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-rw-r--r--scene/2d/audio_stream_player_2d.cpp2
-rw-r--r--scene/3d/audio_stream_player_3d.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp
index aa4ed233fb..3ef4dfe5f1 100644
--- a/scene/2d/audio_stream_player_2d.cpp
+++ b/scene/2d/audio_stream_player_2d.cpp
@@ -87,7 +87,7 @@ void AudioStreamPlayer2D::_mix_audio() {
AudioFrame target_volume = stream_paused_fade_out ? AudioFrame(0.f, 0.f) : current.vol;
AudioFrame vol_prev = stream_paused_fade_in ? AudioFrame(0.f, 0.f) : prev_outputs[i].vol;
AudioFrame vol_inc = (target_volume - vol_prev) / float(buffer_size);
- AudioFrame vol = stream_paused_fade_in ? AudioFrame(0.f, 0.f) : current.vol;
+ AudioFrame vol = vol_prev;
int cc = AudioServer::get_singleton()->get_channel_count();
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index 855d254bd6..f0a61a905c 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -213,7 +213,7 @@ void AudioStreamPlayer3D::_mix_audio() {
AudioFrame target_volume = stream_paused_fade_out ? AudioFrame(0.f, 0.f) : current.vol[k];
AudioFrame vol_prev = stream_paused_fade_in ? AudioFrame(0.f, 0.f) : prev_outputs[i].vol[k];
AudioFrame vol_inc = (target_volume - vol_prev) / float(buffer_size);
- AudioFrame vol = stream_paused_fade_in ? AudioFrame(0.f, 0.f) : current.vol[k];
+ AudioFrame vol = vol_prev;
if (!AudioServer::get_singleton()->thread_has_channel_mix_buffer(current.bus_index, k))
continue; //may have been deleted, will be updated on process