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Diffstat (limited to 'scene')
-rw-r--r--scene/2d/node_2d.cpp4
-rw-r--r--scene/3d/skeleton.cpp7
-rw-r--r--scene/gui/tree.cpp2
-rw-r--r--scene/main/node.cpp2
-rw-r--r--scene/main/viewport.cpp27
-rw-r--r--scene/main/viewport.h2
-rw-r--r--scene/resources/packed_scene.cpp1122
7 files changed, 598 insertions, 568 deletions
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp
index 9b2994ef84..a2bee43e58 100644
--- a/scene/2d/node_2d.cpp
+++ b/scene/2d/node_2d.cpp
@@ -162,6 +162,10 @@ void Node2D::set_scale(const Size2& p_scale) {
if (_xform_dirty)
((Node2D*)this)->_update_xform_values();
scale=p_scale;
+ if (scale.x==0)
+ scale.x=CMP_EPSILON;
+ if (scale.y==0)
+ scale.y=CMP_EPSILON;
_update_transform();
_change_notify("transform/scale");
diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp
index 6ec23f96fb..b77a4e0fe3 100644
--- a/scene/3d/skeleton.cpp
+++ b/scene/3d/skeleton.cpp
@@ -43,7 +43,8 @@ bool Skeleton::_set(const StringName& p_path, const Variant& p_value) {
int which=path.get_slice("/",1).to_int();
String what=path.get_slice("/",2);
-
+
+
if (which==bones.size() && what=="name") {
add_bone(p_value);
@@ -94,7 +95,7 @@ bool Skeleton::_get(const StringName& p_name,Variant &r_ret) const {
if (what=="name")
r_ret=get_bone_name(which);
- if (what=="parent")
+ else if (what=="parent")
r_ret=get_bone_parent(which);
else if (what=="rest")
r_ret=get_bone_rest(which);
@@ -250,7 +251,7 @@ void Skeleton::add_bone(const String& p_name) {
ERR_FAIL_COND( bones[i].name=="p_name");
}
-
+
Bone b;
b.name=p_name;
bones.push_back(b);
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 9be3c97901..fb85f0c6b7 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -1591,7 +1591,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_
case TreeItem::CELL_MODE_CUSTOM: {
edited_item=p_item;
edited_col=col;
- custom_popup_rect=Rect2i(get_global_pos() + Point2i(col_ofs,_get_title_button_height()+y_ofs+item_h-v_scroll->get_val()), Size2(get_column_width(col),item_h));
+ custom_popup_rect=Rect2i(get_global_pos() + Point2i(col_ofs,_get_title_button_height()+y_ofs+item_h-cache.offset.y), Size2(get_column_width(col),item_h));
emit_signal("custom_popup_edited",((bool)(x >= (col_width-item_h/2))));
bring_up_editor=false;
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 5ac09e837f..9b592a77d5 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -552,6 +552,8 @@ void Node::_validate_child_name(Node *p_child) {
int cc = data.children.size();
for(int i=0;i<cc;i++) {
+ if (childs[i]==p_child)
+ continue;
if (childs[i]->data.name==p_child->data.name) {
unique=false;
break;
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index ae2b925008..4aed217cef 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -782,16 +782,41 @@ void Viewport::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_as_render_target","enable"), &Viewport::set_as_render_target);
ObjectTypeDB::bind_method(_MD("is_set_as_render_target"), &Viewport::is_set_as_render_target);
+ ObjectTypeDB::bind_method(_MD("set_render_target_update_mode","mode"), &Viewport::set_render_target_update_mode);
+ ObjectTypeDB::bind_method(_MD("get_render_target_update_mode"), &Viewport::get_render_target_update_mode);
+
+ ObjectTypeDB::bind_method(_MD("get_render_target_texture:RenderTargetTexture"), &Viewport::get_render_target_texture);
+
+
ObjectTypeDB::bind_method(_MD("get_viewport"), &Viewport::get_viewport);
+
ObjectTypeDB::bind_method(_MD("update_worlds"), &Viewport::update_worlds);
+
+ ObjectTypeDB::bind_method(_MD("set_as_audio_listener","enable"), &Viewport::set_as_audio_listener);
+ ObjectTypeDB::bind_method(_MD("is_audio_listener","enable"), &Viewport::is_audio_listener);
+
+ ObjectTypeDB::bind_method(_MD("set_as_audio_listener_2d","enable"), &Viewport::set_as_audio_listener_2d);
+ ObjectTypeDB::bind_method(_MD("is_audio_listener_2d","enable"), &Viewport::is_audio_listener_2d);
+
+
+ ADD_PROPERTY( PropertyInfo(Variant::RECT2,"rect"), _SCS("set_rect"), _SCS("get_rect") );
ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"world",PROPERTY_HINT_RESOURCE_TYPE,"World"), _SCS("set_world"), _SCS("get_world") );
// ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"world_2d",PROPERTY_HINT_RESOURCE_TYPE,"World2D"), _SCS("set_world_2d"), _SCS("get_world_2d") );
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"transparent_bg"), _SCS("set_transparent_background"), _SCS("has_transparent_background") );
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"render_target"), _SCS("set_as_render_target"), _SCS("is_set_as_render_target") );
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"render_target/enabled"), _SCS("set_as_render_target"), _SCS("is_set_as_render_target") );
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"render_target/update_mode",PROPERTY_HINT_ENUM,"Disabled,Once,When Visible,Always"), _SCS("set_render_target_update_mode"), _SCS("get_render_target_update_mode") );
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"audio_listener/enable_2d"), _SCS("set_as_audio_listener_2d"), _SCS("is_audio_listener_2d") );
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"audio_listener/enable_3d"), _SCS("set_as_audio_listener"), _SCS("is_audio_listener") );
ADD_SIGNAL(MethodInfo("size_changed"));
+
+ BIND_CONSTANT( RENDER_TARGET_UPDATE_DISABLED );
+ BIND_CONSTANT( RENDER_TARGET_UPDATE_ONCE );
+ BIND_CONSTANT( RENDER_TARGET_UPDATE_WHEN_VISIBLE );
+ BIND_CONSTANT( RENDER_TARGET_UPDATE_ALWAYS );
+
}
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index a35bc51e1e..7fbae20f7d 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -154,11 +154,9 @@ public:
Camera* get_camera() const;
- void set_listener_transform(const Transform& p_xform);
void set_as_audio_listener(bool p_enable);
bool is_audio_listener() const;
- void set_listener_2d_transform(const Matrix32& p_xform);
void set_as_audio_listener_2d(bool p_enable);
bool is_audio_listener_2d() const;
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index ac1826a0b8..3bd7314778 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -26,564 +26,564 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "packed_scene.h"
-#include "globals.h"
-#include "io/resource_loader.h"
-
-bool PackedScene::can_instance() const {
-
- return nodes.size()>0;
-}
-
-Node *PackedScene::instance(bool p_gen_edit_state) const {
-
- int nc = nodes.size();
- ERR_FAIL_COND_V(nc==0,NULL);
-
- const StringName*snames=NULL;
- int sname_count=names.size();
- if (sname_count)
- snames=&names[0];
-
- const Variant*props=NULL;
- int prop_count=variants.size();
- if (prop_count)
- props=&variants[0];
-
- Vector<Variant> properties;
-
- const NodeData *nd = &nodes[0];
-
- Node **ret_nodes=(Node**)alloca( sizeof(Node*)*nc );
-
-
- for(int i=0;i<nc;i++) {
-
- const NodeData &n=nd[i];
-
- if (!ObjectTypeDB::is_type_enabled(snames[n.type])) {
- ret_nodes[i]=NULL;
- continue;
- }
-
- Node *node=NULL;
-
- if (n.instance>=0) {
- //instance existing
- Ref<PackedScene> sdata = props[ n.instance ];
- ERR_FAIL_COND_V( !sdata.is_valid(), NULL);
- node = sdata->instance();
- ERR_FAIL_COND_V(!node,NULL);
- if (p_gen_edit_state)
- node->generate_instance_state();
-
- } else {
- //create anew
- Object * obj = ObjectTypeDB::instance(snames[ n.type ]);
- ERR_FAIL_COND_V(!obj,NULL);
- node = obj->cast_to<Node>();
- ERR_FAIL_COND_V(!node,NULL);
-
- }
-
-
- //properties
- int nprop_count=n.properties.size();
- if (nprop_count) {
-
- const NodeData::Property* nprops=&n.properties[0];
-
- for(int j=0;j<nprop_count;j++) {
-
- bool valid;
- ERR_FAIL_INDEX_V( nprops[j].name, sname_count, NULL );
- ERR_FAIL_INDEX_V( nprops[j].value, prop_count, NULL );
-
- node->set(snames[ nprops[j].name ],props[ nprops[j].value ],&valid);
- }
- }
-
- //name
-
- //groups
- for(int j=0;j<n.groups.size();j++) {
-
- ERR_FAIL_INDEX_V( n.groups[j], sname_count, NULL );
- node->add_to_group( snames[ n.groups[j] ], true );
- }
-
-
- ret_nodes[i]=node;
-
- if (i>0) {
- ERR_FAIL_INDEX_V(n.parent,i,NULL);
- ERR_FAIL_COND_V(!ret_nodes[n.parent],NULL);
- ret_nodes[n.parent]->_add_child_nocheck(node,snames[n.name]);
- } else {
- node->_set_name_nocheck( snames[ n.name ] );
- }
-
-
- if (n.owner>=0) {
-
- ERR_FAIL_INDEX_V(n.owner,i,NULL);
- node->_set_owner_nocheck(ret_nodes[n.owner]);
- }
-
- }
-
-
- //do connections
-
- int cc = connections.size();
- const ConnectionData *cdata = connections.ptr();
-
- for(int i=0;i<cc;i++) {
-
- const ConnectionData &c=cdata[i];
- ERR_FAIL_INDEX_V( c.from, nc, NULL );
- ERR_FAIL_INDEX_V( c.to, nc, NULL );
-
- Vector<Variant> binds;
- if (c.binds.size()) {
- binds.resize(c.binds.size());
- for(int j=0;j<c.binds.size();j++)
- binds[j]=props[ c.binds[j] ];
- }
-
- if (!ret_nodes[c.from] || !ret_nodes[c.to])
- continue;
- ret_nodes[c.from]->connect( snames[ c.signal], ret_nodes[ c.to ], snames[ c.method], binds,CONNECT_PERSIST|c.flags );
- }
-
- Node *s = ret_nodes[0];
-
- if (get_path()!="" && get_path().find("::")==-1)
- s->set_filename(get_path());
- return ret_nodes[0];
-
-}
-
-
-static int _nm_get_string(const String& p_string, Map<StringName,int> &name_map) {
-
- if (name_map.has(p_string))
- return name_map[p_string];
-
- int idx = name_map.size();
- name_map[p_string]=idx;
- return idx;
-}
-
-static int _vm_get_variant(const Variant& p_variant, HashMap<Variant,int,VariantHasher> &variant_map) {
-
- if (variant_map.has(p_variant))
- return variant_map[p_variant];
-
- int idx = variant_map.size();
- variant_map[p_variant]=idx;
- return idx;
-}
-
-Error PackedScene::_parse_node(Node *p_owner,Node *p_node,int p_parent_idx, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher> &variant_map,Map<Node*,int> &node_map) {
-
- if (p_node!=p_owner && (p_node->get_owner()!=p_owner))
- return OK; //nothing to do with this node, may either belong to another scene or be onowned
-
- NodeData nd;
-
- nd.name=_nm_get_string(p_node->get_name(),name_map);
- nd.type=_nm_get_string(p_node->get_type(),name_map);
- nd.parent=p_parent_idx;
-
-
- Dictionary instance_state;
- Set<StringName> instance_groups;
-
-
- if (p_node!=p_owner && p_node->get_filename()!="") {
- //instanced
- Ref<PackedScene> instance = ResourceLoader::load(p_node->get_filename());
- if (!instance.is_valid()) {
- return ERR_CANT_OPEN;
- }
-
- nd.instance=_vm_get_variant(instance,variant_map);
- instance_state = p_node->get_instance_state();
- Vector<StringName> ig = p_node->get_instance_groups();
- for(int i=0;i<ig.size();i++)
- instance_groups.insert(ig[i]);
- } else {
-
- nd.instance=-1;
- }
-
-
- //instance state makes sure that only changes to instance are saved
-
- List<PropertyInfo> plist;
- p_node->get_property_list(&plist);
- for (List<PropertyInfo>::Element *E=plist.front();E;E=E->next()) {
-
- if (!(E->get().usage & PROPERTY_USAGE_STORAGE))
- continue;
-
- String name = E->get().name;
- Variant value = p_node->get( E->get().name );
-
- if (E->get().usage & PROPERTY_USAGE_STORE_IF_NONZERO && value.is_zero())
- continue;
-
-
- if (nd.instance>=0) {
- //only save changed properties in instance
- if (!instance_state.has(name))
- continue;
- if (instance_state[name]==value)
- continue;
-
- }
-
- NodeData::Property prop;
- prop.name=_nm_get_string( name,name_map);
- prop.value=_vm_get_variant( value, variant_map);
- nd.properties.push_back(prop);
-
- }
-
-
- List<Node::GroupInfo> groups;
- p_node->get_groups(&groups);
- for(List<Node::GroupInfo>::Element *E=groups.front();E;E=E->next()) {
- Node::GroupInfo &gi=E->get();
-
- if (!gi.persistent)
- continue;
- if (nd.instance>=0 && instance_groups.has(gi.name))
- continue; //group was instanced, don't add here
-
- nd.groups.push_back(_nm_get_string(gi.name,name_map));
- }
-
- if (node_map.has(p_node->get_owner()))
- nd.owner=node_map[p_node->get_owner()];
- else
- nd.owner=-1;
-
- int idx = nodes.size();
- node_map[p_node]=idx;
- nodes.push_back(nd);
-
-
-
- for(int i=0;i<p_node->get_child_count();i++) {
-
- Node *c=p_node->get_child(i);
- Error err = _parse_node(p_owner,c,idx,name_map,variant_map,node_map);
- if (err)
- return err;
- }
-
- return OK;
-
-}
-
-Error PackedScene::_parse_connections(Node *p_owner,Node *p_node, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher> &variant_map,Map<Node*,int> &node_map) {
-
- if (p_node!=p_owner && (p_node->get_owner()!=p_owner))
- return OK; //nothing to do with this node, may either belong to another scene or be onowned
-
- List<MethodInfo> signals;
- p_node->get_signal_list(&signals);
-
- ERR_FAIL_COND_V( !node_map.has(p_node), ERR_BUG);
- NodeData &nd = nodes[node_map[p_node]];
- Set<Connection> instance_connections;
-
- if (nd.instance>=0) {
-
- Vector<Connection> iconns = p_node->get_instance_connections();
- for(int i=0;i<iconns.size();i++) {
-
- instance_connections.insert(iconns[i]);
- }
- }
-
-
- for(List<MethodInfo>::Element *E=signals.front();E;E=E->next()) {
-
- List<Node::Connection> conns;
- p_node->get_signal_connection_list(E->get().name,&conns);
- for(List<Node::Connection>::Element *F=conns.front();F;F=F->next()) {
-
- const Node::Connection &c = F->get();
- if (!(c.flags&CONNECT_PERSIST))
- continue;
-
- if (nd.instance>=0 && instance_connections.has(c))
- continue; //came from instance, don't save!
-
- Node *n=c.target->cast_to<Node>();
- if (!n)
- continue;
-
- if (!node_map.has(n)) {
- WARN_PRINT("Connection to node outside scene??")
- continue;
- }
-
- ConnectionData cd;
- cd.from=node_map[p_node];
- cd.to=node_map[n];
- cd.method=_nm_get_string(c.method,name_map);
- cd.signal=_nm_get_string(c.signal,name_map);
- cd.flags=c.flags;
- for(int i=0;i<c.binds.size();i++) {
-
- cd.binds.push_back( _vm_get_variant(c.binds[i],variant_map));
- }
- connections.push_back(cd);
- }
- }
-
- for(int i=0;i<p_node->get_child_count();i++) {
-
- Node *c=p_node->get_child(i);
- Error err = _parse_connections(p_owner,c,name_map,variant_map,node_map);
- if (err)
- return err;
- }
-
- return OK;
-}
-
-
-Error PackedScene::pack(Node *p_scene) {
- ERR_FAIL_NULL_V( p_scene, ERR_INVALID_PARAMETER );
-
-
- clear();
-
- Node *scene = p_scene;
-
- Map<StringName,int> name_map;
- HashMap<Variant,int,VariantHasher> variant_map;
- Map<Node*,int> node_map;
-
- Error err = _parse_node(scene,scene,-1,name_map,variant_map,node_map);
- if (err) {
- clear();
- ERR_FAIL_V(err);
- }
-
- err = _parse_connections(scene,scene,name_map,variant_map,node_map);
- if (err) {
- clear();
- ERR_FAIL_V(err);
- }
-
- names.resize(name_map.size());
-
- for(Map<StringName,int>::Element *E=name_map.front();E;E=E->next()) {
-
- names[E->get()]=E->key();
- }
-
- variants.resize(variant_map.size());
- const Variant *K=NULL;
- while((K=variant_map.next(K))) {
-
- int idx = variant_map[*K];
- variants[idx]=*K;
- }
-
- return OK;
-}
-
-void PackedScene::clear() {
-
- names.clear();
- variants.clear();
- nodes.clear();
- connections.clear();
-
-}
-
-void PackedScene::_set_bundled_scene(const Dictionary& d) {
-
-
- ERR_FAIL_COND( !d.has("names"));
- ERR_FAIL_COND( !d.has("variants"));
- ERR_FAIL_COND( !d.has("node_count"));
- ERR_FAIL_COND( !d.has("nodes"));
- ERR_FAIL_COND( !d.has("conn_count"));
- ERR_FAIL_COND( !d.has("conns"));
-// ERR_FAIL_COND( !d.has("path"));
-
- DVector<String> snames = d["names"];
- if (snames.size()) {
-
- int namecount = snames.size();
- names.resize(namecount);
- DVector<String>::Read r =snames.read();
- for(int i=0;i<names.size();i++)
- names[i]=r[i];
- }
-
- Array svariants = d["variants"];
-
- if (svariants.size()) {
- int varcount=svariants.size();
- variants.resize(varcount);
- for(int i=0;i<varcount;i++) {
-
- variants[i]=svariants[i];
- }
-
- } else {
- variants.clear();
- }
-
- nodes.resize(d["node_count"]);
- int nc=nodes.size();
- if (nc) {
- DVector<int> snodes = d["nodes"];
- DVector<int>::Read r = snodes.read();
- int idx=0;
- for(int i=0;i<nc;i++) {
- NodeData &nd = nodes[i];
- nd.parent=r[idx++];
- nd.owner=r[idx++];
- nd.type=r[idx++];
- nd.name=r[idx++];
- nd.instance=r[idx++];
- nd.properties.resize(r[idx++]);
- for(int j=0;j<nd.properties.size();j++) {
-
- nd.properties[j].name=r[idx++];
- nd.properties[j].value=r[idx++];
- }
- nd.groups.resize(r[idx++]);
- for(int j=0;j<nd.groups.size();j++) {
-
- nd.groups[j]=r[idx++];
- }
- }
-
- }
-
- connections.resize(d["conn_count"]);
- int cc=connections.size();
-
- if (cc) {
-
- DVector<int> sconns = d["conns"];
- DVector<int>::Read r = sconns.read();
- int idx=0;
- for(int i=0;i<cc;i++) {
- ConnectionData &cd = connections[i];
- cd.from=r[idx++];
- cd.to=r[idx++];
- cd.signal=r[idx++];
- cd.method=r[idx++];
- cd.flags=r[idx++];
- cd.binds.resize(r[idx++]);
-
- for(int j=0;j<cd.binds.size();j++) {
-
- cd.binds[j]=r[idx++];
- }
- }
-
- }
-
-// path=d["path"];
-
-}
-
-Dictionary PackedScene::_get_bundled_scene() const {
-
- DVector<String> rnames;
- rnames.resize(names.size());
-
- if (names.size()) {
-
- DVector<String>::Write r=rnames.write();
-
- for(int i=0;i<names.size();i++)
- r[i]=names[i];
- }
-
- Dictionary d;
- d["names"]=rnames;
- d["variants"]=variants;
-
- Vector<int> rnodes;
- d["node_count"]=nodes.size();
-
- for(int i=0;i<nodes.size();i++) {
-
- const NodeData &nd=nodes[i];
- rnodes.push_back(nd.parent);
- rnodes.push_back(nd.owner);
- rnodes.push_back(nd.type);
- rnodes.push_back(nd.name);
- rnodes.push_back(nd.instance);
- rnodes.push_back(nd.properties.size());
- for(int j=0;j<nd.properties.size();j++) {
-
- rnodes.push_back(nd.properties[j].name);
- rnodes.push_back(nd.properties[j].value);
- }
- rnodes.push_back(nd.groups.size());
- for(int j=0;j<nd.groups.size();j++) {
-
- rnodes.push_back(nd.groups[j]);
- }
- }
-
- d["nodes"]=rnodes;
-
- Vector<int> rconns;
- d["conn_count"]=connections.size();
-
- for(int i=0;i<connections.size();i++) {
-
- const ConnectionData &cd=connections[i];
- rconns.push_back(cd.from);
- rconns.push_back(cd.to);
- rconns.push_back(cd.signal);
- rconns.push_back(cd.method);
- rconns.push_back(cd.flags);
- rconns.push_back(cd.binds.size());
- for(int j=0;j<cd.binds.size();j++)
- rconns.push_back(cd.binds[j]);
-
- }
-
- d["conns"]=rconns;
- d["version"]=1;
-
-// d["path"]=path;
-
- return d;
-
-
-}
-
-void PackedScene::_bind_methods() {
-
- ObjectTypeDB::bind_method(_MD("pack","path:Node"),&PackedScene::pack);
- ObjectTypeDB::bind_method(_MD("instance:Node"),&PackedScene::instance,DEFVAL(false));
- ObjectTypeDB::bind_method(_MD("can_instance"),&PackedScene::can_instance);
- ObjectTypeDB::bind_method(_MD("_set_bundled_scene"),&PackedScene::_set_bundled_scene);
- ObjectTypeDB::bind_method(_MD("_get_bundled_scene"),&PackedScene::_get_bundled_scene);
-
- ADD_PROPERTY( PropertyInfo(Variant::DICTIONARY,"_bundled"),_SCS("_set_bundled_scene"),_SCS("_get_bundled_scene"));
-
-}
-
-PackedScene::PackedScene() {
-
-
-}
+#include "packed_scene.h"
+#include "globals.h"
+#include "io/resource_loader.h"
+
+bool PackedScene::can_instance() const {
+
+ return nodes.size()>0;
+}
+
+Node *PackedScene::instance(bool p_gen_edit_state) const {
+
+ int nc = nodes.size();
+ ERR_FAIL_COND_V(nc==0,NULL);
+
+ const StringName*snames=NULL;
+ int sname_count=names.size();
+ if (sname_count)
+ snames=&names[0];
+
+ const Variant*props=NULL;
+ int prop_count=variants.size();
+ if (prop_count)
+ props=&variants[0];
+
+ Vector<Variant> properties;
+
+ const NodeData *nd = &nodes[0];
+
+ Node **ret_nodes=(Node**)alloca( sizeof(Node*)*nc );
+
+
+ for(int i=0;i<nc;i++) {
+
+ const NodeData &n=nd[i];
+
+ if (!ObjectTypeDB::is_type_enabled(snames[n.type])) {
+ ret_nodes[i]=NULL;
+ continue;
+ }
+
+ Node *node=NULL;
+
+ if (n.instance>=0) {
+ //instance existing
+ Ref<PackedScene> sdata = props[ n.instance ];
+ ERR_FAIL_COND_V( !sdata.is_valid(), NULL);
+ node = sdata->instance();
+ ERR_FAIL_COND_V(!node,NULL);
+ if (p_gen_edit_state)
+ node->generate_instance_state();
+
+ } else {
+ //create anew
+ Object * obj = ObjectTypeDB::instance(snames[ n.type ]);
+ ERR_FAIL_COND_V(!obj,NULL);
+ node = obj->cast_to<Node>();
+ ERR_FAIL_COND_V(!node,NULL);
+
+ }
+
+
+ //properties
+ int nprop_count=n.properties.size();
+ if (nprop_count) {
+
+ const NodeData::Property* nprops=&n.properties[0];
+
+ for(int j=0;j<nprop_count;j++) {
+
+ bool valid;
+ ERR_FAIL_INDEX_V( nprops[j].name, sname_count, NULL );
+ ERR_FAIL_INDEX_V( nprops[j].value, prop_count, NULL );
+
+ node->set(snames[ nprops[j].name ],props[ nprops[j].value ],&valid);
+ }
+ }
+
+ //name
+
+ //groups
+ for(int j=0;j<n.groups.size();j++) {
+
+ ERR_FAIL_INDEX_V( n.groups[j], sname_count, NULL );
+ node->add_to_group( snames[ n.groups[j] ], true );
+ }
+
+
+ ret_nodes[i]=node;
+
+ if (i>0) {
+ ERR_FAIL_INDEX_V(n.parent,i,NULL);
+ ERR_FAIL_COND_V(!ret_nodes[n.parent],NULL);
+ ret_nodes[n.parent]->_add_child_nocheck(node,snames[n.name]);
+ } else {
+ node->_set_name_nocheck( snames[ n.name ] );
+ }
+
+
+ if (n.owner>=0) {
+
+ ERR_FAIL_INDEX_V(n.owner,i,NULL);
+ node->_set_owner_nocheck(ret_nodes[n.owner]);
+ }
+
+ }
+
+
+ //do connections
+
+ int cc = connections.size();
+ const ConnectionData *cdata = connections.ptr();
+
+ for(int i=0;i<cc;i++) {
+
+ const ConnectionData &c=cdata[i];
+ ERR_FAIL_INDEX_V( c.from, nc, NULL );
+ ERR_FAIL_INDEX_V( c.to, nc, NULL );
+
+ Vector<Variant> binds;
+ if (c.binds.size()) {
+ binds.resize(c.binds.size());
+ for(int j=0;j<c.binds.size();j++)
+ binds[j]=props[ c.binds[j] ];
+ }
+
+ if (!ret_nodes[c.from] || !ret_nodes[c.to])
+ continue;
+ ret_nodes[c.from]->connect( snames[ c.signal], ret_nodes[ c.to ], snames[ c.method], binds,CONNECT_PERSIST|c.flags );
+ }
+
+ Node *s = ret_nodes[0];
+
+ if (get_path()!="" && get_path().find("::")==-1)
+ s->set_filename(get_path());
+ return ret_nodes[0];
+
+}
+
+
+static int _nm_get_string(const String& p_string, Map<StringName,int> &name_map) {
+
+ if (name_map.has(p_string))
+ return name_map[p_string];
+
+ int idx = name_map.size();
+ name_map[p_string]=idx;
+ return idx;
+}
+
+static int _vm_get_variant(const Variant& p_variant, HashMap<Variant,int,VariantHasher> &variant_map) {
+
+ if (variant_map.has(p_variant))
+ return variant_map[p_variant];
+
+ int idx = variant_map.size();
+ variant_map[p_variant]=idx;
+ return idx;
+}
+
+Error PackedScene::_parse_node(Node *p_owner,Node *p_node,int p_parent_idx, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher> &variant_map,Map<Node*,int> &node_map) {
+
+ if (p_node!=p_owner && (p_node->get_owner()!=p_owner))
+ return OK; //nothing to do with this node, may either belong to another scene or be onowned
+
+ NodeData nd;
+
+ nd.name=_nm_get_string(p_node->get_name(),name_map);
+ nd.type=_nm_get_string(p_node->get_type(),name_map);
+ nd.parent=p_parent_idx;
+
+
+ Dictionary instance_state;
+ Set<StringName> instance_groups;
+
+
+ if (p_node!=p_owner && p_node->get_filename()!="") {
+ //instanced
+ Ref<PackedScene> instance = ResourceLoader::load(p_node->get_filename());
+ if (!instance.is_valid()) {
+ return ERR_CANT_OPEN;
+ }
+
+ nd.instance=_vm_get_variant(instance,variant_map);
+ instance_state = p_node->get_instance_state();
+ Vector<StringName> ig = p_node->get_instance_groups();
+ for(int i=0;i<ig.size();i++)
+ instance_groups.insert(ig[i]);
+ } else {
+
+ nd.instance=-1;
+ }
+
+
+ //instance state makes sure that only changes to instance are saved
+
+ List<PropertyInfo> plist;
+ p_node->get_property_list(&plist);
+ for (List<PropertyInfo>::Element *E=plist.front();E;E=E->next()) {
+
+ if (!(E->get().usage & PROPERTY_USAGE_STORAGE))
+ continue;
+
+ String name = E->get().name;
+ Variant value = p_node->get( E->get().name );
+
+ if (E->get().usage & PROPERTY_USAGE_STORE_IF_NONZERO && value.is_zero())
+ continue;
+
+
+ if (nd.instance>=0) {
+ //only save changed properties in instance
+ if (!instance_state.has(name))
+ continue;
+ if (instance_state[name]==value)
+ continue;
+
+ }
+
+ NodeData::Property prop;
+ prop.name=_nm_get_string( name,name_map);
+ prop.value=_vm_get_variant( value, variant_map);
+ nd.properties.push_back(prop);
+
+ }
+
+
+ List<Node::GroupInfo> groups;
+ p_node->get_groups(&groups);
+ for(List<Node::GroupInfo>::Element *E=groups.front();E;E=E->next()) {
+ Node::GroupInfo &gi=E->get();
+
+ if (!gi.persistent)
+ continue;
+ if (nd.instance>=0 && instance_groups.has(gi.name))
+ continue; //group was instanced, don't add here
+
+ nd.groups.push_back(_nm_get_string(gi.name,name_map));
+ }
+
+ if (node_map.has(p_node->get_owner()))
+ nd.owner=node_map[p_node->get_owner()];
+ else
+ nd.owner=-1;
+
+ int idx = nodes.size();
+ node_map[p_node]=idx;
+ nodes.push_back(nd);
+
+
+
+ for(int i=0;i<p_node->get_child_count();i++) {
+
+ Node *c=p_node->get_child(i);
+ Error err = _parse_node(p_owner,c,idx,name_map,variant_map,node_map);
+ if (err)
+ return err;
+ }
+
+ return OK;
+
+}
+
+Error PackedScene::_parse_connections(Node *p_owner,Node *p_node, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher> &variant_map,Map<Node*,int> &node_map) {
+
+ if (p_node!=p_owner && (p_node->get_owner()!=p_owner))
+ return OK; //nothing to do with this node, may either belong to another scene or be onowned
+
+ List<MethodInfo> signals;
+ p_node->get_signal_list(&signals);
+
+ ERR_FAIL_COND_V( !node_map.has(p_node), ERR_BUG);
+ NodeData &nd = nodes[node_map[p_node]];
+ Set<Connection> instance_connections;
+
+ if (nd.instance>=0) {
+
+ Vector<Connection> iconns = p_node->get_instance_connections();
+ for(int i=0;i<iconns.size();i++) {
+
+ instance_connections.insert(iconns[i]);
+ }
+ }
+
+
+ for(List<MethodInfo>::Element *E=signals.front();E;E=E->next()) {
+
+ List<Node::Connection> conns;
+ p_node->get_signal_connection_list(E->get().name,&conns);
+ for(List<Node::Connection>::Element *F=conns.front();F;F=F->next()) {
+
+ const Node::Connection &c = F->get();
+ if (!(c.flags&CONNECT_PERSIST))
+ continue;
+
+ if (nd.instance>=0 && instance_connections.has(c))
+ continue; //came from instance, don't save!
+
+ Node *n=c.target->cast_to<Node>();
+ if (!n)
+ continue;
+
+ if (!node_map.has(n)) {
+ WARN_PRINT("Connection to node outside scene??")
+ continue;
+ }
+
+ ConnectionData cd;
+ cd.from=node_map[p_node];
+ cd.to=node_map[n];
+ cd.method=_nm_get_string(c.method,name_map);
+ cd.signal=_nm_get_string(c.signal,name_map);
+ cd.flags=c.flags;
+ for(int i=0;i<c.binds.size();i++) {
+
+ cd.binds.push_back( _vm_get_variant(c.binds[i],variant_map));
+ }
+ connections.push_back(cd);
+ }
+ }
+
+ for(int i=0;i<p_node->get_child_count();i++) {
+
+ Node *c=p_node->get_child(i);
+ Error err = _parse_connections(p_owner,c,name_map,variant_map,node_map);
+ if (err)
+ return err;
+ }
+
+ return OK;
+}
+
+
+Error PackedScene::pack(Node *p_scene) {
+ ERR_FAIL_NULL_V( p_scene, ERR_INVALID_PARAMETER );
+
+
+ clear();
+
+ Node *scene = p_scene;
+
+ Map<StringName,int> name_map;
+ HashMap<Variant,int,VariantHasher> variant_map;
+ Map<Node*,int> node_map;
+
+ Error err = _parse_node(scene,scene,-1,name_map,variant_map,node_map);
+ if (err) {
+ clear();
+ ERR_FAIL_V(err);
+ }
+
+ err = _parse_connections(scene,scene,name_map,variant_map,node_map);
+ if (err) {
+ clear();
+ ERR_FAIL_V(err);
+ }
+
+ names.resize(name_map.size());
+
+ for(Map<StringName,int>::Element *E=name_map.front();E;E=E->next()) {
+
+ names[E->get()]=E->key();
+ }
+
+ variants.resize(variant_map.size());
+ const Variant *K=NULL;
+ while((K=variant_map.next(K))) {
+
+ int idx = variant_map[*K];
+ variants[idx]=*K;
+ }
+
+ return OK;
+}
+
+void PackedScene::clear() {
+
+ names.clear();
+ variants.clear();
+ nodes.clear();
+ connections.clear();
+
+}
+
+void PackedScene::_set_bundled_scene(const Dictionary& d) {
+
+
+ ERR_FAIL_COND( !d.has("names"));
+ ERR_FAIL_COND( !d.has("variants"));
+ ERR_FAIL_COND( !d.has("node_count"));
+ ERR_FAIL_COND( !d.has("nodes"));
+ ERR_FAIL_COND( !d.has("conn_count"));
+ ERR_FAIL_COND( !d.has("conns"));
+// ERR_FAIL_COND( !d.has("path"));
+
+ DVector<String> snames = d["names"];
+ if (snames.size()) {
+
+ int namecount = snames.size();
+ names.resize(namecount);
+ DVector<String>::Read r =snames.read();
+ for(int i=0;i<names.size();i++)
+ names[i]=r[i];
+ }
+
+ Array svariants = d["variants"];
+
+ if (svariants.size()) {
+ int varcount=svariants.size();
+ variants.resize(varcount);
+ for(int i=0;i<varcount;i++) {
+
+ variants[i]=svariants[i];
+ }
+
+ } else {
+ variants.clear();
+ }
+
+ nodes.resize(d["node_count"]);
+ int nc=nodes.size();
+ if (nc) {
+ DVector<int> snodes = d["nodes"];
+ DVector<int>::Read r = snodes.read();
+ int idx=0;
+ for(int i=0;i<nc;i++) {
+ NodeData &nd = nodes[i];
+ nd.parent=r[idx++];
+ nd.owner=r[idx++];
+ nd.type=r[idx++];
+ nd.name=r[idx++];
+ nd.instance=r[idx++];
+ nd.properties.resize(r[idx++]);
+ for(int j=0;j<nd.properties.size();j++) {
+
+ nd.properties[j].name=r[idx++];
+ nd.properties[j].value=r[idx++];
+ }
+ nd.groups.resize(r[idx++]);
+ for(int j=0;j<nd.groups.size();j++) {
+
+ nd.groups[j]=r[idx++];
+ }
+ }
+
+ }
+
+ connections.resize(d["conn_count"]);
+ int cc=connections.size();
+
+ if (cc) {
+
+ DVector<int> sconns = d["conns"];
+ DVector<int>::Read r = sconns.read();
+ int idx=0;
+ for(int i=0;i<cc;i++) {
+ ConnectionData &cd = connections[i];
+ cd.from=r[idx++];
+ cd.to=r[idx++];
+ cd.signal=r[idx++];
+ cd.method=r[idx++];
+ cd.flags=r[idx++];
+ cd.binds.resize(r[idx++]);
+
+ for(int j=0;j<cd.binds.size();j++) {
+
+ cd.binds[j]=r[idx++];
+ }
+ }
+
+ }
+
+// path=d["path"];
+
+}
+
+Dictionary PackedScene::_get_bundled_scene() const {
+
+ DVector<String> rnames;
+ rnames.resize(names.size());
+
+ if (names.size()) {
+
+ DVector<String>::Write r=rnames.write();
+
+ for(int i=0;i<names.size();i++)
+ r[i]=names[i];
+ }
+
+ Dictionary d;
+ d["names"]=rnames;
+ d["variants"]=variants;
+
+ Vector<int> rnodes;
+ d["node_count"]=nodes.size();
+
+ for(int i=0;i<nodes.size();i++) {
+
+ const NodeData &nd=nodes[i];
+ rnodes.push_back(nd.parent);
+ rnodes.push_back(nd.owner);
+ rnodes.push_back(nd.type);
+ rnodes.push_back(nd.name);
+ rnodes.push_back(nd.instance);
+ rnodes.push_back(nd.properties.size());
+ for(int j=0;j<nd.properties.size();j++) {
+
+ rnodes.push_back(nd.properties[j].name);
+ rnodes.push_back(nd.properties[j].value);
+ }
+ rnodes.push_back(nd.groups.size());
+ for(int j=0;j<nd.groups.size();j++) {
+
+ rnodes.push_back(nd.groups[j]);
+ }
+ }
+
+ d["nodes"]=rnodes;
+
+ Vector<int> rconns;
+ d["conn_count"]=connections.size();
+
+ for(int i=0;i<connections.size();i++) {
+
+ const ConnectionData &cd=connections[i];
+ rconns.push_back(cd.from);
+ rconns.push_back(cd.to);
+ rconns.push_back(cd.signal);
+ rconns.push_back(cd.method);
+ rconns.push_back(cd.flags);
+ rconns.push_back(cd.binds.size());
+ for(int j=0;j<cd.binds.size();j++)
+ rconns.push_back(cd.binds[j]);
+
+ }
+
+ d["conns"]=rconns;
+ d["version"]=1;
+
+// d["path"]=path;
+
+ return d;
+
+
+}
+
+void PackedScene::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("pack","path:Node"),&PackedScene::pack);
+ ObjectTypeDB::bind_method(_MD("instance:Node"),&PackedScene::instance,DEFVAL(false));
+ ObjectTypeDB::bind_method(_MD("can_instance"),&PackedScene::can_instance);
+ ObjectTypeDB::bind_method(_MD("_set_bundled_scene"),&PackedScene::_set_bundled_scene);
+ ObjectTypeDB::bind_method(_MD("_get_bundled_scene"),&PackedScene::_get_bundled_scene);
+
+ ADD_PROPERTY( PropertyInfo(Variant::DICTIONARY,"_bundled"),_SCS("_set_bundled_scene"),_SCS("_get_bundled_scene"));
+
+}
+
+PackedScene::PackedScene() {
+
+
+}