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-rw-r--r--scene/2d/area_2d.cpp4
-rw-r--r--scene/2d/camera_2d.cpp2
-rw-r--r--scene/2d/collision_object_2d.cpp4
-rw-r--r--scene/2d/remote_transform_2d.cpp2
-rw-r--r--scene/2d/tile_map.cpp2
-rw-r--r--scene/3d/area.cpp4
-rw-r--r--scene/3d/collision_object.cpp4
-rw-r--r--scene/3d/physics_joint.cpp26
-rw-r--r--scene/3d/physics_joint.h8
-rw-r--r--scene/3d/remote_transform.cpp2
-rw-r--r--scene/3d/skeleton.cpp4
-rw-r--r--scene/3d/visual_instance.cpp2
-rw-r--r--scene/animation/animation_player.cpp2
-rw-r--r--scene/animation/animation_tree_player.cpp2
-rw-r--r--scene/animation/tween.cpp24
-rw-r--r--scene/gui/control.cpp2
-rw-r--r--scene/gui/option_button.cpp22
-rw-r--r--scene/gui/option_button.h6
-rw-r--r--scene/gui/popup_menu.cpp12
-rw-r--r--scene/gui/popup_menu.h4
-rw-r--r--scene/gui/tree.cpp2
-rw-r--r--scene/main/canvas_layer.cpp2
-rwxr-xr-xscene/main/node.cpp26
-rw-r--r--scene/main/scene_tree.cpp4
-rw-r--r--scene/main/viewport.cpp4
25 files changed, 88 insertions, 88 deletions
diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp
index 841e2ef7d3..02a0509449 100644
--- a/scene/2d/area_2d.cpp
+++ b/scene/2d/area_2d.cpp
@@ -480,7 +480,7 @@ Array Area2D::get_overlapping_areas() const {
bool Area2D::overlaps_area(Node *p_area) const {
ERR_FAIL_NULL_V(p_area, false);
- const Map<ObjectID, AreaState>::Element *E = area_map.find(p_area->get_instance_ID());
+ const Map<ObjectID, AreaState>::Element *E = area_map.find(p_area->get_instance_id());
if (!E)
return false;
return E->get().in_tree;
@@ -489,7 +489,7 @@ bool Area2D::overlaps_area(Node *p_area) const {
bool Area2D::overlaps_body(Node *p_body) const {
ERR_FAIL_NULL_V(p_body, false);
- const Map<ObjectID, BodyState>::Element *E = body_map.find(p_body->get_instance_ID());
+ const Map<ObjectID, BodyState>::Element *E = body_map.find(p_body->get_instance_id());
if (!E)
return false;
return E->get().in_tree;
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp
index 908c95b50c..93bfc6f705 100644
--- a/scene/2d/camera_2d.cpp
+++ b/scene/2d/camera_2d.cpp
@@ -580,7 +580,7 @@ void Camera2D::set_custom_viewport(Node *p_viewport) {
custom_viewport = p_viewport->cast_to<Viewport>();
if (custom_viewport) {
- custom_viewport_id = custom_viewport->get_instance_ID();
+ custom_viewport_id = custom_viewport->get_instance_id();
} else {
custom_viewport_id = 0;
}
diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp
index eb47682884..45f956ea97 100644
--- a/scene/2d/collision_object_2d.cpp
+++ b/scene/2d/collision_object_2d.cpp
@@ -372,9 +372,9 @@ CollisionObject2D::CollisionObject2D(RID p_rid, bool p_area) {
if (p_area) {
- Physics2DServer::get_singleton()->area_attach_object_instance_ID(rid, get_instance_ID());
+ Physics2DServer::get_singleton()->area_attach_object_instance_id(rid, get_instance_id());
} else {
- Physics2DServer::get_singleton()->body_attach_object_instance_ID(rid, get_instance_ID());
+ Physics2DServer::get_singleton()->body_attach_object_instance_id(rid, get_instance_id());
}
}
diff --git a/scene/2d/remote_transform_2d.cpp b/scene/2d/remote_transform_2d.cpp
index 4298377499..cbd7ac06f5 100644
--- a/scene/2d/remote_transform_2d.cpp
+++ b/scene/2d/remote_transform_2d.cpp
@@ -39,7 +39,7 @@ void RemoteTransform2D::_update_cache() {
return;
}
- cache = node->get_instance_ID();
+ cache = node->get_instance_id();
}
}
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 02dcc7d059..f8bf3edb99 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -589,7 +589,7 @@ Map<TileMap::PosKey, TileMap::Quadrant>::Element *TileMap::_create_quadrant(cons
xform.set_origin(q.pos);
//q.canvas_item = VisualServer::get_singleton()->canvas_item_create();
q.body = Physics2DServer::get_singleton()->body_create(use_kinematic ? Physics2DServer::BODY_MODE_KINEMATIC : Physics2DServer::BODY_MODE_STATIC);
- Physics2DServer::get_singleton()->body_attach_object_instance_ID(q.body, get_instance_ID());
+ Physics2DServer::get_singleton()->body_attach_object_instance_id(q.body, get_instance_id());
Physics2DServer::get_singleton()->body_set_collision_layer(q.body, collision_layer);
Physics2DServer::get_singleton()->body_set_collision_mask(q.body, collision_mask);
Physics2DServer::get_singleton()->body_set_param(q.body, Physics2DServer::BODY_PARAM_FRICTION, friction);
diff --git a/scene/3d/area.cpp b/scene/3d/area.cpp
index 59227070b3..c64b807e43 100644
--- a/scene/3d/area.cpp
+++ b/scene/3d/area.cpp
@@ -475,7 +475,7 @@ Array Area::get_overlapping_areas() const {
bool Area::overlaps_area(Node *p_area) const {
ERR_FAIL_NULL_V(p_area, false);
- const Map<ObjectID, AreaState>::Element *E = area_map.find(p_area->get_instance_ID());
+ const Map<ObjectID, AreaState>::Element *E = area_map.find(p_area->get_instance_id());
if (!E)
return false;
return E->get().in_tree;
@@ -484,7 +484,7 @@ bool Area::overlaps_area(Node *p_area) const {
bool Area::overlaps_body(Node *p_body) const {
ERR_FAIL_NULL_V(p_body, false);
- const Map<ObjectID, BodyState>::Element *E = body_map.find(p_body->get_instance_ID());
+ const Map<ObjectID, BodyState>::Element *E = body_map.find(p_body->get_instance_id());
if (!E)
return false;
return E->get().in_tree;
diff --git a/scene/3d/collision_object.cpp b/scene/3d/collision_object.cpp
index 5a3d8e013f..2686cd81df 100644
--- a/scene/3d/collision_object.cpp
+++ b/scene/3d/collision_object.cpp
@@ -346,9 +346,9 @@ CollisionObject::CollisionObject(RID p_rid, bool p_area) {
total_subshapes = 0;
if (p_area) {
- PhysicsServer::get_singleton()->area_attach_object_instance_ID(rid, get_instance_ID());
+ PhysicsServer::get_singleton()->area_attach_object_instance_id(rid, get_instance_id());
} else {
- PhysicsServer::get_singleton()->body_attach_object_instance_ID(rid, get_instance_ID());
+ PhysicsServer::get_singleton()->body_attach_object_instance_id(rid, get_instance_id());
}
//set_transform_notify(true);
}
diff --git a/scene/3d/physics_joint.cpp b/scene/3d/physics_joint.cpp
index 3fb5c828c2..61d496935b 100644
--- a/scene/3d/physics_joint.cpp
+++ b/scene/3d/physics_joint.cpp
@@ -979,9 +979,9 @@ Generic6DOFJoint::Generic6DOFJoint() {
void PhysicsJoint::_set(const String& p_name, const Variant& p_value) {
if (p_name=="body_A")
- set_body_A(p_value);
+ set_body_a(p_value);
else if (p_name=="body_B")
- set_body_B(p_value);
+ set_body_b(p_value);
else if (p_name=="active")
set_active(p_value);
else if (p_name=="no_collision")
@@ -990,9 +990,9 @@ void PhysicsJoint::_set(const String& p_name, const Variant& p_value) {
Variant PhysicsJoint::_get(const String& p_name) const {
if (p_name=="body_A")
- return get_body_A();
+ return get_body_a();
else if (p_name=="body_B")
- return get_body_B();
+ return get_body_b();
else if (p_name=="active")
return is_active();
else if (p_name=="no_collision")
@@ -1034,7 +1034,7 @@ void PhysicsJoint::_notification(int p_what) {
if (indicator.is_valid()) {
indicator_instance=VisualServer::get_singleton()->instance_create(indicator,get_world()->get_scenario());
- VisualServer::get_singleton()->instance_attach_object_instance_ID( indicator_instance,get_instance_ID() );
+ VisualServer::get_singleton()->instance_attach_object_instance_id( indicator_instance,get_instance_id() );
}
} break;
case NOTIFICATION_TRANSFORM_CHANGED: {
@@ -1067,10 +1067,10 @@ RID PhysicsJoint::_get_visual_instance_rid() const {
void PhysicsJoint::_bind_methods() {
ClassDB::bind_method(D_METHOD("_get_visual_instance_rid"),&PhysicsJoint::_get_visual_instance_rid);
- ClassDB::bind_method(D_METHOD("set_body_A","path"),&PhysicsJoint::set_body_A);
- ClassDB::bind_method(D_METHOD("set_body_B"),&PhysicsJoint::set_body_B);
- ClassDB::bind_method(D_METHOD("get_body_A","path"),&PhysicsJoint::get_body_A);
- ClassDB::bind_method(D_METHOD("get_body_B"),&PhysicsJoint::get_body_B);
+ ClassDB::bind_method(D_METHOD("set_body_a","path"),&PhysicsJoint::set_body_a);
+ ClassDB::bind_method(D_METHOD("set_body_b"),&PhysicsJoint::set_body_b);
+ ClassDB::bind_method(D_METHOD("get_body_a","path"),&PhysicsJoint::get_body_a);
+ ClassDB::bind_method(D_METHOD("get_body_b"),&PhysicsJoint::get_body_b);
ClassDB::bind_method(D_METHOD("set_active","active"),&PhysicsJoint::set_active);
ClassDB::bind_method(D_METHOD("is_active"),&PhysicsJoint::is_active);
@@ -1085,14 +1085,14 @@ void PhysicsJoint::_bind_methods() {
}
-void PhysicsJoint::set_body_A(const NodePath& p_path) {
+void PhysicsJoint::set_body_a(const NodePath& p_path) {
_disconnect();
body_A=p_path;
_connect();
_change_notify("body_A");
}
-void PhysicsJoint::set_body_B(const NodePath& p_path) {
+void PhysicsJoint::set_body_b(const NodePath& p_path) {
_disconnect();
body_B=p_path;
@@ -1100,11 +1100,11 @@ void PhysicsJoint::set_body_B(const NodePath& p_path) {
_change_notify("body_B");
}
-NodePath PhysicsJoint::get_body_A() const {
+NodePath PhysicsJoint::get_body_a() const {
return body_A;
}
-NodePath PhysicsJoint::get_body_B() const {
+NodePath PhysicsJoint::get_body_b() const {
return body_B;
}
diff --git a/scene/3d/physics_joint.h b/scene/3d/physics_joint.h
index 2b221e25f2..b834aaf6d2 100644
--- a/scene/3d/physics_joint.h
+++ b/scene/3d/physics_joint.h
@@ -354,10 +354,10 @@ protected:
void _connect();
public:
- void set_body_A(const NodePath& p_path);
- void set_body_B(const NodePath& p_path);
- NodePath get_body_A() const;
- NodePath get_body_B() const;
+ void set_body_a(const NodePath& p_path);
+ void set_body_b(const NodePath& p_path);
+ NodePath get_body_a() const;
+ NodePath get_body_b() const;
void set_active(bool p_active);
bool is_active() const;
diff --git a/scene/3d/remote_transform.cpp b/scene/3d/remote_transform.cpp
index 4dcfb5f94e..492930ea9b 100644
--- a/scene/3d/remote_transform.cpp
+++ b/scene/3d/remote_transform.cpp
@@ -39,7 +39,7 @@ void RemoteTransform::_update_cache() {
return;
}
- cache = node->get_instance_ID();
+ cache = node->get_instance_id();
}
}
diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp
index 71af77c027..ea5d21cd4e 100644
--- a/scene/3d/skeleton.cpp
+++ b/scene/3d/skeleton.cpp
@@ -407,7 +407,7 @@ void Skeleton::bind_child_node_to_bone(int p_bone, Node *p_node) {
ERR_FAIL_NULL(p_node);
ERR_FAIL_INDEX(p_bone, bones.size());
- uint32_t id = p_node->get_instance_ID();
+ uint32_t id = p_node->get_instance_id();
for (List<uint32_t>::Element *E = bones[p_bone].nodes_bound.front(); E; E = E->next()) {
@@ -422,7 +422,7 @@ void Skeleton::unbind_child_node_from_bone(int p_bone, Node *p_node) {
ERR_FAIL_NULL(p_node);
ERR_FAIL_INDEX(p_bone, bones.size());
- uint32_t id = p_node->get_instance_ID();
+ uint32_t id = p_node->get_instance_id();
bones[p_bone].nodes_bound.erase(id);
}
void Skeleton::get_bound_child_nodes_to_bone(int p_bone, List<Node *> *p_bound) const {
diff --git a/scene/3d/visual_instance.cpp b/scene/3d/visual_instance.cpp
index 6f8c38eddd..1a294d016a 100644
--- a/scene/3d/visual_instance.cpp
+++ b/scene/3d/visual_instance.cpp
@@ -149,7 +149,7 @@ void VisualInstance::set_base(const RID &p_base) {
VisualInstance::VisualInstance() {
instance = VisualServer::get_singleton()->instance_create();
- VisualServer::get_singleton()->instance_attach_object_instance_ID(instance, get_instance_ID());
+ VisualServer::get_singleton()->instance_attach_object_instance_id(instance, get_instance_id());
layers = 1;
set_notify_transform(true);
}
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 85a9ada38a..7173a820b4 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -247,7 +247,7 @@ void AnimationPlayer::_generate_node_caches(AnimationData *p_anim) {
ERR_EXPLAIN("On Animation: '" + p_anim->name + "', couldn't resolve track: '" + String(a->track_get_path(i)) + "'");
}
ERR_CONTINUE(!child); // couldn't find the child node
- uint32_t id = resource.is_valid() ? resource->get_instance_ID() : child->get_instance_ID();
+ uint32_t id = resource.is_valid() ? resource->get_instance_id() : child->get_instance_id();
int bone_idx = -1;
if (a->track_get_path(i).get_property() && child->cast_to<Skeleton>()) {
diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp
index 7c2684ba47..6a9c2587d5 100644
--- a/scene/animation/animation_tree_player.cpp
+++ b/scene/animation/animation_tree_player.cpp
@@ -1481,7 +1481,7 @@ AnimationTreePlayer::Track *AnimationTreePlayer::_find_track(const NodePath &p_p
return NULL;
}
- ObjectID id = child->get_instance_ID();
+ ObjectID id = child->get_instance_id();
StringName property;
int bone_idx = -1;
diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp
index ad0b0fbfb2..78d3357bb4 100644
--- a/scene/animation/tween.cpp
+++ b/scene/animation/tween.cpp
@@ -1024,7 +1024,7 @@ bool Tween::interpolate_property(Object *p_object, String p_property, Variant p_
data.finish = false;
data.elapsed = 0;
- data.id = p_object->get_instance_ID();
+ data.id = p_object->get_instance_id();
data.key = p_property;
data.initial_val = p_initial_val;
data.final_val = p_final_val;
@@ -1066,7 +1066,7 @@ bool Tween::interpolate_method(Object *p_object, String p_method, Variant p_init
data.finish = false;
data.elapsed = 0;
- data.id = p_object->get_instance_ID();
+ data.id = p_object->get_instance_id();
data.key = p_method;
data.initial_val = p_initial_val;
data.final_val = p_final_val;
@@ -1103,7 +1103,7 @@ bool Tween::interpolate_callback(Object *p_object, real_t p_duration, String p_c
data.call_deferred = false;
data.elapsed = 0;
- data.id = p_object->get_instance_ID();
+ data.id = p_object->get_instance_id();
data.key = p_callback;
data.duration = p_duration;
data.delay = 0;
@@ -1155,7 +1155,7 @@ bool Tween::interpolate_deferred_callback(Object *p_object, real_t p_duration, S
data.call_deferred = true;
data.elapsed = 0;
- data.id = p_object->get_instance_ID();
+ data.id = p_object->get_instance_id();
data.key = p_callback;
data.duration = p_duration;
data.delay = 0;
@@ -1222,10 +1222,10 @@ bool Tween::follow_property(Object *p_object, String p_property, Variant p_initi
data.finish = false;
data.elapsed = 0;
- data.id = p_object->get_instance_ID();
+ data.id = p_object->get_instance_id();
data.key = p_property;
data.initial_val = p_initial_val;
- data.target_id = p_target->get_instance_ID();
+ data.target_id = p_target->get_instance_id();
data.target_key = p_target_property;
data.duration = p_duration;
data.trans_type = p_trans_type;
@@ -1272,10 +1272,10 @@ bool Tween::follow_method(Object *p_object, String p_method, Variant p_initial_v
data.finish = false;
data.elapsed = 0;
- data.id = p_object->get_instance_ID();
+ data.id = p_object->get_instance_id();
data.key = p_method;
data.initial_val = p_initial_val;
- data.target_id = p_target->get_instance_ID();
+ data.target_id = p_target->get_instance_id();
data.target_key = p_target_method;
data.duration = p_duration;
data.trans_type = p_trans_type;
@@ -1321,9 +1321,9 @@ bool Tween::targeting_property(Object *p_object, String p_property, Object *p_in
data.finish = false;
data.elapsed = 0;
- data.id = p_object->get_instance_ID();
+ data.id = p_object->get_instance_id();
data.key = p_property;
- data.target_id = p_initial->get_instance_ID();
+ data.target_id = p_initial->get_instance_id();
data.target_key = p_initial_property;
data.initial_val = initial_val;
data.final_val = p_final_val;
@@ -1375,9 +1375,9 @@ bool Tween::targeting_method(Object *p_object, String p_method, Object *p_initia
data.finish = false;
data.elapsed = 0;
- data.id = p_object->get_instance_ID();
+ data.id = p_object->get_instance_id();
data.key = p_method;
- data.target_id = p_initial->get_instance_ID();
+ data.target_id = p_initial->get_instance_id();
data.target_key = p_initial_method;
data.initial_val = initial_val;
data.final_val = p_final_val;
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index ca81b72e89..339b4e079e 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -603,7 +603,7 @@ bool Control::has_point(const Point2 &p_point) const {
void Control::set_drag_forwarding(Control *p_target) {
if (p_target)
- data.drag_owner = p_target->get_instance_ID();
+ data.drag_owner = p_target->get_instance_id();
else
data.drag_owner = 0;
}
diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp
index b842419eab..60874edf38 100644
--- a/scene/gui/option_button.cpp
+++ b/scene/gui/option_button.cpp
@@ -82,7 +82,7 @@ void OptionButton::_selected(int p_which) {
int selid = -1;
for (int i = 0; i < popup->get_item_count(); i++) {
- bool is_clicked = popup->get_item_ID(i) == p_which;
+ bool is_clicked = popup->get_item_id(i) == p_which;
if (is_clicked) {
selid = i;
break;
@@ -129,9 +129,9 @@ void OptionButton::set_item_icon(int p_idx, const Ref<Texture> &p_icon) {
popup->set_item_icon(p_idx, p_icon);
}
-void OptionButton::set_item_ID(int p_idx, int p_ID) {
+void OptionButton::set_item_id(int p_idx, int p_ID) {
- popup->set_item_ID(p_idx, p_ID);
+ popup->set_item_id(p_idx, p_ID);
}
void OptionButton::set_item_metadata(int p_idx, const Variant &p_metadata) {
@@ -154,9 +154,9 @@ Ref<Texture> OptionButton::get_item_icon(int p_idx) const {
return popup->get_item_icon(p_idx);
}
-int OptionButton::get_item_ID(int p_idx) const {
+int OptionButton::get_item_id(int p_idx) const {
- return popup->get_item_ID(p_idx);
+ return popup->get_item_id(p_idx);
}
Variant OptionButton::get_item_metadata(int p_idx) const {
@@ -224,12 +224,12 @@ int OptionButton::get_selected() const {
return current;
}
-int OptionButton::get_selected_ID() const {
+int OptionButton::get_selected_id() const {
int idx = get_selected();
if (idx < 0)
return 0;
- return get_item_ID(current);
+ return get_item_id(current);
}
Variant OptionButton::get_selected_metadata() const {
@@ -252,7 +252,7 @@ Array OptionButton::_get_items() const {
items.push_back(get_item_text(i));
items.push_back(get_item_icon(i));
items.push_back(is_item_disabled(i));
- items.push_back(get_item_ID(i));
+ items.push_back(get_item_id(i));
items.push_back(get_item_metadata(i));
}
@@ -293,11 +293,11 @@ void OptionButton::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_item_text", "idx", "text"), &OptionButton::set_item_text);
ClassDB::bind_method(D_METHOD("set_item_icon", "idx", "texture:Texture"), &OptionButton::set_item_icon);
ClassDB::bind_method(D_METHOD("set_item_disabled", "idx", "disabled"), &OptionButton::set_item_disabled);
- ClassDB::bind_method(D_METHOD("set_item_ID", "idx", "id"), &OptionButton::set_item_ID);
+ ClassDB::bind_method(D_METHOD("set_item_id", "idx", "id"), &OptionButton::set_item_id);
ClassDB::bind_method(D_METHOD("set_item_metadata", "idx", "metadata"), &OptionButton::set_item_metadata);
ClassDB::bind_method(D_METHOD("get_item_text", "idx"), &OptionButton::get_item_text);
ClassDB::bind_method(D_METHOD("get_item_icon:Texture", "idx"), &OptionButton::get_item_icon);
- ClassDB::bind_method(D_METHOD("get_item_ID", "idx"), &OptionButton::get_item_ID);
+ ClassDB::bind_method(D_METHOD("get_item_id", "idx"), &OptionButton::get_item_id);
ClassDB::bind_method(D_METHOD("get_item_metadata:Variant", "idx"), &OptionButton::get_item_metadata);
ClassDB::bind_method(D_METHOD("is_item_disabled", "idx"), &OptionButton::is_item_disabled);
ClassDB::bind_method(D_METHOD("get_item_count"), &OptionButton::get_item_count);
@@ -305,7 +305,7 @@ void OptionButton::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear"), &OptionButton::clear);
ClassDB::bind_method(D_METHOD("select", "idx"), &OptionButton::select);
ClassDB::bind_method(D_METHOD("get_selected"), &OptionButton::get_selected);
- ClassDB::bind_method(D_METHOD("get_selected_ID"), &OptionButton::get_selected_ID);
+ ClassDB::bind_method(D_METHOD("get_selected_id"), &OptionButton::get_selected_id);
ClassDB::bind_method(D_METHOD("get_selected_metadata:Variant"), &OptionButton::get_selected_metadata);
ClassDB::bind_method(D_METHOD("remove_item", "idx"), &OptionButton::remove_item);
ClassDB::bind_method(D_METHOD("_select_int"), &OptionButton::_select_int);
diff --git a/scene/gui/option_button.h b/scene/gui/option_button.h
index 887d199c90..db921b8b97 100644
--- a/scene/gui/option_button.h
+++ b/scene/gui/option_button.h
@@ -62,13 +62,13 @@ public:
void set_item_text(int p_idx, const String &p_text);
void set_item_icon(int p_idx, const Ref<Texture> &p_icon);
- void set_item_ID(int p_idx, int p_ID);
+ void set_item_id(int p_idx, int p_ID);
void set_item_metadata(int p_idx, const Variant &p_metadata);
void set_item_disabled(int p_idx, bool p_disabled);
String get_item_text(int p_idx) const;
Ref<Texture> get_item_icon(int p_idx) const;
- int get_item_ID(int p_idx) const;
+ int get_item_id(int p_idx) const;
Variant get_item_metadata(int p_idx) const;
bool is_item_disabled(int p_idx) const;
@@ -80,7 +80,7 @@ public:
void select(int p_idx);
int get_selected() const;
- int get_selected_ID() const;
+ int get_selected_id() const;
Variant get_selected_metadata() const;
void remove_item(int p_idx);
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index b673f9d68a..e3f9a09db3 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -647,7 +647,7 @@ void PopupMenu::set_item_checked(int p_idx, bool p_checked) {
update();
}
-void PopupMenu::set_item_ID(int p_idx, int p_ID) {
+void PopupMenu::set_item_id(int p_idx, int p_ID) {
ERR_FAIL_INDEX(p_idx, items.size());
items[p_idx].ID = p_ID;
@@ -737,7 +737,7 @@ bool PopupMenu::is_item_checked(int p_idx) const {
return items[p_idx].checked;
}
-int PopupMenu::get_item_ID(int p_idx) const {
+int PopupMenu::get_item_id(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, items.size(), 0);
return items[p_idx].ID;
@@ -956,7 +956,7 @@ Array PopupMenu::_get_items() const {
items.push_back(is_item_checked(i));
items.push_back(is_item_disabled(i));
- items.push_back(get_item_ID(i));
+ items.push_back(get_item_id(i));
items.push_back(get_item_accelerator(i));
items.push_back(get_item_metadata(i));
items.push_back(get_item_submenu(i));
@@ -1011,7 +1011,7 @@ void PopupMenu::_set_items(const Array &p_items) {
set_item_as_checkable(idx, checkable);
set_item_checked(idx, checked);
set_item_disabled(idx, disabled);
- set_item_ID(idx, id);
+ set_item_id(idx, id);
set_item_metadata(idx, meta);
set_item_as_separator(idx, sep);
set_item_accelerator(idx, accel);
@@ -1089,7 +1089,7 @@ void PopupMenu::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_item_text", "idx", "text"), &PopupMenu::set_item_text);
ClassDB::bind_method(D_METHOD("set_item_icon", "idx", "icon:Texture"), &PopupMenu::set_item_icon);
ClassDB::bind_method(D_METHOD("set_item_checked", "idx", "checked"), &PopupMenu::set_item_checked);
- ClassDB::bind_method(D_METHOD("set_item_ID", "idx", "id"), &PopupMenu::set_item_ID);
+ ClassDB::bind_method(D_METHOD("set_item_id", "idx", "id"), &PopupMenu::set_item_id);
ClassDB::bind_method(D_METHOD("set_item_accelerator", "idx", "accel"), &PopupMenu::set_item_accelerator);
ClassDB::bind_method(D_METHOD("set_item_metadata", "idx", "metadata"), &PopupMenu::set_item_metadata);
ClassDB::bind_method(D_METHOD("set_item_disabled", "idx", "disabled"), &PopupMenu::set_item_disabled);
@@ -1104,7 +1104,7 @@ void PopupMenu::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_item_text", "idx"), &PopupMenu::get_item_text);
ClassDB::bind_method(D_METHOD("get_item_icon:Texture", "idx"), &PopupMenu::get_item_icon);
ClassDB::bind_method(D_METHOD("is_item_checked", "idx"), &PopupMenu::is_item_checked);
- ClassDB::bind_method(D_METHOD("get_item_ID", "idx"), &PopupMenu::get_item_ID);
+ ClassDB::bind_method(D_METHOD("get_item_id", "idx"), &PopupMenu::get_item_id);
ClassDB::bind_method(D_METHOD("get_item_index", "id"), &PopupMenu::get_item_index);
ClassDB::bind_method(D_METHOD("get_item_accelerator", "idx"), &PopupMenu::get_item_accelerator);
ClassDB::bind_method(D_METHOD("get_item_metadata:Variant", "idx"), &PopupMenu::get_item_metadata);
diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h
index 6f1a2db363..cbfe7873e6 100644
--- a/scene/gui/popup_menu.h
+++ b/scene/gui/popup_menu.h
@@ -118,7 +118,7 @@ public:
void set_item_text(int p_idx, const String &p_text);
void set_item_icon(int p_idx, const Ref<Texture> &p_icon);
void set_item_checked(int p_idx, bool p_checked);
- void set_item_ID(int p_idx, int p_ID);
+ void set_item_id(int p_idx, int p_ID);
void set_item_accelerator(int p_idx, uint32_t p_accel);
void set_item_metadata(int p_idx, const Variant &p_meta);
void set_item_disabled(int p_idx, bool p_disabled);
@@ -135,7 +135,7 @@ public:
int get_item_idx_from_text(const String &text) const;
Ref<Texture> get_item_icon(int p_idx) const;
bool is_item_checked(int p_idx) const;
- int get_item_ID(int p_idx) const;
+ int get_item_id(int p_idx) const;
int get_item_index(int p_ID) const;
uint32_t get_item_accelerator(int p_idx) const;
Variant get_item_metadata(int p_idx) const;
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 9499ba9dcd..0ce29b7472 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -291,7 +291,7 @@ void TreeItem::set_custom_draw(int p_column, Object *p_object, const StringName
ERR_FAIL_INDEX(p_column, cells.size());
ERR_FAIL_NULL(p_object);
- cells[p_column].custom_draw_obj = p_object->get_instance_ID();
+ cells[p_column].custom_draw_obj = p_object->get_instance_id();
cells[p_column].custom_draw_callback = p_callback;
}
diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp
index 150aee99ba..0ee57bd794 100644
--- a/scene/main/canvas_layer.cpp
+++ b/scene/main/canvas_layer.cpp
@@ -204,7 +204,7 @@ void CanvasLayer::set_custom_viewport(Node *p_viewport) {
custom_viewport = p_viewport->cast_to<Viewport>();
if (custom_viewport) {
- custom_viewport_id = custom_viewport->get_instance_ID();
+ custom_viewport_id = custom_viewport->get_instance_id();
} else {
custom_viewport_id = 0;
}
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index c3849f79df..aca15c27bf 100755
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -77,11 +77,11 @@ void Node::_notification(int p_notification) {
}
if (data.input)
- add_to_group("_vp_input" + itos(get_viewport()->get_instance_ID()));
+ add_to_group("_vp_input" + itos(get_viewport()->get_instance_id()));
if (data.unhandled_input)
- add_to_group("_vp_unhandled_input" + itos(get_viewport()->get_instance_ID()));
+ add_to_group("_vp_unhandled_input" + itos(get_viewport()->get_instance_id()));
if (data.unhandled_key_input)
- add_to_group("_vp_unhandled_key_input" + itos(get_viewport()->get_instance_ID()));
+ add_to_group("_vp_unhandled_key_input" + itos(get_viewport()->get_instance_id()));
get_tree()->node_count++;
@@ -90,11 +90,11 @@ void Node::_notification(int p_notification) {
get_tree()->node_count--;
if (data.input)
- remove_from_group("_vp_input" + itos(get_viewport()->get_instance_ID()));
+ remove_from_group("_vp_input" + itos(get_viewport()->get_instance_id()));
if (data.unhandled_input)
- remove_from_group("_vp_unhandled_input" + itos(get_viewport()->get_instance_ID()));
+ remove_from_group("_vp_unhandled_input" + itos(get_viewport()->get_instance_id()));
if (data.unhandled_key_input)
- remove_from_group("_vp_unhandled_key_input" + itos(get_viewport()->get_instance_ID()));
+ remove_from_group("_vp_unhandled_key_input" + itos(get_viewport()->get_instance_id()));
data.pause_owner = NULL;
if (data.path_cache) {
@@ -1115,9 +1115,9 @@ void Node::set_process_input(bool p_enable) {
return;
if (p_enable)
- add_to_group("_vp_input" + itos(get_viewport()->get_instance_ID()));
+ add_to_group("_vp_input" + itos(get_viewport()->get_instance_id()));
else
- remove_from_group("_vp_input" + itos(get_viewport()->get_instance_ID()));
+ remove_from_group("_vp_input" + itos(get_viewport()->get_instance_id()));
}
bool Node::is_processing_input() const {
@@ -1133,9 +1133,9 @@ void Node::set_process_unhandled_input(bool p_enable) {
return;
if (p_enable)
- add_to_group("_vp_unhandled_input" + itos(get_viewport()->get_instance_ID()));
+ add_to_group("_vp_unhandled_input" + itos(get_viewport()->get_instance_id()));
else
- remove_from_group("_vp_unhandled_input" + itos(get_viewport()->get_instance_ID()));
+ remove_from_group("_vp_unhandled_input" + itos(get_viewport()->get_instance_id()));
}
bool Node::is_processing_unhandled_input() const {
@@ -1151,9 +1151,9 @@ void Node::set_process_unhandled_key_input(bool p_enable) {
return;
if (p_enable)
- add_to_group("_vp_unhandled_key_input" + itos(get_viewport()->get_instance_ID()));
+ add_to_group("_vp_unhandled_key_input" + itos(get_viewport()->get_instance_id()));
else
- remove_from_group("_vp_unhandled_key_input" + itos(get_viewport()->get_instance_ID()));
+ remove_from_group("_vp_unhandled_key_input" + itos(get_viewport()->get_instance_id()));
}
bool Node::is_processing_unhandled_key_input() const {
@@ -2606,7 +2606,7 @@ static void _Node_debug_sn(Object *p_obj) {
path = n->get_name();
else
path = String(p->get_name()) + "/" + p->get_path_to(n);
- print_line(itos(p_obj->get_instance_ID()) + "- Stray Node: " + path + " (Type: " + n->get_class() + ")");
+ print_line(itos(p_obj->get_instance_id()) + "- Stray Node: " + path + " (Type: " + n->get_class() + ")");
}
void Node::_print_stray_nodes() {
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 48e6a44745..6aa2c83941 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -1106,7 +1106,7 @@ static void _fill_array(Node *p_node, Array &array, int p_level) {
array.push_back(p_level);
array.push_back(p_node->get_name());
array.push_back(p_node->get_class());
- array.push_back(p_node->get_instance_ID());
+ array.push_back(p_node->get_instance_id());
for (int i = 0; i < p_node->get_child_count(); i++) {
_fill_array(p_node->get_child(i), array, p_level + 1);
@@ -1141,7 +1141,7 @@ void SceneTree::queue_delete(Object *p_object) {
_THREAD_SAFE_METHOD_
ERR_FAIL_NULL(p_object);
p_object->_is_queued_for_deletion = true;
- delete_queue.push_back(p_object->get_instance_ID());
+ delete_queue.push_back(p_object->get_instance_id());
}
int SceneTree::get_node_count() const {
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 76b281ebac..e3c136a33f 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -2303,7 +2303,7 @@ List<Control *>::Element *Viewport::_gui_show_modal(Control *p_control) {
gui.modal_stack.push_back(p_control);
if (gui.key_focus)
- p_control->_modal_set_prev_focus_owner(gui.key_focus->get_instance_ID());
+ p_control->_modal_set_prev_focus_owner(gui.key_focus->get_instance_id());
else
p_control->_modal_set_prev_focus_owner(0);
@@ -2769,7 +2769,7 @@ Viewport::Viewport() {
set_shadow_atlas_quadrant_subdiv(2, SHADOW_ATLAS_QUADRANT_SUBDIV_16);
set_shadow_atlas_quadrant_subdiv(3, SHADOW_ATLAS_QUADRANT_SUBDIV_64);
- String id = itos(get_instance_ID());
+ String id = itos(get_instance_id());
input_group = "_vp_input" + id;
gui_input_group = "_vp_gui_input" + id;
unhandled_input_group = "_vp_unhandled_input" + id;