diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/canvas_item.cpp | 9 | ||||
-rw-r--r-- | scene/gui/graph_node.cpp | 3 | ||||
-rw-r--r-- | scene/gui/text_edit.cpp | 8 | ||||
-rw-r--r-- | scene/resources/default_theme/default_theme.cpp | 1 | ||||
-rw-r--r-- | scene/resources/visual_shader.cpp | 3 |
5 files changed, 21 insertions, 3 deletions
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index b605be47df..fc5e5cbba2 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -641,6 +641,9 @@ void CanvasItem::update() { void CanvasItem::set_modulate(const Color &p_modulate) { + if (modulate == p_modulate) + return; + modulate = p_modulate; VisualServer::get_singleton()->canvas_item_set_modulate(canvas_item, modulate); } @@ -679,6 +682,9 @@ CanvasItem *CanvasItem::get_parent_item() const { void CanvasItem::set_self_modulate(const Color &p_self_modulate) { + if (self_modulate == p_self_modulate) + return; + self_modulate = p_self_modulate; VisualServer::get_singleton()->canvas_item_set_self_modulate(canvas_item, self_modulate); } @@ -689,6 +695,9 @@ Color CanvasItem::get_self_modulate() const { void CanvasItem::set_light_mask(int p_light_mask) { + if (light_mask == p_light_mask) + return; + light_mask = p_light_mask; VS::get_singleton()->canvas_item_set_light_mask(canvas_item, p_light_mask); } diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp index f7bef4ed39..5b2f8812d5 100644 --- a/scene/gui/graph_node.cpp +++ b/scene/gui/graph_node.cpp @@ -210,6 +210,7 @@ void GraphNode::_notification(int p_what) { int close_offset = get_constant("close_offset"); int close_h_offset = get_constant("close_h_offset"); Color close_color = get_color("close_color"); + Color resizer_color = get_color("resizer_color"); Ref<Font> title_font = get_font("title_font"); int title_offset = get_constant("title_offset"); int title_h_offset = get_constant("title_h_offset"); @@ -274,7 +275,7 @@ void GraphNode::_notification(int p_what) { } if (resizable) { - draw_texture(resizer, get_size() - resizer->get_size()); + draw_texture(resizer, get_size() - resizer->get_size(), resizer_color); } } break; diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 65554b1f5e..ab5ed3166c 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -596,8 +596,14 @@ void TextEdit::_update_minimap_drag() { return; } + int control_height = _get_control_height(); + int scroll_height = v_scroll->get_max() * (minimap_char_size.y + minimap_line_spacing); + if (control_height > scroll_height) { + control_height = scroll_height; + } + Point2 mp = get_local_mouse_position(); - double diff = (mp.y - minimap_scroll_click_pos) / _get_control_height(); + double diff = (mp.y - minimap_scroll_click_pos) / control_height; v_scroll->set_as_ratio(minimap_scroll_ratio + diff); } diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index 1a5f57ce48..d761eb01fe 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -611,6 +611,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_font("title_font", "GraphNode", default_font); theme->set_color("title_color", "GraphNode", Color(0, 0, 0, 1)); theme->set_color("close_color", "GraphNode", Color(0, 0, 0, 1)); + theme->set_color("resizer_color", "GraphNode", Color(0, 0, 0, 1)); theme->set_constant("title_offset", "GraphNode", 20 * scale); theme->set_constant("close_offset", "GraphNode", 18 * scale); theme->set_constant("port_offset", "GraphNode", 3 * scale); diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index 699410719c..e85609468b 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -2463,6 +2463,7 @@ String VisualShaderNodeExpression::generate_code(Shader::Mode p_mode, VisualShad if (pre_symbols.empty()) { pre_symbols.push_back("\t"); pre_symbols.push_back(","); + pre_symbols.push_back(";"); pre_symbols.push_back("{"); pre_symbols.push_back("["); pre_symbols.push_back("("); @@ -2479,9 +2480,9 @@ String VisualShaderNodeExpression::generate_code(Shader::Mode p_mode, VisualShad static Vector<String> post_symbols; if (post_symbols.empty()) { - post_symbols.push_back("\0"); post_symbols.push_back("\t"); post_symbols.push_back("\n"); + post_symbols.push_back(","); post_symbols.push_back(";"); post_symbols.push_back("}"); post_symbols.push_back("]"); |