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-rw-r--r--scene/2d/joint_2d.cpp4
-rw-r--r--scene/2d/navigation_region_2d.cpp19
-rw-r--r--scene/2d/navigation_region_2d.h5
-rw-r--r--scene/2d/node_2d.cpp22
-rw-r--r--scene/2d/node_2d.h4
-rw-r--r--scene/2d/tile_map.cpp43
-rw-r--r--scene/3d/collision_shape_3d.cpp11
-rw-r--r--scene/3d/navigation_region_3d.cpp19
-rw-r--r--scene/3d/navigation_region_3d.h5
-rw-r--r--scene/3d/node_3d.cpp30
-rw-r--r--scene/3d/node_3d.h4
-rw-r--r--scene/animation/animation_blend_tree.cpp11
-rw-r--r--scene/animation/animation_node_state_machine.cpp12
-rw-r--r--scene/gui/code_edit.cpp20
-rw-r--r--scene/gui/control.cpp11
-rw-r--r--scene/gui/control.h2
-rw-r--r--scene/gui/tree.cpp11
-rw-r--r--scene/main/canvas_item.cpp24
-rw-r--r--scene/main/canvas_item.h2
-rw-r--r--scene/main/canvas_layer.cpp13
-rw-r--r--scene/main/canvas_layer.h1
-rw-r--r--scene/main/viewport.cpp2
-rw-r--r--scene/resources/default_theme/default_theme.cpp5
-rw-r--r--scene/resources/mesh_library.cpp33
-rw-r--r--scene/resources/mesh_library.h3
-rw-r--r--scene/resources/navigation_mesh.cpp33
-rw-r--r--scene/resources/navigation_mesh.h6
-rw-r--r--scene/resources/primitive_meshes.cpp197
-rw-r--r--scene/resources/primitive_meshes.h8
-rw-r--r--scene/resources/tile_set.cpp55
-rw-r--r--scene/theme/theme_db.cpp7
-rw-r--r--scene/theme/theme_owner.cpp69
-rw-r--r--scene/theme/theme_owner.h1
33 files changed, 440 insertions, 252 deletions
diff --git a/scene/2d/joint_2d.cpp b/scene/2d/joint_2d.cpp
index 8de4c281f4..3ec744ff8e 100644
--- a/scene/2d/joint_2d.cpp
+++ b/scene/2d/joint_2d.cpp
@@ -112,7 +112,7 @@ void Joint2D::_update_joint(bool p_only_free) {
ERR_FAIL_COND_MSG(!joint.is_valid(), "Failed to configure the joint.");
- PhysicsServer2D::get_singleton()->get_singleton()->joint_set_param(joint, PhysicsServer2D::JOINT_PARAM_BIAS, bias);
+ PhysicsServer2D::get_singleton()->joint_set_param(joint, PhysicsServer2D::JOINT_PARAM_BIAS, bias);
ba = body_a->get_rid();
bb = body_b->get_rid();
@@ -188,7 +188,7 @@ void Joint2D::_notification(int p_what) {
void Joint2D::set_bias(real_t p_bias) {
bias = p_bias;
if (joint.is_valid()) {
- PhysicsServer2D::get_singleton()->get_singleton()->joint_set_param(joint, PhysicsServer2D::JOINT_PARAM_BIAS, bias);
+ PhysicsServer2D::get_singleton()->joint_set_param(joint, PhysicsServer2D::JOINT_PARAM_BIAS, bias);
}
}
diff --git a/scene/2d/navigation_region_2d.cpp b/scene/2d/navigation_region_2d.cpp
index e030628110..675ef7c780 100644
--- a/scene/2d/navigation_region_2d.cpp
+++ b/scene/2d/navigation_region_2d.cpp
@@ -309,6 +309,25 @@ void NavigationRegion2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "travel_cost"), "set_travel_cost", "get_travel_cost");
}
+#ifndef DISABLE_DEPRECATED
+// Compatibility with earlier 4.0 betas.
+bool NavigationRegion2D::_set(const StringName &p_name, const Variant &p_value) {
+ if (p_name == "navpoly") {
+ set_navigation_polygon(p_value);
+ return true;
+ }
+ return false;
+}
+
+bool NavigationRegion2D::_get(const StringName &p_name, Variant &r_ret) const {
+ if (p_name == "navpoly") {
+ r_ret = get_navigation_polygon();
+ return true;
+ }
+ return false;
+}
+#endif // DISABLE_DEPRECATED
+
NavigationRegion2D::NavigationRegion2D() {
set_notify_transform(true);
diff --git a/scene/2d/navigation_region_2d.h b/scene/2d/navigation_region_2d.h
index 216e6088bc..45029fd95f 100644
--- a/scene/2d/navigation_region_2d.h
+++ b/scene/2d/navigation_region_2d.h
@@ -50,6 +50,11 @@ protected:
void _notification(int p_what);
static void _bind_methods();
+#ifndef DISABLE_DEPRECATED
+ bool _set(const StringName &p_name, const Variant &p_value);
+ bool _get(const StringName &p_name, Variant &r_ret) const;
+#endif // DISABLE_DEPRECATED
+
public:
#ifdef TOOLS_ENABLED
virtual Rect2 _edit_get_rect() const override;
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp
index 4788a1b813..166bc26848 100644
--- a/scene/2d/node_2d.cpp
+++ b/scene/2d/node_2d.cpp
@@ -149,6 +149,10 @@ void Node2D::set_rotation(real_t p_radians) {
_update_transform();
}
+void Node2D::set_rotation_degrees(real_t p_degrees) {
+ set_rotation(Math::deg_to_rad(p_degrees));
+}
+
void Node2D::set_skew(real_t p_radians) {
if (_xform_dirty) {
const_cast<Node2D *>(this)->_update_xform_values();
@@ -187,6 +191,10 @@ real_t Node2D::get_rotation() const {
return rotation;
}
+real_t Node2D::get_rotation_degrees() const {
+ return Math::rad_to_deg(get_rotation());
+}
+
real_t Node2D::get_skew() const {
if (_xform_dirty) {
const_cast<Node2D *>(this)->_update_xform_values();
@@ -259,6 +267,10 @@ real_t Node2D::get_global_rotation() const {
return get_global_transform().get_rotation();
}
+real_t Node2D::get_global_rotation_degrees() const {
+ return Math::rad_to_deg(get_global_rotation());
+}
+
real_t Node2D::get_global_skew() const {
return get_global_transform().get_skew();
}
@@ -276,6 +288,10 @@ void Node2D::set_global_rotation(const real_t p_radians) {
}
}
+void Node2D::set_global_rotation_degrees(const real_t p_degrees) {
+ set_global_rotation(Math::deg_to_rad(p_degrees));
+}
+
void Node2D::set_global_skew(const real_t p_radians) {
CanvasItem *parent = get_parent_item();
if (parent) {
@@ -372,11 +388,13 @@ void Node2D::_notification(int p_notification) {
void Node2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_position", "position"), &Node2D::set_position);
ClassDB::bind_method(D_METHOD("set_rotation", "radians"), &Node2D::set_rotation);
+ ClassDB::bind_method(D_METHOD("set_rotation_degrees", "degrees"), &Node2D::set_rotation_degrees);
ClassDB::bind_method(D_METHOD("set_skew", "radians"), &Node2D::set_skew);
ClassDB::bind_method(D_METHOD("set_scale", "scale"), &Node2D::set_scale);
ClassDB::bind_method(D_METHOD("get_position"), &Node2D::get_position);
ClassDB::bind_method(D_METHOD("get_rotation"), &Node2D::get_rotation);
+ ClassDB::bind_method(D_METHOD("get_rotation_degrees"), &Node2D::get_rotation_degrees);
ClassDB::bind_method(D_METHOD("get_skew"), &Node2D::get_skew);
ClassDB::bind_method(D_METHOD("get_scale"), &Node2D::get_scale);
@@ -390,7 +408,9 @@ void Node2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_global_position", "position"), &Node2D::set_global_position);
ClassDB::bind_method(D_METHOD("get_global_position"), &Node2D::get_global_position);
ClassDB::bind_method(D_METHOD("set_global_rotation", "radians"), &Node2D::set_global_rotation);
+ ClassDB::bind_method(D_METHOD("set_global_rotation_degrees", "degrees"), &Node2D::set_global_rotation_degrees);
ClassDB::bind_method(D_METHOD("get_global_rotation"), &Node2D::get_global_rotation);
+ ClassDB::bind_method(D_METHOD("get_global_rotation_degrees"), &Node2D::get_global_rotation_degrees);
ClassDB::bind_method(D_METHOD("set_global_skew", "radians"), &Node2D::set_global_skew);
ClassDB::bind_method(D_METHOD("get_global_skew"), &Node2D::get_global_skew);
ClassDB::bind_method(D_METHOD("set_global_scale", "scale"), &Node2D::set_global_scale);
@@ -410,12 +430,14 @@ void Node2D::_bind_methods() {
ADD_GROUP("Transform", "");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position", PROPERTY_HINT_RANGE, "-99999,99999,0.001,or_less,or_greater,hide_slider,suffix:px"), "set_position", "get_position");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_less,or_greater,radians"), "set_rotation", "get_rotation");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation_degrees", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_rotation_degrees", "get_rotation_degrees");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale", PROPERTY_HINT_LINK), "set_scale", "get_scale");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "skew", PROPERTY_HINT_RANGE, "-89.9,89.9,0.1,radians"), "set_skew", "get_skew");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform", PROPERTY_HINT_NONE, "suffix:px", PROPERTY_USAGE_NONE), "set_transform", "get_transform");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "global_position", PROPERTY_HINT_NONE, "suffix:px", PROPERTY_USAGE_NONE), "set_global_position", "get_global_position");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "global_rotation", PROPERTY_HINT_NONE, "radians", PROPERTY_USAGE_NONE), "set_global_rotation", "get_global_rotation");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "global_rotation_degrees", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_global_rotation_degrees", "get_global_rotation_degrees");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "global_scale", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_global_scale", "get_global_scale");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "global_skew", PROPERTY_HINT_NONE, "radians", PROPERTY_USAGE_NONE), "set_global_skew", "get_global_skew");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "global_transform", PROPERTY_HINT_NONE, "suffix:px", PROPERTY_USAGE_NONE), "set_global_transform", "get_global_transform");
diff --git a/scene/2d/node_2d.h b/scene/2d/node_2d.h
index 76707dc422..b066332dcb 100644
--- a/scene/2d/node_2d.h
+++ b/scene/2d/node_2d.h
@@ -73,6 +73,7 @@ public:
void set_position(const Point2 &p_pos);
void set_rotation(real_t p_radians);
+ void set_rotation_degrees(real_t p_degrees);
void set_skew(real_t p_radians);
void set_scale(const Size2 &p_scale);
@@ -85,11 +86,13 @@ public:
Point2 get_position() const;
real_t get_rotation() const;
+ real_t get_rotation_degrees() const;
real_t get_skew() const;
Size2 get_scale() const;
Point2 get_global_position() const;
real_t get_global_rotation() const;
+ real_t get_global_rotation_degrees() const;
real_t get_global_skew() const;
Size2 get_global_scale() const;
@@ -97,6 +100,7 @@ public:
void set_global_transform(const Transform2D &p_transform);
void set_global_position(const Point2 &p_pos);
void set_global_rotation(const real_t p_radians);
+ void set_global_rotation_degrees(const real_t p_degrees);
void set_global_skew(const real_t p_radians);
void set_global_scale(const Size2 &p_scale);
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 00ac4e87b5..6ab13c9aa7 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -3904,35 +3904,26 @@ void TileMap::draw_cells_outline(Control *p_control, const RBSet<Vector2i> &p_ce
DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_SIDE, 2, 3);
DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_LEFT_SIDE, 3, 0);
DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_SIDE, 0, 1);
+ } else if (shape == TileSet::TILE_SHAPE_ISOMETRIC) {
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, 2, 3);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, 1, 2);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, 0, 1);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, 3, 0);
} else {
if (tile_set->get_tile_offset_axis() == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
- if (shape == TileSet::TILE_SHAPE_ISOMETRIC) {
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, 3, 4);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, 2, 3);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, 0, 1);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, 5, 0);
- } else {
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, 3, 4);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, 2, 3);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_LEFT_SIDE, 1, 2);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, 0, 1);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, 5, 0);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_RIGHT_SIDE, 4, 5);
- }
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, 3, 4);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, 2, 3);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_LEFT_SIDE, 1, 2);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, 0, 1);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, 5, 0);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_RIGHT_SIDE, 4, 5);
} else {
- if (shape == TileSet::TILE_SHAPE_ISOMETRIC) {
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, 3, 4);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, 5, 0);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, 0, 1);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, 2, 3);
- } else {
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, 3, 4);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_SIDE, 4, 5);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, 5, 0);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, 0, 1);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_SIDE, 1, 2);
- DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, 2, 3);
- }
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, 3, 4);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_SIDE, 4, 5);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, 5, 0);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, 0, 1);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_SIDE, 1, 2);
+ DRAW_SIDE_IF_NEEDED(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, 2, 3);
}
}
}
diff --git a/scene/3d/collision_shape_3d.cpp b/scene/3d/collision_shape_3d.cpp
index ef381641ab..2729dfc369 100644
--- a/scene/3d/collision_shape_3d.cpp
+++ b/scene/3d/collision_shape_3d.cpp
@@ -34,6 +34,7 @@
#include "physics_body_3d.h"
#include "scene/resources/concave_polygon_shape_3d.h"
#include "scene/resources/convex_polygon_shape_3d.h"
+#include "scene/resources/world_boundary_shape_3d.h"
void CollisionShape3D::make_convex_from_siblings() {
Node *p = get_parent();
@@ -125,10 +126,12 @@ PackedStringArray CollisionShape3D::get_configuration_warnings() const {
warnings.push_back(RTR("A shape must be provided for CollisionShape3D to function. Please create a shape resource for it."));
}
- if (shape.is_valid() &&
- Object::cast_to<RigidBody3D>(get_parent()) &&
- Object::cast_to<ConcavePolygonShape3D>(*shape)) {
- warnings.push_back(RTR("ConcavePolygonShape3D doesn't support RigidBody3D in another mode than static."));
+ if (shape.is_valid() && Object::cast_to<RigidBody3D>(get_parent())) {
+ if (Object::cast_to<ConcavePolygonShape3D>(*shape)) {
+ warnings.push_back(RTR("ConcavePolygonShape3D doesn't support RigidBody3D in another mode than static."));
+ } else if (Object::cast_to<WorldBoundaryShape3D>(*shape)) {
+ warnings.push_back(RTR("WorldBoundaryShape3D doesn't support RigidBody3D in another mode than static."));
+ }
}
return warnings;
diff --git a/scene/3d/navigation_region_3d.cpp b/scene/3d/navigation_region_3d.cpp
index 520bf0a1aa..86b78f847e 100644
--- a/scene/3d/navigation_region_3d.cpp
+++ b/scene/3d/navigation_region_3d.cpp
@@ -320,6 +320,25 @@ void NavigationRegion3D::_bind_methods() {
ADD_SIGNAL(MethodInfo("bake_finished"));
}
+#ifndef DISABLE_DEPRECATED
+// Compatibility with earlier 4.0 betas.
+bool NavigationRegion3D::_set(const StringName &p_name, const Variant &p_value) {
+ if (p_name == "navmesh") {
+ set_navigation_mesh(p_value);
+ return true;
+ }
+ return false;
+}
+
+bool NavigationRegion3D::_get(const StringName &p_name, Variant &r_ret) const {
+ if (p_name == "navmesh") {
+ r_ret = get_navigation_mesh();
+ return true;
+ }
+ return false;
+}
+#endif // DISABLE_DEPRECATED
+
void NavigationRegion3D::_navigation_changed() {
update_gizmos();
update_configuration_warnings();
diff --git a/scene/3d/navigation_region_3d.h b/scene/3d/navigation_region_3d.h
index 7dcfa9cfa4..811c0885a1 100644
--- a/scene/3d/navigation_region_3d.h
+++ b/scene/3d/navigation_region_3d.h
@@ -64,6 +64,11 @@ protected:
void _notification(int p_what);
static void _bind_methods();
+#ifndef DISABLE_DEPRECATED
+ bool _set(const StringName &p_name, const Variant &p_value);
+ bool _get(const StringName &p_name, Variant &r_ret) const;
+#endif // DISABLE_DEPRECATED
+
public:
void set_enabled(bool p_enabled);
bool is_enabled() const;
diff --git a/scene/3d/node_3d.cpp b/scene/3d/node_3d.cpp
index a60ccd2169..32bbea8ff3 100644
--- a/scene/3d/node_3d.cpp
+++ b/scene/3d/node_3d.cpp
@@ -251,12 +251,22 @@ Vector3 Node3D::get_global_rotation() const {
return get_global_transform().get_basis().get_euler();
}
+Vector3 Node3D::get_global_rotation_degrees() const {
+ Vector3 radians = get_global_rotation();
+ return Vector3(Math::rad_to_deg(radians.x), Math::rad_to_deg(radians.y), Math::rad_to_deg(radians.z));
+}
+
void Node3D::set_global_rotation(const Vector3 &p_euler_rad) {
Transform3D transform = get_global_transform();
transform.basis = Basis::from_euler(p_euler_rad);
set_global_transform(transform);
}
+void Node3D::set_global_rotation_degrees(const Vector3 &p_euler_degrees) {
+ Vector3 radians(Math::deg_to_rad(p_euler_degrees.x), Math::deg_to_rad(p_euler_degrees.y), Math::deg_to_rad(p_euler_degrees.z));
+ set_global_rotation(radians);
+}
+
void Node3D::set_transform(const Transform3D &p_transform) {
data.local_transform = p_transform;
data.dirty = DIRTY_EULER_ROTATION_AND_SCALE; // Make rot/scale dirty.
@@ -440,6 +450,11 @@ void Node3D::set_rotation(const Vector3 &p_euler_rad) {
}
}
+void Node3D::set_rotation_degrees(const Vector3 &p_euler_degrees) {
+ Vector3 radians(Math::deg_to_rad(p_euler_degrees.x), Math::deg_to_rad(p_euler_degrees.y), Math::deg_to_rad(p_euler_degrees.z));
+ set_rotation(radians);
+}
+
void Node3D::set_scale(const Vector3 &p_scale) {
if (data.dirty & DIRTY_EULER_ROTATION_AND_SCALE) {
// Update rotation only if rotation and scale are dirty, as scale will be overridden.
@@ -467,6 +482,11 @@ Vector3 Node3D::get_rotation() const {
return data.euler_rotation;
}
+Vector3 Node3D::get_rotation_degrees() const {
+ Vector3 radians = get_rotation();
+ return Vector3(Math::rad_to_deg(radians.x), Math::rad_to_deg(radians.y), Math::rad_to_deg(radians.z));
+}
+
Vector3 Node3D::get_scale() const {
if (data.dirty & DIRTY_EULER_ROTATION_AND_SCALE) {
_update_rotation_and_scale();
@@ -958,8 +978,10 @@ void Node3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_transform"), &Node3D::get_transform);
ClassDB::bind_method(D_METHOD("set_position", "position"), &Node3D::set_position);
ClassDB::bind_method(D_METHOD("get_position"), &Node3D::get_position);
- ClassDB::bind_method(D_METHOD("set_rotation", "euler"), &Node3D::set_rotation);
+ ClassDB::bind_method(D_METHOD("set_rotation", "euler_radians"), &Node3D::set_rotation);
ClassDB::bind_method(D_METHOD("get_rotation"), &Node3D::get_rotation);
+ ClassDB::bind_method(D_METHOD("set_rotation_degrees", "euler_degrees"), &Node3D::set_rotation_degrees);
+ ClassDB::bind_method(D_METHOD("get_rotation_degrees"), &Node3D::get_rotation_degrees);
ClassDB::bind_method(D_METHOD("set_rotation_order", "order"), &Node3D::set_rotation_order);
ClassDB::bind_method(D_METHOD("get_rotation_order"), &Node3D::get_rotation_order);
ClassDB::bind_method(D_METHOD("set_rotation_edit_mode", "edit_mode"), &Node3D::set_rotation_edit_mode);
@@ -975,8 +997,10 @@ void Node3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_global_transform"), &Node3D::get_global_transform);
ClassDB::bind_method(D_METHOD("set_global_position", "position"), &Node3D::set_global_position);
ClassDB::bind_method(D_METHOD("get_global_position"), &Node3D::get_global_position);
- ClassDB::bind_method(D_METHOD("set_global_rotation", "radians"), &Node3D::set_global_rotation);
+ ClassDB::bind_method(D_METHOD("set_global_rotation", "euler_radians"), &Node3D::set_global_rotation);
ClassDB::bind_method(D_METHOD("get_global_rotation"), &Node3D::get_global_rotation);
+ ClassDB::bind_method(D_METHOD("set_global_rotation_degrees", "euler_degrees"), &Node3D::set_global_rotation_degrees);
+ ClassDB::bind_method(D_METHOD("get_global_rotation_degrees"), &Node3D::get_global_rotation_degrees);
ClassDB::bind_method(D_METHOD("get_parent_node_3d"), &Node3D::get_parent_node_3d);
ClassDB::bind_method(D_METHOD("set_ignore_transform_notification", "enabled"), &Node3D::set_ignore_transform_notification);
@@ -1045,6 +1069,7 @@ void Node3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM3D, "global_transform", PROPERTY_HINT_NONE, "suffix:m", PROPERTY_USAGE_NONE), "set_global_transform", "get_global_transform");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "position", PROPERTY_HINT_RANGE, "-99999,99999,0.001,or_greater,or_less,hide_slider,suffix:m", PROPERTY_USAGE_EDITOR), "set_position", "get_position");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_less,or_greater,radians", PROPERTY_USAGE_EDITOR), "set_rotation", "get_rotation");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "rotation_degrees", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_rotation_degrees", "get_rotation_degrees");
ADD_PROPERTY(PropertyInfo(Variant::QUATERNION, "quaternion", PROPERTY_HINT_HIDE_QUATERNION_EDIT, "", PROPERTY_USAGE_EDITOR), "set_quaternion", "get_quaternion");
ADD_PROPERTY(PropertyInfo(Variant::BASIS, "basis", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_basis", "get_basis");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "scale", PROPERTY_HINT_LINK, "", PROPERTY_USAGE_EDITOR), "set_scale", "get_scale");
@@ -1054,6 +1079,7 @@ void Node3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "global_position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_global_position", "get_global_position");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "global_rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_global_rotation", "get_global_rotation");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "global_rotation_degrees", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_global_rotation_degrees", "get_global_rotation_degrees");
ADD_GROUP("Visibility", "");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "visible"), "set_visible", "is_visible");
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "visibility_parent", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "GeometryInstance3D"), "set_visibility_parent", "get_visibility_parent");
diff --git a/scene/3d/node_3d.h b/scene/3d/node_3d.h
index 76c1e3e22c..9558a978fd 100644
--- a/scene/3d/node_3d.h
+++ b/scene/3d/node_3d.h
@@ -172,19 +172,23 @@ public:
void set_rotation_order(EulerOrder p_order);
void set_rotation(const Vector3 &p_euler_rad);
+ void set_rotation_degrees(const Vector3 &p_euler_degrees);
void set_scale(const Vector3 &p_scale);
void set_global_position(const Vector3 &p_position);
void set_global_rotation(const Vector3 &p_euler_rad);
+ void set_global_rotation_degrees(const Vector3 &p_euler_degrees);
Vector3 get_position() const;
EulerOrder get_rotation_order() const;
Vector3 get_rotation() const;
+ Vector3 get_rotation_degrees() const;
Vector3 get_scale() const;
Vector3 get_global_position() const;
Vector3 get_global_rotation() const;
+ Vector3 get_global_rotation_degrees() const;
void set_transform(const Transform3D &p_transform);
void set_basis(const Basis &p_basis);
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp
index 6200062f60..d10b271b79 100644
--- a/scene/animation/animation_blend_tree.cpp
+++ b/scene/animation/animation_blend_tree.cpp
@@ -351,7 +351,7 @@ double AnimationNodeOneShot::process(double p_time, bool p_seek, bool p_is_exter
} else {
main_rem = blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0 - blend, FILTER_BLEND, sync); // Unlike below, processing this edge is a corner case.
}
- double os_rem = blend_input(1, os_seek ? cur_time : p_time, os_seek, p_is_external_seeking, MAX(CMP_EPSILON, blend), FILTER_PASS, true); // Blend values must be more than CMP_EPSILON to process discrete keys in edge.
+ double os_rem = blend_input(1, os_seek ? cur_time : p_time, os_seek, p_is_external_seeking, Math::is_zero_approx(blend) ? CMP_EPSILON : blend, FILTER_PASS, true); // Blend values must be more than CMP_EPSILON to process discrete keys in edge.
if (do_start) {
cur_remaining = os_rem;
@@ -769,17 +769,18 @@ double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_is_ex
}
// Blend values must be more than CMP_EPSILON to process discrete keys in edge.
+ real_t blend_inv = 1.0 - blend;
if (from_start && !p_seek && switched) { //just switched, seek to start of current
- rem = blend_input(cur_current, 0, true, p_is_external_seeking, MAX(CMP_EPSILON, 1.0 - blend), FILTER_IGNORE, true);
+ rem = blend_input(cur_current, 0, true, p_is_external_seeking, Math::is_zero_approx(blend_inv) ? CMP_EPSILON : blend_inv, FILTER_IGNORE, true);
} else {
- rem = blend_input(cur_current, p_time, p_seek, p_is_external_seeking, MAX(CMP_EPSILON, 1.0 - blend), FILTER_IGNORE, true);
+ rem = blend_input(cur_current, p_time, p_seek, p_is_external_seeking, Math::is_zero_approx(blend_inv) ? CMP_EPSILON : blend_inv, FILTER_IGNORE, true);
}
if (p_seek) {
- blend_input(cur_prev, p_time, true, p_is_external_seeking, MAX(CMP_EPSILON, blend), FILTER_IGNORE, true);
+ blend_input(cur_prev, p_time, true, p_is_external_seeking, Math::is_zero_approx(blend) ? CMP_EPSILON : blend, FILTER_IGNORE, true);
cur_time = p_time;
} else {
- blend_input(cur_prev, p_time, false, p_is_external_seeking, MAX(CMP_EPSILON, blend), FILTER_IGNORE, true);
+ blend_input(cur_prev, p_time, false, p_is_external_seeking, Math::is_zero_approx(blend) ? CMP_EPSILON : blend, FILTER_IGNORE, true);
cur_time += p_time;
cur_prev_xfading -= p_time;
if (cur_prev_xfading < 0) {
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp
index d3746c1144..aff2b11267 100644
--- a/scene/animation/animation_node_state_machine.cpp
+++ b/scene/animation/animation_node_state_machine.cpp
@@ -433,10 +433,11 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s
if (current_curve.is_valid()) {
fade_blend = current_curve->sample(fade_blend);
}
- float rem = p_state_machine->blend_node(current, p_state_machine->states[current].node, p_time, p_seek, p_is_external_seeking, MAX(CMP_EPSILON, fade_blend), AnimationNode::FILTER_IGNORE, true); // Blend values must be more than CMP_EPSILON to process discrete keys in edge.
+ float rem = p_state_machine->blend_node(current, p_state_machine->states[current].node, p_time, p_seek, p_is_external_seeking, Math::is_zero_approx(fade_blend) ? CMP_EPSILON : fade_blend, AnimationNode::FILTER_IGNORE, true); // Blend values must be more than CMP_EPSILON to process discrete keys in edge.
+ float fade_blend_inv = 1.0 - fade_blend;
if (fading_from != StringName()) {
- p_state_machine->blend_node(fading_from, p_state_machine->states[fading_from].node, p_time, p_seek, p_is_external_seeking, MAX(CMP_EPSILON, 1.0 - fade_blend), AnimationNode::FILTER_IGNORE, true); // Blend values must be more than CMP_EPSILON to process discrete keys in edge.
+ p_state_machine->blend_node(fading_from, p_state_machine->states[fading_from].node, p_time, p_seek, p_is_external_seeking, Math::is_zero_approx(fade_blend_inv) ? CMP_EPSILON : fade_blend_inv, AnimationNode::FILTER_IGNORE, true); // Blend values must be more than CMP_EPSILON to process discrete keys in edge.
}
//guess playback position
@@ -834,7 +835,8 @@ void AnimationNodeStateMachine::rename_node(const StringName &p_name, const Stri
_rename_transitions(p_name, p_new_name);
- emit_signal("tree_changed");
+ emit_changed();
+ emit_signal(SNAME("tree_changed"));
}
void AnimationNodeStateMachine::_rename_transitions(const StringName &p_name, const StringName &p_new_name) {
@@ -877,9 +879,8 @@ void AnimationNodeStateMachine::_rename_transitions(const StringName &p_name, co
transitions.write[i].to = p_new_name;
}
-
- updating_transitions = false;
}
+ updating_transitions = false;
}
void AnimationNodeStateMachine::get_node_list(List<StringName> *r_nodes) const {
@@ -1291,6 +1292,7 @@ Vector2 AnimationNodeStateMachine::get_node_position(const StringName &p_name) c
}
void AnimationNodeStateMachine::_tree_changed() {
+ emit_changed();
emit_signal(SNAME("tree_changed"));
}
diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp
index 3bb02ebf7f..c84438ed5e 100644
--- a/scene/gui/code_edit.cpp
+++ b/scene/gui/code_edit.cpp
@@ -2081,20 +2081,22 @@ void CodeEdit::confirm_code_completion(bool p_replace) {
}
char32_t last_completion_char_display = display_text[display_text.length() - 1];
+ bool last_char_matches = (last_completion_char == next_char || last_completion_char_display == next_char);
int pre_brace_pair = get_caret_column(i) > 0 ? _get_auto_brace_pair_open_at_pos(caret_line, get_caret_column(i)) : -1;
int post_brace_pair = get_caret_column(i) < get_line(caret_line).length() ? _get_auto_brace_pair_close_at_pos(caret_line, get_caret_column(i)) : -1;
- if (post_brace_pair != -1 && (last_completion_char == next_char || last_completion_char_display == next_char)) {
+ // Strings do not nest like brackets, so ensure we don't add an additional closing pair.
+ if (has_string_delimiter(String::chr(last_completion_char)) && post_brace_pair != -1 && last_char_matches) {
remove_text(caret_line, get_caret_column(i), caret_line, get_caret_column(i) + 1);
adjust_carets_after_edit(i, caret_line, get_caret_column(i), caret_line, get_caret_column(i) + 1);
- }
-
- if (pre_brace_pair != -1 && pre_brace_pair != post_brace_pair && (last_completion_char == next_char || last_completion_char_display == next_char)) {
- remove_text(caret_line, get_caret_column(i), caret_line, get_caret_column(i) + 1);
- adjust_carets_after_edit(i, caret_line, get_caret_column(i), caret_line, get_caret_column(i) + 1);
- } else if (auto_brace_completion_enabled && pre_brace_pair != -1 && post_brace_pair == -1) {
- insert_text_at_caret(auto_brace_completion_pairs[pre_brace_pair].close_key, i);
- set_caret_column(get_caret_column(i) - auto_brace_completion_pairs[pre_brace_pair].close_key.length(), i == 0, i);
+ } else {
+ if (pre_brace_pair != -1 && pre_brace_pair != post_brace_pair && last_char_matches) {
+ remove_text(caret_line, get_caret_column(i), caret_line, get_caret_column(i) + 1);
+ adjust_carets_after_edit(i, caret_line, get_caret_column(i), caret_line, get_caret_column(i) + 1);
+ } else if (auto_brace_completion_enabled && pre_brace_pair != -1) {
+ insert_text_at_caret(auto_brace_completion_pairs[pre_brace_pair].close_key, i);
+ set_caret_column(get_caret_column(i) - auto_brace_completion_pairs[pre_brace_pair].close_key.length(), i == 0, i);
+ }
}
if (pre_brace_pair == -1 && post_brace_pair == -1 && get_caret_column(i) > 0 && get_caret_column(i) < get_line(caret_line).length()) {
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 68af7af5d4..21c7c4ddb4 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -1475,10 +1475,18 @@ void Control::set_rotation(real_t p_radians) {
_notify_transform();
}
+void Control::set_rotation_degrees(real_t p_degrees) {
+ set_rotation(Math::deg_to_rad(p_degrees));
+}
+
real_t Control::get_rotation() const {
return data.rotation;
}
+real_t Control::get_rotation_degrees() const {
+ return Math::rad_to_deg(get_rotation());
+}
+
void Control::set_pivot_offset(const Vector2 &p_pivot) {
if (data.pivot_offset == p_pivot) {
return;
@@ -3042,6 +3050,7 @@ void Control::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_global_position", "position", "keep_offsets"), &Control::set_global_position, DEFVAL(false));
ClassDB::bind_method(D_METHOD("_set_global_position", "position"), &Control::_set_global_position);
ClassDB::bind_method(D_METHOD("set_rotation", "radians"), &Control::set_rotation);
+ ClassDB::bind_method(D_METHOD("set_rotation_degrees", "degrees"), &Control::set_rotation_degrees);
ClassDB::bind_method(D_METHOD("set_scale", "scale"), &Control::set_scale);
ClassDB::bind_method(D_METHOD("set_pivot_offset", "pivot_offset"), &Control::set_pivot_offset);
ClassDB::bind_method(D_METHOD("get_begin"), &Control::get_begin);
@@ -3049,6 +3058,7 @@ void Control::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_position"), &Control::get_position);
ClassDB::bind_method(D_METHOD("get_size"), &Control::get_size);
ClassDB::bind_method(D_METHOD("get_rotation"), &Control::get_rotation);
+ ClassDB::bind_method(D_METHOD("get_rotation_degrees"), &Control::get_rotation_degrees);
ClassDB::bind_method(D_METHOD("get_scale"), &Control::get_scale);
ClassDB::bind_method(D_METHOD("get_pivot_offset"), &Control::get_pivot_offset);
ClassDB::bind_method(D_METHOD("get_custom_minimum_size"), &Control::get_custom_minimum_size);
@@ -3217,6 +3227,7 @@ void Control::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position", PROPERTY_HINT_NONE, "suffix:px", PROPERTY_USAGE_EDITOR), "_set_position", "get_position");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "global_position", PROPERTY_HINT_NONE, "suffix:px", PROPERTY_USAGE_NONE), "_set_global_position", "get_global_position");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_less,or_greater,radians"), "set_rotation", "get_rotation");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation_degrees", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_rotation_degrees", "get_rotation_degrees");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "pivot_offset", PROPERTY_HINT_NONE, "suffix:px"), "set_pivot_offset", "get_pivot_offset");
diff --git a/scene/gui/control.h b/scene/gui/control.h
index 12710f3a93..f82fba3b1b 100644
--- a/scene/gui/control.h
+++ b/scene/gui/control.h
@@ -451,7 +451,9 @@ public:
void set_scale(const Vector2 &p_scale);
Vector2 get_scale() const;
void set_rotation(real_t p_radians);
+ void set_rotation_degrees(real_t p_degrees);
real_t get_rotation() const;
+ real_t get_rotation_degrees() const;
void set_pivot_offset(const Vector2 &p_pivot);
Vector2 get_pivot_offset() const;
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 35cc29d080..79bad44e15 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -3785,7 +3785,9 @@ bool Tree::edit_selected() {
} else if (c.mode == TreeItem::CELL_MODE_STRING || c.mode == TreeItem::CELL_MODE_RANGE) {
Rect2 popup_rect;
- Vector2 ofs(0, Math::floor((text_editor->get_size().height - rect.size.height) / 2)); // "floor()" centers vertically.
+ int value_editor_height = c.mode == TreeItem::CELL_MODE_RANGE ? value_editor->get_minimum_size().height : 0;
+ // "floor()" centers vertically.
+ Vector2 ofs(0, Math::floor((MAX(text_editor->get_minimum_size().height, rect.size.height - value_editor_height) - rect.size.height) / 2));
Point2i textedpos = get_screen_position() + rect.position - ofs;
cache.text_editor_position = textedpos;
@@ -3801,7 +3803,7 @@ bool Tree::edit_selected() {
text_editor->select_all();
if (c.mode == TreeItem::CELL_MODE_RANGE) {
- popup_rect.size.y += value_editor->get_minimum_size().height;
+ popup_rect.size.y += value_editor_height;
value_editor->show();
updating_value_editor = true;
@@ -5281,7 +5283,6 @@ Tree::Tree() {
add_child(popup_menu, false, INTERNAL_MODE_FRONT);
popup_editor = memnew(Popup);
- popup_editor->set_wrap_controls(true);
add_child(popup_editor, false, INTERNAL_MODE_FRONT);
popup_editor_vb = memnew(VBoxContainer);
popup_editor->add_child(popup_editor_vb);
@@ -5290,11 +5291,9 @@ Tree::Tree() {
text_editor = memnew(LineEdit);
popup_editor_vb->add_child(text_editor);
text_editor->set_v_size_flags(SIZE_EXPAND_FILL);
- text_editor->set_h_size_flags(SIZE_EXPAND_FILL);
value_editor = memnew(HSlider);
- value_editor->set_v_size_flags(SIZE_EXPAND_FILL);
- value_editor->set_h_size_flags(SIZE_EXPAND_FILL);
popup_editor_vb->add_child(value_editor);
+ value_editor->set_v_size_flags(SIZE_EXPAND_FILL);
value_editor->hide();
h_scroll = memnew(HScrollBar);
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp
index 2563fa5914..f3812eb497 100644
--- a/scene/main/canvas_item.cpp
+++ b/scene/main/canvas_item.cpp
@@ -144,7 +144,7 @@ void CanvasItem::_redraw_callback() {
Transform2D CanvasItem::get_global_transform_with_canvas() const {
if (canvas_layer) {
- return canvas_layer->get_transform() * get_global_transform();
+ return canvas_layer->get_final_transform() * get_global_transform();
} else if (is_inside_tree()) {
return get_viewport()->get_canvas_transform() * get_global_transform();
} else {
@@ -621,10 +621,10 @@ void CanvasItem::draw_texture_rect_region(const Ref<Texture2D> &p_texture, const
p_texture->draw_rect_region(canvas_item, p_rect, p_src_rect, p_modulate, p_transpose, p_clip_uv);
}
-void CanvasItem::draw_msdf_texture_rect_region(const Ref<Texture2D> &p_texture, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, double p_outline, double p_pixel_range) {
+void CanvasItem::draw_msdf_texture_rect_region(const Ref<Texture2D> &p_texture, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, double p_outline, double p_pixel_range, double p_scale) {
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL_COND(p_texture.is_null());
- RenderingServer::get_singleton()->canvas_item_add_msdf_texture_rect_region(canvas_item, p_rect, p_texture->get_rid(), p_src_rect, p_modulate, p_outline, p_pixel_range);
+ RenderingServer::get_singleton()->canvas_item_add_msdf_texture_rect_region(canvas_item, p_rect, p_texture->get_rid(), p_src_rect, p_modulate, p_outline, p_pixel_range, p_scale);
}
void CanvasItem::draw_lcd_texture_rect_region(const Ref<Texture2D> &p_texture, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate) {
@@ -950,14 +950,14 @@ void CanvasItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_self_modulate", "self_modulate"), &CanvasItem::set_self_modulate);
ClassDB::bind_method(D_METHOD("get_self_modulate"), &CanvasItem::get_self_modulate);
- ClassDB::bind_method(D_METHOD("set_z_index", "z_index"), &Node2D::set_z_index);
- ClassDB::bind_method(D_METHOD("get_z_index"), &Node2D::get_z_index);
+ ClassDB::bind_method(D_METHOD("set_z_index", "z_index"), &CanvasItem::set_z_index);
+ ClassDB::bind_method(D_METHOD("get_z_index"), &CanvasItem::get_z_index);
- ClassDB::bind_method(D_METHOD("set_z_as_relative", "enable"), &Node2D::set_z_as_relative);
- ClassDB::bind_method(D_METHOD("is_z_relative"), &Node2D::is_z_relative);
+ ClassDB::bind_method(D_METHOD("set_z_as_relative", "enable"), &CanvasItem::set_z_as_relative);
+ ClassDB::bind_method(D_METHOD("is_z_relative"), &CanvasItem::is_z_relative);
- ClassDB::bind_method(D_METHOD("set_y_sort_enabled", "enabled"), &Node2D::set_y_sort_enabled);
- ClassDB::bind_method(D_METHOD("is_y_sort_enabled"), &Node2D::is_y_sort_enabled);
+ ClassDB::bind_method(D_METHOD("set_y_sort_enabled", "enabled"), &CanvasItem::set_y_sort_enabled);
+ ClassDB::bind_method(D_METHOD("is_y_sort_enabled"), &CanvasItem::is_y_sort_enabled);
ClassDB::bind_method(D_METHOD("set_draw_behind_parent", "enable"), &CanvasItem::set_draw_behind_parent);
ClassDB::bind_method(D_METHOD("is_draw_behind_parent_enabled"), &CanvasItem::is_draw_behind_parent_enabled);
@@ -974,7 +974,7 @@ void CanvasItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("draw_texture", "texture", "position", "modulate"), &CanvasItem::draw_texture, DEFVAL(Color(1, 1, 1, 1)));
ClassDB::bind_method(D_METHOD("draw_texture_rect", "texture", "rect", "tile", "modulate", "transpose"), &CanvasItem::draw_texture_rect, DEFVAL(Color(1, 1, 1, 1)), DEFVAL(false));
ClassDB::bind_method(D_METHOD("draw_texture_rect_region", "texture", "rect", "src_rect", "modulate", "transpose", "clip_uv"), &CanvasItem::draw_texture_rect_region, DEFVAL(Color(1, 1, 1, 1)), DEFVAL(false), DEFVAL(true));
- ClassDB::bind_method(D_METHOD("draw_msdf_texture_rect_region", "texture", "rect", "src_rect", "modulate", "outline", "pixel_range"), &CanvasItem::draw_msdf_texture_rect_region, DEFVAL(Color(1, 1, 1, 1)), DEFVAL(0.0), DEFVAL(4.0));
+ ClassDB::bind_method(D_METHOD("draw_msdf_texture_rect_region", "texture", "rect", "src_rect", "modulate", "outline", "pixel_range", "scale"), &CanvasItem::draw_msdf_texture_rect_region, DEFVAL(Color(1, 1, 1, 1)), DEFVAL(0.0), DEFVAL(4.0), DEFVAL(1.0));
ClassDB::bind_method(D_METHOD("draw_lcd_texture_rect_region", "texture", "rect", "src_rect", "modulate"), &CanvasItem::draw_lcd_texture_rect_region, DEFVAL(Color(1, 1, 1, 1)));
ClassDB::bind_method(D_METHOD("draw_style_box", "style_box", "rect"), &CanvasItem::draw_style_box);
ClassDB::bind_method(D_METHOD("draw_primitive", "points", "colors", "uvs", "texture", "width"), &CanvasItem::draw_primitive, DEFVAL(Ref<Texture2D>()), DEFVAL(1.0));
@@ -1099,7 +1099,7 @@ Transform2D CanvasItem::get_canvas_transform() const {
ERR_FAIL_COND_V(!is_inside_tree(), Transform2D());
if (canvas_layer) {
- return canvas_layer->get_transform();
+ return canvas_layer->get_final_transform();
} else if (Object::cast_to<CanvasItem>(get_parent())) {
return Object::cast_to<CanvasItem>(get_parent())->get_canvas_transform();
} else {
@@ -1111,7 +1111,7 @@ Transform2D CanvasItem::get_viewport_transform() const {
ERR_FAIL_COND_V(!is_inside_tree(), Transform2D());
if (canvas_layer) {
- return get_viewport()->get_final_transform() * canvas_layer->get_transform();
+ return get_viewport()->get_final_transform() * canvas_layer->get_final_transform();
} else {
return get_viewport()->get_final_transform() * get_viewport()->get_canvas_transform();
}
diff --git a/scene/main/canvas_item.h b/scene/main/canvas_item.h
index 4ace982825..bae03d706a 100644
--- a/scene/main/canvas_item.h
+++ b/scene/main/canvas_item.h
@@ -259,7 +259,7 @@ public:
void draw_texture(const Ref<Texture2D> &p_texture, const Point2 &p_pos, const Color &p_modulate = Color(1, 1, 1, 1));
void draw_texture_rect(const Ref<Texture2D> &p_texture, const Rect2 &p_rect, bool p_tile = false, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false);
void draw_texture_rect_region(const Ref<Texture2D> &p_texture, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, bool p_clip_uv = false);
- void draw_msdf_texture_rect_region(const Ref<Texture2D> &p_texture, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), double p_outline = 0.0, double p_pixel_range = 4.0);
+ void draw_msdf_texture_rect_region(const Ref<Texture2D> &p_texture, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), double p_outline = 0.0, double p_pixel_range = 4.0, double p_scale = 1.0);
void draw_lcd_texture_rect_region(const Ref<Texture2D> &p_texture, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1));
void draw_style_box(const Ref<StyleBox> &p_style_box, const Rect2 &p_rect);
void draw_primitive(const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, Ref<Texture2D> p_texture = Ref<Texture2D>(), real_t p_width = 1);
diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp
index 5fde18721a..97b784e9d0 100644
--- a/scene/main/canvas_layer.cpp
+++ b/scene/main/canvas_layer.cpp
@@ -88,6 +88,18 @@ Transform2D CanvasLayer::get_transform() const {
return transform;
}
+Transform2D CanvasLayer::get_final_transform() const {
+ if (is_following_viewport()) {
+ Transform2D follow;
+ follow.scale(Vector2(get_follow_viewport_scale(), get_follow_viewport_scale()));
+ if (vp) {
+ follow = vp->get_canvas_transform() * follow;
+ }
+ return follow * transform;
+ }
+ return transform;
+}
+
void CanvasLayer::_update_xform() {
transform.set_rotation_and_scale(rot, scale);
transform.set_origin(ofs);
@@ -304,6 +316,7 @@ void CanvasLayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_transform", "transform"), &CanvasLayer::set_transform);
ClassDB::bind_method(D_METHOD("get_transform"), &CanvasLayer::get_transform);
+ ClassDB::bind_method(D_METHOD("get_final_transform"), &CanvasLayer::get_final_transform);
ClassDB::bind_method(D_METHOD("set_offset", "offset"), &CanvasLayer::set_offset);
ClassDB::bind_method(D_METHOD("get_offset"), &CanvasLayer::get_offset);
diff --git a/scene/main/canvas_layer.h b/scene/main/canvas_layer.h
index 74b5ebd453..2afc842a50 100644
--- a/scene/main/canvas_layer.h
+++ b/scene/main/canvas_layer.h
@@ -77,6 +77,7 @@ public:
void set_transform(const Transform2D &p_xform);
Transform2D get_transform() const;
+ Transform2D get_final_transform() const;
void set_offset(const Vector2 &p_offset);
Vector2 get_offset() const;
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index fdbcb20d30..afc31ae480 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -642,7 +642,7 @@ void Viewport::_process_picking() {
ObjectID canvas_layer_id;
if (E) {
// A descendant CanvasLayer.
- canvas_layer_transform = E->get_transform();
+ canvas_layer_transform = E->get_final_transform();
canvas_layer_id = E->get_instance_id();
} else {
// This Viewport's builtin canvas.
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index f179b4b818..571ddee763 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -100,6 +100,11 @@ static Ref<StyleBox> make_empty_stylebox(float p_margin_left = -1, float p_margi
void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const Ref<Font> &bold_font, const Ref<Font> &bold_italics_font, const Ref<Font> &italics_font, Ref<Texture2D> &default_icon, Ref<StyleBox> &default_style, float p_scale) {
scale = p_scale;
+ // Default theme properties.
+ theme->set_default_font(default_font);
+ theme->set_default_font_size(default_font_size * scale);
+ theme->set_default_base_scale(scale);
+
// Font colors
const Color control_font_color = Color(0.875, 0.875, 0.875);
const Color control_font_low_color = Color(0.7, 0.7, 0.7);
diff --git a/scene/resources/mesh_library.cpp b/scene/resources/mesh_library.cpp
index 8b47d12308..858146da96 100644
--- a/scene/resources/mesh_library.cpp
+++ b/scene/resources/mesh_library.cpp
@@ -61,6 +61,14 @@ bool MeshLibrary::_set(const StringName &p_name, const Variant &p_value) {
set_item_navigation_mesh(idx, p_value);
} else if (what == "navigation_mesh_transform") {
set_item_navigation_mesh_transform(idx, p_value);
+#ifndef DISABLE_DEPRECATED
+ } else if (what == "navmesh") { // Renamed in 4.0 beta 9.
+ set_item_navigation_mesh(idx, p_value);
+ } else if (what == "navmesh_transform") { // Renamed in 4.0 beta 9.
+ set_item_navigation_mesh_transform(idx, p_value);
+#endif // DISABLE_DEPRECATED
+ } else if (what == "navigation_layers") {
+ set_item_navigation_layers(idx, p_value);
} else {
return false;
}
@@ -89,6 +97,14 @@ bool MeshLibrary::_get(const StringName &p_name, Variant &r_ret) const {
r_ret = get_item_navigation_mesh(idx);
} else if (what == "navigation_mesh_transform") {
r_ret = get_item_navigation_mesh_transform(idx);
+#ifndef DISABLE_DEPRECATED
+ } else if (what == "navmesh") { // Renamed in 4.0 beta 9.
+ r_ret = get_item_navigation_mesh(idx);
+ } else if (what == "navmesh_transform") { // Renamed in 4.0 beta 9.
+ r_ret = get_item_navigation_mesh_transform(idx);
+#endif // DISABLE_DEPRECATED
+ } else if (what == "navigation_layers") {
+ r_ret = get_item_navigation_layers(idx);
} else if (what == "preview") {
r_ret = get_item_preview(idx);
} else {
@@ -107,6 +123,7 @@ void MeshLibrary::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::ARRAY, prop_name + PNAME("shapes")));
p_list->push_back(PropertyInfo(Variant::OBJECT, prop_name + PNAME("navigation_mesh"), PROPERTY_HINT_RESOURCE_TYPE, "NavigationMesh"));
p_list->push_back(PropertyInfo(Variant::TRANSFORM3D, prop_name + PNAME("navigation_mesh_transform"), PROPERTY_HINT_NONE, "suffix:m"));
+ p_list->push_back(PropertyInfo(Variant::INT, prop_name + PNAME("navigation_layers"), PROPERTY_HINT_LAYERS_3D_NAVIGATION));
p_list->push_back(PropertyInfo(Variant::OBJECT, prop_name + PNAME("preview"), PROPERTY_HINT_RESOURCE_TYPE, "Texture2D", PROPERTY_USAGE_DEFAULT));
}
}
@@ -167,6 +184,15 @@ void MeshLibrary::set_item_navigation_mesh_transform(int p_item, const Transform
notify_property_list_changed();
}
+void MeshLibrary::set_item_navigation_layers(int p_item, uint32_t p_navigation_layers) {
+ ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
+ item_map[p_item].navigation_layers = p_navigation_layers;
+ notify_property_list_changed();
+ notify_change_to_owners();
+ emit_changed();
+ notify_property_list_changed();
+}
+
void MeshLibrary::set_item_preview(int p_item, const Ref<Texture2D> &p_preview) {
ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
item_map[p_item].preview = p_preview;
@@ -204,6 +230,11 @@ Transform3D MeshLibrary::get_item_navigation_mesh_transform(int p_item) const {
return item_map[p_item].navigation_mesh_transform;
}
+uint32_t MeshLibrary::get_item_navigation_layers(int p_item) const {
+ ERR_FAIL_COND_V_MSG(!item_map.has(p_item), 0, "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
+ return item_map[p_item].navigation_layers;
+}
+
Ref<Texture2D> MeshLibrary::get_item_preview(int p_item) const {
ERR_FAIL_COND_V_MSG(!item_map.has(p_item), Ref<Texture2D>(), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
return item_map[p_item].preview;
@@ -316,6 +347,7 @@ void MeshLibrary::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_item_mesh_transform", "id", "mesh_transform"), &MeshLibrary::set_item_mesh_transform);
ClassDB::bind_method(D_METHOD("set_item_navigation_mesh", "id", "navigation_mesh"), &MeshLibrary::set_item_navigation_mesh);
ClassDB::bind_method(D_METHOD("set_item_navigation_mesh_transform", "id", "navigation_mesh"), &MeshLibrary::set_item_navigation_mesh_transform);
+ ClassDB::bind_method(D_METHOD("set_item_navigation_layers", "id", "navigation_layers"), &MeshLibrary::set_item_navigation_layers);
ClassDB::bind_method(D_METHOD("set_item_shapes", "id", "shapes"), &MeshLibrary::_set_item_shapes);
ClassDB::bind_method(D_METHOD("set_item_preview", "id", "texture"), &MeshLibrary::set_item_preview);
ClassDB::bind_method(D_METHOD("get_item_name", "id"), &MeshLibrary::get_item_name);
@@ -323,6 +355,7 @@ void MeshLibrary::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_item_mesh_transform", "id"), &MeshLibrary::get_item_mesh_transform);
ClassDB::bind_method(D_METHOD("get_item_navigation_mesh", "id"), &MeshLibrary::get_item_navigation_mesh);
ClassDB::bind_method(D_METHOD("get_item_navigation_mesh_transform", "id"), &MeshLibrary::get_item_navigation_mesh_transform);
+ ClassDB::bind_method(D_METHOD("get_item_navigation_layers", "id"), &MeshLibrary::get_item_navigation_layers);
ClassDB::bind_method(D_METHOD("get_item_shapes", "id"), &MeshLibrary::_get_item_shapes);
ClassDB::bind_method(D_METHOD("get_item_preview", "id"), &MeshLibrary::get_item_preview);
ClassDB::bind_method(D_METHOD("remove_item", "id"), &MeshLibrary::remove_item);
diff --git a/scene/resources/mesh_library.h b/scene/resources/mesh_library.h
index a18e2b20d3..1d5af9e176 100644
--- a/scene/resources/mesh_library.h
+++ b/scene/resources/mesh_library.h
@@ -54,6 +54,7 @@ public:
Ref<Texture2D> preview;
Ref<NavigationMesh> navigation_mesh;
Transform3D navigation_mesh_transform;
+ uint32_t navigation_layers = 1;
};
RBMap<int, Item> item_map;
@@ -76,6 +77,7 @@ public:
void set_item_mesh_transform(int p_item, const Transform3D &p_transform);
void set_item_navigation_mesh(int p_item, const Ref<NavigationMesh> &p_navigation_mesh);
void set_item_navigation_mesh_transform(int p_item, const Transform3D &p_transform);
+ void set_item_navigation_layers(int p_item, uint32_t p_navigation_layers);
void set_item_shapes(int p_item, const Vector<ShapeData> &p_shapes);
void set_item_preview(int p_item, const Ref<Texture2D> &p_preview);
String get_item_name(int p_item) const;
@@ -83,6 +85,7 @@ public:
Transform3D get_item_mesh_transform(int p_item) const;
Ref<NavigationMesh> get_item_navigation_mesh(int p_item) const;
Transform3D get_item_navigation_mesh_transform(int p_item) const;
+ uint32_t get_item_navigation_layers(int p_item) const;
Vector<ShapeData> get_item_shapes(int p_item) const;
Ref<Texture2D> get_item_preview(int p_item) const;
diff --git a/scene/resources/navigation_mesh.cpp b/scene/resources/navigation_mesh.cpp
index 76552faec1..5d9adccaac 100644
--- a/scene/resources/navigation_mesh.cpp
+++ b/scene/resources/navigation_mesh.cpp
@@ -225,13 +225,13 @@ float NavigationMesh::get_edge_max_error() const {
return edge_max_error;
}
-void NavigationMesh::set_vertices_per_polyon(float p_value) {
+void NavigationMesh::set_vertices_per_polygon(float p_value) {
ERR_FAIL_COND(p_value < 3);
- vertices_per_polyon = p_value;
+ vertices_per_polygon = p_value;
}
-float NavigationMesh::get_vertices_per_polyon() const {
- return vertices_per_polyon;
+float NavigationMesh::get_vertices_per_polygon() const {
+ return vertices_per_polygon;
}
void NavigationMesh::set_detail_sample_distance(float p_value) {
@@ -483,8 +483,8 @@ void NavigationMesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_edge_max_error", "edge_max_error"), &NavigationMesh::set_edge_max_error);
ClassDB::bind_method(D_METHOD("get_edge_max_error"), &NavigationMesh::get_edge_max_error);
- ClassDB::bind_method(D_METHOD("set_vertices_per_polyon", "vertices_per_polyon"), &NavigationMesh::set_vertices_per_polyon);
- ClassDB::bind_method(D_METHOD("get_vertices_per_polyon"), &NavigationMesh::get_vertices_per_polyon);
+ ClassDB::bind_method(D_METHOD("set_vertices_per_polygon", "vertices_per_polygon"), &NavigationMesh::set_vertices_per_polygon);
+ ClassDB::bind_method(D_METHOD("get_vertices_per_polygon"), &NavigationMesh::get_vertices_per_polygon);
ClassDB::bind_method(D_METHOD("set_detail_sample_distance", "detail_sample_dist"), &NavigationMesh::set_detail_sample_distance);
ClassDB::bind_method(D_METHOD("get_detail_sample_distance"), &NavigationMesh::get_detail_sample_distance);
@@ -544,8 +544,8 @@ void NavigationMesh::_bind_methods() {
ADD_GROUP("Edges", "edge_");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "edge_max_length", PROPERTY_HINT_RANGE, "0.0,50.0,0.01,or_greater,suffix:m"), "set_edge_max_length", "get_edge_max_length");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "edge_max_error", PROPERTY_HINT_RANGE, "0.1,3.0,0.01,or_greater,suffix:m"), "set_edge_max_error", "get_edge_max_error");
- ADD_GROUP("Polygons", "polygon_");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "polygon_vertices_per_polyon", PROPERTY_HINT_RANGE, "3.0,12.0,1.0,or_greater"), "set_vertices_per_polyon", "get_vertices_per_polyon");
+ ADD_GROUP("Polygons", "");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "vertices_per_polygon", PROPERTY_HINT_RANGE, "3.0,12.0,1.0,or_greater"), "set_vertices_per_polygon", "get_vertices_per_polygon");
ADD_GROUP("Details", "detail_");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "detail_sample_distance", PROPERTY_HINT_RANGE, "0.1,16.0,0.01,or_greater,suffix:m"), "set_detail_sample_distance", "get_detail_sample_distance");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "detail_sample_max_error", PROPERTY_HINT_RANGE, "0.0,16.0,0.01,or_greater,suffix:m"), "set_detail_sample_max_error", "get_detail_sample_max_error");
@@ -595,13 +595,16 @@ bool NavigationMesh::_set(const StringName &p_name, const Variant &p_value) {
// Compatibility with pre-3.5 "category/path" property names.
prop_name = prop_name.replace("/", "_");
if (prop_name == "sample_partition_type_sample_partition_type") {
- set("sample_partition_type", p_value);
+ set_sample_partition_type((NavigationMesh::SamplePartitionType)p_value.operator int());
} else if (prop_name == "filter_filter_walkable_low_height_spans") {
- set("filter_walkable_low_height_spans", p_value);
+ set_filter_walkable_low_height_spans(p_value);
} else {
set(prop_name, p_value);
}
-
+ return true;
+ }
+ if (p_name == "polygon_verts_per_poly") { // Renamed in 4.0 beta 9.
+ set_vertices_per_polygon(p_value);
return true;
}
return false;
@@ -613,14 +616,18 @@ bool NavigationMesh::_get(const StringName &p_name, Variant &r_ret) const {
// Compatibility with pre-3.5 "category/path" property names.
prop_name = prop_name.replace("/", "_");
if (prop_name == "sample_partition_type_sample_partition_type") {
- r_ret = get("sample_partition_type");
+ r_ret = get_sample_partition_type();
} else if (prop_name == "filter_filter_walkable_low_height_spans") {
- r_ret = get("filter_walkable_low_height_spans");
+ r_ret = get_filter_walkable_low_height_spans();
} else {
r_ret = get(prop_name);
}
return true;
}
+ if (p_name == "polygon_verts_per_poly") { // Renamed in 4.0 beta 9.
+ r_ret = get_vertices_per_polygon();
+ return true;
+ }
return false;
}
#endif // DISABLE_DEPRECATED
diff --git a/scene/resources/navigation_mesh.h b/scene/resources/navigation_mesh.h
index 93880603eb..3d072423db 100644
--- a/scene/resources/navigation_mesh.h
+++ b/scene/resources/navigation_mesh.h
@@ -101,7 +101,7 @@ protected:
float region_merge_size = 20.0f;
float edge_max_length = 12.0f;
float edge_max_error = 1.3f;
- float vertices_per_polyon = 6.0f;
+ float vertices_per_polygon = 6.0f;
float detail_sample_distance = 6.0f;
float detail_sample_max_error = 1.0f;
@@ -168,8 +168,8 @@ public:
void set_edge_max_error(float p_value);
float get_edge_max_error() const;
- void set_vertices_per_polyon(float p_value);
- float get_vertices_per_polyon() const;
+ void set_vertices_per_polygon(float p_value);
+ float get_vertices_per_polygon() const;
void set_detail_sample_distance(float p_value);
float get_detail_sample_distance() const;
diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp
index 2e8fcb3717..54d3676c15 100644
--- a/scene/resources/primitive_meshes.cpp
+++ b/scene/resources/primitive_meshes.cpp
@@ -2171,6 +2171,24 @@ int TubeTrailMesh::get_section_rings() const {
return section_rings;
}
+void TubeTrailMesh::set_cap_top(bool p_cap_top) {
+ cap_top = p_cap_top;
+ _request_update();
+}
+
+bool TubeTrailMesh::is_cap_top() const {
+ return cap_top;
+}
+
+void TubeTrailMesh::set_cap_bottom(bool p_cap_bottom) {
+ cap_bottom = p_cap_bottom;
+ _request_update();
+}
+
+bool TubeTrailMesh::is_cap_bottom() const {
+ return cap_bottom;
+}
+
void TubeTrailMesh::set_curve(const Ref<Curve> &p_curve) {
if (curve == p_curve) {
return;
@@ -2284,49 +2302,21 @@ void TubeTrailMesh::_create_mesh_array(Array &p_arr) const {
thisrow = point;
}
- // add top
- float scale_pos = 1.0;
- if (curve.is_valid() && curve->get_point_count() > 0) {
- scale_pos = curve->sample_baked(0);
- }
-
- if (scale_pos > CMP_EPSILON) {
- float y = depth * 0.5;
-
- thisrow = point;
- points.push_back(Vector3(0.0, y, 0));
- normals.push_back(Vector3(0.0, 1.0, 0.0));
- ADD_TANGENT(1.0, 0.0, 0.0, 1.0)
- uvs.push_back(Vector2(0.25, 0.75));
- point++;
-
- bone_indices.push_back(0);
- bone_indices.push_back(0);
- bone_indices.push_back(0);
- bone_indices.push_back(0);
-
- bone_weights.push_back(1.0);
- bone_weights.push_back(0);
- bone_weights.push_back(0);
- bone_weights.push_back(0);
-
- float rm = radius * scale_pos;
-
- for (int i = 0; i <= radial_steps; i++) {
- float r = i;
- r /= radial_steps;
-
- float x = sin(r * Math_TAU);
- float z = cos(r * Math_TAU);
+ if (cap_top) {
+ // add top
+ float scale_pos = 1.0;
+ if (curve.is_valid() && curve->get_point_count() > 0) {
+ scale_pos = curve->sample_baked(0);
+ }
- float u = ((x + 1.0) * 0.25);
- float v = 0.5 + ((z + 1.0) * 0.25);
+ if (scale_pos > CMP_EPSILON) {
+ float y = depth * 0.5;
- Vector3 p = Vector3(x * rm, y, z * rm);
- points.push_back(p);
+ thisrow = point;
+ points.push_back(Vector3(0.0, y, 0));
normals.push_back(Vector3(0.0, 1.0, 0.0));
ADD_TANGENT(1.0, 0.0, 0.0, 1.0)
- uvs.push_back(Vector2(u, v));
+ uvs.push_back(Vector2(0.25, 0.75));
point++;
bone_indices.push_back(0);
@@ -2339,57 +2329,59 @@ void TubeTrailMesh::_create_mesh_array(Array &p_arr) const {
bone_weights.push_back(0);
bone_weights.push_back(0);
- if (i > 0) {
- indices.push_back(thisrow);
- indices.push_back(point - 1);
- indices.push_back(point - 2);
- }
- }
- }
+ float rm = radius * scale_pos;
- float scale_neg = 1.0;
- if (curve.is_valid() && curve->get_point_count() > 0) {
- scale_neg = curve->sample_baked(1.0);
- }
+ for (int i = 0; i <= radial_steps; i++) {
+ float r = i;
+ r /= radial_steps;
- // add bottom
- if (scale_neg > CMP_EPSILON) {
- float y = depth * -0.5;
+ float x = sin(r * Math_TAU);
+ float z = cos(r * Math_TAU);
- thisrow = point;
- points.push_back(Vector3(0.0, y, 0.0));
- normals.push_back(Vector3(0.0, -1.0, 0.0));
- ADD_TANGENT(1.0, 0.0, 0.0, 1.0)
- uvs.push_back(Vector2(0.75, 0.75));
- point++;
+ float u = ((x + 1.0) * 0.25);
+ float v = 0.5 + ((z + 1.0) * 0.25);
- bone_indices.push_back(sections);
- bone_indices.push_back(0);
- bone_indices.push_back(0);
- bone_indices.push_back(0);
+ Vector3 p = Vector3(x * rm, y, z * rm);
+ points.push_back(p);
+ normals.push_back(Vector3(0.0, 1.0, 0.0));
+ ADD_TANGENT(1.0, 0.0, 0.0, 1.0)
+ uvs.push_back(Vector2(u, v));
+ point++;
- bone_weights.push_back(1.0);
- bone_weights.push_back(0);
- bone_weights.push_back(0);
- bone_weights.push_back(0);
+ bone_indices.push_back(0);
+ bone_indices.push_back(0);
+ bone_indices.push_back(0);
+ bone_indices.push_back(0);
- float rm = radius * scale_neg;
+ bone_weights.push_back(1.0);
+ bone_weights.push_back(0);
+ bone_weights.push_back(0);
+ bone_weights.push_back(0);
- for (int i = 0; i <= radial_steps; i++) {
- float r = i;
- r /= radial_steps;
+ if (i > 0) {
+ indices.push_back(thisrow);
+ indices.push_back(point - 1);
+ indices.push_back(point - 2);
+ }
+ }
+ }
+ }
- float x = sin(r * Math_TAU);
- float z = cos(r * Math_TAU);
+ if (cap_bottom) {
+ float scale_neg = 1.0;
+ if (curve.is_valid() && curve->get_point_count() > 0) {
+ scale_neg = curve->sample_baked(1.0);
+ }
- float u = 0.5 + ((x + 1.0) * 0.25);
- float v = 1.0 - ((z + 1.0) * 0.25);
+ if (scale_neg > CMP_EPSILON) {
+ // add bottom
+ float y = depth * -0.5;
- Vector3 p = Vector3(x * rm, y, z * rm);
- points.push_back(p);
+ thisrow = point;
+ points.push_back(Vector3(0.0, y, 0.0));
normals.push_back(Vector3(0.0, -1.0, 0.0));
ADD_TANGENT(1.0, 0.0, 0.0, 1.0)
- uvs.push_back(Vector2(u, v));
+ uvs.push_back(Vector2(0.75, 0.75));
point++;
bone_indices.push_back(sections);
@@ -2402,10 +2394,40 @@ void TubeTrailMesh::_create_mesh_array(Array &p_arr) const {
bone_weights.push_back(0);
bone_weights.push_back(0);
- if (i > 0) {
- indices.push_back(thisrow);
- indices.push_back(point - 2);
- indices.push_back(point - 1);
+ float rm = radius * scale_neg;
+
+ for (int i = 0; i <= radial_steps; i++) {
+ float r = i;
+ r /= radial_steps;
+
+ float x = sin(r * Math_TAU);
+ float z = cos(r * Math_TAU);
+
+ float u = 0.5 + ((x + 1.0) * 0.25);
+ float v = 1.0 - ((z + 1.0) * 0.25);
+
+ Vector3 p = Vector3(x * rm, y, z * rm);
+ points.push_back(p);
+ normals.push_back(Vector3(0.0, -1.0, 0.0));
+ ADD_TANGENT(1.0, 0.0, 0.0, 1.0)
+ uvs.push_back(Vector2(u, v));
+ point++;
+
+ bone_indices.push_back(sections);
+ bone_indices.push_back(0);
+ bone_indices.push_back(0);
+ bone_indices.push_back(0);
+
+ bone_weights.push_back(1.0);
+ bone_weights.push_back(0);
+ bone_weights.push_back(0);
+ bone_weights.push_back(0);
+
+ if (i > 0) {
+ indices.push_back(thisrow);
+ indices.push_back(point - 2);
+ indices.push_back(point - 1);
+ }
}
}
}
@@ -2435,6 +2457,12 @@ void TubeTrailMesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_section_rings", "section_rings"), &TubeTrailMesh::set_section_rings);
ClassDB::bind_method(D_METHOD("get_section_rings"), &TubeTrailMesh::get_section_rings);
+ ClassDB::bind_method(D_METHOD("set_cap_top", "cap_top"), &TubeTrailMesh::set_cap_top);
+ ClassDB::bind_method(D_METHOD("is_cap_top"), &TubeTrailMesh::is_cap_top);
+
+ ClassDB::bind_method(D_METHOD("set_cap_bottom", "cap_bottom"), &TubeTrailMesh::set_cap_bottom);
+ ClassDB::bind_method(D_METHOD("is_cap_bottom"), &TubeTrailMesh::is_cap_bottom);
+
ClassDB::bind_method(D_METHOD("set_curve", "curve"), &TubeTrailMesh::set_curve);
ClassDB::bind_method(D_METHOD("get_curve"), &TubeTrailMesh::get_curve);
@@ -2447,13 +2475,16 @@ void TubeTrailMesh::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "section_rings", PROPERTY_HINT_RANGE, "1,128,1"), "set_section_rings", "get_section_rings");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cap_top"), "set_cap_top", "is_cap_top");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cap_bottom"), "set_cap_bottom", "is_cap_bottom");
+
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve", "get_curve");
}
TubeTrailMesh::TubeTrailMesh() {
}
-// TUBE TRAIL
+// RIBBON TRAIL
void RibbonTrailMesh::set_shape(Shape p_shape) {
shape = p_shape;
diff --git a/scene/resources/primitive_meshes.h b/scene/resources/primitive_meshes.h
index 06f9781b84..5cef042a18 100644
--- a/scene/resources/primitive_meshes.h
+++ b/scene/resources/primitive_meshes.h
@@ -431,6 +431,8 @@ private:
int sections = 5;
float section_length = 0.2;
int section_rings = 3;
+ bool cap_top = true;
+ bool cap_bottom = true;
Ref<Curve> curve;
@@ -456,6 +458,12 @@ public:
void set_section_rings(const int p_section_rings);
int get_section_rings() const;
+ void set_cap_top(bool p_cap_top);
+ bool is_cap_top() const;
+
+ void set_cap_bottom(bool p_cap_bottom);
+ bool is_cap_bottom() const;
+
void set_curve(const Ref<Curve> &p_curve);
Ref<Curve> get_curve() const;
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index 9b9e55d0bc..0b0461432b 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -476,7 +476,7 @@ int TileSet::add_source(Ref<TileSetSource> p_tile_set_source, int p_atlas_source
int new_source_id = p_atlas_source_id_override >= 0 ? p_atlas_source_id_override : next_source_id;
sources[new_source_id] = p_tile_set_source;
- source_ids.append(new_source_id);
+ source_ids.push_back(new_source_id);
source_ids.sort();
p_tile_set_source->set_tile_set(this);
_compute_next_source_id();
@@ -516,7 +516,7 @@ void TileSet::set_source_id(int p_source_id, int p_new_source_id) {
sources.erase(p_source_id);
source_ids.erase(p_source_id);
- source_ids.append(p_new_source_id);
+ source_ids.push_back(p_new_source_id);
source_ids.sort();
_compute_next_source_id();
@@ -1296,7 +1296,7 @@ void TileSet::cleanup_invalid_tile_proxies() {
Vector<int> source_to_remove;
for (const KeyValue<int, int> &E : source_level_proxies) {
if (has_source(E.key)) {
- source_to_remove.append(E.key);
+ source_to_remove.push_back(E.key);
}
}
for (int i = 0; i < source_to_remove.size(); i++) {
@@ -1308,7 +1308,7 @@ void TileSet::cleanup_invalid_tile_proxies() {
for (const KeyValue<Array, Array> &E : coords_level_proxies) {
Array a = E.key;
if (has_source(a[0]) && get_source(a[0])->has_tile(a[1])) {
- coords_to_remove.append(a);
+ coords_to_remove.push_back(a);
}
}
for (int i = 0; i < coords_to_remove.size(); i++) {
@@ -1321,7 +1321,7 @@ void TileSet::cleanup_invalid_tile_proxies() {
for (const KeyValue<Array, Array> &E : alternative_level_proxies) {
Array a = E.key;
if (has_source(a[0]) && get_source(a[0])->has_tile(a[1]) && get_source(a[0])->has_alternative_tile(a[1], a[2])) {
- alternative_to_remove.append(a);
+ alternative_to_remove.push_back(a);
}
}
for (int i = 0; i < alternative_to_remove.size(); i++) {
@@ -1438,16 +1438,18 @@ TileMapCell TileSet::get_random_tile_from_terrains_pattern(int p_terrain_set, Ti
Vector<Vector2> TileSet::get_tile_shape_polygon() {
Vector<Vector2> points;
if (tile_shape == TileSet::TILE_SHAPE_SQUARE) {
- points.append(Vector2(-0.5, -0.5));
- points.append(Vector2(0.5, -0.5));
- points.append(Vector2(0.5, 0.5));
- points.append(Vector2(-0.5, 0.5));
+ points.push_back(Vector2(-0.5, -0.5));
+ points.push_back(Vector2(0.5, -0.5));
+ points.push_back(Vector2(0.5, 0.5));
+ points.push_back(Vector2(-0.5, 0.5));
+ } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC) {
+ points.push_back(Vector2(0.0, -0.5));
+ points.push_back(Vector2(-0.5, 0.0));
+ points.push_back(Vector2(0.0, 0.5));
+ points.push_back(Vector2(0.5, 0.0));
} else {
float overlap = 0.0;
switch (tile_shape) {
- case TileSet::TILE_SHAPE_ISOMETRIC:
- overlap = 0.5;
- break;
case TileSet::TILE_SHAPE_HEXAGON:
overlap = 0.25;
break;
@@ -1458,12 +1460,13 @@ Vector<Vector2> TileSet::get_tile_shape_polygon() {
break;
}
- points.append(Vector2(0.0, -0.5));
- points.append(Vector2(-0.5, overlap - 0.5));
- points.append(Vector2(-0.5, 0.5 - overlap));
- points.append(Vector2(0.0, 0.5));
- points.append(Vector2(0.5, 0.5 - overlap));
- points.append(Vector2(0.5, overlap - 0.5));
+ points.push_back(Vector2(0.0, -0.5));
+ points.push_back(Vector2(-0.5, overlap - 0.5));
+ points.push_back(Vector2(-0.5, 0.5 - overlap));
+ points.push_back(Vector2(0.0, 0.5));
+ points.push_back(Vector2(0.5, 0.5 - overlap));
+ points.push_back(Vector2(0.5, overlap - 0.5));
+
if (get_tile_offset_axis() == TileSet::TILE_OFFSET_AXIS_VERTICAL) {
for (int i = 0; i < points.size(); i++) {
points.write[i] = Vector2(points[i].y, points[i].x);
@@ -3853,7 +3856,7 @@ bool TileSetAtlasSource::_set(const StringName &p_name, const Variant &p_value)
tiles[coords].alternatives[alternative_id] = memnew(TileData);
tiles[coords].alternatives[alternative_id]->set_tile_set(tile_set);
tiles[coords].alternatives[alternative_id]->set_allow_transform(alternative_id > 0);
- tiles[coords].alternatives_ids.append(alternative_id);
+ tiles[coords].alternatives_ids.push_back(alternative_id);
}
if (components.size() >= 3) {
bool valid;
@@ -4027,11 +4030,11 @@ void TileSetAtlasSource::create_tile(const Vector2i p_atlas_coords, const Vector
tad.alternatives[0]->set_allow_transform(false);
tad.alternatives[0]->connect("changed", callable_mp((Resource *)this, &TileSetAtlasSource::emit_changed));
tad.alternatives[0]->notify_property_list_changed();
- tad.alternatives_ids.append(0);
+ tad.alternatives_ids.push_back(0);
// Create and resize the tile.
tiles.insert(p_atlas_coords, tad);
- tiles_ids.append(p_atlas_coords);
+ tiles_ids.push_back(p_atlas_coords);
tiles_ids.sort();
_create_coords_mapping_cache(p_atlas_coords);
@@ -4342,7 +4345,7 @@ void TileSetAtlasSource::move_tile_in_atlas(Vector2i p_atlas_coords, Vector2i p_
tiles.erase(p_atlas_coords);
tiles_ids.erase(p_atlas_coords);
- tiles_ids.append(new_atlas_coords);
+ tiles_ids.push_back(new_atlas_coords);
tiles_ids.sort();
}
tiles[new_atlas_coords].size_in_atlas = new_size;
@@ -4364,7 +4367,7 @@ int TileSetAtlasSource::create_alternative_tile(const Vector2i p_atlas_coords, i
tiles[p_atlas_coords].alternatives[new_alternative_id]->set_allow_transform(true);
tiles[p_atlas_coords].alternatives[new_alternative_id]->connect("changed", callable_mp((Resource *)this, &TileSetAtlasSource::emit_changed));
tiles[p_atlas_coords].alternatives[new_alternative_id]->notify_property_list_changed();
- tiles[p_atlas_coords].alternatives_ids.append(new_alternative_id);
+ tiles[p_atlas_coords].alternatives_ids.push_back(new_alternative_id);
tiles[p_atlas_coords].alternatives_ids.sort();
_compute_next_alternative_id(p_atlas_coords);
@@ -4394,7 +4397,7 @@ void TileSetAtlasSource::set_alternative_tile_id(const Vector2i p_atlas_coords,
ERR_FAIL_COND_MSG(tiles[p_atlas_coords].alternatives.has(p_new_id), vformat("TileSetAtlasSource has already an alternative with id %d at %s.", p_new_id, String(p_atlas_coords)));
tiles[p_atlas_coords].alternatives[p_new_id] = tiles[p_atlas_coords].alternatives[p_alternative_tile];
- tiles[p_atlas_coords].alternatives_ids.append(p_new_id);
+ tiles[p_atlas_coords].alternatives_ids.push_back(p_new_id);
tiles[p_atlas_coords].alternatives.erase(p_alternative_tile);
tiles[p_atlas_coords].alternatives_ids.erase(p_alternative_tile);
@@ -4682,7 +4685,7 @@ int TileSetScenesCollectionSource::create_scene_tile(Ref<PackedScene> p_packed_s
int new_scene_id = p_id_override >= 0 ? p_id_override : next_scene_id;
scenes[new_scene_id] = SceneData();
- scenes_ids.append(new_scene_id);
+ scenes_ids.push_back(new_scene_id);
scenes_ids.sort();
set_scene_tile_scene(new_scene_id, p_packed_scene);
_compute_next_alternative_id();
@@ -4699,7 +4702,7 @@ void TileSetScenesCollectionSource::set_scene_tile_id(int p_id, int p_new_id) {
scenes[p_new_id] = SceneData();
scenes[p_new_id] = scenes[p_id];
- scenes_ids.append(p_new_id);
+ scenes_ids.push_back(p_new_id);
scenes_ids.sort();
_compute_next_alternative_id();
diff --git a/scene/theme/theme_db.cpp b/scene/theme/theme_db.cpp
index 0268a685fe..ae64313741 100644
--- a/scene/theme/theme_db.cpp
+++ b/scene/theme/theme_db.cpp
@@ -70,7 +70,9 @@ void ThemeDB::initialize_theme() {
Ref<Font> font;
if (!font_path.is_empty()) {
font = ResourceLoader::load(font_path);
- if (!font.is_valid()) {
+ if (font.is_valid()) {
+ set_fallback_font(font);
+ } else {
ERR_PRINT("Error loading custom font '" + font_path + "'");
}
}
@@ -84,9 +86,6 @@ void ThemeDB::initialize_theme() {
Ref<Theme> theme = ResourceLoader::load(theme_path);
if (theme.is_valid()) {
set_project_theme(theme);
- if (font.is_valid()) {
- set_fallback_font(font);
- }
} else {
ERR_PRINT("Error loading custom theme '" + theme_path + "'");
}
diff --git a/scene/theme/theme_owner.cpp b/scene/theme/theme_owner.cpp
index e89aa1b28d..44e0c5d0c8 100644
--- a/scene/theme/theme_owner.cpp
+++ b/scene/theme/theme_owner.cpp
@@ -205,16 +205,7 @@ Variant ThemeOwner::get_theme_item_in_types(Theme::DataType p_data_type, const S
while (owner_node) {
// For each theme resource check the theme types provided and see if p_name exists with any of them.
for (const StringName &E : p_theme_types) {
- Ref<Theme> owner_theme;
-
- Control *owner_c = Object::cast_to<Control>(owner_node);
- if (owner_c) {
- owner_theme = owner_c->get_theme();
- }
- Window *owner_w = Object::cast_to<Window>(owner_node);
- if (owner_w) {
- owner_theme = owner_w->get_theme();
- }
+ Ref<Theme> owner_theme = _get_owner_node_theme(owner_node);
if (owner_theme.is_valid() && owner_theme->has_theme_item(p_data_type, p_name, E)) {
return owner_theme->get_theme_item(p_data_type, p_name, E);
@@ -254,16 +245,7 @@ bool ThemeOwner::has_theme_item_in_types(Theme::DataType p_data_type, const Stri
while (owner_node) {
// For each theme resource check the theme types provided and see if p_name exists with any of them.
for (const StringName &E : p_theme_types) {
- Ref<Theme> owner_theme;
-
- Control *owner_c = Object::cast_to<Control>(owner_node);
- if (owner_c) {
- owner_theme = owner_c->get_theme();
- }
- Window *owner_w = Object::cast_to<Window>(owner_node);
- if (owner_w) {
- owner_theme = owner_w->get_theme();
- }
+ Ref<Theme> owner_theme = _get_owner_node_theme(owner_node);
if (owner_theme.is_valid() && owner_theme->has_theme_item(p_data_type, p_name, E)) {
return true;
@@ -299,16 +281,7 @@ float ThemeOwner::get_theme_default_base_scale() {
Node *owner_node = get_owner_node();
while (owner_node) {
- Ref<Theme> owner_theme;
-
- Control *owner_c = Object::cast_to<Control>(owner_node);
- if (owner_c) {
- owner_theme = owner_c->get_theme();
- }
- Window *owner_w = Object::cast_to<Window>(owner_node);
- if (owner_w) {
- owner_theme = owner_w->get_theme();
- }
+ Ref<Theme> owner_theme = _get_owner_node_theme(owner_node);
if (owner_theme.is_valid() && owner_theme->has_default_base_scale()) {
return owner_theme->get_default_base_scale();
@@ -338,16 +311,7 @@ Ref<Font> ThemeOwner::get_theme_default_font() {
Node *owner_node = get_owner_node();
while (owner_node) {
- Ref<Theme> owner_theme;
-
- Control *owner_c = Object::cast_to<Control>(owner_node);
- if (owner_c) {
- owner_theme = owner_c->get_theme();
- }
- Window *owner_w = Object::cast_to<Window>(owner_node);
- if (owner_w) {
- owner_theme = owner_w->get_theme();
- }
+ Ref<Theme> owner_theme = _get_owner_node_theme(owner_node);
if (owner_theme.is_valid() && owner_theme->has_default_font()) {
return owner_theme->get_default_font();
@@ -377,16 +341,7 @@ int ThemeOwner::get_theme_default_font_size() {
Node *owner_node = get_owner_node();
while (owner_node) {
- Ref<Theme> owner_theme;
-
- Control *owner_c = Object::cast_to<Control>(owner_node);
- if (owner_c) {
- owner_theme = owner_c->get_theme();
- }
- Window *owner_w = Object::cast_to<Window>(owner_node);
- if (owner_w) {
- owner_theme = owner_w->get_theme();
- }
+ Ref<Theme> owner_theme = _get_owner_node_theme(owner_node);
if (owner_theme.is_valid() && owner_theme->has_default_font_size()) {
return owner_theme->get_default_font_size();
@@ -408,3 +363,17 @@ int ThemeOwner::get_theme_default_font_size() {
}
return ThemeDB::get_singleton()->get_fallback_font_size();
}
+
+Ref<Theme> ThemeOwner::_get_owner_node_theme(Node *p_owner_node) const {
+ const Control *owner_c = Object::cast_to<Control>(p_owner_node);
+ if (owner_c) {
+ return owner_c->get_theme();
+ }
+
+ const Window *owner_w = Object::cast_to<Window>(p_owner_node);
+ if (owner_w) {
+ return owner_w->get_theme();
+ }
+
+ return Ref<Theme>();
+}
diff --git a/scene/theme/theme_owner.h b/scene/theme/theme_owner.h
index 59b72c1627..60d60f525c 100644
--- a/scene/theme/theme_owner.h
+++ b/scene/theme/theme_owner.h
@@ -43,6 +43,7 @@ class ThemeOwner : public Object {
Window *owner_window = nullptr;
Node *_get_next_owner_node(Node *p_from_node) const;
+ Ref<Theme> _get_owner_node_theme(Node *p_owner_node) const;
public:
// Theme owner node.