diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/navigation_agent_2d.cpp | 16 | ||||
-rw-r--r-- | scene/2d/navigation_link_2d.cpp | 38 | ||||
-rw-r--r-- | scene/2d/navigation_link_2d.h | 6 | ||||
-rw-r--r-- | scene/3d/navigation_agent_3d.cpp | 16 | ||||
-rw-r--r-- | scene/3d/navigation_link_3d.cpp | 38 | ||||
-rw-r--r-- | scene/3d/navigation_link_3d.h | 6 | ||||
-rw-r--r-- | scene/gui/aspect_ratio_container.cpp | 12 | ||||
-rw-r--r-- | scene/gui/label.cpp | 16 | ||||
-rw-r--r-- | scene/resources/tile_set.cpp | 48 |
9 files changed, 165 insertions, 31 deletions
diff --git a/scene/2d/navigation_agent_2d.cpp b/scene/2d/navigation_agent_2d.cpp index 52a1213a49..1ee6a0b779 100644 --- a/scene/2d/navigation_agent_2d.cpp +++ b/scene/2d/navigation_agent_2d.cpp @@ -31,6 +31,7 @@ #include "navigation_agent_2d.h" #include "core/math/geometry_2d.h" +#include "scene/2d/navigation_link_2d.h" #include "scene/resources/world_2d.h" #include "servers/navigation_server_2d.h" @@ -623,6 +624,21 @@ void NavigationAgent2D::update_navigation() { } details[SNAME("owner")] = owner; + + if (waypoint_type == NavigationPathQueryResult2D::PATH_SEGMENT_TYPE_LINK) { + const NavigationLink2D *navlink = Object::cast_to<NavigationLink2D>(owner); + if (navlink) { + Vector2 link_global_start_position = navlink->get_global_start_position(); + Vector2 link_global_end_position = navlink->get_global_end_position(); + if (waypoint.distance_to(link_global_start_position) < waypoint.distance_to(link_global_end_position)) { + details[SNAME("link_entry_position")] = link_global_start_position; + details[SNAME("link_exit_position")] = link_global_end_position; + } else { + details[SNAME("link_entry_position")] = link_global_end_position; + details[SNAME("link_exit_position")] = link_global_start_position; + } + } + } } // Emit a signal for the waypoint diff --git a/scene/2d/navigation_link_2d.cpp b/scene/2d/navigation_link_2d.cpp index 26dca40176..8adb7c6305 100644 --- a/scene/2d/navigation_link_2d.cpp +++ b/scene/2d/navigation_link_2d.cpp @@ -54,6 +54,12 @@ void NavigationLink2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_end_position", "position"), &NavigationLink2D::set_end_position); ClassDB::bind_method(D_METHOD("get_end_position"), &NavigationLink2D::get_end_position); + ClassDB::bind_method(D_METHOD("set_global_start_position", "position"), &NavigationLink2D::set_global_start_position); + ClassDB::bind_method(D_METHOD("get_global_start_position"), &NavigationLink2D::get_global_start_position); + + ClassDB::bind_method(D_METHOD("set_global_end_position", "position"), &NavigationLink2D::set_global_end_position); + ClassDB::bind_method(D_METHOD("get_global_end_position"), &NavigationLink2D::get_global_end_position); + ClassDB::bind_method(D_METHOD("set_enter_cost", "enter_cost"), &NavigationLink2D::set_enter_cost); ClassDB::bind_method(D_METHOD("get_enter_cost"), &NavigationLink2D::get_enter_cost); @@ -271,6 +277,38 @@ void NavigationLink2D::set_end_position(Vector2 p_position) { #endif // DEBUG_ENABLED } +void NavigationLink2D::set_global_start_position(Vector2 p_position) { + if (is_inside_tree()) { + set_start_position(to_local(p_position)); + } else { + set_start_position(p_position); + } +} + +Vector2 NavigationLink2D::get_global_start_position() const { + if (is_inside_tree()) { + return to_global(start_position); + } else { + return start_position; + } +} + +void NavigationLink2D::set_global_end_position(Vector2 p_position) { + if (is_inside_tree()) { + set_end_position(to_local(p_position)); + } else { + set_end_position(p_position); + } +} + +Vector2 NavigationLink2D::get_global_end_position() const { + if (is_inside_tree()) { + return to_global(end_position); + } else { + return end_position; + } +} + void NavigationLink2D::set_enter_cost(real_t p_enter_cost) { ERR_FAIL_COND_MSG(p_enter_cost < 0.0, "The enter_cost must be positive."); if (Math::is_equal_approx(enter_cost, p_enter_cost)) { diff --git a/scene/2d/navigation_link_2d.h b/scene/2d/navigation_link_2d.h index 5bf2a72358..8a24d611c9 100644 --- a/scene/2d/navigation_link_2d.h +++ b/scene/2d/navigation_link_2d.h @@ -78,6 +78,12 @@ public: void set_end_position(Vector2 p_position); Vector2 get_end_position() const { return end_position; } + void set_global_start_position(Vector2 p_position); + Vector2 get_global_start_position() const; + + void set_global_end_position(Vector2 p_position); + Vector2 get_global_end_position() const; + void set_enter_cost(real_t p_enter_cost); real_t get_enter_cost() const { return enter_cost; } diff --git a/scene/3d/navigation_agent_3d.cpp b/scene/3d/navigation_agent_3d.cpp index 16f357194e..5b5ad62d64 100644 --- a/scene/3d/navigation_agent_3d.cpp +++ b/scene/3d/navigation_agent_3d.cpp @@ -30,6 +30,7 @@ #include "navigation_agent_3d.h" +#include "scene/3d/navigation_link_3d.h" #include "servers/navigation_server_3d.h" void NavigationAgent3D::_bind_methods() { @@ -649,6 +650,21 @@ void NavigationAgent3D::update_navigation() { } details[SNAME("owner")] = owner; + + if (waypoint_type == NavigationPathQueryResult3D::PATH_SEGMENT_TYPE_LINK) { + const NavigationLink3D *navlink = Object::cast_to<NavigationLink3D>(owner); + if (navlink) { + Vector3 link_global_start_position = navlink->get_global_start_position(); + Vector3 link_global_end_position = navlink->get_global_end_position(); + if (waypoint.distance_to(link_global_start_position) < waypoint.distance_to(link_global_end_position)) { + details[SNAME("link_entry_position")] = link_global_start_position; + details[SNAME("link_exit_position")] = link_global_end_position; + } else { + details[SNAME("link_entry_position")] = link_global_end_position; + details[SNAME("link_exit_position")] = link_global_start_position; + } + } + } } // Emit a signal for the waypoint diff --git a/scene/3d/navigation_link_3d.cpp b/scene/3d/navigation_link_3d.cpp index f47fcfaf51..9c4b8e7905 100644 --- a/scene/3d/navigation_link_3d.cpp +++ b/scene/3d/navigation_link_3d.cpp @@ -163,6 +163,12 @@ void NavigationLink3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_end_position", "position"), &NavigationLink3D::set_end_position); ClassDB::bind_method(D_METHOD("get_end_position"), &NavigationLink3D::get_end_position); + ClassDB::bind_method(D_METHOD("set_global_start_position", "position"), &NavigationLink3D::set_global_start_position); + ClassDB::bind_method(D_METHOD("get_global_start_position"), &NavigationLink3D::get_global_start_position); + + ClassDB::bind_method(D_METHOD("set_global_end_position", "position"), &NavigationLink3D::set_global_end_position); + ClassDB::bind_method(D_METHOD("get_global_end_position"), &NavigationLink3D::get_global_end_position); + ClassDB::bind_method(D_METHOD("set_enter_cost", "enter_cost"), &NavigationLink3D::set_enter_cost); ClassDB::bind_method(D_METHOD("get_enter_cost"), &NavigationLink3D::get_enter_cost); @@ -386,6 +392,38 @@ void NavigationLink3D::set_end_position(Vector3 p_position) { update_configuration_warnings(); } +void NavigationLink3D::set_global_start_position(Vector3 p_position) { + if (is_inside_tree()) { + set_start_position(to_local(p_position)); + } else { + set_start_position(p_position); + } +} + +Vector3 NavigationLink3D::get_global_start_position() const { + if (is_inside_tree()) { + return to_global(start_position); + } else { + return start_position; + } +} + +void NavigationLink3D::set_global_end_position(Vector3 p_position) { + if (is_inside_tree()) { + set_end_position(to_local(p_position)); + } else { + set_end_position(p_position); + } +} + +Vector3 NavigationLink3D::get_global_end_position() const { + if (is_inside_tree()) { + return to_global(end_position); + } else { + return end_position; + } +} + void NavigationLink3D::set_enter_cost(real_t p_enter_cost) { ERR_FAIL_COND_MSG(p_enter_cost < 0.0, "The enter_cost must be positive."); if (Math::is_equal_approx(enter_cost, p_enter_cost)) { diff --git a/scene/3d/navigation_link_3d.h b/scene/3d/navigation_link_3d.h index 5c9ec36189..991f45c85d 100644 --- a/scene/3d/navigation_link_3d.h +++ b/scene/3d/navigation_link_3d.h @@ -83,6 +83,12 @@ public: void set_end_position(Vector3 p_position); Vector3 get_end_position() const { return end_position; } + void set_global_start_position(Vector3 p_position); + Vector3 get_global_start_position() const; + + void set_global_end_position(Vector3 p_position); + Vector3 get_global_end_position() const; + void set_enter_cost(real_t p_enter_cost); real_t get_enter_cost() const { return enter_cost; } diff --git a/scene/gui/aspect_ratio_container.cpp b/scene/gui/aspect_ratio_container.cpp index 802189c374..94240ccead 100644 --- a/scene/gui/aspect_ratio_container.cpp +++ b/scene/gui/aspect_ratio_container.cpp @@ -30,6 +30,8 @@ #include "aspect_ratio_container.h" +#include "scene/gui/texture_rect.h" + Size2 AspectRatioContainer::get_minimum_size() const { Size2 ms; for (int i = 0; i < get_child_count(); i++) { @@ -113,6 +115,16 @@ void AspectRatioContainer::_notification(int p_what) { if (c->is_set_as_top_level()) { continue; } + + // Temporary fix for editor crash. + TextureRect *trect = Object::cast_to<TextureRect>(c); + if (trect) { + if (trect->get_expand_mode() == TextureRect::EXPAND_FIT_WIDTH_PROPORTIONAL || trect->get_expand_mode() == TextureRect::EXPAND_FIT_HEIGHT_PROPORTIONAL) { + WARN_PRINT_ONCE("Proportional TextureRect is currently not supported inside AspectRatioContainer"); + continue; + } + } + Size2 child_minsize = c->get_combined_minimum_size(); Size2 child_size = Size2(ratio, 1.0); float scale_factor = 1.0; diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp index 45218773fe..b861d7af01 100644 --- a/scene/gui/label.cpp +++ b/scene/gui/label.cpp @@ -139,11 +139,14 @@ bool Label::_shape() { can_process_lines = true; lines_dirty = false; } else { - // With autowrap on, we won't compute the minimum size until width is stable (two shape requests in a - // row with the same width.) This avoids situations in which the initial width is very narrow and the label - // would break text into many very short lines, causing a very tall label that can leave a deformed container. - - can_process_lines = get_size().width == stable_width || autowrap_mode == TextServer::AUTOWRAP_OFF; + // With autowrap on or off with trimming enabled, we won't compute the minimum size until width is stable + // (two shape requests in a row with the same width.) This avoids situations in which the initial width is + // very narrow and the label would break text into many very short lines, causing a very tall label that can + // leave a deformed container. In the remaining case (namely, autowrap off and no trimming), the label is + // free to dictate its own width, something that will be taken advtantage of. + bool can_dictate_width = autowrap_mode == TextServer::AUTOWRAP_OFF && overrun_behavior == TextServer::OVERRUN_NO_TRIMMING; + bool is_width_stable = get_size().width == stable_width; + can_process_lines = can_dictate_width || is_width_stable; stable_width = get_size().width; if (can_process_lines) { @@ -171,14 +174,13 @@ bool Label::_shape() { } } - if (autowrap_mode == TextServer::AUTOWRAP_OFF) { + if (can_dictate_width) { for (int i = 0; i < lines_rid.size(); i++) { if (minsize.width < TS->shaped_text_get_size(lines_rid[i]).x) { minsize.width = TS->shaped_text_get_size(lines_rid[i]).x; } } - // With autowrap off, by now we already know the width the label will take. width = (minsize.width - style->get_minimum_size().width); } diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index fee0a4a910..d4b2be355e 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -3308,7 +3308,7 @@ bool TileSet::_get(const StringName &p_name, Variant &r_ret) const { void TileSet::_get_property_list(List<PropertyInfo> *p_list) const { PropertyInfo property_info; // Rendering. - p_list->push_back(PropertyInfo(Variant::NIL, "Rendering", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP)); + p_list->push_back(PropertyInfo(Variant::NIL, GNAME("Rendering", ""), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP)); for (int i = 0; i < occlusion_layers.size(); i++) { p_list->push_back(PropertyInfo(Variant::INT, vformat("occlusion_layer_%d/light_mask", i), PROPERTY_HINT_LAYERS_2D_RENDER)); @@ -3321,7 +3321,7 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const { } // Physics. - p_list->push_back(PropertyInfo(Variant::NIL, "Physics", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP)); + p_list->push_back(PropertyInfo(Variant::NIL, GNAME("Physics", ""), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP)); for (int i = 0; i < physics_layers.size(); i++) { p_list->push_back(PropertyInfo(Variant::INT, vformat("physics_layer_%d/collision_layer", i), PROPERTY_HINT_LAYERS_2D_PHYSICS)); @@ -3341,7 +3341,7 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const { } // Terrains. - p_list->push_back(PropertyInfo(Variant::NIL, "Terrains", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP)); + p_list->push_back(PropertyInfo(Variant::NIL, GNAME("Terrains", ""), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP)); for (int terrain_set_index = 0; terrain_set_index < terrain_sets.size(); terrain_set_index++) { p_list->push_back(PropertyInfo(Variant::INT, vformat("terrain_set_%d/mode", terrain_set_index), PROPERTY_HINT_ENUM, "Match Corners and Sides,Match Corners,Match Sides")); p_list->push_back(PropertyInfo(Variant::NIL, vformat("terrain_set_%d/terrains", terrain_set_index), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_ARRAY, vformat("terrain_set_%d/terrain_", terrain_set_index))); @@ -3352,7 +3352,7 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const { } // Navigation. - p_list->push_back(PropertyInfo(Variant::NIL, "Navigation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP)); + p_list->push_back(PropertyInfo(Variant::NIL, GNAME("Navigation", ""), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP)); for (int i = 0; i < navigation_layers.size(); i++) { p_list->push_back(PropertyInfo(Variant::INT, vformat("navigation_layer_%d/layers", i), PROPERTY_HINT_LAYERS_2D_NAVIGATION)); } @@ -3362,7 +3362,7 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const { for (int i = 1; i < Variant::VARIANT_MAX; i++) { argt += "," + Variant::get_type_name(Variant::Type(i)); } - p_list->push_back(PropertyInfo(Variant::NIL, "Custom data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP)); + p_list->push_back(PropertyInfo(Variant::NIL, GNAME("Custom Data", ""), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP)); for (int i = 0; i < custom_data_layers.size(); i++) { p_list->push_back(PropertyInfo(Variant::STRING, vformat("custom_data_layer_%d/name", i))); p_list->push_back(PropertyInfo(Variant::INT, vformat("custom_data_layer_%d/type", i), PROPERTY_HINT_ENUM, argt)); @@ -3376,10 +3376,10 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const { // Tile Proxies. // Note: proxies need to be set after sources are set. - p_list->push_back(PropertyInfo(Variant::NIL, "Tile Proxies", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP)); - p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/source_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); - p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/coords_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); - p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/alternative_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); + p_list->push_back(PropertyInfo(Variant::NIL, GNAME("Tile Proxies", ""), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP)); + p_list->push_back(PropertyInfo(Variant::ARRAY, PNAME("tile_proxies/source_level"), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); + p_list->push_back(PropertyInfo(Variant::ARRAY, PNAME("tile_proxies/coords_level"), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); + p_list->push_back(PropertyInfo(Variant::ARRAY, PNAME("tile_proxies/alternative_level"), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); // Patterns. for (unsigned int pattern_index = 0; pattern_index < patterns.size(); pattern_index++) { @@ -4887,9 +4887,9 @@ bool TileSetScenesCollectionSource::_get(const StringName &p_name, Variant &r_re void TileSetScenesCollectionSource::_get_property_list(List<PropertyInfo> *p_list) const { for (int i = 0; i < scenes_ids.size(); i++) { - p_list->push_back(PropertyInfo(Variant::OBJECT, vformat("scenes/%d/scene", scenes_ids[i]), PROPERTY_HINT_RESOURCE_TYPE, "TileSetScenesCollectionSource")); + p_list->push_back(PropertyInfo(Variant::OBJECT, vformat("%s/%d/%s", PNAME("scenes"), scenes_ids[i], PNAME("scene")), PROPERTY_HINT_RESOURCE_TYPE, "TileSetScenesCollectionSource")); - PropertyInfo property_info = PropertyInfo(Variant::BOOL, vformat("scenes/%d/display_placeholder", scenes_ids[i])); + PropertyInfo property_info = PropertyInfo(Variant::BOOL, vformat("%s/%d/%s", PNAME("scenes"), scenes_ids[i], PNAME("display_placeholder"))); if (scenes[scenes_ids[i]].display_placeholder == false) { property_info.usage ^= PROPERTY_USAGE_STORAGE; } @@ -5692,10 +5692,10 @@ void TileData::_get_property_list(List<PropertyInfo> *p_list) const { // Add the groups manually. if (tile_set) { // Occlusion layers. - p_list->push_back(PropertyInfo(Variant::NIL, "Rendering", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP)); + p_list->push_back(PropertyInfo(Variant::NIL, GNAME("Rendering", ""), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP)); for (int i = 0; i < occluders.size(); i++) { // occlusion_layer_%d/polygon - property_info = PropertyInfo(Variant::OBJECT, vformat("occlusion_layer_%d/polygon", i), PROPERTY_HINT_RESOURCE_TYPE, "OccluderPolygon2D", PROPERTY_USAGE_DEFAULT); + property_info = PropertyInfo(Variant::OBJECT, vformat("occlusion_layer_%d/%s", i, PNAME("polygon")), PROPERTY_HINT_RESOURCE_TYPE, "OccluderPolygon2D", PROPERTY_USAGE_DEFAULT); if (!occluders[i].is_valid()) { property_info.usage ^= PROPERTY_USAGE_STORAGE; } @@ -5703,29 +5703,29 @@ void TileData::_get_property_list(List<PropertyInfo> *p_list) const { } // Physics layers. - p_list->push_back(PropertyInfo(Variant::NIL, "Physics", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP)); + p_list->push_back(PropertyInfo(Variant::NIL, GNAME("Physics", ""), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP)); for (int i = 0; i < physics.size(); i++) { - p_list->push_back(PropertyInfo(Variant::VECTOR2, vformat("physics_layer_%d/linear_velocity", i), PROPERTY_HINT_NONE)); - p_list->push_back(PropertyInfo(Variant::FLOAT, vformat("physics_layer_%d/angular_velocity", i), PROPERTY_HINT_NONE)); - p_list->push_back(PropertyInfo(Variant::INT, vformat("physics_layer_%d/polygons_count", i), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR)); + p_list->push_back(PropertyInfo(Variant::VECTOR2, vformat("physics_layer_%d/%s", i, PNAME("linear_velocity")), PROPERTY_HINT_NONE)); + p_list->push_back(PropertyInfo(Variant::FLOAT, vformat("physics_layer_%d/%s", i, PNAME("angular_velocity")), PROPERTY_HINT_NONE)); + p_list->push_back(PropertyInfo(Variant::INT, vformat("physics_layer_%d/%s", i, PNAME("polygons_count")), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR)); for (int j = 0; j < physics[i].polygons.size(); j++) { // physics_layer_%d/points - property_info = PropertyInfo(Variant::ARRAY, vformat("physics_layer_%d/polygon_%d/points", i, j), PROPERTY_HINT_ARRAY_TYPE, "Vector2", PROPERTY_USAGE_DEFAULT); + property_info = PropertyInfo(Variant::ARRAY, vformat("physics_layer_%d/polygon_%d/%s", i, j, PNAME("points")), PROPERTY_HINT_ARRAY_TYPE, "Vector2", PROPERTY_USAGE_DEFAULT); if (physics[i].polygons[j].polygon.is_empty()) { property_info.usage ^= PROPERTY_USAGE_STORAGE; } p_list->push_back(property_info); // physics_layer_%d/polygon_%d/one_way - property_info = PropertyInfo(Variant::BOOL, vformat("physics_layer_%d/polygon_%d/one_way", i, j)); + property_info = PropertyInfo(Variant::BOOL, vformat("physics_layer_%d/polygon_%d/%s", i, j, PNAME("one_way"))); if (physics[i].polygons[j].one_way == false) { property_info.usage ^= PROPERTY_USAGE_STORAGE; } p_list->push_back(property_info); // physics_layer_%d/polygon_%d/one_way_margin - property_info = PropertyInfo(Variant::FLOAT, vformat("physics_layer_%d/polygon_%d/one_way_margin", i, j)); + property_info = PropertyInfo(Variant::FLOAT, vformat("physics_layer_%d/polygon_%d/%s", i, j, PNAME("one_way_margin"))); if (physics[i].polygons[j].one_way_margin == 1.0) { property_info.usage ^= PROPERTY_USAGE_STORAGE; } @@ -5735,7 +5735,7 @@ void TileData::_get_property_list(List<PropertyInfo> *p_list) const { // Terrain data if (terrain_set >= 0) { - p_list->push_back(PropertyInfo(Variant::NIL, "Terrains", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP)); + p_list->push_back(PropertyInfo(Variant::NIL, GNAME("Terrains", ""), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP)); for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { TileSet::CellNeighbor bit = TileSet::CellNeighbor(i); if (is_valid_terrain_peering_bit(bit)) { @@ -5749,9 +5749,9 @@ void TileData::_get_property_list(List<PropertyInfo> *p_list) const { } // Navigation layers. - p_list->push_back(PropertyInfo(Variant::NIL, "Navigation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP)); + p_list->push_back(PropertyInfo(Variant::NIL, GNAME("Navigation", ""), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP)); for (int i = 0; i < navigation.size(); i++) { - property_info = PropertyInfo(Variant::OBJECT, vformat("navigation_layer_%d/polygon", i), PROPERTY_HINT_RESOURCE_TYPE, "NavigationPolygon", PROPERTY_USAGE_DEFAULT); + property_info = PropertyInfo(Variant::OBJECT, vformat("navigation_layer_%d/%s", i, PNAME("polygon")), PROPERTY_HINT_RESOURCE_TYPE, "NavigationPolygon", PROPERTY_USAGE_DEFAULT); if (!navigation[i].is_valid()) { property_info.usage ^= PROPERTY_USAGE_STORAGE; } @@ -5759,7 +5759,7 @@ void TileData::_get_property_list(List<PropertyInfo> *p_list) const { } // Custom data layers. - p_list->push_back(PropertyInfo(Variant::NIL, "Custom data", PROPERTY_HINT_NONE, "custom_data_", PROPERTY_USAGE_GROUP)); + p_list->push_back(PropertyInfo(Variant::NIL, GNAME("Custom Data", "custom_data_"), PROPERTY_HINT_NONE, "custom_data_", PROPERTY_USAGE_GROUP)); for (int i = 0; i < custom_data.size(); i++) { Variant default_val; Callable::CallError error; |