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Diffstat (limited to 'scene')
-rw-r--r--scene/2d/sprite.cpp1
-rw-r--r--scene/gui/graph_edit.cpp11
-rw-r--r--scene/gui/graph_node.cpp1
3 files changed, 8 insertions, 5 deletions
diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp
index c5b338bf59..8723db95d6 100644
--- a/scene/2d/sprite.cpp
+++ b/scene/2d/sprite.cpp
@@ -214,6 +214,7 @@ void Sprite::set_frame(int p_frame) {
frame=p_frame;
+ _change_notify("frame");
emit_signal(SceneStringNames::get_singleton()->frame_changed);
}
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 4eecabd10c..acc3ec3b2e 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -151,7 +151,7 @@ void GraphEdit::_update_scroll_offset() {
}
}
- connections_layer->set_pos(-Point2(h_scroll->get_val(),v_scroll->get_val())*zoom);
+ connections_layer->set_pos(-Point2(h_scroll->get_val(),v_scroll->get_val()));
set_block_minimum_size_adjust(false);
awaiting_scroll_offset_update=false;
@@ -650,8 +650,8 @@ void GraphEdit::_draw_cos_line(CanvasItem* p_where,const Vector2& p_from, const
cp_offset=MAX(MIN(cp_len-diff,cp_neg_len),-diff*0.5);
}
- Vector2 c1 = Vector2(cp_offset,0);
- Vector2 c2 = Vector2(-cp_offset,0);
+ Vector2 c1 = Vector2(cp_offset*zoom,0);
+ Vector2 c2 = Vector2(-cp_offset*zoom,0);
int lines=0;
_bake_segment2d(p_where,0,1,p_from,c1,p_to,c2,0,3,9,8,p_color,p_to_color,lines);
@@ -726,9 +726,9 @@ void GraphEdit::_connections_layer_draw() {
continue;
}
- Vector2 frompos=gfrom->get_connection_output_pos(E->get().from_port)+gfrom->get_offset();
+ Vector2 frompos=gfrom->get_connection_output_pos(E->get().from_port)+gfrom->get_offset()*zoom;
Color color = gfrom->get_connection_output_color(E->get().from_port);
- Vector2 topos=gto->get_connection_input_pos(E->get().to_port)+gto->get_offset();
+ Vector2 topos=gto->get_connection_input_pos(E->get().to_port)+gto->get_offset()*zoom;
Color tocolor = gto->get_connection_input_color(E->get().to_port);
_draw_cos_line(connections_layer,frompos,topos,color,tocolor);
@@ -1052,6 +1052,7 @@ void GraphEdit::set_zoom(float p_zoom) {
top_layer->update();
_update_scroll();
+ connections_layer->update();
if (is_visible()) {
diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp
index 213c5f62c0..eec973ebef 100644
--- a/scene/gui/graph_node.cpp
+++ b/scene/gui/graph_node.cpp
@@ -769,6 +769,7 @@ void GraphNode::_bind_methods() {
ADD_PROPERTY( PropertyInfo(Variant::STRING,"title"),_SCS("set_title"),_SCS("get_title"));
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"show_close"),_SCS("set_show_close_button"),_SCS("is_close_button_visible"));
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"resizeable"),_SCS("set_resizeable"),_SCS("is_resizeable"));
ADD_SIGNAL(MethodInfo("offset_changed"));
ADD_SIGNAL(MethodInfo("dragged",PropertyInfo(Variant::VECTOR2,"from"),PropertyInfo(Variant::VECTOR2,"to")));