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-rw-r--r--scene/2d/audio_stream_player_2d.cpp8
-rw-r--r--scene/2d/camera_2d.cpp12
-rw-r--r--scene/2d/physics_body_2d.cpp2
-rw-r--r--scene/2d/ray_cast_2d.cpp10
-rw-r--r--scene/2d/visibility_notifier_2d.cpp18
-rw-r--r--scene/2d/visibility_notifier_2d.h2
-rw-r--r--scene/3d/arvr_nodes.cpp110
-rw-r--r--scene/3d/arvr_nodes.h7
-rw-r--r--scene/3d/audio_stream_player_3d.cpp12
-rw-r--r--scene/3d/audio_stream_player_3d.h2
-rw-r--r--scene/3d/camera.cpp4
-rw-r--r--scene/3d/camera.h10
-rw-r--r--scene/3d/gi_probe.cpp4
-rw-r--r--scene/3d/interpolated_camera.cpp2
-rw-r--r--scene/3d/navigation.cpp4
-rw-r--r--scene/3d/physics_body.cpp2
-rw-r--r--scene/3d/ray_cast.cpp10
-rw-r--r--scene/3d/spatial_velocity_tracker.cpp28
-rw-r--r--scene/3d/spatial_velocity_tracker.h6
-rw-r--r--scene/3d/vehicle_body.cpp7
-rw-r--r--scene/3d/vehicle_body.h2
-rw-r--r--scene/animation/animation_player.cpp28
-rw-r--r--scene/animation/animation_player.h2
-rw-r--r--scene/animation/animation_tree_player.cpp12
-rw-r--r--scene/animation/animation_tree_player.h2
-rw-r--r--scene/animation/tween.cpp12
-rw-r--r--scene/animation/tween.h2
-rw-r--r--scene/gui/color_picker.cpp43
-rw-r--r--scene/gui/file_dialog.cpp4
-rw-r--r--scene/gui/item_list.cpp37
-rw-r--r--scene/gui/line_edit.cpp10
-rw-r--r--scene/gui/range.cpp10
-rw-r--r--scene/gui/rich_text_label.cpp2
-rw-r--r--scene/gui/scroll_bar.cpp28
-rw-r--r--scene/gui/scroll_container.cpp22
-rw-r--r--scene/gui/slider.cpp4
-rw-r--r--scene/gui/text_edit.cpp20
-rw-r--r--scene/gui/tree.cpp23
-rw-r--r--scene/gui/tree.h1
-rw-r--r--scene/gui/video_player.cpp7
-rw-r--r--scene/gui/video_player.h1
-rwxr-xr-xscene/main/node.cpp76
-rw-r--r--scene/main/node.h18
-rw-r--r--scene/main/scene_tree.cpp12
-rw-r--r--scene/main/scene_tree.h4
-rwxr-xr-xscene/main/timer.cpp20
-rwxr-xr-xscene/main/timer.h2
-rw-r--r--scene/main/viewport.cpp6
-rw-r--r--scene/register_scene_types.cpp7
-rw-r--r--scene/resources/curve.cpp10
-rw-r--r--scene/resources/default_theme/default_theme.cpp3
-rw-r--r--scene/resources/default_theme/mini_checkerboard.pngbin0 -> 166 bytes
-rw-r--r--scene/resources/default_theme/source/arrow_down.svg80
-rw-r--r--scene/resources/default_theme/source/arrow_right.svg80
-rw-r--r--scene/resources/default_theme/source/graph_node_close.svg94
-rw-r--r--scene/resources/default_theme/source/graph_port.svg80
-rw-r--r--scene/resources/default_theme/source/icon_close.svg94
-rw-r--r--scene/resources/default_theme/source/option_arrow.svg86
-rw-r--r--scene/resources/default_theme/source/popup_checked.svg81
-rw-r--r--scene/resources/default_theme/source/spinbox_updown.svg86
-rw-r--r--scene/resources/default_theme/source/submenu.svg80
-rw-r--r--scene/resources/default_theme/source/tab_close.svg93
-rw-r--r--scene/resources/default_theme/source/tab_menu.svg80
-rw-r--r--scene/resources/default_theme/source/updown.svg86
-rw-r--r--scene/resources/default_theme/theme_data.h4
-rw-r--r--scene/scene_string_names.cpp2
-rw-r--r--scene/scene_string_names.h2
67 files changed, 426 insertions, 1292 deletions
diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp
index c40aeb764e..73e633139b 100644
--- a/scene/2d/audio_stream_player_2d.cpp
+++ b/scene/2d/audio_stream_player_2d.cpp
@@ -113,7 +113,7 @@ void AudioStreamPlayer2D::_notification(int p_what) {
AudioServer::get_singleton()->remove_callback(_mix_audios, this);
}
- if (p_what == NOTIFICATION_INTERNAL_FIXED_PROCESS) {
+ if (p_what == NOTIFICATION_INTERNAL_PHYSICS_PROCESS) {
//update anything related to position first, if possible of course
@@ -203,7 +203,7 @@ void AudioStreamPlayer2D::_notification(int p_what) {
//stop playing if no longer active
if (!active) {
- set_fixed_process_internal(false);
+ set_physics_process_internal(false);
//do not update, this makes it easier to animate (will shut off otherise)
//_change_notify("playing"); //update property in editor
emit_signal("finished");
@@ -255,7 +255,7 @@ void AudioStreamPlayer2D::play(float p_from_pos) {
if (stream_playback.is_valid()) {
setplay = p_from_pos;
output_ready = false;
- set_fixed_process_internal(true);
+ set_physics_process_internal(true);
}
}
@@ -270,7 +270,7 @@ void AudioStreamPlayer2D::stop() {
if (stream_playback.is_valid()) {
active = false;
- set_fixed_process_internal(false);
+ set_physics_process_internal(false);
setplay = -1;
}
}
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp
index 0d04967f1c..4fcd6893b8 100644
--- a/scene/2d/camera_2d.cpp
+++ b/scene/2d/camera_2d.cpp
@@ -138,7 +138,7 @@ Transform2D Camera2D::get_camera_transform() {
if (smoothing_enabled && !Engine::get_singleton()->is_editor_hint()) {
- float c = smoothing * get_fixed_process_delta_time();
+ float c = smoothing * get_physics_process_delta_time();
smoothed_camera_pos = ((camera_pos - smoothed_camera_pos) * c) + smoothed_camera_pos;
ret_camera_pos = smoothed_camera_pos;
//camera_pos=camera_pos*(1.0-smoothing)+new_camera_pos*smoothing;
@@ -212,14 +212,14 @@ void Camera2D::_notification(int p_what) {
switch (p_what) {
- case NOTIFICATION_FIXED_PROCESS: {
+ case NOTIFICATION_PHYSICS_PROCESS: {
_update_scroll();
} break;
case NOTIFICATION_TRANSFORM_CHANGED: {
- if (!is_fixed_processing())
+ if (!is_physics_processing())
_update_scroll();
} break;
@@ -241,7 +241,7 @@ void Camera2D::_notification(int p_what) {
add_to_group(canvas_group_name);
if (Engine::get_singleton()->is_editor_hint()) {
- set_fixed_process(false);
+ set_physics_process(false);
}
_update_scroll();
@@ -498,9 +498,9 @@ void Camera2D::set_follow_smoothing(float p_speed) {
smoothing = p_speed;
if (smoothing > 0 && !(is_inside_tree() && Engine::get_singleton()->is_editor_hint()))
- set_fixed_process(true);
+ set_physics_process(true);
else
- set_fixed_process(false);
+ set_physics_process(false);
}
float Camera2D::get_follow_smoothing() const {
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index c6cd3677cd..d3b37ae903 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -999,7 +999,7 @@ bool KinematicBody2D::move_and_collide(const Vector2 &p_motion, Collision &r_col
Vector2 KinematicBody2D::move_and_slide(const Vector2 &p_linear_velocity, const Vector2 &p_floor_direction, float p_slope_stop_min_velocity, int p_max_slides, float p_floor_max_angle) {
- Vector2 motion = (floor_velocity + p_linear_velocity) * get_fixed_process_delta_time();
+ Vector2 motion = (floor_velocity + p_linear_velocity) * get_physics_process_delta_time();
Vector2 lv = p_linear_velocity;
on_floor = false;
diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp
index f90331c411..b272da46f8 100644
--- a/scene/2d/ray_cast_2d.cpp
+++ b/scene/2d/ray_cast_2d.cpp
@@ -95,7 +95,7 @@ void RayCast2D::set_enabled(bool p_enabled) {
enabled = p_enabled;
if (is_inside_tree() && !Engine::get_singleton()->is_editor_hint())
- set_fixed_process(p_enabled);
+ set_physics_process(p_enabled);
if (!p_enabled)
collided = false;
}
@@ -135,9 +135,9 @@ void RayCast2D::_notification(int p_what) {
case NOTIFICATION_ENTER_TREE: {
if (enabled && !Engine::get_singleton()->is_editor_hint())
- set_fixed_process(true);
+ set_physics_process(true);
else
- set_fixed_process(false);
+ set_physics_process(false);
if (Object::cast_to<PhysicsBody2D>(get_parent())) {
if (exclude_parent_body)
@@ -149,7 +149,7 @@ void RayCast2D::_notification(int p_what) {
case NOTIFICATION_EXIT_TREE: {
if (enabled)
- set_fixed_process(false);
+ set_physics_process(false);
} break;
@@ -177,7 +177,7 @@ void RayCast2D::_notification(int p_what) {
} break;
- case NOTIFICATION_FIXED_PROCESS: {
+ case NOTIFICATION_PHYSICS_PROCESS: {
if (!enabled)
break;
diff --git a/scene/2d/visibility_notifier_2d.cpp b/scene/2d/visibility_notifier_2d.cpp
index 8fc8b65217..ca7b6aa0e4 100644
--- a/scene/2d/visibility_notifier_2d.cpp
+++ b/scene/2d/visibility_notifier_2d.cpp
@@ -154,8 +154,8 @@ void VisibilityEnabler2D::_screen_enter() {
_change_node_state(E->key(), true);
}
- if (enabler[ENABLER_PARENT_FIXED_PROCESS] && get_parent())
- get_parent()->set_fixed_process(true);
+ if (enabler[ENABLER_PARENT_PHYSICS_PROCESS] && get_parent())
+ get_parent()->set_physics_process(true);
if (enabler[ENABLER_PARENT_PROCESS] && get_parent())
get_parent()->set_process(true);
@@ -169,8 +169,8 @@ void VisibilityEnabler2D::_screen_exit() {
_change_node_state(E->key(), false);
}
- if (enabler[ENABLER_PARENT_FIXED_PROCESS] && get_parent())
- get_parent()->set_fixed_process(false);
+ if (enabler[ENABLER_PARENT_PHYSICS_PROCESS] && get_parent())
+ get_parent()->set_physics_process(false);
if (enabler[ENABLER_PARENT_PROCESS] && get_parent())
get_parent()->set_process(false);
@@ -246,8 +246,8 @@ void VisibilityEnabler2D::_notification(int p_what) {
_find_nodes(from);
- if (enabler[ENABLER_PARENT_FIXED_PROCESS] && get_parent())
- get_parent()->set_fixed_process(false);
+ if (enabler[ENABLER_PARENT_PHYSICS_PROCESS] && get_parent())
+ get_parent()->set_physics_process(false);
if (enabler[ENABLER_PARENT_PROCESS] && get_parent())
get_parent()->set_process(false);
}
@@ -339,14 +339,14 @@ void VisibilityEnabler2D::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "pause_particles"), "set_enabler", "is_enabler_enabled", ENABLER_PAUSE_PARTICLES);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "pause_animated_sprites"), "set_enabler", "is_enabler_enabled", ENABLER_PAUSE_ANIMATED_SPRITES);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "process_parent"), "set_enabler", "is_enabler_enabled", ENABLER_PARENT_PROCESS);
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "fixed_process_parent"), "set_enabler", "is_enabler_enabled", ENABLER_PARENT_FIXED_PROCESS);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "physics_process_parent"), "set_enabler", "is_enabler_enabled", ENABLER_PARENT_PHYSICS_PROCESS);
BIND_ENUM_CONSTANT(ENABLER_FREEZE_BODIES);
BIND_ENUM_CONSTANT(ENABLER_PAUSE_ANIMATIONS);
BIND_ENUM_CONSTANT(ENABLER_PAUSE_PARTICLES);
BIND_ENUM_CONSTANT(ENABLER_PAUSE_ANIMATED_SPRITES);
BIND_ENUM_CONSTANT(ENABLER_PARENT_PROCESS);
- BIND_ENUM_CONSTANT(ENABLER_PARENT_FIXED_PROCESS);
+ BIND_ENUM_CONSTANT(ENABLER_PARENT_PHYSICS_PROCESS);
BIND_ENUM_CONSTANT(ENABLER_MAX);
}
@@ -366,7 +366,7 @@ VisibilityEnabler2D::VisibilityEnabler2D() {
for (int i = 0; i < ENABLER_MAX; i++)
enabler[i] = true;
enabler[ENABLER_PARENT_PROCESS] = false;
- enabler[ENABLER_PARENT_FIXED_PROCESS] = false;
+ enabler[ENABLER_PARENT_PHYSICS_PROCESS] = false;
visible = false;
}
diff --git a/scene/2d/visibility_notifier_2d.h b/scene/2d/visibility_notifier_2d.h
index ef0e1affd3..ee5152978b 100644
--- a/scene/2d/visibility_notifier_2d.h
+++ b/scene/2d/visibility_notifier_2d.h
@@ -74,7 +74,7 @@ public:
ENABLER_FREEZE_BODIES,
ENABLER_PAUSE_PARTICLES,
ENABLER_PARENT_PROCESS,
- ENABLER_PARENT_FIXED_PROCESS,
+ ENABLER_PARENT_PHYSICS_PROCESS,
ENABLER_PAUSE_ANIMATED_SPRITES,
ENABLER_MAX
};
diff --git a/scene/3d/arvr_nodes.cpp b/scene/3d/arvr_nodes.cpp
index 147d3bf115..c6b6c02129 100644
--- a/scene/3d/arvr_nodes.cpp
+++ b/scene/3d/arvr_nodes.cpp
@@ -67,6 +67,105 @@ String ARVRCamera::get_configuration_warning() const {
return String();
};
+Vector3 ARVRCamera::project_local_ray_normal(const Point2 &p_pos) const {
+ // get our ARVRServer
+ ARVRServer *arvr_server = ARVRServer::get_singleton();
+ ERR_FAIL_NULL_V(arvr_server, Vector3());
+
+ Ref<ARVRInterface> arvr_interface = arvr_server->get_primary_interface();
+ ERR_FAIL_COND_V(arvr_interface.is_null(), Vector3());
+
+ if (!is_inside_tree()) {
+ ERR_EXPLAIN("Camera is not inside scene.");
+ ERR_FAIL_COND_V(!is_inside_tree(), Vector3());
+ };
+
+ Size2 viewport_size = get_viewport()->get_camera_rect_size();
+ Vector2 cpos = get_viewport()->get_camera_coords(p_pos);
+ Vector3 ray;
+
+ CameraMatrix cm = arvr_interface->get_projection_for_eye(ARVRInterface::EYE_MONO, viewport_size.aspect(), get_znear(), get_zfar());
+ float screen_w, screen_h;
+ cm.get_viewport_size(screen_w, screen_h);
+ ray = Vector3(((cpos.x / viewport_size.width) * 2.0 - 1.0) * screen_w, ((1.0 - (cpos.y / viewport_size.height)) * 2.0 - 1.0) * screen_h, -get_znear()).normalized();
+
+ return ray;
+};
+
+Point2 ARVRCamera::unproject_position(const Vector3 &p_pos) const {
+ // get our ARVRServer
+ ARVRServer *arvr_server = ARVRServer::get_singleton();
+ ERR_FAIL_NULL_V(arvr_server, Vector2());
+
+ Ref<ARVRInterface> arvr_interface = arvr_server->get_primary_interface();
+ ERR_FAIL_COND_V(arvr_interface.is_null(), Vector2());
+
+ if (!is_inside_tree()) {
+ ERR_EXPLAIN("Camera is not inside scene.");
+ ERR_FAIL_COND_V(!is_inside_tree(), Vector2());
+ };
+
+ Size2 viewport_size = get_viewport()->get_visible_rect().size;
+
+ CameraMatrix cm = arvr_interface->get_projection_for_eye(ARVRInterface::EYE_MONO, viewport_size.aspect(), get_znear(), get_zfar());
+
+ Plane p(get_camera_transform().xform_inv(p_pos), 1.0);
+
+ p = cm.xform4(p);
+ p.normal /= p.d;
+
+ Point2 res;
+ res.x = (p.normal.x * 0.5 + 0.5) * viewport_size.x;
+ res.y = (-p.normal.y * 0.5 + 0.5) * viewport_size.y;
+
+ return res;
+};
+
+Vector3 ARVRCamera::project_position(const Point2 &p_point) const {
+ // get our ARVRServer
+ ARVRServer *arvr_server = ARVRServer::get_singleton();
+ ERR_FAIL_NULL_V(arvr_server, Vector3());
+
+ Ref<ARVRInterface> arvr_interface = arvr_server->get_primary_interface();
+ ERR_FAIL_COND_V(arvr_interface.is_null(), Vector3());
+
+ if (!is_inside_tree()) {
+ ERR_EXPLAIN("Camera is not inside scene.");
+ ERR_FAIL_COND_V(!is_inside_tree(), Vector3());
+ };
+
+ Size2 viewport_size = get_viewport()->get_visible_rect().size;
+
+ CameraMatrix cm = arvr_interface->get_projection_for_eye(ARVRInterface::EYE_MONO, viewport_size.aspect(), get_znear(), get_zfar());
+
+ Size2 vp_size;
+ cm.get_viewport_size(vp_size.x, vp_size.y);
+
+ Vector2 point;
+ point.x = (p_point.x / viewport_size.x) * 2.0 - 1.0;
+ point.y = (1.0 - (p_point.y / viewport_size.y)) * 2.0 - 1.0;
+ point *= vp_size;
+
+ Vector3 p(point.x, point.y, -get_znear());
+
+ return get_camera_transform().xform(p);
+};
+
+Vector<Plane> ARVRCamera::get_frustum() const {
+ // get our ARVRServer
+ ARVRServer *arvr_server = ARVRServer::get_singleton();
+ ERR_FAIL_NULL_V(arvr_server, Vector<Plane>());
+
+ Ref<ARVRInterface> arvr_interface = arvr_server->get_primary_interface();
+ ERR_FAIL_COND_V(arvr_interface.is_null(), Vector<Plane>());
+
+ ERR_FAIL_COND_V(!is_inside_world(), Vector<Plane>());
+
+ Size2 viewport_size = get_viewport()->get_visible_rect().size;
+ CameraMatrix cm = arvr_interface->get_projection_for_eye(ARVRInterface::EYE_MONO, viewport_size.aspect(), get_znear(), get_zfar());
+ return cm.get_projection_planes(get_camera_transform());
+};
+
ARVRCamera::ARVRCamera(){
// nothing to do here yet for now..
};
@@ -297,6 +396,8 @@ void ARVRAnchor::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_is_active"), &ARVRAnchor::get_is_active);
ClassDB::bind_method(D_METHOD("get_size"), &ARVRAnchor::get_size);
+
+ ClassDB::bind_method(D_METHOD("get_plane"), &ARVRAnchor::get_plane);
};
void ARVRAnchor::set_anchor_id(int p_anchor_id) {
@@ -346,6 +447,15 @@ String ARVRAnchor::get_configuration_warning() const {
return String();
};
+Plane ARVRAnchor::get_plane() const {
+ Vector3 location = get_translation();
+ Basis orientation = get_transform().basis;
+
+ Plane plane(location, orientation.get_axis(1).normalized());
+
+ return plane;
+};
+
ARVRAnchor::ARVRAnchor() {
anchor_id = 0;
is_active = true;
diff --git a/scene/3d/arvr_nodes.h b/scene/3d/arvr_nodes.h
index 5269ec0248..e0ccfab58b 100644
--- a/scene/3d/arvr_nodes.h
+++ b/scene/3d/arvr_nodes.h
@@ -52,6 +52,11 @@ protected:
public:
String get_configuration_warning() const;
+ virtual Vector3 project_local_ray_normal(const Point2 &p_pos) const;
+ virtual Point2 unproject_position(const Vector3 &p_pos) const;
+ virtual Vector3 project_position(const Point2 &p_point) const;
+ virtual Vector<Plane> get_frustum() const;
+
ARVRCamera();
~ARVRCamera();
};
@@ -118,6 +123,8 @@ public:
bool get_is_active() const;
Vector3 get_size() const;
+ Plane get_plane() const;
+
String get_configuration_warning() const;
ARVRAnchor();
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index 7bc8c9e89e..3c92814c87 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -214,7 +214,7 @@ void AudioStreamPlayer3D::_notification(int p_what) {
}
}
- if (p_what == NOTIFICATION_INTERNAL_FIXED_PROCESS) {
+ if (p_what == NOTIFICATION_INTERNAL_PHYSICS_PROCESS) {
//update anything related to position first, if possible of course
@@ -512,7 +512,7 @@ void AudioStreamPlayer3D::_notification(int p_what) {
//stop playing if no longer active
if (!active) {
- set_fixed_process_internal(false);
+ set_physics_process_internal(false);
//do not update, this makes it easier to animate (will shut off otherise)
//_change_notify("playing"); //update property in editor
emit_signal("finished");
@@ -582,7 +582,7 @@ void AudioStreamPlayer3D::play(float p_from_pos) {
if (stream_playback.is_valid()) {
setplay = p_from_pos;
output_ready = false;
- set_fixed_process_internal(true);
+ set_physics_process_internal(true);
}
}
@@ -597,7 +597,7 @@ void AudioStreamPlayer3D::stop() {
if (stream_playback.is_valid()) {
active = false;
- set_fixed_process_internal(false);
+ set_physics_process_internal(false);
setplay = -1;
}
}
@@ -776,7 +776,7 @@ void AudioStreamPlayer3D::set_doppler_tracking(DopplerTracking p_tracking) {
if (doppler_tracking != DOPPLER_TRACKING_DISABLED) {
set_notify_transform(true);
- velocity_tracker->set_track_fixed_step(doppler_tracking == DOPPLER_TRACKING_FIXED_STEP);
+ velocity_tracker->set_track_physics_step(doppler_tracking == DOPPLER_TRACKING_PHYSICS_STEP);
velocity_tracker->reset(get_global_transform().origin);
} else {
set_notify_transform(false);
@@ -880,7 +880,7 @@ void AudioStreamPlayer3D::_bind_methods() {
BIND_ENUM_CONSTANT(DOPPLER_TRACKING_DISABLED);
BIND_ENUM_CONSTANT(DOPPLER_TRACKING_IDLE_STEP);
- BIND_ENUM_CONSTANT(DOPPLER_TRACKING_FIXED_STEP);
+ BIND_ENUM_CONSTANT(DOPPLER_TRACKING_PHYSICS_STEP);
ADD_SIGNAL(MethodInfo("finished"));
}
diff --git a/scene/3d/audio_stream_player_3d.h b/scene/3d/audio_stream_player_3d.h
index 2c2d4610c8..5982d7a3ac 100644
--- a/scene/3d/audio_stream_player_3d.h
+++ b/scene/3d/audio_stream_player_3d.h
@@ -26,7 +26,7 @@ public:
enum DopplerTracking {
DOPPLER_TRACKING_DISABLED,
DOPPLER_TRACKING_IDLE_STEP,
- DOPPLER_TRACKING_FIXED_STEP
+ DOPPLER_TRACKING_PHYSICS_STEP
};
private:
diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp
index 02a7845e0b..7baf9a9deb 100644
--- a/scene/3d/camera.cpp
+++ b/scene/3d/camera.cpp
@@ -507,7 +507,7 @@ void Camera::set_doppler_tracking(DopplerTracking p_tracking) {
doppler_tracking = p_tracking;
if (p_tracking != DOPPLER_TRACKING_DISABLED) {
- velocity_tracker->set_track_fixed_step(doppler_tracking == DOPPLER_TRACKING_FIXED_STEP);
+ velocity_tracker->set_track_physics_step(doppler_tracking == DOPPLER_TRACKING_PHYSICS_STEP);
velocity_tracker->reset(get_global_transform().origin);
}
}
@@ -557,7 +557,7 @@ void Camera::_bind_methods() {
BIND_ENUM_CONSTANT(DOPPLER_TRACKING_DISABLED)
BIND_ENUM_CONSTANT(DOPPLER_TRACKING_IDLE_STEP)
- BIND_ENUM_CONSTANT(DOPPLER_TRACKING_FIXED_STEP)
+ BIND_ENUM_CONSTANT(DOPPLER_TRACKING_PHYSICS_STEP)
}
float Camera::get_fov() const {
diff --git a/scene/3d/camera.h b/scene/3d/camera.h
index 243a7b9b39..73c6844c1a 100644
--- a/scene/3d/camera.h
+++ b/scene/3d/camera.h
@@ -56,7 +56,7 @@ public:
enum DopplerTracking {
DOPPLER_TRACKING_DISABLED,
DOPPLER_TRACKING_IDLE_STEP,
- DOPPLER_TRACKING_FIXED_STEP
+ DOPPLER_TRACKING_PHYSICS_STEP
};
private:
@@ -127,16 +127,16 @@ public:
virtual Transform get_camera_transform() const;
Vector3 project_ray_normal(const Point2 &p_pos) const;
- Vector3 project_ray_origin(const Point2 &p_pos) const;
+ virtual Vector3 project_ray_origin(const Point2 &p_pos) const;
Vector3 project_local_ray_normal(const Point2 &p_pos) const;
- Point2 unproject_position(const Vector3 &p_pos) const;
+ virtual Point2 unproject_position(const Vector3 &p_pos) const;
bool is_position_behind(const Vector3 &p_pos) const;
- Vector3 project_position(const Point2 &p_point) const;
+ virtual Vector3 project_position(const Point2 &p_point) const;
void set_cull_mask(uint32_t p_layers);
uint32_t get_cull_mask() const;
- Vector<Plane> get_frustum() const;
+ virtual Vector<Plane> get_frustum() const;
void set_environment(const Ref<Environment> &p_environment);
Ref<Environment> get_environment() const;
diff --git a/scene/3d/gi_probe.cpp b/scene/3d/gi_probe.cpp
index 66364d40f9..9d55a82824 100644
--- a/scene/3d/gi_probe.cpp
+++ b/scene/3d/gi_probe.cpp
@@ -1486,8 +1486,8 @@ GIProbe::GIProbe() {
subdiv = SUBDIV_128;
dynamic_range = 4;
energy = 1.0;
- bias = 0.0;
- normal_bias = 0.8;
+ bias = 1.5;
+ normal_bias = 0.0;
propagation = 1.0;
extents = Vector3(10, 10, 10);
color_scan_cell_width = 4;
diff --git a/scene/3d/interpolated_camera.cpp b/scene/3d/interpolated_camera.cpp
index 0f281b694d..3ff8317732 100644
--- a/scene/3d/interpolated_camera.cpp
+++ b/scene/3d/interpolated_camera.cpp
@@ -37,7 +37,7 @@ void InterpolatedCamera::_notification(int p_what) {
case NOTIFICATION_ENTER_TREE: {
if (Engine::get_singleton()->is_editor_hint() && enabled)
- set_fixed_process(false);
+ set_physics_process(false);
} break;
case NOTIFICATION_PROCESS: {
diff --git a/scene/3d/navigation.cpp b/scene/3d/navigation.cpp
index d8c7a78648..b226cca02b 100644
--- a/scene/3d/navigation.cpp
+++ b/scene/3d/navigation.cpp
@@ -35,8 +35,6 @@ void Navigation::_navmesh_link(int p_id) {
NavMesh &nm = navmesh_map[p_id];
ERR_FAIL_COND(nm.linked);
- print_line("LINK");
-
PoolVector<Vector3> vertices = nm.navmesh->get_vertices();
int len = vertices.size();
if (len == 0)
@@ -144,8 +142,6 @@ void Navigation::_navmesh_unlink(int p_id) {
NavMesh &nm = navmesh_map[p_id];
ERR_FAIL_COND(!nm.linked);
- print_line("UNLINK");
-
for (List<Polygon>::Element *E = nm.polygons.front(); E; E = E->next()) {
Polygon &p = E->get();
diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp
index 005ea1f8d1..d7fdf94d40 100644
--- a/scene/3d/physics_body.cpp
+++ b/scene/3d/physics_body.cpp
@@ -960,7 +960,7 @@ bool KinematicBody::move_and_collide(const Vector3 &p_motion, Collision &r_colli
Vector3 KinematicBody::move_and_slide(const Vector3 &p_linear_velocity, const Vector3 &p_floor_direction, float p_slope_stop_min_velocity, int p_max_slides, float p_floor_max_angle) {
- Vector3 motion = (floor_velocity + p_linear_velocity) * get_fixed_process_delta_time();
+ Vector3 motion = (floor_velocity + p_linear_velocity) * get_physics_process_delta_time();
Vector3 lv = p_linear_velocity;
on_floor = false;
diff --git a/scene/3d/ray_cast.cpp b/scene/3d/ray_cast.cpp
index 72b7706b77..df6764ee1a 100644
--- a/scene/3d/ray_cast.cpp
+++ b/scene/3d/ray_cast.cpp
@@ -97,7 +97,7 @@ void RayCast::set_enabled(bool p_enabled) {
enabled = p_enabled;
if (is_inside_tree() && !Engine::get_singleton()->is_editor_hint())
- set_fixed_process(p_enabled);
+ set_physics_process(p_enabled);
if (!p_enabled)
collided = false;
@@ -121,25 +121,25 @@ void RayCast::_notification(int p_what) {
case NOTIFICATION_ENTER_TREE: {
if (enabled && !Engine::get_singleton()->is_editor_hint()) {
- set_fixed_process(true);
+ set_physics_process(true);
if (get_tree()->is_debugging_collisions_hint())
_update_debug_shape();
} else
- set_fixed_process(false);
+ set_physics_process(false);
} break;
case NOTIFICATION_EXIT_TREE: {
if (enabled) {
- set_fixed_process(false);
+ set_physics_process(false);
}
if (debug_shape)
_clear_debug_shape();
} break;
- case NOTIFICATION_FIXED_PROCESS: {
+ case NOTIFICATION_PHYSICS_PROCESS: {
if (!enabled)
break;
diff --git a/scene/3d/spatial_velocity_tracker.cpp b/scene/3d/spatial_velocity_tracker.cpp
index dc822d0446..1c7423e645 100644
--- a/scene/3d/spatial_velocity_tracker.cpp
+++ b/scene/3d/spatial_velocity_tracker.cpp
@@ -1,21 +1,21 @@
#include "spatial_velocity_tracker.h"
#include "engine.h"
-void SpatialVelocityTracker::set_track_fixed_step(bool p_track_fixed_step) {
+void SpatialVelocityTracker::set_track_physics_step(bool p_track_physics_step) {
- fixed_step = p_track_fixed_step;
+ physics_step = p_track_physics_step;
}
-bool SpatialVelocityTracker::is_tracking_fixed_step() const {
+bool SpatialVelocityTracker::is_tracking_physics_step() const {
- return fixed_step;
+ return physics_step;
}
void SpatialVelocityTracker::update_position(const Vector3 &p_position) {
PositionHistory ph;
ph.position = p_position;
- if (fixed_step) {
- ph.frame = Engine::get_singleton()->get_fixed_frames();
+ if (physics_step) {
+ ph.frame = Engine::get_singleton()->get_physics_frames();
} else {
ph.frame = Engine::get_singleton()->get_idle_frame_ticks();
}
@@ -40,8 +40,8 @@ Vector3 SpatialVelocityTracker::get_tracked_linear_velocity() const {
float base_time = 0.0;
if (position_history_len) {
- if (fixed_step) {
- uint64_t base = Engine::get_singleton()->get_fixed_frames();
+ if (physics_step) {
+ uint64_t base = Engine::get_singleton()->get_physics_frames();
base_time = float(base - position_history[0].frame) / Engine::get_singleton()->get_iterations_per_second();
} else {
uint64_t base = Engine::get_singleton()->get_idle_frame_ticks();
@@ -54,7 +54,7 @@ Vector3 SpatialVelocityTracker::get_tracked_linear_velocity() const {
uint64_t diff = position_history[i].frame - position_history[i + 1].frame;
Vector3 distance = position_history[i].position - position_history[i + 1].position;
- if (fixed_step) {
+ if (physics_step) {
delta = float(diff) / Engine::get_singleton()->get_iterations_per_second();
} else {
delta = double(diff) / 1000000.0;
@@ -78,8 +78,8 @@ void SpatialVelocityTracker::reset(const Vector3 &p_new_pos) {
PositionHistory ph;
ph.position = p_new_pos;
- if (fixed_step) {
- ph.frame = Engine::get_singleton()->get_fixed_frames();
+ if (physics_step) {
+ ph.frame = Engine::get_singleton()->get_physics_frames();
} else {
ph.frame = Engine::get_singleton()->get_idle_frame_ticks();
}
@@ -90,8 +90,8 @@ void SpatialVelocityTracker::reset(const Vector3 &p_new_pos) {
void SpatialVelocityTracker::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_track_fixed_step", "enable"), &SpatialVelocityTracker::set_track_fixed_step);
- ClassDB::bind_method(D_METHOD("is_tracking_fixed_step"), &SpatialVelocityTracker::is_tracking_fixed_step);
+ ClassDB::bind_method(D_METHOD("set_track_physics_step", "enable"), &SpatialVelocityTracker::set_track_physics_step);
+ ClassDB::bind_method(D_METHOD("is_tracking_physics_step"), &SpatialVelocityTracker::is_tracking_physics_step);
ClassDB::bind_method(D_METHOD("update_position", "position"), &SpatialVelocityTracker::update_position);
ClassDB::bind_method(D_METHOD("get_tracked_linear_velocity"), &SpatialVelocityTracker::get_tracked_linear_velocity);
ClassDB::bind_method(D_METHOD("reset", "position"), &SpatialVelocityTracker::reset);
@@ -100,5 +100,5 @@ void SpatialVelocityTracker::_bind_methods() {
SpatialVelocityTracker::SpatialVelocityTracker() {
position_history.resize(4); // should be configurable
position_history_len = 0;
- fixed_step = false;
+ physics_step = false;
}
diff --git a/scene/3d/spatial_velocity_tracker.h b/scene/3d/spatial_velocity_tracker.h
index b8237613a7..c4371ff1f7 100644
--- a/scene/3d/spatial_velocity_tracker.h
+++ b/scene/3d/spatial_velocity_tracker.h
@@ -11,7 +11,7 @@ class SpatialVelocityTracker : public Reference {
Vector3 position;
};
- bool fixed_step;
+ bool physics_step;
Vector<PositionHistory> position_history;
int position_history_len;
@@ -20,8 +20,8 @@ protected:
public:
void reset(const Vector3 &p_new_pos);
- void set_track_fixed_step(bool p_track_fixed_step);
- bool is_tracking_fixed_step() const;
+ void set_track_physics_step(bool p_track_physics_step);
+ bool is_tracking_physics_step() const;
void update_position(const Vector3 &p_position);
Vector3 get_tracked_linear_velocity() const;
diff --git a/scene/3d/vehicle_body.cpp b/scene/3d/vehicle_body.cpp
index 3518113130..a072572142 100644
--- a/scene/3d/vehicle_body.cpp
+++ b/scene/3d/vehicle_body.cpp
@@ -267,6 +267,8 @@ void VehicleWheel::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_roll_influence", "roll_influence"), &VehicleWheel::set_roll_influence);
ClassDB::bind_method(D_METHOD("get_roll_influence"), &VehicleWheel::get_roll_influence);
+ ClassDB::bind_method(D_METHOD("get_skidinfo"), &VehicleWheel::get_skidinfo);
+
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_as_traction"), "set_use_as_traction", "is_used_as_traction");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_as_steering"), "set_use_as_steering", "is_used_as_steering");
ADD_GROUP("Wheel", "wheel_");
@@ -303,6 +305,11 @@ bool VehicleWheel::is_used_as_steering() const {
return steers;
}
+float VehicleWheel::get_skidinfo() const {
+
+ return m_skidInfo;
+}
+
VehicleWheel::VehicleWheel() {
steers = false;
diff --git a/scene/3d/vehicle_body.h b/scene/3d/vehicle_body.h
index eb661adb90..c642eb61b8 100644
--- a/scene/3d/vehicle_body.h
+++ b/scene/3d/vehicle_body.h
@@ -131,6 +131,8 @@ public:
void set_roll_influence(float p_value);
float get_roll_influence() const;
+ float get_skidinfo() const;
+
String get_configuration_warning() const;
VehicleWheel();
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index cadbd086bc..05963acf56 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -192,7 +192,7 @@ void AnimationPlayer::_notification(int p_what) {
if (!processing) {
//make sure that a previous process state was not saved
//only process if "processing" is set
- set_fixed_process(false);
+ set_physics_process(false);
set_process(false);
}
//_set_process(false);
@@ -207,19 +207,19 @@ void AnimationPlayer::_notification(int p_what) {
}
} break;
case NOTIFICATION_INTERNAL_PROCESS: {
- if (animation_process_mode == ANIMATION_PROCESS_FIXED)
+ if (animation_process_mode == ANIMATION_PROCESS_PHYSICS)
break;
if (processing)
_animation_process(get_process_delta_time());
} break;
- case NOTIFICATION_INTERNAL_FIXED_PROCESS: {
+ case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
if (animation_process_mode == ANIMATION_PROCESS_IDLE)
break;
if (processing)
- _animation_process(get_fixed_process_delta_time());
+ _animation_process(get_physics_process_delta_time());
} break;
case NOTIFICATION_EXIT_TREE: {
@@ -434,7 +434,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, float
pa->object->set(pa->prop, value, &valid); //you are not speshul
#ifdef DEBUG_ENABLED
if (!valid) {
- ERR_PRINTS("Failed setting track value '" + String(pa->owner->path) + "'. Check if property exists or the type of key is valid");
+ ERR_PRINTS("Failed setting track value '" + String(pa->owner->path) + "'. Check if property exists or the type of key is valid. Animation '" + a->get_name() + "' at node '" + get_path() + "'.");
}
#endif
@@ -442,7 +442,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, float
case SP_NODE2D_POS: {
#ifdef DEBUG_ENABLED
if (value.get_type() != Variant::VECTOR2) {
- ERR_PRINTS("Position key at time " + rtos(p_time) + " in Animation Track '" + String(pa->owner->path) + "' not of type Vector2()");
+ ERR_PRINTS("Position key at time " + rtos(p_time) + " in Animation Track '" + String(pa->owner->path) + "' not of type Vector2(). Animation '" + a->get_name() + "' at node '" + get_path() + "'.");
}
#endif
static_cast<Node2D *>(pa->object)->set_position(value);
@@ -450,7 +450,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, float
case SP_NODE2D_ROT: {
#ifdef DEBUG_ENABLED
if (value.is_num()) {
- ERR_PRINTS("Rotation key at time " + rtos(p_time) + " in Animation Track '" + String(pa->owner->path) + "' not numerical");
+ ERR_PRINTS("Rotation key at time " + rtos(p_time) + " in Animation Track '" + String(pa->owner->path) + "' not numerical. Animation '" + a->get_name() + "' at node '" + get_path() + "'.");
}
#endif
@@ -459,7 +459,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, float
case SP_NODE2D_SCALE: {
#ifdef DEBUG_ENABLED
if (value.get_type() != Variant::VECTOR2) {
- ERR_PRINTS("Scale key at time " + rtos(p_time) + " in Animation Track '" + String(pa->owner->path) + "' not of type Vector2()");
+ ERR_PRINTS("Scale key at time " + rtos(p_time) + " in Animation Track '" + String(pa->owner->path) + "' not of type Vector2()." + a->get_name() + "' at node '" + get_path() + "'.");
}
#endif
@@ -615,7 +615,7 @@ void AnimationPlayer::_animation_update_transforms() {
pa->object->set(pa->prop, pa->value_accum, &valid); //you are not speshul
#ifdef DEBUG_ENABLED
if (!valid) {
- ERR_PRINTS("Failed setting key at time " + rtos(playback.current.pos) + " in Animation '" + get_current_animation() + "', Track '" + String(pa->owner->path) + "'. Check if property exists or the type of key is right for the property");
+ ERR_PRINTS("Failed setting key at time " + rtos(playback.current.pos) + " in Animation '" + get_current_animation() + "' at Node '" + get_path() + "', Track '" + String(pa->owner->path) + "'. Check if property exists or the type of key is right for the property");
}
#endif
@@ -623,7 +623,7 @@ void AnimationPlayer::_animation_update_transforms() {
case SP_NODE2D_POS: {
#ifdef DEBUG_ENABLED
if (pa->value_accum.get_type() != Variant::VECTOR2) {
- ERR_PRINTS("Position key at time " + rtos(playback.current.pos) + " in Animation '" + get_current_animation() + "', Track '" + String(pa->owner->path) + "' not of type Vector2()");
+ ERR_PRINTS("Position key at time " + rtos(playback.current.pos) + " in Animation '" + get_current_animation() + "' at Node '" + get_path() + "', Track '" + String(pa->owner->path) + "' not of type Vector2()");
}
#endif
static_cast<Node2D *>(pa->object)->set_position(pa->value_accum);
@@ -631,7 +631,7 @@ void AnimationPlayer::_animation_update_transforms() {
case SP_NODE2D_ROT: {
#ifdef DEBUG_ENABLED
if (pa->value_accum.is_num()) {
- ERR_PRINTS("Rotation key at time " + rtos(playback.current.pos) + " in Animation '" + get_current_animation() + "', Track '" + String(pa->owner->path) + "' not numerical");
+ ERR_PRINTS("Rotation key at time " + rtos(playback.current.pos) + " in Animation '" + get_current_animation() + "' at Node '" + get_path() + "', Track '" + String(pa->owner->path) + "' not numerical");
}
#endif
@@ -640,7 +640,7 @@ void AnimationPlayer::_animation_update_transforms() {
case SP_NODE2D_SCALE: {
#ifdef DEBUG_ENABLED
if (pa->value_accum.get_type() != Variant::VECTOR2) {
- ERR_PRINTS("Scale key at time " + rtos(playback.current.pos) + " in Animation '" + get_current_animation() + "', Track '" + String(pa->owner->path) + "' not of type Vector2()");
+ ERR_PRINTS("Scale key at time " + rtos(playback.current.pos) + " in Animation '" + get_current_animation() + "' at Node '" + get_path() + "', Track '" + String(pa->owner->path) + "' not of type Vector2()");
}
#endif
@@ -1140,7 +1140,7 @@ void AnimationPlayer::_set_process(bool p_process, bool p_force) {
switch (animation_process_mode) {
- case ANIMATION_PROCESS_FIXED: set_fixed_process_internal(p_process && active); break;
+ case ANIMATION_PROCESS_PHYSICS: set_physics_process_internal(p_process && active); break;
case ANIMATION_PROCESS_IDLE: set_process_internal(p_process && active); break;
}
@@ -1262,7 +1262,7 @@ void AnimationPlayer::_bind_methods() {
ADD_SIGNAL(MethodInfo("animation_changed", PropertyInfo(Variant::STRING, "old_name"), PropertyInfo(Variant::STRING, "new_name")));
ADD_SIGNAL(MethodInfo("animation_started", PropertyInfo(Variant::STRING, "name")));
- BIND_ENUM_CONSTANT(ANIMATION_PROCESS_FIXED);
+ BIND_ENUM_CONSTANT(ANIMATION_PROCESS_PHYSICS);
BIND_ENUM_CONSTANT(ANIMATION_PROCESS_IDLE);
}
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h
index bface7aabb..83da3b2e5c 100644
--- a/scene/animation/animation_player.h
+++ b/scene/animation/animation_player.h
@@ -44,7 +44,7 @@ class AnimationPlayer : public Node {
public:
enum AnimationProcessMode {
- ANIMATION_PROCESS_FIXED,
+ ANIMATION_PROCESS_PHYSICS,
ANIMATION_PROCESS_IDLE,
};
diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp
index a2a8adb653..d564671bcf 100644
--- a/scene/animation/animation_tree_player.cpp
+++ b/scene/animation/animation_tree_player.cpp
@@ -56,7 +56,7 @@ void AnimationTreePlayer::_set_process(bool p_process, bool p_force) {
switch (animation_process_mode) {
- case ANIMATION_PROCESS_FIXED: set_fixed_process_internal(p_process && active); break;
+ case ANIMATION_PROCESS_PHYSICS: set_physics_process_internal(p_process && active); break;
case ANIMATION_PROCESS_IDLE: set_process_internal(p_process && active); break;
}
@@ -405,7 +405,7 @@ void AnimationTreePlayer::_notification(int p_what) {
if (!processing) {
//make sure that a previous process state was not saved
//only process if "processing" is set
- set_fixed_process_internal(false);
+ set_physics_process_internal(false);
set_process_internal(false);
}
} break;
@@ -416,19 +416,19 @@ void AnimationTreePlayer::_notification(int p_what) {
}
} break;
case NOTIFICATION_INTERNAL_PROCESS: {
- if (animation_process_mode == ANIMATION_PROCESS_FIXED)
+ if (animation_process_mode == ANIMATION_PROCESS_PHYSICS)
break;
if (processing)
_process_animation(get_process_delta_time());
} break;
- case NOTIFICATION_INTERNAL_FIXED_PROCESS: {
+ case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
if (animation_process_mode == ANIMATION_PROCESS_IDLE)
break;
if (processing)
- _process_animation(get_fixed_process_delta_time());
+ _process_animation(get_physics_process_delta_time());
} break;
}
}
@@ -1809,7 +1809,7 @@ void AnimationTreePlayer::_bind_methods() {
BIND_ENUM_CONSTANT(NODE_TIMESEEK);
BIND_ENUM_CONSTANT(NODE_TRANSITION);
- BIND_ENUM_CONSTANT(ANIMATION_PROCESS_FIXED);
+ BIND_ENUM_CONSTANT(ANIMATION_PROCESS_PHYSICS);
BIND_ENUM_CONSTANT(ANIMATION_PROCESS_IDLE);
}
diff --git a/scene/animation/animation_tree_player.h b/scene/animation/animation_tree_player.h
index 806a4f6604..3e2bb88198 100644
--- a/scene/animation/animation_tree_player.h
+++ b/scene/animation/animation_tree_player.h
@@ -42,7 +42,7 @@ class AnimationTreePlayer : public Node {
public:
enum AnimationProcessMode {
- ANIMATION_PROCESS_FIXED,
+ ANIMATION_PROCESS_PHYSICS,
ANIMATION_PROCESS_IDLE,
};
diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp
index fb61c43d5c..fb327191b9 100644
--- a/scene/animation/tween.cpp
+++ b/scene/animation/tween.cpp
@@ -152,7 +152,7 @@ void Tween::_notification(int p_what) {
if (!processing) {
//make sure that a previous process state was not saved
//only process if "processing" is set
- set_fixed_process_internal(false);
+ set_physics_process_internal(false);
set_process_internal(false);
}
} break;
@@ -160,19 +160,19 @@ void Tween::_notification(int p_what) {
} break;
case NOTIFICATION_INTERNAL_PROCESS: {
- if (tween_process_mode == TWEEN_PROCESS_FIXED)
+ if (tween_process_mode == TWEEN_PROCESS_PHYSICS)
break;
if (processing)
_tween_process(get_process_delta_time());
} break;
- case NOTIFICATION_INTERNAL_FIXED_PROCESS: {
+ case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
if (tween_process_mode == TWEEN_PROCESS_IDLE)
break;
if (processing)
- _tween_process(get_fixed_process_delta_time());
+ _tween_process(get_physics_process_delta_time());
} break;
case NOTIFICATION_EXIT_TREE: {
@@ -224,7 +224,7 @@ void Tween::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "playback_process_mode", PROPERTY_HINT_ENUM, "Fixed,Idle"), "set_tween_process_mode", "get_tween_process_mode");
- BIND_ENUM_CONSTANT(TWEEN_PROCESS_FIXED);
+ BIND_ENUM_CONSTANT(TWEEN_PROCESS_PHYSICS);
BIND_ENUM_CONSTANT(TWEEN_PROCESS_IDLE);
BIND_ENUM_CONSTANT(TRANS_LINEAR);
@@ -642,7 +642,7 @@ void Tween::_set_process(bool p_process, bool p_force) {
switch (tween_process_mode) {
- case TWEEN_PROCESS_FIXED: set_fixed_process_internal(p_process && active); break;
+ case TWEEN_PROCESS_PHYSICS: set_physics_process_internal(p_process && active); break;
case TWEEN_PROCESS_IDLE: set_process_internal(p_process && active); break;
}
diff --git a/scene/animation/tween.h b/scene/animation/tween.h
index 929d63a7fc..fac1d346b4 100644
--- a/scene/animation/tween.h
+++ b/scene/animation/tween.h
@@ -38,7 +38,7 @@ class Tween : public Node {
public:
enum TweenProcessMode {
- TWEEN_PROCESS_FIXED,
+ TWEEN_PROCESS_PHYSICS,
TWEEN_PROCESS_IDLE,
};
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index 62a48ad496..e58cbe373b 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -177,29 +177,14 @@ void ColorPicker::_update_color() {
void ColorPicker::_update_presets() {
Size2 size = bt_add_preset->get_size();
- preset->set_custom_minimum_size(Size2(size.width * presets.size(), size.height));
-
- PoolVector<uint8_t> img;
- img.resize(size.x * presets.size() * size.y * 3);
-
- {
- PoolVector<uint8_t>::Write w = img.write();
- for (int y = 0; y < size.y; y++) {
- for (int x = 0; x < size.x * presets.size(); x++) {
- int ofs = (y * (size.x * presets.size()) + x) * 3;
- w[ofs + 0] = uint8_t(CLAMP(presets[(int)x / size.x].r * 255.0, 0, 255));
- w[ofs + 1] = uint8_t(CLAMP(presets[(int)x / size.x].g * 255.0, 0, 255));
- w[ofs + 2] = uint8_t(CLAMP(presets[(int)x / size.x].b * 255.0, 0, 255));
- }
- }
- }
+ Size2 preset_size = Size2(size.width * presets.size(), size.height);
+ preset->set_custom_minimum_size(preset_size);
- Ref<Image> i = memnew(Image(size.x * presets.size(), size.y, false, Image::FORMAT_RGB8, img));
+ preset->draw_texture_rect(get_icon("preset_bg", "ColorPicker"), Rect2(Point2(), preset_size), true);
- Ref<ImageTexture> t;
- t.instance();
- t->create_from_image(i);
- preset->set_texture(t);
+ for (int i = 0; i < presets.size(); i++) {
+ preset->draw_rect(Rect2(Point2(size.width * i, 0), size), presets[i]);
+ }
}
void ColorPicker::_text_type_toggled() {
@@ -227,7 +212,7 @@ void ColorPicker::add_preset(const Color &p_color) {
} else {
presets.push_back(p_color);
}
- _update_presets();
+ preset->update();
if (presets.size() == 10)
bt_add_preset->hide();
}
@@ -266,7 +251,11 @@ void ColorPicker::_update_text_value() {
}
void ColorPicker::_sample_draw() {
- sample->draw_rect(Rect2(Point2(), Size2(uv_edit->get_size().width, sample->get_size().height * 0.95)), color);
+ Rect2 r = Rect2(Point2(), Size2(uv_edit->get_size().width, sample->get_size().height * 0.95));
+ if (color.a < 1.0) {
+ sample->draw_texture_rect(get_icon("preset_bg", "ColorPicker"), r, true);
+ }
+ sample->draw_rect(r, color);
}
void ColorPicker::_hsv_draw(int p_which, Control *c) {
@@ -399,7 +388,7 @@ void ColorPicker::_preset_input(const Ref<InputEvent> &p_event) {
} else if (bev->is_pressed() && bev->get_button_index() == BUTTON_RIGHT) {
int index = bev->get_position().x / (preset->get_size().x / presets.size());
presets.erase(presets[index]);
- _update_presets();
+ preset->update();
bt_add_preset->show();
}
_update_color();
@@ -484,6 +473,7 @@ void ColorPicker::_bind_methods() {
ClassDB::bind_method(D_METHOD("_add_preset_pressed"), &ColorPicker::_add_preset_pressed);
ClassDB::bind_method(D_METHOD("_screen_pick_pressed"), &ColorPicker::_screen_pick_pressed);
ClassDB::bind_method(D_METHOD("_sample_draw"), &ColorPicker::_sample_draw);
+ ClassDB::bind_method(D_METHOD("_update_presets"), &ColorPicker::_update_presets);
ClassDB::bind_method(D_METHOD("_hsv_draw"), &ColorPicker::_hsv_draw);
ClassDB::bind_method(D_METHOD("_uv_input"), &ColorPicker::_uv_input);
ClassDB::bind_method(D_METHOD("_w_input"), &ColorPicker::_w_input);
@@ -608,6 +598,7 @@ ColorPicker::ColorPicker()
bbc->add_child(preset);
//preset->set_ignore_mouse(false);
preset->connect("gui_input", this, "_preset_input");
+ preset->connect("draw", this, "_update_presets");
bt_add_preset = memnew(Button);
bt_add_preset->set_icon(get_icon("add_preset"));
@@ -636,7 +627,9 @@ void ColorPickerButton::_notification(int p_what) {
if (p_what == NOTIFICATION_DRAW) {
Ref<StyleBox> normal = get_stylebox("normal");
- draw_rect(Rect2(normal->get_offset(), get_size() - normal->get_minimum_size()), picker->get_pick_color());
+ Rect2 r = Rect2(normal->get_offset(), get_size() - normal->get_minimum_size());
+ draw_texture_rect(Control::get_icon("bg", "ColorPickerButton"), r, true);
+ draw_rect(r, picker->get_pick_color());
}
if (p_what == MainLoop::NOTIFICATION_WM_QUIT_REQUEST) {
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index 87a232e766..d8ff048dfb 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -115,6 +115,9 @@ Vector<String> FileDialog::get_selected_files() const {
void FileDialog::update_dir() {
dir->set_text(dir_access->get_current_dir());
+ if (drives->is_visible()) {
+ drives->select(dir_access->get_current_drive());
+ }
}
void FileDialog::_dir_entered(String p_dir) {
@@ -666,7 +669,6 @@ void FileDialog::_update_drives() {
drives->show();
for (int i = 0; i < dir_access->get_drive_count(); i++) {
- String d = dir_access->get_drive(i);
drives->add_item(dir_access->get_drive(i));
}
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index 74cc09d0a6..a034c7224f 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -524,11 +524,6 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) {
}
return;
- } else {
- Vector<int> sItems = get_selected_items();
- for (int i = 0; i < sItems.size(); i++) {
- unselect(sItems[i]);
- }
}
}
if (mb.is_valid() && mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed()) {
@@ -750,8 +745,8 @@ void ItemList::_notification(int p_what) {
Ref<StyleBox> bg = get_stylebox("bg");
int mw = scroll_bar->get_minimum_size().x;
- scroll_bar->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -mw + bg->get_margin(MARGIN_RIGHT));
- scroll_bar->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, -bg->get_margin(MARGIN_RIGHT));
+ scroll_bar->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -mw);
+ scroll_bar->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 0);
scroll_bar->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, bg->get_margin(MARGIN_TOP));
scroll_bar->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, -bg->get_margin(MARGIN_BOTTOM));
@@ -838,6 +833,10 @@ void ItemList::_notification(int p_what) {
if (fixed_column_width > 0)
minsize.x = fixed_column_width;
max_column_width = MAX(max_column_width, minsize.x);
+
+ // elements need to adapt to the selected size
+ minsize.y += vseparation;
+ minsize.x += hseparation;
items[i].rect_cache.size = minsize;
items[i].min_rect_cache.size = minsize;
}
@@ -851,7 +850,6 @@ void ItemList::_notification(int p_what) {
while (true) {
//repeat util all fits
- //print_line("try with "+itos(current_columns));
bool all_fit = true;
Vector2 ofs;
int col = 0;
@@ -866,13 +864,11 @@ void ItemList::_notification(int p_what) {
break;
}
- items[i].rect_cache = items[i].min_rect_cache;
if (same_column_width)
items[i].rect_cache.size.x = max_column_width;
items[i].rect_cache.position = ofs;
max_h = MAX(max_h, items[i].rect_cache.size.y);
ofs.x += items[i].rect_cache.size.x + hseparation;
- //print_line("item "+itos(i)+" ofs "+rtos(items[i].rect_cache.size.x));
col++;
if (col == current_columns) {
@@ -901,7 +897,6 @@ void ItemList::_notification(int p_what) {
auto_height_value = ofs.y + max_h + bg->get_minimum_size().height;
scroll_bar->set_max(max);
scroll_bar->set_page(page);
- //print_line("max: "+rtos(max)+" page "+rtos(page));
if (max <= page) {
scroll_bar->set_value(0);
scroll_bar->hide();
@@ -950,23 +945,23 @@ void ItemList::_notification(int p_what) {
if (items[i].selected) {
Rect2 r = rcache;
r.position += base_ofs;
+ r.position.y -= vseparation / 2;
+ r.size.y += vseparation;
+ r.position.x -= hseparation / 2;
+ r.size.x += hseparation;
- // Use stylebox to dimension potential bg color
- r.position.x -= sbsel->get_margin(MARGIN_LEFT);
- r.size.x += sbsel->get_margin(MARGIN_LEFT) + sbsel->get_margin(MARGIN_RIGHT);
- r.position.y -= sbsel->get_margin(MARGIN_TOP);
- r.size.y += sbsel->get_margin(MARGIN_TOP) + sbsel->get_margin(MARGIN_BOTTOM);
draw_style_box(sbsel, r);
}
-
if (items[i].custom_bg.a > 0.001) {
-
Rect2 r = rcache;
r.position += base_ofs;
// Size rect to make the align the temperature colors
r.position.y -= vseparation / 2;
r.size.y += vseparation;
+ r.position.x -= hseparation / 2;
+ r.size.x += hseparation;
+
draw_rect(r, items[i].custom_bg);
}
@@ -1103,12 +1098,16 @@ void ItemList::_notification(int p_what) {
Rect2 r = rcache;
r.position += base_ofs;
+ r.position.y -= vseparation / 2;
+ r.size.y += vseparation;
+ r.position.x -= hseparation / 2;
+ r.size.x += hseparation;
draw_style_box(cursor, r);
}
}
for (int i = 0; i < separators.size(); i++) {
- draw_line(Vector2(bg->get_margin(MARGIN_LEFT), base_ofs.y + separators[i]), Vector2(size.width - bg->get_margin(MARGIN_LEFT), base_ofs.y + separators[i]), guide_color);
+ draw_line(Vector2(bg->get_margin(MARGIN_LEFT), base_ofs.y + separators[i]), Vector2(size.width - bg->get_margin(MARGIN_RIGHT), base_ofs.y + separators[i]), guide_color);
}
}
}
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 8ca487f2bd..ed8eff436c 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -601,7 +601,10 @@ void LineEdit::_notification(int p_what) {
} break;
case ALIGN_CENTER: {
- x_ofs = int(size.width - (cached_width)) / 2;
+ if (window_pos != 0)
+ x_ofs = style->get_offset().x;
+ else
+ x_ofs = int(size.width - (cached_width)) / 2;
} break;
case ALIGN_RIGHT: {
@@ -846,7 +849,10 @@ void LineEdit::set_cursor_at_pixel_pos(int p_x) {
} break;
case ALIGN_CENTER: {
- pixel_ofs = int(size.width - (cached_width)) / 2;
+ if (window_pos != 0)
+ pixel_ofs = int(style->get_offset().x);
+ else
+ pixel_ofs = int(size.width - (cached_width)) / 2;
} break;
case ALIGN_RIGHT: {
diff --git a/scene/gui/range.cpp b/scene/gui/range.cpp
index 1dbec6e5a1..f8fb786fa7 100644
--- a/scene/gui/range.cpp
+++ b/scene/gui/range.cpp
@@ -208,10 +208,12 @@ void Range::_ref_shared(Shared *p_shared) {
void Range::_unref_shared() {
- shared->owners.erase(this);
- if (shared->owners.size() == 0) {
- memdelete(shared);
- shared = NULL;
+ if (shared) {
+ shared->owners.erase(this);
+ if (shared->owners.size() == 0) {
+ memdelete(shared);
+ shared = NULL;
+ }
}
}
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index d9287e6f63..c2ce2a633e 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -1949,7 +1949,7 @@ void RichTextLabel::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "visible_characters", PROPERTY_HINT_RANGE, "-1,128000,1"), "set_visible_characters", "get_visible_characters");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "percent_visible", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_percent_visible", "get_percent_visible");
- ADD_SIGNAL(MethodInfo("meta_clicked", PropertyInfo(Variant::NIL, "meta")));
+ ADD_SIGNAL(MethodInfo("meta_clicked", PropertyInfo(Variant::NIL, "meta", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NIL_IS_VARIANT)));
BIND_ENUM_CONSTANT(ALIGN_LEFT);
BIND_ENUM_CONSTANT(ALIGN_CENTER);
diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp
index 6044b86ef5..c5ffec2d5e 100644
--- a/scene/gui/scroll_bar.cpp
+++ b/scene/gui/scroll_bar.cpp
@@ -113,7 +113,7 @@ void ScrollBar::_gui_input(Ref<InputEvent> p_event) {
if (smooth_scroll_enabled) {
scrolling = true;
- set_fixed_process(true);
+ set_physics_process(true);
} else {
set_value(target_scroll);
}
@@ -137,7 +137,7 @@ void ScrollBar::_gui_input(Ref<InputEvent> p_event) {
if (smooth_scroll_enabled) {
scrolling = true;
- set_fixed_process(true);
+ set_physics_process(true);
} else {
set_value(target_scroll);
}
@@ -335,13 +335,13 @@ void ScrollBar::_notification(int p_what) {
drag_slave = NULL;
}
- if (p_what == NOTIFICATION_FIXED_PROCESS) {
+ if (p_what == NOTIFICATION_PHYSICS_PROCESS) {
if (scrolling) {
if (get_value() != target_scroll) {
double target = target_scroll - get_value();
double dist = sqrt(target * target);
- double vel = ((target / dist) * 500) * get_fixed_process_delta_time();
+ double vel = ((target / dist) * 500) * get_physics_process_delta_time();
if (Math::abs(vel) >= dist) {
set_value(target_scroll);
@@ -350,14 +350,14 @@ void ScrollBar::_notification(int p_what) {
}
} else {
scrolling = false;
- set_fixed_process(false);
+ set_physics_process(false);
}
} else if (drag_slave_touching) {
if (drag_slave_touching_deaccel) {
Vector2 pos = Vector2(orientation == HORIZONTAL ? get_value() : 0, orientation == VERTICAL ? get_value() : 0);
- pos += drag_slave_speed * get_fixed_process_delta_time();
+ pos += drag_slave_speed * get_physics_process_delta_time();
bool turnoff = false;
@@ -377,7 +377,7 @@ void ScrollBar::_notification(int p_what) {
float sgn_x = drag_slave_speed.x < 0 ? -1 : 1;
float val_x = Math::abs(drag_slave_speed.x);
- val_x -= 1000 * get_fixed_process_delta_time();
+ val_x -= 1000 * get_physics_process_delta_time();
if (val_x < 0) {
turnoff = true;
@@ -401,7 +401,7 @@ void ScrollBar::_notification(int p_what) {
float sgn_y = drag_slave_speed.y < 0 ? -1 : 1;
float val_y = Math::abs(drag_slave_speed.y);
- val_y -= 1000 * get_fixed_process_delta_time();
+ val_y -= 1000 * get_physics_process_delta_time();
if (val_y < 0) {
turnoff = true;
@@ -410,7 +410,7 @@ void ScrollBar::_notification(int p_what) {
}
if (turnoff) {
- set_fixed_process(false);
+ set_physics_process(false);
drag_slave_touching = false;
drag_slave_touching_deaccel = false;
}
@@ -421,10 +421,10 @@ void ScrollBar::_notification(int p_what) {
Vector2 diff = drag_slave_accum - last_drag_slave_accum;
last_drag_slave_accum = drag_slave_accum;
- drag_slave_speed = diff / get_fixed_process_delta_time();
+ drag_slave_speed = diff / get_physics_process_delta_time();
}
- time_since_motion += get_fixed_process_delta_time();
+ time_since_motion += get_physics_process_delta_time();
}
}
}
@@ -579,7 +579,7 @@ void ScrollBar::_drag_slave_input(const Ref<InputEvent> &p_input) {
if (mb->is_pressed()) {
if (drag_slave_touching) {
- set_fixed_process(false);
+ set_physics_process(false);
drag_slave_touching_deaccel = false;
drag_slave_touching = false;
drag_slave_speed = Vector2();
@@ -599,7 +599,7 @@ void ScrollBar::_drag_slave_input(const Ref<InputEvent> &p_input) {
drag_slave_touching_deaccel = false;
time_since_motion = 0;
if (drag_slave_touching) {
- set_fixed_process(true);
+ set_physics_process(true);
time_since_motion = 0;
}
}
@@ -611,7 +611,7 @@ void ScrollBar::_drag_slave_input(const Ref<InputEvent> &p_input) {
if (drag_slave_speed == Vector2()) {
drag_slave_touching_deaccel = false;
drag_slave_touching = false;
- set_fixed_process(false);
+ set_physics_process(false);
} else {
drag_slave_touching_deaccel = true;
diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp
index c71093b947..1ad1e3f638 100644
--- a/scene/gui/scroll_container.cpp
+++ b/scene/gui/scroll_container.cpp
@@ -67,7 +67,7 @@ Size2 ScrollContainer::get_minimum_size() const {
};
void ScrollContainer::_cancel_drag() {
- set_fixed_process(false);
+ set_physics_process(false);
drag_touching_deaccel = false;
drag_touching = false;
drag_speed = Vector2();
@@ -121,7 +121,7 @@ void ScrollContainer::_gui_input(const Ref<InputEvent> &p_gui_input) {
if (mb->is_pressed()) {
if (drag_touching) {
- set_fixed_process(false);
+ set_physics_process(false);
drag_touching_deaccel = false;
drag_touching = false;
drag_speed = Vector2();
@@ -139,7 +139,7 @@ void ScrollContainer::_gui_input(const Ref<InputEvent> &p_gui_input) {
drag_touching_deaccel = false;
time_since_motion = 0;
if (drag_touching) {
- set_fixed_process(true);
+ set_physics_process(true);
time_since_motion = 0;
}
}
@@ -150,7 +150,7 @@ void ScrollContainer::_gui_input(const Ref<InputEvent> &p_gui_input) {
if (drag_speed == Vector2()) {
drag_touching_deaccel = false;
drag_touching = false;
- set_fixed_process(false);
+ set_physics_process(false);
} else {
drag_touching_deaccel = true;
@@ -257,14 +257,14 @@ void ScrollContainer::_notification(int p_what) {
update_scrollbars();
}
- if (p_what == NOTIFICATION_FIXED_PROCESS) {
+ if (p_what == NOTIFICATION_PHYSICS_PROCESS) {
if (drag_touching) {
if (drag_touching_deaccel) {
Vector2 pos = Vector2(h_scroll->get_value(), v_scroll->get_value());
- pos += drag_speed * get_fixed_process_delta_time();
+ pos += drag_speed * get_physics_process_delta_time();
bool turnoff_h = false;
bool turnoff_v = false;
@@ -294,7 +294,7 @@ void ScrollContainer::_notification(int p_what) {
float sgn_x = drag_speed.x < 0 ? -1 : 1;
float val_x = Math::abs(drag_speed.x);
- val_x -= 1000 * get_fixed_process_delta_time();
+ val_x -= 1000 * get_physics_process_delta_time();
if (val_x < 0) {
turnoff_h = true;
@@ -302,7 +302,7 @@ void ScrollContainer::_notification(int p_what) {
float sgn_y = drag_speed.y < 0 ? -1 : 1;
float val_y = Math::abs(drag_speed.y);
- val_y -= 1000 * get_fixed_process_delta_time();
+ val_y -= 1000 * get_physics_process_delta_time();
if (val_y < 0) {
turnoff_v = true;
@@ -311,7 +311,7 @@ void ScrollContainer::_notification(int p_what) {
drag_speed = Vector2(sgn_x * val_x, sgn_y * val_y);
if (turnoff_h && turnoff_v) {
- set_fixed_process(false);
+ set_physics_process(false);
drag_touching = false;
drag_touching_deaccel = false;
}
@@ -322,10 +322,10 @@ void ScrollContainer::_notification(int p_what) {
Vector2 diff = drag_accum - last_drag_accum;
last_drag_accum = drag_accum;
- drag_speed = diff / get_fixed_process_delta_time();
+ drag_speed = diff / get_physics_process_delta_time();
}
- time_since_motion += get_fixed_process_delta_time();
+ time_since_motion += get_physics_process_delta_time();
}
}
}
diff --git a/scene/gui/slider.cpp b/scene/gui/slider.cpp
index 8fda5df53c..116e0ac354 100644
--- a/scene/gui/slider.cpp
+++ b/scene/gui/slider.cpp
@@ -181,7 +181,7 @@ void Slider::_notification(int p_what) {
for (int i = 0; i < ticks; i++) {
if (!ticks_on_borders && (i == 0 || i + 1 == ticks)) continue;
int ofs = i * tickarea / (ticks - 1);
- tick->draw(ci, Point2(0, ofs));
+ tick->draw(ci, Point2i((size.width - widget_width) / 2, ofs));
}
}
grabber->draw(ci, Point2i(size.width / 2 - grabber->get_size().width / 2, size.height - get_as_ratio() * areasize - grabber->get_size().height));
@@ -202,7 +202,7 @@ void Slider::_notification(int p_what) {
for (int i = 0; i < ticks; i++) {
if ((!ticks_on_borders) && ((i == 0) || ((i + 1) == ticks))) continue;
int ofs = i * tickarea / (ticks - 1);
- tick->draw(ci, Point2(ofs, 0));
+ tick->draw(ci, Point2i(ofs, (size.height - widget_height) / 2));
}
}
grabber->draw(ci, Point2i(get_as_ratio() * areasize, size.height / 2 - grabber->get_size().height / 2));
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 11bdbfc3e8..33c29547be 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -428,22 +428,22 @@ void TextEdit::_notification(int p_what) {
draw_caret = false;
update();
} break;
- case NOTIFICATION_FIXED_PROCESS: {
+ case NOTIFICATION_PHYSICS_PROCESS: {
if (scrolling && v_scroll->get_value() != target_v_scroll) {
double target_y = target_v_scroll - v_scroll->get_value();
double dist = sqrt(target_y * target_y);
- double vel = ((target_y / dist) * v_scroll_speed) * get_fixed_process_delta_time();
+ double vel = ((target_y / dist) * v_scroll_speed) * get_physics_process_delta_time();
if (Math::abs(vel) >= dist) {
v_scroll->set_value(target_v_scroll);
scrolling = false;
- set_fixed_process(false);
+ set_physics_process(false);
} else {
v_scroll->set_value(v_scroll->get_value() + vel);
}
} else {
scrolling = false;
- set_fixed_process(false);
+ set_physics_process(false);
}
} break;
case NOTIFICATION_DRAW: {
@@ -1610,7 +1610,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
target_v_scroll = 0;
}
scrolling = true;
- set_fixed_process(true);
+ set_physics_process(true);
} else {
v_scroll->set_value(target_v_scroll);
}
@@ -1632,7 +1632,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
target_v_scroll = max_v_scroll;
}
scrolling = true;
- set_fixed_process(true);
+ set_physics_process(true);
} else {
v_scroll->set_value(target_v_scroll);
}
@@ -4287,6 +4287,14 @@ int TextEdit::get_v_scroll() const {
}
void TextEdit::set_v_scroll(int p_scroll) {
+ if (p_scroll < 0) {
+ p_scroll = 0;
+ }
+ if (!scroll_past_end_of_file_enabled) {
+ if (p_scroll + get_visible_rows() > get_line_count()) {
+ p_scroll = get_line_count() - get_visible_rows();
+ }
+ }
v_scroll->set_value(p_scroll);
cursor.line_ofs = p_scroll;
}
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 822136820e..178a1c272b 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -862,6 +862,7 @@ void Tree::update_cache() {
cache.arrow_collapsed = get_icon("arrow_collapsed");
cache.arrow = get_icon("arrow");
cache.select_arrow = get_icon("select_arrow");
+ cache.select_option = get_icon("select_option");
cache.updown = get_icon("updown");
cache.custom_button = get_stylebox("custom_button");
@@ -2492,7 +2493,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
if (drag_speed == 0) {
drag_touching_deaccel = false;
drag_touching = false;
- set_fixed_process(false);
+ set_physics_process(false);
} else {
drag_touching_deaccel = true;
@@ -2558,7 +2559,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
break;
if (drag_touching) {
- set_fixed_process(false);
+ set_physics_process(false);
drag_touching_deaccel = false;
drag_touching = false;
drag_speed = 0;
@@ -2573,7 +2574,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
drag_touching = OS::get_singleton()->has_touchscreen_ui_hint();
drag_touching_deaccel = false;
if (drag_touching) {
- set_fixed_process(true);
+ set_physics_process(true);
}
}
@@ -2764,7 +2765,7 @@ void Tree::_notification(int p_what) {
drop_mode_flags = 0;
scrolling = false;
- set_fixed_process(false);
+ set_physics_process(false);
update();
}
if (p_what == NOTIFICATION_DRAG_BEGIN) {
@@ -2772,23 +2773,23 @@ void Tree::_notification(int p_what) {
single_select_defer = NULL;
if (cache.scroll_speed > 0 && get_rect().has_point(get_viewport()->get_mouse_position() - get_global_position())) {
scrolling = true;
- set_fixed_process(true);
+ set_physics_process(true);
}
}
- if (p_what == NOTIFICATION_FIXED_PROCESS) {
+ if (p_what == NOTIFICATION_PHYSICS_PROCESS) {
if (drag_touching) {
if (drag_touching_deaccel) {
float pos = v_scroll->get_value();
- pos += drag_speed * get_fixed_process_delta_time();
+ pos += drag_speed * get_physics_process_delta_time();
bool turnoff = false;
if (pos < 0) {
pos = 0;
turnoff = true;
- set_fixed_process(false);
+ set_physics_process(false);
drag_touching = false;
drag_touching_deaccel = false;
}
@@ -2800,7 +2801,7 @@ void Tree::_notification(int p_what) {
v_scroll->set_value(pos);
float sgn = drag_speed < 0 ? -1 : 1;
float val = Math::abs(drag_speed);
- val -= 1000 * get_fixed_process_delta_time();
+ val -= 1000 * get_physics_process_delta_time();
if (val < 0) {
turnoff = true;
@@ -2808,7 +2809,7 @@ void Tree::_notification(int p_what) {
drag_speed = sgn * val;
if (turnoff) {
- set_fixed_process(false);
+ set_physics_process(false);
drag_touching = false;
drag_touching_deaccel = false;
}
@@ -2833,7 +2834,7 @@ void Tree::_notification(int p_what) {
} else {
point.y = 0;
}
- point *= cache.scroll_speed * get_fixed_process_delta_time();
+ point *= cache.scroll_speed * get_physics_process_delta_time();
point += get_scroll();
h_scroll->set_value(point.x);
v_scroll->set_value(point.y);
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index e723fa227b..2ee91a8b73 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -418,6 +418,7 @@ private:
Ref<Texture> arrow_collapsed;
Ref<Texture> arrow;
Ref<Texture> select_arrow;
+ Ref<Texture> select_option;
Ref<Texture> updown;
Color font_color;
diff --git a/scene/gui/video_player.cpp b/scene/gui/video_player.cpp
index 816556af30..190ccd50d5 100644
--- a/scene/gui/video_player.cpp
+++ b/scene/gui/video_player.cpp
@@ -285,6 +285,12 @@ float VideoPlayer::get_stream_position() const {
return playback->get_playback_position();
};
+void VideoPlayer::set_stream_position(float p_position) {
+
+ if (playback.is_valid())
+ playback->seek(p_position);
+}
+
Ref<Texture> VideoPlayer::get_video_texture() {
if (playback.is_valid())
@@ -327,6 +333,7 @@ void VideoPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_stream_name"), &VideoPlayer::get_stream_name);
+ ClassDB::bind_method(D_METHOD("set_stream_position", "position"), &VideoPlayer::set_stream_position);
ClassDB::bind_method(D_METHOD("get_stream_position"), &VideoPlayer::get_stream_position);
ClassDB::bind_method(D_METHOD("set_autoplay", "enabled"), &VideoPlayer::set_autoplay);
diff --git a/scene/gui/video_player.h b/scene/gui/video_player.h
index bea10907bb..f04e90365f 100644
--- a/scene/gui/video_player.h
+++ b/scene/gui/video_player.h
@@ -93,6 +93,7 @@ public:
String get_stream_name() const;
float get_stream_position() const;
+ void set_stream_position(float p_position);
void set_autoplay(bool p_enable);
bool has_autoplay() const;
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 658701dcc7..c2a31b4a8b 100755
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -54,13 +54,13 @@ void Node::_notification(int p_notification) {
get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_process, ptr, 1);
}
} break;
- case NOTIFICATION_FIXED_PROCESS: {
+ case NOTIFICATION_PHYSICS_PROCESS: {
if (get_script_instance()) {
- Variant time = get_fixed_process_delta_time();
+ Variant time = get_physics_process_delta_time();
const Variant *ptr[1] = { &time };
- get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_fixed_process, ptr, 1);
+ get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_physics_process, ptr, 1);
}
} break;
@@ -129,8 +129,8 @@ void Node::_notification(int p_notification) {
set_process(true);
}
- if (get_script_instance()->has_method(SceneStringNames::get_singleton()->_fixed_process)) {
- set_fixed_process(true);
+ if (get_script_instance()->has_method(SceneStringNames::get_singleton()->_physics_process)) {
+ set_physics_process(true);
}
get_script_instance()->call_multilevel_reversed(SceneStringNames::get_singleton()->_ready, NULL, 0);
@@ -367,46 +367,46 @@ void Node::move_child_notify(Node *p_child) {
// to be used when not wanted
}
-void Node::set_fixed_process(bool p_process) {
+void Node::set_physics_process(bool p_process) {
- if (data.fixed_process == p_process)
+ if (data.physics_process == p_process)
return;
- data.fixed_process = p_process;
+ data.physics_process = p_process;
- if (data.fixed_process)
- add_to_group("fixed_process", false);
+ if (data.physics_process)
+ add_to_group("physics_process", false);
else
- remove_from_group("fixed_process");
+ remove_from_group("physics_process");
- data.fixed_process = p_process;
- _change_notify("fixed_process");
+ data.physics_process = p_process;
+ _change_notify("physics_process");
}
-bool Node::is_fixed_processing() const {
+bool Node::is_physics_processing() const {
- return data.fixed_process;
+ return data.physics_process;
}
-void Node::set_fixed_process_internal(bool p_process_internal) {
+void Node::set_physics_process_internal(bool p_process_internal) {
- if (data.fixed_process_internal == p_process_internal)
+ if (data.physics_process_internal == p_process_internal)
return;
- data.fixed_process_internal = p_process_internal;
+ data.physics_process_internal = p_process_internal;
- if (data.fixed_process_internal)
- add_to_group("fixed_process_internal", false);
+ if (data.physics_process_internal)
+ add_to_group("physics_process_internal", false);
else
- remove_from_group("fixed_process_internal");
+ remove_from_group("physics_process_internal");
- data.fixed_process_internal = p_process_internal;
- _change_notify("fixed_process_internal");
+ data.physics_process_internal = p_process_internal;
+ _change_notify("physics_process_internal");
}
-bool Node::is_fixed_processing_internal() const {
+bool Node::is_physics_processing_internal() const {
- return data.fixed_process_internal;
+ return data.physics_process_internal;
}
void Node::set_pause_mode(PauseMode p_mode) {
@@ -1010,10 +1010,10 @@ bool Node::can_process() const {
return true;
}
-float Node::get_fixed_process_delta_time() const {
+float Node::get_physics_process_delta_time() const {
if (data.tree)
- return data.tree->get_fixed_process_time();
+ return data.tree->get_physics_process_time();
else
return 0;
}
@@ -2719,9 +2719,9 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_filename"), &Node::get_filename);
ClassDB::bind_method(D_METHOD("propagate_notification", "what"), &Node::propagate_notification);
ClassDB::bind_method(D_METHOD("propagate_call", "method", "args", "parent_first"), &Node::propagate_call, DEFVAL(Array()), DEFVAL(false));
- ClassDB::bind_method(D_METHOD("set_fixed_process", "enable"), &Node::set_fixed_process);
- ClassDB::bind_method(D_METHOD("get_fixed_process_delta_time"), &Node::get_fixed_process_delta_time);
- ClassDB::bind_method(D_METHOD("is_fixed_processing"), &Node::is_fixed_processing);
+ ClassDB::bind_method(D_METHOD("set_physics_process", "enable"), &Node::set_physics_process);
+ ClassDB::bind_method(D_METHOD("get_physics_process_delta_time"), &Node::get_physics_process_delta_time);
+ ClassDB::bind_method(D_METHOD("is_physics_processing"), &Node::is_physics_processing);
ClassDB::bind_method(D_METHOD("get_process_delta_time"), &Node::get_process_delta_time);
ClassDB::bind_method(D_METHOD("set_process", "enable"), &Node::set_process);
ClassDB::bind_method(D_METHOD("is_processing"), &Node::is_processing);
@@ -2742,8 +2742,8 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_process_internal", "enable"), &Node::set_process_internal);
ClassDB::bind_method(D_METHOD("is_processing_internal"), &Node::is_processing_internal);
- ClassDB::bind_method(D_METHOD("set_fixed_process_internal", "enable"), &Node::set_fixed_process_internal);
- ClassDB::bind_method(D_METHOD("is_fixed_processing_internal"), &Node::is_fixed_processing_internal);
+ ClassDB::bind_method(D_METHOD("set_physics_process_internal", "enable"), &Node::set_physics_process_internal);
+ ClassDB::bind_method(D_METHOD("is_physics_processing_internal"), &Node::is_physics_processing_internal);
ClassDB::bind_method(D_METHOD("get_tree"), &Node::get_tree);
@@ -2801,7 +2801,7 @@ void Node::_bind_methods() {
BIND_CONSTANT(NOTIFICATION_EXIT_TREE);
BIND_CONSTANT(NOTIFICATION_MOVED_IN_PARENT);
BIND_CONSTANT(NOTIFICATION_READY);
- BIND_CONSTANT(NOTIFICATION_FIXED_PROCESS);
+ BIND_CONSTANT(NOTIFICATION_PHYSICS_PROCESS);
BIND_CONSTANT(NOTIFICATION_PROCESS);
BIND_CONSTANT(NOTIFICATION_PARENTED);
BIND_CONSTANT(NOTIFICATION_UNPARENTED);
@@ -2813,7 +2813,7 @@ void Node::_bind_methods() {
BIND_CONSTANT(NOTIFICATION_PATH_CHANGED);
BIND_CONSTANT(NOTIFICATION_TRANSLATION_CHANGED);
BIND_CONSTANT(NOTIFICATION_INTERNAL_PROCESS);
- BIND_CONSTANT(NOTIFICATION_INTERNAL_FIXED_PROCESS);
+ BIND_CONSTANT(NOTIFICATION_INTERNAL_PHYSICS_PROCESS);
BIND_ENUM_CONSTANT(RPC_MODE_DISABLED);
BIND_ENUM_CONSTANT(RPC_MODE_REMOTE);
@@ -2835,7 +2835,7 @@ void Node::_bind_methods() {
ADD_SIGNAL(MethodInfo("tree_exited"));
//ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "process/process" ),"set_process","is_processing") ;
- //ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "process/fixed_process" ), "set_fixed_process","is_fixed_processing") ;
+ //ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "process/physics_process" ), "set_physics_process","is_physics_processing") ;
//ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "process/input" ), "set_process_input","is_processing_input" ) ;
//ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "process/unhandled_input" ), "set_process_unhandled_input","is_processing_unhandled_input" ) ;
ADD_GROUP("Pause", "pause_");
@@ -2843,7 +2843,7 @@ void Node::_bind_methods() {
ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "editor/display_folded", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_display_folded", "is_displayed_folded");
BIND_VMETHOD(MethodInfo("_process", PropertyInfo(Variant::REAL, "delta")));
- BIND_VMETHOD(MethodInfo("_fixed_process", PropertyInfo(Variant::REAL, "delta")));
+ BIND_VMETHOD(MethodInfo("_physics_process", PropertyInfo(Variant::REAL, "delta")));
BIND_VMETHOD(MethodInfo("_enter_tree"));
BIND_VMETHOD(MethodInfo("_exit_tree"));
BIND_VMETHOD(MethodInfo("_ready"));
@@ -2872,9 +2872,9 @@ Node::Node() {
data.blocked = 0;
data.parent = NULL;
data.tree = NULL;
- data.fixed_process = false;
+ data.physics_process = false;
data.idle_process = false;
- data.fixed_process_internal = false;
+ data.physics_process_internal = false;
data.idle_process_internal = false;
data.inside_tree = false;
data.ready_notified = false;
diff --git a/scene/main/node.h b/scene/main/node.h
index 12d6310062..c43e96063f 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -121,10 +121,10 @@ private:
// variables used to properly sort the node when processing, ignored otherwise
//should move all the stuff below to bits
- bool fixed_process;
+ bool physics_process;
bool idle_process;
- bool fixed_process_internal;
+ bool physics_process_internal;
bool idle_process_internal;
bool input;
@@ -213,7 +213,7 @@ public:
NOTIFICATION_READY = 13,
NOTIFICATION_PAUSED = 14,
NOTIFICATION_UNPAUSED = 15,
- NOTIFICATION_FIXED_PROCESS = 16,
+ NOTIFICATION_PHYSICS_PROCESS = 16,
NOTIFICATION_PROCESS = 17,
NOTIFICATION_PARENTED = 18,
NOTIFICATION_UNPARENTED = 19,
@@ -223,7 +223,7 @@ public:
NOTIFICATION_PATH_CHANGED = 23,
NOTIFICATION_TRANSLATION_CHANGED = 24,
NOTIFICATION_INTERNAL_PROCESS = 25,
- NOTIFICATION_INTERNAL_FIXED_PROCESS = 26,
+ NOTIFICATION_INTERNAL_PHYSICS_PROCESS = 26,
};
@@ -299,16 +299,16 @@ public:
void propagate_call(const StringName &p_method, const Array &p_args = Array(), const bool p_parent_first = false);
/* PROCESSING */
- void set_fixed_process(bool p_process);
- float get_fixed_process_delta_time() const;
- bool is_fixed_processing() const;
+ void set_physics_process(bool p_process);
+ float get_physics_process_delta_time() const;
+ bool is_physics_processing() const;
void set_process(bool p_idle_process);
float get_process_delta_time() const;
bool is_processing() const;
- void set_fixed_process_internal(bool p_process_internal);
- bool is_fixed_processing_internal() const;
+ void set_physics_process_internal(bool p_process_internal);
+ bool is_physics_processing_internal() const;
void set_process_internal(bool p_idle_process_internal);
bool is_processing_internal() const;
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 5a1388458b..7a28e2a6f8 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -446,12 +446,12 @@ bool SceneTree::iteration(float p_time) {
_flush_transform_notifications();
MainLoop::iteration(p_time);
- fixed_process_time = p_time;
+ physics_process_time = p_time;
- emit_signal("fixed_frame");
+ emit_signal("physics_frame");
- _notify_group_pause("fixed_process_internal", Node::NOTIFICATION_INTERNAL_FIXED_PROCESS);
- _notify_group_pause("fixed_process", Node::NOTIFICATION_FIXED_PROCESS);
+ _notify_group_pause("physics_process_internal", Node::NOTIFICATION_INTERNAL_PHYSICS_PROCESS);
+ _notify_group_pause("physics_process", Node::NOTIFICATION_PHYSICS_PROCESS);
_flush_ugc();
MessageQueue::get_singleton()->flush(); //small little hack
_flush_transform_notifications();
@@ -2194,7 +2194,7 @@ void SceneTree::_bind_methods() {
ADD_SIGNAL(MethodInfo("node_configuration_warning_changed", PropertyInfo(Variant::OBJECT, "node")));
ADD_SIGNAL(MethodInfo("idle_frame"));
- ADD_SIGNAL(MethodInfo("fixed_frame"));
+ ADD_SIGNAL(MethodInfo("physics_frame"));
ADD_SIGNAL(MethodInfo("files_dropped", PropertyInfo(Variant::POOL_STRING_ARRAY, "files"), PropertyInfo(Variant::INT, "screen")));
ADD_SIGNAL(MethodInfo("network_peer_connected", PropertyInfo(Variant::INT, "id")));
@@ -2254,7 +2254,7 @@ SceneTree::SceneTree() {
collision_debug_contacts = GLOBAL_DEF("debug/shapes/collision/max_contacts_displayed", 10000);
tree_version = 1;
- fixed_process_time = 1;
+ physics_process_time = 1;
idle_process_time = 1;
last_id = 1;
root = NULL;
diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h
index c116bec4fc..f3e689adab 100644
--- a/scene/main/scene_tree.h
+++ b/scene/main/scene_tree.h
@@ -105,7 +105,7 @@ private:
Viewport *root;
uint64_t tree_version;
- float fixed_process_time;
+ float physics_process_time;
float idle_process_time;
bool accept_quit;
bool quit_on_go_back;
@@ -358,7 +358,7 @@ public:
void set_input_as_handled();
bool is_input_handled();
- _FORCE_INLINE_ float get_fixed_process_time() const { return fixed_process_time; }
+ _FORCE_INLINE_ float get_physics_process_time() const { return physics_process_time; }
_FORCE_INLINE_ float get_idle_process_time() const { return idle_process_time; }
#ifdef TOOLS_ENABLED
diff --git a/scene/main/timer.cpp b/scene/main/timer.cpp
index df7d609ac0..23854b5f59 100755
--- a/scene/main/timer.cpp
+++ b/scene/main/timer.cpp
@@ -47,7 +47,7 @@ void Timer::_notification(int p_what) {
}
} break;
case NOTIFICATION_INTERNAL_PROCESS: {
- if (timer_process_mode == TIMER_PROCESS_FIXED || !is_processing_internal())
+ if (timer_process_mode == TIMER_PROCESS_PHYSICS || !is_processing_internal())
return;
time_left -= get_process_delta_time();
@@ -61,10 +61,10 @@ void Timer::_notification(int p_what) {
}
} break;
- case NOTIFICATION_INTERNAL_FIXED_PROCESS: {
- if (timer_process_mode == TIMER_PROCESS_IDLE || !is_fixed_processing_internal())
+ case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
+ if (timer_process_mode == TIMER_PROCESS_IDLE || !is_physics_processing_internal())
return;
- time_left -= get_fixed_process_delta_time();
+ time_left -= get_physics_process_delta_time();
if (time_left < 0) {
if (!one_shot)
@@ -144,16 +144,16 @@ void Timer::set_timer_process_mode(TimerProcessMode p_mode) {
return;
switch (timer_process_mode) {
- case TIMER_PROCESS_FIXED:
- if (is_fixed_processing_internal()) {
- set_fixed_process_internal(false);
+ case TIMER_PROCESS_PHYSICS:
+ if (is_physics_processing_internal()) {
+ set_physics_process_internal(false);
set_process_internal(true);
}
break;
case TIMER_PROCESS_IDLE:
if (is_processing_internal()) {
set_process_internal(false);
- set_fixed_process_internal(true);
+ set_physics_process_internal(true);
}
break;
}
@@ -167,7 +167,7 @@ Timer::TimerProcessMode Timer::get_timer_process_mode() const {
void Timer::_set_process(bool p_process, bool p_force) {
switch (timer_process_mode) {
- case TIMER_PROCESS_FIXED: set_fixed_process_internal(p_process && !paused); break;
+ case TIMER_PROCESS_PHYSICS: set_physics_process_internal(p_process && !paused); break;
case TIMER_PROCESS_IDLE: set_process_internal(p_process && !paused); break;
}
processing = p_process;
@@ -204,7 +204,7 @@ void Timer::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot"), "set_one_shot", "is_one_shot");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autostart"), "set_autostart", "has_autostart");
- BIND_ENUM_CONSTANT(TIMER_PROCESS_FIXED);
+ BIND_ENUM_CONSTANT(TIMER_PROCESS_PHYSICS);
BIND_ENUM_CONSTANT(TIMER_PROCESS_IDLE);
}
diff --git a/scene/main/timer.h b/scene/main/timer.h
index 0cd92f12de..a02adbb0a3 100755
--- a/scene/main/timer.h
+++ b/scene/main/timer.h
@@ -50,7 +50,7 @@ protected:
public:
enum TimerProcessMode {
- TIMER_PROCESS_FIXED,
+ TIMER_PROCESS_PHYSICS,
TIMER_PROCESS_IDLE,
};
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index e19f2031dd..37a393b55b 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -456,10 +456,10 @@ void Viewport::_notification(int p_what) {
VS::get_singleton()->viewport_set_active(viewport, false);
} break;
- case NOTIFICATION_FIXED_PROCESS: {
+ case NOTIFICATION_PHYSICS_PROCESS: {
if (gui.tooltip_timer >= 0) {
- gui.tooltip_timer -= get_fixed_process_delta_time();
+ gui.tooltip_timer -= get_physics_process_delta_time();
if (gui.tooltip_timer < 0) {
_gui_show_tooltip();
}
@@ -2453,7 +2453,7 @@ Rect2 Viewport::get_attach_to_screen_rect() const {
void Viewport::set_physics_object_picking(bool p_enable) {
physics_object_picking = p_enable;
- set_fixed_process(physics_object_picking);
+ set_physics_process(physics_object_picking);
if (!physics_object_picking)
physics_picking_events.clear();
}
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index b9dfbd6bb0..a85a0fb9f7 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -222,13 +222,18 @@ void register_scene_types() {
String font_path = GLOBAL_DEF("gui/theme/custom_font", "");
ProjectSettings::get_singleton()->set_custom_property_info("gui/theme/custom_font", PropertyInfo(Variant::STRING, "gui/theme/custom_font", PROPERTY_HINT_FILE, "*.tres,*.res,*.font", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED));
+ bool has_theme = false;
if (theme_path != String()) {
Ref<Theme> theme = ResourceLoader::load(theme_path);
if (theme.is_valid()) {
Theme::set_default(theme);
+ has_theme = true;
+ } else {
+ ERR_PRINTS("Error loading custom theme '" + theme_path + "'");
}
- } else {
+ }
+ if (!has_theme) {
Ref<Font> font;
if (font_path != String()) {
font = ResourceLoader::load(font_path);
diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp
index daa8fc1874..79cc94c911 100644
--- a/scene/resources/curve.cpp
+++ b/scene/resources/curve.cpp
@@ -485,17 +485,17 @@ void Curve::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear_points"), &Curve::clear_points);
ClassDB::bind_method(D_METHOD("get_point_position", "index"), &Curve::get_point_position);
ClassDB::bind_method(D_METHOD("set_point_value", "index", "y"), &Curve::set_point_value);
- ClassDB::bind_method(D_METHOD("set_point_offset", "index", "offset"), &Curve::set_point_value);
+ ClassDB::bind_method(D_METHOD("set_point_offset", "index", "offset"), &Curve::set_point_offset);
ClassDB::bind_method(D_METHOD("interpolate", "offset"), &Curve::interpolate);
ClassDB::bind_method(D_METHOD("interpolate_baked", "offset"), &Curve::interpolate_baked);
ClassDB::bind_method(D_METHOD("get_point_left_tangent", "index"), &Curve::get_point_left_tangent);
- ClassDB::bind_method(D_METHOD("get_point_right_tangent", "index"), &Curve::get_point_left_tangent);
+ ClassDB::bind_method(D_METHOD("get_point_right_tangent", "index"), &Curve::get_point_right_tangent);
ClassDB::bind_method(D_METHOD("get_point_left_mode", "index"), &Curve::get_point_left_mode);
- ClassDB::bind_method(D_METHOD("get_point_right_mode", "index"), &Curve::get_point_left_mode);
+ ClassDB::bind_method(D_METHOD("get_point_right_mode", "index"), &Curve::get_point_right_mode);
ClassDB::bind_method(D_METHOD("set_point_left_tangent", "index", "tangent"), &Curve::set_point_left_tangent);
- ClassDB::bind_method(D_METHOD("set_point_right_tangent", "index", "tangent"), &Curve::set_point_left_tangent);
+ ClassDB::bind_method(D_METHOD("set_point_right_tangent", "index", "tangent"), &Curve::set_point_right_tangent);
ClassDB::bind_method(D_METHOD("set_point_left_mode", "index", "mode"), &Curve::set_point_left_mode);
- ClassDB::bind_method(D_METHOD("set_point_right_mode", "index", "mode"), &Curve::set_point_left_mode);
+ ClassDB::bind_method(D_METHOD("set_point_right_mode", "index", "mode"), &Curve::set_point_right_mode);
ClassDB::bind_method(D_METHOD("get_min_value"), &Curve::get_min_value);
ClassDB::bind_method(D_METHOD("set_min_value", "min"), &Curve::set_min_value);
ClassDB::bind_method(D_METHOD("get_max_value"), &Curve::get_max_value);
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index 2fbd5ebdd3..923639bc79 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -774,6 +774,9 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_icon("add_preset", "ColorPicker", make_icon(icon_add_png));
theme->set_icon("color_hue", "ColorPicker", make_icon(color_picker_hue_png));
theme->set_icon("color_sample", "ColorPicker", make_icon(color_picker_sample_png));
+ theme->set_icon("preset_bg", "ColorPicker", make_icon(mini_checkerboard_png));
+
+ theme->set_icon("bg", "ColorPickerButton", make_icon(mini_checkerboard_png));
// TooltipPanel
diff --git a/scene/resources/default_theme/mini_checkerboard.png b/scene/resources/default_theme/mini_checkerboard.png
new file mode 100644
index 0000000000..3e53183847
--- /dev/null
+++ b/scene/resources/default_theme/mini_checkerboard.png
Binary files differ
diff --git a/scene/resources/default_theme/source/arrow_down.svg b/scene/resources/default_theme/source/arrow_down.svg
deleted file mode 100644
index 354040b548..0000000000
--- a/scene/resources/default_theme/source/arrow_down.svg
+++ /dev/null
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diff --git a/scene/resources/default_theme/source/arrow_right.svg b/scene/resources/default_theme/source/arrow_right.svg
deleted file mode 100644
index 4c4bc05e28..0000000000
--- a/scene/resources/default_theme/source/arrow_right.svg
+++ /dev/null
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diff --git a/scene/resources/default_theme/source/graph_node_close.svg b/scene/resources/default_theme/source/graph_node_close.svg
deleted file mode 100644
index 52a35a5b8a..0000000000
--- a/scene/resources/default_theme/source/graph_node_close.svg
+++ /dev/null
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diff --git a/scene/resources/default_theme/source/graph_port.svg b/scene/resources/default_theme/source/graph_port.svg
deleted file mode 100644
index de9b1d4827..0000000000
--- a/scene/resources/default_theme/source/graph_port.svg
+++ /dev/null
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diff --git a/scene/resources/default_theme/source/icon_close.svg b/scene/resources/default_theme/source/icon_close.svg
deleted file mode 100644
index 6e6ec16638..0000000000
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diff --git a/scene/resources/default_theme/source/option_arrow.svg b/scene/resources/default_theme/source/option_arrow.svg
deleted file mode 100644
index cd78404ff1..0000000000
--- a/scene/resources/default_theme/source/option_arrow.svg
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diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h
index 6643b4ccc1..38e5f58b0d 100644
--- a/scene/resources/default_theme/theme_data.h
+++ b/scene/resources/default_theme/theme_data.h
@@ -218,6 +218,10 @@ static const unsigned char logo_png[] = {
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0x46, 0x5c, 0xb5, 0xe4, 0x75, 0x92, 0xbf, 0x15, 0x70, 0x1c, 0x80, 0x22, 0x51, 0xa1, 0x75, 0xe1, 0x42, 0x5c, 0xa8, 0xd0, 0x9e, 0x8c, 0xdb, 0xea, 0xa8, 0x13, 0xad, 0xa, 0xea, 0x46, 0xd, 0x5c, 0x3e, 0xf3, 0xf8, 0xd7, 0x97, 0xdd, 0x30, 0xea, 0x3e, 0x80, 0xd7, 0x1, 0xbc, 0x58, 0xc2, 0xaf, 0x3, 0xe7, 0x92, 0x22, 0x87, 0x11, 0x92, 0x46, 0xa1, 0x77, 0xbf, 0x7, 0xf8, 0xbf, 0xcb, 0x67, 0x1e, 0x5f, 0xd1, 0x59, 0x43, 0xc6, 0x18, 0xd2, 0x98, 0xbb, 0x42, 0xf6, 0xf9, 0x78, 0x3b, 0x7d, 0xa1, 0x4b, 0x97, 0x6f, 0xac, 0x81, 0x5, 0xf8, 0x1a, 0xda, 0xd7, 0x61, 0xa0, 0xdd, 0xa1, 0x6e, 0xd9, 0x77, 0xc4, 0x55, 0x4b, 0x8e, 0x4, 0x30, 0x82, 0xe4, 0x89, 0x0, 0xc6, 0x1, 0x8, 0x6f, 0x11, 0x13, 0x8c, 0xc1, 0x9b, 0x1, 0x9c, 0xb5, 0x7c, 0xe6, 0xf1, 0x4b, 0xaa, 0xc9, 0x63, 0xe4, 0xd5, 0x2f, 0x1c, 0x28, 0xd9, 0x4d, 0xfe, 0xb9, 0x88, 0xa5, 0x5c, 0x0, 0xa, 0xc0, 0xd7, 0x30, 0x32, 0x92, 0x16, 0x1, 0x98, 0xbc, 0x7c, 0xe6, 0xf1, 0x65, 0x17, 0x61, 0xd6, 0x2b, 0xd4, 0x2d, 0x3, 0x4, 0x30, 0xe2, 0xea, 0xe7, 0xfb, 0x0, 0x38, 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};
+static const unsigned char mini_checkerboard_png[] = {
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xe, 0xc3, 0x0, 0x0, 0xe, 0xc3, 0x1, 0xc7, 0x6f, 0xa8, 0x64, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x53, 0x6f, 0x66, 0x74, 0x77, 0x61, 0x72, 0x65, 0x0, 0x77, 0x77, 0x77, 0x2e, 0x69, 0x6e, 0x6b, 0x73, 0x63, 0x61, 0x70, 0x65, 0x2e, 0x6f, 0x72, 0x67, 0x9b, 0xee, 0x3c, 0x1a, 0x0, 0x0, 0x0, 0x33, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0x63, 0x7c, 0xf0, 0xe0, 0xc1, 0x7f, 0x6, 0x3c, 0x40, 0x5e, 0x5e, 0x1e, 0x9f, 0x34, 0x3, 0x13, 0x5e, 0x59, 0x22, 0xc0, 0xa8, 0x1, 0x83, 0xc1, 0x0, 0xc6, 0xff, 0xff, 0xff, 0xe3, 0x4d, 0x7, 0xf, 0x1f, 0x3e, 0xa4, 0xad, 0xb, 0x46, 0xd, 0x18, 0xc, 0x6, 0x0, 0x0, 0x6e, 0x41, 0xa, 0xba, 0x94, 0xaa, 0x47, 0x57, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+};
+
static const unsigned char option_arrow_png[] = {
0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x6, 0x0, 0x0, 0x0, 0x56, 0x75, 0x5c, 0xe7, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0x98, 0x49, 0x44, 0x41, 0x54, 0x28, 0x91, 0xbd, 0x91, 0xb1, 0xd, 0xc2, 0x30, 0x10, 0x45, 0xdf, 0xd1, 0xb8, 0xf0, 0x2, 0xee, 0xdc, 0x87, 0x1, 0xd8, 0x24, 0xb5, 0xe9, 0x19, 0x87, 0x1e, 0xea, 0x6c, 0xc2, 0x0, 0xa4, 0xb5, 0xdc, 0x79, 0x1, 0x17, 0xae, 0x8e, 0x26, 0x48, 0x76, 0x14, 0x40, 0x48, 0x88, 0xdf, 0xfd, 0xf7, 0xef, 0x4b, 0x77, 0x3a, 0xf8, 0x85, 0x62, 0x8c, 0x21, 0xc6, 0x18, 0xb6, 0x32, 0x59, 0x83, 0x94, 0xd2, 0x5e, 0x55, 0x6f, 0x0, 0x22, 0x72, 0xf0, 0xde, 0xdf, 0xdb, 0x7c, 0xd7, 0x9a, 0x9c, 0xb3, 0x55, 0xd5, 0x9, 0xb0, 0x80, 0x55, 0xd5, 0x29, 0xe7, 0x6c, 0x5f, 0x16, 0x6a, 0xad, 0x67, 0x60, 0x68, 0xd0, 0xb0, 0xb0, 0x3f, 0xaa, 0x3b, 0x3a, 0xa5, 0x74, 0x51, 0xd5, 0xd0, 0xd, 0x88, 0x5c, 0xbd, 0xf7, 0xc7, 0xa7, 0xef, 0x6e, 0x30, 0xc6, 0x9c, 0x80, 0xb9, 0x41, 0xf3, 0xc2, 0xd8, 0x2c, 0x38, 0xe7, 0x8a, 0x88, 0x8c, 0x40, 0x1, 0x8a, 0x88, 0x8c, 0xce, 0xb9, 0xf2, 0x71, 0xcf, 0x77, 0x8f, 0xfb, 0x5a, 0xf, 0x28, 0x4a, 0x37, 0xff, 0x58, 0x46, 0x7b, 0x50, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp
index 6b7168a529..d9770ec3f3 100644
--- a/scene/scene_string_names.cpp
+++ b/scene/scene_string_names.cpp
@@ -87,7 +87,7 @@ SceneStringNames::SceneStringNames() {
_get_gizmo_geometry = StaticCString::create("_get_gizmo_geometry");
_can_gizmo_scale = StaticCString::create("_can_gizmo_scale");
- _fixed_process = StaticCString::create("_fixed_process");
+ _physics_process = StaticCString::create("_physics_process");
_process = StaticCString::create("_process");
_enter_tree = StaticCString::create("_enter_tree");
diff --git a/scene/scene_string_names.h b/scene/scene_string_names.h
index 8676b8436e..3b110e7a62 100644
--- a/scene/scene_string_names.h
+++ b/scene/scene_string_names.h
@@ -106,7 +106,7 @@ public:
StringName _get_gizmo_geometry;
StringName _can_gizmo_scale;
- StringName _fixed_process;
+ StringName _physics_process;
StringName _process;
StringName _enter_world;
StringName _exit_world;