diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/joints_2d.cpp | 28 | ||||
-rw-r--r-- | scene/2d/joints_2d.h | 6 | ||||
-rw-r--r-- | scene/2d/parallax_background.cpp | 20 | ||||
-rw-r--r-- | scene/2d/parallax_background.h | 4 | ||||
-rw-r--r-- | scene/2d/ray_cast_2d.cpp | 17 | ||||
-rw-r--r-- | scene/2d/ray_cast_2d.h | 4 | ||||
-rw-r--r-- | scene/3d/baked_light_instance.cpp | 2 | ||||
-rw-r--r-- | scene/3d/collision_polygon.cpp | 2 | ||||
-rw-r--r-- | scene/gui/control.cpp | 15 | ||||
-rw-r--r-- | scene/gui/control.h | 2 | ||||
-rw-r--r-- | scene/gui/line_edit.cpp | 4 | ||||
-rw-r--r-- | scene/gui/line_edit.h | 2 | ||||
-rw-r--r-- | scene/gui/popup_menu.cpp | 14 | ||||
-rw-r--r-- | scene/gui/rich_text_label.cpp | 18 | ||||
-rw-r--r-- | scene/gui/tabs.cpp | 250 | ||||
-rw-r--r-- | scene/gui/tabs.h | 20 | ||||
-rw-r--r-- | scene/gui/text_edit.cpp | 5 | ||||
-rw-r--r-- | scene/gui/text_edit.h | 1 | ||||
-rw-r--r-- | scene/main/node.cpp | 2 | ||||
-rw-r--r-- | scene/resources/packed_scene.cpp | 6 |
20 files changed, 390 insertions, 32 deletions
diff --git a/scene/2d/joints_2d.cpp b/scene/2d/joints_2d.cpp index c1e91c2ecd..1df936535f 100644 --- a/scene/2d/joints_2d.cpp +++ b/scene/2d/joints_2d.cpp @@ -126,7 +126,7 @@ void Joint2D::_bind_methods() { ADD_PROPERTY( PropertyInfo( Variant::NODE_PATH, "node_a"), _SCS("set_node_a"),_SCS("get_node_a") ); ADD_PROPERTY( PropertyInfo( Variant::NODE_PATH, "node_b"), _SCS("set_node_b"),_SCS("get_node_b") ); - ADD_PROPERTY( PropertyInfo( Variant::REAL, "bias/bias",PROPERTY_HINT_RANGE,"0,0.9,0.01"), _SCS("set_bias"),_SCS("get_bias") ); + ADD_PROPERTY( PropertyInfo( Variant::REAL, "bias/bias",PROPERTY_HINT_RANGE,"0,0.9,0.001"), _SCS("set_bias"),_SCS("get_bias") ); } @@ -175,15 +175,37 @@ RID PinJoint2D::_configure_joint() { //add a collision exception between both Physics2DServer::get_singleton()->body_add_collision_exception(body_a->get_rid(),body_b->get_rid()); } + RID pj = Physics2DServer::get_singleton()->pin_joint_create(get_global_transform().get_origin(),body_a->get_rid(),body_b?body_b->get_rid():RID()); + Physics2DServer::get_singleton()->pin_joint_set_param(pj, Physics2DServer::PIN_JOINT_SOFTNESS, softness); + return pj; - return Physics2DServer::get_singleton()->pin_joint_create(get_global_transform().get_origin(),body_a->get_rid(),body_b?body_b->get_rid():RID()); +} + +void PinJoint2D::set_softness(real_t p_softness) { + + softness=p_softness; + update(); + if (get_joint().is_valid()) + Physics2DServer::get_singleton()->pin_joint_set_param(get_joint(), Physics2DServer::PIN_JOINT_SOFTNESS, p_softness); } +real_t PinJoint2D::get_softness() const { -PinJoint2D::PinJoint2D() { + return softness; +} + +void PinJoint2D::_bind_methods() { + + ObjectTypeDB::bind_method(_MD("set_softness","softness"), &PinJoint2D::set_softness); + ObjectTypeDB::bind_method(_MD("get_softness"), &PinJoint2D::get_softness); + ADD_PROPERTY( PropertyInfo( Variant::REAL, "softness", PROPERTY_HINT_EXP_RANGE,"0.00,16,0.01"), _SCS("set_softness"), _SCS("get_softness")); +} + +PinJoint2D::PinJoint2D() { + softness = 0; } diff --git a/scene/2d/joints_2d.h b/scene/2d/joints_2d.h index ac72c6ce59..908e3a158e 100644 --- a/scene/2d/joints_2d.h +++ b/scene/2d/joints_2d.h @@ -72,13 +72,17 @@ class PinJoint2D : public Joint2D { OBJ_TYPE(PinJoint2D,Joint2D); + real_t softness; + protected: void _notification(int p_what); virtual RID _configure_joint(); + static void _bind_methods(); public: - + void set_softness(real_t p_stiffness); + real_t get_softness() const; PinJoint2D(); }; diff --git a/scene/2d/parallax_background.cpp b/scene/2d/parallax_background.cpp index 109546bde3..8bb4eb55ba 100644 --- a/scene/2d/parallax_background.cpp +++ b/scene/2d/parallax_background.cpp @@ -110,7 +110,10 @@ void ParallaxBackground::_update_scroll() { if (!l) continue; - l->set_base_offset_and_scale(ofs,scale); + if (ignore_camera_zoom) + l->set_base_offset_and_scale(ofs, 1.0); + else + l->set_base_offset_and_scale(ofs, scale); } } @@ -165,6 +168,18 @@ Point2 ParallaxBackground::get_limit_end() const { return limit_end; } +void ParallaxBackground::set_ignore_camera_zoom(bool ignore){ + + ignore_camera_zoom = ignore; + +} + +bool ParallaxBackground::is_ignore_camera_zoom(){ + + return ignore_camera_zoom; + +} + void ParallaxBackground::_bind_methods() { ObjectTypeDB::bind_method(_MD("_camera_moved"),&ParallaxBackground::_camera_moved); @@ -178,6 +193,8 @@ void ParallaxBackground::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_limit_begin"),&ParallaxBackground::get_limit_begin); ObjectTypeDB::bind_method(_MD("set_limit_end","ofs"),&ParallaxBackground::set_limit_end); ObjectTypeDB::bind_method(_MD("get_limit_end"),&ParallaxBackground::get_limit_end); + ObjectTypeDB::bind_method(_MD("set_ignore_camera_zoom"), &ParallaxBackground::set_ignore_camera_zoom); + ObjectTypeDB::bind_method(_MD("is_ignore_camera_zoom"), &ParallaxBackground::is_ignore_camera_zoom); ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/offset"),_SCS("set_scroll_offset"),_SCS("get_scroll_offset")); @@ -185,6 +202,7 @@ void ParallaxBackground::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/base_scale"),_SCS("set_scroll_base_scale"),_SCS("get_scroll_base_scale")); ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/limit_begin"),_SCS("set_limit_begin"),_SCS("get_limit_begin")); ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/limit_end"),_SCS("set_limit_end"),_SCS("get_limit_end")); + ADD_PROPERTY( PropertyInfo(Variant::BOOL, "scroll/ignore_camera_zoom"), _SCS("set_ignore_camera_zoom"), _SCS("is_ignore_camera_zoom")); } diff --git a/scene/2d/parallax_background.h b/scene/2d/parallax_background.h index 363236b2ad..8dede07a16 100644 --- a/scene/2d/parallax_background.h +++ b/scene/2d/parallax_background.h @@ -44,6 +44,7 @@ class ParallaxBackground : public CanvasLayer { String group_name; Point2 limit_begin; Point2 limit_end; + bool ignore_camera_zoom; void _update_scroll(); protected: @@ -72,6 +73,9 @@ public: void set_limit_end(const Point2& p_ofs); Point2 get_limit_end() const; + void set_ignore_camera_zoom(bool ignore); + bool is_ignore_camera_zoom(); + ParallaxBackground(); }; diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp index 05594fd79c..acc4c620e6 100644 --- a/scene/2d/ray_cast_2d.cpp +++ b/scene/2d/ray_cast_2d.cpp @@ -53,6 +53,16 @@ uint32_t RayCast2D::get_layer_mask() const { return layer_mask; } +void RayCast2D::set_type_mask(uint32_t p_mask) { + + type_mask=p_mask; +} + +uint32_t RayCast2D::get_type_mask() const { + + return type_mask; +} + bool RayCast2D::is_colliding() const{ return collided; @@ -162,7 +172,7 @@ void RayCast2D::_notification(int p_what) { Physics2DDirectSpaceState::RayResult rr; - if (dss->intersect_ray(gt.get_origin(),gt.xform(to),rr,exclude,layer_mask)) { + if (dss->intersect_ray(gt.get_origin(),gt.xform(to),rr,exclude,layer_mask,type_mask)) { collided=true; against=rr.collider_id; @@ -241,9 +251,13 @@ void RayCast2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_layer_mask","mask"),&RayCast2D::set_layer_mask); ObjectTypeDB::bind_method(_MD("get_layer_mask"),&RayCast2D::get_layer_mask); + ObjectTypeDB::bind_method(_MD("set_type_mask","mask"),&RayCast2D::set_type_mask); + ObjectTypeDB::bind_method(_MD("get_type_mask"),&RayCast2D::get_type_mask); + ADD_PROPERTY(PropertyInfo(Variant::BOOL,"enabled"),_SCS("set_enabled"),_SCS("is_enabled")); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2,"cast_to"),_SCS("set_cast_to"),_SCS("get_cast_to")); ADD_PROPERTY(PropertyInfo(Variant::INT,"layer_mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_layer_mask"),_SCS("get_layer_mask")); + ADD_PROPERTY(PropertyInfo(Variant::INT,"type_mask",PROPERTY_HINT_FLAGS,"Static,Kinematic,Rigid,Character,Area"),_SCS("set_type_mask"),_SCS("get_type_mask")); } RayCast2D::RayCast2D() { @@ -253,5 +267,6 @@ RayCast2D::RayCast2D() { collided=false; against_shape=0; layer_mask=1; + type_mask=Physics2DDirectSpaceState::TYPE_MASK_COLLISION; cast_to=Vector2(0,50); } diff --git a/scene/2d/ray_cast_2d.h b/scene/2d/ray_cast_2d.h index c7616be523..8c3ce8b3b3 100644 --- a/scene/2d/ray_cast_2d.h +++ b/scene/2d/ray_cast_2d.h @@ -44,6 +44,7 @@ class RayCast2D : public Node2D { Vector2 collision_normal; Set<RID> exclude; uint32_t layer_mask; + uint32_t type_mask; Vector2 cast_to; @@ -62,6 +63,9 @@ public: void set_layer_mask(uint32_t p_mask); uint32_t get_layer_mask() const; + void set_type_mask(uint32_t p_mask); + uint32_t get_type_mask() const; + bool is_colliding() const; Object *get_collider() const; int get_collider_shape() const; diff --git a/scene/3d/baked_light_instance.cpp b/scene/3d/baked_light_instance.cpp index b55093a779..1ae7866f0b 100644 --- a/scene/3d/baked_light_instance.cpp +++ b/scene/3d/baked_light_instance.cpp @@ -81,7 +81,7 @@ float BakedLightSampler::get_param(Param p_param) const{ void BakedLightSampler::set_resolution(int p_resolution){ - ERR_FAIL_COND(p_resolution<4 && p_resolution>32); + ERR_FAIL_COND(p_resolution<4 || p_resolution>32); resolution=p_resolution; VS::get_singleton()->baked_light_sampler_set_resolution(base,resolution); } diff --git a/scene/3d/collision_polygon.cpp b/scene/3d/collision_polygon.cpp index c857b4851a..bb0a1fca12 100644 --- a/scene/3d/collision_polygon.cpp +++ b/scene/3d/collision_polygon.cpp @@ -126,7 +126,7 @@ void CollisionPolygon::_notification(int p_what) { } break; case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: { - if (!can_update_body && shape_from>=0 && shape_from>=0) { + if (!can_update_body && shape_from>=0 && shape_to>=0) { CollisionObject *co = get_parent()->cast_to<CollisionObject>(); if (co) { diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index a1c0644650..bd6b8078ff 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -2713,6 +2713,21 @@ void Control::warp_mouse(const Point2& p_to_pos) { get_viewport()->warp_mouse(get_global_transform().xform(p_to_pos)); } + +bool Control::is_text_field() const { +/* + if (get_script_instance()) { + Variant v=p_point; + const Variant *p[2]={&v,&p_data}; + Variant::CallError ce; + Variant ret = get_script_instance()->call("is_text_field",p,2,ce); + if (ce.error==Variant::CallError::CALL_OK) + return ret; + } + */ + return false; +} + void Control::_bind_methods() { ObjectTypeDB::bind_method(_MD("_window_input_event"),&Control::_window_input_event); diff --git a/scene/gui/control.h b/scene/gui/control.h index a759fafbc9..4311b299c8 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -382,6 +382,8 @@ public: void warp_mouse(const Point2& p_to_pos); + virtual bool is_text_field() const; + Control(); ~Control(); diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index fec9e401f1..2b4d7db01e 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -782,6 +782,10 @@ void LineEdit::select(int p_from, int p_to) { update(); } +bool LineEdit::is_text_field() const { + + return true; +} void LineEdit::_bind_methods() { diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h index c19043e826..b1c4c8f616 100644 --- a/scene/gui/line_edit.h +++ b/scene/gui/line_edit.h @@ -112,6 +112,8 @@ public: void select(int p_from=0, int p_to=-1); virtual Size2 get_minimum_size() const; + + virtual bool is_text_field() const; LineEdit(); ~LineEdit(); diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index e706053592..6c21ea639f 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -323,8 +323,10 @@ void PopupMenu::_input_event(const InputEvent &p_event) { invalidated_click=false; break; } - if (over<0 || items[over].separator || items[over].disabled) + if (over<0 || items[over].separator || items[over].disabled) { + hide(); break; //non-activable + } if (items[over].submenu!="") { @@ -738,10 +740,18 @@ int PopupMenu::find_item_by_accelerator(uint32_t p_accel) const { void PopupMenu::activate_item(int p_item) { - ERR_FAIL_INDEX(p_item,items.size()); ERR_FAIL_COND(items[p_item].separator); emit_signal("item_pressed",items[p_item].ID); + + //hide all parent PopupMenue's + Node *next = get_parent(); + PopupMenu *pop = next->cast_to<PopupMenu>(); + while (pop) { + pop->hide(); + next = next->get_parent(); + pop = next->cast_to<PopupMenu>(); + } hide(); } diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index 7a607786ee..ef6a2ba6aa 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -1503,10 +1503,10 @@ Error RichTextLabel::append_bbcode(const String& p_bbcode) { void RichTextLabel::scroll_to_line(int p_line) { + p_line -= 1; ERR_FAIL_INDEX(p_line,lines.size()); _validate_line_caches(); - vscroll->set_val(lines[p_line].height_accum_cache); - + vscroll->set_val(lines[p_line].height_accum_cache-lines[p_line].height_cache); } @@ -1569,27 +1569,23 @@ bool RichTextLabel::search(const String& p_string,bool p_from_selection) { it=_get_next_item(it); } - if (!it) - line=lines.size()-1; } - scroll_to_line(line-2); + if (line > 1) { + line-=1; + } + + scroll_to_line(line); return true; } - } else if (it->type==ITEM_NEWLINE) { - - line=static_cast<ItemNewline*>(it)->line; } - it=_get_next_item(it); charidx=0; } - - return false; } diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp index a849d3ae72..6d84f028b3 100644 --- a/scene/gui/tabs.cpp +++ b/scene/gui/tabs.cpp @@ -64,6 +64,15 @@ Size2 Tabs::get_minimum_size() const { ms.width+=bms.width; ms.height=MAX(bms.height+tab_bg->get_minimum_size().height,ms.height); } + + if (tabs[i].close_button.is_valid()) { + Ref<Texture> cb=tabs[i].close_button; + Size2 bms = cb->get_size()+get_stylebox("button")->get_minimum_size(); + bms.width+=get_constant("hseparation"); + + ms.width+=bms.width; + ms.height=MAX(bms.height+tab_bg->get_minimum_size().height,ms.height); + } } return ms; @@ -77,22 +86,48 @@ void Tabs::_input_event(const InputEvent& p_event) { Point2 pos( p_event.mouse_motion.x, p_event.mouse_motion.y ); - int hover=-1; + int hover_buttons=-1; + hover=-1; for(int i=0;i<tabs.size();i++) { + // test hovering tab to display close button if policy says so + if (cb_displaypolicy == SHOW_HOVER) { + int ofs=tabs[i].ofs_cache; + int size = tabs[i].ofs_cache; + if (pos.x >=tabs[i].ofs_cache && pos.x<tabs[i].ofs_cache+tabs[i].size_cache) { + hover=i; + } + } + + + // test hovering right button and close button if (tabs[i].rb_rect.has_point(pos)) { - hover=i; + rb_hover=i; + hover_buttons = i; break; } + else if (tabs[i].cb_rect.has_point(pos)) { + cb_hover=i; + hover_buttons = i; + break; + } + + + } - if (hover!=rb_hover) { - rb_hover=hover; - update(); + if (hover_buttons == -1) { // no hover + rb_hover= hover_buttons; + cb_hover= hover_buttons; } + update(); + return; } + + + if (rb_pressing && p_event.type==InputEvent::MOUSE_BUTTON && !p_event.mouse_button.pressed && p_event.mouse_button.button_index==BUTTON_LEFT) { @@ -106,6 +141,20 @@ void Tabs::_input_event(const InputEvent& p_event) { update(); } + if (cb_pressing && p_event.type==InputEvent::MOUSE_BUTTON && + !p_event.mouse_button.pressed && + p_event.mouse_button.button_index==BUTTON_LEFT) { + + if (cb_hover!=-1) { + //pressed + emit_signal("tab_close",cb_hover); + } + + cb_pressing=false; + update(); + } + + if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.pressed && p_event.mouse_button.button_index==BUTTON_LEFT) { @@ -122,6 +171,12 @@ void Tabs::_input_event(const InputEvent& p_event) { return; } + if (tabs[i].cb_rect.has_point(pos)) { + cb_pressing=true; + update(); + return; + } + int ofs=tabs[i].ofs_cache; int size = tabs[i].ofs_cache; if (pos.x >=tabs[i].ofs_cache && pos.x<tabs[i].ofs_cache+tabs[i].size_cache) { @@ -148,6 +203,8 @@ void Tabs::_notification(int p_what) { case NOTIFICATION_MOUSE_EXIT: { rb_hover=-1; + cb_hover=-1; + hover=-1; update(); } break; case NOTIFICATION_DRAW: { @@ -186,7 +243,7 @@ void Tabs::_notification(int p_what) { String s = tabs[i].text; int lsize=0; - int slen=font->get_string_size(s).width;; + int slen=font->get_string_size(s).width; lsize+=slen; Ref<Texture> icon; @@ -211,6 +268,56 @@ void Tabs::_notification(int p_what) { } + // Close button + switch (cb_displaypolicy) { + case SHOW_ALWAYS: { + if (tabs[i].close_button.is_valid()) { + Ref<StyleBox> style = get_stylebox("button"); + Ref<Texture> rb=tabs[i].close_button; + + lsize+=get_constant("hseparation"); + lsize+=style->get_margin(MARGIN_LEFT); + lsize+=rb->get_width(); + lsize+=style->get_margin(MARGIN_RIGHT); + + } + } break; + case SHOW_ACTIVE_ONLY: { + if (i==current) { + if (tabs[i].close_button.is_valid()) { + Ref<StyleBox> style = get_stylebox("button"); + Ref<Texture> rb=tabs[i].close_button; + + lsize+=get_constant("hseparation"); + lsize+=style->get_margin(MARGIN_LEFT); + lsize+=rb->get_width(); + lsize+=style->get_margin(MARGIN_RIGHT); + + } + } + } break; + case SHOW_HOVER: { + if (i==current || i==hover) { + if (tabs[i].close_button.is_valid()) { + Ref<StyleBox> style = get_stylebox("button"); + Ref<Texture> rb=tabs[i].close_button; + + lsize+=get_constant("hseparation"); + lsize+=style->get_margin(MARGIN_LEFT); + lsize+=rb->get_width(); + lsize+=style->get_margin(MARGIN_RIGHT); + + } + } + } break; + case SHOW_NEVER: // by default, never show close button + default: { + // do nothing + } break; + + } + + Ref<StyleBox> sb; int va; Color col; @@ -273,6 +380,103 @@ void Tabs::_notification(int p_what) { } + + + + // Close button + switch (cb_displaypolicy) { + case SHOW_ALWAYS: { + if (tabs[i].close_button.is_valid()) { + Ref<StyleBox> style = get_stylebox("button"); + Ref<Texture> cb=tabs[i].close_button; + + w+=get_constant("hseparation"); + + Rect2 cb_rect; + cb_rect.size=style->get_minimum_size()+cb->get_size(); + cb_rect.pos.x=w; + cb_rect.pos.y=sb->get_margin(MARGIN_TOP)+((sb_rect.size.y-sb_ms.y)-(cb_rect.size.y))/2; + + if (cb_hover==i) { + if (cb_pressing) + get_stylebox("button_pressed")->draw(ci,cb_rect); + else + style->draw(ci,cb_rect); + } + + w+=style->get_margin(MARGIN_LEFT); + + cb->draw(ci,Point2i( w,cb_rect.pos.y+style->get_margin(MARGIN_TOP) )); + w+=cb->get_width(); + w+=style->get_margin(MARGIN_RIGHT); + tabs[i].cb_rect=cb_rect; + } + } break; + case SHOW_ACTIVE_ONLY: { + if (current==i) { + if (tabs[i].close_button.is_valid()) { + Ref<StyleBox> style = get_stylebox("button"); + Ref<Texture> cb=tabs[i].close_button; + + w+=get_constant("hseparation"); + + Rect2 cb_rect; + cb_rect.size=style->get_minimum_size()+cb->get_size(); + cb_rect.pos.x=w; + cb_rect.pos.y=sb->get_margin(MARGIN_TOP)+((sb_rect.size.y-sb_ms.y)-(cb_rect.size.y))/2; + + if (cb_hover==i) { + if (cb_pressing) + get_stylebox("button_pressed")->draw(ci,cb_rect); + else + style->draw(ci,cb_rect); + } + + w+=style->get_margin(MARGIN_LEFT); + + cb->draw(ci,Point2i( w,cb_rect.pos.y+style->get_margin(MARGIN_TOP) )); + w+=cb->get_width(); + w+=style->get_margin(MARGIN_RIGHT); + tabs[i].cb_rect=cb_rect; + } + } + } break; + case SHOW_HOVER: { + if (current==i || hover==i) { + if (tabs[i].close_button.is_valid()) { + Ref<StyleBox> style = get_stylebox("button"); + Ref<Texture> cb=tabs[i].close_button; + + w+=get_constant("hseparation"); + + Rect2 cb_rect; + cb_rect.size=style->get_minimum_size()+cb->get_size(); + cb_rect.pos.x=w; + cb_rect.pos.y=sb->get_margin(MARGIN_TOP)+((sb_rect.size.y-sb_ms.y)-(cb_rect.size.y))/2; + + if (cb_hover==i) { + if (cb_pressing) + get_stylebox("button_pressed")->draw(ci,cb_rect); + else + style->draw(ci,cb_rect); + } + + w+=style->get_margin(MARGIN_LEFT); + + cb->draw(ci,Point2i( w,cb_rect.pos.y+style->get_margin(MARGIN_TOP) )); + w+=cb->get_width(); + w+=style->get_margin(MARGIN_RIGHT); + tabs[i].cb_rect=cb_rect; + } + } + } break; + case SHOW_NEVER: + default: { + // show nothing + } break; + + } + w+=sb->get_margin(MARGIN_RIGHT); tabs[i].size_cache=w-tabs[i].ofs_cache; @@ -358,11 +562,29 @@ Ref<Texture> Tabs::get_tab_right_button(int p_tab) const{ } +void Tabs::set_tab_close_button(int p_tab, const Ref<Texture>& p_close_button) { + ERR_FAIL_INDEX(p_tab, tabs.size()); + tabs[p_tab].close_button=p_close_button; + update(); + minimum_size_changed(); +} + + +Ref<Texture> Tabs::get_tab_close_button(int p_tab) const{ + + ERR_FAIL_INDEX_V(p_tab,tabs.size(),Ref<Texture>()); + return tabs[p_tab].close_button; + +} + void Tabs::add_tab(const String& p_str,const Ref<Texture>& p_icon) { Tab t; t.text=p_str; t.icon=p_icon; + + t.close_button = get_icon("Close","EditorIcons"); + tabs.push_back(t); update(); @@ -394,6 +616,11 @@ void Tabs::remove_tab(int p_idx) { } +void Tabs::set_tab_close_display_policy(CloseButtonDisplayPolicy p_cb_displaypolicy) { + cb_displaypolicy = p_cb_displaypolicy; +} + + void Tabs::set_tab_align(TabAlign p_align) { tab_align=p_align; @@ -423,14 +650,22 @@ void Tabs::_bind_methods() { ADD_SIGNAL(MethodInfo("tab_changed",PropertyInfo(Variant::INT,"tab"))); ADD_SIGNAL(MethodInfo("right_button_pressed",PropertyInfo(Variant::INT,"tab"))); + ADD_SIGNAL(MethodInfo("tab_close",PropertyInfo(Variant::INT,"tab"))); + ADD_PROPERTY( PropertyInfo(Variant::INT, "current_tab", PROPERTY_HINT_RANGE,"-1,4096,1",PROPERTY_USAGE_EDITOR), _SCS("set_current_tab"), _SCS("get_current_tab") ); BIND_CONSTANT( ALIGN_LEFT ); BIND_CONSTANT( ALIGN_CENTER ); BIND_CONSTANT( ALIGN_RIGHT ); + + BIND_CONSTANT( SHOW_ACTIVE_ONLY ); + BIND_CONSTANT( SHOW_ALWAYS ); + BIND_CONSTANT( SHOW_HOVER ); + BIND_CONSTANT( SHOW_NEVER ); } + Tabs::Tabs() { current=0; @@ -438,4 +673,7 @@ Tabs::Tabs() { rb_hover=-1; rb_pressing=false; + cb_hover=-1; + cb_pressing=false; + cb_displaypolicy = SHOW_NEVER; // Default : no close button } diff --git a/scene/gui/tabs.h b/scene/gui/tabs.h index 5cb0d9e916..1a8352bc93 100644 --- a/scene/gui/tabs.h +++ b/scene/gui/tabs.h @@ -42,6 +42,14 @@ public: ALIGN_CENTER, ALIGN_RIGHT }; + + enum CloseButtonDisplayPolicy { + + SHOW_ALWAYS, + SHOW_ACTIVE_ONLY, + SHOW_HOVER, + SHOW_NEVER + }; private: @@ -53,6 +61,8 @@ private: int size_cache; Ref<Texture> right_button; Rect2 rb_rect; + Ref<Texture> close_button; + Rect2 cb_rect; }; Vector<Tab> tabs; @@ -63,6 +73,12 @@ private: int rb_hover; bool rb_pressing; + int cb_hover; + bool cb_pressing; + CloseButtonDisplayPolicy cb_displaypolicy; + + int hover; // hovered tab + protected: void _input_event(const InputEvent& p_event); @@ -82,6 +98,10 @@ public: void set_tab_right_button(int p_tab,const Ref<Texture>& p_right_button); Ref<Texture> get_tab_right_button(int p_tab) const; + void set_tab_close_button(int p_tab, const Ref<Texture>& p_close_button); + Ref<Texture> get_tab_close_button(int p_tab) const; + void set_tab_close_display_policy(CloseButtonDisplayPolicy p_cb_displaypolicy); + void set_tab_align(TabAlign p_align); TabAlign get_tab_align() const; diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index b5fdde30cd..be6c0d0a8b 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -709,7 +709,7 @@ void TextEdit::_notification(int p_what) { if (in_region==-1 && !in_keyword && is_char && !prev_is_char) { int to=j; - while(_is_text_char(str[to]) && to<str.length()) + while(to<str.length() && _is_text_char(str[to])) to++; uint32_t hash = String::hash(&str[j],to-j); @@ -3568,7 +3568,10 @@ void TextEdit::set_show_line_numbers(bool p_show) { update(); } +bool TextEdit::is_text_field() const { + return true; +} void TextEdit::_bind_methods() { diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h index 1b448bb782..9ffe8a5bae 100644 --- a/scene/gui/text_edit.h +++ b/scene/gui/text_edit.h @@ -393,6 +393,7 @@ public: String get_text_for_completion(); + virtual bool is_text_field() const; TextEdit(); ~TextEdit(); }; diff --git a/scene/main/node.cpp b/scene/main/node.cpp index dd4587c19f..631dc8dcc7 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -1993,7 +1993,7 @@ void Node::_bind_methods() { ObjectTypeDB::bind_method(_MD("has_node","path"),&Node::has_node); ObjectTypeDB::bind_method(_MD("get_node:Node","path"),&Node::get_node); ObjectTypeDB::bind_method(_MD("get_parent:Parent"),&Node::get_parent); - ObjectTypeDB::bind_method(_MD("find_node:Node","mask","recursive","owned"),&Node::get_node,DEFVAL(true),DEFVAL(true)); + ObjectTypeDB::bind_method(_MD("find_node:Node","mask","recursive","owned"),&Node::find_node,DEFVAL(true),DEFVAL(true)); ObjectTypeDB::bind_method(_MD("has_node_and_resource","path"),&Node::has_node_and_resource); ObjectTypeDB::bind_method(_MD("get_node_and_resource","path"),&Node::_get_node_and_resource); diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp index a9dc0e8bfb..fdf1692495 100644 --- a/scene/resources/packed_scene.cpp +++ b/scene/resources/packed_scene.cpp @@ -101,7 +101,7 @@ Node *SceneState::instance(bool p_gen_edit_state) const { if (i==0 && base_scene_idx>=0) { //scene inheritance on root node - print_line("scene inherit"); + //print_line("scene inherit"); Ref<PackedScene> sdata = props[ base_scene_idx ]; ERR_FAIL_COND_V( !sdata.is_valid(), NULL); node = sdata->instance(p_gen_edit_state); @@ -112,7 +112,7 @@ Node *SceneState::instance(bool p_gen_edit_state) const { } else if (n.instance>=0) { //instance a scene into this node - print_line("instance"); + //print_line("instance"); if (n.instance&FLAG_INSTANCE_IS_PLACEHOLDER) { String path = props[n.instance&FLAG_MASK]; @@ -148,7 +148,7 @@ Node *SceneState::instance(bool p_gen_edit_state) const { #endif } } else if (ObjectTypeDB::is_type_enabled(snames[n.type])) { - print_line("created"); + //print_line("created"); //node belongs to this scene and must be created Object * obj = ObjectTypeDB::instance(snames[ n.type ]); if (!obj || !obj->cast_to<Node>()) { |