diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/sprite.h | 2 | ||||
-rw-r--r-- | scene/2d/tile_map.cpp | 14 | ||||
-rw-r--r-- | scene/3d/sprite_3d.h | 2 | ||||
-rw-r--r-- | scene/animation/animation_blend_space_1d.cpp | 2 | ||||
-rw-r--r-- | scene/animation/animation_blend_space_2d.cpp | 2 | ||||
-rw-r--r-- | scene/gui/control.cpp | 11 | ||||
-rw-r--r-- | scene/gui/control.h | 1 | ||||
-rw-r--r-- | scene/main/node.cpp | 24 | ||||
-rw-r--r-- | scene/resources/dynamic_font.cpp | 2 | ||||
-rw-r--r-- | scene/resources/font.cpp | 1 | ||||
-rw-r--r-- | scene/resources/theme.h | 2 | ||||
-rw-r--r-- | scene/resources/tile_set.cpp | 15 |
12 files changed, 37 insertions, 41 deletions
diff --git a/scene/2d/sprite.h b/scene/2d/sprite.h index 490db31cdb..5e6717a3f5 100644 --- a/scene/2d/sprite.h +++ b/scene/2d/sprite.h @@ -110,7 +110,7 @@ public: void set_frame(int p_frame); int get_frame() const; - void set_frame_coords(const Vector2 &p_row); + void set_frame_coords(const Vector2 &p_coord); Vector2 get_frame_coords() const; void set_vframes(int p_amount); diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index c79cd80e2e..2cd05b5c50 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -1203,6 +1203,8 @@ void TileMap::clear() { void TileMap::_set_tile_data(const PoolVector<int> &p_data) { + ERR_FAIL_COND(format > FORMAT_2); + int c = p_data.size(); PoolVector<int>::Read r = p_data.read(); @@ -1245,8 +1247,6 @@ void TileMap::_set_tile_data(const PoolVector<int> &p_data) { set_cell(x, y, v, flip_h, flip_v, transpose, Vector2(coord_x, coord_y)); } - - format = FORMAT_2; } PoolVector<int> TileMap::_get_tile_data() const { @@ -1255,7 +1255,7 @@ PoolVector<int> TileMap::_get_tile_data() const { data.resize(tile_map.size() * 3); PoolVector<int>::Write w = data.write(); - format = FORMAT_2; + // Save in highest format int idx = 0; for (const Map<PosKey, Cell>::Element *E = tile_map.front(); E; E = E->next()) { @@ -1560,7 +1560,7 @@ bool TileMap::_set(const StringName &p_name, const Variant &p_value) { if (p_name == "format") { if (p_value.get_type() == Variant::INT) { - format = (DataFormat)(p_value.operator int64_t()); + format = (DataFormat)(p_value.operator int64_t()); // Set format used for loading return true; } } else if (p_name == "tile_data") { @@ -1576,7 +1576,7 @@ bool TileMap::_set(const StringName &p_name, const Variant &p_value) { bool TileMap::_get(const StringName &p_name, Variant &r_ret) const { if (p_name == "format") { - r_ret = format; + r_ret = FORMAT_2; // When saving, always save highest format return true; } else if (p_name == "tile_data") { r_ret = _get_tile_data(); @@ -1909,6 +1909,8 @@ void TileMap::_bind_methods() { ADD_GROUP("Occluder", "occluder_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "occluder_light_mask", PROPERTY_HINT_LAYERS_2D_RENDER), "set_occluder_light_mask", "get_occluder_light_mask"); + ADD_PROPERTY_DEFAULT("format", FORMAT_1); + ADD_SIGNAL(MethodInfo("settings_changed")); BIND_CONSTANT(INVALID_CELL); @@ -1957,7 +1959,7 @@ TileMap::TileMap() { centered_textures = false; occluder_light_mask = 1; clip_uv = false; - format = FORMAT_1; //Always initialize with the lowest format + format = FORMAT_1; // Assume lowest possible format if none is present fp_adjust = 0.00001; tile_origin = TILE_ORIGIN_TOP_LEFT; diff --git a/scene/3d/sprite_3d.h b/scene/3d/sprite_3d.h index 5ae9b153f9..97a426b5b9 100644 --- a/scene/3d/sprite_3d.h +++ b/scene/3d/sprite_3d.h @@ -173,7 +173,7 @@ public: void set_frame(int p_frame); int get_frame() const; - void set_frame_coords(const Vector2 &p_row); + void set_frame_coords(const Vector2 &p_coord); Vector2 get_frame_coords() const; void set_vframes(int p_amount); diff --git a/scene/animation/animation_blend_space_1d.cpp b/scene/animation/animation_blend_space_1d.cpp index dded44b990..416a291da1 100644 --- a/scene/animation/animation_blend_space_1d.cpp +++ b/scene/animation/animation_blend_space_1d.cpp @@ -266,7 +266,7 @@ float AnimationNodeBlendSpace1D::process(float p_time, bool p_seek) { // fill in weights - if (point_lower == -1) { + if (point_lower == -1 && point_higher != -1) { // we are on the left side, no other point to the left // we just play the next point. diff --git a/scene/animation/animation_blend_space_2d.cpp b/scene/animation/animation_blend_space_2d.cpp index 95d4644004..75031f0149 100644 --- a/scene/animation/animation_blend_space_2d.cpp +++ b/scene/animation/animation_blend_space_2d.cpp @@ -527,7 +527,7 @@ float AnimationNodeBlendSpace2D::process(float p_time, bool p_seek) { } } - if (new_closest != closest) { + if (new_closest != closest && new_closest != -1) { float from = 0; if (blend_mode == BLEND_MODE_DISCRETE_CARRY && closest != -1) { diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 5ec6c68163..3246b9f3ec 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -1772,17 +1772,6 @@ void Control::set_global_position(const Point2 &p_point, bool p_keep_margins) { set_position(inv.xform(p_point), p_keep_margins); } -Rect2 Control::_compute_child_rect(const float p_anchors[4], const float p_margins[4]) const { - - Rect2 anchorable = get_parent_anchorable_rect(); - Rect2 result = anchorable; - for (int i = 0; i < 4; i++) { - result.grow_margin((Margin)i, p_anchors[i] * anchorable.get_size()[i % 2] + p_margins[i]); - } - - return result; -} - void Control::_compute_anchors(Rect2 p_rect, const float p_margins[4], float (&r_anchors)[4]) { Size2 parent_rect_size = get_parent_anchorable_rect().size; diff --git a/scene/gui/control.h b/scene/gui/control.h index 1a59a6d2e4..eae889a667 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -230,7 +230,6 @@ private: void _update_scroll(); void _resize(const Size2 &p_size); - Rect2 _compute_child_rect(const float p_anchors[4], const float p_margins[4]) const; void _compute_margins(Rect2 p_rect, const float p_anchors[4], float (&r_margins)[4]); void _compute_anchors(Rect2 p_rect, const float p_margins[4], float (&r_anchors)[4]); diff --git a/scene/main/node.cpp b/scene/main/node.cpp index caa0da5d1f..1f0ccffab2 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -408,7 +408,6 @@ void Node::set_physics_process(bool p_process) { else remove_from_group("physics_process"); - data.physics_process = p_process; _change_notify("physics_process"); } @@ -429,7 +428,6 @@ void Node::set_physics_process_internal(bool p_process_internal) { else remove_from_group("physics_process_internal"); - data.physics_process_internal = p_process_internal; _change_notify("physics_process_internal"); } @@ -811,7 +809,6 @@ void Node::set_process(bool p_idle_process) { else remove_from_group("idle_process"); - data.idle_process = p_idle_process; _change_notify("idle_process"); } @@ -832,7 +829,6 @@ void Node::set_process_internal(bool p_idle_process_internal) { else remove_from_group("idle_process_internal"); - data.idle_process_internal = p_idle_process_internal; _change_notify("idle_process_internal"); } @@ -1021,7 +1017,7 @@ void Node::_validate_child_name(Node *p_child, bool p_force_human_readable) { if (!unique) { - node_hrcr_count.ref(); + ERR_FAIL_COND(!node_hrcr_count.ref()); String name = "@" + String(p_child->get_name()) + "@" + itos(node_hrcr_count.get()); p_child->data.name = name; } @@ -1269,6 +1265,7 @@ void Node::remove_child(Node *p_child) { } } + ERR_EXPLAIN("Cannot remove child node " + p_child->to_string() + " as it is not in our list of children"); ERR_FAIL_COND(idx == -1); //ERR_FAIL_COND( p_child->data.blocked > 0 ); @@ -2198,8 +2195,11 @@ void Node::_duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p ERR_EXPLAIN("Node: Could not duplicate: " + String(get_class())); ERR_FAIL_COND(!obj); node = Object::cast_to<Node>(obj); - if (!node) + if (!node) { memdelete(obj); + ERR_EXPLAIN("Node: Could not duplicate: " + String(get_class())); + ERR_FAIL(); + } } List<PropertyInfo> plist; @@ -2295,16 +2295,16 @@ Node *Node::duplicate_and_reown(const Map<Node *, Node *> &p_reown_map) const { ERR_FAIL_COND_V(get_filename() != "", NULL); - Node *node = NULL; - Object *obj = ClassDB::instance(get_class()); ERR_EXPLAIN("Node: Could not duplicate: " + String(get_class())); ERR_FAIL_COND_V(!obj, NULL); - node = Object::cast_to<Node>(obj); - if (!node) - memdelete(obj); - ERR_FAIL_COND_V(!node, NULL); + Node *node = Object::cast_to<Node>(obj); + if (!node) { + memdelete(obj); + ERR_EXPLAIN("Node: Could not duplicate: " + String(get_class())); + ERR_FAIL_V(NULL); + } node->set_name(get_name()); List<PropertyInfo> plist; diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp index 8ee9879055..58fd883b0d 100644 --- a/scene/resources/dynamic_font.cpp +++ b/scene/resources/dynamic_font.cpp @@ -494,7 +494,7 @@ DynamicFontAtSize::Character DynamicFontAtSize::_bitmap_to_character(FT_Bitmap b int byte = i * bitmap.pitch + (j >> 3); int bit = 1 << (7 - (j % 8)); wr[ofs + 0] = 255; //grayscale as 1 - wr[ofs + 1] = bitmap.buffer[byte] & bit ? 255 : 0; + wr[ofs + 1] = (bitmap.buffer[byte] & bit) ? 255 : 0; } break; case FT_PIXEL_MODE_GRAY: wr[ofs + 0] = 255; //grayscale as 1 diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp index 627397f0ab..a29e25174d 100644 --- a/scene/resources/font.cpp +++ b/scene/resources/font.cpp @@ -133,6 +133,7 @@ PoolVector<int> BitmapFont::_get_chars() const { while ((key = char_map.next(key))) { const Character *c = char_map.getptr(*key); + ERR_FAIL_COND_V(!c, PoolVector<int>()); chars.push_back(*key); chars.push_back(c->texture_idx); chars.push_back(c->rect.position.x); diff --git a/scene/resources/theme.h b/scene/resources/theme.h index 4c4f9b5aba..d27180e9eb 100644 --- a/scene/resources/theme.h +++ b/scene/resources/theme.h @@ -139,7 +139,7 @@ public: static void set_default(const Ref<Theme> &p_default); static Ref<Theme> get_project_default(); - static void set_project_default(const Ref<Theme> &p_default); + static void set_project_default(const Ref<Theme> &p_project_default); static void set_default_icon(const Ref<Texture> &p_icon); static void set_default_style(const Ref<StyleBox> &p_style); diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index bd5ce91e77..eed255fd6e 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -148,15 +148,20 @@ bool TileSet::_set(const StringName &p_name, const Variant &p_value) { } } } else if (what == "shape") - tile_set_shape(id, 0, p_value); + for (int i = 0; i < tile_get_shape_count(id); i++) + tile_set_shape(id, i, p_value); else if (what == "shape_offset") - tile_set_shape_offset(id, 0, p_value); + for (int i = 0; i < tile_get_shape_count(id); i++) + tile_set_shape_offset(id, i, p_value); else if (what == "shape_transform") - tile_set_shape_transform(id, 0, p_value); + for (int i = 0; i < tile_get_shape_count(id); i++) + tile_set_shape_transform(id, i, p_value); else if (what == "shape_one_way") - tile_set_shape_one_way(id, 0, p_value); + for (int i = 0; i < tile_get_shape_count(id); i++) + tile_set_shape_one_way(id, i, p_value); else if (what == "shape_one_way_margin") - tile_set_shape_one_way_margin(id, 0, p_value); + for (int i = 0; i < tile_get_shape_count(id); i++) + tile_set_shape_one_way_margin(id, i, p_value); else if (what == "shapes") _tile_set_shapes(id, p_value); else if (what == "occluder") |