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-rw-r--r--scene/3d/sprite_3d.cpp29
-rw-r--r--scene/gui/text_edit.cpp53
2 files changed, 61 insertions, 21 deletions
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index bc44c91f64..232855c978 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -366,17 +366,11 @@ void Sprite3D::_draw() {
final_rect.position * pixel_size,
};
-
- // Properly setup UVs for impostor textures (AtlasTexture).
- RID texture_rid = texture->get_rid();
- Vector2 src_tsize = Vector2(
- VS::get_singleton()->texture_get_width(texture_rid),
- VS::get_singleton()->texture_get_height(texture_rid));
Vector2 uvs[4] = {
- final_src_rect.position / src_tsize,
- (final_src_rect.position + Vector2(final_src_rect.size.x, 0)) / src_tsize,
- (final_src_rect.position + final_src_rect.size) / src_tsize,
- (final_src_rect.position + Vector2(0, final_src_rect.size.y)) / src_tsize,
+ final_src_rect.position / tsize,
+ (final_src_rect.position + Vector2(final_src_rect.size.x, 0)) / tsize,
+ (final_src_rect.position + final_src_rect.size) / tsize,
+ (final_src_rect.position + Vector2(0, final_src_rect.size.y)) / tsize,
};
if (is_flipped_h()) {
@@ -655,23 +649,18 @@ void AnimatedSprite3D::_draw() {
float pixel_size = get_pixel_size();
Vector2 vertices[4] = {
+
(final_rect.position + Vector2(0, final_rect.size.y)) * pixel_size,
(final_rect.position + final_rect.size) * pixel_size,
(final_rect.position + Vector2(final_rect.size.x, 0)) * pixel_size,
final_rect.position * pixel_size,
};
-
- // Properly setup UVs for impostor textures (AtlasTexture).
- RID texture_rid = texture->get_rid();
- Vector2 src_tsize = Vector2(
- VS::get_singleton()->texture_get_width(texture_rid),
- VS::get_singleton()->texture_get_height(texture_rid));
Vector2 uvs[4] = {
- final_src_rect.position / src_tsize,
- (final_src_rect.position + Vector2(final_src_rect.size.x, 0)) / src_tsize,
- (final_src_rect.position + final_src_rect.size) / src_tsize,
- (final_src_rect.position + Vector2(0, final_src_rect.size.y)) / src_tsize,
+ final_src_rect.position / tsize,
+ (final_src_rect.position + Vector2(final_src_rect.size.x, 0)) / tsize,
+ (final_src_rect.position + final_src_rect.size) / tsize,
+ (final_src_rect.position + Vector2(0, final_src_rect.size.y)) / tsize,
};
if (is_flipped_h()) {
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index d451a6536e..d7f0c16d78 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -2843,13 +2843,64 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
} break;
case KEY_A: {
+#ifndef APPLE_STYLE_KEYS
if (!k->get_command() || k->get_shift() || k->get_alt()) {
scancode_handled = false;
break;
}
-
select_all();
+#else
+ if (k->get_alt()) {
+ scancode_handled = false;
+ break;
+ }
+ if (!k->get_shift() && k->get_command())
+ select_all();
+ else if (k->get_control()) {
+ if (k->get_shift())
+ _pre_shift_selection();
+
+ int current_line_whitespace_len = 0;
+ while (current_line_whitespace_len < text[cursor.line].length()) {
+ CharType c = text[cursor.line][current_line_whitespace_len];
+ if (c != '\t' && c != ' ')
+ break;
+ current_line_whitespace_len++;
+ }
+
+ if (cursor_get_column() == current_line_whitespace_len)
+ cursor_set_column(0);
+ else
+ cursor_set_column(current_line_whitespace_len);
+
+ if (k->get_shift())
+ _post_shift_selection();
+ else if (k->get_command() || k->get_control())
+ deselect();
+ }
+ } break;
+ case KEY_E: {
+
+ if (!k->get_control() || k->get_command() || k->get_alt()) {
+ scancode_handled = false;
+ break;
+ }
+ if (k->get_shift())
+ _pre_shift_selection();
+
+ if (k->get_command())
+ cursor_set_line(text.size() - 1, true, false);
+ cursor_set_column(text[cursor.line].length());
+
+ if (k->get_shift())
+ _post_shift_selection();
+ else if (k->get_command() || k->get_control())
+ deselect();
+
+ _cancel_completion();
+ completion_hint = "";
+#endif
} break;
case KEY_X: {
if (readonly) {