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-rw-r--r--scene/2d/animated_sprite_2d.cpp2
-rw-r--r--scene/2d/camera_2d.cpp118
-rw-r--r--scene/2d/camera_2d.h31
-rw-r--r--scene/2d/canvas_modulate.cpp2
-rw-r--r--scene/2d/collision_object_2d.cpp4
-rw-r--r--scene/2d/collision_polygon_2d.cpp6
-rw-r--r--scene/2d/cpu_particles_2d.cpp4
-rw-r--r--scene/2d/joints_2d.cpp4
-rw-r--r--scene/2d/light_2d.cpp2
-rw-r--r--scene/2d/light_occluder_2d.cpp4
-rw-r--r--scene/2d/navigation_agent_2d.cpp2
-rw-r--r--scene/2d/navigation_obstacle_2d.cpp2
-rw-r--r--scene/2d/navigation_region_2d.cpp4
-rw-r--r--scene/2d/parallax_layer.cpp2
-rw-r--r--scene/2d/path_2d.cpp4
-rw-r--r--scene/2d/physics_body_2d.cpp4
-rw-r--r--scene/2d/remote_transform_2d.cpp2
-rw-r--r--scene/2d/skeleton_2d.cpp4
-rw-r--r--scene/2d/tile_map.cpp2
-rw-r--r--scene/2d/touch_screen_button.cpp2
-rw-r--r--scene/2d/visibility_notifier_2d.cpp2
-rw-r--r--scene/3d/baked_lightmap.cpp2
-rw-r--r--scene/3d/camera_3d.cpp24
-rw-r--r--scene/3d/camera_3d.h8
-rw-r--r--scene/3d/collision_object_3d.cpp4
-rw-r--r--scene/3d/collision_polygon_3d.cpp6
-rw-r--r--scene/3d/collision_shape_3d.cpp8
-rw-r--r--scene/3d/cpu_particles_3d.cpp2
-rw-r--r--scene/3d/gi_probe.cpp2
-rw-r--r--scene/3d/light_3d.cpp6
-rw-r--r--scene/3d/navigation_agent_3d.cpp2
-rw-r--r--scene/3d/navigation_obstacle_3d.cpp2
-rw-r--r--scene/3d/navigation_region_3d.cpp4
-rw-r--r--scene/3d/path_3d.cpp4
-rw-r--r--scene/3d/physics_body_3d.cpp4
-rw-r--r--scene/3d/physics_joint_3d.cpp4
-rw-r--r--scene/3d/remote_transform_3d.cpp2
-rw-r--r--scene/3d/skeleton_ik_3d.cpp6
-rw-r--r--scene/3d/soft_body_3d.cpp4
-rw-r--r--scene/3d/sprite_3d.cpp2
-rw-r--r--scene/3d/vehicle_body_3d.cpp2
-rw-r--r--scene/3d/velocity_tracker_3d.cpp6
-rw-r--r--scene/3d/voxelizer.cpp2
-rw-r--r--scene/3d/world_environment.cpp4
-rw-r--r--scene/3d/xr_nodes.cpp22
-rw-r--r--scene/animation/animation_player.cpp4
-rw-r--r--scene/animation/animation_tree.cpp10
-rw-r--r--scene/gui/color_picker.cpp2
-rw-r--r--scene/gui/container.cpp2
-rw-r--r--scene/gui/control.cpp5
-rw-r--r--scene/gui/dialogs.cpp2
-rw-r--r--scene/gui/file_dialog.cpp16
-rw-r--r--scene/gui/file_dialog.h2
-rw-r--r--scene/gui/gradient_edit.cpp2
-rw-r--r--scene/gui/graph_edit.cpp14
-rw-r--r--scene/gui/item_list.cpp14
-rw-r--r--scene/gui/item_list.h4
-rw-r--r--scene/gui/line_edit.cpp20
-rw-r--r--scene/gui/popup_menu.cpp6
-rw-r--r--scene/gui/popup_menu.h2
-rw-r--r--scene/gui/range.cpp2
-rw-r--r--scene/gui/rich_text_label.cpp117
-rw-r--r--scene/gui/rich_text_label.h17
-rw-r--r--scene/gui/scroll_container.cpp123
-rw-r--r--scene/gui/scroll_container.h1
-rw-r--r--scene/gui/text_edit.cpp12
-rw-r--r--scene/gui/tree.cpp12
-rw-r--r--scene/main/node.cpp46
-rw-r--r--scene/main/node.h8
-rw-r--r--scene/main/scene_tree.cpp46
-rw-r--r--scene/main/scene_tree.h12
-rw-r--r--scene/main/shader_globals_override.cpp2
-rw-r--r--scene/main/viewport.cpp6
-rw-r--r--scene/resources/bit_map.cpp2
-rw-r--r--scene/resources/box_shape_3d.cpp26
-rw-r--r--scene/resources/box_shape_3d.h6
-rw-r--r--scene/resources/curve.cpp4
-rw-r--r--scene/resources/font.cpp4
-rw-r--r--scene/resources/gradient.cpp2
-rw-r--r--scene/resources/gradient.h2
-rw-r--r--scene/resources/line_shape_2d.cpp6
-rw-r--r--scene/resources/material.cpp12
-rw-r--r--scene/resources/mesh.cpp12
-rw-r--r--scene/resources/mesh.h2
-rw-r--r--scene/resources/mesh_data_tool.cpp2
-rw-r--r--scene/resources/packed_scene.cpp6
-rw-r--r--scene/resources/rectangle_shape_2d.cpp24
-rw-r--r--scene/resources/rectangle_shape_2d.h6
-rw-r--r--scene/resources/shape_3d.cpp2
-rw-r--r--scene/resources/style_box.cpp2
-rw-r--r--scene/resources/syntax_highlighter.cpp2
-rw-r--r--scene/resources/text_line.cpp2
-rw-r--r--scene/resources/text_paragraph.cpp225
-rw-r--r--scene/resources/text_paragraph.h18
-rw-r--r--scene/resources/texture.cpp12
-rw-r--r--scene/resources/visual_shader.cpp12
-rw-r--r--scene/resources/visual_shader_nodes.cpp18
-rw-r--r--scene/resources/visual_shader_nodes.h6
-rw-r--r--scene/resources/world_2d.cpp10
-rw-r--r--scene/resources/world_3d.cpp8
100 files changed, 805 insertions, 476 deletions
diff --git a/scene/2d/animated_sprite_2d.cpp b/scene/2d/animated_sprite_2d.cpp
index 0f98fad824..6a9d1883ea 100644
--- a/scene/2d/animated_sprite_2d.cpp
+++ b/scene/2d/animated_sprite_2d.cpp
@@ -654,7 +654,7 @@ String AnimatedSprite2D::get_configuration_warning() const {
String warning = Node2D::get_configuration_warning();
if (frames.is_null()) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("A SpriteFrames resource must be created or set in the \"Frames\" property in order for AnimatedSprite to display frames.");
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp
index 2ba9de9e87..515a95bbb1 100644
--- a/scene/2d/camera_2d.cpp
+++ b/scene/2d/camera_2d.cpp
@@ -104,31 +104,31 @@ Transform2D Camera2D::get_camera_transform() {
if (!first) {
if (anchor_mode == ANCHOR_MODE_DRAG_CENTER) {
- if (h_drag_enabled && !Engine::get_singleton()->is_editor_hint() && !h_offset_changed) {
+ if (drag_horizontal_enabled && !Engine::get_singleton()->is_editor_hint() && !drag_horizontal_offset_changed) {
camera_pos.x = MIN(camera_pos.x, (new_camera_pos.x + screen_size.x * 0.5 * zoom.x * drag_margin[SIDE_LEFT]));
camera_pos.x = MAX(camera_pos.x, (new_camera_pos.x - screen_size.x * 0.5 * zoom.x * drag_margin[SIDE_RIGHT]));
} else {
- if (h_ofs < 0) {
- camera_pos.x = new_camera_pos.x + screen_size.x * 0.5 * drag_margin[SIDE_RIGHT] * h_ofs;
+ if (drag_horizontal_offset < 0) {
+ camera_pos.x = new_camera_pos.x + screen_size.x * 0.5 * drag_margin[SIDE_RIGHT] * drag_horizontal_offset;
} else {
- camera_pos.x = new_camera_pos.x + screen_size.x * 0.5 * drag_margin[SIDE_LEFT] * h_ofs;
+ camera_pos.x = new_camera_pos.x + screen_size.x * 0.5 * drag_margin[SIDE_LEFT] * drag_horizontal_offset;
}
- h_offset_changed = false;
+ drag_horizontal_offset_changed = false;
}
- if (v_drag_enabled && !Engine::get_singleton()->is_editor_hint() && !v_offset_changed) {
+ if (drag_vertical_enabled && !Engine::get_singleton()->is_editor_hint() && !drag_vertical_offset_changed) {
camera_pos.y = MIN(camera_pos.y, (new_camera_pos.y + screen_size.y * 0.5 * zoom.y * drag_margin[SIDE_TOP]));
camera_pos.y = MAX(camera_pos.y, (new_camera_pos.y - screen_size.y * 0.5 * zoom.y * drag_margin[SIDE_BOTTOM]));
} else {
- if (v_ofs < 0) {
- camera_pos.y = new_camera_pos.y + screen_size.y * 0.5 * drag_margin[SIDE_BOTTOM] * v_ofs;
+ if (drag_vertical_offset < 0) {
+ camera_pos.y = new_camera_pos.y + screen_size.y * 0.5 * drag_margin[SIDE_BOTTOM] * drag_vertical_offset;
} else {
- camera_pos.y = new_camera_pos.y + screen_size.y * 0.5 * drag_margin[SIDE_TOP] * v_ofs;
+ camera_pos.y = new_camera_pos.y + screen_size.y * 0.5 * drag_margin[SIDE_TOP] * drag_vertical_offset;
}
- v_offset_changed = false;
+ drag_vertical_offset_changed = false;
}
} else if (anchor_mode == ANCHOR_MODE_FIXED_TOP_LEFT) {
@@ -476,15 +476,15 @@ void Camera2D::align() {
Point2 current_camera_pos = get_global_transform().get_origin();
if (anchor_mode == ANCHOR_MODE_DRAG_CENTER) {
- if (h_ofs < 0) {
- camera_pos.x = current_camera_pos.x + screen_size.x * 0.5 * drag_margin[SIDE_RIGHT] * h_ofs;
+ if (drag_horizontal_offset < 0) {
+ camera_pos.x = current_camera_pos.x + screen_size.x * 0.5 * drag_margin[SIDE_RIGHT] * drag_horizontal_offset;
} else {
- camera_pos.x = current_camera_pos.x + screen_size.x * 0.5 * drag_margin[SIDE_LEFT] * h_ofs;
+ camera_pos.x = current_camera_pos.x + screen_size.x * 0.5 * drag_margin[SIDE_LEFT] * drag_horizontal_offset;
}
- if (v_ofs < 0) {
- camera_pos.y = current_camera_pos.y + screen_size.y * 0.5 * drag_margin[SIDE_TOP] * v_ofs;
+ if (drag_vertical_offset < 0) {
+ camera_pos.y = current_camera_pos.y + screen_size.y * 0.5 * drag_margin[SIDE_TOP] * drag_vertical_offset;
} else {
- camera_pos.y = current_camera_pos.y + screen_size.y * 0.5 * drag_margin[SIDE_BOTTOM] * v_ofs;
+ camera_pos.y = current_camera_pos.y + screen_size.y * 0.5 * drag_margin[SIDE_BOTTOM] * drag_vertical_offset;
}
} else if (anchor_mode == ANCHOR_MODE_FIXED_TOP_LEFT) {
camera_pos = current_camera_pos;
@@ -518,44 +518,44 @@ Size2 Camera2D::_get_camera_screen_size() const {
return get_viewport_rect().size;
}
-void Camera2D::set_h_drag_enabled(bool p_enabled) {
- h_drag_enabled = p_enabled;
+void Camera2D::set_drag_horizontal_enabled(bool p_enabled) {
+ drag_horizontal_enabled = p_enabled;
}
-bool Camera2D::is_h_drag_enabled() const {
- return h_drag_enabled;
+bool Camera2D::is_drag_horizontal_enabled() const {
+ return drag_horizontal_enabled;
}
-void Camera2D::set_v_drag_enabled(bool p_enabled) {
- v_drag_enabled = p_enabled;
+void Camera2D::set_drag_vertical_enabled(bool p_enabled) {
+ drag_vertical_enabled = p_enabled;
}
-bool Camera2D::is_v_drag_enabled() const {
- return v_drag_enabled;
+bool Camera2D::is_drag_vertical_enabled() const {
+ return drag_vertical_enabled;
}
-void Camera2D::set_v_offset(float p_offset) {
- v_ofs = p_offset;
- v_offset_changed = true;
+void Camera2D::set_drag_vertical_offset(float p_offset) {
+ drag_vertical_offset = p_offset;
+ drag_vertical_offset_changed = true;
Point2 old_smoothed_camera_pos = smoothed_camera_pos;
_update_scroll();
smoothed_camera_pos = old_smoothed_camera_pos;
}
-float Camera2D::get_v_offset() const {
- return v_ofs;
+float Camera2D::get_drag_vertical_offset() const {
+ return drag_vertical_offset;
}
-void Camera2D::set_h_offset(float p_offset) {
- h_ofs = p_offset;
- h_offset_changed = true;
+void Camera2D::set_drag_horizontal_offset(float p_offset) {
+ drag_horizontal_offset = p_offset;
+ drag_horizontal_offset_changed = true;
Point2 old_smoothed_camera_pos = smoothed_camera_pos;
_update_scroll();
smoothed_camera_pos = old_smoothed_camera_pos;
}
-float Camera2D::get_h_offset() const {
- return h_ofs;
+float Camera2D::get_drag_horizontal_offset() const {
+ return drag_horizontal_offset;
}
void Camera2D::_set_old_smoothing(float p_enable) {
@@ -663,17 +663,17 @@ void Camera2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_limit_smoothing_enabled", "limit_smoothing_enabled"), &Camera2D::set_limit_smoothing_enabled);
ClassDB::bind_method(D_METHOD("is_limit_smoothing_enabled"), &Camera2D::is_limit_smoothing_enabled);
- ClassDB::bind_method(D_METHOD("set_v_drag_enabled", "enabled"), &Camera2D::set_v_drag_enabled);
- ClassDB::bind_method(D_METHOD("is_v_drag_enabled"), &Camera2D::is_v_drag_enabled);
+ ClassDB::bind_method(D_METHOD("set_drag_vertical_enabled", "enabled"), &Camera2D::set_drag_vertical_enabled);
+ ClassDB::bind_method(D_METHOD("is_drag_vertical_enabled"), &Camera2D::is_drag_vertical_enabled);
- ClassDB::bind_method(D_METHOD("set_h_drag_enabled", "enabled"), &Camera2D::set_h_drag_enabled);
- ClassDB::bind_method(D_METHOD("is_h_drag_enabled"), &Camera2D::is_h_drag_enabled);
+ ClassDB::bind_method(D_METHOD("set_drag_horizontal_enabled", "enabled"), &Camera2D::set_drag_horizontal_enabled);
+ ClassDB::bind_method(D_METHOD("is_drag_horizontal_enabled"), &Camera2D::is_drag_horizontal_enabled);
- ClassDB::bind_method(D_METHOD("set_v_offset", "ofs"), &Camera2D::set_v_offset);
- ClassDB::bind_method(D_METHOD("get_v_offset"), &Camera2D::get_v_offset);
+ ClassDB::bind_method(D_METHOD("set_drag_vertical_offset", "offset"), &Camera2D::set_drag_vertical_offset);
+ ClassDB::bind_method(D_METHOD("get_drag_vertical_offset"), &Camera2D::get_drag_vertical_offset);
- ClassDB::bind_method(D_METHOD("set_h_offset", "ofs"), &Camera2D::set_h_offset);
- ClassDB::bind_method(D_METHOD("get_h_offset"), &Camera2D::get_h_offset);
+ ClassDB::bind_method(D_METHOD("set_drag_horizontal_offset", "offset"), &Camera2D::set_drag_horizontal_offset);
+ ClassDB::bind_method(D_METHOD("get_drag_horizontal_offset"), &Camera2D::get_drag_horizontal_offset);
ClassDB::bind_method(D_METHOD("set_drag_margin", "margin", "drag_margin"), &Camera2D::set_drag_margin);
ClassDB::bind_method(D_METHOD("get_drag_margin", "margin"), &Camera2D::get_drag_margin);
@@ -723,23 +723,19 @@ void Camera2D::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::INT, "limit_bottom"), "set_limit", "get_limit", SIDE_BOTTOM);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "limit_smoothed"), "set_limit_smoothing_enabled", "is_limit_smoothing_enabled");
- ADD_GROUP("Draw Margin", "draw_margin_");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "drag_margin_h_enabled"), "set_h_drag_enabled", "is_h_drag_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "drag_margin_v_enabled"), "set_v_drag_enabled", "is_v_drag_enabled");
-
ADD_GROUP("Smoothing", "smoothing_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "smoothing_enabled"), "set_enable_follow_smoothing", "is_follow_smoothing_enabled");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "smoothing_speed"), "set_follow_smoothing", "get_follow_smoothing");
- ADD_GROUP("Offset", "offset_");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "offset_h", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_h_offset", "get_h_offset");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "offset_v", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_v_offset", "get_v_offset");
-
- ADD_GROUP("Drag Margin", "drag_margin_");
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "drag_margin_left", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", SIDE_LEFT);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "drag_margin_top", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", SIDE_TOP);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "drag_margin_right", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", SIDE_RIGHT);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "drag_margin_bottom", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", SIDE_BOTTOM);
+ ADD_GROUP("Drag", "drag_");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "drag_horizontal_enabled"), "set_drag_horizontal_enabled", "is_drag_horizontal_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "drag_vertical_enabled"), "set_drag_vertical_enabled", "is_drag_vertical_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "drag_horizontal_offset", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_drag_horizontal_offset", "get_drag_horizontal_offset");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "drag_vertical_offset", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_drag_vertical_offset", "get_drag_vertical_offset");
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "drag_left_margin", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", SIDE_LEFT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "drag_top_margin", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", SIDE_TOP);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "drag_right_margin", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", SIDE_RIGHT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "drag_bottom_margin", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", SIDE_BOTTOM);
ADD_GROUP("Editor", "editor_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editor_draw_screen"), "set_screen_drawing_enabled", "is_screen_drawing_enabled");
@@ -780,12 +776,12 @@ Camera2D::Camera2D() {
limit_drawing_enabled = false;
margin_drawing_enabled = false;
- h_drag_enabled = false;
- v_drag_enabled = false;
- h_ofs = 0;
- v_ofs = 0;
- h_offset_changed = false;
- v_offset_changed = false;
+ drag_horizontal_enabled = false;
+ drag_vertical_enabled = false;
+ drag_horizontal_offset = 0;
+ drag_vertical_offset = 0;
+ drag_horizontal_offset_changed = false;
+ drag_vertical_offset_changed = false;
set_notify_transform(true);
}
diff --git a/scene/2d/camera_2d.h b/scene/2d/camera_2d.h
index ebfcf97861..7c9ad38b68 100644
--- a/scene/2d/camera_2d.h
+++ b/scene/2d/camera_2d.h
@@ -69,15 +69,14 @@ protected:
bool smoothing_enabled;
int limit[4];
bool limit_smoothing_enabled;
- float drag_margin[4];
-
- bool h_drag_enabled;
- bool v_drag_enabled;
- float h_ofs;
- float v_ofs;
- bool h_offset_changed;
- bool v_offset_changed;
+ float drag_margin[4];
+ bool drag_horizontal_enabled;
+ bool drag_vertical_enabled;
+ float drag_horizontal_offset;
+ float drag_vertical_offset;
+ bool drag_horizontal_offset_changed;
+ bool drag_vertical_offset_changed;
Point2 camera_screen_center;
void _update_process_mode();
@@ -117,20 +116,20 @@ public:
void set_limit_smoothing_enabled(bool enable);
bool is_limit_smoothing_enabled() const;
- void set_h_drag_enabled(bool p_enabled);
- bool is_h_drag_enabled() const;
+ void set_drag_horizontal_enabled(bool p_enabled);
+ bool is_drag_horizontal_enabled() const;
- void set_v_drag_enabled(bool p_enabled);
- bool is_v_drag_enabled() const;
+ void set_drag_vertical_enabled(bool p_enabled);
+ bool is_drag_vertical_enabled() const;
void set_drag_margin(Side p_side, float p_drag_margin);
float get_drag_margin(Side p_side) const;
- void set_v_offset(float p_offset);
- float get_v_offset() const;
+ void set_drag_horizontal_offset(float p_offset);
+ float get_drag_horizontal_offset() const;
- void set_h_offset(float p_offset);
- float get_h_offset() const;
+ void set_drag_vertical_offset(float p_offset);
+ float get_drag_vertical_offset() const;
void set_enable_follow_smoothing(bool p_enabled);
bool is_follow_smoothing_enabled() const;
diff --git a/scene/2d/canvas_modulate.cpp b/scene/2d/canvas_modulate.cpp
index 8fb16534e8..2411e31b83 100644
--- a/scene/2d/canvas_modulate.cpp
+++ b/scene/2d/canvas_modulate.cpp
@@ -84,7 +84,7 @@ String CanvasModulate::get_configuration_warning() const {
get_tree()->get_nodes_in_group("_canvas_modulate_" + itos(get_canvas().get_id()), &nodes);
if (nodes.size() > 1) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("Only one visible CanvasModulate is allowed per scene (or set of instanced scenes). The first created one will work, while the rest will be ignored.");
diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp
index fe16d4089a..f15939b05f 100644
--- a/scene/2d/collision_object_2d.cpp
+++ b/scene/2d/collision_object_2d.cpp
@@ -366,8 +366,8 @@ void CollisionObject2D::_update_pickable() {
String CollisionObject2D::get_configuration_warning() const {
String warning = Node2D::get_configuration_warning();
- if (shapes.empty()) {
- if (!warning.empty()) {
+ if (shapes.is_empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("This node has no shape, so it can't collide or interact with other objects.\nConsider adding a CollisionShape2D or CollisionPolygon2D as a child to define its shape.");
diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp
index 64d82d715c..faf8931d21 100644
--- a/scene/2d/collision_polygon_2d.cpp
+++ b/scene/2d/collision_polygon_2d.cpp
@@ -233,14 +233,14 @@ String CollisionPolygon2D::get_configuration_warning() const {
String warning = Node2D::get_configuration_warning();
if (!Object::cast_to<CollisionObject2D>(get_parent())) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("CollisionPolygon2D only serves to provide a collision shape to a CollisionObject2D derived node. Please only use it as a child of Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape.");
}
- if (polygon.empty()) {
- if (!warning.empty()) {
+ if (polygon.is_empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("An empty CollisionPolygon2D has no effect on collision.");
diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp
index 3649746c40..3f6035d309 100644
--- a/scene/2d/cpu_particles_2d.cpp
+++ b/scene/2d/cpu_particles_2d.cpp
@@ -743,7 +743,7 @@ void CPUParticles2D::_particles_process(float p_delta) {
Vector2 normal = emission_normals.get(random_idx);
Transform2D m2;
m2.set_axis(0, normal);
- m2.set_axis(1, normal.tangent());
+ m2.set_axis(1, normal.orthogonal());
p.velocity = m2.basis_xform(p.velocity);
}
@@ -908,7 +908,7 @@ void CPUParticles2D::_particles_process(float p_delta) {
if (particle_flags[PARTICLE_FLAG_ALIGN_Y_TO_VELOCITY]) {
if (p.velocity.length() > 0.0) {
p.transform.elements[1] = p.velocity.normalized();
- p.transform.elements[0] = p.transform.elements[1].tangent();
+ p.transform.elements[0] = p.transform.elements[1].orthogonal();
}
} else {
diff --git a/scene/2d/joints_2d.cpp b/scene/2d/joints_2d.cpp
index 3e37f2d2bb..6e5b02776d 100644
--- a/scene/2d/joints_2d.cpp
+++ b/scene/2d/joints_2d.cpp
@@ -176,8 +176,8 @@ bool Joint2D::get_exclude_nodes_from_collision() const {
String Joint2D::get_configuration_warning() const {
String node_warning = Node2D::get_configuration_warning();
- if (!warning.empty()) {
- if (!node_warning.empty()) {
+ if (!warning.is_empty()) {
+ if (!node_warning.is_empty()) {
node_warning += "\n\n";
}
node_warning += warning;
diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp
index 2b373a669b..bb08bc95ea 100644
--- a/scene/2d/light_2d.cpp
+++ b/scene/2d/light_2d.cpp
@@ -404,7 +404,7 @@ String PointLight2D::get_configuration_warning() const {
String warning = Node2D::get_configuration_warning();
if (!texture.is_valid()) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("A texture with the shape of the light must be supplied to the \"Texture\" property.");
diff --git a/scene/2d/light_occluder_2d.cpp b/scene/2d/light_occluder_2d.cpp
index b5b39ccc8f..8c31c99b46 100644
--- a/scene/2d/light_occluder_2d.cpp
+++ b/scene/2d/light_occluder_2d.cpp
@@ -249,14 +249,14 @@ String LightOccluder2D::get_configuration_warning() const {
String warning = Node2D::get_configuration_warning();
if (!occluder_polygon.is_valid()) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("An occluder polygon must be set (or drawn) for this occluder to take effect.");
}
if (occluder_polygon.is_valid() && occluder_polygon->get_polygon().size() == 0) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("The occluder polygon for this occluder is empty. Please draw a polygon.");
diff --git a/scene/2d/navigation_agent_2d.cpp b/scene/2d/navigation_agent_2d.cpp
index 1c7063d0d3..334cd4f4a8 100644
--- a/scene/2d/navigation_agent_2d.cpp
+++ b/scene/2d/navigation_agent_2d.cpp
@@ -274,7 +274,7 @@ String NavigationAgent2D::get_configuration_warning() const {
String warning = Node::get_configuration_warning();
if (!Object::cast_to<Node2D>(get_parent())) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("The NavigationAgent2D can be used only under a Node2D node");
diff --git a/scene/2d/navigation_obstacle_2d.cpp b/scene/2d/navigation_obstacle_2d.cpp
index 252d7cbb96..c436221718 100644
--- a/scene/2d/navigation_obstacle_2d.cpp
+++ b/scene/2d/navigation_obstacle_2d.cpp
@@ -109,7 +109,7 @@ String NavigationObstacle2D::get_configuration_warning() const {
String warning = Node::get_configuration_warning();
if (!Object::cast_to<Node2D>(get_parent())) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("The NavigationObstacle2D only serves to provide collision avoidance to a Node2D object.");
diff --git a/scene/2d/navigation_region_2d.cpp b/scene/2d/navigation_region_2d.cpp
index 98817ec03e..41e8edc3b3 100644
--- a/scene/2d/navigation_region_2d.cpp
+++ b/scene/2d/navigation_region_2d.cpp
@@ -503,7 +503,7 @@ String NavigationRegion2D::get_configuration_warning() const {
String warning = Node2D::get_configuration_warning();
if (!navpoly.is_valid()) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("A NavigationPolygon resource must be set or created for this node to work. Please set a property or draw a polygon.");
@@ -516,7 +516,7 @@ String NavigationRegion2D::get_configuration_warning() const {
c = Object::cast_to<Node2D>(c->get_parent());
}
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
return warning + TTR("NavigationRegion2D must be a child or grandchild to a Navigation2D node. It only provides navigation data.");
diff --git a/scene/2d/parallax_layer.cpp b/scene/2d/parallax_layer.cpp
index 01aa5838b4..ce2632d9c1 100644
--- a/scene/2d/parallax_layer.cpp
+++ b/scene/2d/parallax_layer.cpp
@@ -139,7 +139,7 @@ String ParallaxLayer::get_configuration_warning() const {
String warning = Node2D::get_configuration_warning();
if (!Object::cast_to<ParallaxBackground>(get_parent())) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("ParallaxLayer node only works when set as child of a ParallaxBackground node.");
diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp
index 6571474c9b..528f191118 100644
--- a/scene/2d/path_2d.cpp
+++ b/scene/2d/path_2d.cpp
@@ -200,7 +200,7 @@ void PathFollow2D::_update_transform() {
tangent_to_curve = (ahead_pos - pos).normalized();
}
- Vector2 normal_of_curve = -tangent_to_curve.tangent();
+ Vector2 normal_of_curve = -tangent_to_curve.orthogonal();
pos += tangent_to_curve * h_offset;
pos += normal_of_curve * v_offset;
@@ -257,7 +257,7 @@ String PathFollow2D::get_configuration_warning() const {
String warning = Node2D::get_configuration_warning();
if (!Object::cast_to<Path2D>(get_parent())) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("PathFollow2D only works when set as a child of a Path2D node.");
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index e314669fb0..3a60de0694 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -301,7 +301,7 @@ void RigidBody2D::_body_inout(int p_status, ObjectID p_instance, int p_body_shap
bool in_scene = E->get().in_scene;
- if (E->get().shapes.empty()) {
+ if (E->get().shapes.is_empty()) {
if (node) {
node->disconnect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &RigidBody2D::_body_enter_tree));
node->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &RigidBody2D::_body_exit_tree));
@@ -724,7 +724,7 @@ String RigidBody2D::get_configuration_warning() const {
String warning = CollisionObject2D::get_configuration_warning();
if ((get_mode() == MODE_RIGID || get_mode() == MODE_CHARACTER) && (ABS(t.elements[0].length() - 1.0) > 0.05 || ABS(t.elements[1].length() - 1.0) > 0.05)) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("Size changes to RigidBody2D (in character or rigid modes) will be overridden by the physics engine when running.\nChange the size in children collision shapes instead.");
diff --git a/scene/2d/remote_transform_2d.cpp b/scene/2d/remote_transform_2d.cpp
index 7655416ce2..96dbf1e4ec 100644
--- a/scene/2d/remote_transform_2d.cpp
+++ b/scene/2d/remote_transform_2d.cpp
@@ -189,7 +189,7 @@ String RemoteTransform2D::get_configuration_warning() const {
String warning = Node2D::get_configuration_warning();
if (!has_node(remote_node) || !Object::cast_to<Node2D>(get_node(remote_node))) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("Path property must point to a valid Node2D node to work.");
diff --git a/scene/2d/skeleton_2d.cpp b/scene/2d/skeleton_2d.cpp
index ea1d9f5930..7262840b62 100644
--- a/scene/2d/skeleton_2d.cpp
+++ b/scene/2d/skeleton_2d.cpp
@@ -136,7 +136,7 @@ int Bone2D::get_index_in_skeleton() const {
String Bone2D::get_configuration_warning() const {
String warning = Node2D::get_configuration_warning();
if (!skeleton) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
if (parent_bone) {
@@ -147,7 +147,7 @@ String Bone2D::get_configuration_warning() const {
}
if (rest == Transform2D(0, 0, 0, 0, 0, 0)) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("This bone lacks a proper REST pose. Go to the Skeleton2D node and set one.");
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index bff191a2bf..928a839cc1 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -1714,7 +1714,7 @@ String TileMap::get_configuration_warning() const {
String warning = Node2D::get_configuration_warning();
if (use_parent && !collision_parent) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
return TTR("TileMap with Use Parent on needs a parent CollisionObject2D to give shapes to. Please use it as a child of Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape.");
diff --git a/scene/2d/touch_screen_button.cpp b/scene/2d/touch_screen_button.cpp
index 4597300db8..41b51a59bc 100644
--- a/scene/2d/touch_screen_button.cpp
+++ b/scene/2d/touch_screen_button.cpp
@@ -405,5 +405,5 @@ TouchScreenButton::TouchScreenButton() {
shape_centered = true;
shape_visible = true;
unit_rect = Ref<RectangleShape2D>(memnew(RectangleShape2D));
- unit_rect->set_extents(Vector2(0.5, 0.5));
+ unit_rect->set_size(Vector2(1, 1));
}
diff --git a/scene/2d/visibility_notifier_2d.cpp b/scene/2d/visibility_notifier_2d.cpp
index e217f2a394..d183995d65 100644
--- a/scene/2d/visibility_notifier_2d.cpp
+++ b/scene/2d/visibility_notifier_2d.cpp
@@ -317,7 +317,7 @@ String VisibilityEnabler2D::get_configuration_warning() const {
#ifdef TOOLS_ENABLED
if (is_inside_tree() && get_parent() && (get_parent()->get_filename() == String() && get_parent() != get_tree()->get_edited_scene_root())) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("VisibilityEnabler2D works best when used with the edited scene root directly as parent.");
diff --git a/scene/3d/baked_lightmap.cpp b/scene/3d/baked_lightmap.cpp
index 38c9e96fbc..09a7d62bb6 100644
--- a/scene/3d/baked_lightmap.cpp
+++ b/scene/3d/baked_lightmap.cpp
@@ -678,7 +678,7 @@ BakedLightmap::BakeError BakedLightmap::bake(Node *p_from_node, String p_image_d
}
TypedArray<Image> images = RS::get_singleton()->bake_render_uv2(mf.mesh->get_rid(), overrides, lightmap_size);
- ERR_FAIL_COND_V(images.empty(), BAKE_ERROR_CANT_CREATE_IMAGE);
+ ERR_FAIL_COND_V(images.is_empty(), BAKE_ERROR_CANT_CREATE_IMAGE);
Ref<Image> albedo = images[RS::BAKE_CHANNEL_ALBEDO_ALPHA];
Ref<Image> orm = images[RS::BAKE_CHANNEL_ORM];
diff --git a/scene/3d/camera_3d.cpp b/scene/3d/camera_3d.cpp
index 178c5c8ff8..2e47f9f4a3 100644
--- a/scene/3d/camera_3d.cpp
+++ b/scene/3d/camera_3d.cpp
@@ -476,13 +476,13 @@ void Camera3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_fov"), &Camera3D::get_fov);
ClassDB::bind_method(D_METHOD("get_frustum_offset"), &Camera3D::get_frustum_offset);
ClassDB::bind_method(D_METHOD("get_size"), &Camera3D::get_size);
- ClassDB::bind_method(D_METHOD("get_zfar"), &Camera3D::get_zfar);
- ClassDB::bind_method(D_METHOD("get_znear"), &Camera3D::get_znear);
+ ClassDB::bind_method(D_METHOD("get_far"), &Camera3D::get_far);
+ ClassDB::bind_method(D_METHOD("get_near"), &Camera3D::get_near);
ClassDB::bind_method(D_METHOD("set_fov"), &Camera3D::set_fov);
ClassDB::bind_method(D_METHOD("set_frustum_offset"), &Camera3D::set_frustum_offset);
ClassDB::bind_method(D_METHOD("set_size"), &Camera3D::set_size);
- ClassDB::bind_method(D_METHOD("set_zfar"), &Camera3D::set_zfar);
- ClassDB::bind_method(D_METHOD("set_znear"), &Camera3D::set_znear);
+ ClassDB::bind_method(D_METHOD("set_far"), &Camera3D::set_far);
+ ClassDB::bind_method(D_METHOD("set_near"), &Camera3D::set_near);
ClassDB::bind_method(D_METHOD("get_projection"), &Camera3D::get_projection);
ClassDB::bind_method(D_METHOD("set_projection"), &Camera3D::set_projection);
ClassDB::bind_method(D_METHOD("set_h_offset", "ofs"), &Camera3D::set_h_offset);
@@ -519,8 +519,8 @@ void Camera3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fov", PROPERTY_HINT_RANGE, "1,179,0.1"), "set_fov", "get_fov");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "size", PROPERTY_HINT_RANGE, "0.1,16384,0.01"), "set_size", "get_size");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "frustum_offset"), "set_frustum_offset", "get_frustum_offset");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "near", PROPERTY_HINT_EXP_RANGE, "0.001,10,0.001,or_greater"), "set_znear", "get_znear");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "far", PROPERTY_HINT_EXP_RANGE, "0.01,4000,0.01,or_greater"), "set_zfar", "get_zfar");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "near", PROPERTY_HINT_EXP_RANGE, "0.001,10,0.001,or_greater"), "set_near", "get_near");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "far", PROPERTY_HINT_EXP_RANGE, "0.01,4000,0.01,or_greater"), "set_far", "get_far");
BIND_ENUM_CONSTANT(PROJECTION_PERSPECTIVE);
BIND_ENUM_CONSTANT(PROJECTION_ORTHOGONAL);
@@ -542,7 +542,7 @@ float Camera3D::get_size() const {
return size;
}
-float Camera3D::get_znear() const {
+float Camera3D::get_near() const {
return near;
}
@@ -550,7 +550,7 @@ Vector2 Camera3D::get_frustum_offset() const {
return frustum_offset;
}
-float Camera3D::get_zfar() const {
+float Camera3D::get_far() const {
return far;
}
@@ -572,8 +572,8 @@ void Camera3D::set_size(float p_size) {
_change_notify("size");
}
-void Camera3D::set_znear(float p_znear) {
- near = p_znear;
+void Camera3D::set_near(float p_near) {
+ near = p_near;
_update_camera_mode();
}
@@ -582,8 +582,8 @@ void Camera3D::set_frustum_offset(Vector2 p_offset) {
_update_camera_mode();
}
-void Camera3D::set_zfar(float p_zfar) {
- far = p_zfar;
+void Camera3D::set_far(float p_far) {
+ far = p_far;
_update_camera_mode();
}
diff --git a/scene/3d/camera_3d.h b/scene/3d/camera_3d.h
index 04cec92b14..8b99f78370 100644
--- a/scene/3d/camera_3d.h
+++ b/scene/3d/camera_3d.h
@@ -121,16 +121,16 @@ public:
float get_fov() const;
float get_size() const;
- float get_zfar() const;
- float get_znear() const;
+ float get_far() const;
+ float get_near() const;
Vector2 get_frustum_offset() const;
Projection get_projection() const;
void set_fov(float p_fov);
void set_size(float p_size);
- void set_zfar(float p_zfar);
- void set_znear(float p_znear);
+ void set_far(float p_far);
+ void set_near(float p_near);
void set_frustum_offset(Vector2 p_offset);
virtual Transform get_camera_transform() const;
diff --git a/scene/3d/collision_object_3d.cpp b/scene/3d/collision_object_3d.cpp
index 356992e922..8dcf52662b 100644
--- a/scene/3d/collision_object_3d.cpp
+++ b/scene/3d/collision_object_3d.cpp
@@ -349,8 +349,8 @@ bool CollisionObject3D::get_capture_input_on_drag() const {
String CollisionObject3D::get_configuration_warning() const {
String warning = Node3D::get_configuration_warning();
- if (shapes.empty()) {
- if (!warning.empty()) {
+ if (shapes.is_empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("This node has no shape, so it can't collide or interact with other objects.\nConsider adding a CollisionShape3D or CollisionPolygon3D as a child to define its shape.");
diff --git a/scene/3d/collision_polygon_3d.cpp b/scene/3d/collision_polygon_3d.cpp
index b8a4ab74ee..6caf021e8c 100644
--- a/scene/3d/collision_polygon_3d.cpp
+++ b/scene/3d/collision_polygon_3d.cpp
@@ -159,14 +159,14 @@ String CollisionPolygon3D::get_configuration_warning() const {
String warning = Node3D::get_configuration_warning();
if (!Object::cast_to<CollisionObject3D>(get_parent())) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("CollisionPolygon3D only serves to provide a collision shape to a CollisionObject3D derived node. Please only use it as a child of Area3D, StaticBody3D, RigidBody3D, KinematicBody3D, etc. to give them a shape.");
}
- if (polygon.empty()) {
- if (!warning.empty()) {
+ if (polygon.is_empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("An empty CollisionPolygon3D has no effect on collision.");
diff --git a/scene/3d/collision_shape_3d.cpp b/scene/3d/collision_shape_3d.cpp
index e1c691b89a..4d9537f420 100644
--- a/scene/3d/collision_shape_3d.cpp
+++ b/scene/3d/collision_shape_3d.cpp
@@ -60,7 +60,7 @@ void CollisionShape3D::make_convex_from_siblings() {
if (m.is_valid()) {
for (int j = 0; j < m->get_surface_count(); j++) {
Array a = m->surface_get_arrays(j);
- if (!a.empty()) {
+ if (!a.is_empty()) {
Vector<Vector3> v = a[RenderingServer::ARRAY_VERTEX];
for (int k = 0; k < v.size(); k++) {
vertices.append(mi->get_transform().xform(v[k]));
@@ -127,14 +127,14 @@ String CollisionShape3D::get_configuration_warning() const {
String warning = Node3D::get_configuration_warning();
if (!Object::cast_to<CollisionObject3D>(get_parent())) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("CollisionShape3D only serves to provide a collision shape to a CollisionObject3D derived node. Please only use it as a child of Area3D, StaticBody3D, RigidBody3D, KinematicBody3D, etc. to give them a shape.");
}
if (!shape.is_valid()) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("A shape must be provided for CollisionShape3D to function. Please create a shape resource for it.");
@@ -144,7 +144,7 @@ String CollisionShape3D::get_configuration_warning() const {
Object::cast_to<RigidBody3D>(get_parent()) &&
Object::cast_to<ConcavePolygonShape3D>(*shape) &&
Object::cast_to<RigidBody3D>(get_parent())->get_mode() != RigidBody3D::MODE_STATIC) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("ConcavePolygonShape3D doesn't support RigidBody3D in another mode than static.");
diff --git a/scene/3d/cpu_particles_3d.cpp b/scene/3d/cpu_particles_3d.cpp
index 215d9e062c..aca482f40b 100644
--- a/scene/3d/cpu_particles_3d.cpp
+++ b/scene/3d/cpu_particles_3d.cpp
@@ -730,7 +730,7 @@ void CPUParticles3D::_particles_process(float p_delta) {
Vector2 normal_2d(normal.x, normal.y);
Transform2D m2;
m2.set_axis(0, normal_2d);
- m2.set_axis(1, normal_2d.tangent());
+ m2.set_axis(1, normal_2d.orthogonal());
Vector2 velocity_2d(p.velocity.x, p.velocity.y);
velocity_2d = m2.basis_xform(velocity_2d);
p.velocity.x = velocity_2d.x;
diff --git a/scene/3d/gi_probe.cpp b/scene/3d/gi_probe.cpp
index fd592012f8..b3b85989f5 100644
--- a/scene/3d/gi_probe.cpp
+++ b/scene/3d/gi_probe.cpp
@@ -516,7 +516,7 @@ String GIProbe::get_configuration_warning() const {
String warning = VisualInstance3D::get_configuration_warning();
if (RenderingServer::get_singleton()->is_low_end()) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("GIProbes are not supported by the GLES2 video driver.\nUse a BakedLightmap instead.");
diff --git a/scene/3d/light_3d.cpp b/scene/3d/light_3d.cpp
index 3f816535f5..56f8e56858 100644
--- a/scene/3d/light_3d.cpp
+++ b/scene/3d/light_3d.cpp
@@ -462,7 +462,7 @@ String OmniLight3D::get_configuration_warning() const {
String warning = Light3D::get_configuration_warning();
if (!has_shadow() && get_projector().is_valid()) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("Projector texture only works with shadows active.");
@@ -496,14 +496,14 @@ String SpotLight3D::get_configuration_warning() const {
String warning = Light3D::get_configuration_warning();
if (has_shadow() && get_param(PARAM_SPOT_ANGLE) >= 90.0) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("A SpotLight3D with an angle wider than 90 degrees cannot cast shadows.");
}
if (!has_shadow() && get_projector().is_valid()) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("Projector texture only works with shadows active.");
diff --git a/scene/3d/navigation_agent_3d.cpp b/scene/3d/navigation_agent_3d.cpp
index f9f8f276a3..fb60f99f28 100644
--- a/scene/3d/navigation_agent_3d.cpp
+++ b/scene/3d/navigation_agent_3d.cpp
@@ -290,7 +290,7 @@ String NavigationAgent3D::get_configuration_warning() const {
String warning = Node::get_configuration_warning();
if (!Object::cast_to<Node3D>(get_parent())) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("The NavigationAgent3D can be used only under a spatial node.");
diff --git a/scene/3d/navigation_obstacle_3d.cpp b/scene/3d/navigation_obstacle_3d.cpp
index adbff06ed6..da0467e4a4 100644
--- a/scene/3d/navigation_obstacle_3d.cpp
+++ b/scene/3d/navigation_obstacle_3d.cpp
@@ -116,7 +116,7 @@ String NavigationObstacle3D::get_configuration_warning() const {
String warning = Node::get_configuration_warning();
if (!Object::cast_to<Node3D>(get_parent())) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("The NavigationObstacle3D only serves to provide collision avoidance to a spatial object.");
diff --git a/scene/3d/navigation_region_3d.cpp b/scene/3d/navigation_region_3d.cpp
index 2ae01c7ab8..30d6a54e21 100644
--- a/scene/3d/navigation_region_3d.cpp
+++ b/scene/3d/navigation_region_3d.cpp
@@ -193,7 +193,7 @@ String NavigationRegion3D::get_configuration_warning() const {
String warning = Node3D::get_configuration_warning();
if (!navmesh.is_valid()) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("A NavigationMesh resource must be set or created for this node to work.");
@@ -208,7 +208,7 @@ String NavigationRegion3D::get_configuration_warning() const {
c = Object::cast_to<Node3D>(c->get_parent());
}
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
return warning + TTR("NavigationRegion3D must be a child or grandchild to a Navigation3D node. It only provides navigation data.");
diff --git a/scene/3d/path_3d.cpp b/scene/3d/path_3d.cpp
index 54e6330722..018f6a5bcb 100644
--- a/scene/3d/path_3d.cpp
+++ b/scene/3d/path_3d.cpp
@@ -249,14 +249,14 @@ String PathFollow3D::get_configuration_warning() const {
String warning = Node3D::get_configuration_warning();
if (!Object::cast_to<Path3D>(get_parent())) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("PathFollow3D only works when set as a child of a Path3D node.");
} else {
Path3D *path = Object::cast_to<Path3D>(get_parent());
if (path->get_curve().is_valid() && !path->get_curve()->is_up_vector_enabled() && rotation_mode == ROTATION_ORIENTED) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("PathFollow3D's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its parent Path3D's Curve resource.");
diff --git a/scene/3d/physics_body_3d.cpp b/scene/3d/physics_body_3d.cpp
index d9e19db4bd..47c7627ad1 100644
--- a/scene/3d/physics_body_3d.cpp
+++ b/scene/3d/physics_body_3d.cpp
@@ -311,7 +311,7 @@ void RigidBody3D::_body_inout(int p_status, ObjectID p_instance, int p_body_shap
bool in_tree = E->get().in_tree;
- if (E->get().shapes.empty()) {
+ if (E->get().shapes.is_empty()) {
if (node) {
node->disconnect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &RigidBody3D::_body_enter_tree));
node->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &RigidBody3D::_body_exit_tree));
@@ -714,7 +714,7 @@ String RigidBody3D::get_configuration_warning() const {
String warning = CollisionObject3D::get_configuration_warning();
if ((get_mode() == MODE_RIGID || get_mode() == MODE_CHARACTER) && (ABS(t.basis.get_axis(0).length() - 1.0) > 0.05 || ABS(t.basis.get_axis(1).length() - 1.0) > 0.05 || ABS(t.basis.get_axis(2).length() - 1.0) > 0.05)) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("Size changes to RigidBody3D (in character or rigid modes) will be overridden by the physics engine when running.\nChange the size in children collision shapes instead.");
diff --git a/scene/3d/physics_joint_3d.cpp b/scene/3d/physics_joint_3d.cpp
index 06de5ad0ae..b43ec78e2e 100644
--- a/scene/3d/physics_joint_3d.cpp
+++ b/scene/3d/physics_joint_3d.cpp
@@ -168,8 +168,8 @@ bool Joint3D::get_exclude_nodes_from_collision() const {
String Joint3D::get_configuration_warning() const {
String node_warning = Node3D::get_configuration_warning();
- if (!warning.empty()) {
- if (!node_warning.empty()) {
+ if (!warning.is_empty()) {
+ if (!node_warning.is_empty()) {
node_warning += "\n\n";
}
node_warning += warning;
diff --git a/scene/3d/remote_transform_3d.cpp b/scene/3d/remote_transform_3d.cpp
index 358f9346f8..9c7b935090 100644
--- a/scene/3d/remote_transform_3d.cpp
+++ b/scene/3d/remote_transform_3d.cpp
@@ -183,7 +183,7 @@ String RemoteTransform3D::get_configuration_warning() const {
String warning = Node3D::get_configuration_warning();
if (!has_node(remote_node) || !Object::cast_to<Node3D>(get_node(remote_node))) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("The \"Remote Path\" property must point to a valid Node3D or Node3D-derived node to work.");
diff --git a/scene/3d/skeleton_ik_3d.cpp b/scene/3d/skeleton_ik_3d.cpp
index 32d7afd5df..14af6b066a 100644
--- a/scene/3d/skeleton_ik_3d.cpp
+++ b/scene/3d/skeleton_ik_3d.cpp
@@ -204,7 +204,7 @@ void FabrikInverseKinematic::solve_simple_forwards(Chain &r_chain, bool p_solve_
while (sub_chain_root) { // Reach the tip
sub_chain_root->current_pos = origin;
- if (!sub_chain_root->children.empty()) {
+ if (!sub_chain_root->children.is_empty()) {
ChainItem &child(sub_chain_root->children.write[0]);
// Is not tip
@@ -301,7 +301,7 @@ void FabrikInverseKinematic::solve(Task *p_task, real_t blending_delta, bool ove
Transform new_bone_pose(ci->initial_transform);
new_bone_pose.origin = ci->current_pos;
- if (!ci->children.empty()) {
+ if (!ci->children.is_empty()) {
/// Rotate basis
const Vector3 initial_ori((ci->children[0].initial_transform.origin - ci->initial_transform.origin).normalized());
const Vector3 rot_axis(initial_ori.cross(ci->current_ori).normalized());
@@ -321,7 +321,7 @@ void FabrikInverseKinematic::solve(Task *p_task, real_t blending_delta, bool ove
p_task->skeleton->set_bone_global_pose_override(ci->bone, new_bone_pose, 1.0, true);
- if (!ci->children.empty()) {
+ if (!ci->children.is_empty()) {
ci = &ci->children.write[0];
} else {
ci = nullptr;
diff --git a/scene/3d/soft_body_3d.cpp b/scene/3d/soft_body_3d.cpp
index d811b2e852..51ade358b7 100644
--- a/scene/3d/soft_body_3d.cpp
+++ b/scene/3d/soft_body_3d.cpp
@@ -380,7 +380,7 @@ String SoftBody3D::get_configuration_warning() const {
String warning = MeshInstance3D::get_configuration_warning();
if (get_mesh().is_null()) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
@@ -389,7 +389,7 @@ String SoftBody3D::get_configuration_warning() const {
Transform t = get_transform();
if ((ABS(t.basis.get_axis(0).length() - 1.0) > 0.05 || ABS(t.basis.get_axis(1).length() - 1.0) > 0.05 || ABS(t.basis.get_axis(2).length() - 1.0) > 0.05)) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index 1d20a9cd3b..27a932e660 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -1074,7 +1074,7 @@ String AnimatedSprite3D::get_configuration_warning() const {
String warning = SpriteBase3D::get_configuration_warning();
if (frames.is_null()) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("A SpriteFrames resource must be created or set in the \"Frames\" property in order for AnimatedSprite3D to display frames.");
diff --git a/scene/3d/vehicle_body_3d.cpp b/scene/3d/vehicle_body_3d.cpp
index e27307e75f..63e791a556 100644
--- a/scene/3d/vehicle_body_3d.cpp
+++ b/scene/3d/vehicle_body_3d.cpp
@@ -106,7 +106,7 @@ String VehicleWheel3D::get_configuration_warning() const {
String warning = Node3D::get_configuration_warning();
if (!Object::cast_to<VehicleBody3D>(get_parent())) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("VehicleWheel3D serves to provide a wheel system to a VehicleBody3D. Please use it as a child of a VehicleBody3D.");
diff --git a/scene/3d/velocity_tracker_3d.cpp b/scene/3d/velocity_tracker_3d.cpp
index eba7d44c16..4ffa335775 100644
--- a/scene/3d/velocity_tracker_3d.cpp
+++ b/scene/3d/velocity_tracker_3d.cpp
@@ -45,7 +45,7 @@ void VelocityTracker3D::update_position(const Vector3 &p_position) {
if (physics_step) {
ph.frame = Engine::get_singleton()->get_physics_frames();
} else {
- ph.frame = Engine::get_singleton()->get_idle_frame_ticks();
+ ph.frame = Engine::get_singleton()->get_frame_ticks();
}
if (position_history_len == 0 || position_history[0].frame != ph.frame) { //in same frame, use latest
@@ -72,7 +72,7 @@ Vector3 VelocityTracker3D::get_tracked_linear_velocity() const {
uint64_t base = Engine::get_singleton()->get_physics_frames();
base_time = float(base - position_history[0].frame) / Engine::get_singleton()->get_iterations_per_second();
} else {
- uint64_t base = Engine::get_singleton()->get_idle_frame_ticks();
+ uint64_t base = Engine::get_singleton()->get_frame_ticks();
base_time = double(base - position_history[0].frame) / 1000000.0;
}
}
@@ -109,7 +109,7 @@ void VelocityTracker3D::reset(const Vector3 &p_new_pos) {
if (physics_step) {
ph.frame = Engine::get_singleton()->get_physics_frames();
} else {
- ph.frame = Engine::get_singleton()->get_idle_frame_ticks();
+ ph.frame = Engine::get_singleton()->get_frame_ticks();
}
position_history.write[0] = ph;
diff --git a/scene/3d/voxelizer.cpp b/scene/3d/voxelizer.cpp
index c570fc7b7c..4ae91ae876 100644
--- a/scene/3d/voxelizer.cpp
+++ b/scene/3d/voxelizer.cpp
@@ -294,7 +294,7 @@ void Voxelizer::_plot_face(int p_idx, int p_level, int p_x, int p_y, int p_z, co
Vector<Color> Voxelizer::_get_bake_texture(Ref<Image> p_image, const Color &p_color_mul, const Color &p_color_add) {
Vector<Color> ret;
- if (p_image.is_null() || p_image->empty()) {
+ if (p_image.is_null() || p_image->is_empty()) {
ret.resize(bake_texture_size * bake_texture_size);
for (int i = 0; i < bake_texture_size * bake_texture_size; i++) {
ret.write[i] = p_color_add;
diff --git a/scene/3d/world_environment.cpp b/scene/3d/world_environment.cpp
index 3c12d4991e..05fd45e6b6 100644
--- a/scene/3d/world_environment.cpp
+++ b/scene/3d/world_environment.cpp
@@ -113,7 +113,7 @@ String WorldEnvironment::get_configuration_warning() const {
String warning = Node::get_configuration_warning();
if (!environment.is_valid()) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("WorldEnvironment requires its \"Environment\" property to contain an Environment to have a visible effect.");
@@ -127,7 +127,7 @@ String WorldEnvironment::get_configuration_warning() const {
get_tree()->get_nodes_in_group("_world_environment_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id()), &nodes);
if (nodes.size() > 1) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("Only one WorldEnvironment is allowed per scene (or set of instanced scenes).");
diff --git a/scene/3d/xr_nodes.cpp b/scene/3d/xr_nodes.cpp
index 5d48795dc1..47b0536843 100644
--- a/scene/3d/xr_nodes.cpp
+++ b/scene/3d/xr_nodes.cpp
@@ -65,7 +65,7 @@ String XRCamera3D::get_configuration_warning() const {
// must be child node of XROrigin3D!
XROrigin3D *origin = Object::cast_to<XROrigin3D>(get_parent());
if (origin == nullptr) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("XRCamera3D must have an XROrigin3D node as its parent.");
@@ -91,9 +91,9 @@ Vector3 XRCamera3D::project_local_ray_normal(const Point2 &p_pos) const {
Vector2 cpos = get_viewport()->get_camera_coords(p_pos);
Vector3 ray;
- CameraMatrix cm = xr_interface->get_projection_for_eye(XRInterface::EYE_MONO, viewport_size.aspect(), get_znear(), get_zfar());
+ CameraMatrix cm = xr_interface->get_projection_for_eye(XRInterface::EYE_MONO, viewport_size.aspect(), get_near(), get_far());
Vector2 screen_he = cm.get_viewport_half_extents();
- ray = Vector3(((cpos.x / viewport_size.width) * 2.0 - 1.0) * screen_he.x, ((1.0 - (cpos.y / viewport_size.height)) * 2.0 - 1.0) * screen_he.y, -get_znear()).normalized();
+ ray = Vector3(((cpos.x / viewport_size.width) * 2.0 - 1.0) * screen_he.x, ((1.0 - (cpos.y / viewport_size.height)) * 2.0 - 1.0) * screen_he.y, -get_near()).normalized();
return ray;
};
@@ -113,7 +113,7 @@ Point2 XRCamera3D::unproject_position(const Vector3 &p_pos) const {
Size2 viewport_size = get_viewport()->get_visible_rect().size;
- CameraMatrix cm = xr_interface->get_projection_for_eye(XRInterface::EYE_MONO, viewport_size.aspect(), get_znear(), get_zfar());
+ CameraMatrix cm = xr_interface->get_projection_for_eye(XRInterface::EYE_MONO, viewport_size.aspect(), get_near(), get_far());
Plane p(get_camera_transform().xform_inv(p_pos), 1.0);
@@ -142,7 +142,7 @@ Vector3 XRCamera3D::project_position(const Point2 &p_point, float p_z_depth) con
Size2 viewport_size = get_viewport()->get_visible_rect().size;
- CameraMatrix cm = xr_interface->get_projection_for_eye(XRInterface::EYE_MONO, viewport_size.aspect(), get_znear(), get_zfar());
+ CameraMatrix cm = xr_interface->get_projection_for_eye(XRInterface::EYE_MONO, viewport_size.aspect(), get_near(), get_far());
Vector2 vp_he = cm.get_viewport_half_extents();
@@ -170,7 +170,7 @@ Vector<Plane> XRCamera3D::get_frustum() const {
ERR_FAIL_COND_V(!is_inside_world(), Vector<Plane>());
Size2 viewport_size = get_viewport()->get_visible_rect().size;
- CameraMatrix cm = xr_interface->get_projection_for_eye(XRInterface::EYE_MONO, viewport_size.aspect(), get_znear(), get_zfar());
+ CameraMatrix cm = xr_interface->get_projection_for_eye(XRInterface::EYE_MONO, viewport_size.aspect(), get_near(), get_far());
return cm.get_projection_planes(get_camera_transform());
};
@@ -372,14 +372,14 @@ String XRController3D::get_configuration_warning() const {
// must be child node of XROrigin!
XROrigin3D *origin = Object::cast_to<XROrigin3D>(get_parent());
if (origin == nullptr) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("XRController3D must have an XROrigin3D node as its parent.");
};
if (controller_id == 0) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("The controller ID must not be 0 or this controller won't be bound to an actual controller.");
@@ -497,14 +497,14 @@ String XRAnchor3D::get_configuration_warning() const {
// must be child node of XROrigin3D!
XROrigin3D *origin = Object::cast_to<XROrigin3D>(get_parent());
if (origin == nullptr) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("XRAnchor3D must have an XROrigin3D node as its parent.");
};
if (anchor_id == 0) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("The anchor ID must not be 0 or this anchor won't be bound to an actual anchor.");
@@ -536,7 +536,7 @@ String XROrigin3D::get_configuration_warning() const {
String warning = Node3D::get_configuration_warning();
if (tracked_camera == nullptr) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("XROrigin3D requires an XRCamera3D child node.");
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 159ccae130..506106687b 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -782,13 +782,13 @@ void AnimationPlayer::_animation_process_data(PlaybackData &cd, float p_delta, f
delta = next_pos - cd.pos; // Fix delta (after determination of backwards because negative zero is lost here)
if (&cd == &playback.current) {
- if (!backwards && cd.pos <= len && next_pos == len /*&& playback.blend.empty()*/) {
+ if (!backwards && cd.pos <= len && next_pos == len) {
//playback finished
end_reached = true;
end_notify = cd.pos < len; // Notify only if not already at the end
}
- if (backwards && cd.pos >= 0 && next_pos == 0 /*&& playback.blend.empty()*/) {
+ if (backwards && cd.pos >= 0 && next_pos == 0) {
//playback finished
end_reached = true;
end_notify = cd.pos > 0; // Notify only if not already at the beginning
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp
index 2ef3ba87b2..8b5cc8eda3 100644
--- a/scene/animation/animation_tree.cpp
+++ b/scene/animation/animation_tree.cpp
@@ -40,7 +40,7 @@ void AnimationNode::get_parameter_list(List<PropertyInfo> *r_list) const {
Array parameters = get_script_instance()->call("get_parameter_list");
for (int i = 0; i < parameters.size(); i++) {
Dictionary d = parameters[i];
- ERR_CONTINUE(d.empty());
+ ERR_CONTINUE(d.is_empty());
r_list->push_back(PropertyInfo::from_dict(d));
}
}
@@ -1287,14 +1287,14 @@ String AnimationTree::get_configuration_warning() const {
String warning = Node::get_configuration_warning();
if (!root.is_valid()) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("No root AnimationNode for the graph is set.");
}
if (!has_node(animation_player)) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("Path to an AnimationPlayer node containing animations is not set.");
@@ -1302,12 +1302,12 @@ String AnimationTree::get_configuration_warning() const {
AnimationPlayer *player = Object::cast_to<AnimationPlayer>(get_node(animation_player));
if (!player) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("Path set for AnimationPlayer does not lead to an AnimationPlayer node.");
} else if (!player->has_node(player->get_root())) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("The AnimationPlayer root node is not a valid node.");
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index 8b02567d88..a80506029c 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -591,7 +591,7 @@ void ColorPicker::_screen_input(const Ref<InputEvent> &p_event) {
}
Ref<Image> img = r->get_texture()->get_data();
- if (img.is_valid() && !img->empty()) {
+ if (img.is_valid() && !img->is_empty()) {
Vector2 ofs = mev->get_global_position() - r->get_visible_rect().get_position();
Color c = img->get_pixel(ofs.x, r->get_visible_rect().size.height - ofs.y);
diff --git a/scene/gui/container.cpp b/scene/gui/container.cpp
index f01da703c1..38e938ebea 100644
--- a/scene/gui/container.cpp
+++ b/scene/gui/container.cpp
@@ -163,7 +163,7 @@ String Container::get_configuration_warning() const {
String warning = Control::get_configuration_warning();
if (get_class() == "Container" && get_script().is_null()) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("Container by itself serves no purpose unless a script configures its children placement behavior.\nIf you don't intend to add a script, use a plain Control node instead.");
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 62cbec4ae5..78abacea42 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -2698,7 +2698,7 @@ String Control::get_configuration_warning() const {
String warning = CanvasItem::get_configuration_warning();
if (data.mouse_filter == MOUSE_FILTER_IGNORE && data.tooltip != "") {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("The Hint Tooltip won't be displayed as the control's Mouse Filter is set to \"Ignore\". To solve this, set the Mouse Filter to \"Stop\" or \"Pass\".");
@@ -2913,7 +2913,8 @@ void Control::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_global_position", PROPERTY_HINT_NONE, "", 0), "_set_global_position", "get_global_position");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_size", "get_size");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_min_size"), "set_custom_minimum_size", "get_custom_minimum_size");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rect_rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater"), "set_rotation_degrees", "get_rotation_degrees");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rect_rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_rotation", "get_rotation");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rect_rotation_degrees", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater"), "set_rotation_degrees", "get_rotation_degrees");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_scale"), "set_scale", "get_scale");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_pivot_offset"), "set_pivot_offset", "get_pivot_offset");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rect_clip_content"), "set_clip_contents", "is_clipping_contents");
diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp
index 9f5f6c21c8..199af936a6 100644
--- a/scene/gui/dialogs.cpp
+++ b/scene/gui/dialogs.cpp
@@ -165,7 +165,7 @@ void AcceptDialog::register_text_enter(Node *p_line_edit) {
void AcceptDialog::_update_child_rects() {
Size2 label_size = label->get_minimum_size();
- if (label->get_text().empty()) {
+ if (label->get_text().is_empty()) {
label_size.height = 0;
}
int margin = hbc->get_theme_constant("margin", "Dialogs");
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index 041b8ef174..fa29bedd62 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -136,7 +136,7 @@ void FileDialog::update_dir() {
}
// Deselect any item, to make "Select Current Folder" button text by default.
- deselect_items();
+ deselect_all();
}
void FileDialog::_dir_entered(String p_dir) {
@@ -172,7 +172,7 @@ void FileDialog::_post_popup() {
// For open dir mode, deselect all items on file dialog open.
if (mode == FILE_MODE_OPEN_DIR) {
- deselect_items();
+ deselect_all();
file_box->set_visible(false);
} else {
file_box->set_visible(true);
@@ -318,7 +318,7 @@ void FileDialog::_go_up() {
update_dir();
}
-void FileDialog::deselect_items() {
+void FileDialog::deselect_all() {
// Clear currently selected items in file manager.
tree->deselect_all();
@@ -434,7 +434,7 @@ void FileDialog::update_file_list() {
dirs.sort_custom<NaturalNoCaseComparator>();
files.sort_custom<NaturalNoCaseComparator>();
- while (!dirs.empty()) {
+ while (!dirs.is_empty()) {
String &dir_name = dirs.front()->get();
TreeItem *ti = tree->create_item(root);
ti->set_text(0, dir_name);
@@ -478,8 +478,8 @@ void FileDialog::update_file_list() {
String base_dir = dir_access->get_current_dir();
- while (!files.empty()) {
- bool match = patterns.empty();
+ while (!files.is_empty()) {
+ bool match = patterns.is_empty();
String match_str;
for (List<String>::Element *E = patterns.front(); E; E = E->next()) {
@@ -808,7 +808,7 @@ void FileDialog::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update_file_name"), &FileDialog::update_file_name);
ClassDB::bind_method(D_METHOD("_update_dir"), &FileDialog::update_dir);
ClassDB::bind_method(D_METHOD("_update_file_list"), &FileDialog::update_file_list);
- ClassDB::bind_method(D_METHOD("deselect_items"), &FileDialog::deselect_items);
+ ClassDB::bind_method(D_METHOD("deselect_all"), &FileDialog::deselect_all);
ClassDB::bind_method(D_METHOD("invalidate"), &FileDialog::invalidate);
@@ -932,7 +932,7 @@ FileDialog::FileDialog() {
tree->connect("multi_selected", callable_mp(this, &FileDialog::_tree_multi_selected), varray(), CONNECT_DEFERRED);
tree->connect("cell_selected", callable_mp(this, &FileDialog::_tree_selected), varray(), CONNECT_DEFERRED);
tree->connect("item_activated", callable_mp(this, &FileDialog::_tree_item_activated), varray());
- tree->connect("nothing_selected", callable_mp(this, &FileDialog::deselect_items));
+ tree->connect("nothing_selected", callable_mp(this, &FileDialog::deselect_all));
dir->connect("text_entered", callable_mp(this, &FileDialog::_dir_entered));
file->connect("text_entered", callable_mp(this, &FileDialog::_file_entered));
filter->connect("item_selected", callable_mp(this, &FileDialog::_filter_selected));
diff --git a/scene/gui/file_dialog.h b/scene/gui/file_dialog.h
index 8003650668..3649a30756 100644
--- a/scene/gui/file_dialog.h
+++ b/scene/gui/file_dialog.h
@@ -170,7 +170,7 @@ public:
void invalidate();
- void deselect_items();
+ void deselect_all();
FileDialog();
~FileDialog();
diff --git a/scene/gui/gradient_edit.cpp b/scene/gui/gradient_edit.cpp
index 53d7ead548..e67045e10a 100644
--- a/scene/gui/gradient_edit.cpp
+++ b/scene/gui/gradient_edit.cpp
@@ -237,7 +237,7 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) {
// Snap to "round" coordinates if holding Ctrl.
// Be more precise if holding Shift as well
if (mm->get_control()) {
- newofs = Math::stepify(newofs, mm->get_shift() ? 0.025 : 0.1);
+ newofs = Math::snapped(newofs, mm->get_shift() ? 0.025 : 0.1);
} else if (mm->get_shift()) {
// Snap to nearest point if holding just Shift
const float snap_threshold = 0.03;
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index c010616aed..ce68aeeeed 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -1081,13 +1081,13 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
if (!gn->is_selected() && box_selection_mode_additive) {
emit_signal("node_selected", gn);
} else if (gn->is_selected() && !box_selection_mode_additive) {
- emit_signal("node_unselected", gn);
+ emit_signal("node_deselected", gn);
}
gn->set_selected(box_selection_mode_additive);
} else {
bool select = (previus_selected.find(gn) != nullptr);
if (gn->is_selected() && !select) {
- emit_signal("node_unselected", gn);
+ emit_signal("node_deselected", gn);
} else if (!gn->is_selected() && select) {
emit_signal("node_selected", gn);
}
@@ -1112,7 +1112,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
bool select = (previus_selected.find(gn) != nullptr);
if (gn->is_selected() && !select) {
- emit_signal("node_unselected", gn);
+ emit_signal("node_deselected", gn);
} else if (!gn->is_selected() && select) {
emit_signal("node_selected", gn);
}
@@ -1141,7 +1141,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
Rect2 r = gn->get_rect();
r.size *= zoom;
if (r.has_point(b->get_position())) {
- emit_signal("node_unselected", gn);
+ emit_signal("node_deselected", gn);
gn->set_selected(false);
}
}
@@ -1204,7 +1204,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
o_gn->set_selected(true);
} else {
if (o_gn->is_selected()) {
- emit_signal("node_unselected", o_gn);
+ emit_signal("node_deselected", o_gn);
}
o_gn->set_selected(false);
}
@@ -1264,7 +1264,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
continue;
}
if (gn2->is_selected()) {
- emit_signal("node_unselected", gn2);
+ emit_signal("node_deselected", gn2);
}
gn2->set_selected(false);
}
@@ -1628,7 +1628,7 @@ void GraphEdit::_bind_methods() {
ADD_SIGNAL(MethodInfo("copy_nodes_request"));
ADD_SIGNAL(MethodInfo("paste_nodes_request"));
ADD_SIGNAL(MethodInfo("node_selected", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
- ADD_SIGNAL(MethodInfo("node_unselected", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
+ ADD_SIGNAL(MethodInfo("node_deselected", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
ADD_SIGNAL(MethodInfo("connection_to_empty", PropertyInfo(Variant::STRING_NAME, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::VECTOR2, "release_position")));
ADD_SIGNAL(MethodInfo("connection_from_empty", PropertyInfo(Variant::STRING_NAME, "to"), PropertyInfo(Variant::INT, "to_slot"), PropertyInfo(Variant::VECTOR2, "release_position")));
ADD_SIGNAL(MethodInfo("delete_nodes_request"));
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index e0aef32e15..30610c63b5 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -333,7 +333,7 @@ void ItemList::select(int p_idx, bool p_single) {
update();
}
-void ItemList::unselect(int p_idx) {
+void ItemList::deselect(int p_idx) {
ERR_FAIL_INDEX(p_idx, items.size());
if (select_mode != SELECT_MULTI) {
@@ -345,7 +345,7 @@ void ItemList::unselect(int p_idx) {
update();
}
-void ItemList::unselect_all() {
+void ItemList::deselect_all() {
if (items.size() < 1) {
return;
}
@@ -573,7 +573,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) {
int i = closest;
if (select_mode == SELECT_MULTI && items[i].selected && mb->get_command()) {
- unselect(i);
+ deselect(i);
emit_signal("multi_selected", i, false);
} else if (select_mode == SELECT_MULTI && mb->get_shift() && current >= 0 && current < items.size() && current != i) {
@@ -759,7 +759,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) {
select(current, false);
emit_signal("multi_selected", current, true);
} else if (items[current].selected) {
- unselect(current);
+ deselect(current);
emit_signal("multi_selected", current, false);
}
}
@@ -1314,7 +1314,7 @@ int ItemList::get_item_at_position(const Point2 &p_pos, bool p_exact) const {
}
bool ItemList::is_pos_at_end_of_items(const Point2 &p_pos) const {
- if (items.empty()) {
+ if (items.is_empty()) {
return true;
}
@@ -1519,8 +1519,8 @@ void ItemList::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_item_tooltip", "idx"), &ItemList::get_item_tooltip);
ClassDB::bind_method(D_METHOD("select", "idx", "single"), &ItemList::select, DEFVAL(true));
- ClassDB::bind_method(D_METHOD("unselect", "idx"), &ItemList::unselect);
- ClassDB::bind_method(D_METHOD("unselect_all"), &ItemList::unselect_all);
+ ClassDB::bind_method(D_METHOD("deselect", "idx"), &ItemList::deselect);
+ ClassDB::bind_method(D_METHOD("deselect_all"), &ItemList::deselect_all);
ClassDB::bind_method(D_METHOD("is_selected", "idx"), &ItemList::is_selected);
ClassDB::bind_method(D_METHOD("get_selected_items"), &ItemList::get_selected_items);
diff --git a/scene/gui/item_list.h b/scene/gui/item_list.h
index 9684ce0a32..281814e178 100644
--- a/scene/gui/item_list.h
+++ b/scene/gui/item_list.h
@@ -183,8 +183,8 @@ public:
Color get_item_custom_fg_color(int p_idx) const;
void select(int p_idx, bool p_single = true);
- void unselect(int p_idx);
- void unselect_all();
+ void deselect(int p_idx);
+ void deselect_all();
bool is_selected(int p_idx) const;
Vector<int> get_selected_items();
bool is_anything_selected();
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index e623ba987f..921c9875b3 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -69,7 +69,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
_reset_caret_blink_timer();
if (b->is_pressed()) {
accept_event(); //don't pass event further when clicked on text field
- if (!text.empty() && is_editable() && _is_over_clear_button(b->get_position())) {
+ if (!text.is_empty() && is_editable() && _is_over_clear_button(b->get_position())) {
clear_button_status.press_attempt = true;
clear_button_status.pressing_inside = true;
update();
@@ -106,7 +106,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
update();
} else {
- if (!text.empty() && is_editable() && clear_button_enabled) {
+ if (!text.is_empty() && is_editable() && clear_button_enabled) {
bool press_attempt = clear_button_status.press_attempt;
clear_button_status.press_attempt = false;
if (press_attempt && clear_button_status.pressing_inside && _is_over_clear_button(b->get_position())) {
@@ -136,7 +136,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
Ref<InputEventMouseMotion> m = p_event;
if (m.is_valid()) {
- if (!text.empty() && is_editable() && clear_button_enabled) {
+ if (!text.is_empty() && is_editable() && clear_button_enabled) {
bool last_press_inside = clear_button_status.pressing_inside;
clear_button_status.pressing_inside = clear_button_status.press_attempt && _is_over_clear_button(m->get_position());
if (last_press_inside != clear_button_status.pressing_inside) {
@@ -653,7 +653,7 @@ void LineEdit::drop_data(const Point2 &p_point, const Variant &p_data) {
}
Control::CursorShape LineEdit::get_cursor_shape(const Point2 &p_pos) const {
- if (!text.empty() && is_editable() && _is_over_clear_button(p_pos)) {
+ if (!text.is_empty() && is_editable() && _is_over_clear_button(p_pos)) {
return CURSOR_ARROW;
}
return Control::get_cursor_shape(p_pos);
@@ -735,7 +735,7 @@ void LineEdit::_notification(int p_what) {
}
int x_ofs = 0;
- bool using_placeholder = text.empty() && ime_text.empty();
+ bool using_placeholder = text.is_empty() && ime_text.is_empty();
float text_width = TS->shaped_text_get_size(text_rid).x;
float text_height = TS->shaped_text_get_size(text_rid).y + font->get_spacing(Font::SPACING_TOP) + font->get_spacing(Font::SPACING_BOTTOM);
@@ -1109,7 +1109,7 @@ void LineEdit::set_cursor_at_pixel_pos(int p_x) {
} break;
}
- bool using_placeholder = text.empty() && ime_text.empty();
+ bool using_placeholder = text.is_empty() && ime_text.is_empty();
bool display_clear_icon = !using_placeholder && is_editable() && clear_button_enabled;
if (right_icon.is_valid() || display_clear_icon) {
Ref<Texture2D> r_icon = display_clear_icon ? Control::get_theme_icon("clear") : right_icon;
@@ -1157,7 +1157,7 @@ Vector2i LineEdit::get_cursor_pixel_pos() {
} break;
}
- bool using_placeholder = text.empty() && ime_text.empty();
+ bool using_placeholder = text.is_empty() && ime_text.is_empty();
bool display_clear_icon = !using_placeholder && is_editable() && clear_button_enabled;
if (right_icon.is_valid() || display_clear_icon) {
Ref<Texture2D> r_icon = display_clear_icon ? Control::get_theme_icon("clear") : right_icon;
@@ -1482,7 +1482,7 @@ void LineEdit::set_cursor_position(int p_pos) {
}
int ofs_max = get_size().width - style->get_margin(SIDE_RIGHT);
- bool using_placeholder = text.empty() && ime_text.empty();
+ bool using_placeholder = text.is_empty() && ime_text.is_empty();
bool display_clear_icon = !using_placeholder && is_editable() && clear_button_enabled;
if (right_icon.is_valid() || display_clear_icon) {
Ref<Texture2D> r_icon = display_clear_icon ? Control::get_theme_icon("clear") : right_icon;
@@ -1570,7 +1570,7 @@ Size2 LineEdit::get_minimum_size() const {
min_size.height = MAX(TS->shaped_text_get_size(text_rid).y + font->get_spacing(Font::SPACING_TOP) + font->get_spacing(Font::SPACING_BOTTOM), font->get_height(font_size));
// Take icons into account.
- bool using_placeholder = text.empty() && ime_text.empty();
+ bool using_placeholder = text.is_empty() && ime_text.is_empty();
bool display_clear_icon = !using_placeholder && is_editable() && clear_button_enabled;
if (right_icon.is_valid() || display_clear_icon) {
Ref<Texture2D> r_icon = display_clear_icon ? Control::get_theme_icon("clear") : right_icon;
@@ -1995,7 +1995,7 @@ void LineEdit::_fit_to_width() {
if (align == ALIGN_FILL) {
Ref<StyleBox> style = get_theme_stylebox("normal");
int t_width = get_size().width - style->get_margin(SIDE_RIGHT) - style->get_margin(SIDE_LEFT);
- bool using_placeholder = text.empty() && ime_text.empty();
+ bool using_placeholder = text.is_empty() && ime_text.is_empty();
bool display_clear_icon = !using_placeholder && is_editable() && clear_button_enabled;
if (right_icon.is_valid() || display_clear_icon) {
Ref<Texture2D> r_icon = display_clear_icon ? Control::get_theme_icon("clear") : right_icon;
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index e1a324efb3..4f95074fc6 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -1349,10 +1349,10 @@ void PopupMenu::remove_item(int p_idx) {
child_controls_changed();
}
-void PopupMenu::add_separator(const String &p_text) {
+void PopupMenu::add_separator(const String &p_text, int p_id) {
Item sep;
sep.separator = true;
- sep.id = -1;
+ sep.id = p_id;
if (p_text != String()) {
sep.text = p_text;
sep.xl_text = tr(p_text);
@@ -1600,7 +1600,7 @@ void PopupMenu::_bind_methods() {
ClassDB::bind_method(D_METHOD("remove_item", "idx"), &PopupMenu::remove_item);
- ClassDB::bind_method(D_METHOD("add_separator", "label"), &PopupMenu::add_separator, DEFVAL(String()));
+ ClassDB::bind_method(D_METHOD("add_separator", "label", "id"), &PopupMenu::add_separator, DEFVAL(String()), DEFVAL(-1));
ClassDB::bind_method(D_METHOD("clear"), &PopupMenu::clear);
ClassDB::bind_method(D_METHOD("_set_items"), &PopupMenu::_set_items);
diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h
index a082fcf0e7..5aa16b0ce3 100644
--- a/scene/gui/popup_menu.h
+++ b/scene/gui/popup_menu.h
@@ -228,7 +228,7 @@ public:
void remove_item(int p_idx);
- void add_separator(const String &p_text = String());
+ void add_separator(const String &p_text = String(), int p_id = -1);
void clear();
diff --git a/scene/gui/range.cpp b/scene/gui/range.cpp
index bdb9f408f0..6342109660 100644
--- a/scene/gui/range.cpp
+++ b/scene/gui/range.cpp
@@ -34,7 +34,7 @@ String Range::get_configuration_warning() const {
String warning = Control::get_configuration_warning();
if (shared->exp_ratio && shared->min <= 0) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0.");
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 69b2c6ac7e..82f2106432 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -404,6 +404,18 @@ void RichTextLabel::_shape_line(ItemFrame *p_frame, int p_line, const Ref<Font>
break;
}
switch (it->type) {
+ case ITEM_DROPCAP: {
+ // Add dropcap.
+ const ItemDropcap *dc = (ItemDropcap *)it;
+ if (dc != nullptr) {
+ l.text_buf->set_dropcap(dc->text, dc->font, dc->font_size, dc->dropcap_margins);
+ l.dc_color = dc->color;
+ l.dc_ol_size = dc->ol_size;
+ l.dc_ol_color = dc->ol_color;
+ } else {
+ l.text_buf->clear_dropcap();
+ }
+ } break;
case ITEM_NEWLINE: {
Ref<Font> font = _find_font(it);
if (font.is_null()) {
@@ -679,6 +691,14 @@ void RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_
}
}
+ // Draw dropcap.
+ int dc_lines = l.text_buf->get_dropcap_lines();
+ float h_off = l.text_buf->get_dropcap_size().x;
+ if (l.dc_ol_size > 0) {
+ l.text_buf->draw_dropcap_outline(ci, p_ofs + ((rtl) ? Vector2() : Vector2(l.offset.x, 0)), l.dc_ol_size, l.dc_ol_color);
+ }
+ l.text_buf->draw_dropcap(ci, p_ofs + ((rtl) ? Vector2() : Vector2(l.offset.x, 0)), l.dc_color);
+
// Draw text.
for (int line = 0; line < l.text_buf->get_line_count(); line++) {
RID rid = l.text_buf->get_line_rid(line);
@@ -718,6 +738,14 @@ void RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_
} break;
}
+ if (line <= dc_lines) {
+ if (rtl) {
+ off.x -= h_off;
+ } else {
+ off.x += h_off;
+ }
+ }
+
//draw_rect(Rect2(p_ofs + off, TS->shaped_text_get_size(rid)), Color(1,0,0), false, 2); //DEBUG_RECTS
off.y += TS->shaped_text_get_ascent(rid);
@@ -1742,6 +1770,19 @@ Dictionary RichTextLabel::_find_font_features(Item *p_item) {
return Dictionary();
}
+RichTextLabel::ItemDropcap *RichTextLabel::_find_dc_item(Item *p_item) {
+ Item *item = p_item;
+
+ while (item) {
+ if (item->type == ITEM_DROPCAP) {
+ return static_cast<ItemDropcap *>(item);
+ }
+ item = item->parent;
+ }
+
+ return nullptr;
+}
+
RichTextLabel::ItemList *RichTextLabel::_find_list_item(Item *p_item) {
Item *item = p_item;
@@ -2316,6 +2357,24 @@ bool RichTextLabel::remove_line(const int p_line) {
return true;
}
+void RichTextLabel::push_dropcap(const String &p_string, const Ref<Font> &p_font, int p_size, const Rect2 &p_dropcap_margins, const Color &p_color, int p_ol_size, const Color &p_ol_color) {
+ ERR_FAIL_COND(current->type == ITEM_TABLE);
+ ERR_FAIL_COND(p_string.is_empty());
+ ERR_FAIL_COND(p_font.is_null());
+ ERR_FAIL_COND(p_size <= 0);
+
+ ItemDropcap *item = memnew(ItemDropcap);
+
+ item->text = p_string;
+ item->font = p_font;
+ item->font_size = p_size;
+ item->color = p_color;
+ item->ol_size = p_ol_size;
+ item->ol_color = p_ol_color;
+ item->dropcap_margins = p_dropcap_margins;
+ _add_item(item, false);
+}
+
void RichTextLabel::push_font(const Ref<Font> &p_font) {
ERR_FAIL_COND(current->type == ITEM_TABLE);
ERR_FAIL_COND(p_font.is_null());
@@ -2723,7 +2782,7 @@ Error RichTextLabel::append_bbcode(const String &p_bbcode) {
String bbcode_name;
typedef Map<String, String> OptionMap;
OptionMap bbcode_options;
- if (!split_tag_block.empty()) {
+ if (!split_tag_block.is_empty()) {
bbcode_name = split_tag_block[0];
for (int i = 1; i < split_tag_block.size(); i++) {
const String &expr = split_tag_block[i];
@@ -2765,7 +2824,7 @@ Error RichTextLabel::append_bbcode(const String &p_bbcode) {
tag_stack.pop_front();
pos = brk_end + 1;
- if (tag != "/img") {
+ if (tag != "/img" && tag != "/dropcap") {
pop();
}
@@ -3041,6 +3100,54 @@ Error RichTextLabel::append_bbcode(const String &p_bbcode) {
push_meta(url);
pos = brk_end + 1;
tag_stack.push_front("url");
+ } else if (tag.begins_with("dropcap")) {
+ Vector<String> subtag = tag.substr(5, tag.length()).split(" ");
+ Ref<Font> f = get_theme_font("normal_font");
+ int fs = get_theme_font_size("normal_font_size") * 3;
+ Color color = get_theme_color("default_color");
+ Color outline_color = get_theme_color("outline_color");
+ int outline_size = get_theme_constant("outline_size");
+ Rect2 dropcap_margins = Rect2();
+
+ for (int i = 0; i < subtag.size(); i++) {
+ Vector<String> subtag_a = subtag[i].split("=");
+ if (subtag_a.size() == 2) {
+ if (subtag_a[0] == "font" || subtag_a[0] == "f") {
+ String fnt = subtag_a[1];
+ Ref<Font> font = ResourceLoader::load(fnt, "Font");
+ if (font.is_valid()) {
+ f = font;
+ }
+ } else if (subtag_a[0] == "font_size") {
+ fs = subtag_a[1].to_int();
+ } else if (subtag_a[0] == "margins") {
+ Vector<String> subtag_b = subtag_a[1].split(",");
+ if (subtag_b.size() == 4) {
+ dropcap_margins.position.x = subtag_b[0].to_float();
+ dropcap_margins.position.y = subtag_b[1].to_float();
+ dropcap_margins.size.x = subtag_b[2].to_float();
+ dropcap_margins.size.y = subtag_b[3].to_float();
+ }
+ } else if (subtag_a[0] == "outline_size") {
+ outline_size = subtag_a[1].to_int();
+ } else if (subtag_a[0] == "color") {
+ color = _get_color_from_string(subtag_a[1], color);
+ } else if (subtag_a[0] == "outline_color") {
+ outline_color = _get_color_from_string(subtag_a[1], outline_color);
+ }
+ }
+ }
+ int end = p_bbcode.find("[", brk_end);
+ if (end == -1) {
+ end = p_bbcode.length();
+ }
+
+ String txt = p_bbcode.substr(brk_end + 1, end - brk_end - 1);
+
+ push_dropcap(txt, f, fs, dropcap_margins, color, outline_size, outline_color);
+
+ pos = end;
+ tag_stack.push_front(bbcode_name);
} else if (tag.begins_with("img")) {
VAlign align = VALIGN_TOP;
if (tag.begins_with("img=")) {
@@ -3071,7 +3178,7 @@ Error RichTextLabel::append_bbcode(const String &p_bbcode) {
int width = 0;
int height = 0;
- if (!bbcode_value.empty()) {
+ if (!bbcode_value.is_empty()) {
int sep = bbcode_value.find("x");
if (sep == -1) {
width = bbcode_value.to_int();
@@ -3679,6 +3786,7 @@ void RichTextLabel::_bind_methods() {
ClassDB::bind_method(D_METHOD("push_underline"), &RichTextLabel::push_underline);
ClassDB::bind_method(D_METHOD("push_strikethrough"), &RichTextLabel::push_strikethrough);
ClassDB::bind_method(D_METHOD("push_table", "columns", "inline_align"), &RichTextLabel::push_table, DEFVAL(VALIGN_TOP));
+ ClassDB::bind_method(D_METHOD("push_dropcap", "string", "font", "size", "dropcap_margins", "color", "outline_size", "outline_color"), &RichTextLabel::push_dropcap, DEFVAL(Rect2()), DEFVAL(Color(1, 1, 1)), DEFVAL(0), DEFVAL(Color(0, 0, 0, 0)));
ClassDB::bind_method(D_METHOD("set_table_column_expand", "column", "expand", "ratio"), &RichTextLabel::set_table_column_expand);
ClassDB::bind_method(D_METHOD("set_cell_row_background_color", "odd_row_bg", "even_row_bg"), &RichTextLabel::set_cell_row_background_color);
ClassDB::bind_method(D_METHOD("set_cell_border_color", "color"), &RichTextLabel::set_cell_border_color);
@@ -3814,8 +3922,9 @@ void RichTextLabel::_bind_methods() {
BIND_ENUM_CONSTANT(ITEM_WAVE);
BIND_ENUM_CONSTANT(ITEM_TORNADO);
BIND_ENUM_CONSTANT(ITEM_RAINBOW);
- BIND_ENUM_CONSTANT(ITEM_CUSTOMFX);
BIND_ENUM_CONSTANT(ITEM_META);
+ BIND_ENUM_CONSTANT(ITEM_DROPCAP);
+ BIND_ENUM_CONSTANT(ITEM_CUSTOMFX);
}
void RichTextLabel::set_visible_characters(int p_visible) {
diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h
index f1dac69dce..99d8cb5863 100644
--- a/scene/gui/rich_text_label.h
+++ b/scene/gui/rich_text_label.h
@@ -76,6 +76,7 @@ public:
ITEM_TORNADO,
ITEM_RAINBOW,
ITEM_META,
+ ITEM_DROPCAP,
ITEM_CUSTOMFX
};
@@ -89,6 +90,9 @@ private:
Item *from = nullptr;
Ref<TextParagraph> text_buf;
+ Color dc_color;
+ int dc_ol_size = 0;
+ Color dc_ol_color;
Vector2 offset;
int char_offset = 0;
@@ -140,6 +144,17 @@ private:
ItemText() { type = ITEM_TEXT; }
};
+ struct ItemDropcap : public Item {
+ String text;
+ Ref<Font> font;
+ int font_size;
+ Color color;
+ int ol_size;
+ Color ol_color;
+ Rect2 dropcap_margins;
+ ItemDropcap() { type = ITEM_DROPCAP; }
+ };
+
struct ItemImage : public Item {
Ref<Texture2D> image;
VAlign inline_align = VALIGN_TOP;
@@ -391,6 +406,7 @@ private:
Dictionary _find_font_features(Item *p_item);
int _find_outline_size(Item *p_item);
ItemList *_find_list_item(Item *p_item);
+ ItemDropcap *_find_dc_item(Item *p_item);
int _find_list(Item *p_item, Vector<int> &r_index, Vector<ItemList *> &r_list);
int _find_margin(Item *p_item, const Ref<Font> &p_base_font, int p_base_font_size);
Align _find_align(Item *p_item);
@@ -435,6 +451,7 @@ public:
void add_image(const Ref<Texture2D> &p_image, const int p_width = 0, const int p_height = 0, const Color &p_color = Color(1.0, 1.0, 1.0), VAlign p_align = VALIGN_TOP);
void add_newline();
bool remove_line(const int p_line);
+ void push_dropcap(const String &p_string, const Ref<Font> &p_font, int p_size, const Rect2 &p_dropcap_margins = Rect2(), const Color &p_color = Color(1, 1, 1), int p_ol_size = 0, const Color &p_ol_color = Color(0, 0, 0, 0));
void push_font(const Ref<Font> &p_font);
void push_font_size(int p_font_size);
void push_font_features(const Dictionary &p_features);
diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp
index 942593df27..af9c5cb0c5 100644
--- a/scene/gui/scroll_container.cpp
+++ b/scene/gui/scroll_container.cpp
@@ -264,6 +264,67 @@ void ScrollContainer::_ensure_focused_visible(Control *p_control) {
}
}
+void ScrollContainer::_update_dimensions() {
+ child_max_size = Size2(0, 0);
+ Size2 size = get_size();
+ Point2 ofs;
+
+ Ref<StyleBox> sb = get_theme_stylebox("bg");
+ size -= sb->get_minimum_size();
+ ofs += sb->get_offset();
+ bool rtl = is_layout_rtl();
+
+ if (h_scroll->is_visible_in_tree() && h_scroll->get_parent() == this) { //scrolls may have been moved out for reasons
+ size.y -= h_scroll->get_minimum_size().y;
+ }
+
+ if (v_scroll->is_visible_in_tree() && v_scroll->get_parent() == this) { //scrolls may have been moved out for reasons
+ size.x -= v_scroll->get_minimum_size().x;
+ }
+
+ for (int i = 0; i < get_child_count(); i++) {
+ Control *c = Object::cast_to<Control>(get_child(i));
+ if (!c) {
+ continue;
+ }
+ if (c->is_set_as_top_level()) {
+ continue;
+ }
+ if (c == h_scroll || c == v_scroll) {
+ continue;
+ }
+ Size2 minsize = c->get_combined_minimum_size();
+ child_max_size.x = MAX(child_max_size.x, minsize.x);
+ child_max_size.y = MAX(child_max_size.y, minsize.y);
+
+ Rect2 r = Rect2(-scroll, minsize);
+ if (!scroll_h || (!h_scroll->is_visible_in_tree() && c->get_h_size_flags() & SIZE_EXPAND)) {
+ r.position.x = 0;
+ if (c->get_h_size_flags() & SIZE_EXPAND) {
+ r.size.width = MAX(size.width, minsize.width);
+ } else {
+ r.size.width = minsize.width;
+ }
+ }
+ if (!scroll_v || (!v_scroll->is_visible_in_tree() && c->get_v_size_flags() & SIZE_EXPAND)) {
+ r.position.y = 0;
+ if (c->get_v_size_flags() & SIZE_EXPAND) {
+ r.size.height = MAX(size.height, minsize.height);
+ } else {
+ r.size.height = minsize.height;
+ }
+ }
+ r.position += ofs;
+ if (rtl && v_scroll->is_visible_in_tree() && v_scroll->get_parent() == this) {
+ r.position.x += v_scroll->get_minimum_size().x;
+ }
+ r.position = r.position.floor();
+ fit_child_in_rect(c, r);
+ }
+
+ update();
+}
+
void ScrollContainer::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED || p_what == NOTIFICATION_LAYOUT_DIRECTION_CHANGED || p_what == NOTIFICATION_TRANSLATION_CHANGED) {
_updating_scrollbars = true;
@@ -272,67 +333,11 @@ void ScrollContainer::_notification(int p_what) {
if (p_what == NOTIFICATION_READY) {
get_viewport()->connect("gui_focus_changed", callable_mp(this, &ScrollContainer::_ensure_focused_visible));
+ _update_dimensions();
}
if (p_what == NOTIFICATION_SORT_CHILDREN) {
- child_max_size = Size2(0, 0);
- Size2 size = get_size();
- Point2 ofs;
-
- Ref<StyleBox> sb = get_theme_stylebox("bg");
- size -= sb->get_minimum_size();
- ofs += sb->get_offset();
- bool rtl = is_layout_rtl();
-
- if (h_scroll->is_visible_in_tree() && h_scroll->get_parent() == this) { //scrolls may have been moved out for reasons
- size.y -= h_scroll->get_minimum_size().y;
- }
-
- if (v_scroll->is_visible_in_tree() && v_scroll->get_parent() == this) { //scrolls may have been moved out for reasons
- size.x -= v_scroll->get_minimum_size().x;
- }
-
- for (int i = 0; i < get_child_count(); i++) {
- Control *c = Object::cast_to<Control>(get_child(i));
- if (!c) {
- continue;
- }
- if (c->is_set_as_top_level()) {
- continue;
- }
- if (c == h_scroll || c == v_scroll) {
- continue;
- }
- Size2 minsize = c->get_combined_minimum_size();
- child_max_size.x = MAX(child_max_size.x, minsize.x);
- child_max_size.y = MAX(child_max_size.y, minsize.y);
-
- Rect2 r = Rect2(-scroll, minsize);
- if (!scroll_h || (!h_scroll->is_visible_in_tree() && c->get_h_size_flags() & SIZE_EXPAND)) {
- r.position.x = 0;
- if (c->get_h_size_flags() & SIZE_EXPAND) {
- r.size.width = MAX(size.width, minsize.width);
- } else {
- r.size.width = minsize.width;
- }
- }
- if (!scroll_v || (!v_scroll->is_visible_in_tree() && c->get_v_size_flags() & SIZE_EXPAND)) {
- r.position.y = 0;
- if (c->get_v_size_flags() & SIZE_EXPAND) {
- r.size.height = MAX(size.height, minsize.height);
- } else {
- r.size.height = minsize.height;
- }
- }
- r.position += ofs;
- if (rtl && v_scroll->is_visible_in_tree() && v_scroll->get_parent() == this) {
- r.position.x += v_scroll->get_minimum_size().x;
- }
- r.position = r.position.floor();
- fit_child_in_rect(c, r);
- }
-
- update();
+ _update_dimensions();
};
if (p_what == NOTIFICATION_DRAW) {
@@ -558,7 +563,7 @@ String ScrollContainer::get_configuration_warning() const {
}
if (found != 1) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("ScrollContainer is intended to work with a single child control.\nUse a container as child (VBox, HBox, etc.), or a Control and set the custom minimum size manually.");
diff --git a/scene/gui/scroll_container.h b/scene/gui/scroll_container.h
index 4bf200009e..d2f5e87822 100644
--- a/scene/gui/scroll_container.h
+++ b/scene/gui/scroll_container.h
@@ -69,6 +69,7 @@ protected:
Size2 get_minimum_size() const override;
void _gui_input(const Ref<InputEvent> &p_gui_input);
+ void _update_dimensions();
void _notification(int p_what);
void _scroll_moved(float);
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 27d82c7ac7..d044d2421b 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -189,12 +189,12 @@ void TextEdit::Text::invalidate_cache(int p_line, int p_column, const String &p_
text.write[p_line].data_buf->set_preserve_control(draw_control_chars);
if (p_ime_text.length() > 0) {
text.write[p_line].data_buf->add_string(p_ime_text, font, font_size, opentype_features, language);
- if (!p_bidi_override.empty()) {
+ if (!p_bidi_override.is_empty()) {
TS->shaped_text_set_bidi_override(text.write[p_line].data_buf->get_rid(), p_bidi_override);
}
} else {
text.write[p_line].data_buf->add_string(text[p_line].data, font, font_size, opentype_features, language);
- if (!text[p_line].bidi_override.empty()) {
+ if (!text[p_line].bidi_override.is_empty()) {
TS->shaped_text_set_bidi_override(text.write[p_line].data_buf->get_rid(), text[p_line].bidi_override);
}
}
@@ -1167,7 +1167,7 @@ void TextEdit::_notification(int p_what) {
}
int start = TS->shaped_text_get_range(rid).x;
- if (!search_text.empty()) { // Search highhlight
+ if (!search_text.is_empty()) { // Search highhlight
int search_text_col = _get_column_pos_of_word(search_text, str, search_flags, 0);
while (search_text_col != -1) {
Vector<Vector2> sel = TS->shaped_text_get_selection(rid, search_text_col + start, search_text_col + search_text.length() + start);
@@ -1190,7 +1190,7 @@ void TextEdit::_notification(int p_what) {
}
}
- if (highlight_all_occurrences && !only_whitespaces_highlighted && !highlighted_text.empty()) { // Highlight
+ if (highlight_all_occurrences && !only_whitespaces_highlighted && !highlighted_text.is_empty()) { // Highlight
int highlighted_text_col = _get_column_pos_of_word(highlighted_text, str, SEARCH_MATCH_CASE | SEARCH_WHOLE_WORDS, 0);
while (highlighted_text_col != -1) {
Vector<Vector2> sel = TS->shaped_text_get_selection(rid, highlighted_text_col + start, highlighted_text_col + highlighted_text.length() + start);
@@ -5197,7 +5197,7 @@ void TextEdit::paste() {
cursor_set_line(selection.from_line);
cursor_set_column(selection.from_column);
- } else if (!cut_copy_line.empty() && cut_copy_line == clipboard) {
+ } else if (!cut_copy_line.is_empty() && cut_copy_line == clipboard) {
cursor_set_column(0);
String ins = "\n";
clipboard += ins;
@@ -6469,7 +6469,7 @@ void TextEdit::query_code_comple() {
c--;
}
- bool ignored = completion_active && !completion_options.empty();
+ bool ignored = completion_active && !completion_options.is_empty();
if (ignored) {
ScriptCodeCompletionOption::Kind kind = ScriptCodeCompletionOption::KIND_PLAIN_TEXT;
const ScriptCodeCompletionOption *previous_option = nullptr;
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index ad4545cf6c..1921a3779e 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -163,7 +163,7 @@ void TreeItem::set_text(int p_column, String p_text) {
cells.write[p_column].max = INT_MIN;
for (int i = 0; i < strings.size(); i++) {
int value = i;
- if (!strings[i].get_slicec(':', 1).empty()) {
+ if (!strings[i].get_slicec(':', 1).is_empty()) {
value = strings[i].get_slicec(':', 1).to_int();
}
cells.write[p_column].min = MIN(cells[p_column].min, value);
@@ -320,7 +320,7 @@ int TreeItem::get_icon_max_width(int p_column) const {
void TreeItem::set_range(int p_column, double p_value) {
ERR_FAIL_INDEX(p_column, cells.size());
if (cells[p_column].step > 0) {
- p_value = Math::stepify(p_value, cells[p_column].step);
+ p_value = Math::snapped(p_value, cells[p_column].step);
}
if (p_value < cells[p_column].min) {
p_value = cells[p_column].min;
@@ -1212,7 +1212,7 @@ void Tree::update_item_cell(TreeItem *p_item, int p_col) {
Vector<String> strings = p_item->cells[p_col].text.split(",");
for (int j = 0; j < strings.size(); j++) {
int value = j;
- if (!strings[j].get_slicec(':', 1).empty()) {
+ if (!strings[j].get_slicec(':', 1).is_empty()) {
value = strings[j].get_slicec(':', 1).to_int();
}
if (option == value) {
@@ -2031,7 +2031,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool
popup_menu->clear();
for (int i = 0; i < c.text.get_slice_count(","); i++) {
String s = c.text.get_slicec(',', i);
- popup_menu->add_item(s.get_slicec(':', 0), s.get_slicec(':', 1).empty() ? i : s.get_slicec(':', 1).to_int());
+ popup_menu->add_item(s.get_slicec(':', 0), s.get_slicec(':', 1).is_empty() ? i : s.get_slicec(':', 1).to_int());
}
popup_menu->set_size(Size2(col_width, 0));
@@ -2191,7 +2191,7 @@ void Tree::_text_editor_enter(String p_text) {
case TreeItem::CELL_MODE_RANGE: {
c.val = p_text.to_float();
if (c.step > 0) {
- c.val = Math::stepify(c.val, c.step);
+ c.val = Math::snapped(c.val, c.step);
}
if (c.val < c.min) {
c.val = c.min;
@@ -2930,7 +2930,7 @@ bool Tree::edit_selected() {
popup_menu->clear();
for (int i = 0; i < c.text.get_slice_count(","); i++) {
String s2 = c.text.get_slicec(',', i);
- popup_menu->add_item(s2.get_slicec(':', 0), s2.get_slicec(':', 1).empty() ? i : s2.get_slicec(':', 1).to_int());
+ popup_menu->add_item(s2.get_slicec(':', 0), s2.get_slicec(':', 1).is_empty() ? i : s2.get_slicec(':', 1).to_int());
}
popup_menu->set_size(Size2(rect.size.width, 0));
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index e2df2860ea..402d047ccd 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -797,9 +797,9 @@ bool Node::can_process_notification(int p_what) const {
case NOTIFICATION_PHYSICS_PROCESS:
return data.physics_process;
case NOTIFICATION_PROCESS:
- return data.idle_process;
+ return data.process;
case NOTIFICATION_INTERNAL_PROCESS:
- return data.idle_process_internal;
+ return data.process_internal;
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS:
return data.physics_process_internal;
}
@@ -845,50 +845,50 @@ float Node::get_physics_process_delta_time() const {
float Node::get_process_delta_time() const {
if (data.tree) {
- return data.tree->get_idle_process_time();
+ return data.tree->get_process_time();
} else {
return 0;
}
}
-void Node::set_process(bool p_idle_process) {
- if (data.idle_process == p_idle_process) {
+void Node::set_process(bool p_process) {
+ if (data.process == p_process) {
return;
}
- data.idle_process = p_idle_process;
+ data.process = p_process;
- if (data.idle_process) {
- add_to_group("idle_process", false);
+ if (data.process) {
+ add_to_group("process", false);
} else {
- remove_from_group("idle_process");
+ remove_from_group("process");
}
- _change_notify("idle_process");
+ _change_notify("process");
}
bool Node::is_processing() const {
- return data.idle_process;
+ return data.process;
}
-void Node::set_process_internal(bool p_idle_process_internal) {
- if (data.idle_process_internal == p_idle_process_internal) {
+void Node::set_process_internal(bool p_process_internal) {
+ if (data.process_internal == p_process_internal) {
return;
}
- data.idle_process_internal = p_idle_process_internal;
+ data.process_internal = p_process_internal;
- if (data.idle_process_internal) {
- add_to_group("idle_process_internal", false);
+ if (data.process_internal) {
+ add_to_group("process_internal", false);
} else {
- remove_from_group("idle_process_internal");
+ remove_from_group("process_internal");
}
- _change_notify("idle_process_internal");
+ _change_notify("process_internal");
}
bool Node::is_processing_internal() const {
- return data.idle_process_internal;
+ return data.process_internal;
}
void Node::set_process_priority(int p_priority) {
@@ -900,11 +900,11 @@ void Node::set_process_priority(int p_priority) {
}
if (is_processing()) {
- data.tree->make_group_changed("idle_process");
+ data.tree->make_group_changed("process");
}
if (is_processing_internal()) {
- data.tree->make_group_changed("idle_process_internal");
+ data.tree->make_group_changed("process_internal");
}
if (is_physics_processing()) {
@@ -1887,7 +1887,7 @@ void Node::remove_and_skip() {
}
}
- while (!children.empty()) {
+ while (!children.is_empty()) {
Node *c_node = children.front()->get();
data.parent->add_child(c_node);
c_node->_propagate_replace_owner(nullptr, new_owner);
@@ -2245,7 +2245,7 @@ void Node::_duplicate_signals(const Node *p_original, Node *p_copy) const {
List<const Node *> process_list;
process_list.push_back(this);
- while (!process_list.empty()) {
+ while (!process_list.is_empty()) {
const Node *n = process_list.front()->get();
process_list.pop_front();
diff --git a/scene/main/node.h b/scene/main/node.h
index 5c178d401c..9df89fb51d 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -121,11 +121,11 @@ private:
// Variables used to properly sort the node when processing, ignored otherwise.
// TODO: Should move all the stuff below to bits.
bool physics_process = false;
- bool idle_process = false;
+ bool process = false;
int process_priority = 0;
bool physics_process_internal = false;
- bool idle_process_internal = false;
+ bool process_internal = false;
bool input = false;
bool unhandled_input = false;
@@ -339,14 +339,14 @@ public:
float get_physics_process_delta_time() const;
bool is_physics_processing() const;
- void set_process(bool p_idle_process);
+ void set_process(bool p_process);
float get_process_delta_time() const;
bool is_processing() const;
void set_physics_process_internal(bool p_process_internal);
bool is_physics_processing_internal() const;
- void set_process_internal(bool p_idle_process_internal);
+ void set_process_internal(bool p_process_internal);
bool is_processing_internal() const;
void set_process_priority(int p_priority);
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 5cf3cbd382..58bc6099f6 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -136,7 +136,7 @@ void SceneTree::remove_from_group(const StringName &p_group, Node *p_node) {
ERR_FAIL_COND(!E);
E->get().nodes.erase(p_node);
- if (E->get().nodes.empty()) {
+ if (E->get().nodes.is_empty()) {
group_map.erase(E);
}
}
@@ -183,7 +183,7 @@ void SceneTree::_update_group_order(Group &g, bool p_use_priority) {
if (!g.changed) {
return;
}
- if (g.nodes.empty()) {
+ if (g.nodes.is_empty()) {
return;
}
@@ -206,7 +206,7 @@ void SceneTree::call_group_flags(uint32_t p_call_flags, const StringName &p_grou
return;
}
Group &g = E->get();
- if (g.nodes.empty()) {
+ if (g.nodes.is_empty()) {
return;
}
@@ -282,7 +282,7 @@ void SceneTree::notify_group_flags(uint32_t p_call_flags, const StringName &p_gr
return;
}
Group &g = E->get();
- if (g.nodes.empty()) {
+ if (g.nodes.is_empty()) {
return;
}
@@ -333,7 +333,7 @@ void SceneTree::set_group_flags(uint32_t p_call_flags, const StringName &p_group
return;
}
Group &g = E->get();
- if (g.nodes.empty()) {
+ if (g.nodes.is_empty()) {
return;
}
@@ -390,20 +390,20 @@ void SceneTree::set_group(const StringName &p_group, const String &p_name, const
set_group_flags(0, p_group, p_name, p_value);
}
-void SceneTree::init() {
+void SceneTree::initialize() {
initialized = true;
root->_set_tree(this);
- MainLoop::init();
+ MainLoop::initialize();
}
-bool SceneTree::iteration(float p_time) {
+bool SceneTree::physics_process(float p_time) {
root_lock++;
current_frame++;
flush_transform_notifications();
- MainLoop::iteration(p_time);
+ MainLoop::physics_process(p_time);
physics_process_time = p_time;
emit_signal("physics_frame");
@@ -422,29 +422,25 @@ bool SceneTree::iteration(float p_time) {
return _quit;
}
-bool SceneTree::idle(float p_time) {
- //print_line("ram: "+itos(OS::get_singleton()->get_static_memory_usage())+" sram: "+itos(OS::get_singleton()->get_dynamic_memory_usage()));
- //print_line("node count: "+itos(get_node_count()));
- //print_line("TEXTURE RAM: "+itos(RS::get_singleton()->get_render_info(RS::INFO_TEXTURE_MEM_USED)));
-
+bool SceneTree::process(float p_time) {
root_lock++;
- MainLoop::idle(p_time);
+ MainLoop::process(p_time);
- idle_process_time = p_time;
+ process_time = p_time;
if (multiplayer_poll) {
multiplayer->poll();
}
- emit_signal("idle_frame");
+ emit_signal("process_frame");
MessageQueue::get_singleton()->flush(); //small little hack
flush_transform_notifications();
- _notify_group_pause("idle_process_internal", Node::NOTIFICATION_INTERNAL_PROCESS);
- _notify_group_pause("idle_process", Node::NOTIFICATION_PROCESS);
+ _notify_group_pause("process_internal", Node::NOTIFICATION_INTERNAL_PROCESS);
+ _notify_group_pause("process", Node::NOTIFICATION_PROCESS);
_flush_ugc();
MessageQueue::get_singleton()->flush(); //small little hack
@@ -516,14 +512,14 @@ bool SceneTree::idle(float p_time) {
return _quit;
}
-void SceneTree::finish() {
+void SceneTree::finalize() {
_flush_delete_queue();
_flush_ugc();
initialized = false;
- MainLoop::finish();
+ MainLoop::finalize();
if (root) {
root->_set_tree(nullptr);
@@ -787,7 +783,7 @@ void SceneTree::_notify_group_pause(const StringName &p_group, int p_notificatio
return;
}
Group &g = E->get();
- if (g.nodes.empty()) {
+ if (g.nodes.is_empty()) {
return;
}
@@ -840,7 +836,7 @@ void SceneTree::_call_input_pause(const StringName &p_group, const StringName &p
return;
}
Group &g = E->get();
- if (g.nodes.empty()) {
+ if (g.nodes.is_empty()) {
return;
}
@@ -1265,7 +1261,7 @@ void SceneTree::_bind_methods() {
ADD_SIGNAL(MethodInfo("node_renamed", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
ADD_SIGNAL(MethodInfo("node_configuration_warning_changed", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
- ADD_SIGNAL(MethodInfo("idle_frame"));
+ ADD_SIGNAL(MethodInfo("process_frame"));
ADD_SIGNAL(MethodInfo("physics_frame"));
ADD_SIGNAL(MethodInfo("files_dropped", PropertyInfo(Variant::PACKED_STRING_ARRAY, "files"), PropertyInfo(Variant::INT, "screen")));
@@ -1303,7 +1299,7 @@ void SceneTree::get_argument_options(const StringName &p_function, int p_idx, Li
List<String> directories;
directories.push_back(dir_access->get_current_dir());
- while (!directories.empty()) {
+ while (!directories.is_empty()) {
dir_access->change_dir(directories.back()->get());
directories.pop_back();
diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h
index 9cf129d959..00d4b25e76 100644
--- a/scene/main/scene_tree.h
+++ b/scene/main/scene_tree.h
@@ -88,7 +88,7 @@ private:
uint64_t tree_version = 1;
float physics_process_time = 1.0;
- float idle_process_time = 1.0;
+ float process_time = 1.0;
bool accept_quit = true;
bool quit_on_go_back = true;
@@ -236,12 +236,12 @@ public:
void flush_transform_notifications();
- virtual void init() override;
+ virtual void initialize() override;
- virtual bool iteration(float p_time) override;
- virtual bool idle(float p_time) override;
+ virtual bool physics_process(float p_time) override;
+ virtual bool process(float p_time) override;
- virtual void finish() override;
+ virtual void finalize() override;
void set_auto_accept_quit(bool p_enable);
void set_quit_on_go_back(bool p_enable);
@@ -249,7 +249,7 @@ public:
void quit(int p_exit_code = -1);
_FORCE_INLINE_ float get_physics_process_time() const { return physics_process_time; }
- _FORCE_INLINE_ float get_idle_process_time() const { return idle_process_time; }
+ _FORCE_INLINE_ float get_process_time() const { return process_time; }
#ifdef TOOLS_ENABLED
bool is_node_being_edited(const Node *p_node) const;
diff --git a/scene/main/shader_globals_override.cpp b/scene/main/shader_globals_override.cpp
index 432fb5b4fb..d072abe546 100644
--- a/scene/main/shader_globals_override.cpp
+++ b/scene/main/shader_globals_override.cpp
@@ -264,7 +264,7 @@ String ShaderGlobalsOverride::get_configuration_warning() const {
String warning = Node::get_configuration_warning();
if (!active) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("ShaderGlobalsOverride is not active because another node of the same type is in the scene.");
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 54cd3a0054..0185a5f865 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -1505,7 +1505,7 @@ String Viewport::_gui_get_tooltip(Control *p_control, const Vector2 &p_pos, Cont
}
// If we found a tooltip, we stop here.
- if (!tooltip.empty()) {
+ if (!tooltip.is_empty()) {
break;
}
@@ -1539,7 +1539,7 @@ void Viewport::_gui_show_tooltip() {
gui.tooltip_control->get_global_transform().xform_inv(gui.last_mouse_pos),
&tooltip_owner);
tooltip_text.strip_edges();
- if (tooltip_text.empty()) {
+ if (tooltip_text.is_empty()) {
return; // Nothing to show.
}
@@ -3139,7 +3139,7 @@ String Viewport::get_configuration_warning() const {
String warning = Node::get_configuration_warning();
if (size.x == 0 || size.y == 0) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("Viewport size must be greater than 0 to render anything.");
diff --git a/scene/resources/bit_map.cpp b/scene/resources/bit_map.cpp
index d07447179d..f4764bef2d 100644
--- a/scene/resources/bit_map.cpp
+++ b/scene/resources/bit_map.cpp
@@ -43,7 +43,7 @@ void BitMap::create(const Size2 &p_size) {
}
void BitMap::create_from_image_alpha(const Ref<Image> &p_image, float p_threshold) {
- ERR_FAIL_COND(p_image.is_null() || p_image->empty());
+ ERR_FAIL_COND(p_image.is_null() || p_image->is_empty());
Ref<Image> img = p_image->duplicate();
img->convert(Image::FORMAT_LA8);
ERR_FAIL_COND(img->get_format() != Image::FORMAT_LA8);
diff --git a/scene/resources/box_shape_3d.cpp b/scene/resources/box_shape_3d.cpp
index e1c8a377c0..dcfd211451 100644
--- a/scene/resources/box_shape_3d.cpp
+++ b/scene/resources/box_shape_3d.cpp
@@ -34,8 +34,8 @@
Vector<Vector3> BoxShape3D::get_debug_mesh_lines() const {
Vector<Vector3> lines;
AABB aabb;
- aabb.position = -get_extents();
- aabb.size = aabb.position * -2;
+ aabb.position = -size / 2;
+ aabb.size = size;
for (int i = 0; i < 12; i++) {
Vector3 a, b;
@@ -48,33 +48,33 @@ Vector<Vector3> BoxShape3D::get_debug_mesh_lines() const {
}
real_t BoxShape3D::get_enclosing_radius() const {
- return extents.length();
+ return size.length() / 2;
}
void BoxShape3D::_update_shape() {
- PhysicsServer3D::get_singleton()->shape_set_data(get_shape(), extents);
+ PhysicsServer3D::get_singleton()->shape_set_data(get_shape(), size / 2);
Shape3D::_update_shape();
}
-void BoxShape3D::set_extents(const Vector3 &p_extents) {
- extents = p_extents;
+void BoxShape3D::set_size(const Vector3 &p_size) {
+ size = p_size;
_update_shape();
notify_change_to_owners();
- _change_notify("extents");
+ _change_notify("size");
}
-Vector3 BoxShape3D::get_extents() const {
- return extents;
+Vector3 BoxShape3D::get_size() const {
+ return size;
}
void BoxShape3D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_extents", "extents"), &BoxShape3D::set_extents);
- ClassDB::bind_method(D_METHOD("get_extents"), &BoxShape3D::get_extents);
+ ClassDB::bind_method(D_METHOD("set_size", "size"), &BoxShape3D::set_size);
+ ClassDB::bind_method(D_METHOD("get_size"), &BoxShape3D::get_size);
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents"), "set_extents", "get_extents");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "size"), "set_size", "get_size");
}
BoxShape3D::BoxShape3D() :
Shape3D(PhysicsServer3D::get_singleton()->shape_create(PhysicsServer3D::SHAPE_BOX)) {
- set_extents(Vector3(1, 1, 1));
+ set_size(Vector3(2, 2, 2));
}
diff --git a/scene/resources/box_shape_3d.h b/scene/resources/box_shape_3d.h
index fe634ce568..54840bc696 100644
--- a/scene/resources/box_shape_3d.h
+++ b/scene/resources/box_shape_3d.h
@@ -35,7 +35,7 @@
class BoxShape3D : public Shape3D {
GDCLASS(BoxShape3D, Shape3D);
- Vector3 extents;
+ Vector3 size;
protected:
static void _bind_methods();
@@ -43,8 +43,8 @@ protected:
virtual void _update_shape() override;
public:
- void set_extents(const Vector3 &p_extents);
- Vector3 get_extents() const;
+ void set_size(const Vector3 &p_size);
+ Vector3 get_size() const;
virtual Vector<Vector3> get_debug_mesh_lines() const override;
virtual real_t get_enclosing_radius() const override;
diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp
index de076670cf..e97f3f8825 100644
--- a/scene/resources/curve.cpp
+++ b/scene/resources/curve.cpp
@@ -602,7 +602,7 @@ void Curve2D::remove_point(int p_index) {
}
void Curve2D::clear_points() {
- if (!points.empty()) {
+ if (!points.is_empty()) {
points.clear();
baked_cache_dirty = true;
emit_signal(CoreStringNames::get_singleton()->changed);
@@ -1087,7 +1087,7 @@ void Curve3D::remove_point(int p_index) {
}
void Curve3D::clear_points() {
- if (!points.empty()) {
+ if (!points.is_empty()) {
points.clear();
baked_cache_dirty = true;
emit_signal(CoreStringNames::get_singleton()->changed);
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index 791f260c0e..667d4af76d 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -724,7 +724,7 @@ void Font::set_spacing(int p_type, int p_value) {
// Drawing string and string sizes, cached.
Size2 Font::get_string_size(const String &p_text, int p_size) const {
- ERR_FAIL_COND_V(data.empty(), Size2());
+ ERR_FAIL_COND_V(data.is_empty(), Size2());
uint64_t hash = p_text.hash64();
hash = hash_djb2_one_64(p_size, hash);
@@ -746,7 +746,7 @@ Size2 Font::get_string_size(const String &p_text, int p_size) const {
}
Size2 Font::get_multiline_string_size(const String &p_text, float p_width, int p_size, uint8_t p_flags) const {
- ERR_FAIL_COND_V(data.empty(), Size2());
+ ERR_FAIL_COND_V(data.is_empty(), Size2());
uint64_t hash = p_text.hash64();
hash = hash_djb2_one_64(p_size, hash);
diff --git a/scene/resources/gradient.cpp b/scene/resources/gradient.cpp
index 6b41b97e45..b14d48b099 100644
--- a/scene/resources/gradient.cpp
+++ b/scene/resources/gradient.cpp
@@ -47,7 +47,7 @@ Gradient::~Gradient() {
void Gradient::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_point", "offset", "color"), &Gradient::add_point);
- ClassDB::bind_method(D_METHOD("remove_point", "offset"), &Gradient::remove_point);
+ ClassDB::bind_method(D_METHOD("remove_point", "point"), &Gradient::remove_point);
ClassDB::bind_method(D_METHOD("set_offset", "point", "offset"), &Gradient::set_offset);
ClassDB::bind_method(D_METHOD("get_offset", "point"), &Gradient::get_offset);
diff --git a/scene/resources/gradient.h b/scene/resources/gradient.h
index e839909770..0e8f114383 100644
--- a/scene/resources/gradient.h
+++ b/scene/resources/gradient.h
@@ -82,7 +82,7 @@ public:
Vector<Color> get_colors() const;
_FORCE_INLINE_ Color get_color_at_offset(float p_offset) {
- if (points.empty()) {
+ if (points.is_empty()) {
return Color(0, 0, 0, 1);
}
diff --git a/scene/resources/line_shape_2d.cpp b/scene/resources/line_shape_2d.cpp
index 58653c5f4a..bb6d60ffb5 100644
--- a/scene/resources/line_shape_2d.cpp
+++ b/scene/resources/line_shape_2d.cpp
@@ -36,7 +36,7 @@
bool LineShape2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
Vector2 point = get_distance() * get_normal();
- Vector2 l[2][2] = { { point - get_normal().tangent() * 100, point + get_normal().tangent() * 100 }, { point, point + get_normal() * 30 } };
+ Vector2 l[2][2] = { { point - get_normal().orthogonal() * 100, point + get_normal().orthogonal() * 100 }, { point, point + get_normal() * 30 } };
for (int i = 0; i < 2; i++) {
Vector2 closest = Geometry2D::get_closest_point_to_segment(p_point, l[i]);
@@ -77,7 +77,7 @@ real_t LineShape2D::get_distance() const {
void LineShape2D::draw(const RID &p_to_rid, const Color &p_color) {
Vector2 point = get_distance() * get_normal();
- Vector2 l1[2] = { point - get_normal().tangent() * 100, point + get_normal().tangent() * 100 };
+ Vector2 l1[2] = { point - get_normal().orthogonal() * 100, point + get_normal().orthogonal() * 100 };
RS::get_singleton()->canvas_item_add_line(p_to_rid, l1[0], l1[1], p_color, 3);
Vector2 l2[2] = { point, point + get_normal() * 30 };
RS::get_singleton()->canvas_item_add_line(p_to_rid, l2[0], l2[1], p_color, 3);
@@ -86,7 +86,7 @@ void LineShape2D::draw(const RID &p_to_rid, const Color &p_color) {
Rect2 LineShape2D::get_rect() const {
Vector2 point = get_distance() * get_normal();
- Vector2 l1[2] = { point - get_normal().tangent() * 100, point + get_normal().tangent() * 100 };
+ Vector2 l1[2] = { point - get_normal().orthogonal() * 100, point + get_normal().orthogonal() * 100 };
Vector2 l2[2] = { point, point + get_normal() * 30 };
Rect2 rect;
rect.position = l1[0];
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 6e08af23f5..ceb2a708dd 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -969,11 +969,11 @@ void BaseMaterial3D::_update_shader() {
if (features[FEATURE_NORMAL_MAPPING]) {
if (flags[FLAG_UV1_USE_TRIPLANAR]) {
- code += "\tNORMALMAP = triplanar_texture(texture_normal,uv1_power_normal,uv1_triplanar_pos).rgb;\n";
+ code += "\tNORMAL_MAP = triplanar_texture(texture_normal,uv1_power_normal,uv1_triplanar_pos).rgb;\n";
} else {
- code += "\tNORMALMAP = texture(texture_normal,base_uv).rgb;\n";
+ code += "\tNORMAL_MAP = texture(texture_normal,base_uv).rgb;\n";
}
- code += "\tNORMALMAP_DEPTH = normal_scale;\n";
+ code += "\tNORMAL_MAP_DEPTH = normal_scale;\n";
}
if (features[FEATURE_EMISSION]) {
@@ -1000,7 +1000,7 @@ void BaseMaterial3D::_update_shader() {
if (features[FEATURE_REFRACTION]) {
if (features[FEATURE_NORMAL_MAPPING]) {
- code += "\tvec3 ref_normal = normalize( mix(NORMAL,TANGENT * NORMALMAP.x + BINORMAL * NORMALMAP.y + NORMAL * NORMALMAP.z,NORMALMAP_DEPTH) );\n";
+ code += "\tvec3 ref_normal = normalize( mix(NORMAL,TANGENT * NORMAL_MAP.x + BINORMAL * NORMAL_MAP.y + NORMAL * NORMAL_MAP.z,NORMAL_MAP_DEPTH) );\n";
} else {
code += "\tvec3 ref_normal = NORMAL;\n";
}
@@ -1198,8 +1198,8 @@ void BaseMaterial3D::_update_shader() {
break; // Internal value, skip.
}
- code += "\tvec3 detail_norm = mix(NORMALMAP,detail_norm_tex.rgb,detail_tex.a);\n";
- code += "\tNORMALMAP = mix(NORMALMAP,detail_norm,detail_mask_tex.r);\n";
+ code += "\tvec3 detail_norm = mix(NORMAL_MAP,detail_norm_tex.rgb,detail_tex.a);\n";
+ code += "\tNORMAL_MAP = mix(NORMAL_MAP,detail_norm,detail_mask_tex.r);\n";
code += "\tALBEDO.rgb = mix(ALBEDO.rgb,detail,detail_mask_tex.r);\n";
}
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index f1c05b8014..d7a33a87d9 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -74,7 +74,7 @@ Ref<TriangleMesh> Mesh::generate_triangle_mesh() const {
}
Array a = surface_get_arrays(i);
- ERR_FAIL_COND_V(a.empty(), Ref<TriangleMesh>());
+ ERR_FAIL_COND_V(a.is_empty(), Ref<TriangleMesh>());
int vc = surface_get_array_len(i);
Vector<Vector3> vertices = a[ARRAY_VERTEX];
@@ -226,7 +226,7 @@ Ref<Shape3D> Mesh::create_convex_shape() const {
for (int i = 0; i < get_surface_count(); i++) {
Array a = surface_get_arrays(i);
- ERR_FAIL_COND_V(a.empty(), Ref<ConvexPolygonShape3D>());
+ ERR_FAIL_COND_V(a.is_empty(), Ref<ConvexPolygonShape3D>());
Vector<Vector3> v = a[ARRAY_VERTEX];
vertices.append_array(v);
}
@@ -266,7 +266,7 @@ Ref<Mesh> Mesh::create_outline(float p_margin) const {
}
Array a = surface_get_arrays(i);
- ERR_FAIL_COND_V(a.empty(), Ref<ArrayMesh>());
+ ERR_FAIL_COND_V(a.is_empty(), Ref<ArrayMesh>());
if (i == 0) {
arrays = a;
@@ -1350,7 +1350,7 @@ AABB ArrayMesh::get_custom_aabb() const {
return custom_aabb;
}
-void ArrayMesh::regen_normalmaps() {
+void ArrayMesh::regen_normal_maps() {
if (surfaces.size() == 0) {
return;
}
@@ -1586,8 +1586,8 @@ void ArrayMesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("create_trimesh_shape"), &ArrayMesh::create_trimesh_shape);
ClassDB::bind_method(D_METHOD("create_convex_shape"), &ArrayMesh::create_convex_shape);
ClassDB::bind_method(D_METHOD("create_outline", "margin"), &ArrayMesh::create_outline);
- ClassDB::bind_method(D_METHOD("regen_normalmaps"), &ArrayMesh::regen_normalmaps);
- ClassDB::set_method_flags(get_class_static(), _scs_create("regen_normalmaps"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
+ ClassDB::bind_method(D_METHOD("regen_normal_maps"), &ArrayMesh::regen_normal_maps);
+ ClassDB::set_method_flags(get_class_static(), _scs_create("regen_normal_maps"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
ClassDB::bind_method(D_METHOD("lightmap_unwrap", "transform", "texel_size"), &ArrayMesh::lightmap_unwrap);
ClassDB::set_method_flags(get_class_static(), _scs_create("lightmap_unwrap"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
ClassDB::bind_method(D_METHOD("get_faces"), &ArrayMesh::get_faces);
diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h
index b7f60bf814..32d071199b 100644
--- a/scene/resources/mesh.h
+++ b/scene/resources/mesh.h
@@ -252,7 +252,7 @@ public:
AABB get_aabb() const override;
virtual RID get_rid() const override;
- void regen_normalmaps();
+ void regen_normal_maps();
Error lightmap_unwrap(const Transform &p_base_transform = Transform(), float p_texel_size = 0.05);
Error lightmap_unwrap_cached(int *&r_cache_data, unsigned int &r_cache_size, bool &r_used_cache, const Transform &p_base_transform = Transform(), float p_texel_size = 0.05);
diff --git a/scene/resources/mesh_data_tool.cpp b/scene/resources/mesh_data_tool.cpp
index a5c360f123..a24cc800df 100644
--- a/scene/resources/mesh_data_tool.cpp
+++ b/scene/resources/mesh_data_tool.cpp
@@ -43,7 +43,7 @@ Error MeshDataTool::create_from_surface(const Ref<ArrayMesh> &p_mesh, int p_surf
ERR_FAIL_COND_V(p_mesh->surface_get_primitive_type(p_surface) != Mesh::PRIMITIVE_TRIANGLES, ERR_INVALID_PARAMETER);
Array arrays = p_mesh->surface_get_arrays(p_surface);
- ERR_FAIL_COND_V(arrays.empty(), ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V(arrays.is_empty(), ERR_INVALID_PARAMETER);
Vector<Vector3> varray = arrays[Mesh::ARRAY_VERTEX];
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index 09674f3465..a89858f02a 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -80,7 +80,7 @@ Node *SceneState::instance(GenEditState p_edit_state) const {
Node **ret_nodes = (Node **)alloca(sizeof(Node *) * nc);
- bool gen_node_path_cache = p_edit_state != GEN_EDIT_STATE_DISABLED && node_path_cache.empty();
+ bool gen_node_path_cache = p_edit_state != GEN_EDIT_STATE_DISABLED && node_path_cache.is_empty();
Map<Ref<Resource>, Ref<Resource>> resources_local_to_scene;
@@ -603,7 +603,7 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Map
// Save the right type. If this node was created by an instance
// then flag that the node should not be created but reused
- if (pack_state_stack.empty()) {
+ if (pack_state_stack.is_empty()) {
//this node is not part of an instancing process, so save the type
nd.type = _nm_get_string(p_node->get_class(), name_map);
} else {
@@ -1349,7 +1349,7 @@ NodePath SceneState::get_node_path(int p_idx, bool p_for_parent) const {
sub_path.insert(0, base_path.get_name(i));
}
- if (sub_path.empty()) {
+ if (sub_path.is_empty()) {
return NodePath(".");
}
diff --git a/scene/resources/rectangle_shape_2d.cpp b/scene/resources/rectangle_shape_2d.cpp
index 949fddf2e7..645eb4b1ff 100644
--- a/scene/resources/rectangle_shape_2d.cpp
+++ b/scene/resources/rectangle_shape_2d.cpp
@@ -33,40 +33,40 @@
#include "servers/physics_server_2d.h"
#include "servers/rendering_server.h"
void RectangleShape2D::_update_shape() {
- PhysicsServer2D::get_singleton()->shape_set_data(get_rid(), extents);
+ PhysicsServer2D::get_singleton()->shape_set_data(get_rid(), size / 2);
emit_changed();
}
-void RectangleShape2D::set_extents(const Vector2 &p_extents) {
- extents = p_extents;
+void RectangleShape2D::set_size(const Vector2 &p_size) {
+ size = p_size;
_update_shape();
}
-Vector2 RectangleShape2D::get_extents() const {
- return extents;
+Vector2 RectangleShape2D::get_size() const {
+ return size;
}
void RectangleShape2D::draw(const RID &p_to_rid, const Color &p_color) {
- RenderingServer::get_singleton()->canvas_item_add_rect(p_to_rid, Rect2(-extents, extents * 2.0), p_color);
+ RenderingServer::get_singleton()->canvas_item_add_rect(p_to_rid, Rect2(-size / 2, size), p_color);
}
Rect2 RectangleShape2D::get_rect() const {
- return Rect2(-extents, extents * 2.0);
+ return Rect2(-size / 2, size);
}
real_t RectangleShape2D::get_enclosing_radius() const {
- return extents.length();
+ return size.length() / 2;
}
void RectangleShape2D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_extents", "extents"), &RectangleShape2D::set_extents);
- ClassDB::bind_method(D_METHOD("get_extents"), &RectangleShape2D::get_extents);
+ ClassDB::bind_method(D_METHOD("set_size", "size"), &RectangleShape2D::set_size);
+ ClassDB::bind_method(D_METHOD("get_size"), &RectangleShape2D::get_size);
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "extents"), "set_extents", "get_extents");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size"), "set_size", "get_size");
}
RectangleShape2D::RectangleShape2D() :
Shape2D(PhysicsServer2D::get_singleton()->rectangle_shape_create()) {
- extents = Vector2(10, 10);
+ size = Vector2(20, 20);
_update_shape();
}
diff --git a/scene/resources/rectangle_shape_2d.h b/scene/resources/rectangle_shape_2d.h
index 6efa7ab9c8..57d0c2b9af 100644
--- a/scene/resources/rectangle_shape_2d.h
+++ b/scene/resources/rectangle_shape_2d.h
@@ -36,15 +36,15 @@
class RectangleShape2D : public Shape2D {
GDCLASS(RectangleShape2D, Shape2D);
- Vector2 extents;
+ Vector2 size;
void _update_shape();
protected:
static void _bind_methods();
public:
- void set_extents(const Vector2 &p_extents);
- Vector2 get_extents() const;
+ void set_size(const Vector2 &p_size);
+ Vector2 get_size() const;
virtual void draw(const RID &p_to_rid, const Color &p_color) override;
virtual Rect2 get_rect() const override;
diff --git a/scene/resources/shape_3d.cpp b/scene/resources/shape_3d.cpp
index 59766f4f1f..115d7f74cc 100644
--- a/scene/resources/shape_3d.cpp
+++ b/scene/resources/shape_3d.cpp
@@ -66,7 +66,7 @@ Ref<ArrayMesh> Shape3D::get_debug_mesh() {
debug_mesh_cache = Ref<ArrayMesh>(memnew(ArrayMesh));
- if (!lines.empty()) {
+ if (!lines.is_empty()) {
//make mesh
Vector<Vector3> array;
array.resize(lines.size());
diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp
index 0271edaff0..3c0f485561 100644
--- a/scene/resources/style_box.cpp
+++ b/scene/resources/style_box.cpp
@@ -687,7 +687,7 @@ void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const {
if (aa_on) {
for (int i = 0; i < 4; i++) {
if (border_width[i] > 0) {
- border_style_rect = border_style_rect.grow_margin((Side)i, -aa_size_grow);
+ border_style_rect = border_style_rect.grow_side((Side)i, -aa_size_grow);
}
}
}
diff --git a/scene/resources/syntax_highlighter.cpp b/scene/resources/syntax_highlighter.cpp
index e3e4373fa9..96c7f23981 100644
--- a/scene/resources/syntax_highlighter.cpp
+++ b/scene/resources/syntax_highlighter.cpp
@@ -552,7 +552,7 @@ Dictionary CodeHighlighter::get_color_regions() const {
Dictionary r_color_regions;
for (int i = 0; i < color_regions.size(); i++) {
ColorRegion region = color_regions[i];
- r_color_regions[region.start_key + (region.end_key.empty() ? "" : " " + region.end_key)] = region.color;
+ r_color_regions[region.start_key + (region.end_key.is_empty() ? "" : " " + region.end_key)] = region.color;
}
return r_color_regions;
}
diff --git a/scene/resources/text_line.cpp b/scene/resources/text_line.cpp
index cc9b6758b6..a32d443c6a 100644
--- a/scene/resources/text_line.cpp
+++ b/scene/resources/text_line.cpp
@@ -97,7 +97,7 @@ void TextLine::_bind_methods() {
void TextLine::_shape() {
if (dirty) {
- if (!tab_stops.empty()) {
+ if (!tab_stops.is_empty()) {
TS->shaped_text_tab_align(rid, tab_stops);
}
if (align == HALIGN_FILL) {
diff --git a/scene/resources/text_paragraph.cpp b/scene/resources/text_paragraph.cpp
index fd6dd071eb..60e86e95db 100644
--- a/scene/resources/text_paragraph.cpp
+++ b/scene/resources/text_paragraph.cpp
@@ -55,6 +55,9 @@ void TextParagraph::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_bidi_override", "override"), &TextParagraph::_set_bidi_override);
+ ClassDB::bind_method(D_METHOD("set_dropcap", "text", "fonts", "size", "dropcap_margins", "opentype_features", "language"), &TextParagraph::set_dropcap, DEFVAL(Rect2()), DEFVAL(Dictionary()), DEFVAL(""));
+ ClassDB::bind_method(D_METHOD("clear_dropcap"), &TextParagraph::clear_dropcap);
+
ClassDB::bind_method(D_METHOD("add_string", "text", "fonts", "size", "opentype_features", "language"), &TextParagraph::add_string, DEFVAL(Dictionary()), DEFVAL(""));
ClassDB::bind_method(D_METHOD("add_object", "key", "size", "inline_align", "length"), &TextParagraph::add_object, DEFVAL(VALIGN_CENTER), DEFVAL(1));
ClassDB::bind_method(D_METHOD("resize_object", "key", "size", "inline_align"), &TextParagraph::resize_object, DEFVAL(VALIGN_CENTER));
@@ -81,6 +84,7 @@ void TextParagraph::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_rid"), &TextParagraph::get_rid);
ClassDB::bind_method(D_METHOD("get_line_rid", "line"), &TextParagraph::get_line_rid);
+ ClassDB::bind_method(D_METHOD("get_dropcap_rid"), &TextParagraph::get_dropcap_rid);
ClassDB::bind_method(D_METHOD("get_line_count"), &TextParagraph::get_line_count);
@@ -94,12 +98,18 @@ void TextParagraph::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_line_underline_position", "line"), &TextParagraph::get_line_underline_position);
ClassDB::bind_method(D_METHOD("get_line_underline_thickness", "line"), &TextParagraph::get_line_underline_thickness);
- ClassDB::bind_method(D_METHOD("draw", "canvas", "pos", "color"), &TextParagraph::draw, DEFVAL(Color(1, 1, 1)));
- ClassDB::bind_method(D_METHOD("draw_outline", "canvas", "outline_size", "color"), &TextParagraph::draw_outline, DEFVAL(1), DEFVAL(Color(1, 1, 1)));
+ ClassDB::bind_method(D_METHOD("get_dropcap_size"), &TextParagraph::get_dropcap_size);
+ ClassDB::bind_method(D_METHOD("get_dropcap_lines"), &TextParagraph::get_dropcap_lines);
+
+ ClassDB::bind_method(D_METHOD("draw", "canvas", "pos", "color", "dc_color"), &TextParagraph::draw, DEFVAL(Color(1, 1, 1)), DEFVAL(Color(1, 1, 1)));
+ ClassDB::bind_method(D_METHOD("draw_outline", "canvas", "pos", "outline_size", "color", "dc_color"), &TextParagraph::draw_outline, DEFVAL(1), DEFVAL(Color(1, 1, 1)), DEFVAL(Color(1, 1, 1)));
ClassDB::bind_method(D_METHOD("draw_line", "canvas", "pos", "line", "color"), &TextParagraph::draw_line, DEFVAL(Color(1, 1, 1)));
ClassDB::bind_method(D_METHOD("draw_line_outline", "canvas", "pos", "line", "outline_size", "color"), &TextParagraph::draw_line_outline, DEFVAL(1), DEFVAL(Color(1, 1, 1)));
+ ClassDB::bind_method(D_METHOD("draw_dropcap", "canvas", "pos", "color"), &TextParagraph::draw_dropcap, DEFVAL(Color(1, 1, 1)));
+ ClassDB::bind_method(D_METHOD("draw_dropcap_outline", "canvas", "pos", "outline_size", "color"), &TextParagraph::draw_dropcap_outline, DEFVAL(1), DEFVAL(Color(1, 1, 1)));
+
ClassDB::bind_method(D_METHOD("hit_test", "coords"), &TextParagraph::hit_test);
}
@@ -110,14 +120,50 @@ void TextParagraph::_shape_lines() {
}
lines.clear();
- if (!tab_stops.empty()) {
+ if (!tab_stops.is_empty()) {
TS->shaped_text_tab_align(rid, tab_stops);
}
- Vector<Vector2i> line_breaks = TS->shaped_text_get_line_breaks(rid, width, 0, flags);
+ float h_offset = 0.f;
+ float v_offset = 0.f;
+ int start = 0;
+ dropcap_lines = 0;
+
+ if (TS->shaped_text_get_orientation(dropcap_rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ h_offset = TS->shaped_text_get_size(dropcap_rid).x + dropcap_margins.size.x + dropcap_margins.position.x;
+ v_offset = TS->shaped_text_get_size(dropcap_rid).y + dropcap_margins.size.y + dropcap_margins.position.y;
+ } else {
+ h_offset = TS->shaped_text_get_size(dropcap_rid).y + dropcap_margins.size.y + dropcap_margins.position.y;
+ v_offset = TS->shaped_text_get_size(dropcap_rid).x + dropcap_margins.size.x + dropcap_margins.position.x;
+ }
+
+ if (h_offset > 0) {
+ // Dropcap, flow around.
+ Vector<Vector2i> line_breaks = TS->shaped_text_get_line_breaks(rid, width - h_offset, 0, flags);
+ for (int i = 0; i < line_breaks.size(); i++) {
+ RID line = TS->shaped_text_substr(rid, line_breaks[i].x, line_breaks[i].y - line_breaks[i].x);
+ float h = (TS->shaped_text_get_orientation(line) == TextServer::ORIENTATION_HORIZONTAL) ? TS->shaped_text_get_size(line).y : TS->shaped_text_get_size(line).x;
+ if (v_offset < h) {
+ TS->free(line);
+ break;
+ }
+ if (!tab_stops.is_empty()) {
+ TS->shaped_text_tab_align(line, tab_stops);
+ }
+ if (align == HALIGN_FILL && (line_breaks.size() == 1 || i < line_breaks.size() - 1)) {
+ TS->shaped_text_fit_to_width(line, width - h_offset, flags);
+ }
+ dropcap_lines++;
+ v_offset -= h;
+ start = line_breaks[i].y;
+ lines.push_back(line);
+ }
+ }
+ // Use fixed for the rest of lines.
+ Vector<Vector2i> line_breaks = TS->shaped_text_get_line_breaks(rid, width, start, flags);
for (int i = 0; i < line_breaks.size(); i++) {
RID line = TS->shaped_text_substr(rid, line_breaks[i].x, line_breaks[i].y - line_breaks[i].x);
- if (!tab_stops.empty()) {
+ if (!tab_stops.is_empty()) {
TS->shaped_text_tab_align(line, tab_stops);
}
if (align == HALIGN_FILL && (line_breaks.size() == 1 || i < line_breaks.size() - 1)) {
@@ -139,6 +185,10 @@ RID TextParagraph::get_line_rid(int p_line) const {
return lines[p_line];
}
+RID TextParagraph::get_dropcap_rid() const {
+ return dropcap_rid;
+}
+
void TextParagraph::clear() {
spacing_top = 0;
spacing_bottom = 0;
@@ -147,10 +197,12 @@ void TextParagraph::clear() {
}
lines.clear();
TS->shaped_text_clear(rid);
+ TS->shaped_text_clear(dropcap_rid);
}
void TextParagraph::set_preserve_invalid(bool p_enabled) {
TS->shaped_text_set_preserve_invalid(rid, p_enabled);
+ TS->shaped_text_set_preserve_invalid(dropcap_rid, p_enabled);
dirty_lines = true;
}
@@ -160,6 +212,7 @@ bool TextParagraph::get_preserve_invalid() const {
void TextParagraph::set_preserve_control(bool p_enabled) {
TS->shaped_text_set_preserve_control(rid, p_enabled);
+ TS->shaped_text_set_preserve_control(dropcap_rid, p_enabled);
dirty_lines = true;
}
@@ -169,6 +222,7 @@ bool TextParagraph::get_preserve_control() const {
void TextParagraph::set_direction(TextServer::Direction p_direction) {
TS->shaped_text_set_direction(rid, p_direction);
+ TS->shaped_text_set_direction(dropcap_rid, p_direction);
dirty_lines = true;
}
@@ -179,6 +233,7 @@ TextServer::Direction TextParagraph::get_direction() const {
void TextParagraph::set_orientation(TextServer::Orientation p_orientation) {
TS->shaped_text_set_orientation(rid, p_orientation);
+ TS->shaped_text_set_orientation(dropcap_rid, p_orientation);
dirty_lines = true;
}
@@ -187,6 +242,20 @@ TextServer::Orientation TextParagraph::get_orientation() const {
return TS->shaped_text_get_orientation(rid);
}
+bool TextParagraph::set_dropcap(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Rect2 &p_dropcap_margins, const Dictionary &p_opentype_features, const String &p_language) {
+ TS->shaped_text_clear(dropcap_rid);
+ dropcap_margins = p_dropcap_margins;
+ bool res = TS->shaped_text_add_string(dropcap_rid, p_text, p_fonts->get_rids(), p_size, p_opentype_features, p_language);
+ dirty_lines = true;
+ return res;
+}
+
+void TextParagraph::clear_dropcap() {
+ dropcap_margins = Rect2();
+ TS->shaped_text_clear(dropcap_rid);
+ dirty_lines = true;
+}
+
bool TextParagraph::add_string(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language) {
bool res = TS->shaped_text_add_string(rid, p_text, p_fonts->get_rids(), p_size, p_opentype_features, p_language);
spacing_top = p_fonts->get_spacing(Font::SPACING_TOP);
@@ -359,16 +428,57 @@ float TextParagraph::get_line_underline_thickness(int p_line) const {
return TS->shaped_text_get_underline_thickness(lines[p_line]);
}
-void TextParagraph::draw(RID p_canvas, const Vector2 &p_pos, const Color &p_color) const {
+Size2 TextParagraph::get_dropcap_size() const {
+ return TS->shaped_text_get_size(dropcap_rid) + dropcap_margins.size + dropcap_margins.position;
+}
+
+int TextParagraph::get_dropcap_lines() const {
+ return dropcap_lines;
+}
+
+void TextParagraph::draw(RID p_canvas, const Vector2 &p_pos, const Color &p_color, const Color &p_dc_color) const {
const_cast<TextParagraph *>(this)->_shape_lines();
Vector2 ofs = p_pos;
+ float h_offset = 0.f;
+ if (TS->shaped_text_get_orientation(dropcap_rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ h_offset = TS->shaped_text_get_size(dropcap_rid).x + dropcap_margins.size.x + dropcap_margins.position.x;
+ } else {
+ h_offset = TS->shaped_text_get_size(dropcap_rid).y + dropcap_margins.size.y + dropcap_margins.position.y;
+ }
+
+ if (h_offset > 0) {
+ // Draw dropcap.
+ Vector2 dc_off = ofs;
+ if (TS->shaped_text_get_direction(dropcap_rid) == TextServer::DIRECTION_RTL) {
+ if (TS->shaped_text_get_orientation(dropcap_rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ dc_off.x += width - h_offset;
+ } else {
+ dc_off.y += width - h_offset;
+ }
+ }
+ TS->shaped_text_draw(dropcap_rid, p_canvas, dc_off + Vector2(0, TS->shaped_text_get_ascent(dropcap_rid) + dropcap_margins.size.y + dropcap_margins.position.y / 2), -1, -1, p_dc_color);
+ }
+
for (int i = 0; i < lines.size(); i++) {
+ float l_width = width;
if (TS->shaped_text_get_orientation(lines[i]) == TextServer::ORIENTATION_HORIZONTAL) {
ofs.x = p_pos.x;
ofs.y += TS->shaped_text_get_ascent(lines[i]) + spacing_top;
+ if (i <= dropcap_lines) {
+ if (TS->shaped_text_get_direction(dropcap_rid) == TextServer::DIRECTION_LTR) {
+ ofs.x -= h_offset;
+ }
+ l_width -= h_offset;
+ }
} else {
ofs.y = p_pos.y;
ofs.x += TS->shaped_text_get_ascent(lines[i]) + spacing_top;
+ if (i <= dropcap_lines) {
+ if (TS->shaped_text_get_direction(dropcap_rid) == TextServer::DIRECTION_LTR) {
+ ofs.x -= h_offset;
+ }
+ l_width -= h_offset;
+ }
}
float length = TS->shaped_text_get_width(lines[i]);
if (width > 0) {
@@ -378,16 +488,16 @@ void TextParagraph::draw(RID p_canvas, const Vector2 &p_pos, const Color &p_colo
break;
case HALIGN_CENTER: {
if (TS->shaped_text_get_orientation(lines[i]) == TextServer::ORIENTATION_HORIZONTAL) {
- ofs.x += Math::floor((width - length) / 2.0);
+ ofs.x += Math::floor((l_width - length) / 2.0);
} else {
- ofs.y += Math::floor((width - length) / 2.0);
+ ofs.y += Math::floor((l_width - length) / 2.0);
}
} break;
case HALIGN_RIGHT: {
if (TS->shaped_text_get_orientation(lines[i]) == TextServer::ORIENTATION_HORIZONTAL) {
- ofs.x += width - length;
+ ofs.x += l_width - length;
} else {
- ofs.y += width - length;
+ ofs.y += l_width - length;
}
} break;
}
@@ -398,7 +508,7 @@ void TextParagraph::draw(RID p_canvas, const Vector2 &p_pos, const Color &p_colo
} else {
clip_l = MAX(0, p_pos.y - ofs.y);
}
- TS->shaped_text_draw(lines[i], p_canvas, ofs, clip_l, clip_l + width, p_color);
+ TS->shaped_text_draw(lines[i], p_canvas, ofs, clip_l, clip_l + l_width, p_color);
if (TS->shaped_text_get_orientation(lines[i]) == TextServer::ORIENTATION_HORIZONTAL) {
ofs.x = p_pos.x;
ofs.y += TS->shaped_text_get_descent(lines[i]) + spacing_bottom;
@@ -409,16 +519,50 @@ void TextParagraph::draw(RID p_canvas, const Vector2 &p_pos, const Color &p_colo
}
}
-void TextParagraph::draw_outline(RID p_canvas, const Vector2 &p_pos, int p_outline_size, const Color &p_color) const {
+void TextParagraph::draw_outline(RID p_canvas, const Vector2 &p_pos, int p_outline_size, const Color &p_color, const Color &p_dc_color) const {
const_cast<TextParagraph *>(this)->_shape_lines();
Vector2 ofs = p_pos;
+
+ float h_offset = 0.f;
+ if (TS->shaped_text_get_orientation(dropcap_rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ h_offset = TS->shaped_text_get_size(dropcap_rid).x + dropcap_margins.size.x + dropcap_margins.position.x;
+ } else {
+ h_offset = TS->shaped_text_get_size(dropcap_rid).y + dropcap_margins.size.y + dropcap_margins.position.y;
+ }
+
+ if (h_offset > 0) {
+ // Draw dropcap.
+ Vector2 dc_off = ofs;
+ if (TS->shaped_text_get_direction(dropcap_rid) == TextServer::DIRECTION_RTL) {
+ if (TS->shaped_text_get_orientation(dropcap_rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ dc_off.x += width - h_offset;
+ } else {
+ dc_off.y += width - h_offset;
+ }
+ }
+ TS->shaped_text_draw_outline(dropcap_rid, p_canvas, dc_off + Vector2(dropcap_margins.position.x, TS->shaped_text_get_ascent(dropcap_rid) + dropcap_margins.position.y), -1, -1, p_outline_size, p_dc_color);
+ }
+
for (int i = 0; i < lines.size(); i++) {
+ float l_width = width;
if (TS->shaped_text_get_orientation(lines[i]) == TextServer::ORIENTATION_HORIZONTAL) {
ofs.x = p_pos.x;
ofs.y += TS->shaped_text_get_ascent(lines[i]) + spacing_top;
+ if (i <= dropcap_lines) {
+ if (TS->shaped_text_get_direction(dropcap_rid) == TextServer::DIRECTION_LTR) {
+ ofs.x -= h_offset;
+ }
+ l_width -= h_offset;
+ }
} else {
ofs.y = p_pos.y;
ofs.x += TS->shaped_text_get_ascent(lines[i]) + spacing_top;
+ if (i <= dropcap_lines) {
+ if (TS->shaped_text_get_direction(dropcap_rid) == TextServer::DIRECTION_LTR) {
+ ofs.x -= h_offset;
+ }
+ l_width -= h_offset;
+ }
}
float length = TS->shaped_text_get_width(lines[i]);
if (width > 0) {
@@ -428,16 +572,16 @@ void TextParagraph::draw_outline(RID p_canvas, const Vector2 &p_pos, int p_outli
break;
case HALIGN_CENTER: {
if (TS->shaped_text_get_orientation(lines[i]) == TextServer::ORIENTATION_HORIZONTAL) {
- ofs.x += Math::floor((width - length) / 2.0);
+ ofs.x += Math::floor((l_width - length) / 2.0);
} else {
- ofs.y += Math::floor((width - length) / 2.0);
+ ofs.y += Math::floor((l_width - length) / 2.0);
}
} break;
case HALIGN_RIGHT: {
if (TS->shaped_text_get_orientation(lines[i]) == TextServer::ORIENTATION_HORIZONTAL) {
- ofs.x += width - length;
+ ofs.x += l_width - length;
} else {
- ofs.y += width - length;
+ ofs.y += l_width - length;
}
} break;
}
@@ -448,7 +592,7 @@ void TextParagraph::draw_outline(RID p_canvas, const Vector2 &p_pos, int p_outli
} else {
clip_l = MAX(0, p_pos.y - ofs.y);
}
- TS->shaped_text_draw_outline(lines[i], p_canvas, ofs, clip_l, clip_l + width, p_outline_size, p_color);
+ TS->shaped_text_draw_outline(lines[i], p_canvas, ofs, clip_l, clip_l + l_width, p_outline_size, p_color);
if (TS->shaped_text_get_orientation(lines[i]) == TextServer::ORIENTATION_HORIZONTAL) {
ofs.x = p_pos.x;
ofs.y += TS->shaped_text_get_descent(lines[i]) + spacing_bottom;
@@ -485,11 +629,56 @@ int TextParagraph::hit_test(const Point2 &p_coords) const {
return TS->shaped_text_get_range(rid).y;
}
+void TextParagraph::draw_dropcap(RID p_canvas, const Vector2 &p_pos, const Color &p_color) const {
+ Vector2 ofs = p_pos;
+ float h_offset = 0.f;
+ if (TS->shaped_text_get_orientation(dropcap_rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ h_offset = TS->shaped_text_get_size(dropcap_rid).x + dropcap_margins.size.x + dropcap_margins.position.x;
+ } else {
+ h_offset = TS->shaped_text_get_size(dropcap_rid).y + dropcap_margins.size.y + dropcap_margins.position.y;
+ }
+
+ if (h_offset > 0) {
+ // Draw dropcap.
+ if (TS->shaped_text_get_direction(dropcap_rid) == TextServer::DIRECTION_RTL) {
+ if (TS->shaped_text_get_orientation(dropcap_rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ ofs.x += width - h_offset;
+ } else {
+ ofs.y += width - h_offset;
+ }
+ }
+ TS->shaped_text_draw(dropcap_rid, p_canvas, ofs + Vector2(dropcap_margins.position.x, TS->shaped_text_get_ascent(dropcap_rid) + dropcap_margins.position.y), -1, -1, p_color);
+ }
+}
+
+void TextParagraph::draw_dropcap_outline(RID p_canvas, const Vector2 &p_pos, int p_outline_size, const Color &p_color) const {
+ Vector2 ofs = p_pos;
+ float h_offset = 0.f;
+ if (TS->shaped_text_get_orientation(dropcap_rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ h_offset = TS->shaped_text_get_size(dropcap_rid).x + dropcap_margins.size.x + dropcap_margins.position.x;
+ } else {
+ h_offset = TS->shaped_text_get_size(dropcap_rid).y + dropcap_margins.size.y + dropcap_margins.position.y;
+ }
+
+ if (h_offset > 0) {
+ // Draw dropcap.
+ if (TS->shaped_text_get_direction(dropcap_rid) == TextServer::DIRECTION_RTL) {
+ if (TS->shaped_text_get_orientation(dropcap_rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ ofs.x += width - h_offset;
+ } else {
+ ofs.y += width - h_offset;
+ }
+ }
+ TS->shaped_text_draw_outline(dropcap_rid, p_canvas, ofs + Vector2(dropcap_margins.position.x, TS->shaped_text_get_ascent(dropcap_rid) + dropcap_margins.position.y), -1, -1, p_outline_size, p_color);
+ }
+}
+
void TextParagraph::draw_line(RID p_canvas, const Vector2 &p_pos, int p_line, const Color &p_color) const {
const_cast<TextParagraph *>(this)->_shape_lines();
ERR_FAIL_COND(p_line < 0 || p_line >= lines.size());
Vector2 ofs = p_pos;
+
if (TS->shaped_text_get_orientation(lines[p_line]) == TextServer::ORIENTATION_HORIZONTAL) {
ofs.y += TS->shaped_text_get_ascent(lines[p_line]) + spacing_top;
} else {
@@ -521,6 +710,7 @@ TextParagraph::TextParagraph(const String &p_text, const Ref<Font> &p_fonts, int
TextParagraph::TextParagraph() {
rid = TS->create_shaped_text();
+ dropcap_rid = TS->create_shaped_text();
}
TextParagraph::~TextParagraph() {
@@ -529,4 +719,5 @@ TextParagraph::~TextParagraph() {
}
lines.clear();
TS->free(rid);
+ TS->free(dropcap_rid);
}
diff --git a/scene/resources/text_paragraph.h b/scene/resources/text_paragraph.h
index f7f49e9058..38b2bd9a1d 100644
--- a/scene/resources/text_paragraph.h
+++ b/scene/resources/text_paragraph.h
@@ -39,6 +39,10 @@
class TextParagraph : public Reference {
GDCLASS(TextParagraph, Reference);
+ RID dropcap_rid;
+ int dropcap_lines = 0;
+ Rect2 dropcap_margins;
+
RID rid;
Vector<RID> lines;
int spacing_top = 0;
@@ -60,6 +64,7 @@ protected:
public:
RID get_rid() const;
RID get_line_rid(int p_line) const;
+ RID get_dropcap_rid() const;
void clear();
@@ -77,6 +82,9 @@ public:
void set_bidi_override(const Vector<Vector2i> &p_override);
+ bool set_dropcap(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Rect2 &p_dropcap_margins = Rect2(), const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "");
+ void clear_dropcap();
+
bool add_string(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "");
bool add_object(Variant p_key, const Size2 &p_size, VAlign p_inline_align = VALIGN_CENTER, int p_length = 1);
bool resize_object(Variant p_key, const Size2 &p_size, VAlign p_inline_align = VALIGN_CENTER);
@@ -108,12 +116,18 @@ public:
float get_line_underline_position(int p_line) const;
float get_line_underline_thickness(int p_line) const;
- void draw(RID p_canvas, const Vector2 &p_pos, const Color &p_color = Color(1, 1, 1)) const;
- void draw_outline(RID p_canvas, const Vector2 &p_pos, int p_outline_size = 1, const Color &p_color = Color(1, 1, 1)) const;
+ Size2 get_dropcap_size() const;
+ int get_dropcap_lines() const;
+
+ void draw(RID p_canvas, const Vector2 &p_pos, const Color &p_color = Color(1, 1, 1), const Color &p_dc_color = Color(1, 1, 1)) const;
+ void draw_outline(RID p_canvas, const Vector2 &p_pos, int p_outline_size = 1, const Color &p_color = Color(1, 1, 1), const Color &p_dc_color = Color(1, 1, 1)) const;
void draw_line(RID p_canvas, const Vector2 &p_pos, int p_line, const Color &p_color = Color(1, 1, 1)) const;
void draw_line_outline(RID p_canvas, const Vector2 &p_pos, int p_line, int p_outline_size = 1, const Color &p_color = Color(1, 1, 1)) const;
+ void draw_dropcap(RID p_canvas, const Vector2 &p_pos, const Color &p_color = Color(1, 1, 1)) const;
+ void draw_dropcap_outline(RID p_canvas, const Vector2 &p_pos, int p_outline_size = 1, const Color &p_color = Color(1, 1, 1)) const;
+
int hit_test(const Point2 &p_coords) const;
void _set_bidi_override(const Array &p_override);
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 706b18d2b5..730b53b29c 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -371,8 +371,8 @@ Ref<Image> StreamTexture2D::load_image_from_file(FileAccess *f, int p_size_limit
img = Image::lossy_unpacker(pv);
}
- if (img.is_null() || img->empty()) {
- ERR_FAIL_COND_V(img.is_null() || img->empty(), Ref<Image>());
+ if (img.is_null() || img->is_empty()) {
+ ERR_FAIL_COND_V(img.is_null() || img->is_empty(), Ref<Image>());
}
if (first) {
@@ -548,7 +548,7 @@ Error StreamTexture2D::_load_data(const String &p_path, int &tw, int &th, int &t
memdelete(f);
- if (image.is_null() || image->empty()) {
+ if (image.is_null() || image->is_empty()) {
return ERR_CANT_OPEN;
}
@@ -924,7 +924,7 @@ Error StreamTexture3D::_load_data(const String &p_path, Vector<Ref<Image>> &r_da
for (int i = 0; i < (r_depth + mipmaps); i++) {
Ref<Image> image = StreamTexture2D::load_image_from_file(f, 0);
- ERR_FAIL_COND_V(image.is_null() || image->empty(), ERR_CANT_OPEN);
+ ERR_FAIL_COND_V(image.is_null() || image->is_empty(), ERR_CANT_OPEN);
if (i == 0) {
r_format = image->get_format();
r_width = image->get_width();
@@ -2223,7 +2223,7 @@ Error ImageTextureLayered::create_from_images(Vector<Ref<Image>> p_images) {
"Cubemap array layers must be a multiple of 6");
}
- ERR_FAIL_COND_V(p_images[0].is_null() || p_images[0]->empty(), ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V(p_images[0].is_null() || p_images[0]->is_empty(), ERR_INVALID_PARAMETER);
Image::Format new_format = p_images[0]->get_format();
int new_width = p_images[0]->get_width();
@@ -2361,7 +2361,7 @@ Error StreamTextureLayered::_load_data(const String &p_path, Vector<Ref<Image>>
for (uint32_t i = 0; i < layer_count; i++) {
Ref<Image> image = StreamTexture2D::load_image_from_file(f, p_size_limit);
- ERR_FAIL_COND_V(image.is_null() || image->empty(), ERR_CANT_OPEN);
+ ERR_FAIL_COND_V(image.is_null() || image->is_empty(), ERR_CANT_OPEN);
images.write[i] = image;
}
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index 34129e35da..e519647504 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -2359,8 +2359,8 @@ const VisualShaderNodeOutput::Port VisualShaderNodeOutput::ports[] = {
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "ao", "AO" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "normal", "NORMAL" },
- { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "normalmap", "NORMALMAP" },
- { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "normalmap_depth", "NORMALMAP_DEPTH" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "normal_map", "NORMAL_MAP" },
+ { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "normal_map_depth", "NORMAL_MAP_DEPTH" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "rim", "RIM" },
{ Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "rim_tint", "RIM_TINT" },
@@ -2386,8 +2386,8 @@ const VisualShaderNodeOutput::Port VisualShaderNodeOutput::ports[] = {
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "color", "COLOR.rgb" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "COLOR.a" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "normal", "NORMAL" },
- { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "normalmap", "NORMALMAP" },
- { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "normalmap_depth", "NORMALMAP_DEPTH" },
+ { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "normal_map", "NORMAL_MAP" },
+ { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "normal_map_depth", "NORMAL_MAP_DEPTH" },
// Canvas Item, Light
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "light", "LIGHT.rgb" },
{ Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_SCALAR, "light_alpha", "LIGHT.a" },
@@ -3124,7 +3124,7 @@ String VisualShaderNodeExpression::generate_code(Shader::Mode p_mode, VisualShad
_expression = _expression.replace("\n", "\n\t\t");
static Vector<String> pre_symbols;
- if (pre_symbols.empty()) {
+ if (pre_symbols.is_empty()) {
pre_symbols.push_back("\t");
pre_symbols.push_back(",");
pre_symbols.push_back(";");
@@ -3144,7 +3144,7 @@ String VisualShaderNodeExpression::generate_code(Shader::Mode p_mode, VisualShad
}
static Vector<String> post_symbols;
- if (post_symbols.empty()) {
+ if (post_symbols.is_empty()) {
post_symbols.push_back("\t");
post_symbols.push_back("\n");
post_symbols.push_back(",");
diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp
index a3358ea8c7..0550059c8b 100644
--- a/scene/resources/visual_shader_nodes.cpp
+++ b/scene/resources/visual_shader_nodes.cpp
@@ -480,7 +480,7 @@ String VisualShaderNodeTexture::generate_global(Shader::Mode p_mode, VisualShade
case TYPE_COLOR:
u += " : hint_albedo";
break;
- case TYPE_NORMALMAP:
+ case TYPE_NORMAL_MAP:
u += " : hint_normal";
break;
}
@@ -780,7 +780,7 @@ void VisualShaderNodeTexture::_bind_methods() {
BIND_ENUM_CONSTANT(SOURCE_PORT);
BIND_ENUM_CONSTANT(TYPE_DATA);
BIND_ENUM_CONSTANT(TYPE_COLOR);
- BIND_ENUM_CONSTANT(TYPE_NORMALMAP);
+ BIND_ENUM_CONSTANT(TYPE_NORMAL_MAP);
}
VisualShaderNodeTexture::VisualShaderNodeTexture() {
@@ -1181,7 +1181,7 @@ String VisualShaderNodeCubemap::generate_global(Shader::Mode p_mode, VisualShade
case TYPE_COLOR:
u += " : hint_albedo";
break;
- case TYPE_NORMALMAP:
+ case TYPE_NORMAL_MAP:
u += " : hint_normal";
break;
}
@@ -1310,7 +1310,7 @@ void VisualShaderNodeCubemap::_bind_methods() {
BIND_ENUM_CONSTANT(TYPE_DATA);
BIND_ENUM_CONSTANT(TYPE_COLOR);
- BIND_ENUM_CONSTANT(TYPE_NORMALMAP);
+ BIND_ENUM_CONSTANT(TYPE_NORMAL_MAP);
}
VisualShaderNodeCubemap::VisualShaderNodeCubemap() {
@@ -4350,7 +4350,7 @@ String VisualShaderNodeTextureUniform::generate_global(Shader::Mode p_mode, Visu
code += " : hint_albedo;\n";
}
break;
- case TYPE_NORMALMAP:
+ case TYPE_NORMAL_MAP:
code += " : hint_normal;\n";
break;
case TYPE_ANISO:
@@ -4431,7 +4431,7 @@ void VisualShaderNodeTextureUniform::_bind_methods() {
BIND_ENUM_CONSTANT(TYPE_DATA);
BIND_ENUM_CONSTANT(TYPE_COLOR);
- BIND_ENUM_CONSTANT(TYPE_NORMALMAP);
+ BIND_ENUM_CONSTANT(TYPE_NORMAL_MAP);
BIND_ENUM_CONSTANT(TYPE_ANISO);
BIND_ENUM_CONSTANT(COLOR_DEFAULT_WHITE);
@@ -4608,7 +4608,7 @@ String VisualShaderNodeTexture2DArrayUniform::generate_global(Shader::Mode p_mod
else
code += " : hint_albedo;\n";
break;
- case TYPE_NORMALMAP:
+ case TYPE_NORMAL_MAP:
code += " : hint_normal;\n";
break;
case TYPE_ANISO:
@@ -4676,7 +4676,7 @@ String VisualShaderNodeTexture3DUniform::generate_global(Shader::Mode p_mode, Vi
else
code += " : hint_albedo;\n";
break;
- case TYPE_NORMALMAP:
+ case TYPE_NORMAL_MAP:
code += " : hint_normal;\n";
break;
case TYPE_ANISO:
@@ -4746,7 +4746,7 @@ String VisualShaderNodeCubemapUniform::generate_global(Shader::Mode p_mode, Visu
code += " : hint_albedo;\n";
}
break;
- case TYPE_NORMALMAP:
+ case TYPE_NORMAL_MAP:
code += " : hint_normal;\n";
break;
case TYPE_ANISO:
diff --git a/scene/resources/visual_shader_nodes.h b/scene/resources/visual_shader_nodes.h
index 4b39c76388..39f463e1ef 100644
--- a/scene/resources/visual_shader_nodes.h
+++ b/scene/resources/visual_shader_nodes.h
@@ -236,7 +236,7 @@ public:
enum TextureType {
TYPE_DATA,
TYPE_COLOR,
- TYPE_NORMALMAP,
+ TYPE_NORMAL_MAP,
};
private:
@@ -412,7 +412,7 @@ public:
enum TextureType {
TYPE_DATA,
TYPE_COLOR,
- TYPE_NORMALMAP
+ TYPE_NORMAL_MAP
};
private:
@@ -1834,7 +1834,7 @@ public:
enum TextureType {
TYPE_DATA,
TYPE_COLOR,
- TYPE_NORMALMAP,
+ TYPE_NORMAL_MAP,
TYPE_ANISO,
};
diff --git a/scene/resources/world_2d.cpp b/scene/resources/world_2d.cpp
index 41d3fe20be..7aad3a2e05 100644
--- a/scene/resources/world_2d.cpp
+++ b/scene/resources/world_2d.cpp
@@ -111,7 +111,7 @@ struct SpatialIndexer2D {
ERR_CONTINUE(!E);
if (E->get().notifiers[p_notifier].dec() == 0) {
E->get().notifiers.erase(p_notifier);
- if (E->get().notifiers.empty()) {
+ if (E->get().notifiers.is_empty()) {
cells.erase(E);
}
}
@@ -156,7 +156,7 @@ struct SpatialIndexer2D {
}
}
- while (!removed.empty()) {
+ while (!removed.is_empty()) {
p_notifier->_exit_viewport(removed.front()->get());
removed.pop_front();
}
@@ -189,7 +189,7 @@ struct SpatialIndexer2D {
removed.push_back(E->key());
}
- while (!removed.empty()) {
+ while (!removed.is_empty()) {
removed.front()->get()->_exit_viewport(p_viewport);
removed.pop_front();
}
@@ -271,12 +271,12 @@ struct SpatialIndexer2D {
}
}
- while (!added.empty()) {
+ while (!added.is_empty()) {
added.front()->get()->_enter_viewport(E->key());
added.pop_front();
}
- while (!removed.empty()) {
+ while (!removed.is_empty()) {
E->get().notifiers.erase(removed.front()->get());
removed.front()->get()->_exit_viewport(E->key());
removed.pop_front();
diff --git a/scene/resources/world_3d.cpp b/scene/resources/world_3d.cpp
index b8fb3825ce..1503152b5e 100644
--- a/scene/resources/world_3d.cpp
+++ b/scene/resources/world_3d.cpp
@@ -97,7 +97,7 @@ struct SpatialIndexer {
}
}
- while (!removed.empty()) {
+ while (!removed.is_empty()) {
p_notifier->_exit_camera(removed.front()->get());
removed.pop_front();
}
@@ -125,7 +125,7 @@ struct SpatialIndexer {
removed.push_back(E->key());
}
- while (!removed.empty()) {
+ while (!removed.is_empty()) {
removed.front()->get()->_exit_camera(p_camera);
removed.pop_front();
}
@@ -175,12 +175,12 @@ struct SpatialIndexer {
}
}
- while (!added.empty()) {
+ while (!added.is_empty()) {
added.front()->get()->_enter_camera(E->key());
added.pop_front();
}
- while (!removed.empty()) {
+ while (!removed.is_empty()) {
E->get().notifiers.erase(removed.front()->get());
removed.front()->get()->_exit_camera(E->key());
removed.pop_front();