diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/3d/arvr_nodes.h | 2 | ||||
-rw-r--r-- | scene/3d/camera.cpp | 2 | ||||
-rw-r--r-- | scene/3d/camera.h | 2 | ||||
-rw-r--r-- | scene/3d/particles.cpp | 7 | ||||
-rw-r--r-- | scene/gui/button.cpp | 8 | ||||
-rw-r--r-- | scene/gui/range.cpp | 1 | ||||
-rw-r--r-- | scene/gui/text_edit.cpp | 2 | ||||
-rw-r--r-- | scene/gui/tree.cpp | 1 | ||||
-rw-r--r-- | scene/resources/texture.cpp | 9 | ||||
-rw-r--r-- | scene/resources/theme.cpp | 49 | ||||
-rw-r--r-- | scene/resources/tile_set.cpp | 45 |
11 files changed, 95 insertions, 33 deletions
diff --git a/scene/3d/arvr_nodes.h b/scene/3d/arvr_nodes.h index 8e735f7110..b647df70aa 100644 --- a/scene/3d/arvr_nodes.h +++ b/scene/3d/arvr_nodes.h @@ -55,7 +55,7 @@ public: virtual Vector3 project_local_ray_normal(const Point2 &p_pos) const; virtual Point2 unproject_position(const Vector3 &p_pos) const; - virtual Vector3 project_position(const Point2 &p_point, float p_z_depth = 0) const; + virtual Vector3 project_position(const Point2 &p_point, float p_z_depth) const; virtual Vector<Plane> get_frustum() const; ARVRCamera(); diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp index 9797b5f3ab..4d9bb69778 100644 --- a/scene/3d/camera.cpp +++ b/scene/3d/camera.cpp @@ -486,7 +486,7 @@ void Camera::_bind_methods() { ClassDB::bind_method(D_METHOD("project_ray_origin", "screen_point"), &Camera::project_ray_origin); ClassDB::bind_method(D_METHOD("unproject_position", "world_point"), &Camera::unproject_position); ClassDB::bind_method(D_METHOD("is_position_behind", "world_point"), &Camera::is_position_behind); - ClassDB::bind_method(D_METHOD("project_position", "screen_point", "z_depth"), &Camera::project_position, DEFVAL(0)); + ClassDB::bind_method(D_METHOD("project_position", "screen_point", "z_depth"), &Camera::project_position); ClassDB::bind_method(D_METHOD("set_perspective", "fov", "z_near", "z_far"), &Camera::set_perspective); ClassDB::bind_method(D_METHOD("set_orthogonal", "size", "z_near", "z_far"), &Camera::set_orthogonal); ClassDB::bind_method(D_METHOD("set_frustum", "size", "offset", "z_near", "z_far"), &Camera::set_frustum); diff --git a/scene/3d/camera.h b/scene/3d/camera.h index 22223880c1..d81e097fc5 100644 --- a/scene/3d/camera.h +++ b/scene/3d/camera.h @@ -142,7 +142,7 @@ public: virtual Vector3 project_local_ray_normal(const Point2 &p_pos) const; virtual Point2 unproject_position(const Vector3 &p_pos) const; bool is_position_behind(const Vector3 &p_pos) const; - virtual Vector3 project_position(const Point2 &p_point, float p_z_depth = 0) const; + virtual Vector3 project_position(const Point2 &p_point, float p_z_depth) const; Vector<Vector3> get_near_plane_points() const; diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp index 241eb7d1ca..06b5613eb8 100644 --- a/scene/3d/particles.cpp +++ b/scene/3d/particles.cpp @@ -331,6 +331,13 @@ void Particles::_notification(int p_what) { set_process_internal(false); } } + + if (p_what == NOTIFICATION_VISIBILITY_CHANGED) { + // make sure particles are updated before rendering occurs if they were active before + if (is_visible_in_tree() && !VS::get_singleton()->particles_is_inactive(particles)) { + VS::get_singleton()->particles_request_process(particles); + } + } } void Particles::_bind_methods() { diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp index 6b3e89af6c..ca4c255855 100644 --- a/scene/gui/button.cpp +++ b/scene/gui/button.cpp @@ -174,17 +174,17 @@ void Button::_notification(int p_what) { _size.width -= get_constant("hseparation") + icon_ofs_region; if (!clip_text) _size.width -= get_font("font")->get_string_size(xl_text).width; - float icon_width = icon->get_width() * _size.height / icon->get_height(); + float icon_width = _icon->get_width() * _size.height / _icon->get_height(); float icon_height = _size.height; if (icon_width > _size.width) { icon_width = _size.width; - icon_height = icon->get_height() * icon_width / icon->get_width(); + icon_height = _icon->get_height() * icon_width / _icon->get_width(); } icon_region = Rect2(style->get_offset() + Point2(icon_ofs_region, (_size.height - icon_height) / 2), Size2(icon_width, icon_height)); } else { - icon_region = Rect2(style->get_offset() + Point2(icon_ofs_region, Math::floor((valign - _icon->get_height()) / 2.0)), icon->get_size()); + icon_region = Rect2(style->get_offset() + Point2(icon_ofs_region, Math::floor((valign - _icon->get_height()) / 2.0)), _icon->get_size()); } } @@ -221,7 +221,7 @@ void Button::_notification(int p_what) { font->draw(ci, text_ofs.floor(), xl_text, color, clip_text ? text_clip : -1); if (!_icon.is_null() && icon_region.size.width > 0) { - draw_texture_rect_region(_icon, icon_region, Rect2(Point2(), icon->get_size()), color_icon); + draw_texture_rect_region(_icon, icon_region, Rect2(Point2(), _icon->get_size()), color_icon); } } break; } diff --git a/scene/gui/range.cpp b/scene/gui/range.cpp index ed5dd77f53..9c016b5a50 100644 --- a/scene/gui/range.cpp +++ b/scene/gui/range.cpp @@ -213,6 +213,7 @@ void Range::unshare() { nshared->val = shared->val; nshared->step = shared->step; nshared->page = shared->page; + nshared->exp_ratio = shared->exp_ratio; nshared->allow_greater = shared->allow_greater; nshared->allow_lesser = shared->allow_lesser; _unref_shared(); diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index c818633f48..8ddc31745e 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -4585,7 +4585,7 @@ void TextEdit::_scroll_moved(double p_to_val) { int v_scroll_i = floor(get_v_scroll()); int sc = 0; int n_line; - for (n_line = 0; n_line < text.size() - 1; n_line++) { + for (n_line = 0; n_line < text.size(); n_line++) { if (!is_line_hidden(n_line)) { sc++; sc += times_line_wraps(n_line); diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 2c38676c83..a44b42a467 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -4049,6 +4049,7 @@ Tree::Tree() { drop_mode_section = 0; single_select_defer = NULL; + scrolling = false; allow_rmb_select = false; force_edit_checkbox_only_on_checkbox = false; diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index c2e2f85723..593c399f62 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -2369,16 +2369,20 @@ RES ResourceFormatLoaderTextureLayered::load(const String &p_path, const String if (header[0] == 'G' && header[1] == 'D' && header[2] == '3' && header[3] == 'T') { if (tex3d.is_null()) { + f->close(); memdelete(f); ERR_FAIL_COND_V(tex3d.is_null(), RES()) } } else if (header[0] == 'G' && header[1] == 'D' && header[2] == 'A' && header[3] == 'T') { if (texarr.is_null()) { + f->close(); memdelete(f); ERR_FAIL_COND_V(texarr.is_null(), RES()) } } else { + f->close(); + memdelete(f); ERR_FAIL_V_MSG(RES(), "Unrecognized layered texture file format '" + String((const char *)header) + "'."); } @@ -2418,6 +2422,7 @@ RES ResourceFormatLoaderTextureLayered::load(const String &p_path, const String if (r_error) { *r_error = ERR_FILE_CORRUPT; } + f->close(); memdelete(f); ERR_FAIL_V(RES()); } @@ -2453,6 +2458,7 @@ RES ResourceFormatLoaderTextureLayered::load(const String &p_path, const String if (r_error) { *r_error = ERR_FILE_CORRUPT; } + f->close(); memdelete(f); ERR_FAIL_V(RES()); } @@ -2473,8 +2479,9 @@ RES ResourceFormatLoaderTextureLayered::load(const String &p_path, const String if (bytes != total_size) { if (r_error) { *r_error = ERR_FILE_CORRUPT; - memdelete(f); } + f->close(); + memdelete(f); ERR_FAIL_V(RES()); } } diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp index f1429a7d7b..c897365b21 100644 --- a/scene/resources/theme.cpp +++ b/scene/resources/theme.cpp @@ -44,8 +44,11 @@ PoolVector<String> Theme::_get_icon_list(const String &p_type) const { get_icon_list(p_type, &il); ilret.resize(il.size()); - for (List<StringName>::Element *E = il.front(); E; E = E->next()) { - ilret.push_back(E->get()); + + int i = 0; + PoolVector<String>::Write w = ilret.write(); + for (List<StringName>::Element *E = il.front(); E; E = E->next(), i++) { + w[i] = E->get(); } return ilret; } @@ -57,8 +60,11 @@ PoolVector<String> Theme::_get_stylebox_list(const String &p_type) const { get_stylebox_list(p_type, &il); ilret.resize(il.size()); - for (List<StringName>::Element *E = il.front(); E; E = E->next()) { - ilret.push_back(E->get()); + + int i = 0; + PoolVector<String>::Write w = ilret.write(); + for (List<StringName>::Element *E = il.front(); E; E = E->next(), i++) { + w[i] = E->get(); } return ilret; } @@ -70,8 +76,11 @@ PoolVector<String> Theme::_get_stylebox_types(void) const { get_stylebox_types(&il); ilret.resize(il.size()); - for (List<StringName>::Element *E = il.front(); E; E = E->next()) { - ilret.push_back(E->get()); + + int i = 0; + PoolVector<String>::Write w = ilret.write(); + for (List<StringName>::Element *E = il.front(); E; E = E->next(), i++) { + w[i] = E->get(); } return ilret; } @@ -83,8 +92,11 @@ PoolVector<String> Theme::_get_font_list(const String &p_type) const { get_font_list(p_type, &il); ilret.resize(il.size()); - for (List<StringName>::Element *E = il.front(); E; E = E->next()) { - ilret.push_back(E->get()); + + int i = 0; + PoolVector<String>::Write w = ilret.write(); + for (List<StringName>::Element *E = il.front(); E; E = E->next(), i++) { + w[i] = E->get(); } return ilret; } @@ -96,8 +108,11 @@ PoolVector<String> Theme::_get_color_list(const String &p_type) const { get_color_list(p_type, &il); ilret.resize(il.size()); - for (List<StringName>::Element *E = il.front(); E; E = E->next()) { - ilret.push_back(E->get()); + + int i = 0; + PoolVector<String>::Write w = ilret.write(); + for (List<StringName>::Element *E = il.front(); E; E = E->next(), i++) { + w[i] = E->get(); } return ilret; } @@ -109,8 +124,11 @@ PoolVector<String> Theme::_get_constant_list(const String &p_type) const { get_constant_list(p_type, &il); ilret.resize(il.size()); - for (List<StringName>::Element *E = il.front(); E; E = E->next()) { - ilret.push_back(E->get()); + + int i = 0; + PoolVector<String>::Write w = ilret.write(); + for (List<StringName>::Element *E = il.front(); E; E = E->next(), i++) { + w[i] = E->get(); } return ilret; } @@ -122,8 +140,11 @@ PoolVector<String> Theme::_get_type_list(const String &p_type) const { get_type_list(&il); ilret.resize(il.size()); - for (List<StringName>::Element *E = il.front(); E; E = E->next()) { - ilret.push_back(E->get()); + + int i = 0; + PoolVector<String>::Write w = ilret.write(); + for (List<StringName>::Element *E = il.front(); E; E = E->next(), i++) { + w[i] = E->get(); } return ilret; } diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index 24122a8d99..16a95e65a8 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -148,20 +148,45 @@ bool TileSet::_set(const StringName &p_name, const Variant &p_value) { } } } else if (what == "shape") - for (int i = 0; i < tile_get_shape_count(id); i++) - tile_set_shape(id, i, p_value); + if (tile_get_shape_count(id) > 0) { + for (int i = 0; i < tile_get_shape_count(id); i++) { + tile_set_shape(id, i, p_value); + } + } else { + tile_set_shape(id, 0, p_value); + } else if (what == "shape_offset") - for (int i = 0; i < tile_get_shape_count(id); i++) - tile_set_shape_offset(id, i, p_value); + if (tile_get_shape_count(id) > 0) { + for (int i = 0; i < tile_get_shape_count(id); i++) { + tile_set_shape_offset(id, i, p_value); + } + } else { + tile_set_shape_offset(id, 0, p_value); + } else if (what == "shape_transform") - for (int i = 0; i < tile_get_shape_count(id); i++) - tile_set_shape_transform(id, i, p_value); + if (tile_get_shape_count(id) > 0) { + for (int i = 0; i < tile_get_shape_count(id); i++) { + tile_set_shape_transform(id, i, p_value); + } + } else { + tile_set_shape_transform(id, 0, p_value); + } else if (what == "shape_one_way") - for (int i = 0; i < tile_get_shape_count(id); i++) - tile_set_shape_one_way(id, i, p_value); + if (tile_get_shape_count(id) > 0) { + for (int i = 0; i < tile_get_shape_count(id); i++) { + tile_set_shape_one_way(id, i, p_value); + } + } else { + tile_set_shape_one_way(id, 0, p_value); + } else if (what == "shape_one_way_margin") - for (int i = 0; i < tile_get_shape_count(id); i++) - tile_set_shape_one_way_margin(id, i, p_value); + if (tile_get_shape_count(id) > 0) { + for (int i = 0; i < tile_get_shape_count(id); i++) { + tile_set_shape_one_way_margin(id, i, p_value); + } + } else { + tile_set_shape_one_way_margin(id, 0, p_value); + } else if (what == "shapes") _tile_set_shapes(id, p_value); else if (what == "occluder") |