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Diffstat (limited to 'scene')
-rw-r--r--scene/3d/sprite_3d.cpp1
-rw-r--r--scene/main/node.cpp4
-rw-r--r--scene/register_scene_types.cpp6
3 files changed, 6 insertions, 5 deletions
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index 18ebc22c8b..2ecc445663 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -294,6 +294,7 @@ SpriteBase3D::SpriteBase3D() {
for (int i = 0; i < FLAG_MAX; i++)
flags[i] = i == FLAG_TRANSPARENT || i == FLAG_DOUBLE_SIDED;
+ alpha_cut = ALPHA_CUT_DISABLED;
axis = Vector3::AXIS_Z;
pixel_size = 0.01;
modulate = Color(1, 1, 1, 1);
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index af7a6bddd9..de1ab9959a 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -2162,7 +2162,7 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const
Variant value = N->get()->get(name);
// Duplicate dictionaries and arrays, mainly needed for __meta__
if (value.get_type() == Variant::DICTIONARY) {
- value = Dictionary(value).copy();
+ value = Dictionary(value).duplicate();
} else if (value.get_type() == Variant::ARRAY) {
value = Array(value).duplicate();
}
@@ -2303,7 +2303,7 @@ void Node::_duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p
Variant value = get(name);
// Duplicate dictionaries and arrays, mainly needed for __meta__
if (value.get_type() == Variant::DICTIONARY) {
- value = Dictionary(value).copy();
+ value = Dictionary(value).duplicate();
} else if (value.get_type() == Variant::ARRAY) {
value = Array(value).duplicate();
}
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index 9715e1d6a0..246283edcc 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -268,11 +268,11 @@ void register_scene_types() {
ClassDB::register_class<Control>();
ClassDB::register_class<Button>();
ClassDB::register_class<Label>();
- ClassDB::register_class<ScrollBar>();
+ ClassDB::register_virtual_class<ScrollBar>();
ClassDB::register_class<HScrollBar>();
ClassDB::register_class<VScrollBar>();
ClassDB::register_class<ProgressBar>();
- ClassDB::register_class<Slider>();
+ ClassDB::register_virtual_class<Slider>();
ClassDB::register_class<HSlider>();
ClassDB::register_class<VSlider>();
ClassDB::register_class<Popup>();
@@ -283,7 +283,7 @@ void register_scene_types() {
ClassDB::register_class<ToolButton>();
ClassDB::register_class<LinkButton>();
ClassDB::register_class<Panel>();
- ClassDB::register_class<Range>();
+ ClassDB::register_virtual_class<Range>();
OS::get_singleton()->yield(); //may take time to init