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-rw-r--r--scene/2d/canvas_item.cpp23
-rw-r--r--scene/2d/canvas_item.h2
-rw-r--r--scene/3d/camera.cpp2
-rw-r--r--scene/resources/material.cpp2
-rw-r--r--scene/resources/polygon_path_finder.cpp26
-rw-r--r--scene/resources/style_box.cpp6
-rw-r--r--scene/resources/texture.cpp36
7 files changed, 67 insertions, 30 deletions
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp
index 9ef2f04c6d..3659270730 100644
--- a/scene/2d/canvas_item.cpp
+++ b/scene/2d/canvas_item.cpp
@@ -810,6 +810,23 @@ void CanvasItem::_shader_changed() {
}
#endif
+void CanvasItem::get_argument_options(const StringName& p_function,int p_idx,List<String>*r_options) const {
+
+ if (p_idx==0 && shader.is_valid() && (p_function.operator String()=="get_shader_param" || p_function.operator String()=="set_shader_param")) {
+
+ List<PropertyInfo> pl;
+ shader->get_param_list(&pl);
+ for(List<PropertyInfo>::Element *E=pl.front();E;E=E->next()) {
+ r_options->push_back("\""+E->get().name.replace_first("shader_param/","")+"\"");
+ }
+
+ return;
+ }
+
+ Node::get_argument_options(p_function,p_idx,r_options);
+}
+
+
void CanvasItem::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_sort_children"),&CanvasItem::_sort_children);
@@ -845,7 +862,7 @@ void CanvasItem::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_self_opacity","self_opacity"),&CanvasItem::set_self_opacity);
ObjectTypeDB::bind_method(_MD("get_self_opacity"),&CanvasItem::get_self_opacity);
- ObjectTypeDB::bind_method(_MD("set_draw_behind_parent","enabe"),&CanvasItem::set_draw_behind_parent);
+ ObjectTypeDB::bind_method(_MD("set_draw_behind_parent","enable"),&CanvasItem::set_draw_behind_parent);
ObjectTypeDB::bind_method(_MD("is_draw_behind_parent_enabled"),&CanvasItem::is_draw_behind_parent_enabled);
ObjectTypeDB::bind_method(_MD("_set_on_top","on_top"),&CanvasItem::_set_on_top);
@@ -882,6 +899,10 @@ void CanvasItem::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_use_parent_shader","enable"),&CanvasItem::set_use_parent_shader);
ObjectTypeDB::bind_method(_MD("get_use_parent_shader"),&CanvasItem::get_use_parent_shader);
+ ObjectTypeDB::bind_method(_MD("set_shader_param","param","value"),&CanvasItem::set_shader_param);
+ ObjectTypeDB::bind_method(_MD("get_shader_param","param"),&CanvasItem::get_shader_param);
+
+
BIND_VMETHOD(MethodInfo("_draw"));
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"visibility/visible"), _SCS("_set_visible_"),_SCS("_is_visible_") );
diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h
index d1c7941fbf..405d2bde59 100644
--- a/scene/2d/canvas_item.h
+++ b/scene/2d/canvas_item.h
@@ -221,6 +221,8 @@ public:
void set_shader_param(const StringName& p_param,const Variant& p_value);
Variant get_shader_param(const StringName& p_param) const;
+ void get_argument_options(const StringName& p_function,int p_idx,List<String>*r_options) const;
+
CanvasItem();
~CanvasItem();
};
diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp
index 27420f8002..95eafa0df4 100644
--- a/scene/3d/camera.cpp
+++ b/scene/3d/camera.cpp
@@ -604,7 +604,7 @@ Vector3 Camera::project_position(const Point2& p_point) const {
Vector2 point;
point.x = (p_point.x/viewport_size.x) * 2.0 - 1.0;
- point.y = (p_point.y/viewport_size.y) * 2.0 - 1.0;
+ point.y = (1.0-(p_point.y/viewport_size.y)) * 2.0 - 1.0;
point*=vp_size;
Vector3 p(point.x,point.y,-near);
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 08c752cff9..633dd72ce3 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -582,7 +582,7 @@ void ShaderMaterial::get_argument_options(const StringName& p_function,int p_idx
List<PropertyInfo> pl;
shader->get_param_list(&pl);
for (List<PropertyInfo>::Element *E=pl.front();E;E=E->next()) {
- r_options->push_back("\""+E->get().name.replace("shader_param/","")+"\"");
+ r_options->push_back("\""+E->get().name.replace_first("shader_param/","")+"\"");
}
}
}
diff --git a/scene/resources/polygon_path_finder.cpp b/scene/resources/polygon_path_finder.cpp
index 9f691d6ad3..e8cdec66df 100644
--- a/scene/resources/polygon_path_finder.cpp
+++ b/scene/resources/polygon_path_finder.cpp
@@ -525,24 +525,32 @@ bool PolygonPathFinder::is_point_inside(const Vector2& p_point) const {
Vector2 PolygonPathFinder::get_closest_point(const Vector2& p_point) const {
- int closest_idx=-1;
float closest_dist=1e20;
- for(int i=0;i<points.size()-2;i++) {
+ Vector2 closest_point;
+
+ for (Set<Edge>::Element *E=edges.front();E;E=E->next()) {
+
+ const Edge& e=E->get();
+ Vector2 seg[2]={
+ points[e.points[0]].pos,
+ points[e.points[1]].pos
+ };
+
+
+ Vector2 closest = Geometry::get_closest_point_to_segment_2d(p_point,seg);
+ float d = p_point.distance_squared_to(closest);
- float d = p_point.distance_squared_to(points[i].pos);
if (d<closest_dist) {
closest_dist=d;
- closest_idx=i;
+ closest_point=closest;
}
-
}
+
+ ERR_FAIL_COND_V(closest_dist==1e20,Vector2());
- ERR_FAIL_COND_V(closest_idx==-1,Vector2());
-
- return points[closest_idx].pos;
+ return closest_point;
}
-
Vector<Vector2> PolygonPathFinder::get_intersections(const Vector2& p_from, const Vector2& p_to) const {
Vector<Vector2> inters;
diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp
index 316b5e91eb..ca4bd3d253 100644
--- a/scene/resources/style_box.cpp
+++ b/scene/resources/style_box.cpp
@@ -85,6 +85,12 @@ void StyleBox::_bind_methods() {
ObjectTypeDB::bind_method(_MD("draw"),&StyleBox::draw);
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "content_margin/left", PROPERTY_HINT_RANGE,"-1,2048,1" ), _SCS("set_default_margin"),_SCS("get_default_margin"), MARGIN_LEFT );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "content_margin/right", PROPERTY_HINT_RANGE,"-1,2048,1" ), _SCS("set_default_margin"),_SCS("get_default_margin"), MARGIN_RIGHT );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "content_margin/top", PROPERTY_HINT_RANGE,"-1,2048,1" ), _SCS("set_default_margin"),_SCS("get_default_margin"), MARGIN_TOP);
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "content_margin/bottom", PROPERTY_HINT_RANGE,"-1,2048,1" ), _SCS("set_default_margin"),_SCS("get_default_margin"), MARGIN_BOTTOM );
+
+
}
StyleBox::StyleBox() {
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 22f62c2f67..2c1502288b 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -936,21 +936,21 @@ float CubeMap::get_lossy_storage_quality() const {
bool CubeMap::_set(const StringName& p_name, const Variant& p_value) {
- if (p_name=="side/left")
+ if (p_name=="side/left") {
set_side(SIDE_LEFT,p_value);
- if (p_name=="side/right")
+ } else if (p_name=="side/right") {
set_side(SIDE_RIGHT,p_value);
- if (p_name=="side/bottom")
+ } else if (p_name=="side/bottom") {
set_side(SIDE_BOTTOM,p_value);
- if (p_name=="side/top")
+ } else if (p_name=="side/top") {
set_side(SIDE_TOP,p_value);
- if (p_name=="side/front")
+ } else if (p_name=="side/front") {
set_side(SIDE_FRONT,p_value);
- if (p_name=="side/back")
+ } else if (p_name=="side/back") {
set_side(SIDE_BACK,p_value);
- else if (p_name=="flags")
+ } else if (p_name=="flags") {
set_flags(p_value);
- else if (p_name=="storage") {
+ } else if (p_name=="storage") {
storage=Storage(p_value.operator int());
} else if (p_name=="lossy_quality") {
lossy_storage_quality=p_value;
@@ -963,25 +963,25 @@ bool CubeMap::_set(const StringName& p_name, const Variant& p_value) {
bool CubeMap::_get(const StringName& p_name,Variant &r_ret) const {
- if (p_name=="side/left")
+ if (p_name=="side/left") {
r_ret=get_side(SIDE_LEFT);
- if (p_name=="side/right")
+ } else if (p_name=="side/right") {
r_ret=get_side(SIDE_RIGHT);
- if (p_name=="side/bottom")
+ } else if (p_name=="side/bottom") {
r_ret=get_side(SIDE_BOTTOM);
- if (p_name=="side/top")
+ } else if (p_name=="side/top") {
r_ret=get_side(SIDE_TOP);
- if (p_name=="side/front")
+ } else if (p_name=="side/front") {
r_ret=get_side(SIDE_FRONT);
- if (p_name=="side/back")
+ } else if (p_name=="side/back") {
r_ret=get_side(SIDE_BACK);
- else if (p_name=="flags")
+ } else if (p_name=="flags") {
r_ret= flags;
- else if (p_name=="storage")
+ } else if (p_name=="storage") {
r_ret= storage;
- else if (p_name=="lossy_quality")
+ } else if (p_name=="lossy_quality") {
r_ret= lossy_storage_quality;
- else
+ } else
return false;
return true;