diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/physics_body_2d.cpp | 39 | ||||
-rw-r--r-- | scene/2d/physics_body_2d.h | 10 | ||||
-rw-r--r-- | scene/animation/animation_tree_player.cpp | 90 | ||||
-rw-r--r-- | scene/animation/animation_tree_player.h | 8 | ||||
-rw-r--r-- | scene/gui/button.cpp | 4 | ||||
-rw-r--r-- | scene/gui/button_array.cpp | 27 | ||||
-rw-r--r-- | scene/gui/dialogs.cpp | 2 | ||||
-rw-r--r-- | scene/gui/file_dialog.cpp | 2 | ||||
-rw-r--r-- | scene/gui/range.cpp | 4 | ||||
-rw-r--r-- | scene/gui/tabs.cpp | 181 | ||||
-rw-r--r-- | scene/gui/text_edit.cpp | 54 | ||||
-rw-r--r-- | scene/gui/text_edit.h | 3 | ||||
-rw-r--r-- | scene/gui/tree.cpp | 26 | ||||
-rw-r--r-- | scene/gui/tree.h | 6 | ||||
-rw-r--r-- | scene/register_scene_types.cpp | 15 | ||||
-rw-r--r-- | scene/resources/default_theme/default_theme.cpp | 18 | ||||
-rw-r--r-- | scene/resources/dynamic_font.cpp | 519 | ||||
-rw-r--r-- | scene/resources/dynamic_font.h | 175 | ||||
-rw-r--r-- | scene/resources/font.cpp | 239 | ||||
-rw-r--r-- | scene/resources/font.h | 74 | ||||
-rw-r--r-- | scene/resources/stb_truetype.h | 3267 |
21 files changed, 4425 insertions, 338 deletions
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index dc038f010c..8f0474b765 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -602,6 +602,17 @@ real_t RigidBody2D::get_mass() const{ return mass; } +void RigidBody2D::set_inertia(real_t p_inertia) { + + ERR_FAIL_COND(p_inertia<=0); + Physics2DServer::get_singleton()->body_set_param(get_rid(),Physics2DServer::BODY_PARAM_INERTIA,p_inertia); +} + +real_t RigidBody2D::get_inertia() const{ + + return Physics2DServer::get_singleton()->body_get_param(get_rid(),Physics2DServer::BODY_PARAM_INERTIA); +} + void RigidBody2D::set_weight(real_t p_weight){ set_mass(p_weight/9.8); @@ -767,9 +778,9 @@ int RigidBody2D::get_max_contacts_reported() const{ return max_contacts_reported; } -void RigidBody2D::apply_impulse(const Vector2& p_pos, const Vector2& p_impulse) { +void RigidBody2D::apply_impulse(const Vector2& p_offset, const Vector2& p_impulse) { - Physics2DServer::get_singleton()->body_apply_impulse(get_rid(),p_pos,p_impulse); + Physics2DServer::get_singleton()->body_apply_impulse(get_rid(),p_offset,p_impulse); } void RigidBody2D::set_applied_force(const Vector2& p_force) { @@ -782,6 +793,20 @@ Vector2 RigidBody2D::get_applied_force() const { return Physics2DServer::get_singleton()->body_get_applied_force(get_rid()); }; +void RigidBody2D::set_applied_torque(const float p_torque) { + + Physics2DServer::get_singleton()->body_set_applied_torque(get_rid(), p_torque); +}; + +float RigidBody2D::get_applied_torque() const { + + return Physics2DServer::get_singleton()->body_get_applied_torque(get_rid()); +}; + +void RigidBody2D::add_force(const Vector2& p_offset, const Vector2& p_force) { + + Physics2DServer::get_singleton()->body_add_force(get_rid(),p_offset,p_force); +} void RigidBody2D::set_continuous_collision_detection_mode(CCDMode p_mode) { @@ -858,6 +883,9 @@ void RigidBody2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_mass","mass"),&RigidBody2D::set_mass); ObjectTypeDB::bind_method(_MD("get_mass"),&RigidBody2D::get_mass); + ObjectTypeDB::bind_method(_MD("get_inertia"),&RigidBody2D::get_inertia); + ObjectTypeDB::bind_method(_MD("set_inertia","inertia"),&RigidBody2D::set_inertia); + ObjectTypeDB::bind_method(_MD("set_weight","weight"),&RigidBody2D::set_weight); ObjectTypeDB::bind_method(_MD("get_weight"),&RigidBody2D::get_weight); @@ -895,11 +923,16 @@ void RigidBody2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_continuous_collision_detection_mode"),&RigidBody2D::get_continuous_collision_detection_mode); ObjectTypeDB::bind_method(_MD("set_axis_velocity","axis_velocity"),&RigidBody2D::set_axis_velocity); - ObjectTypeDB::bind_method(_MD("apply_impulse","pos","impulse"),&RigidBody2D::apply_impulse); + ObjectTypeDB::bind_method(_MD("apply_impulse","offset","impulse"),&RigidBody2D::apply_impulse); ObjectTypeDB::bind_method(_MD("set_applied_force","force"),&RigidBody2D::set_applied_force); ObjectTypeDB::bind_method(_MD("get_applied_force"),&RigidBody2D::get_applied_force); + ObjectTypeDB::bind_method(_MD("set_applied_torque","torque"),&RigidBody2D::set_applied_torque); + ObjectTypeDB::bind_method(_MD("get_applied_torque"),&RigidBody2D::get_applied_torque); + + ObjectTypeDB::bind_method(_MD("add_force","offset","force"),&RigidBody2D::add_force); + ObjectTypeDB::bind_method(_MD("set_sleeping","sleeping"),&RigidBody2D::set_sleeping); ObjectTypeDB::bind_method(_MD("is_sleeping"),&RigidBody2D::is_sleeping); diff --git a/scene/2d/physics_body_2d.h b/scene/2d/physics_body_2d.h index 999e63dd5d..5af65bff33 100644 --- a/scene/2d/physics_body_2d.h +++ b/scene/2d/physics_body_2d.h @@ -217,6 +217,9 @@ public: void set_mass(real_t p_mass); real_t get_mass() const; + void set_inertia(real_t p_inertia); + real_t get_inertia() const; + void set_weight(real_t p_weight); real_t get_weight() const; @@ -261,11 +264,16 @@ public: void set_continuous_collision_detection_mode(CCDMode p_mode); CCDMode get_continuous_collision_detection_mode() const; - void apply_impulse(const Vector2& p_pos, const Vector2& p_impulse); + void apply_impulse(const Vector2& p_offset, const Vector2& p_impulse); void set_applied_force(const Vector2& p_force); Vector2 get_applied_force() const; + void set_applied_torque(const float p_torque); + float get_applied_torque() const; + + void add_force(const Vector2& p_offset, const Vector2& p_force); + Array get_colliding_bodies() const; //function for script diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp index c732dd54cf..211c5961b0 100644 --- a/scene/animation/animation_tree_player.cpp +++ b/scene/animation/animation_tree_player.cpp @@ -139,6 +139,11 @@ bool AnimationTreePlayer::_set(const StringName& p_name, const Variant& p_value) animation_node_set_master_animation(id,node.get_valid("from")); else animation_node_set_animation(id,node.get_valid("animation")); + Array filters= node.get_valid("filter"); + for(int i=0;i<filters.size();i++) { + + animation_node_set_filter_path(id,filters[i],true); + } } break; case NODE_ONESHOT: { @@ -276,6 +281,15 @@ bool AnimationTreePlayer::_get(const StringName& p_name,Variant &r_ret) const { } else { node["animation"]=an->animation; } + Array k; + List<NodePath> keys; + an->filter.get_key_list(&keys); + k.resize(keys.size()); + int i=0; + for(List<NodePath>::Element *E=keys.front();E;E=E->next()) { + k[i++]=E->get(); + } + node["filter"]=k; } break; case NODE_ONESHOT: { OneShotNode *osn = static_cast<OneShotNode*>(n); @@ -439,7 +453,6 @@ float AnimationTreePlayer::_process_node(const StringName& p_node,AnimationNode //transform to seconds... - switch(nb->type) { case NODE_OUTPUT: { @@ -464,7 +477,7 @@ float AnimationTreePlayer::_process_node(const StringName& p_node,AnimationNode an->time=p_time; an->step=0; } else { - an->time+=p_time; + an->time=MAX(0,an->time+p_time); an->step=p_time; } @@ -482,14 +495,12 @@ float AnimationTreePlayer::_process_node(const StringName& p_node,AnimationNode an->skip=true; for (List<AnimationNode::TrackRef>::Element *E=an->tref.front();E;E=E->next()) { - - if (p_filter && p_filter->has(an->animation->track_get_path(E->get().local_track))) { - - if (p_reverse_weight<0) - E->get().weight=0; - else - E->get().weight=p_reverse_weight; - + NodePath track_path = an->animation->track_get_path(E->get().local_track); + if (p_filter && p_filter->has(track_path)) { + E->get().weight = MAX(0, p_reverse_weight); + } else if(an->filter.has(track_path)) { + E->get().weight = 0; + E->get().track->skip = true; } else { E->get().weight=p_weight; } @@ -552,18 +563,17 @@ float AnimationTreePlayer::_process_node(const StringName& p_node,AnimationNode float main_rem; float os_rem; + float os_reverse_weight = p_reverse_weight; if (!osn->filter.empty()) { - - main_rem = _process_node(osn->inputs[0].node,r_prev_anim,(osn->mix?p_weight:p_weight*(1.0-blend)),p_time,p_seek,&osn->filter,p_weight); - os_rem = _process_node(osn->inputs[1].node,r_prev_anim,p_weight*blend,p_time,os_seek,&osn->filter,-1); - - } else { - - main_rem = _process_node(osn->inputs[0].node,r_prev_anim,(osn->mix?p_weight:p_weight*(1.0-blend)),p_time,p_seek); - os_rem = _process_node(osn->inputs[1].node,r_prev_anim,p_weight*blend,p_time,os_seek); + p_filter = &osn->filter; + p_reverse_weight = p_weight; + os_reverse_weight = -1; } + main_rem = _process_node(osn->inputs[0].node,r_prev_anim,(osn->mix?p_weight:p_weight*(1.0-blend)),p_time,p_seek,p_filter,p_reverse_weight); + os_rem = _process_node(osn->inputs[1].node,r_prev_anim,p_weight*blend,p_time,os_seek,p_filter,os_reverse_weight); + if (osn->start) { osn->remaining=os_rem; osn->start=false; @@ -768,6 +778,8 @@ void AnimationTreePlayer::_process_animation(float p_delta) { t.value = t.object->get(t.property); t.value.zero(); + + t.skip = false; } @@ -816,16 +828,9 @@ void AnimationTreePlayer::_process_animation(float p_delta) { if (a->value_track_is_continuous(tr.local_track)) { Variant value = a->value_track_interpolate(tr.local_track,anim_list->time); Variant::blend(tr.track->value,value,blend,tr.track->value); - tr.track->object->set(tr.track->property,tr.track->value); } else { - - List<int> indices; - a->value_track_get_key_indices(tr.local_track,anim_list->time,anim_list->step,&indices); - for(List<int>::Element *E=indices.front();E;E=E->next()) { - - Variant value = a->track_get_key_value(tr.local_track,E->get()); - tr.track->object->set(tr.track->property,value); - } + int index = a->track_find_key(tr.local_track,anim_list->time); + tr.track->value = a->track_get_key_value(tr.local_track, index); } } break; case Animation::TYPE_METHOD: { ///< Call any method on a specific node. @@ -854,11 +859,13 @@ void AnimationTreePlayer::_process_animation(float p_delta) { Track &t = E->get(); - if (!t.object) + if (t.skip || !t.object) continue; - if(t.property) // value track; was applied in step 2 + if(t.property) { // value track + t.object->set(t.property,t.value); continue; + } Transform xform; xform.basis=t.rot; @@ -983,6 +990,24 @@ void AnimationTreePlayer::animation_node_set_master_animation(const StringName& } +void AnimationTreePlayer::animation_node_set_filter_path(const StringName& p_node,const NodePath& p_track_path,bool p_filter) { + + GET_NODE( NODE_ANIMATION, AnimationNode ); + + if (p_filter) + n->filter[p_track_path]=true; + else + n->filter.erase(p_track_path); + +} + +void AnimationTreePlayer::animation_node_set_get_filtered_paths(const StringName& p_node,List<NodePath> *r_paths) const{ + + GET_NODE( NODE_ANIMATION, AnimationNode ); + + n->filter.get_key_list(r_paths); +} + void AnimationTreePlayer::oneshot_node_set_fadein_time(const StringName& p_node,float p_time) { GET_NODE( NODE_ONESHOT, OneShotNode ); @@ -1210,6 +1235,12 @@ String AnimationTreePlayer::animation_node_get_master_animation(const StringName } +bool AnimationTreePlayer::animation_node_is_path_filtered(const StringName& p_node,const NodePath& p_path) const { + + GET_NODE_V(NODE_ANIMATION, AnimationNode, 0 ); + return n->filter.has(p_path); +} + float AnimationTreePlayer::oneshot_node_get_fadein_time(const StringName& p_node) const { @@ -1750,6 +1781,7 @@ void AnimationTreePlayer::_bind_methods() { ObjectTypeDB::bind_method(_MD("animation_node_set_master_animation","id","source"),&AnimationTreePlayer::animation_node_set_master_animation); ObjectTypeDB::bind_method(_MD("animation_node_get_master_animation","id"),&AnimationTreePlayer::animation_node_get_master_animation); + ObjectTypeDB::bind_method(_MD("animation_node_set_filter_path","id","path","enable"),&AnimationTreePlayer::animation_node_set_filter_path); ObjectTypeDB::bind_method(_MD("oneshot_node_set_fadein_time","id","time_sec"),&AnimationTreePlayer::oneshot_node_set_fadein_time); ObjectTypeDB::bind_method(_MD("oneshot_node_get_fadein_time","id"),&AnimationTreePlayer::oneshot_node_get_fadein_time); diff --git a/scene/animation/animation_tree_player.h b/scene/animation/animation_tree_player.h index 2e44d69aa1..0e78281e4c 100644 --- a/scene/animation/animation_tree_player.h +++ b/scene/animation/animation_tree_player.h @@ -111,6 +111,7 @@ private: Variant value; + bool skip; }; @@ -162,6 +163,9 @@ private: float step; String from; bool skip; + + HashMap<NodePath,bool> filter; + AnimationNode() { type=NODE_ANIMATION; next=NULL; last_version=0; skip=false; } }; @@ -310,6 +314,10 @@ public: void animation_node_set_master_animation(const StringName& p_node,const String& p_master_animation); String animation_node_get_master_animation(const StringName& p_node) const; + void animation_node_set_filter_path(const StringName& p_node,const NodePath& p_filter,bool p_enable); + void animation_node_set_get_filtered_paths(const StringName& p_node,List<NodePath> *r_paths) const; + bool animation_node_is_path_filtered(const StringName& p_node,const NodePath& p_path) const; + /* ONE SHOT NODE */ void oneshot_node_set_fadein_time(const StringName& p_node,float p_time); diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp index 0f3f762ba1..0f1622a838 100644 --- a/scene/gui/button.cpp +++ b/scene/gui/button.cpp @@ -227,6 +227,10 @@ void Button::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_text_align"),&Button::get_text_align); ObjectTypeDB::bind_method(_MD("is_flat"),&Button::is_flat); + BIND_CONSTANT( ALIGN_LEFT ); + BIND_CONSTANT( ALIGN_CENTER ); + BIND_CONSTANT( ALIGN_RIGHT ); + ADD_PROPERTYNZ( PropertyInfo( Variant::STRING, "text", PROPERTY_HINT_NONE,"",PROPERTY_USAGE_DEFAULT_INTL ), _SCS("set_text"),_SCS("get_text") ); ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture" ), _SCS("set_button_icon"),_SCS("get_button_icon") ); ADD_PROPERTY( PropertyInfo( Variant::BOOL, "flat" ), _SCS("set_flat"),_SCS("is_flat") ); diff --git a/scene/gui/button_array.cpp b/scene/gui/button_array.cpp index de77b83403..be48296110 100644 --- a/scene/gui/button_array.cpp +++ b/scene/gui/button_array.cpp @@ -362,10 +362,10 @@ ButtonArray::Align ButtonArray::get_align() const { } -void ButtonArray::add_button(const String& p_button) { +void ButtonArray::add_button(const String& p_text) { Button button; - button.text=p_button; + button.text=p_text; buttons.push_back(button); update(); @@ -375,10 +375,10 @@ void ButtonArray::add_button(const String& p_button) { minimum_size_changed(); } -void ButtonArray::add_icon_button(const Ref<Texture>& p_icon,const String& p_button) { +void ButtonArray::add_icon_button(const Ref<Texture>& p_icon,const String& p_text) { Button button; - button.text=p_button; + button.text=p_text; button.icon=p_icon; buttons.push_back(button); if (selected==-1) @@ -396,6 +396,7 @@ void ButtonArray::set_button_text(int p_button, const String& p_text) { minimum_size_changed(); } + void ButtonArray::set_button_icon(int p_button, const Ref<Texture>& p_icon) { ERR_FAIL_INDEX(p_button,buttons.size()); @@ -403,11 +404,13 @@ void ButtonArray::set_button_icon(int p_button, const Ref<Texture>& p_icon) { update(); minimum_size_changed(); } + String ButtonArray::get_button_text(int p_button) const { ERR_FAIL_INDEX_V(p_button,buttons.size(),""); return buttons[p_button].text; } + Ref<Texture> ButtonArray::get_button_icon(int p_button) const { ERR_FAIL_INDEX_V(p_button,buttons.size(),Ref<Texture>()); @@ -470,16 +473,16 @@ void ButtonArray::get_translatable_strings(List<String> *p_strings) const { void ButtonArray::_bind_methods() { ObjectTypeDB::bind_method(_MD("add_button","text"),&ButtonArray::add_button); - ObjectTypeDB::bind_method(_MD("add_icon_button","icon","text"),&ButtonArray::add_icon_button,DEFVAL("")); - ObjectTypeDB::bind_method(_MD("set_button_text","button","text"),&ButtonArray::set_button_text); - ObjectTypeDB::bind_method(_MD("set_button_icon","button","icon"),&ButtonArray::set_button_icon); - ObjectTypeDB::bind_method(_MD("get_button_text","button"),&ButtonArray::get_button_text); - ObjectTypeDB::bind_method(_MD("get_button_icon","button"),&ButtonArray::get_button_icon); + ObjectTypeDB::bind_method(_MD("add_icon_button","icon:Texture","text"),&ButtonArray::add_icon_button,DEFVAL("")); + ObjectTypeDB::bind_method(_MD("set_button_text","button_idx","text"),&ButtonArray::set_button_text); + ObjectTypeDB::bind_method(_MD("set_button_icon","button_idx","icon:Texture"),&ButtonArray::set_button_icon); + ObjectTypeDB::bind_method(_MD("get_button_text","button_idx"),&ButtonArray::get_button_text); + ObjectTypeDB::bind_method(_MD("get_button_icon:Texture","button_idx"),&ButtonArray::get_button_icon); ObjectTypeDB::bind_method(_MD("get_button_count"),&ButtonArray::get_button_count); ObjectTypeDB::bind_method(_MD("get_selected"),&ButtonArray::get_selected); ObjectTypeDB::bind_method(_MD("get_hovered"),&ButtonArray::get_hovered); - ObjectTypeDB::bind_method(_MD("set_selected","button"),&ButtonArray::set_selected); - ObjectTypeDB::bind_method(_MD("erase_button","button"),&ButtonArray::erase_button); + ObjectTypeDB::bind_method(_MD("set_selected","button_idx"),&ButtonArray::set_selected); + ObjectTypeDB::bind_method(_MD("erase_button","button_idx"),&ButtonArray::erase_button); ObjectTypeDB::bind_method(_MD("clear"),&ButtonArray::clear); ObjectTypeDB::bind_method(_MD("_input_event"),&ButtonArray::_input_event); @@ -490,7 +493,7 @@ void ButtonArray::_bind_methods() { BIND_CONSTANT( ALIGN_FILL ); BIND_CONSTANT( ALIGN_EXPAND_FILL ); - ADD_SIGNAL( MethodInfo("button_selected",PropertyInfo(Variant::INT,"button"))); + ADD_SIGNAL( MethodInfo("button_selected",PropertyInfo(Variant::INT,"button_idx"))); } diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp index d00dacd256..51242d89bd 100644 --- a/scene/gui/dialogs.cpp +++ b/scene/gui/dialogs.cpp @@ -285,7 +285,7 @@ Button* AcceptDialog::add_cancel(const String &p_cancel) { String c = p_cancel; if (p_cancel=="") c="Cancel"; - Button *b = swap_ok_cancel ? add_button("Cancel",true) : add_button("Cancel"); + Button *b = swap_ok_cancel ? add_button(c,true) : add_button(c); b->connect("pressed",this,"_closed"); return b; } diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp index 64fdfdfefe..705ce55d42 100644 --- a/scene/gui/file_dialog.cpp +++ b/scene/gui/file_dialog.cpp @@ -613,7 +613,6 @@ FileDialog::Access FileDialog::get_access() const{ void FileDialog::_make_dir_confirm() { - Error err = dir_access->make_dir( makedirname->get_text() ); if (err==OK) { dir_access->change_dir(makedirname->get_text()); @@ -623,6 +622,7 @@ void FileDialog::_make_dir_confirm() { } else { mkdirerr->popup_centered_minsize(Size2(250,50)); } + makedirname->set_text(""); // reset label } diff --git a/scene/gui/range.cpp b/scene/gui/range.cpp index b00fcfe42c..e056c55f71 100644 --- a/scene/gui/range.cpp +++ b/scene/gui/range.cpp @@ -78,10 +78,6 @@ void Range::set_val(double p_val) { if (p_val<shared->min) p_val=shared->min; - //avoid to set -0 - if (p_val == 0) - p_val = 0; - if (shared->val==p_val) return; diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp index 9692d08882..eb060aa6b8 100644 --- a/scene/gui/tabs.cpp +++ b/scene/gui/tabs.cpp @@ -32,25 +32,23 @@ Size2 Tabs::get_minimum_size() const { - Ref<StyleBox> tab_bg = get_stylebox("tab_bg"); Ref<StyleBox> tab_fg = get_stylebox("tab_fg"); Ref<Font> font = get_font("font"); - Size2 ms(0, MAX( tab_bg->get_minimum_size().height,tab_fg->get_minimum_size().height)+font->get_height() ); - -// h+=MIN( get_constant("label_valign_fg"), get_constant("label_valign_bg") ); + Size2 ms(0, MAX(tab_bg->get_minimum_size().height, tab_fg->get_minimum_size().height)+font->get_height()); for(int i=0;i<tabs.size();i++) { Ref<Texture> tex = tabs[i].icon; if (tex.is_valid()) { - ms.height = MAX( ms.height, tex->get_size().height ); + ms.height = MAX(ms.height, tex->get_size().height); if (tabs[i].text!="") ms.width+=get_constant("hseparation"); - } + ms.width+=font->get_string_size(tabs[i].text).width; + if (current==i) ms.width+=tab_fg->get_minimum_size().width; else @@ -58,28 +56,26 @@ Size2 Tabs::get_minimum_size() const { if (tabs[i].right_button.is_valid()) { Ref<Texture> rb=tabs[i].right_button; - Size2 bms = rb->get_size();//+get_stylebox("button")->get_minimum_size(); + Size2 bms = rb->get_size(); bms.width+=get_constant("hseparation"); - ms.width+=bms.width; ms.height=MAX(bms.height+tab_bg->get_minimum_size().height,ms.height); } if (cb_displaypolicy==CLOSE_BUTTON_SHOW_ALWAYS || (cb_displaypolicy==CLOSE_BUTTON_SHOW_ACTIVE_ONLY && i==current)) { Ref<Texture> cb=get_icon("close"); - Size2 bms = cb->get_size();//+get_stylebox("button")->get_minimum_size(); + Size2 bms = cb->get_size(); bms.width+=get_constant("hseparation"); ms.width+=bms.width; ms.height=MAX(bms.height+tab_bg->get_minimum_size().height,ms.height); } } - ms.width=0; //should make this optional + ms.width=0; //TODO: should make this optional return ms; } - void Tabs::_input_event(const InputEvent& p_event) { if (p_event.type==InputEvent::MOUSE_MOTION) { @@ -101,15 +97,14 @@ void Tabs::_input_event(const InputEvent& p_event) { } } - - + // test hovering to display right or close button int hover_buttons=-1; hover=-1; for(int i=0;i<tabs.size();i++) { - // test hovering tab to display close button if policy says so + if (i<offset) + continue; - // test hovering right button and close button if (tabs[i].rb_rect.has_point(pos)) { rb_hover=i; cb_hover=-1; @@ -123,11 +118,9 @@ void Tabs::_input_event(const InputEvent& p_event) { break; } - - } - if (hover_buttons == -1) { // no hover + if (hover_buttons == -1) { // no hover rb_hover= hover_buttons; cb_hover= hover_buttons; } @@ -137,8 +130,6 @@ void Tabs::_input_event(const InputEvent& p_event) { } - - if (rb_pressing && p_event.type==InputEvent::MOUSE_BUTTON && !p_event.mouse_button.pressed && p_event.mouse_button.button_index==BUTTON_LEFT) { @@ -152,9 +143,10 @@ void Tabs::_input_event(const InputEvent& p_event) { update(); } + if (cb_pressing && p_event.type==InputEvent::MOUSE_BUTTON && - !p_event.mouse_button.pressed && - p_event.mouse_button.button_index==BUTTON_LEFT) { + !p_event.mouse_button.pressed && + p_event.mouse_button.button_index==BUTTON_LEFT) { if (cb_hover!=-1) { //pressed @@ -195,12 +187,12 @@ void Tabs::_input_event(const InputEvent& p_event) { } } - int found=-1; for(int i=0;i<tabs.size();i++) { if (i<offset) continue; + if (tabs[i].rb_rect.has_point(pos)) { rb_pressing=true; update(); @@ -213,10 +205,7 @@ void Tabs::_input_event(const InputEvent& p_event) { return; } - int ofs=tabs[i].ofs_cache; - int size = tabs[i].ofs_cache; if (pos.x >=tabs[i].ofs_cache && pos.x<tabs[i].ofs_cache+tabs[i].size_cache) { - found=i; break; } @@ -232,8 +221,8 @@ void Tabs::_input_event(const InputEvent& p_event) { } -void Tabs::_notification(int p_what) { +void Tabs::_notification(int p_what) { switch(p_what) { @@ -259,39 +248,20 @@ void Tabs::_notification(int p_what) { Ref<Texture> close=get_icon("close"); int h = get_size().height; - - int label_valign_fg = get_constant("label_valign_fg"); - int label_valign_bg = get_constant("label_valign_bg"); - - - int w=0; - + int w = 0; int mw = 0; - { - - - // h+=MIN( get_constant("label_valign_fg"), get_constant("label_valign_bg") ); - - for(int i=0;i<tabs.size();i++) { - - int sz = get_tab_width(i); - - tabs[i].ofs_cache=mw; - mw+=sz; - - - } + for(int i=0;i<tabs.size();i++) { + tabs[i].ofs_cache = mw; + mw += get_tab_width(i); } - if (tab_align==ALIGN_CENTER) { w=(get_size().width-mw)/2; } else if (tab_align==ALIGN_RIGHT) { w=get_size().width-mw; - } if (w<0) { @@ -311,45 +281,13 @@ void Tabs::_notification(int p_what) { if (i<offset) continue; - tabs[i].ofs_cache=w; - - String s = tabs[i].text; - int lsize=0; - int slen=font->get_string_size(s).width; - lsize+=slen; - + tabs[i].ofs_cache=w; - Ref<Texture> icon; - if (tabs[i].icon.is_valid()) { - icon = tabs[i].icon; - if (icon.is_valid()) { - lsize+=icon->get_width(); - if (s!="") - lsize+=get_constant("hseparation"); - - } - } - - if (tabs[i].right_button.is_valid()) { - Ref<StyleBox> style = get_stylebox("button"); - Ref<Texture> rb=tabs[i].right_button; - - lsize+=get_constant("hseparation"); - //lsize+=style->get_margin(MARGIN_LEFT); - lsize+=rb->get_width(); - //lsize+=style->get_margin(MARGIN_RIGHT); - - } - + int lsize = get_tab_width(i); - if (cb_displaypolicy==CLOSE_BUTTON_SHOW_ALWAYS || (cb_displaypolicy==CLOSE_BUTTON_SHOW_ACTIVE_ONLY && i==current)) { - - lsize+=get_constant("hseparation"); - //lsize+=style->get_margin(MARGIN_LEFT); - lsize+=close->get_width(); - //lsize+=style->get_margin(MARGIN_RIGHT); - } + String text = tabs[i].text; + int slen = font->get_string_size(text).width; if (w+lsize > limit) { max_drawn_tab=i-1; @@ -360,42 +298,39 @@ void Tabs::_notification(int p_what) { } - Ref<StyleBox> sb; - int va; Color col; if (i==current) { - sb=tab_fg; - va=label_valign_fg; col=color_fg; } else { sb=tab_bg; - va=label_valign_bg; col=color_bg; } - Size2i sb_ms = sb->get_minimum_size(); - Rect2 sb_rect = Rect2( w, 0, lsize+sb_ms.width, h); - sb->draw(ci, sb_rect ); + Rect2 sb_rect = Rect2(w, 0, lsize, h); + sb->draw(ci, sb_rect); w+=sb->get_margin(MARGIN_LEFT); + Size2i sb_ms = sb->get_minimum_size(); + Ref<Texture> icon = tabs[i].icon; if (icon.is_valid()) { icon->draw(ci, Point2i( w, sb->get_margin(MARGIN_TOP)+((sb_rect.size.y-sb_ms.y)-icon->get_height())/2 ) ); - if (s!="") + if (text!="") w+=icon->get_width()+get_constant("hseparation"); } - font->draw(ci, Point2i( w, sb->get_margin(MARGIN_TOP)+((sb_rect.size.y-sb_ms.y)-font->get_height())/2+font->get_ascent() ), s, col ); + font->draw(ci, Point2i( w, sb->get_margin(MARGIN_TOP)+((sb_rect.size.y-sb_ms.y)-font->get_height())/2+font->get_ascent() ), text, col ); w+=slen; if (tabs[i].right_button.is_valid()) { + Ref<StyleBox> style = get_stylebox("button"); Ref<Texture> rb=tabs[i].right_button; @@ -413,17 +348,12 @@ void Tabs::_notification(int p_what) { style->draw(ci,rb_rect); } - w+=style->get_margin(MARGIN_LEFT); - - rb->draw(ci,Point2i( w,rb_rect.pos.y+style->get_margin(MARGIN_TOP) )); + rb->draw(ci,Point2i( w+style->get_margin(MARGIN_LEFT), rb_rect.pos.y+style->get_margin(MARGIN_TOP) )); w+=rb->get_width(); - w+=style->get_margin(MARGIN_RIGHT); tabs[i].rb_rect=rb_rect; - } - if (cb_displaypolicy==CLOSE_BUTTON_SHOW_ALWAYS || (cb_displaypolicy==CLOSE_BUTTON_SHOW_ACTIVE_ONLY && i==current)) { Ref<StyleBox> style = get_stylebox("button"); @@ -443,11 +373,8 @@ void Tabs::_notification(int p_what) { style->draw(ci,cb_rect); } - //w+=style->get_margin(MARGIN_LEFT); - - cb->draw(ci,Point2i( w,cb_rect.pos.y+style->get_margin(MARGIN_TOP) )); + cb->draw(ci,Point2i( w+style->get_margin(MARGIN_LEFT), cb_rect.pos.y+style->get_margin(MARGIN_TOP) )); w+=cb->get_width(); - //w+=style->get_margin(MARGIN_RIGHT); tabs[i].cb_rect=cb_rect; } @@ -462,28 +389,26 @@ void Tabs::_notification(int p_what) { int vofs = (get_size().height-incr->get_size().height)/2; if (offset>0) - draw_texture(hilite_arrow==0?decr_hl:decr,Point2(limit,vofs)); + draw_texture(hilite_arrow==0 ? decr_hl : decr, Point2(limit,vofs)); else - draw_texture(decr,Point2(limit,vofs),Color(1,1,1,0.5)); + draw_texture(decr,Point2(limit,vofs), Color(1,1,1,0.5)); if (missing_right) - draw_texture(hilite_arrow==1?incr_hl:incr,Point2(limit+decr->get_size().width,vofs)); + draw_texture(hilite_arrow==1 ? incr_hl : incr, Point2(limit+decr->get_size().width,vofs)); else - draw_texture(incr,Point2(limit+decr->get_size().width,vofs),Color(1,1,1,0.5)); + draw_texture(incr,Point2(limit+decr->get_size().width,vofs), Color(1,1,1,0.5)); buttons_visible=true; } else { buttons_visible=false; } - } break; } } int Tabs::get_tab_count() const { - return tabs.size(); } @@ -492,11 +417,9 @@ void Tabs::set_current_tab(int p_current) { ERR_FAIL_INDEX( p_current, get_tab_count() ); - //printf("DEBUG %p: set_current_tab to %i\n", this, p_current); current=p_current; _change_notify("current_tab"); - //emit_signal("tab_changed",current); update(); } @@ -520,9 +443,9 @@ String Tabs::get_tab_title(int p_tab) const{ ERR_FAIL_INDEX_V(p_tab,tabs.size(),""); return tabs[p_tab].text; - } + void Tabs::set_tab_icon(int p_tab,const Ref<Texture>& p_icon){ ERR_FAIL_INDEX(p_tab,tabs.size()); @@ -531,6 +454,7 @@ void Tabs::set_tab_icon(int p_tab,const Ref<Texture>& p_icon){ minimum_size_changed(); } + Ref<Texture> Tabs::get_tab_icon(int p_tab) const{ ERR_FAIL_INDEX_V(p_tab,tabs.size(),Ref<Texture>()); @@ -539,7 +463,6 @@ Ref<Texture> Tabs::get_tab_icon(int p_tab) const{ } - void Tabs::set_tab_right_button(int p_tab,const Ref<Texture>& p_right_button){ ERR_FAIL_INDEX(p_tab,tabs.size()); @@ -589,8 +512,6 @@ void Tabs::remove_tab(int p_idx) { if (current>=tabs.size()) current=tabs.size()-1; - //emit_signal("tab_changed",current); - _ensure_no_over_offset(); } @@ -614,19 +535,20 @@ int Tabs::get_tab_width(int p_idx) const { Ref<StyleBox> tab_bg = get_stylebox("tab_bg"); Ref<StyleBox> tab_fg = get_stylebox("tab_fg"); Ref<Font> font = get_font("font"); - Ref<Texture> close=get_icon("close"); + int x=0; Ref<Texture> tex = tabs[p_idx].icon; if (tex.is_valid()) { + x+=tex->get_width(); if (tabs[p_idx].text!="") x+=get_constant("hseparation"); } - x+=font->get_string_size(tabs[p_idx].text).width; + if (current==p_idx) x+=tab_fg->get_minimum_size().width; else @@ -634,17 +556,14 @@ int Tabs::get_tab_width(int p_idx) const { if (tabs[p_idx].right_button.is_valid()) { Ref<Texture> rb=tabs[p_idx].right_button; - Size2 bms = rb->get_size();//+get_stylebox("button")->get_minimum_size(); - bms.width+=get_constant("hseparation"); - - x+=bms.width; + x+=rb->get_width(); + x+=get_constant("hseparation"); } if (cb_displaypolicy==CLOSE_BUTTON_SHOW_ALWAYS || (cb_displaypolicy==CLOSE_BUTTON_SHOW_ACTIVE_ONLY && p_idx==current)) { - - Size2 bms = close->get_size();//+get_stylebox("button")->get_minimum_size(); - bms.width+=get_constant("hseparation"); - x+=bms.width; + Ref<Texture> cb=get_icon("close"); + x+=cb->get_width(); + x+=get_constant("hseparation"); } return x; @@ -700,11 +619,9 @@ void Tabs::ensure_tab_visible(int p_idx) { Ref<Texture> incr = get_icon("increment"); Ref<Texture> decr = get_icon("decrement"); - int limit=get_size().width-incr->get_width()-decr->get_width(); - int x=0; for(int i=0;i<tabs.size();i++) { @@ -750,7 +667,6 @@ void Tabs::_bind_methods() { ADD_SIGNAL(MethodInfo("right_button_pressed",PropertyInfo(Variant::INT,"tab"))); ADD_SIGNAL(MethodInfo("tab_close",PropertyInfo(Variant::INT,"tab"))); - ADD_PROPERTY( PropertyInfo(Variant::INT, "current_tab", PROPERTY_HINT_RANGE,"-1,4096,1",PROPERTY_USAGE_EDITOR), _SCS("set_current_tab"), _SCS("get_current_tab") ); BIND_CONSTANT( ALIGN_LEFT ); @@ -774,9 +690,8 @@ Tabs::Tabs() { cb_hover=-1; cb_pressing=false; - cb_displaypolicy = CLOSE_BUTTON_SHOW_NEVER; // Default : no close button + cb_displaypolicy = CLOSE_BUTTON_SHOW_NEVER; offset=0; max_drawn_tab=0; - } diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index f7461a736c..41d546c6f7 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -2057,7 +2057,17 @@ void TextEdit::_input_event(const InputEvent& p_input_event) { scancode_handled=false; break; } -#ifdef APPLE_STYLE_KEYS +#ifndef APPLE_STYLE_KEYS + if (k.mod.command) { + _scroll_lines_up(); + break; + } +#else + if (k.mod.command && k.mod.alt) { + _scroll_lines_up(); + break; + } + if (k.mod.command) cursor_set_line(0); else @@ -2084,7 +2094,17 @@ void TextEdit::_input_event(const InputEvent& p_input_event) { scancode_handled=false; break; } -#ifdef APPLE_STYLE_KEYS +#ifndef APPLE_STYLE_KEYS + if (k.mod.command) { + _scroll_lines_down(); + break; + } +#else + if (k.mod.command && k.mod.alt) { + _scroll_lines_down(); + break; + } + if (k.mod.command) cursor_set_line(text.size()-1); else @@ -2498,6 +2518,36 @@ void TextEdit::_post_shift_selection() { selection.selecting_text=true; } +void TextEdit::_scroll_lines_up() { + // adjust the vertical scroll + if (get_v_scroll() > 0) { + set_v_scroll(get_v_scroll() - 1); + } + + // adjust the cursor + if (cursor_get_line() >= (get_visible_rows() + get_v_scroll()) && !selection.active) { + cursor_set_line((get_visible_rows() + get_v_scroll()) - 1, false); + } +} + +void TextEdit::_scroll_lines_down() { + // calculate the maximum vertical scroll position + int max_v_scroll = get_line_count() - 1; + if (!scroll_past_end_of_file_enabled) { + max_v_scroll -= get_visible_rows() - 1; + } + + // adjust the vertical scroll + if (get_v_scroll() < max_v_scroll) { + set_v_scroll(get_v_scroll() + 1); + } + + // adjust the cursor + if ((cursor_get_line()) <= get_v_scroll() - 1 && !selection.active) { + cursor_set_line(get_v_scroll(), false); + } +} + /**** TEXT EDIT CORE API ****/ void TextEdit::_base_insert_text(int p_line, int p_char,const String& p_text,int &r_end_line,int &r_end_column) { diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h index 09c2a4d729..193dd236d1 100644 --- a/scene/gui/text_edit.h +++ b/scene/gui/text_edit.h @@ -259,6 +259,9 @@ class TextEdit : public Control { void _pre_shift_selection(); void _post_shift_selection(); + void _scroll_lines_up(); + void _scroll_lines_down(); + // void mouse_motion(const Point& p_pos, const Point& p_rel, int p_button_mask); Size2 get_minimum_size(); diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 718206dee1..278e6584fa 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -154,7 +154,7 @@ void TreeItem::set_text(int p_column,String p_text) { ERR_FAIL_INDEX( p_column, cells.size() ); cells[p_column].text=p_text; - if (cells[p_column].mode==TreeItem::CELL_MODE_RANGE) { + if (cells[p_column].mode==TreeItem::CELL_MODE_RANGE || cells[p_column].mode==TreeItem::CELL_MODE_RANGE_EXPRESSION) { cells[p_column].min=0; cells[p_column].max=p_text.get_slice_count(","); @@ -704,6 +704,7 @@ void TreeItem::_bind_methods() { BIND_CONSTANT( CELL_MODE_STRING ); BIND_CONSTANT( CELL_MODE_CHECK ); BIND_CONSTANT( CELL_MODE_RANGE ); + BIND_CONSTANT( CELL_MODE_RANGE_EXPRESSION ); BIND_CONSTANT( CELL_MODE_ICON ); BIND_CONSTANT( CELL_MODE_CUSTOM ); @@ -1127,7 +1128,8 @@ int Tree::draw_item(const Point2i& p_pos,const Point2& p_draw_ofs, const Size2& //font->draw( ci, text_pos, p_item->cells[i].text, col,item_rect.size.x-check_w ); } break; - case TreeItem::CELL_MODE_RANGE: { + case TreeItem::CELL_MODE_RANGE: + case TreeItem::CELL_MODE_RANGE_EXPRESSION: { if (p_item->cells[i].text!="") { @@ -1594,7 +1596,8 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_ } } break; - case TreeItem::CELL_MODE_RANGE: { + case TreeItem::CELL_MODE_RANGE: + case TreeItem::CELL_MODE_RANGE_EXPRESSION: { if (c.text!="") { @@ -1794,6 +1797,13 @@ void Tree::text_editor_enter(String p_text) { //popup_edited_item->edited_signal.call( popup_edited_item_col ); } break; + case TreeItem::CELL_MODE_RANGE_EXPRESSION: { + + if(evaluator) + c.val=evaluator->eval(p_text); + else + c.val=p_text.to_double(); + } break; default: { ERR_FAIL(); } } @@ -2372,7 +2382,7 @@ bool Tree::edit_selected() { item_edited(col,s); return true; - } else if (c.mode==TreeItem::CELL_MODE_RANGE && c.text!="") { + } else if ((c.mode==TreeItem::CELL_MODE_RANGE||c.mode==TreeItem::CELL_MODE_RANGE_EXPRESSION) && c.text!="") { popup_menu->clear(); for (int i=0;i<c.text.get_slice_count(",");i++) { @@ -2389,7 +2399,7 @@ bool Tree::edit_selected() { popup_edited_item_col=col; return true; - } else if (c.mode==TreeItem::CELL_MODE_STRING || c.mode==TreeItem::CELL_MODE_RANGE) { + } else if (c.mode==TreeItem::CELL_MODE_STRING || c.mode==TreeItem::CELL_MODE_RANGE || c.mode==TreeItem::CELL_MODE_RANGE_EXPRESSION ) { Point2i textedpos=get_global_pos() + rect.pos; text_editor->set_pos( textedpos ); @@ -2398,7 +2408,7 @@ bool Tree::edit_selected() { text_editor->set_text( c.mode==TreeItem::CELL_MODE_STRING?c.text:rtos(c.val) ); text_editor->select_all(); - if (c.mode==TreeItem::CELL_MODE_RANGE) { + if (c.mode==TreeItem::CELL_MODE_RANGE || c.mode==TreeItem::CELL_MODE_RANGE_EXPRESSION ) { value_editor->set_pos(textedpos + Point2i(0,text_editor->get_size().height) ); value_editor->set_size( Size2(rect.size.width,1)); @@ -3227,6 +3237,9 @@ bool Tree::is_folding_hidden() const { return hide_folding; } +void Tree::set_value_evaluator(ValueEvaluator *p_evaluator) { + evaluator = p_evaluator; +} void Tree::_bind_methods() { @@ -3367,6 +3380,7 @@ Tree::Tree() { hide_folding=false; + evaluator=NULL; } diff --git a/scene/gui/tree.h b/scene/gui/tree.h index 1ba1c6a494..75bcfd8e33 100644 --- a/scene/gui/tree.h +++ b/scene/gui/tree.h @@ -34,6 +34,7 @@ #include "scene/gui/line_edit.h" #include "scene/gui/scroll_bar.h" #include "scene/gui/slider.h" +#include "core/helper/value_evaluator.h" /** @author Juan Linietsky <reduzio@gmail.com> @@ -52,6 +53,7 @@ public: CELL_MODE_STRING, ///< just a string CELL_MODE_CHECK, ///< string + check CELL_MODE_RANGE, ///< Contains a range + CELL_MODE_RANGE_EXPRESSION, ///< Contains a range CELL_MODE_ICON, ///< Contains a icon, not editable CELL_MODE_CUSTOM, ///< Contains a custom value, show a string, and an edit button }; @@ -422,6 +424,8 @@ friend class TreeItem; bool hide_folding; + ValueEvaluator *evaluator; + protected: static void _bind_methods(); @@ -482,7 +486,7 @@ public: void set_hide_folding(bool p_hide); bool is_folding_hidden() const; - + void set_value_evaluator(ValueEvaluator *p_evaluator); Tree(); ~Tree(); diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index 9930aa07f6..8327473a60 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -126,11 +126,13 @@ #include "scene/main/scene_main_loop.h" #include "scene/main/resource_preloader.h" #include "scene/resources/packed_scene.h" +#include "scene/main/scene_main_loop.h" #include "scene/resources/surface_tool.h" #include "scene/resources/mesh_data_tool.h" #include "scene/resources/scene_preloader.h" +#include "scene/resources/dynamic_font.h" #include "scene/main/timer.h" @@ -235,6 +237,8 @@ static ResourceFormatLoaderShader *resource_loader_shader=NULL; static ResourceFormatSaverText *resource_saver_text=NULL; static ResourceFormatLoaderText *resource_loader_text=NULL; +static ResourceFormatLoaderDynamicFont *resource_loader_dynamic_font=NULL; + //static SceneStringNames *string_names; void register_scene_types() { @@ -251,6 +255,8 @@ void register_scene_types() { resource_loader_wav = memnew( ResourceFormatLoaderWAV ); ResourceLoader::add_resource_format_loader( resource_loader_wav ); + resource_loader_dynamic_font = memnew( ResourceFormatLoaderDynamicFont ); + ResourceLoader::add_resource_format_loader( resource_loader_dynamic_font ); #ifdef TOOLS_ENABLED @@ -570,13 +576,19 @@ void register_scene_types() { ObjectTypeDB::register_type<LargeTexture>(); ObjectTypeDB::register_type<CubeMap>(); ObjectTypeDB::register_type<Animation>(); - ObjectTypeDB::register_type<Font>(); + ObjectTypeDB::register_virtual_type<Font>(); + ObjectTypeDB::register_type<BitmapFont>(); + ObjectTypeDB::register_type<DynamicFontData>(); + ObjectTypeDB::register_type<DynamicFont>(); ObjectTypeDB::register_type<StyleBoxEmpty>(); ObjectTypeDB::register_type<StyleBoxTexture>(); ObjectTypeDB::register_type<StyleBoxFlat>(); ObjectTypeDB::register_type<StyleBoxImageMask>(); ObjectTypeDB::register_type<Theme>(); + ObjectTypeDB::add_compatibility_type("Font","BitmapFont"); + + ObjectTypeDB::register_type<PolygonPathFinder>(); ObjectTypeDB::register_type<BitMap>(); ObjectTypeDB::register_type<ColorRamp>(); @@ -634,6 +646,7 @@ void unregister_scene_types() { memdelete( resource_loader_image ); memdelete( resource_loader_wav ); + memdelete( resource_loader_dynamic_font ); #ifdef TOOLS_ENABLED diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index 005a46c0bc..727c8eee29 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -87,10 +87,10 @@ static Ref<Shader> make_shader(const char*vertex_code,const char*fragment_code,c return shader; } -static Ref<Font> make_font(int p_height,int p_ascent, int p_valign, int p_charcount, const int *p_chars,const Ref<Texture> &p_texture) { +static Ref<BitmapFont> make_font(int p_height,int p_ascent, int p_valign, int p_charcount, const int *p_chars,const Ref<Texture> &p_texture) { - Ref<Font> font( memnew( Font ) ); + Ref<BitmapFont> font( memnew( BitmapFont ) ); font->add_texture( p_texture ); for (int i=0;i<p_charcount;i++) { @@ -117,10 +117,10 @@ static Ref<Font> make_font(int p_height,int p_ascent, int p_valign, int p_charco return font; } -static Ref<Font> make_font2(int p_height,int p_ascent, int p_charcount, const int *p_char_rects,int p_kerning_count,const int *p_kernings,int p_w, int p_h, const unsigned char *p_img) { +static Ref<BitmapFont> make_font2(int p_height,int p_ascent, int p_charcount, const int *p_char_rects,int p_kerning_count,const int *p_kernings,int p_w, int p_h, const unsigned char *p_img) { - Ref<Font> font( memnew( Font ) ); + Ref<BitmapFont> font( memnew( BitmapFont ) ); DVector<uint8_t> img; img.resize(p_w*p_h*2); @@ -187,10 +187,10 @@ void make_default_theme() { Ref<Theme> t( memnew( Theme ) ); - //Ref<Font> default_font = make_font(_bi_font_normal_height,_bi_font_normal_ascent,_bi_font_normal_valign,_bi_font_normal_charcount,_bi_font_normal_characters,make_icon(font_normal_png)); - Ref<Font> default_font=make_font2(_builtin_normal_font_height,_builtin_normal_font_ascent,_builtin_normal_font_charcount,&_builtin_normal_font_charrects[0][0],_builtin_normal_font_kerning_pair_count,&_builtin_normal_font_kerning_pairs[0][0],_builtin_normal_font_img_width,_builtin_normal_font_img_height,_builtin_normal_font_img_data); - Ref<Font> source_font=make_font2(_builtin_source_font_height,_builtin_source_font_ascent,_builtin_source_font_charcount,&_builtin_source_font_charrects[0][0],_builtin_source_font_kerning_pair_count,&_builtin_source_font_kerning_pairs[0][0],_builtin_source_font_img_width,_builtin_source_font_img_height,_builtin_source_font_img_data); - Ref<Font> large_font=make_font2(_builtin_large_font_height,_builtin_large_font_ascent,_builtin_large_font_charcount,&_builtin_large_font_charrects[0][0],_builtin_large_font_kerning_pair_count,&_builtin_large_font_kerning_pairs[0][0],_builtin_large_font_img_width,_builtin_large_font_img_height,_builtin_large_font_img_data); + //Ref<BitmapFont> default_font = make_font(_bi_font_normal_height,_bi_font_normal_ascent,_bi_font_normal_valign,_bi_font_normal_charcount,_bi_font_normal_characters,make_icon(font_normal_png)); + Ref<BitmapFont> default_font=make_font2(_builtin_normal_font_height,_builtin_normal_font_ascent,_builtin_normal_font_charcount,&_builtin_normal_font_charrects[0][0],_builtin_normal_font_kerning_pair_count,&_builtin_normal_font_kerning_pairs[0][0],_builtin_normal_font_img_width,_builtin_normal_font_img_height,_builtin_normal_font_img_data); + Ref<BitmapFont> source_font=make_font2(_builtin_source_font_height,_builtin_source_font_ascent,_builtin_source_font_charcount,&_builtin_source_font_charrects[0][0],_builtin_source_font_kerning_pair_count,&_builtin_source_font_kerning_pairs[0][0],_builtin_source_font_img_width,_builtin_source_font_img_height,_builtin_source_font_img_data); + Ref<BitmapFont> large_font=make_font2(_builtin_large_font_height,_builtin_large_font_ascent,_builtin_large_font_charcount,&_builtin_large_font_charrects[0][0],_builtin_large_font_kerning_pair_count,&_builtin_large_font_kerning_pairs[0][0],_builtin_large_font_img_width,_builtin_large_font_img_height,_builtin_large_font_img_data); // Font Colors @@ -939,7 +939,7 @@ void make_default_theme() { style->set_default_margin( Margin(),8); } - Ref<Font> f = make_default_font(); + Ref<BitmapFont> f = make_default_font(); Theme::set_default( t ); Theme::set_default_icon( texture ); Theme::set_default_style( style ); diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp new file mode 100644 index 0000000000..b9fd67bc2f --- /dev/null +++ b/scene/resources/dynamic_font.cpp @@ -0,0 +1,519 @@ +#include "dynamic_font.h" +#define STB_TRUETYPE_IMPLEMENTATION +#include "stb_truetype.h" +#include "os/file_access.h" + +void DynamicFontData::lock() { + + fr=font_data.read(); + + if (fr.ptr()!=last_data_ptr) { + + last_data_ptr=fr.ptr(); + + if (!stbtt_InitFont(&info, last_data_ptr, 0)) { + valid=false; + } else { + valid=true; + } + + last_data_ptr=fr.ptr(); + } +} + +void DynamicFontData::unlock() { + + fr = DVector<uint8_t>::Read(); +} + +void DynamicFontData::set_font_data(const DVector<uint8_t>& p_font) { + //clear caches and stuff + ERR_FAIL_COND(font_data.size()) ; + font_data=p_font; + + lock(); + + if (valid) { + stbtt_GetFontVMetrics(&info, &ascent, &descent, &linegap); + descent=-descent + linegap; + + for(int i=32;i<1024;i++) { + for(int j=32;j<1024;j++) { + + int kern = stbtt_GetCodepointKernAdvance(&info, i,j); + if (kern!=0) { + KerningPairKey kpk; + kpk.A=i; + kpk.B=j; + kerning_map[kpk]=kern; + } + } + } + } + + unlock(); + //clear existing stuff + + ERR_FAIL_COND(!valid); +} + +Ref<DynamicFontAtSize> DynamicFontData::_get_dynamic_font_at_size(int p_size) { + + ERR_FAIL_COND_V(!valid,Ref<DynamicFontAtSize>()); + + if (size_cache.has(p_size)) { + return Ref<DynamicFontAtSize>( size_cache[p_size] ); + } + + + Ref<DynamicFontAtSize> dfas; + dfas.instance(); + + dfas->font=Ref<DynamicFontData>( this ); + + size_cache[p_size]=dfas.ptr(); + + dfas->size=p_size; + + lock(); + + dfas->scale = stbtt_ScaleForPixelHeight(&info, p_size); + + unlock(); + + return dfas; + +} + +DynamicFontData::DynamicFontData() +{ + last_data_ptr=NULL; + valid=false; +} + +DynamicFontData::~DynamicFontData() +{ + +} + + + +//////////////////// + +float DynamicFontAtSize::get_height() const { + + return (font->ascent+font->descent)*scale; +} + +float DynamicFontAtSize::get_ascent() const { + + return font->ascent*scale; +} +float DynamicFontAtSize::get_descent() const { + + return font->descent*scale; +} + +Size2 DynamicFontAtSize::get_char_size(CharType p_char,CharType p_next) const { + + const_cast<DynamicFontAtSize*>(this)->_update_char(p_char); + + const Character *c = char_map.getptr(p_char); + ERR_FAIL_COND_V(!c,Size2()); + + Size2 ret( c->advance, get_height()); + + if (p_next) { + DynamicFontData::KerningPairKey kpk; + kpk.A=p_char; + kpk.B=p_next; + + const Map<DynamicFontData::KerningPairKey,int>::Element *K=font->kerning_map.find(kpk); + if (K) { + ret.x+=K->get()*scale; + } + + } + + return ret; +} + + +float DynamicFontAtSize::draw_char(RID p_canvas_item, const Point2& p_pos, const CharType& p_char,const CharType& p_next,const Color& p_modulate) const { + + const_cast<DynamicFontAtSize*>(this)->_update_char(p_char); + + const Character * c = char_map.getptr(p_char); + + if (!c) { + return 0; + } + + Point2 cpos=p_pos; + cpos.x+=c->h_align; + cpos.y-=get_ascent(); + cpos.y+=c->v_align; + ERR_FAIL_COND_V( c->texture_idx<-1 || c->texture_idx>=textures.size(),0); + if (c->texture_idx!=-1) + VisualServer::get_singleton()->canvas_item_add_texture_rect_region( p_canvas_item, Rect2( cpos, c->rect.size ), textures[c->texture_idx].texture->get_rid(),c->rect, p_modulate ); + + //textures[c->texture_idx].texture->draw(p_canvas_item,Vector2()); + + float ret = c->advance; + if (p_next) { + DynamicFontData::KerningPairKey kpk; + kpk.A=p_char; + kpk.B=p_next; + + const Map<DynamicFontData::KerningPairKey,int>::Element *K=font->kerning_map.find(kpk); + if (K) { + ret+=K->get()*scale; + } + + } + + return ret; +} + + +void DynamicFontAtSize::_update_char(CharType p_char) { + + if (char_map.has(p_char)) + return; + + font->lock(); + + + int w,h,xofs,yofs; + unsigned char * cpbitmap = stbtt_GetCodepointBitmap(&font->info, scale, scale, p_char, &w, &h, &xofs, &yofs ); + + if (!cpbitmap) { + //no glyph + + int advance; + stbtt_GetCodepointHMetrics(&font->info, p_char, &advance, 0); + //print_line("char has no bitmap: "+itos(p_char)+" but advance is "+itos(advance*scale)); + Character ch; + ch.texture_idx=-1; + ch.advance=advance*scale; + ch.h_align=0; + ch.v_align=0; + + char_map[p_char]=ch; + + font->unlock(); + + return; + } + + int mw=w+rect_margin*2; + int mh=h+rect_margin*2; + + if (mw>4096 || mh>4096) { + + stbtt_FreeBitmap(cpbitmap,NULL); + font->unlock(); + ERR_FAIL_COND(mw>4096); + ERR_FAIL_COND(mh>4096); + } + + //find a texture to fit this... + + int tex_index=-1; + int tex_x=0; + int tex_y=0; + + for(int i=0;i<textures.size();i++) { + + CharTexture &ct=textures[i]; + + if (mw > ct.texture_size || mh > ct.texture_size) //too big for this texture + continue; + + tex_y=0x7FFFFFFF; + tex_x=0; + + for(int j=0;j<ct.texture_size-mw;j++) { + + int max_y=0; + + for(int k=j;k<j+mw;k++) { + + int y = ct.offsets[k]; + if (y>max_y) + max_y=y; + } + + if (max_y<tex_y) { + tex_y=max_y; + tex_x=j; + } + } + + if (tex_y==0x7FFFFFFF || tex_y+mh > ct.texture_size) + continue; //fail, could not fit it here + + tex_index=i; + break; + } + +// print_line("CHAR: "+String::chr(p_char)+" TEX INDEX: "+itos(tex_index)+" X: "+itos(tex_x)+" Y: "+itos(tex_y)); + + if (tex_index==-1) { + //could not find texture to fit, create one + + int texsize = MAX(size*8,256); + if (mw>texsize) + texsize=mw; //special case, adapt to it? + if (mh>texsize) + texsize=mh; //special case, adapt to it? + + texsize=nearest_power_of_2(texsize); + + texsize=MIN(texsize,4096); + + + CharTexture tex; + tex.texture_size=texsize; + tex.imgdata.resize(texsize*texsize*2); //grayscale alpha + + { + //zero texture + DVector<uint8_t>::Write w = tex.imgdata.write(); + for(int i=0;i<texsize*texsize*2;i++) { + w[i]=0; + } + } + tex.offsets.resize(texsize); + for(int i=0;i<texsize;i++) //zero offsets + tex.offsets[i]=0; + + textures.push_back(tex); + tex_index=textures.size()-1; + + } + + + //fit character in char texture + + CharTexture &tex=textures[tex_index]; + + { + DVector<uint8_t>::Write wr = tex.imgdata.write(); + + for(int i=0;i<h;i++) { + for(int j=0;j<w;j++) { + + int ofs = ( (i+tex_y+rect_margin)*tex.texture_size+j+tex_x+rect_margin)*2; + wr[ofs+0]=255; //grayscale as 1 + wr[ofs+1]=cpbitmap[i*w+j]; //alpha as 0 + } + } + } + + //blit to image and texture + { + + Image img(tex.texture_size,tex.texture_size,0,Image::FORMAT_GRAYSCALE_ALPHA,tex.imgdata); + + if (tex.texture.is_null()) { + tex.texture.instance(); + tex.texture->create_from_image(img,Texture::FLAG_FILTER); + } else { + tex.texture->set_data(img); //update + } + + } + + + // update height array + + for(int k=tex_x;k<tex_x+mw;k++) { + + tex.offsets[k]=tex_y+mh; + } + + int advance; + stbtt_GetCodepointHMetrics(&font->info, p_char, &advance, 0); + + Character chr; + chr.h_align=xofs; + chr.v_align=yofs + get_ascent(); + chr.advance=advance*scale; + chr.texture_idx=tex_index; + + + chr.rect=Rect2(tex_x+rect_margin,tex_y+rect_margin,w,h); + + //print_line("CHAR: "+String::chr(p_char)+" TEX INDEX: "+itos(tex_index)+" RECT: "+chr.rect+" X OFS: "+itos(xofs)+" Y OFS: "+itos(yofs)); + + char_map[p_char]=chr; + + stbtt_FreeBitmap(cpbitmap,NULL); + + font->unlock(); + +} + +DynamicFontAtSize::DynamicFontAtSize() { + + rect_margin=1; +} + +DynamicFontAtSize::~DynamicFontAtSize(){ + + ERR_FAIL_COND(!font.ptr()); + font->size_cache.erase(size); +} + +///////////////////////// + + +void DynamicFont::_bind_methods() { + + ObjectTypeDB::bind_method(_MD("set_font_data","data:DynamicFontData"),&DynamicFont::set_font_data); + ObjectTypeDB::bind_method(_MD("get_font_data:DynamicFontData"),&DynamicFont::get_font_data); + + ObjectTypeDB::bind_method(_MD("set_size","data"),&DynamicFont::set_size); + ObjectTypeDB::bind_method(_MD("get_size"),&DynamicFont::get_size); + + ADD_PROPERTY(PropertyInfo(Variant::INT,"size"),_SCS("set_size"),_SCS("get_size")); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"font",PROPERTY_HINT_RESOURCE_TYPE,"DynamicFontData"),_SCS("set_font_data"),_SCS("get_font_data")); +} + + +void DynamicFont::set_font_data(const Ref<DynamicFontData>& p_data) { + + data=p_data; + data_at_size=data->_get_dynamic_font_at_size(size); +} + +Ref<DynamicFontData> DynamicFont::get_font_data() const{ + + return data; +} + +void DynamicFont::set_size(int p_size){ + + if (size==p_size) + return; + size=p_size; + ERR_FAIL_COND(p_size<1); + if (!data.is_valid()) + return; + data_at_size=data->_get_dynamic_font_at_size(size); + +} +int DynamicFont::get_size() const{ + + return size; +} + +float DynamicFont::get_height() const{ + + if (!data_at_size.is_valid()) + return 1; + + return data_at_size->get_height(); +} + +float DynamicFont::get_ascent() const{ + + if (!data_at_size.is_valid()) + return 1; + + return data_at_size->get_ascent(); +} + +float DynamicFont::get_descent() const{ + + if (!data_at_size.is_valid()) + return 1; + + return data_at_size->get_descent(); + +} + +Size2 DynamicFont::get_char_size(CharType p_char,CharType p_next) const{ + + if (!data_at_size.is_valid()) + return Size2(1,1); + + return data_at_size->get_char_size(p_char,p_next); + +} + +bool DynamicFont::is_distance_field_hint() const{ + + return false; +} + +float DynamicFont::draw_char(RID p_canvas_item, const Point2& p_pos, const CharType& p_char,const CharType& p_next,const Color& p_modulate) const { + + if (!data_at_size.is_valid()) + return 0; + + return data_at_size->draw_char(p_canvas_item,p_pos,p_char,p_next,p_modulate); + +} + +DynamicFont::DynamicFont() { + + size=16; +} + +DynamicFont::~DynamicFont() { + +} + +///////////////////////// + + +RES ResourceFormatLoaderDynamicFont::load(const String &p_path, const String& p_original_path, Error *r_error) { + + if (r_error) + *r_error=ERR_FILE_CANT_OPEN; + + + FileAccess *f = FileAccess::open(p_path,FileAccess::READ); + ERR_FAIL_COND_V(!f,RES()); + + DVector<uint8_t> data; + + data.resize(f->get_len()); + + ERR_FAIL_COND_V(data.size()==0,RES()); + + { + DVector<uint8_t>::Write w = data.write(); + f->get_buffer(w.ptr(),data.size()); + } + + Ref<DynamicFontData> dfd; + dfd.instance(); + dfd->set_font_data(data); + + if (r_error) + *r_error=OK; + + return dfd; +} + +void ResourceFormatLoaderDynamicFont::get_recognized_extensions(List<String> *p_extensions) const { + + p_extensions->push_back("ttf"); +} + +bool ResourceFormatLoaderDynamicFont::handles_type(const String& p_type) const { + + return (p_type=="DynamicFontData"); +} + +String ResourceFormatLoaderDynamicFont::get_resource_type(const String &p_path) const { + + String el = p_path.extension().to_lower(); + if (el=="ttf") + return "DynamicFontData"; + return ""; +} + diff --git a/scene/resources/dynamic_font.h b/scene/resources/dynamic_font.h new file mode 100644 index 0000000000..ba7249a7b7 --- /dev/null +++ b/scene/resources/dynamic_font.h @@ -0,0 +1,175 @@ +#ifndef DYNAMICFONT_H +#define DYNAMICFONT_H + +#include "font.h" +#include "stb_truetype.h" +#include "io/resource_loader.h" + + +class DynamicFontAtSize; +class DynamicFont; + +class DynamicFontData : public Resource { + + OBJ_TYPE(DynamicFontData,Resource); + + bool valid; + + DVector<uint8_t> font_data; + DVector<uint8_t>::Read fr; + const uint8_t* last_data_ptr; + + struct KerningPairKey { + + union { + struct { + uint32_t A,B; + }; + + uint64_t pair; + }; + + _FORCE_INLINE_ bool operator<(const KerningPairKey& p_r) const { return pair<p_r.pair; } + }; + + Map<KerningPairKey,int> kerning_map; + + + Map<int,DynamicFontAtSize*> size_cache; + +friend class DynamicFontAtSize; + + stbtt_fontinfo info; + int ascent; + int descent; + int linegap; + + void lock(); + void unlock(); + +friend class DynamicFont; + + + Ref<DynamicFontAtSize> _get_dynamic_font_at_size(int p_size); +public: + + void set_font_data(const DVector<uint8_t>& p_font); + DynamicFontData(); + ~DynamicFontData(); +}; + + +class DynamicFontAtSize : public Reference { + + OBJ_TYPE(DynamicFontAtSize,Reference); + + + int rect_margin; + + struct CharTexture { + + DVector<uint8_t> imgdata; + int texture_size; + Vector<int> offsets; + Ref<ImageTexture> texture; + }; + + Vector<CharTexture> textures; + + struct Character { + + int texture_idx; + Rect2 rect; + float v_align; + float h_align; + float advance; + + Character() { texture_idx=0; v_align=0; } + }; + + + + HashMap< CharType, Character > char_map; + + _FORCE_INLINE_ void _update_char(CharType p_char); + +friend class DynamicFontData; + Ref<DynamicFontData> font; + float scale; + int size; + +protected: + +public: + + float get_height() const; + + float get_ascent() const; + float get_descent() const; + + Size2 get_char_size(CharType p_char,CharType p_next=0) const; + + float draw_char(RID p_canvas_item, const Point2& p_pos, const CharType& p_char,const CharType& p_next=0,const Color& p_modulate=Color(1,1,1)) const; + + + + DynamicFontAtSize(); + ~DynamicFontAtSize(); +}; + +/////////////// + +class DynamicFont : public Font { + + OBJ_TYPE( DynamicFont, Font ); + + Ref<DynamicFontData> data; + Ref<DynamicFontAtSize> data_at_size; + int size; + + +protected: + + static void _bind_methods(); + +public: + + void set_font_data(const Ref<DynamicFontData>& p_data); + Ref<DynamicFontData> get_font_data() const; + + void set_size(int p_size); + int get_size() const; + + virtual float get_height() const; + + virtual float get_ascent() const; + virtual float get_descent() const; + + virtual Size2 get_char_size(CharType p_char,CharType p_next=0) const; + + virtual bool is_distance_field_hint() const; + + virtual float draw_char(RID p_canvas_item, const Point2& p_pos, const CharType& p_char,const CharType& p_next=0,const Color& p_modulate=Color(1,1,1)) const; + + DynamicFont(); + ~DynamicFont(); + +}; + + + +///////////// + +class ResourceFormatLoaderDynamicFont : public ResourceFormatLoader { +public: + + virtual RES load(const String &p_path,const String& p_original_path="",Error *r_error=NULL); + virtual void get_recognized_extensions(List<String> *p_extensions) const; + virtual bool handles_type(const String& p_type) const; + virtual String get_resource_type(const String &p_path) const; + +}; + + + +#endif // DYNAMICFONT_H diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp index ef5b7a3eb0..0d8d224037 100644 --- a/scene/resources/font.cpp +++ b/scene/resources/font.cpp @@ -31,7 +31,67 @@ #include "core/os/file_access.h" #include "core/io/resource_loader.h" -void Font::_set_chars(const DVector<int>& p_chars) { + + +void Font::draw_halign(RID p_canvas_item, const Point2& p_pos, HAlign p_align,float p_width,const String& p_text,const Color& p_modulate) const { + + float length=get_string_size(p_text).width; + if (length>=p_width) { + draw(p_canvas_item,p_pos,p_text,p_modulate,p_width); + return; + } + + float ofs; + switch(p_align) { + case HALIGN_LEFT: { + ofs=0; + } break; + case HALIGN_CENTER: { + ofs = Math::floor( (p_width-length) / 2.0 ); + } break; + case HALIGN_RIGHT: { + ofs=p_width-length; + } break; + } + draw(p_canvas_item,p_pos+Point2(ofs,0),p_text,p_modulate,p_width); +} + +void Font::draw(RID p_canvas_item, const Point2& p_pos, const String& p_text, const Color& p_modulate,int p_clip_w) const { + + Vector2 ofs; + + for (int i=0;i<p_text.length();i++) { + + int width = get_char_size(p_text[i]).width; + + if (p_clip_w>=0 && (ofs.x+width)>p_clip_w) + break; //clip + + ofs.x+=draw_char(p_canvas_item,p_pos+ofs,p_text[i],p_text[i+1],p_modulate); + } +} + +void Font::_bind_methods() { + + ObjectTypeDB::bind_method(_MD("draw","canvas_item","pos","string","modulate","clip_w"),&Font::draw,DEFVAL(Color(1,1,1)),DEFVAL(-1)); + ObjectTypeDB::bind_method(_MD("get_ascent"),&Font::get_ascent); + ObjectTypeDB::bind_method(_MD("get_descent"),&Font::get_descent); + ObjectTypeDB::bind_method(_MD("get_height"),&Font::get_height); + ObjectTypeDB::bind_method(_MD("is_distance_field_hint"),&Font::is_distance_field_hint); + ObjectTypeDB::bind_method(_MD("get_string_size","string"),&Font::get_string_size); + ObjectTypeDB::bind_method(_MD("draw_char","canvas_item","pos","char","next","modulate"),&Font::draw_char,DEFVAL(-1),DEFVAL(Color(1,1,1))); + +} + + +Font::Font() { + + +} + +///////////////////////////////////////////////////////////////// + +void BitmapFont::_set_chars(const DVector<int>& p_chars) { int len = p_chars.size(); //char 1 charsize 1 texture, 4 rect, 2 align, advance 1 @@ -50,7 +110,7 @@ void Font::_set_chars(const DVector<int>& p_chars) { } -DVector<int> Font::_get_chars() const { +DVector<int> BitmapFont::_get_chars() const { DVector<int> chars; @@ -74,7 +134,7 @@ DVector<int> Font::_get_chars() const { return chars; } -void Font::_set_kernings(const DVector<int>& p_kernings) { +void BitmapFont::_set_kernings(const DVector<int>& p_kernings) { int len=p_kernings.size(); ERR_FAIL_COND(len%3); @@ -89,7 +149,7 @@ void Font::_set_kernings(const DVector<int>& p_kernings) { } } -DVector<int> Font::_get_kernings() const { +DVector<int> BitmapFont::_get_kernings() const { DVector<int> kernings; @@ -104,7 +164,7 @@ DVector<int> Font::_get_kernings() const { } -void Font::_set_textures(const Vector<Variant> & p_textures) { +void BitmapFont::_set_textures(const Vector<Variant> & p_textures) { for(int i=0;i<p_textures.size();i++) { Ref<Texture> tex = p_textures[i]; @@ -114,7 +174,7 @@ void Font::_set_textures(const Vector<Variant> & p_textures) { } -Vector<Variant> Font::_get_textures() const { +Vector<Variant> BitmapFont::_get_textures() const { Vector<Variant> rtextures; for(int i=0;i<textures.size();i++) @@ -122,7 +182,7 @@ Vector<Variant> Font::_get_textures() const { return rtextures; } -Error Font::create_from_fnt(const String& p_string) { +Error BitmapFont::create_from_fnt(const String& p_string) { //fnt format used by angelcode bmfont //http://www.angelcode.com/products/bmfont/ @@ -271,51 +331,51 @@ Error Font::create_from_fnt(const String& p_string) { -void Font::set_height(float p_height) { +void BitmapFont::set_height(float p_height) { height=p_height; } -float Font::get_height() const{ +float BitmapFont::get_height() const{ return height; } -void Font::set_ascent(float p_ascent){ +void BitmapFont::set_ascent(float p_ascent){ ascent=p_ascent; } -float Font::get_ascent() const { +float BitmapFont::get_ascent() const { return ascent; } -float Font::get_descent() const { +float BitmapFont::get_descent() const { return height-ascent; } -void Font::add_texture(const Ref<Texture>& p_texture) { +void BitmapFont::add_texture(const Ref<Texture>& p_texture) { ERR_FAIL_COND( p_texture.is_null()); textures.push_back( p_texture ); } -int Font::get_texture_count() const { +int BitmapFont::get_texture_count() const { return textures.size(); }; -Ref<Texture> Font::get_texture(int p_idx) const { +Ref<Texture> BitmapFont::get_texture(int p_idx) const { ERR_FAIL_INDEX_V(p_idx, textures.size(), Ref<Texture>()); return textures[p_idx]; }; -int Font::get_character_count() const { +int BitmapFont::get_character_count() const { return char_map.size(); }; -Vector<CharType> Font::get_char_keys() const { +Vector<CharType> BitmapFont::get_char_keys() const { Vector<CharType> chars; chars.resize(char_map.size()); @@ -329,7 +389,7 @@ Vector<CharType> Font::get_char_keys() const { return chars; }; -Font::Character Font::get_character(CharType p_char) const { +BitmapFont::Character BitmapFont::get_character(CharType p_char) const { if (!char_map.has(p_char)) { ERR_FAIL_V(Character()); @@ -338,7 +398,7 @@ Font::Character Font::get_character(CharType p_char) const { return char_map[p_char]; }; -void Font::add_char(CharType p_char, int p_texture_idx, const Rect2& p_rect, const Size2& p_align, float p_advance) { +void BitmapFont::add_char(CharType p_char, int p_texture_idx, const Rect2& p_rect, const Size2& p_align, float p_advance) { if (p_advance<0) p_advance=p_rect.size.width; @@ -353,7 +413,7 @@ void Font::add_char(CharType p_char, int p_texture_idx, const Rect2& p_rect, con char_map[p_char]=c; } -void Font::add_kerning_pair(CharType p_A,CharType p_B,int p_kerning) { +void BitmapFont::add_kerning_pair(CharType p_A,CharType p_B,int p_kerning) { KerningPairKey kpk; @@ -369,10 +429,10 @@ void Font::add_kerning_pair(CharType p_A,CharType p_B,int p_kerning) { } } -Vector<Font::KerningPairKey> Font::get_kerning_pair_keys() const { +Vector<BitmapFont::KerningPairKey> BitmapFont::get_kerning_pair_keys() const { - Vector<Font::KerningPairKey> ret; + Vector<BitmapFont::KerningPairKey> ret; ret.resize(kerning_map.size()); int i=0; @@ -385,7 +445,7 @@ Vector<Font::KerningPairKey> Font::get_kerning_pair_keys() const { } -int Font::get_kerning_pair(CharType p_A,CharType p_B) const { +int BitmapFont::get_kerning_pair(CharType p_A,CharType p_B) const { KerningPairKey kpk; kpk.A=p_A; @@ -398,19 +458,19 @@ int Font::get_kerning_pair(CharType p_A,CharType p_B) const { return 0; } -void Font::set_distance_field_hint(bool p_distance_field) { +void BitmapFont::set_distance_field_hint(bool p_distance_field) { distance_field_hint=p_distance_field; emit_changed(); } -bool Font::is_distance_field_hint() const{ +bool BitmapFont::is_distance_field_hint() const{ return distance_field_hint; } -void Font::clear() { +void BitmapFont::clear() { height=1; ascent=0; @@ -426,7 +486,7 @@ Size2 Font::get_string_size(const String& p_string) const { int l = p_string.length(); if (l==0) - return Size2(0,height); + return Size2(0,get_height()); const CharType *sptr = &p_string[0]; for (int i=0;i<l;i++) { @@ -434,48 +494,19 @@ Size2 Font::get_string_size(const String& p_string) const { w+=get_char_size(sptr[i],sptr[i+1]).width; } - return Size2(w,height); + return Size2(w,get_height()); } +void BitmapFont::set_fallback(const Ref<BitmapFont> &p_fallback) { -void Font::draw_halign(RID p_canvas_item, const Point2& p_pos, HAlign p_align,float p_width,const String& p_text,const Color& p_modulate) const { - - float length=get_string_size(p_text).width; - if (length>=p_width) { - draw(p_canvas_item,p_pos,p_text,p_modulate,p_width); - return; - } - - float ofs; - switch(p_align) { - case HALIGN_LEFT: { - ofs=0; - } break; - case HALIGN_CENTER: { - ofs = Math::floor( (p_width-length) / 2.0 ); - } break; - case HALIGN_RIGHT: { - ofs=p_width-length; - } break; - } - draw(p_canvas_item,p_pos+Point2(ofs,0),p_text,p_modulate,p_width); + fallback=p_fallback; } -void Font::draw(RID p_canvas_item, const Point2& p_pos, const String& p_text, const Color& p_modulate,int p_clip_w) const { +Ref<BitmapFont> BitmapFont::get_fallback() const{ - Vector2 ofs; - - for (int i=0;i<p_text.length();i++) { - - int width = get_char_size(p_text[i]).width; - - if (p_clip_w>=0 && (ofs.x+width)>p_clip_w) - break; //clip - - ofs.x+=draw_char(p_canvas_item,p_pos+ofs,p_text[i],p_text[i+1],p_modulate); - } + return fallback; } -float Font::draw_char(RID p_canvas_item, const Point2& p_pos, const CharType& p_char,const CharType& p_next,const Color& p_modulate) const { +float BitmapFont::draw_char(RID p_canvas_item, const Point2& p_pos, const CharType& p_char,const CharType& p_next,const Color& p_modulate) const { const Character * c = char_map.getptr(p_char); @@ -496,58 +527,70 @@ float Font::draw_char(RID p_canvas_item, const Point2& p_pos, const CharType& p_ return get_char_size(p_char,p_next).width; } -void Font::set_fallback(const Ref<Font> &p_fallback) { - fallback=p_fallback; -} +Size2 BitmapFont::get_char_size(CharType p_char,CharType p_next) const { -Ref<Font> Font::get_fallback() const{ + const Character * c = char_map.getptr(p_char); - return fallback; + if (!c) { + if (fallback.is_valid()) + return fallback->get_char_size(p_char,p_next); + return Size2(); + } + + Size2 ret(c->advance,c->rect.size.y); + + if (p_next) { + + KerningPairKey kpk; + kpk.A=p_char; + kpk.B=p_next; + + const Map<KerningPairKey,int>::Element *E=kerning_map.find(kpk); + if (E) { + + ret.width-=E->get(); + } + } + + return ret; } -void Font::_bind_methods() { +void BitmapFont::_bind_methods() { - ObjectTypeDB::bind_method(_MD("create_from_fnt","path"),&Font::create_from_fnt); - ObjectTypeDB::bind_method(_MD("set_height","px"),&Font::set_height); - ObjectTypeDB::bind_method(_MD("get_height"),&Font::get_height); + ObjectTypeDB::bind_method(_MD("create_from_fnt","path"),&BitmapFont::create_from_fnt); + ObjectTypeDB::bind_method(_MD("set_height","px"),&BitmapFont::set_height); - ObjectTypeDB::bind_method(_MD("set_ascent","px"),&Font::set_ascent); - ObjectTypeDB::bind_method(_MD("get_ascent"),&Font::get_ascent); - ObjectTypeDB::bind_method(_MD("get_descent"),&Font::get_descent); + ObjectTypeDB::bind_method(_MD("set_ascent","px"),&BitmapFont::set_ascent); - ObjectTypeDB::bind_method(_MD("add_kerning_pair","char_a","char_b","kerning"),&Font::add_kerning_pair); - ObjectTypeDB::bind_method(_MD("get_kerning_pair","char_a","char_b"),&Font::get_kerning_pair); + ObjectTypeDB::bind_method(_MD("add_kerning_pair","char_a","char_b","kerning"),&BitmapFont::add_kerning_pair); + ObjectTypeDB::bind_method(_MD("get_kerning_pair","char_a","char_b"),&BitmapFont::get_kerning_pair); - ObjectTypeDB::bind_method(_MD("add_texture","texture:Texture"),&Font::add_texture); - ObjectTypeDB::bind_method(_MD("add_char","character","texture","rect","align","advance"),&Font::add_char,DEFVAL(Point2()),DEFVAL(-1)); + ObjectTypeDB::bind_method(_MD("add_texture","texture:Texture"),&BitmapFont::add_texture); + ObjectTypeDB::bind_method(_MD("add_char","character","texture","rect","align","advance"),&BitmapFont::add_char,DEFVAL(Point2()),DEFVAL(-1)); - ObjectTypeDB::bind_method(_MD("get_texture_count"),&Font::get_texture_count); - ObjectTypeDB::bind_method(_MD("get_texture:Texture","idx"),&Font::get_texture); + ObjectTypeDB::bind_method(_MD("get_texture_count"),&BitmapFont::get_texture_count); + ObjectTypeDB::bind_method(_MD("get_texture:Texture","idx"),&BitmapFont::get_texture); - ObjectTypeDB::bind_method(_MD("get_char_size","char","next"),&Font::get_char_size,DEFVAL(0)); - ObjectTypeDB::bind_method(_MD("get_string_size","string"),&Font::get_string_size); + ObjectTypeDB::bind_method(_MD("get_char_size","char","next"),&BitmapFont::get_char_size,DEFVAL(0)); - ObjectTypeDB::bind_method(_MD("set_distance_field_hint","enable"),&Font::set_distance_field_hint); - ObjectTypeDB::bind_method(_MD("is_distance_field_hint"),&Font::is_distance_field_hint); + ObjectTypeDB::bind_method(_MD("set_distance_field_hint","enable"),&BitmapFont::set_distance_field_hint); - ObjectTypeDB::bind_method(_MD("clear"),&Font::clear); + ObjectTypeDB::bind_method(_MD("clear"),&BitmapFont::clear); - ObjectTypeDB::bind_method(_MD("draw","canvas_item","pos","string","modulate","clip_w"),&Font::draw,DEFVAL(Color(1,1,1)),DEFVAL(-1)); - ObjectTypeDB::bind_method(_MD("draw_char","canvas_item","pos","char","next","modulate"),&Font::draw_char,DEFVAL(-1),DEFVAL(Color(1,1,1))); - ObjectTypeDB::bind_method(_MD("_set_chars"),&Font::_set_chars); - ObjectTypeDB::bind_method(_MD("_get_chars"),&Font::_get_chars); + ObjectTypeDB::bind_method(_MD("_set_chars"),&BitmapFont::_set_chars); + ObjectTypeDB::bind_method(_MD("_get_chars"),&BitmapFont::_get_chars); - ObjectTypeDB::bind_method(_MD("_set_kernings"),&Font::_set_kernings); - ObjectTypeDB::bind_method(_MD("_get_kernings"),&Font::_get_kernings); + ObjectTypeDB::bind_method(_MD("_set_kernings"),&BitmapFont::_set_kernings); + ObjectTypeDB::bind_method(_MD("_get_kernings"),&BitmapFont::_get_kernings); - ObjectTypeDB::bind_method(_MD("_set_textures"),&Font::_set_textures); - ObjectTypeDB::bind_method(_MD("_get_textures"),&Font::_get_textures); + ObjectTypeDB::bind_method(_MD("_set_textures"),&BitmapFont::_set_textures); + ObjectTypeDB::bind_method(_MD("_get_textures"),&BitmapFont::_get_textures); - ObjectTypeDB::bind_method(_MD("set_fallback","fallback"),&Font::set_fallback); - ObjectTypeDB::bind_method(_MD("get_fallback"),&Font::get_fallback); + ObjectTypeDB::bind_method(_MD("set_fallback","fallback"),&BitmapFont::set_fallback); + ObjectTypeDB::bind_method(_MD("get_fallback"),&BitmapFont::get_fallback); ADD_PROPERTY( PropertyInfo( Variant::ARRAY, "textures", PROPERTY_HINT_NONE,"", PROPERTY_USAGE_NOEDITOR ), _SCS("_set_textures"), _SCS("_get_textures") ); ADD_PROPERTY( PropertyInfo( Variant::INT_ARRAY, "chars", PROPERTY_HINT_NONE,"", PROPERTY_USAGE_NOEDITOR ), _SCS("_set_chars"), _SCS("_get_chars") ); @@ -556,11 +599,11 @@ void Font::_bind_methods() { ADD_PROPERTY( PropertyInfo( Variant::REAL, "height", PROPERTY_HINT_RANGE,"-1024,1024,1" ), _SCS("set_height"), _SCS("get_height") ); ADD_PROPERTY( PropertyInfo( Variant::REAL, "ascent", PROPERTY_HINT_RANGE,"-1024,1024,1" ), _SCS("set_ascent"), _SCS("get_ascent") ); ADD_PROPERTY( PropertyInfo( Variant::BOOL, "distance_field" ), _SCS("set_distance_field_hint"), _SCS("is_distance_field_hint") ); - ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "fallback", PROPERTY_HINT_RESOURCE_TYPE,"Font" ), _SCS("set_fallback"), _SCS("get_fallback") ); + ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "fallback", PROPERTY_HINT_RESOURCE_TYPE,"BitmapFont" ), _SCS("set_fallback"), _SCS("get_fallback") ); } -Font::Font() { +BitmapFont::BitmapFont() { clear(); @@ -569,7 +612,7 @@ Font::Font() { } -Font::~Font() { +BitmapFont::~BitmapFont() { clear(); } diff --git a/scene/resources/font.h b/scene/resources/font.h index 03b1ec5191..91f4874932 100644 --- a/scene/resources/font.h +++ b/scene/resources/font.h @@ -35,9 +35,40 @@ /** @author Juan Linietsky <reduzio@gmail.com> */ + + class Font : public Resource { OBJ_TYPE( Font, Resource ); + +protected: + + static void _bind_methods(); + +public: + + virtual float get_height() const=0; + + virtual float get_ascent() const=0; + virtual float get_descent() const=0; + + virtual Size2 get_char_size(CharType p_char,CharType p_next=0) const=0; + Size2 get_string_size(const String& p_string) const; + + virtual bool is_distance_field_hint() const=0; + + void draw(RID p_canvas_item, const Point2& p_pos, const String& p_text,const Color& p_modulate=Color(1,1,1),int p_clip_w=-1) const; + void draw_halign(RID p_canvas_item, const Point2& p_pos, HAlign p_align,float p_width,const String& p_text,const Color& p_modulate=Color(1,1,1)) const; + virtual float draw_char(RID p_canvas_item, const Point2& p_pos, const CharType& p_char,const CharType& p_next=0,const Color& p_modulate=Color(1,1,1)) const=0; + + Font(); + +}; + + +class BitmapFont : public Font { + + OBJ_TYPE( BitmapFont, Font ); RES_BASE_EXTENSION("fnt"); Vector< Ref<Texture> > textures; @@ -84,7 +115,7 @@ private: void _set_textures(const Vector<Variant> & p_textures); Vector<Variant> _get_textures() const; - Ref<Font> fallback; + Ref<BitmapFont> fallback; protected: static void _bind_methods(); @@ -114,54 +145,23 @@ public: int get_kerning_pair(CharType p_A,CharType p_B) const; Vector<KerningPairKey> get_kerning_pair_keys() const; - inline Size2 get_char_size(CharType p_char,CharType p_next=0) const; - Size2 get_string_size(const String& p_string) const; - + Size2 get_char_size(CharType p_char,CharType p_next=0) const; - void set_fallback(const Ref<Font> &p_fallback); - Ref<Font> get_fallback() const; + void set_fallback(const Ref<BitmapFont> &p_fallback); + Ref<BitmapFont> get_fallback() const; void clear(); void set_distance_field_hint(bool p_distance_field); bool is_distance_field_hint() const; - void draw(RID p_canvas_item, const Point2& p_pos, const String& p_text,const Color& p_modulate=Color(1,1,1),int p_clip_w=-1) const; - void draw_halign(RID p_canvas_item, const Point2& p_pos, HAlign p_align,float p_width,const String& p_text,const Color& p_modulate=Color(1,1,1)) const; float draw_char(RID p_canvas_item, const Point2& p_pos, const CharType& p_char,const CharType& p_next=0,const Color& p_modulate=Color(1,1,1)) const; - Font(); - ~Font(); + BitmapFont(); + ~BitmapFont(); }; -Size2 Font::get_char_size(CharType p_char,CharType p_next) const { - - const Character * c = char_map.getptr(p_char); - - if (!c) { - if (fallback.is_valid()) - return fallback->get_char_size(p_char,p_next); - return Size2(); - } - - Size2 ret(c->advance,c->rect.size.y); - - if (p_next) { - - KerningPairKey kpk; - kpk.A=p_char; - kpk.B=p_next; - - const Map<KerningPairKey,int>::Element *E=kerning_map.find(kpk); - if (E) { - - ret.width-=E->get(); - } - } - - return ret; -} diff --git a/scene/resources/stb_truetype.h b/scene/resources/stb_truetype.h new file mode 100644 index 0000000000..d360d60920 --- /dev/null +++ b/scene/resources/stb_truetype.h @@ -0,0 +1,3267 @@ +// stb_truetype.h - v1.11 - public domain +// authored from 2009-2015 by Sean Barrett / RAD Game Tools +// +// This library processes TrueType files: +// parse files +// extract glyph metrics +// extract glyph shapes +// render glyphs to one-channel bitmaps with antialiasing (box filter) +// +// Todo: +// non-MS cmaps +// crashproof on bad data +// hinting? (no longer patented) +// cleartype-style AA? +// optimize: use simple memory allocator for intermediates +// optimize: build edge-list directly from curves +// optimize: rasterize directly from curves? +// +// ADDITIONAL CONTRIBUTORS +// +// Mikko Mononen: compound shape support, more cmap formats +// Tor Andersson: kerning, subpixel rendering +// +// Misc other: +// Ryan Gordon +// Simon Glass +// +// Bug/warning reports/fixes: +// "Zer" on mollyrocket (with fix) +// Cass Everitt +// stoiko (Haemimont Games) +// Brian Hook +// Walter van Niftrik +// David Gow +// David Given +// Ivan-Assen Ivanov +// Anthony Pesch +// Johan Duparc +// Hou Qiming +// Fabian "ryg" Giesen +// Martins Mozeiko +// Cap Petschulat +// Omar Cornut +// github:aloucks +// Peter LaValle +// Sergey Popov +// Giumo X. Clanjor +// Higor Euripedes +// Thomas Fields +// Derek Vinyard +// +// VERSION HISTORY +// +// 1.11 (2016-04-02) fix unused-variable warning +// 1.10 (2016-04-02) user-defined fabs(); rare memory leak; remove duplicate typedef +// 1.09 (2016-01-16) warning fix; avoid crash on outofmem; use allocation userdata properly +// 1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges +// 1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints; +// variant PackFontRanges to pack and render in separate phases; +// fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?); +// fixed an assert() bug in the new rasterizer +// replace assert() with STBTT_assert() in new rasterizer +// 1.06 (2015-07-14) performance improvements (~35% faster on x86 and x64 on test machine) +// also more precise AA rasterizer, except if shapes overlap +// remove need for STBTT_sort +// 1.05 (2015-04-15) fix misplaced definitions for STBTT_STATIC +// 1.04 (2015-04-15) typo in example +// 1.03 (2015-04-12) STBTT_STATIC, fix memory leak in new packing, various fixes +// +// Full history can be found at the end of this file. +// +// LICENSE +// +// This software is dual-licensed to the public domain and under the following +// license: you are granted a perpetual, irrevocable license to copy, modify, +// publish, and distribute this file as you see fit. +// +// USAGE +// +// Include this file in whatever places neeed to refer to it. In ONE C/C++ +// file, write: +// #define STB_TRUETYPE_IMPLEMENTATION +// before the #include of this file. This expands out the actual +// implementation into that C/C++ file. +// +// To make the implementation private to the file that generates the implementation, +// #define STBTT_STATIC +// +// Simple 3D API (don't ship this, but it's fine for tools and quick start) +// stbtt_BakeFontBitmap() -- bake a font to a bitmap for use as texture +// stbtt_GetBakedQuad() -- compute quad to draw for a given char +// +// Improved 3D API (more shippable): +// #include "stb_rect_pack.h" -- optional, but you really want it +// stbtt_PackBegin() +// stbtt_PackSetOversample() -- for improved quality on small fonts +// stbtt_PackFontRanges() -- pack and renders +// stbtt_PackEnd() +// stbtt_GetPackedQuad() +// +// "Load" a font file from a memory buffer (you have to keep the buffer loaded) +// stbtt_InitFont() +// stbtt_GetFontOffsetForIndex() -- use for TTC font collections +// +// Render a unicode codepoint to a bitmap +// stbtt_GetCodepointBitmap() -- allocates and returns a bitmap +// stbtt_MakeCodepointBitmap() -- renders into bitmap you provide +// stbtt_GetCodepointBitmapBox() -- how big the bitmap must be +// +// Character advance/positioning +// stbtt_GetCodepointHMetrics() +// stbtt_GetFontVMetrics() +// stbtt_GetCodepointKernAdvance() +// +// Starting with version 1.06, the rasterizer was replaced with a new, +// faster and generally-more-precise rasterizer. The new rasterizer more +// accurately measures pixel coverage for anti-aliasing, except in the case +// where multiple shapes overlap, in which case it overestimates the AA pixel +// coverage. Thus, anti-aliasing of intersecting shapes may look wrong. If +// this turns out to be a problem, you can re-enable the old rasterizer with +// #define STBTT_RASTERIZER_VERSION 1 +// which will incur about a 15% speed hit. +// +// ADDITIONAL DOCUMENTATION +// +// Immediately after this block comment are a series of sample programs. +// +// After the sample programs is the "header file" section. This section +// includes documentation for each API function. +// +// Some important concepts to understand to use this library: +// +// Codepoint +// Characters are defined by unicode codepoints, e.g. 65 is +// uppercase A, 231 is lowercase c with a cedilla, 0x7e30 is +// the hiragana for "ma". +// +// Glyph +// A visual character shape (every codepoint is rendered as +// some glyph) +// +// Glyph index +// A font-specific integer ID representing a glyph +// +// Baseline +// Glyph shapes are defined relative to a baseline, which is the +// bottom of uppercase characters. Characters extend both above +// and below the baseline. +// +// Current Point +// As you draw text to the screen, you keep track of a "current point" +// which is the origin of each character. The current point's vertical +// position is the baseline. Even "baked fonts" use this model. +// +// Vertical Font Metrics +// The vertical qualities of the font, used to vertically position +// and space the characters. See docs for stbtt_GetFontVMetrics. +// +// Font Size in Pixels or Points +// The preferred interface for specifying font sizes in stb_truetype +// is to specify how tall the font's vertical extent should be in pixels. +// If that sounds good enough, skip the next paragraph. +// +// Most font APIs instead use "points", which are a common typographic +// measurement for describing font size, defined as 72 points per inch. +// stb_truetype provides a point API for compatibility. However, true +// "per inch" conventions don't make much sense on computer displays +// since they different monitors have different number of pixels per +// inch. For example, Windows traditionally uses a convention that +// there are 96 pixels per inch, thus making 'inch' measurements have +// nothing to do with inches, and thus effectively defining a point to +// be 1.333 pixels. Additionally, the TrueType font data provides +// an explicit scale factor to scale a given font's glyphs to points, +// but the author has observed that this scale factor is often wrong +// for non-commercial fonts, thus making fonts scaled in points +// according to the TrueType spec incoherently sized in practice. +// +// ADVANCED USAGE +// +// Quality: +// +// - Use the functions with Subpixel at the end to allow your characters +// to have subpixel positioning. Since the font is anti-aliased, not +// hinted, this is very import for quality. (This is not possible with +// baked fonts.) +// +// - Kerning is now supported, and if you're supporting subpixel rendering +// then kerning is worth using to give your text a polished look. +// +// Performance: +// +// - Convert Unicode codepoints to glyph indexes and operate on the glyphs; +// if you don't do this, stb_truetype is forced to do the conversion on +// every call. +// +// - There are a lot of memory allocations. We should modify it to take +// a temp buffer and allocate from the temp buffer (without freeing), +// should help performance a lot. +// +// NOTES +// +// The system uses the raw data found in the .ttf file without changing it +// and without building auxiliary data structures. This is a bit inefficient +// on little-endian systems (the data is big-endian), but assuming you're +// caching the bitmaps or glyph shapes this shouldn't be a big deal. +// +// It appears to be very hard to programmatically determine what font a +// given file is in a general way. I provide an API for this, but I don't +// recommend it. +// +// +// SOURCE STATISTICS (based on v0.6c, 2050 LOC) +// +// Documentation & header file 520 LOC \___ 660 LOC documentation +// Sample code 140 LOC / +// Truetype parsing 620 LOC ---- 620 LOC TrueType +// Software rasterization 240 LOC \ . +// Curve tesselation 120 LOC \__ 550 LOC Bitmap creation +// Bitmap management 100 LOC / +// Baked bitmap interface 70 LOC / +// Font name matching & access 150 LOC ---- 150 +// C runtime library abstraction 60 LOC ---- 60 +// +// +// PERFORMANCE MEASUREMENTS FOR 1.06: +// +// 32-bit 64-bit +// Previous release: 8.83 s 7.68 s +// Pool allocations: 7.72 s 6.34 s +// Inline sort : 6.54 s 5.65 s +// New rasterizer : 5.63 s 5.00 s + +////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// +//// +//// SAMPLE PROGRAMS +//// +// +// Incomplete text-in-3d-api example, which draws quads properly aligned to be lossless +// +#if 0 +#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation +#include "stb_truetype.h" + +unsigned char ttf_buffer[1<<20]; +unsigned char temp_bitmap[512*512]; + +stbtt_bakedchar cdata[96]; // ASCII 32..126 is 95 glyphs +GLuint ftex; + +void my_stbtt_initfont(void) +{ + fread(ttf_buffer, 1, 1<<20, fopen("c:/windows/fonts/times.ttf", "rb")); + stbtt_BakeFontBitmap(ttf_buffer,0, 32.0, temp_bitmap,512,512, 32,96, cdata); // no guarantee this fits! + // can free ttf_buffer at this point + glGenTextures(1, &ftex); + glBindTexture(GL_TEXTURE_2D, ftex); + glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, 512,512, 0, GL_ALPHA, GL_UNSIGNED_BYTE, temp_bitmap); + // can free temp_bitmap at this point + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); +} + +void my_stbtt_print(float x, float y, char *text) +{ + // assume orthographic projection with units = screen pixels, origin at top left + glEnable(GL_TEXTURE_2D); + glBindTexture(GL_TEXTURE_2D, ftex); + glBegin(GL_QUADS); + while (*text) { + if (*text >= 32 && *text < 128) { + stbtt_aligned_quad q; + stbtt_GetBakedQuad(cdata, 512,512, *text-32, &x,&y,&q,1);//1=opengl & d3d10+,0=d3d9 + glTexCoord2f(q.s0,q.t1); glVertex2f(q.x0,q.y0); + glTexCoord2f(q.s1,q.t1); glVertex2f(q.x1,q.y0); + glTexCoord2f(q.s1,q.t0); glVertex2f(q.x1,q.y1); + glTexCoord2f(q.s0,q.t0); glVertex2f(q.x0,q.y1); + } + ++text; + } + glEnd(); +} +#endif +// +// +////////////////////////////////////////////////////////////////////////////// +// +// Complete program (this compiles): get a single bitmap, print as ASCII art +// +#if 0 +#include <stdio.h> +#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation +#include "stb_truetype.h" + +char ttf_buffer[1<<25]; + +int main(int argc, char **argv) +{ + stbtt_fontinfo font; + unsigned char *bitmap; + int w,h,i,j,c = (argc > 1 ? atoi(argv[1]) : 'a'), s = (argc > 2 ? atoi(argv[2]) : 20); + + fread(ttf_buffer, 1, 1<<25, fopen(argc > 3 ? argv[3] : "c:/windows/fonts/arialbd.ttf", "rb")); + + stbtt_InitFont(&font, ttf_buffer, stbtt_GetFontOffsetForIndex(ttf_buffer,0)); + bitmap = stbtt_GetCodepointBitmap(&font, 0,stbtt_ScaleForPixelHeight(&font, s), c, &w, &h, 0,0); + + for (j=0; j < h; ++j) { + for (i=0; i < w; ++i) + putchar(" .:ioVM@"[bitmap[j*w+i]>>5]); + putchar('\n'); + } + return 0; +} +#endif +// +// Output: +// +// .ii. +// @@@@@@. +// V@Mio@@o +// :i. V@V +// :oM@@M +// :@@@MM@M +// @@o o@M +// :@@. M@M +// @@@o@@@@ +// :M@@V:@@. +// +////////////////////////////////////////////////////////////////////////////// +// +// Complete program: print "Hello World!" banner, with bugs +// +#if 0 +char buffer[24<<20]; +unsigned char screen[20][79]; + +int main(int arg, char **argv) +{ + stbtt_fontinfo font; + int i,j,ascent,baseline,ch=0; + float scale, xpos=2; // leave a little padding in case the character extends left + char *text = "Heljo World!"; // intentionally misspelled to show 'lj' brokenness + + fread(buffer, 1, 1000000, fopen("c:/windows/fonts/arialbd.ttf", "rb")); + stbtt_InitFont(&font, buffer, 0); + + scale = stbtt_ScaleForPixelHeight(&font, 15); + stbtt_GetFontVMetrics(&font, &ascent,0,0); + baseline = (int) (ascent*scale); + + while (text[ch]) { + int advance,lsb,x0,y0,x1,y1; + float x_shift = xpos - (float) floor(xpos); + stbtt_GetCodepointHMetrics(&font, text[ch], &advance, &lsb); + stbtt_GetCodepointBitmapBoxSubpixel(&font, text[ch], scale,scale,x_shift,0, &x0,&y0,&x1,&y1); + stbtt_MakeCodepointBitmapSubpixel(&font, &screen[baseline + y0][(int) xpos + x0], x1-x0,y1-y0, 79, scale,scale,x_shift,0, text[ch]); + // note that this stomps the old data, so where character boxes overlap (e.g. 'lj') it's wrong + // because this API is really for baking character bitmaps into textures. if you want to render + // a sequence of characters, you really need to render each bitmap to a temp buffer, then + // "alpha blend" that into the working buffer + xpos += (advance * scale); + if (text[ch+1]) + xpos += scale*stbtt_GetCodepointKernAdvance(&font, text[ch],text[ch+1]); + ++ch; + } + + for (j=0; j < 20; ++j) { + for (i=0; i < 78; ++i) + putchar(" .:ioVM@"[screen[j][i]>>5]); + putchar('\n'); + } + + return 0; +} +#endif + + +////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// +//// +//// INTEGRATION WITH YOUR CODEBASE +//// +//// The following sections allow you to supply alternate definitions +//// of C library functions used by stb_truetype. + +#ifdef STB_TRUETYPE_IMPLEMENTATION + // #define your own (u)stbtt_int8/16/32 before including to override this + #ifndef stbtt_uint8 + typedef unsigned char stbtt_uint8; + typedef signed char stbtt_int8; + typedef unsigned short stbtt_uint16; + typedef signed short stbtt_int16; + typedef unsigned int stbtt_uint32; + typedef signed int stbtt_int32; + #endif + + typedef char stbtt__check_size32[sizeof(stbtt_int32)==4 ? 1 : -1]; + typedef char stbtt__check_size16[sizeof(stbtt_int16)==2 ? 1 : -1]; + + // #define your own STBTT_ifloor/STBTT_iceil() to avoid math.h + #ifndef STBTT_ifloor + #include <math.h> + #define STBTT_ifloor(x) ((int) floor(x)) + #define STBTT_iceil(x) ((int) ceil(x)) + #endif + + #ifndef STBTT_sqrt + #include <math.h> + #define STBTT_sqrt(x) sqrt(x) + #endif + + #ifndef STBTT_fabs + #include <math.h> + #define STBTT_fabs(x) fabs(x) + #endif + + // #define your own functions "STBTT_malloc" / "STBTT_free" to avoid malloc.h + #ifndef STBTT_malloc + #include <stdlib.h> + #define STBTT_malloc(x,u) ((void)(u),malloc(x)) + #define STBTT_free(x,u) ((void)(u),free(x)) + #endif + + #ifndef STBTT_assert + #include <assert.h> + #define STBTT_assert(x) assert(x) + #endif + + #ifndef STBTT_strlen + #include <string.h> + #define STBTT_strlen(x) strlen(x) + #endif + + #ifndef STBTT_memcpy + #include <memory.h> + #define STBTT_memcpy memcpy + #define STBTT_memset memset + #endif +#endif + +/////////////////////////////////////////////////////////////////////////////// +/////////////////////////////////////////////////////////////////////////////// +//// +//// INTERFACE +//// +//// + +#ifndef __STB_INCLUDE_STB_TRUETYPE_H__ +#define __STB_INCLUDE_STB_TRUETYPE_H__ + +#ifdef STBTT_STATIC +#define STBTT_DEF static +#else +#define STBTT_DEF extern +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +////////////////////////////////////////////////////////////////////////////// +// +// TEXTURE BAKING API +// +// If you use this API, you only have to call two functions ever. +// + +typedef struct +{ + unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap + float xoff,yoff,xadvance; +} stbtt_bakedchar; + +STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset, // font location (use offset=0 for plain .ttf) + float pixel_height, // height of font in pixels + unsigned char *pixels, int pw, int ph, // bitmap to be filled in + int first_char, int num_chars, // characters to bake + stbtt_bakedchar *chardata); // you allocate this, it's num_chars long +// if return is positive, the first unused row of the bitmap +// if return is negative, returns the negative of the number of characters that fit +// if return is 0, no characters fit and no rows were used +// This uses a very crappy packing. + +typedef struct +{ + float x0,y0,s0,t0; // top-left + float x1,y1,s1,t1; // bottom-right +} stbtt_aligned_quad; + +STBTT_DEF void stbtt_GetBakedQuad(stbtt_bakedchar *chardata, int pw, int ph, // same data as above + int char_index, // character to display + float *xpos, float *ypos, // pointers to current position in screen pixel space + stbtt_aligned_quad *q, // output: quad to draw + int opengl_fillrule); // true if opengl fill rule; false if DX9 or earlier +// Call GetBakedQuad with char_index = 'character - first_char', and it +// creates the quad you need to draw and advances the current position. +// +// The coordinate system used assumes y increases downwards. +// +// Characters will extend both above and below the current position; +// see discussion of "BASELINE" above. +// +// It's inefficient; you might want to c&p it and optimize it. + + + +////////////////////////////////////////////////////////////////////////////// +// +// NEW TEXTURE BAKING API +// +// This provides options for packing multiple fonts into one atlas, not +// perfectly but better than nothing. + +typedef struct +{ + unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap + float xoff,yoff,xadvance; + float xoff2,yoff2; +} stbtt_packedchar; + +typedef struct stbtt_pack_context stbtt_pack_context; +typedef struct stbtt_fontinfo stbtt_fontinfo; +#ifndef STB_RECT_PACK_VERSION +typedef struct stbrp_rect stbrp_rect; +#endif + +STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int width, int height, int stride_in_bytes, int padding, void *alloc_context); +// Initializes a packing context stored in the passed-in stbtt_pack_context. +// Future calls using this context will pack characters into the bitmap passed +// in here: a 1-channel bitmap that is weight x height. stride_in_bytes is +// the distance from one row to the next (or 0 to mean they are packed tightly +// together). "padding" is the amount of padding to leave between each +// character (normally you want '1' for bitmaps you'll use as textures with +// bilinear filtering). +// +// Returns 0 on failure, 1 on success. + +STBTT_DEF void stbtt_PackEnd (stbtt_pack_context *spc); +// Cleans up the packing context and frees all memory. + +#define STBTT_POINT_SIZE(x) (-(x)) + +STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, float font_size, + int first_unicode_char_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range); +// Creates character bitmaps from the font_index'th font found in fontdata (use +// font_index=0 if you don't know what that is). It creates num_chars_in_range +// bitmaps for characters with unicode values starting at first_unicode_char_in_range +// and increasing. Data for how to render them is stored in chardata_for_range; +// pass these to stbtt_GetPackedQuad to get back renderable quads. +// +// font_size is the full height of the character from ascender to descender, +// as computed by stbtt_ScaleForPixelHeight. To use a point size as computed +// by stbtt_ScaleForMappingEmToPixels, wrap the point size in STBTT_POINT_SIZE() +// and pass that result as 'font_size': +// ..., 20 , ... // font max minus min y is 20 pixels tall +// ..., STBTT_POINT_SIZE(20), ... // 'M' is 20 pixels tall + +typedef struct +{ + float font_size; + int first_unicode_codepoint_in_range; // if non-zero, then the chars are continuous, and this is the first codepoint + int *array_of_unicode_codepoints; // if non-zero, then this is an array of unicode codepoints + int num_chars; + stbtt_packedchar *chardata_for_range; // output + unsigned char h_oversample, v_oversample; // don't set these, they're used internally +} stbtt_pack_range; + +STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges); +// Creates character bitmaps from multiple ranges of characters stored in +// ranges. This will usually create a better-packed bitmap than multiple +// calls to stbtt_PackFontRange. Note that you can call this multiple +// times within a single PackBegin/PackEnd. + +STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h_oversample, unsigned int v_oversample); +// Oversampling a font increases the quality by allowing higher-quality subpixel +// positioning, and is especially valuable at smaller text sizes. +// +// This function sets the amount of oversampling for all following calls to +// stbtt_PackFontRange(s) or stbtt_PackFontRangesGatherRects for a given +// pack context. The default (no oversampling) is achieved by h_oversample=1 +// and v_oversample=1. The total number of pixels required is +// h_oversample*v_oversample larger than the default; for example, 2x2 +// oversampling requires 4x the storage of 1x1. For best results, render +// oversampled textures with bilinear filtering. Look at the readme in +// stb/tests/oversample for information about oversampled fonts +// +// To use with PackFontRangesGather etc., you must set it before calls +// call to PackFontRangesGatherRects. + +STBTT_DEF void stbtt_GetPackedQuad(stbtt_packedchar *chardata, int pw, int ph, // same data as above + int char_index, // character to display + float *xpos, float *ypos, // pointers to current position in screen pixel space + stbtt_aligned_quad *q, // output: quad to draw + int align_to_integer); + +STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects); +STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects); +STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects); +// Calling these functions in sequence is roughly equivalent to calling +// stbtt_PackFontRanges(). If you more control over the packing of multiple +// fonts, or if you want to pack custom data into a font texture, take a look +// at the source to of stbtt_PackFontRanges() and create a custom version +// using these functions, e.g. call GatherRects multiple times, +// building up a single array of rects, then call PackRects once, +// then call RenderIntoRects repeatedly. This may result in a +// better packing than calling PackFontRanges multiple times +// (or it may not). + +// this is an opaque structure that you shouldn't mess with which holds +// all the context needed from PackBegin to PackEnd. +struct stbtt_pack_context { + void *user_allocator_context; + void *pack_info; + int width; + int height; + int stride_in_bytes; + int padding; + unsigned int h_oversample, v_oversample; + unsigned char *pixels; + void *nodes; +}; + +////////////////////////////////////////////////////////////////////////////// +// +// FONT LOADING +// +// + +STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index); +// Each .ttf/.ttc file may have more than one font. Each font has a sequential +// index number starting from 0. Call this function to get the font offset for +// a given index; it returns -1 if the index is out of range. A regular .ttf +// file will only define one font and it always be at offset 0, so it will +// return '0' for index 0, and -1 for all other indices. You can just skip +// this step if you know it's that kind of font. + + +// The following structure is defined publically so you can declare one on +// the stack or as a global or etc, but you should treat it as opaque. +struct stbtt_fontinfo +{ + void * userdata; + unsigned char * data; // pointer to .ttf file + int fontstart; // offset of start of font + + int numGlyphs; // number of glyphs, needed for range checking + + int loca,head,glyf,hhea,hmtx,kern; // table locations as offset from start of .ttf + int index_map; // a cmap mapping for our chosen character encoding + int indexToLocFormat; // format needed to map from glyph index to glyph +}; + +STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data, int offset); +// Given an offset into the file that defines a font, this function builds +// the necessary cached info for the rest of the system. You must allocate +// the stbtt_fontinfo yourself, and stbtt_InitFont will fill it out. You don't +// need to do anything special to free it, because the contents are pure +// value data with no additional data structures. Returns 0 on failure. + + +////////////////////////////////////////////////////////////////////////////// +// +// CHARACTER TO GLYPH-INDEX CONVERSIOn + +STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint); +// If you're going to perform multiple operations on the same character +// and you want a speed-up, call this function with the character you're +// going to process, then use glyph-based functions instead of the +// codepoint-based functions. + + +////////////////////////////////////////////////////////////////////////////// +// +// CHARACTER PROPERTIES +// + +STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float pixels); +// computes a scale factor to produce a font whose "height" is 'pixels' tall. +// Height is measured as the distance from the highest ascender to the lowest +// descender; in other words, it's equivalent to calling stbtt_GetFontVMetrics +// and computing: +// scale = pixels / (ascent - descent) +// so if you prefer to measure height by the ascent only, use a similar calculation. + +STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels); +// computes a scale factor to produce a font whose EM size is mapped to +// 'pixels' tall. This is probably what traditional APIs compute, but +// I'm not positive. + +STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap); +// ascent is the coordinate above the baseline the font extends; descent +// is the coordinate below the baseline the font extends (i.e. it is typically negative) +// lineGap is the spacing between one row's descent and the next row's ascent... +// so you should advance the vertical position by "*ascent - *descent + *lineGap" +// these are expressed in unscaled coordinates, so you must multiply by +// the scale factor for a given size + +STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1); +// the bounding box around all possible characters + +STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing); +// leftSideBearing is the offset from the current horizontal position to the left edge of the character +// advanceWidth is the offset from the current horizontal position to the next horizontal position +// these are expressed in unscaled coordinates + +STBTT_DEF int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2); +// an additional amount to add to the 'advance' value between ch1 and ch2 + +STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1); +// Gets the bounding box of the visible part of the glyph, in unscaled coordinates + +STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing); +STBTT_DEF int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2); +STBTT_DEF int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1); +// as above, but takes one or more glyph indices for greater efficiency + + +////////////////////////////////////////////////////////////////////////////// +// +// GLYPH SHAPES (you probably don't need these, but they have to go before +// the bitmaps for C declaration-order reasons) +// + +#ifndef STBTT_vmove // you can predefine these to use different values (but why?) + enum { + STBTT_vmove=1, + STBTT_vline, + STBTT_vcurve + }; +#endif + +#ifndef stbtt_vertex // you can predefine this to use different values + // (we share this with other code at RAD) + #define stbtt_vertex_type short // can't use stbtt_int16 because that's not visible in the header file + typedef struct + { + stbtt_vertex_type x,y,cx,cy; + unsigned char type,padding; + } stbtt_vertex; +#endif + +STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index); +// returns non-zero if nothing is drawn for this glyph + +STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices); +STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **vertices); +// returns # of vertices and fills *vertices with the pointer to them +// these are expressed in "unscaled" coordinates +// +// The shape is a series of countours. Each one starts with +// a STBTT_moveto, then consists of a series of mixed +// STBTT_lineto and STBTT_curveto segments. A lineto +// draws a line from previous endpoint to its x,y; a curveto +// draws a quadratic bezier from previous endpoint to +// its x,y, using cx,cy as the bezier control point. + +STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *vertices); +// frees the data allocated above + +////////////////////////////////////////////////////////////////////////////// +// +// BITMAP RENDERING +// + +STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata); +// frees the bitmap allocated below + +STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff); +// allocates a large-enough single-channel 8bpp bitmap and renders the +// specified character/glyph at the specified scale into it, with +// antialiasing. 0 is no coverage (transparent), 255 is fully covered (opaque). +// *width & *height are filled out with the width & height of the bitmap, +// which is stored left-to-right, top-to-bottom. +// +// xoff/yoff are the offset it pixel space from the glyph origin to the top-left of the bitmap + +STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff); +// the same as stbtt_GetCodepoitnBitmap, but you can specify a subpixel +// shift for the character + +STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint); +// the same as stbtt_GetCodepointBitmap, but you pass in storage for the bitmap +// in the form of 'output', with row spacing of 'out_stride' bytes. the bitmap +// is clipped to out_w/out_h bytes. Call stbtt_GetCodepointBitmapBox to get the +// width and height and positioning info for it first. + +STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint); +// same as stbtt_MakeCodepointBitmap, but you can specify a subpixel +// shift for the character + +STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1); +// get the bbox of the bitmap centered around the glyph origin; so the +// bitmap width is ix1-ix0, height is iy1-iy0, and location to place +// the bitmap top left is (leftSideBearing*scale,iy0). +// (Note that the bitmap uses y-increases-down, but the shape uses +// y-increases-up, so CodepointBitmapBox and CodepointBox are inverted.) + +STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1); +// same as stbtt_GetCodepointBitmapBox, but you can specify a subpixel +// shift for the character + +// the following functions are equivalent to the above functions, but operate +// on glyph indices instead of Unicode codepoints (for efficiency) +STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff); +STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff); +STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph); +STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph); +STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1); +STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1); + + +// @TODO: don't expose this structure +typedef struct +{ + int w,h,stride; + unsigned char *pixels; +} stbtt__bitmap; + +// rasterize a shape with quadratic beziers into a bitmap +STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result, // 1-channel bitmap to draw into + float flatness_in_pixels, // allowable error of curve in pixels + stbtt_vertex *vertices, // array of vertices defining shape + int num_verts, // number of vertices in above array + float scale_x, float scale_y, // scale applied to input vertices + float shift_x, float shift_y, // translation applied to input vertices + int x_off, int y_off, // another translation applied to input + int invert, // if non-zero, vertically flip shape + void *userdata); // context for to STBTT_MALLOC + +////////////////////////////////////////////////////////////////////////////// +// +// Finding the right font... +// +// You should really just solve this offline, keep your own tables +// of what font is what, and don't try to get it out of the .ttf file. +// That's because getting it out of the .ttf file is really hard, because +// the names in the file can appear in many possible encodings, in many +// possible languages, and e.g. if you need a case-insensitive comparison, +// the details of that depend on the encoding & language in a complex way +// (actually underspecified in truetype, but also gigantic). +// +// But you can use the provided functions in two possible ways: +// stbtt_FindMatchingFont() will use *case-sensitive* comparisons on +// unicode-encoded names to try to find the font you want; +// you can run this before calling stbtt_InitFont() +// +// stbtt_GetFontNameString() lets you get any of the various strings +// from the file yourself and do your own comparisons on them. +// You have to have called stbtt_InitFont() first. + + +STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *fontdata, const char *name, int flags); +// returns the offset (not index) of the font that matches, or -1 if none +// if you use STBTT_MACSTYLE_DONTCARE, use a font name like "Arial Bold". +// if you use any other flag, use a font name like "Arial"; this checks +// the 'macStyle' header field; i don't know if fonts set this consistently +#define STBTT_MACSTYLE_DONTCARE 0 +#define STBTT_MACSTYLE_BOLD 1 +#define STBTT_MACSTYLE_ITALIC 2 +#define STBTT_MACSTYLE_UNDERSCORE 4 +#define STBTT_MACSTYLE_NONE 8 // <= not same as 0, this makes us check the bitfield is 0 + +STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2); +// returns 1/0 whether the first string interpreted as utf8 is identical to +// the second string interpreted as big-endian utf16... useful for strings from next func + +STBTT_DEF const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID); +// returns the string (which may be big-endian double byte, e.g. for unicode) +// and puts the length in bytes in *length. +// +// some of the values for the IDs are below; for more see the truetype spec: +// http://developer.apple.com/textfonts/TTRefMan/RM06/Chap6name.html +// http://www.microsoft.com/typography/otspec/name.htm + +enum { // platformID + STBTT_PLATFORM_ID_UNICODE =0, + STBTT_PLATFORM_ID_MAC =1, + STBTT_PLATFORM_ID_ISO =2, + STBTT_PLATFORM_ID_MICROSOFT =3 +}; + +enum { // encodingID for STBTT_PLATFORM_ID_UNICODE + STBTT_UNICODE_EID_UNICODE_1_0 =0, + STBTT_UNICODE_EID_UNICODE_1_1 =1, + STBTT_UNICODE_EID_ISO_10646 =2, + STBTT_UNICODE_EID_UNICODE_2_0_BMP=3, + STBTT_UNICODE_EID_UNICODE_2_0_FULL=4 +}; + +enum { // encodingID for STBTT_PLATFORM_ID_MICROSOFT + STBTT_MS_EID_SYMBOL =0, + STBTT_MS_EID_UNICODE_BMP =1, + STBTT_MS_EID_SHIFTJIS =2, + STBTT_MS_EID_UNICODE_FULL =10 +}; + +enum { // encodingID for STBTT_PLATFORM_ID_MAC; same as Script Manager codes + STBTT_MAC_EID_ROMAN =0, STBTT_MAC_EID_ARABIC =4, + STBTT_MAC_EID_JAPANESE =1, STBTT_MAC_EID_HEBREW =5, + STBTT_MAC_EID_CHINESE_TRAD =2, STBTT_MAC_EID_GREEK =6, + STBTT_MAC_EID_KOREAN =3, STBTT_MAC_EID_RUSSIAN =7 +}; + +enum { // languageID for STBTT_PLATFORM_ID_MICROSOFT; same as LCID... + // problematic because there are e.g. 16 english LCIDs and 16 arabic LCIDs + STBTT_MS_LANG_ENGLISH =0x0409, STBTT_MS_LANG_ITALIAN =0x0410, + STBTT_MS_LANG_CHINESE =0x0804, STBTT_MS_LANG_JAPANESE =0x0411, + STBTT_MS_LANG_DUTCH =0x0413, STBTT_MS_LANG_KOREAN =0x0412, + STBTT_MS_LANG_FRENCH =0x040c, STBTT_MS_LANG_RUSSIAN =0x0419, + STBTT_MS_LANG_GERMAN =0x0407, STBTT_MS_LANG_SPANISH =0x0409, + STBTT_MS_LANG_HEBREW =0x040d, STBTT_MS_LANG_SWEDISH =0x041D +}; + +enum { // languageID for STBTT_PLATFORM_ID_MAC + STBTT_MAC_LANG_ENGLISH =0 , STBTT_MAC_LANG_JAPANESE =11, + STBTT_MAC_LANG_ARABIC =12, STBTT_MAC_LANG_KOREAN =23, + STBTT_MAC_LANG_DUTCH =4 , STBTT_MAC_LANG_RUSSIAN =32, + STBTT_MAC_LANG_FRENCH =1 , STBTT_MAC_LANG_SPANISH =6 , + STBTT_MAC_LANG_GERMAN =2 , STBTT_MAC_LANG_SWEDISH =5 , + STBTT_MAC_LANG_HEBREW =10, STBTT_MAC_LANG_CHINESE_SIMPLIFIED =33, + STBTT_MAC_LANG_ITALIAN =3 , STBTT_MAC_LANG_CHINESE_TRAD =19 +}; + +#ifdef __cplusplus +} +#endif + +#endif // __STB_INCLUDE_STB_TRUETYPE_H__ + +/////////////////////////////////////////////////////////////////////////////// +/////////////////////////////////////////////////////////////////////////////// +//// +//// IMPLEMENTATION +//// +//// + +#ifdef STB_TRUETYPE_IMPLEMENTATION + +#ifndef STBTT_MAX_OVERSAMPLE +#define STBTT_MAX_OVERSAMPLE 8 +#endif + +#if STBTT_MAX_OVERSAMPLE > 255 +#error "STBTT_MAX_OVERSAMPLE cannot be > 255" +#endif + +typedef int stbtt__test_oversample_pow2[(STBTT_MAX_OVERSAMPLE & (STBTT_MAX_OVERSAMPLE-1)) == 0 ? 1 : -1]; + +#ifndef STBTT_RASTERIZER_VERSION +#define STBTT_RASTERIZER_VERSION 2 +#endif + +#ifdef _MSC_VER +#define STBTT__NOTUSED(v) (void)(v) +#else +#define STBTT__NOTUSED(v) (void)sizeof(v) +#endif + +////////////////////////////////////////////////////////////////////////// +// +// accessors to parse data from file +// + +// on platforms that don't allow misaligned reads, if we want to allow +// truetype fonts that aren't padded to alignment, define ALLOW_UNALIGNED_TRUETYPE + +#define ttBYTE(p) (* (stbtt_uint8 *) (p)) +#define ttCHAR(p) (* (stbtt_int8 *) (p)) +#define ttFixed(p) ttLONG(p) + +#if defined(STB_TRUETYPE_BIGENDIAN) && !defined(ALLOW_UNALIGNED_TRUETYPE) + + #define ttUSHORT(p) (* (stbtt_uint16 *) (p)) + #define ttSHORT(p) (* (stbtt_int16 *) (p)) + #define ttULONG(p) (* (stbtt_uint32 *) (p)) + #define ttLONG(p) (* (stbtt_int32 *) (p)) + +#else + + static stbtt_uint16 ttUSHORT(const stbtt_uint8 *p) { return p[0]*256 + p[1]; } + static stbtt_int16 ttSHORT(const stbtt_uint8 *p) { return p[0]*256 + p[1]; } + static stbtt_uint32 ttULONG(const stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; } + static stbtt_int32 ttLONG(const stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; } + +#endif + +#define stbtt_tag4(p,c0,c1,c2,c3) ((p)[0] == (c0) && (p)[1] == (c1) && (p)[2] == (c2) && (p)[3] == (c3)) +#define stbtt_tag(p,str) stbtt_tag4(p,str[0],str[1],str[2],str[3]) + +static int stbtt__isfont(const stbtt_uint8 *font) +{ + // check the version number + if (stbtt_tag4(font, '1',0,0,0)) return 1; // TrueType 1 + if (stbtt_tag(font, "typ1")) return 1; // TrueType with type 1 font -- we don't support this! + if (stbtt_tag(font, "OTTO")) return 1; // OpenType with CFF + if (stbtt_tag4(font, 0,1,0,0)) return 1; // OpenType 1.0 + return 0; +} + +// @OPTIMIZE: binary search +static stbtt_uint32 stbtt__find_table(stbtt_uint8 *data, stbtt_uint32 fontstart, const char *tag) +{ + stbtt_int32 num_tables = ttUSHORT(data+fontstart+4); + stbtt_uint32 tabledir = fontstart + 12; + stbtt_int32 i; + for (i=0; i < num_tables; ++i) { + stbtt_uint32 loc = tabledir + 16*i; + if (stbtt_tag(data+loc+0, tag)) + return ttULONG(data+loc+8); + } + return 0; +} + +STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *font_collection, int index) +{ + // if it's just a font, there's only one valid index + if (stbtt__isfont(font_collection)) + return index == 0 ? 0 : -1; + + // check if it's a TTC + if (stbtt_tag(font_collection, "ttcf")) { + // version 1? + if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) { + stbtt_int32 n = ttLONG(font_collection+8); + if (index >= n) + return -1; + return ttULONG(font_collection+12+index*4); + } + } + return -1; +} + +STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data2, int fontstart) +{ + stbtt_uint8 *data = (stbtt_uint8 *) data2; + stbtt_uint32 cmap, t; + stbtt_int32 i,numTables; + + info->data = data; + info->fontstart = fontstart; + + cmap = stbtt__find_table(data, fontstart, "cmap"); // required + info->loca = stbtt__find_table(data, fontstart, "loca"); // required + info->head = stbtt__find_table(data, fontstart, "head"); // required + info->glyf = stbtt__find_table(data, fontstart, "glyf"); // required + info->hhea = stbtt__find_table(data, fontstart, "hhea"); // required + info->hmtx = stbtt__find_table(data, fontstart, "hmtx"); // required + info->kern = stbtt__find_table(data, fontstart, "kern"); // not required + if (!cmap || !info->loca || !info->head || !info->glyf || !info->hhea || !info->hmtx) + return 0; + + t = stbtt__find_table(data, fontstart, "maxp"); + if (t) + info->numGlyphs = ttUSHORT(data+t+4); + else + info->numGlyphs = 0xffff; + + // find a cmap encoding table we understand *now* to avoid searching + // later. (todo: could make this installable) + // the same regardless of glyph. + numTables = ttUSHORT(data + cmap + 2); + info->index_map = 0; + for (i=0; i < numTables; ++i) { + stbtt_uint32 encoding_record = cmap + 4 + 8 * i; + // find an encoding we understand: + switch(ttUSHORT(data+encoding_record)) { + case STBTT_PLATFORM_ID_MICROSOFT: + switch (ttUSHORT(data+encoding_record+2)) { + case STBTT_MS_EID_UNICODE_BMP: + case STBTT_MS_EID_UNICODE_FULL: + // MS/Unicode + info->index_map = cmap + ttULONG(data+encoding_record+4); + break; + } + break; + case STBTT_PLATFORM_ID_UNICODE: + // Mac/iOS has these + // all the encodingIDs are unicode, so we don't bother to check it + info->index_map = cmap + ttULONG(data+encoding_record+4); + break; + } + } + if (info->index_map == 0) + return 0; + + info->indexToLocFormat = ttUSHORT(data+info->head + 50); + return 1; +} + +STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint) +{ + stbtt_uint8 *data = info->data; + stbtt_uint32 index_map = info->index_map; + + stbtt_uint16 format = ttUSHORT(data + index_map + 0); + if (format == 0) { // apple byte encoding + stbtt_int32 bytes = ttUSHORT(data + index_map + 2); + if (unicode_codepoint < bytes-6) + return ttBYTE(data + index_map + 6 + unicode_codepoint); + return 0; + } else if (format == 6) { + stbtt_uint32 first = ttUSHORT(data + index_map + 6); + stbtt_uint32 count = ttUSHORT(data + index_map + 8); + if ((stbtt_uint32) unicode_codepoint >= first && (stbtt_uint32) unicode_codepoint < first+count) + return ttUSHORT(data + index_map + 10 + (unicode_codepoint - first)*2); + return 0; + } else if (format == 2) { + STBTT_assert(0); // @TODO: high-byte mapping for japanese/chinese/korean + return 0; + } else if (format == 4) { // standard mapping for windows fonts: binary search collection of ranges + stbtt_uint16 segcount = ttUSHORT(data+index_map+6) >> 1; + stbtt_uint16 searchRange = ttUSHORT(data+index_map+8) >> 1; + stbtt_uint16 entrySelector = ttUSHORT(data+index_map+10); + stbtt_uint16 rangeShift = ttUSHORT(data+index_map+12) >> 1; + + // do a binary search of the segments + stbtt_uint32 endCount = index_map + 14; + stbtt_uint32 search = endCount; + + if (unicode_codepoint > 0xffff) + return 0; + + // they lie from endCount .. endCount + segCount + // but searchRange is the nearest power of two, so... + if (unicode_codepoint >= ttUSHORT(data + search + rangeShift*2)) + search += rangeShift*2; + + // now decrement to bias correctly to find smallest + search -= 2; + while (entrySelector) { + stbtt_uint16 end; + searchRange >>= 1; + end = ttUSHORT(data + search + searchRange*2); + if (unicode_codepoint > end) + search += searchRange*2; + --entrySelector; + } + search += 2; + + { + stbtt_uint16 offset, start; + stbtt_uint16 item = (stbtt_uint16) ((search - endCount) >> 1); + + STBTT_assert(unicode_codepoint <= ttUSHORT(data + endCount + 2*item)); + start = ttUSHORT(data + index_map + 14 + segcount*2 + 2 + 2*item); + if (unicode_codepoint < start) + return 0; + + offset = ttUSHORT(data + index_map + 14 + segcount*6 + 2 + 2*item); + if (offset == 0) + return (stbtt_uint16) (unicode_codepoint + ttSHORT(data + index_map + 14 + segcount*4 + 2 + 2*item)); + + return ttUSHORT(data + offset + (unicode_codepoint-start)*2 + index_map + 14 + segcount*6 + 2 + 2*item); + } + } else if (format == 12 || format == 13) { + stbtt_uint32 ngroups = ttULONG(data+index_map+12); + stbtt_int32 low,high; + low = 0; high = (stbtt_int32)ngroups; + // Binary search the right group. + while (low < high) { + stbtt_int32 mid = low + ((high-low) >> 1); // rounds down, so low <= mid < high + stbtt_uint32 start_char = ttULONG(data+index_map+16+mid*12); + stbtt_uint32 end_char = ttULONG(data+index_map+16+mid*12+4); + if ((stbtt_uint32) unicode_codepoint < start_char) + high = mid; + else if ((stbtt_uint32) unicode_codepoint > end_char) + low = mid+1; + else { + stbtt_uint32 start_glyph = ttULONG(data+index_map+16+mid*12+8); + if (format == 12) + return start_glyph + unicode_codepoint-start_char; + else // format == 13 + return start_glyph; + } + } + return 0; // not found + } + // @TODO + STBTT_assert(0); + return 0; +} + +STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices) +{ + return stbtt_GetGlyphShape(info, stbtt_FindGlyphIndex(info, unicode_codepoint), vertices); +} + +static void stbtt_setvertex(stbtt_vertex *v, stbtt_uint8 type, stbtt_int32 x, stbtt_int32 y, stbtt_int32 cx, stbtt_int32 cy) +{ + v->type = type; + v->x = (stbtt_int16) x; + v->y = (stbtt_int16) y; + v->cx = (stbtt_int16) cx; + v->cy = (stbtt_int16) cy; +} + +static int stbtt__GetGlyfOffset(const stbtt_fontinfo *info, int glyph_index) +{ + int g1,g2; + + if (glyph_index >= info->numGlyphs) return -1; // glyph index out of range + if (info->indexToLocFormat >= 2) return -1; // unknown index->glyph map format + + if (info->indexToLocFormat == 0) { + g1 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2) * 2; + g2 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2 + 2) * 2; + } else { + g1 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4); + g2 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4 + 4); + } + + return g1==g2 ? -1 : g1; // if length is 0, return -1 +} + +STBTT_DEF int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1) +{ + int g = stbtt__GetGlyfOffset(info, glyph_index); + if (g < 0) return 0; + + if (x0) *x0 = ttSHORT(info->data + g + 2); + if (y0) *y0 = ttSHORT(info->data + g + 4); + if (x1) *x1 = ttSHORT(info->data + g + 6); + if (y1) *y1 = ttSHORT(info->data + g + 8); + return 1; +} + +STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1) +{ + return stbtt_GetGlyphBox(info, stbtt_FindGlyphIndex(info,codepoint), x0,y0,x1,y1); +} + +STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index) +{ + stbtt_int16 numberOfContours; + int g = stbtt__GetGlyfOffset(info, glyph_index); + if (g < 0) return 1; + numberOfContours = ttSHORT(info->data + g); + return numberOfContours == 0; +} + +static int stbtt__close_shape(stbtt_vertex *vertices, int num_vertices, int was_off, int start_off, + stbtt_int32 sx, stbtt_int32 sy, stbtt_int32 scx, stbtt_int32 scy, stbtt_int32 cx, stbtt_int32 cy) +{ + if (start_off) { + if (was_off) + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+scx)>>1, (cy+scy)>>1, cx,cy); + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, sx,sy,scx,scy); + } else { + if (was_off) + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve,sx,sy,cx,cy); + else + stbtt_setvertex(&vertices[num_vertices++], STBTT_vline,sx,sy,0,0); + } + return num_vertices; +} + +STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices) +{ + stbtt_int16 numberOfContours; + stbtt_uint8 *endPtsOfContours; + stbtt_uint8 *data = info->data; + stbtt_vertex *vertices=0; + int num_vertices=0; + int g = stbtt__GetGlyfOffset(info, glyph_index); + + *pvertices = NULL; + + if (g < 0) return 0; + + numberOfContours = ttSHORT(data + g); + + if (numberOfContours > 0) { + stbtt_uint8 flags=0,flagcount; + stbtt_int32 ins, i,j=0,m,n, next_move, was_off=0, off, start_off=0; + stbtt_int32 x,y,cx,cy,sx,sy, scx,scy; + stbtt_uint8 *points; + endPtsOfContours = (data + g + 10); + ins = ttUSHORT(data + g + 10 + numberOfContours * 2); + points = data + g + 10 + numberOfContours * 2 + 2 + ins; + + n = 1+ttUSHORT(endPtsOfContours + numberOfContours*2-2); + + m = n + 2*numberOfContours; // a loose bound on how many vertices we might need + vertices = (stbtt_vertex *) STBTT_malloc(m * sizeof(vertices[0]), info->userdata); + if (vertices == 0) + return 0; + + next_move = 0; + flagcount=0; + + // in first pass, we load uninterpreted data into the allocated array + // above, shifted to the end of the array so we won't overwrite it when + // we create our final data starting from the front + + off = m - n; // starting offset for uninterpreted data, regardless of how m ends up being calculated + + // first load flags + + for (i=0; i < n; ++i) { + if (flagcount == 0) { + flags = *points++; + if (flags & 8) + flagcount = *points++; + } else + --flagcount; + vertices[off+i].type = flags; + } + + // now load x coordinates + x=0; + for (i=0; i < n; ++i) { + flags = vertices[off+i].type; + if (flags & 2) { + stbtt_int16 dx = *points++; + x += (flags & 16) ? dx : -dx; // ??? + } else { + if (!(flags & 16)) { + x = x + (stbtt_int16) (points[0]*256 + points[1]); + points += 2; + } + } + vertices[off+i].x = (stbtt_int16) x; + } + + // now load y coordinates + y=0; + for (i=0; i < n; ++i) { + flags = vertices[off+i].type; + if (flags & 4) { + stbtt_int16 dy = *points++; + y += (flags & 32) ? dy : -dy; // ??? + } else { + if (!(flags & 32)) { + y = y + (stbtt_int16) (points[0]*256 + points[1]); + points += 2; + } + } + vertices[off+i].y = (stbtt_int16) y; + } + + // now convert them to our format + num_vertices=0; + sx = sy = cx = cy = scx = scy = 0; + for (i=0; i < n; ++i) { + flags = vertices[off+i].type; + x = (stbtt_int16) vertices[off+i].x; + y = (stbtt_int16) vertices[off+i].y; + + if (next_move == i) { + if (i != 0) + num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy); + + // now start the new one + start_off = !(flags & 1); + if (start_off) { + // if we start off with an off-curve point, then when we need to find a point on the curve + // where we can start, and we need to save some state for when we wraparound. + scx = x; + scy = y; + if (!(vertices[off+i+1].type & 1)) { + // next point is also a curve point, so interpolate an on-point curve + sx = (x + (stbtt_int32) vertices[off+i+1].x) >> 1; + sy = (y + (stbtt_int32) vertices[off+i+1].y) >> 1; + } else { + // otherwise just use the next point as our start point + sx = (stbtt_int32) vertices[off+i+1].x; + sy = (stbtt_int32) vertices[off+i+1].y; + ++i; // we're using point i+1 as the starting point, so skip it + } + } else { + sx = x; + sy = y; + } + stbtt_setvertex(&vertices[num_vertices++], STBTT_vmove,sx,sy,0,0); + was_off = 0; + next_move = 1 + ttUSHORT(endPtsOfContours+j*2); + ++j; + } else { + if (!(flags & 1)) { // if it's a curve + if (was_off) // two off-curve control points in a row means interpolate an on-curve midpoint + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+x)>>1, (cy+y)>>1, cx, cy); + cx = x; + cy = y; + was_off = 1; + } else { + if (was_off) + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, x,y, cx, cy); + else + stbtt_setvertex(&vertices[num_vertices++], STBTT_vline, x,y,0,0); + was_off = 0; + } + } + } + num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy); + } else if (numberOfContours == -1) { + // Compound shapes. + int more = 1; + stbtt_uint8 *comp = data + g + 10; + num_vertices = 0; + vertices = 0; + while (more) { + stbtt_uint16 flags, gidx; + int comp_num_verts = 0, i; + stbtt_vertex *comp_verts = 0, *tmp = 0; + float mtx[6] = {1,0,0,1,0,0}, m, n; + + flags = ttSHORT(comp); comp+=2; + gidx = ttSHORT(comp); comp+=2; + + if (flags & 2) { // XY values + if (flags & 1) { // shorts + mtx[4] = ttSHORT(comp); comp+=2; + mtx[5] = ttSHORT(comp); comp+=2; + } else { + mtx[4] = ttCHAR(comp); comp+=1; + mtx[5] = ttCHAR(comp); comp+=1; + } + } + else { + // @TODO handle matching point + STBTT_assert(0); + } + if (flags & (1<<3)) { // WE_HAVE_A_SCALE + mtx[0] = mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[1] = mtx[2] = 0; + } else if (flags & (1<<6)) { // WE_HAVE_AN_X_AND_YSCALE + mtx[0] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[1] = mtx[2] = 0; + mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; + } else if (flags & (1<<7)) { // WE_HAVE_A_TWO_BY_TWO + mtx[0] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[1] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[2] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; + } + + // Find transformation scales. + m = (float) STBTT_sqrt(mtx[0]*mtx[0] + mtx[1]*mtx[1]); + n = (float) STBTT_sqrt(mtx[2]*mtx[2] + mtx[3]*mtx[3]); + + // Get indexed glyph. + comp_num_verts = stbtt_GetGlyphShape(info, gidx, &comp_verts); + if (comp_num_verts > 0) { + // Transform vertices. + for (i = 0; i < comp_num_verts; ++i) { + stbtt_vertex* v = &comp_verts[i]; + stbtt_vertex_type x,y; + x=v->x; y=v->y; + v->x = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); + v->y = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); + x=v->cx; y=v->cy; + v->cx = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); + v->cy = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); + } + // Append vertices. + tmp = (stbtt_vertex*)STBTT_malloc((num_vertices+comp_num_verts)*sizeof(stbtt_vertex), info->userdata); + if (!tmp) { + if (vertices) STBTT_free(vertices, info->userdata); + if (comp_verts) STBTT_free(comp_verts, info->userdata); + return 0; + } + if (num_vertices > 0) STBTT_memcpy(tmp, vertices, num_vertices*sizeof(stbtt_vertex)); + STBTT_memcpy(tmp+num_vertices, comp_verts, comp_num_verts*sizeof(stbtt_vertex)); + if (vertices) STBTT_free(vertices, info->userdata); + vertices = tmp; + STBTT_free(comp_verts, info->userdata); + num_vertices += comp_num_verts; + } + // More components ? + more = flags & (1<<5); + } + } else if (numberOfContours < 0) { + // @TODO other compound variations? + STBTT_assert(0); + } else { + // numberOfCounters == 0, do nothing + } + + *pvertices = vertices; + return num_vertices; +} + +STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing) +{ + stbtt_uint16 numOfLongHorMetrics = ttUSHORT(info->data+info->hhea + 34); + if (glyph_index < numOfLongHorMetrics) { + if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*glyph_index); + if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*glyph_index + 2); + } else { + if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*(numOfLongHorMetrics-1)); + if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*numOfLongHorMetrics + 2*(glyph_index - numOfLongHorMetrics)); + } +} + +STBTT_DEF int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2) +{ + stbtt_uint8 *data = info->data + info->kern; + stbtt_uint32 needle, straw; + int l, r, m; + + // we only look at the first table. it must be 'horizontal' and format 0. + if (!info->kern) + return 0; + if (ttUSHORT(data+2) < 1) // number of tables, need at least 1 + return 0; + if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format + return 0; + + l = 0; + r = ttUSHORT(data+10) - 1; + needle = glyph1 << 16 | glyph2; + while (l <= r) { + m = (l + r) >> 1; + straw = ttULONG(data+18+(m*6)); // note: unaligned read + if (needle < straw) + r = m - 1; + else if (needle > straw) + l = m + 1; + else + return ttSHORT(data+22+(m*6)); + } + return 0; +} + +STBTT_DEF int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2) +{ + if (!info->kern) // if no kerning table, don't waste time looking up both codepoint->glyphs + return 0; + return stbtt_GetGlyphKernAdvance(info, stbtt_FindGlyphIndex(info,ch1), stbtt_FindGlyphIndex(info,ch2)); +} + +STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing) +{ + stbtt_GetGlyphHMetrics(info, stbtt_FindGlyphIndex(info,codepoint), advanceWidth, leftSideBearing); +} + +STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap) +{ + if (ascent ) *ascent = ttSHORT(info->data+info->hhea + 4); + if (descent) *descent = ttSHORT(info->data+info->hhea + 6); + if (lineGap) *lineGap = ttSHORT(info->data+info->hhea + 8); +} + +STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1) +{ + *x0 = ttSHORT(info->data + info->head + 36); + *y0 = ttSHORT(info->data + info->head + 38); + *x1 = ttSHORT(info->data + info->head + 40); + *y1 = ttSHORT(info->data + info->head + 42); +} + +STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float height) +{ + int fheight = ttSHORT(info->data + info->hhea + 4) - ttSHORT(info->data + info->hhea + 6); + return (float) height / fheight; +} + +STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels) +{ + int unitsPerEm = ttUSHORT(info->data + info->head + 18); + return pixels / unitsPerEm; +} + +STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *v) +{ + STBTT_free(v, info->userdata); +} + +////////////////////////////////////////////////////////////////////////////// +// +// antialiasing software rasterizer +// + +STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ + int x0=0,y0=0,x1,y1; // =0 suppresses compiler warning + if (!stbtt_GetGlyphBox(font, glyph, &x0,&y0,&x1,&y1)) { + // e.g. space character + if (ix0) *ix0 = 0; + if (iy0) *iy0 = 0; + if (ix1) *ix1 = 0; + if (iy1) *iy1 = 0; + } else { + // move to integral bboxes (treating pixels as little squares, what pixels get touched)? + if (ix0) *ix0 = STBTT_ifloor( x0 * scale_x + shift_x); + if (iy0) *iy0 = STBTT_ifloor(-y1 * scale_y + shift_y); + if (ix1) *ix1 = STBTT_iceil ( x1 * scale_x + shift_x); + if (iy1) *iy1 = STBTT_iceil (-y0 * scale_y + shift_y); + } +} + +STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ + stbtt_GetGlyphBitmapBoxSubpixel(font, glyph, scale_x, scale_y,0.0f,0.0f, ix0, iy0, ix1, iy1); +} + +STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ + stbtt_GetGlyphBitmapBoxSubpixel(font, stbtt_FindGlyphIndex(font,codepoint), scale_x, scale_y,shift_x,shift_y, ix0,iy0,ix1,iy1); +} + +STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ + stbtt_GetCodepointBitmapBoxSubpixel(font, codepoint, scale_x, scale_y,0.0f,0.0f, ix0,iy0,ix1,iy1); +} + +////////////////////////////////////////////////////////////////////////////// +// +// Rasterizer + +typedef struct stbtt__hheap_chunk +{ + struct stbtt__hheap_chunk *next; +} stbtt__hheap_chunk; + +typedef struct stbtt__hheap +{ + struct stbtt__hheap_chunk *head; + void *first_free; + int num_remaining_in_head_chunk; +} stbtt__hheap; + +static void *stbtt__hheap_alloc(stbtt__hheap *hh, size_t size, void *userdata) +{ + if (hh->first_free) { + void *p = hh->first_free; + hh->first_free = * (void **) p; + return p; + } else { + if (hh->num_remaining_in_head_chunk == 0) { + int count = (size < 32 ? 2000 : size < 128 ? 800 : 100); + stbtt__hheap_chunk *c = (stbtt__hheap_chunk *) STBTT_malloc(sizeof(stbtt__hheap_chunk) + size * count, userdata); + if (c == NULL) + return NULL; + c->next = hh->head; + hh->head = c; + hh->num_remaining_in_head_chunk = count; + } + --hh->num_remaining_in_head_chunk; + return (char *) (hh->head) + size * hh->num_remaining_in_head_chunk; + } +} + +static void stbtt__hheap_free(stbtt__hheap *hh, void *p) +{ + *(void **) p = hh->first_free; + hh->first_free = p; +} + +static void stbtt__hheap_cleanup(stbtt__hheap *hh, void *userdata) +{ + stbtt__hheap_chunk *c = hh->head; + while (c) { + stbtt__hheap_chunk *n = c->next; + STBTT_free(c, userdata); + c = n; + } +} + +typedef struct stbtt__edge { + float x0,y0, x1,y1; + int invert; +} stbtt__edge; + + +typedef struct stbtt__active_edge +{ + struct stbtt__active_edge *next; + #if STBTT_RASTERIZER_VERSION==1 + int x,dx; + float ey; + int direction; + #elif STBTT_RASTERIZER_VERSION==2 + float fx,fdx,fdy; + float direction; + float sy; + float ey; + #else + #error "Unrecognized value of STBTT_RASTERIZER_VERSION" + #endif +} stbtt__active_edge; + +#if STBTT_RASTERIZER_VERSION == 1 +#define STBTT_FIXSHIFT 10 +#define STBTT_FIX (1 << STBTT_FIXSHIFT) +#define STBTT_FIXMASK (STBTT_FIX-1) + +static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point, void *userdata) +{ + stbtt__active_edge *z = (stbtt__active_edge *) stbtt__hheap_alloc(hh, sizeof(*z), userdata); + float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0); + STBTT_assert(z != NULL); + if (!z) return z; + + // round dx down to avoid overshooting + if (dxdy < 0) + z->dx = -STBTT_ifloor(STBTT_FIX * -dxdy); + else + z->dx = STBTT_ifloor(STBTT_FIX * dxdy); + + z->x = STBTT_ifloor(STBTT_FIX * e->x0 + z->dx * (start_point - e->y0)); // use z->dx so when we offset later it's by the same amount + z->x -= off_x * STBTT_FIX; + + z->ey = e->y1; + z->next = 0; + z->direction = e->invert ? 1 : -1; + return z; +} +#elif STBTT_RASTERIZER_VERSION == 2 +static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point, void *userdata) +{ + stbtt__active_edge *z = (stbtt__active_edge *) stbtt__hheap_alloc(hh, sizeof(*z), userdata); + float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0); + STBTT_assert(z != NULL); + //STBTT_assert(e->y0 <= start_point); + if (!z) return z; + z->fdx = dxdy; + z->fdy = dxdy != 0.0f ? (1.0f/dxdy) : 0.0f; + z->fx = e->x0 + dxdy * (start_point - e->y0); + z->fx -= off_x; + z->direction = e->invert ? 1.0f : -1.0f; + z->sy = e->y0; + z->ey = e->y1; + z->next = 0; + return z; +} +#else +#error "Unrecognized value of STBTT_RASTERIZER_VERSION" +#endif + +#if STBTT_RASTERIZER_VERSION == 1 +// note: this routine clips fills that extend off the edges... ideally this +// wouldn't happen, but it could happen if the truetype glyph bounding boxes +// are wrong, or if the user supplies a too-small bitmap +static void stbtt__fill_active_edges(unsigned char *scanline, int len, stbtt__active_edge *e, int max_weight) +{ + // non-zero winding fill + int x0=0, w=0; + + while (e) { + if (w == 0) { + // if we're currently at zero, we need to record the edge start point + x0 = e->x; w += e->direction; + } else { + int x1 = e->x; w += e->direction; + // if we went to zero, we need to draw + if (w == 0) { + int i = x0 >> STBTT_FIXSHIFT; + int j = x1 >> STBTT_FIXSHIFT; + + if (i < len && j >= 0) { + if (i == j) { + // x0,x1 are the same pixel, so compute combined coverage + scanline[i] = scanline[i] + (stbtt_uint8) ((x1 - x0) * max_weight >> STBTT_FIXSHIFT); + } else { + if (i >= 0) // add antialiasing for x0 + scanline[i] = scanline[i] + (stbtt_uint8) (((STBTT_FIX - (x0 & STBTT_FIXMASK)) * max_weight) >> STBTT_FIXSHIFT); + else + i = -1; // clip + + if (j < len) // add antialiasing for x1 + scanline[j] = scanline[j] + (stbtt_uint8) (((x1 & STBTT_FIXMASK) * max_weight) >> STBTT_FIXSHIFT); + else + j = len; // clip + + for (++i; i < j; ++i) // fill pixels between x0 and x1 + scanline[i] = scanline[i] + (stbtt_uint8) max_weight; + } + } + } + } + + e = e->next; + } +} + +static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata) +{ + stbtt__hheap hh = { 0, 0, 0 }; + stbtt__active_edge *active = NULL; + int y,j=0; + int max_weight = (255 / vsubsample); // weight per vertical scanline + int s; // vertical subsample index + unsigned char scanline_data[512], *scanline; + + if (result->w > 512) + scanline = (unsigned char *) STBTT_malloc(result->w, userdata); + else + scanline = scanline_data; + + y = off_y * vsubsample; + e[n].y0 = (off_y + result->h) * (float) vsubsample + 1; + + while (j < result->h) { + STBTT_memset(scanline, 0, result->w); + for (s=0; s < vsubsample; ++s) { + // find center of pixel for this scanline + float scan_y = y + 0.5f; + stbtt__active_edge **step = &active; + + // update all active edges; + // remove all active edges that terminate before the center of this scanline + while (*step) { + stbtt__active_edge * z = *step; + if (z->ey <= scan_y) { + *step = z->next; // delete from list + STBTT_assert(z->direction); + z->direction = 0; + stbtt__hheap_free(&hh, z); + } else { + z->x += z->dx; // advance to position for current scanline + step = &((*step)->next); // advance through list + } + } + + // resort the list if needed + for(;;) { + int changed=0; + step = &active; + while (*step && (*step)->next) { + if ((*step)->x > (*step)->next->x) { + stbtt__active_edge *t = *step; + stbtt__active_edge *q = t->next; + + t->next = q->next; + q->next = t; + *step = q; + changed = 1; + } + step = &(*step)->next; + } + if (!changed) break; + } + + // insert all edges that start before the center of this scanline -- omit ones that also end on this scanline + while (e->y0 <= scan_y) { + if (e->y1 > scan_y) { + stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y, userdata); + if (z != NULL) { + // find insertion point + if (active == NULL) + active = z; + else if (z->x < active->x) { + // insert at front + z->next = active; + active = z; + } else { + // find thing to insert AFTER + stbtt__active_edge *p = active; + while (p->next && p->next->x < z->x) + p = p->next; + // at this point, p->next->x is NOT < z->x + z->next = p->next; + p->next = z; + } + } + } + ++e; + } + + // now process all active edges in XOR fashion + if (active) + stbtt__fill_active_edges(scanline, result->w, active, max_weight); + + ++y; + } + STBTT_memcpy(result->pixels + j * result->stride, scanline, result->w); + ++j; + } + + stbtt__hheap_cleanup(&hh, userdata); + + if (scanline != scanline_data) + STBTT_free(scanline, userdata); +} + +#elif STBTT_RASTERIZER_VERSION == 2 + +// the edge passed in here does not cross the vertical line at x or the vertical line at x+1 +// (i.e. it has already been clipped to those) +static void stbtt__handle_clipped_edge(float *scanline, int x, stbtt__active_edge *e, float x0, float y0, float x1, float y1) +{ + if (y0 == y1) return; + STBTT_assert(y0 < y1); + STBTT_assert(e->sy <= e->ey); + if (y0 > e->ey) return; + if (y1 < e->sy) return; + if (y0 < e->sy) { + x0 += (x1-x0) * (e->sy - y0) / (y1-y0); + y0 = e->sy; + } + if (y1 > e->ey) { + x1 += (x1-x0) * (e->ey - y1) / (y1-y0); + y1 = e->ey; + } + + if (x0 == x) + STBTT_assert(x1 <= x+1); + else if (x0 == x+1) + STBTT_assert(x1 >= x); + else if (x0 <= x) + STBTT_assert(x1 <= x); + else if (x0 >= x+1) + STBTT_assert(x1 >= x+1); + else + STBTT_assert(x1 >= x && x1 <= x+1); + + if (x0 <= x && x1 <= x) + scanline[x] += e->direction * (y1-y0); + else if (x0 >= x+1 && x1 >= x+1) + ; + else { + STBTT_assert(x0 >= x && x0 <= x+1 && x1 >= x && x1 <= x+1); + scanline[x] += e->direction * (y1-y0) * (1-((x0-x)+(x1-x))/2); // coverage = 1 - average x position + } +} + +static void stbtt__fill_active_edges_new(float *scanline, float *scanline_fill, int len, stbtt__active_edge *e, float y_top) +{ + float y_bottom = y_top+1; + + while (e) { + // brute force every pixel + + // compute intersection points with top & bottom + STBTT_assert(e->ey >= y_top); + + if (e->fdx == 0) { + float x0 = e->fx; + if (x0 < len) { + if (x0 >= 0) { + stbtt__handle_clipped_edge(scanline,(int) x0,e, x0,y_top, x0,y_bottom); + stbtt__handle_clipped_edge(scanline_fill-1,(int) x0+1,e, x0,y_top, x0,y_bottom); + } else { + stbtt__handle_clipped_edge(scanline_fill-1,0,e, x0,y_top, x0,y_bottom); + } + } + } else { + float x0 = e->fx; + float dx = e->fdx; + float xb = x0 + dx; + float x_top, x_bottom; + float sy0,sy1; + float dy = e->fdy; + STBTT_assert(e->sy <= y_bottom && e->ey >= y_top); + + // compute endpoints of line segment clipped to this scanline (if the + // line segment starts on this scanline. x0 is the intersection of the + // line with y_top, but that may be off the line segment. + if (e->sy > y_top) { + x_top = x0 + dx * (e->sy - y_top); + sy0 = e->sy; + } else { + x_top = x0; + sy0 = y_top; + } + if (e->ey < y_bottom) { + x_bottom = x0 + dx * (e->ey - y_top); + sy1 = e->ey; + } else { + x_bottom = xb; + sy1 = y_bottom; + } + + if (x_top >= 0 && x_bottom >= 0 && x_top < len && x_bottom < len) { + // from here on, we don't have to range check x values + + if ((int) x_top == (int) x_bottom) { + float height; + // simple case, only spans one pixel + int x = (int) x_top; + height = sy1 - sy0; + STBTT_assert(x >= 0 && x < len); + scanline[x] += e->direction * (1-((x_top - x) + (x_bottom-x))/2) * height; + scanline_fill[x] += e->direction * height; // everything right of this pixel is filled + } else { + int x,x1,x2; + float y_crossing, step, sign, area; + // covers 2+ pixels + if (x_top > x_bottom) { + // flip scanline vertically; signed area is the same + float t; + sy0 = y_bottom - (sy0 - y_top); + sy1 = y_bottom - (sy1 - y_top); + t = sy0, sy0 = sy1, sy1 = t; + t = x_bottom, x_bottom = x_top, x_top = t; + dx = -dx; + dy = -dy; + t = x0, x0 = xb, xb = t; + } + + x1 = (int) x_top; + x2 = (int) x_bottom; + // compute intersection with y axis at x1+1 + y_crossing = (x1+1 - x0) * dy + y_top; + + sign = e->direction; + // area of the rectangle covered from y0..y_crossing + area = sign * (y_crossing-sy0); + // area of the triangle (x_top,y0), (x+1,y0), (x+1,y_crossing) + scanline[x1] += area * (1-((x_top - x1)+(x1+1-x1))/2); + + step = sign * dy; + for (x = x1+1; x < x2; ++x) { + scanline[x] += area + step/2; + area += step; + } + y_crossing += dy * (x2 - (x1+1)); + + STBTT_assert(STBTT_fabs(area) <= 1.01f); + + scanline[x2] += area + sign * (1-((x2-x2)+(x_bottom-x2))/2) * (sy1-y_crossing); + + scanline_fill[x2] += sign * (sy1-sy0); + } + } else { + // if edge goes outside of box we're drawing, we require + // clipping logic. since this does not match the intended use + // of this library, we use a different, very slow brute + // force implementation + int x; + for (x=0; x < len; ++x) { + // cases: + // + // there can be up to two intersections with the pixel. any intersection + // with left or right edges can be handled by splitting into two (or three) + // regions. intersections with top & bottom do not necessitate case-wise logic. + // + // the old way of doing this found the intersections with the left & right edges, + // then used some simple logic to produce up to three segments in sorted order + // from top-to-bottom. however, this had a problem: if an x edge was epsilon + // across the x border, then the corresponding y position might not be distinct + // from the other y segment, and it might ignored as an empty segment. to avoid + // that, we need to explicitly produce segments based on x positions. + + // rename variables to clear pairs + float y0 = y_top; + float x1 = (float) (x); + float x2 = (float) (x+1); + float x3 = xb; + float y3 = y_bottom; + float y1,y2; + + // x = e->x + e->dx * (y-y_top) + // (y-y_top) = (x - e->x) / e->dx + // y = (x - e->x) / e->dx + y_top + y1 = (x - x0) / dx + y_top; + y2 = (x+1 - x0) / dx + y_top; + + if (x0 < x1 && x3 > x2) { // three segments descending down-right + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); + stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x2,y2); + stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); + } else if (x3 < x1 && x0 > x2) { // three segments descending down-left + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); + stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x1,y1); + stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); + } else if (x0 < x1 && x3 > x1) { // two segments across x, down-right + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); + stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); + } else if (x3 < x1 && x0 > x1) { // two segments across x, down-left + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); + stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); + } else if (x0 < x2 && x3 > x2) { // two segments across x+1, down-right + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); + stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); + } else if (x3 < x2 && x0 > x2) { // two segments across x+1, down-left + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); + stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); + } else { // one segment + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x3,y3); + } + } + } + } + e = e->next; + } +} + +// directly AA rasterize edges w/o supersampling +static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata) +{ + stbtt__hheap hh = { 0, 0, 0 }; + stbtt__active_edge *active = NULL; + int y,j=0, i; + float scanline_data[129], *scanline, *scanline2; + + STBTT__NOTUSED(vsubsample); + + if (result->w > 64) + scanline = (float *) STBTT_malloc((result->w*2+1) * sizeof(float), userdata); + else + scanline = scanline_data; + + scanline2 = scanline + result->w; + + y = off_y; + e[n].y0 = (float) (off_y + result->h) + 1; + + while (j < result->h) { + // find center of pixel for this scanline + float scan_y_top = y + 0.0f; + float scan_y_bottom = y + 1.0f; + stbtt__active_edge **step = &active; + + STBTT_memset(scanline , 0, result->w*sizeof(scanline[0])); + STBTT_memset(scanline2, 0, (result->w+1)*sizeof(scanline[0])); + + // update all active edges; + // remove all active edges that terminate before the top of this scanline + while (*step) { + stbtt__active_edge * z = *step; + if (z->ey <= scan_y_top) { + *step = z->next; // delete from list + STBTT_assert(z->direction); + z->direction = 0; + stbtt__hheap_free(&hh, z); + } else { + step = &((*step)->next); // advance through list + } + } + + // insert all edges that start before the bottom of this scanline + while (e->y0 <= scan_y_bottom) { + if (e->y0 != e->y1) { + stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y_top, userdata); + if (z != NULL) { + STBTT_assert(z->ey >= scan_y_top); + // insert at front + z->next = active; + active = z; + } + } + ++e; + } + + // now process all active edges + if (active) + stbtt__fill_active_edges_new(scanline, scanline2+1, result->w, active, scan_y_top); + + { + float sum = 0; + for (i=0; i < result->w; ++i) { + float k; + int m; + sum += scanline2[i]; + k = scanline[i] + sum; + k = (float) STBTT_fabs(k)*255 + 0.5f; + m = (int) k; + if (m > 255) m = 255; + result->pixels[j*result->stride + i] = (unsigned char) m; + } + } + // advance all the edges + step = &active; + while (*step) { + stbtt__active_edge *z = *step; + z->fx += z->fdx; // advance to position for current scanline + step = &((*step)->next); // advance through list + } + + ++y; + ++j; + } + + stbtt__hheap_cleanup(&hh, userdata); + + if (scanline != scanline_data) + STBTT_free(scanline, userdata); +} +#else +#error "Unrecognized value of STBTT_RASTERIZER_VERSION" +#endif + +#define STBTT__COMPARE(a,b) ((a)->y0 < (b)->y0) + +static void stbtt__sort_edges_ins_sort(stbtt__edge *p, int n) +{ + int i,j; + for (i=1; i < n; ++i) { + stbtt__edge t = p[i], *a = &t; + j = i; + while (j > 0) { + stbtt__edge *b = &p[j-1]; + int c = STBTT__COMPARE(a,b); + if (!c) break; + p[j] = p[j-1]; + --j; + } + if (i != j) + p[j] = t; + } +} + +static void stbtt__sort_edges_quicksort(stbtt__edge *p, int n) +{ + /* threshhold for transitioning to insertion sort */ + while (n > 12) { + stbtt__edge t; + int c01,c12,c,m,i,j; + + /* compute median of three */ + m = n >> 1; + c01 = STBTT__COMPARE(&p[0],&p[m]); + c12 = STBTT__COMPARE(&p[m],&p[n-1]); + /* if 0 >= mid >= end, or 0 < mid < end, then use mid */ + if (c01 != c12) { + /* otherwise, we'll need to swap something else to middle */ + int z; + c = STBTT__COMPARE(&p[0],&p[n-1]); + /* 0>mid && mid<n: 0>n => n; 0<n => 0 */ + /* 0<mid && mid>n: 0>n => 0; 0<n => n */ + z = (c == c12) ? 0 : n-1; + t = p[z]; + p[z] = p[m]; + p[m] = t; + } + /* now p[m] is the median-of-three */ + /* swap it to the beginning so it won't move around */ + t = p[0]; + p[0] = p[m]; + p[m] = t; + + /* partition loop */ + i=1; + j=n-1; + for(;;) { + /* handling of equality is crucial here */ + /* for sentinels & efficiency with duplicates */ + for (;;++i) { + if (!STBTT__COMPARE(&p[i], &p[0])) break; + } + for (;;--j) { + if (!STBTT__COMPARE(&p[0], &p[j])) break; + } + /* make sure we haven't crossed */ + if (i >= j) break; + t = p[i]; + p[i] = p[j]; + p[j] = t; + + ++i; + --j; + } + /* recurse on smaller side, iterate on larger */ + if (j < (n-i)) { + stbtt__sort_edges_quicksort(p,j); + p = p+i; + n = n-i; + } else { + stbtt__sort_edges_quicksort(p+i, n-i); + n = j; + } + } +} + +static void stbtt__sort_edges(stbtt__edge *p, int n) +{ + stbtt__sort_edges_quicksort(p, n); + stbtt__sort_edges_ins_sort(p, n); +} + +typedef struct +{ + float x,y; +} stbtt__point; + +static void stbtt__rasterize(stbtt__bitmap *result, stbtt__point *pts, int *wcount, int windings, float scale_x, float scale_y, float shift_x, float shift_y, int off_x, int off_y, int invert, void *userdata) +{ + float y_scale_inv = invert ? -scale_y : scale_y; + stbtt__edge *e; + int n,i,j,k,m; +#if STBTT_RASTERIZER_VERSION == 1 + int vsubsample = result->h < 8 ? 15 : 5; +#elif STBTT_RASTERIZER_VERSION == 2 + int vsubsample = 1; +#else + #error "Unrecognized value of STBTT_RASTERIZER_VERSION" +#endif + // vsubsample should divide 255 evenly; otherwise we won't reach full opacity + + // now we have to blow out the windings into explicit edge lists + n = 0; + for (i=0; i < windings; ++i) + n += wcount[i]; + + e = (stbtt__edge *) STBTT_malloc(sizeof(*e) * (n+1), userdata); // add an extra one as a sentinel + if (e == 0) return; + n = 0; + + m=0; + for (i=0; i < windings; ++i) { + stbtt__point *p = pts + m; + m += wcount[i]; + j = wcount[i]-1; + for (k=0; k < wcount[i]; j=k++) { + int a=k,b=j; + // skip the edge if horizontal + if (p[j].y == p[k].y) + continue; + // add edge from j to k to the list + e[n].invert = 0; + if (invert ? p[j].y > p[k].y : p[j].y < p[k].y) { + e[n].invert = 1; + a=j,b=k; + } + e[n].x0 = p[a].x * scale_x + shift_x; + e[n].y0 = (p[a].y * y_scale_inv + shift_y) * vsubsample; + e[n].x1 = p[b].x * scale_x + shift_x; + e[n].y1 = (p[b].y * y_scale_inv + shift_y) * vsubsample; + ++n; + } + } + + // now sort the edges by their highest point (should snap to integer, and then by x) + //STBTT_sort(e, n, sizeof(e[0]), stbtt__edge_compare); + stbtt__sort_edges(e, n); + + // now, traverse the scanlines and find the intersections on each scanline, use xor winding rule + stbtt__rasterize_sorted_edges(result, e, n, vsubsample, off_x, off_y, userdata); + + STBTT_free(e, userdata); +} + +static void stbtt__add_point(stbtt__point *points, int n, float x, float y) +{ + if (!points) return; // during first pass, it's unallocated + points[n].x = x; + points[n].y = y; +} + +// tesselate until threshhold p is happy... @TODO warped to compensate for non-linear stretching +static int stbtt__tesselate_curve(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float objspace_flatness_squared, int n) +{ + // midpoint + float mx = (x0 + 2*x1 + x2)/4; + float my = (y0 + 2*y1 + y2)/4; + // versus directly drawn line + float dx = (x0+x2)/2 - mx; + float dy = (y0+y2)/2 - my; + if (n > 16) // 65536 segments on one curve better be enough! + return 1; + if (dx*dx+dy*dy > objspace_flatness_squared) { // half-pixel error allowed... need to be smaller if AA + stbtt__tesselate_curve(points, num_points, x0,y0, (x0+x1)/2.0f,(y0+y1)/2.0f, mx,my, objspace_flatness_squared,n+1); + stbtt__tesselate_curve(points, num_points, mx,my, (x1+x2)/2.0f,(y1+y2)/2.0f, x2,y2, objspace_flatness_squared,n+1); + } else { + stbtt__add_point(points, *num_points,x2,y2); + *num_points = *num_points+1; + } + return 1; +} + +// returns number of contours +static stbtt__point *stbtt_FlattenCurves(stbtt_vertex *vertices, int num_verts, float objspace_flatness, int **contour_lengths, int *num_contours, void *userdata) +{ + stbtt__point *points=0; + int num_points=0; + + float objspace_flatness_squared = objspace_flatness * objspace_flatness; + int i,n=0,start=0, pass; + + // count how many "moves" there are to get the contour count + for (i=0; i < num_verts; ++i) + if (vertices[i].type == STBTT_vmove) + ++n; + + *num_contours = n; + if (n == 0) return 0; + + *contour_lengths = (int *) STBTT_malloc(sizeof(**contour_lengths) * n, userdata); + + if (*contour_lengths == 0) { + *num_contours = 0; + return 0; + } + + // make two passes through the points so we don't need to realloc + for (pass=0; pass < 2; ++pass) { + float x=0,y=0; + if (pass == 1) { + points = (stbtt__point *) STBTT_malloc(num_points * sizeof(points[0]), userdata); + if (points == NULL) goto error; + } + num_points = 0; + n= -1; + for (i=0; i < num_verts; ++i) { + switch (vertices[i].type) { + case STBTT_vmove: + // start the next contour + if (n >= 0) + (*contour_lengths)[n] = num_points - start; + ++n; + start = num_points; + + x = vertices[i].x, y = vertices[i].y; + stbtt__add_point(points, num_points++, x,y); + break; + case STBTT_vline: + x = vertices[i].x, y = vertices[i].y; + stbtt__add_point(points, num_points++, x, y); + break; + case STBTT_vcurve: + stbtt__tesselate_curve(points, &num_points, x,y, + vertices[i].cx, vertices[i].cy, + vertices[i].x, vertices[i].y, + objspace_flatness_squared, 0); + x = vertices[i].x, y = vertices[i].y; + break; + } + } + (*contour_lengths)[n] = num_points - start; + } + + return points; +error: + STBTT_free(points, userdata); + STBTT_free(*contour_lengths, userdata); + *contour_lengths = 0; + *num_contours = 0; + return NULL; +} + +STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result, float flatness_in_pixels, stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, float shift_x, float shift_y, int x_off, int y_off, int invert, void *userdata) +{ + float scale = scale_x > scale_y ? scale_y : scale_x; + int winding_count, *winding_lengths; + stbtt__point *windings = stbtt_FlattenCurves(vertices, num_verts, flatness_in_pixels / scale, &winding_lengths, &winding_count, userdata); + if (windings) { + stbtt__rasterize(result, windings, winding_lengths, winding_count, scale_x, scale_y, shift_x, shift_y, x_off, y_off, invert, userdata); + STBTT_free(winding_lengths, userdata); + STBTT_free(windings, userdata); + } +} + +STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata) +{ + STBTT_free(bitmap, userdata); +} + +STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff) +{ + int ix0,iy0,ix1,iy1; + stbtt__bitmap gbm; + stbtt_vertex *vertices; + int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices); + + if (scale_x == 0) scale_x = scale_y; + if (scale_y == 0) { + if (scale_x == 0) { + STBTT_free(vertices, info->userdata); + return NULL; + } + scale_y = scale_x; + } + + stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,&ix1,&iy1); + + // now we get the size + gbm.w = (ix1 - ix0); + gbm.h = (iy1 - iy0); + gbm.pixels = NULL; // in case we error + + if (width ) *width = gbm.w; + if (height) *height = gbm.h; + if (xoff ) *xoff = ix0; + if (yoff ) *yoff = iy0; + + if (gbm.w && gbm.h) { + gbm.pixels = (unsigned char *) STBTT_malloc(gbm.w * gbm.h, info->userdata); + if (gbm.pixels) { + gbm.stride = gbm.w; + + stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0, iy0, 1, info->userdata); + } + } + STBTT_free(vertices, info->userdata); + return gbm.pixels; +} + +STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff) +{ + return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y, 0.0f, 0.0f, glyph, width, height, xoff, yoff); +} + +STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph) +{ + int ix0,iy0; + stbtt_vertex *vertices; + int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices); + stbtt__bitmap gbm; + + stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,0,0); + gbm.pixels = output; + gbm.w = out_w; + gbm.h = out_h; + gbm.stride = out_stride; + + if (gbm.w && gbm.h) + stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0,iy0, 1, info->userdata); + + STBTT_free(vertices, info->userdata); +} + +STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph) +{ + stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, glyph); +} + +STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff) +{ + return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y,shift_x,shift_y, stbtt_FindGlyphIndex(info,codepoint), width,height,xoff,yoff); +} + +STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint) +{ + stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, shift_x, shift_y, stbtt_FindGlyphIndex(info,codepoint)); +} + +STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff) +{ + return stbtt_GetCodepointBitmapSubpixel(info, scale_x, scale_y, 0.0f,0.0f, codepoint, width,height,xoff,yoff); +} + +STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint) +{ + stbtt_MakeCodepointBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, codepoint); +} + +////////////////////////////////////////////////////////////////////////////// +// +// bitmap baking +// +// This is SUPER-CRAPPY packing to keep source code small + +STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset, // font location (use offset=0 for plain .ttf) + float pixel_height, // height of font in pixels + unsigned char *pixels, int pw, int ph, // bitmap to be filled in + int first_char, int num_chars, // characters to bake + stbtt_bakedchar *chardata) +{ + float scale; + int x,y,bottom_y, i; + stbtt_fontinfo f; + f.userdata = NULL; + if (!stbtt_InitFont(&f, data, offset)) + return -1; + STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels + x=y=1; + bottom_y = 1; + + scale = stbtt_ScaleForPixelHeight(&f, pixel_height); + + for (i=0; i < num_chars; ++i) { + int advance, lsb, x0,y0,x1,y1,gw,gh; + int g = stbtt_FindGlyphIndex(&f, first_char + i); + stbtt_GetGlyphHMetrics(&f, g, &advance, &lsb); + stbtt_GetGlyphBitmapBox(&f, g, scale,scale, &x0,&y0,&x1,&y1); + gw = x1-x0; + gh = y1-y0; + if (x + gw + 1 >= pw) + y = bottom_y, x = 1; // advance to next row + if (y + gh + 1 >= ph) // check if it fits vertically AFTER potentially moving to next row + return -i; + STBTT_assert(x+gw < pw); + STBTT_assert(y+gh < ph); + stbtt_MakeGlyphBitmap(&f, pixels+x+y*pw, gw,gh,pw, scale,scale, g); + chardata[i].x0 = (stbtt_int16) x; + chardata[i].y0 = (stbtt_int16) y; + chardata[i].x1 = (stbtt_int16) (x + gw); + chardata[i].y1 = (stbtt_int16) (y + gh); + chardata[i].xadvance = scale * advance; + chardata[i].xoff = (float) x0; + chardata[i].yoff = (float) y0; + x = x + gw + 1; + if (y+gh+1 > bottom_y) + bottom_y = y+gh+1; + } + return bottom_y; +} + +STBTT_DEF void stbtt_GetBakedQuad(stbtt_bakedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int opengl_fillrule) +{ + float d3d_bias = opengl_fillrule ? 0 : -0.5f; + float ipw = 1.0f / pw, iph = 1.0f / ph; + stbtt_bakedchar *b = chardata + char_index; + int round_x = STBTT_ifloor((*xpos + b->xoff) + 0.5f); + int round_y = STBTT_ifloor((*ypos + b->yoff) + 0.5f); + + q->x0 = round_x + d3d_bias; + q->y0 = round_y + d3d_bias; + q->x1 = round_x + b->x1 - b->x0 + d3d_bias; + q->y1 = round_y + b->y1 - b->y0 + d3d_bias; + + q->s0 = b->x0 * ipw; + q->t0 = b->y0 * iph; + q->s1 = b->x1 * ipw; + q->t1 = b->y1 * iph; + + *xpos += b->xadvance; +} + +////////////////////////////////////////////////////////////////////////////// +// +// rectangle packing replacement routines if you don't have stb_rect_pack.h +// + +#ifndef STB_RECT_PACK_VERSION + +typedef int stbrp_coord; + +//////////////////////////////////////////////////////////////////////////////////// +// // +// // +// COMPILER WARNING ?!?!? // +// // +// // +// if you get a compile warning due to these symbols being defined more than // +// once, move #include "stb_rect_pack.h" before #include "stb_truetype.h" // +// // +//////////////////////////////////////////////////////////////////////////////////// + +typedef struct +{ + int width,height; + int x,y,bottom_y; +} stbrp_context; + +typedef struct +{ + unsigned char x; +} stbrp_node; + +struct stbrp_rect +{ + stbrp_coord x,y; + int id,w,h,was_packed; +}; + +static void stbrp_init_target(stbrp_context *con, int pw, int ph, stbrp_node *nodes, int num_nodes) +{ + con->width = pw; + con->height = ph; + con->x = 0; + con->y = 0; + con->bottom_y = 0; + STBTT__NOTUSED(nodes); + STBTT__NOTUSED(num_nodes); +} + +static void stbrp_pack_rects(stbrp_context *con, stbrp_rect *rects, int num_rects) +{ + int i; + for (i=0; i < num_rects; ++i) { + if (con->x + rects[i].w > con->width) { + con->x = 0; + con->y = con->bottom_y; + } + if (con->y + rects[i].h > con->height) + break; + rects[i].x = con->x; + rects[i].y = con->y; + rects[i].was_packed = 1; + con->x += rects[i].w; + if (con->y + rects[i].h > con->bottom_y) + con->bottom_y = con->y + rects[i].h; + } + for ( ; i < num_rects; ++i) + rects[i].was_packed = 0; +} +#endif + +////////////////////////////////////////////////////////////////////////////// +// +// bitmap baking +// +// This is SUPER-AWESOME (tm Ryan Gordon) packing using stb_rect_pack.h. If +// stb_rect_pack.h isn't available, it uses the BakeFontBitmap strategy. + +STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int pw, int ph, int stride_in_bytes, int padding, void *alloc_context) +{ + stbrp_context *context = (stbrp_context *) STBTT_malloc(sizeof(*context) ,alloc_context); + int num_nodes = pw - padding; + stbrp_node *nodes = (stbrp_node *) STBTT_malloc(sizeof(*nodes ) * num_nodes,alloc_context); + + if (context == NULL || nodes == NULL) { + if (context != NULL) STBTT_free(context, alloc_context); + if (nodes != NULL) STBTT_free(nodes , alloc_context); + return 0; + } + + spc->user_allocator_context = alloc_context; + spc->width = pw; + spc->height = ph; + spc->pixels = pixels; + spc->pack_info = context; + spc->nodes = nodes; + spc->padding = padding; + spc->stride_in_bytes = stride_in_bytes != 0 ? stride_in_bytes : pw; + spc->h_oversample = 1; + spc->v_oversample = 1; + + stbrp_init_target(context, pw-padding, ph-padding, nodes, num_nodes); + + if (pixels) + STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels + + return 1; +} + +STBTT_DEF void stbtt_PackEnd (stbtt_pack_context *spc) +{ + STBTT_free(spc->nodes , spc->user_allocator_context); + STBTT_free(spc->pack_info, spc->user_allocator_context); +} + +STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h_oversample, unsigned int v_oversample) +{ + STBTT_assert(h_oversample <= STBTT_MAX_OVERSAMPLE); + STBTT_assert(v_oversample <= STBTT_MAX_OVERSAMPLE); + if (h_oversample <= STBTT_MAX_OVERSAMPLE) + spc->h_oversample = h_oversample; + if (v_oversample <= STBTT_MAX_OVERSAMPLE) + spc->v_oversample = v_oversample; +} + +#define STBTT__OVER_MASK (STBTT_MAX_OVERSAMPLE-1) + +static void stbtt__h_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width) +{ + unsigned char buffer[STBTT_MAX_OVERSAMPLE]; + int safe_w = w - kernel_width; + int j; + STBTT_memset(buffer, 0, STBTT_MAX_OVERSAMPLE); // suppress bogus warning from VS2013 -analyze + for (j=0; j < h; ++j) { + int i; + unsigned int total; + STBTT_memset(buffer, 0, kernel_width); + + total = 0; + + // make kernel_width a constant in common cases so compiler can optimize out the divide + switch (kernel_width) { + case 2: + for (i=0; i <= safe_w; ++i) { + total += pixels[i] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / 2); + } + break; + case 3: + for (i=0; i <= safe_w; ++i) { + total += pixels[i] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / 3); + } + break; + case 4: + for (i=0; i <= safe_w; ++i) { + total += pixels[i] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / 4); + } + break; + case 5: + for (i=0; i <= safe_w; ++i) { + total += pixels[i] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / 5); + } + break; + default: + for (i=0; i <= safe_w; ++i) { + total += pixels[i] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / kernel_width); + } + break; + } + + for (; i < w; ++i) { + STBTT_assert(pixels[i] == 0); + total -= buffer[i & STBTT__OVER_MASK]; + pixels[i] = (unsigned char) (total / kernel_width); + } + + pixels += stride_in_bytes; + } +} + +static void stbtt__v_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width) +{ + unsigned char buffer[STBTT_MAX_OVERSAMPLE]; + int safe_h = h - kernel_width; + int j; + STBTT_memset(buffer, 0, STBTT_MAX_OVERSAMPLE); // suppress bogus warning from VS2013 -analyze + for (j=0; j < w; ++j) { + int i; + unsigned int total; + STBTT_memset(buffer, 0, kernel_width); + + total = 0; + + // make kernel_width a constant in common cases so compiler can optimize out the divide + switch (kernel_width) { + case 2: + for (i=0; i <= safe_h; ++i) { + total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / 2); + } + break; + case 3: + for (i=0; i <= safe_h; ++i) { + total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / 3); + } + break; + case 4: + for (i=0; i <= safe_h; ++i) { + total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / 4); + } + break; + case 5: + for (i=0; i <= safe_h; ++i) { + total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / 5); + } + break; + default: + for (i=0; i <= safe_h; ++i) { + total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / kernel_width); + } + break; + } + + for (; i < h; ++i) { + STBTT_assert(pixels[i*stride_in_bytes] == 0); + total -= buffer[i & STBTT__OVER_MASK]; + pixels[i*stride_in_bytes] = (unsigned char) (total / kernel_width); + } + + pixels += 1; + } +} + +static float stbtt__oversample_shift(int oversample) +{ + if (!oversample) + return 0.0f; + + // The prefilter is a box filter of width "oversample", + // which shifts phase by (oversample - 1)/2 pixels in + // oversampled space. We want to shift in the opposite + // direction to counter this. + return (float)-(oversample - 1) / (2.0f * (float)oversample); +} + +// rects array must be big enough to accommodate all characters in the given ranges +STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects) +{ + int i,j,k; + + k=0; + for (i=0; i < num_ranges; ++i) { + float fh = ranges[i].font_size; + float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh); + ranges[i].h_oversample = (unsigned char) spc->h_oversample; + ranges[i].v_oversample = (unsigned char) spc->v_oversample; + for (j=0; j < ranges[i].num_chars; ++j) { + int x0,y0,x1,y1; + int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j]; + int glyph = stbtt_FindGlyphIndex(info, codepoint); + stbtt_GetGlyphBitmapBoxSubpixel(info,glyph, + scale * spc->h_oversample, + scale * spc->v_oversample, + 0,0, + &x0,&y0,&x1,&y1); + rects[k].w = (stbrp_coord) (x1-x0 + spc->padding + spc->h_oversample-1); + rects[k].h = (stbrp_coord) (y1-y0 + spc->padding + spc->v_oversample-1); + ++k; + } + } + + return k; +} + +// rects array must be big enough to accommodate all characters in the given ranges +STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects) +{ + int i,j,k, return_value = 1; + + // save current values + int old_h_over = spc->h_oversample; + int old_v_over = spc->v_oversample; + + k = 0; + for (i=0; i < num_ranges; ++i) { + float fh = ranges[i].font_size; + float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh); + float recip_h,recip_v,sub_x,sub_y; + spc->h_oversample = ranges[i].h_oversample; + spc->v_oversample = ranges[i].v_oversample; + recip_h = 1.0f / spc->h_oversample; + recip_v = 1.0f / spc->v_oversample; + sub_x = stbtt__oversample_shift(spc->h_oversample); + sub_y = stbtt__oversample_shift(spc->v_oversample); + for (j=0; j < ranges[i].num_chars; ++j) { + stbrp_rect *r = &rects[k]; + if (r->was_packed) { + stbtt_packedchar *bc = &ranges[i].chardata_for_range[j]; + int advance, lsb, x0,y0,x1,y1; + int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j]; + int glyph = stbtt_FindGlyphIndex(info, codepoint); + stbrp_coord pad = (stbrp_coord) spc->padding; + + // pad on left and top + r->x += pad; + r->y += pad; + r->w -= pad; + r->h -= pad; + stbtt_GetGlyphHMetrics(info, glyph, &advance, &lsb); + stbtt_GetGlyphBitmapBox(info, glyph, + scale * spc->h_oversample, + scale * spc->v_oversample, + &x0,&y0,&x1,&y1); + stbtt_MakeGlyphBitmapSubpixel(info, + spc->pixels + r->x + r->y*spc->stride_in_bytes, + r->w - spc->h_oversample+1, + r->h - spc->v_oversample+1, + spc->stride_in_bytes, + scale * spc->h_oversample, + scale * spc->v_oversample, + 0,0, + glyph); + + if (spc->h_oversample > 1) + stbtt__h_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes, + r->w, r->h, spc->stride_in_bytes, + spc->h_oversample); + + if (spc->v_oversample > 1) + stbtt__v_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes, + r->w, r->h, spc->stride_in_bytes, + spc->v_oversample); + + bc->x0 = (stbtt_int16) r->x; + bc->y0 = (stbtt_int16) r->y; + bc->x1 = (stbtt_int16) (r->x + r->w); + bc->y1 = (stbtt_int16) (r->y + r->h); + bc->xadvance = scale * advance; + bc->xoff = (float) x0 * recip_h + sub_x; + bc->yoff = (float) y0 * recip_v + sub_y; + bc->xoff2 = (x0 + r->w) * recip_h + sub_x; + bc->yoff2 = (y0 + r->h) * recip_v + sub_y; + } else { + return_value = 0; // if any fail, report failure + } + + ++k; + } + } + + // restore original values + spc->h_oversample = old_h_over; + spc->v_oversample = old_v_over; + + return return_value; +} + +STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects) +{ + stbrp_pack_rects((stbrp_context *) spc->pack_info, rects, num_rects); +} + +STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges) +{ + stbtt_fontinfo info; + int i,j,n, return_value = 1; + //stbrp_context *context = (stbrp_context *) spc->pack_info; + stbrp_rect *rects; + + // flag all characters as NOT packed + for (i=0; i < num_ranges; ++i) + for (j=0; j < ranges[i].num_chars; ++j) + ranges[i].chardata_for_range[j].x0 = + ranges[i].chardata_for_range[j].y0 = + ranges[i].chardata_for_range[j].x1 = + ranges[i].chardata_for_range[j].y1 = 0; + + n = 0; + for (i=0; i < num_ranges; ++i) + n += ranges[i].num_chars; + + rects = (stbrp_rect *) STBTT_malloc(sizeof(*rects) * n, spc->user_allocator_context); + if (rects == NULL) + return 0; + + info.userdata = spc->user_allocator_context; + stbtt_InitFont(&info, fontdata, stbtt_GetFontOffsetForIndex(fontdata,font_index)); + + n = stbtt_PackFontRangesGatherRects(spc, &info, ranges, num_ranges, rects); + + stbtt_PackFontRangesPackRects(spc, rects, n); + + return_value = stbtt_PackFontRangesRenderIntoRects(spc, &info, ranges, num_ranges, rects); + + STBTT_free(rects, spc->user_allocator_context); + return return_value; +} + +STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, float font_size, + int first_unicode_codepoint_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range) +{ + stbtt_pack_range range; + range.first_unicode_codepoint_in_range = first_unicode_codepoint_in_range; + range.array_of_unicode_codepoints = NULL; + range.num_chars = num_chars_in_range; + range.chardata_for_range = chardata_for_range; + range.font_size = font_size; + return stbtt_PackFontRanges(spc, fontdata, font_index, &range, 1); +} + +STBTT_DEF void stbtt_GetPackedQuad(stbtt_packedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int align_to_integer) +{ + float ipw = 1.0f / pw, iph = 1.0f / ph; + stbtt_packedchar *b = chardata + char_index; + + if (align_to_integer) { + float x = (float) STBTT_ifloor((*xpos + b->xoff) + 0.5f); + float y = (float) STBTT_ifloor((*ypos + b->yoff) + 0.5f); + q->x0 = x; + q->y0 = y; + q->x1 = x + b->xoff2 - b->xoff; + q->y1 = y + b->yoff2 - b->yoff; + } else { + q->x0 = *xpos + b->xoff; + q->y0 = *ypos + b->yoff; + q->x1 = *xpos + b->xoff2; + q->y1 = *ypos + b->yoff2; + } + + q->s0 = b->x0 * ipw; + q->t0 = b->y0 * iph; + q->s1 = b->x1 * ipw; + q->t1 = b->y1 * iph; + + *xpos += b->xadvance; +} + + +////////////////////////////////////////////////////////////////////////////// +// +// font name matching -- recommended not to use this +// + +// check if a utf8 string contains a prefix which is the utf16 string; if so return length of matching utf8 string +static stbtt_int32 stbtt__CompareUTF8toUTF16_bigendian_prefix(const stbtt_uint8 *s1, stbtt_int32 len1, const stbtt_uint8 *s2, stbtt_int32 len2) +{ + stbtt_int32 i=0; + + // convert utf16 to utf8 and compare the results while converting + while (len2) { + stbtt_uint16 ch = s2[0]*256 + s2[1]; + if (ch < 0x80) { + if (i >= len1) return -1; + if (s1[i++] != ch) return -1; + } else if (ch < 0x800) { + if (i+1 >= len1) return -1; + if (s1[i++] != 0xc0 + (ch >> 6)) return -1; + if (s1[i++] != 0x80 + (ch & 0x3f)) return -1; + } else if (ch >= 0xd800 && ch < 0xdc00) { + stbtt_uint32 c; + stbtt_uint16 ch2 = s2[2]*256 + s2[3]; + if (i+3 >= len1) return -1; + c = ((ch - 0xd800) << 10) + (ch2 - 0xdc00) + 0x10000; + if (s1[i++] != 0xf0 + (c >> 18)) return -1; + if (s1[i++] != 0x80 + ((c >> 12) & 0x3f)) return -1; + if (s1[i++] != 0x80 + ((c >> 6) & 0x3f)) return -1; + if (s1[i++] != 0x80 + ((c ) & 0x3f)) return -1; + s2 += 2; // plus another 2 below + len2 -= 2; + } else if (ch >= 0xdc00 && ch < 0xe000) { + return -1; + } else { + if (i+2 >= len1) return -1; + if (s1[i++] != 0xe0 + (ch >> 12)) return -1; + if (s1[i++] != 0x80 + ((ch >> 6) & 0x3f)) return -1; + if (s1[i++] != 0x80 + ((ch ) & 0x3f)) return -1; + } + s2 += 2; + len2 -= 2; + } + return i; +} + +STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2) +{ + return len1 == stbtt__CompareUTF8toUTF16_bigendian_prefix((const stbtt_uint8*) s1, len1, (const stbtt_uint8*) s2, len2); +} + +// returns results in whatever encoding you request... but note that 2-byte encodings +// will be BIG-ENDIAN... use stbtt_CompareUTF8toUTF16_bigendian() to compare +STBTT_DEF const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID) +{ + stbtt_int32 i,count,stringOffset; + stbtt_uint8 *fc = font->data; + stbtt_uint32 offset = font->fontstart; + stbtt_uint32 nm = stbtt__find_table(fc, offset, "name"); + if (!nm) return NULL; + + count = ttUSHORT(fc+nm+2); + stringOffset = nm + ttUSHORT(fc+nm+4); + for (i=0; i < count; ++i) { + stbtt_uint32 loc = nm + 6 + 12 * i; + if (platformID == ttUSHORT(fc+loc+0) && encodingID == ttUSHORT(fc+loc+2) + && languageID == ttUSHORT(fc+loc+4) && nameID == ttUSHORT(fc+loc+6)) { + *length = ttUSHORT(fc+loc+8); + return (const char *) (fc+stringOffset+ttUSHORT(fc+loc+10)); + } + } + return NULL; +} + +static int stbtt__matchpair(stbtt_uint8 *fc, stbtt_uint32 nm, stbtt_uint8 *name, stbtt_int32 nlen, stbtt_int32 target_id, stbtt_int32 next_id) +{ + stbtt_int32 i; + stbtt_int32 count = ttUSHORT(fc+nm+2); + stbtt_int32 stringOffset = nm + ttUSHORT(fc+nm+4); + + for (i=0; i < count; ++i) { + stbtt_uint32 loc = nm + 6 + 12 * i; + stbtt_int32 id = ttUSHORT(fc+loc+6); + if (id == target_id) { + // find the encoding + stbtt_int32 platform = ttUSHORT(fc+loc+0), encoding = ttUSHORT(fc+loc+2), language = ttUSHORT(fc+loc+4); + + // is this a Unicode encoding? + if (platform == 0 || (platform == 3 && encoding == 1) || (platform == 3 && encoding == 10)) { + stbtt_int32 slen = ttUSHORT(fc+loc+8); + stbtt_int32 off = ttUSHORT(fc+loc+10); + + // check if there's a prefix match + stbtt_int32 matchlen = stbtt__CompareUTF8toUTF16_bigendian_prefix(name, nlen, fc+stringOffset+off,slen); + if (matchlen >= 0) { + // check for target_id+1 immediately following, with same encoding & language + if (i+1 < count && ttUSHORT(fc+loc+12+6) == next_id && ttUSHORT(fc+loc+12) == platform && ttUSHORT(fc+loc+12+2) == encoding && ttUSHORT(fc+loc+12+4) == language) { + slen = ttUSHORT(fc+loc+12+8); + off = ttUSHORT(fc+loc+12+10); + if (slen == 0) { + if (matchlen == nlen) + return 1; + } else if (matchlen < nlen && name[matchlen] == ' ') { + ++matchlen; + if (stbtt_CompareUTF8toUTF16_bigendian((char*) (name+matchlen), nlen-matchlen, (char*)(fc+stringOffset+off),slen)) + return 1; + } + } else { + // if nothing immediately following + if (matchlen == nlen) + return 1; + } + } + } + + // @TODO handle other encodings + } + } + return 0; +} + +static int stbtt__matches(stbtt_uint8 *fc, stbtt_uint32 offset, stbtt_uint8 *name, stbtt_int32 flags) +{ + stbtt_int32 nlen = (stbtt_int32) STBTT_strlen((char *) name); + stbtt_uint32 nm,hd; + if (!stbtt__isfont(fc+offset)) return 0; + + // check italics/bold/underline flags in macStyle... + if (flags) { + hd = stbtt__find_table(fc, offset, "head"); + if ((ttUSHORT(fc+hd+44) & 7) != (flags & 7)) return 0; + } + + nm = stbtt__find_table(fc, offset, "name"); + if (!nm) return 0; + + if (flags) { + // if we checked the macStyle flags, then just check the family and ignore the subfamily + if (stbtt__matchpair(fc, nm, name, nlen, 16, -1)) return 1; + if (stbtt__matchpair(fc, nm, name, nlen, 1, -1)) return 1; + if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1; + } else { + if (stbtt__matchpair(fc, nm, name, nlen, 16, 17)) return 1; + if (stbtt__matchpair(fc, nm, name, nlen, 1, 2)) return 1; + if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1; + } + + return 0; +} + +STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *font_collection, const char *name_utf8, stbtt_int32 flags) +{ + stbtt_int32 i; + for (i=0;;++i) { + stbtt_int32 off = stbtt_GetFontOffsetForIndex(font_collection, i); + if (off < 0) return off; + if (stbtt__matches((stbtt_uint8 *) font_collection, off, (stbtt_uint8*) name_utf8, flags)) + return off; + } +} + +#endif // STB_TRUETYPE_IMPLEMENTATION + + +// FULL VERSION HISTORY +// +// 1.11 (2016-04-02) fix unused-variable warning +// 1.10 (2016-04-02) allow user-defined fabs() replacement +// fix memory leak if fontsize=0.0 +// fix warning from duplicate typedef +// 1.09 (2016-01-16) warning fix; avoid crash on outofmem; use alloc userdata for PackFontRanges +// 1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges +// 1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints; +// allow PackFontRanges to pack and render in separate phases; +// fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?); +// fixed an assert() bug in the new rasterizer +// replace assert() with STBTT_assert() in new rasterizer +// 1.06 (2015-07-14) performance improvements (~35% faster on x86 and x64 on test machine) +// also more precise AA rasterizer, except if shapes overlap +// remove need for STBTT_sort +// 1.05 (2015-04-15) fix misplaced definitions for STBTT_STATIC +// 1.04 (2015-04-15) typo in example +// 1.03 (2015-04-12) STBTT_STATIC, fix memory leak in new packing, various fixes +// 1.02 (2014-12-10) fix various warnings & compile issues w/ stb_rect_pack, C++ +// 1.01 (2014-12-08) fix subpixel position when oversampling to exactly match +// non-oversampled; STBTT_POINT_SIZE for packed case only +// 1.00 (2014-12-06) add new PackBegin etc. API, w/ support for oversampling +// 0.99 (2014-09-18) fix multiple bugs with subpixel rendering (ryg) +// 0.9 (2014-08-07) support certain mac/iOS fonts without an MS platformID +// 0.8b (2014-07-07) fix a warning +// 0.8 (2014-05-25) fix a few more warnings +// 0.7 (2013-09-25) bugfix: subpixel glyph bug fixed in 0.5 had come back +// 0.6c (2012-07-24) improve documentation +// 0.6b (2012-07-20) fix a few more warnings +// 0.6 (2012-07-17) fix warnings; added stbtt_ScaleForMappingEmToPixels, +// stbtt_GetFontBoundingBox, stbtt_IsGlyphEmpty +// 0.5 (2011-12-09) bugfixes: +// subpixel glyph renderer computed wrong bounding box +// first vertex of shape can be off-curve (FreeSans) +// 0.4b (2011-12-03) fixed an error in the font baking example +// 0.4 (2011-12-01) kerning, subpixel rendering (tor) +// bugfixes for: +// codepoint-to-glyph conversion using table fmt=12 +// codepoint-to-glyph conversion using table fmt=4 +// stbtt_GetBakedQuad with non-square texture (Zer) +// updated Hello World! sample to use kerning and subpixel +// fixed some warnings +// 0.3 (2009-06-24) cmap fmt=12, compound shapes (MM) +// userdata, malloc-from-userdata, non-zero fill (stb) +// 0.2 (2009-03-11) Fix unsigned/signed char warnings +// 0.1 (2009-03-09) First public release +// |