diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/resources/mesh.cpp | 2 | ||||
-rw-r--r-- | scene/resources/mesh.h | 5 | ||||
-rw-r--r-- | scene/resources/primitive_meshes.cpp | 6 | ||||
-rw-r--r-- | scene/resources/primitive_meshes.h | 1 |
4 files changed, 11 insertions, 3 deletions
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index 805d30245a..e8ac79bdff 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -487,6 +487,7 @@ void Mesh::_bind_methods() { ClassDB::bind_method(D_METHOD("get_surface_count"), &Mesh::get_surface_count); ClassDB::bind_method(D_METHOD("surface_get_arrays", "surf_idx"), &Mesh::surface_get_arrays); ClassDB::bind_method(D_METHOD("surface_get_blend_shape_arrays", "surf_idx"), &Mesh::surface_get_blend_shape_arrays); + ClassDB::bind_method(D_METHOD("surface_set_material", "surf_idx", "material"), &Mesh::surface_set_material); ClassDB::bind_method(D_METHOD("surface_get_material", "surf_idx"), &Mesh::surface_get_material); BIND_ENUM_CONSTANT(PRIMITIVE_POINTS); @@ -1288,7 +1289,6 @@ void ArrayMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("surface_get_array_index_len", "surf_idx"), &ArrayMesh::surface_get_array_index_len); ClassDB::bind_method(D_METHOD("surface_get_format", "surf_idx"), &ArrayMesh::surface_get_format); ClassDB::bind_method(D_METHOD("surface_get_primitive_type", "surf_idx"), &ArrayMesh::surface_get_primitive_type); - ClassDB::bind_method(D_METHOD("surface_set_material", "surf_idx", "material"), &ArrayMesh::surface_set_material); ClassDB::bind_method(D_METHOD("surface_find_by_name", "name"), &ArrayMesh::surface_find_by_name); ClassDB::bind_method(D_METHOD("surface_set_name", "surf_idx", "name"), &ArrayMesh::surface_set_name); ClassDB::bind_method(D_METHOD("surface_get_name", "surf_idx"), &ArrayMesh::surface_get_name); diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h index 2d0aef8ab0..193276da35 100644 --- a/scene/resources/mesh.h +++ b/scene/resources/mesh.h @@ -127,6 +127,7 @@ public: virtual Array surface_get_blend_shape_arrays(int p_surface) const = 0; virtual uint32_t surface_get_format(int p_idx) const = 0; virtual PrimitiveType surface_get_primitive_type(int p_idx) const = 0; + virtual void surface_set_material(int p_idx, const Ref<Material> &p_material) = 0; virtual Ref<Material> surface_get_material(int p_idx) const = 0; virtual int get_blend_shape_count() const = 0; virtual StringName get_blend_shape_name(int p_index) const = 0; @@ -208,8 +209,8 @@ public: PrimitiveType surface_get_primitive_type(int p_idx) const; bool surface_is_alpha_sorting_enabled(int p_idx) const; - void surface_set_material(int p_idx, const Ref<Material> &p_material); - Ref<Material> surface_get_material(int p_idx) const; + virtual void surface_set_material(int p_idx, const Ref<Material> &p_material); + virtual Ref<Material> surface_get_material(int p_idx) const; int surface_find_by_name(const String &p_name) const; void surface_set_name(int p_idx, const String &p_name); diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp index 9ef12aa4e6..48baab5f5e 100644 --- a/scene/resources/primitive_meshes.cpp +++ b/scene/resources/primitive_meshes.cpp @@ -157,6 +157,12 @@ Mesh::PrimitiveType PrimitiveMesh::surface_get_primitive_type(int p_idx) const { return primitive_type; } +void PrimitiveMesh::surface_set_material(int p_idx, const Ref<Material> &p_material) { + ERR_FAIL_INDEX(p_idx, 1); + + set_material(p_material); +} + Ref<Material> PrimitiveMesh::surface_get_material(int p_idx) const { ERR_FAIL_INDEX_V(p_idx, 1, NULL); diff --git a/scene/resources/primitive_meshes.h b/scene/resources/primitive_meshes.h index 88a26801b7..0045a48736 100644 --- a/scene/resources/primitive_meshes.h +++ b/scene/resources/primitive_meshes.h @@ -72,6 +72,7 @@ public: virtual Array surface_get_blend_shape_arrays(int p_surface) const; virtual uint32_t surface_get_format(int p_idx) const; virtual Mesh::PrimitiveType surface_get_primitive_type(int p_idx) const; + virtual void surface_set_material(int p_idx, const Ref<Material> &p_material); virtual Ref<Material> surface_get_material(int p_idx) const; virtual int get_blend_shape_count() const; virtual StringName get_blend_shape_name(int p_index) const; |