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-rw-r--r--scene/gui/item_list.cpp34
-rw-r--r--scene/gui/item_list.h8
2 files changed, 39 insertions, 3 deletions
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index eff9d801b6..97f49da2be 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "item_list.h"
-#include "project_settings.h"
#include "os/os.h"
+#include "project_settings.h"
void ItemList::add_item(const String &p_item, const Ref<Texture> &p_texture, bool p_selectable) {
@@ -743,12 +743,10 @@ void ItemList::_notification(int p_what) {
Size2 size = get_size();
- float page = size.height - bg->get_minimum_size().height;
int width = size.width - bg->get_minimum_size().width;
if (scroll_bar->is_visible()) {
width -= mw + bg->get_margin(MARGIN_RIGHT);
}
- scroll_bar->set_page(page);
draw_style_box(bg, Rect2(Point2(), size));
@@ -883,8 +881,12 @@ void ItemList::_notification(int p_what) {
}
if (all_fit) {
+ float page = size.height - bg->get_minimum_size().height;
float max = MAX(page, ofs.y + max_h);
+ if (auto_height)
+ auto_height_value = ofs.y + max_h + bg->get_minimum_size().height;
scroll_bar->set_max(max);
+ scroll_bar->set_page(page);
//print_line("max: "+rtos(max)+" page "+rtos(page));
if (max <= page) {
scroll_bar->set_value(0);
@@ -1253,6 +1255,26 @@ Array ItemList::_get_items() const {
return items;
}
+Size2 ItemList::get_minimum_size() const {
+
+ if (auto_height) {
+ return Size2(0, auto_height_value);
+ }
+ return Size2();
+}
+
+void ItemList::set_auto_height(bool p_enable) {
+
+ auto_height = p_enable;
+ shape_changed = true;
+ update();
+}
+
+bool ItemList::has_auto_height() const {
+
+ return auto_height;
+}
+
void ItemList::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_item", "text", "icon:Texture", "selectable"), &ItemList::add_item, DEFVAL(Variant()), DEFVAL(true));
@@ -1323,6 +1345,9 @@ void ItemList::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_allow_rmb_select", "allow"), &ItemList::set_allow_rmb_select);
ClassDB::bind_method(D_METHOD("get_allow_rmb_select"), &ItemList::get_allow_rmb_select);
+ ClassDB::bind_method(D_METHOD("set_auto_height", "enable"), &ItemList::set_auto_height);
+ ClassDB::bind_method(D_METHOD("has_auto_height"), &ItemList::has_auto_height);
+
ClassDB::bind_method(D_METHOD("get_item_at_pos", "pos", "exact"), &ItemList::get_item_at_pos, DEFVAL(false));
ClassDB::bind_method(D_METHOD("ensure_current_is_visible"), &ItemList::ensure_current_is_visible);
@@ -1340,6 +1365,7 @@ void ItemList::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "select_mode", PROPERTY_HINT_ENUM, "Single,Multi"), "set_select_mode", "get_select_mode");
ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "allow_rmb_select"), "set_allow_rmb_select", "get_allow_rmb_select");
ADD_PROPERTYNO(PropertyInfo(Variant::INT, "max_text_lines"), "set_max_text_lines", "get_max_text_lines");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "auto_height"), "set_auto_height", "has_auto_height");
ADD_GROUP("Columns", "");
ADD_PROPERTYNO(PropertyInfo(Variant::INT, "max_columns"), "set_max_columns", "get_max_columns");
ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "same_column_width"), "set_same_column_width", "is_same_column_width");
@@ -1372,6 +1398,8 @@ ItemList::ItemList() {
same_column_width = false;
max_text_lines = 1;
max_columns = 1;
+ auto_height = false;
+ auto_height_value = 0.0f;
scroll_bar = memnew(VScrollBar);
add_child(scroll_bar);
diff --git a/scene/gui/item_list.h b/scene/gui/item_list.h
index 9cb7016b60..137eff8885 100644
--- a/scene/gui/item_list.h
+++ b/scene/gui/item_list.h
@@ -78,6 +78,9 @@ private:
bool ensure_selected_visible;
bool same_column_width;
+ bool auto_height;
+ float auto_height_value;
+
Vector<Item> items;
Vector<int> separators;
@@ -198,6 +201,11 @@ public:
void set_icon_scale(real_t p_scale);
real_t get_icon_scale() const;
+ void set_auto_height(bool p_enable);
+ bool has_auto_height() const;
+
+ Size2 get_minimum_size() const;
+
VScrollBar *get_v_scroll() { return scroll_bar; }
ItemList();