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-rw-r--r--scene/2d/path_2d.cpp2
-rw-r--r--scene/resources/animation.cpp2
-rw-r--r--scene/resources/gradient.h2
-rw-r--r--scene/resources/style_box.cpp13
-rw-r--r--scene/resources/tile_set.cpp29
-rw-r--r--scene/resources/tile_set.h20
6 files changed, 44 insertions, 24 deletions
diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp
index fec861ad2f..4097006b33 100644
--- a/scene/2d/path_2d.cpp
+++ b/scene/2d/path_2d.cpp
@@ -95,7 +95,7 @@ void Path2D::_notification(int p_what) {
return;
}
-#if TOOLS_ENABLED
+#ifdef TOOLS_ENABLED
const float line_width = 2 * EDSCALE;
#else
const float line_width = 2;
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index f73914b186..e58ec9d71e 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -1466,7 +1466,7 @@ int Animation::_find(const Vector<K> &p_keys, float p_time) const {
int high = len - 1;
int middle = 0;
-#if DEBUG_ENABLED
+#ifdef DEBUG_ENABLED
if (low > high)
ERR_PRINT("low > high, this may be a bug");
#endif
diff --git a/scene/resources/gradient.h b/scene/resources/gradient.h
index a51a0ca0d0..7e7fc99a5d 100644
--- a/scene/resources/gradient.h
+++ b/scene/resources/gradient.h
@@ -91,7 +91,7 @@ public:
int high = points.size() - 1;
int middle = 0;
-#if DEBUG_ENABLED
+#ifdef DEBUG_ENABLED
if (low > high)
ERR_PRINT("low > high, this may be a bug");
#endif
diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp
index c313d9f9fd..5dd429fa75 100644
--- a/scene/resources/style_box.cpp
+++ b/scene/resources/style_box.cpp
@@ -669,11 +669,15 @@ inline void adapt_values(int p_index_a, int p_index_b, int *adapted_values, cons
void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const {
//PREPARATIONS
+ bool draw_border = (border_width[0] > 0) || (border_width[1] > 0) || (border_width[2] > 0) || (border_width[3] > 0);
+ bool draw_shadow = (shadow_size > 0);
+ if (!draw_border && !draw_center && !draw_shadow) {
+ return;
+ }
bool rounded_corners = (corner_radius[0] > 0) || (corner_radius[1] > 0) || (corner_radius[2] > 0) || (corner_radius[3] > 0);
bool aa_on = rounded_corners && anti_aliased;
- bool draw_border = (border_width[0] > 0) || (border_width[1] > 0) || (border_width[2] > 0) || (border_width[3] > 0);
Color border_color_alpha = Color(border_color.r, border_color.g, border_color.b, 0);
bool blend_on = blend_border && draw_border;
@@ -710,11 +714,8 @@ void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const {
Vector<int> indices;
Vector<Color> colors;
- //DRAWING
- VisualServer *vs = VisualServer::get_singleton();
-
//DRAW SHADOW
- if (shadow_size > 0) {
+ if (draw_shadow) {
int shadow_width[4] = { shadow_size, shadow_size, shadow_size, shadow_size };
Rect2 shadow_inner_rect = style_rect;
@@ -798,6 +799,8 @@ void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const {
}
}
+ //DRAWING
+ VisualServer *vs = VisualServer::get_singleton();
vs->canvas_item_add_triangle_array(p_canvas_item, indices, verts, colors);
}
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index 4ddfc0331b..21b2893502 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -215,7 +215,7 @@ bool TileSet::_get(const StringName &p_name, Variant &r_ret) const {
r_ret = autotile_get_spacing(id);
else if (what == "bitmask_flags") {
Array p;
- for (Map<Vector2, uint16_t>::Element *E = tile_map[id].autotile_data.flags.front(); E; E = E->next()) {
+ for (Map<Vector2, uint32_t>::Element *E = tile_map[id].autotile_data.flags.front(); E; E = E->next()) {
p.push_back(E->key());
p.push_back(E->value());
}
@@ -544,7 +544,7 @@ const Map<Vector2, int> &TileSet::autotile_get_z_index_map(int p_id) const {
return tile_map[p_id].autotile_data.z_index_map;
}
-void TileSet::autotile_set_bitmask(int p_id, Vector2 p_coord, uint16_t p_flag) {
+void TileSet::autotile_set_bitmask(int p_id, Vector2 p_coord, uint32_t p_flag) {
ERR_FAIL_COND(!tile_map.has(p_id));
if (p_flag == 0) {
@@ -555,7 +555,7 @@ void TileSet::autotile_set_bitmask(int p_id, Vector2 p_coord, uint16_t p_flag) {
}
}
-uint16_t TileSet::autotile_get_bitmask(int p_id, Vector2 p_coord) {
+uint32_t TileSet::autotile_get_bitmask(int p_id, Vector2 p_coord) {
ERR_FAIL_COND_V(!tile_map.has(p_id), 0);
if (!tile_map[p_id].autotile_data.flags.has(p_coord)) {
@@ -564,13 +564,13 @@ uint16_t TileSet::autotile_get_bitmask(int p_id, Vector2 p_coord) {
return tile_map[p_id].autotile_data.flags[p_coord];
}
-const Map<Vector2, uint16_t> &TileSet::autotile_get_bitmask_map(int p_id) {
+const Map<Vector2, uint32_t> &TileSet::autotile_get_bitmask_map(int p_id) {
- static Map<Vector2, uint16_t> dummy;
- static Map<Vector2, uint16_t> dummy_atlas;
+ static Map<Vector2, uint32_t> dummy;
+ static Map<Vector2, uint32_t> dummy_atlas;
ERR_FAIL_COND_V(!tile_map.has(p_id), dummy);
if (tile_get_tile_mode(p_id) == ATLAS_TILE) {
- dummy_atlas = Map<Vector2, uint16_t>();
+ dummy_atlas = Map<Vector2, uint32_t>();
Rect2 region = tile_get_region(p_id);
Size2 size = autotile_get_size(p_id);
float spacing = autotile_get_spacing(p_id);
@@ -600,18 +600,25 @@ Vector2 TileSet::autotile_get_subtile_for_bitmask(int p_id, uint16_t p_bitmask,
}
List<Vector2> coords;
- uint16_t mask;
- for (Map<Vector2, uint16_t>::Element *E = tile_map[p_id].autotile_data.flags.front(); E; E = E->next()) {
+ uint32_t mask;
+ uint16_t mask_;
+ uint16_t mask_ignore;
+ for (Map<Vector2, uint32_t>::Element *E = tile_map[p_id].autotile_data.flags.front(); E; E = E->next()) {
mask = E->get();
if (tile_map[p_id].autotile_data.bitmask_mode == BITMASK_2X2) {
- mask &= (BIND_BOTTOMLEFT | BIND_BOTTOMRIGHT | BIND_TOPLEFT | BIND_TOPRIGHT);
+ mask |= (BIND_IGNORE_TOP | BIND_IGNORE_LEFT | BIND_IGNORE_CENTER | BIND_IGNORE_RIGHT | BIND_IGNORE_BOTTOM);
}
- if (mask == p_bitmask) {
+
+ mask_ = mask & 0xFFFF;
+ mask_ignore = mask >> 16;
+
+ if (((mask_ & (~mask_ignore)) == (p_bitmask & (~mask_ignore))) && (((~mask_) | mask_ignore) == ((~p_bitmask) | mask_ignore))) {
for (int i = 0; i < autotile_get_subtile_priority(p_id, E->key()); i++) {
coords.push_back(E->key());
}
}
}
+
if (coords.size() == 0) {
return autotile_get_icon_coordinate(p_id);
} else {
diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h
index fac48243d0..fb84cee218 100644
--- a/scene/resources/tile_set.h
+++ b/scene/resources/tile_set.h
@@ -72,7 +72,17 @@ public:
BIND_RIGHT = 32,
BIND_BOTTOMLEFT = 64,
BIND_BOTTOM = 128,
- BIND_BOTTOMRIGHT = 256
+ BIND_BOTTOMRIGHT = 256,
+
+ BIND_IGNORE_TOPLEFT = 1 << 16,
+ BIND_IGNORE_TOP = 1 << 17,
+ BIND_IGNORE_TOPRIGHT = 1 << 18,
+ BIND_IGNORE_LEFT = 1 << 19,
+ BIND_IGNORE_CENTER = 1 << 20,
+ BIND_IGNORE_RIGHT = 1 << 21,
+ BIND_IGNORE_BOTTOMLEFT = 1 << 22,
+ BIND_IGNORE_BOTTOM = 1 << 23,
+ BIND_IGNORE_BOTTOMRIGHT = 1 << 24
};
enum TileMode {
@@ -86,7 +96,7 @@ public:
Size2 size;
int spacing;
Vector2 icon_coord;
- Map<Vector2, uint16_t> flags;
+ Map<Vector2, uint32_t> flags;
Map<Vector2, Ref<OccluderPolygon2D> > occluder_map;
Map<Vector2, Ref<NavigationPolygon> > navpoly_map;
Map<Vector2, int> priority_map;
@@ -181,9 +191,9 @@ public:
int autotile_get_z_index(int p_id, const Vector2 &p_coord);
const Map<Vector2, int> &autotile_get_z_index_map(int p_id) const;
- void autotile_set_bitmask(int p_id, Vector2 p_coord, uint16_t p_flag);
- uint16_t autotile_get_bitmask(int p_id, Vector2 p_coord);
- const Map<Vector2, uint16_t> &autotile_get_bitmask_map(int p_id);
+ void autotile_set_bitmask(int p_id, Vector2 p_coord, uint32_t p_flag);
+ uint32_t autotile_get_bitmask(int p_id, Vector2 p_coord);
+ const Map<Vector2, uint32_t> &autotile_get_bitmask_map(int p_id);
Vector2 autotile_get_subtile_for_bitmask(int p_id, uint16_t p_bitmask, const Node *p_tilemap_node = NULL, const Vector2 &p_tile_location = Vector2());
void tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_shape);