
-}
-
void AnimationNodeOneShot::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_fadein_time", "time"), &AnimationNodeOneShot::set_fadein_time);
ClassDB::bind_method(D_METHOD("get_fadein_time"), &AnimationNodeOneShot::get_fadein_time);
@@ -370,9 +382,6 @@ void AnimationNodeOneShot::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_mix_mode", "mode"), &AnimationNodeOneShot::set_mix_mode);
ClassDB::bind_method(D_METHOD("get_mix_mode"), &AnimationNodeOneShot::get_mix_mode);
- ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeOneShot::set_use_sync);
- ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeOneShot::is_using_sync);
-
ADD_PROPERTY(PropertyInfo(Variant::INT, "mix_mode", PROPERTY_HINT_ENUM, "Blend,Add"), "set_mix_mode", "get_mix_mode");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fadein_time", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater,suffix:s"), "set_fadein_time", "get_fadein_time");
@@ -384,9 +393,6 @@ void AnimationNodeOneShot::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "autorestart_delay", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater,suffix:s"), "set_autorestart_delay", "get_autorestart_delay");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "autorestart_random_delay", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater,suffix:s"), "set_autorestart_random_delay", "get_autorestart_random_delay");
- ADD_GROUP("", "");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync"), "set_use_sync", "is_using_sync");
-
BIND_ENUM_CONSTANT(MIX_MODE_BLEND);
BIND_ENUM_CONSTANT(MIX_MODE_ADD);
}
@@ -410,31 +416,19 @@ String AnimationNodeAdd2::get_caption() const {
return "Add2";
}
-void AnimationNodeAdd2::set_use_sync(bool p_sync) {
- sync = p_sync;
-}
-
-bool AnimationNodeAdd2::is_using_sync() const {
- return sync;
-}
-
bool AnimationNodeAdd2::has_filter() const {
return true;
}
double AnimationNodeAdd2::process(double p_time, bool p_seek, bool p_seek_root) {
double amount = get_parameter(add_amount);
- double rem0 = blend_input(0, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, !sync);
- blend_input(1, p_time, p_seek, p_seek_root, amount, FILTER_PASS, !sync);
+ double rem0 = blend_input(0, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, sync);
+ blend_input(1, p_time, p_seek, p_seek_root, amount, FILTER_PASS, sync);
return rem0;
}
void AnimationNodeAdd2::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeAdd2::set_use_sync);
- ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeAdd2::is_using_sync);
-
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync"), "set_use_sync", "is_using_sync");
}
AnimationNodeAdd2::AnimationNodeAdd2() {
@@ -456,32 +450,20 @@ String AnimationNodeAdd3::get_caption() const {
return "Add3";
}
-void AnimationNodeAdd3::set_use_sync(bool p_sync) {
- sync = p_sync;
-}
-
-bool AnimationNodeAdd3::is_using_sync() const {
- return sync;
-}
-
bool AnimationNodeAdd3::has_filter() const {
return true;
}
double AnimationNodeAdd3::process(double p_time, bool p_seek, bool p_seek_root) {
double amount = get_parameter(add_amount);
- blend_input(0, p_time, p_seek, p_seek_root, MAX(0, -amount), FILTER_PASS, !sync);
- double rem0 = blend_input(1, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, !sync);
- blend_input(2, p_time, p_seek, p_seek_root, MAX(0, amount), FILTER_PASS, !sync);
+ blend_input(0, p_time, p_seek, p_seek_root, MAX(0, -amount), FILTER_PASS, sync);
+ double rem0 = blend_input(1, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, sync);
+ blend_input(2, p_time, p_seek, p_seek_root, MAX(0, amount), FILTER_PASS, sync);
return rem0;
}
void AnimationNodeAdd3::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeAdd3::set_use_sync);
- ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeAdd3::is_using_sync);
-
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync"), "set_use_sync", "is_using_sync");
}
AnimationNodeAdd3::AnimationNodeAdd3() {
@@ -507,29 +489,17 @@ String AnimationNodeBlend2::get_caption() const {
double AnimationNodeBlend2::process(double p_time, bool p_seek, bool p_seek_root) {
double amount = get_parameter(blend_amount);
- double rem0 = blend_input(0, p_time, p_seek, p_seek_root, 1.0 - amount, FILTER_BLEND, !sync);
- double rem1 = blend_input(1, p_time, p_seek, p_seek_root, amount, FILTER_PASS, !sync);
+ double rem0 = blend_input(0, p_time, p_seek, p_seek_root, 1.0 - amount, FILTER_BLEND, sync);
+ double rem1 = blend_input(1, p_time, p_seek, p_seek_root, amount, FILTER_PASS, sync);
return amount > 0.5 ? rem1 : rem0; //hacky but good enough
}
-void AnimationNodeBlend2::set_use_sync(bool p_sync) {
- sync = p_sync;
-}
-
-bool AnimationNodeBlend2::is_using_sync() const {
- return sync;
-}
-
bool AnimationNodeBlend2::has_filter() const {
return true;
}
void AnimationNodeBlend2::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeBlend2::set_use_sync);
- ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeBlend2::is_using_sync);
-
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync"), "set_use_sync", "is_using_sync");
}
AnimationNodeBlend2::AnimationNodeBlend2() {
@@ -551,35 +521,22 @@ String AnimationNodeBlend3::get_caption() const {
return "Blend3";
}
-void AnimationNodeBlend3::set_use_sync(bool p_sync) {
- sync = p_sync;
-}
-
-bool AnimationNodeBlend3::is_using_sync() const {
- return sync;
-}
-
double AnimationNodeBlend3::process(double p_time, bool p_seek, bool p_seek_root) {
double amount = get_parameter(blend_amount);
- double rem0 = blend_input(0, p_time, p_seek, p_seek_root, MAX(0, -amount), FILTER_IGNORE, !sync);
- double rem1 = blend_input(1, p_time, p_seek, p_seek_root, 1.0 - ABS(amount), FILTER_IGNORE, !sync);
- double rem2 = blend_input(2, p_time, p_seek, p_seek_root, MAX(0, amount), FILTER_IGNORE, !sync);
+ double rem0 = blend_input(0, p_time, p_seek, p_seek_root, MAX(0, -amount), FILTER_IGNORE, sync);
+ double rem1 = blend_input(1, p_time, p_seek, p_seek_root, 1.0 - ABS(amount), FILTER_IGNORE, sync);
+ double rem2 = blend_input(2, p_time, p_seek, p_seek_root, MAX(0, amount), FILTER_IGNORE, sync);
return amount > 0.5 ? rem2 : (amount < -0.5 ? rem0 : rem1); //hacky but good enough
}
void AnimationNodeBlend3::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeBlend3::set_use_sync);
- ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeBlend3::is_using_sync);
-
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync"), "set_use_sync", "is_using_sync");
}
AnimationNodeBlend3::AnimationNodeBlend3() {
add_input("-blend");
add_input("in");
add_input("+blend");
- sync = false;
}
/////////////////////////////////
@@ -599,9 +556,9 @@ String AnimationNodeTimeScale::get_caption() const {
double AnimationNodeTimeScale::process(double p_time, bool p_seek, bool p_seek_root) {
double scale = get_parameter(this->scale);
if (p_seek) {
- return blend_input(0, p_time, true, p_seek_root, 1.0, FILTER_IGNORE, false);
+ return blend_input(0, p_time, true, p_seek_root, 1.0, FILTER_IGNORE, true);
} else {
- return blend_input(0, p_time * scale, false, p_seek_root, 1.0, FILTER_IGNORE, false);
+ return blend_input(0, p_time * scale, false, p_seek_root, 1.0, FILTER_IGNORE, true);
}
}
@@ -629,13 +586,13 @@ String AnimationNodeTimeSeek::get_caption() const {
double AnimationNodeTimeSeek::process(double p_time, bool p_seek, bool p_seek_root) {
double seek_pos = get_parameter(this->seek_pos);
if (p_seek) {
- return blend_input(0, p_time, true, p_seek_root, 1.0, FILTER_IGNORE, false);
+ return blend_input(0, p_time, true, p_seek_root, 1.0, FILTER_IGNORE, true);
} else if (seek_pos >= 0) {
- double ret = blend_input(0, seek_pos, true, true, 1.0, FILTER_IGNORE, false);
+ double ret = blend_input(0, seek_pos, true, true, 1.0, FILTER_IGNORE, true);
set_parameter(this->seek_pos, -1.0); //reset
return ret;
} else {
- return blend_input(0, p_time, false, p_seek_root, 1.0, FILTER_IGNORE, false);
+ return blend_input(0, p_time, false, p_seek_root, 1.0, FILTER_IGNORE, true);
}
}
@@ -727,6 +684,14 @@ float AnimationNodeTransition::get_cross_fade_time() const {
return xfade;
}
+void AnimationNodeTransition::set_from_start(bool p_from_start) {
+ from_start = p_from_start;
+}
+
+bool AnimationNodeTransition::is_from_start() const {
+ return from_start;
+}
+
double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_seek_root) {
int current = get_parameter(this->current);
int prev = get_parameter(this->prev);
@@ -753,9 +718,15 @@ double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_seek_
double rem = 0.0;
+ for (int i = 0; i < enabled_inputs; i++) {
+ if (i != current && i != prev) {
+ blend_input(i, p_time, p_seek, p_seek_root, 0, FILTER_IGNORE, sync);
+ }
+ }
+
if (prev < 0) { // process current animation, check for transition
- rem = blend_input(current, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, false);
+ rem = blend_input(current, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, true);
if (p_seek) {
time = p_time;
@@ -771,18 +742,18 @@ double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_seek_
float blend = xfade == 0 ? 0 : (prev_xfading / xfade);
- if (!p_seek && switched) { //just switched, seek to start of current
+ if (from_start && !p_seek && switched) { //just switched, seek to start of current
- rem = blend_input(current, 0, true, p_seek_root, 1.0 - blend, FILTER_IGNORE, false);
+ rem = blend_input(current, 0, true, p_seek_root, 1.0 - blend, FILTER_IGNORE, true);
} else {
- rem = blend_input(current, p_time, p_seek, p_seek_root, 1.0 - blend, FILTER_IGNORE, false);
+ rem = blend_input(current, p_time, p_seek, p_seek_root, 1.0 - blend, FILTER_IGNORE, true);
}
- if (p_seek) { // don't seek prev animation
- blend_input(prev, 0, false, p_seek_root, blend, FILTER_IGNORE, false);
+ if (p_seek) {
+ blend_input(prev, p_time, true, p_seek_root, blend, FILTER_IGNORE, true);
time = p_time;
} else {
- blend_input(prev, p_time, false, p_seek_root, blend, FILTER_IGNORE, false);
+ blend_input(prev, p_time, false, p_seek_root, blend, FILTER_IGNORE, true);
time += p_time;
prev_xfading -= p_time;
if (prev_xfading < 0) {
@@ -824,8 +795,12 @@ void AnimationNodeTransition::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_cross_fade_time", "time"), &AnimationNodeTransition::set_cross_fade_time);
ClassDB::bind_method(D_METHOD("get_cross_fade_time"), &AnimationNodeTransition::get_cross_fade_time);
+ ClassDB::bind_method(D_METHOD("set_from_start", "from_start"), &AnimationNodeTransition::set_from_start);
+ ClassDB::bind_method(D_METHOD("is_from_start"), &AnimationNodeTransition::is_from_start);
+
ADD_PROPERTY(PropertyInfo(Variant::INT, "input_count", PROPERTY_HINT_RANGE, "0,64,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_enabled_inputs", "get_enabled_inputs");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "xfade_time", PROPERTY_HINT_RANGE, "0,120,0.01,suffix:s"), "set_cross_fade_time", "get_cross_fade_time");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "from_start"), "set_from_start", "is_from_start");
for (int i = 0; i < MAX_INPUTS; i++) {
ADD_PROPERTYI(PropertyInfo(Variant::STRING, "input_" + itos(i) + "/name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_input_caption", "get_input_caption", i);
@@ -846,7 +821,7 @@ String AnimationNodeOutput::get_caption() const {
}
double AnimationNodeOutput::process(double p_time, bool p_seek, bool p_seek_root) {
- return blend_input(0, p_time, p_seek, p_seek_root, 1.0);
+ return blend_input(0, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, true);
}
AnimationNodeOutput::AnimationNodeOutput() {
@@ -1060,7 +1035,7 @@ String AnimationNodeBlendTree::get_caption() const {
double AnimationNodeBlendTree::process(double p_time, bool p_seek, bool p_seek_root) {
Ref<AnimationNodeOutput> output = nodes[SceneStringNames::get_singleton()->output].node;
- return _blend_node("output", nodes[SceneStringNames::get_singleton()->output].connections, this, output, p_time, p_seek, p_seek_root, 1.0);
+ return _blend_node("output", nodes[SceneStringNames::get_singleton()->output].connections, this, output, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, true);
}
void AnimationNodeBlendTree::get_node_list(List<StringName> *r_list) {
diff --git a/scene/animation/animation_blend_tree.h b/scene/animation/animation_blend_tree.h
index 0a2305b8d6..d35ff04f30 100644
--- a/scene/animation/animation_blend_tree.h
+++ b/scene/animation/animation_blend_tree.h
@@ -77,8 +77,23 @@ private:
VARIANT_ENUM_CAST(AnimationNodeAnimation::PlayMode)
-class AnimationNodeOneShot : public AnimationNode {
- GDCLASS(AnimationNodeOneShot, AnimationNode);
+class AnimationNodeSync : public AnimationNode {
+ GDCLASS(AnimationNodeSync, AnimationNode);
+
+protected:
+ bool sync = false;
+
+ static void _bind_methods();
+
+public:
+ void set_use_sync(bool p_sync);
+ bool is_using_sync() const;
+
+ AnimationNodeSync();
+};
+
+class AnimationNodeOneShot : public AnimationNodeSync {
+ GDCLASS(AnimationNodeOneShot, AnimationNodeSync);
public:
enum MixMode {
@@ -95,8 +110,6 @@ private:
float autorestart_random_delay = 0.0;
MixMode mix = MIX_MODE_BLEND;
- bool sync = false;
-
/* bool active;
bool do_start;
float time;
@@ -134,9 +147,6 @@ public:
void set_mix_mode(MixMode p_mix);
MixMode get_mix_mode() const;
- void set_use_sync(bool p_sync);
- bool is_using_sync() const;
-
virtual bool has_filter() const override;
virtual double process(double p_time, bool p_seek, bool p_seek_root) override;
@@ -145,11 +155,10 @@ public:
VARIANT_ENUM_CAST(AnimationNodeOneShot::MixMode)
-class AnimationNodeAdd2 : public AnimationNode {
- GDCLASS(AnimationNodeAdd2, AnimationNode);
+class AnimationNodeAdd2 : public AnimationNodeSync {
+ GDCLASS(AnimationNodeAdd2, AnimationNodeSync);
StringName add_amount = PNAME("add_amount");
- bool sync = false;
protected:
static void _bind_methods();
@@ -160,20 +169,16 @@ public:
virtual String get_caption() const override;
- void set_use_sync(bool p_sync);
- bool is_using_sync() const;
-
virtual bool has_filter() const override;
virtual double process(double p_time, bool p_seek, bool p_seek_root) override;
AnimationNodeAdd2();
};
-class AnimationNodeAdd3 : public AnimationNode {
- GDCLASS(AnimationNodeAdd3, AnimationNode);
+class AnimationNodeAdd3 : public AnimationNodeSync {
+ GDCLASS(AnimationNodeAdd3, AnimationNodeSync);
StringName add_amount = PNAME("add_amount");
- bool sync = false;
protected:
static void _bind_methods();
@@ -184,20 +189,16 @@ public:
virtual String get_caption() const override;
- void set_use_sync(bool p_sync);
- bool is_using_sync() const;
-
virtual bool has_filter() const override;
virtual double process(double p_time, bool p_seek, bool p_seek_root) override;
AnimationNodeAdd3();
};
-class AnimationNodeBlend2 : public AnimationNode {
- GDCLASS(AnimationNodeBlend2, AnimationNode);
+class AnimationNodeBlend2 : public AnimationNodeSync {
+ GDCLASS(AnimationNodeBlend2, AnimationNodeSync);
StringName blend_amount = PNAME("blend_amount");
- bool sync = false;
protected:
static void _bind_methods();
@@ -209,18 +210,14 @@ public:
virtual String get_caption() const override;
virtual double process(double p_time, bool p_seek, bool p_seek_root) override;
- void set_use_sync(bool p_sync);
- bool is_using_sync() const;
-
virtual bool has_filter() const override;
AnimationNodeBlend2();
};
-class AnimationNodeBlend3 : public AnimationNode {
- GDCLASS(AnimationNodeBlend3, AnimationNode);
+class AnimationNodeBlend3 : public AnimationNodeSync {
+ GDCLASS(AnimationNodeBlend3, AnimationNodeSync);
StringName blend_amount = PNAME("blend_amount");
- bool sync;
protected:
static void _bind_methods();
@@ -231,9 +228,6 @@ public:
virtual String get_caption() const override;
- void set_use_sync(bool p_sync);
- bool is_using_sync() const;
-
double process(double p_time, bool p_seek, bool p_seek_root) override;
AnimationNodeBlend3();
};
@@ -276,8 +270,8 @@ public:
AnimationNodeTimeSeek();
};
-class AnimationNodeTransition : public AnimationNode {
- GDCLASS(AnimationNodeTransition, AnimationNode);
+class AnimationNodeTransition : public AnimationNodeSync {
+ GDCLASS(AnimationNodeTransition, AnimationNodeSync);
enum {
MAX_INPUTS = 32
@@ -304,6 +298,7 @@ class AnimationNodeTransition : public AnimationNode {
StringName prev_current = "prev_current";
float xfade = 0.0;
+ bool from_start = true;
void _update_inputs();
@@ -329,6 +324,9 @@ public:
void set_cross_fade_time(float p_fade);
float get_cross_fade_time() const;
+ void set_from_start(bool p_from_start);
+ bool is_from_start() const;
+
double process(double p_time, bool p_seek, bool p_seek_root) override;
AnimationNodeTransition();
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp
index 2ee7f4fa43..fe08e849a1 100644
--- a/scene/animation/animation_node_state_machine.cpp
+++ b/scene/animation/animation_node_state_machine.cpp
@@ -395,7 +395,7 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s
current = p_state_machine->start_node;
}
- len_current = p_state_machine->blend_node(current, p_state_machine->states[current].node, 0, true, p_seek_root, 1.0, AnimationNode::FILTER_IGNORE, false);
+ len_current = p_state_machine->blend_node(current, p_state_machine->states[current].node, 0, true, p_seek_root, 1.0, AnimationNode::FILTER_IGNORE, true);
pos_current = 0;
}
@@ -420,10 +420,10 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s
}
}
- float rem = p_state_machine->blend_node(current, p_state_machine->states[current].node, p_time, p_seek, p_seek_root, fade_blend, AnimationNode::FILTER_IGNORE, false);
+ float rem = p_state_machine->blend_node(current, p_state_machine->states[current].node, p_time, p_seek, p_seek_root, fade_blend, AnimationNode::FILTER_IGNORE, true);
if (fading_from != StringName()) {
- p_state_machine->blend_node(fading_from, p_state_machine->states[fading_from].node, p_time, p_seek, p_seek_root, 1.0 - fade_blend, AnimationNode::FILTER_IGNORE, false);
+ p_state_machine->blend_node(fading_from, p_state_machine->states[fading_from].node, p_time, p_seek, p_seek_root, 1.0 - fade_blend, AnimationNode::FILTER_IGNORE, true);
}
//guess playback position
@@ -577,12 +577,12 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s
}
current = next;
if (switch_mode == AnimationNodeStateMachineTransition::SWITCH_MODE_SYNC) {
- len_current = p_state_machine->blend_node(current, p_state_machine->states[current].node, 0, true, p_seek_root, 0, AnimationNode::FILTER_IGNORE, false);
+ len_current = p_state_machine->blend_node(current, p_state_machine->states[current].node, 0, true, p_seek_root, 0, AnimationNode::FILTER_IGNORE, true);
pos_current = MIN(pos_current, len_current);
- p_state_machine->blend_node(current, p_state_machine->states[current].node, pos_current, true, p_seek_root, 0, AnimationNode::FILTER_IGNORE, false);
+ p_state_machine->blend_node(current, p_state_machine->states[current].node, pos_current, true, p_seek_root, 0, AnimationNode::FILTER_IGNORE, true);
} else {
- len_current = p_state_machine->blend_node(current, p_state_machine->states[current].node, 0, true, p_seek_root, 0, AnimationNode::FILTER_IGNORE, false);
+ len_current = p_state_machine->blend_node(current, p_state_machine->states[current].node, 0, true, p_seek_root, 0, AnimationNode::FILTER_IGNORE, true);
pos_current = 0;
}
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp
index 8c8822ac3f..4b80f571ae 100644
--- a/scene/animation/animation_tree.cpp
+++ b/scene/animation/animation_tree.cpp
@@ -150,7 +150,7 @@ void AnimationNode::make_invalid(const String &p_reason) {
state->invalid_reasons += String::utf8("• ") + p_reason;
}
-double AnimationNode::blend_input(int p_input, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter, bool p_optimize) {
+double AnimationNode::blend_input(int p_input, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter, bool p_sync) {
ERR_FAIL_INDEX_V(p_input, inputs.size(), 0);
ERR_FAIL_COND_V(!state, 0);
@@ -169,7 +169,7 @@ double AnimationNode::blend_input(int p_input, double p_time, bool p_seek, bool
//inputs.write[p_input].last_pass = state->last_pass;
real_t activity = 0.0;
- double ret = _blend_node(node_name, blend_tree->get_node_connection_array(node_name), nullptr, node, p_time, p_seek, p_seek_root, p_blend, p_filter, p_optimize, &activity);
+ double ret = _blend_node(node_name, blend_tree->get_node_connection_array(node_name), nullptr, node, p_time, p_seek, p_seek_root, p_blend, p_filter, p_sync, &activity);
Vector<AnimationTree::Activity> *activity_ptr = state->tree->input_activity_map.getptr(base_path);
@@ -180,11 +180,11 @@ double AnimationNode::blend_input(int p_input, double p_time, bool p_seek, bool
return ret;
}
-double AnimationNode::blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter, bool p_optimize) {
- return _blend_node(p_sub_path, Vector<StringName>(), this, p_node, p_time, p_seek, p_seek_root, p_blend, p_filter, p_optimize);
+double AnimationNode::blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter, bool p_sync) {
+ return _blend_node(p_sub_path, Vector<StringName>(), this, p_node, p_time, p_seek, p_seek_root, p_blend, p_filter, p_sync);
}
-double AnimationNode::_blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter, bool p_optimize, real_t *r_max) {
+double AnimationNode::_blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter, bool p_sync, real_t *r_max) {
ERR_FAIL_COND_V(!p_node.is_valid(), 0);
ERR_FAIL_COND_V(!state, 0);
@@ -292,9 +292,11 @@ double AnimationNode::_blend_node(const StringName &p_subpath, const Vector<Stri
}
// If tracks for blending don't exist for one of the animations, Rest or RESET animation is blended as init animation instead.
- // Then, blend weight is 0 means that the init animation blend weight is 1.
+ // Then blend weight is 0 means that the init animation blend weight is 1.
+ // In that case, processing only the animation with the lacking track will not process the lacking track, and will not properly apply the Reset value.
+ // This means that all tracks which the animations in the branch that may be blended have must be processed.
// Therefore, the blending process must be executed even if the blend weight is 0.
- if (!p_seek && p_optimize && !any_valid) {
+ if (!p_seek && !p_sync && !any_valid) {
return p_node->_pre_process(new_path, new_parent, state, 0, p_seek, p_seek_root, p_connections);
}
return p_node->_pre_process(new_path, new_parent, state, p_time, p_seek, p_seek_root, p_connections);
@@ -428,8 +430,8 @@ void AnimationNode::_bind_methods() {
ClassDB::bind_method(D_METHOD("_get_filters"), &AnimationNode::_get_filters);
ClassDB::bind_method(D_METHOD("blend_animation", "animation", "time", "delta", "seeked", "seek_root", "blend", "pingponged"), &AnimationNode::blend_animation, DEFVAL(0));
- ClassDB::bind_method(D_METHOD("blend_node", "name", "node", "time", "seek", "seek_root", "blend", "filter", "optimize"), &AnimationNode::blend_node, DEFVAL(FILTER_IGNORE), DEFVAL(true));
- ClassDB::bind_method(D_METHOD("blend_input", "input_index", "time", "seek", "seek_root", "blend", "filter", "optimize"), &AnimationNode::blend_input, DEFVAL(FILTER_IGNORE), DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("blend_node", "name", "node", "time", "seek", "seek_root", "blend", "filter", "sync"), &AnimationNode::blend_node, DEFVAL(FILTER_IGNORE), DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("blend_input", "input_index", "time", "seek", "seek_root", "blend", "filter", "sync"), &AnimationNode::blend_input, DEFVAL(FILTER_IGNORE), DEFVAL(true));
ClassDB::bind_method(D_METHOD("set_parameter", "name", "value"), &AnimationNode::set_parameter);
ClassDB::bind_method(D_METHOD("get_parameter", "name"), &AnimationNode::get_parameter);
diff --git a/scene/animation/animation_tree.h b/scene/animation/animation_tree.h
index 0bfe615c9b..4f9a330a89 100644
--- a/scene/animation/animation_tree.h
+++ b/scene/animation/animation_tree.h
@@ -99,12 +99,12 @@ public:
Array _get_filters() const;
void _set_filters(const Array &p_filters);
friend class AnimationNodeBlendTree;
- double _blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_optimize = true, real_t *r_max = nullptr);
+ double _blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_sync = true, real_t *r_max = nullptr);
protected:
void blend_animation(const StringName &p_animation, double p_time, double p_delta, bool p_seeked, bool p_seek_root, real_t p_blend, int p_pingponged = 0);
- double blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_optimize = true);
- double blend_input(int p_input, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_optimize = true);
+ double blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_sync = true);
+ double blend_input(int p_input, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_sync = true);
void make_invalid(const String &p_reason);
AnimationTree *get_animation_tree() const;
diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp
index d8de22d27c..a67f850a86 100644
--- a/scene/gui/button.cpp
+++ b/scene/gui/button.cpp
@@ -526,7 +526,7 @@ void Button::_bind_methods() {
Button::Button(const String &p_text) {
text_buf.instantiate();
- text_buf->set_flags(TextServer::BREAK_MANDATORY);
+ text_buf->set_break_flags(TextServer::BREAK_MANDATORY);
set_mouse_filter(MOUSE_FILTER_STOP);
set_text(p_text);
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index 492a81f933..bfe5ee335b 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -1071,7 +1071,7 @@ void ColorPicker::_screen_pick_pressed() {
screen = memnew(Control);
r->add_child(screen);
screen->set_as_top_level(true);
- screen->set_anchors_and_offsets_preset(Control::PRESET_WIDE);
+ screen->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
screen->set_default_cursor_shape(CURSOR_POINTING_HAND);
screen->connect("gui_input", callable_mp(this, &ColorPicker::_screen_input));
// It immediately toggles off in the first press otherwise.
@@ -1456,7 +1456,7 @@ void ColorPickerButton::_update_picker() {
popup = memnew(PopupPanel);
popup->set_wrap_controls(true);
picker = memnew(ColorPicker);
- picker->set_anchors_and_offsets_preset(PRESET_WIDE);
+ picker->set_anchors_and_offsets_preset(PRESET_FULL_RECT);
popup->add_child(picker);
add_child(popup, false, INTERNAL_MODE_FRONT);
picker->connect("color_changed", callable_mp(this, &ColorPickerButton::_color_changed));
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 15ff1d3ed6..20fcdf1136 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -1642,7 +1642,7 @@ void Control::_set_anchors_layout_preset(int p_preset) {
case PRESET_BOTTOM_WIDE:
case PRESET_VCENTER_WIDE:
case PRESET_HCENTER_WIDE:
- case PRESET_WIDE:
+ case PRESET_FULL_RECT:
set_offsets_preset(preset, LayoutPresetMode::PRESET_MODE_MINSIZE);
break;
}
@@ -1718,7 +1718,7 @@ int Control::_get_anchors_layout_preset() const {
}
if (left == ANCHOR_BEGIN && right == ANCHOR_END && top == ANCHOR_BEGIN && bottom == ANCHOR_END) {
- return (int)LayoutPreset::PRESET_WIDE;
+ return (int)LayoutPreset::PRESET_FULL_RECT;
}
// Does not match any preset, return "Custom".
@@ -1737,7 +1737,7 @@ void Control::set_anchors_preset(LayoutPreset p_preset, bool p_keep_offsets) {
case PRESET_BOTTOM_WIDE:
case PRESET_LEFT_WIDE:
case PRESET_HCENTER_WIDE:
- case PRESET_WIDE:
+ case PRESET_FULL_RECT:
set_anchor(SIDE_LEFT, ANCHOR_BEGIN, p_keep_offsets);
break;
@@ -1765,7 +1765,7 @@ void Control::set_anchors_preset(LayoutPreset p_preset, bool p_keep_offsets) {
case PRESET_RIGHT_WIDE:
case PRESET_TOP_WIDE:
case PRESET_VCENTER_WIDE:
- case PRESET_WIDE:
+ case PRESET_FULL_RECT:
set_anchor(SIDE_TOP, ANCHOR_BEGIN, p_keep_offsets);
break;
@@ -1807,7 +1807,7 @@ void Control::set_anchors_preset(LayoutPreset p_preset, bool p_keep_offsets) {
case PRESET_RIGHT_WIDE:
case PRESET_BOTTOM_WIDE:
case PRESET_HCENTER_WIDE:
- case PRESET_WIDE:
+ case PRESET_FULL_RECT:
set_anchor(SIDE_RIGHT, ANCHOR_END, p_keep_offsets);
break;
}
@@ -1835,7 +1835,7 @@ void Control::set_anchors_preset(LayoutPreset p_preset, bool p_keep_offsets) {
case PRESET_RIGHT_WIDE:
case PRESET_BOTTOM_WIDE:
case PRESET_VCENTER_WIDE:
- case PRESET_WIDE:
+ case PRESET_FULL_RECT:
set_anchor(SIDE_BOTTOM, ANCHOR_END, p_keep_offsets);
break;
}
@@ -1870,7 +1870,7 @@ void Control::set_offsets_preset(LayoutPreset p_preset, LayoutPresetMode p_resiz
case PRESET_BOTTOM_WIDE:
case PRESET_LEFT_WIDE:
case PRESET_HCENTER_WIDE:
- case PRESET_WIDE:
+ case PRESET_FULL_RECT:
data.offset[0] = x * (0.0 - data.anchor[0]) + p_margin + parent_rect.position.x;
break;
@@ -1898,7 +1898,7 @@ void Control::set_offsets_preset(LayoutPreset p_preset, LayoutPresetMode p_resiz
case PRESET_RIGHT_WIDE:
case PRESET_TOP_WIDE:
case PRESET_VCENTER_WIDE:
- case PRESET_WIDE:
+ case PRESET_FULL_RECT:
data.offset[1] = parent_rect.size.y * (0.0 - data.anchor[1]) + p_margin + parent_rect.position.y;
break;
@@ -1940,7 +1940,7 @@ void Control::set_offsets_preset(LayoutPreset p_preset, LayoutPresetMode p_resiz
case PRESET_RIGHT_WIDE:
case PRESET_BOTTOM_WIDE:
case PRESET_HCENTER_WIDE:
- case PRESET_WIDE:
+ case PRESET_FULL_RECT:
data.offset[2] = x * (1.0 - data.anchor[2]) - p_margin + parent_rect.position.x;
break;
}
@@ -1968,7 +1968,7 @@ void Control::set_offsets_preset(LayoutPreset p_preset, LayoutPresetMode p_resiz
case PRESET_RIGHT_WIDE:
case PRESET_BOTTOM_WIDE:
case PRESET_VCENTER_WIDE:
- case PRESET_WIDE:
+ case PRESET_FULL_RECT:
data.offset[3] = parent_rect.size.y * (1.0 - data.anchor[3]) - p_margin + parent_rect.position.y;
break;
}
@@ -2003,7 +2003,7 @@ void Control::set_grow_direction_preset(LayoutPreset p_preset) {
case PRESET_BOTTOM_WIDE:
case PRESET_VCENTER_WIDE:
case PRESET_HCENTER_WIDE:
- case PRESET_WIDE:
+ case PRESET_FULL_RECT:
set_h_grow_direction(GrowDirection::GROW_DIRECTION_BOTH);
break;
}
@@ -2031,7 +2031,7 @@ void Control::set_grow_direction_preset(LayoutPreset p_preset) {
case PRESET_RIGHT_WIDE:
case PRESET_VCENTER_WIDE:
case PRESET_HCENTER_WIDE:
- case PRESET_WIDE:
+ case PRESET_FULL_RECT:
set_v_grow_direction(GrowDirection::GROW_DIRECTION_BOTH);
break;
}
@@ -3408,7 +3408,7 @@ void Control::_bind_methods() {
BIND_ENUM_CONSTANT(PRESET_BOTTOM_WIDE);
BIND_ENUM_CONSTANT(PRESET_VCENTER_WIDE);
BIND_ENUM_CONSTANT(PRESET_HCENTER_WIDE);
- BIND_ENUM_CONSTANT(PRESET_WIDE);
+ BIND_ENUM_CONSTANT(PRESET_FULL_RECT);
BIND_ENUM_CONSTANT(PRESET_MODE_MINSIZE);
BIND_ENUM_CONSTANT(PRESET_MODE_KEEP_WIDTH);
diff --git a/scene/gui/control.h b/scene/gui/control.h
index f18dd99bff..50cf9faeed 100644
--- a/scene/gui/control.h
+++ b/scene/gui/control.h
@@ -116,7 +116,7 @@ public:
PRESET_BOTTOM_WIDE,
PRESET_VCENTER_WIDE,
PRESET_HCENTER_WIDE,
- PRESET_WIDE
+ PRESET_FULL_RECT
};
enum LayoutPresetMode {
diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp
index a2b05ee50d..44e2bb89eb 100644
--- a/scene/gui/dialogs.cpp
+++ b/scene/gui/dialogs.cpp
@@ -161,6 +161,14 @@ bool AcceptDialog::has_autowrap() {
return label->get_autowrap_mode() != TextServer::AUTOWRAP_OFF;
}
+void AcceptDialog::set_ok_button_text(String p_ok_button_text) {
+ ok->set_text(p_ok_button_text);
+}
+
+String AcceptDialog::get_ok_button_text() const {
+ return ok->get_text();
+}
+
void AcceptDialog::register_text_enter(Control *p_line_edit) {
ERR_FAIL_NULL(p_line_edit);
LineEdit *line_edit = Object::cast_to<LineEdit>(p_line_edit);
@@ -262,7 +270,7 @@ Button *AcceptDialog::add_button(const String &p_text, bool p_right, const Strin
Button *AcceptDialog::add_cancel_button(const String &p_cancel) {
String c = p_cancel;
if (p_cancel.is_empty()) {
- c = RTR("Cancel");
+ c = "Cancel";
}
Button *b = swap_cancel_ok ? add_button(c, true) : add_button(c);
b->connect("pressed", callable_mp(this, &AcceptDialog::_cancel_pressed));
@@ -306,11 +314,15 @@ void AcceptDialog::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_text"), &AcceptDialog::get_text);
ClassDB::bind_method(D_METHOD("set_autowrap", "autowrap"), &AcceptDialog::set_autowrap);
ClassDB::bind_method(D_METHOD("has_autowrap"), &AcceptDialog::has_autowrap);
+ ClassDB::bind_method(D_METHOD("set_ok_button_text", "text"), &AcceptDialog::set_ok_button_text);
+ ClassDB::bind_method(D_METHOD("get_ok_button_text"), &AcceptDialog::get_ok_button_text);
ADD_SIGNAL(MethodInfo("confirmed"));
ADD_SIGNAL(MethodInfo("cancelled"));
ADD_SIGNAL(MethodInfo("custom_action", PropertyInfo(Variant::STRING_NAME, "action")));
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "ok_button_text"), "set_ok_button_text", "get_ok_button_text");
+
ADD_GROUP("Dialog", "dialog");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "dialog_text", PROPERTY_HINT_MULTILINE_TEXT, "", PROPERTY_USAGE_DEFAULT_INTL), "set_text", "get_text");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "dialog_hide_on_ok"), "set_hide_on_ok", "get_hide_on_ok");
@@ -349,7 +361,7 @@ AcceptDialog::AcceptDialog() {
hbc->add_spacer();
ok = memnew(Button);
- ok->set_text(RTR("OK"));
+ ok->set_text("OK");
hbc->add_child(ok);
hbc->add_spacer();
@@ -365,8 +377,20 @@ AcceptDialog::~AcceptDialog() {
// ConfirmationDialog
+void ConfirmationDialog::set_cancel_button_text(String p_cancel_button_text) {
+ cancel->set_text(p_cancel_button_text);
+}
+
+String ConfirmationDialog::get_cancel_button_text() const {
+ return cancel->get_text();
+}
+
void ConfirmationDialog::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_cancel_button"), &ConfirmationDialog::get_cancel_button);
+ ClassDB::bind_method(D_METHOD("set_cancel_button_text"), &ConfirmationDialog::set_cancel_button_text);
+ ClassDB::bind_method(D_METHOD("get_cancel_button_text"), &ConfirmationDialog::get_cancel_button_text);
+
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "cancel_button_text"), "set_cancel_button_text", "get_cancel_button_text");
}
Button *ConfirmationDialog::get_cancel_button() {
diff --git a/scene/gui/dialogs.h b/scene/gui/dialogs.h
index 41fd9c0a10..711361de88 100644
--- a/scene/gui/dialogs.h
+++ b/scene/gui/dialogs.h
@@ -97,6 +97,9 @@ public:
void set_autowrap(bool p_autowrap);
bool has_autowrap();
+ void set_ok_button_text(String p_ok_button_text);
+ String get_ok_button_text() const;
+
AcceptDialog();
~AcceptDialog();
};
@@ -110,6 +113,10 @@ protected:
public:
Button *get_cancel_button();
+
+ void set_cancel_button_text(String p_cancel_button_text);
+ String get_cancel_button_text() const;
+
ConfirmationDialog();
};
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index 6bb4ac9c6f..65bc359e2e 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -419,10 +419,10 @@ void FileDialog::deselect_all() {
switch (mode) {
case FILE_MODE_OPEN_FILE:
case FILE_MODE_OPEN_FILES:
- get_ok_button()->set_text(RTR("Open"));
+ set_ok_button_text(RTR("Open"));
break;
case FILE_MODE_OPEN_DIR:
- get_ok_button()->set_text(RTR("Select Current Folder"));
+ set_ok_button_text(RTR("Select Current Folder"));
break;
case FILE_MODE_OPEN_ANY:
case FILE_MODE_SAVE_FILE:
@@ -446,7 +446,7 @@ void FileDialog::_tree_selected() {
if (!d["dir"]) {
file->set_text(d["name"]);
} else if (mode == FILE_MODE_OPEN_DIR) {
- get_ok_button()->set_text(RTR("Select This Folder"));
+ set_ok_button_text(RTR("Select This Folder"));
}
get_ok_button()->set_disabled(_is_open_should_be_disabled());
@@ -673,9 +673,13 @@ void FileDialog::clear_filters() {
invalidate();
}
-void FileDialog::add_filter(const String &p_filter) {
+void FileDialog::add_filter(const String &p_filter, const String &p_description) {
ERR_FAIL_COND_MSG(p_filter.begins_with("."), "Filter must be \"filename.extension\", can't start with dot.");
- filters.push_back(p_filter);
+ if (p_description.is_empty()) {
+ filters.push_back(p_filter);
+ } else {
+ filters.push_back(vformat("%s ; %s", p_filter, p_description));
+ }
update_filters();
invalidate();
}
@@ -764,35 +768,35 @@ void FileDialog::set_file_mode(FileMode p_mode) {
mode = p_mode;
switch (mode) {
case FILE_MODE_OPEN_FILE:
- get_ok_button()->set_text(RTR("Open"));
+ set_ok_button_text(RTR("Open"));
if (mode_overrides_title) {
set_title(TTRC("Open a File"));
}
makedir->hide();
break;
case FILE_MODE_OPEN_FILES:
- get_ok_button()->set_text(RTR("Open"));
+ set_ok_button_text(RTR("Open"));
if (mode_overrides_title) {
set_title(TTRC("Open File(s)"));
}
makedir->hide();
break;
case FILE_MODE_OPEN_DIR:
- get_ok_button()->set_text(RTR("Select Current Folder"));
+ set_ok_button_text(RTR("Select Current Folder"));
if (mode_overrides_title) {
set_title(TTRC("Open a Directory"));
}
makedir->show();
break;
case FILE_MODE_OPEN_ANY:
- get_ok_button()->set_text(RTR("Open"));
+ set_ok_button_text(RTR("Open"));
if (mode_overrides_title) {
set_title(TTRC("Open a File or Directory"));
}
makedir->show();
break;
case FILE_MODE_SAVE_FILE:
- get_ok_button()->set_text(RTR("Save"));
+ set_ok_button_text(RTR("Save"));
if (mode_overrides_title) {
set_title(TTRC("Save a File"));
}
@@ -919,7 +923,7 @@ void FileDialog::_bind_methods() {
ClassDB::bind_method(D_METHOD("_cancel_pressed"), &FileDialog::_cancel_pressed);
ClassDB::bind_method(D_METHOD("clear_filters"), &FileDialog::clear_filters);
- ClassDB::bind_method(D_METHOD("add_filter", "filter"), &FileDialog::add_filter);
+ ClassDB::bind_method(D_METHOD("add_filter", "filter", "description"), &FileDialog::add_filter, DEFVAL(""));
ClassDB::bind_method(D_METHOD("set_filters", "filters"), &FileDialog::set_filters);
ClassDB::bind_method(D_METHOD("get_filters"), &FileDialog::get_filters);
ClassDB::bind_method(D_METHOD("get_current_dir"), &FileDialog::get_current_dir);
@@ -1056,7 +1060,7 @@ FileDialog::FileDialog() {
message = memnew(Label);
message->hide();
- message->set_anchors_and_offsets_preset(Control::PRESET_WIDE);
+ message->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
message->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
message->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
tree->add_child(message);
diff --git a/scene/gui/file_dialog.h b/scene/gui/file_dialog.h
index 8b8d93920c..017c9d8d4f 100644
--- a/scene/gui/file_dialog.h
+++ b/scene/gui/file_dialog.h
@@ -151,7 +151,7 @@ protected:
public:
void popup_file_dialog();
void clear_filters();
- void add_filter(const String &p_filter);
+ void add_filter(const String &p_filter, const String &p_description = "");
void set_filters(const Vector<String> &p_filters);
Vector<String> get_filters() const;
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index c219eafbf7..e30759aa3e 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -2376,7 +2376,7 @@ GraphEdit::GraphEdit() {
top_layer = memnew(GraphEditFilter(this));
add_child(top_layer, false, INTERNAL_MODE_BACK);
top_layer->set_mouse_filter(MOUSE_FILTER_PASS);
- top_layer->set_anchors_and_offsets_preset(Control::PRESET_WIDE);
+ top_layer->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
top_layer->connect("draw", callable_mp(this, &GraphEdit::_top_layer_draw));
top_layer->connect("gui_input", callable_mp(this, &GraphEdit::_top_layer_input));
top_layer->connect("focus_exited", callable_mp(panner.ptr(), &ViewPanner::release_pan_key));
diff --git a/scene/gui/grid_container.cpp b/scene/gui/grid_container.cpp
index 6f8518a7b0..eaa6943ad2 100644
--- a/scene/gui/grid_container.cpp
+++ b/scene/gui/grid_container.cpp
@@ -41,8 +41,6 @@ void GridContainer::_notification(int p_what) {
int hsep = get_theme_constant(SNAME("h_separation"));
int vsep = get_theme_constant(SNAME("v_separation"));
- int max_col = MIN(get_child_count(), columns);
- int max_row = ceil((float)get_child_count() / (float)columns);
// Compute the per-column/per-row data.
int valid_controls_index = 0;
@@ -79,6 +77,9 @@ void GridContainer::_notification(int p_what) {
}
}
+ int max_col = MIN(valid_controls_index, columns);
+ int max_row = ceil((float)valid_controls_index / (float)columns);
+
// Consider all empty columns expanded.
for (int i = valid_controls_index; i < columns; i++) {
col_expanded.insert(i);
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index 1d4ca4d196..d0a25972f8 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -45,9 +45,9 @@ void ItemList::_shape(int p_idx) {
}
item.text_buf->add_string(item.text, get_theme_font(SNAME("font")), get_theme_font_size(SNAME("font_size")), item.language);
if (icon_mode == ICON_MODE_TOP && max_text_lines > 0) {
- item.text_buf->set_flags(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::BREAK_GRAPHEME_BOUND);
+ item.text_buf->set_break_flags(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::BREAK_GRAPHEME_BOUND);
} else {
- item.text_buf->set_flags(TextServer::BREAK_NONE);
+ item.text_buf->set_break_flags(TextServer::BREAK_NONE);
}
item.text_buf->set_text_overrun_behavior(text_overrun_behavior);
item.text_buf->set_max_lines_visible(max_text_lines);
@@ -470,10 +470,10 @@ void ItemList::set_max_text_lines(int p_lines) {
max_text_lines = p_lines;
for (int i = 0; i < items.size(); i++) {
if (icon_mode == ICON_MODE_TOP && max_text_lines > 0) {
- items.write[i].text_buf->set_flags(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::BREAK_GRAPHEME_BOUND);
+ items.write[i].text_buf->set_break_flags(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::BREAK_GRAPHEME_BOUND);
items.write[i].text_buf->set_max_lines_visible(p_lines);
} else {
- items.write[i].text_buf->set_flags(TextServer::BREAK_NONE);
+ items.write[i].text_buf->set_break_flags(TextServer::BREAK_NONE);
}
}
shape_changed = true;
@@ -511,9 +511,9 @@ void ItemList::set_icon_mode(IconMode p_mode) {
icon_mode = p_mode;
for (int i = 0; i < items.size(); i++) {
if (icon_mode == ICON_MODE_TOP && max_text_lines > 0) {
- items.write[i].text_buf->set_flags(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::BREAK_GRAPHEME_BOUND);
+ items.write[i].text_buf->set_break_flags(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::BREAK_GRAPHEME_BOUND);
} else {
- items.write[i].text_buf->set_flags(TextServer::BREAK_NONE);
+ items.write[i].text_buf->set_break_flags(TextServer::BREAK_NONE);
}
}
shape_changed = true;
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp
index 71480e67b1..8094812203 100644
--- a/scene/gui/label.cpp
+++ b/scene/gui/label.cpp
@@ -123,10 +123,10 @@ void Label::_shape() {
}
lines_rid.clear();
- uint16_t autowrap_flags = TextServer::BREAK_MANDATORY;
+ BitField<TextServer::LineBreakFlag> autowrap_flags = TextServer::BREAK_MANDATORY;
switch (autowrap_mode) {
case TextServer::AUTOWRAP_WORD_SMART:
- autowrap_flags = TextServer::BREAK_WORD_BOUND_ADAPTIVE | TextServer::BREAK_MANDATORY;
+ autowrap_flags = TextServer::BREAK_WORD_BOUND | TextServer::BREAK_ADAPTIVE | TextServer::BREAK_MANDATORY;
break;
case TextServer::AUTOWRAP_WORD:
autowrap_flags = TextServer::BREAK_WORD_BOUND | TextServer::BREAK_MANDATORY;
@@ -160,23 +160,23 @@ void Label::_shape() {
}
if (lines_dirty) {
- uint16_t overrun_flags = TextServer::OVERRUN_NO_TRIM;
+ BitField<TextServer::TextOverrunFlag> overrun_flags = TextServer::OVERRUN_NO_TRIM;
switch (overrun_behavior) {
case TextServer::OVERRUN_TRIM_WORD_ELLIPSIS:
- overrun_flags |= TextServer::OVERRUN_TRIM;
- overrun_flags |= TextServer::OVERRUN_TRIM_WORD_ONLY;
- overrun_flags |= TextServer::OVERRUN_ADD_ELLIPSIS;
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM);
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM_WORD_ONLY);
+ overrun_flags.set_flag(TextServer::OVERRUN_ADD_ELLIPSIS);
break;
case TextServer::OVERRUN_TRIM_ELLIPSIS:
- overrun_flags |= TextServer::OVERRUN_TRIM;
- overrun_flags |= TextServer::OVERRUN_ADD_ELLIPSIS;
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM);
+ overrun_flags.set_flag(TextServer::OVERRUN_ADD_ELLIPSIS);
break;
case TextServer::OVERRUN_TRIM_WORD:
- overrun_flags |= TextServer::OVERRUN_TRIM;
- overrun_flags |= TextServer::OVERRUN_TRIM_WORD_ONLY;
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM);
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM_WORD_ONLY);
break;
case TextServer::OVERRUN_TRIM_CHAR:
- overrun_flags |= TextServer::OVERRUN_TRIM;
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM);
break;
case TextServer::OVERRUN_NO_TRIMMING:
break;
@@ -188,7 +188,7 @@ void Label::_shape() {
int visible_lines = get_visible_line_count();
bool lines_hidden = visible_lines > 0 && visible_lines < lines_rid.size();
if (lines_hidden) {
- overrun_flags |= TextServer::OVERRUN_ENFORCE_ELLIPSIS;
+ overrun_flags.set_flag(TextServer::OVERRUN_ENFORCE_ELLIPSIS);
}
if (horizontal_alignment == HORIZONTAL_ALIGNMENT_FILL) {
for (int i = 0; i < lines_rid.size(); i++) {
@@ -206,7 +206,7 @@ void Label::_shape() {
for (int i = 0; i < lines_rid.size(); i++) {
if (horizontal_alignment == HORIZONTAL_ALIGNMENT_FILL) {
TS->shaped_text_fit_to_width(lines_rid[i], width);
- overrun_flags |= TextServer::OVERRUN_JUSTIFICATION_AWARE;
+ overrun_flags.set_flag(TextServer::OVERRUN_JUSTIFICATION_AWARE);
TS->shaped_text_overrun_trim_to_width(lines_rid[i], width, overrun_flags);
TS->shaped_text_fit_to_width(lines_rid[i], width, TextServer::JUSTIFICATION_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_CONSTRAIN_ELLIPSIS);
} else {
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index 3a31246b17..928bab8842 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -1909,7 +1909,7 @@ void PopupMenu::popup(const Rect2 &p_bounds) {
PopupMenu::PopupMenu() {
// Margin Container
margin_container = memnew(MarginContainer);
- margin_container->set_anchors_and_offsets_preset(Control::PRESET_WIDE);
+ margin_container->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
add_child(margin_container, false, INTERNAL_MODE_FRONT);
margin_container->connect("draw", callable_mp(this, &PopupMenu::_draw_background));
@@ -1921,7 +1921,7 @@ PopupMenu::PopupMenu() {
// The control which will display the items
control = memnew(Control);
control->set_clip_contents(false);
- control->set_anchors_and_offsets_preset(Control::PRESET_WIDE);
+ control->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
control->set_h_size_flags(Control::SIZE_EXPAND_FILL);
control->set_v_size_flags(Control::SIZE_EXPAND_FILL);
scroll_container->add_child(control, false, INTERNAL_MODE_FRONT);
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 05824d54f1..94e0944628 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -149,7 +149,12 @@ RichTextLabel::Item *RichTextLabel::_get_item_at_pos(RichTextLabel::Item *p_item
return it;
}
} break;
- case ITEM_NEWLINE:
+ case ITEM_NEWLINE: {
+ offset += 1;
+ if (offset == p_position) {
+ return it;
+ }
+ } break;
case ITEM_IMAGE:
case ITEM_TABLE: {
offset += 1;
@@ -426,10 +431,10 @@ float RichTextLabel::_shape_line(ItemFrame *p_frame, int p_line, const Ref<Font>
Line &l = p_frame->lines[p_line];
MutexLock lock(l.text_buf->get_mutex());
- uint16_t autowrap_flags = TextServer::BREAK_MANDATORY;
+ BitField<TextServer::LineBreakFlag> autowrap_flags = TextServer::BREAK_MANDATORY;
switch (autowrap_mode) {
case TextServer::AUTOWRAP_WORD_SMART:
- autowrap_flags = TextServer::BREAK_WORD_BOUND_ADAPTIVE | TextServer::BREAK_MANDATORY;
+ autowrap_flags = TextServer::BREAK_WORD_BOUND | TextServer::BREAK_ADAPTIVE | TextServer::BREAK_MANDATORY;
break;
case TextServer::AUTOWRAP_WORD:
autowrap_flags = TextServer::BREAK_WORD_BOUND | TextServer::BREAK_MANDATORY;
@@ -443,7 +448,8 @@ float RichTextLabel::_shape_line(ItemFrame *p_frame, int p_line, const Ref<Font>
// Clear cache.
l.text_buf->clear();
- l.text_buf->set_flags(autowrap_flags | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND | TextServer::JUSTIFICATION_TRIM_EDGE_SPACES);
+ l.text_buf->set_break_flags(autowrap_flags);
+ l.text_buf->set_justification_flags(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND | TextServer::JUSTIFICATION_TRIM_EDGE_SPACES);
l.char_offset = *r_char_offset;
l.char_count = 0;
@@ -1344,6 +1350,8 @@ void RichTextLabel::_find_click(ItemFrame *p_frame, const Point2i &p_click, Item
float RichTextLabel::_find_click_in_line(ItemFrame *p_frame, int p_line, const Vector2 &p_ofs, int p_width, const Point2i &p_click, ItemFrame **r_click_frame, int *r_click_line, Item **r_click_item, int *r_click_char, bool p_table) {
Vector2 off;
+ bool line_clicked = false;
+ float text_rect_begin = 0.0;
int char_pos = -1;
Line &l = p_frame->lines[p_line];
MutexLock lock(l.text_buf->get_mutex());
@@ -1469,7 +1477,11 @@ float RichTextLabel::_find_click_in_line(ItemFrame *p_frame, int p_line, const V
}
if (p_click.y >= rect.position.y && p_click.y <= rect.position.y + rect.size.y) {
- char_pos = TS->shaped_text_hit_test_position(rid, p_click.x - rect.position.x);
+ if ((!rtl && p_click.x >= rect.position.x) || (rtl && p_click.x <= rect.position.x + rect.size.x)) {
+ char_pos = TS->shaped_text_hit_test_position(rid, p_click.x - rect.position.x);
+ }
+ line_clicked = true;
+ text_rect_begin = rtl ? rect.position.x + rect.size.x : rect.position.x;
}
// If table hit was detected, and line hit is in the table bounds use table hit.
@@ -1496,23 +1508,38 @@ float RichTextLabel::_find_click_in_line(ItemFrame *p_frame, int p_line, const V
}
// Text line hit.
- if (char_pos >= 0) {
+ if (line_clicked) {
// Find item.
if (r_click_item != nullptr) {
Item *it = p_frame->lines[p_line].from;
Item *it_to = (p_line + 1 < (int)p_frame->lines.size()) ? p_frame->lines[p_line + 1].from : nullptr;
- if (char_pos == p_frame->lines[p_line].char_count) {
- // Selection after the end of line, select last item.
- if (it_to != nullptr) {
- *r_click_item = _get_prev_item(it_to);
- } else {
- for (Item *i = it; i; i = _get_next_item(i)) {
- *r_click_item = i;
+ if (char_pos >= 0) {
+ *r_click_item = _get_item_at_pos(it, it_to, char_pos);
+ } else {
+ int stop = text_rect_begin;
+ *r_click_item = _find_indentable(it);
+ while (*r_click_item) {
+ Ref<Font> font = _find_font(*r_click_item);
+ if (!font.is_valid()) {
+ font = get_theme_font(SNAME("normal_font"));
+ }
+ int font_size = _find_font_size(*r_click_item);
+ if (font_size == -1) {
+ font_size = get_theme_font_size(SNAME("normal_font_size"));
+ }
+ if (rtl) {
+ stop += tab_size * font->get_char_size(' ', font_size).width;
+ if (stop > p_click.x) {
+ break;
+ }
+ } else {
+ stop -= tab_size * font->get_char_size(' ', font_size).width;
+ if (stop < p_click.x) {
+ break;
+ }
}
+ *r_click_item = _find_indentable((*r_click_item)->parent);
}
- } else {
- // Selection in the line.
- *r_click_item = _get_item_at_pos(it, it_to, char_pos);
}
}
@@ -2069,6 +2096,19 @@ void RichTextLabel::_find_frame(Item *p_item, ItemFrame **r_frame, int *r_line)
}
}
+RichTextLabel::Item *RichTextLabel::_find_indentable(Item *p_item) {
+ Item *indentable = p_item;
+
+ while (indentable) {
+ if (indentable->type == ITEM_INDENT || indentable->type == ITEM_LIST) {
+ return indentable;
+ }
+ indentable = indentable->parent;
+ }
+
+ return indentable;
+}
+
Ref<Font> RichTextLabel::_find_font(Item *p_item) {
Item *fontitem = p_item;
diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h
index 3b6175e9cf..c123f38c01 100644
--- a/scene/gui/rich_text_label.h
+++ b/scene/gui/rich_text_label.h
@@ -459,6 +459,7 @@ private:
String _roman(int p_num, bool p_capitalize) const;
String _letters(int p_num, bool p_capitalize) const;
+ Item *_find_indentable(Item *p_item);
Item *_get_item_at_pos(Item *p_item_from, Item *p_item_to, int p_position);
void _find_frame(Item *p_item, ItemFrame **r_frame, int *r_line);
int _find_font_size(Item *p_item);
diff --git a/scene/gui/slider.cpp b/scene/gui/slider.cpp
index 4b680f72cf..64c07007dc 100644
--- a/scene/gui/slider.cpp
+++ b/scene/gui/slider.cpp
@@ -96,15 +96,15 @@ void Slider::gui_input(const Ref<InputEvent> &p_event) {
if (grab.active) {
Size2i size = get_size();
Ref<Texture2D> grabber = get_theme_icon(SNAME("grabber"));
- float motion = (orientation == VERTICAL ? mm->get_position().y : mm->get_position().x) - grab.pos;
+ double motion = (orientation == VERTICAL ? mm->get_position().y : mm->get_position().x) - grab.pos;
if (orientation == VERTICAL) {
motion = -motion;
}
- float areasize = orientation == VERTICAL ? size.height - grabber->get_size().height : size.width - grabber->get_size().width;
+ double areasize = orientation == VERTICAL ? size.height - grabber->get_size().height : size.width - grabber->get_size().width;
if (areasize <= 0) {
return;
}
- float umotion = motion / float(areasize);
+ double umotion = motion / double(areasize);
set_as_ratio(grab.uvalue + umotion);
}
}
@@ -180,7 +180,7 @@ void Slider::_notification(int p_what) {
if (orientation == VERTICAL) {
int widget_width = style->get_minimum_size().width + style->get_center_size().width;
- float areasize = size.height - grabber->get_size().height;
+ double areasize = size.height - grabber->get_size().height;
style->draw(ci, Rect2i(Point2i(size.width / 2 - widget_width / 2, 0), Size2i(widget_width, size.height)));
grabber_area->draw(ci, Rect2i(Point2i((size.width - widget_width) / 2, size.height - areasize * ratio - grabber->get_size().height / 2), Size2i(widget_width, areasize * ratio + grabber->get_size().height / 2)));
@@ -197,7 +197,7 @@ void Slider::_notification(int p_what) {
grabber->draw(ci, Point2i(size.width / 2 - grabber->get_size().width / 2, size.height - ratio * areasize - grabber->get_size().height));
} else {
int widget_height = style->get_minimum_size().height + style->get_center_size().height;
- float areasize = size.width - grabber->get_size().width;
+ double areasize = size.width - grabber->get_size().width;
style->draw(ci, Rect2i(Point2i(0, (size.height - widget_height) / 2), Size2i(size.width, widget_height)));
grabber_area->draw(ci, Rect2i(Point2i(0, (size.height - widget_height) / 2), Size2i(areasize * ratio + grabber->get_size().width / 2, widget_height)));
@@ -218,11 +218,11 @@ void Slider::_notification(int p_what) {
}
}
-void Slider::set_custom_step(float p_custom_step) {
+void Slider::set_custom_step(double p_custom_step) {
custom_step = p_custom_step;
}
-float Slider::get_custom_step() const {
+double Slider::get_custom_step() const {
return custom_step;
}
diff --git a/scene/gui/slider.h b/scene/gui/slider.h
index 5fbfee2aec..5abaee27aa 100644
--- a/scene/gui/slider.h
+++ b/scene/gui/slider.h
@@ -38,14 +38,14 @@ class Slider : public Range {
struct Grab {
int pos = 0;
- float uvalue = 0.0;
+ double uvalue = 0.0;
bool active = false;
} grab;
int ticks = 0;
bool mouse_inside = false;
Orientation orientation;
- float custom_step = -1.0;
+ double custom_step = -1.0;
bool editable = true;
bool scrollable = true;
@@ -58,8 +58,8 @@ protected:
public:
virtual Size2 get_minimum_size() const override;
- void set_custom_step(float p_custom_step);
- float get_custom_step() const;
+ void set_custom_step(double p_custom_step);
+ double get_custom_step() const;
void set_ticks(int p_count);
int get_ticks() const;
diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp
index 890e349afb..a4733c455f 100644
--- a/scene/gui/spin_box.cpp
+++ b/scene/gui/spin_box.cpp
@@ -167,7 +167,7 @@ void SpinBox::gui_input(const Ref<InputEvent> &p_event) {
if (mm.is_valid() && (mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE) {
if (drag.enabled) {
drag.diff_y += mm->get_relative().y;
- float diff_y = -0.01 * Math::pow(ABS(drag.diff_y), 1.8f) * SIGN(drag.diff_y);
+ double diff_y = -0.01 * Math::pow(ABS(drag.diff_y), 1.8) * SIGN(drag.diff_y);
set_value(CLAMP(drag.base_val + get_step() * diff_y, get_min(), get_max()));
} else if (drag.allowed && drag.capture_pos.distance_to(mm->get_position()) > 2) {
Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_CAPTURED);
@@ -319,7 +319,7 @@ SpinBox::SpinBox() {
line_edit = memnew(LineEdit);
add_child(line_edit, false, INTERNAL_MODE_FRONT);
- line_edit->set_anchors_and_offsets_preset(Control::PRESET_WIDE);
+ line_edit->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
line_edit->set_mouse_filter(MOUSE_FILTER_PASS);
line_edit->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_LEFT);
diff --git a/scene/gui/spin_box.h b/scene/gui/spin_box.h
index d118b28334..1b1abbcf8e 100644
--- a/scene/gui/spin_box.h
+++ b/scene/gui/spin_box.h
@@ -56,11 +56,11 @@ class SpinBox : public Range {
void _line_edit_input(const Ref<InputEvent> &p_event);
struct Drag {
- float base_val = 0.0;
+ double base_val = 0.0;
bool allowed = false;
bool enabled = false;
Vector2 capture_pos;
- float diff_y = 0.0;
+ double diff_y = 0.0;
} drag;
void _line_edit_focus_exit();
diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp
index fa929344d4..12f91a9873 100644
--- a/scene/gui/tab_container.cpp
+++ b/scene/gui/tab_container.cpp
@@ -233,7 +233,7 @@ void TabContainer::_repaint() {
if (i == current) {
c->show();
- c->set_anchors_and_offsets_preset(Control::PRESET_WIDE);
+ c->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
if (tabs_visible) {
c->set_offset(SIDE_TOP, _get_top_margin());
@@ -312,7 +312,7 @@ Vector<Control *> TabContainer::_get_tab_controls() const {
Vector<Control *> controls;
for (int i = 0; i < get_child_count(); i++) {
Control *control = Object::cast_to<Control>(get_child(i));
- if (!control || control->is_set_as_top_level() || control == tab_bar) {
+ if (!control || control->is_set_as_top_level() || control == tab_bar || control == child_removing) {
continue;
}
@@ -549,7 +549,12 @@ void TabContainer::remove_child_notify(Node *p_child) {
return;
}
- tab_bar->remove_tab(get_tab_idx_from_control(c));
+ int idx = get_tab_idx_from_control(c);
+
+ // Before this, the tab control has not changed; after this, the tab control has changed.
+ child_removing = p_child;
+ tab_bar->remove_tab(idx);
+ child_removing = nullptr;
_update_margins();
if (get_tab_count() == 0) {
diff --git a/scene/gui/tab_container.h b/scene/gui/tab_container.h
index 9adaa0d844..60c8130939 100644
--- a/scene/gui/tab_container.h
+++ b/scene/gui/tab_container.h
@@ -46,6 +46,7 @@ class TabContainer : public Container {
bool drag_to_rearrange_enabled = false;
bool use_hidden_tabs_for_min_size = false;
bool theme_changing = false;
+ Node *child_removing = nullptr;
int _get_top_margin() const;
Vector<Control *> _get_tab_controls() const;
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 9c6cd6bdb2..06553cd0f6 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -1217,7 +1217,7 @@ void TextEdit::_notification(int p_what) {
if (brace_open_mismatch) {
current_color = brace_mismatch_color;
}
- Rect2 rect = Rect2(char_pos, ofs_y + font->get_underline_position(font_size), glyphs[j].advance * glyphs[j].repeat, font->get_underline_thickness(font_size));
+ Rect2 rect = Rect2(char_pos, ofs_y + font->get_underline_position(font_size), glyphs[j].advance * glyphs[j].repeat, MAX(font->get_underline_thickness(font_size) * get_theme_default_base_scale(), 1));
draw_rect(rect, current_color);
}
@@ -1226,7 +1226,7 @@ void TextEdit::_notification(int p_what) {
if (brace_close_mismatch) {
current_color = brace_mismatch_color;
}
- Rect2 rect = Rect2(char_pos, ofs_y + font->get_underline_position(font_size), glyphs[j].advance * glyphs[j].repeat, font->get_underline_thickness(font_size));
+ Rect2 rect = Rect2(char_pos, ofs_y + font->get_underline_position(font_size), glyphs[j].advance * glyphs[j].repeat, MAX(font->get_underline_thickness(font_size) * get_theme_default_base_scale(), 1));
draw_rect(rect, current_color);
}
}
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 4bb8208679..2c4cba4954 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -2815,6 +2815,9 @@ void Tree::value_editor_changed(double p_value) {
TreeItem::Cell &c = popup_edited_item->cells.write[popup_edited_item_col];
c.val = p_value;
+
+ text_editor->set_text(String::num(c.val, Math::range_step_decimals(c.step)));
+
item_edited(popup_edited_item_col, popup_edited_item);
update();
}
@@ -5015,7 +5018,7 @@ Tree::Tree() {
popup_editor_vb = memnew(VBoxContainer);
popup_editor->add_child(popup_editor_vb);
popup_editor_vb->add_theme_constant_override("separation", 0);
- popup_editor_vb->set_anchors_and_offsets_preset(PRESET_WIDE);
+ popup_editor_vb->set_anchors_and_offsets_preset(PRESET_FULL_RECT);
text_editor = memnew(LineEdit);
popup_editor_vb->add_child(text_editor);
text_editor->set_v_size_flags(SIZE_EXPAND_FILL);
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp
index 5e90615ac1..2cd7cf5648 100644
--- a/scene/main/canvas_item.cpp
+++ b/scene/main/canvas_item.cpp
@@ -658,32 +658,32 @@ void CanvasItem::draw_multimesh(const Ref<MultiMesh> &p_multimesh, const Ref<Tex
RenderingServer::get_singleton()->canvas_item_add_multimesh(canvas_item, p_multimesh->get_rid(), texture_rid);
}
-void CanvasItem::draw_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, const Color &p_modulate, uint16_t p_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
+void CanvasItem::draw_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, const Color &p_modulate, BitField<TextServer::JustificationFlag> p_jst_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL_COND(p_font.is_null());
- p_font->draw_string(canvas_item, p_pos, p_text, p_alignment, p_width, p_font_size, p_modulate, p_flags, p_direction, p_orientation);
+ p_font->draw_string(canvas_item, p_pos, p_text, p_alignment, p_width, p_font_size, p_modulate, p_jst_flags, p_direction, p_orientation);
}
-void CanvasItem::draw_multiline_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, int p_max_lines, const Color &p_modulate, uint16_t p_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
+void CanvasItem::draw_multiline_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, int p_max_lines, const Color &p_modulate, BitField<TextServer::LineBreakFlag> p_brk_flags, BitField<TextServer::JustificationFlag> p_jst_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL_COND(p_font.is_null());
- p_font->draw_multiline_string(canvas_item, p_pos, p_text, p_alignment, p_width, p_font_size, p_max_lines, p_modulate, p_flags, p_direction, p_orientation);
+ p_font->draw_multiline_string(canvas_item, p_pos, p_text, p_alignment, p_width, p_font_size, p_max_lines, p_modulate, p_brk_flags, p_jst_flags, p_direction, p_orientation);
}
-void CanvasItem::draw_string_outline(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, int p_size, const Color &p_modulate, uint16_t p_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
+void CanvasItem::draw_string_outline(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, int p_size, const Color &p_modulate, BitField<TextServer::JustificationFlag> p_jst_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL_COND(p_font.is_null());
- p_font->draw_string_outline(canvas_item, p_pos, p_text, p_alignment, p_width, p_font_size, p_size, p_modulate, p_flags, p_direction, p_orientation);
+ p_font->draw_string_outline(canvas_item, p_pos, p_text, p_alignment, p_width, p_font_size, p_size, p_modulate, p_jst_flags, p_direction, p_orientation);
}
-void CanvasItem::draw_multiline_string_outline(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, int p_max_lines, int p_size, const Color &p_modulate, uint16_t p_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
+void CanvasItem::draw_multiline_string_outline(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, int p_max_lines, int p_size, const Color &p_modulate, BitField<TextServer::LineBreakFlag> p_brk_flags, BitField<TextServer::JustificationFlag> p_jst_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL_COND(p_font.is_null());
- p_font->draw_multiline_string_outline(canvas_item, p_pos, p_text, p_alignment, p_width, p_font_size, p_max_lines, p_size, p_modulate, p_flags, p_direction, p_orientation);
+ p_font->draw_multiline_string_outline(canvas_item, p_pos, p_text, p_alignment, p_width, p_font_size, p_max_lines, p_size, p_modulate, p_brk_flags, p_jst_flags, p_direction, p_orientation);
}
void CanvasItem::draw_char(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_char, int p_font_size, const Color &p_modulate) const {
@@ -924,10 +924,10 @@ void CanvasItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("draw_primitive", "points", "colors", "uvs", "texture", "width"), &CanvasItem::draw_primitive, DEFVAL(Ref<Texture2D>()), DEFVAL(1.0));
ClassDB::bind_method(D_METHOD("draw_polygon", "points", "colors", "uvs", "texture"), &CanvasItem::draw_polygon, DEFVAL(PackedVector2Array()), DEFVAL(Ref<Texture2D>()));
ClassDB::bind_method(D_METHOD("draw_colored_polygon", "points", "color", "uvs", "texture"), &CanvasItem::draw_colored_polygon, DEFVAL(PackedVector2Array()), DEFVAL(Ref<Texture2D>()));
- ClassDB::bind_method(D_METHOD("draw_string", "font", "pos", "text", "alignment", "width", "font_size", "modulate", "flags", "direction", "orientation"), &CanvasItem::draw_string, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(Font::DEFAULT_FONT_SIZE), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
- ClassDB::bind_method(D_METHOD("draw_multiline_string", "font", "pos", "text", "alignment", "width", "font_size", "max_lines", "modulate", "flags", "direction", "orientation"), &CanvasItem::draw_multiline_string, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(Font::DEFAULT_FONT_SIZE), DEFVAL(-1), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
- ClassDB::bind_method(D_METHOD("draw_string_outline", "font", "pos", "text", "alignment", "width", "font_size", "size", "modulate", "flags", "direction", "orientation"), &CanvasItem::draw_string_outline, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(Font::DEFAULT_FONT_SIZE), DEFVAL(1), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
- ClassDB::bind_method(D_METHOD("draw_multiline_string_outline", "font", "pos", "text", "alignment", "width", "font_size", "max_lines", "size", "modulate", "flags", "direction", "orientation"), &CanvasItem::draw_multiline_string_outline, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(Font::DEFAULT_FONT_SIZE), DEFVAL(-1), DEFVAL(1), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
+ ClassDB::bind_method(D_METHOD("draw_string", "font", "pos", "text", "alignment", "width", "font_size", "modulate", "jst_flags", "direction", "orientation"), &CanvasItem::draw_string, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(Font::DEFAULT_FONT_SIZE), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
+ ClassDB::bind_method(D_METHOD("draw_multiline_string", "font", "pos", "text", "alignment", "width", "font_size", "max_lines", "modulate", "brk_flags", "jst_flags", "direction", "orientation"), &CanvasItem::draw_multiline_string, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(Font::DEFAULT_FONT_SIZE), DEFVAL(-1), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
+ ClassDB::bind_method(D_METHOD("draw_string_outline", "font", "pos", "text", "alignment", "width", "font_size", "size", "modulate", "jst_flags", "direction", "orientation"), &CanvasItem::draw_string_outline, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(Font::DEFAULT_FONT_SIZE), DEFVAL(1), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
+ ClassDB::bind_method(D_METHOD("draw_multiline_string_outline", "font", "pos", "text", "alignment", "width", "font_size", "max_lines", "size", "modulate", "brk_flags", "jst_flags", "direction", "orientation"), &CanvasItem::draw_multiline_string_outline, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(Font::DEFAULT_FONT_SIZE), DEFVAL(-1), DEFVAL(1), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
ClassDB::bind_method(D_METHOD("draw_char", "font", "pos", "char", "font_size", "modulate"), &CanvasItem::draw_char, DEFVAL(Font::DEFAULT_FONT_SIZE), DEFVAL(Color(1.0, 1.0, 1.0)));
ClassDB::bind_method(D_METHOD("draw_char_outline", "font", "pos", "char", "font_size", "size", "modulate"), &CanvasItem::draw_char_outline, DEFVAL(Font::DEFAULT_FONT_SIZE), DEFVAL(-1), DEFVAL(Color(1.0, 1.0, 1.0)));
ClassDB::bind_method(D_METHOD("draw_mesh", "mesh", "texture", "transform", "modulate"), &CanvasItem::draw_mesh, DEFVAL(Transform2D()), DEFVAL(Color(1, 1, 1, 1)));
diff --git a/scene/main/canvas_item.h b/scene/main/canvas_item.h
index c88878725f..a4574dce61 100644
--- a/scene/main/canvas_item.h
+++ b/scene/main/canvas_item.h
@@ -235,11 +235,11 @@ public:
void draw_mesh(const Ref<Mesh> &p_mesh, const Ref<Texture2D> &p_texture, const Transform2D &p_transform = Transform2D(), const Color &p_modulate = Color(1, 1, 1));
void draw_multimesh(const Ref<MultiMesh> &p_multimesh, const Ref<Texture2D> &p_texture);
- void draw_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, float p_width = -1, int p_font_size = Font::DEFAULT_FONT_SIZE, const Color &p_modulate = Color(1.0, 1.0, 1.0), uint16_t p_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL) const;
- void draw_multiline_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, float p_width = -1, int p_font_size = Font::DEFAULT_FONT_SIZE, int p_max_lines = -1, const Color &p_modulate = Color(1.0, 1.0, 1.0), uint16_t p_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL) const;
+ void draw_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, float p_width = -1, int p_font_size = Font::DEFAULT_FONT_SIZE, const Color &p_modulate = Color(1.0, 1.0, 1.0), BitField<TextServer::JustificationFlag> p_jst_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL) const;
+ void draw_multiline_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, float p_width = -1, int p_font_size = Font::DEFAULT_FONT_SIZE, int p_max_lines = -1, const Color &p_modulate = Color(1.0, 1.0, 1.0), BitField<TextServer::LineBreakFlag> p_brk_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND, BitField<TextServer::JustificationFlag> p_jst_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL) const;
- void draw_string_outline(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, float p_width = -1, int p_size = 1, int p_font_size = Font::DEFAULT_FONT_SIZE, const Color &p_modulate = Color(1.0, 1.0, 1.0), uint16_t p_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL) const;
- void draw_multiline_string_outline(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, float p_width = -1, int p_font_size = Font::DEFAULT_FONT_SIZE, int p_max_lines = -1, int p_size = 1, const Color &p_modulate = Color(1.0, 1.0, 1.0), uint16_t p_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL) const;
+ void draw_string_outline(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, float p_width = -1, int p_size = 1, int p_font_size = Font::DEFAULT_FONT_SIZE, const Color &p_modulate = Color(1.0, 1.0, 1.0), BitField<TextServer::JustificationFlag> p_jst_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL) const;
+ void draw_multiline_string_outline(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, float p_width = -1, int p_font_size = Font::DEFAULT_FONT_SIZE, int p_max_lines = -1, int p_size = 1, const Color &p_modulate = Color(1.0, 1.0, 1.0), BitField<TextServer::LineBreakFlag> p_brk_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND, BitField<TextServer::JustificationFlag> p_jst_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL) const;
void draw_char(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_char, int p_font_size = Font::DEFAULT_FONT_SIZE, const Color &p_modulate = Color(1.0, 1.0, 1.0)) const;
void draw_char_outline(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_char, int p_font_size = Font::DEFAULT_FONT_SIZE, int p_size = 1, const Color &p_modulate = Color(1.0, 1.0, 1.0)) const;
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index a76c00efcb..66482f65dc 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -34,6 +34,7 @@
#include "core/debugger/engine_debugger.h"
#include "core/input/input.h"
#include "core/io/dir_access.h"
+#include "core/io/image_loader.h"
#include "core/io/marshalls.h"
#include "core/io/resource_loader.h"
#include "core/multiplayer/multiplayer_api.h"
@@ -1446,25 +1447,48 @@ SceneTree::SceneTree() {
bool snap_2d_vertices = GLOBAL_DEF("rendering/2d/snap/snap_2d_vertices_to_pixel", false);
root->set_snap_2d_vertices_to_pixel(snap_2d_vertices);
- int shadowmap_size = GLOBAL_DEF("rendering/shadows/shadow_atlas/size", 4096);
- ProjectSettings::get_singleton()->set_custom_property_info("rendering/shadows/shadow_atlas/size", PropertyInfo(Variant::INT, "rendering/shadows/shadow_atlas/size", PROPERTY_HINT_RANGE, "256,16384"));
- GLOBAL_DEF("rendering/shadows/shadow_atlas/size.mobile", 2048);
- bool shadowmap_16_bits = GLOBAL_DEF("rendering/shadows/shadow_atlas/16_bits", true);
- int atlas_q0 = GLOBAL_DEF("rendering/shadows/shadow_atlas/quadrant_0_subdiv", 2);
- int atlas_q1 = GLOBAL_DEF("rendering/shadows/shadow_atlas/quadrant_1_subdiv", 2);
- int atlas_q2 = GLOBAL_DEF("rendering/shadows/shadow_atlas/quadrant_2_subdiv", 3);
- int atlas_q3 = GLOBAL_DEF("rendering/shadows/shadow_atlas/quadrant_3_subdiv", 4);
- ProjectSettings::get_singleton()->set_custom_property_info("rendering/shadows/shadow_atlas/quadrant_0_subdiv", PropertyInfo(Variant::INT, "rendering/shadows/shadow_atlas/quadrant_0_subdiv", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"));
- ProjectSettings::get_singleton()->set_custom_property_info("rendering/shadows/shadow_atlas/quadrant_1_subdiv", PropertyInfo(Variant::INT, "rendering/shadows/shadow_atlas/quadrant_1_subdiv", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"));
- ProjectSettings::get_singleton()->set_custom_property_info("rendering/shadows/shadow_atlas/quadrant_2_subdiv", PropertyInfo(Variant::INT, "rendering/shadows/shadow_atlas/quadrant_2_subdiv", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"));
- ProjectSettings::get_singleton()->set_custom_property_info("rendering/shadows/shadow_atlas/quadrant_3_subdiv", PropertyInfo(Variant::INT, "rendering/shadows/shadow_atlas/quadrant_3_subdiv", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"));
-
- root->set_shadow_atlas_size(shadowmap_size);
- root->set_shadow_atlas_16_bits(shadowmap_16_bits);
- root->set_shadow_atlas_quadrant_subdiv(0, Viewport::ShadowAtlasQuadrantSubdiv(atlas_q0));
- root->set_shadow_atlas_quadrant_subdiv(1, Viewport::ShadowAtlasQuadrantSubdiv(atlas_q1));
- root->set_shadow_atlas_quadrant_subdiv(2, Viewport::ShadowAtlasQuadrantSubdiv(atlas_q2));
- root->set_shadow_atlas_quadrant_subdiv(3, Viewport::ShadowAtlasQuadrantSubdiv(atlas_q3));
+ // We setup VRS for the main viewport here, in the editor this will have little effect.
+ const int vrs_mode = GLOBAL_DEF("rendering/vrs/mode", 0);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/vrs/mode", PropertyInfo(Variant::INT, "rendering/vrs/mode", PROPERTY_HINT_ENUM, String::utf8("Disabled,Texture,XR")));
+ root->set_vrs_mode(Viewport::VRSMode(vrs_mode));
+ const String vrs_texture_path = String(GLOBAL_DEF("rendering/vrs/texture", String())).strip_edges();
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/vrs/texture",
+ PropertyInfo(Variant::STRING,
+ "rendering/vrs/texture",
+ PROPERTY_HINT_FILE, "*.png"));
+ if (vrs_mode == 1 && !vrs_texture_path.is_empty()) {
+ Ref<Image> vrs_image;
+ vrs_image.instantiate();
+ Error load_err = ImageLoader::load_image(vrs_texture_path, vrs_image);
+ if (load_err) {
+ ERR_PRINT("Non-existing or invalid VRS texture at '" + vrs_texture_path + "'.");
+ } else {
+ Ref<ImageTexture> vrs_texture;
+ vrs_texture.instantiate();
+ vrs_texture->create_from_image(vrs_image);
+ root->set_vrs_texture(vrs_texture);
+ }
+ }
+
+ int shadowmap_size = GLOBAL_DEF("rendering/shadows/positional_shadow/atlas_size", 4096);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/shadows/positional_shadow/atlas_size", PropertyInfo(Variant::INT, "rendering/shadows/positional_shadow/atlas_size", PROPERTY_HINT_RANGE, "256,16384"));
+ GLOBAL_DEF("rendering/shadows/positional_shadow/atlas_size.mobile", 2048);
+ bool shadowmap_16_bits = GLOBAL_DEF("rendering/shadows/positional_shadow/atlas_16_bits", true);
+ int atlas_q0 = GLOBAL_DEF("rendering/shadows/positional_shadow/atlas_quadrant_0_subdiv", 2);
+ int atlas_q1 = GLOBAL_DEF("rendering/shadows/positional_shadow/atlas_quadrant_1_subdiv", 2);
+ int atlas_q2 = GLOBAL_DEF("rendering/shadows/positional_shadow/atlas_quadrant_2_subdiv", 3);
+ int atlas_q3 = GLOBAL_DEF("rendering/shadows/positional_shadow/atlas_quadrant_3_subdiv", 4);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/shadows/positional_shadow/atlas_quadrant_0_subdiv", PropertyInfo(Variant::INT, "rendering/shadows/positional_shadow/atlas_quadrant_0_subdiv", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"));
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/shadows/positional_shadow/atlas_quadrant_1_subdiv", PropertyInfo(Variant::INT, "rendering/shadows/positional_shadow/atlas_quadrant_1_subdiv", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"));
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/shadows/positional_shadow/atlas_quadrant_2_subdiv", PropertyInfo(Variant::INT, "rendering/shadows/positional_shadow/atlas_quadrant_2_subdiv", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"));
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/shadows/positional_shadow/atlas_quadrant_3_subdiv", PropertyInfo(Variant::INT, "rendering/shadows/positional_shadow/atlas_quadrant_3_subdiv", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"));
+
+ root->set_positional_shadow_atlas_size(shadowmap_size);
+ root->set_positional_shadow_atlas_16_bits(shadowmap_16_bits);
+ root->set_positional_shadow_atlas_quadrant_subdiv(0, Viewport::PositionalShadowAtlasQuadrantSubdiv(atlas_q0));
+ root->set_positional_shadow_atlas_quadrant_subdiv(1, Viewport::PositionalShadowAtlasQuadrantSubdiv(atlas_q1));
+ root->set_positional_shadow_atlas_quadrant_subdiv(2, Viewport::PositionalShadowAtlasQuadrantSubdiv(atlas_q2));
+ root->set_positional_shadow_atlas_quadrant_subdiv(3, Viewport::PositionalShadowAtlasQuadrantSubdiv(atlas_q3));
Viewport::SDFOversize sdf_oversize = Viewport::SDFOversize(int(GLOBAL_DEF("rendering/2d/sdf/oversize", 1)));
root->set_sdf_oversize(sdf_oversize);
diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h
index a34aa8e2cd..a512feacc8 100644
--- a/scene/main/scene_tree.h
+++ b/scene/main/scene_tree.h
@@ -90,8 +90,8 @@ private:
Window *root = nullptr;
uint64_t tree_version = 1;
- double physics_process_time = 1.0;
- double process_time = 1.0;
+ double physics_process_time = 0.0;
+ double process_time = 0.0;
bool accept_quit = true;
bool quit_on_go_back = true;
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 0080e899c3..c2fa1ace8d 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -1037,44 +1037,44 @@ Ref<ViewportTexture> Viewport::get_texture() const {
return default_texture;
}
-void Viewport::set_shadow_atlas_size(int p_size) {
- shadow_atlas_size = p_size;
- RS::get_singleton()->viewport_set_shadow_atlas_size(viewport, p_size, shadow_atlas_16_bits);
+void Viewport::set_positional_shadow_atlas_size(int p_size) {
+ positional_shadow_atlas_size = p_size;
+ RS::get_singleton()->viewport_set_positional_shadow_atlas_size(viewport, p_size, positional_shadow_atlas_16_bits);
}
-int Viewport::get_shadow_atlas_size() const {
- return shadow_atlas_size;
+int Viewport::get_positional_shadow_atlas_size() const {
+ return positional_shadow_atlas_size;
}
-void Viewport::set_shadow_atlas_16_bits(bool p_16_bits) {
- if (shadow_atlas_16_bits == p_16_bits) {
+void Viewport::set_positional_shadow_atlas_16_bits(bool p_16_bits) {
+ if (positional_shadow_atlas_16_bits == p_16_bits) {
return;
}
- shadow_atlas_16_bits = p_16_bits;
- RS::get_singleton()->viewport_set_shadow_atlas_size(viewport, shadow_atlas_size, shadow_atlas_16_bits);
+ positional_shadow_atlas_16_bits = p_16_bits;
+ RS::get_singleton()->viewport_set_positional_shadow_atlas_size(viewport, positional_shadow_atlas_size, positional_shadow_atlas_16_bits);
}
-bool Viewport::get_shadow_atlas_16_bits() const {
- return shadow_atlas_16_bits;
+bool Viewport::get_positional_shadow_atlas_16_bits() const {
+ return positional_shadow_atlas_16_bits;
}
-void Viewport::set_shadow_atlas_quadrant_subdiv(int p_quadrant, ShadowAtlasQuadrantSubdiv p_subdiv) {
+void Viewport::set_positional_shadow_atlas_quadrant_subdiv(int p_quadrant, PositionalShadowAtlasQuadrantSubdiv p_subdiv) {
ERR_FAIL_INDEX(p_quadrant, 4);
ERR_FAIL_INDEX(p_subdiv, SHADOW_ATLAS_QUADRANT_SUBDIV_MAX);
- if (shadow_atlas_quadrant_subdiv[p_quadrant] == p_subdiv) {
+ if (positional_shadow_atlas_quadrant_subdiv[p_quadrant] == p_subdiv) {
return;
}
- shadow_atlas_quadrant_subdiv[p_quadrant] = p_subdiv;
+ positional_shadow_atlas_quadrant_subdiv[p_quadrant] = p_subdiv;
static const int subdiv[SHADOW_ATLAS_QUADRANT_SUBDIV_MAX] = { 0, 1, 4, 16, 64, 256, 1024 };
- RS::get_singleton()->viewport_set_shadow_atlas_quadrant_subdivision(viewport, p_quadrant, subdiv[p_subdiv]);
+ RS::get_singleton()->viewport_set_positional_shadow_atlas_quadrant_subdivision(viewport, p_quadrant, subdiv[p_subdiv]);
}
-Viewport::ShadowAtlasQuadrantSubdiv Viewport::get_shadow_atlas_quadrant_subdiv(int p_quadrant) const {
+Viewport::PositionalShadowAtlasQuadrantSubdiv Viewport::get_positional_shadow_atlas_quadrant_subdiv(int p_quadrant) const {
ERR_FAIL_INDEX_V(p_quadrant, 4, SHADOW_ATLAS_QUADRANT_SUBDIV_DISABLED);
- return shadow_atlas_quadrant_subdiv[p_quadrant];
+ return positional_shadow_atlas_quadrant_subdiv[p_quadrant];
}
Transform2D Viewport::_get_input_pre_xform() const {
@@ -1215,7 +1215,7 @@ void Viewport::_gui_show_tooltip() {
panel->connect("mouse_entered", callable_mp(this, &Viewport::_gui_cancel_tooltip));
}
- base_tooltip->set_anchors_and_offsets_preset(Control::PRESET_WIDE);
+ base_tooltip->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
panel->set_transient(true);
panel->set_flag(Window::FLAG_NO_FOCUS, true);
@@ -3080,6 +3080,41 @@ Viewport::DefaultCanvasItemTextureRepeat Viewport::get_default_canvas_item_textu
return default_canvas_item_texture_repeat;
}
+void Viewport::set_vrs_mode(Viewport::VRSMode p_vrs_mode) {
+ // Note, set this even if not supported on this hardware, it will only be used if it is but we want to save the value as set by the user.
+ vrs_mode = p_vrs_mode;
+
+ switch (p_vrs_mode) {
+ case VRS_TEXTURE: {
+ RS::get_singleton()->viewport_set_vrs_mode(viewport, RS::VIEWPORT_VRS_TEXTURE);
+ } break;
+ case VRS_XR: {
+ RS::get_singleton()->viewport_set_vrs_mode(viewport, RS::VIEWPORT_VRS_XR);
+ } break;
+ default: {
+ RS::get_singleton()->viewport_set_vrs_mode(viewport, RS::VIEWPORT_VRS_DISABLED);
+ } break;
+ }
+
+ notify_property_list_changed();
+}
+
+Viewport::VRSMode Viewport::get_vrs_mode() const {
+ return vrs_mode;
+}
+
+void Viewport::set_vrs_texture(Ref<Texture2D> p_texture) {
+ vrs_texture = p_texture;
+
+ // TODO need to add something here in case the RID changes
+ RID tex = p_texture.is_valid() ? p_texture->get_rid() : RID();
+ RS::get_singleton()->viewport_set_vrs_texture(viewport, tex);
+}
+
+Ref<Texture2D> Viewport::get_vrs_texture() const {
+ return vrs_texture;
+}
+
DisplayServer::WindowID Viewport::get_window_id() const {
return DisplayServer::MAIN_WINDOW_ID;
}
@@ -3667,11 +3702,11 @@ void Viewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("_gui_remove_focus_for_window"), &Viewport::_gui_remove_focus_for_window);
ClassDB::bind_method(D_METHOD("_post_gui_grab_click_focus"), &Viewport::_post_gui_grab_click_focus);
- ClassDB::bind_method(D_METHOD("set_shadow_atlas_size", "size"), &Viewport::set_shadow_atlas_size);
- ClassDB::bind_method(D_METHOD("get_shadow_atlas_size"), &Viewport::get_shadow_atlas_size);
+ ClassDB::bind_method(D_METHOD("set_positional_shadow_atlas_size", "size"), &Viewport::set_positional_shadow_atlas_size);
+ ClassDB::bind_method(D_METHOD("get_positional_shadow_atlas_size"), &Viewport::get_positional_shadow_atlas_size);
- ClassDB::bind_method(D_METHOD("set_shadow_atlas_16_bits", "enable"), &Viewport::set_shadow_atlas_16_bits);
- ClassDB::bind_method(D_METHOD("get_shadow_atlas_16_bits"), &Viewport::get_shadow_atlas_16_bits);
+ ClassDB::bind_method(D_METHOD("set_positional_shadow_atlas_16_bits", "enable"), &Viewport::set_positional_shadow_atlas_16_bits);
+ ClassDB::bind_method(D_METHOD("get_positional_shadow_atlas_16_bits"), &Viewport::get_positional_shadow_atlas_16_bits);
ClassDB::bind_method(D_METHOD("set_snap_controls_to_pixels", "enabled"), &Viewport::set_snap_controls_to_pixels);
ClassDB::bind_method(D_METHOD("is_snap_controls_to_pixels_enabled"), &Viewport::is_snap_controls_to_pixels_enabled);
@@ -3682,8 +3717,8 @@ void Viewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_snap_2d_vertices_to_pixel", "enabled"), &Viewport::set_snap_2d_vertices_to_pixel);
ClassDB::bind_method(D_METHOD("is_snap_2d_vertices_to_pixel_enabled"), &Viewport::is_snap_2d_vertices_to_pixel_enabled);
- ClassDB::bind_method(D_METHOD("set_shadow_atlas_quadrant_subdiv", "quadrant", "subdiv"), &Viewport::set_shadow_atlas_quadrant_subdiv);
- ClassDB::bind_method(D_METHOD("get_shadow_atlas_quadrant_subdiv", "quadrant"), &Viewport::get_shadow_atlas_quadrant_subdiv);
+ ClassDB::bind_method(D_METHOD("set_positional_shadow_atlas_quadrant_subdiv", "quadrant", "subdiv"), &Viewport::set_positional_shadow_atlas_quadrant_subdiv);
+ ClassDB::bind_method(D_METHOD("get_positional_shadow_atlas_quadrant_subdiv", "quadrant"), &Viewport::get_positional_shadow_atlas_quadrant_subdiv);
ClassDB::bind_method(D_METHOD("set_input_as_handled"), &Viewport::set_input_as_handled);
ClassDB::bind_method(D_METHOD("is_input_handled"), &Viewport::is_input_handled);
@@ -3741,6 +3776,12 @@ void Viewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_fsr_mipmap_bias", "fsr_mipmap_bias"), &Viewport::set_fsr_mipmap_bias);
ClassDB::bind_method(D_METHOD("get_fsr_mipmap_bias"), &Viewport::get_fsr_mipmap_bias);
+ ClassDB::bind_method(D_METHOD("set_vrs_mode", "mode"), &Viewport::set_vrs_mode);
+ ClassDB::bind_method(D_METHOD("get_vrs_mode"), &Viewport::get_vrs_mode);
+
+ ClassDB::bind_method(D_METHOD("set_vrs_texture", "texture"), &Viewport::set_vrs_texture);
+ ClassDB::bind_method(D_METHOD("get_vrs_texture"), &Viewport::get_vrs_texture);
+
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disable_3d"), "set_disable_3d", "is_3d_disabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_xr"), "set_use_xr", "is_using_xr");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "own_world_3d"), "set_use_own_world_3d", "is_using_own_world_3d");
@@ -3766,6 +3807,9 @@ void Viewport::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fsr_mipmap_bias", PROPERTY_HINT_RANGE, "-2,2,0.1"), "set_fsr_mipmap_bias", "get_fsr_mipmap_bias");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fsr_sharpness", PROPERTY_HINT_RANGE, "0,2,0.1"), "set_fsr_sharpness", "get_fsr_sharpness");
#endif
+ ADD_GROUP("Variable Rate Shading", "vrs_");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "vrs_mode", PROPERTY_HINT_ENUM, "Disabled,Texture,Depth buffer,XR"), "set_vrs_mode", "get_vrs_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "vrs_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_vrs_texture", "get_vrs_texture");
ADD_GROUP("Canvas Items", "canvas_item_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "canvas_item_default_texture_filter", PROPERTY_HINT_ENUM, "Nearest,Linear,Linear Mipmap,Nearest Mipmap"), "set_default_canvas_item_texture_filter", "get_default_canvas_item_texture_filter");
ADD_PROPERTY(PropertyInfo(Variant::INT, "canvas_item_default_texture_repeat", PROPERTY_HINT_ENUM, "Disabled,Enabled,Mirror"), "set_default_canvas_item_texture_repeat", "get_default_canvas_item_texture_repeat");
@@ -3783,13 +3827,13 @@ void Viewport::_bind_methods() {
ADD_GROUP("SDF", "sdf_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "sdf_oversize", PROPERTY_HINT_ENUM, "100%,120%,150%,200%"), "set_sdf_oversize", "get_sdf_oversize");
ADD_PROPERTY(PropertyInfo(Variant::INT, "sdf_scale", PROPERTY_HINT_ENUM, "100%,50%,25%"), "set_sdf_scale", "get_sdf_scale");
- ADD_GROUP("Shadow Atlas", "shadow_atlas_");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "shadow_atlas_size"), "set_shadow_atlas_size", "get_shadow_atlas_size");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shadow_atlas_16_bits"), "set_shadow_atlas_16_bits", "get_shadow_atlas_16_bits");
- ADD_PROPERTYI(PropertyInfo(Variant::INT, "shadow_atlas_quad_0", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), "set_shadow_atlas_quadrant_subdiv", "get_shadow_atlas_quadrant_subdiv", 0);
- ADD_PROPERTYI(PropertyInfo(Variant::INT, "shadow_atlas_quad_1", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), "set_shadow_atlas_quadrant_subdiv", "get_shadow_atlas_quadrant_subdiv", 1);
- ADD_PROPERTYI(PropertyInfo(Variant::INT, "shadow_atlas_quad_2", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), "set_shadow_atlas_quadrant_subdiv", "get_shadow_atlas_quadrant_subdiv", 2);
- ADD_PROPERTYI(PropertyInfo(Variant::INT, "shadow_atlas_quad_3", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), "set_shadow_atlas_quadrant_subdiv", "get_shadow_atlas_quadrant_subdiv", 3);
+ ADD_GROUP("Positional Shadow Atlas", "positional_shadow_atlas_");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "positional_shadow_atlas_size"), "set_positional_shadow_atlas_size", "get_positional_shadow_atlas_size");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "positional_shadow_atlas_16_bits"), "set_positional_shadow_atlas_16_bits", "get_positional_shadow_atlas_16_bits");
+ ADD_PROPERTYI(PropertyInfo(Variant::INT, "positional_shadow_atlas_quad_0", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), "set_positional_shadow_atlas_quadrant_subdiv", "get_positional_shadow_atlas_quadrant_subdiv", 0);
+ ADD_PROPERTYI(PropertyInfo(Variant::INT, "positional_shadow_atlas_quad_1", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), "set_positional_shadow_atlas_quadrant_subdiv", "get_positional_shadow_atlas_quadrant_subdiv", 1);
+ ADD_PROPERTYI(PropertyInfo(Variant::INT, "positional_shadow_atlas_quad_2", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), "set_positional_shadow_atlas_quadrant_subdiv", "get_positional_shadow_atlas_quadrant_subdiv", 2);
+ ADD_PROPERTYI(PropertyInfo(Variant::INT, "positional_shadow_atlas_quad_3", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), "set_positional_shadow_atlas_quadrant_subdiv", "get_positional_shadow_atlas_quadrant_subdiv", 3);
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "canvas_transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_canvas_transform", "get_canvas_transform");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "global_canvas_transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_global_canvas_transform", "get_global_canvas_transform");
@@ -3876,6 +3920,17 @@ void Viewport::_bind_methods() {
BIND_ENUM_CONSTANT(SDF_SCALE_50_PERCENT);
BIND_ENUM_CONSTANT(SDF_SCALE_25_PERCENT);
BIND_ENUM_CONSTANT(SDF_SCALE_MAX);
+
+ BIND_ENUM_CONSTANT(VRS_DISABLED);
+ BIND_ENUM_CONSTANT(VRS_TEXTURE);
+ BIND_ENUM_CONSTANT(VRS_XR);
+ BIND_ENUM_CONSTANT(VRS_MAX);
+}
+
+void Viewport::_validate_property(PropertyInfo &property) const {
+ if (vrs_mode != VRS_TEXTURE && (property.name == "vrs_texture")) {
+ property.usage = PROPERTY_USAGE_NO_EDITOR;
+ }
}
Viewport::Viewport() {
@@ -3891,15 +3946,15 @@ Viewport::Viewport() {
canvas_layers.insert(nullptr); // This eases picking code (interpreted as the canvas of the Viewport).
- set_shadow_atlas_size(shadow_atlas_size);
+ set_positional_shadow_atlas_size(positional_shadow_atlas_size);
for (int i = 0; i < 4; i++) {
- shadow_atlas_quadrant_subdiv[i] = SHADOW_ATLAS_QUADRANT_SUBDIV_MAX;
+ positional_shadow_atlas_quadrant_subdiv[i] = SHADOW_ATLAS_QUADRANT_SUBDIV_MAX;
}
- set_shadow_atlas_quadrant_subdiv(0, SHADOW_ATLAS_QUADRANT_SUBDIV_4);
- set_shadow_atlas_quadrant_subdiv(1, SHADOW_ATLAS_QUADRANT_SUBDIV_4);
- set_shadow_atlas_quadrant_subdiv(2, SHADOW_ATLAS_QUADRANT_SUBDIV_16);
- set_shadow_atlas_quadrant_subdiv(3, SHADOW_ATLAS_QUADRANT_SUBDIV_64);
+ set_positional_shadow_atlas_quadrant_subdiv(0, SHADOW_ATLAS_QUADRANT_SUBDIV_4);
+ set_positional_shadow_atlas_quadrant_subdiv(1, SHADOW_ATLAS_QUADRANT_SUBDIV_4);
+ set_positional_shadow_atlas_quadrant_subdiv(2, SHADOW_ATLAS_QUADRANT_SUBDIV_16);
+ set_positional_shadow_atlas_quadrant_subdiv(3, SHADOW_ATLAS_QUADRANT_SUBDIV_64);
set_mesh_lod_threshold(mesh_lod_threshold);
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index a22a2acf49..a43e3f3ee2 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -95,7 +95,7 @@ public:
SCALING_3D_MODE_MAX
};
- enum ShadowAtlasQuadrantSubdiv {
+ enum PositionalShadowAtlasQuadrantSubdiv {
SHADOW_ATLAS_QUADRANT_SUBDIV_DISABLED,
SHADOW_ATLAS_QUADRANT_SUBDIV_1,
SHADOW_ATLAS_QUADRANT_SUBDIV_4,
@@ -197,6 +197,13 @@ public:
SUBWINDOW_CANVAS_LAYER = 1024
};
+ enum VRSMode {
+ VRS_DISABLED,
+ VRS_TEXTURE,
+ VRS_XR,
+ VRS_MAX
+ };
+
private:
friend class ViewportTexture;
@@ -286,9 +293,9 @@ private:
DebugDraw debug_draw = DEBUG_DRAW_DISABLED;
- int shadow_atlas_size = 2048;
- bool shadow_atlas_16_bits = true;
- ShadowAtlasQuadrantSubdiv shadow_atlas_quadrant_subdiv[4];
+ int positional_shadow_atlas_size = 2048;
+ bool positional_shadow_atlas_16_bits = true;
+ PositionalShadowAtlasQuadrantSubdiv positional_shadow_atlas_quadrant_subdiv[4];
MSAA msaa = MSAA_DISABLED;
ScreenSpaceAA screen_space_aa = SCREEN_SPACE_AA_DISABLED;
@@ -333,6 +340,10 @@ private:
RID canvas_item;
};
+ // VRS
+ VRSMode vrs_mode = VRS_DISABLED;
+ Ref<Texture2D> vrs_texture;
+
struct GUI {
// info used when this is a window
@@ -502,14 +513,14 @@ public:
Ref<ViewportTexture> get_texture() const;
- void set_shadow_atlas_size(int p_size);
- int get_shadow_atlas_size() const;
+ void set_positional_shadow_atlas_size(int p_size);
+ int get_positional_shadow_atlas_size() const;
- void set_shadow_atlas_16_bits(bool p_16_bits);
- bool get_shadow_atlas_16_bits() const;
+ void set_positional_shadow_atlas_16_bits(bool p_16_bits);
+ bool get_positional_shadow_atlas_16_bits() const;
- void set_shadow_atlas_quadrant_subdiv(int p_quadrant, ShadowAtlasQuadrantSubdiv p_subdiv);
- ShadowAtlasQuadrantSubdiv get_shadow_atlas_quadrant_subdiv(int p_quadrant) const;
+ void set_positional_shadow_atlas_quadrant_subdiv(int p_quadrant, PositionalShadowAtlasQuadrantSubdiv p_subdiv);
+ PositionalShadowAtlasQuadrantSubdiv get_positional_shadow_atlas_quadrant_subdiv(int p_quadrant) const;
void set_msaa(MSAA p_msaa);
MSAA get_msaa() const;
@@ -604,6 +615,14 @@ public:
void set_default_canvas_item_texture_repeat(DefaultCanvasItemTextureRepeat p_repeat);
DefaultCanvasItemTextureRepeat get_default_canvas_item_texture_repeat() const;
+ // VRS
+
+ void set_vrs_mode(VRSMode p_vrs_mode);
+ VRSMode get_vrs_mode() const;
+
+ void set_vrs_texture(Ref<Texture2D> p_texture);
+ Ref<Texture2D> get_vrs_texture() const;
+
virtual DisplayServer::WindowID get_window_id() const = 0;
void set_embedding_subwindows(bool p_embed);
@@ -690,6 +709,7 @@ public:
bool is_using_xr();
#endif // _3D_DISABLED
+ virtual void _validate_property(PropertyInfo &property) const override;
Viewport();
~Viewport();
};
@@ -746,12 +766,13 @@ public:
};
VARIANT_ENUM_CAST(Viewport::Scaling3DMode);
VARIANT_ENUM_CAST(SubViewport::UpdateMode);
-VARIANT_ENUM_CAST(Viewport::ShadowAtlasQuadrantSubdiv);
+VARIANT_ENUM_CAST(Viewport::PositionalShadowAtlasQuadrantSubdiv);
VARIANT_ENUM_CAST(Viewport::MSAA);
VARIANT_ENUM_CAST(Viewport::ScreenSpaceAA);
VARIANT_ENUM_CAST(Viewport::DebugDraw);
VARIANT_ENUM_CAST(Viewport::SDFScale);
VARIANT_ENUM_CAST(Viewport::SDFOversize);
+VARIANT_ENUM_CAST(Viewport::VRSMode);
VARIANT_ENUM_CAST(SubViewport::ClearMode);
VARIANT_ENUM_CAST(Viewport::RenderInfo);
VARIANT_ENUM_CAST(Viewport::RenderInfoType);
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index d539a78842..b1ef3d0f6f 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -440,6 +440,7 @@ void register_scene_types() {
GDREGISTER_CLASS(AnimationNodeStateMachine);
GDREGISTER_CLASS(AnimationNodeStateMachinePlayback);
+ GDREGISTER_CLASS(AnimationNodeSync);
GDREGISTER_CLASS(AnimationNodeStateMachineTransition);
GDREGISTER_CLASS(AnimationNodeOutput);
GDREGISTER_CLASS(AnimationNodeOneShot);
diff --git a/scene/resources/bone_map.cpp b/scene/resources/bone_map.cpp
index ce030934fa..aff917b2d4 100644
--- a/scene/resources/bone_map.cpp
+++ b/scene/resources/bone_map.cpp
@@ -50,6 +50,14 @@ bool BoneMap::_get(const StringName &p_path, Variant &r_ret) const {
return true;
}
+void BoneMap::_get_property_list(List<PropertyInfo> *p_list) const {
+ HashMap<StringName, StringName>::ConstIterator E = bone_map.begin();
+ while (E) {
+ p_list->push_back(PropertyInfo(Variant::STRING_NAME, "bone_map/" + E->key, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
+ ++E;
+ }
+}
+
Ref<SkeletonProfile> BoneMap::get_profile() const {
return profile;
}
@@ -153,6 +161,7 @@ void BoneMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("find_profile_bone_name", "skeleton_bone_name"), &BoneMap::find_profile_bone_name);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "profile", PROPERTY_HINT_RESOURCE_TYPE, "SkeletonProfile"), "set_profile", "get_profile");
+ ADD_ARRAY("bonemap", "bonemap");
ADD_SIGNAL(MethodInfo("bone_map_updated"));
ADD_SIGNAL(MethodInfo("profile_updated"));
diff --git a/scene/resources/bone_map.h b/scene/resources/bone_map.h
index 4b7928015d..17452dfc73 100644
--- a/scene/resources/bone_map.h
+++ b/scene/resources/bone_map.h
@@ -46,6 +46,7 @@ protected:
bool _get(const StringName &p_path, Variant &r_ret) const;
bool _set(const StringName &p_path, const Variant &p_value);
virtual void _validate_property(PropertyInfo &property) const override;
+ void _get_property_list(List<PropertyInfo> *p_list) const;
static void _bind_methods();
public:
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index 6053d27ef7..f61ac7fcaa 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -69,14 +69,14 @@ void Font::_bind_methods() {
// Drawing string.
ClassDB::bind_method(D_METHOD("set_cache_capacity", "single_line", "multi_line"), &Font::set_cache_capacity);
- ClassDB::bind_method(D_METHOD("get_string_size", "text", "alignment", "width", "font_size", "flags", "direction", "orientation"), &Font::get_string_size, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
- ClassDB::bind_method(D_METHOD("get_multiline_string_size", "text", "alignment", "width", "font_size", "max_lines", "flags", "direction", "orientation"), &Font::get_multiline_string_size, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(-1), DEFVAL(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
+ ClassDB::bind_method(D_METHOD("get_string_size", "text", "alignment", "width", "font_size", "jst_flags", "direction", "orientation"), &Font::get_string_size, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
+ ClassDB::bind_method(D_METHOD("get_multiline_string_size", "text", "alignment", "width", "font_size", "max_lines", "brk_flags", "jst_flags", "direction", "orientation"), &Font::get_multiline_string_size, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(-1), DEFVAL(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
- ClassDB::bind_method(D_METHOD("draw_string", "canvas_item", "pos", "text", "alignment", "width", "font_size", "modulate", "flags", "direction", "orientation"), &Font::draw_string, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
- ClassDB::bind_method(D_METHOD("draw_multiline_string", "canvas_item", "pos", "text", "alignment", "width", "font_size", "max_lines", "modulate", "flags", "direction", "orientation"), &Font::draw_multiline_string, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(-1), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
+ ClassDB::bind_method(D_METHOD("draw_string", "canvas_item", "pos", "text", "alignment", "width", "font_size", "modulate", "jst_flags", "direction", "orientation"), &Font::draw_string, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
+ ClassDB::bind_method(D_METHOD("draw_multiline_string", "canvas_item", "pos", "text", "alignment", "width", "font_size", "max_lines", "modulate", "brk_flags", "jst_flags", "direction", "orientation"), &Font::draw_multiline_string, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(-1), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
- ClassDB::bind_method(D_METHOD("draw_string_outline", "canvas_item", "pos", "text", "alignment", "width", "font_size", "size", "modulate", "flags", "direction", "orientation"), &Font::draw_string_outline, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(1), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
- ClassDB::bind_method(D_METHOD("draw_multiline_string_outline", "canvas_item", "pos", "text", "alignment", "width", "font_size", "max_lines", "size", "modulate", "flags", "direction", "orientation"), &Font::draw_multiline_string_outline, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(-1), DEFVAL(1), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
+ ClassDB::bind_method(D_METHOD("draw_string_outline", "canvas_item", "pos", "text", "alignment", "width", "font_size", "size", "modulate", "jst_flags", "direction", "orientation"), &Font::draw_string_outline, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(1), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
+ ClassDB::bind_method(D_METHOD("draw_multiline_string_outline", "canvas_item", "pos", "text", "alignment", "width", "font_size", "max_lines", "size", "modulate", "brk_flags", "jst_flags", "direction", "orientation"), &Font::draw_multiline_string_outline, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(-1), DEFVAL(1), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
// Drawing char.
ClassDB::bind_method(D_METHOD("get_char_size", "char"), &Font::get_char_size);
@@ -239,7 +239,7 @@ String Font::get_font_style_name() const {
return TS->font_get_style_name(_get_rid());
}
-uint32_t Font::get_font_style() const {
+BitField<TextServer::FontStyle> Font::get_font_style() const {
return TS->font_get_style(_get_rid());
}
@@ -253,15 +253,15 @@ void Font::set_cache_capacity(int p_single_line, int p_multi_line) {
cache_wrap.set_capacity(p_multi_line);
}
-Size2 Font::get_string_size(const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, uint16_t p_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
+Size2 Font::get_string_size(const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, BitField<TextServer::JustificationFlag> p_jst_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
uint64_t hash = p_text.hash64();
hash = hash_djb2_one_64(p_font_size, hash);
if (p_alignment == HORIZONTAL_ALIGNMENT_FILL) {
hash = hash_djb2_one_64(hash_murmur3_one_float(p_width), hash);
- hash = hash_djb2_one_64(p_flags, hash);
- hash = hash_djb2_one_64(p_direction, hash);
- hash = hash_djb2_one_64(p_orientation, hash);
+ hash = hash_djb2_one_64(p_jst_flags.operator uint32_t(), hash);
}
+ hash = hash_djb2_one_64(p_direction, hash);
+ hash = hash_djb2_one_64(p_orientation, hash);
Ref<TextLine> buffer;
if (cache.has(hash)) {
@@ -271,16 +271,22 @@ Size2 Font::get_string_size(const String &p_text, HorizontalAlignment p_alignmen
buffer->set_direction(p_direction);
buffer->set_orientation(p_orientation);
buffer->add_string(p_text, Ref<Font>(this), p_font_size);
+ if (p_alignment == HORIZONTAL_ALIGNMENT_FILL) {
+ buffer->set_horizontal_alignment(p_alignment);
+ buffer->set_width(p_width);
+ buffer->set_flags(p_jst_flags);
+ }
cache.insert(hash, buffer);
}
return buffer->get_size();
}
-Size2 Font::get_multiline_string_size(const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, int p_max_lines, uint16_t p_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
+Size2 Font::get_multiline_string_size(const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, int p_max_lines, BitField<TextServer::LineBreakFlag> p_brk_flags, BitField<TextServer::JustificationFlag> p_jst_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
uint64_t hash = p_text.hash64();
hash = hash_djb2_one_64(p_font_size, hash);
hash = hash_djb2_one_64(hash_murmur3_one_float(p_width), hash);
- hash = hash_djb2_one_64(p_flags, hash);
+ hash = hash_djb2_one_64(p_brk_flags.operator uint32_t(), hash);
+ hash = hash_djb2_one_64(p_jst_flags.operator uint32_t(), hash);
hash = hash_djb2_one_64(p_direction, hash);
hash = hash_djb2_one_64(p_orientation, hash);
@@ -293,7 +299,8 @@ Size2 Font::get_multiline_string_size(const String &p_text, HorizontalAlignment
lines_buffer->set_orientation(p_orientation);
lines_buffer->add_string(p_text, Ref<Font>(this), p_font_size);
lines_buffer->set_width(p_width);
- lines_buffer->set_flags(p_flags);
+ lines_buffer->set_break_flags(p_brk_flags);
+ lines_buffer->set_justification_flags(p_jst_flags);
cache_wrap.insert(hash, lines_buffer);
}
@@ -303,13 +310,15 @@ Size2 Font::get_multiline_string_size(const String &p_text, HorizontalAlignment
return lines_buffer->get_size();
}
-void Font::draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, const Color &p_modulate, uint16_t p_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
+void Font::draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, const Color &p_modulate, BitField<TextServer::JustificationFlag> p_jst_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
uint64_t hash = p_text.hash64();
hash = hash_djb2_one_64(p_font_size, hash);
if (p_alignment == HORIZONTAL_ALIGNMENT_FILL) {
hash = hash_djb2_one_64(hash_murmur3_one_float(p_width), hash);
- hash = hash_djb2_one_64(p_flags, hash);
+ hash = hash_djb2_one_64(p_jst_flags.operator uint32_t(), hash);
}
+ hash = hash_djb2_one_64(p_direction, hash);
+ hash = hash_djb2_one_64(p_orientation, hash);
Ref<TextLine> buffer;
if (cache.has(hash)) {
@@ -331,16 +340,19 @@ void Font::draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_t
buffer->set_width(p_width);
buffer->set_horizontal_alignment(p_alignment);
- buffer->set_flags(p_flags);
+ if (p_alignment == HORIZONTAL_ALIGNMENT_FILL) {
+ buffer->set_flags(p_jst_flags);
+ }
buffer->draw(p_canvas_item, ofs, p_modulate);
}
-void Font::draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, int p_max_lines, const Color &p_modulate, uint16_t p_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
+void Font::draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, int p_max_lines, const Color &p_modulate, BitField<TextServer::LineBreakFlag> p_brk_flags, BitField<TextServer::JustificationFlag> p_jst_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
uint64_t hash = p_text.hash64();
hash = hash_djb2_one_64(p_font_size, hash);
hash = hash_djb2_one_64(hash_murmur3_one_float(p_width), hash);
- hash = hash_djb2_one_64(p_flags, hash);
+ hash = hash_djb2_one_64(p_brk_flags.operator uint32_t(), hash);
+ hash = hash_djb2_one_64(p_jst_flags.operator uint32_t(), hash);
hash = hash_djb2_one_64(p_direction, hash);
hash = hash_djb2_one_64(p_orientation, hash);
@@ -353,7 +365,8 @@ void Font::draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const S
lines_buffer->set_orientation(p_orientation);
lines_buffer->add_string(p_text, Ref<Font>(this), p_font_size);
lines_buffer->set_width(p_width);
- lines_buffer->set_flags(p_flags);
+ lines_buffer->set_break_flags(p_brk_flags);
+ lines_buffer->set_justification_flags(p_jst_flags);
cache_wrap.insert(hash, lines_buffer);
}
@@ -370,13 +383,15 @@ void Font::draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const S
lines_buffer->draw(p_canvas_item, ofs, p_modulate);
}
-void Font::draw_string_outline(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, int p_size, const Color &p_modulate, uint16_t p_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
+void Font::draw_string_outline(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, int p_size, const Color &p_modulate, BitField<TextServer::JustificationFlag> p_jst_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
uint64_t hash = p_text.hash64();
hash = hash_djb2_one_64(p_font_size, hash);
if (p_alignment == HORIZONTAL_ALIGNMENT_FILL) {
hash = hash_djb2_one_64(hash_murmur3_one_float(p_width), hash);
- hash = hash_djb2_one_64(p_flags, hash);
+ hash = hash_djb2_one_64(p_jst_flags.operator uint32_t(), hash);
}
+ hash = hash_djb2_one_64(p_direction, hash);
+ hash = hash_djb2_one_64(p_orientation, hash);
Ref<TextLine> buffer;
if (cache.has(hash)) {
@@ -398,16 +413,19 @@ void Font::draw_string_outline(RID p_canvas_item, const Point2 &p_pos, const Str
buffer->set_width(p_width);
buffer->set_horizontal_alignment(p_alignment);
- buffer->set_flags(p_flags);
+ if (p_alignment == HORIZONTAL_ALIGNMENT_FILL) {
+ buffer->set_flags(p_jst_flags);
+ }
buffer->draw_outline(p_canvas_item, ofs, p_size, p_modulate);
}
-void Font::draw_multiline_string_outline(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, int p_max_lines, int p_size, const Color &p_modulate, uint16_t p_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
+void Font::draw_multiline_string_outline(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, int p_max_lines, int p_size, const Color &p_modulate, BitField<TextServer::LineBreakFlag> p_brk_flags, BitField<TextServer::JustificationFlag> p_jst_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
uint64_t hash = p_text.hash64();
hash = hash_djb2_one_64(p_font_size, hash);
hash = hash_djb2_one_64(hash_murmur3_one_float(p_width), hash);
- hash = hash_djb2_one_64(p_flags, hash);
+ hash = hash_djb2_one_64(p_brk_flags.operator uint32_t(), hash);
+ hash = hash_djb2_one_64(p_jst_flags.operator uint32_t(), hash);
hash = hash_djb2_one_64(p_direction, hash);
hash = hash_djb2_one_64(p_orientation, hash);
@@ -420,7 +438,8 @@ void Font::draw_multiline_string_outline(RID p_canvas_item, const Point2 &p_pos,
lines_buffer->set_orientation(p_orientation);
lines_buffer->add_string(p_text, Ref<Font>(this), p_font_size);
lines_buffer->set_width(p_width);
- lines_buffer->set_flags(p_flags);
+ lines_buffer->set_break_flags(p_brk_flags);
+ lines_buffer->set_justification_flags(p_jst_flags);
cache_wrap.insert(hash, lines_buffer);
}
@@ -980,7 +999,7 @@ void FontFile::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "antialiased", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_antialiased", "is_antialiased");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "font_name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_font_name", "get_font_name");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "style_name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_font_style_name", "get_font_style_name");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "font_style", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_font_style", "get_font_style");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "font_style", PROPERTY_HINT_FLAGS, "Bold,Italic,Fixed Size", PROPERTY_USAGE_STORAGE), "set_font_style", "get_font_style");
ADD_PROPERTY(PropertyInfo(Variant::INT, "subpixel_positioning", PROPERTY_HINT_ENUM, "Disabled,Auto,One half of a pixel,One quarter of a pixel", PROPERTY_USAGE_STORAGE), "set_subpixel_positioning", "get_subpixel_positioning");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "multichannel_signed_distance_field", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_multichannel_signed_distance_field", "is_multichannel_signed_distance_field");
ADD_PROPERTY(PropertyInfo(Variant::INT, "msdf_pixel_range", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_msdf_pixel_range", "get_msdf_pixel_range");
@@ -1332,7 +1351,7 @@ Error FontFile::load_bitmap_font(const String &p_path) {
int height = 0;
int ascent = 0;
int outline = 0;
- uint32_t st_flags = 0;
+ BitField<TextServer::FontStyle> st_flags = 0;
String font_name;
bool packed = false;
@@ -1358,10 +1377,10 @@ Error FontFile::load_bitmap_font(const String &p_path) {
uint8_t flags = f->get_8();
ERR_FAIL_COND_V_MSG(flags & 0x02, ERR_CANT_CREATE, RTR("Non-unicode version of BMFont is not supported."));
if (flags & (1 << 3)) {
- st_flags |= TextServer::FONT_BOLD;
+ st_flags.set_flag(TextServer::FONT_BOLD);
}
if (flags & (1 << 2)) {
- st_flags |= TextServer::FONT_ITALIC;
+ st_flags.set_flag(TextServer::FONT_ITALIC);
}
f->get_8(); // non-unicode charset, skip
f->get_16(); // stretch_h, skip
@@ -1588,12 +1607,12 @@ Error FontFile::load_bitmap_font(const String &p_path) {
}
if (keys.has("bold")) {
if (keys["bold"].to_int()) {
- st_flags |= TextServer::FONT_BOLD;
+ st_flags.set_flag(TextServer::FONT_BOLD);
}
}
if (keys.has("italic")) {
if (keys["italic"].to_int()) {
- st_flags |= TextServer::FONT_ITALIC;
+ st_flags.set_flag(TextServer::FONT_ITALIC);
}
}
if (keys.has("face")) {
@@ -1840,7 +1859,7 @@ void FontFile::set_font_style_name(const String &p_name) {
TS->font_set_style_name(cache[0], p_name);
}
-void FontFile::set_font_style(uint32_t p_style) {
+void FontFile::set_font_style(BitField<TextServer::FontStyle> p_style) {
_ensure_rid(0);
TS->font_set_style(cache[0], p_style);
}
diff --git a/scene/resources/font.h b/scene/resources/font.h
index 40b223b0f5..7a42a4dfea 100644
--- a/scene/resources/font.h
+++ b/scene/resources/font.h
@@ -91,7 +91,7 @@ public:
virtual String get_font_name() const;
virtual String get_font_style_name() const;
- virtual uint32_t get_font_style() const;
+ virtual BitField<TextServer::FontStyle> get_font_style() const;
virtual int get_spacing(TextServer::SpacingType p_spacing) const { return 0; };
virtual Dictionary get_opentype_features() const;
@@ -99,14 +99,14 @@ public:
// Drawing string.
virtual void set_cache_capacity(int p_single_line, int p_multi_line);
- virtual Size2 get_string_size(const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, float p_width = -1, int p_font_size = DEFAULT_FONT_SIZE, uint16_t p_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL) const;
- virtual Size2 get_multiline_string_size(const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, float p_width = -1, int p_font_size = DEFAULT_FONT_SIZE, int p_max_lines = -1, uint16_t p_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL) const;
+ virtual Size2 get_string_size(const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, float p_width = -1, int p_font_size = DEFAULT_FONT_SIZE, BitField<TextServer::JustificationFlag> p_jst_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL) const;
+ virtual Size2 get_multiline_string_size(const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, float p_width = -1, int p_font_size = DEFAULT_FONT_SIZE, int p_max_lines = -1, BitField<TextServer::LineBreakFlag> p_brk_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND, BitField<TextServer::JustificationFlag> p_jst_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL) const;
- virtual void draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, float p_width = -1, int p_font_size = DEFAULT_FONT_SIZE, const Color &p_modulate = Color(1.0, 1.0, 1.0), uint16_t p_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL) const;
- virtual void draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, float p_width = -1, int p_font_size = DEFAULT_FONT_SIZE, int p_max_lines = -1, const Color &p_modulate = Color(1.0, 1.0, 1.0), uint16_t p_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL) const;
+ virtual void draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, float p_width = -1, int p_font_size = DEFAULT_FONT_SIZE, const Color &p_modulate = Color(1.0, 1.0, 1.0), BitField<TextServer::JustificationFlag> p_jst_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL) const;
+ virtual void draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, float p_width = -1, int p_font_size = DEFAULT_FONT_SIZE, int p_max_lines = -1, const Color &p_modulate = Color(1.0, 1.0, 1.0), BitField<TextServer::LineBreakFlag> p_brk_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND, BitField<TextServer::JustificationFlag> p_jst_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL) const;
- virtual void draw_string_outline(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, float p_width = -1, int p_font_size = DEFAULT_FONT_SIZE, int p_size = 1, const Color &p_modulate = Color(1.0, 1.0, 1.0), uint16_t p_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL) const;
- virtual void draw_multiline_string_outline(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, float p_width = -1, int p_font_size = DEFAULT_FONT_SIZE, int p_max_lines = -1, int p_size = 1, const Color &p_modulate = Color(1.0, 1.0, 1.0), uint16_t p_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL) const;
+ virtual void draw_string_outline(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, float p_width = -1, int p_font_size = DEFAULT_FONT_SIZE, int p_size = 1, const Color &p_modulate = Color(1.0, 1.0, 1.0), BitField<TextServer::JustificationFlag> p_jst_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL) const;
+ virtual void draw_multiline_string_outline(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, float p_width = -1, int p_font_size = DEFAULT_FONT_SIZE, int p_max_lines = -1, int p_size = 1, const Color &p_modulate = Color(1.0, 1.0, 1.0), BitField<TextServer::LineBreakFlag> p_brk_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND, BitField<TextServer::JustificationFlag> p_jst_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL) const;
// Drawing char.
virtual Size2 get_char_size(char32_t p_char, int p_font_size = DEFAULT_FONT_SIZE) const;
@@ -190,7 +190,7 @@ public:
// Common properties.
virtual void set_font_name(const String &p_name);
virtual void set_font_style_name(const String &p_name);
- virtual void set_font_style(uint32_t p_style);
+ virtual void set_font_style(BitField<TextServer::FontStyle> p_style);
virtual void set_antialiased(bool p_antialiased);
virtual bool is_antialiased() const;
diff --git a/scene/resources/gradient.h b/scene/resources/gradient.h
index 2b04ead0af..e4bac15e4b 100644
--- a/scene/resources/gradient.h
+++ b/scene/resources/gradient.h
@@ -157,10 +157,10 @@ public:
const Point &pointP3 = points[p3];
float x = (p_offset - pointFirst.offset) / (pointSecond.offset - pointFirst.offset);
- float r = Math::cubic_interpolate(pointP0.color.r, pointFirst.color.r, pointSecond.color.r, pointP3.color.r, x);
- float g = Math::cubic_interpolate(pointP0.color.g, pointFirst.color.g, pointSecond.color.g, pointP3.color.g, x);
- float b = Math::cubic_interpolate(pointP0.color.b, pointFirst.color.b, pointSecond.color.b, pointP3.color.b, x);
- float a = Math::cubic_interpolate(pointP0.color.a, pointFirst.color.a, pointSecond.color.a, pointP3.color.a, x);
+ float r = Math::cubic_interpolate(pointFirst.color.r, pointSecond.color.r, pointP0.color.r, pointP3.color.r, x);
+ float g = Math::cubic_interpolate(pointFirst.color.g, pointSecond.color.g, pointP0.color.g, pointP3.color.g, x);
+ float b = Math::cubic_interpolate(pointFirst.color.b, pointSecond.color.b, pointP0.color.b, pointP3.color.b, x);
+ float a = Math::cubic_interpolate(pointFirst.color.a, pointSecond.color.a, pointP0.color.a, pointP3.color.a, x);
return Color(r, g, b, a);
} break;
diff --git a/scene/resources/mesh_library.cpp b/scene/resources/mesh_library.cpp
index c8bfb73b2d..2d3f9d9afc 100644
--- a/scene/resources/mesh_library.cpp
+++ b/scene/resources/mesh_library.cpp
@@ -107,7 +107,7 @@ void MeshLibrary::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::ARRAY, name + PNAME("shapes")));
p_list->push_back(PropertyInfo(Variant::OBJECT, name + PNAME("navmesh"), PROPERTY_HINT_RESOURCE_TYPE, "NavigationMesh"));
p_list->push_back(PropertyInfo(Variant::TRANSFORM3D, name + PNAME("navmesh_transform"), PROPERTY_HINT_NONE, "suffix:m"));
- p_list->push_back(PropertyInfo(Variant::OBJECT, name + PNAME("preview"), PROPERTY_HINT_RESOURCE_TYPE, "Texture2D", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_EDITOR_HELPER));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, name + PNAME("preview"), PROPERTY_HINT_RESOURCE_TYPE, "Texture2D", PROPERTY_USAGE_DEFAULT));
}
}
diff --git a/scene/resources/skeleton_profile.cpp b/scene/resources/skeleton_profile.cpp
index 05d48f9545..0714de470c 100644
--- a/scene/resources/skeleton_profile.cpp
+++ b/scene/resources/skeleton_profile.cpp
@@ -34,7 +34,7 @@ bool SkeletonProfile::_set(const StringName &p_path, const Variant &p_value) {
ERR_FAIL_COND_V(is_read_only, false);
String path = p_path;
- if (path.begins_with("group/")) {
+ if (path.begins_with("groups/")) {
int which = path.get_slicec('/', 1).to_int();
String what = path.get_slicec('/', 2);
ERR_FAIL_INDEX_V(which, groups.size(), false);
@@ -43,23 +43,35 @@ bool SkeletonProfile::_set(const StringName &p_path, const Variant &p_value) {
set_group_name(which, p_value);
} else if (what == "texture") {
set_texture(which, p_value);
+ } else {
+ return false;
}
- return true;
}
- if (path.begins_with("bone/")) {
+ if (path.begins_with("bones/")) {
int which = path.get_slicec('/', 1).to_int();
String what = path.get_slicec('/', 2);
ERR_FAIL_INDEX_V(which, bones.size(), false);
if (what == "bone_name") {
set_bone_name(which, p_value);
+ } else if (what == "bone_parent") {
+ set_bone_parent(which, p_value);
+ } else if (what == "tail_direction") {
+ set_tail_direction(which, static_cast<TailDirection>((int)p_value));
+ } else if (what == "bone_tail") {
+ set_bone_tail(which, p_value);
+ } else if (what == "reference_pose") {
+ set_reference_pose(which, p_value);
} else if (what == "handle_offset") {
set_handle_offset(which, p_value);
} else if (what == "group") {
set_group(which, p_value);
+ } else if (what == "require") {
+ set_require(which, p_value);
+ } else {
+ return false;
}
- return true;
}
return true;
}
@@ -67,7 +79,7 @@ bool SkeletonProfile::_set(const StringName &p_path, const Variant &p_value) {
bool SkeletonProfile::_get(const StringName &p_path, Variant &r_ret) const {
String path = p_path;
- if (path.begins_with("group/")) {
+ if (path.begins_with("groups/")) {
int which = path.get_slicec('/', 1).to_int();
String what = path.get_slicec('/', 2);
ERR_FAIL_INDEX_V(which, groups.size(), false);
@@ -76,23 +88,35 @@ bool SkeletonProfile::_get(const StringName &p_path, Variant &r_ret) const {
r_ret = get_group_name(which);
} else if (what == "texture") {
r_ret = get_texture(which);
+ } else {
+ return false;
}
- return true;
}
- if (path.begins_with("bone/")) {
+ if (path.begins_with("bones/")) {
int which = path.get_slicec('/', 1).to_int();
String what = path.get_slicec('/', 2);
ERR_FAIL_INDEX_V(which, bones.size(), false);
if (what == "bone_name") {
r_ret = get_bone_name(which);
+ } else if (what == "bone_parent") {
+ r_ret = get_bone_parent(which);
+ } else if (what == "tail_direction") {
+ r_ret = get_tail_direction(which);
+ } else if (what == "bone_tail") {
+ r_ret = get_bone_tail(which);
+ } else if (what == "reference_pose") {
+ r_ret = get_reference_pose(which);
} else if (what == "handle_offset") {
r_ret = get_handle_offset(which);
} else if (what == "group") {
r_ret = get_group(which);
+ } else if (what == "require") {
+ r_ret = is_require(which);
+ } else {
+ return false;
}
- return true;
}
return true;
}
@@ -104,6 +128,13 @@ void SkeletonProfile::_validate_property(PropertyInfo &property) const {
return;
}
}
+
+ PackedStringArray split = property.name.split("/");
+ if (split.size() == 3 && split[0] == "bones") {
+ if (split[2] == "bone_tail" && get_tail_direction(split[1].to_int()) != TAIL_DIRECTION_SPECIFIC_CHILD) {
+ property.usage = PROPERTY_USAGE_NONE;
+ }
+ }
}
void SkeletonProfile::_get_property_list(List<PropertyInfo> *p_list) const {
@@ -112,7 +143,7 @@ void SkeletonProfile::_get_property_list(List<PropertyInfo> *p_list) const {
}
String group_names = "";
for (int i = 0; i < groups.size(); i++) {
- String path = "group/" + itos(i) + "/";
+ String path = "groups/" + itos(i) + "/";
p_list->push_back(PropertyInfo(Variant::STRING_NAME, path + "group_name"));
p_list->push_back(PropertyInfo(Variant::OBJECT, path + "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"));
if (i > 0) {
@@ -121,10 +152,19 @@ void SkeletonProfile::_get_property_list(List<PropertyInfo> *p_list) const {
group_names = group_names + groups[i].group_name;
}
for (int i = 0; i < bones.size(); i++) {
- String path = "bone/" + itos(i) + "/";
+ String path = "bones/" + itos(i) + "/";
p_list->push_back(PropertyInfo(Variant::STRING_NAME, path + "bone_name"));
+ p_list->push_back(PropertyInfo(Variant::STRING_NAME, path + "bone_parent"));
+ p_list->push_back(PropertyInfo(Variant::INT, path + "tail_direction", PROPERTY_HINT_ENUM, "AverageChildren,SpecificChild,End"));
+ p_list->push_back(PropertyInfo(Variant::STRING_NAME, path + "bone_tail"));
+ p_list->push_back(PropertyInfo(Variant::TRANSFORM3D, path + "reference_pose"));
p_list->push_back(PropertyInfo(Variant::VECTOR2, path + "handle_offset"));
p_list->push_back(PropertyInfo(Variant::STRING_NAME, path + "group", PROPERTY_HINT_ENUM, group_names));
+ p_list->push_back(PropertyInfo(Variant::BOOL, path + "require"));
+ }
+
+ for (PropertyInfo &E : *p_list) {
+ _validate_property(E);
}
}
@@ -184,6 +224,18 @@ void SkeletonProfile::set_bone_size(int p_size) {
notify_property_list_changed();
}
+int SkeletonProfile::find_bone(StringName p_bone_name) const {
+ if (p_bone_name == StringName()) {
+ return -1;
+ }
+ for (int i = 0; i < bones.size(); i++) {
+ if (bones[i].bone_name == p_bone_name) {
+ return i;
+ }
+ }
+ return -1;
+}
+
StringName SkeletonProfile::get_bone_name(int p_bone_idx) const {
ERR_FAIL_INDEX_V(p_bone_idx, bones.size(), StringName());
return bones[p_bone_idx].bone_name;
@@ -198,6 +250,63 @@ void SkeletonProfile::set_bone_name(int p_bone_idx, const StringName p_bone_name
emit_signal("profile_updated");
}
+StringName SkeletonProfile::get_bone_parent(int p_bone_idx) const {
+ ERR_FAIL_INDEX_V(p_bone_idx, bones.size(), StringName());
+ return bones[p_bone_idx].bone_parent;
+}
+
+void SkeletonProfile::set_bone_parent(int p_bone_idx, const StringName p_bone_parent) {
+ if (is_read_only) {
+ return;
+ }
+ ERR_FAIL_INDEX(p_bone_idx, bones.size());
+ bones.write[p_bone_idx].bone_parent = p_bone_parent;
+ emit_signal("profile_updated");
+}
+
+SkeletonProfile::TailDirection SkeletonProfile::get_tail_direction(int p_bone_idx) const {
+ ERR_FAIL_INDEX_V(p_bone_idx, bones.size(), TAIL_DIRECTION_AVERAGE_CHILDREN);
+ return bones[p_bone_idx].tail_direction;
+}
+
+void SkeletonProfile::set_tail_direction(int p_bone_idx, const TailDirection p_tail_direction) {
+ if (is_read_only) {
+ return;
+ }
+ ERR_FAIL_INDEX(p_bone_idx, bones.size());
+ bones.write[p_bone_idx].tail_direction = p_tail_direction;
+ emit_signal("profile_updated");
+ notify_property_list_changed();
+}
+
+StringName SkeletonProfile::get_bone_tail(int p_bone_idx) const {
+ ERR_FAIL_INDEX_V(p_bone_idx, bones.size(), StringName());
+ return bones[p_bone_idx].bone_tail;
+}
+
+void SkeletonProfile::set_bone_tail(int p_bone_idx, const StringName p_bone_tail) {
+ if (is_read_only) {
+ return;
+ }
+ ERR_FAIL_INDEX(p_bone_idx, bones.size());
+ bones.write[p_bone_idx].bone_tail = p_bone_tail;
+ emit_signal("profile_updated");
+}
+
+Transform3D SkeletonProfile::get_reference_pose(int p_bone_idx) const {
+ ERR_FAIL_INDEX_V(p_bone_idx, bones.size(), Transform3D());
+ return bones[p_bone_idx].reference_pose;
+}
+
+void SkeletonProfile::set_reference_pose(int p_bone_idx, const Transform3D p_reference_pose) {
+ if (is_read_only) {
+ return;
+ }
+ ERR_FAIL_INDEX(p_bone_idx, bones.size());
+ bones.write[p_bone_idx].reference_pose = p_reference_pose;
+ emit_signal("profile_updated");
+}
+
Vector2 SkeletonProfile::get_handle_offset(int p_bone_idx) const {
ERR_FAIL_INDEX_V(p_bone_idx, bones.size(), Vector2());
return bones[p_bone_idx].handle_offset;
@@ -226,6 +335,20 @@ void SkeletonProfile::set_group(int p_bone_idx, const StringName p_group) {
emit_signal("profile_updated");
}
+bool SkeletonProfile::is_require(int p_bone_idx) const {
+ ERR_FAIL_INDEX_V(p_bone_idx, bones.size(), false);
+ return bones[p_bone_idx].require;
+}
+
+void SkeletonProfile::set_require(int p_bone_idx, const bool p_require) {
+ if (is_read_only) {
+ return;
+ }
+ ERR_FAIL_INDEX(p_bone_idx, bones.size());
+ bones.write[p_bone_idx].require = p_require;
+ emit_signal("profile_updated");
+}
+
bool SkeletonProfile::has_bone(StringName p_bone_name) {
bool is_found = false;
for (int i = 0; i < bones.size(); i++) {
@@ -250,19 +373,37 @@ void SkeletonProfile::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_bone_size", "size"), &SkeletonProfile::set_bone_size);
ClassDB::bind_method(D_METHOD("get_bone_size"), &SkeletonProfile::get_bone_size);
+ ClassDB::bind_method(D_METHOD("find_bone", "bone_name"), &SkeletonProfile::find_bone);
+
ClassDB::bind_method(D_METHOD("get_bone_name", "bone_idx"), &SkeletonProfile::get_bone_name);
ClassDB::bind_method(D_METHOD("set_bone_name", "bone_idx", "bone_name"), &SkeletonProfile::set_bone_name);
+ ClassDB::bind_method(D_METHOD("get_bone_parent", "bone_idx"), &SkeletonProfile::get_bone_parent);
+ ClassDB::bind_method(D_METHOD("set_bone_parent", "bone_idx", "bone_parent"), &SkeletonProfile::set_bone_parent);
+
+ ClassDB::bind_method(D_METHOD("get_tail_direction", "bone_idx"), &SkeletonProfile::get_tail_direction);
+ ClassDB::bind_method(D_METHOD("set_tail_direction", "bone_idx", "tail_direction"), &SkeletonProfile::set_tail_direction);
+
+ ClassDB::bind_method(D_METHOD("get_bone_tail", "bone_idx"), &SkeletonProfile::get_bone_tail);
+ ClassDB::bind_method(D_METHOD("set_bone_tail", "bone_idx", "bone_tail"), &SkeletonProfile::set_bone_tail);
+
+ ClassDB::bind_method(D_METHOD("get_reference_pose", "bone_idx"), &SkeletonProfile::get_reference_pose);
+ ClassDB::bind_method(D_METHOD("set_reference_pose", "bone_idx", "bone_name"), &SkeletonProfile::set_reference_pose);
+
ClassDB::bind_method(D_METHOD("get_handle_offset", "bone_idx"), &SkeletonProfile::get_handle_offset);
ClassDB::bind_method(D_METHOD("set_handle_offset", "bone_idx", "handle_offset"), &SkeletonProfile::set_handle_offset);
ClassDB::bind_method(D_METHOD("get_group", "bone_idx"), &SkeletonProfile::get_group);
ClassDB::bind_method(D_METHOD("set_group", "bone_idx", "group"), &SkeletonProfile::set_group);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "group_size", PROPERTY_HINT_RANGE, "0,100,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_ARRAY, "Groups,group/"), "set_group_size", "get_group_size");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "bone_size", PROPERTY_HINT_RANGE, "0,100,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_ARRAY, "Bones,bone/"), "set_bone_size", "get_bone_size");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "group_size", PROPERTY_HINT_RANGE, "0,100,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_ARRAY, "Groups,groups/"), "set_group_size", "get_group_size");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "bone_size", PROPERTY_HINT_RANGE, "0,100,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_ARRAY, "Bones,bones/"), "set_bone_size", "get_bone_size");
ADD_SIGNAL(MethodInfo("profile_updated"));
+
+ BIND_ENUM_CONSTANT(TAIL_DIRECTION_AVERAGE_CHILDREN);
+ BIND_ENUM_CONSTANT(TAIL_DIRECTION_SPECIFIC_CHILD);
+ BIND_ENUM_CONSTANT(TAIL_DIRECTION_END);
}
SkeletonProfile::SkeletonProfile() {
@@ -284,226 +425,364 @@ SkeletonProfileHumanoid::SkeletonProfileHumanoid() {
bones.resize(56);
bones.write[0].bone_name = "Root";
+ bones.write[0].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0);
bones.write[0].handle_offset = Vector2(0.5, 0.91);
bones.write[0].group = "Body";
bones.write[1].bone_name = "Hips";
+ bones.write[1].bone_parent = "Root";
+ bones.write[1].tail_direction = TAIL_DIRECTION_SPECIFIC_CHILD;
+ bones.write[1].bone_tail = "Spine";
+ bones.write[1].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.75, 0);
bones.write[1].handle_offset = Vector2(0.5, 0.5);
bones.write[1].group = "Body";
+ bones.write[1].require = true;
bones.write[2].bone_name = "Spine";
+ bones.write[2].bone_parent = "Hips";
+ bones.write[2].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, 0);
bones.write[2].handle_offset = Vector2(0.5, 0.43);
bones.write[2].group = "Body";
+ bones.write[2].require = true;
bones.write[3].bone_name = "Chest";
+ bones.write[3].bone_parent = "Spine";
+ bones.write[3].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, 0);
bones.write[3].handle_offset = Vector2(0.5, 0.36);
bones.write[3].group = "Body";
bones.write[4].bone_name = "UpperChest";
+ bones.write[4].bone_parent = "Chest";
+ bones.write[4].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, 0);
bones.write[4].handle_offset = Vector2(0.5, 0.29);
bones.write[4].group = "Body";
bones.write[5].bone_name = "Neck";
+ bones.write[5].bone_parent = "UpperChest";
+ bones.write[5].tail_direction = TAIL_DIRECTION_SPECIFIC_CHILD;
+ bones.write[5].bone_tail = "Head";
+ bones.write[5].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, 0);
bones.write[5].handle_offset = Vector2(0.5, 0.23);
bones.write[5].group = "Body";
+ bones.write[5].require = true;
bones.write[6].bone_name = "Head";
+ bones.write[6].bone_parent = "Neck";
+ bones.write[6].tail_direction = TAIL_DIRECTION_END;
+ bones.write[6].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, 0);
bones.write[6].handle_offset = Vector2(0.5, 0.18);
bones.write[6].group = "Body";
+ bones.write[6].require = true;
bones.write[7].bone_name = "LeftEye";
+ bones.write[7].bone_parent = "Head";
+ bones.write[7].reference_pose = Transform3D(1, 0, 0, 0, 0, -1, 0, 1, 0, 0.05, 0.15, 0);
bones.write[7].handle_offset = Vector2(0.6, 0.46);
bones.write[7].group = "Face";
bones.write[8].bone_name = "RightEye";
+ bones.write[8].bone_parent = "Head";
+ bones.write[8].reference_pose = Transform3D(1, 0, 0, 0, 0, -1, 0, 1, 0, -0.05, 0.15, 0);
bones.write[8].handle_offset = Vector2(0.37, 0.46);
bones.write[8].group = "Face";
bones.write[9].bone_name = "Jaw";
+ bones.write[9].bone_parent = "Head";
+ bones.write[9].reference_pose = Transform3D(-1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0.05, 0.05);
bones.write[9].handle_offset = Vector2(0.46, 0.75);
bones.write[9].group = "Face";
bones.write[10].bone_name = "LeftShoulder";
+ bones.write[10].bone_parent = "UpperChest";
+ bones.write[10].reference_pose = Transform3D(0, 1, 0, 0, 0, 1, 1, 0, 0, 0.05, 0.1, 0);
bones.write[10].handle_offset = Vector2(0.55, 0.235);
bones.write[10].group = "Body";
+ bones.write[10].require = true;
bones.write[11].bone_name = "LeftUpperArm";
+ bones.write[11].bone_parent = "LeftShoulder";
+ bones.write[11].reference_pose = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0.05, 0);
bones.write[11].handle_offset = Vector2(0.6, 0.24);
bones.write[11].group = "Body";
+ bones.write[11].require = true;
bones.write[12].bone_name = "LeftLowerArm";
+ bones.write[12].bone_parent = "LeftUpperArm";
+ bones.write[12].reference_pose = Transform3D(0, 0, -1, 0, 1, 0, 1, 0, 0, 0, 0.25, 0);
bones.write[12].handle_offset = Vector2(0.7, 0.24);
bones.write[12].group = "Body";
+ bones.write[12].require = true;
bones.write[13].bone_name = "LeftHand";
+ bones.write[13].bone_parent = "LeftLowerArm";
+ bones.write[13].tail_direction = TAIL_DIRECTION_SPECIFIC_CHILD;
+ bones.write[13].bone_tail = "LeftMiddleProximal";
+ bones.write[13].reference_pose = Transform3D(0, 0, 1, 0, 1, 0, -1, 0, 0, 0, 0.25, 0);
bones.write[13].handle_offset = Vector2(0.82, 0.235);
bones.write[13].group = "Body";
+ bones.write[13].require = true;
- bones.write[14].bone_name = "LeftThumbProximal";
+ bones.write[14].bone_name = "LeftThumbMetacarpal";
+ bones.write[14].bone_parent = "LeftHand";
+ bones.write[14].reference_pose = Transform3D(0, -0.577, 0.816, 0.707, 0.577, 0.408, -0.707, 0.577, 0.408, -0.025, 0, 0);
bones.write[14].handle_offset = Vector2(0.4, 0.8);
bones.write[14].group = "LeftHand";
- bones.write[15].bone_name = "LeftThumbIntermediate";
+ bones.write[15].bone_name = "LeftThumbProximal";
+ bones.write[15].bone_parent = "LeftThumbMetacarpal";
+ bones.write[15].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.043, 0);
bones.write[15].handle_offset = Vector2(0.3, 0.69);
bones.write[15].group = "LeftHand";
bones.write[16].bone_name = "LeftThumbDistal";
+ bones.write[16].bone_parent = "LeftThumbProximal";
+ bones.write[16].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.043, 0);
bones.write[16].handle_offset = Vector2(0.23, 0.555);
bones.write[16].group = "LeftHand";
bones.write[17].bone_name = "LeftIndexProximal";
+ bones.write[17].bone_parent = "LeftHand";
+ bones.write[17].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.025, 0.075, 0);
bones.write[17].handle_offset = Vector2(0.413, 0.52);
bones.write[17].group = "LeftHand";
bones.write[18].bone_name = "LeftIndexIntermediate";
+ bones.write[18].bone_parent = "LeftIndexProximal";
+ bones.write[18].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.05, 0);
bones.write[18].handle_offset = Vector2(0.403, 0.36);
bones.write[18].group = "LeftHand";
bones.write[19].bone_name = "LeftIndexDistal";
+ bones.write[19].bone_parent = "LeftIndexIntermediate";
+ bones.write[19].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.025, 0);
bones.write[19].handle_offset = Vector2(0.403, 0.255);
bones.write[19].group = "LeftHand";
bones.write[20].bone_name = "LeftMiddleProximal";
+ bones.write[20].bone_parent = "LeftHand";
+ bones.write[20].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.075, 0);
bones.write[20].handle_offset = Vector2(0.5, 0.51);
bones.write[20].group = "LeftHand";
bones.write[21].bone_name = "LeftMiddleIntermediate";
+ bones.write[21].bone_parent = "LeftMiddleProximal";
+ bones.write[21].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.075, 0);
bones.write[21].handle_offset = Vector2(0.5, 0.345);
bones.write[21].group = "LeftHand";
bones.write[22].bone_name = "LeftMiddleDistal";
+ bones.write[22].bone_parent = "LeftMiddleIntermediate";
+ bones.write[22].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.025, 0);
bones.write[22].handle_offset = Vector2(0.5, 0.22);
bones.write[22].group = "LeftHand";
bones.write[23].bone_name = "LeftRingProximal";
+ bones.write[23].bone_parent = "LeftHand";
+ bones.write[23].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.025, 0.075, 0);
bones.write[23].handle_offset = Vector2(0.586, 0.52);
bones.write[23].group = "LeftHand";
bones.write[24].bone_name = "LeftRingIntermediate";
+ bones.write[24].bone_parent = "LeftRingProximal";
+ bones.write[24].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.05, 0);
bones.write[24].handle_offset = Vector2(0.59, 0.36);
bones.write[24].group = "LeftHand";
bones.write[25].bone_name = "LeftRingDistal";
+ bones.write[25].bone_parent = "LeftRingIntermediate";
+ bones.write[25].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.025, 0);
bones.write[25].handle_offset = Vector2(0.591, 0.25);
bones.write[25].group = "LeftHand";
bones.write[26].bone_name = "LeftLittleProximal";
+ bones.write[26].bone_parent = "LeftHand";
+ bones.write[26].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.05, 0.05, 0);
bones.write[26].handle_offset = Vector2(0.663, 0.543);
bones.write[26].group = "LeftHand";
bones.write[27].bone_name = "LeftLittleIntermediate";
+ bones.write[27].bone_parent = "LeftLittleProximal";
+ bones.write[27].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.05, 0);
bones.write[27].handle_offset = Vector2(0.672, 0.415);
bones.write[27].group = "LeftHand";
bones.write[28].bone_name = "LeftLittleDistal";
+ bones.write[28].bone_parent = "LeftLittleIntermediate";
+ bones.write[28].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.025, 0);
bones.write[28].handle_offset = Vector2(0.672, 0.32);
bones.write[28].group = "LeftHand";
bones.write[29].bone_name = "RightShoulder";
+ bones.write[29].bone_parent = "UpperChest";
+ bones.write[29].reference_pose = Transform3D(0, -1, 0, 0, 0, 1, -1, 0, 0, -0.05, 0.1, 0);
bones.write[29].handle_offset = Vector2(0.45, 0.235);
bones.write[29].group = "Body";
+ bones.write[29].require = true;
bones.write[30].bone_name = "RightUpperArm";
+ bones.write[30].bone_parent = "RightShoulder";
+ bones.write[30].reference_pose = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0.05, 0);
bones.write[30].handle_offset = Vector2(0.4, 0.24);
bones.write[30].group = "Body";
+ bones.write[30].require = true;
bones.write[31].bone_name = "RightLowerArm";
+ bones.write[31].bone_parent = "RightUpperArm";
+ bones.write[31].reference_pose = Transform3D(0, 0, 1, 0, 1, 0, -1, 0, 0, 0, 0.25, 0);
bones.write[31].handle_offset = Vector2(0.3, 0.24);
bones.write[31].group = "Body";
+ bones.write[31].require = true;
bones.write[32].bone_name = "RightHand";
+ bones.write[32].bone_parent = "RightLowerArm";
+ bones.write[32].tail_direction = TAIL_DIRECTION_SPECIFIC_CHILD;
+ bones.write[32].bone_tail = "RightMiddleProximal";
+ bones.write[32].reference_pose = Transform3D(0, 0, -1, 0, 1, 0, 1, 0, 0, 0, 0.25, 0);
bones.write[32].handle_offset = Vector2(0.18, 0.235);
bones.write[32].group = "Body";
+ bones.write[32].require = true;
- bones.write[33].bone_name = "RightThumbProximal";
+ bones.write[33].bone_name = "RightThumbMetacarpal";
+ bones.write[33].bone_parent = "RightHand";
+ bones.write[33].reference_pose = Transform3D(0, 0.577, -0.816, -0.707, 0.577, 0.408, 0.707, 0.577, 0.408, 0.025, 0, 0);
bones.write[33].handle_offset = Vector2(0.6, 0.8);
bones.write[33].group = "RightHand";
- bones.write[34].bone_name = "RightThumbIntermediate";
+ bones.write[34].bone_name = "RightThumbProximal";
+ bones.write[34].bone_parent = "RightThumbMetacarpal";
+ bones.write[34].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.043, 0);
bones.write[34].handle_offset = Vector2(0.7, 0.69);
bones.write[34].group = "RightHand";
bones.write[35].bone_name = "RightThumbDistal";
+ bones.write[35].bone_parent = "RightThumbProximal";
+ bones.write[35].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.043, 0);
bones.write[35].handle_offset = Vector2(0.77, 0.555);
bones.write[35].group = "RightHand";
bones.write[36].bone_name = "RightIndexProximal";
+ bones.write[36].bone_parent = "RightHand";
+ bones.write[36].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.025, 0.075, 0);
bones.write[36].handle_offset = Vector2(0.587, 0.52);
bones.write[36].group = "RightHand";
bones.write[37].bone_name = "RightIndexIntermediate";
+ bones.write[37].bone_parent = "RightIndexProximal";
+ bones.write[37].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.05, 0);
bones.write[37].handle_offset = Vector2(0.597, 0.36);
bones.write[37].group = "RightHand";
bones.write[38].bone_name = "RightIndexDistal";
+ bones.write[38].bone_parent = "RightIndexIntermediate";
+ bones.write[38].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.025, 0);
bones.write[38].handle_offset = Vector2(0.597, 0.255);
bones.write[38].group = "RightHand";
bones.write[39].bone_name = "RightMiddleProximal";
+ bones.write[39].bone_parent = "RightHand";
+ bones.write[39].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.075, 0);
bones.write[39].handle_offset = Vector2(0.5, 0.51);
bones.write[39].group = "RightHand";
bones.write[40].bone_name = "RightMiddleIntermediate";
+ bones.write[40].bone_parent = "RightMiddleProximal";
+ bones.write[40].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.075, 0);
bones.write[40].handle_offset = Vector2(0.5, 0.345);
bones.write[40].group = "RightHand";
bones.write[41].bone_name = "RightMiddleDistal";
+ bones.write[41].bone_parent = "RightMiddleIntermediate";
+ bones.write[41].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.025, 0);
bones.write[41].handle_offset = Vector2(0.5, 0.22);
bones.write[41].group = "RightHand";
bones.write[42].bone_name = "RightRingProximal";
+ bones.write[42].bone_parent = "RightHand";
+ bones.write[42].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.025, 0.075, 0);
bones.write[42].handle_offset = Vector2(0.414, 0.52);
bones.write[42].group = "RightHand";
bones.write[43].bone_name = "RightRingIntermediate";
+ bones.write[43].bone_parent = "RightRingProximal";
+ bones.write[43].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.05, 0);
bones.write[43].handle_offset = Vector2(0.41, 0.36);
bones.write[43].group = "RightHand";
bones.write[44].bone_name = "RightRingDistal";
+ bones.write[44].bone_parent = "RightRingIntermediate";
+ bones.write[44].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.025, 0);
bones.write[44].handle_offset = Vector2(0.409, 0.25);
bones.write[44].group = "RightHand";
bones.write[45].bone_name = "RightLittleProximal";
+ bones.write[45].bone_parent = "RightHand";
+ bones.write[45].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.05, 0.05, 0);
bones.write[45].handle_offset = Vector2(0.337, 0.543);
bones.write[45].group = "RightHand";
bones.write[46].bone_name = "RightLittleIntermediate";
+ bones.write[46].bone_parent = "RightLittleProximal";
+ bones.write[46].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.05, 0);
bones.write[46].handle_offset = Vector2(0.328, 0.415);
bones.write[46].group = "RightHand";
bones.write[47].bone_name = "RightLittleDistal";
+ bones.write[47].bone_parent = "RightLittleIntermediate";
+ bones.write[47].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.025, 0);
bones.write[47].handle_offset = Vector2(0.328, 0.32);
bones.write[47].group = "RightHand";
bones.write[48].bone_name = "LeftUpperLeg";
+ bones.write[48].bone_parent = "Hips";
+ bones.write[48].reference_pose = Transform3D(-1, 0, 0, 0, -1, 0, 0, 0, 1, 0.1, 0, 0);
bones.write[48].handle_offset = Vector2(0.549, 0.49);
bones.write[48].group = "Body";
+ bones.write[48].require = true;
bones.write[49].bone_name = "LeftLowerLeg";
+ bones.write[49].bone_parent = "LeftUpperLeg";
+ bones.write[49].reference_pose = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0.375, 0);
bones.write[49].handle_offset = Vector2(0.548, 0.683);
bones.write[49].group = "Body";
+ bones.write[49].require = true;
bones.write[50].bone_name = "LeftFoot";
+ bones.write[50].bone_parent = "LeftLowerLeg";
+ bones.write[50].reference_pose = Transform3D(-1, 0, 0, 0, 0, -1, 0, -1, 0, 0, 0.375, 0);
bones.write[50].handle_offset = Vector2(0.545, 0.9);
bones.write[50].group = "Body";
+ bones.write[50].require = true;
bones.write[51].bone_name = "LeftToes";
+ bones.write[51].bone_parent = "LeftFoot";
+ bones.write[51].reference_pose = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0.15, 0);
bones.write[51].handle_offset = Vector2(0.545, 0.95);
bones.write[51].group = "Body";
bones.write[52].bone_name = "RightUpperLeg";
+ bones.write[52].bone_parent = "Hips";
+ bones.write[52].reference_pose = Transform3D(-1, 0, 0, 0, -1, 0, 0, 0, 1, -0.1, 0, 0);
bones.write[52].handle_offset = Vector2(0.451, 0.49);
bones.write[52].group = "Body";
+ bones.write[52].require = true;
bones.write[53].bone_name = "RightLowerLeg";
+ bones.write[53].bone_parent = "RightUpperLeg";
+ bones.write[53].reference_pose = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0.375, 0);
bones.write[53].handle_offset = Vector2(0.452, 0.683);
bones.write[53].group = "Body";
+ bones.write[53].require = true;
bones.write[54].bone_name = "RightFoot";
+ bones.write[54].bone_parent = "RightLowerLeg";
+ bones.write[54].reference_pose = Transform3D(-1, 0, 0, 0, 0, -1, 0, -1, 0, 0, 0.375, 0);
bones.write[54].handle_offset = Vector2(0.455, 0.9);
bones.write[54].group = "Body";
+ bones.write[54].require = true;
bones.write[55].bone_name = "RightToes";
+ bones.write[55].bone_parent = "RightFoot";
+ bones.write[55].reference_pose = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0.15, 0);
bones.write[55].handle_offset = Vector2(0.455, 0.95);
bones.write[55].group = "Body";
}
diff --git a/scene/resources/skeleton_profile.h b/scene/resources/skeleton_profile.h
index 920aaa2b8d..d305311538 100644
--- a/scene/resources/skeleton_profile.h
+++ b/scene/resources/skeleton_profile.h
@@ -36,6 +36,13 @@
class SkeletonProfile : public Resource {
GDCLASS(SkeletonProfile, Resource);
+public:
+ enum TailDirection {
+ TAIL_DIRECTION_AVERAGE_CHILDREN,
+ TAIL_DIRECTION_SPECIFIC_CHILD,
+ TAIL_DIRECTION_END
+ };
+
protected:
// Note: SkeletonProfileHumanoid which extends SkeletonProfile exists to unify standard bone names.
// That is what is_read_only is for, so don't make it public.
@@ -48,8 +55,13 @@ protected:
struct SkeletonProfileBone {
StringName bone_name;
+ StringName bone_parent;
+ TailDirection tail_direction = TAIL_DIRECTION_AVERAGE_CHILDREN;
+ StringName bone_tail;
+ Transform3D reference_pose;
Vector2 handle_offset;
StringName group;
+ bool require = false;
};
Vector<SkeletonProfileGroup> groups;
@@ -74,15 +86,32 @@ public:
int get_bone_size();
void set_bone_size(int p_size);
+ int find_bone(const StringName p_bone_name) const;
+
StringName get_bone_name(int p_bone_idx) const;
void set_bone_name(int p_bone_idx, const StringName p_bone_name);
+ StringName get_bone_parent(int p_bone_idx) const;
+ void set_bone_parent(int p_bone_idx, const StringName p_bone_parent);
+
+ TailDirection get_tail_direction(int p_bone_idx) const;
+ void set_tail_direction(int p_bone_idx, const TailDirection p_tail_direction);
+
+ StringName get_bone_tail(int p_bone_idx) const;
+ void set_bone_tail(int p_bone_idx, const StringName p_bone_tail);
+
+ Transform3D get_reference_pose(int p_bone_idx) const;
+ void set_reference_pose(int p_bone_idx, const Transform3D p_reference_pose);
+
Vector2 get_handle_offset(int p_bone_idx) const;
void set_handle_offset(int p_bone_idx, const Vector2 p_handle_offset);
StringName get_group(int p_bone_idx) const;
void set_group(int p_bone_idx, const StringName p_group);
+ bool is_require(int p_bone_idx) const;
+ void set_require(int p_bone_idx, const bool p_require);
+
bool has_bone(StringName p_bone_name);
SkeletonProfile();
@@ -97,4 +126,6 @@ public:
~SkeletonProfileHumanoid();
};
+VARIANT_ENUM_CAST(SkeletonProfile::TailDirection);
+
#endif // SKELETON_PROFILE_H
diff --git a/scene/resources/sprite_frames.cpp b/scene/resources/sprite_frames.cpp
index ba21b9fd17..55c9d7397d 100644
--- a/scene/resources/sprite_frames.cpp
+++ b/scene/resources/sprite_frames.cpp
@@ -96,17 +96,6 @@ void SpriteFrames::rename_animation(const StringName &p_prev, const StringName &
animations[p_next] = anim;
}
-Vector<String> SpriteFrames::_get_animation_list() const {
- Vector<String> ret;
- List<StringName> al;
- get_animation_list(&al);
- for (const StringName &E : al) {
- ret.push_back(E);
- }
-
- return ret;
-}
-
void SpriteFrames::get_animation_list(List<StringName> *r_animations) const {
for (const KeyValue<StringName, Anim> &E : animations) {
r_animations->push_back(E.key);
@@ -147,31 +136,22 @@ bool SpriteFrames::get_animation_loop(const StringName &p_anim) const {
return E->value.loop;
}
-void SpriteFrames::_set_frames(const Array &p_frames) {
- clear_all();
- HashMap<StringName, Anim>::Iterator E = animations.find(SceneStringNames::get_singleton()->_default);
- ERR_FAIL_COND(!E);
-
- E->value.frames.resize(p_frames.size());
- for (int i = 0; i < E->value.frames.size(); i++) {
- E->value.frames.write[i] = p_frames[i];
- }
-}
-
-Array SpriteFrames::_get_frames() const {
- return Array();
-}
-
Array SpriteFrames::_get_animations() const {
Array anims;
- for (const KeyValue<StringName, Anim> &E : animations) {
+
+ List<StringName> sorted_names;
+ get_animation_list(&sorted_names);
+ sorted_names.sort_custom<StringName::AlphCompare>();
+
+ for (const StringName &name : sorted_names) {
+ const Anim &anim = animations[name];
Dictionary d;
- d["name"] = E.key;
- d["speed"] = E.value.speed;
- d["loop"] = E.value.loop;
+ d["name"] = name;
+ d["speed"] = anim.speed;
+ d["loop"] = anim.loop;
Array frames;
- for (int i = 0; i < E.value.frames.size(); i++) {
- frames.push_back(E.value.frames[i]);
+ for (int i = 0; i < anim.frames.size(); i++) {
+ frames.push_back(anim.frames[i]);
}
d["frames"] = frames;
anims.push_back(d);
@@ -225,15 +205,12 @@ void SpriteFrames::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear", "anim"), &SpriteFrames::clear);
ClassDB::bind_method(D_METHOD("clear_all"), &SpriteFrames::clear_all);
- ClassDB::bind_method(D_METHOD("_set_frames"), &SpriteFrames::_set_frames);
- ClassDB::bind_method(D_METHOD("_get_frames"), &SpriteFrames::_get_frames);
-
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "frames", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "_set_frames", "_get_frames"); //compatibility
+ // `animations` property is for serialization.
ClassDB::bind_method(D_METHOD("_set_animations"), &SpriteFrames::_set_animations);
ClassDB::bind_method(D_METHOD("_get_animations"), &SpriteFrames::_get_animations);
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "animations", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_animations", "_get_animations"); //compatibility
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "animations", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_animations", "_get_animations");
}
SpriteFrames::SpriteFrames() {
diff --git a/scene/resources/sprite_frames.h b/scene/resources/sprite_frames.h
index e32ccc1336..87d84b70c0 100644
--- a/scene/resources/sprite_frames.h
+++ b/scene/resources/sprite_frames.h
@@ -44,14 +44,9 @@ class SpriteFrames : public Resource {
HashMap<StringName, Anim> animations;
- Array _get_frames() const;
- void _set_frames(const Array &p_frames);
-
Array _get_animations() const;
void _set_animations(const Array &p_animations);
- Vector<String> _get_animation_list() const;
-
protected:
static void _bind_methods();
diff --git a/scene/resources/text_line.cpp b/scene/resources/text_line.cpp
index f32b7feb4b..4e7ec9315a 100644
--- a/scene/resources/text_line.cpp
+++ b/scene/resources/text_line.cpp
@@ -74,7 +74,7 @@ void TextLine::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_flags", "flags"), &TextLine::set_flags);
ClassDB::bind_method(D_METHOD("get_flags"), &TextLine::get_flags);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "flags", PROPERTY_HINT_FLAGS, "Kashida Justify,Word Justify,Trim Edge Spaces After Justify,Justify Only After Last Tab"), "set_flags", "get_flags");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "flags", PROPERTY_HINT_FLAGS, "Kashida Justification,Word Justication,Trim Edge Spaces After Justication,Justify Only After Last Tab,Constrain Ellipsis"), "set_flags", "get_flags");
ClassDB::bind_method(D_METHOD("set_text_overrun_behavior", "overrun_behavior"), &TextLine::set_text_overrun_behavior);
ClassDB::bind_method(D_METHOD("get_text_overrun_behavior"), &TextLine::get_text_overrun_behavior);
@@ -106,24 +106,24 @@ void TextLine::_shape() {
TS->shaped_text_tab_align(rid, tab_stops);
}
- uint16_t overrun_flags = TextServer::OVERRUN_NO_TRIM;
+ BitField<TextServer::TextOverrunFlag> overrun_flags = TextServer::OVERRUN_NO_TRIM;
if (overrun_behavior != TextServer::OVERRUN_NO_TRIMMING) {
switch (overrun_behavior) {
case TextServer::OVERRUN_TRIM_WORD_ELLIPSIS:
- overrun_flags |= TextServer::OVERRUN_TRIM;
- overrun_flags |= TextServer::OVERRUN_TRIM_WORD_ONLY;
- overrun_flags |= TextServer::OVERRUN_ADD_ELLIPSIS;
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM);
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM_WORD_ONLY);
+ overrun_flags.set_flag(TextServer::OVERRUN_ADD_ELLIPSIS);
break;
case TextServer::OVERRUN_TRIM_ELLIPSIS:
- overrun_flags |= TextServer::OVERRUN_TRIM;
- overrun_flags |= TextServer::OVERRUN_ADD_ELLIPSIS;
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM);
+ overrun_flags.set_flag(TextServer::OVERRUN_ADD_ELLIPSIS);
break;
case TextServer::OVERRUN_TRIM_WORD:
- overrun_flags |= TextServer::OVERRUN_TRIM;
- overrun_flags |= TextServer::OVERRUN_TRIM_WORD_ONLY;
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM);
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM_WORD_ONLY);
break;
case TextServer::OVERRUN_TRIM_CHAR:
- overrun_flags |= TextServer::OVERRUN_TRIM;
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM);
break;
case TextServer::OVERRUN_NO_TRIMMING:
break;
@@ -131,7 +131,7 @@ void TextLine::_shape() {
if (alignment == HORIZONTAL_ALIGNMENT_FILL) {
TS->shaped_text_fit_to_width(rid, width, flags);
- overrun_flags |= TextServer::OVERRUN_JUSTIFICATION_AWARE;
+ overrun_flags.set_flag(TextServer::OVERRUN_JUSTIFICATION_AWARE);
TS->shaped_text_overrun_trim_to_width(rid, width, overrun_flags);
} else {
TS->shaped_text_overrun_trim_to_width(rid, width, overrun_flags);
@@ -241,14 +241,14 @@ void TextLine::tab_align(const Vector<float> &p_tab_stops) {
dirty = true;
}
-void TextLine::set_flags(uint16_t p_flags) {
+void TextLine::set_flags(BitField<TextServer::JustificationFlag> p_flags) {
if (flags != p_flags) {
flags = p_flags;
dirty = true;
}
}
-uint16_t TextLine::get_flags() const {
+BitField<TextServer::JustificationFlag> TextLine::get_flags() const {
return flags;
}
diff --git a/scene/resources/text_line.h b/scene/resources/text_line.h
index 2d1548d079..e70e82cf2b 100644
--- a/scene/resources/text_line.h
+++ b/scene/resources/text_line.h
@@ -45,7 +45,7 @@ private:
bool dirty = true;
float width = -1.0;
- uint16_t flags = TextServer::JUSTIFICATION_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA;
+ BitField<TextServer::JustificationFlag> flags = TextServer::JUSTIFICATION_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA;
HorizontalAlignment alignment = HORIZONTAL_ALIGNMENT_LEFT;
TextServer::OverrunBehavior overrun_behavior = TextServer::OVERRUN_TRIM_ELLIPSIS;
@@ -84,8 +84,8 @@ public:
void tab_align(const Vector<float> &p_tab_stops);
- void set_flags(uint16_t p_flags);
- uint16_t get_flags() const;
+ void set_flags(BitField<TextServer::JustificationFlag> p_flags);
+ BitField<TextServer::JustificationFlag> get_flags() const;
void set_text_overrun_behavior(TextServer::OverrunBehavior p_behavior);
TextServer::OverrunBehavior get_text_overrun_behavior() const;
diff --git a/scene/resources/text_paragraph.cpp b/scene/resources/text_paragraph.cpp
index c8b9e895fc..2d9e0066e1 100644
--- a/scene/resources/text_paragraph.cpp
+++ b/scene/resources/text_paragraph.cpp
@@ -74,10 +74,15 @@ void TextParagraph::_bind_methods() {
ClassDB::bind_method(D_METHOD("tab_align", "tab_stops"), &TextParagraph::tab_align);
- ClassDB::bind_method(D_METHOD("set_flags", "flags"), &TextParagraph::set_flags);
- ClassDB::bind_method(D_METHOD("get_flags"), &TextParagraph::get_flags);
+ ClassDB::bind_method(D_METHOD("set_break_flags", "flags"), &TextParagraph::set_break_flags);
+ ClassDB::bind_method(D_METHOD("get_break_flags"), &TextParagraph::get_break_flags);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "flags", PROPERTY_HINT_FLAGS, "Kashida Justify,Word Justify,Trim Edge Spaces After Justify,Justify Only After Last Tab,Break Mandatory,Break Words,Break Graphemes"), "set_flags", "get_flags");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "break_flags", PROPERTY_HINT_FLAGS, "Mandatory,Word Bouns,Grapheme Bound,Adaptive"), "set_break_flags", "get_break_flags");
+
+ ClassDB::bind_method(D_METHOD("set_justification_flags", "flags"), &TextParagraph::set_justification_flags);
+ ClassDB::bind_method(D_METHOD("get_justification_flags"), &TextParagraph::get_justification_flags);
+
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "justification_flags", PROPERTY_HINT_FLAGS, "Kashida Justification,Word Justication,Trim Edge Spaces After Justication,Justify Only After Last Tab,Constrain Ellipsis"), "set_justification_flags", "get_justification_flags");
ClassDB::bind_method(D_METHOD("set_text_overrun_behavior", "overrun_behavior"), &TextParagraph::set_text_overrun_behavior);
ClassDB::bind_method(D_METHOD("get_text_overrun_behavior"), &TextParagraph::get_text_overrun_behavior);
@@ -154,7 +159,7 @@ void TextParagraph::_shape_lines() {
if (h_offset > 0) {
// Dropcap, flow around.
- PackedInt32Array line_breaks = TS->shaped_text_get_line_breaks(rid, width - h_offset, 0, flags);
+ PackedInt32Array line_breaks = TS->shaped_text_get_line_breaks(rid, width - h_offset, 0, brk_flags);
for (int i = 0; i < line_breaks.size(); i = i + 2) {
RID line = TS->shaped_text_substr(rid, line_breaks[i], line_breaks[i + 1] - line_breaks[i]);
float h = (TS->shaped_text_get_orientation(line) == TextServer::ORIENTATION_HORIZONTAL) ? TS->shaped_text_get_size(line).y : TS->shaped_text_get_size(line).x;
@@ -172,7 +177,7 @@ void TextParagraph::_shape_lines() {
}
}
// Use fixed for the rest of lines.
- PackedInt32Array line_breaks = TS->shaped_text_get_line_breaks(rid, width, start, flags);
+ PackedInt32Array line_breaks = TS->shaped_text_get_line_breaks(rid, width, start, brk_flags);
for (int i = 0; i < line_breaks.size(); i = i + 2) {
RID line = TS->shaped_text_substr(rid, line_breaks[i], line_breaks[i + 1] - line_breaks[i]);
if (!tab_stops.is_empty()) {
@@ -181,43 +186,43 @@ void TextParagraph::_shape_lines() {
lines_rid.push_back(line);
}
- uint16_t overrun_flags = TextServer::OVERRUN_NO_TRIM;
+ BitField<TextServer::TextOverrunFlag> overrun_flags = TextServer::OVERRUN_NO_TRIM;
if (overrun_behavior != TextServer::OVERRUN_NO_TRIMMING) {
switch (overrun_behavior) {
case TextServer::OVERRUN_TRIM_WORD_ELLIPSIS:
- overrun_flags |= TextServer::OVERRUN_TRIM;
- overrun_flags |= TextServer::OVERRUN_TRIM_WORD_ONLY;
- overrun_flags |= TextServer::OVERRUN_ADD_ELLIPSIS;
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM);
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM_WORD_ONLY);
+ overrun_flags.set_flag(TextServer::OVERRUN_ADD_ELLIPSIS);
break;
case TextServer::OVERRUN_TRIM_ELLIPSIS:
- overrun_flags |= TextServer::OVERRUN_TRIM;
- overrun_flags |= TextServer::OVERRUN_ADD_ELLIPSIS;
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM);
+ overrun_flags.set_flag(TextServer::OVERRUN_ADD_ELLIPSIS);
break;
case TextServer::OVERRUN_TRIM_WORD:
- overrun_flags |= TextServer::OVERRUN_TRIM;
- overrun_flags |= TextServer::OVERRUN_TRIM_WORD_ONLY;
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM);
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM_WORD_ONLY);
break;
case TextServer::OVERRUN_TRIM_CHAR:
- overrun_flags |= TextServer::OVERRUN_TRIM;
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM);
break;
case TextServer::OVERRUN_NO_TRIMMING:
break;
}
}
- bool autowrap_enabled = ((flags & TextServer::BREAK_WORD_BOUND) == TextServer::BREAK_WORD_BOUND) || ((flags & TextServer::BREAK_GRAPHEME_BOUND) == TextServer::BREAK_GRAPHEME_BOUND);
+ bool autowrap_enabled = brk_flags.has_flag(TextServer::BREAK_WORD_BOUND) || brk_flags.has_flag(TextServer::BREAK_GRAPHEME_BOUND);
// Fill after min_size calculation.
if (autowrap_enabled) {
int visible_lines = (max_lines_visible >= 0) ? MIN(max_lines_visible, (int)lines_rid.size()) : (int)lines_rid.size();
bool lines_hidden = visible_lines > 0 && visible_lines < (int)lines_rid.size();
if (lines_hidden) {
- overrun_flags |= TextServer::OVERRUN_ENFORCE_ELLIPSIS;
+ overrun_flags.set_flag(TextServer::OVERRUN_ENFORCE_ELLIPSIS);
}
if (alignment == HORIZONTAL_ALIGNMENT_FILL) {
for (int i = 0; i < (int)lines_rid.size(); i++) {
if (i < visible_lines - 1 || (int)lines_rid.size() == 1) {
- TS->shaped_text_fit_to_width(lines_rid[i], width, flags);
+ TS->shaped_text_fit_to_width(lines_rid[i], width, jst_flags);
} else if (i == (visible_lines - 1)) {
TS->shaped_text_overrun_trim_to_width(lines_rid[visible_lines - 1], width, overrun_flags);
}
@@ -231,10 +236,10 @@ void TextParagraph::_shape_lines() {
// Autowrap disabled.
for (int i = 0; i < (int)lines_rid.size(); i++) {
if (alignment == HORIZONTAL_ALIGNMENT_FILL) {
- TS->shaped_text_fit_to_width(lines_rid[i], width, flags);
- overrun_flags |= TextServer::OVERRUN_JUSTIFICATION_AWARE;
+ TS->shaped_text_fit_to_width(lines_rid[i], width, jst_flags);
+ overrun_flags.set_flag(TextServer::OVERRUN_JUSTIFICATION_AWARE);
TS->shaped_text_overrun_trim_to_width(lines_rid[i], width, overrun_flags);
- TS->shaped_text_fit_to_width(lines_rid[i], width, flags | TextServer::JUSTIFICATION_CONSTRAIN_ELLIPSIS);
+ TS->shaped_text_fit_to_width(lines_rid[i], width, jst_flags | TextServer::JUSTIFICATION_CONSTRAIN_ELLIPSIS);
} else {
TS->shaped_text_overrun_trim_to_width(lines_rid[i], width, overrun_flags);
}
@@ -420,17 +425,30 @@ void TextParagraph::tab_align(const Vector<float> &p_tab_stops) {
lines_dirty = true;
}
-void TextParagraph::set_flags(uint16_t p_flags) {
+void TextParagraph::set_justification_flags(BitField<TextServer::JustificationFlag> p_flags) {
+ _THREAD_SAFE_METHOD_
+
+ if (jst_flags != p_flags) {
+ jst_flags = p_flags;
+ lines_dirty = true;
+ }
+}
+
+BitField<TextServer::JustificationFlag> TextParagraph::get_justification_flags() const {
+ return jst_flags;
+}
+
+void TextParagraph::set_break_flags(BitField<TextServer::LineBreakFlag> p_flags) {
_THREAD_SAFE_METHOD_
- if (flags != p_flags) {
- flags = p_flags;
+ if (brk_flags != p_flags) {
+ brk_flags = p_flags;
lines_dirty = true;
}
}
-uint16_t TextParagraph::get_flags() const {
- return flags;
+BitField<TextServer::LineBreakFlag> TextParagraph::get_break_flags() const {
+ return brk_flags;
}
void TextParagraph::set_text_overrun_behavior(TextServer::OverrunBehavior p_behavior) {
diff --git a/scene/resources/text_paragraph.h b/scene/resources/text_paragraph.h
index f161cb5b8c..0fe82b4364 100644
--- a/scene/resources/text_paragraph.h
+++ b/scene/resources/text_paragraph.h
@@ -54,7 +54,8 @@ private:
float width = -1.0;
int max_lines_visible = -1;
- uint16_t flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA;
+ BitField<TextServer::LineBreakFlag> brk_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND;
+ BitField<TextServer::JustificationFlag> jst_flags = TextServer::JUSTIFICATION_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA;
TextServer::OverrunBehavior overrun_behavior = TextServer::OVERRUN_NO_TRIMMING;
HorizontalAlignment alignment = HORIZONTAL_ALIGNMENT_LEFT;
@@ -102,8 +103,11 @@ public:
void tab_align(const Vector<float> &p_tab_stops);
- void set_flags(uint16_t p_flags);
- uint16_t get_flags() const;
+ void set_justification_flags(BitField<TextServer::JustificationFlag> p_flags);
+ BitField<TextServer::JustificationFlag> get_justification_flags() const;
+
+ void set_break_flags(BitField<TextServer::LineBreakFlag> p_flags);
+ BitField<TextServer::LineBreakFlag> get_break_flags() const;
void set_text_overrun_behavior(TextServer::OverrunBehavior p_behavior);
TextServer::OverrunBehavior get_text_overrun_behavior() const;
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 8c175e9ced..21ae62c92e 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -300,8 +300,8 @@ bool ImageTexture::is_pixel_opaque(int p_x, int p_y) const {
return true;
}
-void ImageTexture::set_size_override(const Size2 &p_size) {
- Size2 s = p_size;
+void ImageTexture::set_size_override(const Size2i &p_size) {
+ Size2i s = p_size;
if (s.x != 0) {
w = s.x;
}
@@ -2157,7 +2157,7 @@ void GradientTexture1D::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update"), &GradientTexture1D::_update);
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "gradient", PROPERTY_HINT_RESOURCE_TYPE, "Gradient"), "set_gradient", "get_gradient");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "gradient", PROPERTY_HINT_RESOURCE_TYPE, "Gradient", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT), "set_gradient", "get_gradient");
ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,16384,suffix:px"), "set_width", "get_width");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_hdr"), "set_use_hdr", "is_using_hdr");
}
diff --git a/scene/resources/texture.h b/scene/resources/texture.h
index 5973643034..b107a2a70d 100644
--- a/scene/resources/texture.h
+++ b/scene/resources/texture.h
@@ -130,7 +130,7 @@ public:
bool is_pixel_opaque(int p_x, int p_y) const override;
- void set_size_override(const Size2 &p_size);
+ void set_size_override(const Size2i &p_size);
virtual void set_path(const String &p_path, bool p_take_over = false) override;
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index 05483db1e4..22b5ef0108 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -1801,9 +1801,9 @@ Vector<Vector<Ref<Texture2D>>> TileSet::generate_terrains_icons(Size2i p_size) {
if (counts[terrain_set][terrain].count > 0) {
// Get the best tile.
Ref<Texture2D> texture = counts[terrain_set][terrain].texture;
- Rect2 region = counts[terrain_set][terrain].region;
+ Rect2i region = counts[terrain_set][terrain].region;
image->create(region.size.x, region.size.y, false, Image::FORMAT_RGBA8);
- image->blit_rect(texture->get_image(), region, Point2());
+ image->blit_rect(texture->get_image(), region, Point2i());
image->resize(p_size.x, p_size.y, Image::INTERPOLATE_NEAREST);
} else {
image->create(1, 1, false, Image::FORMAT_RGBA8);
@@ -3927,7 +3927,7 @@ void TileSetAtlasSource::_get_property_list(List<PropertyInfo> *p_list) const {
tile_property_list.push_back(property_info);
// animation_frames_count.
- tile_property_list.push_back(PropertyInfo(Variant::INT, "animation_frames_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NETWORK));
+ tile_property_list.push_back(PropertyInfo(Variant::INT, "animation_frames_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE));
// animation_frame_*.
bool store_durations = tiles[E_tile.key].animation_frames_durations.size() >= 2;
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index b8eac6de00..b68cce9dda 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -30,6 +30,7 @@
#include "visual_shader.h"
+#include "core/templates/rb_map.h"
#include "core/templates/vmap.h"
#include "servers/rendering/shader_types.h"
#include "visual_shader_nodes.h"
@@ -3189,18 +3190,18 @@ VisualShaderNodeInput::VisualShaderNodeInput() {
////////////// UniformRef
-List<VisualShaderNodeUniformRef::Uniform> uniforms;
+RBMap<RID, List<VisualShaderNodeUniformRef::Uniform>> uniforms;
-void VisualShaderNodeUniformRef::add_uniform(const String &p_name, UniformType p_type) {
- uniforms.push_back({ p_name, p_type });
+void VisualShaderNodeUniformRef::add_uniform(RID p_shader_rid, const String &p_name, UniformType p_type) {
+ uniforms[p_shader_rid].push_back({ p_name, p_type });
}
-void VisualShaderNodeUniformRef::clear_uniforms() {
- uniforms.clear();
+void VisualShaderNodeUniformRef::clear_uniforms(RID p_shader_rid) {
+ uniforms[p_shader_rid].clear();
}
-bool VisualShaderNodeUniformRef::has_uniform(const String &p_name) {
- for (const VisualShaderNodeUniformRef::Uniform &E : uniforms) {
+bool VisualShaderNodeUniformRef::has_uniform(RID p_shader_rid, const String &p_name) {
+ for (const VisualShaderNodeUniformRef::Uniform &E : uniforms[p_shader_rid]) {
if (E.name == p_name) {
return true;
}
@@ -3313,14 +3314,24 @@ String VisualShaderNodeUniformRef::get_output_port_name(int p_port) const {
return "";
}
+void VisualShaderNodeUniformRef::set_shader_rid(const RID &p_shader_rid) {
+ shader_rid = p_shader_rid;
+}
+
void VisualShaderNodeUniformRef::set_uniform_name(const String &p_name) {
uniform_name = p_name;
+ if (shader_rid.is_valid()) {
+ update_uniform_type();
+ }
+ emit_changed();
+}
+
+void VisualShaderNodeUniformRef::update_uniform_type() {
if (uniform_name != "[None]") {
uniform_type = get_uniform_type_by_name(uniform_name);
} else {
uniform_type = UniformType::UNIFORM_TYPE_FLOAT;
}
- emit_changed();
}
String VisualShaderNodeUniformRef::get_uniform_name() const {
@@ -3328,35 +3339,45 @@ String VisualShaderNodeUniformRef::get_uniform_name() const {
}
int VisualShaderNodeUniformRef::get_uniforms_count() const {
- return uniforms.size();
+ ERR_FAIL_COND_V(!shader_rid.is_valid(), 0);
+
+ return uniforms[shader_rid].size();
}
String VisualShaderNodeUniformRef::get_uniform_name_by_index(int p_idx) const {
- if (p_idx >= 0 && p_idx < uniforms.size()) {
- return uniforms[p_idx].name;
+ ERR_FAIL_COND_V(!shader_rid.is_valid(), String());
+
+ if (p_idx >= 0 && p_idx < uniforms[shader_rid].size()) {
+ return uniforms[shader_rid][p_idx].name;
}
return "";
}
VisualShaderNodeUniformRef::UniformType VisualShaderNodeUniformRef::get_uniform_type_by_name(const String &p_name) const {
- for (int i = 0; i < uniforms.size(); i++) {
- if (uniforms[i].name == p_name) {
- return uniforms[i].type;
+ ERR_FAIL_COND_V(!shader_rid.is_valid(), UNIFORM_TYPE_FLOAT);
+
+ for (int i = 0; i < uniforms[shader_rid].size(); i++) {
+ if (uniforms[shader_rid][i].name == p_name) {
+ return uniforms[shader_rid][i].type;
}
}
return UniformType::UNIFORM_TYPE_FLOAT;
}
VisualShaderNodeUniformRef::UniformType VisualShaderNodeUniformRef::get_uniform_type_by_index(int p_idx) const {
- if (p_idx >= 0 && p_idx < uniforms.size()) {
- return uniforms[p_idx].type;
+ ERR_FAIL_COND_V(!shader_rid.is_valid(), UNIFORM_TYPE_FLOAT);
+
+ if (p_idx >= 0 && p_idx < uniforms[shader_rid].size()) {
+ return uniforms[shader_rid][p_idx].type;
}
return UniformType::UNIFORM_TYPE_FLOAT;
}
VisualShaderNodeUniformRef::PortType VisualShaderNodeUniformRef::get_port_type_by_index(int p_idx) const {
- if (p_idx >= 0 && p_idx < uniforms.size()) {
- switch (uniforms[p_idx].type) {
+ ERR_FAIL_COND_V(!shader_rid.is_valid(), PORT_TYPE_SCALAR);
+
+ if (p_idx >= 0 && p_idx < uniforms[shader_rid].size()) {
+ switch (uniforms[shader_rid][p_idx].type) {
case UniformType::UNIFORM_TYPE_FLOAT:
return PORT_TYPE_SCALAR;
case UniformType::UNIFORM_TYPE_INT:
diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h
index afd84e49cc..7ca4e5fc4a 100644
--- a/scene/resources/visual_shader.h
+++ b/scene/resources/visual_shader.h
@@ -561,6 +561,7 @@ public:
};
private:
+ RID shader_rid;
String uniform_name = "[None]";
UniformType uniform_type = UniformType::UNIFORM_TYPE_FLOAT;
@@ -568,9 +569,9 @@ protected:
static void _bind_methods();
public:
- static void add_uniform(const String &p_name, UniformType p_type);
- static void clear_uniforms();
- static bool has_uniform(const String &p_name);
+ static void add_uniform(RID p_shader_rid, const String &p_name, UniformType p_type);
+ static void clear_uniforms(RID p_shader_rid);
+ static bool has_uniform(RID p_shader_rid, const String &p_name);
public:
virtual String get_caption() const override;
@@ -583,9 +584,13 @@ public:
virtual PortType get_output_port_type(int p_port) const override;
virtual String get_output_port_name(int p_port) const override;
+ void set_shader_rid(const RID &p_shader);
+
void set_uniform_name(const String &p_name);
String get_uniform_name() const;
+ void update_uniform_type();
+
void _set_uniform_type(int p_uniform_type);
int _get_uniform_type() const;