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-rw-r--r--scene/2d/collision_polygon_2d.cpp4
-rw-r--r--scene/2d/collision_shape_2d.cpp4
-rw-r--r--scene/2d/physics_body_2d.cpp2
-rw-r--r--scene/2d/ray_cast_2d.cpp4
-rw-r--r--scene/2d/sprite.cpp3
-rw-r--r--scene/3d/collision_polygon.cpp2
-rw-r--r--scene/3d/mesh_instance.cpp7
-rw-r--r--scene/3d/mesh_instance.h1
-rw-r--r--scene/3d/physics_body.cpp13
-rw-r--r--scene/3d/physics_body.h3
-rw-r--r--scene/3d/voxel_light_baker.cpp8
-rw-r--r--scene/animation/tween.cpp12
-rw-r--r--scene/animation/tween.h25
-rw-r--r--scene/debugger/script_debugger_remote.cpp2
-rw-r--r--scene/gui/button.cpp7
-rw-r--r--scene/gui/control.cpp18
-rw-r--r--scene/gui/file_dialog.cpp10
-rw-r--r--scene/gui/item_list.cpp4
-rw-r--r--scene/gui/line_edit.cpp2
-rw-r--r--scene/gui/popup_menu.cpp16
-rw-r--r--scene/gui/rich_text_effect.cpp13
-rw-r--r--scene/gui/rich_text_effect.h2
-rw-r--r--scene/gui/rich_text_label.cpp3
-rw-r--r--scene/gui/scroll_container.cpp28
-rw-r--r--scene/gui/scroll_container.h1
-rw-r--r--scene/gui/slider.cpp10
-rw-r--r--scene/gui/spin_box.cpp4
-rw-r--r--scene/gui/text_edit.cpp13
-rw-r--r--scene/gui/text_edit.h59
-rw-r--r--scene/main/scene_tree.cpp2
-rw-r--r--scene/main/viewport.cpp6
-rw-r--r--scene/resources/default_theme/default_theme.cpp6
-rw-r--r--scene/resources/dynamic_font.cpp1
-rw-r--r--scene/resources/mesh.cpp1
-rw-r--r--scene/resources/packed_scene.cpp3
-rw-r--r--scene/resources/resource_format_text.cpp18
-rw-r--r--scene/resources/segment_shape_2d.cpp6
-rw-r--r--scene/resources/style_box.cpp83
-rw-r--r--scene/resources/texture.cpp1
-rw-r--r--scene/resources/theme.cpp15
-rw-r--r--scene/resources/visual_shader.cpp12
-rw-r--r--scene/resources/visual_shader_nodes.cpp1
42 files changed, 275 insertions, 160 deletions
diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp
index bb144dda96..766a8a6de4 100644
--- a/scene/2d/collision_polygon_2d.cpp
+++ b/scene/2d/collision_polygon_2d.cpp
@@ -169,8 +169,8 @@ void CollisionPolygon2D::_notification(int p_what) {
Vector<Vector2> pts;
float tsize = 8;
pts.push_back(line_to + (Vector2(0, tsize)));
- pts.push_back(line_to + (Vector2(0.707 * tsize, 0)));
- pts.push_back(line_to + (Vector2(-0.707 * tsize, 0)));
+ pts.push_back(line_to + (Vector2(Math_SQRT12 * tsize, 0)));
+ pts.push_back(line_to + (Vector2(-Math_SQRT12 * tsize, 0)));
Vector<Color> cols;
for (int i = 0; i < 3; i++)
cols.push_back(dcol);
diff --git a/scene/2d/collision_shape_2d.cpp b/scene/2d/collision_shape_2d.cpp
index f79d79d039..d9c1d69b53 100644
--- a/scene/2d/collision_shape_2d.cpp
+++ b/scene/2d/collision_shape_2d.cpp
@@ -134,8 +134,8 @@ void CollisionShape2D::_notification(int p_what) {
Vector<Vector2> pts;
float tsize = 8;
pts.push_back(line_to + (Vector2(0, tsize)));
- pts.push_back(line_to + (Vector2(0.707 * tsize, 0)));
- pts.push_back(line_to + (Vector2(-0.707 * tsize, 0)));
+ pts.push_back(line_to + (Vector2(Math_SQRT12 * tsize, 0)));
+ pts.push_back(line_to + (Vector2(-Math_SQRT12 * tsize, 0)));
Vector<Color> cols;
for (int i = 0; i < 3; i++)
cols.push_back(draw_col);
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index a57bfd4cbe..05f8d4883f 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -1051,7 +1051,7 @@ void RigidBody2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::REAL, "gravity_scale", PROPERTY_HINT_RANGE, "-128,128,0.01"), "set_gravity_scale", "get_gravity_scale");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "custom_integrator"), "set_use_custom_integrator", "is_using_custom_integrator");
ADD_PROPERTY(PropertyInfo(Variant::INT, "continuous_cd", PROPERTY_HINT_ENUM, "Disabled,Cast Ray,Cast Shape"), "set_continuous_collision_detection_mode", "get_continuous_collision_detection_mode");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "contacts_reported"), "set_max_contacts_reported", "get_max_contacts_reported");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "contacts_reported", PROPERTY_HINT_RANGE, "0,64,1,or_greater"), "set_max_contacts_reported", "get_max_contacts_reported");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "contact_monitor"), "set_contact_monitor", "is_contact_monitor_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sleeping"), "set_sleeping", "is_sleeping");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "can_sleep"), "set_can_sleep", "is_able_to_sleep");
diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp
index bf8d008bb2..4f6f410bdc 100644
--- a/scene/2d/ray_cast_2d.cpp
+++ b/scene/2d/ray_cast_2d.cpp
@@ -180,8 +180,8 @@ void RayCast2D::_notification(int p_what) {
Vector<Vector2> pts;
float tsize = 8;
pts.push_back(xf.xform(Vector2(tsize, 0)));
- pts.push_back(xf.xform(Vector2(0, 0.707 * tsize)));
- pts.push_back(xf.xform(Vector2(0, -0.707 * tsize)));
+ pts.push_back(xf.xform(Vector2(0, Math_SQRT12 * tsize)));
+ pts.push_back(xf.xform(Vector2(0, -Math_SQRT12 * tsize)));
Vector<Color> cols;
for (int i = 0; i < 3; i++)
cols.push_back(draw_col);
diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp
index 8cdfceea52..a595f6714b 100644
--- a/scene/2d/sprite.cpp
+++ b/scene/2d/sprite.cpp
@@ -315,6 +315,9 @@ bool Sprite::is_pixel_opaque(const Point2 &p_point) const {
if (texture.is_null())
return false;
+ if (texture->get_size().width == 0 || texture->get_size().height == 0)
+ return false;
+
Rect2 src_rect, dst_rect;
bool filter_clip;
_get_rects(src_rect, dst_rect, filter_clip);
diff --git a/scene/3d/collision_polygon.cpp b/scene/3d/collision_polygon.cpp
index 37aa95fb43..a59cce5c66 100644
--- a/scene/3d/collision_polygon.cpp
+++ b/scene/3d/collision_polygon.cpp
@@ -44,7 +44,7 @@ void CollisionPolygon::_build_polygon() {
if (polygon.size() == 0)
return;
- Vector<Vector<Vector2> > decomp = Geometry::decompose_polygon(polygon);
+ Vector<Vector<Vector2> > decomp = Geometry::decompose_polygon_in_convex(polygon);
if (decomp.size() == 0)
return;
diff --git a/scene/3d/mesh_instance.cpp b/scene/3d/mesh_instance.cpp
index 50ca466df3..493806fc78 100644
--- a/scene/3d/mesh_instance.cpp
+++ b/scene/3d/mesh_instance.cpp
@@ -154,10 +154,10 @@ void MeshInstance::_resolve_skeleton_path() {
if (!skeleton_path.is_empty()) {
Skeleton *skeleton = Object::cast_to<Skeleton>(get_node(skeleton_path));
if (skeleton) {
- new_skin_reference = skeleton->register_skin(skin);
- if (skin.is_null()) {
+ new_skin_reference = skeleton->register_skin(skin_internal);
+ if (skin_internal.is_null()) {
//a skin was created for us
- skin = new_skin_reference->get_skin();
+ skin_internal = new_skin_reference->get_skin();
_change_notify();
}
}
@@ -173,6 +173,7 @@ void MeshInstance::_resolve_skeleton_path() {
}
void MeshInstance::set_skin(const Ref<Skin> &p_skin) {
+ skin_internal = p_skin;
skin = p_skin;
if (!is_inside_tree())
return;
diff --git a/scene/3d/mesh_instance.h b/scene/3d/mesh_instance.h
index 77ead75dd3..91617341ba 100644
--- a/scene/3d/mesh_instance.h
+++ b/scene/3d/mesh_instance.h
@@ -43,6 +43,7 @@ class MeshInstance : public GeometryInstance {
protected:
Ref<Mesh> mesh;
Ref<Skin> skin;
+ Ref<Skin> skin_internal;
Ref<SkinReference> skin_ref;
NodePath skeleton_path;
diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp
index 6049b6cdb4..46e7bca943 100644
--- a/scene/3d/physics_body.cpp
+++ b/scene/3d/physics_body.cpp
@@ -1014,7 +1014,7 @@ void RigidBody::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::REAL, "gravity_scale", PROPERTY_HINT_RANGE, "-128,128,0.01"), "set_gravity_scale", "get_gravity_scale");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "custom_integrator"), "set_use_custom_integrator", "is_using_custom_integrator");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "continuous_cd"), "set_use_continuous_collision_detection", "is_using_continuous_collision_detection");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "contacts_reported"), "set_max_contacts_reported", "get_max_contacts_reported");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "contacts_reported", PROPERTY_HINT_RANGE, "0,64,1,or_greater"), "set_max_contacts_reported", "get_max_contacts_reported");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "contact_monitor"), "set_contact_monitor", "is_contact_monitor_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sleeping"), "set_sleeping", "is_sleeping");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "can_sleep"), "set_can_sleep", "is_able_to_sleep");
@@ -1554,6 +1554,14 @@ bool PhysicalBone::JointData::_get(const StringName &p_name, Variant &r_ret) con
void PhysicalBone::JointData::_get_property_list(List<PropertyInfo> *p_list) const {
}
+void PhysicalBone::apply_central_impulse(const Vector3 &p_impulse) {
+ PhysicsServer::get_singleton()->body_apply_central_impulse(get_rid(), p_impulse);
+}
+
+void PhysicalBone::apply_impulse(const Vector3 &p_pos, const Vector3 &p_impulse) {
+ PhysicsServer::get_singleton()->body_apply_impulse(get_rid(), p_pos, p_impulse);
+}
+
bool PhysicalBone::PinJointData::_set(const StringName &p_name, const Variant &p_value, RID j) {
if (JointData::_set(p_name, p_value, j)) {
return true;
@@ -2216,6 +2224,9 @@ void PhysicalBone::_direct_state_changed(Object *p_state) {
}
void PhysicalBone::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("apply_central_impulse", "impulse"), &PhysicalBone::apply_central_impulse);
+ ClassDB::bind_method(D_METHOD("apply_impulse", "position", "impulse"), &PhysicalBone::apply_impulse);
+
ClassDB::bind_method(D_METHOD("_direct_state_changed"), &PhysicalBone::_direct_state_changed);
ClassDB::bind_method(D_METHOD("set_joint_type", "joint_type"), &PhysicalBone::set_joint_type);
diff --git a/scene/3d/physics_body.h b/scene/3d/physics_body.h
index 0967cb9cd5..b208baf235 100644
--- a/scene/3d/physics_body.h
+++ b/scene/3d/physics_body.h
@@ -636,6 +636,9 @@ public:
void set_gravity_scale(real_t p_gravity_scale);
real_t get_gravity_scale() const;
+ void apply_central_impulse(const Vector3 &p_impulse);
+ void apply_impulse(const Vector3 &p_pos, const Vector3 &p_impulse);
+
PhysicalBone();
~PhysicalBone();
diff --git a/scene/3d/voxel_light_baker.cpp b/scene/3d/voxel_light_baker.cpp
index 8e09930aed..3235953730 100644
--- a/scene/3d/voxel_light_baker.cpp
+++ b/scene/3d/voxel_light_baker.cpp
@@ -1594,10 +1594,10 @@ Vector3 VoxelLightBaker::_compute_pixel_light_at_pos(const Vector3 &p_pos, const
case BAKE_QUALITY_LOW: {
//default quality
static const Vector3 dirs[4] = {
- Vector3(0.707107, 0, 0.707107),
- Vector3(0, 0.707107, 0.707107),
- Vector3(-0.707107, 0, 0.707107),
- Vector3(0, -0.707107, 0.707107)
+ Vector3(Math_SQRT12, 0, Math_SQRT12),
+ Vector3(0, Math_SQRT12, Math_SQRT12),
+ Vector3(-Math_SQRT12, 0, Math_SQRT12),
+ Vector3(0, -Math_SQRT12, Math_SQRT12)
};
static const float weights[4] = { 0.25, 0.25, 0.25, 0.25 };
diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp
index ce3f2b3b1a..72e8ae1b26 100644
--- a/scene/animation/tween.cpp
+++ b/scene/animation/tween.cpp
@@ -239,14 +239,14 @@ void Tween::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_runtime"), &Tween::get_runtime);
// Bind interpolation and follow methods
- ClassDB::bind_method(D_METHOD("interpolate_property", "object", "property", "initial_val", "final_val", "duration", "trans_type", "ease_type", "delay"), &Tween::interpolate_property, DEFVAL(0));
- ClassDB::bind_method(D_METHOD("interpolate_method", "object", "method", "initial_val", "final_val", "duration", "trans_type", "ease_type", "delay"), &Tween::interpolate_method, DEFVAL(0));
+ ClassDB::bind_method(D_METHOD("interpolate_property", "object", "property", "initial_val", "final_val", "duration", "trans_type", "ease_type", "delay"), &Tween::interpolate_property, DEFVAL(TRANS_LINEAR), DEFVAL(EASE_IN_OUT), DEFVAL(0));
+ ClassDB::bind_method(D_METHOD("interpolate_method", "object", "method", "initial_val", "final_val", "duration", "trans_type", "ease_type", "delay"), &Tween::interpolate_method, DEFVAL(TRANS_LINEAR), DEFVAL(EASE_IN_OUT), DEFVAL(0));
ClassDB::bind_method(D_METHOD("interpolate_callback", "object", "duration", "callback", "arg1", "arg2", "arg3", "arg4", "arg5"), &Tween::interpolate_callback, DEFVAL(Variant()), DEFVAL(Variant()), DEFVAL(Variant()), DEFVAL(Variant()), DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("interpolate_deferred_callback", "object", "duration", "callback", "arg1", "arg2", "arg3", "arg4", "arg5"), &Tween::interpolate_deferred_callback, DEFVAL(Variant()), DEFVAL(Variant()), DEFVAL(Variant()), DEFVAL(Variant()), DEFVAL(Variant()));
- ClassDB::bind_method(D_METHOD("follow_property", "object", "property", "initial_val", "target", "target_property", "duration", "trans_type", "ease_type", "delay"), &Tween::follow_property, DEFVAL(0));
- ClassDB::bind_method(D_METHOD("follow_method", "object", "method", "initial_val", "target", "target_method", "duration", "trans_type", "ease_type", "delay"), &Tween::follow_method, DEFVAL(0));
- ClassDB::bind_method(D_METHOD("targeting_property", "object", "property", "initial", "initial_val", "final_val", "duration", "trans_type", "ease_type", "delay"), &Tween::targeting_property, DEFVAL(0));
- ClassDB::bind_method(D_METHOD("targeting_method", "object", "method", "initial", "initial_method", "final_val", "duration", "trans_type", "ease_type", "delay"), &Tween::targeting_method, DEFVAL(0));
+ ClassDB::bind_method(D_METHOD("follow_property", "object", "property", "initial_val", "target", "target_property", "duration", "trans_type", "ease_type", "delay"), &Tween::follow_property, DEFVAL(TRANS_LINEAR), DEFVAL(EASE_IN_OUT), DEFVAL(0));
+ ClassDB::bind_method(D_METHOD("follow_method", "object", "method", "initial_val", "target", "target_method", "duration", "trans_type", "ease_type", "delay"), &Tween::follow_method, DEFVAL(TRANS_LINEAR), DEFVAL(EASE_IN_OUT), DEFVAL(0));
+ ClassDB::bind_method(D_METHOD("targeting_property", "object", "property", "initial", "initial_val", "final_val", "duration", "trans_type", "ease_type", "delay"), &Tween::targeting_property, DEFVAL(TRANS_LINEAR), DEFVAL(EASE_IN_OUT), DEFVAL(0));
+ ClassDB::bind_method(D_METHOD("targeting_method", "object", "method", "initial", "initial_method", "final_val", "duration", "trans_type", "ease_type", "delay"), &Tween::targeting_method, DEFVAL(TRANS_LINEAR), DEFVAL(EASE_IN_OUT), DEFVAL(0));
// Add the Tween signals
ADD_SIGNAL(MethodInfo("tween_started", PropertyInfo(Variant::OBJECT, "object"), PropertyInfo(Variant::NODE_PATH, "key")));
diff --git a/scene/animation/tween.h b/scene/animation/tween.h
index 574238f5c9..f301d8d76b 100644
--- a/scene/animation/tween.h
+++ b/scene/animation/tween.h
@@ -101,6 +101,12 @@ private:
int args;
Variant arg[5];
int uid;
+ InterpolateData() {
+ active = false;
+ finish = false;
+ call_deferred = false;
+ uid = 0;
+ }
};
String autoplay;
@@ -173,21 +179,14 @@ public:
real_t tell() const;
real_t get_runtime() const;
- bool interpolate_property(Object *p_object, NodePath p_property, Variant p_initial_val, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
-
- bool interpolate_method(Object *p_object, StringName p_method, Variant p_initial_val, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
-
+ bool interpolate_property(Object *p_object, NodePath p_property, Variant p_initial_val, Variant p_final_val, real_t p_duration, TransitionType p_trans_type = TRANS_LINEAR, EaseType p_ease_type = EASE_IN_OUT, real_t p_delay = 0);
+ bool interpolate_method(Object *p_object, StringName p_method, Variant p_initial_val, Variant p_final_val, real_t p_duration, TransitionType p_trans_type = TRANS_LINEAR, EaseType p_ease_type = EASE_IN_OUT, real_t p_delay = 0);
bool interpolate_callback(Object *p_object, real_t p_duration, String p_callback, VARIANT_ARG_DECLARE);
-
bool interpolate_deferred_callback(Object *p_object, real_t p_duration, String p_callback, VARIANT_ARG_DECLARE);
-
- bool follow_property(Object *p_object, NodePath p_property, Variant p_initial_val, Object *p_target, NodePath p_target_property, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
-
- bool follow_method(Object *p_object, StringName p_method, Variant p_initial_val, Object *p_target, StringName p_target_method, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
-
- bool targeting_property(Object *p_object, NodePath p_property, Object *p_initial, NodePath p_initial_property, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
-
- bool targeting_method(Object *p_object, StringName p_method, Object *p_initial, StringName p_initial_method, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
+ bool follow_property(Object *p_object, NodePath p_property, Variant p_initial_val, Object *p_target, NodePath p_target_property, real_t p_duration, TransitionType p_trans_type = TRANS_LINEAR, EaseType p_ease_type = EASE_IN_OUT, real_t p_delay = 0);
+ bool follow_method(Object *p_object, StringName p_method, Variant p_initial_val, Object *p_target, StringName p_target_method, real_t p_duration, TransitionType p_trans_type = TRANS_LINEAR, EaseType p_ease_type = EASE_IN_OUT, real_t p_delay = 0);
+ bool targeting_property(Object *p_object, NodePath p_property, Object *p_initial, NodePath p_initial_property, Variant p_final_val, real_t p_duration, TransitionType p_trans_type = TRANS_LINEAR, EaseType p_ease_type = EASE_IN_OUT, real_t p_delay = 0);
+ bool targeting_method(Object *p_object, StringName p_method, Object *p_initial, StringName p_initial_method, Variant p_final_val, real_t p_duration, TransitionType p_trans_type = TRANS_LINEAR, EaseType p_ease_type = EASE_IN_OUT, real_t p_delay = 0);
Tween();
~Tween();
diff --git a/scene/debugger/script_debugger_remote.cpp b/scene/debugger/script_debugger_remote.cpp
index c3c6a088cb..1b37a7dbdb 100644
--- a/scene/debugger/script_debugger_remote.cpp
+++ b/scene/debugger/script_debugger_remote.cpp
@@ -1257,7 +1257,7 @@ ScriptDebuggerRemote::ScriptDebuggerRemote() :
scene_tree(NULL) {
packet_peer_stream->set_stream_peer(tcp_client);
- packet_peer_stream->set_output_buffer_max_size(1024 * 1024 * 8); //8mb should be way more than enough
+ packet_peer_stream->set_output_buffer_max_size((1024 * 1024 * 8) - 4); // 8 MiB should be way more than enough, minus 4 bytes for separator.
phl.printfunc = _print_handler;
phl.userdata = this;
diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp
index ca4c255855..a68462f4d4 100644
--- a/scene/gui/button.cpp
+++ b/scene/gui/button.cpp
@@ -190,6 +190,13 @@ void Button::_notification(int p_what) {
Point2 icon_ofs = !_icon.is_null() ? Point2(icon_region.size.width + get_constant("hseparation"), 0) : Point2();
int text_clip = size.width - style->get_minimum_size().width - icon_ofs.width;
+ if (_internal_margin[MARGIN_LEFT] > 0) {
+ text_clip -= _internal_margin[MARGIN_LEFT] + get_constant("hseparation");
+ }
+ if (_internal_margin[MARGIN_RIGHT] > 0) {
+ text_clip -= _internal_margin[MARGIN_RIGHT] + get_constant("hseparation");
+ }
+
Point2 text_ofs = (size - style->get_minimum_size() - icon_ofs - font->get_string_size(xl_text) - Point2(_internal_margin[MARGIN_RIGHT] - _internal_margin[MARGIN_LEFT], 0)) / 2.0;
switch (align) {
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 8b4d5d4980..ccc658b0aa 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -2012,14 +2012,15 @@ Control *Control::find_next_valid_focus() const {
if (!data.focus_next.is_empty()) {
Node *n = get_node(data.focus_next);
+ Control *c;
if (n) {
- from = Object::cast_to<Control>(n);
- ERR_FAIL_COND_V_MSG(!from, NULL, "Next focus node is not a control: " + n->get_name() + ".");
+ c = Object::cast_to<Control>(n);
+ ERR_FAIL_COND_V_MSG(!c, NULL, "Next focus node is not a control: " + n->get_name() + ".");
} else {
return NULL;
}
- if (from->is_visible() && from->get_focus_mode() != FOCUS_NONE)
- return from;
+ if (c->is_visible() && c->get_focus_mode() != FOCUS_NONE)
+ return c;
}
// find next child
@@ -2102,14 +2103,15 @@ Control *Control::find_prev_valid_focus() const {
if (!data.focus_prev.is_empty()) {
Node *n = get_node(data.focus_prev);
+ Control *c;
if (n) {
- from = Object::cast_to<Control>(n);
- ERR_FAIL_COND_V_MSG(!from, NULL, "Previous focus node is not a control: " + n->get_name() + ".");
+ c = Object::cast_to<Control>(n);
+ ERR_FAIL_COND_V_MSG(!c, NULL, "Previous focus node is not a control: " + n->get_name() + ".");
} else {
return NULL;
}
- if (from->is_visible() && from->get_focus_mode() != FOCUS_NONE)
- return from;
+ if (c->is_visible() && c->get_focus_mode() != FOCUS_NONE)
+ return c;
}
// find prev child
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index 6400061309..dd9e11508f 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -558,25 +558,25 @@ void FileDialog::update_filters() {
const int max_filters = 5;
for (int i = 0; i < MIN(max_filters, filters.size()); i++) {
- String flt = filters[i].get_slice(";", 0);
+ String flt = filters[i].get_slice(";", 0).strip_edges();
if (i > 0)
- all_filters += ",";
+ all_filters += ", ";
all_filters += flt;
}
if (max_filters < filters.size())
all_filters += ", ...";
- filter->add_item(RTR("All Recognized") + " ( " + all_filters + " )");
+ filter->add_item(RTR("All Recognized") + " (" + all_filters + ")");
}
for (int i = 0; i < filters.size(); i++) {
String flt = filters[i].get_slice(";", 0).strip_edges();
String desc = filters[i].get_slice(";", 1).strip_edges();
if (desc.length())
- filter->add_item(String(tr(desc)) + " ( " + flt + " )");
+ filter->add_item(String(tr(desc)) + " (" + flt + ")");
else
- filter->add_item("( " + flt + " )");
+ filter->add_item("(" + flt + ")");
}
filter->add_item(RTR("All Files (*)"));
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index 3884622942..20bbcbde80 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -973,12 +973,12 @@ void ItemList::_notification(int p_what) {
float max = MAX(page, ofs.y + max_h);
if (auto_height)
auto_height_value = ofs.y + max_h + bg->get_minimum_size().height;
+ scroll_bar->set_max(max);
+ scroll_bar->set_page(page);
if (max <= page) {
scroll_bar->set_value(0);
scroll_bar->hide();
} else {
- scroll_bar->set_max(max);
- scroll_bar->set_page(page);
scroll_bar->show();
if (do_autoscroll_to_bottom)
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index e6a27aa63f..d96ca69c87 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -704,7 +704,7 @@ void LineEdit::_notification(int p_what) {
}
int x_ofs = 0;
- bool using_placeholder = text.empty();
+ bool using_placeholder = text.empty() && ime_text.empty();
int cached_text_width = using_placeholder ? cached_placeholder_width : cached_width;
switch (align) {
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index 08faaf7d45..5561bce714 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -191,16 +191,20 @@ void PopupMenu::_submenu_timeout() {
void PopupMenu::_scroll(float p_factor, const Point2 &p_over) {
- const float global_y = get_global_position().y;
-
int vseparation = get_constant("vseparation");
Ref<Font> font = get_font("font");
float dy = (vseparation + font->get_height()) * 3 * p_factor * get_global_transform().get_scale().y;
- if (dy > 0 && global_y < 0)
- dy = MIN(dy, -global_y - 1);
- else if (dy < 0 && global_y + get_size().y * get_global_transform().get_scale().y > get_viewport_rect().size.y)
- dy = -MIN(-dy, global_y + get_size().y * get_global_transform().get_scale().y - get_viewport_rect().size.y - 1);
+ if (dy > 0) {
+ const float global_top = get_global_position().y;
+ const float limit = global_top < 0 ? -global_top : 0;
+ dy = MIN(dy, limit);
+ } else if (dy < 0) {
+ const float global_bottom = get_global_position().y + get_size().y * get_global_transform().get_scale().y;
+ const float viewport_height = get_viewport_rect().size.y;
+ const float limit = global_bottom > viewport_height ? global_bottom - viewport_height : 0;
+ dy = -MIN(-dy, limit);
+ }
set_position(get_position() + Vector2(0, dy));
Ref<InputEventMouseMotion> ie;
diff --git a/scene/gui/rich_text_effect.cpp b/scene/gui/rich_text_effect.cpp
index f9e0be5b31..ab2f8d2172 100644
--- a/scene/gui/rich_text_effect.cpp
+++ b/scene/gui/rich_text_effect.cpp
@@ -89,8 +89,6 @@ void CharFXTransform::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_character"), &CharFXTransform::get_character);
ClassDB::bind_method(D_METHOD("set_character", "character"), &CharFXTransform::set_character);
- ClassDB::bind_method(D_METHOD("get_value_or", "key", "default_value"), &CharFXTransform::get_value_or);
-
ADD_PROPERTY(PropertyInfo(Variant::INT, "relative_index"), "set_relative_index", "get_relative_index");
ADD_PROPERTY(PropertyInfo(Variant::INT, "absolute_index"), "set_absolute_index", "get_absolute_index");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "elapsed_time"), "set_elapsed_time", "get_elapsed_time");
@@ -101,17 +99,6 @@ void CharFXTransform::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "character"), "set_character", "get_character");
}
-Variant CharFXTransform::get_value_or(String p_key, Variant p_default_value) {
- if (!this->environment.has(p_key))
- return p_default_value;
-
- Variant r = environment[p_key];
- if (r.get_type() != p_default_value.get_type())
- return p_default_value;
-
- return r;
-}
-
CharFXTransform::CharFXTransform() {
relative_index = 0;
absolute_index = 0;
diff --git a/scene/gui/rich_text_effect.h b/scene/gui/rich_text_effect.h
index 4330cebfe6..9e0065b199 100644
--- a/scene/gui/rich_text_effect.h
+++ b/scene/gui/rich_text_effect.h
@@ -82,8 +82,6 @@ public:
void set_character(int p_char) { character = (CharType)p_char; }
Dictionary get_environment() { return environment; }
void set_environment(Dictionary p_environment) { environment = p_environment; }
-
- Variant get_value_or(String p_key, Variant p_default_value);
};
#endif // RICH_TEXT_EFFECT_H
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 0331046492..abca865ae0 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -1701,6 +1701,9 @@ bool RichTextLabel::remove_line(const int p_line) {
if (!was_newline) {
current_frame->lines.remove(p_line);
+ if (current_frame->lines.size() == 0) {
+ current_frame->lines.resize(1);
+ }
}
if (p_line == 0 && current->subitems.size() > 0)
diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp
index fa23bf91dd..cb9ae875b7 100644
--- a/scene/gui/scroll_container.cpp
+++ b/scene/gui/scroll_container.cpp
@@ -30,6 +30,7 @@
#include "scroll_container.h"
#include "core/os/os.h"
+#include "scene/main/viewport.h"
bool ScrollContainer::clips_input() const {
@@ -232,6 +233,27 @@ void ScrollContainer::_update_scrollbar_position() {
v_scroll->raise();
}
+void ScrollContainer::_ensure_focused_visible(Control *p_control) {
+
+ if (is_a_parent_of(p_control)) {
+ Rect2 global_rect = get_global_rect();
+ Rect2 other_rect = p_control->get_global_rect();
+ float right_margin = 0;
+ if (v_scroll->is_visible()) {
+ right_margin += v_scroll->get_size().x;
+ }
+ float bottom_margin = 0;
+ if (h_scroll->is_visible()) {
+ bottom_margin += h_scroll->get_size().y;
+ }
+
+ float diff = MAX(MIN(other_rect.position.y, global_rect.position.y), other_rect.position.y + other_rect.size.y - global_rect.size.y + bottom_margin);
+ set_v_scroll(get_v_scroll() + (diff - global_rect.position.y));
+ diff = MAX(MIN(other_rect.position.x, global_rect.position.x), other_rect.position.x + other_rect.size.x - global_rect.size.x + right_margin);
+ set_h_scroll(get_h_scroll() + (diff - global_rect.position.x));
+ }
+}
+
void ScrollContainer::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) {
@@ -239,6 +261,11 @@ void ScrollContainer::_notification(int p_what) {
call_deferred("_update_scrollbar_position");
};
+ if (p_what == NOTIFICATION_READY) {
+
+ get_viewport()->connect("gui_focus_changed", this, "_ensure_focused_visible");
+ }
+
if (p_what == NOTIFICATION_SORT_CHILDREN) {
child_max_size = Size2(0, 0);
@@ -521,6 +548,7 @@ void ScrollContainer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_enable_v_scroll", "enable"), &ScrollContainer::set_enable_v_scroll);
ClassDB::bind_method(D_METHOD("is_v_scroll_enabled"), &ScrollContainer::is_v_scroll_enabled);
ClassDB::bind_method(D_METHOD("_update_scrollbar_position"), &ScrollContainer::_update_scrollbar_position);
+ ClassDB::bind_method(D_METHOD("_ensure_focused_visible"), &ScrollContainer::_ensure_focused_visible);
ClassDB::bind_method(D_METHOD("set_h_scroll", "value"), &ScrollContainer::set_h_scroll);
ClassDB::bind_method(D_METHOD("get_h_scroll"), &ScrollContainer::get_h_scroll);
ClassDB::bind_method(D_METHOD("set_v_scroll", "value"), &ScrollContainer::set_v_scroll);
diff --git a/scene/gui/scroll_container.h b/scene/gui/scroll_container.h
index 2ab169f4d0..1d247f14c6 100644
--- a/scene/gui/scroll_container.h
+++ b/scene/gui/scroll_container.h
@@ -75,6 +75,7 @@ protected:
static void _bind_methods();
void _update_scrollbar_position();
+ void _ensure_focused_visible(Control *p_node);
public:
int get_v_scroll() const;
diff --git a/scene/gui/slider.cpp b/scene/gui/slider.cpp
index ba57be1686..cbb2db7788 100644
--- a/scene/gui/slider.cpp
+++ b/scene/gui/slider.cpp
@@ -166,7 +166,6 @@ void Slider::_notification(int p_what) {
RID ci = get_canvas_item();
Size2i size = get_size();
Ref<StyleBox> style = get_stylebox("slider");
- Ref<StyleBox> focus = get_stylebox("focus");
Ref<StyleBox> grabber_area = get_stylebox("grabber_area");
Ref<Texture> grabber = get_icon(editable ? ((mouse_inside || has_focus()) ? "grabber_highlight" : "grabber") : "grabber_disabled");
Ref<Texture> tick = get_icon("tick");
@@ -178,10 +177,7 @@ void Slider::_notification(int p_what) {
float areasize = size.height - grabber->get_size().height;
style->draw(ci, Rect2i(Point2i(size.width / 2 - widget_width / 2, 0), Size2i(widget_width, size.height)));
grabber_area->draw(ci, Rect2i(Point2i((size.width - widget_width) / 2, size.height - areasize * ratio - grabber->get_size().height / 2), Size2i(widget_width, areasize * ratio + grabber->get_size().width / 2)));
- /*
- if (mouse_inside||has_focus())
- focus->draw(ci,Rect2i(Point2i(),Size2i(style->get_minimum_size().width+style->get_center_size().width,size.height)));
- */
+
if (ticks > 1) {
int grabber_offset = (grabber->get_size().height / 2 - tick->get_height() / 2);
for (int i = 0; i < ticks; i++) {
@@ -198,10 +194,6 @@ void Slider::_notification(int p_what) {
style->draw(ci, Rect2i(Point2i(0, (size.height - widget_height) / 2), Size2i(size.width, widget_height)));
grabber_area->draw(ci, Rect2i(Point2i(0, (size.height - widget_height) / 2), Size2i(areasize * ratio + grabber->get_size().width / 2, widget_height)));
- /*
- if (mouse_inside||has_focus())
- focus->draw(ci,Rect2i(Point2i(),Size2i(size.width,style->get_minimum_size().height+style->get_center_size().height)));
- */
if (ticks > 1) {
int grabber_offset = (grabber->get_size().width / 2 - tick->get_width() / 2);
diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp
index bf067898e6..de25d6a63d 100644
--- a/scene/gui/spin_box.cpp
+++ b/scene/gui/spin_box.cpp
@@ -211,6 +211,10 @@ void SpinBox::_notification(int p_what) {
_adjust_width_for_icon(get_icon("updown"));
_value_changed(0);
+ } else if (p_what == NOTIFICATION_THEME_CHANGED) {
+
+ call_deferred("minimum_size_changed");
+ get_line_edit()->call_deferred("minimum_size_changed");
}
}
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 2558a930b6..9bcacd6ee3 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -4438,7 +4438,6 @@ int TextEdit::get_line_wrap_index_at_col(int p_line, int p_column) const {
}
void TextEdit::cursor_set_column(int p_col, bool p_adjust_viewport) {
-
if (p_col < 0)
p_col = 0;
@@ -5178,11 +5177,16 @@ void TextEdit::cut() {
OS::get_singleton()->set_clipboard(clipboard);
cursor_set_line(cursor.line);
cursor_set_column(0);
- _remove_text(cursor.line, 0, cursor.line, text[cursor.line].length());
- backspace_at_cursor();
+ if (cursor.line == 0 && get_line_count() > 1) {
+ _remove_text(cursor.line, 0, cursor.line + 1, 0);
+ } else {
+ _remove_text(cursor.line, 0, cursor.line, text[cursor.line].length());
+ backspace_at_cursor();
+ cursor_set_line(cursor.line + 1);
+ }
+
update();
- cursor_set_line(cursor.line + 1);
cut_copy_line = clipboard;
} else {
@@ -7141,6 +7145,7 @@ TextEdit::TextEdit() {
max_chars = 0;
clear();
wrap_enabled = false;
+ wrap_at = 0;
wrap_right_offset = 10;
set_focus_mode(FOCUS_ALL);
syntax_highlighter = NULL;
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index 594366de7d..4f11e9bb50 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -69,6 +69,10 @@ public:
int region;
bool end;
+ ColorRegionInfo() {
+ region = 0;
+ end = false;
+ }
};
struct Line {
@@ -84,6 +88,16 @@ public:
Ref<Texture> info_icon;
String info;
String data;
+ Line() {
+ width_cache = 0;
+ marked = false;
+ breakpoint = false;
+ bookmark = false;
+ hidden = false;
+ safe = false;
+ has_info = false;
+ wrap_amount_cache = 0;
+ }
};
private:
@@ -143,6 +157,14 @@ private:
int last_fit_x;
int line, column; ///< cursor
int x_ofs, line_ofs, wrap_ofs;
+ Cursor() {
+ last_fit_x = 0;
+ line = 0;
+ column = 0; ///< cursor
+ x_ofs = 0;
+ line_ofs = 0;
+ wrap_ofs = 0;
+ }
} cursor;
struct Selection {
@@ -167,7 +189,21 @@ private:
int to_line, to_column;
bool shiftclick_left;
-
+ Selection() {
+ selecting_mode = MODE_NONE;
+ selecting_line = 0;
+ selecting_column = 0;
+ selected_word_beg = 0;
+ selected_word_end = 0;
+ selected_word_origin = 0;
+ selecting_text = false;
+ active = false;
+ from_line = 0;
+ from_column = 0;
+ to_line = 0;
+ to_column = 0;
+ shiftclick_left = false;
+ }
} selection;
struct Cache {
@@ -219,6 +255,16 @@ private:
int fold_gutter_width;
int info_gutter_width;
int minimap_width;
+ Cache() {
+
+ row_height = 0;
+ line_spacing = 0;
+ line_number_w = 0;
+ breakpoint_gutter_width = 0;
+ fold_gutter_width = 0;
+ info_gutter_width = 0;
+ minimap_width = 0;
+ }
} cache;
Map<int, int> color_region_cache;
@@ -240,6 +286,17 @@ private:
uint32_t version;
bool chain_forward;
bool chain_backward;
+ TextOperation() {
+ type = TYPE_NONE;
+ from_line = 0;
+ from_column = 0;
+ to_line = 0;
+ to_column = 0;
+ prev_version = 0;
+ version = 0;
+ chain_forward = false;
+ chain_backward = false;
+ }
};
String ime_text;
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 3a6fff45c5..48f6a0cc95 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -423,7 +423,7 @@ void SceneTree::input_event(const Ref<InputEvent> &p_event) {
input_handled = false;
- Ref<InputEvent> ev = p_event;
+ const Ref<InputEvent> &ev = p_event;
MainLoop::input_event(ev);
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 3ad44a4a2e..a7c7322b0e 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -2407,12 +2407,12 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
Input *input = Input::get_singleton();
- if (!mods && p_event->is_action_pressed("ui_focus_next") && input->is_action_just_pressed("ui_focus_next")) {
+ if (p_event->is_action_pressed("ui_focus_next") && input->is_action_just_pressed("ui_focus_next")) {
next = from->find_next_valid_focus();
}
- if (!mods && p_event->is_action_pressed("ui_focus_prev") && input->is_action_just_pressed("ui_focus_prev")) {
+ if (p_event->is_action_pressed("ui_focus_prev") && input->is_action_just_pressed("ui_focus_prev")) {
next = from->find_prev_valid_focus();
}
@@ -2634,6 +2634,7 @@ void Viewport::_gui_control_grab_focus(Control *p_control) {
return;
get_tree()->call_group_flags(SceneTree::GROUP_CALL_REALTIME, "_viewports", "_gui_remove_focus");
gui.key_focus = p_control;
+ emit_signal("gui_focus_changed", p_control);
p_control->notification(Control::NOTIFICATION_FOCUS_ENTER);
p_control->update();
}
@@ -3216,6 +3217,7 @@ void Viewport::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "global_canvas_transform", PROPERTY_HINT_NONE, "", 0), "set_global_canvas_transform", "get_global_canvas_transform");
ADD_SIGNAL(MethodInfo("size_changed"));
+ ADD_SIGNAL(MethodInfo("gui_focus_changed", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Control")));
BIND_ENUM_CONSTANT(UPDATE_DISABLED);
BIND_ENUM_CONSTANT(UPDATE_ONCE);
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index e82819f270..c67e5a928c 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -496,9 +496,6 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_stylebox("slider", "HSlider", make_stylebox(hslider_bg_png, 4, 4, 4, 4));
theme->set_stylebox("grabber_area", "HSlider", make_stylebox(hslider_bg_png, 4, 4, 4, 4));
- theme->set_stylebox("grabber_highlight", "HSlider", make_stylebox(hslider_grabber_hl_png, 6, 6, 6, 6));
- theme->set_stylebox("grabber_disabled", "HSlider", make_stylebox(hslider_grabber_disabled_png, 6, 6, 6, 6));
- theme->set_stylebox("focus", "HSlider", focus);
theme->set_icon("grabber", "HSlider", make_icon(hslider_grabber_png));
theme->set_icon("grabber_highlight", "HSlider", make_icon(hslider_grabber_hl_png));
@@ -509,9 +506,6 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_stylebox("slider", "VSlider", make_stylebox(vslider_bg_png, 4, 4, 4, 4));
theme->set_stylebox("grabber_area", "VSlider", make_stylebox(vslider_bg_png, 4, 4, 4, 4));
- theme->set_stylebox("grabber_highlight", "VSlider", make_stylebox(vslider_grabber_hl_png, 6, 6, 6, 6));
- theme->set_stylebox("grabber_disabled", "VSlider", make_stylebox(vslider_grabber_disabled_png, 6, 6, 6, 6));
- theme->set_stylebox("focus", "VSlider", focus);
theme->set_icon("grabber", "VSlider", make_icon(vslider_grabber_png));
theme->set_icon("grabber_highlight", "VSlider", make_icon(vslider_grabber_hl_png));
diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp
index 99a2881d58..7524571956 100644
--- a/scene/resources/dynamic_font.cpp
+++ b/scene/resources/dynamic_font.cpp
@@ -657,6 +657,7 @@ void DynamicFont::_reload_cache() {
if (!data.is_valid()) {
data_at_size.unref();
outline_data_at_size.unref();
+ fallbacks.resize(0);
fallback_data_at_size.resize(0);
fallback_outline_data_at_size.resize(0);
return;
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index 4afb07cb6f..0d94d4dbf4 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -483,6 +483,7 @@ void Mesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_lightmap_size_hint", "size"), &Mesh::set_lightmap_size_hint);
ClassDB::bind_method(D_METHOD("get_lightmap_size_hint"), &Mesh::get_lightmap_size_hint);
+ ClassDB::bind_method(D_METHOD("get_aabb"), &Mesh::get_aabb);
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "lightmap_size_hint"), "set_lightmap_size_hint", "get_lightmap_size_hint");
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index 7d62873bbd..5ce269fff9 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -397,6 +397,9 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Map
if (p_owner->get_scene_inherited_state().is_null() && (p_node == p_owner || (p_node->get_owner() == p_owner && (p_node->get_parent() == p_owner || p_node->get_parent()->get_owner() == p_owner)))) {
//do not save index, because it belongs to saved scene and scene is not inherited
nd.index = -1;
+ } else if (p_node == p_owner) {
+ //This (hopefully) happens if the node is a scene root, so its index is irrelevant.
+ nd.index = -1;
} else {
//part of an inherited scene, or parent is from an instanced scene
nd.index = p_node->get_index();
diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp
index baffc1396d..d4567abc07 100644
--- a/scene/resources/resource_format_text.cpp
+++ b/scene/resources/resource_format_text.cpp
@@ -1459,20 +1459,6 @@ void ResourceFormatSaverTextInstance::_find_resources(const Variant &p_variant,
}
}
-static String _valprop(const String &p_name) {
-
- // Escape and quote strings with extended ASCII or further Unicode characters
- // as well as '"', '=' or ' ' (32)
- const CharType *cstr = p_name.c_str();
- for (int i = 0; cstr[i]; i++) {
- if (cstr[i] == '=' || cstr[i] == '"' || cstr[i] < 33 || cstr[i] > 126) {
- return "\"" + p_name.c_escape_multiline() + "\"";
- }
- }
- // Keep as is
- return p_name;
-}
-
Error ResourceFormatSaverTextInstance::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
if (p_path.ends_with(".tscn")) {
@@ -1675,7 +1661,7 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const RES &p_r
String vars;
VariantWriter::write_to_string(value, vars, _write_resources, this);
- f->store_string(_valprop(name) + " = " + vars + "\n");
+ f->store_string(name.property_name_encode() + " = " + vars + "\n");
}
}
@@ -1747,7 +1733,7 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const RES &p_r
String vars;
VariantWriter::write_to_string(state->get_node_property_value(i, j), vars, _write_resources, this);
- f->store_string(_valprop(String(state->get_node_property_name(i, j))) + " = " + vars + "\n");
+ f->store_string(String(state->get_node_property_name(i, j)).property_name_encode() + " = " + vars + "\n");
}
if (i < state->get_node_count() - 1)
diff --git a/scene/resources/segment_shape_2d.cpp b/scene/resources/segment_shape_2d.cpp
index 62c5f9bab3..cc6ec93d74 100644
--- a/scene/resources/segment_shape_2d.cpp
+++ b/scene/resources/segment_shape_2d.cpp
@@ -120,8 +120,8 @@ void RayShape2D::draw(const RID &p_to_rid, const Color &p_color) {
Vector<Vector2> pts;
float tsize = 4;
pts.push_back(tip + Vector2(0, tsize));
- pts.push_back(tip + Vector2(0.707 * tsize, 0));
- pts.push_back(tip + Vector2(-0.707 * tsize, 0));
+ pts.push_back(tip + Vector2(Math_SQRT12 * tsize, 0));
+ pts.push_back(tip + Vector2(-Math_SQRT12 * tsize, 0));
Vector<Color> cols;
for (int i = 0; i < 3; i++)
cols.push_back(p_color);
@@ -134,7 +134,7 @@ Rect2 RayShape2D::get_rect() const {
Rect2 rect;
rect.position = Vector2();
rect.expand_to(Vector2(0, length));
- rect = rect.grow(0.707 * 4);
+ rect = rect.grow(Math_SQRT12 * 4);
return rect;
}
diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp
index f26b57b572..e0286b9238 100644
--- a/scene/resources/style_box.cpp
+++ b/scene/resources/style_box.cpp
@@ -554,7 +554,7 @@ int StyleBoxFlat::get_aa_size() const {
}
void StyleBoxFlat::set_corner_detail(const int &p_corner_detail) {
- corner_detail = CLAMP(p_corner_detail, 1, 128);
+ corner_detail = CLAMP(p_corner_detail, 1, 20);
emit_changed();
}
int StyleBoxFlat::get_corner_detail() const {
@@ -590,8 +590,8 @@ inline void set_inner_corner_radius(const Rect2 style_rect, const Rect2 inner_re
inner_corner_radius[3] = MAX(corner_radius[3] - rad, 0);
}
-inline void draw_ring(Vector<Vector2> &verts, Vector<int> &indices, Vector<Color> &colors, const Rect2 style_rect, const int corner_radius[4],
- const Rect2 ring_rect, const int border_width[4], const Color &inner_color, const Color &outer_color, const int corner_detail, const bool fill_center = false) {
+inline void draw_ring(Vector<Vector2> &verts, Vector<int> &indices, Vector<Color> &colors, const Rect2 &style_rect, const int corner_radius[4],
+ const Rect2 &ring_rect, const Rect2 &inner_rect, const Color &inner_color, const Color &outer_color, const int corner_detail, const bool fill_center = false) {
int vert_offset = verts.size();
if (!vert_offset) {
@@ -610,9 +610,6 @@ inline void draw_ring(Vector<Vector2> &verts, Vector<int> &indices, Vector<Color
outer_points.push_back(ring_rect.position + ring_rect.size - Vector2(ring_corner_radius[2], ring_corner_radius[2])); //br
outer_points.push_back(Point2(ring_rect.position.x + ring_corner_radius[3], ring_rect.position.y + ring_rect.size.y - ring_corner_radius[3])); //bl
- Rect2 inner_rect;
- inner_rect = ring_rect.grow_individual(-border_width[MARGIN_LEFT], -border_width[MARGIN_TOP], -border_width[MARGIN_RIGHT], -border_width[MARGIN_BOTTOM]);
-
int inner_corner_radius[4];
set_inner_corner_radius(style_rect, inner_rect, corner_radius, inner_corner_radius);
@@ -723,20 +720,11 @@ void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const {
bool rounded_corners = (corner_radius[0] > 0) || (corner_radius[1] > 0) || (corner_radius[2] > 0) || (corner_radius[3] > 0);
bool aa_on = rounded_corners && anti_aliased;
- Color border_color_alpha = Color(border_color.r, border_color.g, border_color.b, 0);
-
bool blend_on = blend_border && draw_border;
- Rect2 border_style_rect = style_rect;
- if (aa_on && !blend_on) {
- float aa_size_grow = 0.5 * ((aa_size + 1) / 2);
- style_rect = style_rect.grow(-aa_size_grow);
- for (int i = 0; i < 4; i++) {
- if (border_width[i] > 0) {
- border_style_rect = border_style_rect.grow_margin((Margin)i, -aa_size_grow);
- }
- }
- }
+ Color border_color_alpha = Color(border_color.r, border_color.g, border_color.b, 0);
+ Color border_color_blend = (draw_center ? bg_color : border_color_alpha);
+ Color border_color_inner = blend_on ? border_color_blend : border_color;
//adapt borders (prevent weird overlapping/glitchy drawings)
int width = MAX(style_rect.size.width, 0);
@@ -754,6 +742,16 @@ void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const {
Rect2 infill_rect = style_rect.grow_individual(-adapted_border[MARGIN_LEFT], -adapted_border[MARGIN_TOP], -adapted_border[MARGIN_RIGHT], -adapted_border[MARGIN_BOTTOM]);
+ Rect2 border_style_rect = style_rect;
+ if (aa_on) {
+ float aa_size_grow = 0.5 * ((aa_size + 1) / 2);
+ for (int i = 0; i < 4; i++) {
+ if (border_width[i] > 0) {
+ border_style_rect = border_style_rect.grow_margin((Margin)i, -aa_size_grow);
+ }
+ }
+ }
+
Vector<Point2> verts;
Vector<int> indices;
Vector<Color> colors;
@@ -761,8 +759,6 @@ void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const {
//DRAW SHADOW
if (draw_shadow) {
- int shadow_width[4] = { shadow_size, shadow_size, shadow_size, shadow_size };
-
Rect2 shadow_inner_rect = style_rect;
shadow_inner_rect.position += shadow_offset;
@@ -772,59 +768,65 @@ void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const {
Color shadow_color_transparent = Color(shadow_color.r, shadow_color.g, shadow_color.b, 0);
draw_ring(verts, indices, colors, shadow_inner_rect, adapted_corner,
- shadow_rect, shadow_width, shadow_color, shadow_color_transparent, corner_detail);
+ shadow_rect, shadow_inner_rect, shadow_color, shadow_color_transparent, corner_detail);
if (draw_center) {
- int no_border[4] = { 0, 0, 0, 0 };
draw_ring(verts, indices, colors, shadow_inner_rect, adapted_corner,
- shadow_inner_rect, no_border, shadow_color, shadow_color, corner_detail, true);
+ shadow_inner_rect, shadow_inner_rect, shadow_color, shadow_color, corner_detail, true);
}
}
//DRAW border
if (draw_border) {
draw_ring(verts, indices, colors, border_style_rect, adapted_corner,
- border_style_rect, adapted_border, blend_on ? (draw_center ? bg_color : border_color_alpha) : border_color, border_color, corner_detail);
+ border_style_rect, infill_rect, border_color_inner, border_color, corner_detail);
}
//DRAW INFILL
- if (draw_center) {
- int no_border[4] = { 0, 0, 0, 0 };
- draw_ring(verts, indices, colors, style_rect, adapted_corner,
- infill_rect, no_border, bg_color, bg_color, corner_detail, true);
+ if (draw_center && (!aa_on || blend_on || !draw_border)) {
+ draw_ring(verts, indices, colors, border_style_rect, adapted_corner,
+ infill_rect, infill_rect, bg_color, bg_color, corner_detail, true);
}
if (aa_on) {
- Rect2 border_inner_rect = infill_rect;
+ float aa_size_grow = 0.5 * ((aa_size + 1) / 2);
int aa_border_width[4];
int aa_fill_width[4];
if (draw_border) {
- border_inner_rect = border_style_rect.grow_individual(-adapted_border[MARGIN_LEFT], -adapted_border[MARGIN_TOP], -adapted_border[MARGIN_RIGHT], -adapted_border[MARGIN_BOTTOM]);
for (int i = 0; i < 4; i++) {
if (border_width[i] > 0) {
- aa_border_width[i] = aa_size;
+ aa_border_width[i] = aa_size_grow;
aa_fill_width[i] = 0;
} else {
aa_border_width[i] = 0;
- aa_fill_width[i] = aa_size;
+ aa_fill_width[i] = aa_size_grow;
}
}
} else {
for (int i = 0; i < 4; i++) {
- aa_fill_width[i] = aa_size;
+ aa_fill_width[i] = aa_size_grow;
}
}
+ Rect2 infill_inner_rect = infill_rect.grow_individual(-aa_border_width[MARGIN_LEFT], -aa_border_width[MARGIN_TOP],
+ -aa_border_width[MARGIN_RIGHT], -aa_border_width[MARGIN_BOTTOM]);
+
if (draw_center) {
- if (!draw_border || !blend_on) {
- Rect2 aa_rect = infill_rect.grow_individual(aa_fill_width[MARGIN_LEFT], aa_fill_width[MARGIN_TOP],
+ if (!blend_on && draw_border) {
+ //DRAW INFILL WITHIN BORDER AA
+ draw_ring(verts, indices, colors, border_style_rect, adapted_corner,
+ infill_inner_rect, infill_inner_rect, bg_color, bg_color, corner_detail, true);
+ }
+
+ if (!blend_on || !draw_border) {
+ Rect2 infill_aa_rect = infill_rect.grow_individual(aa_fill_width[MARGIN_LEFT], aa_fill_width[MARGIN_TOP],
aa_fill_width[MARGIN_RIGHT], aa_fill_width[MARGIN_BOTTOM]);
Color alpha_bg = Color(bg_color.r, bg_color.g, bg_color.b, 0);
//INFILL AA
draw_ring(verts, indices, colors, style_rect, adapted_corner,
- aa_rect, aa_fill_width, bg_color, alpha_bg, corner_detail);
+ infill_aa_rect, infill_rect, bg_color, alpha_bg, corner_detail);
}
}
@@ -832,15 +834,12 @@ void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const {
if (!blend_on) {
//DRAW INNER BORDER AA
draw_ring(verts, indices, colors, border_style_rect, adapted_corner,
- border_inner_rect, aa_border_width, border_color_alpha, border_color, corner_detail);
+ infill_rect, infill_inner_rect, border_color_blend, border_color, corner_detail);
}
- Rect2 aa_rect = border_style_rect.grow_individual(aa_border_width[MARGIN_LEFT], aa_border_width[MARGIN_TOP],
- aa_border_width[MARGIN_RIGHT], aa_border_width[MARGIN_BOTTOM]);
-
//DRAW OUTER BORDER AA
draw_ring(verts, indices, colors, border_style_rect, adapted_corner,
- aa_rect, aa_border_width, border_color, border_color_alpha, corner_detail);
+ style_rect, border_style_rect, border_color, border_color_alpha, corner_detail);
}
}
@@ -931,7 +930,7 @@ void StyleBoxFlat::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::INT, "corner_radius_bottom_right", PROPERTY_HINT_RANGE, "0,1024,1"), "set_corner_radius", "get_corner_radius", CORNER_BOTTOM_RIGHT);
ADD_PROPERTYI(PropertyInfo(Variant::INT, "corner_radius_bottom_left", PROPERTY_HINT_RANGE, "0,1024,1"), "set_corner_radius", "get_corner_radius", CORNER_BOTTOM_LEFT);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "corner_detail", PROPERTY_HINT_RANGE, "1,128,1"), "set_corner_detail", "get_corner_detail");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "corner_detail", PROPERTY_HINT_RANGE, "1,20,1"), "set_corner_detail", "get_corner_detail");
ADD_GROUP("Expand Margin", "expand_margin_");
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "expand_margin_left", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin", "get_expand_margin", MARGIN_LEFT);
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 593c399f62..b21546af2f 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -1333,6 +1333,7 @@ void LargeTexture::set_piece_offset(int p_idx, const Point2 &p_offset) {
void LargeTexture::set_piece_texture(int p_idx, const Ref<Texture> &p_texture) {
ERR_FAIL_COND(p_texture == this);
+ ERR_FAIL_COND(p_texture.is_null());
ERR_FAIL_INDEX(p_idx, pieces.size());
pieces.write[p_idx].texture = p_texture;
};
diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp
index c897365b21..bf9079c9f4 100644
--- a/scene/resources/theme.cpp
+++ b/scene/resources/theme.cpp
@@ -720,7 +720,10 @@ void Theme::clear() {
while ((K = icon_map.next(K))) {
const StringName *L = NULL;
while ((L = icon_map[*K].next(L))) {
- icon_map[*K][*L]->disconnect("changed", this, "_emit_theme_changed");
+ Ref<Texture> icon = icon_map[*K][*L];
+ if (icon.is_valid()) {
+ icon->disconnect("changed", this, "_emit_theme_changed");
+ }
}
}
}
@@ -730,7 +733,10 @@ void Theme::clear() {
while ((K = style_map.next(K))) {
const StringName *L = NULL;
while ((L = style_map[*K].next(L))) {
- style_map[*K][*L]->disconnect("changed", this, "_emit_theme_changed");
+ Ref<StyleBox> style = style_map[*K][*L];
+ if (style.is_valid()) {
+ style->disconnect("changed", this, "_emit_theme_changed");
+ }
}
}
}
@@ -740,7 +746,10 @@ void Theme::clear() {
while ((K = font_map.next(K))) {
const StringName *L = NULL;
while ((L = font_map[*K].next(L))) {
- font_map[*K][*L]->disconnect("changed", this, "_emit_theme_changed");
+ Ref<Font> font = font_map[*K][*L];
+ if (font.is_valid()) {
+ font->disconnect("changed", this, "_emit_theme_changed");
+ }
}
}
}
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index 9f99732714..797de1d863 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -2259,6 +2259,8 @@ void VisualShaderNodeGroupBase::set_input_port_type(int p_id, int p_type) {
int index = 0;
for (int i = 0; i < inputs_strings.size(); i++) {
Vector<String> arr = inputs_strings[i].split(",");
+ ERR_FAIL_COND(arr.size() != 3);
+
if (arr[0].to_int() == p_id) {
index += arr[0].size();
count = arr[1].size() - 1;
@@ -2292,6 +2294,8 @@ void VisualShaderNodeGroupBase::set_input_port_name(int p_id, const String &p_na
int index = 0;
for (int i = 0; i < inputs_strings.size(); i++) {
Vector<String> arr = inputs_strings[i].split(",");
+ ERR_FAIL_COND(arr.size() != 3);
+
if (arr[0].to_int() == p_id) {
index += arr[0].size() + arr[1].size();
count = arr[2].size() - 1;
@@ -2325,6 +2329,8 @@ void VisualShaderNodeGroupBase::set_output_port_type(int p_id, int p_type) {
int index = 0;
for (int i = 0; i < output_strings.size(); i++) {
Vector<String> arr = output_strings[i].split(",");
+ ERR_FAIL_COND(arr.size() != 3);
+
if (arr[0].to_int() == p_id) {
index += arr[0].size();
count = arr[1].size() - 1;
@@ -2358,6 +2364,8 @@ void VisualShaderNodeGroupBase::set_output_port_name(int p_id, const String &p_n
int index = 0;
for (int i = 0; i < output_strings.size(); i++) {
Vector<String> arr = output_strings[i].split(",");
+ ERR_FAIL_COND(arr.size() != 3);
+
if (arr[0].to_int() == p_id) {
index += arr[0].size() + arr[1].size();
count = arr[2].size() - 1;
@@ -2405,6 +2413,8 @@ void VisualShaderNodeGroupBase::_apply_port_changes() {
for (int i = 0; i < inputs_strings.size(); i++) {
Vector<String> arr = inputs_strings[i].split(",");
+ ERR_FAIL_COND(arr.size() != 3);
+
Port port;
port.type = (PortType)arr[1].to_int();
port.name = arr[2];
@@ -2412,6 +2422,8 @@ void VisualShaderNodeGroupBase::_apply_port_changes() {
}
for (int i = 0; i < outputs_strings.size(); i++) {
Vector<String> arr = outputs_strings[i].split(",");
+ ERR_FAIL_COND(arr.size() != 3);
+
Port port;
port.type = (PortType)arr[1].to_int();
port.name = arr[2];
diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp
index a94fdd9d7b..6e4b5d9af0 100644
--- a/scene/resources/visual_shader_nodes.cpp
+++ b/scene/resources/visual_shader_nodes.cpp
@@ -715,6 +715,7 @@ void VisualShaderNodeTexture::_bind_methods() {
BIND_ENUM_CONSTANT(SOURCE_2D_TEXTURE);
BIND_ENUM_CONSTANT(SOURCE_2D_NORMAL);
BIND_ENUM_CONSTANT(SOURCE_DEPTH);
+ BIND_ENUM_CONSTANT(SOURCE_PORT);
BIND_ENUM_CONSTANT(TYPE_DATA);
BIND_ENUM_CONSTANT(TYPE_COLOR);
BIND_ENUM_CONSTANT(TYPE_NORMALMAP);