summaryrefslogtreecommitdiff
path: root/scene
diff options
context:
space:
mode:
Diffstat (limited to 'scene')
-rw-r--r--scene/2d/line_builder.cpp33
-rw-r--r--scene/3d/audio_stream_player_3d.cpp3
-rw-r--r--scene/3d/navigation_region_3d.cpp1
-rw-r--r--scene/3d/skeleton_3d.cpp2
-rw-r--r--scene/3d/skeleton_ik_3d.h4
-rw-r--r--scene/3d/sprite_3d.cpp4
-rw-r--r--scene/3d/xr_nodes.cpp4
-rw-r--r--scene/animation/animation_node_state_machine.cpp4
-rw-r--r--scene/gui/color_picker.cpp2
-rw-r--r--scene/gui/control.cpp107
-rw-r--r--scene/gui/control.h8
-rw-r--r--scene/gui/item_list.cpp1
-rw-r--r--scene/gui/label.cpp35
-rw-r--r--scene/gui/line_edit.cpp21
-rw-r--r--scene/gui/rich_text_label.cpp14
-rw-r--r--scene/gui/rich_text_label.h1
-rw-r--r--scene/gui/scroll_bar.cpp12
-rw-r--r--scene/gui/scroll_bar.h1
-rw-r--r--scene/gui/tabs.cpp8
-rw-r--r--scene/gui/text_edit.cpp13
-rw-r--r--scene/gui/tree.cpp10
-rw-r--r--scene/gui/tree.h2
-rw-r--r--scene/main/canvas_item.cpp4
-rw-r--r--scene/main/node.h5
-rw-r--r--scene/main/window.cpp10
-rw-r--r--scene/main/window.h2
-rw-r--r--scene/register_scene_types.cpp19
-rw-r--r--scene/resources/environment.cpp2
-rw-r--r--scene/resources/font.cpp105
-rw-r--r--scene/resources/font.h16
-rw-r--r--scene/resources/material.cpp6
-rw-r--r--scene/resources/packed_scene.cpp10
-rw-r--r--scene/resources/packed_scene.h1
-rw-r--r--scene/resources/resource_format_text.cpp1
-rw-r--r--scene/resources/sky_material.cpp2
-rw-r--r--scene/resources/style_box.cpp10
-rw-r--r--scene/resources/style_box.h1
-rw-r--r--scene/resources/surface_tool.cpp2
-rw-r--r--scene/resources/text_line.cpp24
-rw-r--r--scene/resources/text_line.h2
-rw-r--r--scene/resources/text_paragraph.cpp57
-rw-r--r--scene/resources/text_paragraph.h2
-rw-r--r--scene/resources/theme.cpp48
-rw-r--r--scene/resources/theme.h8
-rw-r--r--scene/scene_string_names.cpp2
-rw-r--r--scene/scene_string_names.h2
46 files changed, 249 insertions, 382 deletions
diff --git a/scene/2d/line_builder.cpp b/scene/2d/line_builder.cpp
index f1522dbaeb..e0116d9bad 100644
--- a/scene/2d/line_builder.cpp
+++ b/scene/2d/line_builder.cpp
@@ -459,39 +459,6 @@ void LineBuilder::strip_begin(Vector2 up, Vector2 down, Color color, float uvx)
_last_index[DOWN] = vi + 1;
}
-void LineBuilder::strip_new_quad(Vector2 up, Vector2 down, Color color, float uvx) {
- int vi = vertices.size();
-
- vertices.push_back(vertices[_last_index[UP]]);
- vertices.push_back(vertices[_last_index[DOWN]]);
- vertices.push_back(up);
- vertices.push_back(down);
-
- if (_interpolate_color) {
- colors.push_back(color);
- colors.push_back(color);
- colors.push_back(color);
- colors.push_back(color);
- }
-
- if (texture_mode != Line2D::LINE_TEXTURE_NONE) {
- uvs.push_back(uvs[_last_index[UP]]);
- uvs.push_back(uvs[_last_index[DOWN]]);
- uvs.push_back(Vector2(uvx, UP));
- uvs.push_back(Vector2(uvx, DOWN));
- }
-
- indices.push_back(vi);
- indices.push_back(vi + 3);
- indices.push_back(vi + 1);
- indices.push_back(vi);
- indices.push_back(vi + 2);
- indices.push_back(vi + 3);
-
- _last_index[UP] = vi + 2;
- _last_index[DOWN] = vi + 3;
-}
-
void LineBuilder::strip_add_quad(Vector2 up, Vector2 down, Color color, float uvx) {
int vi = vertices.size();
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index b093788d75..37bc032356 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -327,9 +327,6 @@ float AudioStreamPlayer3D::_get_attenuation_db(float p_distance) const {
return att;
}
-void _update_sound() {
-}
-
void AudioStreamPlayer3D::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
velocity_tracker->reset(get_global_transform().origin);
diff --git a/scene/3d/navigation_region_3d.cpp b/scene/3d/navigation_region_3d.cpp
index 3d3467583d..2ae01c7ab8 100644
--- a/scene/3d/navigation_region_3d.cpp
+++ b/scene/3d/navigation_region_3d.cpp
@@ -182,6 +182,7 @@ void NavigationRegion3D::bake_navigation_mesh() {
void NavigationRegion3D::_bake_finished(Ref<NavigationMesh> p_nav_mesh) {
set_navigation_mesh(p_nav_mesh);
bake_thread = nullptr;
+ emit_signal("bake_finished");
}
String NavigationRegion3D::get_configuration_warning() const {
diff --git a/scene/3d/skeleton_3d.cpp b/scene/3d/skeleton_3d.cpp
index 0ae1c0e3b6..4425af26f9 100644
--- a/scene/3d/skeleton_3d.cpp
+++ b/scene/3d/skeleton_3d.cpp
@@ -848,7 +848,7 @@ Ref<SkinReference> Skeleton3D::register_skin(const Ref<Skin> &p_skin) {
skin_bindings.insert(skin_ref.operator->());
- skin->connect_compat("changed", skin_ref.operator->(), "_skin_changed");
+ skin->connect("changed", Callable(skin_ref.operator->(), "_skin_changed"));
_make_dirty(); //skin needs to be updated, so update skeleton
diff --git a/scene/3d/skeleton_ik_3d.h b/scene/3d/skeleton_ik_3d.h
index 80acc3e937..6c1db6dd33 100644
--- a/scene/3d/skeleton_ik_3d.h
+++ b/scene/3d/skeleton_ik_3d.h
@@ -76,10 +76,6 @@ class FabrikInverseKinematic {
ChainTip(ChainItem *p_chain_item, const EndEffector *p_end_effector) :
chain_item(p_chain_item),
end_effector(p_end_effector) {}
-
- ChainTip(const ChainTip &p_other_ct) :
- chain_item(p_other_ct.chain_item),
- end_effector(p_other_ct.end_effector) {}
};
struct Chain {
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index b6999beff4..1d20a9cd3b 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -486,7 +486,7 @@ void Sprite3D::_draw() {
RS::get_singleton()->immediate_normal(immediate, normal);
RS::get_singleton()->immediate_tangent(immediate, tangent);
RS::get_singleton()->immediate_color(immediate, color);
- RS::get_singleton()->immediate_uv(immediate, uvs[i]);
+ RS::get_singleton()->immediate_uv(immediate, uvs[index[i]]);
Vector3 vtx;
vtx[x_axis] = vertices[index[i]][0];
@@ -815,7 +815,7 @@ void AnimatedSprite3D::_draw() {
RS::get_singleton()->immediate_normal(immediate, normal);
RS::get_singleton()->immediate_tangent(immediate, tangent);
RS::get_singleton()->immediate_color(immediate, color);
- RS::get_singleton()->immediate_uv(immediate, uvs[i]);
+ RS::get_singleton()->immediate_uv(immediate, uvs[indices[i]]);
Vector3 vtx;
vtx[x_axis] = vertices[indices[i]][0];
diff --git a/scene/3d/xr_nodes.cpp b/scene/3d/xr_nodes.cpp
index 674868a04c..763461880f 100644
--- a/scene/3d/xr_nodes.cpp
+++ b/scene/3d/xr_nodes.cpp
@@ -211,7 +211,7 @@ void XRController3D::_notification(int p_what) {
emit_signal("button_pressed", i);
button_states += mask;
} else if (was_pressed && !is_pressed) {
- emit_signal("button_release", i);
+ emit_signal("button_released", i);
button_states -= mask;
};
@@ -257,7 +257,7 @@ void XRController3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_mesh"), &XRController3D::get_mesh);
ADD_SIGNAL(MethodInfo("button_pressed", PropertyInfo(Variant::INT, "button")));
- ADD_SIGNAL(MethodInfo("button_release", PropertyInfo(Variant::INT, "button")));
+ ADD_SIGNAL(MethodInfo("button_released", PropertyInfo(Variant::INT, "button")));
ADD_SIGNAL(MethodInfo("mesh_updated", PropertyInfo(Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh")));
};
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp
index 17ce05f130..36552c966d 100644
--- a/scene/animation/animation_node_state_machine.cpp
+++ b/scene/animation/animation_node_state_machine.cpp
@@ -565,7 +565,7 @@ void AnimationNodeStateMachine::replace_node(const StringName &p_name, Ref<Anima
{
Ref<AnimationNode> node = states[p_name].node;
if (node.is_valid()) {
- node->disconnect_compat("tree_changed", this, "_tree_changed");
+ node->disconnect("tree_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed));
}
}
@@ -574,7 +574,7 @@ void AnimationNodeStateMachine::replace_node(const StringName &p_name, Ref<Anima
emit_changed();
emit_signal("tree_changed");
- p_node->connect_compat("tree_changed", this, "_tree_changed", varray(), CONNECT_REFERENCE_COUNTED);
+ p_node->connect("tree_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED);
}
Ref<AnimationNode> AnimationNodeStateMachine::get_node(const StringName &p_name) const {
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index f8a67d154b..6ebd1011e9 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -615,7 +615,7 @@ void ColorPicker::_screen_pick_pressed() {
screen->set_default_cursor_shape(CURSOR_POINTING_HAND);
screen->connect("gui_input", callable_mp(this, &ColorPicker::_screen_input));
// It immediately toggles off in the first press otherwise.
- screen->call_deferred("connect", "hide", Callable(btn_pick, "set_pressed"), varray(false));
+ screen->call_deferred("connect", "hidden", Callable(btn_pick, "set_pressed"), varray(false));
}
screen->raise();
#ifndef _MSC_VER
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index f9b7d828f4..b471bb9d4e 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -223,13 +223,6 @@ bool Control::_set(const StringName &p_name, const Variant &p_value) {
}
data.icon_override.erase(dname);
notification(NOTIFICATION_THEME_CHANGED);
- } else if (name.begins_with("custom_shaders/")) {
- String dname = name.get_slicec('/', 1);
- if (data.shader_override.has(dname)) {
- data.shader_override[dname]->disconnect("changed", callable_mp(this, &Control::_override_changed));
- }
- data.shader_override.erase(dname);
- notification(NOTIFICATION_THEME_CHANGED);
} else if (name.begins_with("custom_styles/")) {
String dname = name.get_slicec('/', 1);
if (data.style_override.has(dname)) {
@@ -264,9 +257,6 @@ bool Control::_set(const StringName &p_name, const Variant &p_value) {
if (name.begins_with("custom_icons/")) {
String dname = name.get_slicec('/', 1);
add_theme_icon_override(dname, p_value);
- } else if (name.begins_with("custom_shaders/")) {
- String dname = name.get_slicec('/', 1);
- add_theme_shader_override(dname, p_value);
} else if (name.begins_with("custom_styles/")) {
String dname = name.get_slicec('/', 1);
add_theme_style_override(dname, p_value);
@@ -318,9 +308,6 @@ bool Control::_get(const StringName &p_name, Variant &r_ret) const {
if (sname.begins_with("custom_icons/")) {
String name = sname.get_slicec('/', 1);
r_ret = data.icon_override.has(name) ? Variant(data.icon_override[name]) : Variant();
- } else if (sname.begins_with("custom_shaders/")) {
- String name = sname.get_slicec('/', 1);
- r_ret = data.shader_override.has(name) ? Variant(data.shader_override[name]) : Variant();
} else if (sname.begins_with("custom_styles/")) {
String name = sname.get_slicec('/', 1);
r_ret = data.style_override.has(name) ? Variant(data.style_override[name]) : Variant();
@@ -368,18 +355,6 @@ void Control::_get_property_list(List<PropertyInfo> *p_list) const {
}
{
List<StringName> names;
- theme->get_shader_list(get_class_name(), &names);
- for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
- uint32_t hint = PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_CHECKABLE;
- if (data.shader_override.has(E->get())) {
- hint |= PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_CHECKED;
- }
-
- p_list->push_back(PropertyInfo(Variant::OBJECT, "custom_shaders/" + E->get(), PROPERTY_HINT_RESOURCE_TYPE, "Shader,VisualShader", hint));
- }
- }
- {
- List<StringName> names;
theme->get_stylebox_list(get_class_name(), &names);
for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
uint32_t hint = PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_CHECKABLE;
@@ -481,10 +456,6 @@ bool Control::is_layout_rtl() const {
}
}
-void Control::_resize(const Size2 &p_size) {
- _size_changed();
-}
-
//moved theme configuration here, so controls can set up even if still not inside active scene
void Control::add_child_notify(Node *p_child) {
@@ -901,35 +872,6 @@ Ref<Texture2D> Control::get_icons(Control *p_theme_owner, Window *p_theme_owner_
return Theme::get_default()->get_icon(p_name, p_node_type);
}
-Ref<Shader> Control::get_theme_shader(const StringName &p_name, const StringName &p_node_type) const {
- if (p_node_type == StringName() || p_node_type == get_class_name()) {
- const Ref<Shader> *sdr = data.shader_override.getptr(p_name);
- if (sdr) {
- return *sdr;
- }
- }
-
- StringName type = p_node_type ? p_node_type : get_class_name();
-
- return get_shaders(data.theme_owner, data.theme_owner_window, p_name, type);
-}
-
-Ref<Shader> Control::get_shaders(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type) {
- Ref<Shader> shader;
-
- if (_find_theme_item(p_theme_owner, p_theme_owner_window, shader, &Theme::get_shader, &Theme::has_shader, p_name, p_node_type)) {
- return shader;
- }
-
- if (Theme::get_project_default().is_valid()) {
- if (Theme::get_project_default()->has_shader(p_name, p_node_type)) {
- return Theme::get_project_default()->get_shader(p_name, p_node_type);
- }
- }
-
- return Theme::get_default()->get_shader(p_name, p_node_type);
-}
-
Ref<StyleBox> Control::get_theme_stylebox(const StringName &p_name, const StringName &p_node_type) const {
if (p_node_type == StringName() || p_node_type == get_class_name()) {
const Ref<StyleBox> *style = data.style_override.getptr(p_name);
@@ -1078,11 +1020,6 @@ bool Control::has_theme_icon_override(const StringName &p_name) const {
return tex != nullptr;
}
-bool Control::has_theme_shader_override(const StringName &p_name) const {
- const Ref<Shader> *sdr = data.shader_override.getptr(p_name);
- return sdr != nullptr;
-}
-
bool Control::has_theme_stylebox_override(const StringName &p_name) const {
const Ref<StyleBox> *style = data.style_override.getptr(p_name);
return style != nullptr;
@@ -1133,31 +1070,6 @@ bool Control::has_icons(Control *p_theme_owner, Window *p_theme_owner_window, co
return Theme::get_default()->has_icon(p_name, p_node_type);
}
-bool Control::has_theme_shader(const StringName &p_name, const StringName &p_node_type) const {
- if (p_node_type == StringName() || p_node_type == get_class_name()) {
- if (has_theme_shader_override(p_name)) {
- return true;
- }
- }
-
- StringName type = p_node_type ? p_node_type : get_class_name();
-
- return has_shaders(data.theme_owner, data.theme_owner_window, p_name, type);
-}
-
-bool Control::has_shaders(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type) {
- if (_has_theme_item(p_theme_owner, p_theme_owner_window, &Theme::has_shader, p_name, p_node_type)) {
- return true;
- }
-
- if (Theme::get_project_default().is_valid()) {
- if (Theme::get_project_default()->has_shader(p_name, p_node_type)) {
- return true;
- }
- }
- return Theme::get_default()->has_shader(p_name, p_node_type);
-}
-
bool Control::has_theme_stylebox(const StringName &p_name, const StringName &p_node_type) const {
if (p_node_type == StringName() || p_node_type == get_class_name()) {
if (has_theme_stylebox_override(p_name)) {
@@ -1891,23 +1803,6 @@ void Control::add_theme_icon_override(const StringName &p_name, const Ref<Textur
notification(NOTIFICATION_THEME_CHANGED);
}
-void Control::add_theme_shader_override(const StringName &p_name, const Ref<Shader> &p_shader) {
- if (data.shader_override.has(p_name)) {
- data.shader_override[p_name]->disconnect("changed", callable_mp(this, &Control::_override_changed));
- }
-
- // clear if "null" is passed instead of a shader
- if (p_shader.is_null()) {
- data.shader_override.erase(p_name);
- } else {
- data.shader_override[p_name] = p_shader;
- if (data.shader_override[p_name].is_valid()) {
- data.shader_override[p_name]->connect("changed", callable_mp(this, &Control::_override_changed), Vector<Variant>(), CONNECT_REFERENCE_COUNTED);
- }
- }
- notification(NOTIFICATION_THEME_CHANGED);
-}
-
void Control::add_theme_style_override(const StringName &p_name, const Ref<StyleBox> &p_style) {
if (data.style_override.has(p_name)) {
data.style_override[p_name]->disconnect("changed", callable_mp(this, &Control::_override_changed));
@@ -2905,7 +2800,6 @@ void Control::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_theme"), &Control::get_theme);
ClassDB::bind_method(D_METHOD("add_theme_icon_override", "name", "texture"), &Control::add_theme_icon_override);
- ClassDB::bind_method(D_METHOD("add_theme_shader_override", "name", "shader"), &Control::add_theme_shader_override);
ClassDB::bind_method(D_METHOD("add_theme_stylebox_override", "name", "stylebox"), &Control::add_theme_style_override);
ClassDB::bind_method(D_METHOD("add_theme_font_override", "name", "font"), &Control::add_theme_font_override);
ClassDB::bind_method(D_METHOD("add_theme_font_size_override", "name", "font_size"), &Control::add_theme_font_size_override);
@@ -2920,7 +2814,6 @@ void Control::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_theme_constant", "name", "node_type"), &Control::get_theme_constant, DEFVAL(""));
ClassDB::bind_method(D_METHOD("has_theme_icon_override", "name"), &Control::has_theme_icon_override);
- ClassDB::bind_method(D_METHOD("has_theme_shader_override", "name"), &Control::has_theme_shader_override);
ClassDB::bind_method(D_METHOD("has_theme_stylebox_override", "name"), &Control::has_theme_stylebox_override);
ClassDB::bind_method(D_METHOD("has_theme_font_override", "name"), &Control::has_theme_font_override);
ClassDB::bind_method(D_METHOD("has_theme_font_size_override", "name"), &Control::has_theme_font_size_override);
diff --git a/scene/gui/control.h b/scene/gui/control.h
index e1f05dfe64..8496729f05 100644
--- a/scene/gui/control.h
+++ b/scene/gui/control.h
@@ -212,7 +212,6 @@ private:
NodePath focus_prev;
HashMap<StringName, Ref<Texture2D>> icon_override;
- HashMap<StringName, Ref<Shader>> shader_override;
HashMap<StringName, Ref<StyleBox>> style_override;
HashMap<StringName, Ref<Font>> font_override;
HashMap<StringName, int> font_size_override;
@@ -238,7 +237,6 @@ private:
void _update_minimum_size();
void _update_scroll();
- void _resize(const Size2 &p_size);
void _compute_margins(Rect2 p_rect, const float p_anchors[4], float (&r_margins)[4]);
void _compute_anchors(Rect2 p_rect, const float p_margins[4], float (&r_anchors)[4]);
@@ -264,7 +262,6 @@ private:
_FORCE_INLINE_ static bool _has_theme_item(Control *p_theme_owner, Window *p_theme_owner_window, bool (Theme::*has_func)(const StringName &, const StringName &) const, const StringName &p_name, const StringName &p_node_type);
static Ref<Texture2D> get_icons(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName());
- static Ref<Shader> get_shaders(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName());
static Ref<StyleBox> get_styleboxs(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName());
static Ref<Font> get_fonts(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName());
static int get_font_sizes(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName());
@@ -272,7 +269,6 @@ private:
static int get_constants(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName());
static bool has_icons(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName());
- static bool has_shaders(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName());
static bool has_styleboxs(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName());
static bool has_fonts(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName());
static bool has_font_sizes(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName());
@@ -456,7 +452,6 @@ public:
/* SKINNING */
void add_theme_icon_override(const StringName &p_name, const Ref<Texture2D> &p_icon);
- void add_theme_shader_override(const StringName &p_name, const Ref<Shader> &p_shader);
void add_theme_style_override(const StringName &p_name, const Ref<StyleBox> &p_style);
void add_theme_font_override(const StringName &p_name, const Ref<Font> &p_font);
void add_theme_font_size_override(const StringName &p_name, int p_font_size);
@@ -464,7 +459,6 @@ public:
void add_theme_constant_override(const StringName &p_name, int p_constant);
Ref<Texture2D> get_theme_icon(const StringName &p_name, const StringName &p_node_type = StringName()) const;
- Ref<Shader> get_theme_shader(const StringName &p_name, const StringName &p_node_type = StringName()) const;
Ref<StyleBox> get_theme_stylebox(const StringName &p_name, const StringName &p_node_type = StringName()) const;
Ref<Font> get_theme_font(const StringName &p_name, const StringName &p_node_type = StringName()) const;
int get_theme_font_size(const StringName &p_name, const StringName &p_node_type = StringName()) const;
@@ -472,7 +466,6 @@ public:
int get_theme_constant(const StringName &p_name, const StringName &p_node_type = StringName()) const;
bool has_theme_icon_override(const StringName &p_name) const;
- bool has_theme_shader_override(const StringName &p_name) const;
bool has_theme_stylebox_override(const StringName &p_name) const;
bool has_theme_font_override(const StringName &p_name) const;
bool has_theme_font_size_override(const StringName &p_name) const;
@@ -480,7 +473,6 @@ public:
bool has_theme_constant_override(const StringName &p_name) const;
bool has_theme_icon(const StringName &p_name, const StringName &p_node_type = StringName()) const;
- bool has_theme_shader(const StringName &p_name, const StringName &p_node_type = StringName()) const;
bool has_theme_stylebox(const StringName &p_name, const StringName &p_node_type = StringName()) const;
bool has_theme_font(const StringName &p_name, const StringName &p_node_type = StringName()) const;
bool has_theme_font_size(const StringName &p_name, const StringName &p_node_type = StringName()) const;
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index 53fe5712c7..5be7804ac1 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -78,6 +78,7 @@ void ItemList::add_icon_item(const Ref<Texture2D> &p_item, bool p_selectable) {
item.icon_region = Rect2i();
item.icon_modulate = Color(1, 1, 1, 1);
//item.text=p_item;
+ item.text_buf.instance();
item.selectable = p_selectable;
item.selected = false;
item.disabled = false;
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp
index e83c062e8a..566d77e3fd 100644
--- a/scene/gui/label.cpp
+++ b/scene/gui/label.cpp
@@ -64,16 +64,17 @@ bool Label::is_uppercase() const {
}
int Label::get_line_height(int p_line) const {
+ Ref<Font> font = get_theme_font("font");
if (p_line >= 0 && p_line < lines_rid.size()) {
- return TS->shaped_text_get_size(lines_rid[p_line]).y;
+ return TS->shaped_text_get_size(lines_rid[p_line]).y + font->get_spacing(Font::SPACING_TOP) + font->get_spacing(Font::SPACING_BOTTOM);
} else if (lines_rid.size() > 0) {
int h = 0;
for (int i = 0; i < lines_rid.size(); i++) {
- h = MAX(h, TS->shaped_text_get_size(lines_rid[i]).y);
+ h = MAX(h, TS->shaped_text_get_size(lines_rid[i]).y) + font->get_spacing(Font::SPACING_TOP) + font->get_spacing(Font::SPACING_BOTTOM);
}
return h;
} else {
- return get_theme_font("font")->get_height(get_theme_font_size("font_size"));
+ return font->get_height(get_theme_font_size("font_size"));
}
}
@@ -138,6 +139,7 @@ void Label::_shape() {
void Label::_update_visible() {
int line_spacing = get_theme_constant("line_spacing", "Label");
Ref<StyleBox> style = get_theme_stylebox("normal", "Label");
+ Ref<Font> font = get_theme_font("font");
int lines_visible = lines_rid.size();
if (max_lines_visible >= 0 && lines_visible > max_lines_visible) {
@@ -147,7 +149,7 @@ void Label::_update_visible() {
minsize.height = 0;
int last_line = MIN(lines_rid.size(), lines_visible + lines_skipped);
for (int64_t i = lines_skipped; i < last_line; i++) {
- minsize.height += TS->shaped_text_get_size(lines_rid[i]).y + line_spacing;
+ minsize.height += TS->shaped_text_get_size(lines_rid[i]).y + font->get_spacing(Font::SPACING_TOP) + font->get_spacing(Font::SPACING_BOTTOM) + line_spacing;
if (minsize.height > (get_size().height - style->get_minimum_size().height + line_spacing)) {
break;
}
@@ -197,7 +199,7 @@ void Label::_notification(int p_what) {
// Get number of lines to fit to the height.
for (int64_t i = lines_skipped; i < lines_rid.size(); i++) {
- total_h += TS->shaped_text_get_size(lines_rid[i]).y + line_spacing;
+ total_h += TS->shaped_text_get_size(lines_rid[i]).y + font->get_spacing(Font::SPACING_TOP) + font->get_spacing(Font::SPACING_BOTTOM) + line_spacing;
if (total_h > (get_size().height - style->get_minimum_size().height + line_spacing)) {
break;
}
@@ -213,7 +215,7 @@ void Label::_notification(int p_what) {
// Get real total height.
total_h = 0;
for (int64_t i = lines_skipped; i < last_line; i++) {
- total_h += TS->shaped_text_get_size(lines_rid[i]).y + line_spacing;
+ total_h += TS->shaped_text_get_size(lines_rid[i]).y + font->get_spacing(Font::SPACING_TOP) + font->get_spacing(Font::SPACING_BOTTOM) + line_spacing;
}
int vbegin = 0, vsep = 0;
@@ -249,8 +251,10 @@ void Label::_notification(int p_what) {
if (percent_visible < 1) {
int total_glyphs = 0;
for (int i = lines_skipped; i < last_line; i++) {
- const Vector<TextServer::Glyph> glyphs = TS->shaped_text_get_glyphs(lines_rid[i]);
- for (int j = 0; j < glyphs.size(); j++) {
+ const Vector<TextServer::Glyph> visual = TS->shaped_text_get_glyphs(lines_rid[i]);
+ const TextServer::Glyph *glyphs = visual.ptr();
+ int gl_size = visual.size();
+ for (int j = 0; j < gl_size; j++) {
if ((glyphs[j].flags & TextServer::GRAPHEME_IS_VIRTUAL) != TextServer::GRAPHEME_IS_VIRTUAL) {
total_glyphs++;
}
@@ -263,7 +267,7 @@ void Label::_notification(int p_what) {
ofs.y = style->get_offset().y + vbegin;
for (int i = lines_skipped; i < last_line; i++) {
ofs.x = 0;
- ofs.y += TS->shaped_text_get_ascent(lines_rid[i]);
+ ofs.y += TS->shaped_text_get_ascent(lines_rid[i]) + font->get_spacing(Font::SPACING_TOP);
switch (align) {
case ALIGN_FILL:
case ALIGN_LEFT: {
@@ -285,11 +289,13 @@ void Label::_notification(int p_what) {
} break;
}
- const Vector<TextServer::Glyph> glyphs = TS->shaped_text_get_glyphs(lines_rid[i]);
+ const Vector<TextServer::Glyph> visual = TS->shaped_text_get_glyphs(lines_rid[i]);
+ const TextServer::Glyph *glyphs = visual.ptr();
+ int gl_size = visual.size();
float x = ofs.x;
int outlines_drawn = glyhps_drawn;
- for (int j = 0; j < glyphs.size(); j++) {
+ for (int j = 0; j < gl_size; j++) {
for (int k = 0; k < glyphs[j].repeat; k++) {
if (glyphs[j].font_rid != RID()) {
if (font_color_shadow.a > 0) {
@@ -318,7 +324,7 @@ void Label::_notification(int p_what) {
}
ofs.x = x;
- for (int j = 0; j < glyphs.size(); j++) {
+ for (int j = 0; j < gl_size; j++) {
for (int k = 0; k < glyphs[j].repeat; k++) {
if (glyphs[j].font_rid != RID()) {
TS->font_draw_glyph(glyphs[j].font_rid, ci, glyphs[j].font_size, ofs + Vector2(glyphs[j].x_off, glyphs[j].y_off), glyphs[j].index, font_color);
@@ -337,7 +343,7 @@ void Label::_notification(int p_what) {
}
}
- ofs.y += TS->shaped_text_get_descent(lines_rid[i]) + vsep + line_spacing;
+ ofs.y += TS->shaped_text_get_descent(lines_rid[i]) + vsep + line_spacing + font->get_spacing(Font::SPACING_BOTTOM);
}
}
@@ -381,12 +387,13 @@ int Label::get_line_count() const {
}
int Label::get_visible_line_count() const {
+ Ref<Font> font = get_theme_font("font");
Ref<StyleBox> style = get_theme_stylebox("normal");
int line_spacing = get_theme_constant("line_spacing");
int lines_visible = 0;
float total_h = 0;
for (int64_t i = lines_skipped; i < lines_rid.size(); i++) {
- total_h += TS->shaped_text_get_size(lines_rid[i]).y + line_spacing;
+ total_h += TS->shaped_text_get_size(lines_rid[i]).y + font->get_spacing(Font::SPACING_TOP) + font->get_spacing(Font::SPACING_BOTTOM) + line_spacing;
if (total_h > (get_size().height - style->get_minimum_size().height + line_spacing)) {
break;
}
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 2eaa814419..9f8b944f4c 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -228,6 +228,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
} break;
+ case (KEY_Y): // PASTE (Yank for unix users).
case (KEY_V): { // PASTE.
if (editable) {
@@ -258,13 +259,6 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
} break;
- case (KEY_Y): { // PASTE (Yank for unix users).
-
- if (editable) {
- paste_text();
- }
-
- } break;
case (KEY_K): { // Delete from cursor_pos to end.
if (editable) {
@@ -732,6 +726,7 @@ void LineEdit::_notification(int p_what) {
style = get_theme_stylebox("read_only");
draw_caret = false;
}
+ Ref<Font> font = get_theme_font("font");
style->draw(ci, Rect2(Point2(), size));
@@ -742,7 +737,7 @@ void LineEdit::_notification(int p_what) {
int x_ofs = 0;
bool using_placeholder = text.empty() && ime_text.empty();
float text_width = TS->shaped_text_get_size(text_rid).x;
- float text_height = TS->shaped_text_get_size(text_rid).y;
+ float text_height = TS->shaped_text_get_size(text_rid).y + font->get_spacing(Font::SPACING_TOP) + font->get_spacing(Font::SPACING_BOTTOM);
switch (align) {
case ALIGN_FILL:
@@ -833,14 +828,16 @@ void LineEdit::_notification(int p_what) {
RenderingServer::get_singleton()->canvas_item_add_rect(ci, rect, selection_color);
}
}
- const Vector<TextServer::Glyph> glyphs = TS->shaped_text_get_glyphs(text_rid);
+ const Vector<TextServer::Glyph> visual = TS->shaped_text_get_glyphs(text_rid);
+ const TextServer::Glyph *glyphs = visual.ptr();
+ int gl_size = visual.size();
// Draw text.
ofs.y += TS->shaped_text_get_ascent(text_rid);
- for (int i = 0; i < glyphs.size(); i++) {
+ for (int i = 0; i < gl_size; i++) {
bool selected = selection.enabled && glyphs[i].start >= selection.begin && glyphs[i].end <= selection.end;
for (int j = 0; j < glyphs[i].repeat; j++) {
- if (ceil(ofs.x) >= x_ofs && floor(ofs.x + glyphs[i].advance) <= ofs_max) {
+ if (ceil(ofs.x) >= x_ofs && (ofs.x + glyphs[i].advance) <= ofs_max) {
if (glyphs[i].font_rid != RID()) {
TS->font_draw_glyph(glyphs[i].font_rid, ci, glyphs[i].font_size, ofs + Vector2(glyphs[i].x_off, glyphs[i].y_off), glyphs[i].index, selected ? font_color_selected : font_color);
} else if ((glyphs[i].flags & TextServer::GRAPHEME_IS_VIRTUAL) != TextServer::GRAPHEME_IS_VIRTUAL) {
@@ -1570,7 +1567,7 @@ Size2 LineEdit::get_minimum_size() const {
min_size.width = MAX(min_size.width, full_width + space_size);
}
- min_size.height = MAX(TS->shaped_text_get_size(text_rid).y, font->get_height(font_size));
+ min_size.height = MAX(TS->shaped_text_get_size(text_rid).y + font->get_spacing(Font::SPACING_TOP) + font->get_spacing(Font::SPACING_BOTTOM), font->get_height(font_size));
// Take icons into account.
bool using_placeholder = text.empty() && ime_text.empty();
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 08214b958e..e3b645591c 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -1424,20 +1424,6 @@ bool RichTextLabel::_find_strikethrough(Item *p_item) {
return false;
}
-bool RichTextLabel::_find_by_type(Item *p_item, ItemType p_type) {
- ERR_FAIL_INDEX_V((int)p_type, 19, false);
-
- Item *item = p_item;
-
- while (item) {
- if (item->type == p_type) {
- return true;
- }
- item = item->parent;
- }
- return false;
-}
-
void RichTextLabel::_fetch_item_fx_stack(Item *p_item, Vector<ItemFX *> &r_stack) {
Item *item = p_item;
while (item) {
diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h
index 67a3f466a6..2c74eb741d 100644
--- a/scene/gui/rich_text_label.h
+++ b/scene/gui/rich_text_label.h
@@ -375,7 +375,6 @@ private:
bool _find_strikethrough(Item *p_item);
bool _find_meta(Item *p_item, Variant *r_meta, ItemMeta **r_item = nullptr);
bool _find_layout_subitem(Item *from, Item *to);
- bool _find_by_type(Item *p_item, ItemType p_type);
void _fetch_item_fx_stack(Item *p_item, Vector<ItemFX *> &r_stack);
static Color _get_color_from_string(const String &p_color_str, const Color &p_default_color);
diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp
index 9340d98ede..70de63fd40 100644
--- a/scene/gui/scroll_bar.cpp
+++ b/scene/gui/scroll_bar.cpp
@@ -449,18 +449,6 @@ double ScrollBar::get_area_offset() const {
return ofs;
}
-double ScrollBar::get_click_pos(const Point2 &p_pos) const {
- float pos = (orientation == VERTICAL) ? p_pos.y : p_pos.x;
- pos -= get_area_offset();
-
- float area = get_area_size();
- if (area == 0) {
- return 0;
- } else {
- return pos / area;
- }
-}
-
double ScrollBar::get_grabber_offset() const {
return (get_area_size()) * get_as_ratio();
}
diff --git a/scene/gui/scroll_bar.h b/scene/gui/scroll_bar.h
index 75f5ad1647..358ed74965 100644
--- a/scene/gui/scroll_bar.h
+++ b/scene/gui/scroll_bar.h
@@ -61,7 +61,6 @@ class ScrollBar : public Range {
double get_grabber_min_size() const;
double get_area_size() const;
double get_area_offset() const;
- double get_click_pos(const Point2 &p_pos) const;
double get_grabber_offset() const;
static void set_can_focus_by_default(bool p_can_focus);
diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp
index 06e55deacb..5b26428e45 100644
--- a/scene/gui/tabs.cpp
+++ b/scene/gui/tabs.cpp
@@ -153,7 +153,7 @@ void Tabs::_gui_input(const Ref<InputEvent> &p_event) {
if (cb_pressing && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
if (cb_hover != -1) {
//pressed
- emit_signal("tab_close", cb_hover);
+ emit_signal("tab_closed", cb_hover);
}
cb_pressing = false;
@@ -641,7 +641,7 @@ void Tabs::_update_hover() {
}
if (hover != hover_now) {
hover = hover_now;
- emit_signal("tab_hover", hover);
+ emit_signal("tab_hovered", hover);
}
if (hover_buttons == -1) { // no hover
@@ -1114,8 +1114,8 @@ void Tabs::_bind_methods() {
ADD_SIGNAL(MethodInfo("tab_changed", PropertyInfo(Variant::INT, "tab")));
ADD_SIGNAL(MethodInfo("right_button_pressed", PropertyInfo(Variant::INT, "tab")));
- ADD_SIGNAL(MethodInfo("tab_close", PropertyInfo(Variant::INT, "tab")));
- ADD_SIGNAL(MethodInfo("tab_hover", PropertyInfo(Variant::INT, "tab")));
+ ADD_SIGNAL(MethodInfo("tab_closed", PropertyInfo(Variant::INT, "tab")));
+ ADD_SIGNAL(MethodInfo("tab_hovered", PropertyInfo(Variant::INT, "tab")));
ADD_SIGNAL(MethodInfo("reposition_active_tab_request", PropertyInfo(Variant::INT, "idx_to")));
ADD_SIGNAL(MethodInfo("tab_clicked", PropertyInfo(Variant::INT, "tab")));
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index b9818e139f..6b16806789 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -1141,7 +1141,7 @@ void TextEdit::_notification(int p_what) {
// Draw line.
RID rid = ldata->get_line_rid(line_wrap_index);
- float text_height = TS->shaped_text_get_size(rid).y;
+ float text_height = TS->shaped_text_get_size(rid).y + cache.font->get_spacing(Font::SPACING_TOP) + cache.font->get_spacing(Font::SPACING_BOTTOM);
if (rtl) {
char_margin = size.width - char_margin - TS->shaped_text_get_size(rid).x;
@@ -1240,10 +1240,13 @@ void TextEdit::_notification(int p_what) {
ofs_y += (row_height - text_height) / 2;
- const Vector<TextServer::Glyph> glyphs = TS->shaped_text_get_glyphs(rid);
+ const Vector<TextServer::Glyph> visual = TS->shaped_text_get_glyphs(rid);
+ const TextServer::Glyph *glyphs = visual.ptr();
+ int gl_size = visual.size();
+
ofs_y += ldata->get_line_ascent(line_wrap_index);
float char_ofs = 0.f;
- for (int j = 0; j < glyphs.size(); j++) {
+ for (int j = 0; j < gl_size; j++) {
if (color_map.has(glyphs[j].start)) {
current_color = color_map[glyphs[j].start].get("color");
if (readonly && current_color.a > cache.font_color_readonly.a) {
@@ -6616,8 +6619,8 @@ void TextEdit::set_line_length_guideline_hard_column(int p_column) {
}
void TextEdit::set_draw_minimap(bool p_draw) {
- draw_minimap = p_draw;
if (draw_minimap != p_draw) {
+ draw_minimap = p_draw;
_update_wrap_at();
}
update();
@@ -6628,8 +6631,8 @@ bool TextEdit::is_drawing_minimap() const {
}
void TextEdit::set_minimap_width(int p_minimap_width) {
- minimap_width = p_minimap_width;
if (minimap_width != p_minimap_width) {
+ minimap_width = p_minimap_width;
_update_wrap_at();
}
update();
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 6bd8003ef0..063a5e7ac1 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -597,12 +597,6 @@ String TreeItem::get_button_tooltip(int p_column, int p_idx) const {
return cells[p_column].buttons[p_idx].tooltip;
}
-int TreeItem::get_button_id(int p_column, int p_idx) const {
- ERR_FAIL_INDEX_V(p_column, cells.size(), -1);
- ERR_FAIL_INDEX_V(p_idx, cells[p_column].buttons.size(), -1);
- return cells[p_column].buttons[p_idx].id;
-}
-
void TreeItem::erase_button(int p_column, int p_idx) {
ERR_FAIL_INDEX(p_column, cells.size());
ERR_FAIL_INDEX(p_idx, cells[p_column].buttons.size());
@@ -4081,10 +4075,6 @@ void Tree::set_cursor_can_exit_tree(bool p_enable) {
cursor_can_exit_tree = p_enable;
}
-bool Tree::can_cursor_exit_tree() const {
- return cursor_can_exit_tree;
-}
-
void Tree::set_hide_folding(bool p_hide) {
hide_folding = p_hide;
update();
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index 4c3d03c91a..82422b8be3 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -227,7 +227,6 @@ public:
int get_button_count(int p_column) const;
String get_button_tooltip(int p_column, int p_idx) const;
Ref<Texture2D> get_button(int p_column, int p_idx) const;
- int get_button_id(int p_column, int p_idx) const;
void erase_button(int p_column, int p_idx);
int get_button_by_id(int p_column, int p_id) const;
void set_button(int p_column, int p_idx, const Ref<Texture2D> &p_button);
@@ -633,7 +632,6 @@ public:
void scroll_to_item(TreeItem *p_item);
void set_cursor_can_exit_tree(bool p_enable);
- bool can_cursor_exit_tree() const;
VScrollBar *get_vscroll_bar() { return v_scroll; }
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp
index 6806a55151..43350fae37 100644
--- a/scene/main/canvas_item.cpp
+++ b/scene/main/canvas_item.cpp
@@ -364,7 +364,7 @@ void CanvasItem::_propagate_visibility_changed(bool p_visible) {
if (p_visible) {
update(); //todo optimize
} else {
- emit_signal(SceneStringNames::get_singleton()->hide);
+ emit_signal(SceneStringNames::get_singleton()->hidden);
}
_block();
@@ -1227,7 +1227,7 @@ void CanvasItem::_bind_methods() {
ADD_SIGNAL(MethodInfo("draw"));
ADD_SIGNAL(MethodInfo("visibility_changed"));
- ADD_SIGNAL(MethodInfo("hide"));
+ ADD_SIGNAL(MethodInfo("hidden"));
ADD_SIGNAL(MethodInfo("item_rect_changed"));
BIND_CONSTANT(NOTIFICATION_TRANSFORM_CHANGED);
diff --git a/scene/main/node.h b/scene/main/node.h
index 873c27bc13..024d036fd3 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -74,9 +74,8 @@ public:
private:
struct GroupData {
- bool persistent;
- SceneTree::Group *group;
- GroupData() { persistent = false; }
+ bool persistent = false;
+ SceneTree::Group *group = nullptr;
};
struct NetData {
diff --git a/scene/main/window.cpp b/scene/main/window.cpp
index d88c8fb3af..ad87139332 100644
--- a/scene/main/window.cpp
+++ b/scene/main/window.cpp
@@ -1167,11 +1167,6 @@ Ref<Texture2D> Window::get_theme_icon(const StringName &p_name, const StringName
return Control::get_icons(theme_owner, theme_owner_window, p_name, type);
}
-Ref<Shader> Window::get_theme_shader(const StringName &p_name, const StringName &p_type) const {
- StringName type = p_type ? p_type : get_class_name();
- return Control::get_shaders(theme_owner, theme_owner_window, p_name, type);
-}
-
Ref<StyleBox> Window::get_theme_stylebox(const StringName &p_name, const StringName &p_type) const {
StringName type = p_type ? p_type : get_class_name();
return Control::get_styleboxs(theme_owner, theme_owner_window, p_name, type);
@@ -1202,11 +1197,6 @@ bool Window::has_theme_icon(const StringName &p_name, const StringName &p_type)
return Control::has_icons(theme_owner, theme_owner_window, p_name, type);
}
-bool Window::has_theme_shader(const StringName &p_name, const StringName &p_type) const {
- StringName type = p_type ? p_type : get_class_name();
- return Control::has_shaders(theme_owner, theme_owner_window, p_name, type);
-}
-
bool Window::has_theme_stylebox(const StringName &p_name, const StringName &p_type) const {
StringName type = p_type ? p_type : get_class_name();
return Control::has_styleboxs(theme_owner, theme_owner_window, p_name, type);
diff --git a/scene/main/window.h b/scene/main/window.h
index a9a17ab9ba..20f8309952 100644
--- a/scene/main/window.h
+++ b/scene/main/window.h
@@ -253,7 +253,6 @@ public:
Rect2i get_usable_parent_rect() const;
Ref<Texture2D> get_theme_icon(const StringName &p_name, const StringName &p_type = StringName()) const;
- Ref<Shader> get_theme_shader(const StringName &p_name, const StringName &p_type = StringName()) const;
Ref<StyleBox> get_theme_stylebox(const StringName &p_name, const StringName &p_type = StringName()) const;
Ref<Font> get_theme_font(const StringName &p_name, const StringName &p_type = StringName()) const;
int get_theme_font_size(const StringName &p_name, const StringName &p_type = StringName()) const;
@@ -261,7 +260,6 @@ public:
int get_theme_constant(const StringName &p_name, const StringName &p_type = StringName()) const;
bool has_theme_icon(const StringName &p_name, const StringName &p_type = StringName()) const;
- bool has_theme_shader(const StringName &p_name, const StringName &p_type = StringName()) const;
bool has_theme_stylebox(const StringName &p_name, const StringName &p_type = StringName()) const;
bool has_theme_font(const StringName &p_name, const StringName &p_type = StringName()) const;
bool has_theme_font_size(const StringName &p_name, const StringName &p_type = StringName()) const;
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index a711d28c76..73507d36fc 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -234,6 +234,10 @@ static Ref<ResourceFormatLoaderText> resource_loader_text;
static Ref<ResourceFormatLoaderFont> resource_loader_font;
+#ifndef DISABLE_DEPRECATED
+static Ref<ResourceFormatLoaderCompatFont> resource_loader_compat_font;
+#endif /* DISABLE_DEPRECATED */
+
static Ref<ResourceFormatLoaderStreamTexture2D> resource_loader_stream_texture;
static Ref<ResourceFormatLoaderStreamTextureLayered> resource_loader_texture_layered;
static Ref<ResourceFormatLoaderStreamTexture3D> resource_loader_texture_3d;
@@ -251,6 +255,11 @@ void register_scene_types() {
resource_loader_font.instance();
ResourceLoader::add_resource_format_loader(resource_loader_font);
+#ifndef DISABLE_DEPRECATED
+ resource_loader_compat_font.instance();
+ ResourceLoader::add_resource_format_loader(resource_loader_compat_font);
+#endif /* DISABLE_DEPRECATED */
+
resource_loader_stream_texture.instance();
ResourceLoader::add_resource_format_loader(resource_loader_stream_texture);
@@ -799,6 +808,9 @@ void register_scene_types() {
#ifndef DISABLE_DEPRECATED
// Dropped in 4.0, near approximation.
ClassDB::add_compatibility_class("AnimationTreePlayer", "AnimationTree");
+ ClassDB::add_compatibility_class("BitmapFont", "Font");
+ ClassDB::add_compatibility_class("DynamicFont", "Font");
+ ClassDB::add_compatibility_class("DynamicFontData", "FontData");
ClassDB::add_compatibility_class("ToolButton", "Button");
// Renamed in 4.0.
@@ -918,7 +930,7 @@ void register_scene_types() {
ClassDB::add_compatibility_class("StreamTexture", "StreamTexture2D");
ClassDB::add_compatibility_class("Light2D", "PointLight2D");
-#endif
+#endif /* DISABLE_DEPRECATED */
OS::get_singleton()->yield(); //may take time to init
@@ -970,6 +982,11 @@ void unregister_scene_types() {
ResourceLoader::remove_resource_format_loader(resource_loader_font);
resource_loader_font.unref();
+#ifndef DISABLE_DEPRECATED
+ ResourceLoader::remove_resource_format_loader(resource_loader_compat_font);
+ resource_loader_compat_font.unref();
+#endif /* DISABLE_DEPRECATED */
+
ResourceLoader::remove_resource_format_loader(resource_loader_texture_layered);
resource_loader_texture_layered.unref();
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index 2ed5953b8f..1eb78a3679 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -591,7 +591,7 @@ void Environment::set_glow_level(int p_level, float p_intensity) {
}
float Environment::get_glow_level(int p_level) const {
- ERR_FAIL_INDEX_V(p_level, RS::MAX_GLOW_LEVELS, false);
+ ERR_FAIL_INDEX_V(p_level, RS::MAX_GLOW_LEVELS, 0.0);
return glow_levels[p_level];
}
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index da35137a09..7c17610df7 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -472,6 +472,32 @@ void Font::_data_changed() {
bool Font::_set(const StringName &p_name, const Variant &p_value) {
String str = p_name;
+#ifndef DISABLE_DEPRECATED
+ if (str == "font_data") { // Compatibility, DynamicFont main data
+ Ref<FontData> fd = p_value;
+ if (fd.is_valid()) {
+ add_data(fd);
+ return true;
+ }
+ return false;
+ } else if (str.begins_with("fallback/")) { // Compatibility, DynamicFont fallback data
+ Ref<FontData> fd = p_value;
+ if (fd.is_valid()) {
+ add_data(fd);
+ return true;
+ }
+ return false;
+ } else if (str == "fallback") { // Compatibility, BitmapFont fallback
+ Ref<Font> f = p_value;
+ if (f.is_valid()) {
+ for (int i = 0; i < f->get_data_count(); i++) {
+ add_data(f->get_data(i));
+ }
+ return true;
+ }
+ return false;
+ }
+#endif /* DISABLE_DEPRECATED */
if (str.begins_with("data/")) {
int idx = str.get_slicec('/', 1).to_int();
Ref<FontData> fd = p_value;
@@ -595,41 +621,41 @@ Dictionary Font::get_feature_list() const {
float Font::get_height(int p_size) const {
float ret = 0.f;
for (int i = 0; i < data.size(); i++) {
- ret += data[i]->get_height(p_size);
+ ret = MAX(ret, data[i]->get_height(p_size));
}
- return (ret / data.size()) + spacing_top + spacing_bottom;
+ return ret + spacing_top + spacing_bottom;
}
float Font::get_ascent(int p_size) const {
float ret = 0.f;
for (int i = 0; i < data.size(); i++) {
- ret += data[i]->get_ascent(p_size);
+ ret = MAX(ret, data[i]->get_ascent(p_size));
}
- return (ret / data.size()) + spacing_top;
+ return ret + spacing_top;
}
float Font::get_descent(int p_size) const {
float ret = 0.f;
for (int i = 0; i < data.size(); i++) {
- ret += data[i]->get_descent(p_size);
+ ret = MAX(ret, data[i]->get_descent(p_size));
}
- return (ret / data.size()) + spacing_bottom;
+ return ret + spacing_bottom;
}
float Font::get_underline_position(int p_size) const {
float ret = 0.f;
for (int i = 0; i < data.size(); i++) {
- ret += data[i]->get_underline_position(p_size);
+ ret = MAX(ret, data[i]->get_underline_position(p_size));
}
- return (ret / data.size());
+ return ret;
}
float Font::get_underline_thickness(int p_size) const {
float ret = 0.f;
for (int i = 0; i < data.size(); i++) {
- ret += data[i]->get_underline_thickness(p_size);
+ ret = MAX(ret, data[i]->get_underline_thickness(p_size));
}
- return (ret / data.size());
+ return ret;
}
int Font::get_spacing(int p_type) const {
@@ -899,6 +925,23 @@ RES ResourceFormatLoaderFont::load(const String &p_path, const String &p_origina
return dfont;
}
+void ResourceFormatLoaderFont::get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const {
+#ifndef DISABLE_DEPRECATED
+ if (p_type == "DynacmicFontData") {
+ p_extensions->push_back("ttf");
+ p_extensions->push_back("otf");
+ p_extensions->push_back("woff");
+ return;
+ }
+ if (p_type == "BitmapFont") { // BitmapFont (*.font, *fnt) is handled by ResourceFormatLoaderCompatFont
+ return;
+ }
+#endif /* DISABLE_DEPRECATED */
+ if (p_type == "" || handles_type(p_type)) {
+ get_recognized_extensions(p_extensions);
+ }
+}
+
void ResourceFormatLoaderFont::get_recognized_extensions(List<String> *p_extensions) const {
p_extensions->push_back("ttf");
p_extensions->push_back("otf");
@@ -918,3 +961,45 @@ String ResourceFormatLoaderFont::get_resource_type(const String &p_path) const {
}
return "";
}
+
+#ifndef DISABLE_DEPRECATED
+
+RES ResourceFormatLoaderCompatFont::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) {
+ if (r_error) {
+ *r_error = ERR_FILE_CANT_OPEN;
+ }
+
+ Ref<FontData> dfont;
+ dfont.instance();
+ dfont->load_resource(p_path);
+
+ Ref<Font> font;
+ font.instance();
+ font->add_data(dfont);
+
+ if (r_error) {
+ *r_error = OK;
+ }
+
+ return font;
+}
+
+void ResourceFormatLoaderCompatFont::get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const {
+ if (p_type == "BitmapFont") {
+ p_extensions->push_back("font");
+ p_extensions->push_back("fnt");
+ }
+}
+
+void ResourceFormatLoaderCompatFont::get_recognized_extensions(List<String> *p_extensions) const {
+}
+
+bool ResourceFormatLoaderCompatFont::handles_type(const String &p_type) const {
+ return (p_type == "Font");
+}
+
+String ResourceFormatLoaderCompatFont::get_resource_type(const String &p_path) const {
+ return "";
+}
+
+#endif /* DISABLE_DEPRECATED */
diff --git a/scene/resources/font.h b/scene/resources/font.h
index 226979c4a0..bc82a6fabf 100644
--- a/scene/resources/font.h
+++ b/scene/resources/font.h
@@ -198,9 +198,23 @@ VARIANT_ENUM_CAST(Font::SpacingType);
class ResourceFormatLoaderFont : public ResourceFormatLoader {
public:
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false);
+ virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const;
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
};
-#endif
+#ifndef DISABLE_DEPRECATED
+
+class ResourceFormatLoaderCompatFont : public ResourceFormatLoader {
+public:
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false);
+ virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const;
+ virtual void get_recognized_extensions(List<String> *p_extensions) const;
+ virtual bool handles_type(const String &p_type) const;
+ virtual String get_resource_type(const String &p_path) const;
+};
+
+#endif /* DISABLE_DEPRECATED */
+
+#endif /* FONT_H */
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 35c967ce27..6e08af23f5 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -2417,10 +2417,10 @@ void BaseMaterial3D::_bind_methods() {
ADD_GROUP("Height", "heightmap_");
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "heightmap_enabled"), "set_feature", "get_feature", FEATURE_HEIGHT_MAPPING);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "heightmap_scale", PROPERTY_HINT_RANGE, "-16,16,0.01"), "set_heightmap_scale", "get_heightmap_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "heightmap_scale", PROPERTY_HINT_RANGE, "-16,16,0.001"), "set_heightmap_scale", "get_heightmap_scale");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "heightmap_deep_parallax"), "set_heightmap_deep_parallax", "is_heightmap_deep_parallax_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "heightmap_min_layers", PROPERTY_HINT_RANGE, "1,32,1"), "set_heightmap_deep_parallax_min_layers", "get_heightmap_deep_parallax_min_layers");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "heightmap_max_layers", PROPERTY_HINT_RANGE, "1,32,1"), "set_heightmap_deep_parallax_max_layers", "get_heightmap_deep_parallax_max_layers");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "heightmap_min_layers", PROPERTY_HINT_RANGE, "1,64,1"), "set_heightmap_deep_parallax_min_layers", "get_heightmap_deep_parallax_min_layers");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "heightmap_max_layers", PROPERTY_HINT_RANGE, "1,64,1"), "set_heightmap_deep_parallax_max_layers", "get_heightmap_deep_parallax_max_layers");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "heightmap_flip_tangent"), "set_heightmap_deep_parallax_flip_tangent", "get_heightmap_deep_parallax_flip_tangent");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "heightmap_flip_binormal"), "set_heightmap_deep_parallax_flip_binormal", "get_heightmap_deep_parallax_flip_binormal");
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "heightmap_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_HEIGHTMAP);
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index 5ce253f970..09674f3465 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -1481,16 +1481,6 @@ int SceneState::add_name(const StringName &p_name) {
return names.size() - 1;
}
-int SceneState::find_name(const StringName &p_name) const {
- for (int i = 0; i < names.size(); i++) {
- if (names[i] == p_name) {
- return i;
- }
- }
-
- return -1;
-}
-
int SceneState::add_value(const Variant &p_value) {
variants.push_back(p_value);
return variants.size() - 1;
diff --git a/scene/resources/packed_scene.h b/scene/resources/packed_scene.h
index b8b3f84ecc..fce3891507 100644
--- a/scene/resources/packed_scene.h
+++ b/scene/resources/packed_scene.h
@@ -172,7 +172,6 @@ public:
//build API
int add_name(const StringName &p_name);
- int find_name(const StringName &p_name) const;
int add_value(const Variant &p_value);
int add_node_path(const NodePath &p_path);
int add_node(int p_parent, int p_owner, int p_type, int p_name, int p_instance, int p_index);
diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp
index cf8be8fe15..58645dbe65 100644
--- a/scene/resources/resource_format_text.cpp
+++ b/scene/resources/resource_format_text.cpp
@@ -704,7 +704,6 @@ ResourceLoaderText::ResourceLoaderText() {
resources_total = 0;
resource_current = 0;
- use_sub_threads = false;
progress = nullptr;
lines = false;
diff --git a/scene/resources/sky_material.cpp b/scene/resources/sky_material.cpp
index 69e8e0b5bd..05bb13a1e0 100644
--- a/scene/resources/sky_material.cpp
+++ b/scene/resources/sky_material.cpp
@@ -568,7 +568,7 @@ PhysicalSkyMaterial::PhysicalSkyMaterial() {
code += "\tCOLOR = pow(color, vec3(1.0 / (1.2 + (1.2 * sun_fade))));\n";
code += "\tCOLOR *= exposure;\n";
code += "\t// Make optional, eliminates banding\n";
- code += "\tCOLOR += (hash(EYEDIR * 1741.9782) * 0.08 - 0.04) * 0.008 * dither_strength;\n";
+ code += "\tCOLOR += (hash(EYEDIR * 1741.9782) * 0.08 - 0.04) * 0.016 * dither_strength;\n";
code += "}\n";
shader = RS::get_singleton()->shader_create();
diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp
index a8bf44c5c0..14197c6c68 100644
--- a/scene/resources/style_box.cpp
+++ b/scene/resources/style_box.cpp
@@ -404,16 +404,6 @@ void StyleBoxFlat::set_corner_radius_individual(const int radius_top_left, const
emit_changed();
}
-int StyleBoxFlat::get_corner_radius_min() const {
- int smallest = corner_radius[0];
- for (int i = 1; i < 4; i++) {
- if (smallest > corner_radius[i]) {
- smallest = corner_radius[i];
- }
- }
- return smallest;
-}
-
void StyleBoxFlat::set_corner_radius(const Corner p_corner, const int radius) {
ERR_FAIL_INDEX((int)p_corner, 4);
corner_radius[p_corner] = radius;
diff --git a/scene/resources/style_box.h b/scene/resources/style_box.h
index a1237776c6..7dd806e840 100644
--- a/scene/resources/style_box.h
+++ b/scene/resources/style_box.h
@@ -184,7 +184,6 @@ public:
//CORNER
void set_corner_radius_all(int radius);
void set_corner_radius_individual(const int radius_top_left, const int radius_top_right, const int radius_botton_right, const int radius_bottom_left);
- int get_corner_radius_min() const;
void set_corner_radius(Corner p_corner, const int radius);
int get_corner_radius(Corner p_corner) const;
diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp
index 3166067573..7899627048 100644
--- a/scene/resources/surface_tool.cpp
+++ b/scene/resources/surface_tool.cpp
@@ -74,7 +74,7 @@ bool SurfaceTool::Vertex::operator==(const Vertex &p_vertex) const {
}
}
- for (int i = 0; i < RS::ARRAY_CUSTOM_MAX; i++) {
+ for (int i = 0; i < RS::ARRAY_CUSTOM_COUNT; i++) {
if (custom[i] != p_vertex.custom[i]) {
return false;
}
diff --git a/scene/resources/text_line.cpp b/scene/resources/text_line.cpp
index 5a419bb232..cc9b6758b6 100644
--- a/scene/resources/text_line.cpp
+++ b/scene/resources/text_line.cpp
@@ -113,6 +113,8 @@ RID TextLine::get_rid() const {
void TextLine::clear() {
TS->shaped_text_clear(rid);
+ spacing_top = 0;
+ spacing_bottom = 0;
}
void TextLine::set_preserve_invalid(bool p_enabled) {
@@ -166,6 +168,8 @@ void TextLine::set_bidi_override(const Vector<Vector2i> &p_override) {
bool TextLine::add_string(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language) {
bool res = TS->shaped_text_add_string(rid, p_text, p_fonts->get_rids(), p_size, p_opentype_features, p_language);
+ spacing_top = p_fonts->get_spacing(Font::SPACING_TOP);
+ spacing_bottom = p_fonts->get_spacing(Font::SPACING_BOTTOM);
dirty = true;
return res;
}
@@ -233,17 +237,21 @@ float TextLine::get_width() const {
Size2 TextLine::get_size() const {
const_cast<TextLine *>(this)->_shape();
- return TS->shaped_text_get_size(rid);
+ if (TS->shaped_text_get_orientation(rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ return Size2(TS->shaped_text_get_size(rid).x, TS->shaped_text_get_size(rid).y + spacing_top + spacing_bottom);
+ } else {
+ return Size2(TS->shaped_text_get_size(rid).x + spacing_top + spacing_bottom, TS->shaped_text_get_size(rid).y);
+ }
}
float TextLine::get_line_ascent() const {
const_cast<TextLine *>(this)->_shape();
- return TS->shaped_text_get_ascent(rid);
+ return TS->shaped_text_get_ascent(rid) + spacing_top;
}
float TextLine::get_line_descent() const {
const_cast<TextLine *>(this)->_shape();
- return TS->shaped_text_get_descent(rid);
+ return TS->shaped_text_get_descent(rid) + spacing_bottom;
}
float TextLine::get_line_width() const {
@@ -291,10 +299,10 @@ void TextLine::draw(RID p_canvas, const Vector2 &p_pos, const Color &p_color) co
float clip_l;
if (TS->shaped_text_get_orientation(rid) == TextServer::ORIENTATION_HORIZONTAL) {
- ofs.y += TS->shaped_text_get_ascent(rid);
+ ofs.y += TS->shaped_text_get_ascent(rid) + spacing_top;
clip_l = MAX(0, p_pos.x - ofs.x);
} else {
- ofs.x += TS->shaped_text_get_ascent(rid);
+ ofs.x += TS->shaped_text_get_ascent(rid) + spacing_top;
clip_l = MAX(0, p_pos.y - ofs.y);
}
return TS->shaped_text_draw(rid, p_canvas, ofs, clip_l, clip_l + width, p_color);
@@ -330,10 +338,10 @@ void TextLine::draw_outline(RID p_canvas, const Vector2 &p_pos, int p_outline_si
float clip_l;
if (TS->shaped_text_get_orientation(rid) == TextServer::ORIENTATION_HORIZONTAL) {
- ofs.y += TS->shaped_text_get_ascent(rid);
+ ofs.y += TS->shaped_text_get_ascent(rid) + spacing_top;
clip_l = MAX(0, p_pos.x - ofs.x);
} else {
- ofs.x += TS->shaped_text_get_ascent(rid);
+ ofs.x += TS->shaped_text_get_ascent(rid) + spacing_top;
clip_l = MAX(0, p_pos.y - ofs.y);
}
return TS->shaped_text_draw_outline(rid, p_canvas, ofs, clip_l, clip_l + width, p_outline_size, p_color);
@@ -347,6 +355,8 @@ int TextLine::hit_test(float p_coords) const {
TextLine::TextLine(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language, TextServer::Direction p_direction, TextServer::Orientation p_orientation) {
rid = TS->create_shaped_text(p_direction, p_orientation);
+ spacing_top = p_fonts->get_spacing(Font::SPACING_TOP);
+ spacing_bottom = p_fonts->get_spacing(Font::SPACING_BOTTOM);
TS->shaped_text_add_string(rid, p_text, p_fonts->get_rids(), p_size, p_opentype_features, p_language);
}
diff --git a/scene/resources/text_line.h b/scene/resources/text_line.h
index ffa06cc5c1..6ed3558bd9 100644
--- a/scene/resources/text_line.h
+++ b/scene/resources/text_line.h
@@ -40,6 +40,8 @@ class TextLine : public Reference {
GDCLASS(TextLine, Reference);
RID rid;
+ int spacing_top = 0;
+ int spacing_bottom = 0;
bool dirty = true;
diff --git a/scene/resources/text_paragraph.cpp b/scene/resources/text_paragraph.cpp
index d4f96ff9e8..fd6dd071eb 100644
--- a/scene/resources/text_paragraph.cpp
+++ b/scene/resources/text_paragraph.cpp
@@ -140,6 +140,8 @@ RID TextParagraph::get_line_rid(int p_line) const {
}
void TextParagraph::clear() {
+ spacing_top = 0;
+ spacing_bottom = 0;
for (int i = 0; i < lines.size(); i++) {
TS->free(lines[i]);
}
@@ -187,6 +189,8 @@ TextServer::Orientation TextParagraph::get_orientation() const {
bool TextParagraph::add_string(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language) {
bool res = TS->shaped_text_add_string(rid, p_text, p_fonts->get_rids(), p_size, p_opentype_features, p_language);
+ spacing_top = p_fonts->get_spacing(Font::SPACING_TOP);
+ spacing_bottom = p_fonts->get_spacing(Font::SPACING_BOTTOM);
dirty_lines = true;
return res;
}
@@ -260,7 +264,11 @@ float TextParagraph::get_width() const {
Size2 TextParagraph::get_non_wraped_size() const {
const_cast<TextParagraph *>(this)->_shape_lines();
- return TS->shaped_text_get_size(rid);
+ if (TS->shaped_text_get_orientation(rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ return Size2(TS->shaped_text_get_size(rid).x, TS->shaped_text_get_size(rid).y + spacing_top + spacing_bottom);
+ } else {
+ return Size2(TS->shaped_text_get_size(rid).x + spacing_top + spacing_bottom, TS->shaped_text_get_size(rid).y);
+ }
}
Size2 TextParagraph::get_size() const {
@@ -270,9 +278,9 @@ Size2 TextParagraph::get_size() const {
Size2 lsize = TS->shaped_text_get_size(lines[i]);
if (TS->shaped_text_get_orientation(lines[i]) == TextServer::ORIENTATION_HORIZONTAL) {
size.x = MAX(size.x, lsize.x);
- size.y += lsize.y;
+ size.y += lsize.y + spacing_top + spacing_bottom;
} else {
- size.x += lsize.x;
+ size.x += lsize.x + spacing_top + spacing_bottom;
size.y = MAX(size.y, lsize.y);
}
}
@@ -297,9 +305,9 @@ Rect2 TextParagraph::get_line_object_rect(int p_line, Variant p_key) const {
for (int i = 0; i < p_line; i++) {
Size2 lsize = TS->shaped_text_get_size(lines[i]);
if (TS->shaped_text_get_orientation(lines[i]) == TextServer::ORIENTATION_HORIZONTAL) {
- xrect.position.y += lsize.y;
+ xrect.position.y += lsize.y + spacing_top + spacing_bottom;
} else {
- xrect.position.x += lsize.x;
+ xrect.position.x += lsize.x + spacing_top + spacing_bottom;
}
}
return xrect;
@@ -308,7 +316,11 @@ Rect2 TextParagraph::get_line_object_rect(int p_line, Variant p_key) const {
Size2 TextParagraph::get_line_size(int p_line) const {
const_cast<TextParagraph *>(this)->_shape_lines();
ERR_FAIL_COND_V(p_line < 0 || p_line >= lines.size(), Size2());
- return TS->shaped_text_get_size(lines[p_line]);
+ if (TS->shaped_text_get_orientation(lines[p_line]) == TextServer::ORIENTATION_HORIZONTAL) {
+ return Size2(TS->shaped_text_get_size(lines[p_line]).x, TS->shaped_text_get_size(lines[p_line]).y + spacing_top + spacing_bottom);
+ } else {
+ return Size2(TS->shaped_text_get_size(lines[p_line]).x + spacing_top + spacing_bottom, TS->shaped_text_get_size(lines[p_line]).y);
+ }
}
Vector2i TextParagraph::get_line_range(int p_line) const {
@@ -320,13 +332,13 @@ Vector2i TextParagraph::get_line_range(int p_line) const {
float TextParagraph::get_line_ascent(int p_line) const {
const_cast<TextParagraph *>(this)->_shape_lines();
ERR_FAIL_COND_V(p_line < 0 || p_line >= lines.size(), 0.f);
- return TS->shaped_text_get_ascent(lines[p_line]);
+ return TS->shaped_text_get_ascent(lines[p_line]) + spacing_top;
}
float TextParagraph::get_line_descent(int p_line) const {
const_cast<TextParagraph *>(this)->_shape_lines();
ERR_FAIL_COND_V(p_line < 0 || p_line >= lines.size(), 0.f);
- return TS->shaped_text_get_descent(lines[p_line]);
+ return TS->shaped_text_get_descent(lines[p_line]) + spacing_bottom;
}
float TextParagraph::get_line_width(int p_line) const {
@@ -353,10 +365,10 @@ void TextParagraph::draw(RID p_canvas, const Vector2 &p_pos, const Color &p_colo
for (int i = 0; i < lines.size(); i++) {
if (TS->shaped_text_get_orientation(lines[i]) == TextServer::ORIENTATION_HORIZONTAL) {
ofs.x = p_pos.x;
- ofs.y += TS->shaped_text_get_ascent(lines[i]);
+ ofs.y += TS->shaped_text_get_ascent(lines[i]) + spacing_top;
} else {
ofs.y = p_pos.y;
- ofs.x += TS->shaped_text_get_ascent(lines[i]);
+ ofs.x += TS->shaped_text_get_ascent(lines[i]) + spacing_top;
}
float length = TS->shaped_text_get_width(lines[i]);
if (width > 0) {
@@ -389,10 +401,10 @@ void TextParagraph::draw(RID p_canvas, const Vector2 &p_pos, const Color &p_colo
TS->shaped_text_draw(lines[i], p_canvas, ofs, clip_l, clip_l + width, p_color);
if (TS->shaped_text_get_orientation(lines[i]) == TextServer::ORIENTATION_HORIZONTAL) {
ofs.x = p_pos.x;
- ofs.y += TS->shaped_text_get_descent(lines[i]);
+ ofs.y += TS->shaped_text_get_descent(lines[i]) + spacing_bottom;
} else {
ofs.y = p_pos.y;
- ofs.x += TS->shaped_text_get_descent(lines[i]);
+ ofs.x += TS->shaped_text_get_descent(lines[i]) + spacing_bottom;
}
}
}
@@ -403,10 +415,10 @@ void TextParagraph::draw_outline(RID p_canvas, const Vector2 &p_pos, int p_outli
for (int i = 0; i < lines.size(); i++) {
if (TS->shaped_text_get_orientation(lines[i]) == TextServer::ORIENTATION_HORIZONTAL) {
ofs.x = p_pos.x;
- ofs.y += TS->shaped_text_get_ascent(lines[i]);
+ ofs.y += TS->shaped_text_get_ascent(lines[i]) + spacing_top;
} else {
ofs.y = p_pos.y;
- ofs.x += TS->shaped_text_get_ascent(lines[i]);
+ ofs.x += TS->shaped_text_get_ascent(lines[i]) + spacing_top;
}
float length = TS->shaped_text_get_width(lines[i]);
if (width > 0) {
@@ -439,10 +451,10 @@ void TextParagraph::draw_outline(RID p_canvas, const Vector2 &p_pos, int p_outli
TS->shaped_text_draw_outline(lines[i], p_canvas, ofs, clip_l, clip_l + width, p_outline_size, p_color);
if (TS->shaped_text_get_orientation(lines[i]) == TextServer::ORIENTATION_HORIZONTAL) {
ofs.x = p_pos.x;
- ofs.y += TS->shaped_text_get_descent(lines[i]);
+ ofs.y += TS->shaped_text_get_descent(lines[i]) + spacing_bottom;
} else {
ofs.y = p_pos.y;
- ofs.x += TS->shaped_text_get_descent(lines[i]);
+ ofs.x += TS->shaped_text_get_descent(lines[i]) + spacing_bottom;
}
}
}
@@ -462,10 +474,12 @@ int TextParagraph::hit_test(const Point2 &p_coords) const {
if ((p_coords.y >= ofs.y) && (p_coords.y <= ofs.y + TS->shaped_text_get_size(lines[i]).y)) {
return TS->shaped_text_hit_test_position(lines[i], p_coords.x);
}
+ ofs.y += TS->shaped_text_get_size(lines[i]).y + spacing_bottom + spacing_top;
} else {
if ((p_coords.x >= ofs.x) && (p_coords.x <= ofs.x + TS->shaped_text_get_size(lines[i]).x)) {
return TS->shaped_text_hit_test_position(lines[i], p_coords.y);
}
+ ofs.y += TS->shaped_text_get_size(lines[i]).x + spacing_bottom + spacing_top;
}
}
return TS->shaped_text_get_range(rid).y;
@@ -477,9 +491,9 @@ void TextParagraph::draw_line(RID p_canvas, const Vector2 &p_pos, int p_line, co
Vector2 ofs = p_pos;
if (TS->shaped_text_get_orientation(lines[p_line]) == TextServer::ORIENTATION_HORIZONTAL) {
- ofs.y += TS->shaped_text_get_ascent(lines[p_line]);
+ ofs.y += TS->shaped_text_get_ascent(lines[p_line]) + spacing_top;
} else {
- ofs.x += TS->shaped_text_get_ascent(lines[p_line]);
+ ofs.x += TS->shaped_text_get_ascent(lines[p_line]) + spacing_top;
}
return TS->shaped_text_draw(lines[p_line], p_canvas, ofs, -1, -1, p_color);
}
@@ -490,9 +504,9 @@ void TextParagraph::draw_line_outline(RID p_canvas, const Vector2 &p_pos, int p_
Vector2 ofs = p_pos;
if (TS->shaped_text_get_orientation(lines[p_line]) == TextServer::ORIENTATION_HORIZONTAL) {
- ofs.y += TS->shaped_text_get_ascent(lines[p_line]);
+ ofs.y += TS->shaped_text_get_ascent(lines[p_line]) + spacing_top;
} else {
- ofs.x += TS->shaped_text_get_ascent(lines[p_line]);
+ ofs.x += TS->shaped_text_get_ascent(lines[p_line]) + spacing_top;
}
return TS->shaped_text_draw_outline(lines[p_line], p_canvas, ofs, -1, -1, p_outline_size, p_color);
}
@@ -500,8 +514,9 @@ void TextParagraph::draw_line_outline(RID p_canvas, const Vector2 &p_pos, int p_
TextParagraph::TextParagraph(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language, float p_width, TextServer::Direction p_direction, TextServer::Orientation p_orientation) {
rid = TS->create_shaped_text(p_direction, p_orientation);
TS->shaped_text_add_string(rid, p_text, p_fonts->get_rids(), p_size, p_opentype_features, p_language);
+ spacing_top = p_fonts->get_spacing(Font::SPACING_TOP);
+ spacing_bottom = p_fonts->get_spacing(Font::SPACING_BOTTOM);
width = p_width;
- dirty_lines = true;
}
TextParagraph::TextParagraph() {
diff --git a/scene/resources/text_paragraph.h b/scene/resources/text_paragraph.h
index 587bb6bfc1..f7f49e9058 100644
--- a/scene/resources/text_paragraph.h
+++ b/scene/resources/text_paragraph.h
@@ -41,6 +41,8 @@ class TextParagraph : public Reference {
RID rid;
Vector<RID> lines;
+ int spacing_top = 0;
+ int spacing_bottom = 0;
bool dirty_lines = true;
diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp
index d130470275..6a752d32e7 100644
--- a/scene/resources/theme.cpp
+++ b/scene/resources/theme.cpp
@@ -421,52 +421,6 @@ void Theme::get_icon_list(StringName p_node_type, List<StringName> *p_list) cons
}
}
-void Theme::set_shader(const StringName &p_name, const StringName &p_node_type, const Ref<Shader> &p_shader) {
- bool new_value = !shader_map.has(p_node_type) || !shader_map[p_node_type].has(p_name);
-
- shader_map[p_node_type][p_name] = p_shader;
-
- if (new_value) {
- _change_notify();
- emit_changed();
- }
-}
-
-Ref<Shader> Theme::get_shader(const StringName &p_name, const StringName &p_node_type) const {
- if (shader_map.has(p_node_type) && shader_map[p_node_type].has(p_name) && shader_map[p_node_type][p_name].is_valid()) {
- return shader_map[p_node_type][p_name];
- } else {
- return nullptr;
- }
-}
-
-bool Theme::has_shader(const StringName &p_name, const StringName &p_node_type) const {
- return (shader_map.has(p_node_type) && shader_map[p_node_type].has(p_name) && shader_map[p_node_type][p_name].is_valid());
-}
-
-void Theme::clear_shader(const StringName &p_name, const StringName &p_node_type) {
- ERR_FAIL_COND(!shader_map.has(p_node_type));
- ERR_FAIL_COND(!shader_map[p_node_type].has(p_name));
-
- shader_map[p_node_type].erase(p_name);
- _change_notify();
- emit_changed();
-}
-
-void Theme::get_shader_list(const StringName &p_node_type, List<StringName> *p_list) const {
- ERR_FAIL_NULL(p_list);
-
- if (!shader_map.has(p_node_type)) {
- return;
- }
-
- const StringName *key = nullptr;
-
- while ((key = shader_map[p_node_type].next(key))) {
- p_list->push_back(*key);
- }
-}
-
void Theme::set_stylebox(const StringName &p_name, const StringName &p_node_type, const Ref<StyleBox> &p_style) {
//ERR_FAIL_COND(p_style.is_null());
@@ -782,7 +736,6 @@ void Theme::clear() {
icon_map.clear();
style_map.clear();
font_map.clear();
- shader_map.clear();
color_map.clear();
constant_map.clear();
@@ -837,7 +790,6 @@ void Theme::copy_theme(const Ref<Theme> &p_other) {
color_map = p_other->color_map;
constant_map = p_other->constant_map;
- shader_map = p_other->shader_map;
_change_notify();
emit_changed();
diff --git a/scene/resources/theme.h b/scene/resources/theme.h
index 4175e19112..6ac47e8931 100644
--- a/scene/resources/theme.h
+++ b/scene/resources/theme.h
@@ -34,7 +34,6 @@
#include "core/io/resource.h"
#include "core/io/resource_loader.h"
#include "scene/resources/font.h"
-#include "scene/resources/shader.h"
#include "scene/resources/style_box.h"
#include "scene/resources/texture.h"
@@ -48,7 +47,6 @@ class Theme : public Resource {
HashMap<StringName, HashMap<StringName, Ref<StyleBox>>> style_map;
HashMap<StringName, HashMap<StringName, Ref<Font>>> font_map;
HashMap<StringName, HashMap<StringName, int>> font_size_map;
- HashMap<StringName, HashMap<StringName, Ref<Shader>>> shader_map;
HashMap<StringName, HashMap<StringName, Color>> color_map;
HashMap<StringName, HashMap<StringName, int>> constant_map;
@@ -102,12 +100,6 @@ public:
void clear_icon(const StringName &p_name, const StringName &p_node_type);
void get_icon_list(StringName p_node_type, List<StringName> *p_list) const;
- void set_shader(const StringName &p_name, const StringName &p_node_type, const Ref<Shader> &p_shader);
- Ref<Shader> get_shader(const StringName &p_name, const StringName &p_node_type) const;
- bool has_shader(const StringName &p_name, const StringName &p_node_type) const;
- void clear_shader(const StringName &p_name, const StringName &p_node_type);
- void get_shader_list(const StringName &p_node_type, List<StringName> *p_list) const;
-
void set_stylebox(const StringName &p_name, const StringName &p_node_type, const Ref<StyleBox> &p_style);
Ref<StyleBox> get_stylebox(const StringName &p_name, const StringName &p_node_type) const;
bool has_stylebox(const StringName &p_name, const StringName &p_node_type) const;
diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp
index c1dd59533d..a72066e7a8 100644
--- a/scene/scene_string_names.cpp
+++ b/scene/scene_string_names.cpp
@@ -41,7 +41,7 @@ SceneStringNames::SceneStringNames() {
doubledot = StaticCString::create("..");
draw = StaticCString::create("draw");
_draw = StaticCString::create("_draw");
- hide = StaticCString::create("hide");
+ hidden = StaticCString::create("hidden");
visibility_changed = StaticCString::create("visibility_changed");
input_event = StaticCString::create("input_event");
shader = StaticCString::create("shader");
diff --git a/scene/scene_string_names.h b/scene/scene_string_names.h
index 80ead560be..b4d2429d7f 100644
--- a/scene/scene_string_names.h
+++ b/scene/scene_string_names.h
@@ -58,7 +58,7 @@ public:
StringName dot;
StringName doubledot;
StringName draw;
- StringName hide;
+ StringName hidden;
StringName visibility_changed;
StringName input_event;
StringName _input_event;