diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/camera_2d.cpp | 14 | ||||
-rw-r--r-- | scene/2d/camera_2d.h | 2 |
2 files changed, 8 insertions, 8 deletions
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index 2b90a3702f..fdd709c3cb 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -158,7 +158,7 @@ Transform2D Camera2D::get_camera_transform() { } } - if (follow_smoothing_enabled && !Engine::get_singleton()->is_editor_hint()) { + if (position_smoothing_enabled && !Engine::get_singleton()->is_editor_hint()) { real_t c = position_smoothing_speed * (process_callback == CAMERA2D_PROCESS_PHYSICS ? get_physics_process_delta_time() : get_process_delta_time()); smoothed_camera_pos = ((camera_pos - smoothed_camera_pos) * c) + smoothed_camera_pos; ret_camera_pos = smoothed_camera_pos; @@ -186,7 +186,7 @@ Transform2D Camera2D::get_camera_transform() { Rect2 screen_rect(-screen_offset + ret_camera_pos, screen_size * zoom_scale); - if (!follow_smoothing_enabled || !limit_smoothing_enabled) { + if (!position_smoothing_enabled || !limit_smoothing_enabled) { if (screen_rect.position.x < limit[SIDE_LEFT]) { screen_rect.position.x = limit[SIDE_LEFT]; } @@ -617,18 +617,18 @@ real_t Camera2D::get_drag_horizontal_offset() const { void Camera2D::_set_old_smoothing(real_t p_enable) { //compatibility if (p_enable > 0) { - follow_smoothing_enabled = true; + position_smoothing_enabled = true; set_position_smoothing_speed(p_enable); } } void Camera2D::set_position_smoothing_enabled(bool p_enabled) { - follow_smoothing_enabled = p_enabled; + position_smoothing_enabled = p_enabled; notify_property_list_changed(); } bool Camera2D::is_position_smoothing_enabled() const { - return follow_smoothing_enabled; + return position_smoothing_enabled; } void Camera2D::set_custom_viewport(Node *p_viewport) { @@ -699,7 +699,7 @@ bool Camera2D::is_margin_drawing_enabled() const { } void Camera2D::_validate_property(PropertyInfo &p_property) const { - if (!follow_smoothing_enabled && p_property.name == "smoothing_speed") { + if (!position_smoothing_enabled && p_property.name == "position_smoothing_speed") { p_property.usage = PROPERTY_USAGE_NO_EDITOR; } if (!rotation_smoothing_enabled && p_property.name == "rotation_smoothing_speed") { @@ -801,7 +801,7 @@ void Camera2D::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::INT, "limit_bottom", PROPERTY_HINT_NONE, "suffix:px"), "set_limit", "get_limit", SIDE_BOTTOM); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "limit_smoothed"), "set_limit_smoothing_enabled", "is_limit_smoothing_enabled"); - ADD_GROUP("Follow Smoothing", "follow_smoothing_"); + ADD_GROUP("Position Smoothing", "position_smoothing_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "position_smoothing_enabled"), "set_position_smoothing_enabled", "is_position_smoothing_enabled"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "position_smoothing_speed", PROPERTY_HINT_NONE, "suffix:px/s"), "set_position_smoothing_speed", "get_position_smoothing_speed"); diff --git a/scene/2d/camera_2d.h b/scene/2d/camera_2d.h index 2417953691..808529b0fb 100644 --- a/scene/2d/camera_2d.h +++ b/scene/2d/camera_2d.h @@ -67,7 +67,7 @@ protected: bool ignore_rotation = true; bool enabled = true; real_t position_smoothing_speed = 5.0; - bool follow_smoothing_enabled = false; + bool position_smoothing_enabled = false; real_t camera_angle = 0.0; real_t rotation_smoothing_speed = 5.0; |