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-rw-r--r--scene/2d/area_2d.cpp12
-rw-r--r--scene/2d/camera_2d.cpp2
-rw-r--r--scene/2d/light_2d.cpp2
-rw-r--r--scene/2d/navigation_obstacle_2d.cpp65
-rw-r--r--scene/2d/navigation_obstacle_2d.h17
-rw-r--r--scene/2d/navigation_region_2d.cpp6
-rw-r--r--scene/2d/physics_body_2d.cpp10
-rw-r--r--scene/2d/polygon_2d.cpp11
-rw-r--r--scene/2d/sprite_2d.cpp2
-rw-r--r--scene/2d/tile_map.cpp4
-rw-r--r--scene/3d/area_3d.cpp11
-rw-r--r--scene/3d/camera_3d.cpp6
-rw-r--r--scene/3d/decal.cpp2
-rw-r--r--scene/3d/light_3d.cpp6
-rw-r--r--scene/3d/lightmap_gi.cpp6
-rw-r--r--scene/3d/mesh_instance_3d.cpp14
-rw-r--r--scene/3d/navigation_obstacle_3d.cpp65
-rw-r--r--scene/3d/navigation_obstacle_3d.h17
-rw-r--r--scene/3d/node_3d.cpp2
-rw-r--r--scene/3d/occluder_instance_3d.cpp4
-rw-r--r--scene/3d/physics_body_3d.cpp8
-rw-r--r--scene/3d/reflection_probe.cpp2
-rw-r--r--scene/3d/skeleton_3d.cpp14
-rw-r--r--scene/3d/voxel_gi.cpp4
-rw-r--r--scene/animation/animation_blend_space_1d.cpp12
-rw-r--r--scene/animation/animation_blend_space_2d.cpp20
-rw-r--r--scene/animation/animation_blend_tree.cpp8
-rw-r--r--scene/animation/animation_node_state_machine.cpp12
-rw-r--r--scene/animation/animation_player.cpp8
-rw-r--r--scene/animation/animation_tree.cpp4
-rw-r--r--scene/gui/box_container.cpp2
-rw-r--r--scene/gui/item_list.cpp3
-rw-r--r--scene/gui/line_edit.cpp2
-rw-r--r--scene/gui/menu_button.cpp74
-rw-r--r--scene/gui/menu_button.h9
-rw-r--r--scene/gui/option_button.cpp2
-rw-r--r--scene/gui/popup_menu.cpp217
-rw-r--r--scene/gui/popup_menu.h8
-rw-r--r--scene/main/canvas_layer.cpp2
-rw-r--r--scene/main/node.cpp9
-rw-r--r--scene/main/node.h1
-rw-r--r--scene/main/resource_preloader.cpp2
-rw-r--r--scene/resources/animation.cpp18
-rw-r--r--scene/resources/audio_stream_sample.cpp2
-rw-r--r--scene/resources/bit_map.cpp2
-rw-r--r--scene/resources/camera_effects.cpp2
-rw-r--r--scene/resources/concave_polygon_shape_3d.cpp2
-rw-r--r--scene/resources/curve.cpp6
-rw-r--r--scene/resources/environment.cpp18
-rw-r--r--scene/resources/importer_mesh.cpp2
-rw-r--r--scene/resources/material.cpp12
-rw-r--r--scene/resources/mesh.cpp4
-rw-r--r--scene/resources/navigation_mesh.cpp4
-rw-r--r--scene/resources/packed_scene.cpp2
-rw-r--r--scene/resources/polygon_path_finder.cpp2
-rw-r--r--scene/resources/resource_format_text.cpp6
-rw-r--r--scene/resources/shader.cpp2
-rw-r--r--scene/resources/skin.cpp2
-rw-r--r--scene/resources/sprite_frames.cpp2
-rw-r--r--scene/resources/style_box.cpp2
-rw-r--r--scene/resources/tile_set.cpp40
-rw-r--r--scene/resources/visual_shader.cpp26
62 files changed, 548 insertions, 295 deletions
diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp
index fff9c47d4d..75a1723e04 100644
--- a/scene/2d/area_2d.cpp
+++ b/scene/2d/area_2d.cpp
@@ -369,12 +369,11 @@ void Area2D::set_monitoring(bool p_enable) {
monitoring = p_enable;
if (monitoring) {
- PhysicsServer2D::get_singleton()->area_set_monitor_callback(get_rid(), this, SceneStringNames::get_singleton()->_body_inout);
- PhysicsServer2D::get_singleton()->area_set_area_monitor_callback(get_rid(), this, SceneStringNames::get_singleton()->_area_inout);
-
+ PhysicsServer2D::get_singleton()->area_set_monitor_callback(get_rid(), callable_mp(this, &Area2D::_body_inout));
+ PhysicsServer2D::get_singleton()->area_set_area_monitor_callback(get_rid(), callable_mp(this, &Area2D::_area_inout));
} else {
- PhysicsServer2D::get_singleton()->area_set_monitor_callback(get_rid(), nullptr, StringName());
- PhysicsServer2D::get_singleton()->area_set_area_monitor_callback(get_rid(), nullptr, StringName());
+ PhysicsServer2D::get_singleton()->area_set_monitor_callback(get_rid(), Callable());
+ PhysicsServer2D::get_singleton()->area_set_area_monitor_callback(get_rid(), Callable());
_clear_monitoring();
}
}
@@ -530,9 +529,6 @@ void Area2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_audio_bus_override", "enable"), &Area2D::set_audio_bus_override);
ClassDB::bind_method(D_METHOD("is_overriding_audio_bus"), &Area2D::is_overriding_audio_bus);
- ClassDB::bind_method(D_METHOD("_body_inout"), &Area2D::_body_inout);
- ClassDB::bind_method(D_METHOD("_area_inout"), &Area2D::_area_inout);
-
ADD_SIGNAL(MethodInfo("body_shape_entered", PropertyInfo(Variant::RID, "body_rid"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node2D"), PropertyInfo(Variant::INT, "body_shape_index"), PropertyInfo(Variant::INT, "local_shape_index")));
ADD_SIGNAL(MethodInfo("body_shape_exited", PropertyInfo(Variant::RID, "body_rid"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node2D"), PropertyInfo(Variant::INT, "body_shape_index"), PropertyInfo(Variant::INT, "local_shape_index")));
ADD_SIGNAL(MethodInfo("body_entered", PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node2D")));
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp
index 8195d98f55..b4ee85120e 100644
--- a/scene/2d/camera_2d.cpp
+++ b/scene/2d/camera_2d.cpp
@@ -660,7 +660,7 @@ bool Camera2D::is_margin_drawing_enabled() const {
void Camera2D::_validate_property(PropertyInfo &property) const {
if (!smoothing_enabled && property.name == "smoothing_speed") {
- property.usage = PROPERTY_USAGE_NOEDITOR;
+ property.usage = PROPERTY_USAGE_NO_EDITOR;
}
}
diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp
index 1853b3428c..66c0f979ae 100644
--- a/scene/2d/light_2d.cpp
+++ b/scene/2d/light_2d.cpp
@@ -221,7 +221,7 @@ real_t Light2D::get_shadow_smooth() const {
void Light2D::_validate_property(PropertyInfo &property) const {
if (!shadow && (property.name == "shadow_color" || property.name == "shadow_filter" || property.name == "shadow_filter_smooth" || property.name == "shadow_item_cull_mask")) {
- property.usage = PROPERTY_USAGE_NOEDITOR;
+ property.usage = PROPERTY_USAGE_NO_EDITOR;
}
}
diff --git a/scene/2d/navigation_obstacle_2d.cpp b/scene/2d/navigation_obstacle_2d.cpp
index 0a105826c0..8802a1098a 100644
--- a/scene/2d/navigation_obstacle_2d.cpp
+++ b/scene/2d/navigation_obstacle_2d.cpp
@@ -34,19 +34,41 @@
#include "servers/navigation_server_2d.h"
void NavigationObstacle2D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_estimate_radius", "estimate_radius"), &NavigationObstacle2D::set_estimate_radius);
+ ClassDB::bind_method(D_METHOD("is_radius_estimated"), &NavigationObstacle2D::is_radius_estimated);
+ ClassDB::bind_method(D_METHOD("set_radius", "radius"), &NavigationObstacle2D::set_radius);
+ ClassDB::bind_method(D_METHOD("get_radius"), &NavigationObstacle2D::get_radius);
+
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "estimate_radius"), "set_estimate_radius", "is_radius_estimated");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.01,500,0.01"), "set_radius", "get_radius");
+}
+
+void NavigationObstacle2D::_validate_property(PropertyInfo &p_property) const {
+ if (p_property.name == "radius") {
+ if (estimate_radius) {
+ p_property.usage = PROPERTY_USAGE_NO_EDITOR;
+ }
+ }
}
void NavigationObstacle2D::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_READY: {
+ initialize_agent();
+ parent_node2d = Object::cast_to<Node2D>(get_parent());
+ if (parent_node2d != nullptr) {
+ // place agent on navigation map first or else the RVO agent callback creation fails silently later
+ NavigationServer2D::get_singleton()->agent_set_map(get_rid(), parent_node2d->get_world_2d()->get_navigation_map());
+ }
set_physics_process_internal(true);
} break;
case NOTIFICATION_EXIT_TREE: {
+ parent_node2d = nullptr;
set_physics_process_internal(false);
} break;
case NOTIFICATION_PARENTED: {
parent_node2d = Object::cast_to<Node2D>(get_parent());
- update_agent_shape();
+ reevaluate_agent_radius();
} break;
case NOTIFICATION_UNPARENTED: {
parent_node2d = nullptr;
@@ -78,7 +100,22 @@ TypedArray<String> NavigationObstacle2D::get_configuration_warnings() const {
return warnings;
}
-void NavigationObstacle2D::update_agent_shape() {
+void NavigationObstacle2D::initialize_agent() {
+ NavigationServer2D::get_singleton()->agent_set_neighbor_dist(agent, 0.0);
+ NavigationServer2D::get_singleton()->agent_set_max_neighbors(agent, 0);
+ NavigationServer2D::get_singleton()->agent_set_time_horizon(agent, 0.0);
+ NavigationServer2D::get_singleton()->agent_set_max_speed(agent, 0.0);
+}
+
+void NavigationObstacle2D::reevaluate_agent_radius() {
+ if (!estimate_radius) {
+ NavigationServer2D::get_singleton()->agent_set_radius(agent, radius);
+ } else if (parent_node2d) {
+ NavigationServer2D::get_singleton()->agent_set_radius(agent, estimate_agent_radius());
+ }
+}
+
+real_t NavigationObstacle2D::estimate_agent_radius() const {
if (parent_node2d) {
// Estimate the radius of this physics body
real_t radius = 0.0;
@@ -101,15 +138,21 @@ void NavigationObstacle2D::update_agent_shape() {
Vector2 s = parent_node2d->get_global_scale();
radius *= MAX(s.x, s.y);
- if (radius == 0.0) {
- radius = 1.0; // Never a 0 radius
+ if (radius > 0.0) {
+ return radius;
}
-
- // Initialize the Agent as an object
- NavigationServer2D::get_singleton()->agent_set_neighbor_dist(agent, 0.0);
- NavigationServer2D::get_singleton()->agent_set_max_neighbors(agent, 0);
- NavigationServer2D::get_singleton()->agent_set_time_horizon(agent, 0.0);
- NavigationServer2D::get_singleton()->agent_set_radius(agent, radius);
- NavigationServer2D::get_singleton()->agent_set_max_speed(agent, 0.0);
}
+ return 1.0; // Never a 0 radius
+}
+
+void NavigationObstacle2D::set_estimate_radius(bool p_estimate_radius) {
+ estimate_radius = p_estimate_radius;
+ notify_property_list_changed();
+ reevaluate_agent_radius();
+}
+
+void NavigationObstacle2D::set_radius(real_t p_radius) {
+ ERR_FAIL_COND_MSG(p_radius <= 0.0, "Radius must be greater than 0.");
+ radius = p_radius;
+ reevaluate_agent_radius();
}
diff --git a/scene/2d/navigation_obstacle_2d.h b/scene/2d/navigation_obstacle_2d.h
index 9cffc2c0c3..a5603f059f 100644
--- a/scene/2d/navigation_obstacle_2d.h
+++ b/scene/2d/navigation_obstacle_2d.h
@@ -40,8 +40,12 @@ class NavigationObstacle2D : public Node {
Node2D *parent_node2d = nullptr;
RID agent;
+ bool estimate_radius = true;
+ real_t radius = 1.0;
+
protected:
static void _bind_methods();
+ void _validate_property(PropertyInfo &p_property) const override;
void _notification(int p_what);
public:
@@ -52,10 +56,21 @@ public:
return agent;
}
+ void set_estimate_radius(bool p_estimate_radius);
+ bool is_radius_estimated() const {
+ return estimate_radius;
+ }
+ void set_radius(real_t p_radius);
+ real_t get_radius() const {
+ return radius;
+ }
+
TypedArray<String> get_configuration_warnings() const override;
private:
- void update_agent_shape();
+ void initialize_agent();
+ void reevaluate_agent_radius();
+ real_t estimate_agent_radius() const;
};
#endif
diff --git a/scene/2d/navigation_region_2d.cpp b/scene/2d/navigation_region_2d.cpp
index cbf0d50c4e..bdb6cda5af 100644
--- a/scene/2d/navigation_region_2d.cpp
+++ b/scene/2d/navigation_region_2d.cpp
@@ -346,9 +346,9 @@ void NavigationPolygon::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_outlines", "outlines"), &NavigationPolygon::_set_outlines);
ClassDB::bind_method(D_METHOD("_get_outlines"), &NavigationPolygon::_get_outlines);
- ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "vertices", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_vertices", "get_vertices");
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "polygons", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_polygons", "_get_polygons");
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "outlines", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_outlines", "_get_outlines");
+ ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "vertices", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "set_vertices", "get_vertices");
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "polygons", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_polygons", "_get_polygons");
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "outlines", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_outlines", "_get_outlines");
}
void NavigationRegion2D::set_enabled(bool p_enabled) {
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index 11790b4cda..a43d498a62 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -1049,7 +1049,7 @@ void RigidDynamicBody2D::_bind_methods() {
void RigidDynamicBody2D::_validate_property(PropertyInfo &property) const {
if (center_of_mass_mode != CENTER_OF_MASS_MODE_CUSTOM) {
if (property.name == "center_of_mass") {
- property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL;
+ property.usage = PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL;
}
}
}
@@ -1715,9 +1715,9 @@ void CharacterBody2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "motion_mode", PROPERTY_HINT_ENUM, "Grounded,Free", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_motion_mode", "get_motion_mode");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "up_direction"), "set_up_direction", "get_up_direction");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "motion_velocity", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_motion_velocity", "get_motion_velocity");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "motion_velocity", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_motion_velocity", "get_motion_velocity");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "slide_on_ceiling"), "set_slide_on_ceiling_enabled", "is_slide_on_ceiling_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "max_slides", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_max_slides", "get_max_slides");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "max_slides", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_max_slides", "get_max_slides");
ADD_GROUP("Free Mode", "free_mode_");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "free_mode_min_slide_angle", PROPERTY_HINT_RANGE, "0,180,0.1,radians", PROPERTY_USAGE_DEFAULT), "set_free_mode_min_slide_angle", "get_free_mode_min_slide_angle");
@@ -1744,11 +1744,11 @@ void CharacterBody2D::_bind_methods() {
void CharacterBody2D::_validate_property(PropertyInfo &property) const {
if (motion_mode == MOTION_MODE_FREE) {
if (property.name.begins_with("floor_") || property.name == "up_direction" || property.name == "slide_on_ceiling") {
- property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL;
+ property.usage = PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL;
}
} else {
if (property.name == "free_mode_min_slide_angle") {
- property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL;
+ property.usage = PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL;
}
}
}
diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp
index 7366be5a7d..f00959bbb6 100644
--- a/scene/2d/polygon_2d.cpp
+++ b/scene/2d/polygon_2d.cpp
@@ -92,7 +92,7 @@ bool Polygon2D::_edit_is_selected_on_click(const Point2 &p_point, double p_toler
void Polygon2D::_validate_property(PropertyInfo &property) const {
if (!invert && property.name == "invert_border") {
- property.usage = PROPERTY_USAGE_NOEDITOR;
+ property.usage = PROPERTY_USAGE_NO_EDITOR;
}
}
@@ -554,7 +554,9 @@ void Polygon2D::set_bone_path(int p_index, const NodePath &p_path) {
Array Polygon2D::_get_bones() const {
Array bones;
for (int i = 0; i < get_bone_count(); i++) {
- bones.push_back(get_bone_path(i));
+ // Convert path property to String to avoid errors due to invalid node path in editor,
+ // because it's relative to the Skeleton2D node and not Polygon2D.
+ bones.push_back(String(get_bone_path(i)));
bones.push_back(get_bone_weights(i));
}
return bones;
@@ -564,7 +566,8 @@ void Polygon2D::_set_bones(const Array &p_bones) {
ERR_FAIL_COND(p_bones.size() & 1);
clear_bones();
for (int i = 0; i < p_bones.size(); i += 2) {
- add_bone(p_bones[i], p_bones[i + 1]);
+ // Convert back from String to NodePath.
+ add_bone(NodePath(p_bones[i]), p_bones[i + 1]);
}
}
@@ -659,7 +662,7 @@ void Polygon2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "uv"), "set_uv", "get_uv");
ADD_PROPERTY(PropertyInfo(Variant::PACKED_COLOR_ARRAY, "vertex_colors"), "set_vertex_colors", "get_vertex_colors");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "polygons"), "set_polygons", "get_polygons");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "bones", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_bones", "_get_bones");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "bones", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "_set_bones", "_get_bones");
ADD_PROPERTY(PropertyInfo(Variant::INT, "internal_vertex_count", PROPERTY_HINT_RANGE, "0,1000"), "set_internal_vertex_count", "get_internal_vertex_count");
}
diff --git a/scene/2d/sprite_2d.cpp b/scene/2d/sprite_2d.cpp
index 5761f19a53..b2302d09db 100644
--- a/scene/2d/sprite_2d.cpp
+++ b/scene/2d/sprite_2d.cpp
@@ -385,7 +385,7 @@ void Sprite2D::_validate_property(PropertyInfo &property) const {
}
if (!region_enabled && (property.name == "region_rect" || property.name == "region_filter_clip")) {
- property.usage = PROPERTY_USAGE_NOEDITOR;
+ property.usage = PROPERTY_USAGE_NO_EDITOR;
}
}
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 770cb75bab..8af7637ffd 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -2710,7 +2710,7 @@ bool TileMap::_get(const StringName &p_name, Variant &r_ret) const {
}
void TileMap::_get_property_list(List<PropertyInfo> *p_list) const {
- p_list->push_back(PropertyInfo(Variant::INT, "format", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
+ p_list->push_back(PropertyInfo(Variant::INT, "format", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::NIL, "Layers", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
for (unsigned int i = 0; i < layers.size(); i++) {
p_list->push_back(PropertyInfo(Variant::STRING, vformat("layer_%d/name", i), PROPERTY_HINT_NONE));
@@ -2719,7 +2719,7 @@ void TileMap::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::BOOL, vformat("layer_%d/y_sort_enabled", i), PROPERTY_HINT_NONE));
p_list->push_back(PropertyInfo(Variant::INT, vformat("layer_%d/y_sort_origin", i), PROPERTY_HINT_NONE));
p_list->push_back(PropertyInfo(Variant::INT, vformat("layer_%d/z_index", i), PROPERTY_HINT_NONE));
- p_list->push_back(PropertyInfo(Variant::OBJECT, vformat("layer_%d/tile_data", i), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, vformat("layer_%d/tile_data", i), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
}
}
diff --git a/scene/3d/area_3d.cpp b/scene/3d/area_3d.cpp
index 9179983220..e459c42e8c 100644
--- a/scene/3d/area_3d.cpp
+++ b/scene/3d/area_3d.cpp
@@ -334,11 +334,11 @@ void Area3D::set_monitoring(bool p_enable) {
monitoring = p_enable;
if (monitoring) {
- PhysicsServer3D::get_singleton()->area_set_monitor_callback(get_rid(), this, SceneStringNames::get_singleton()->_body_inout);
- PhysicsServer3D::get_singleton()->area_set_area_monitor_callback(get_rid(), this, SceneStringNames::get_singleton()->_area_inout);
+ PhysicsServer3D::get_singleton()->area_set_monitor_callback(get_rid(), callable_mp(this, &Area3D::_body_inout));
+ PhysicsServer3D::get_singleton()->area_set_area_monitor_callback(get_rid(), callable_mp(this, &Area3D::_area_inout));
} else {
- PhysicsServer3D::get_singleton()->area_set_monitor_callback(get_rid(), nullptr, StringName());
- PhysicsServer3D::get_singleton()->area_set_area_monitor_callback(get_rid(), nullptr, StringName());
+ PhysicsServer3D::get_singleton()->area_set_monitor_callback(get_rid(), Callable());
+ PhysicsServer3D::get_singleton()->area_set_area_monitor_callback(get_rid(), Callable());
_clear_monitoring();
}
}
@@ -630,9 +630,6 @@ void Area3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("overlaps_body", "body"), &Area3D::overlaps_body);
ClassDB::bind_method(D_METHOD("overlaps_area", "area"), &Area3D::overlaps_area);
- ClassDB::bind_method(D_METHOD("_body_inout"), &Area3D::_body_inout);
- ClassDB::bind_method(D_METHOD("_area_inout"), &Area3D::_area_inout);
-
ClassDB::bind_method(D_METHOD("set_audio_bus_override", "enable"), &Area3D::set_audio_bus_override);
ClassDB::bind_method(D_METHOD("is_overriding_audio_bus"), &Area3D::is_overriding_audio_bus);
diff --git a/scene/3d/camera_3d.cpp b/scene/3d/camera_3d.cpp
index af3b3ae5bc..cc5b7078e3 100644
--- a/scene/3d/camera_3d.cpp
+++ b/scene/3d/camera_3d.cpp
@@ -60,15 +60,15 @@ void Camera3D::_update_camera_mode() {
void Camera3D::_validate_property(PropertyInfo &p_property) const {
if (p_property.name == "fov") {
if (mode != PROJECTION_PERSPECTIVE) {
- p_property.usage = PROPERTY_USAGE_NOEDITOR;
+ p_property.usage = PROPERTY_USAGE_NO_EDITOR;
}
} else if (p_property.name == "size") {
if (mode != PROJECTION_ORTHOGONAL && mode != PROJECTION_FRUSTUM) {
- p_property.usage = PROPERTY_USAGE_NOEDITOR;
+ p_property.usage = PROPERTY_USAGE_NO_EDITOR;
}
} else if (p_property.name == "frustum_offset") {
if (mode != PROJECTION_FRUSTUM) {
- p_property.usage = PROPERTY_USAGE_NOEDITOR;
+ p_property.usage = PROPERTY_USAGE_NO_EDITOR;
}
}
diff --git a/scene/3d/decal.cpp b/scene/3d/decal.cpp
index e3c63d62f9..c9f634a5e5 100644
--- a/scene/3d/decal.cpp
+++ b/scene/3d/decal.cpp
@@ -158,7 +158,7 @@ Vector<Face3> Decal::get_faces(uint32_t p_usage_flags) const {
void Decal::_validate_property(PropertyInfo &property) const {
if (!distance_fade_enabled && (property.name == "distance_fade_begin" || property.name == "distance_fade_length")) {
- property.usage = PROPERTY_USAGE_NOEDITOR;
+ property.usage = PROPERTY_USAGE_NO_EDITOR;
}
VisualInstance3D::_validate_property(property);
}
diff --git a/scene/3d/light_3d.cpp b/scene/3d/light_3d.cpp
index fbdbd79c0c..5d9ae019c2 100644
--- a/scene/3d/light_3d.cpp
+++ b/scene/3d/light_3d.cpp
@@ -197,7 +197,7 @@ bool Light3D::is_editor_only() const {
void Light3D::_validate_property(PropertyInfo &property) const {
if (!shadow && (property.name == "shadow_color" || property.name == "shadow_bias" || property.name == "shadow_normal_bias" || property.name == "shadow_reverse_cull_face" || property.name == "shadow_transmittance_bias" || property.name == "shadow_fog_fade" || property.name == "shadow_blur")) {
- property.usage = PROPERTY_USAGE_NOEDITOR;
+ property.usage = PROPERTY_USAGE_NO_EDITOR;
}
if (get_light_type() != RS::LIGHT_DIRECTIONAL && property.name == "light_angular_distance") {
@@ -379,12 +379,12 @@ bool DirectionalLight3D::is_sky_only() const {
void DirectionalLight3D::_validate_property(PropertyInfo &property) const {
if (shadow_mode == SHADOW_ORTHOGONAL && (property.name == "directional_shadow_split_1" || property.name == "directional_shadow_blend_splits")) {
// Split 2 and split blending are only used with the PSSM 2 Splits and PSSM 4 Splits shadow modes.
- property.usage = PROPERTY_USAGE_NOEDITOR;
+ property.usage = PROPERTY_USAGE_NO_EDITOR;
}
if ((shadow_mode == SHADOW_ORTHOGONAL || shadow_mode == SHADOW_PARALLEL_2_SPLITS) && (property.name == "directional_shadow_split_2" || property.name == "directional_shadow_split_3")) {
// Splits 3 and 4 are only used with the PSSM 4 Splits shadow mode.
- property.usage = PROPERTY_USAGE_NOEDITOR;
+ property.usage = PROPERTY_USAGE_NO_EDITOR;
}
if (property.name == "light_size" || property.name == "light_projector" || property.name == "light_specular") {
diff --git a/scene/3d/lightmap_gi.cpp b/scene/3d/lightmap_gi.cpp
index 3bcb6add76..1b5d4ad243 100644
--- a/scene/3d/lightmap_gi.cpp
+++ b/scene/3d/lightmap_gi.cpp
@@ -200,9 +200,9 @@ void LightmapGIData::_bind_methods() {
ClassDB::bind_method(D_METHOD("_get_probe_data"), &LightmapGIData::_get_probe_data);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "light_texture", PROPERTY_HINT_RESOURCE_TYPE, "TextureLayered"), "set_light_texture", "get_light_texture");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "uses_spherical_harmonics", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_uses_spherical_harmonics", "is_using_spherical_harmonics");
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "user_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_user_data", "_get_user_data");
- ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "probe_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_probe_data", "_get_probe_data");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "uses_spherical_harmonics", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "set_uses_spherical_harmonics", "is_using_spherical_harmonics");
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "user_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_user_data", "_get_user_data");
+ ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "probe_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_probe_data", "_get_probe_data");
}
LightmapGIData::LightmapGIData() {
diff --git a/scene/3d/mesh_instance_3d.cpp b/scene/3d/mesh_instance_3d.cpp
index c148f95461..ae686143e4 100644
--- a/scene/3d/mesh_instance_3d.cpp
+++ b/scene/3d/mesh_instance_3d.cpp
@@ -244,7 +244,7 @@ Node *MeshInstance3D::create_trimesh_collision_node() {
StaticBody3D *static_body = memnew(StaticBody3D);
CollisionShape3D *cshape = memnew(CollisionShape3D);
cshape->set_shape(shape);
- static_body->add_child(cshape);
+ static_body->add_child(cshape, true);
return static_body;
}
@@ -253,7 +253,7 @@ void MeshInstance3D::create_trimesh_collision() {
ERR_FAIL_COND(!static_body);
static_body->set_name(String(get_name()) + "_col");
- add_child(static_body);
+ add_child(static_body, true);
if (get_owner()) {
CollisionShape3D *cshape = Object::cast_to<CollisionShape3D>(static_body->get_child(0));
static_body->set_owner(get_owner());
@@ -274,7 +274,7 @@ Node *MeshInstance3D::create_convex_collision_node(bool p_clean, bool p_simplify
StaticBody3D *static_body = memnew(StaticBody3D);
CollisionShape3D *cshape = memnew(CollisionShape3D);
cshape->set_shape(shape);
- static_body->add_child(cshape);
+ static_body->add_child(cshape, true);
return static_body;
}
@@ -283,7 +283,7 @@ void MeshInstance3D::create_convex_collision(bool p_clean, bool p_simplify) {
ERR_FAIL_COND(!static_body);
static_body->set_name(String(get_name()) + "_col");
- add_child(static_body);
+ add_child(static_body, true);
if (get_owner()) {
CollisionShape3D *cshape = Object::cast_to<CollisionShape3D>(static_body->get_child(0));
static_body->set_owner(get_owner());
@@ -306,7 +306,7 @@ Node *MeshInstance3D::create_multiple_convex_collisions_node() {
for (int i = 0; i < shapes.size(); i++) {
CollisionShape3D *cshape = memnew(CollisionShape3D);
cshape->set_shape(shapes[i]);
- static_body->add_child(cshape);
+ static_body->add_child(cshape, true);
}
return static_body;
}
@@ -316,7 +316,7 @@ void MeshInstance3D::create_multiple_convex_collisions() {
ERR_FAIL_COND(!static_body);
static_body->set_name(String(get_name()) + "_col");
- add_child(static_body);
+ add_child(static_body, true);
if (get_owner()) {
static_body->set_owner(get_owner());
int count = static_body->get_child_count();
@@ -460,7 +460,7 @@ void MeshInstance3D::create_debug_tangents() {
MeshInstance3D *mi = memnew(MeshInstance3D);
mi->set_mesh(am);
mi->set_name("DebugTangents");
- add_child(mi);
+ add_child(mi, true);
#ifdef TOOLS_ENABLED
if (is_inside_tree() && this == get_tree()->get_edited_scene_root()) {
diff --git a/scene/3d/navigation_obstacle_3d.cpp b/scene/3d/navigation_obstacle_3d.cpp
index 20ffc3b00e..f9fff802e0 100644
--- a/scene/3d/navigation_obstacle_3d.cpp
+++ b/scene/3d/navigation_obstacle_3d.cpp
@@ -35,19 +35,41 @@
#include "servers/navigation_server_3d.h"
void NavigationObstacle3D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_estimate_radius", "estimate_radius"), &NavigationObstacle3D::set_estimate_radius);
+ ClassDB::bind_method(D_METHOD("is_radius_estimated"), &NavigationObstacle3D::is_radius_estimated);
+ ClassDB::bind_method(D_METHOD("set_radius", "radius"), &NavigationObstacle3D::set_radius);
+ ClassDB::bind_method(D_METHOD("get_radius"), &NavigationObstacle3D::get_radius);
+
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "estimate_radius"), "set_estimate_radius", "is_radius_estimated");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.01,100,0.01"), "set_radius", "get_radius");
+}
+
+void NavigationObstacle3D::_validate_property(PropertyInfo &p_property) const {
+ if (p_property.name == "radius") {
+ if (estimate_radius) {
+ p_property.usage = PROPERTY_USAGE_NO_EDITOR;
+ }
+ }
}
void NavigationObstacle3D::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_READY: {
+ initialize_agent();
+ parent_node3d = Object::cast_to<Node3D>(get_parent());
+ if (parent_node3d != nullptr) {
+ // place agent on navigation map first or else the RVO agent callback creation fails silently later
+ NavigationServer3D::get_singleton()->agent_set_map(get_rid(), parent_node3d->get_world_3d()->get_navigation_map());
+ }
set_physics_process_internal(true);
} break;
case NOTIFICATION_EXIT_TREE: {
+ parent_node3d = nullptr;
set_physics_process_internal(false);
} break;
case NOTIFICATION_PARENTED: {
parent_node3d = Object::cast_to<Node3D>(get_parent());
- update_agent_shape();
+ reevaluate_agent_radius();
} break;
case NOTIFICATION_UNPARENTED: {
parent_node3d = nullptr;
@@ -86,7 +108,22 @@ TypedArray<String> NavigationObstacle3D::get_configuration_warnings() const {
return warnings;
}
-void NavigationObstacle3D::update_agent_shape() {
+void NavigationObstacle3D::initialize_agent() {
+ NavigationServer3D::get_singleton()->agent_set_neighbor_dist(agent, 0.0);
+ NavigationServer3D::get_singleton()->agent_set_max_neighbors(agent, 0);
+ NavigationServer3D::get_singleton()->agent_set_time_horizon(agent, 0.0);
+ NavigationServer3D::get_singleton()->agent_set_max_speed(agent, 0.0);
+}
+
+void NavigationObstacle3D::reevaluate_agent_radius() {
+ if (!estimate_radius) {
+ NavigationServer3D::get_singleton()->agent_set_radius(agent, radius);
+ } else if (parent_node3d) {
+ NavigationServer3D::get_singleton()->agent_set_radius(agent, estimate_agent_radius());
+ }
+}
+
+real_t NavigationObstacle3D::estimate_agent_radius() const {
if (parent_node3d) {
// Estimate the radius of this physics body
real_t radius = 0.0;
@@ -110,15 +147,21 @@ void NavigationObstacle3D::update_agent_shape() {
Vector3 s = parent_node3d->get_global_transform().basis.get_scale();
radius *= MAX(s.x, MAX(s.y, s.z));
- if (radius == 0.0) {
- radius = 1.0; // Never a 0 radius
+ if (radius > 0.0) {
+ return radius;
}
-
- // Initialize the Agent as an object
- NavigationServer3D::get_singleton()->agent_set_neighbor_dist(agent, 0.0);
- NavigationServer3D::get_singleton()->agent_set_max_neighbors(agent, 0);
- NavigationServer3D::get_singleton()->agent_set_time_horizon(agent, 0.0);
- NavigationServer3D::get_singleton()->agent_set_radius(agent, radius);
- NavigationServer3D::get_singleton()->agent_set_max_speed(agent, 0.0);
}
+ return 1.0; // Never a 0 radius
+}
+
+void NavigationObstacle3D::set_estimate_radius(bool p_estimate_radius) {
+ estimate_radius = p_estimate_radius;
+ notify_property_list_changed();
+ reevaluate_agent_radius();
+}
+
+void NavigationObstacle3D::set_radius(real_t p_radius) {
+ ERR_FAIL_COND_MSG(p_radius <= 0.0, "Radius must be greater than 0.");
+ radius = p_radius;
+ reevaluate_agent_radius();
}
diff --git a/scene/3d/navigation_obstacle_3d.h b/scene/3d/navigation_obstacle_3d.h
index ab0b158303..12c813ab08 100644
--- a/scene/3d/navigation_obstacle_3d.h
+++ b/scene/3d/navigation_obstacle_3d.h
@@ -39,8 +39,12 @@ class NavigationObstacle3D : public Node {
Node3D *parent_node3d = nullptr;
RID agent;
+ bool estimate_radius = true;
+ real_t radius = 1.0;
+
protected:
static void _bind_methods();
+ void _validate_property(PropertyInfo &p_property) const override;
void _notification(int p_what);
public:
@@ -51,10 +55,21 @@ public:
return agent;
}
+ void set_estimate_radius(bool p_estimate_radius);
+ bool is_radius_estimated() const {
+ return estimate_radius;
+ }
+ void set_radius(real_t p_radius);
+ real_t get_radius() const {
+ return radius;
+ }
+
TypedArray<String> get_configuration_warnings() const override;
private:
- void update_agent_shape();
+ void initialize_agent();
+ void reevaluate_agent_radius();
+ real_t estimate_agent_radius() const;
};
#endif
diff --git a/scene/3d/node_3d.cpp b/scene/3d/node_3d.cpp
index 1265679b36..b7b88c7135 100644
--- a/scene/3d/node_3d.cpp
+++ b/scene/3d/node_3d.cpp
@@ -943,7 +943,7 @@ void Node3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "rotation_edit_mode", PROPERTY_HINT_ENUM, "Euler,Quaternion,Basis"), "set_rotation_edit_mode", "get_rotation_edit_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "rotation_order", PROPERTY_HINT_ENUM, "XYZ,XZY,YXZ,YZX,ZXY,ZYX"), "set_rotation_order", "get_rotation_order");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "top_level"), "set_as_top_level", "is_set_as_top_level");
- ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM3D, "transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_transform", "get_transform");
+ ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM3D, "transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_transform", "get_transform");
ADD_GROUP("Visibility", "");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "visible"), "set_visible", "is_visible");
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "visibility_parent", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "GeometryInstance3D"), "set_visibility_parent", "get_visibility_parent");
diff --git a/scene/3d/occluder_instance_3d.cpp b/scene/3d/occluder_instance_3d.cpp
index f3e174c01b..6c548edc74 100644
--- a/scene/3d/occluder_instance_3d.cpp
+++ b/scene/3d/occluder_instance_3d.cpp
@@ -130,8 +130,8 @@ void Occluder3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_indices", "indices"), &Occluder3D::set_indices);
ClassDB::bind_method(D_METHOD("get_indices"), &Occluder3D::get_indices);
- ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR3_ARRAY, "vertices", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_vertices", "get_vertices");
- ADD_PROPERTY(PropertyInfo(Variant::PACKED_INT32_ARRAY, "indices", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_indices", "get_indices");
+ ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR3_ARRAY, "vertices", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_vertices", "get_vertices");
+ ADD_PROPERTY(PropertyInfo(Variant::PACKED_INT32_ARRAY, "indices", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_indices", "get_indices");
}
Occluder3D::Occluder3D() {
diff --git a/scene/3d/physics_body_3d.cpp b/scene/3d/physics_body_3d.cpp
index edd720117a..d0506227b4 100644
--- a/scene/3d/physics_body_3d.cpp
+++ b/scene/3d/physics_body_3d.cpp
@@ -1085,7 +1085,7 @@ void RigidDynamicBody3D::_bind_methods() {
void RigidDynamicBody3D::_validate_property(PropertyInfo &property) const {
if (center_of_mass_mode != CENTER_OF_MASS_MODE_CUSTOM) {
if (property.name == "center_of_mass") {
- property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL;
+ property.usage = PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL;
}
}
PhysicsBody3D::_validate_property(property);
@@ -1933,8 +1933,8 @@ void CharacterBody3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "motion_mode", PROPERTY_HINT_ENUM, "Grounded,Free", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_motion_mode", "get_motion_mode");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "up_direction"), "set_up_direction", "get_up_direction");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "slide_on_ceiling"), "set_slide_on_ceiling_enabled", "is_slide_on_ceiling_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "motion_velocity", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_motion_velocity", "get_motion_velocity");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "max_slides", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_max_slides", "get_max_slides");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "motion_velocity", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_motion_velocity", "get_motion_velocity");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "max_slides", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_max_slides", "get_max_slides");
ADD_GROUP("Free Mode", "free_mode_");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "wall_min_slide_angle", PROPERTY_HINT_RANGE, "0,180,0.1,radians", PROPERTY_USAGE_DEFAULT), "set_wall_min_slide_angle", "get_wall_min_slide_angle");
ADD_GROUP("Floor", "floor_");
@@ -1960,7 +1960,7 @@ void CharacterBody3D::_bind_methods() {
void CharacterBody3D::_validate_property(PropertyInfo &property) const {
if (motion_mode == MOTION_MODE_FREE) {
if (property.name.begins_with("floor_") || property.name == "up_direction" || property.name == "slide_on_ceiling") {
- property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL;
+ property.usage = PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL;
}
}
PhysicsBody3D::_validate_property(property);
diff --git a/scene/3d/reflection_probe.cpp b/scene/3d/reflection_probe.cpp
index 29c382cd05..40d4d822c9 100644
--- a/scene/3d/reflection_probe.cpp
+++ b/scene/3d/reflection_probe.cpp
@@ -185,7 +185,7 @@ Vector<Face3> ReflectionProbe::get_faces(uint32_t p_usage_flags) const {
void ReflectionProbe::_validate_property(PropertyInfo &property) const {
if (property.name == "interior/ambient_color" || property.name == "interior/ambient_color_energy") {
if (ambient_mode != AMBIENT_COLOR) {
- property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL;
+ property.usage = PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL;
}
}
VisualInstance3D::_validate_property(property);
diff --git a/scene/3d/skeleton_3d.cpp b/scene/3d/skeleton_3d.cpp
index e3744ad5e9..d4d3c0ebe1 100644
--- a/scene/3d/skeleton_3d.cpp
+++ b/scene/3d/skeleton_3d.cpp
@@ -155,13 +155,13 @@ bool Skeleton3D::_get(const StringName &p_path, Variant &r_ret) const {
void Skeleton3D::_get_property_list(List<PropertyInfo> *p_list) const {
for (int i = 0; i < bones.size(); i++) {
String prep = "bones/" + itos(i) + "/";
- p_list->push_back(PropertyInfo(Variant::STRING, prep + "name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
- p_list->push_back(PropertyInfo(Variant::INT, prep + "parent", PROPERTY_HINT_RANGE, "-1," + itos(bones.size() - 1) + ",1", PROPERTY_USAGE_NOEDITOR));
- p_list->push_back(PropertyInfo(Variant::TRANSFORM3D, prep + "rest", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
- p_list->push_back(PropertyInfo(Variant::BOOL, prep + "enabled", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
- p_list->push_back(PropertyInfo(Variant::VECTOR3, prep + "position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
- p_list->push_back(PropertyInfo(Variant::QUATERNION, prep + "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
- p_list->push_back(PropertyInfo(Variant::VECTOR3, prep + "scale", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
+ p_list->push_back(PropertyInfo(Variant::STRING, prep + "name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
+ p_list->push_back(PropertyInfo(Variant::INT, prep + "parent", PROPERTY_HINT_RANGE, "-1," + itos(bones.size() - 1) + ",1", PROPERTY_USAGE_NO_EDITOR));
+ p_list->push_back(PropertyInfo(Variant::TRANSFORM3D, prep + "rest", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
+ p_list->push_back(PropertyInfo(Variant::BOOL, prep + "enabled", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
+ p_list->push_back(PropertyInfo(Variant::VECTOR3, prep + "position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
+ p_list->push_back(PropertyInfo(Variant::QUATERNION, prep + "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
+ p_list->push_back(PropertyInfo(Variant::VECTOR3, prep + "scale", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
}
#ifndef _3D_DISABLED
diff --git a/scene/3d/voxel_gi.cpp b/scene/3d/voxel_gi.cpp
index f0cf8f5016..c7108cbae0 100644
--- a/scene/3d/voxel_gi.cpp
+++ b/scene/3d/voxel_gi.cpp
@@ -225,7 +225,7 @@ void VoxelGIData::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_data", "data"), &VoxelGIData::_set_data);
ClassDB::bind_method(D_METHOD("_get_data"), &VoxelGIData::_get_data);
- ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data");
+ ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data");
ADD_PROPERTY(PropertyInfo(Variant::INT, "dynamic_range", PROPERTY_HINT_RANGE, "0,8,0.01"), "set_dynamic_range", "get_dynamic_range");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "energy", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_energy", "get_energy");
@@ -403,7 +403,7 @@ void VoxelGI::bake(Node *p_from_node, bool p_create_visual_debug) {
if (p_create_visual_debug) {
MultiMeshInstance3D *mmi = memnew(MultiMeshInstance3D);
mmi->set_multimesh(baker.create_debug_multimesh());
- add_child(mmi);
+ add_child(mmi, true);
#ifdef TOOLS_ENABLED
if (is_inside_tree() && get_tree()->get_edited_scene_root() == this) {
mmi->set_owner(this);
diff --git a/scene/animation/animation_blend_space_1d.cpp b/scene/animation/animation_blend_space_1d.cpp
index 0167992baf..9a71e7bf55 100644
--- a/scene/animation/animation_blend_space_1d.cpp
+++ b/scene/animation/animation_blend_space_1d.cpp
@@ -81,14 +81,14 @@ void AnimationNodeBlendSpace1D::_bind_methods() {
ClassDB::bind_method(D_METHOD("_add_blend_point", "index", "node"), &AnimationNodeBlendSpace1D::_add_blend_point);
for (int i = 0; i < MAX_BLEND_POINTS; i++) {
- ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "blend_point_" + itos(i) + "/node", PROPERTY_HINT_RESOURCE_TYPE, "AnimationRootNode", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_add_blend_point", "get_blend_point_node", i);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "blend_point_" + itos(i) + "/pos", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_blend_point_position", "get_blend_point_position", i);
+ ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "blend_point_" + itos(i) + "/node", PROPERTY_HINT_RESOURCE_TYPE, "AnimationRootNode", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_add_blend_point", "get_blend_point_node", i);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "blend_point_" + itos(i) + "/pos", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "set_blend_point_position", "get_blend_point_position", i);
}
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "min_space", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_min_space", "get_min_space");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_space", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_max_space", "get_max_space");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "snap", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_snap", "get_snap");
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "value_label", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_value_label", "get_value_label");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "min_space", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_min_space", "get_min_space");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_space", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_max_space", "get_max_space");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "snap", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_snap", "get_snap");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "value_label", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_value_label", "get_value_label");
}
void AnimationNodeBlendSpace1D::get_child_nodes(List<ChildNode> *r_child_nodes) {
diff --git a/scene/animation/animation_blend_space_2d.cpp b/scene/animation/animation_blend_space_2d.cpp
index 145e7c605b..b91a2869e4 100644
--- a/scene/animation/animation_blend_space_2d.cpp
+++ b/scene/animation/animation_blend_space_2d.cpp
@@ -639,21 +639,21 @@ void AnimationNodeBlendSpace2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update_triangles"), &AnimationNodeBlendSpace2D::_update_triangles);
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "auto_triangles", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_auto_triangles", "get_auto_triangles");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "auto_triangles", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_auto_triangles", "get_auto_triangles");
for (int i = 0; i < MAX_BLEND_POINTS; i++) {
- ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "blend_point_" + itos(i) + "/node", PROPERTY_HINT_RESOURCE_TYPE, "AnimationRootNode", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_add_blend_point", "get_blend_point_node", i);
- ADD_PROPERTYI(PropertyInfo(Variant::VECTOR2, "blend_point_" + itos(i) + "/pos", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_blend_point_position", "get_blend_point_position", i);
+ ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "blend_point_" + itos(i) + "/node", PROPERTY_HINT_RESOURCE_TYPE, "AnimationRootNode", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_add_blend_point", "get_blend_point_node", i);
+ ADD_PROPERTYI(PropertyInfo(Variant::VECTOR2, "blend_point_" + itos(i) + "/pos", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "set_blend_point_position", "get_blend_point_position", i);
}
- ADD_PROPERTY(PropertyInfo(Variant::PACKED_INT32_ARRAY, "triangles", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_triangles", "_get_triangles");
+ ADD_PROPERTY(PropertyInfo(Variant::PACKED_INT32_ARRAY, "triangles", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_triangles", "_get_triangles");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "min_space", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_min_space", "get_min_space");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "max_space", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_max_space", "get_max_space");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "snap", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_snap", "get_snap");
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "x_label", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_x_label", "get_x_label");
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "y_label", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_y_label", "get_y_label");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "blend_mode", PROPERTY_HINT_ENUM, "Interpolated,Discrete,Carry", PROPERTY_USAGE_NOEDITOR), "set_blend_mode", "get_blend_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "min_space", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_min_space", "get_min_space");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "max_space", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_max_space", "get_max_space");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "snap", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_snap", "get_snap");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "x_label", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_x_label", "get_x_label");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "y_label", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_y_label", "get_y_label");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "blend_mode", PROPERTY_HINT_ENUM, "Interpolated,Discrete,Carry", PROPERTY_USAGE_NO_EDITOR), "set_blend_mode", "get_blend_mode");
ADD_SIGNAL(MethodInfo("triangles_updated"));
BIND_ENUM_CONSTANT(BLEND_MODE_INTERPOLATED);
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp
index 10a66386eb..d18e1a92d8 100644
--- a/scene/animation/animation_blend_tree.cpp
+++ b/scene/animation/animation_blend_tree.cpp
@@ -1112,12 +1112,12 @@ void AnimationNodeBlendTree::_get_property_list(List<PropertyInfo> *p_list) cons
for (const StringName &E : names) {
String name = E;
if (name != "output") {
- p_list->push_back(PropertyInfo(Variant::OBJECT, "nodes/" + name + "/node", PROPERTY_HINT_RESOURCE_TYPE, "AnimationNode", PROPERTY_USAGE_NOEDITOR));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "nodes/" + name + "/node", PROPERTY_HINT_RESOURCE_TYPE, "AnimationNode", PROPERTY_USAGE_NO_EDITOR));
}
- p_list->push_back(PropertyInfo(Variant::VECTOR2, "nodes/" + name + "/position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
+ p_list->push_back(PropertyInfo(Variant::VECTOR2, "nodes/" + name + "/position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
}
- p_list->push_back(PropertyInfo(Variant::ARRAY, "node_connections", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
+ p_list->push_back(PropertyInfo(Variant::ARRAY, "node_connections", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
}
void AnimationNodeBlendTree::reset_state() {
@@ -1152,7 +1152,7 @@ void AnimationNodeBlendTree::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_graph_offset", "offset"), &AnimationNodeBlendTree::set_graph_offset);
ClassDB::bind_method(D_METHOD("get_graph_offset"), &AnimationNodeBlendTree::get_graph_offset);
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "graph_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_graph_offset", "get_graph_offset");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "graph_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_graph_offset", "get_graph_offset");
BIND_CONSTANT(CONNECTION_OK);
BIND_CONSTANT(CONNECTION_ERROR_NO_INPUT);
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp
index 81ecb50ea0..b5d7a0555e 100644
--- a/scene/animation/animation_node_state_machine.cpp
+++ b/scene/animation/animation_node_state_machine.cpp
@@ -909,14 +909,14 @@ void AnimationNodeStateMachine::_get_property_list(List<PropertyInfo> *p_list) c
names.sort_custom<StringName::AlphCompare>();
for (const StringName &name : names) {
- p_list->push_back(PropertyInfo(Variant::OBJECT, "states/" + name + "/node", PROPERTY_HINT_RESOURCE_TYPE, "AnimationNode", PROPERTY_USAGE_NOEDITOR));
- p_list->push_back(PropertyInfo(Variant::VECTOR2, "states/" + name + "/position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "states/" + name + "/node", PROPERTY_HINT_RESOURCE_TYPE, "AnimationNode", PROPERTY_USAGE_NO_EDITOR));
+ p_list->push_back(PropertyInfo(Variant::VECTOR2, "states/" + name + "/position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
}
- p_list->push_back(PropertyInfo(Variant::ARRAY, "transitions", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
- p_list->push_back(PropertyInfo(Variant::STRING_NAME, "start_node", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
- p_list->push_back(PropertyInfo(Variant::STRING_NAME, "end_node", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
- p_list->push_back(PropertyInfo(Variant::VECTOR2, "graph_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
+ p_list->push_back(PropertyInfo(Variant::ARRAY, "transitions", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
+ p_list->push_back(PropertyInfo(Variant::STRING_NAME, "start_node", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
+ p_list->push_back(PropertyInfo(Variant::STRING_NAME, "end_node", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
+ p_list->push_back(PropertyInfo(Variant::VECTOR2, "graph_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
}
void AnimationNodeStateMachine::reset_state() {
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 26caf826a7..f91422ac1a 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -174,9 +174,9 @@ void AnimationPlayer::_get_property_list(List<PropertyInfo> *p_list) const {
List<PropertyInfo> anim_names;
for (const KeyValue<StringName, AnimationData> &E : animation_set) {
- anim_names.push_back(PropertyInfo(Variant::OBJECT, "anims/" + String(E.key), PROPERTY_HINT_RESOURCE_TYPE, "Animation", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE));
+ anim_names.push_back(PropertyInfo(Variant::OBJECT, "anims/" + String(E.key), PROPERTY_HINT_RESOURCE_TYPE, "Animation", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE));
if (E.value.next != StringName()) {
- anim_names.push_back(PropertyInfo(Variant::STRING, "next/" + String(E.key), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
+ anim_names.push_back(PropertyInfo(Variant::STRING, "next/" + String(E.key), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
}
}
@@ -186,7 +186,7 @@ void AnimationPlayer::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(E);
}
- p_list->push_back(PropertyInfo(Variant::ARRAY, "blend_times", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
+ p_list->push_back(PropertyInfo(Variant::ARRAY, "blend_times", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
}
void AnimationPlayer::advance(float p_time) {
@@ -1813,7 +1813,7 @@ void AnimationPlayer::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "root_node"), "set_root", "get_root");
ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "current_animation", PROPERTY_HINT_ENUM, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_ANIMATE_AS_TRIGGER), "set_current_animation", "get_current_animation");
ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "assigned_animation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_assigned_animation", "get_assigned_animation");
- ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "autoplay", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_autoplay", "get_autoplay");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "autoplay", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_autoplay", "get_autoplay");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "reset_on_save", PROPERTY_HINT_NONE, ""), "set_reset_on_save_enabled", "is_reset_on_save_enabled");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "current_animation_length", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "", "get_current_animation_length");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "current_animation_position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "", "get_current_animation_position");
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp
index ccb5fa9472..4b71fe7a01 100644
--- a/scene/animation/animation_tree.cpp
+++ b/scene/animation/animation_tree.cpp
@@ -425,8 +425,8 @@ void AnimationNode::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_parameter", "name", "value"), &AnimationNode::set_parameter);
ClassDB::bind_method(D_METHOD("get_parameter", "name"), &AnimationNode::get_parameter);
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter_enabled", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_filter_enabled", "is_filter_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "filters", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_filters", "_get_filters");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter_enabled", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_filter_enabled", "is_filter_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "filters", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_filters", "_get_filters");
GDVIRTUAL_BIND(_get_child_nodes);
GDVIRTUAL_BIND(_get_parameter_list);
diff --git a/scene/gui/box_container.cpp b/scene/gui/box_container.cpp
index cf2df4e1a2..cb9f13e970 100644
--- a/scene/gui/box_container.cpp
+++ b/scene/gui/box_container.cpp
@@ -354,7 +354,7 @@ MarginContainer *VBoxContainer::add_margin_child(const String &p_label, Control
add_child(l, false, INTERNAL_MODE_FRONT);
MarginContainer *mc = memnew(MarginContainer);
mc->add_theme_constant_override("margin_left", 0);
- mc->add_child(p_control);
+ mc->add_child(p_control, true);
add_child(mc, false, INTERNAL_MODE_FRONT);
if (p_expand) {
mc->set_v_size_flags(SIZE_EXPAND_FILL);
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index 4215c9aff4..8470003b3e 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "item_list.h"
+
#include "core/config/project_settings.h"
#include "core/os/os.h"
#include "core/string/translation.h"
@@ -1605,7 +1606,7 @@ void ItemList::_bind_methods() {
ClassDB::bind_method(D_METHOD("move_item", "from_idx", "to_idx"), &ItemList::move_item);
- ClassDB::bind_method(D_METHOD("set_item_count"), &ItemList::set_item_count);
+ ClassDB::bind_method(D_METHOD("set_item_count", "count"), &ItemList::set_item_count);
ClassDB::bind_method(D_METHOD("get_item_count"), &ItemList::get_item_count);
ClassDB::bind_method(D_METHOD("remove_item", "idx"), &ItemList::remove_item);
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 8c33d306a1..0b85b4d3d2 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -2135,7 +2135,7 @@ void LineEdit::_get_property_list(List<PropertyInfo> *p_list) const {
void LineEdit::_validate_property(PropertyInfo &property) const {
if (!caret_blink_enabled && property.name == "caret_blink_speed") {
- property.usage = PROPERTY_USAGE_NOEDITOR;
+ property.usage = PROPERTY_USAGE_NO_EDITOR;
}
}
diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp
index ceb2092e3a..39c7b04955 100644
--- a/scene/gui/menu_button.cpp
+++ b/scene/gui/menu_button.cpp
@@ -110,14 +110,6 @@ PopupMenu *MenuButton::get_popup() const {
return popup;
}
-void MenuButton::_set_items(const Array &p_items) {
- popup->set("items", p_items);
-}
-
-Array MenuButton::_get_items() const {
- return popup->get("items");
-}
-
void MenuButton::set_switch_on_hover(bool p_enabled) {
switch_on_hover = p_enabled;
}
@@ -126,6 +118,16 @@ bool MenuButton::is_switch_on_hover() {
return switch_on_hover;
}
+void MenuButton::set_item_count(int p_count) {
+ ERR_FAIL_COND(p_count < 0);
+ popup->set_item_count(p_count);
+ notify_property_list_changed();
+}
+
+int MenuButton::get_item_count() const {
+ return popup->get_item_count();
+}
+
void MenuButton::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_VISIBILITY_CHANGED: {
@@ -146,16 +148,66 @@ void MenuButton::_notification(int p_what) {
}
}
+bool MenuButton::_set(const StringName &p_name, const Variant &p_value) {
+ Vector<String> components = String(p_name).split("/", true, 2);
+ if (components.size() >= 2 && components[0] == "popup") {
+ bool valid;
+ popup->set(String(p_name).trim_prefix("popup/"), p_value, &valid);
+ return valid;
+ }
+ return false;
+}
+
+bool MenuButton::_get(const StringName &p_name, Variant &r_ret) const {
+ Vector<String> components = String(p_name).split("/", true, 2);
+ if (components.size() >= 2 && components[0] == "popup") {
+ bool valid;
+ r_ret = popup->get(String(p_name).trim_prefix("popup/"), &valid);
+ return valid;
+ }
+ return false;
+}
+
+void MenuButton::_get_property_list(List<PropertyInfo> *p_list) const {
+ for (int i = 0; i < popup->get_item_count(); i++) {
+ p_list->push_back(PropertyInfo(Variant::STRING, vformat("popup/item_%d/text", i)));
+
+ PropertyInfo pi = PropertyInfo(Variant::OBJECT, vformat("popup/item_%d/icon", i), PROPERTY_HINT_RESOURCE_TYPE, "Texture2D");
+ pi.usage &= ~(popup->get_item_icon(i).is_null() ? PROPERTY_USAGE_STORAGE : 0);
+ p_list->push_back(pi);
+
+ pi = PropertyInfo(Variant::INT, vformat("popup/item_%d/checkable", i), PROPERTY_HINT_ENUM, "No,As checkbox,As radio button");
+ pi.usage &= ~(!popup->is_item_checkable(i) ? PROPERTY_USAGE_STORAGE : 0);
+ p_list->push_back(pi);
+
+ pi = PropertyInfo(Variant::BOOL, vformat("popup/item_%d/checked", i));
+ pi.usage &= ~(!popup->is_item_checked(i) ? PROPERTY_USAGE_STORAGE : 0);
+ p_list->push_back(pi);
+
+ pi = PropertyInfo(Variant::INT, vformat("popup/item_%d/id", i), PROPERTY_HINT_RANGE, "1,10,1,or_greater");
+ p_list->push_back(pi);
+
+ pi = PropertyInfo(Variant::BOOL, vformat("popup/item_%d/disabled", i));
+ pi.usage &= ~(!popup->is_item_disabled(i) ? PROPERTY_USAGE_STORAGE : 0);
+ p_list->push_back(pi);
+
+ pi = PropertyInfo(Variant::BOOL, vformat("popup/item_%d/separator", i));
+ pi.usage &= ~(!popup->is_item_separator(i) ? PROPERTY_USAGE_STORAGE : 0);
+ p_list->push_back(pi);
+ }
+}
+
void MenuButton::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_popup"), &MenuButton::get_popup);
- ClassDB::bind_method(D_METHOD("_set_items"), &MenuButton::_set_items);
- ClassDB::bind_method(D_METHOD("_get_items"), &MenuButton::_get_items);
ClassDB::bind_method(D_METHOD("set_switch_on_hover", "enable"), &MenuButton::set_switch_on_hover);
ClassDB::bind_method(D_METHOD("is_switch_on_hover"), &MenuButton::is_switch_on_hover);
ClassDB::bind_method(D_METHOD("set_disable_shortcuts", "disabled"), &MenuButton::set_disable_shortcuts);
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "items", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_items", "_get_items");
+ ClassDB::bind_method(D_METHOD("set_item_count", "count"), &MenuButton::set_item_count);
+ ClassDB::bind_method(D_METHOD("get_item_count"), &MenuButton::get_item_count);
+
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "switch_on_hover"), "set_switch_on_hover", "is_switch_on_hover");
+ ADD_ARRAY_COUNT("Items", "items_count", "set_item_count", "get_item_count", "popup/item_");
ADD_SIGNAL(MethodInfo("about_to_popup"));
}
diff --git a/scene/gui/menu_button.h b/scene/gui/menu_button.h
index 730495b65d..455b7dc870 100644
--- a/scene/gui/menu_button.h
+++ b/scene/gui/menu_button.h
@@ -44,15 +44,15 @@ class MenuButton : public Button {
Vector2i mouse_pos_adjusted;
- Array _get_items() const;
- void _set_items(const Array &p_items);
-
virtual void gui_input(const Ref<InputEvent> &p_event) override;
void _popup_visibility_changed(bool p_visible);
protected:
void _notification(int p_what);
+ bool _set(const StringName &p_name, const Variant &p_value);
+ bool _get(const StringName &p_name, Variant &r_ret) const;
+ void _get_property_list(List<PropertyInfo> *p_list) const;
static void _bind_methods();
virtual void unhandled_key_input(const Ref<InputEvent> &p_event) override;
@@ -64,6 +64,9 @@ public:
bool is_switch_on_hover();
void set_disable_shortcuts(bool p_disabled);
+ void set_item_count(int p_count);
+ int get_item_count() const;
+
MenuButton();
~MenuButton();
};
diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp
index c00c040048..dcf3cfeb09 100644
--- a/scene/gui/option_button.cpp
+++ b/scene/gui/option_button.cpp
@@ -332,7 +332,7 @@ void OptionButton::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_items"), &OptionButton::_set_items);
ClassDB::bind_method(D_METHOD("_get_items"), &OptionButton::_get_items);
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "items", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_items", "_get_items");
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "items", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_items", "_get_items");
// "selected" property must come after "items", otherwise GH-10213 occurs.
ADD_PROPERTY(PropertyInfo(Variant::INT, "selected"), "_select_int", "get_selected");
ADD_SIGNAL(MethodInfo("item_selected", PropertyInfo(Variant::INT, "index")));
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index c0a559e624..54af9f3885 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -820,6 +820,7 @@ void PopupMenu::add_item(const String &p_label, int p_id, uint32_t p_accel) {
_shape_item(items.size() - 1);
control->update();
child_controls_changed();
+ notify_property_list_changed();
}
void PopupMenu::add_icon_item(const Ref<Texture2D> &p_icon, const String &p_label, int p_id, uint32_t p_accel) {
@@ -830,6 +831,7 @@ void PopupMenu::add_icon_item(const Ref<Texture2D> &p_icon, const String &p_labe
_shape_item(items.size() - 1);
control->update();
child_controls_changed();
+ notify_property_list_changed();
}
void PopupMenu::add_check_item(const String &p_label, int p_id, uint32_t p_accel) {
@@ -1271,6 +1273,14 @@ int PopupMenu::get_current_index() const {
return mouse_over;
}
+void PopupMenu::set_item_count(int p_count) {
+ ERR_FAIL_COND(p_count < 0);
+ items.resize(p_count);
+ control->update();
+ child_controls_changed();
+ notify_property_list_changed();
+}
+
int PopupMenu::get_item_count() const {
return items.size();
}
@@ -1420,27 +1430,7 @@ void PopupMenu::clear() {
mouse_over = -1;
control->update();
child_controls_changed();
-}
-
-Array PopupMenu::_get_items() const {
- Array items;
- for (int i = 0; i < get_item_count(); i++) {
- items.push_back(get_item_text(i));
- items.push_back(get_item_icon(i));
- // For compatibility, use false/true for no/checkbox and integers for other values
- int ct = this->items[i].checkable_type;
- items.push_back(Variant(ct <= Item::CHECKABLE_TYPE_CHECK_BOX ? is_item_checkable(i) : ct));
- items.push_back(is_item_checked(i));
- items.push_back(is_item_disabled(i));
-
- items.push_back(get_item_id(i));
- items.push_back(get_item_accelerator(i));
- items.push_back(get_item_metadata(i));
- items.push_back(get_item_submenu(i));
- items.push_back(is_item_separator(i));
- }
-
- return items;
+ notify_property_list_changed();
}
void PopupMenu::_ref_shortcut(Ref<Shortcut> p_sc) {
@@ -1461,45 +1451,6 @@ void PopupMenu::_unref_shortcut(Ref<Shortcut> p_sc) {
}
}
-void PopupMenu::_set_items(const Array &p_items) {
- ERR_FAIL_COND(p_items.size() % 10);
- clear();
-
- for (int i = 0; i < p_items.size(); i += 10) {
- String text = p_items[i + 0];
- Ref<Texture2D> icon = p_items[i + 1];
- // For compatibility, use false/true for no/checkbox and integers for other values
- bool checkable = p_items[i + 2];
- bool radio_checkable = (int)p_items[i + 2] == Item::CHECKABLE_TYPE_RADIO_BUTTON;
- bool checked = p_items[i + 3];
- bool disabled = p_items[i + 4];
-
- int id = p_items[i + 5];
- int accel = p_items[i + 6];
- Variant meta = p_items[i + 7];
- String subm = p_items[i + 8];
- bool sep = p_items[i + 9];
-
- int idx = get_item_count();
- add_item(text, id);
- set_item_icon(idx, icon);
- if (checkable) {
- if (radio_checkable) {
- set_item_as_radio_checkable(idx, true);
- } else {
- set_item_as_checkable(idx, true);
- }
- }
- set_item_checked(idx, checked);
- set_item_disabled(idx, disabled);
- set_item_id(idx, id);
- set_item_metadata(idx, meta);
- set_item_as_separator(idx, sep);
- set_item_accelerator(idx, accel);
- set_item_submenu(idx, subm);
- }
-}
-
// Hide on item selection determines whether or not the popup will close after item selection
void PopupMenu::set_hide_on_item_selection(bool p_enabled) {
hide_on_item_selection = p_enabled;
@@ -1581,6 +1532,145 @@ void PopupMenu::take_mouse_focus() {
}
}
+bool PopupMenu::_set(const StringName &p_name, const Variant &p_value) {
+ Vector<String> components = String(p_name).split("/", true, 2);
+ if (components.size() >= 2 && components[0].begins_with("item_") && components[0].trim_prefix("item_").is_valid_int()) {
+ int item_index = components[0].trim_prefix("item_").to_int();
+ String property = components[1];
+ if (property == "text") {
+ set_item_text(item_index, p_value);
+ return true;
+ } else if (property == "icon") {
+ set_item_icon(item_index, p_value);
+ return true;
+ } else if (property == "checkable") {
+ bool radio_checkable = (int)p_value == Item::CHECKABLE_TYPE_RADIO_BUTTON;
+ if (radio_checkable) {
+ set_item_as_radio_checkable(item_index, true);
+ } else {
+ bool checkable = p_value;
+ set_item_as_checkable(item_index, checkable);
+ }
+ return true;
+ } else if (property == "checked") {
+ set_item_checked(item_index, p_value);
+ return true;
+ } else if (property == "id") {
+ set_item_id(item_index, p_value);
+ return true;
+ } else if (components[1] == "disabled") {
+ set_item_disabled(item_index, p_value);
+ return true;
+ } else if (property == "separator") {
+ set_item_as_separator(item_index, p_value);
+ return true;
+ }
+ }
+#ifndef DISABLE_DEPRECATED
+ // Compatibility.
+ if (p_name == "items") {
+ Array arr = p_value;
+ ERR_FAIL_COND_V(arr.size() % 10, false);
+ clear();
+
+ for (int i = 0; i < arr.size(); i += 10) {
+ String text = arr[i + 0];
+ Ref<Texture2D> icon = arr[i + 1];
+ // For compatibility, use false/true for no/checkbox and integers for other values
+ bool checkable = arr[i + 2];
+ bool radio_checkable = (int)arr[i + 2] == Item::CHECKABLE_TYPE_RADIO_BUTTON;
+ bool checked = arr[i + 3];
+ bool disabled = arr[i + 4];
+
+ int id = arr[i + 5];
+ int accel = arr[i + 6];
+ Variant meta = arr[i + 7];
+ String subm = arr[i + 8];
+ bool sep = arr[i + 9];
+
+ int idx = get_item_count();
+ add_item(text, id);
+ set_item_icon(idx, icon);
+ if (checkable) {
+ if (radio_checkable) {
+ set_item_as_radio_checkable(idx, true);
+ } else {
+ set_item_as_checkable(idx, true);
+ }
+ }
+ set_item_checked(idx, checked);
+ set_item_disabled(idx, disabled);
+ set_item_id(idx, id);
+ set_item_metadata(idx, meta);
+ set_item_as_separator(idx, sep);
+ set_item_accelerator(idx, accel);
+ set_item_submenu(idx, subm);
+ }
+ }
+#endif
+ return false;
+}
+
+bool PopupMenu::_get(const StringName &p_name, Variant &r_ret) const {
+ Vector<String> components = String(p_name).split("/", true, 2);
+ if (components.size() >= 2 && components[0].begins_with("item_") && components[0].trim_prefix("item_").is_valid_int()) {
+ int item_index = components[0].trim_prefix("item_").to_int();
+ String property = components[1];
+ if (property == "text") {
+ r_ret = get_item_text(item_index);
+ return true;
+ } else if (property == "icon") {
+ r_ret = get_item_icon(item_index);
+ return true;
+ } else if (property == "checkable") {
+ r_ret = this->items[item_index].checkable_type;
+ return true;
+ } else if (property == "checked") {
+ r_ret = is_item_checked(item_index);
+ return true;
+ } else if (property == "id") {
+ r_ret = get_item_id(item_index);
+ return true;
+ } else if (components[1] == "disabled") {
+ r_ret = is_item_disabled(item_index);
+ return true;
+ } else if (property == "separator") {
+ r_ret = is_item_separator(item_index);
+ return true;
+ }
+ }
+ return false;
+}
+
+void PopupMenu::_get_property_list(List<PropertyInfo> *p_list) const {
+ for (int i = 0; i < items.size(); i++) {
+ p_list->push_back(PropertyInfo(Variant::STRING, vformat("item_%d/text", i)));
+
+ PropertyInfo pi = PropertyInfo(Variant::OBJECT, vformat("item_%d/icon", i), PROPERTY_HINT_RESOURCE_TYPE, "Texture2D");
+ pi.usage &= ~(get_item_icon(i).is_null() ? PROPERTY_USAGE_STORAGE : 0);
+ p_list->push_back(pi);
+
+ pi = PropertyInfo(Variant::INT, vformat("item_%d/checkable", i), PROPERTY_HINT_ENUM, "No,As checkbox,As radio button");
+ pi.usage &= ~(!is_item_checkable(i) ? PROPERTY_USAGE_STORAGE : 0);
+ p_list->push_back(pi);
+
+ pi = PropertyInfo(Variant::BOOL, vformat("item_%d/checked", i));
+ pi.usage &= ~(!is_item_checked(i) ? PROPERTY_USAGE_STORAGE : 0);
+ p_list->push_back(pi);
+
+ pi = PropertyInfo(Variant::INT, vformat("item_%d/id", i), PROPERTY_HINT_RANGE, "1,10,1,or_greater");
+ p_list->push_back(pi);
+
+ pi = PropertyInfo(Variant::BOOL, vformat("item_%d/disabled", i));
+ pi.usage &= ~(!is_item_disabled(i) ? PROPERTY_USAGE_STORAGE : 0);
+ p_list->push_back(pi);
+
+ pi = PropertyInfo(Variant::BOOL, vformat("item_%d/separator", i));
+ pi.usage &= ~(!is_item_separator(i) ? PROPERTY_USAGE_STORAGE : 0);
+ p_list->push_back(pi);
+ }
+}
+
void PopupMenu::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_item", "label", "id", "accel"), &PopupMenu::add_item, DEFVAL(-1), DEFVAL(0));
ClassDB::bind_method(D_METHOD("add_icon_item", "texture", "label", "id", "accel"), &PopupMenu::add_icon_item, DEFVAL(-1), DEFVAL(0));
@@ -1643,6 +1733,7 @@ void PopupMenu::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_item_shortcut", "idx"), &PopupMenu::get_item_shortcut);
ClassDB::bind_method(D_METHOD("get_current_index"), &PopupMenu::get_current_index);
+ ClassDB::bind_method(D_METHOD("set_item_count", "count"), &PopupMenu::set_item_count);
ClassDB::bind_method(D_METHOD("get_item_count"), &PopupMenu::get_item_count);
ClassDB::bind_method(D_METHOD("remove_item", "idx"), &PopupMenu::remove_item);
@@ -1650,9 +1741,6 @@ void PopupMenu::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_separator", "label", "id"), &PopupMenu::add_separator, DEFVAL(String()), DEFVAL(-1));
ClassDB::bind_method(D_METHOD("clear"), &PopupMenu::clear);
- ClassDB::bind_method(D_METHOD("_set_items"), &PopupMenu::_set_items);
- ClassDB::bind_method(D_METHOD("_get_items"), &PopupMenu::_get_items);
-
ClassDB::bind_method(D_METHOD("set_hide_on_item_selection", "enable"), &PopupMenu::set_hide_on_item_selection);
ClassDB::bind_method(D_METHOD("is_hide_on_item_selection"), &PopupMenu::is_hide_on_item_selection);
@@ -1668,13 +1756,14 @@ void PopupMenu::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_allow_search", "allow"), &PopupMenu::set_allow_search);
ClassDB::bind_method(D_METHOD("get_allow_search"), &PopupMenu::get_allow_search);
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "items", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_items", "_get_items");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hide_on_item_selection"), "set_hide_on_item_selection", "is_hide_on_item_selection");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hide_on_checkable_item_selection"), "set_hide_on_checkable_item_selection", "is_hide_on_checkable_item_selection");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hide_on_state_item_selection"), "set_hide_on_state_item_selection", "is_hide_on_state_item_selection");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "submenu_popup_delay"), "set_submenu_popup_delay", "get_submenu_popup_delay");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_search"), "set_allow_search", "get_allow_search");
+ ADD_ARRAY_COUNT("Items", "items_count", "set_item_count", "get_item_count", "item_");
+
ADD_SIGNAL(MethodInfo("id_pressed", PropertyInfo(Variant::INT, "id")));
ADD_SIGNAL(MethodInfo("id_focused", PropertyInfo(Variant::INT, "id")));
ADD_SIGNAL(MethodInfo("index_pressed", PropertyInfo(Variant::INT, "index")));
diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h
index 428076c6da..80874ca1e0 100644
--- a/scene/gui/popup_menu.h
+++ b/scene/gui/popup_menu.h
@@ -117,9 +117,6 @@ class PopupMenu : public Popup {
bool hide_on_multistate_item_selection = false;
Vector2 moved;
- Array _get_items() const;
- void _set_items(const Array &p_items);
-
Map<Ref<Shortcut>, int> shortcut_refcount;
void _ref_shortcut(Ref<Shortcut> p_sc);
@@ -141,6 +138,9 @@ class PopupMenu : public Popup {
protected:
void _notification(int p_what);
+ bool _set(const StringName &p_name, const Variant &p_value);
+ bool _get(const StringName &p_name, Variant &r_ret) const;
+ void _get_property_list(List<PropertyInfo> *p_list) const;
static void _bind_methods();
public:
@@ -213,6 +213,8 @@ public:
int get_item_state(int p_idx) const;
int get_current_index() const;
+
+ void set_item_count(int p_count);
int get_item_count() const;
bool activate_item_by_event(const Ref<InputEvent> &p_event, bool p_for_global_only = false);
diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp
index 26bff4494b..cd7534f73c 100644
--- a/scene/main/canvas_layer.cpp
+++ b/scene/main/canvas_layer.cpp
@@ -256,7 +256,7 @@ void CanvasLayer::_update_follow_viewport(bool p_force_exit) {
void CanvasLayer::_validate_property(PropertyInfo &property) const {
if (!follow_viewport && property.name == "follow_viewport_scale") {
- property.usage = PROPERTY_USAGE_NOEDITOR;
+ property.usage = PROPERTY_USAGE_NO_EDITOR;
}
}
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 189aebb47d..cb5f502b24 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -908,17 +908,12 @@ void Node::set_name(const String &p_name) {
}
}
-static bool node_hrcr = false;
static SafeRefCount node_hrcr_count;
void Node::init_node_hrcr() {
node_hrcr_count.init(1);
}
-void Node::set_human_readable_collision_renaming(bool p_enabled) {
- node_hrcr = p_enabled;
-}
-
#ifdef TOOLS_ENABLED
String Node::validate_child_name(Node *p_child) {
StringName name = p_child->data.name;
@@ -930,7 +925,7 @@ String Node::validate_child_name(Node *p_child) {
void Node::_validate_child_name(Node *p_child, bool p_force_human_readable) {
/* Make sure the name is unique */
- if (node_hrcr || p_force_human_readable) {
+ if (p_force_human_readable) {
//this approach to autoset node names is human readable but very slow
//it's turned on while running in the editor
@@ -2750,7 +2745,7 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_import_path", "import_path"), &Node::set_import_path);
ClassDB::bind_method(D_METHOD("_get_import_path"), &Node::get_import_path);
- ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "_import_path", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_import_path", "_get_import_path");
+ ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "_import_path", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_import_path", "_get_import_path");
{
MethodInfo mi;
diff --git a/scene/main/node.h b/scene/main/node.h
index e59a7a390a..c308ec4fac 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -437,7 +437,6 @@ public:
void queue_delete();
//hacks for speed
- static void set_human_readable_collision_renaming(bool p_enabled);
static void init_node_hrcr();
void force_parent_owned() { data.parent_owned = true; } //hack to avoid duplicate nodes
diff --git a/scene/main/resource_preloader.cpp b/scene/main/resource_preloader.cpp
index f4c90ee668..c44b55284d 100644
--- a/scene/main/resource_preloader.cpp
+++ b/scene/main/resource_preloader.cpp
@@ -147,7 +147,7 @@ void ResourcePreloader::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_resource", "name"), &ResourcePreloader::get_resource);
ClassDB::bind_method(D_METHOD("get_resource_list"), &ResourcePreloader::_get_resource_list);
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "resources", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_resources", "_get_resources");
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "resources", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_resources", "_get_resources");
}
ResourcePreloader::ResourcePreloader() {
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index 06ce993cc7..71d2774335 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -799,19 +799,19 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const {
void Animation::_get_property_list(List<PropertyInfo> *p_list) const {
if (compression.enabled) {
- p_list->push_back(PropertyInfo(Variant::DICTIONARY, "_compression", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
+ p_list->push_back(PropertyInfo(Variant::DICTIONARY, "_compression", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
}
for (int i = 0; i < tracks.size(); i++) {
- p_list->push_back(PropertyInfo(Variant::STRING, "tracks/" + itos(i) + "/type", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
- p_list->push_back(PropertyInfo(Variant::BOOL, "tracks/" + itos(i) + "/imported", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
- p_list->push_back(PropertyInfo(Variant::BOOL, "tracks/" + itos(i) + "/enabled", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
- p_list->push_back(PropertyInfo(Variant::NODE_PATH, "tracks/" + itos(i) + "/path", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
+ p_list->push_back(PropertyInfo(Variant::STRING, "tracks/" + itos(i) + "/type", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
+ p_list->push_back(PropertyInfo(Variant::BOOL, "tracks/" + itos(i) + "/imported", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
+ p_list->push_back(PropertyInfo(Variant::BOOL, "tracks/" + itos(i) + "/enabled", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
+ p_list->push_back(PropertyInfo(Variant::NODE_PATH, "tracks/" + itos(i) + "/path", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
if (track_is_compressed(i)) {
- p_list->push_back(PropertyInfo(Variant::INT, "tracks/" + itos(i) + "/compressed_track", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
+ p_list->push_back(PropertyInfo(Variant::INT, "tracks/" + itos(i) + "/compressed_track", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
} else {
- p_list->push_back(PropertyInfo(Variant::INT, "tracks/" + itos(i) + "/interp", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
- p_list->push_back(PropertyInfo(Variant::BOOL, "tracks/" + itos(i) + "/loop_wrap", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
- p_list->push_back(PropertyInfo(Variant::ARRAY, "tracks/" + itos(i) + "/keys", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
+ p_list->push_back(PropertyInfo(Variant::INT, "tracks/" + itos(i) + "/interp", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
+ p_list->push_back(PropertyInfo(Variant::BOOL, "tracks/" + itos(i) + "/loop_wrap", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
+ p_list->push_back(PropertyInfo(Variant::ARRAY, "tracks/" + itos(i) + "/keys", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
}
}
}
diff --git a/scene/resources/audio_stream_sample.cpp b/scene/resources/audio_stream_sample.cpp
index d018103e64..5cfc4a9d40 100644
--- a/scene/resources/audio_stream_sample.cpp
+++ b/scene/resources/audio_stream_sample.cpp
@@ -636,7 +636,7 @@ void AudioStreamSample::_bind_methods() {
ClassDB::bind_method(D_METHOD("save_to_wav", "path"), &AudioStreamSample::save_to_wav);
- ADD_PROPERTY(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_data", "get_data");
+ ADD_PROPERTY(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_data", "get_data");
ADD_PROPERTY(PropertyInfo(Variant::INT, "format", PROPERTY_HINT_ENUM, "8-Bit,16-Bit,IMA-ADPCM"), "set_format", "get_format");
ADD_PROPERTY(PropertyInfo(Variant::INT, "loop_mode", PROPERTY_HINT_ENUM, "Disabled,Forward,Ping-Pong,Backward"), "set_loop_mode", "get_loop_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "loop_begin"), "set_loop_begin", "get_loop_begin");
diff --git a/scene/resources/bit_map.cpp b/scene/resources/bit_map.cpp
index 49ed9dcb82..16f1507c34 100644
--- a/scene/resources/bit_map.cpp
+++ b/scene/resources/bit_map.cpp
@@ -674,7 +674,7 @@ void BitMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("grow_mask", "pixels", "rect"), &BitMap::grow_mask);
ClassDB::bind_method(D_METHOD("opaque_to_polygons", "rect", "epsilon"), &BitMap::_opaque_to_polygons_bind, DEFVAL(2.0));
- ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data");
+ ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data");
}
BitMap::BitMap() {}
diff --git a/scene/resources/camera_effects.cpp b/scene/resources/camera_effects.cpp
index b633196424..0df372ea1b 100644
--- a/scene/resources/camera_effects.cpp
+++ b/scene/resources/camera_effects.cpp
@@ -149,7 +149,7 @@ void CameraEffects::_validate_property(PropertyInfo &property) const {
if ((!dof_blur_far_enabled && (property.name == "dof_blur_far_distance" || property.name == "dof_blur_far_transition")) ||
(!dof_blur_near_enabled && (property.name == "dof_blur_near_distance" || property.name == "dof_blur_near_transition")) ||
(!override_exposure_enabled && property.name == "override_exposure")) {
- property.usage = PROPERTY_USAGE_NOEDITOR;
+ property.usage = PROPERTY_USAGE_NO_EDITOR;
}
}
diff --git a/scene/resources/concave_polygon_shape_3d.cpp b/scene/resources/concave_polygon_shape_3d.cpp
index 3fed700383..03854683bd 100644
--- a/scene/resources/concave_polygon_shape_3d.cpp
+++ b/scene/resources/concave_polygon_shape_3d.cpp
@@ -108,7 +108,7 @@ void ConcavePolygonShape3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_backface_collision_enabled", "enabled"), &ConcavePolygonShape3D::set_backface_collision_enabled);
ClassDB::bind_method(D_METHOD("is_backface_collision_enabled"), &ConcavePolygonShape3D::is_backface_collision_enabled);
- ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR3_ARRAY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_faces", "get_faces");
+ ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR3_ARRAY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "set_faces", "get_faces");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "backface_collision"), "set_backface_collision_enabled", "is_backface_collision_enabled");
}
diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp
index 9dc76dcf44..b530a72033 100644
--- a/scene/resources/curve.cpp
+++ b/scene/resources/curve.cpp
@@ -522,7 +522,7 @@ void Curve::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "min_value", PROPERTY_HINT_RANGE, "-1024,1024,0.01"), "set_min_value", "get_min_value");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_value", PROPERTY_HINT_RANGE, "-1024,1024,0.01"), "set_max_value", "get_max_value");
ADD_PROPERTY(PropertyInfo(Variant::INT, "bake_resolution", PROPERTY_HINT_RANGE, "1,1000,1"), "set_bake_resolution", "get_bake_resolution");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data");
ADD_SIGNAL(MethodInfo(SIGNAL_RANGE_CHANGED));
@@ -1006,7 +1006,7 @@ void Curve2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_data"), &Curve2D::_set_data);
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bake_interval", PROPERTY_HINT_RANGE, "0.01,512,0.01"), "set_bake_interval", "get_bake_interval");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data");
}
Curve2D::Curve2D() {
@@ -1699,7 +1699,7 @@ void Curve3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_data"), &Curve3D::_set_data);
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bake_interval", PROPERTY_HINT_RANGE, "0.01,512,0.01"), "set_bake_interval", "get_bake_interval");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data");
ADD_GROUP("Up Vector", "up_vector_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "up_vector_enabled"), "set_up_vector_enabled", "is_up_vector_enabled");
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index 9f8e89564d..ecc775df20 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -954,39 +954,39 @@ void Environment::_update_adjustment() {
void Environment::_validate_property(PropertyInfo &property) const {
if (property.name == "sky" || property.name == "sky_custom_fov" || property.name == "sky_rotation" || property.name == "ambient_light/sky_contribution") {
if (bg_mode != BG_SKY && ambient_source != AMBIENT_SOURCE_SKY && reflection_source != REFLECTION_SOURCE_SKY) {
- property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL;
+ property.usage = PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL;
}
}
if (property.name == "fog_aerial_perspective") {
if (bg_mode != BG_SKY) {
- property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL;
+ property.usage = PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL;
}
}
if (property.name == "glow_intensity" && glow_blend_mode == GLOW_BLEND_MODE_MIX) {
- property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL;
+ property.usage = PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL;
}
if (property.name == "glow_mix" && glow_blend_mode != GLOW_BLEND_MODE_MIX) {
- property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL;
+ property.usage = PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL;
}
if (property.name == "background_color") {
if (bg_mode != BG_COLOR && ambient_source != AMBIENT_SOURCE_COLOR) {
- property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL;
+ property.usage = PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL;
}
}
if (property.name == "background_canvas_max_layer") {
if (bg_mode != BG_CANVAS) {
- property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL;
+ property.usage = PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL;
}
}
if (property.name == "background_camera_feed_id") {
if (bg_mode != BG_CAMERA_FEED) {
- property.usage = PROPERTY_USAGE_NOEDITOR;
+ property.usage = PROPERTY_USAGE_NO_EDITOR;
}
}
@@ -1018,7 +1018,7 @@ void Environment::_validate_property(PropertyInfo &property) const {
String enabled = prefix + "enabled";
if (property.name.begins_with(prefix) && property.name != enabled && !bool(get(enabled))) {
- property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL;
+ property.usage = PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL;
return;
}
@@ -1031,7 +1031,7 @@ void Environment::_validate_property(PropertyInfo &property) const {
String prefix = String(*prefixes);
if (property.name.begins_with(prefix)) {
- property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL;
+ property.usage = PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL;
return;
}
diff --git a/scene/resources/importer_mesh.cpp b/scene/resources/importer_mesh.cpp
index 076b8312b6..7afa4c91f0 100644
--- a/scene/resources/importer_mesh.cpp
+++ b/scene/resources/importer_mesh.cpp
@@ -1243,5 +1243,5 @@ void ImporterMesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_lightmap_size_hint", "size"), &ImporterMesh::set_lightmap_size_hint);
ClassDB::bind_method(D_METHOD("get_lightmap_size_hint"), &ImporterMesh::get_lightmap_size_hint);
- ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_data", "_get_data");
+ ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "_set_data", "_get_data");
}
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index e01be7cc84..8399b14a56 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -1695,7 +1695,7 @@ BaseMaterial3D::TextureFilter BaseMaterial3D::get_texture_filter() const {
void BaseMaterial3D::_validate_feature(const String &text, Feature feature, PropertyInfo &property) const {
if (property.name.begins_with(text) && property.name != text + "_enabled" && !features[feature]) {
- property.usage = PROPERTY_USAGE_NOEDITOR;
+ property.usage = PROPERTY_USAGE_NO_EDITOR;
}
}
@@ -1729,23 +1729,23 @@ void BaseMaterial3D::_validate_property(PropertyInfo &property) const {
}
if (property.name == "billboard_keep_scale" && billboard_mode == BILLBOARD_DISABLED) {
- property.usage = PROPERTY_USAGE_NOEDITOR;
+ property.usage = PROPERTY_USAGE_NO_EDITOR;
}
if (property.name == "grow_amount" && !grow_enabled) {
- property.usage = PROPERTY_USAGE_NOEDITOR;
+ property.usage = PROPERTY_USAGE_NO_EDITOR;
}
if (property.name == "point_size" && !flags[FLAG_USE_POINT_SIZE]) {
- property.usage = PROPERTY_USAGE_NOEDITOR;
+ property.usage = PROPERTY_USAGE_NO_EDITOR;
}
if (property.name == "proximity_fade_distance" && !proximity_fade_enabled) {
- property.usage = PROPERTY_USAGE_NOEDITOR;
+ property.usage = PROPERTY_USAGE_NO_EDITOR;
}
if ((property.name == "distance_fade_max_distance" || property.name == "distance_fade_min_distance") && distance_fade == DISTANCE_FADE_DISABLED) {
- property.usage = PROPERTY_USAGE_NOEDITOR;
+ property.usage = PROPERTY_USAGE_NO_EDITOR;
}
// you can only enable anti-aliasing (in materials) on alpha scissor and alpha hash
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index 7ffe0b03e1..51b4e1fbd8 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -1842,8 +1842,8 @@ void ArrayMesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_surfaces", "surfaces"), &ArrayMesh::_set_surfaces);
ClassDB::bind_method(D_METHOD("_get_surfaces"), &ArrayMesh::_get_surfaces);
- ADD_PROPERTY(PropertyInfo(Variant::PACKED_STRING_ARRAY, "_blend_shape_names", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_blend_shape_names", "_get_blend_shape_names");
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "_surfaces", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_surfaces", "_get_surfaces");
+ ADD_PROPERTY(PropertyInfo(Variant::PACKED_STRING_ARRAY, "_blend_shape_names", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_blend_shape_names", "_get_blend_shape_names");
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "_surfaces", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_surfaces", "_get_surfaces");
ADD_PROPERTY(PropertyInfo(Variant::INT, "blend_shape_mode", PROPERTY_HINT_ENUM, "Normalized,Relative"), "set_blend_shape_mode", "get_blend_shape_mode");
ADD_PROPERTY(PropertyInfo(Variant::AABB, "custom_aabb", PROPERTY_HINT_NONE, ""), "set_custom_aabb", "get_custom_aabb");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shadow_mesh", PROPERTY_HINT_RESOURCE_TYPE, "ArrayMesh"), "set_shadow_mesh", "get_shadow_mesh");
diff --git a/scene/resources/navigation_mesh.cpp b/scene/resources/navigation_mesh.cpp
index d87056f55d..db091ec37b 100644
--- a/scene/resources/navigation_mesh.cpp
+++ b/scene/resources/navigation_mesh.cpp
@@ -477,8 +477,8 @@ void NavigationMesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_polygons", "polygons"), &NavigationMesh::_set_polygons);
ClassDB::bind_method(D_METHOD("_get_polygons"), &NavigationMesh::_get_polygons);
- ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR3_ARRAY, "vertices", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_vertices", "get_vertices");
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "polygons", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_polygons", "_get_polygons");
+ ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR3_ARRAY, "vertices", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "set_vertices", "get_vertices");
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "polygons", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_polygons", "_get_polygons");
ADD_PROPERTY(PropertyInfo(Variant::INT, "sample_partition_type/sample_partition_type", PROPERTY_HINT_ENUM, "Watershed,Monotone,Layers"), "set_sample_partition_type", "get_sample_partition_type");
ADD_PROPERTY(PropertyInfo(Variant::INT, "geometry/parsed_geometry_type", PROPERTY_HINT_ENUM, "Mesh Instances,Static Colliders,Both"), "set_parsed_geometry_type", "get_parsed_geometry_type");
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index 60cda637ca..978be2d46e 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -1651,7 +1651,7 @@ Node *PackedScene::instantiate(GenEditState p_edit_state) const {
s->set_scene_instance_state(state);
}
- if (get_path() != "" && get_path().find("::") == -1) {
+ if (!is_built_in()) {
s->set_scene_file_path(get_path());
}
diff --git a/scene/resources/polygon_path_finder.cpp b/scene/resources/polygon_path_finder.cpp
index 4dd3c874cb..ec2022ed2f 100644
--- a/scene/resources/polygon_path_finder.cpp
+++ b/scene/resources/polygon_path_finder.cpp
@@ -556,7 +556,7 @@ void PolygonPathFinder::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_data"), &PolygonPathFinder::_set_data);
ClassDB::bind_method(D_METHOD("_get_data"), &PolygonPathFinder::_get_data);
- ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data");
+ ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data");
}
PolygonPathFinder::PolygonPathFinder() {
diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp
index 77d915aef9..ea3b72af1b 100644
--- a/scene/resources/resource_format_text.cpp
+++ b/scene/resources/resource_format_text.cpp
@@ -1492,7 +1492,7 @@ String ResourceFormatSaverTextInstance::_write_resource(const RES &res) {
} else {
if (internal_resources.has(res)) {
return "SubResource( \"" + internal_resources[res] + "\" )";
- } else if (res->get_path().length() && res->get_path().find("::") == -1) {
+ } else if (!res->is_built_in()) {
if (res->get_path() == local_path) { //circular reference attempt
return "null";
}
@@ -1515,7 +1515,7 @@ void ResourceFormatSaverTextInstance::_find_resources(const Variant &p_variant,
return;
}
- if (!p_main && (!bundle_resources) && res->get_path().length() && res->get_path().find("::") == -1) {
+ if (!p_main && (!bundle_resources) && !res->is_built_in()) {
if (res->get_path() == local_path) {
ERR_PRINT("Circular reference to resource being saved found: '" + local_path + "' will be null next time it's loaded.");
return;
@@ -1728,7 +1728,7 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const RES &p_r
for (List<RES>::Element *E = saved_resources.front(); E; E = E->next()) {
RES res = E->get();
- if (E->next() && (res->get_path() == "" || res->get_path().find("::") != -1)) {
+ if (E->next() && res->is_built_in()) {
if (res->get_scene_unique_id() != "") {
if (used_unique_ids.has(res->get_scene_unique_id())) {
res->set_scene_unique_id(""); // Repeated.
diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp
index 4ba8d4d494..9fab5791d6 100644
--- a/scene/resources/shader.cpp
+++ b/scene/resources/shader.cpp
@@ -145,7 +145,7 @@ void Shader::_bind_methods() {
ClassDB::bind_method(D_METHOD("has_param", "name"), &Shader::has_param);
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "code", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_code", "get_code");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "code", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_code", "get_code");
BIND_ENUM_CONSTANT(MODE_SPATIAL);
BIND_ENUM_CONSTANT(MODE_CANVAS_ITEM);
diff --git a/scene/resources/skin.cpp b/scene/resources/skin.cpp
index 710612ae05..15cdb86bab 100644
--- a/scene/resources/skin.cpp
+++ b/scene/resources/skin.cpp
@@ -133,7 +133,7 @@ void Skin::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::INT, "bind_count", PROPERTY_HINT_RANGE, "0,16384,1,or_greater"));
for (int i = 0; i < get_bind_count(); i++) {
p_list->push_back(PropertyInfo(Variant::STRING_NAME, "bind/" + itos(i) + "/name"));
- p_list->push_back(PropertyInfo(Variant::INT, "bind/" + itos(i) + "/bone", PROPERTY_HINT_RANGE, "0,16384,1,or_greater", get_bind_name(i) != StringName() ? PROPERTY_USAGE_NOEDITOR : PROPERTY_USAGE_DEFAULT));
+ p_list->push_back(PropertyInfo(Variant::INT, "bind/" + itos(i) + "/bone", PROPERTY_HINT_RANGE, "0,16384,1,or_greater", get_bind_name(i) != StringName() ? PROPERTY_USAGE_NO_EDITOR : PROPERTY_USAGE_DEFAULT));
p_list->push_back(PropertyInfo(Variant::TRANSFORM3D, "bind/" + itos(i) + "/pose"));
}
}
diff --git a/scene/resources/sprite_frames.cpp b/scene/resources/sprite_frames.cpp
index 01afb00283..5524d59dc7 100644
--- a/scene/resources/sprite_frames.cpp
+++ b/scene/resources/sprite_frames.cpp
@@ -233,7 +233,7 @@ void SpriteFrames::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_animations"), &SpriteFrames::_set_animations);
ClassDB::bind_method(D_METHOD("_get_animations"), &SpriteFrames::_get_animations);
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "animations", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_animations", "_get_animations"); //compatibility
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "animations", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_animations", "_get_animations"); //compatibility
}
SpriteFrames::SpriteFrames() {
diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp
index 3381043d29..b960944d99 100644
--- a/scene/resources/style_box.cpp
+++ b/scene/resources/style_box.cpp
@@ -790,7 +790,7 @@ float StyleBoxFlat::get_style_margin(Side p_side) const {
void StyleBoxFlat::_validate_property(PropertyInfo &property) const {
if (!anti_aliased && property.name == "anti_aliasing_size") {
- property.usage = PROPERTY_USAGE_NOEDITOR;
+ property.usage = PROPERTY_USAGE_NO_EDITOR;
}
}
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index d036ae2b62..5256803d56 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -203,7 +203,7 @@ bool TileMapPattern::_get(const StringName &p_name, Variant &r_ret) const {
}
void TileMapPattern::_get_property_list(List<PropertyInfo> *p_list) const {
- p_list->push_back(PropertyInfo(Variant::OBJECT, "tile_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "tile_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
}
void TileMapPattern::_bind_methods() {
@@ -212,7 +212,7 @@ void TileMapPattern::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_cell", "coords", "source_id", "atlas_coords", "alternative_tile"), &TileMapPattern::set_cell, DEFVAL(TileSet::INVALID_SOURCE), DEFVAL(TileSetSource::INVALID_ATLAS_COORDS), DEFVAL(TileSetSource::INVALID_TILE_ALTERNATIVE));
ClassDB::bind_method(D_METHOD("has_cell", "coords"), &TileMapPattern::has_cell);
- ClassDB::bind_method(D_METHOD("remove_cell", "coords"), &TileMapPattern::remove_cell);
+ ClassDB::bind_method(D_METHOD("remove_cell", "coords", "update_size"), &TileMapPattern::remove_cell);
ClassDB::bind_method(D_METHOD("get_cell_source_id", "coords"), &TileMapPattern::get_cell_source_id);
ClassDB::bind_method(D_METHOD("get_cell_atlas_coords", "coords"), &TileMapPattern::get_cell_atlas_coords);
ClassDB::bind_method(D_METHOD("get_cell_alternative_tile", "coords"), &TileMapPattern::get_cell_alternative_tile);
@@ -3124,19 +3124,19 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const {
// Sources.
// Note: sources have to be listed in at the end as some TileData rely on the TileSet properties being initialized first.
for (const KeyValue<int, Ref<TileSetSource>> &E_source : sources) {
- p_list->push_back(PropertyInfo(Variant::INT, vformat("sources/%d", E_source.key), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
+ p_list->push_back(PropertyInfo(Variant::INT, vformat("sources/%d", E_source.key), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
}
// Tile Proxies.
// Note: proxies need to be set after sources are set.
p_list->push_back(PropertyInfo(Variant::NIL, "Tile Proxies", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
- p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/source_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
- p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/coords_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
- p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/alternative_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
+ p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/source_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
+ p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/coords_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
+ p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/alternative_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
// Patterns.
for (unsigned int pattern_index = 0; pattern_index < patterns.size(); pattern_index++) {
- p_list->push_back(PropertyInfo(Variant::OBJECT, vformat("pattern_%d", pattern_index), PROPERTY_HINT_RESOURCE_TYPE, "TileMapPattern", PROPERTY_USAGE_NOEDITOR));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, vformat("pattern_%d", pattern_index), PROPERTY_HINT_RESOURCE_TYPE, "TileMapPattern", PROPERTY_USAGE_NO_EDITOR));
}
}
@@ -3737,35 +3737,35 @@ void TileSetAtlasSource::_get_property_list(List<PropertyInfo> *p_list) const {
List<PropertyInfo> tile_property_list;
// size_in_atlas
- property_info = PropertyInfo(Variant::VECTOR2I, "size_in_atlas", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR);
+ property_info = PropertyInfo(Variant::VECTOR2I, "size_in_atlas", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR);
if (E_tile.value.size_in_atlas == Vector2i(1, 1)) {
property_info.usage ^= PROPERTY_USAGE_STORAGE;
}
tile_property_list.push_back(property_info);
// next_alternative_id
- property_info = PropertyInfo(Variant::INT, "next_alternative_id", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR);
+ property_info = PropertyInfo(Variant::INT, "next_alternative_id", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR);
if (E_tile.value.next_alternative_id == 1) {
property_info.usage ^= PROPERTY_USAGE_STORAGE;
}
tile_property_list.push_back(property_info);
// animation_columns.
- property_info = PropertyInfo(Variant::INT, "animation_columns", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR);
+ property_info = PropertyInfo(Variant::INT, "animation_columns", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR);
if (E_tile.value.animation_columns == 0) {
property_info.usage ^= PROPERTY_USAGE_STORAGE;
}
tile_property_list.push_back(property_info);
// animation_separation.
- property_info = PropertyInfo(Variant::INT, "animation_separation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR);
+ property_info = PropertyInfo(Variant::INT, "animation_separation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR);
if (E_tile.value.animation_separation == Vector2i()) {
property_info.usage ^= PROPERTY_USAGE_STORAGE;
}
tile_property_list.push_back(property_info);
// animation_speed.
- property_info = PropertyInfo(Variant::FLOAT, "animation_speed", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR);
+ property_info = PropertyInfo(Variant::FLOAT, "animation_speed", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR);
if (E_tile.value.animation_speed == 1.0) {
property_info.usage ^= PROPERTY_USAGE_STORAGE;
}
@@ -3777,7 +3777,7 @@ void TileSetAtlasSource::_get_property_list(List<PropertyInfo> *p_list) const {
// animation_frame_*.
bool store_durations = tiles[E_tile.key].animation_frames_durations.size() >= 2;
for (int i = 0; i < (int)tiles[E_tile.key].animation_frames_durations.size(); i++) {
- property_info = PropertyInfo(Variant::FLOAT, vformat("animation_frame_%d/duration", i), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR);
+ property_info = PropertyInfo(Variant::FLOAT, vformat("animation_frame_%d/duration", i), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR);
if (!store_durations) {
property_info.usage ^= PROPERTY_USAGE_STORAGE;
}
@@ -3786,7 +3786,7 @@ void TileSetAtlasSource::_get_property_list(List<PropertyInfo> *p_list) const {
for (const KeyValue<int, TileData *> &E_alternative : E_tile.value.alternatives) {
// Add a dummy property to show the alternative exists.
- tile_property_list.push_back(PropertyInfo(Variant::INT, vformat("%d", E_alternative.key), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
+ tile_property_list.push_back(PropertyInfo(Variant::INT, vformat("%d", E_alternative.key), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
// Get the alternative tile's properties and append them to the list of properties.
List<PropertyInfo> alternative_property_list;
@@ -4205,10 +4205,10 @@ void TileSetAtlasSource::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_texture_region_size", "texture_region_size"), &TileSetAtlasSource::set_texture_region_size);
ClassDB::bind_method(D_METHOD("get_texture_region_size"), &TileSetAtlasSource::get_texture_region_size);
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D", PROPERTY_USAGE_NOEDITOR), "set_texture", "get_texture");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "margins", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_margins", "get_margins");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "separation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_separation", "get_separation");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "texture_region_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_texture_region_size", "get_texture_region_size");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D", PROPERTY_USAGE_NO_EDITOR), "set_texture", "get_texture");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "margins", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_margins", "get_margins");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "separation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_separation", "get_separation");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "texture_region_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_texture_region_size", "get_texture_region_size");
// Base tiles
ClassDB::bind_method(D_METHOD("create_tile", "atlas_coords", "size"), &TileSetAtlasSource::create_tile, DEFVAL(Vector2i(1, 1)));
@@ -4946,8 +4946,8 @@ int TileData::get_collision_polygon_shapes_count(int p_layer_id, int p_polygon_i
Ref<ConvexPolygonShape2D> TileData::get_collision_polygon_shape(int p_layer_id, int p_polygon_index, int shape_index) const {
ERR_FAIL_INDEX_V(p_layer_id, physics.size(), 0);
ERR_FAIL_INDEX_V(p_polygon_index, physics[p_layer_id].polygons.size(), Ref<ConvexPolygonShape2D>());
- ERR_FAIL_INDEX_V(shape_index, (int)physics[p_layer_id].polygons[shape_index].shapes.size(), Ref<ConvexPolygonShape2D>());
- return physics[p_layer_id].polygons[shape_index].shapes[shape_index];
+ ERR_FAIL_INDEX_V(shape_index, (int)physics[p_layer_id].polygons[p_polygon_index].shapes.size(), Ref<ConvexPolygonShape2D>());
+ return physics[p_layer_id].polygons[p_polygon_index].shapes[shape_index];
}
// Terrain
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index fd785631a8..1c7c96c894 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -246,8 +246,8 @@ void VisualShaderNode::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_default_input_values"), &VisualShaderNode::get_default_input_values);
ADD_PROPERTY(PropertyInfo(Variant::INT, "output_port_for_preview"), "set_output_port_for_preview", "get_output_port_for_preview");
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "default_input_values", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_default_input_values", "get_default_input_values");
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "expanded_output_ports", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_output_ports_expanded", "_get_output_ports_expanded");
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "default_input_values", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "set_default_input_values", "get_default_input_values");
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "expanded_output_ports", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_output_ports_expanded", "_get_output_ports_expanded");
ADD_SIGNAL(MethodInfo("editor_refresh_request"));
BIND_ENUM_CONSTANT(PORT_TYPE_SCALAR);
@@ -431,7 +431,7 @@ void VisualShaderNodeCustom::_bind_methods() {
ClassDB::bind_method(D_METHOD("_is_initialized"), &VisualShaderNodeCustom::_is_initialized);
ClassDB::bind_method(D_METHOD("_set_input_port_default_value", "port", "value"), &VisualShaderNodeCustom::_set_input_port_default_value);
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "initialized", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_initialized", "_is_initialized");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "initialized", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_initialized", "_is_initialized");
}
VisualShaderNodeCustom::VisualShaderNodeCustom() {
@@ -1291,20 +1291,20 @@ void VisualShader::_get_property_list(List<PropertyInfo> *p_list) const {
prop_name += "/" + itos(E.key);
if (E.key != NODE_ID_OUTPUT) {
- p_list->push_back(PropertyInfo(Variant::OBJECT, prop_name + "/node", PROPERTY_HINT_RESOURCE_TYPE, "VisualShaderNode", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, prop_name + "/node", PROPERTY_HINT_RESOURCE_TYPE, "VisualShaderNode", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE));
}
- p_list->push_back(PropertyInfo(Variant::VECTOR2, prop_name + "/position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
+ p_list->push_back(PropertyInfo(Variant::VECTOR2, prop_name + "/position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
if (Object::cast_to<VisualShaderNodeGroupBase>(E.value.node.ptr()) != nullptr) {
- p_list->push_back(PropertyInfo(Variant::VECTOR2, prop_name + "/size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
- p_list->push_back(PropertyInfo(Variant::STRING, prop_name + "/input_ports", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
- p_list->push_back(PropertyInfo(Variant::STRING, prop_name + "/output_ports", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
+ p_list->push_back(PropertyInfo(Variant::VECTOR2, prop_name + "/size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
+ p_list->push_back(PropertyInfo(Variant::STRING, prop_name + "/input_ports", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
+ p_list->push_back(PropertyInfo(Variant::STRING, prop_name + "/output_ports", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
}
if (Object::cast_to<VisualShaderNodeExpression>(E.value.node.ptr()) != nullptr) {
- p_list->push_back(PropertyInfo(Variant::STRING, prop_name + "/expression", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
+ p_list->push_back(PropertyInfo(Variant::STRING, prop_name + "/expression", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
}
}
- p_list->push_back(PropertyInfo(Variant::PACKED_INT32_ARRAY, "nodes/" + String(type_string[i]) + "/connections", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
+ p_list->push_back(PropertyInfo(Variant::PACKED_INT32_ARRAY, "nodes/" + String(type_string[i]) + "/connections", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
}
}
@@ -2017,8 +2017,8 @@ void VisualShader::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update_shader"), &VisualShader::_update_shader);
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "graph_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_graph_offset", "get_graph_offset");
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "engine_version", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_engine_version", "get_engine_version");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "graph_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_graph_offset", "get_graph_offset");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "engine_version", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_engine_version", "get_engine_version");
ADD_PROPERTY_DEFAULT("code", ""); // Inherited from Shader, prevents showing default code as override in docs.
@@ -2850,7 +2850,7 @@ void VisualShaderNodeUniformRef::_bind_methods() {
ClassDB::bind_method(D_METHOD("_get_uniform_type"), &VisualShaderNodeUniformRef::_get_uniform_type);
ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "uniform_name", PROPERTY_HINT_ENUM, ""), "set_uniform_name", "get_uniform_name");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "uniform_type", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_uniform_type", "_get_uniform_type");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "uniform_type", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_uniform_type", "_get_uniform_type");
}
Vector<StringName> VisualShaderNodeUniformRef::get_editable_properties() const {