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-rw-r--r--scene/gui/line_edit.cpp2
-rw-r--r--scene/gui/spin_box.cpp2
-rw-r--r--scene/gui/text_edit.cpp5
-rw-r--r--scene/main/window.cpp1
-rw-r--r--scene/register_scene_types.cpp12
-rw-r--r--scene/resources/resource_format_text.cpp6
6 files changed, 18 insertions, 10 deletions
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 5afc1f438e..14167531a5 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -578,7 +578,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
if (handled) {
accept_event();
- } else if (!k->get_command()) {
+ } else if (!k->get_command() || (k->get_command() && k->get_alt())) {
if (k->get_unicode() >= 32 && k->get_keycode() != KEY_DELETE) {
if (editable) {
selection_delete();
diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp
index 3670f13705..ae2f99e91d 100644
--- a/scene/gui/spin_box.cpp
+++ b/scene/gui/spin_box.cpp
@@ -62,8 +62,8 @@ void SpinBox::_text_entered(const String &p_string) {
Variant value = expr->execute(Array(), nullptr, false);
if (value.get_type() != Variant::NIL) {
set_value(value);
- _value_changed(0);
}
+ _value_changed(0);
}
LineEdit *SpinBox::get_line_edit() {
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index e17085cafc..d6d8e74748 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -1872,6 +1872,9 @@ void TextEdit::indent_right() {
for (int i = start_line; i <= end_line; i++) {
String line_text = get_line(i);
+ if (line_text.size() == 0 && is_selection_active()) {
+ continue;
+ }
if (indent_using_spaces) {
// We don't really care where selection is - we just need to know indentation level at the beginning of the line.
int left = _find_first_non_whitespace_column_of_line(line_text);
@@ -3604,7 +3607,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
return;
}
- if (!keycode_handled && !k->get_command()) { // For German keyboards.
+ if (!keycode_handled && (!k->get_command() || (k->get_command() && k->get_alt()))) { // For German keyboards.
if (k->get_unicode() >= 32) {
if (readonly) {
diff --git a/scene/main/window.cpp b/scene/main/window.cpp
index a5c5be8a44..68ffdfe2e8 100644
--- a/scene/main/window.cpp
+++ b/scene/main/window.cpp
@@ -247,7 +247,6 @@ void Window::_make_window() {
}
RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_WHEN_VISIBLE);
- DisplayServer::get_singleton()->show_window(window_id);
}
void Window::_update_from_window() {
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index 47b8b6073b..996d249bbf 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -372,7 +372,11 @@ void register_scene_types() {
OS::get_singleton()->yield(); //may take time to init
- AcceptDialog::set_swap_cancel_ok(GLOBAL_DEF_NOVAL("gui/common/swap_cancel_ok", bool(DisplayServer::get_singleton()->get_swap_cancel_ok())));
+ bool swap_cancel_ok = false;
+ if (DisplayServer::get_singleton()) {
+ swap_cancel_ok = GLOBAL_DEF_NOVAL("gui/common/swap_cancel_ok", bool(DisplayServer::get_singleton()->get_swap_cancel_ok()));
+ }
+ AcceptDialog::set_swap_cancel_ok(swap_cancel_ok);
#endif
/* REGISTER 3D */
@@ -912,8 +916,10 @@ void register_scene_types() {
}
}
- // Always make the default theme to avoid invalid default font/icon/style in the given theme
- make_default_theme(default_theme_hidpi, font);
+ // Always make the default theme to avoid invalid default font/icon/style in the given theme.
+ if (RenderingServer::get_singleton()) {
+ make_default_theme(default_theme_hidpi, font);
+ }
if (theme_path != String()) {
Ref<Theme> theme = ResourceLoader::load(theme_path);
diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp
index 93db8b725f..d4d8018d43 100644
--- a/scene/resources/resource_format_text.cpp
+++ b/scene/resources/resource_format_text.cpp
@@ -572,7 +572,7 @@ Error ResourceLoaderText::load() {
}
}
- if (progress) {
+ if (progress && resources_total > 0) {
*progress = resource_current / float(resources_total);
}
}
@@ -640,7 +640,7 @@ Error ResourceLoaderText::load() {
return error;
} else {
error = OK;
- if (progress) {
+ if (progress && resources_total > 0) {
*progress = resource_current / float(resources_total);
}
@@ -674,7 +674,7 @@ Error ResourceLoaderText::load() {
resource_current++;
- if (progress) {
+ if (progress && resources_total > 0) {
*progress = resource_current / float(resources_total);
}