diff options
Diffstat (limited to 'scene')
31 files changed, 480 insertions, 351 deletions
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index 8f69676da4..68e99445d8 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -343,7 +343,9 @@ void Camera2D::_notification(int p_what) { void Camera2D::set_offset(const Vector2 &p_offset) { offset = p_offset; + Point2 old_smoothed_camera_pos = smoothed_camera_pos; _update_scroll(); + smoothed_camera_pos = old_smoothed_camera_pos; } Vector2 Camera2D::get_offset() const { @@ -361,7 +363,9 @@ Camera2D::AnchorMode Camera2D::get_anchor_mode() const { void Camera2D::set_rotating(bool p_rotating) { rotating = p_rotating; + Point2 old_smoothed_camera_pos = smoothed_camera_pos; _update_scroll(); + smoothed_camera_pos = old_smoothed_camera_pos; } bool Camera2D::is_rotating() const { @@ -522,7 +526,9 @@ bool Camera2D::is_v_drag_enabled() const { void Camera2D::set_v_offset(float p_offset) { v_ofs = p_offset; v_offset_changed = true; + Point2 old_smoothed_camera_pos = smoothed_camera_pos; _update_scroll(); + smoothed_camera_pos = old_smoothed_camera_pos; } float Camera2D::get_v_offset() const { @@ -532,7 +538,9 @@ float Camera2D::get_v_offset() const { void Camera2D::set_h_offset(float p_offset) { h_ofs = p_offset; h_offset_changed = true; + Point2 old_smoothed_camera_pos = smoothed_camera_pos; _update_scroll(); + smoothed_camera_pos = old_smoothed_camera_pos; } float Camera2D::get_h_offset() const { diff --git a/scene/2d/joints_2d.cpp b/scene/2d/joints_2d.cpp index 0d126b949d..8df72d7aac 100644 --- a/scene/2d/joints_2d.cpp +++ b/scene/2d/joints_2d.cpp @@ -309,10 +309,10 @@ RID DampedSpringJoint2D::_configure_joint(PhysicsBody2D *body_a, PhysicsBody2D * RID dsj = PhysicsServer2D::get_singleton()->damped_spring_joint_create(anchor_A, anchor_B, body_a->get_rid(), body_b->get_rid()); if (rest_length) { - PhysicsServer2D::get_singleton()->damped_string_joint_set_param(dsj, PhysicsServer2D::DAMPED_STRING_REST_LENGTH, rest_length); + PhysicsServer2D::get_singleton()->damped_spring_joint_set_param(dsj, PhysicsServer2D::DAMPED_SPRING_REST_LENGTH, rest_length); } - PhysicsServer2D::get_singleton()->damped_string_joint_set_param(dsj, PhysicsServer2D::DAMPED_STRING_STIFFNESS, stiffness); - PhysicsServer2D::get_singleton()->damped_string_joint_set_param(dsj, PhysicsServer2D::DAMPED_STRING_DAMPING, damping); + PhysicsServer2D::get_singleton()->damped_spring_joint_set_param(dsj, PhysicsServer2D::DAMPED_SPRING_STIFFNESS, stiffness); + PhysicsServer2D::get_singleton()->damped_spring_joint_set_param(dsj, PhysicsServer2D::DAMPED_SPRING_DAMPING, damping); return dsj; } @@ -330,7 +330,7 @@ void DampedSpringJoint2D::set_rest_length(real_t p_rest_length) { rest_length = p_rest_length; update(); if (get_joint().is_valid()) { - PhysicsServer2D::get_singleton()->damped_string_joint_set_param(get_joint(), PhysicsServer2D::DAMPED_STRING_REST_LENGTH, p_rest_length ? p_rest_length : length); + PhysicsServer2D::get_singleton()->damped_spring_joint_set_param(get_joint(), PhysicsServer2D::DAMPED_SPRING_REST_LENGTH, p_rest_length ? p_rest_length : length); } } @@ -342,7 +342,7 @@ void DampedSpringJoint2D::set_stiffness(real_t p_stiffness) { stiffness = p_stiffness; update(); if (get_joint().is_valid()) { - PhysicsServer2D::get_singleton()->damped_string_joint_set_param(get_joint(), PhysicsServer2D::DAMPED_STRING_STIFFNESS, p_stiffness); + PhysicsServer2D::get_singleton()->damped_spring_joint_set_param(get_joint(), PhysicsServer2D::DAMPED_SPRING_STIFFNESS, p_stiffness); } } @@ -354,7 +354,7 @@ void DampedSpringJoint2D::set_damping(real_t p_damping) { damping = p_damping; update(); if (get_joint().is_valid()) { - PhysicsServer2D::get_singleton()->damped_string_joint_set_param(get_joint(), PhysicsServer2D::DAMPED_STRING_DAMPING, p_damping); + PhysicsServer2D::get_singleton()->damped_spring_joint_set_param(get_joint(), PhysicsServer2D::DAMPED_SPRING_DAMPING, p_damping); } } diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp index 00e9af3bb7..f2f549e851 100644 --- a/scene/2d/path_2d.cpp +++ b/scene/2d/path_2d.cpp @@ -149,11 +149,7 @@ void Path2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_curve", "curve"), &Path2D::set_curve); ClassDB::bind_method(D_METHOD("get_curve"), &Path2D::get_curve); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve2D"), "set_curve", "get_curve"); -} - -Path2D::Path2D() { - set_curve(Ref<Curve2D>(memnew(Curve2D))); //create one by default + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve2D", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT), "set_curve", "get_curve"); } ///////////////////////////////////////////////////////////////////////////////// diff --git a/scene/2d/path_2d.h b/scene/2d/path_2d.h index 288ef698e7..38fcca0323 100644 --- a/scene/2d/path_2d.h +++ b/scene/2d/path_2d.h @@ -55,7 +55,7 @@ public: void set_curve(const Ref<Curve2D> &p_curve); Ref<Curve2D> get_curve() const; - Path2D(); + Path2D() {} }; class PathFollow2D : public Node2D { diff --git a/scene/3d/light_3d.cpp b/scene/3d/light_3d.cpp index 814e911372..ef24676d69 100644 --- a/scene/3d/light_3d.cpp +++ b/scene/3d/light_3d.cpp @@ -402,7 +402,7 @@ void DirectionalLight3D::_bind_methods() { ClassDB::bind_method(D_METHOD("is_blend_splits_enabled"), &DirectionalLight3D::is_blend_splits_enabled); ADD_GROUP("Directional Shadow", "directional_shadow_"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "directional_shadow_mode", PROPERTY_HINT_ENUM, "Orthogonal,PSSM 2 Splits,PSSM 4 Splits"), "set_shadow_mode", "get_shadow_mode"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "directional_shadow_mode", PROPERTY_HINT_ENUM, "Orthogonal (Fast),PSSM 2 Splits (Average),PSSM 4 Splits (Slow)"), "set_shadow_mode", "get_shadow_mode"); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "directional_shadow_split_1", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_param", "get_param", PARAM_SHADOW_SPLIT_1_OFFSET); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "directional_shadow_split_2", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_param", "get_param", PARAM_SHADOW_SPLIT_2_OFFSET); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "directional_shadow_split_3", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_param", "get_param", PARAM_SHADOW_SPLIT_3_OFFSET); diff --git a/scene/3d/path_3d.cpp b/scene/3d/path_3d.cpp index dcfdf8efcf..40d988ff9f 100644 --- a/scene/3d/path_3d.cpp +++ b/scene/3d/path_3d.cpp @@ -77,15 +77,11 @@ void Path3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_curve", "curve"), &Path3D::set_curve); ClassDB::bind_method(D_METHOD("get_curve"), &Path3D::get_curve); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve3D"), "set_curve", "get_curve"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve3D", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT), "set_curve", "get_curve"); ADD_SIGNAL(MethodInfo("curve_changed")); } -Path3D::Path3D() { - set_curve(Ref<Curve3D>(memnew(Curve3D))); //create one by default -} - ////////////// void PathFollow3D::_update_transform() { diff --git a/scene/3d/path_3d.h b/scene/3d/path_3d.h index 5a33016bc6..7f227a8a6f 100644 --- a/scene/3d/path_3d.h +++ b/scene/3d/path_3d.h @@ -49,7 +49,7 @@ public: void set_curve(const Ref<Curve3D> &p_curve); Ref<Curve3D> get_curve() const; - Path3D(); + Path3D() {} }; class PathFollow3D : public Node3D { diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 4e56f1acf0..319d0171b3 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -396,7 +396,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, float Animation::UpdateMode update_mode = a->value_track_get_update_mode(i); if (update_mode == Animation::UPDATE_CAPTURE) { - if (p_started) { + if (p_started || pa->capture == Variant()) { pa->capture = pa->object->get_indexed(pa->subpath); } diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp index be6b542ae1..630f3c8ff6 100644 --- a/scene/gui/file_dialog.cpp +++ b/scene/gui/file_dialog.cpp @@ -402,7 +402,9 @@ void FileDialog::update_file_list() { TreeItem *root = tree->create_item(); Ref<Texture2D> folder = vbox->get_theme_icon("folder", "FileDialog"); + Ref<Texture2D> file_icon = vbox->get_theme_icon("file", "FileDialog"); const Color folder_color = vbox->get_theme_color("folder_icon_modulate", "FileDialog"); + const Color file_color = vbox->get_theme_color("file_icon_modulate", "FileDialog"); List<String> files; List<String> dirs; @@ -491,7 +493,10 @@ void FileDialog::update_file_list() { if (get_icon_func) { Ref<Texture2D> icon = get_icon_func(base_dir.plus_file(files.front()->get())); ti->set_icon(0, icon); + } else { + ti->set_icon(0, file_icon); } + ti->set_icon_modulate(0, file_color); if (mode == FILE_MODE_OPEN_DIR) { ti->set_custom_color(0, vbox->get_theme_color("files_disabled", "FileDialog")); diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index fbacb3ed9e..ee6783167a 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -1211,6 +1211,8 @@ void LineEdit::delete_char() { } void LineEdit::delete_text(int p_from_column, int p_to_column) { + ERR_FAIL_COND_MSG(p_from_column < 0 || p_from_column > p_to_column || p_to_column > text.length(), + vformat("Positional parameters (from: %d, to: %d) are inverted or outside the text length (%d).", p_from_column, p_to_column, text.length())); if (text.size() > 0) { Ref<Font> font = get_theme_font("font"); if (font != nullptr) { @@ -1783,6 +1785,8 @@ void LineEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("set_max_length", "chars"), &LineEdit::set_max_length); ClassDB::bind_method(D_METHOD("get_max_length"), &LineEdit::get_max_length); ClassDB::bind_method(D_METHOD("append_at_cursor", "text"), &LineEdit::append_at_cursor); + ClassDB::bind_method(D_METHOD("delete_char_at_cursor"), &LineEdit::delete_char); + ClassDB::bind_method(D_METHOD("delete_text", "from_column", "to_column"), &LineEdit::delete_text); ClassDB::bind_method(D_METHOD("set_editable", "enabled"), &LineEdit::set_editable); ClassDB::bind_method(D_METHOD("is_editable"), &LineEdit::is_editable); ClassDB::bind_method(D_METHOD("set_secret", "enabled"), &LineEdit::set_secret); diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index a57408b83b..92508f7fd2 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -256,6 +256,11 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int & lh = line < l.height_caches.size() ? l.height_caches[line] : 1; \ line_ascent = line < l.ascent_caches.size() ? l.ascent_caches[line] : 1; \ line_descent = line < l.descent_caches.size() ? l.descent_caches[line] : 1; \ + if (p_mode == PROCESS_DRAW) { \ + if (line < l.offset_caches.size()) { \ + wofs = l.offset_caches[line]; \ + } \ + } \ } \ if (p_mode == PROCESS_POINTER && r_click_item && p_click_pos.y >= p_ofs.y + y && p_click_pos.y <= p_ofs.y + y + lh && p_click_pos.x < p_ofs.x + wofs) { \ if (r_outside) \ @@ -646,7 +651,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int & } if (p_mode == PROCESS_DRAW && visible) { - img->image->draw_rect(ci, Rect2(p_ofs + Point2(align_ofs + wofs, y + lh - font->get_descent() - img->size.height), img->size)); + img->image->draw_rect(ci, Rect2(p_ofs + Point2(align_ofs + wofs, y + lh - font->get_descent() - img->size.height), img->size), false, img->color); } p_char_count++; @@ -873,7 +878,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int & } void RichTextLabel::_scroll_changed(double) { - if (updating_scroll || !scroll_active) { + if (updating_scroll) { return; } @@ -1443,6 +1448,46 @@ void RichTextLabel::_fetch_item_fx_stack(Item *p_item, Vector<ItemFX *> &r_stack } } +Color RichTextLabel::_get_color_from_string(const String &p_color_str, const Color &p_default_color) { + if (p_color_str.begins_with("#")) { + return Color::html(p_color_str); + } else if (p_color_str == "aqua") { + return Color(0, 1, 1); + } else if (p_color_str == "black") { + return Color(0, 0, 0); + } else if (p_color_str == "blue") { + return Color(0, 0, 1); + } else if (p_color_str == "fuchsia") { + return Color(1, 0, 1); + } else if (p_color_str == "gray" || p_color_str == "grey") { + return Color(0.5, 0.5, 0.5); + } else if (p_color_str == "green") { + return Color(0, 0.5, 0); + } else if (p_color_str == "lime") { + return Color(0, 1, 0); + } else if (p_color_str == "maroon") { + return Color(0.5, 0, 0); + } else if (p_color_str == "navy") { + return Color(0, 0, 0.5); + } else if (p_color_str == "olive") { + return Color(0.5, 0.5, 0); + } else if (p_color_str == "purple") { + return Color(0.5, 0, 0.5); + } else if (p_color_str == "red") { + return Color(1, 0, 0); + } else if (p_color_str == "silver") { + return Color(0.75, 0.75, 0.75); + } else if (p_color_str == "teal") { + return Color(0, 0.5, 0.5); + } else if (p_color_str == "white") { + return Color(1, 1, 1); + } else if (p_color_str == "yellow") { + return Color(1, 1, 0); + } else { + return p_default_color; + } +} + bool RichTextLabel::_find_meta(Item *p_item, Variant *r_meta, ItemMeta **r_item) { Item *item = p_item; @@ -1636,7 +1681,7 @@ void RichTextLabel::_remove_item(Item *p_item, const int p_line, const int p_sub } } -void RichTextLabel::add_image(const Ref<Texture2D> &p_image, const int p_width, const int p_height) { +void RichTextLabel::add_image(const Ref<Texture2D> &p_image, const int p_width, const int p_height, const Color &p_color) { if (current->type == ITEM_TABLE) { return; } @@ -1645,6 +1690,7 @@ void RichTextLabel::add_image(const Ref<Texture2D> &p_image, const int p_width, ItemImage *item = memnew(ItemImage); item->image = p_image; + item->color = p_color; if (p_width > 0) { // custom width @@ -1924,6 +1970,9 @@ void RichTextLabel::clear() { selection.click = nullptr; selection.active = false; current_idx = 1; + if (scroll_follow) { + scroll_following = true; + } if (fixed_width != -1) { minimum_size_changed(); @@ -1967,6 +2016,7 @@ void RichTextLabel::set_scroll_active(bool p_active) { } scroll_active = p_active; + vscroll->set_drag_node_enabled(p_active); update(); } @@ -2034,7 +2084,32 @@ Error RichTextLabel::append_bbcode(const String &p_bbcode) { String tag = p_bbcode.substr(brk_pos + 1, brk_end - brk_pos - 1); Vector<String> split_tag_block = tag.split(" ", false); - String bbcode = !split_tag_block.empty() ? split_tag_block[0] : ""; + + // Find optional parameters. + String bbcode_name; + typedef Map<String, String> OptionMap; + OptionMap bbcode_options; + if (!split_tag_block.empty()) { + bbcode_name = split_tag_block[0]; + for (int i = 1; i < split_tag_block.size(); i++) { + const String &expr = split_tag_block[i]; + int value_pos = expr.find("="); + if (value_pos > -1) { + bbcode_options[expr.substr(0, value_pos)] = expr.substr(value_pos + 1); + } + } + } else { + bbcode_name = tag; + } + + // Find main parameter. + String bbcode_value; + int main_value_pos = bbcode_name.find("="); + if (main_value_pos > -1) { + bbcode_value = bbcode_name.substr(main_value_pos + 1); + bbcode_name = bbcode_name.substr(0, main_value_pos); + } + if (tag.begins_with("/") && tag_stack.size()) { bool tag_ok = tag_stack.size() && tag_stack.front()->get() == tag.substr(1, tag.length()); @@ -2160,7 +2235,7 @@ Error RichTextLabel::append_bbcode(const String &p_bbcode) { push_meta(url); pos = brk_end + 1; tag_stack.push_front("url"); - } else if (tag == "img") { + } else if (bbcode_name == "img") { int end = p_bbcode.find("[", brk_end); if (end == -1) { end = p_bbcode.length(); @@ -2170,80 +2245,42 @@ Error RichTextLabel::append_bbcode(const String &p_bbcode) { Ref<Texture2D> texture = ResourceLoader::load(image, "Texture2D"); if (texture.is_valid()) { - add_image(texture); - } - - pos = end; - tag_stack.push_front(tag); - } else if (tag.begins_with("img=")) { - int width = 0; - int height = 0; - - String params = tag.substr(4, tag.length()); - int sep = params.find("x"); - if (sep == -1) { - width = params.to_int(); - } else { - width = params.substr(0, sep).to_int(); - height = params.substr(sep + 1, params.length()).to_int(); - } + Color color = Color(1.0, 1.0, 1.0); + OptionMap::Element *color_option = bbcode_options.find("color"); + if (color_option) { + color = _get_color_from_string(color_option->value(), color); + } - int end = p_bbcode.find("[", brk_end); - if (end == -1) { - end = p_bbcode.length(); - } + int width = 0; + int height = 0; + if (!bbcode_value.empty()) { + int sep = bbcode_value.find("x"); + if (sep == -1) { + width = bbcode_value.to_int(); + } else { + width = bbcode_value.substr(0, sep).to_int(); + height = bbcode_value.substr(sep + 1).to_int(); + } + } else { + OptionMap::Element *width_option = bbcode_options.find("width"); + if (width_option) { + width = width_option->value().to_int(); + } - String image = p_bbcode.substr(brk_end + 1, end - brk_end - 1); + OptionMap::Element *height_option = bbcode_options.find("height"); + if (height_option) { + height = height_option->value().to_int(); + } + } - Ref<Texture2D> texture = ResourceLoader::load(image, "Texture"); - if (texture.is_valid()) { - add_image(texture, width, height); + add_image(texture, width, height, color); } pos = end; - tag_stack.push_front("img"); + tag_stack.push_front(bbcode_name); } else if (tag.begins_with("color=")) { - String col = tag.substr(6, tag.length()); - Color color; - - if (col.begins_with("#")) { - color = Color::html(col); - } else if (col == "aqua") { - color = Color(0, 1, 1); - } else if (col == "black") { - color = Color(0, 0, 0); - } else if (col == "blue") { - color = Color(0, 0, 1); - } else if (col == "fuchsia") { - color = Color(1, 0, 1); - } else if (col == "gray" || col == "grey") { - color = Color(0.5, 0.5, 0.5); - } else if (col == "green") { - color = Color(0, 0.5, 0); - } else if (col == "lime") { - color = Color(0, 1, 0); - } else if (col == "maroon") { - color = Color(0.5, 0, 0); - } else if (col == "navy") { - color = Color(0, 0, 0.5); - } else if (col == "olive") { - color = Color(0.5, 0.5, 0); - } else if (col == "purple") { - color = Color(0.5, 0, 0.5); - } else if (col == "red") { - color = Color(1, 0, 0); - } else if (col == "silver") { - color = Color(0.75, 0.75, 0.75); - } else if (col == "teal") { - color = Color(0, 0.5, 0.5); - } else if (col == "white") { - color = Color(1, 1, 1); - } else if (col == "yellow") { - color = Color(1, 1, 0); - } else { - color = base_color; - } - + String color_str = tag.substr(6, tag.length()); + Color color = _get_color_from_string(color_str, base_color); push_color(color); pos = brk_end + 1; tag_stack.push_front("color"); @@ -2261,113 +2298,90 @@ Error RichTextLabel::append_bbcode(const String &p_bbcode) { pos = brk_end + 1; tag_stack.push_front("font"); - } else if (bbcode == "fade") { - int startIndex = 0; - int length = 10; + } else if (bbcode_name == "fade") { + int start_index = 0; + OptionMap::Element *start_option = bbcode_options.find("start"); + if (start_option) { + start_index = start_option->value().to_int(); + } - if (split_tag_block.size() > 1) { - split_tag_block.remove(0); - for (int i = 0; i < split_tag_block.size(); i++) { - String expr = split_tag_block[i]; - if (expr.begins_with("start=")) { - String start_str = expr.substr(6, expr.length()); - startIndex = start_str.to_int(); - } else if (expr.begins_with("length=")) { - String end_str = expr.substr(7, expr.length()); - length = end_str.to_int(); - } - } + int length = 10; + OptionMap::Element *length_option = bbcode_options.find("length"); + if (length_option) { + length = length_option->value().to_int(); } - push_fade(startIndex, length); + push_fade(start_index, length); pos = brk_end + 1; tag_stack.push_front("fade"); - } else if (bbcode == "shake") { + } else if (bbcode_name == "shake") { int strength = 5; - float rate = 20.0f; + OptionMap::Element *strength_option = bbcode_options.find("level"); + if (strength_option) { + strength = strength_option->value().to_int(); + } - if (split_tag_block.size() > 1) { - split_tag_block.remove(0); - for (int i = 0; i < split_tag_block.size(); i++) { - String expr = split_tag_block[i]; - if (expr.begins_with("level=")) { - String str_str = expr.substr(6, expr.length()); - strength = str_str.to_int(); - } else if (expr.begins_with("rate=")) { - String rate_str = expr.substr(5, expr.length()); - rate = rate_str.to_float(); - } - } + float rate = 20.0f; + OptionMap::Element *rate_option = bbcode_options.find("rate"); + if (rate_option) { + rate = rate_option->value().to_float(); } push_shake(strength, rate); pos = brk_end + 1; tag_stack.push_front("shake"); set_process_internal(true); - } else if (bbcode == "wave") { + } else if (bbcode_name == "wave") { float amplitude = 20.0f; - float period = 5.0f; + OptionMap::Element *amplitude_option = bbcode_options.find("amp"); + if (amplitude_option) { + amplitude = amplitude_option->value().to_float(); + } - if (split_tag_block.size() > 1) { - split_tag_block.remove(0); - for (int i = 0; i < split_tag_block.size(); i++) { - String expr = split_tag_block[i]; - if (expr.begins_with("amp=")) { - String amp_str = expr.substr(4, expr.length()); - amplitude = amp_str.to_float(); - } else if (expr.begins_with("freq=")) { - String period_str = expr.substr(5, expr.length()); - period = period_str.to_float(); - } - } + float period = 5.0f; + OptionMap::Element *period_option = bbcode_options.find("freq"); + if (period_option) { + period = period_option->value().to_float(); } push_wave(period, amplitude); pos = brk_end + 1; tag_stack.push_front("wave"); set_process_internal(true); - } else if (bbcode == "tornado") { + } else if (bbcode_name == "tornado") { float radius = 10.0f; - float frequency = 1.0f; + OptionMap::Element *radius_option = bbcode_options.find("radius"); + if (radius_option) { + radius = radius_option->value().to_float(); + } - if (split_tag_block.size() > 1) { - split_tag_block.remove(0); - for (int i = 0; i < split_tag_block.size(); i++) { - String expr = split_tag_block[i]; - if (expr.begins_with("radius=")) { - String amp_str = expr.substr(7, expr.length()); - radius = amp_str.to_float(); - } else if (expr.begins_with("freq=")) { - String period_str = expr.substr(5, expr.length()); - frequency = period_str.to_float(); - } - } + float frequency = 1.0f; + OptionMap::Element *frequency_option = bbcode_options.find("freq"); + if (frequency_option) { + frequency = frequency_option->value().to_float(); } push_tornado(frequency, radius); pos = brk_end + 1; tag_stack.push_front("tornado"); set_process_internal(true); - } else if (bbcode == "rainbow") { + } else if (bbcode_name == "rainbow") { float saturation = 0.8f; + OptionMap::Element *saturation_option = bbcode_options.find("sat"); + if (saturation_option) { + saturation = saturation_option->value().to_float(); + } + float value = 0.8f; - float frequency = 1.0f; + OptionMap::Element *value_option = bbcode_options.find("val"); + if (value_option) { + value = value_option->value().to_float(); + } - if (split_tag_block.size() > 1) { - split_tag_block.remove(0); - for (int i = 0; i < split_tag_block.size(); i++) { - String expr = split_tag_block[i]; - if (expr.begins_with("sat=")) { - String sat_str = expr.substr(4, expr.length()); - saturation = sat_str.to_float(); - } else if (expr.begins_with("val=")) { - String val_str = expr.substr(4, expr.length()); - value = val_str.to_float(); - } else if (expr.begins_with("freq=")) { - String freq_str = expr.substr(5, expr.length()); - frequency = freq_str.to_float(); - } - } + float frequency = 1.0f; + OptionMap::Element *frequency_option = bbcode_options.find("freq"); + if (frequency_option) { + frequency = frequency_option->value().to_float(); } push_rainbow(saturation, value, frequency); @@ -2398,6 +2412,17 @@ Error RichTextLabel::append_bbcode(const String &p_bbcode) { } } + Vector<ItemFX *> fx_items; + for (List<Item *>::Element *E = main->subitems.front(); E; E = E->next()) { + Item *subitem = static_cast<Item *>(E->get()); + _fetch_item_fx_stack(subitem, fx_items); + + if (fx_items.size()) { + set_process_internal(true); + break; + } + } + return OK; } @@ -2634,7 +2659,7 @@ void RichTextLabel::_bind_methods() { ClassDB::bind_method(D_METHOD("get_text"), &RichTextLabel::get_text); ClassDB::bind_method(D_METHOD("add_text", "text"), &RichTextLabel::add_text); ClassDB::bind_method(D_METHOD("set_text", "text"), &RichTextLabel::set_text); - ClassDB::bind_method(D_METHOD("add_image", "image", "width", "height"), &RichTextLabel::add_image, DEFVAL(0), DEFVAL(0)); + ClassDB::bind_method(D_METHOD("add_image", "image", "width", "height", "color"), &RichTextLabel::add_image, DEFVAL(0), DEFVAL(0), DEFVAL(Color(1.0, 1.0, 1.0))); ClassDB::bind_method(D_METHOD("newline"), &RichTextLabel::add_newline); ClassDB::bind_method(D_METHOD("remove_line", "line"), &RichTextLabel::remove_line); ClassDB::bind_method(D_METHOD("push_font", "font"), &RichTextLabel::push_font); diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h index 019edf5d45..4cec435568 100644 --- a/scene/gui/rich_text_label.h +++ b/scene/gui/rich_text_label.h @@ -149,6 +149,7 @@ private: struct ItemImage : public Item { Ref<Texture2D> image; Size2 size; + Color color; ItemImage() { type = ITEM_IMAGE; } }; @@ -381,6 +382,8 @@ private: bool _find_by_type(Item *p_item, ItemType p_type); void _fetch_item_fx_stack(Item *p_item, Vector<ItemFX *> &r_stack); + static Color _get_color_from_string(const String &p_color_str, const Color &p_default_color); + void _update_scroll(); void _update_fx(ItemFrame *p_frame, float p_delta_time); void _scroll_changed(double); @@ -406,7 +409,7 @@ protected: public: String get_text(); void add_text(const String &p_text); - void add_image(const Ref<Texture2D> &p_image, const int p_width = 0, const int p_height = 0); + void add_image(const Ref<Texture2D> &p_image, const int p_width = 0, const int p_height = 0, const Color &p_color = Color(1.0, 1.0, 1.0)); void add_newline(); bool remove_line(const int p_line); void push_font(const Ref<Font> &p_font); diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp index e7950bec98..4db6ca2949 100644 --- a/scene/gui/scroll_bar.cpp +++ b/scene/gui/scroll_bar.cpp @@ -506,6 +506,10 @@ void ScrollBar::_drag_node_exit() { } void ScrollBar::_drag_node_input(const Ref<InputEvent> &p_input) { + if (!drag_node_enabled) { + return; + } + Ref<InputEventMouseButton> mb = p_input; if (mb.is_valid()) { @@ -590,6 +594,10 @@ NodePath ScrollBar::get_drag_node() const { return drag_node_path; } +void ScrollBar::set_drag_node_enabled(bool p_enable) { + drag_node_enabled = p_enable; +} + void ScrollBar::set_smooth_scroll_enabled(bool p_enable) { smooth_scroll_enabled = p_enable; } @@ -610,19 +618,6 @@ void ScrollBar::_bind_methods() { ScrollBar::ScrollBar(Orientation p_orientation) { orientation = p_orientation; - highlight = HIGHLIGHT_NONE; - custom_step = -1; - drag_node = nullptr; - - drag.active = false; - - drag_node_speed = Vector2(); - drag_node_touching = false; - drag_node_touching_deaccel = false; - - scrolling = false; - target_scroll = 0; - smooth_scroll_enabled = false; if (focus_by_default) { set_focus_mode(FOCUS_ALL); diff --git a/scene/gui/scroll_bar.h b/scene/gui/scroll_bar.h index d2641b14f3..23ee61d9e1 100644 --- a/scene/gui/scroll_bar.h +++ b/scene/gui/scroll_bar.h @@ -47,12 +47,12 @@ class ScrollBar : public Range { Orientation orientation; Size2 size; - float custom_step; + float custom_step = -1; - HighlightStatus highlight; + HighlightStatus highlight = HIGHLIGHT_NONE; struct Drag { - bool active; + bool active = false; float pos_at_click; float value_at_click; } drag; @@ -66,22 +66,23 @@ class ScrollBar : public Range { static void set_can_focus_by_default(bool p_can_focus); - Node *drag_node; + Node *drag_node = nullptr; NodePath drag_node_path; + bool drag_node_enabled = true; - Vector2 drag_node_speed; + Vector2 drag_node_speed = Vector2(); Vector2 drag_node_accum; Vector2 drag_node_from; Vector2 last_drag_node_accum; float last_drag_node_time; float time_since_motion; - bool drag_node_touching; - bool drag_node_touching_deaccel; + bool drag_node_touching = false; + bool drag_node_touching_deaccel = false; bool click_handled; - bool scrolling; - double target_scroll; - bool smooth_scroll_enabled; + bool scrolling = false; + double target_scroll = 0; + bool smooth_scroll_enabled = false; void _drag_node_exit(); void _drag_node_input(const Ref<InputEvent> &p_input); @@ -99,6 +100,7 @@ public: void set_drag_node(const NodePath &p_path); NodePath get_drag_node() const; + void set_drag_node_enabled(bool p_enable); void set_smooth_scroll_enabled(bool p_enable); bool is_smooth_scroll_enabled() const; diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp index 8c4d9a5ece..0d48fde642 100644 --- a/scene/gui/tab_container.cpp +++ b/scene/gui/tab_container.cpp @@ -435,7 +435,30 @@ void TabContainer::_notification(int p_what) { void TabContainer::_on_theme_changed() { if (get_tab_count() > 0) { - set_current_tab(get_current_tab()); + _repaint(); + update(); + } +} + +void TabContainer::_repaint() { + Ref<StyleBox> sb = get_theme_stylebox("panel"); + Vector<Control *> tabs = _get_tabs(); + for (int i = 0; i < tabs.size(); i++) { + Control *c = tabs[i]; + if (i == current) { + c->show(); + c->set_anchors_and_margins_preset(Control::PRESET_WIDE); + if (tabs_visible) { + c->set_margin(MARGIN_TOP, _get_top_margin()); + } + c->set_margin(Margin(MARGIN_TOP), c->get_margin(Margin(MARGIN_TOP)) + sb->get_margin(Margin(MARGIN_TOP))); + c->set_margin(Margin(MARGIN_LEFT), c->get_margin(Margin(MARGIN_LEFT)) + sb->get_margin(Margin(MARGIN_LEFT))); + c->set_margin(Margin(MARGIN_RIGHT), c->get_margin(Margin(MARGIN_RIGHT)) - sb->get_margin(Margin(MARGIN_RIGHT))); + c->set_margin(Margin(MARGIN_BOTTOM), c->get_margin(Margin(MARGIN_BOTTOM)) - sb->get_margin(Margin(MARGIN_BOTTOM))); + + } else { + c->hide(); + } } } @@ -551,25 +574,7 @@ void TabContainer::set_current_tab(int p_current) { int pending_previous = current; current = p_current; - Ref<StyleBox> sb = get_theme_stylebox("panel"); - Vector<Control *> tabs = _get_tabs(); - for (int i = 0; i < tabs.size(); i++) { - Control *c = tabs[i]; - if (i == current) { - c->show(); - c->set_anchors_and_margins_preset(Control::PRESET_WIDE); - if (tabs_visible) { - c->set_margin(MARGIN_TOP, _get_top_margin()); - } - c->set_margin(Margin(MARGIN_TOP), c->get_margin(Margin(MARGIN_TOP)) + sb->get_margin(Margin(MARGIN_TOP))); - c->set_margin(Margin(MARGIN_LEFT), c->get_margin(Margin(MARGIN_LEFT)) + sb->get_margin(Margin(MARGIN_LEFT))); - c->set_margin(Margin(MARGIN_RIGHT), c->get_margin(Margin(MARGIN_RIGHT)) - sb->get_margin(Margin(MARGIN_RIGHT))); - c->set_margin(Margin(MARGIN_BOTTOM), c->get_margin(Margin(MARGIN_BOTTOM)) - sb->get_margin(Margin(MARGIN_BOTTOM))); - - } else { - c->hide(); - } - } + _repaint(); _change_notify("current_tab"); diff --git a/scene/gui/tab_container.h b/scene/gui/tab_container.h index e8cde74c83..55a5d35b30 100644 --- a/scene/gui/tab_container.h +++ b/scene/gui/tab_container.h @@ -65,6 +65,7 @@ private: Vector<Control *> _get_tabs() const; int _get_tab_width(int p_index) const; void _on_theme_changed(); + void _repaint(); void _on_mouse_exited(); void _update_current_tab(); diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 45fcb448f8..7b9db7c081 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -2364,7 +2364,6 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { if (pos.x < len) { cache.hover_type = Cache::CLICK_TITLE; cache.hover_index = i; - update(); break; } } @@ -2383,6 +2382,9 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { mpos.y += v_scroll->get_value(); } + TreeItem *old_it = cache.hover_item; + int old_col = cache.hover_cell; + int col, h, section; TreeItem *it = _find_item_at_pos(root, mpos, col, h, section); @@ -2397,18 +2399,21 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { } } - if (it != cache.hover_item) { - cache.hover_item = it; - update(); - } + cache.hover_item = it; + cache.hover_cell = col; - if (it && col != cache.hover_cell) { - cache.hover_cell = col; - update(); + if (it != old_it || col != old_col) { + // Only need to update if mouse enters/exits a button + bool was_over_button = old_it && old_it->cells[old_col].custom_button; + bool is_over_button = it && it->cells[col].custom_button; + if (was_over_button || is_over_button) { + update(); + } } } } + // Update if mouse enters/exits columns if (cache.hover_type != old_hover || cache.hover_index != old_index) { update(); } diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp index 524ff346d1..721f573f39 100644 --- a/scene/main/canvas_item.cpp +++ b/scene/main/canvas_item.cpp @@ -1222,8 +1222,8 @@ void CanvasItem::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "light_mask", PROPERTY_HINT_LAYERS_2D_RENDER), "set_light_mask", "get_light_mask"); ADD_GROUP("Texture", "texture_"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_filter", PROPERTY_HINT_ENUM, "ParentNode,Nearest,Linear,MipmapNearest,MipmapLinear,MipmapNearestAniso,MipmapLinearAniso"), "set_texture_filter", "get_texture_filter"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_repeat", PROPERTY_HINT_ENUM, "ParentNode,Disabled,Enabled,Mirror"), "set_texture_repeat", "get_texture_repeat"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_filter", PROPERTY_HINT_ENUM, "Inherit,Nearest,Linear,MipmapNearest,MipmapLinear,MipmapNearestAniso,MipmapLinearAniso"), "set_texture_filter", "get_texture_filter"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_repeat", PROPERTY_HINT_ENUM, "Inherit,Disabled,Enabled,Mirror"), "set_texture_repeat", "get_texture_repeat"); ADD_GROUP("Material", ""); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial,CanvasItemMaterial"), "set_material", "get_material"); diff --git a/scene/main/node.cpp b/scene/main/node.cpp index c9d430c656..1bf828a03b 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -2238,46 +2238,53 @@ void Node::_duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p // because re-targeting of connections from some descendant to another is not possible // if the emitter node comes later in tree order than the receiver void Node::_duplicate_signals(const Node *p_original, Node *p_copy) const { - if (this != p_original && (get_owner() != p_original && get_owner() != p_original->get_owner())) { + if ((this != p_original) && !(p_original->is_a_parent_of(this))) { return; } - List<Connection> conns; - get_all_signal_connections(&conns); + List<const Node *> process_list; + process_list.push_back(this); + while (!process_list.empty()) { + const Node *n = process_list.front()->get(); + process_list.pop_front(); - for (List<Connection>::Element *E = conns.front(); E; E = E->next()) { - if (E->get().flags & CONNECT_PERSIST) { - //user connected - NodePath p = p_original->get_path_to(this); - Node *copy = p_copy->get_node(p); + List<Connection> conns; + n->get_all_signal_connections(&conns); - Node *target = Object::cast_to<Node>(E->get().callable.get_object()); - if (!target) { - continue; - } - NodePath ptarget = p_original->get_path_to(target); + for (List<Connection>::Element *E = conns.front(); E; E = E->next()) { + if (E->get().flags & CONNECT_PERSIST) { + //user connected + NodePath p = p_original->get_path_to(n); + Node *copy = p_copy->get_node(p); - Node *copytarget = target; + Node *target = Object::cast_to<Node>(E->get().callable.get_object()); + if (!target) { + continue; + } + NodePath ptarget = p_original->get_path_to(target); - // Attempt to find a path to the duplicate target, if it seems it's not part - // of the duplicated and not yet parented hierarchy then at least try to connect - // to the same target as the original + Node *copytarget = target; - if (p_copy->has_node(ptarget)) { - copytarget = p_copy->get_node(ptarget); - } + // Attempt to find a path to the duplicate target, if it seems it's not part + // of the duplicated and not yet parented hierarchy then at least try to connect + // to the same target as the original - if (copy && copytarget) { - const Callable copy_callable = Callable(copytarget, E->get().callable.get_method()); - if (!copy->is_connected(E->get().signal.get_name(), copy_callable)) { - copy->connect(E->get().signal.get_name(), copy_callable, E->get().binds, E->get().flags); + if (p_copy->has_node(ptarget)) { + copytarget = p_copy->get_node(ptarget); + } + + if (copy && copytarget) { + const Callable copy_callable = Callable(copytarget, E->get().callable.get_method()); + if (!copy->is_connected(E->get().signal.get_name(), copy_callable)) { + copy->connect(E->get().signal.get_name(), copy_callable, E->get().binds, E->get().flags); + } } } } - } - for (int i = 0; i < get_child_count(); i++) { - get_child(i)->_duplicate_signals(p_original, p_copy); + for (int i = 0; i < n->get_child_count(); i++) { + process_list.push_back(n->get_child(i)); + } } } diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index 5588d1bd97..2d0e2daf41 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -154,6 +154,7 @@ #include "scene/resources/physics_material.h" #include "scene/resources/polygon_path_finder.h" #include "scene/resources/primitive_meshes.h" +#include "scene/resources/ray_shape_2d.h" #include "scene/resources/ray_shape_3d.h" #include "scene/resources/rectangle_shape_2d.h" #include "scene/resources/resource_format_text.h" diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index de39fac627..fd5c861eb5 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -726,7 +726,9 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const // FileDialog theme->set_icon("folder", "FileDialog", make_icon(icon_folder_png)); + theme->set_icon("file", "FileDialog", make_icon(icon_file_png)); theme->set_color("folder_icon_modulate", "FileDialog", Color(1, 1, 1)); + theme->set_color("file_icon_modulate", "FileDialog", Color(1, 1, 1)); theme->set_color("files_disabled", "FileDialog", Color(0, 0, 0, 0.7)); // ColorPicker diff --git a/scene/resources/default_theme/icon_file.png b/scene/resources/default_theme/icon_file.png Binary files differnew file mode 100644 index 0000000000..bb4c361a8d --- /dev/null +++ b/scene/resources/default_theme/icon_file.png diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h index 0a4e557451..edcdb90db9 100644 --- a/scene/resources/default_theme/theme_data.h +++ b/scene/resources/default_theme/theme_data.h @@ -150,6 +150,10 @@ static const unsigned char icon_color_pick_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0xaa, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x9d, 0x8e, 0x35, 0x82, 0x2, 0x41, 0x10, 0x45, 0x3b, 0xda, 0x3d, 0xca, 0xba, 0x44, 0x2b, 0x70, 0x9, 0xdc, 0xe1, 0x20, 0xe8, 0x91, 0x90, 0x78, 0x6e, 0x40, 0x4c, 0x82, 0x74, 0xff, 0xc2, 0x9d, 0x18, 0xa7, 0x6, 0x77, 0x7b, 0x23, 0x2d, 0xaf, 0x4c, 0xdc, 0xc, 0xbd, 0x65, 0x1e, 0x84, 0x80, 0x19, 0x55, 0x34, 0x60, 0x3e, 0xd0, 0xea, 0x17, 0x3d, 0x4a, 0xc8, 0x80, 0x1a, 0x60, 0xc2, 0x4f, 0xfd, 0x30, 0xe0, 0x1b, 0x2d, 0x16, 0xab, 0xa7, 0x2c, 0xe, 0x41, 0x68, 0xa5, 0xb9, 0xca, 0x91, 0x16, 0x2e, 0x54, 0xe0, 0x59, 0x54, 0x91, 0xfe, 0xa3, 0x3a, 0xff, 0xce, 0xab, 0x5b, 0xf, 0xa0, 0x4, 0x8f, 0x7b, 0x4c, 0xd3, 0x1b, 0xca, 0x32, 0xcc, 0x55, 0x7a, 0xf4, 0x76, 0x42, 0x2b, 0x97, 0x3e, 0xae, 0xfa, 0xdd, 0xd2, 0xd2, 0x8e, 0x72, 0xe1, 0x83, 0xaf, 0x9f, 0xa9, 0x28, 0x7d, 0x5b, 0xe2, 0x2a, 0xd, 0xc3, 0xa2, 0x78, 0xfe, 0x7d, 0x51, 0xfc, 0x0, 0x8a, 0x41, 0xcb, 0x3d, 0xb2, 0xae, 0x1c, 0xd3, 0xc, 0xa5, 0x30, 0x81, 0xc6, 0xda, 0x29, 0x8e, 0x83, 0x34, 0x25, 0x29, 0x4a, 0x46, 0x71, 0x1f, 0x33, 0xbe, 0x51, 0x89, 0xaf, 0x78, 0xe3, 0x97, 0x7e, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; +static const unsigned char icon_file_png[] = { + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x2, 0x3, 0x0, 0x0, 0x0, 0x62, 0x9d, 0x17, 0xf2, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xe, 0xc3, 0x0, 0x0, 0xe, 0xc3, 0x1, 0xc7, 0x6f, 0xa8, 0x64, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x53, 0x6f, 0x66, 0x74, 0x77, 0x61, 0x72, 0x65, 0x0, 0x77, 0x77, 0x77, 0x2e, 0x69, 0x6e, 0x6b, 0x73, 0x63, 0x61, 0x70, 0x65, 0x2e, 0x6f, 0x72, 0x67, 0x9b, 0xee, 0x3c, 0x1a, 0x0, 0x0, 0x0, 0x9, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0xdf, 0xdf, 0xdf, 0xe0, 0xe0, 0xe0, 0x42, 0xf, 0xc7, 0x49, 0x0, 0x0, 0x0, 0x2, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x88, 0x95, 0xf0, 0xc6, 0x2a, 0x0, 0x0, 0x0, 0x21, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0x0, 0x1, 0xae, 0x55, 0x2d, 0x20, 0xa2, 0x13, 0x44, 0x74, 0x39, 0x80, 0x88, 0x9, 0x40, 0xa2, 0x1, 0xc4, 0x5d, 0xb5, 0x80, 0x68, 0x2, 0x4, 0x0, 0x95, 0x34, 0x18, 0xe4, 0x5e, 0x46, 0xf7, 0x27, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 +}; + static const unsigned char icon_folder_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x2e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xa0, 0x6, 0x78, 0x70, 0xf4, 0xc1, 0x7f, 0x24, 0x78, 0x18, 0x53, 0xc1, 0x7f, 0x54, 0x48, 0x50, 0xc1, 0x43, 0x1b, 0xbc, 0xa, 0x50, 0xad, 0x23, 0xa4, 0xe0, 0xff, 0x70, 0x52, 0x70, 0x18, 0x97, 0xf4, 0xfd, 0x43, 0xd4, 0x88, 0x4a, 0x0, 0x5a, 0xcb, 0x18, 0xab, 0x5e, 0xd9, 0x1a, 0x53, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp index 3b4e4b73f8..3d99556a10 100644 --- a/scene/resources/dynamic_font.cpp +++ b/scene/resources/dynamic_font.cpp @@ -567,7 +567,7 @@ DynamicFontAtSize::Character DynamicFontAtSize::_make_outline_char(CharType p_ch if (FT_Glyph_Stroke(&glyph, stroker, 1) != 0) { goto cleanup_glyph; } - if (FT_Glyph_To_Bitmap(&glyph, FT_RENDER_MODE_NORMAL, nullptr, 1) != 0) { + if (FT_Glyph_To_Bitmap(&glyph, font->antialiased ? FT_RENDER_MODE_NORMAL : FT_RENDER_MODE_MONO, nullptr, 1) != 0) { goto cleanup_glyph; } diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp index 058e89cf2e..cb201bc539 100644 --- a/scene/resources/packed_scene.cpp +++ b/scene/resources/packed_scene.cpp @@ -98,6 +98,9 @@ Node *SceneState::instance(GenEditState p_edit_state) const { } #endif parent = nparent; + } else { + // i == 0 is root node. Confirm that it doesn't have a parent defined. + ERR_FAIL_COND_V_MSG(n.parent != -1, nullptr, vformat("Invalid scene: root node %s cannot specify a parent node.", snames[n.name])); } Node *node = nullptr; diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp index 99edf26dc1..8d9c5f07b2 100644 --- a/scene/resources/primitive_meshes.cpp +++ b/scene/resources/primitive_meshes.cpp @@ -204,7 +204,7 @@ void PrimitiveMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("set_flip_faces", "flip_faces"), &PrimitiveMesh::set_flip_faces); ClassDB::bind_method(D_METHOD("get_flip_faces"), &PrimitiveMesh::get_flip_faces); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "StandardMaterial3D,ShaderMaterial"), "set_material", "get_material"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial,StandardMaterial3D"), "set_material", "get_material"); ADD_PROPERTY(PropertyInfo(Variant::AABB, "custom_aabb", PROPERTY_HINT_NONE, ""), "set_custom_aabb", "get_custom_aabb"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_faces"), "set_flip_faces", "get_flip_faces"); } diff --git a/scene/resources/ray_shape_2d.cpp b/scene/resources/ray_shape_2d.cpp new file mode 100644 index 0000000000..67c4f84749 --- /dev/null +++ b/scene/resources/ray_shape_2d.cpp @@ -0,0 +1,105 @@ +/*************************************************************************/ +/* ray_shape_2d.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "ray_shape_2d.h" + +#include "servers/physics_server_2d.h" +#include "servers/rendering_server.h" + +void RayShape2D::_update_shape() { + Dictionary d; + d["length"] = length; + d["slips_on_slope"] = slips_on_slope; + PhysicsServer2D::get_singleton()->shape_set_data(get_rid(), d); + emit_changed(); +} + +void RayShape2D::draw(const RID &p_to_rid, const Color &p_color) { + Vector2 tip = Vector2(0, get_length()); + RS::get_singleton()->canvas_item_add_line(p_to_rid, Vector2(), tip, p_color, 3); + Vector<Vector2> pts; + float tsize = 4; + pts.push_back(tip + Vector2(0, tsize)); + pts.push_back(tip + Vector2(Math_SQRT12 * tsize, 0)); + pts.push_back(tip + Vector2(-Math_SQRT12 * tsize, 0)); + Vector<Color> cols; + for (int i = 0; i < 3; i++) { + cols.push_back(p_color); + } + RS::get_singleton()->canvas_item_add_primitive(p_to_rid, pts, cols, Vector<Point2>(), RID()); +} + +Rect2 RayShape2D::get_rect() const { + Rect2 rect; + rect.position = Vector2(); + rect.expand_to(Vector2(0, length)); + rect = rect.grow(Math_SQRT12 * 4); + return rect; +} + +real_t RayShape2D::get_enclosing_radius() const { + return length; +} + +void RayShape2D::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_length", "length"), &RayShape2D::set_length); + ClassDB::bind_method(D_METHOD("get_length"), &RayShape2D::get_length); + + ClassDB::bind_method(D_METHOD("set_slips_on_slope", "active"), &RayShape2D::set_slips_on_slope); + ClassDB::bind_method(D_METHOD("get_slips_on_slope"), &RayShape2D::get_slips_on_slope); + + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length"), "set_length", "get_length"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "slips_on_slope"), "set_slips_on_slope", "get_slips_on_slope"); +} + +void RayShape2D::set_length(real_t p_length) { + length = p_length; + _update_shape(); +} + +real_t RayShape2D::get_length() const { + return length; +} + +void RayShape2D::set_slips_on_slope(bool p_active) { + slips_on_slope = p_active; + _update_shape(); +} + +bool RayShape2D::get_slips_on_slope() const { + return slips_on_slope; +} + +RayShape2D::RayShape2D() : + Shape2D(PhysicsServer2D::get_singleton()->ray_shape_create()) { + length = 20; + slips_on_slope = false; + _update_shape(); +} diff --git a/scene/resources/ray_shape_2d.h b/scene/resources/ray_shape_2d.h new file mode 100644 index 0000000000..9a209d2907 --- /dev/null +++ b/scene/resources/ray_shape_2d.h @@ -0,0 +1,61 @@ +/*************************************************************************/ +/* ray_shape_2d.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef RAY_SHAPE_2D_H +#define RAY_SHAPE_2D_H + +#include "scene/resources/shape_2d.h" + +class RayShape2D : public Shape2D { + GDCLASS(RayShape2D, Shape2D); + + real_t length; + bool slips_on_slope; + + void _update_shape(); + +protected: + static void _bind_methods(); + +public: + void set_length(real_t p_length); + real_t get_length() const; + + void set_slips_on_slope(bool p_active); + bool get_slips_on_slope() const; + + virtual void draw(const RID &p_to_rid, const Color &p_color); + virtual Rect2 get_rect() const; + virtual real_t get_enclosing_radius() const; + + RayShape2D(); +}; + +#endif // RAY_SHAPE_2D_H diff --git a/scene/resources/segment_shape_2d.cpp b/scene/resources/segment_shape_2d.cpp index e13c4c67c4..b1001203a1 100644 --- a/scene/resources/segment_shape_2d.cpp +++ b/scene/resources/segment_shape_2d.cpp @@ -98,77 +98,3 @@ SegmentShape2D::SegmentShape2D() : b = Vector2(0, 10); _update_shape(); } - -//////////////////////////////////////////////////////////// - -void RayShape2D::_update_shape() { - Dictionary d; - d["length"] = length; - d["slips_on_slope"] = slips_on_slope; - PhysicsServer2D::get_singleton()->shape_set_data(get_rid(), d); - emit_changed(); -} - -void RayShape2D::draw(const RID &p_to_rid, const Color &p_color) { - Vector2 tip = Vector2(0, get_length()); - RS::get_singleton()->canvas_item_add_line(p_to_rid, Vector2(), tip, p_color, 3); - Vector<Vector2> pts; - float tsize = 4; - pts.push_back(tip + Vector2(0, tsize)); - pts.push_back(tip + Vector2(Math_SQRT12 * tsize, 0)); - pts.push_back(tip + Vector2(-Math_SQRT12 * tsize, 0)); - Vector<Color> cols; - for (int i = 0; i < 3; i++) { - cols.push_back(p_color); - } - - RS::get_singleton()->canvas_item_add_primitive(p_to_rid, pts, cols, Vector<Point2>(), RID()); -} - -Rect2 RayShape2D::get_rect() const { - Rect2 rect; - rect.position = Vector2(); - rect.expand_to(Vector2(0, length)); - rect = rect.grow(Math_SQRT12 * 4); - return rect; -} - -real_t RayShape2D::get_enclosing_radius() const { - return length; -} - -void RayShape2D::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_length", "length"), &RayShape2D::set_length); - ClassDB::bind_method(D_METHOD("get_length"), &RayShape2D::get_length); - - ClassDB::bind_method(D_METHOD("set_slips_on_slope", "active"), &RayShape2D::set_slips_on_slope); - ClassDB::bind_method(D_METHOD("get_slips_on_slope"), &RayShape2D::get_slips_on_slope); - - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length"), "set_length", "get_length"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "slips_on_slope"), "set_slips_on_slope", "get_slips_on_slope"); -} - -void RayShape2D::set_length(real_t p_length) { - length = p_length; - _update_shape(); -} - -real_t RayShape2D::get_length() const { - return length; -} - -void RayShape2D::set_slips_on_slope(bool p_active) { - slips_on_slope = p_active; - _update_shape(); -} - -bool RayShape2D::get_slips_on_slope() const { - return slips_on_slope; -} - -RayShape2D::RayShape2D() : - Shape2D(PhysicsServer2D::get_singleton()->ray_shape_create()) { - length = 20; - slips_on_slope = false; - _update_shape(); -} diff --git a/scene/resources/segment_shape_2d.h b/scene/resources/segment_shape_2d.h index ca10c24f07..39c297b040 100644 --- a/scene/resources/segment_shape_2d.h +++ b/scene/resources/segment_shape_2d.h @@ -60,29 +60,4 @@ public: SegmentShape2D(); }; -class RayShape2D : public Shape2D { - GDCLASS(RayShape2D, Shape2D); - - real_t length; - bool slips_on_slope; - - void _update_shape(); - -protected: - static void _bind_methods(); - -public: - void set_length(real_t p_length); - real_t get_length() const; - - void set_slips_on_slope(bool p_active); - bool get_slips_on_slope() const; - - virtual void draw(const RID &p_to_rid, const Color &p_color); - virtual Rect2 get_rect() const; - virtual real_t get_enclosing_radius() const; - - RayShape2D(); -}; - #endif // SEGMENT_SHAPE_2D_H diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp index 4ca8032d65..4249542567 100644 --- a/scene/resources/shader.cpp +++ b/scene/resources/shader.cpp @@ -125,7 +125,7 @@ bool Shader::is_text_shader() const { } bool Shader::has_param(const StringName &p_param) const { - return params_cache.has(p_param); + return params_cache.has("shader_param/" + p_param); } void Shader::_update_shader() const { |