diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/animation/animation_node_state_machine.cpp | 2 | ||||
-rw-r--r-- | scene/resources/material.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp index 09c36eb081..a71bacd3f6 100644 --- a/scene/animation/animation_node_state_machine.cpp +++ b/scene/animation/animation_node_state_machine.cpp @@ -390,7 +390,7 @@ float AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *sm, auto_advance = true; } - if (sm->transitions[i].from == current && sm->transitions[i].transition->has_auto_advance()) { + if (sm->transitions[i].from == current && auto_advance) { if (sm->transitions[i].transition->get_priority() < priority_best) { auto_advance_to = i; diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index b6d1916b2c..4727526b68 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -924,7 +924,7 @@ void SpatialMaterial::_update_shader() { if (flags[FLAG_UV1_USE_TRIPLANAR]) { - code += "\tvec4 detail_mask_tex = triplanar_texture(texture_detail_mask,uv1_power_normal);\n"; + code += "\tvec4 detail_mask_tex = triplanar_texture(texture_detail_mask,uv1_power_normal,uv1_triplanar_pos);\n"; } else { code += "\tvec4 detail_mask_tex = texture(texture_detail_mask,base_uv);\n"; } |