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-rw-r--r--scene/2d/animated_sprite_2d.cpp2
-rw-r--r--scene/2d/line_2d.cpp2
-rw-r--r--scene/2d/navigation_obstacle_2d.cpp7
-rw-r--r--scene/2d/navigation_region_2d.cpp2
-rw-r--r--scene/2d/ray_cast_2d.cpp20
-rw-r--r--scene/2d/ray_cast_2d.h6
-rw-r--r--scene/2d/shape_cast_2d.cpp20
-rw-r--r--scene/2d/shape_cast_2d.h6
-rw-r--r--scene/2d/tile_map.cpp17
-rw-r--r--scene/3d/navigation_obstacle_3d.cpp7
-rw-r--r--scene/3d/node_3d.cpp3
-rw-r--r--scene/3d/ray_cast_3d.cpp20
-rw-r--r--scene/3d/ray_cast_3d.h6
-rw-r--r--scene/3d/sprite_3d.cpp3
-rw-r--r--scene/animation/animation_blend_space_1d.cpp4
-rw-r--r--scene/animation/animation_blend_space_2d.cpp6
-rw-r--r--scene/animation/animation_blend_tree.cpp2
-rw-r--r--scene/animation/animation_tree.cpp32
-rw-r--r--scene/animation/animation_tree.h16
-rw-r--r--scene/animation/tween.cpp13
-rw-r--r--scene/debugger/scene_debugger.h1
-rw-r--r--scene/gui/base_button.cpp4
-rw-r--r--scene/gui/button.cpp5
-rw-r--r--scene/gui/code_edit.cpp45
-rw-r--r--scene/gui/control.cpp5
-rw-r--r--scene/gui/file_dialog.cpp15
-rw-r--r--scene/gui/file_dialog.h2
-rw-r--r--scene/gui/graph_edit.cpp6
-rw-r--r--scene/gui/label.cpp40
-rw-r--r--scene/gui/label.h1
-rw-r--r--scene/gui/line_edit.cpp17
-rw-r--r--scene/gui/line_edit.h4
-rw-r--r--scene/gui/option_button.cpp48
-rw-r--r--scene/gui/popup_menu.cpp6
-rw-r--r--scene/gui/rich_text_label.cpp99
-rw-r--r--scene/gui/rich_text_label.h2
-rw-r--r--scene/gui/tab_bar.cpp552
-rw-r--r--scene/gui/tab_bar.h16
-rw-r--r--scene/gui/text_edit.cpp89
-rw-r--r--scene/gui/text_edit.h9
-rw-r--r--scene/gui/texture_button.cpp5
-rw-r--r--scene/gui/tree.cpp20
-rw-r--r--scene/gui/tree.h27
-rw-r--r--scene/main/http_request.cpp8
-rw-r--r--scene/main/scene_tree.cpp2
-rw-r--r--scene/main/viewport.cpp49
-rw-r--r--scene/main/viewport.h2
-rw-r--r--scene/register_scene_types.cpp5
-rw-r--r--scene/resources/animation.cpp24
-rw-r--r--scene/resources/curve.cpp14
-rw-r--r--scene/resources/default_theme/default_theme.cpp8
-rw-r--r--scene/resources/font.cpp3
-rw-r--r--scene/resources/mesh.cpp4
-rw-r--r--scene/resources/skeleton_modification_3d.cpp3
-rw-r--r--scene/resources/text_line.cpp6
-rw-r--r--scene/resources/text_line.h2
-rw-r--r--scene/resources/text_paragraph.cpp6
-rw-r--r--scene/resources/text_paragraph.h2
-rw-r--r--scene/resources/texture.cpp4
-rw-r--r--scene/resources/texture.h6
-rw-r--r--scene/resources/tile_set.cpp21
-rw-r--r--scene/resources/tile_set.h2
-rw-r--r--scene/resources/visual_shader_nodes.cpp141
-rw-r--r--scene/resources/visual_shader_nodes.h59
-rw-r--r--scene/resources/world_2d.cpp4
65 files changed, 930 insertions, 657 deletions
diff --git a/scene/2d/animated_sprite_2d.cpp b/scene/2d/animated_sprite_2d.cpp
index 4916eb573c..decb3d0dd8 100644
--- a/scene/2d/animated_sprite_2d.cpp
+++ b/scene/2d/animated_sprite_2d.cpp
@@ -417,7 +417,7 @@ void AnimatedSprite2D::_reset_timeout() {
void AnimatedSprite2D::set_animation(const StringName &p_animation) {
ERR_FAIL_COND_MSG(frames == nullptr, vformat("There is no animation with name '%s'.", p_animation));
- ERR_FAIL_COND_MSG(frames->get_animation_names().find(p_animation) == -1, vformat("There is no animation with name '%s'.", p_animation));
+ ERR_FAIL_COND_MSG(!frames->get_animation_names().has(p_animation), vformat("There is no animation with name '%s'.", p_animation));
if (animation == p_animation) {
return;
diff --git a/scene/2d/line_2d.cpp b/scene/2d/line_2d.cpp
index 1a6aaecaa8..7f2290bdc7 100644
--- a/scene/2d/line_2d.cpp
+++ b/scene/2d/line_2d.cpp
@@ -133,7 +133,7 @@ int Line2D::get_point_count() const {
void Line2D::clear_points() {
int count = _points.size();
if (count > 0) {
- _points.resize(0);
+ _points.clear();
update();
}
}
diff --git a/scene/2d/navigation_obstacle_2d.cpp b/scene/2d/navigation_obstacle_2d.cpp
index e5df089771..fad54070a5 100644
--- a/scene/2d/navigation_obstacle_2d.cpp
+++ b/scene/2d/navigation_obstacle_2d.cpp
@@ -53,9 +53,9 @@ void NavigationObstacle2D::_validate_property(PropertyInfo &p_property) const {
void NavigationObstacle2D::_notification(int p_what) {
switch (p_what) {
- case NOTIFICATION_READY: {
- initialize_agent();
+ case NOTIFICATION_ENTER_TREE: {
parent_node2d = Object::cast_to<Node2D>(get_parent());
+ reevaluate_agent_radius();
if (parent_node2d != nullptr) {
// place agent on navigation map first or else the RVO agent callback creation fails silently later
NavigationServer2D::get_singleton()->agent_set_map(get_rid(), parent_node2d->get_world_2d()->get_navigation_map());
@@ -83,6 +83,7 @@ void NavigationObstacle2D::_notification(int p_what) {
NavigationObstacle2D::NavigationObstacle2D() {
agent = NavigationServer2D::get_singleton()->agent_create();
+ initialize_agent();
}
NavigationObstacle2D::~NavigationObstacle2D() {
@@ -110,7 +111,7 @@ void NavigationObstacle2D::initialize_agent() {
void NavigationObstacle2D::reevaluate_agent_radius() {
if (!estimate_radius) {
NavigationServer2D::get_singleton()->agent_set_radius(agent, radius);
- } else if (parent_node2d) {
+ } else if (parent_node2d && parent_node2d->is_inside_tree()) {
NavigationServer2D::get_singleton()->agent_set_radius(agent, estimate_agent_radius());
}
}
diff --git a/scene/2d/navigation_region_2d.cpp b/scene/2d/navigation_region_2d.cpp
index 34f5830d8d..4bead978f1 100644
--- a/scene/2d/navigation_region_2d.cpp
+++ b/scene/2d/navigation_region_2d.cpp
@@ -299,7 +299,7 @@ void NavigationPolygon::make_polygons_from_outlines() {
}
polygons.clear();
- vertices.resize(0);
+ vertices.clear();
Map<Vector2, int> points;
for (List<TPPLPoly>::Element *I = out_poly.front(); I; I = I->next()) {
diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp
index 1fdd8b05a6..9521667854 100644
--- a/scene/2d/ray_cast_2d.cpp
+++ b/scene/2d/ray_cast_2d.cpp
@@ -263,26 +263,18 @@ void RayCast2D::add_exception_rid(const RID &p_rid) {
exclude.insert(p_rid);
}
-void RayCast2D::add_exception(const Object *p_object) {
- ERR_FAIL_NULL(p_object);
- const CollisionObject2D *co = Object::cast_to<CollisionObject2D>(p_object);
- if (!co) {
- return;
- }
- add_exception_rid(co->get_rid());
+void RayCast2D::add_exception(const CollisionObject2D *p_node) {
+ ERR_FAIL_NULL_MSG(p_node, "The passed Node must be an instance of CollisionObject2D.");
+ add_exception_rid(p_node->get_rid());
}
void RayCast2D::remove_exception_rid(const RID &p_rid) {
exclude.erase(p_rid);
}
-void RayCast2D::remove_exception(const Object *p_object) {
- ERR_FAIL_NULL(p_object);
- const CollisionObject2D *co = Object::cast_to<CollisionObject2D>(p_object);
- if (!co) {
- return;
- }
- remove_exception_rid(co->get_rid());
+void RayCast2D::remove_exception(const CollisionObject2D *p_node) {
+ ERR_FAIL_NULL_MSG(p_node, "The passed Node must be an instance of CollisionObject2D.");
+ remove_exception_rid(p_node->get_rid());
}
void RayCast2D::clear_exceptions() {
diff --git a/scene/2d/ray_cast_2d.h b/scene/2d/ray_cast_2d.h
index a1015c6ce0..2c6f2d5c00 100644
--- a/scene/2d/ray_cast_2d.h
+++ b/scene/2d/ray_cast_2d.h
@@ -33,6 +33,8 @@
#include "scene/2d/node_2d.h"
+class CollisionObject2D;
+
class RayCast2D : public Node2D {
GDCLASS(RayCast2D, Node2D);
@@ -94,9 +96,9 @@ public:
Vector2 get_collision_normal() const;
void add_exception_rid(const RID &p_rid);
- void add_exception(const Object *p_object);
+ void add_exception(const CollisionObject2D *p_node);
void remove_exception_rid(const RID &p_rid);
- void remove_exception(const Object *p_object);
+ void remove_exception(const CollisionObject2D *p_node);
void clear_exceptions();
RayCast2D();
diff --git a/scene/2d/shape_cast_2d.cpp b/scene/2d/shape_cast_2d.cpp
index 10194861b4..24199c96b5 100644
--- a/scene/2d/shape_cast_2d.cpp
+++ b/scene/2d/shape_cast_2d.cpp
@@ -322,26 +322,18 @@ void ShapeCast2D::add_exception_rid(const RID &p_rid) {
exclude.insert(p_rid);
}
-void ShapeCast2D::add_exception(const Object *p_object) {
- ERR_FAIL_NULL(p_object);
- const CollisionObject2D *co = Object::cast_to<CollisionObject2D>(p_object);
- if (!co) {
- return;
- }
- add_exception_rid(co->get_rid());
+void ShapeCast2D::add_exception(const CollisionObject2D *p_node) {
+ ERR_FAIL_NULL_MSG(p_node, "The passed Node must be an instance of CollisionObject2D.");
+ add_exception_rid(p_node->get_rid());
}
void ShapeCast2D::remove_exception_rid(const RID &p_rid) {
exclude.erase(p_rid);
}
-void ShapeCast2D::remove_exception(const Object *p_object) {
- ERR_FAIL_NULL(p_object);
- const CollisionObject2D *co = Object::cast_to<CollisionObject2D>(p_object);
- if (!co) {
- return;
- }
- remove_exception_rid(co->get_rid());
+void ShapeCast2D::remove_exception(const CollisionObject2D *p_node) {
+ ERR_FAIL_NULL_MSG(p_node, "The passed Node must be an instance of CollisionObject2D.");
+ remove_exception_rid(p_node->get_rid());
}
void ShapeCast2D::clear_exceptions() {
diff --git a/scene/2d/shape_cast_2d.h b/scene/2d/shape_cast_2d.h
index 7e1ebeb315..ea36b25068 100644
--- a/scene/2d/shape_cast_2d.h
+++ b/scene/2d/shape_cast_2d.h
@@ -34,6 +34,8 @@
#include "scene/2d/node_2d.h"
#include "scene/resources/shape_2d.h"
+class CollisionObject2D;
+
class ShapeCast2D : public Node2D {
GDCLASS(ShapeCast2D, Node2D);
@@ -109,9 +111,9 @@ public:
real_t get_closest_collision_unsafe_fraction() const;
void add_exception_rid(const RID &p_rid);
- void add_exception(const Object *p_object);
+ void add_exception(const CollisionObject2D *p_node);
void remove_exception_rid(const RID &p_rid);
- void remove_exception(const Object *p_object);
+ void remove_exception(const CollisionObject2D *p_node);
void clear_exceptions();
TypedArray<String> get_configuration_warnings() const override;
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 25c83b0c8f..02ca1ba2aa 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -1119,7 +1119,7 @@ void TileMap::_rendering_update_dirty_quadrants(SelfList<TileMapQuadrant>::List
if (q.runtime_tile_data_cache.has(E_cell.value)) {
tile_data = q.runtime_tile_data_cache[E_cell.value];
} else {
- tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile));
+ tile_data = atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile);
}
Ref<ShaderMaterial> mat = tile_data->get_material();
@@ -1311,7 +1311,7 @@ void TileMap::draw_tile(RID p_canvas_item, Vector2i p_position, const Ref<TileSe
}
// Get tile data.
- const TileData *tile_data = p_tile_data_override ? p_tile_data_override : Object::cast_to<TileData>(atlas_source->get_tile_data(p_atlas_coords, p_alternative_tile));
+ const TileData *tile_data = p_tile_data_override ? p_tile_data_override : atlas_source->get_tile_data(p_atlas_coords, p_alternative_tile);
// Get the tile modulation.
Color modulate = tile_data->get_modulate() * p_modulation;
@@ -1474,7 +1474,7 @@ void TileMap::_physics_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r
if (q.runtime_tile_data_cache.has(E_cell->get())) {
tile_data = q.runtime_tile_data_cache[E_cell->get()];
} else {
- tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile));
+ tile_data = atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile);
}
for (int tile_set_physics_layer = 0; tile_set_physics_layer < tile_set->get_physics_layers_count(); tile_set_physics_layer++) {
Ref<PhysicsMaterial> physics_material = tile_set->get_physics_layer_physics_material(tile_set_physics_layer);
@@ -1671,7 +1671,7 @@ void TileMap::_navigation_update_dirty_quadrants(SelfList<TileMapQuadrant>::List
if (q.runtime_tile_data_cache.has(E_cell->get())) {
tile_data = q.runtime_tile_data_cache[E_cell->get()];
} else {
- tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile));
+ tile_data = atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile);
}
q.navigation_regions[E_cell->get()].resize(tile_set->get_navigation_layers_count());
@@ -1760,7 +1760,7 @@ void TileMap::_navigation_draw_quadrant_debug(TileMapQuadrant *p_quadrant) {
if (p_quadrant->runtime_tile_data_cache.has(E_cell->get())) {
tile_data = p_quadrant->runtime_tile_data_cache[E_cell->get()];
} else {
- tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile));
+ tile_data = atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile);
}
Transform2D xform;
@@ -2204,7 +2204,7 @@ Set<TileMap::TerrainConstraint> TileMap::get_terrain_constraints_from_removed_ce
Ref<TileSetSource> source = tile_set->get_source(neighbor_cell.source_id);
Ref<TileSetAtlasSource> atlas_source = source;
if (atlas_source.is_valid()) {
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(neighbor_cell.get_atlas_coords(), neighbor_cell.alternative_tile));
+ TileData *tile_data = atlas_source->get_tile_data(neighbor_cell.get_atlas_coords(), neighbor_cell.alternative_tile);
if (tile_data && tile_data->get_terrain_set() == p_terrain_set) {
neighbor_tile_data = tile_data;
}
@@ -2580,7 +2580,7 @@ void TileMap::_build_runtime_update_tile_data(SelfList<TileMapQuadrant>::List &r
if (atlas_source) {
bool ret = false;
if (GDVIRTUAL_CALL(_use_tile_data_runtime_update, q.layer, E_cell.value, ret) && ret) {
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile));
+ TileData *tile_data = atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile);
// Create the runtime TileData.
TileData *tile_data_runtime_use = tile_data->duplicate();
@@ -3648,9 +3648,6 @@ void TileMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update_dirty_quadrants"), &TileMap::_update_dirty_quadrants);
- ClassDB::bind_method(D_METHOD("_set_tile_data", "layer", "data"), &TileMap::_set_tile_data);
- ClassDB::bind_method(D_METHOD("_get_tile_data", "layer"), &TileMap::_get_tile_data);
-
ClassDB::bind_method(D_METHOD("_tile_set_changed_deferred_update"), &TileMap::_tile_set_changed_deferred_update);
GDVIRTUAL_BIND(_use_tile_data_runtime_update, "layer", "coords");
diff --git a/scene/3d/navigation_obstacle_3d.cpp b/scene/3d/navigation_obstacle_3d.cpp
index b1f6f0cf91..ba6c50d98c 100644
--- a/scene/3d/navigation_obstacle_3d.cpp
+++ b/scene/3d/navigation_obstacle_3d.cpp
@@ -54,9 +54,9 @@ void NavigationObstacle3D::_validate_property(PropertyInfo &p_property) const {
void NavigationObstacle3D::_notification(int p_what) {
switch (p_what) {
- case NOTIFICATION_READY: {
- initialize_agent();
+ case NOTIFICATION_ENTER_TREE: {
parent_node3d = Object::cast_to<Node3D>(get_parent());
+ reevaluate_agent_radius();
if (parent_node3d != nullptr) {
// place agent on navigation map first or else the RVO agent callback creation fails silently later
NavigationServer3D::get_singleton()->agent_set_map(get_rid(), parent_node3d->get_world_3d()->get_navigation_map());
@@ -91,6 +91,7 @@ void NavigationObstacle3D::_notification(int p_what) {
NavigationObstacle3D::NavigationObstacle3D() {
agent = NavigationServer3D::get_singleton()->agent_create();
+ initialize_agent();
}
NavigationObstacle3D::~NavigationObstacle3D() {
@@ -118,7 +119,7 @@ void NavigationObstacle3D::initialize_agent() {
void NavigationObstacle3D::reevaluate_agent_radius() {
if (!estimate_radius) {
NavigationServer3D::get_singleton()->agent_set_radius(agent, radius);
- } else if (parent_node3d) {
+ } else if (parent_node3d && parent_node3d->is_inside_tree()) {
NavigationServer3D::get_singleton()->agent_set_radius(agent, estimate_agent_radius());
}
}
diff --git a/scene/3d/node_3d.cpp b/scene/3d/node_3d.cpp
index 515d2cfdc7..cad1201d63 100644
--- a/scene/3d/node_3d.cpp
+++ b/scene/3d/node_3d.cpp
@@ -300,8 +300,9 @@ Node3D *Node3D::get_parent_node_3d() const {
}
Transform3D Node3D::get_relative_transform(const Node *p_parent) const {
- if (p_parent == this)
+ if (p_parent == this) {
return Transform3D();
+ }
ERR_FAIL_COND_V(!data.parent, Transform3D());
diff --git a/scene/3d/ray_cast_3d.cpp b/scene/3d/ray_cast_3d.cpp
index 3bb65d07a0..b71c54dcf9 100644
--- a/scene/3d/ray_cast_3d.cpp
+++ b/scene/3d/ray_cast_3d.cpp
@@ -243,26 +243,18 @@ void RayCast3D::add_exception_rid(const RID &p_rid) {
exclude.insert(p_rid);
}
-void RayCast3D::add_exception(const Object *p_object) {
- ERR_FAIL_NULL(p_object);
- const CollisionObject3D *co = Object::cast_to<CollisionObject3D>(p_object);
- if (!co) {
- return;
- }
- add_exception_rid(co->get_rid());
+void RayCast3D::add_exception(const CollisionObject3D *p_node) {
+ ERR_FAIL_NULL_MSG(p_node, "The passed Node must be an instance of CollisionObject3D.");
+ add_exception_rid(p_node->get_rid());
}
void RayCast3D::remove_exception_rid(const RID &p_rid) {
exclude.erase(p_rid);
}
-void RayCast3D::remove_exception(const Object *p_object) {
- ERR_FAIL_NULL(p_object);
- const CollisionObject3D *co = Object::cast_to<CollisionObject3D>(p_object);
- if (!co) {
- return;
- }
- remove_exception_rid(co->get_rid());
+void RayCast3D::remove_exception(const CollisionObject3D *p_node) {
+ ERR_FAIL_NULL_MSG(p_node, "The passed Node must be an instance of CollisionObject3D.");
+ remove_exception_rid(p_node->get_rid());
}
void RayCast3D::clear_exceptions() {
diff --git a/scene/3d/ray_cast_3d.h b/scene/3d/ray_cast_3d.h
index a53e2c83fc..ad85001591 100644
--- a/scene/3d/ray_cast_3d.h
+++ b/scene/3d/ray_cast_3d.h
@@ -33,6 +33,8 @@
#include "scene/3d/node_3d.h"
+class CollisionObject3D;
+
class RayCast3D : public Node3D {
GDCLASS(RayCast3D, Node3D);
@@ -116,9 +118,9 @@ public:
Vector3 get_collision_normal() const;
void add_exception_rid(const RID &p_rid);
- void add_exception(const Object *p_object);
+ void add_exception(const CollisionObject3D *p_node);
void remove_exception_rid(const RID &p_rid);
- void remove_exception(const Object *p_object);
+ void remove_exception(const CollisionObject3D *p_node);
void clear_exceptions();
RayCast3D();
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index a37fce9469..331d58927b 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -1088,8 +1088,9 @@ void AnimatedSprite3D::set_frame(int p_frame) {
if (frames->has_animation(animation)) {
int limit = frames->get_frame_count(animation);
- if (p_frame >= limit)
+ if (p_frame >= limit) {
p_frame = limit - 1;
+ }
}
if (p_frame < 0) {
diff --git a/scene/animation/animation_blend_space_1d.cpp b/scene/animation/animation_blend_space_1d.cpp
index 33939d4cd6..849316c568 100644
--- a/scene/animation/animation_blend_space_1d.cpp
+++ b/scene/animation/animation_blend_space_1d.cpp
@@ -292,10 +292,10 @@ double AnimationNodeBlendSpace1D::process(double p_time, bool p_seek) {
// actually blend the animations now
- float max_time_remaining = 0.0;
+ double max_time_remaining = 0.0;
for (int i = 0; i < blend_points_used; i++) {
- float remaining = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, weights[i], FILTER_IGNORE, false);
+ double remaining = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, weights[i], FILTER_IGNORE, false);
max_time_remaining = MAX(max_time_remaining, remaining);
}
diff --git a/scene/animation/animation_blend_space_2d.cpp b/scene/animation/animation_blend_space_2d.cpp
index f169e79751..a3aa3f6cc8 100644
--- a/scene/animation/animation_blend_space_2d.cpp
+++ b/scene/animation/animation_blend_space_2d.cpp
@@ -438,7 +438,7 @@ double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek) {
Vector2 blend_pos = get_parameter(blend_position);
int closest = get_parameter(this->closest);
double length_internal = get_parameter(this->length_internal);
- float mind = 0.0; //time of min distance point
+ double mind = 0.0; //time of min distance point
if (blend_mode == BLEND_MODE_INTERPOLATED) {
if (triangles.size() == 0) {
@@ -502,7 +502,7 @@ double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek) {
for (int j = 0; j < 3; j++) {
if (i == triangle_points[j]) {
//blend with the given weight
- float t = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, blend_weights[j], FILTER_IGNORE, false);
+ double t = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, blend_weights[j], FILTER_IGNORE, false);
if (first || t < mind) {
mind = t;
first = false;
@@ -530,7 +530,7 @@ double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek) {
}
if (new_closest != closest && new_closest != -1) {
- float from = 0.0;
+ double from = 0.0;
if (blend_mode == BLEND_MODE_DISCRETE_CARRY && closest != -1) {
//for ping-pong loop
Ref<AnimationNodeAnimation> na_c = static_cast<Ref<AnimationNodeAnimation>>(blend_points[closest].node);
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp
index 9d37b2d6ac..3b55dd4a42 100644
--- a/scene/animation/animation_blend_tree.cpp
+++ b/scene/animation/animation_blend_tree.cpp
@@ -750,7 +750,7 @@ double AnimationNodeTransition::process(double p_time, bool p_seek) {
return 0;
}
- float rem = 0.0;
+ double rem = 0.0;
if (prev < 0) { // process current animation, check for transition
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp
index a551417778..d153b882f9 100644
--- a/scene/animation/animation_tree.cpp
+++ b/scene/animation/animation_tree.cpp
@@ -88,7 +88,7 @@ void AnimationNode::get_child_nodes(List<ChildNode> *r_child_nodes) {
}
}
-void AnimationNode::blend_animation(const StringName &p_animation, real_t p_time, real_t p_delta, bool p_seeked, real_t p_blend, int p_pingponged) {
+void AnimationNode::blend_animation(const StringName &p_animation, double p_time, double p_delta, bool p_seeked, real_t p_blend, int p_pingponged) {
ERR_FAIL_COND(!state);
ERR_FAIL_COND(!state->player->has_animation(p_animation));
@@ -119,13 +119,13 @@ void AnimationNode::blend_animation(const StringName &p_animation, real_t p_time
state->animation_states.push_back(anim_state);
}
-real_t AnimationNode::_pre_process(const StringName &p_base_path, AnimationNode *p_parent, State *p_state, real_t p_time, bool p_seek, const Vector<StringName> &p_connections) {
+double AnimationNode::_pre_process(const StringName &p_base_path, AnimationNode *p_parent, State *p_state, double p_time, bool p_seek, const Vector<StringName> &p_connections) {
base_path = p_base_path;
parent = p_parent;
connections = p_connections;
state = p_state;
- real_t t = process(p_time, p_seek);
+ double t = process(p_time, p_seek);
state = nullptr;
parent = nullptr;
@@ -144,7 +144,7 @@ void AnimationNode::make_invalid(const String &p_reason) {
state->invalid_reasons += String::utf8("• ") + p_reason;
}
-real_t AnimationNode::blend_input(int p_input, real_t p_time, bool p_seek, real_t p_blend, FilterAction p_filter, bool p_optimize) {
+double AnimationNode::blend_input(int p_input, double p_time, bool p_seek, real_t p_blend, FilterAction p_filter, bool p_optimize) {
ERR_FAIL_INDEX_V(p_input, inputs.size(), 0);
ERR_FAIL_COND_V(!state, 0);
@@ -163,7 +163,7 @@ real_t AnimationNode::blend_input(int p_input, real_t p_time, bool p_seek, real_
//inputs.write[p_input].last_pass = state->last_pass;
real_t activity = 0.0;
- real_t ret = _blend_node(node_name, blend_tree->get_node_connection_array(node_name), nullptr, node, p_time, p_seek, p_blend, p_filter, p_optimize, &activity);
+ double ret = _blend_node(node_name, blend_tree->get_node_connection_array(node_name), nullptr, node, p_time, p_seek, p_blend, p_filter, p_optimize, &activity);
Vector<AnimationTree::Activity> *activity_ptr = state->tree->input_activity_map.getptr(base_path);
@@ -174,11 +174,11 @@ real_t AnimationNode::blend_input(int p_input, real_t p_time, bool p_seek, real_
return ret;
}
-real_t AnimationNode::blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, real_t p_time, bool p_seek, real_t p_blend, FilterAction p_filter, bool p_optimize) {
+double AnimationNode::blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, double p_time, bool p_seek, real_t p_blend, FilterAction p_filter, bool p_optimize) {
return _blend_node(p_sub_path, Vector<StringName>(), this, p_node, p_time, p_seek, p_blend, p_filter, p_optimize);
}
-real_t AnimationNode::_blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, real_t p_time, bool p_seek, real_t p_blend, FilterAction p_filter, bool p_optimize, real_t *r_max) {
+double AnimationNode::_blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, double p_time, bool p_seek, real_t p_blend, FilterAction p_filter, bool p_optimize, real_t *r_max) {
ERR_FAIL_COND_V(!p_node.is_valid(), 0);
ERR_FAIL_COND_V(!state, 0);
@@ -796,7 +796,7 @@ void AnimationTree::_clear_caches() {
cache_valid = false;
}
-void AnimationTree::_process_graph(real_t p_delta) {
+void AnimationTree::_process_graph(double p_delta) {
_update_properties(); //if properties need updating, update them
//check all tracks, see if they need modification
@@ -1335,10 +1335,10 @@ void AnimationTree::_process_graph(real_t p_delta) {
t->playing = false;
playing_caches.erase(t);
} else {
- real_t start_ofs = a->audio_track_get_key_start_offset(i, idx);
+ double start_ofs = a->audio_track_get_key_start_offset(i, idx);
start_ofs += time - a->track_get_key_time(i, idx);
- real_t end_ofs = a->audio_track_get_key_end_offset(i, idx);
- real_t len = stream->get_length();
+ double end_ofs = a->audio_track_get_key_end_offset(i, idx);
+ double len = stream->get_length();
if (start_ofs > len - end_ofs) {
t->object->call("stop");
@@ -1374,9 +1374,9 @@ void AnimationTree::_process_graph(real_t p_delta) {
t->playing = false;
playing_caches.erase(t);
} else {
- real_t start_ofs = a->audio_track_get_key_start_offset(i, idx);
- real_t end_ofs = a->audio_track_get_key_end_offset(i, idx);
- real_t len = stream->get_length();
+ double start_ofs = a->audio_track_get_key_start_offset(i, idx);
+ double end_ofs = a->audio_track_get_key_end_offset(i, idx);
+ double len = stream->get_length();
t->object->call("set_stream", stream);
t->object->call("play", start_ofs);
@@ -1407,7 +1407,7 @@ void AnimationTree::_process_graph(real_t p_delta) {
}
}
} else if (t->len > 0) {
- real_t len = t->start > time ? (a->get_length() - t->start) + time : time - t->start;
+ double len = t->start > time ? (a->get_length() - t->start) + time : time - t->start;
if (len > t->len) {
stop = true;
@@ -1455,7 +1455,7 @@ void AnimationTree::_process_graph(real_t p_delta) {
Ref<Animation> anim = player2->get_animation(anim_name);
- real_t at_anim_pos = 0.0;
+ double at_anim_pos = 0.0;
switch (anim->get_loop_mode()) {
case Animation::LoopMode::LOOP_NONE: {
diff --git a/scene/animation/animation_tree.h b/scene/animation/animation_tree.h
index 11c9bcd4ef..705ee91c76 100644
--- a/scene/animation/animation_tree.h
+++ b/scene/animation/animation_tree.h
@@ -83,7 +83,7 @@ public:
Vector<real_t> blends;
State *state = nullptr;
- real_t _pre_process(const StringName &p_base_path, AnimationNode *p_parent, State *p_state, real_t p_time, bool p_seek, const Vector<StringName> &p_connections);
+ double _pre_process(const StringName &p_base_path, AnimationNode *p_parent, State *p_state, double p_time, bool p_seek, const Vector<StringName> &p_connections);
//all this is temporary
StringName base_path;
@@ -96,12 +96,12 @@ public:
Array _get_filters() const;
void _set_filters(const Array &p_filters);
friend class AnimationNodeBlendTree;
- real_t _blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, real_t p_time, bool p_seek, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_optimize = true, real_t *r_max = nullptr);
+ double _blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, double p_time, bool p_seek, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_optimize = true, real_t *r_max = nullptr);
protected:
- void blend_animation(const StringName &p_animation, real_t p_time, real_t p_delta, bool p_seeked, real_t p_blend, int p_pingponged = 0);
- real_t blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, real_t p_time, bool p_seek, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_optimize = true);
- real_t blend_input(int p_input, real_t p_time, bool p_seek, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_optimize = true);
+ void blend_animation(const StringName &p_animation, double p_time, double p_delta, bool p_seeked, real_t p_blend, int p_pingponged = 0);
+ double blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, double p_time, bool p_seek, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_optimize = true);
+ double blend_input(int p_input, double p_time, bool p_seek, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_optimize = true);
void make_invalid(const String &p_reason);
@@ -234,8 +234,8 @@ private:
struct TrackCacheAudio : public TrackCache {
bool playing = false;
- real_t start = 0.0;
- real_t len = 0.0;
+ double start = 0.0;
+ double len = 0.0;
TrackCacheAudio() {
type = Animation::TYPE_AUDIO;
@@ -265,7 +265,7 @@ private:
void _clear_caches();
bool _update_caches(AnimationPlayer *player);
- void _process_graph(real_t p_delta);
+ void _process_graph(double p_delta);
uint64_t setup_pass = 1;
uint64_t process_pass = 1;
diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp
index a37c6f5355..a2fed718be 100644
--- a/scene/animation/tween.cpp
+++ b/scene/animation/tween.cpp
@@ -249,8 +249,6 @@ bool Tween::custom_step(float p_delta) {
}
bool Tween::step(float p_delta) {
- ERR_FAIL_COND_V_MSG(tweeners.is_empty(), false, "Tween started, but has no Tweeners.");
-
if (dead) {
return false;
}
@@ -271,6 +269,7 @@ bool Tween::step(float p_delta) {
}
if (!started) {
+ ERR_FAIL_COND_V_MSG(tweeners.is_empty(), false, "Tween started, but has no Tweeners.");
current_step = 0;
loops_done = 0;
start_tweeners();
@@ -284,6 +283,10 @@ bool Tween::step(float p_delta) {
float step_delta = rem_delta;
step_active = false;
+#ifdef DEBUG_ENABLED
+ float prev_delta = rem_delta;
+#endif
+
for (Ref<Tweener> &tweener : tweeners.write[current_step]) {
// Modified inside Tweener.step().
float temp_delta = rem_delta;
@@ -313,6 +316,12 @@ bool Tween::step(float p_delta) {
start_tweeners();
}
}
+
+#ifdef DEBUG_ENABLED
+ if (Math::is_equal_approx(rem_delta, prev_delta) && running && loops <= 0) {
+ ERR_FAIL_V_MSG(false, "Infinite loop detected. Check set_loops() description for more info.");
+ }
+#endif
}
return true;
diff --git a/scene/debugger/scene_debugger.h b/scene/debugger/scene_debugger.h
index 432317a423..c8298391bb 100644
--- a/scene/debugger/scene_debugger.h
+++ b/scene/debugger/scene_debugger.h
@@ -37,6 +37,7 @@
#include "core/variant/array.h"
class Script;
+class Node;
class SceneDebugger {
public:
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index 5f937acb8d..ec451b07cf 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -444,6 +444,7 @@ void BaseButton::_bind_methods() {
ADD_SIGNAL(MethodInfo("button_up"));
ADD_SIGNAL(MethodInfo("button_down"));
ADD_SIGNAL(MethodInfo("toggled", PropertyInfo(Variant::BOOL, "button_pressed")));
+
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "toggle_mode"), "set_toggle_mode", "is_toggle_mode");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shortcut_in_tooltip"), "set_shortcut_in_tooltip", "is_shortcut_in_tooltip_enabled");
@@ -503,7 +504,8 @@ BaseButton *ButtonGroup::get_pressed_button() {
void ButtonGroup::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_pressed_button"), &ButtonGroup::get_pressed_button);
ClassDB::bind_method(D_METHOD("get_buttons"), &ButtonGroup::_get_buttons);
- ADD_SIGNAL(MethodInfo("pressed", PropertyInfo(Variant::OBJECT, "button")));
+
+ ADD_SIGNAL(MethodInfo("pressed", PropertyInfo(Variant::OBJECT, "button", PROPERTY_HINT_RESOURCE_TYPE, "BaseButton")));
}
ButtonGroup::ButtonGroup() {
diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp
index 552dd28513..3ed1b873af 100644
--- a/scene/gui/button.cpp
+++ b/scene/gui/button.cpp
@@ -197,6 +197,8 @@ void Button::_notification(int p_what) {
color = get_theme_color(SNAME("font_disabled_color"));
if (has_theme_color(SNAME("icon_disabled_color"))) {
color_icon = get_theme_color(SNAME("icon_disabled_color"));
+ } else {
+ color_icon.a = 0.4;
}
} break;
@@ -232,9 +234,6 @@ void Button::_notification(int p_what) {
}
if (!_icon.is_null()) {
int valign = size.height - style->get_minimum_size().y;
- if (is_disabled()) {
- color_icon.a = 0.4;
- }
float icon_ofs_region = 0.0;
Point2 style_offset;
diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp
index 8924c37c50..22def607ed 100644
--- a/scene/gui/code_edit.cpp
+++ b/scene/gui/code_edit.cpp
@@ -571,6 +571,8 @@ Control::CursorShape CodeEdit::get_cursor_shape(const Point2 &p_pos) const {
// Overridable actions
void CodeEdit::_handle_unicode_input_internal(const uint32_t p_unicode) {
bool had_selection = has_selection();
+ String selection_text = (had_selection ? get_selected_text() : "");
+
if (had_selection) {
begin_complex_operation();
delete_selection();
@@ -591,27 +593,38 @@ void CodeEdit::_handle_unicode_input_internal(const uint32_t p_unicode) {
if (auto_brace_completion_enabled) {
int cl = get_caret_line();
int cc = get_caret_column();
- int caret_move_offset = 1;
-
- int post_brace_pair = cc < get_line(cl).length() ? _get_auto_brace_pair_close_at_pos(cl, cc) : -1;
- if (has_string_delimiter(chr) && cc > 0 && _is_char(get_line(cl)[cc - 1]) && post_brace_pair == -1) {
- insert_text_at_caret(chr);
- } else if (cc < get_line(cl).length() && _is_char(get_line(cl)[cc])) {
- insert_text_at_caret(chr);
- } else if (post_brace_pair != -1 && auto_brace_completion_pairs[post_brace_pair].close_key[0] == chr[0]) {
- caret_move_offset = auto_brace_completion_pairs[post_brace_pair].close_key.length();
- } else if (is_in_comment(cl, cc) != -1 || (is_in_string(cl, cc) != -1 && has_string_delimiter(chr))) {
+ if (had_selection) {
insert_text_at_caret(chr);
+
+ String close_key = get_auto_brace_completion_close_key(chr);
+ if (!close_key.is_empty()) {
+ insert_text_at_caret(selection_text + close_key);
+ set_caret_column(get_caret_column() - 1);
+ }
} else {
- insert_text_at_caret(chr);
+ int caret_move_offset = 1;
+
+ int post_brace_pair = cc < get_line(cl).length() ? _get_auto_brace_pair_close_at_pos(cl, cc) : -1;
+
+ if (has_string_delimiter(chr) && cc > 0 && _is_char(get_line(cl)[cc - 1]) && post_brace_pair == -1) {
+ insert_text_at_caret(chr);
+ } else if (cc < get_line(cl).length() && _is_char(get_line(cl)[cc])) {
+ insert_text_at_caret(chr);
+ } else if (post_brace_pair != -1 && auto_brace_completion_pairs[post_brace_pair].close_key[0] == chr[0]) {
+ caret_move_offset = auto_brace_completion_pairs[post_brace_pair].close_key.length();
+ } else if (is_in_comment(cl, cc) != -1 || (is_in_string(cl, cc) != -1 && has_string_delimiter(chr))) {
+ insert_text_at_caret(chr);
+ } else {
+ insert_text_at_caret(chr);
- int pre_brace_pair = _get_auto_brace_pair_open_at_pos(cl, cc + 1);
- if (pre_brace_pair != -1) {
- insert_text_at_caret(auto_brace_completion_pairs[pre_brace_pair].close_key);
+ int pre_brace_pair = _get_auto_brace_pair_open_at_pos(cl, cc + 1);
+ if (pre_brace_pair != -1) {
+ insert_text_at_caret(auto_brace_completion_pairs[pre_brace_pair].close_key);
+ }
}
+ set_caret_column(cc + caret_move_offset);
}
- set_caret_column(cc + caret_move_offset);
} else {
insert_text_at_caret(chr);
}
@@ -2857,7 +2870,7 @@ void CodeEdit::_filter_code_completion_candidates_impl() {
completion_options_casei.push_back(option);
} else if (s.is_subsequence_of(option.display)) {
completion_options_subseq.push_back(option);
- } else if (s.is_subsequence_ofi(option.display)) {
+ } else if (s.is_subsequence_ofn(option.display)) {
completion_options_subseq_casei.push_back(option);
}
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 562ea8a8f7..7ebc5c27f8 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -576,6 +576,11 @@ void Control::_update_canvas_item_transform() {
Transform2D xform = _get_internal_transform();
xform[2] += get_position();
+ // We use a little workaround to avoid flickering when moving the pivot with _edit_set_pivot()
+ if (is_inside_tree() && Math::abs(Math::sin(data.rotation * 4.0f)) < 0.00001f && get_viewport()->is_snap_controls_to_pixels_enabled()) {
+ xform[2] = xform[2].round();
+ }
+
RenderingServer::get_singleton()->canvas_item_set_transform(get_canvas_item(), xform);
}
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index e5bd6f4882..dad84461f4 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -169,7 +169,14 @@ void FileDialog::update_dir() {
dir->set_text(dir_access->get_current_dir(false));
if (drives->is_visible()) {
- drives->select(dir_access->get_current_drive());
+ if (dir_access->get_current_dir().is_network_share_path()) {
+ _update_drives(false);
+ drives->add_item(RTR("Network"));
+ drives->set_item_disabled(drives->get_item_count() - 1, true);
+ drives->select(drives->get_item_count() - 1);
+ } else {
+ drives->select(dir_access->get_current_drive());
+ }
}
// Deselect any item, to make "Select Current Folder" button text by default.
@@ -846,7 +853,7 @@ void FileDialog::_select_drive(int p_idx) {
_push_history();
}
-void FileDialog::_update_drives() {
+void FileDialog::_update_drives(bool p_select) {
int dc = dir_access->get_drive_count();
if (dc == 0 || access != ACCESS_FILESYSTEM) {
drives->hide();
@@ -864,7 +871,9 @@ void FileDialog::_update_drives() {
drives->add_item(dir_access->get_drive(i));
}
- drives->select(dir_access->get_current_drive());
+ if (p_select) {
+ drives->select(dir_access->get_current_drive());
+ }
}
}
diff --git a/scene/gui/file_dialog.h b/scene/gui/file_dialog.h
index 9f8bc02b2a..36a6b262b0 100644
--- a/scene/gui/file_dialog.h
+++ b/scene/gui/file_dialog.h
@@ -132,7 +132,7 @@ private:
void _go_back();
void _go_forward();
- void _update_drives();
+ void _update_drives(bool p_select = true);
virtual void unhandled_input(const Ref<InputEvent> &p_event) override;
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 2be76473b0..95575a8226 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -1692,8 +1692,9 @@ int GraphEdit::_set_operations(SET_OPERATIONS p_operation, Set<StringName> &r_u,
switch (p_operation) {
case GraphEdit::IS_EQUAL: {
for (Set<StringName>::Element *E = r_u.front(); E; E = E->next()) {
- if (!r_v.has(E->get()))
+ if (!r_v.has(E->get())) {
return 0;
+ }
}
return r_u.size() == r_v.size();
} break;
@@ -1702,8 +1703,9 @@ int GraphEdit::_set_operations(SET_OPERATIONS p_operation, Set<StringName> &r_u,
return 1;
}
for (Set<StringName>::Element *E = r_u.front(); E; E = E->next()) {
- if (!r_v.has(E->get()))
+ if (!r_v.has(E->get())) {
return 0;
+ }
}
return 1;
} break;
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp
index fab420d593..852aaaab24 100644
--- a/scene/gui/label.cpp
+++ b/scene/gui/label.cpp
@@ -82,9 +82,11 @@ void Label::_shape() {
Ref<StyleBox> style = get_theme_stylebox(SNAME("normal"), SNAME("Label"));
int width = (get_size().width - style->get_minimum_size().width);
- if (dirty) {
+ if (dirty || font_dirty) {
String lang = (!language.is_empty()) ? language : TranslationServer::get_singleton()->get_tool_locale();
- TS->shaped_text_clear(text_rid);
+ if (dirty) {
+ TS->shaped_text_clear(text_rid);
+ }
if (text_direction == Control::TEXT_DIRECTION_INHERITED) {
TS->shaped_text_set_direction(text_rid, is_layout_rtl() ? TextServer::DIRECTION_RTL : TextServer::DIRECTION_LTR);
} else {
@@ -97,9 +99,17 @@ void Label::_shape() {
if (visible_chars >= 0 && visible_chars_behavior == VC_CHARS_BEFORE_SHAPING) {
text = text.substr(0, visible_chars);
}
- TS->shaped_text_add_string(text_rid, text, font->get_rids(), font_size, opentype_features, lang);
+ if (dirty) {
+ TS->shaped_text_add_string(text_rid, text, font->get_rids(), font_size, opentype_features, lang);
+ } else {
+ int spans = TS->shaped_get_span_count(text_rid);
+ for (int i = 0; i < spans; i++) {
+ TS->shaped_set_span_update_font(text_rid, i, font->get_rids(), font_size, opentype_features);
+ }
+ }
TS->shaped_text_set_bidi_override(text_rid, structured_text_parser(st_parser, st_args, text));
dirty = false;
+ font_dirty = false;
lines_dirty = true;
}
@@ -276,7 +286,7 @@ void Label::_notification(int p_what) {
RenderingServer::get_singleton()->canvas_item_set_clip(get_canvas_item(), true);
}
- if (dirty || lines_dirty) {
+ if (dirty || font_dirty || lines_dirty) {
_shape();
}
@@ -521,7 +531,7 @@ void Label::_notification(int p_what) {
}
if (p_what == NOTIFICATION_THEME_CHANGED) {
- dirty = true;
+ font_dirty = true;
update();
}
if (p_what == NOTIFICATION_RESIZED) {
@@ -531,7 +541,7 @@ void Label::_notification(int p_what) {
Size2 Label::get_minimum_size() const {
// don't want to mutable everything
- if (dirty || lines_dirty) {
+ if (dirty || font_dirty || lines_dirty) {
const_cast<Label *>(this)->_shape();
}
@@ -555,7 +565,7 @@ int Label::get_line_count() const {
if (!is_inside_tree()) {
return 1;
}
- if (dirty || lines_dirty) {
+ if (dirty || font_dirty || lines_dirty) {
const_cast<Label *>(this)->_shape();
}
@@ -630,7 +640,7 @@ void Label::set_text_direction(Control::TextDirection p_text_direction) {
ERR_FAIL_COND((int)p_text_direction < -1 || (int)p_text_direction > 3);
if (text_direction != p_text_direction) {
text_direction = p_text_direction;
- dirty = true;
+ font_dirty = true;
update();
}
}
@@ -638,7 +648,7 @@ void Label::set_text_direction(Control::TextDirection p_text_direction) {
void Label::set_structured_text_bidi_override(Control::StructuredTextParser p_parser) {
if (st_parser != p_parser) {
st_parser = p_parser;
- dirty = true;
+ font_dirty = true;
update();
}
}
@@ -649,7 +659,7 @@ Control::StructuredTextParser Label::get_structured_text_bidi_override() const {
void Label::set_structured_text_bidi_override_options(Array p_args) {
st_args = p_args;
- dirty = true;
+ font_dirty = true;
update();
}
@@ -663,7 +673,7 @@ Control::TextDirection Label::get_text_direction() const {
void Label::clear_opentype_features() {
opentype_features.clear();
- dirty = true;
+ font_dirty = true;
update();
}
@@ -671,7 +681,7 @@ void Label::set_opentype_feature(const String &p_name, int p_value) {
int32_t tag = TS->name_to_tag(p_name);
if (!opentype_features.has(tag) || (int)opentype_features[tag] != p_value) {
opentype_features[tag] = p_value;
- dirty = true;
+ font_dirty = true;
update();
}
}
@@ -798,7 +808,7 @@ int Label::get_max_lines_visible() const {
}
int Label::get_total_character_count() const {
- if (dirty || lines_dirty) {
+ if (dirty || font_dirty || lines_dirty) {
const_cast<Label *>(this)->_shape();
}
@@ -814,13 +824,13 @@ bool Label::_set(const StringName &p_name, const Variant &p_value) {
if (value == -1) {
if (opentype_features.has(tag)) {
opentype_features.erase(tag);
- dirty = true;
+ font_dirty = true;
update();
}
} else {
if (!opentype_features.has(tag) || (int)opentype_features[tag] != value) {
opentype_features[tag] = value;
- dirty = true;
+ font_dirty = true;
update();
}
}
diff --git a/scene/gui/label.h b/scene/gui/label.h
index 354e9c664d..0b931b3084 100644
--- a/scene/gui/label.h
+++ b/scene/gui/label.h
@@ -73,6 +73,7 @@ private:
bool lines_dirty = true;
bool dirty = true;
+ bool font_dirty = true;
RID text_rid;
Vector<RID> lines_rid;
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 88953fa7db..3aae3377bc 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -752,7 +752,7 @@ void LineEdit::_notification(int p_what) {
// Draw placeholder color.
if (using_placeholder) {
- font_color.a *= placeholder_alpha;
+ font_color = get_theme_color(SNAME("font_placeholder_color"));
}
bool display_clear_icon = !using_placeholder && is_editable() && clear_button_enabled;
@@ -1476,15 +1476,6 @@ String LineEdit::get_placeholder() const {
return placeholder;
}
-void LineEdit::set_placeholder_alpha(float p_alpha) {
- placeholder_alpha = p_alpha;
- update();
-}
-
-float LineEdit::get_placeholder_alpha() const {
- return placeholder_alpha;
-}
-
void LineEdit::set_caret_column(int p_column) {
if (p_column > (int)text.length()) {
p_column = text.length();
@@ -2245,8 +2236,6 @@ void LineEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_structured_text_bidi_override_options"), &LineEdit::get_structured_text_bidi_override_options);
ClassDB::bind_method(D_METHOD("set_placeholder", "text"), &LineEdit::set_placeholder);
ClassDB::bind_method(D_METHOD("get_placeholder"), &LineEdit::get_placeholder);
- ClassDB::bind_method(D_METHOD("set_placeholder_alpha", "alpha"), &LineEdit::set_placeholder_alpha);
- ClassDB::bind_method(D_METHOD("get_placeholder_alpha"), &LineEdit::get_placeholder_alpha);
ClassDB::bind_method(D_METHOD("set_caret_column", "position"), &LineEdit::set_caret_column);
ClassDB::bind_method(D_METHOD("get_caret_column"), &LineEdit::get_caret_column);
ClassDB::bind_method(D_METHOD("get_scroll_offset"), &LineEdit::get_scroll_offset);
@@ -2328,6 +2317,7 @@ void LineEdit::_bind_methods() {
BIND_ENUM_CONSTANT(MENU_MAX);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "text"), "set_text", "get_text");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "placeholder_text"), "set_placeholder", "get_placeholder");
ADD_PROPERTY(PropertyInfo(Variant::INT, "alignment", PROPERTY_HINT_ENUM, "Left,Center,Right,Fill"), "set_horizontal_alignment", "get_horizontal_alignment");
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_length", PROPERTY_HINT_RANGE, "0,1000,1,or_greater"), "set_max_length", "get_max_length");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editable"), "set_editable", "is_editable");
@@ -2349,9 +2339,6 @@ void LineEdit::_bind_methods() {
ADD_GROUP("Structured Text", "structured_text_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "structured_text_bidi_override", PROPERTY_HINT_ENUM, "Default,URI,File,Email,List,None,Custom"), "set_structured_text_bidi_override", "get_structured_text_bidi_override");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "structured_text_bidi_override_options"), "set_structured_text_bidi_override_options", "get_structured_text_bidi_override_options");
- ADD_GROUP("Placeholder", "placeholder_");
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "placeholder_text"), "set_placeholder", "get_placeholder");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "placeholder_alpha", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_placeholder_alpha", "get_placeholder_alpha");
ADD_GROUP("Caret", "caret_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_blink"), "set_caret_blink_enabled", "is_caret_blink_enabled");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "caret_blink_speed", PROPERTY_HINT_RANGE, "0.1,10,0.01"), "set_caret_blink_speed", "get_caret_blink_speed");
diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h
index 0c313f71c2..1519c09d73 100644
--- a/scene/gui/line_edit.h
+++ b/scene/gui/line_edit.h
@@ -82,7 +82,6 @@ private:
String placeholder;
String placeholder_translated;
String secret_character = "*";
- float placeholder_alpha = 0.6;
String ime_text;
Point2 ime_selection;
@@ -262,9 +261,6 @@ public:
void set_placeholder(String p_text);
String get_placeholder() const;
- void set_placeholder_alpha(float p_alpha);
- float get_placeholder_alpha() const;
-
void set_caret_column(int p_column);
int get_caret_column() const;
diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp
index 90bb316448..c80de04c01 100644
--- a/scene/gui/option_button.cpp
+++ b/scene/gui/option_button.cpp
@@ -32,6 +32,8 @@
#include "core/string/print_string.h"
+static const int NONE_SELECTED = -1;
+
Size2 OptionButton::get_minimum_size() const {
Size2 minsize = Button::get_minimum_size();
@@ -119,7 +121,7 @@ bool OptionButton::_set(const StringName &p_name, const Variant &p_value) {
int idx = components[1].get_slice("_", 1).to_int();
if (idx == current) {
// Force refreshing currently displayed item.
- current = -1;
+ current = NONE_SELECTED;
_select(idx, false);
}
@@ -154,7 +156,7 @@ void OptionButton::_get_property_list(List<PropertyInfo> *p_list) const {
pi.usage &= ~(!popup->is_item_checked(i) ? PROPERTY_USAGE_STORAGE : 0);
p_list->push_back(pi);
- pi = PropertyInfo(Variant::INT, vformat("popup/item_%d/id", i), PROPERTY_HINT_RANGE, "1,10,1,or_greater");
+ pi = PropertyInfo(Variant::INT, vformat("popup/item_%d/id", i), PROPERTY_HINT_RANGE, "0,10,1,or_greater");
p_list->push_back(pi);
pi = PropertyInfo(Variant::BOOL, vformat("popup/item_%d/disabled", i));
@@ -234,6 +236,10 @@ Ref<Texture2D> OptionButton::get_item_icon(int p_idx) const {
}
int OptionButton::get_item_id(int p_idx) const {
+ if (p_idx == NONE_SELECTED) {
+ return NONE_SELECTED;
+ }
+
return popup->get_item_id(p_idx);
}
@@ -266,26 +272,33 @@ void OptionButton::add_separator() {
void OptionButton::clear() {
popup->clear();
set_text("");
- current = -1;
+ current = NONE_SELECTED;
}
void OptionButton::_select(int p_which, bool p_emit) {
- if (p_which < 0) {
- return;
- }
if (p_which == current) {
return;
}
- ERR_FAIL_INDEX(p_which, popup->get_item_count());
+ if (p_which == NONE_SELECTED) {
+ for (int i = 0; i < popup->get_item_count(); i++) {
+ popup->set_item_checked(i, false);
+ }
- for (int i = 0; i < popup->get_item_count(); i++) {
- popup->set_item_checked(i, i == p_which);
- }
+ current = NONE_SELECTED;
+ set_text("");
+ set_icon(NULL);
+ } else {
+ ERR_FAIL_INDEX(p_which, popup->get_item_count());
- current = p_which;
- set_text(popup->get_item_text(current));
- set_icon(popup->get_item_icon(current));
+ for (int i = 0; i < popup->get_item_count(); i++) {
+ popup->set_item_checked(i, i == p_which);
+ }
+
+ current = p_which;
+ set_text(popup->get_item_text(current));
+ set_icon(popup->get_item_icon(current));
+ }
if (is_inside_tree() && p_emit) {
emit_signal(SNAME("item_selected"), current);
@@ -293,7 +306,7 @@ void OptionButton::_select(int p_which, bool p_emit) {
}
void OptionButton::_select_int(int p_which) {
- if (p_which < 0 || p_which >= popup->get_item_count()) {
+ if (p_which < NONE_SELECTED || p_which >= popup->get_item_count()) {
return;
}
_select(p_which, false);
@@ -308,10 +321,6 @@ int OptionButton::get_selected() const {
}
int OptionButton::get_selected_id() const {
- int idx = get_selected();
- if (idx < 0) {
- return 0;
- }
return get_item_id(current);
}
@@ -325,6 +334,9 @@ Variant OptionButton::get_selected_metadata() const {
void OptionButton::remove_item(int p_idx) {
popup->remove_item(p_idx);
+ if (current == p_idx) {
+ _select(NONE_SELECTED);
+ }
}
PopupMenu *OptionButton::get_popup() const {
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index c9fddc3e17..fc853a3df4 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -810,7 +810,7 @@ void PopupMenu::_notification(int p_what) {
#define ITEM_SETUP_WITH_ACCEL(p_label, p_id, p_accel) \
item.text = p_label; \
item.xl_text = atr(p_label); \
- item.id = p_id == -1 ? items.size() : p_id; \
+ item.id = p_id == -1 ? items.size() - 1 : p_id; \
item.accel = p_accel;
void PopupMenu::add_item(const String &p_label, int p_id, Key p_accel) {
@@ -892,7 +892,7 @@ void PopupMenu::add_multistate_item(const String &p_label, int p_max_states, int
_ref_shortcut(p_shortcut); \
item.text = p_shortcut->get_name(); \
item.xl_text = atr(item.text); \
- item.id = p_id == -1 ? items.size() : p_id; \
+ item.id = p_id == -1 ? items.size() - 1 : p_id; \
item.shortcut = p_shortcut; \
item.shortcut_is_global = p_global;
@@ -961,7 +961,7 @@ void PopupMenu::add_submenu_item(const String &p_label, const String &p_submenu,
Item item;
item.text = p_label;
item.xl_text = atr(p_label);
- item.id = p_id == -1 ? items.size() : p_id;
+ item.id = p_id == -1 ? items.size() - 1 : p_id;
item.submenu = p_submenu;
items.push_back(item);
_shape_item(items.size() - 1);
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index bc386e9813..8f4c063c58 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -205,6 +205,49 @@ String RichTextLabel::_letters(int p_num, bool p_capitalize) const {
return s;
}
+void RichTextLabel::_update_line_font(ItemFrame *p_frame, int p_line, const Ref<Font> &p_base_font, int p_base_font_size) {
+ ERR_FAIL_COND(p_frame == nullptr);
+ ERR_FAIL_COND(p_line < 0 || p_line >= p_frame->lines.size());
+
+ Line &l = p_frame->lines.write[p_line];
+
+ RID t = l.text_buf->get_rid();
+ int spans = TS->shaped_get_span_count(t);
+ for (int i = 0; i < spans; i++) {
+ ItemText *it = (ItemText *)(uint64_t)TS->shaped_get_span_meta(t, i);
+ if (it) {
+ Ref<Font> font = _find_font(it);
+ if (font.is_null()) {
+ font = p_base_font;
+ }
+ int font_size = _find_font_size(it);
+ if (font_size == -1) {
+ font_size = p_base_font_size;
+ }
+ Dictionary font_ftr = _find_font_features(it);
+ TS->shaped_set_span_update_font(t, i, font->get_rids(), font_size, font_ftr);
+ }
+ }
+
+ Item *it_to = (p_line + 1 < p_frame->lines.size()) ? p_frame->lines[p_line + 1].from : nullptr;
+ for (Item *it = l.from; it && it != it_to; it = _get_next_item(it)) {
+ switch (it->type) {
+ case ITEM_TABLE: {
+ ItemTable *table = static_cast<ItemTable *>(it);
+ for (Item *E : table->subitems) {
+ ERR_CONTINUE(E->type != ITEM_FRAME); // Children should all be frames.
+ ItemFrame *frame = static_cast<ItemFrame *>(E);
+ for (int i = 0; i < frame->lines.size(); i++) {
+ _update_line_font(frame, i, p_base_font, p_base_font_size);
+ }
+ }
+ } break;
+ default:
+ break;
+ }
+ }
+}
+
void RichTextLabel::_resize_line(ItemFrame *p_frame, int p_line, const Ref<Font> &p_base_font, int p_base_font_size, int p_width) {
ERR_FAIL_COND(p_frame == nullptr);
ERR_FAIL_COND(p_line < 0 || p_line >= p_frame->lines.size());
@@ -238,7 +281,8 @@ void RichTextLabel::_resize_line(ItemFrame *p_frame, int p_line, const Ref<Font>
ERR_CONTINUE(E->type != ITEM_FRAME); // Children should all be frames.
ItemFrame *frame = static_cast<ItemFrame *>(E);
for (int i = 0; i < frame->lines.size(); i++) {
- _resize_line(frame, i, p_base_font, p_base_font_size, 1);
+ int w = _find_margin(frame->lines[i].from, p_base_font, p_base_font_size) + 1;
+ _resize_line(frame, i, p_base_font, p_base_font_size, w);
}
idx++;
}
@@ -254,12 +298,7 @@ void RichTextLabel::_resize_line(ItemFrame *p_frame, int p_line, const Ref<Font>
for (int i = 0; i < col_count; i++) {
remaining_width -= table->columns[i].min_width;
if (table->columns[i].max_width > table->columns[i].min_width) {
- // If the column can grow, allow it to grow.
table->columns.write[i].expand = true;
- } else {
- // Otherwise make it shrink as much as possible, so that other columns can grow if needs be.
- // We keep the max width as is to spread the remaining space between the columns later.
- table->columns.write[i].min_width = 0;
}
if (table->columns[i].expand) {
total_ratio += table->columns[i].expand_ratio;
@@ -453,7 +492,7 @@ void RichTextLabel::_shape_line(ItemFrame *p_frame, int p_line, const Ref<Font>
}
remaining_characters -= tx.length();
- l.text_buf->add_string(tx, font, font_size, font_ftr, lang);
+ l.text_buf->add_string(tx, font, font_size, font_ftr, lang, (uint64_t)it);
text += tx;
l.char_count += tx.length();
} break;
@@ -487,7 +526,8 @@ void RichTextLabel::_shape_line(ItemFrame *p_frame, int p_line, const Ref<Font>
int column = idx % col_count;
for (int i = 0; i < frame->lines.size(); i++) {
int char_offset = l.char_offset + l.char_count;
- _shape_line(frame, i, p_base_font, p_base_font_size, 1, &char_offset);
+ int w = _find_margin(frame->lines[i].from, p_base_font, p_base_font_size) + 1;
+ _shape_line(frame, i, p_base_font, p_base_font_size, w, &char_offset);
int cell_ch = (char_offset - (l.char_offset + l.char_count));
l.char_count += cell_ch;
t_char_count += cell_ch;
@@ -507,12 +547,7 @@ void RichTextLabel::_shape_line(ItemFrame *p_frame, int p_line, const Ref<Font>
for (int i = 0; i < col_count; i++) {
remaining_width -= table->columns[i].min_width;
if (table->columns[i].max_width > table->columns[i].min_width) {
- // If the column can grow, allow it to grow.
table->columns.write[i].expand = true;
- } else {
- // Otherwise make it shrink as much as possible, so that other columns can grow if needs be.
- // We keep the max width as is to spread the remaining space between the columns later.
- table->columns.write[i].min_width = 0;
}
if (table->columns[i].expand) {
total_ratio += table->columns[i].expand_ratio;
@@ -1456,7 +1491,10 @@ void RichTextLabel::_notification(int p_what) {
update();
} break;
- case NOTIFICATION_THEME_CHANGED:
+ case NOTIFICATION_THEME_CHANGED: {
+ main->first_invalid_font_line = 0; //invalidate ALL
+ update();
+ } break;
case NOTIFICATION_ENTER_TREE: {
if (!text.is_empty()) {
set_text(text);
@@ -1553,6 +1591,10 @@ Control::CursorShape RichTextLabel::get_cursor_shape(const Point2 &p_pos) const
return get_default_cursor_shape(); //invalid
}
+ if (main->first_invalid_font_line < main->lines.size()) {
+ return get_default_cursor_shape(); //invalid
+ }
+
if (main->first_resized_line < main->lines.size()) {
return get_default_cursor_shape(); //invalid
}
@@ -1577,6 +1619,9 @@ void RichTextLabel::gui_input(const Ref<InputEvent> &p_event) {
if (main->first_invalid_line < main->lines.size()) {
return;
}
+ if (main->first_invalid_font_line < main->lines.size()) {
+ return;
+ }
if (main->first_resized_line < main->lines.size()) {
return;
}
@@ -1740,6 +1785,9 @@ void RichTextLabel::gui_input(const Ref<InputEvent> &p_event) {
if (main->first_invalid_line < main->lines.size()) {
return;
}
+ if (main->first_invalid_font_line < main->lines.size()) {
+ return;
+ }
if (main->first_resized_line < main->lines.size()) {
return;
}
@@ -2192,6 +2240,18 @@ bool RichTextLabel::_find_layout_subitem(Item *from, Item *to) {
void RichTextLabel::_validate_line_caches(ItemFrame *p_frame) {
if (p_frame->first_invalid_line == p_frame->lines.size()) {
+ Ref<Font> base_font = get_theme_font(SNAME("normal_font"));
+ int base_font_size = get_theme_font_size(SNAME("normal_font_size"));
+
+ // Update fonts.
+ if (p_frame->first_invalid_font_line != p_frame->lines.size()) {
+ for (int i = p_frame->first_invalid_font_line; i < p_frame->lines.size(); i++) {
+ _update_line_font(p_frame, i, base_font, base_font_size);
+ }
+ p_frame->first_resized_line = p_frame->first_invalid_font_line;
+ p_frame->first_invalid_font_line = p_frame->lines.size();
+ }
+
if (p_frame->first_resized_line == p_frame->lines.size()) {
return;
}
@@ -2199,16 +2259,13 @@ void RichTextLabel::_validate_line_caches(ItemFrame *p_frame) {
// Resize lines without reshaping.
Rect2 text_rect = _get_text_rect();
- Ref<Font> base_font = get_theme_font(SNAME("normal_font"));
- int base_font_size = get_theme_font_size(SNAME("normal_font_size"));
-
for (int i = p_frame->first_resized_line; i < p_frame->lines.size(); i++) {
_resize_line(p_frame, i, base_font, base_font_size, text_rect.get_size().width - scroll_w);
}
int total_height = 0;
if (p_frame->lines.size()) {
- total_height = p_frame->lines[p_frame->lines.size() - 1].offset.y + p_frame->lines[p_frame->lines.size() - 1].text_buf->get_size().y * p_frame->lines[p_frame->lines.size() - 1].text_buf->get_line_count() * get_theme_constant(SNAME("line_separation"));
+ total_height = p_frame->lines[p_frame->lines.size() - 1].offset.y + p_frame->lines[p_frame->lines.size() - 1].text_buf->get_size().y + p_frame->lines[p_frame->lines.size() - 1].text_buf->get_line_count() * get_theme_constant(SNAME("line_separation"));
}
p_frame->first_resized_line = p_frame->lines.size();
@@ -2245,6 +2302,7 @@ void RichTextLabel::_validate_line_caches(ItemFrame *p_frame) {
p_frame->first_invalid_line = p_frame->lines.size();
p_frame->first_resized_line = p_frame->lines.size();
+ p_frame->first_invalid_font_line = p_frame->lines.size();
updating_scroll = true;
vscroll->set_max(total_height);
@@ -4066,7 +4124,7 @@ void RichTextLabel::install_effect(const Variant effect) {
int RichTextLabel::get_content_height() const {
int total_height = 0;
if (main->lines.size()) {
- total_height = main->lines[main->lines.size() - 1].offset.y + main->lines[main->lines.size() - 1].text_buf->get_size().y * main->lines[main->lines.size() - 1].text_buf->get_line_count() * get_theme_constant(SNAME("line_separation"));
+ total_height = main->lines[main->lines.size() - 1].offset.y + main->lines[main->lines.size() - 1].text_buf->get_size().y + main->lines[main->lines.size() - 1].text_buf->get_line_count() * get_theme_constant(SNAME("line_separation"));
}
return total_height;
}
@@ -4353,7 +4411,7 @@ Size2 RichTextLabel::get_minimum_size() const {
size.x += fixed_width;
}
- if (fixed_width != -1 || fit_content_height) {
+ if (fit_content_height) {
const_cast<RichTextLabel *>(this)->_validate_line_caches(main);
size.y += get_content_height();
}
@@ -4502,6 +4560,7 @@ RichTextLabel::RichTextLabel() {
main->lines.write[0].from = main;
main->first_invalid_line = 0;
main->first_resized_line = 0;
+ main->first_invalid_font_line = 0;
current_frame = main;
vscroll = memnew(VScrollBar);
diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h
index 70467e7e7c..2b24da4c37 100644
--- a/scene/gui/rich_text_label.h
+++ b/scene/gui/rich_text_label.h
@@ -129,6 +129,7 @@ private:
Vector<Line> lines;
int first_invalid_line = 0;
+ int first_invalid_font_line = 0;
int first_resized_line = 0;
ItemFrame *parent_frame = nullptr;
@@ -414,6 +415,7 @@ private:
void _shape_line(ItemFrame *p_frame, int p_line, const Ref<Font> &p_base_font, int p_base_font_size, int p_width, int *r_char_offset);
void _resize_line(ItemFrame *p_frame, int p_line, const Ref<Font> &p_base_font, int p_base_font_size, int p_width);
+ void _update_line_font(ItemFrame *p_frame, int p_line, const Ref<Font> &p_base_font, int p_base_font_size);
int _draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_ofs, int p_width, const Color &p_base_color, int p_outline_size, const Color &p_outline_color, const Color &p_font_shadow_color, int p_shadow_outline_size, const Point2 &p_shadow_ofs, int &r_processed_glyphs);
float _find_click_in_line(ItemFrame *p_frame, int p_line, const Vector2 &p_ofs, int p_width, const Point2i &p_click, ItemFrame **r_click_frame = nullptr, int *r_click_line = nullptr, Item **r_click_item = nullptr, int *r_click_char = nullptr);
diff --git a/scene/gui/tab_bar.cpp b/scene/gui/tab_bar.cpp
index 9da030f0a2..5a551ec5a5 100644
--- a/scene/gui/tab_bar.cpp
+++ b/scene/gui/tab_bar.cpp
@@ -38,48 +38,71 @@
#include "scene/gui/texture_rect.h"
Size2 TabBar::get_minimum_size() const {
+ Size2 ms;
+
+ if (tabs.is_empty()) {
+ return ms;
+ }
+
Ref<StyleBox> tab_unselected = get_theme_stylebox(SNAME("tab_unselected"));
Ref<StyleBox> tab_selected = get_theme_stylebox(SNAME("tab_selected"));
Ref<StyleBox> tab_disabled = get_theme_stylebox(SNAME("tab_disabled"));
+ Ref<StyleBox> button_highlight = get_theme_stylebox(SNAME("button_highlight"));
+ Ref<Texture2D> close = get_theme_icon(SNAME("close"));
+ int hseparation = get_theme_constant(SNAME("hseparation"));
int y_margin = MAX(MAX(tab_unselected->get_minimum_size().height, tab_selected->get_minimum_size().height), tab_disabled->get_minimum_size().height);
- Size2 ms(0, 0);
-
for (int i = 0; i < tabs.size(); i++) {
- Ref<Texture2D> tex = tabs[i].icon;
- if (tex.is_valid()) {
- ms.height = MAX(ms.height, tex->get_size().height);
- if (!tabs[i].text.is_empty()) {
- ms.width += get_theme_constant(SNAME("hseparation"));
- }
+ if (tabs[i].hidden) {
+ continue;
}
- ms.width += Math::ceil(tabs[i].text_buf->get_size().x);
- ms.height = MAX(ms.height, tabs[i].text_buf->get_size().y + y_margin);
+ int ofs = ms.width;
+ Ref<StyleBox> style;
if (tabs[i].disabled) {
- ms.width += tab_disabled->get_minimum_size().width;
+ style = tab_disabled;
} else if (current == i) {
- ms.width += tab_selected->get_minimum_size().width;
+ style = tab_selected;
} else {
- ms.width += tab_unselected->get_minimum_size().width;
+ style = tab_unselected;
+ }
+ ms.width += style->get_minimum_size().width;
+
+ Ref<Texture2D> tex = tabs[i].icon;
+ if (tex.is_valid()) {
+ ms.height = MAX(ms.height, tex->get_size().height);
+ ms.width += tex->get_size().width + hseparation;
}
+ if (!tabs[i].text.is_empty()) {
+ ms.width += tabs[i].size_text + hseparation;
+ }
+ ms.height = MAX(ms.height, tabs[i].text_buf->get_size().y + y_margin);
+
+ bool close_visible = cb_displaypolicy == CLOSE_BUTTON_SHOW_ALWAYS || (cb_displaypolicy == CLOSE_BUTTON_SHOW_ACTIVE_ONLY && i == current);
+
if (tabs[i].right_button.is_valid()) {
Ref<Texture2D> rb = tabs[i].right_button;
- Size2 bms = rb->get_size();
- bms.width += get_theme_constant(SNAME("hseparation"));
- ms.width += bms.width;
- ms.height = MAX(bms.height + tab_unselected->get_minimum_size().height, ms.height);
+
+ if (close_visible) {
+ ms.width += button_highlight->get_minimum_size().width + rb->get_width();
+ } else {
+ ms.width += button_highlight->get_margin(SIDE_LEFT) + rb->get_width() + hseparation;
+ }
+
+ ms.height = MAX(rb->get_height() + style->get_minimum_size().height, ms.height);
+ }
+
+ if (close_visible) {
+ ms.width += button_highlight->get_margin(SIDE_LEFT) + close->get_width() + hseparation;
+
+ ms.height = MAX(close->get_height() + style->get_minimum_size().height, ms.height);
}
- if (cb_displaypolicy == CLOSE_BUTTON_SHOW_ALWAYS || (cb_displaypolicy == CLOSE_BUTTON_SHOW_ACTIVE_ONLY && i == current)) {
- Ref<Texture2D> cb = get_theme_icon(SNAME("close"));
- Size2 bms = cb->get_size();
- bms.width += get_theme_constant(SNAME("hseparation"));
- ms.width += bms.width;
- ms.height = MAX(bms.height + tab_unselected->get_minimum_size().height, ms.height);
+ if (ms.width - ofs > style->get_minimum_size().width) {
+ ms.width -= hseparation;
}
}
@@ -165,8 +188,7 @@ void TabBar::gui_input(const Ref<InputEvent> &p_event) {
if (rb_pressing && !mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) {
if (rb_hover != -1) {
- // Right mouse button clicked.
- emit_signal(SNAME("tab_rmb_clicked"), rb_hover);
+ emit_signal(SNAME("tab_button_pressed"), rb_hover);
}
rb_pressing = false;
@@ -175,7 +197,6 @@ void TabBar::gui_input(const Ref<InputEvent> &p_event) {
if (cb_pressing && !mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) {
if (cb_hover != -1) {
- // Close button pressed.
emit_signal(SNAME("tab_close_pressed"), cb_hover);
}
@@ -184,7 +205,6 @@ void TabBar::gui_input(const Ref<InputEvent> &p_event) {
}
if (mb->is_pressed() && (mb->get_button_index() == MouseButton::LEFT || (select_with_rmb && mb->get_button_index() == MouseButton::RIGHT))) {
- // Clicks.
Point2 pos = mb->get_position();
if (buttons_visible) {
@@ -234,6 +254,10 @@ void TabBar::gui_input(const Ref<InputEvent> &p_event) {
int found = -1;
for (int i = offset; i <= max_drawn_tab; i++) {
+ if (tabs[i].hidden) {
+ continue;
+ }
+
if (tabs[i].rb_rect.has_point(pos)) {
rb_pressing = true;
update();
@@ -256,6 +280,12 @@ void TabBar::gui_input(const Ref<InputEvent> &p_event) {
if (found != -1) {
set_current_tab(found);
+
+ if (mb->get_button_index() == MouseButton::RIGHT) {
+ // Right mouse button clicked.
+ emit_signal(SNAME("tab_rmb_clicked"), found);
+ }
+
emit_signal(SNAME("tab_clicked"), found);
}
}
@@ -275,13 +305,12 @@ void TabBar::_shape(int p_tab) {
tabs.write[p_tab].text_buf->set_direction((TextServer::Direction)tabs[p_tab].text_direction);
}
- tabs.write[p_tab].text_buf->add_string(tabs.write[p_tab].xl_text, font, font_size, tabs[p_tab].opentype_features, !tabs[p_tab].language.is_empty() ? tabs[p_tab].language : TranslationServer::get_singleton()->get_tool_locale());
+ tabs.write[p_tab].text_buf->add_string(tabs[p_tab].xl_text, font, font_size, tabs[p_tab].opentype_features, !tabs[p_tab].language.is_empty() ? tabs[p_tab].language : TranslationServer::get_singleton()->get_tool_locale());
}
void TabBar::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: {
- _update_cache();
update();
} break;
case NOTIFICATION_THEME_CHANGED:
@@ -289,14 +318,19 @@ void TabBar::_notification(int p_what) {
for (int i = 0; i < tabs.size(); ++i) {
_shape(i);
}
- _update_cache();
- update_minimum_size();
- update();
- } break;
+
+ [[fallthrough]];
+ }
case NOTIFICATION_RESIZED: {
+ int ofs_old = offset;
+ int max_old = max_drawn_tab;
+
_update_cache();
_ensure_no_over_offset();
- ensure_tab_visible(current);
+
+ if (scroll_to_selected && (offset != ofs_old || max_drawn_tab != max_old)) {
+ ensure_tab_visible(current);
+ }
} break;
case NOTIFICATION_DRAW: {
if (tabs.is_empty()) {
@@ -322,6 +356,10 @@ void TabBar::_notification(int p_what) {
// Draw unselected tabs in the back.
for (int i = offset; i <= max_drawn_tab; i++) {
+ if (tabs[i].hidden) {
+ continue;
+ }
+
if (i != current) {
Ref<StyleBox> sb;
Color col;
@@ -344,14 +382,14 @@ void TabBar::_notification(int p_what) {
}
// Draw selected tab in the front, but only if it's visible.
- if (current >= offset && current <= max_drawn_tab) {
+ if (current >= offset && current <= max_drawn_tab && !tabs[current].hidden) {
Ref<StyleBox> sb = tabs[current].disabled ? tab_disabled : tab_selected;
float x = rtl ? size.width - tabs[current].ofs_cache - tabs[current].size_cache : tabs[current].ofs_cache;
_draw_tab(sb, font_selected_color, current, x);
}
- if (offset > 0 || missing_right) {
+ if (buttons_visible) {
int vofs = (get_size().height - incr->get_size().height) / 2;
if (rtl) {
@@ -386,47 +424,52 @@ void TabBar::_notification(int p_what) {
void TabBar::_draw_tab(Ref<StyleBox> &p_tab_style, Color &p_font_color, int p_index, float p_x) {
RID ci = get_canvas_item();
+ bool rtl = is_layout_rtl();
Color font_outline_color = get_theme_color(SNAME("font_outline_color"));
int outline_size = get_theme_constant(SNAME("outline_size"));
+ int hseparation = get_theme_constant(SNAME("hseparation"));
- Tab tab = tabs[p_index];
-
- Rect2 sb_rect = Rect2(p_x, 0, tab.size_cache, get_size().height);
+ Rect2 sb_rect = Rect2(p_x, 0, tabs[p_index].size_cache, get_size().height);
p_tab_style->draw(ci, sb_rect);
- p_x += p_tab_style->get_margin(SIDE_LEFT);
+ p_x += rtl ? tabs[p_index].size_cache - p_tab_style->get_margin(SIDE_LEFT) : p_tab_style->get_margin(SIDE_LEFT);
Size2i sb_ms = p_tab_style->get_minimum_size();
- Ref<Texture2D> icon = tab.icon;
+ // Draw the icon.
+ Ref<Texture2D> icon = tabs[p_index].icon;
if (icon.is_valid()) {
- icon->draw(ci, Point2i(p_x, p_tab_style->get_margin(SIDE_TOP) + ((sb_rect.size.y - sb_ms.y) - icon->get_height()) / 2));
+ icon->draw(ci, Point2i(rtl ? p_x - icon->get_width() : p_x, p_tab_style->get_margin(SIDE_TOP) + ((sb_rect.size.y - sb_ms.y) - icon->get_height()) / 2));
- if (!tab.text.is_empty()) {
- p_x += icon->get_width() + get_theme_constant(SNAME("hseparation"));
- }
+ p_x = rtl ? p_x - icon->get_width() - hseparation : p_x + icon->get_width() + hseparation;
}
- Vector2 text_pos = Point2i(p_x, p_tab_style->get_margin(SIDE_TOP) + ((sb_rect.size.y - sb_ms.y) - tab.text_buf->get_size().y) / 2);
- if (outline_size > 0 && font_outline_color.a > 0) {
- tab.text_buf->draw_outline(ci, text_pos, outline_size, font_outline_color);
- }
- tab.text_buf->draw(ci, text_pos, p_font_color);
+ // Draw the text.
+ if (!tabs[p_index].text.is_empty()) {
+ Point2i text_pos = Point2i(rtl ? p_x - tabs[p_index].size_text : p_x,
+ p_tab_style->get_margin(SIDE_TOP) + ((sb_rect.size.y - sb_ms.y) - tabs[p_index].text_buf->get_size().y) / 2);
- p_x += tab.size_text;
+ if (outline_size > 0 && font_outline_color.a > 0) {
+ tabs[p_index].text_buf->draw_outline(ci, text_pos, outline_size, font_outline_color);
+ }
+ tabs[p_index].text_buf->draw(ci, text_pos, p_font_color);
- if (tab.right_button.is_valid()) {
- Ref<StyleBox> style = get_theme_stylebox(SNAME("close_bg_highlight"));
- Ref<Texture2D> rb = tab.right_button;
+ p_x = rtl ? p_x - tabs[p_index].size_text - hseparation : p_x + tabs[p_index].size_text + hseparation;
+ }
- p_x += get_theme_constant(SNAME("hseparation"));
+ // Draw and calculate rect of the right button.
+ if (tabs[p_index].right_button.is_valid()) {
+ Ref<StyleBox> style = get_theme_stylebox(SNAME("button_highlight"));
+ Ref<Texture2D> rb = tabs[p_index].right_button;
Rect2 rb_rect;
rb_rect.size = style->get_minimum_size() + rb->get_size();
- rb_rect.position.x = p_x;
+ rb_rect.position.x = rtl ? p_x - rb_rect.size.width : p_x;
rb_rect.position.y = p_tab_style->get_margin(SIDE_TOP) + ((sb_rect.size.y - sb_ms.y) - (rb_rect.size.y)) / 2;
+ tabs.write[p_index].rb_rect = rb_rect;
+
if (rb_hover == p_index) {
if (rb_pressing) {
get_theme_stylebox(SNAME("button_pressed"))->draw(ci, rb_rect);
@@ -435,41 +478,61 @@ void TabBar::_draw_tab(Ref<StyleBox> &p_tab_style, Color &p_font_color, int p_in
}
}
- rb->draw(ci, Point2i(p_x + style->get_margin(SIDE_LEFT), rb_rect.position.y + style->get_margin(SIDE_TOP)));
- p_x += rb->get_width();
- tabs.write[p_index].rb_rect = rb_rect;
+ rb->draw(ci, Point2i(rb_rect.position.x + style->get_margin(SIDE_LEFT), rb_rect.position.y + style->get_margin(SIDE_TOP)));
+
+ p_x = rtl ? rb_rect.position.x : rb_rect.position.x + rb_rect.size.width;
}
+ // Draw and calculate rect of the close button.
if (cb_displaypolicy == CLOSE_BUTTON_SHOW_ALWAYS || (cb_displaypolicy == CLOSE_BUTTON_SHOW_ACTIVE_ONLY && p_index == current)) {
- Ref<StyleBox> style = get_theme_stylebox(SNAME("close_bg_highlight"));
+ Ref<StyleBox> style = get_theme_stylebox(SNAME("button_highlight"));
Ref<Texture2D> cb = get_theme_icon(SNAME("close"));
- p_x += get_theme_constant(SNAME("hseparation"));
-
Rect2 cb_rect;
cb_rect.size = style->get_minimum_size() + cb->get_size();
- cb_rect.position.x = p_x;
+ cb_rect.position.x = rtl ? p_x - cb_rect.size.width : p_x;
cb_rect.position.y = p_tab_style->get_margin(SIDE_TOP) + ((sb_rect.size.y - sb_ms.y) - (cb_rect.size.y)) / 2;
- if (!tab.disabled && cb_hover == p_index) {
+ tabs.write[p_index].cb_rect = cb_rect;
+
+ if (!tabs[p_index].disabled && cb_hover == p_index) {
if (cb_pressing) {
- get_theme_stylebox(SNAME("close_bg_pressed"))->draw(ci, cb_rect);
+ get_theme_stylebox(SNAME("button_pressed"))->draw(ci, cb_rect);
} else {
style->draw(ci, cb_rect);
}
}
- cb->draw(ci, Point2i(p_x + style->get_margin(SIDE_LEFT), cb_rect.position.y + style->get_margin(SIDE_TOP)));
- p_x += cb->get_width();
- tabs.write[p_index].cb_rect = cb_rect;
+ cb->draw(ci, Point2i(cb_rect.position.x + style->get_margin(SIDE_LEFT), cb_rect.position.y + style->get_margin(SIDE_TOP)));
}
}
void TabBar::set_tab_count(int p_count) {
+ if (p_count == tabs.size()) {
+ return;
+ }
+
ERR_FAIL_COND(p_count < 0);
tabs.resize(p_count);
+
+ if (p_count == 0) {
+ offset = 0;
+ max_drawn_tab = 0;
+ current = 0;
+ previous = 0;
+ } else {
+ offset = MIN(offset, p_count - 1);
+ max_drawn_tab = MIN(max_drawn_tab, p_count - 1);
+ current = MIN(current, p_count - 1);
+ }
+
_update_cache();
+ _ensure_no_over_offset();
+ if (scroll_to_selected) {
+ ensure_tab_visible(current);
+ }
update();
+ update_minimum_size();
notify_property_list_changed();
}
@@ -478,15 +541,26 @@ int TabBar::get_tab_count() const {
}
void TabBar::set_current_tab(int p_current) {
- if (current == p_current) {
- return;
- }
ERR_FAIL_INDEX(p_current, get_tab_count());
previous = current;
current = p_current;
+ if (current == previous) {
+ emit_signal(SNAME("tab_selected"), current);
+ return;
+ }
+ // Triggered by dragging a tab from another TabBar to the selected index, to ensure that tab_changed is emitted.
+ if (previous == -1) {
+ previous = current;
+ }
+
+ emit_signal(SNAME("tab_selected"), current);
+
_update_cache();
+ if (scroll_to_selected) {
+ ensure_tab_visible(current);
+ }
update();
emit_signal(SNAME("tab_changed"), p_current);
@@ -515,8 +589,13 @@ bool TabBar::get_offset_buttons_visible() const {
void TabBar::set_tab_title(int p_tab, const String &p_title) {
ERR_FAIL_INDEX(p_tab, tabs.size());
tabs.write[p_tab].text = p_title;
+
_shape(p_tab);
_update_cache();
+ _ensure_no_over_offset();
+ if (scroll_to_selected) {
+ ensure_tab_visible(current);
+ }
update();
update_minimum_size();
}
@@ -529,6 +608,7 @@ String TabBar::get_tab_title(int p_tab) const {
void TabBar::set_tab_text_direction(int p_tab, Control::TextDirection p_text_direction) {
ERR_FAIL_INDEX(p_tab, tabs.size());
ERR_FAIL_COND((int)p_text_direction < -1 || (int)p_text_direction > 3);
+
if (tabs[p_tab].text_direction != p_text_direction) {
tabs.write[p_tab].text_direction = p_text_direction;
_shape(p_tab);
@@ -544,24 +624,38 @@ Control::TextDirection TabBar::get_tab_text_direction(int p_tab) const {
void TabBar::clear_tab_opentype_features(int p_tab) {
ERR_FAIL_INDEX(p_tab, tabs.size());
tabs.write[p_tab].opentype_features.clear();
+
_shape(p_tab);
_update_cache();
+ _ensure_no_over_offset();
+ if (scroll_to_selected) {
+ ensure_tab_visible(current);
+ }
update();
+ update_minimum_size();
}
void TabBar::set_tab_opentype_feature(int p_tab, const String &p_name, int p_value) {
ERR_FAIL_INDEX(p_tab, tabs.size());
+
int32_t tag = TS->name_to_tag(p_name);
if (!tabs[p_tab].opentype_features.has(tag) || (int)tabs[p_tab].opentype_features[tag] != p_value) {
tabs.write[p_tab].opentype_features[tag] = p_value;
+
_shape(p_tab);
_update_cache();
+ _ensure_no_over_offset();
+ if (scroll_to_selected) {
+ ensure_tab_visible(current);
+ }
update();
+ update_minimum_size();
}
}
int TabBar::get_tab_opentype_feature(int p_tab, const String &p_name) const {
ERR_FAIL_INDEX_V(p_tab, tabs.size(), -1);
+
int32_t tag = TS->name_to_tag(p_name);
if (!tabs[p_tab].opentype_features.has(tag)) {
return -1;
@@ -571,10 +665,17 @@ int TabBar::get_tab_opentype_feature(int p_tab, const String &p_name) const {
void TabBar::set_tab_language(int p_tab, const String &p_language) {
ERR_FAIL_INDEX(p_tab, tabs.size());
+
if (tabs[p_tab].language != p_language) {
tabs.write[p_tab].language = p_language;
_shape(p_tab);
+ _update_cache();
+ _ensure_no_over_offset();
+ if (scroll_to_selected) {
+ ensure_tab_visible(current);
+ }
update();
+ update_minimum_size();
}
}
@@ -586,7 +687,12 @@ String TabBar::get_tab_language(int p_tab) const {
void TabBar::set_tab_icon(int p_tab, const Ref<Texture2D> &p_icon) {
ERR_FAIL_INDEX(p_tab, tabs.size());
tabs.write[p_tab].icon = p_icon;
+
_update_cache();
+ _ensure_no_over_offset();
+ if (scroll_to_selected) {
+ ensure_tab_visible(current);
+ }
update();
update_minimum_size();
}
@@ -599,7 +705,14 @@ Ref<Texture2D> TabBar::get_tab_icon(int p_tab) const {
void TabBar::set_tab_disabled(int p_tab, bool p_disabled) {
ERR_FAIL_INDEX(p_tab, tabs.size());
tabs.write[p_tab].disabled = p_disabled;
+
+ _update_cache();
+ _ensure_no_over_offset();
+ if (scroll_to_selected) {
+ ensure_tab_visible(current);
+ }
update();
+ update_minimum_size();
}
bool TabBar::is_tab_disabled(int p_tab) const {
@@ -607,15 +720,38 @@ bool TabBar::is_tab_disabled(int p_tab) const {
return tabs[p_tab].disabled;
}
-void TabBar::set_tab_right_button(int p_tab, const Ref<Texture2D> &p_right_button) {
+void TabBar::set_tab_hidden(int p_tab, bool p_hidden) {
+ ERR_FAIL_INDEX(p_tab, tabs.size());
+ tabs.write[p_tab].hidden = p_hidden;
+
+ _update_cache();
+ _ensure_no_over_offset();
+ if (scroll_to_selected) {
+ ensure_tab_visible(current);
+ }
+ update();
+ update_minimum_size();
+}
+
+bool TabBar::is_tab_hidden(int p_tab) const {
+ ERR_FAIL_INDEX_V(p_tab, tabs.size(), false);
+ return tabs[p_tab].hidden;
+}
+
+void TabBar::set_tab_button_icon(int p_tab, const Ref<Texture2D> &p_icon) {
ERR_FAIL_INDEX(p_tab, tabs.size());
- tabs.write[p_tab].right_button = p_right_button;
+ tabs.write[p_tab].right_button = p_icon;
+
_update_cache();
+ _ensure_no_over_offset();
+ if (scroll_to_selected) {
+ ensure_tab_visible(current);
+ }
update();
update_minimum_size();
}
-Ref<Texture2D> TabBar::get_tab_right_button(int p_tab) const {
+Ref<Texture2D> TabBar::get_tab_button_icon(int p_tab) const {
ERR_FAIL_INDEX_V(p_tab, tabs.size(), Ref<Texture2D>());
return tabs[p_tab].right_button;
}
@@ -626,34 +762,53 @@ void TabBar::_update_hover() {
}
const Point2 &pos = get_local_mouse_position();
- // test hovering to display right or close button.
+ // Test hovering to display right or close button.
int hover_now = -1;
int hover_buttons = -1;
- for (int i = offset; i < tabs.size(); i++) {
+ for (int i = offset; i <= max_drawn_tab; i++) {
+ if (tabs[i].hidden) {
+ continue;
+ }
+
Rect2 rect = get_tab_rect(i);
if (rect.has_point(pos)) {
hover_now = i;
}
+
if (tabs[i].rb_rect.has_point(pos)) {
rb_hover = i;
cb_hover = -1;
hover_buttons = i;
- break;
} else if (!tabs[i].disabled && tabs[i].cb_rect.has_point(pos)) {
cb_hover = i;
rb_hover = -1;
hover_buttons = i;
+ }
+
+ if (hover_buttons != -1) {
+ update();
break;
}
}
+
if (hover != hover_now) {
hover = hover_now;
- emit_signal(SNAME("tab_hovered"), hover);
+
+ if (hover != -1) {
+ emit_signal(SNAME("tab_hovered"), hover);
+ }
}
if (hover_buttons == -1) { // No hover.
+ int rb_hover_old = rb_hover;
+ int cb_hover_old = cb_hover;
+
rb_hover = hover_buttons;
cb_hover = hover_buttons;
+
+ if (rb_hover != rb_hover_old || cb_hover != cb_hover_old) {
+ update();
+ }
}
}
@@ -677,16 +832,20 @@ void TabBar::_update_cache() {
int count_resize = 0;
for (int i = 0; i < tabs.size(); i++) {
- tabs.write[i].ofs_cache = 0;
- tabs.write[i].size_cache = get_tab_width(i);
tabs.write[i].size_text = Math::ceil(tabs[i].text_buf->get_size().x);
tabs.write[i].text_buf->set_width(-1);
- mw += tabs[i].size_cache;
- if (tabs[i].size_cache <= min_width || i == current) {
- size_fixed += tabs[i].size_cache;
- } else {
- count_resize++;
+ tabs.write[i].ofs_cache = 0;
+ tabs.write[i].size_cache = get_tab_width(i);
+
+ if (!tabs[i].hidden) {
+ mw += tabs[i].size_cache;
+
+ if (tabs[i].size_cache <= min_width || i == current) {
+ size_fixed += tabs[i].size_cache;
+ } else {
+ count_resize++;
+ }
}
}
@@ -696,34 +855,20 @@ void TabBar::_update_cache() {
}
for (int i = offset; i < tabs.size(); i++) {
- Ref<StyleBox> sb;
- if (tabs[i].disabled) {
- sb = tab_disabled;
- } else if (i == current) {
- sb = tab_selected;
- } else {
- sb = tab_unselected;
+ if (tabs[i].hidden) {
+ tabs.write[i].ofs_cache = w;
+ max_drawn_tab = i;
+
+ continue;
}
int lsize = tabs[i].size_cache;
int slen = tabs[i].size_text;
- if (min_width > 0 && mw > limit_minus_buttons && i != current) {
- if (lsize > m_width) {
- slen = m_width - (sb->get_margin(SIDE_LEFT) + sb->get_margin(SIDE_RIGHT));
- if (tabs[i].icon.is_valid()) {
- slen -= tabs[i].icon->get_width();
- slen -= get_theme_constant(SNAME("hseparation"));
- }
- if (cb_displaypolicy == CLOSE_BUTTON_SHOW_ALWAYS || (cb_displaypolicy == CLOSE_BUTTON_SHOW_ACTIVE_ONLY && i == current)) {
- Ref<Texture2D> cb = get_theme_icon(SNAME("close"));
- slen -= cb->get_width();
- slen -= get_theme_constant(SNAME("hseparation"));
- }
-
- slen = MAX(slen, 1);
- lsize = m_width;
- }
+ // FIXME: This is completely broken.
+ if (min_width > 0 && (mw > limit || (offset > 0 && mw > limit_minus_buttons)) && i != current && lsize > m_width) {
+ slen = MAX(m_width - tabs[i].size_cache + tabs[i].size_text, 1);
+ lsize = m_width;
}
tabs.write[i].ofs_cache = w;
@@ -735,13 +880,22 @@ void TabBar::_update_cache() {
max_drawn_tab = i;
// Check if all tabs would fit inside the area.
- if (i > offset && (w > limit || (offset > 0 && w > limit_minus_buttons))) {
- w -= get_tab_width(i);
- max_drawn_tab -= 1;
+ if (clip_tabs && i > offset && (w > limit || (offset > 0 && w > limit_minus_buttons))) {
+ tabs.write[i].ofs_cache = 0;
+ tabs.write[i].text_buf->set_width(-1);
+
+ w -= tabs[i].size_cache;
+ max_drawn_tab--;
while (w > limit_minus_buttons && max_drawn_tab > offset) {
- w -= get_tab_width(max_drawn_tab);
- max_drawn_tab -= 1;
+ tabs.write[max_drawn_tab].ofs_cache = 0;
+
+ if (!tabs[max_drawn_tab].hidden) {
+ tabs.write[max_drawn_tab].text_buf->set_width(-1);
+ w -= tabs[max_drawn_tab].size_cache;
+ }
+
+ max_drawn_tab--;
}
break;
@@ -752,21 +906,25 @@ void TabBar::_update_cache() {
buttons_visible = offset > 0 || missing_right;
if (tab_alignment == ALIGNMENT_LEFT) {
+ _update_hover();
return;
- } else if (tab_alignment == ALIGNMENT_CENTER) {
+ }
+
+ if (tab_alignment == ALIGNMENT_CENTER) {
w = ((buttons_visible ? limit_minus_buttons : limit) - w) / 2;
} else if (tab_alignment == ALIGNMENT_RIGHT) {
w = (buttons_visible ? limit_minus_buttons : limit) - w;
}
- if (w < 0) {
- w = 0;
- }
-
for (int i = offset; i <= max_drawn_tab; i++) {
tabs.write[i].ofs_cache = w;
- w += tabs.write[i].size_cache;
+
+ if (!tabs[i].hidden) {
+ w += tabs[i].size_cache;
+ }
}
+
+ _update_hover();
}
void TabBar::_on_mouse_exited() {
@@ -784,20 +942,26 @@ void TabBar::add_tab(const String &p_str, const Ref<Texture2D> &p_icon) {
t.text_buf->set_direction(is_layout_rtl() ? TextServer::DIRECTION_RTL : TextServer::DIRECTION_LTR);
t.text_buf->add_string(t.xl_text, get_theme_font(SNAME("font")), get_theme_font_size(SNAME("font_size")), Dictionary(), TranslationServer::get_singleton()->get_tool_locale());
t.icon = p_icon;
-
tabs.push_back(t);
+
_update_cache();
- call_deferred(SNAME("_update_hover"));
+ if (scroll_to_selected) {
+ ensure_tab_visible(current);
+ }
update();
update_minimum_size();
}
void TabBar::clear_tabs() {
tabs.clear();
+ offset = 0;
+ max_drawn_tab = 0;
current = 0;
previous = 0;
- call_deferred(SNAME("_update_hover"));
+
+ _update_cache();
update();
+ update_minimum_size();
notify_property_list_changed();
}
@@ -807,10 +971,6 @@ void TabBar::remove_tab(int p_idx) {
if (current >= p_idx) {
current--;
}
- _update_cache();
- call_deferred(SNAME("_update_hover"));
- update();
- update_minimum_size();
if (current < 0) {
current = 0;
@@ -820,7 +980,13 @@ void TabBar::remove_tab(int p_idx) {
current = tabs.size() - 1;
}
+ _update_cache();
_ensure_no_over_offset();
+ if (scroll_to_selected && !tabs.is_empty()) {
+ ensure_tab_visible(current);
+ }
+ update();
+ update_minimum_size();
notify_property_list_changed();
}
@@ -840,15 +1006,13 @@ Variant TabBar::get_drag_data(const Point2 &p_point) {
if (!tabs[tab_over].icon.is_null()) {
TextureRect *tf = memnew(TextureRect);
tf->set_texture(tabs[tab_over].icon);
+ tf->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED);
drag_preview->add_child(tf);
}
+
Label *label = memnew(Label(tabs[tab_over].xl_text));
drag_preview->add_child(label);
- if (!tabs[tab_over].right_button.is_null()) {
- TextureRect *tf = memnew(TextureRect);
- tf->set_texture(tabs[tab_over].right_button);
- drag_preview->add_child(tf);
- }
+
set_drag_preview(drag_preview);
Dictionary drag_data;
@@ -901,31 +1065,40 @@ void TabBar::drop_data(const Point2 &p_point, const Variant &p_data) {
int tab_from_id = d["tab_element"];
NodePath from_path = d["from_path"];
NodePath to_path = get_path();
+
if (from_path == to_path) {
if (hover_now < 0) {
hover_now = get_tab_count() - 1;
}
+
move_tab(tab_from_id, hover_now);
emit_signal(SNAME("active_tab_rearranged"), hover_now);
set_current_tab(hover_now);
} else if (get_tabs_rearrange_group() != -1) {
// Drag and drop between Tabs.
+
Node *from_node = get_node(from_path);
TabBar *from_tabs = Object::cast_to<TabBar>(from_node);
+
if (from_tabs && from_tabs->get_tabs_rearrange_group() == get_tabs_rearrange_group()) {
if (tab_from_id >= from_tabs->get_tab_count()) {
return;
}
+
Tab moving_tab = from_tabs->tabs[tab_from_id];
if (hover_now < 0) {
hover_now = get_tab_count();
}
+
+ // Workaround to ensure that tab_changed is emitted.
+ if (current == hover_now) {
+ current = -1;
+ }
+
tabs.insert(hover_now, moving_tab);
from_tabs->remove_tab(tab_from_id);
set_current_tab(hover_now);
- emit_signal(SNAME("tab_changed"), hover_now);
- _update_cache();
- update();
+ update_minimum_size();
}
}
}
@@ -946,6 +1119,7 @@ int TabBar::get_tab_idx_at_point(const Point2 &p_point) const {
void TabBar::set_tab_alignment(AlignmentMode p_alignment) {
ERR_FAIL_INDEX(p_alignment, ALIGNMENT_MAX);
tab_alignment = p_alignment;
+
_update_cache();
update();
}
@@ -959,7 +1133,16 @@ void TabBar::set_clip_tabs(bool p_clip_tabs) {
return;
}
clip_tabs = p_clip_tabs;
+
+ if (!clip_tabs) {
+ offset = 0;
+ max_drawn_tab = 0;
+ }
+
_update_cache();
+ if (scroll_to_selected) {
+ ensure_tab_visible(current);
+ }
update();
update_minimum_size();
}
@@ -981,6 +1164,10 @@ void TabBar::move_tab(int from, int to) {
tabs.insert(to, tab_from);
_update_cache();
+ _ensure_no_over_offset();
+ if (scroll_to_selected) {
+ ensure_tab_visible(current);
+ }
update();
notify_property_list_changed();
}
@@ -991,37 +1178,49 @@ int TabBar::get_tab_width(int p_idx) const {
Ref<StyleBox> tab_unselected = get_theme_stylebox(SNAME("tab_unselected"));
Ref<StyleBox> tab_selected = get_theme_stylebox(SNAME("tab_selected"));
Ref<StyleBox> tab_disabled = get_theme_stylebox(SNAME("tab_disabled"));
+ int hseparation = get_theme_constant(SNAME("hseparation"));
- int x = 0;
+ Ref<StyleBox> style;
+
+ if (tabs[p_idx].disabled) {
+ style = tab_disabled;
+ } else if (current == p_idx) {
+ style = tab_selected;
+ } else {
+ style = tab_unselected;
+ }
+ int x = style->get_minimum_size().width;
Ref<Texture2D> tex = tabs[p_idx].icon;
if (tex.is_valid()) {
- x += tex->get_width();
- if (!tabs[p_idx].text.is_empty()) {
- x += get_theme_constant(SNAME("hseparation"));
- }
+ x += tex->get_width() + hseparation;
}
- x += Math::ceil(tabs[p_idx].text_buf->get_size().x);
-
- if (tabs[p_idx].disabled) {
- x += tab_disabled->get_minimum_size().width;
- } else if (current == p_idx) {
- x += tab_selected->get_minimum_size().width;
- } else {
- x += tab_unselected->get_minimum_size().width;
+ if (!tabs[p_idx].text.is_empty()) {
+ x += tabs[p_idx].size_text + hseparation;
}
+ bool close_visible = cb_displaypolicy == CLOSE_BUTTON_SHOW_ALWAYS || (cb_displaypolicy == CLOSE_BUTTON_SHOW_ACTIVE_ONLY && p_idx == current);
+
if (tabs[p_idx].right_button.is_valid()) {
+ Ref<StyleBox> btn_style = get_theme_stylebox(SNAME("button_highlight"));
Ref<Texture2D> rb = tabs[p_idx].right_button;
- x += rb->get_width();
- x += get_theme_constant(SNAME("hseparation"));
+
+ if (close_visible) {
+ x += btn_style->get_minimum_size().width + rb->get_width();
+ } else {
+ x += btn_style->get_margin(SIDE_LEFT) + rb->get_width() + hseparation;
+ }
}
- if (cb_displaypolicy == CLOSE_BUTTON_SHOW_ALWAYS || (cb_displaypolicy == CLOSE_BUTTON_SHOW_ACTIVE_ONLY && p_idx == current)) {
+ if (close_visible) {
+ Ref<StyleBox> btn_style = get_theme_stylebox(SNAME("button_highlight"));
Ref<Texture2D> cb = get_theme_icon(SNAME("close"));
- x += cb->get_width();
- x += get_theme_constant(SNAME("hseparation"));
+ x += btn_style->get_margin(SIDE_LEFT) + cb->get_width() + hseparation;
+ }
+
+ if (x > style->get_minimum_size().width) {
+ x -= hseparation;
}
return x;
@@ -1039,8 +1238,12 @@ void TabBar::_ensure_no_over_offset() {
int prev_offset = offset;
int total_w = tabs[max_drawn_tab].ofs_cache + tabs[max_drawn_tab].size_cache - tabs[offset].ofs_cache;
- while (offset > 0) {
- total_w += tabs[offset - 1].size_cache;
+ for (int i = offset; i > 0; i--) {
+ if (tabs[i - 1].hidden) {
+ continue;
+ }
+
+ total_w += tabs[i - 1].size_cache;
if (total_w < limit_minus_buttons) {
offset--;
@@ -1061,7 +1264,7 @@ void TabBar::ensure_tab_visible(int p_idx) {
}
ERR_FAIL_INDEX(p_idx, tabs.size());
- if (p_idx >= offset && p_idx <= max_drawn_tab) {
+ if (tabs[p_idx].hidden || (p_idx >= offset && p_idx <= max_drawn_tab)) {
return;
}
@@ -1079,12 +1282,20 @@ void TabBar::ensure_tab_visible(int p_idx) {
int total_w = tabs[max_drawn_tab].ofs_cache - tabs[offset].ofs_cache;
for (int i = max_drawn_tab; i <= p_idx; i++) {
+ if (tabs[i].hidden) {
+ continue;
+ }
+
total_w += tabs[i].size_cache;
}
int prev_offset = offset;
for (int i = offset; i < p_idx; i++) {
+ if (tabs[i].hidden) {
+ continue;
+ }
+
if (total_w > limit_minus_buttons) {
total_w -= tabs[i].size_cache;
offset++;
@@ -1111,8 +1322,14 @@ Rect2 TabBar::get_tab_rect(int p_tab) const {
void TabBar::set_tab_close_display_policy(CloseButtonDisplayPolicy p_policy) {
ERR_FAIL_INDEX(p_policy, CLOSE_BUTTON_MAX);
cb_displaypolicy = p_policy;
+
_update_cache();
+ _ensure_no_over_offset();
+ if (scroll_to_selected) {
+ ensure_tab_visible(current);
+ }
update();
+ update_minimum_size();
}
TabBar::CloseButtonDisplayPolicy TabBar::get_tab_close_display_policy() const {
@@ -1147,6 +1364,17 @@ int TabBar::get_tabs_rearrange_group() const {
return tabs_rearrange_group;
}
+void TabBar::set_scroll_to_selected(bool p_enabled) {
+ scroll_to_selected = p_enabled;
+ if (p_enabled) {
+ ensure_tab_visible(current);
+ }
+}
+
+bool TabBar::get_scroll_to_selected() const {
+ return scroll_to_selected;
+}
+
void TabBar::set_select_with_rmb(bool p_enabled) {
select_with_rmb = p_enabled;
}
@@ -1225,8 +1453,12 @@ void TabBar::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_tab_language", "tab_idx"), &TabBar::get_tab_language);
ClassDB::bind_method(D_METHOD("set_tab_icon", "tab_idx", "icon"), &TabBar::set_tab_icon);
ClassDB::bind_method(D_METHOD("get_tab_icon", "tab_idx"), &TabBar::get_tab_icon);
+ ClassDB::bind_method(D_METHOD("set_tab_button_icon", "tab_idx", "icon"), &TabBar::set_tab_button_icon);
+ ClassDB::bind_method(D_METHOD("get_tab_button_icon", "tab_idx"), &TabBar::get_tab_button_icon);
ClassDB::bind_method(D_METHOD("set_tab_disabled", "tab_idx", "disabled"), &TabBar::set_tab_disabled);
ClassDB::bind_method(D_METHOD("is_tab_disabled", "tab_idx"), &TabBar::is_tab_disabled);
+ ClassDB::bind_method(D_METHOD("set_tab_hidden", "tab_idx", "hidden"), &TabBar::set_tab_hidden);
+ ClassDB::bind_method(D_METHOD("is_tab_hidden", "tab_idx"), &TabBar::is_tab_hidden);
ClassDB::bind_method(D_METHOD("remove_tab", "tab_idx"), &TabBar::remove_tab);
ClassDB::bind_method(D_METHOD("add_tab", "title", "icon"), &TabBar::add_tab, DEFVAL(""), DEFVAL(Ref<Texture2D>()));
ClassDB::bind_method(D_METHOD("set_tab_alignment", "alignment"), &TabBar::set_tab_alignment);
@@ -1246,16 +1478,19 @@ void TabBar::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_drag_to_rearrange_enabled"), &TabBar::get_drag_to_rearrange_enabled);
ClassDB::bind_method(D_METHOD("set_tabs_rearrange_group", "group_id"), &TabBar::set_tabs_rearrange_group);
ClassDB::bind_method(D_METHOD("get_tabs_rearrange_group"), &TabBar::get_tabs_rearrange_group);
-
+ ClassDB::bind_method(D_METHOD("set_scroll_to_selected", "enabled"), &TabBar::set_scroll_to_selected);
+ ClassDB::bind_method(D_METHOD("get_scroll_to_selected"), &TabBar::get_scroll_to_selected);
ClassDB::bind_method(D_METHOD("set_select_with_rmb", "enabled"), &TabBar::set_select_with_rmb);
ClassDB::bind_method(D_METHOD("get_select_with_rmb"), &TabBar::get_select_with_rmb);
+ ADD_SIGNAL(MethodInfo("tab_selected", PropertyInfo(Variant::INT, "tab")));
ADD_SIGNAL(MethodInfo("tab_changed", PropertyInfo(Variant::INT, "tab")));
+ ADD_SIGNAL(MethodInfo("tab_clicked", PropertyInfo(Variant::INT, "tab")));
ADD_SIGNAL(MethodInfo("tab_rmb_clicked", PropertyInfo(Variant::INT, "tab")));
ADD_SIGNAL(MethodInfo("tab_close_pressed", PropertyInfo(Variant::INT, "tab")));
+ ADD_SIGNAL(MethodInfo("tab_button_pressed", PropertyInfo(Variant::INT, "tab")));
ADD_SIGNAL(MethodInfo("tab_hovered", PropertyInfo(Variant::INT, "tab")));
ADD_SIGNAL(MethodInfo("active_tab_rearranged", PropertyInfo(Variant::INT, "idx_to")));
- ADD_SIGNAL(MethodInfo("tab_clicked", PropertyInfo(Variant::INT, "tab")));
ADD_PROPERTY(PropertyInfo(Variant::INT, "current_tab", PROPERTY_HINT_RANGE, "-1,4096,1", PROPERTY_USAGE_EDITOR), "set_current_tab", "get_current_tab");
ADD_PROPERTY(PropertyInfo(Variant::INT, "tab_alignment", PROPERTY_HINT_ENUM, "Left,Center,Right"), "set_tab_alignment", "get_tab_alignment");
@@ -1263,6 +1498,8 @@ void TabBar::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "tab_close_display_policy", PROPERTY_HINT_ENUM, "Show Never,Show Active Only,Show Always"), "set_tab_close_display_policy", "get_tab_close_display_policy");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scrolling_enabled"), "set_scrolling_enabled", "get_scrolling_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "drag_to_rearrange_enabled"), "set_drag_to_rearrange_enabled", "get_drag_to_rearrange_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_to_selected"), "set_scroll_to_selected", "get_scroll_to_selected");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "select_with_rmb"), "set_select_with_rmb", "get_select_with_rmb");
ADD_ARRAY_COUNT("Tabs", "tab_count", "set_tab_count", "get_tab_count", "tab_");
@@ -1278,5 +1515,6 @@ void TabBar::_bind_methods() {
}
TabBar::TabBar() {
+ set_size(Size2(get_size().width, get_minimum_size().height));
connect("mouse_exited", callable_mp(this, &TabBar::_on_mouse_exited));
}
diff --git a/scene/gui/tab_bar.h b/scene/gui/tab_bar.h
index d0055ae4d2..b428538570 100644
--- a/scene/gui/tab_bar.h
+++ b/scene/gui/tab_bar.h
@@ -63,12 +63,11 @@ private:
Ref<TextLine> text_buf;
Ref<Texture2D> icon;
- int ofs_cache = 0;
bool disabled = false;
+ bool hidden = false;
+ int ofs_cache = 0;
int size_cache = 0;
int size_text = 0;
- int x_cache = 0;
- int x_size_cache = 0;
Ref<Texture2D> right_button;
Rect2 rb_rect;
@@ -102,6 +101,7 @@ private:
int min_width = 0;
bool scrolling_enabled = true;
bool drag_to_rearrange_enabled = false;
+ bool scroll_to_selected = true;
int tabs_rearrange_group = -1;
int get_tab_width(int p_idx) const;
@@ -150,8 +150,11 @@ public:
void set_tab_disabled(int p_tab, bool p_disabled);
bool is_tab_disabled(int p_tab) const;
- void set_tab_right_button(int p_tab, const Ref<Texture2D> &p_right_button);
- Ref<Texture2D> get_tab_right_button(int p_tab) const;
+ void set_tab_hidden(int p_tab, bool p_hidden);
+ bool is_tab_hidden(int p_tab) const;
+
+ void set_tab_button_icon(int p_tab, const Ref<Texture2D> &p_icon);
+ Ref<Texture2D> get_tab_button_icon(int p_tab) const;
void set_tab_alignment(AlignmentMode p_alignment);
AlignmentMode get_tab_alignment() const;
@@ -187,6 +190,9 @@ public:
void set_tabs_rearrange_group(int p_group_id);
int get_tabs_rearrange_group() const;
+ void set_scroll_to_selected(bool p_enabled);
+ bool get_scroll_to_selected() const;
+
void set_select_with_rmb(bool p_enabled);
bool get_select_with_rmb() const;
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 7db1fae2b6..0ee4a6af4e 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -187,29 +187,44 @@ void TextEdit::Text::_calculate_max_line_width() {
max_width = width;
}
-void TextEdit::Text::invalidate_cache(int p_line, int p_column, const String &p_ime_text, const Array &p_bidi_override) {
+void TextEdit::Text::invalidate_cache(int p_line, int p_column, bool p_text_changed, const String &p_ime_text, const Array &p_bidi_override) {
ERR_FAIL_INDEX(p_line, text.size());
if (font.is_null() || font_size <= 0) {
return; // Not in tree?
}
- text.write[p_line].data_buf->clear();
+ if (p_text_changed) {
+ text.write[p_line].data_buf->clear();
+ }
+
text.write[p_line].data_buf->set_width(width);
text.write[p_line].data_buf->set_direction((TextServer::Direction)direction);
text.write[p_line].data_buf->set_preserve_control(draw_control_chars);
if (p_ime_text.length() > 0) {
- text.write[p_line].data_buf->add_string(p_ime_text, font, font_size, opentype_features, language);
+ if (p_text_changed) {
+ text.write[p_line].data_buf->add_string(p_ime_text, font, font_size, opentype_features, language);
+ }
if (!p_bidi_override.is_empty()) {
TS->shaped_text_set_bidi_override(text.write[p_line].data_buf->get_rid(), p_bidi_override);
}
} else {
- text.write[p_line].data_buf->add_string(text[p_line].data, font, font_size, opentype_features, language);
+ if (p_text_changed) {
+ text.write[p_line].data_buf->add_string(text[p_line].data, font, font_size, opentype_features, language);
+ }
if (!text[p_line].bidi_override.is_empty()) {
TS->shaped_text_set_bidi_override(text.write[p_line].data_buf->get_rid(), text[p_line].bidi_override);
}
}
+ if (!p_text_changed) {
+ RID r = text.write[p_line].data_buf->get_rid();
+ int spans = TS->shaped_get_span_count(r);
+ for (int i = 0; i < spans; i++) {
+ TS->shaped_set_span_update_font(r, i, font->get_rids(), font_size, opentype_features);
+ }
+ }
+
// Apply tab align.
if (tab_size > 0) {
Vector<float> tabs;
@@ -266,6 +281,24 @@ void TextEdit::Text::invalidate_all_lines() {
}
}
+void TextEdit::Text::invalidate_font() {
+ if (!is_dirty) {
+ return;
+ }
+
+ max_width = -1;
+ line_height = -1;
+
+ if (!font.is_null() && font_size > 0) {
+ font_height = font->get_height(font_size);
+ }
+
+ for (int i = 0; i < text.size(); i++) {
+ invalidate_cache(i, -1, false);
+ }
+ is_dirty = false;
+}
+
void TextEdit::Text::invalidate_all() {
if (!is_dirty) {
return;
@@ -279,7 +312,7 @@ void TextEdit::Text::invalidate_all() {
}
for (int i = 0; i < text.size(); i++) {
- invalidate_cache(i);
+ invalidate_cache(i, -1, true);
}
is_dirty = false;
}
@@ -294,7 +327,7 @@ void TextEdit::Text::clear() {
line.gutters.resize(gutter_count);
line.data = "";
text.insert(0, line);
- invalidate_cache(0);
+ invalidate_cache(0, -1, true);
}
int TextEdit::Text::get_max_width() const {
@@ -306,7 +339,7 @@ void TextEdit::Text::set(int p_line, const String &p_text, const Array &p_bidi_o
text.write[p_line].data = p_text;
text.write[p_line].bidi_override = p_bidi_override;
- invalidate_cache(p_line);
+ invalidate_cache(p_line, -1, true);
}
void TextEdit::Text::insert(int p_at, const Vector<String> &p_text, const Vector<Array> &p_bidi_override) {
@@ -331,7 +364,7 @@ void TextEdit::Text::insert(int p_at, const Vector<String> &p_text, const Vector
line.data = p_text[i];
line.bidi_override = p_bidi_override[i];
text.write[p_at + i] = line;
- invalidate_cache(p_at + i);
+ invalidate_cache(p_at + i, -1, true);
}
}
@@ -874,7 +907,7 @@ void TextEdit::_notification(int p_what) {
// Ensure we at least use the font color.
Color current_color = !editable ? font_readonly_color : font_color;
if (draw_placeholder) {
- current_color.a *= placeholder_alpha;
+ current_color = font_placeholder_color;
}
const Ref<TextParagraph> ldata = draw_placeholder ? placeholder_data_buf : text.get_line_data(line);
@@ -1446,9 +1479,11 @@ void TextEdit::_notification(int p_what) {
DisplayServer::get_singleton()->window_set_ime_position(Point2(), get_viewport()->get_window_id());
DisplayServer::get_singleton()->window_set_ime_active(false, get_viewport()->get_window_id());
}
- ime_text = "";
- ime_selection = Point2();
- text.invalidate_cache(caret.line, caret.column, ime_text);
+ if (!ime_text.is_empty()) {
+ ime_text = "";
+ ime_selection = Point2();
+ text.invalidate_cache(caret.line, caret.column, true, ime_text);
+ }
if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_VIRTUAL_KEYBOARD) && virtual_keyboard_enabled) {
DisplayServer::get_singleton()->virtual_keyboard_hide();
@@ -1470,7 +1505,7 @@ void TextEdit::_notification(int p_what) {
t = ime_text;
}
- text.invalidate_cache(caret.line, caret.column, t, structured_text_parser(st_parser, st_args, t));
+ text.invalidate_cache(caret.line, caret.column, true, t, structured_text_parser(st_parser, st_args, t));
update();
}
} break;
@@ -2515,6 +2550,7 @@ void TextEdit::_update_caches() {
font_size = get_theme_font_size(SNAME("font_size"));
font_color = get_theme_color(SNAME("font_color"));
font_readonly_color = get_theme_color(SNAME("font_readonly_color"));
+ font_placeholder_color = get_theme_color(SNAME("font_placeholder_color"));
outline_size = get_theme_constant(SNAME("outline_size"));
outline_color = get_theme_color(SNAME("font_outline_color"));
@@ -2537,7 +2573,7 @@ void TextEdit::_update_caches() {
text.set_draw_control_chars(draw_control_chars);
text.set_font(font);
text.set_font_size(font_size);
- text.invalidate_all();
+ text.invalidate_font();
_update_placeholder();
/* Syntax highlighting. */
@@ -2717,7 +2753,7 @@ void TextEdit::set_text_direction(Control::TextDirection p_text_direction) {
dir = (TextServer::Direction)text_direction;
}
text.set_direction_and_language(dir, (!language.is_empty()) ? language : TranslationServer::get_singleton()->get_tool_locale());
- text.invalidate_all();
+ text.invalidate_font();
_update_placeholder();
if (menu_dir) {
@@ -2739,7 +2775,7 @@ void TextEdit::set_opentype_feature(const String &p_name, int p_value) {
if (!opentype_features.has(tag) || (int)opentype_features[tag] != p_value) {
opentype_features[tag] = p_value;
text.set_font_features(opentype_features);
- text.invalidate_all();
+ text.invalidate_font();
_update_placeholder();
update();
}
@@ -2756,7 +2792,7 @@ int TextEdit::get_opentype_feature(const String &p_name) const {
void TextEdit::clear_opentype_features() {
opentype_features.clear();
text.set_font_features(opentype_features);
- text.invalidate_all();
+ text.invalidate_font();
_update_placeholder();
update();
}
@@ -2947,15 +2983,6 @@ String TextEdit::get_placeholder() const {
return placeholder_text;
}
-void TextEdit::set_placeholder_alpha(float p_alpha) {
- placeholder_alpha = p_alpha;
- update();
-}
-
-float TextEdit::get_placeholder_alpha() const {
- return placeholder_alpha;
-}
-
void TextEdit::set_line(int p_line, const String &p_new_text) {
if (p_line < 0 || p_line >= text.size()) {
return;
@@ -4860,7 +4887,7 @@ void TextEdit::set_draw_control_chars(bool p_enabled) {
menu->set_item_checked(menu->get_item_index(MENU_DISPLAY_UCC), draw_control_chars);
}
text.set_draw_control_chars(draw_control_chars);
- text.invalidate_all();
+ text.invalidate_font();
_update_placeholder();
update();
}
@@ -4944,9 +4971,6 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_placeholder", "text"), &TextEdit::set_placeholder);
ClassDB::bind_method(D_METHOD("get_placeholder"), &TextEdit::get_placeholder);
- ClassDB::bind_method(D_METHOD("set_placeholder_alpha", "alpha"), &TextEdit::set_placeholder_alpha);
- ClassDB::bind_method(D_METHOD("get_placeholder_alpha"), &TextEdit::get_placeholder_alpha);
-
ClassDB::bind_method(D_METHOD("set_line", "line", "new_text"), &TextEdit::set_line);
ClassDB::bind_method(D_METHOD("get_line", "line"), &TextEdit::get_line);
@@ -5256,7 +5280,6 @@ void TextEdit::_bind_methods() {
/* Inspector */
ADD_PROPERTY(PropertyInfo(Variant::STRING, "text", PROPERTY_HINT_MULTILINE_TEXT), "set_text", "get_text");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "placeholder_text", PROPERTY_HINT_MULTILINE_TEXT), "set_placeholder", "get_placeholder");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "placeholder_alpha", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_placeholder_alpha", "get_placeholder_alpha");
ADD_PROPERTY(PropertyInfo(Variant::INT, "text_direction", PROPERTY_HINT_ENUM, "Auto,Left-to-Right,Right-to-Left,Inherited"), "set_text_direction", "get_text_direction");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "language", PROPERTY_HINT_LOCALE_ID, ""), "set_language", "get_language");
@@ -5331,7 +5354,7 @@ bool TextEdit::_set(const StringName &p_name, const Variant &p_value) {
if (opentype_features.has(tag)) {
opentype_features.erase(tag);
text.set_font_features(opentype_features);
- text.invalidate_all();
+ text.invalidate_font();
_update_placeholder();
update();
}
@@ -5339,7 +5362,7 @@ bool TextEdit::_set(const StringName &p_name, const Variant &p_value) {
if (!opentype_features.has(tag) || (int)opentype_features[tag] != value) {
opentype_features[tag] = value;
text.set_font_features(opentype_features);
- text.invalidate_all();
+ text.invalidate_font();
_update_placeholder();
update();
}
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index fdaa928598..83a63ae40a 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -210,7 +210,8 @@ private:
int size() const { return text.size(); }
void clear();
- void invalidate_cache(int p_line, int p_column = -1, const String &p_ime_text = String(), const Array &p_bidi_override = Array());
+ void invalidate_cache(int p_line, int p_column = -1, bool p_text_changed = false, const String &p_ime_text = String(), const Array &p_bidi_override = Array());
+ void invalidate_font();
void invalidate_all();
void invalidate_all_lines();
@@ -251,8 +252,6 @@ private:
Point2 ime_selection;
// Placeholder
- float placeholder_alpha = 0.6;
-
String placeholder_text = "";
Array placeholder_bidi_override;
Ref<TextParagraph> placeholder_data_buf;
@@ -525,6 +524,7 @@ private:
int font_size = 16;
Color font_color = Color(1, 1, 1);
Color font_readonly_color = Color(1, 1, 1);
+ Color font_placeholder_color = Color(1, 1, 1, 0.6);
int outline_size = 0;
Color outline_color = Color(1, 1, 1);
@@ -684,9 +684,6 @@ public:
void set_placeholder(const String &p_text);
String get_placeholder() const;
- void set_placeholder_alpha(float p_alpha);
- float get_placeholder_alpha() const;
-
void set_line(int p_line, const String &p_new_text);
String get_line(int p_line) const;
diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp
index da202c1c8f..89a17ae854 100644
--- a/scene/gui/texture_button.cpp
+++ b/scene/gui/texture_button.cpp
@@ -173,7 +173,8 @@ void TextureButton::_notification(int p_what) {
bool draw_focus = (has_focus() && focused.is_valid());
// If no other texture is valid, try using focused texture.
- if (!texdraw.is_valid() && draw_focus) {
+ bool draw_focus_only = draw_focus && !texdraw.is_valid();
+ if (draw_focus_only) {
texdraw = focused;
}
@@ -232,7 +233,7 @@ void TextureButton::_notification(int p_what) {
size.width *= hflip ? -1.0f : 1.0f;
size.height *= vflip ? -1.0f : 1.0f;
- if (texdraw == focused) {
+ if (draw_focus_only) {
// Do nothing, we only needed to calculate the rectangle.
} else if (_tile) {
draw_texture_rect(texdraw, Rect2(ofs, size), _tile);
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index e75d147134..1b32884880 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -555,8 +555,9 @@ void TreeItem::uncollapse_tree() {
void TreeItem::set_custom_minimum_height(int p_height) {
custom_min_height = p_height;
- for (Cell &c : cells)
+ for (Cell &c : cells) {
c.cached_minimum_size_dirty = true;
+ }
_changed_notify();
}
@@ -1092,8 +1093,9 @@ bool TreeItem::get_expand_right(int p_column) const {
void TreeItem::set_disable_folding(bool p_disable) {
disable_folding = p_disable;
- for (Cell &c : cells)
+ for (Cell &c : cells) {
c.cached_minimum_size_dirty = true;
+ }
_changed_notify(0);
}
@@ -1317,10 +1319,10 @@ void TreeItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_children"), &TreeItem::get_children);
ClassDB::bind_method(D_METHOD("get_index"), &TreeItem::get_index);
- ClassDB::bind_method(D_METHOD("move_before", "item"), &TreeItem::_move_before);
- ClassDB::bind_method(D_METHOD("move_after", "item"), &TreeItem::_move_after);
+ ClassDB::bind_method(D_METHOD("move_before", "item"), &TreeItem::move_before);
+ ClassDB::bind_method(D_METHOD("move_after", "item"), &TreeItem::move_after);
- ClassDB::bind_method(D_METHOD("remove_child", "child"), &TreeItem::_remove_child);
+ ClassDB::bind_method(D_METHOD("remove_child", "child"), &TreeItem::remove_child);
{
MethodInfo mi;
@@ -4813,7 +4815,7 @@ bool Tree::get_allow_reselect() const {
void Tree::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear"), &Tree::clear);
- ClassDB::bind_method(D_METHOD("create_item", "parent", "idx"), &Tree::_create_item, DEFVAL(Variant()), DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("create_item", "parent", "idx"), &Tree::create_item, DEFVAL(Variant()), DEFVAL(-1));
ClassDB::bind_method(D_METHOD("get_root"), &Tree::get_root);
ClassDB::bind_method(D_METHOD("set_column_custom_minimum_width", "column", "min_width"), &Tree::set_column_custom_minimum_width);
@@ -4828,7 +4830,7 @@ void Tree::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_hide_root", "enable"), &Tree::set_hide_root);
ClassDB::bind_method(D_METHOD("is_root_hidden"), &Tree::is_root_hidden);
- ClassDB::bind_method(D_METHOD("get_next_selected", "from"), &Tree::_get_next_selected);
+ ClassDB::bind_method(D_METHOD("get_next_selected", "from"), &Tree::get_next_selected);
ClassDB::bind_method(D_METHOD("get_selected"), &Tree::get_selected);
ClassDB::bind_method(D_METHOD("get_selected_column"), &Tree::get_selected_column);
ClassDB::bind_method(D_METHOD("get_pressed_button"), &Tree::get_pressed_button);
@@ -4842,7 +4844,7 @@ void Tree::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_edited_column"), &Tree::get_edited_column);
ClassDB::bind_method(D_METHOD("edit_selected"), &Tree::edit_selected);
ClassDB::bind_method(D_METHOD("get_custom_popup_rect"), &Tree::get_custom_popup_rect);
- ClassDB::bind_method(D_METHOD("get_item_area_rect", "item", "column"), &Tree::_get_item_rect, DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("get_item_area_rect", "item", "column"), &Tree::get_item_rect, DEFVAL(-1));
ClassDB::bind_method(D_METHOD("get_item_at_position", "position"), &Tree::get_item_at_position);
ClassDB::bind_method(D_METHOD("get_column_at_position", "position"), &Tree::get_column_at_position);
ClassDB::bind_method(D_METHOD("get_drop_section_at_position", "position"), &Tree::get_drop_section_at_position);
@@ -4866,7 +4868,7 @@ void Tree::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_column_title_language", "column"), &Tree::get_column_title_language);
ClassDB::bind_method(D_METHOD("get_scroll"), &Tree::get_scroll);
- ClassDB::bind_method(D_METHOD("scroll_to_item", "item"), &Tree::_scroll_to_item);
+ ClassDB::bind_method(D_METHOD("scroll_to_item", "item"), &Tree::scroll_to_item);
ClassDB::bind_method(D_METHOD("set_h_scroll_enabled", "h_scroll"), &Tree::set_h_scroll_enabled);
ClassDB::bind_method(D_METHOD("is_h_scroll_enabled"), &Tree::is_h_scroll_enabled);
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index 33170cad35..c24763a0e4 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -188,16 +188,6 @@ protected:
return d;
}
- void _remove_child(Object *p_child) {
- remove_child(Object::cast_to<TreeItem>(p_child));
- }
-
- void _move_before(Object *p_item) {
- move_before(Object::cast_to<TreeItem>(p_item));
- }
- void _move_after(Object *p_item) {
- move_after(Object::cast_to<TreeItem>(p_item));
- }
Variant _call_recursive_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
@@ -617,23 +607,6 @@ private:
protected:
static void _bind_methods();
- //bind helpers
- TreeItem *_create_item(Object *p_parent, int p_idx = -1) {
- return create_item(Object::cast_to<TreeItem>(p_parent), p_idx);
- }
-
- TreeItem *_get_next_selected(Object *p_item) {
- return get_next_selected(Object::cast_to<TreeItem>(p_item));
- }
-
- Rect2 _get_item_rect(Object *p_item, int p_column) const {
- return get_item_rect(Object::cast_to<TreeItem>(p_item), p_column);
- }
-
- void _scroll_to_item(Object *p_item) {
- scroll_to_item(Object::cast_to<TreeItem>(p_item));
- }
-
public:
virtual void gui_input(const Ref<InputEvent> &p_event) override;
diff --git a/scene/main/http_request.cpp b/scene/main/http_request.cpp
index 53249ccda0..4e91548d14 100644
--- a/scene/main/http_request.cpp
+++ b/scene/main/http_request.cpp
@@ -46,7 +46,7 @@ Error HTTPRequest::_parse_url(const String &p_url) {
request_sent = false;
got_response = false;
body_len = -1;
- body.resize(0);
+ body.clear();
downloaded.set(0);
redirections = 0;
@@ -202,7 +202,7 @@ void HTTPRequest::cancel_request() {
file = nullptr;
}
client->close();
- body.resize(0);
+ body.clear();
got_response = false;
response_code = -1;
request_sent = false;
@@ -220,7 +220,7 @@ bool HTTPRequest::_handle_response(bool *ret_value) {
response_code = client->get_response_code();
List<String> rheaders;
client->get_response_headers(&rheaders);
- response_headers.resize(0);
+ response_headers.clear();
downloaded.set(0);
for (const String &E : rheaders) {
response_headers.push_back(E);
@@ -260,7 +260,7 @@ bool HTTPRequest::_handle_response(bool *ret_value) {
request_sent = false;
got_response = false;
body_len = -1;
- body.resize(0);
+ body.clear();
downloaded.set(0);
redirections = new_redirs;
*ret_value = false;
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 0c92dcae11..45f04b28b9 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -130,7 +130,7 @@ SceneTree::Group *SceneTree::add_to_group(const StringName &p_group, Node *p_nod
E = group_map.insert(p_group, Group());
}
- ERR_FAIL_COND_V_MSG(E->get().nodes.find(p_node) != -1, &E->get(), "Already in group: " + p_group + ".");
+ ERR_FAIL_COND_V_MSG(E->get().nodes.has(p_node), &E->get(), "Already in group: " + p_group + ".");
E->get().nodes.push_back(p_node);
//E->get().last_tree_version=0;
E->get().changed = true;
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 1244e0c028..bde68f0b3d 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -492,20 +492,26 @@ void Viewport::_notification(int p_what) {
}
#endif // _3D_DISABLED
} break;
+ case NOTIFICATION_WM_MOUSE_ENTER: {
+ gui.mouse_in_window = true;
+ } break;
case NOTIFICATION_WM_MOUSE_EXIT: {
+ gui.mouse_in_window = false;
_drop_physics_mouseover();
-
- // Unlike on loss of focus (NOTIFICATION_WM_WINDOW_FOCUS_OUT), do not
- // drop the gui mouseover here, as a scrollbar may be dragged while the
- // mouse is outside the window (without the window having lost focus).
- // See bug #39634
+ _drop_mouse_over();
+ // When the mouse exits the window, we want to end mouse_over, but
+ // not mouse_focus, because, for example, we want to continue
+ // dragging a scrollbar even if the mouse has left the window.
} break;
case NOTIFICATION_WM_WINDOW_FOCUS_OUT: {
_drop_physics_mouseover();
-
if (gui.mouse_focus && !gui.forced_mouse_focus) {
_drop_mouse_focus();
}
+ // When the window focus changes, we want to end mouse_focus, but
+ // not the mouse_over. Note: The OS will trigger a separate mouse
+ // exit event if the change in focus results in the mouse exiting
+ // the window.
} break;
}
}
@@ -1447,8 +1453,6 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
if (mb.is_valid()) {
gui.key_event_accepted = false;
- Control *over = nullptr;
-
Point2 mpos = mb->get_position();
gui.last_mouse_pos = mpos;
if (mb->is_pressed()) {
@@ -1594,6 +1598,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
// it is different, rather than wait for it to be updated the next time the
// mouse is moved, notify the control so that it can e.g. drop the highlight.
// This code is duplicated from the mm.is_valid()-case further below.
+ Control *over = nullptr;
if (gui.mouse_focus) {
over = gui.mouse_focus;
} else {
@@ -1601,10 +1606,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
}
if (gui.mouse_focus_mask == MouseButton::NONE && over != gui.mouse_over) {
- if (gui.mouse_over) {
- _gui_call_notification(gui.mouse_over, Control::NOTIFICATION_MOUSE_EXIT);
- }
-
+ _drop_mouse_over();
_gui_cancel_tooltip();
if (over) {
@@ -1625,8 +1627,6 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
gui.last_mouse_pos = mpos;
- Control *over = nullptr;
-
// Drag & drop.
if (!gui.drag_attempted && gui.mouse_focus && (mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE) {
gui.drag_accum += mm->get_relative();
@@ -1674,29 +1674,23 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
}
}
- // These sections of code are reused in the mb.is_valid() case further up
- // for the purpose of notifying controls about potential changes in focus
- // when the mousebutton is released.
+ Control *over = nullptr;
if (gui.mouse_focus) {
over = gui.mouse_focus;
- } else {
+ } else if (gui.mouse_in_window) {
over = gui_find_control(mpos);
}
if (over != gui.mouse_over) {
- if (gui.mouse_over) {
- _gui_call_notification(gui.mouse_over, Control::NOTIFICATION_MOUSE_EXIT);
- }
-
+ _drop_mouse_over();
_gui_cancel_tooltip();
if (over) {
_gui_call_notification(over, Control::NOTIFICATION_MOUSE_ENTER);
+ gui.mouse_over = over;
}
}
- gui.mouse_over = over;
-
DisplayServer::CursorShape ds_cursor_shape = (DisplayServer::CursorShape)Input::get_singleton()->get_default_cursor_shape();
if (over) {
@@ -2183,6 +2177,13 @@ void Viewport::_gui_accept_event() {
}
}
+void Viewport::_drop_mouse_over() {
+ if (gui.mouse_over) {
+ _gui_call_notification(gui.mouse_over, Control::NOTIFICATION_MOUSE_EXIT);
+ gui.mouse_over = nullptr;
+ }
+}
+
void Viewport::_drop_mouse_focus() {
Control *c = gui.mouse_focus;
MouseButton mask = gui.mouse_focus_mask;
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index a3127811f5..2541474cf3 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -335,6 +335,7 @@ private:
// info used when this is a window
bool forced_mouse_focus = false; //used for menu buttons
+ bool mouse_in_window = true;
bool key_event_accepted = false;
Control *mouse_focus = nullptr;
Control *last_mouse_focus = nullptr;
@@ -433,6 +434,7 @@ private:
void _canvas_layer_add(CanvasLayer *p_canvas_layer);
void _canvas_layer_remove(CanvasLayer *p_canvas_layer);
+ void _drop_mouse_over();
void _drop_mouse_focus();
void _drop_physics_mouseover(bool p_paused_only = false);
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index 69b06c1803..f7036578e2 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -577,8 +577,7 @@ void register_scene_types() {
GDREGISTER_CLASS(VisualShaderNodeDotProduct);
GDREGISTER_CLASS(VisualShaderNodeVectorLen);
GDREGISTER_CLASS(VisualShaderNodeDeterminant);
- GDREGISTER_CLASS(VisualShaderNodeScalarDerivativeFunc);
- GDREGISTER_CLASS(VisualShaderNodeVectorDerivativeFunc);
+ GDREGISTER_CLASS(VisualShaderNodeDerivativeFunc);
GDREGISTER_CLASS(VisualShaderNodeClamp);
GDREGISTER_CLASS(VisualShaderNodeFaceForward);
GDREGISTER_CLASS(VisualShaderNodeOuterProduct);
@@ -1024,6 +1023,8 @@ void register_scene_types() {
ClassDB::add_compatibility_class("VisualShaderNodeVectorScalarStep", "VisualShaderNodeStep");
ClassDB::add_compatibility_class("VisualShaderNodeScalarSwitch", "VisualShaderNodeSwitch");
ClassDB::add_compatibility_class("VisualShaderNodeScalarTransformMult", "VisualShaderNodeTransformOp");
+ ClassDB::add_compatibility_class("VisualShaderNodeScalarDerivativeFunc", "VisualShaderNodeDerivativeFunc");
+ ClassDB::add_compatibility_class("VisualShaderNodeVectorDerivativeFunc", "VisualShaderNodeDerivativeFunc");
ClassDB::add_compatibility_class("World", "World3D");
#endif /* DISABLE_DEPRECATED */
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index 44d3e4af19..b6151bccf4 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -2474,34 +2474,38 @@ T Animation::_interpolate(const Vector<TKey<T>> &p_keys, double p_time, Interpol
real_t delta = (length - p_keys[next].time) - (length - p_keys[idx].time);
real_t from = (length - p_time) - (length - p_keys[idx].time);
- if (Math::is_zero_approx(delta))
+ if (Math::is_zero_approx(delta)) {
c = 0;
- else
+ } else {
c = from / delta;
+ }
} else {
next = len - 1;
real_t delta = p_keys[idx].time + (length - p_keys[next].time);
real_t from = (length - p_time) - (length - p_keys[idx].time);
- if (Math::is_zero_approx(delta))
+ if (Math::is_zero_approx(delta)) {
c = 0;
- else
+ } else {
c = from / delta;
+ }
}
} else {
// on loop, in front of last key
idx = 0;
next = len - 1;
real_t endtime = p_keys[idx].time;
- if (endtime > length) // may be keys past the end
+ if (endtime > length) { // may be keys past the end
endtime = length;
+ }
real_t delta = p_keys[next].time - endtime;
real_t from = p_time - endtime;
- if (Math::is_zero_approx(delta))
+ if (Math::is_zero_approx(delta)) {
c = 0;
- else
+ } else {
c = from / delta;
+ }
}
}
} else { // no loop
@@ -2609,7 +2613,7 @@ Variant Animation::value_track_interpolate(int p_track, double p_time) const {
void Animation::_value_track_get_key_indices_in_range(const ValueTrack *vt, double from_time, double to_time, List<int> *p_indices) const {
if (from_time != length && to_time == length) {
- to_time = length * 1.001; //include a little more if at the end
+ to_time = length + CMP_EPSILON; //include a little more if at the end
}
int to = _find(vt->values, to_time);
@@ -2730,7 +2734,7 @@ Animation::UpdateMode Animation::value_track_get_update_mode(int p_track) const
template <class T>
void Animation::_track_get_key_indices_in_range(const Vector<T> &p_array, double from_time, double to_time, List<int> *p_indices) const {
if (from_time != length && to_time == length) {
- to_time = length * 1.01; //include a little more if at the end
+ to_time = length + CMP_EPSILON; //include a little more if at the end
}
int to = _find(p_array, to_time);
@@ -3081,7 +3085,7 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
void Animation::_method_track_get_key_indices_in_range(const MethodTrack *mt, double from_time, double to_time, List<int> *p_indices) const {
if (from_time != length && to_time == length) {
- to_time = length * 1.01; //include a little more if at the end
+ to_time = length + CMP_EPSILON; //include a little more if at the end
}
int to = _find(mt->methods, to_time);
diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp
index d2cd76b796..6485c1ac77 100644
--- a/scene/resources/curve.cpp
+++ b/scene/resources/curve.cpp
@@ -661,8 +661,8 @@ void Curve2D::_bake() const {
baked_cache_dirty = false;
if (points.size() == 0) {
- baked_point_cache.resize(0);
- baked_dist_cache.resize(0);
+ baked_point_cache.clear();
+ baked_dist_cache.clear();
return;
}
@@ -1164,10 +1164,10 @@ void Curve3D::_bake() const {
baked_cache_dirty = false;
if (points.size() == 0) {
- baked_point_cache.resize(0);
- baked_tilt_cache.resize(0);
- baked_up_vector_cache.resize(0);
- baked_dist_cache.resize(0);
+ baked_point_cache.clear();
+ baked_tilt_cache.clear();
+ baked_up_vector_cache.clear();
+ baked_dist_cache.clear();
return;
}
@@ -1183,7 +1183,7 @@ void Curve3D::_bake() const {
baked_up_vector_cache.resize(1);
baked_up_vector_cache.set(0, Vector3(0, 1, 0));
} else {
- baked_up_vector_cache.resize(0);
+ baked_up_vector_cache.clear();
}
return;
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index 12ea1683c8..670b141080 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -113,6 +113,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, Ref<Te
const Color control_font_hover_color = Color(0.95, 0.95, 0.95);
const Color control_font_focus_color = Color(0.95, 0.95, 0.95);
const Color control_font_disabled_color = control_font_color * Color(1, 1, 1, 0.5);
+ const Color control_font_placeholder_color = Color(control_font_color.r, control_font_color.g, control_font_color.b, 0.6f);
const Color control_font_pressed_color = Color(1, 1, 1);
const Color control_selection_color = Color(0.5, 0.5, 0.5);
@@ -385,6 +386,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, Ref<Te
theme->set_color("font_color", "LineEdit", control_font_color);
theme->set_color("font_selected_color", "LineEdit", control_font_pressed_color);
theme->set_color("font_uneditable_color", "LineEdit", control_font_disabled_color);
+ theme->set_color("font_placeholder_color", "LineEdit", control_font_placeholder_color);
theme->set_color("font_outline_color", "LineEdit", Color(1, 1, 1));
theme->set_color("caret_color", "LineEdit", control_font_hover_color);
theme->set_color("selection_color", "LineEdit", control_selection_color);
@@ -427,6 +429,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, Ref<Te
theme->set_color("font_color", "TextEdit", control_font_color);
theme->set_color("font_selected_color", "TextEdit", control_font_pressed_color);
theme->set_color("font_readonly_color", "TextEdit", control_font_disabled_color);
+ theme->set_color("font_placeholder_color", "TextEdit", control_font_placeholder_color);
theme->set_color("font_outline_color", "TextEdit", Color(1, 1, 1));
theme->set_color("selection_color", "TextEdit", control_selection_color);
theme->set_color("current_line_color", "TextEdit", Color(0.25, 0.25, 0.26, 0.8));
@@ -468,6 +471,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, Ref<Te
theme->set_color("font_color", "CodeEdit", control_font_color);
theme->set_color("font_selected_color", "CodeEdit", Color(0, 0, 0));
theme->set_color("font_readonly_color", "CodeEdit", Color(control_font_color.r, control_font_color.g, control_font_color.b, 0.5f));
+ theme->set_color("font_placeholder_color", "CodeEdit", control_font_placeholder_color);
theme->set_color("font_outline_color", "CodeEdit", Color(1, 1, 1));
theme->set_color("selection_color", "CodeEdit", control_selection_color);
theme->set_color("bookmark_color", "CodeEdit", Color(0.5, 0.64, 1, 0.8));
@@ -817,8 +821,8 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, Ref<Te
theme->set_stylebox("tab_selected", "TabBar", style_tab_selected);
theme->set_stylebox("tab_unselected", "TabBar", style_tab_unselected);
theme->set_stylebox("tab_disabled", "TabBar", style_tab_disabled);
- theme->set_stylebox("close_bg_pressed", "TabBar", button_pressed);
- theme->set_stylebox("close_bg_highlight", "TabBar", button_normal);
+ theme->set_stylebox("button_pressed", "TabBar", button_pressed);
+ theme->set_stylebox("button_highlight", "TabBar", button_normal);
theme->set_icon("increment", "TabBar", icons["scroll_button_right"]);
theme->set_icon("increment_highlight", "TabBar", icons["scroll_button_right_hl"]);
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index f040041aa5..b512acdd8a 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -2344,8 +2344,9 @@ real_t Font::draw_char(RID p_canvas_item, const Point2 &p_pos, char32_t p_char,
bool Font::has_char(char32_t p_char) const {
for (int i = 0; i < data.size(); i++) {
- if (data[i]->has_char(p_char))
+ if (data[i]->has_char(p_char)) {
return true;
+ }
}
return false;
}
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index d2d96b1f06..441e84eccc 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -1475,12 +1475,12 @@ void ArrayMesh::add_blend_shape(const StringName &p_name) {
StringName name = p_name;
- if (blend_shapes.find(name) != -1) {
+ if (blend_shapes.has(name)) {
int count = 2;
do {
name = String(p_name) + " " + itos(count);
count++;
- } while (blend_shapes.find(name) != -1);
+ } while (blend_shapes.has(name));
}
blend_shapes.push_back(name);
diff --git a/scene/resources/skeleton_modification_3d.cpp b/scene/resources/skeleton_modification_3d.cpp
index b5b3fd5e9f..2c0f6e779e 100644
--- a/scene/resources/skeleton_modification_3d.cpp
+++ b/scene/resources/skeleton_modification_3d.cpp
@@ -34,8 +34,9 @@
void SkeletonModification3D::_execute(real_t p_delta) {
GDVIRTUAL_CALL(_execute, p_delta);
- if (!enabled)
+ if (!enabled) {
return;
+ }
}
void SkeletonModification3D::_setup_modification(SkeletonModificationStack3D *p_stack) {
diff --git a/scene/resources/text_line.cpp b/scene/resources/text_line.cpp
index f3752053c0..c3b5bd3564 100644
--- a/scene/resources/text_line.cpp
+++ b/scene/resources/text_line.cpp
@@ -55,7 +55,7 @@ void TextLine::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_bidi_override", "override"), &TextLine::set_bidi_override);
- ClassDB::bind_method(D_METHOD("add_string", "text", "fonts", "size", "opentype_features", "language"), &TextLine::add_string, DEFVAL(Dictionary()), DEFVAL(""));
+ ClassDB::bind_method(D_METHOD("add_string", "text", "fonts", "size", "opentype_features", "language", "meta"), &TextLine::add_string, DEFVAL(Dictionary()), DEFVAL(""), DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("add_object", "key", "size", "inline_align", "length"), &TextLine::add_object, DEFVAL(INLINE_ALIGNMENT_CENTER), DEFVAL(1));
ClassDB::bind_method(D_METHOD("resize_object", "key", "size", "inline_align"), &TextLine::resize_object, DEFVAL(INLINE_ALIGNMENT_CENTER));
@@ -200,9 +200,9 @@ void TextLine::set_bidi_override(const Array &p_override) {
dirty = true;
}
-bool TextLine::add_string(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language) {
+bool TextLine::add_string(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language, const Variant &p_meta) {
ERR_FAIL_COND_V(p_fonts.is_null(), false);
- bool res = TS->shaped_text_add_string(rid, p_text, p_fonts->get_rids(), p_size, p_opentype_features, p_language);
+ bool res = TS->shaped_text_add_string(rid, p_text, p_fonts->get_rids(), p_size, p_opentype_features, p_language, p_meta);
spacing_top = p_fonts->get_spacing(TextServer::SPACING_TOP);
spacing_bottom = p_fonts->get_spacing(TextServer::SPACING_BOTTOM);
dirty = true;
diff --git a/scene/resources/text_line.h b/scene/resources/text_line.h
index e68049ee45..c5762db0f2 100644
--- a/scene/resources/text_line.h
+++ b/scene/resources/text_line.h
@@ -86,7 +86,7 @@ public:
void set_preserve_control(bool p_enabled);
bool get_preserve_control() const;
- bool add_string(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "");
+ bool add_string(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "", const Variant &p_meta = Variant());
bool add_object(Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER, int p_length = 1);
bool resize_object(Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER);
diff --git a/scene/resources/text_paragraph.cpp b/scene/resources/text_paragraph.cpp
index c3bdef7b01..4d75874199 100644
--- a/scene/resources/text_paragraph.cpp
+++ b/scene/resources/text_paragraph.cpp
@@ -63,7 +63,7 @@ void TextParagraph::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_dropcap", "text", "fonts", "size", "dropcap_margins", "opentype_features", "language"), &TextParagraph::set_dropcap, DEFVAL(Rect2()), DEFVAL(Dictionary()), DEFVAL(""));
ClassDB::bind_method(D_METHOD("clear_dropcap"), &TextParagraph::clear_dropcap);
- ClassDB::bind_method(D_METHOD("add_string", "text", "fonts", "size", "opentype_features", "language"), &TextParagraph::add_string, DEFVAL(Dictionary()), DEFVAL(""));
+ ClassDB::bind_method(D_METHOD("add_string", "text", "fonts", "size", "opentype_features", "language", "meta"), &TextParagraph::add_string, DEFVAL(Dictionary()), DEFVAL(""), DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("add_object", "key", "size", "inline_align", "length"), &TextParagraph::add_object, DEFVAL(INLINE_ALIGNMENT_CENTER), DEFVAL(1));
ClassDB::bind_method(D_METHOD("resize_object", "key", "size", "inline_align"), &TextParagraph::resize_object, DEFVAL(INLINE_ALIGNMENT_CENTER));
@@ -344,9 +344,9 @@ void TextParagraph::clear_dropcap() {
lines_dirty = true;
}
-bool TextParagraph::add_string(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language) {
+bool TextParagraph::add_string(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language, const Variant &p_meta) {
ERR_FAIL_COND_V(p_fonts.is_null(), false);
- bool res = TS->shaped_text_add_string(rid, p_text, p_fonts->get_rids(), p_size, p_opentype_features, p_language);
+ bool res = TS->shaped_text_add_string(rid, p_text, p_fonts->get_rids(), p_size, p_opentype_features, p_language, p_meta);
spacing_top = p_fonts->get_spacing(TextServer::SPACING_TOP);
spacing_bottom = p_fonts->get_spacing(TextServer::SPACING_BOTTOM);
lines_dirty = true;
diff --git a/scene/resources/text_paragraph.h b/scene/resources/text_paragraph.h
index 773cc1a858..8a8a53943b 100644
--- a/scene/resources/text_paragraph.h
+++ b/scene/resources/text_paragraph.h
@@ -102,7 +102,7 @@ public:
bool set_dropcap(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Rect2 &p_dropcap_margins = Rect2(), const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "");
void clear_dropcap();
- bool add_string(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "");
+ bool add_string(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "", const Variant &p_meta = Variant());
bool add_object(Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER, int p_length = 1);
bool resize_object(Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER);
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 331674d248..ee66a61da8 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -2103,8 +2103,8 @@ void GradientTexture2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update"), &GradientTexture2D::_update);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "gradient", PROPERTY_HINT_RESOURCE_TYPE, "Gradient", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT), "set_gradient", "get_gradient");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,2048,1,or_greater"), "set_width", "get_width");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "height", PROPERTY_HINT_RANGE, "1,2048,1,or_greater"), "set_height", "get_height");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,2048"), "set_width", "get_width");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "height", PROPERTY_HINT_RANGE, "1,2048"), "set_height", "get_height");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_hdr"), "set_use_hdr", "is_using_hdr");
ADD_GROUP("Fill", "fill_");
diff --git a/scene/resources/texture.h b/scene/resources/texture.h
index c3f29ad417..8075497c42 100644
--- a/scene/resources/texture.h
+++ b/scene/resources/texture.h
@@ -595,7 +595,7 @@ public:
private:
mutable RID _texture;
Ref<Curve> _curve;
- int _width = 2048;
+ int _width = 256;
int _current_width = 0;
TextureMode texture_mode = TEXTURE_MODE_RGB;
TextureMode _current_texture_mode = TEXTURE_MODE_RGB;
@@ -637,7 +637,7 @@ private:
Ref<Curve> _curve_x;
Ref<Curve> _curve_y;
Ref<Curve> _curve_z;
- int _width = 2048;
+ int _width = 256;
int _current_width = 0;
void _update();
@@ -685,7 +685,7 @@ private:
Ref<Gradient> gradient;
bool update_pending = false;
RID texture;
- int width = 2048;
+ int width = 256;
bool use_hdr = false;
void _queue_update();
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index ddb9cc7440..2854cbe30d 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -207,9 +207,6 @@ void TileMapPattern::_get_property_list(List<PropertyInfo> *p_list) const {
}
void TileMapPattern::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_set_tile_data", "data"), &TileMapPattern::_set_tile_data);
- ClassDB::bind_method(D_METHOD("_get_tile_data"), &TileMapPattern::_get_tile_data);
-
ClassDB::bind_method(D_METHOD("set_cell", "coords", "source_id", "atlas_coords", "alternative_tile"), &TileMapPattern::set_cell, DEFVAL(TileSet::INVALID_SOURCE), DEFVAL(TileSetSource::INVALID_ATLAS_COORDS), DEFVAL(TileSetSource::INVALID_TILE_ALTERNATIVE));
ClassDB::bind_method(D_METHOD("has_cell", "coords"), &TileMapPattern::has_cell);
ClassDB::bind_method(D_METHOD("remove_cell", "coords", "update_size"), &TileMapPattern::remove_cell);
@@ -403,7 +400,7 @@ void TileSet::_update_terrains_cache() {
int alternative_id = source->get_alternative_tile_id(tile_id, alternative_index);
// Executed for each tile_data.
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(tile_id, alternative_id));
+ TileData *tile_data = atlas_source->get_tile_data(tile_id, alternative_id);
int terrain_set = tile_data->get_terrain_set();
if (terrain_set >= 0) {
TileMapCell cell;
@@ -1377,7 +1374,7 @@ TileMapCell TileSet::get_random_tile_from_terrains_pattern(int p_terrain_set, Ti
Ref<TileSetSource> source = sources[E->get().source_id];
Ref<TileSetAtlasSource> atlas_source = source;
if (atlas_source.is_valid()) {
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(E->get().get_atlas_coords(), E->get().alternative_tile));
+ TileData *tile_data = atlas_source->get_tile_data(E->get().get_atlas_coords(), E->get().alternative_tile);
sum += tile_data->get_probability();
} else {
sum += 1.0;
@@ -1398,7 +1395,7 @@ TileMapCell TileSet::get_random_tile_from_terrains_pattern(int p_terrain_set, Ti
Ref<TileSetAtlasSource> atlas_source = source;
if (atlas_source.is_valid()) {
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(E->get().get_atlas_coords(), E->get().alternative_tile));
+ TileData *tile_data = atlas_source->get_tile_data(E->get().get_atlas_coords(), E->get().alternative_tile);
count += tile_data->get_probability();
} else {
count += 1.0;
@@ -1663,7 +1660,7 @@ Vector<Vector<Ref<Texture2D>>> TileSet::generate_terrains_icons(Size2i p_size) {
for (int alternative_index = 0; alternative_index < source->get_alternative_tiles_count(tile_id); alternative_index++) {
int alternative_id = source->get_alternative_tile_id(tile_id, alternative_index);
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(tile_id, alternative_id));
+ TileData *tile_data = atlas_source->get_tile_data(tile_id, alternative_id);
int terrain_set = tile_data->get_terrain_set();
if (terrain_set >= 0) {
ERR_FAIL_INDEX_V(terrain_set, get_terrain_sets_count(), Vector<Vector<Ref<Texture2D>>>());
@@ -2399,7 +2396,7 @@ void TileSet::_compatibility_conversion() {
compatibility_tilemap_mapping[E.key][key_array] = value_array;
compatibility_tilemap_mapping_tile_modes[E.key] = COMPATIBILITY_TILE_MODE_SINGLE_TILE;
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(coords, alternative_tile));
+ TileData *tile_data = atlas_source->get_tile_data(coords, alternative_tile);
tile_data->set_flip_h(flip_h);
tile_data->set_flip_v(flip_v);
@@ -2491,7 +2488,7 @@ void TileSet::_compatibility_conversion() {
compatibility_tilemap_mapping[E.key][key_array] = value_array;
compatibility_tilemap_mapping_tile_modes[E.key] = COMPATIBILITY_TILE_MODE_ATLAS_TILE;
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(coords, alternative_tile));
+ TileData *tile_data = atlas_source->get_tile_data(coords, alternative_tile);
tile_data->set_flip_h(flip_h);
tile_data->set_flip_v(flip_v);
@@ -4123,7 +4120,7 @@ Vector2i TileSetAtlasSource::get_tile_effective_texture_offset(Vector2i p_atlas_
Vector2 margin = (get_tile_texture_region(p_atlas_coords).size - tile_set->get_tile_size()) / 2;
margin = Vector2i(MAX(0, margin.x), MAX(0, margin.y));
- Vector2i effective_texture_offset = Object::cast_to<TileData>(get_tile_data(p_atlas_coords, p_alternative_tile))->get_texture_offset();
+ Vector2i effective_texture_offset = get_tile_data(p_atlas_coords, p_alternative_tile)->get_texture_offset();
if (ABS(effective_texture_offset.x) > margin.x || ABS(effective_texture_offset.y) > margin.y) {
effective_texture_offset = effective_texture_offset.clamp(-margin, margin);
}
@@ -4262,7 +4259,7 @@ int TileSetAtlasSource::get_alternative_tile_id(const Vector2i p_atlas_coords, i
return tiles[p_atlas_coords].alternatives_ids[p_index];
}
-Object *TileSetAtlasSource::get_tile_data(const Vector2i p_atlas_coords, int p_alternative_tile) const {
+TileData *TileSetAtlasSource::get_tile_data(const Vector2i p_atlas_coords, int p_alternative_tile) const {
ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), nullptr, vformat("The TileSetAtlasSource atlas has no tile at %s.", String(p_atlas_coords)));
ERR_FAIL_COND_V_MSG(!tiles[p_atlas_coords].alternatives.has(p_alternative_tile), nullptr, vformat("TileSetAtlasSource has no alternative with id %d for tile coords %s.", p_alternative_tile, String(p_atlas_coords)));
@@ -5092,7 +5089,7 @@ int TileData::get_collision_polygon_shapes_count(int p_layer_id, int p_polygon_i
}
Ref<ConvexPolygonShape2D> TileData::get_collision_polygon_shape(int p_layer_id, int p_polygon_index, int shape_index) const {
- ERR_FAIL_INDEX_V(p_layer_id, physics.size(), 0);
+ ERR_FAIL_INDEX_V(p_layer_id, physics.size(), Ref<ConvexPolygonShape2D>());
ERR_FAIL_INDEX_V(p_polygon_index, physics[p_layer_id].polygons.size(), Ref<ConvexPolygonShape2D>());
ERR_FAIL_INDEX_V(shape_index, (int)physics[p_layer_id].polygons[p_polygon_index].shapes.size(), Ref<ConvexPolygonShape2D>());
return physics[p_layer_id].polygons[p_polygon_index].shapes[shape_index];
diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h
index 2673ca1cb6..95de46c9ab 100644
--- a/scene/resources/tile_set.h
+++ b/scene/resources/tile_set.h
@@ -693,7 +693,7 @@ public:
virtual int get_alternative_tile_id(const Vector2i p_atlas_coords, int p_index) const override;
// Get data associated to a tile.
- Object *get_tile_data(const Vector2i p_atlas_coords, int p_alternative_tile) const;
+ TileData *get_tile_data(const Vector2i p_atlas_coords, int p_alternative_tile) const;
// Helpers.
Vector2i get_atlas_grid_size() const;
diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp
index 0cfa9f31f7..9987408046 100644
--- a/scene/resources/visual_shader_nodes.cpp
+++ b/scene/resources/visual_shader_nodes.cpp
@@ -2996,37 +2996,43 @@ VisualShaderNodeDeterminant::VisualShaderNodeDeterminant() {
set_input_port_default_value(0, Transform3D());
}
-////////////// Scalar Derivative Function
+////////////// Derivative Function
-String VisualShaderNodeScalarDerivativeFunc::get_caption() const {
- return "ScalarDerivativeFunc";
+String VisualShaderNodeDerivativeFunc::get_caption() const {
+ return "DerivativeFunc";
}
-int VisualShaderNodeScalarDerivativeFunc::get_input_port_count() const {
+int VisualShaderNodeDerivativeFunc::get_input_port_count() const {
return 1;
}
-VisualShaderNodeScalarDerivativeFunc::PortType VisualShaderNodeScalarDerivativeFunc::get_input_port_type(int p_port) const {
+VisualShaderNodeDerivativeFunc::PortType VisualShaderNodeDerivativeFunc::get_input_port_type(int p_port) const {
+ if (op_type == OP_TYPE_VECTOR) {
+ return PORT_TYPE_VECTOR;
+ }
return PORT_TYPE_SCALAR;
}
-String VisualShaderNodeScalarDerivativeFunc::get_input_port_name(int p_port) const {
- return "";
+String VisualShaderNodeDerivativeFunc::get_input_port_name(int p_port) const {
+ return "p";
}
-int VisualShaderNodeScalarDerivativeFunc::get_output_port_count() const {
+int VisualShaderNodeDerivativeFunc::get_output_port_count() const {
return 1;
}
-VisualShaderNodeScalarDerivativeFunc::PortType VisualShaderNodeScalarDerivativeFunc::get_output_port_type(int p_port) const {
+VisualShaderNodeDerivativeFunc::PortType VisualShaderNodeDerivativeFunc::get_output_port_type(int p_port) const {
+ if (op_type == OP_TYPE_VECTOR) {
+ return PORT_TYPE_VECTOR;
+ }
return PORT_TYPE_SCALAR;
}
-String VisualShaderNodeScalarDerivativeFunc::get_output_port_name(int p_port) const {
- return "";
+String VisualShaderNodeDerivativeFunc::get_output_port_name(int p_port) const {
+ return "result";
}
-String VisualShaderNodeScalarDerivativeFunc::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
+String VisualShaderNodeDerivativeFunc::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
static const char *functions[FUNC_MAX] = {
"fwidth($)",
"dFdx($)",
@@ -3038,84 +3044,30 @@ String VisualShaderNodeScalarDerivativeFunc::generate_code(Shader::Mode p_mode,
return code;
}
-void VisualShaderNodeScalarDerivativeFunc::set_function(Function p_func) {
- ERR_FAIL_INDEX(int(p_func), int(FUNC_MAX));
- if (func == p_func) {
+void VisualShaderNodeDerivativeFunc::set_op_type(OpType p_op_type) {
+ ERR_FAIL_INDEX((int)p_op_type, int(OP_TYPE_MAX));
+ if (op_type == p_op_type) {
return;
}
- func = p_func;
+ switch (p_op_type) {
+ case OP_TYPE_SCALAR:
+ set_input_port_default_value(0, 0.0);
+ break;
+ case OP_TYPE_VECTOR:
+ set_input_port_default_value(0, Vector3(0.0, 0.0, 0.0));
+ break;
+ default:
+ break;
+ }
+ op_type = p_op_type;
emit_changed();
}
-VisualShaderNodeScalarDerivativeFunc::Function VisualShaderNodeScalarDerivativeFunc::get_function() const {
- return func;
-}
-
-Vector<StringName> VisualShaderNodeScalarDerivativeFunc::get_editable_properties() const {
- Vector<StringName> props;
- props.push_back("function");
- return props;
-}
-
-void VisualShaderNodeScalarDerivativeFunc::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_function", "func"), &VisualShaderNodeScalarDerivativeFunc::set_function);
- ClassDB::bind_method(D_METHOD("get_function"), &VisualShaderNodeScalarDerivativeFunc::get_function);
-
- ADD_PROPERTY(PropertyInfo(Variant::INT, "function", PROPERTY_HINT_ENUM, "Sum,X,Y"), "set_function", "get_function");
-
- BIND_ENUM_CONSTANT(FUNC_SUM);
- BIND_ENUM_CONSTANT(FUNC_X);
- BIND_ENUM_CONSTANT(FUNC_Y);
- BIND_ENUM_CONSTANT(FUNC_MAX);
-}
-
-VisualShaderNodeScalarDerivativeFunc::VisualShaderNodeScalarDerivativeFunc() {
- set_input_port_default_value(0, 0.0);
-}
-
-////////////// Vector Derivative Function
-
-String VisualShaderNodeVectorDerivativeFunc::get_caption() const {
- return "VectorDerivativeFunc";
-}
-
-int VisualShaderNodeVectorDerivativeFunc::get_input_port_count() const {
- return 1;
-}
-
-VisualShaderNodeVectorDerivativeFunc::PortType VisualShaderNodeVectorDerivativeFunc::get_input_port_type(int p_port) const {
- return PORT_TYPE_VECTOR;
-}
-
-String VisualShaderNodeVectorDerivativeFunc::get_input_port_name(int p_port) const {
- return "";
-}
-
-int VisualShaderNodeVectorDerivativeFunc::get_output_port_count() const {
- return 1;
-}
-
-VisualShaderNodeVectorDerivativeFunc::PortType VisualShaderNodeVectorDerivativeFunc::get_output_port_type(int p_port) const {
- return PORT_TYPE_VECTOR;
-}
-
-String VisualShaderNodeVectorDerivativeFunc::get_output_port_name(int p_port) const {
- return "";
-}
-
-String VisualShaderNodeVectorDerivativeFunc::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
- static const char *functions[FUNC_MAX] = {
- "fwidth($)",
- "dFdx($)",
- "dFdy($)"
- };
-
- String code;
- code += " " + p_output_vars[0] + " = " + String(functions[func]).replace("$", p_input_vars[0]) + ";\n";
- return code;
+VisualShaderNodeDerivativeFunc::OpType VisualShaderNodeDerivativeFunc::get_op_type() const {
+ return op_type;
}
-void VisualShaderNodeVectorDerivativeFunc::set_function(Function p_func) {
+void VisualShaderNodeDerivativeFunc::set_function(Function p_func) {
ERR_FAIL_INDEX(int(p_func), int(FUNC_MAX));
if (func == p_func) {
return;
@@ -3124,30 +3076,39 @@ void VisualShaderNodeVectorDerivativeFunc::set_function(Function p_func) {
emit_changed();
}
-VisualShaderNodeVectorDerivativeFunc::Function VisualShaderNodeVectorDerivativeFunc::get_function() const {
+VisualShaderNodeDerivativeFunc::Function VisualShaderNodeDerivativeFunc::get_function() const {
return func;
}
-Vector<StringName> VisualShaderNodeVectorDerivativeFunc::get_editable_properties() const {
+Vector<StringName> VisualShaderNodeDerivativeFunc::get_editable_properties() const {
Vector<StringName> props;
+ props.push_back("op_type");
props.push_back("function");
return props;
}
-void VisualShaderNodeVectorDerivativeFunc::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_function", "func"), &VisualShaderNodeVectorDerivativeFunc::set_function);
- ClassDB::bind_method(D_METHOD("get_function"), &VisualShaderNodeVectorDerivativeFunc::get_function);
+void VisualShaderNodeDerivativeFunc::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_op_type", "type"), &VisualShaderNodeDerivativeFunc::set_op_type);
+ ClassDB::bind_method(D_METHOD("get_op_type"), &VisualShaderNodeDerivativeFunc::get_op_type);
+
+ ClassDB::bind_method(D_METHOD("set_function", "func"), &VisualShaderNodeDerivativeFunc::set_function);
+ ClassDB::bind_method(D_METHOD("get_function"), &VisualShaderNodeDerivativeFunc::get_function);
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "op_type", PROPERTY_HINT_ENUM, "Scalar,Vector"), "set_op_type", "get_op_type");
ADD_PROPERTY(PropertyInfo(Variant::INT, "function", PROPERTY_HINT_ENUM, "Sum,X,Y"), "set_function", "get_function");
+ BIND_ENUM_CONSTANT(OP_TYPE_SCALAR);
+ BIND_ENUM_CONSTANT(OP_TYPE_VECTOR);
+ BIND_ENUM_CONSTANT(OP_TYPE_MAX);
+
BIND_ENUM_CONSTANT(FUNC_SUM);
BIND_ENUM_CONSTANT(FUNC_X);
BIND_ENUM_CONSTANT(FUNC_Y);
BIND_ENUM_CONSTANT(FUNC_MAX);
}
-VisualShaderNodeVectorDerivativeFunc::VisualShaderNodeVectorDerivativeFunc() {
- set_input_port_default_value(0, Vector3());
+VisualShaderNodeDerivativeFunc::VisualShaderNodeDerivativeFunc() {
+ set_input_port_default_value(0, 0.0);
}
////////////// Clamp
diff --git a/scene/resources/visual_shader_nodes.h b/scene/resources/visual_shader_nodes.h
index bf5777a3fb..16f916f240 100644
--- a/scene/resources/visual_shader_nodes.h
+++ b/scene/resources/visual_shader_nodes.h
@@ -1235,54 +1235,19 @@ public:
VARIANT_ENUM_CAST(VisualShaderNodeClamp::OpType)
///////////////////////////////////////
-/// DERIVATIVE FUNCTIONS
+/// DERIVATIVE FUNCTION
///////////////////////////////////////
-class VisualShaderNodeScalarDerivativeFunc : public VisualShaderNode {
- GDCLASS(VisualShaderNodeScalarDerivativeFunc, VisualShaderNode);
+class VisualShaderNodeDerivativeFunc : public VisualShaderNode {
+ GDCLASS(VisualShaderNodeDerivativeFunc, VisualShaderNode);
public:
- enum Function {
- FUNC_SUM,
- FUNC_X,
- FUNC_Y,
- FUNC_MAX,
+ enum OpType {
+ OP_TYPE_SCALAR,
+ OP_TYPE_VECTOR,
+ OP_TYPE_MAX,
};
-protected:
- Function func = FUNC_SUM;
-
- static void _bind_methods();
-
-public:
- virtual String get_caption() const override;
-
- virtual int get_input_port_count() const override;
- virtual PortType get_input_port_type(int p_port) const override;
- virtual String get_input_port_name(int p_port) const override;
-
- virtual int get_output_port_count() const override;
- virtual PortType get_output_port_type(int p_port) const override;
- virtual String get_output_port_name(int p_port) const override;
-
- virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override;
-
- void set_function(Function p_func);
- Function get_function() const;
-
- virtual Vector<StringName> get_editable_properties() const override;
-
- VisualShaderNodeScalarDerivativeFunc();
-};
-
-VARIANT_ENUM_CAST(VisualShaderNodeScalarDerivativeFunc::Function)
-
-///////////////////////////////////////
-
-class VisualShaderNodeVectorDerivativeFunc : public VisualShaderNode {
- GDCLASS(VisualShaderNodeVectorDerivativeFunc, VisualShaderNode);
-
-public:
enum Function {
FUNC_SUM,
FUNC_X,
@@ -1291,8 +1256,10 @@ public:
};
protected:
+ OpType op_type = OP_TYPE_SCALAR;
Function func = FUNC_SUM;
+protected:
static void _bind_methods();
public:
@@ -1308,15 +1275,19 @@ public:
virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override;
+ void set_op_type(OpType p_op_type);
+ OpType get_op_type() const;
+
void set_function(Function p_func);
Function get_function() const;
virtual Vector<StringName> get_editable_properties() const override;
- VisualShaderNodeVectorDerivativeFunc();
+ VisualShaderNodeDerivativeFunc();
};
-VARIANT_ENUM_CAST(VisualShaderNodeVectorDerivativeFunc::Function)
+VARIANT_ENUM_CAST(VisualShaderNodeDerivativeFunc::OpType)
+VARIANT_ENUM_CAST(VisualShaderNodeDerivativeFunc::Function)
///////////////////////////////////////
/// FACEFORWARD
diff --git a/scene/resources/world_2d.cpp b/scene/resources/world_2d.cpp
index c937d988d2..9d8e0f7547 100644
--- a/scene/resources/world_2d.cpp
+++ b/scene/resources/world_2d.cpp
@@ -83,8 +83,8 @@ World2D::World2D() {
// Create and configure the navigation_map to be more friendly with pixels than meters.
navigation_map = NavigationServer2D::get_singleton()->map_create();
NavigationServer2D::get_singleton()->map_set_active(navigation_map, true);
- NavigationServer2D::get_singleton()->map_set_cell_size(navigation_map, GLOBAL_DEF("navigation/2d/default_cell_size", 10));
- NavigationServer2D::get_singleton()->map_set_edge_connection_margin(navigation_map, GLOBAL_DEF("navigation/2d/default_edge_connection_margin", 5));
+ NavigationServer2D::get_singleton()->map_set_cell_size(navigation_map, GLOBAL_DEF("navigation/2d/default_cell_size", 1));
+ NavigationServer2D::get_singleton()->map_set_edge_connection_margin(navigation_map, GLOBAL_DEF("navigation/2d/default_edge_connection_margin", 1));
}
World2D::~World2D() {