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-rw-r--r--scene/2d/animated_sprite_2d.cpp2
-rw-r--r--scene/3d/audio_stream_player_3d.cpp6
-rw-r--r--scene/3d/gpu_particles_collision_3d.cpp200
-rw-r--r--scene/3d/gpu_particles_collision_3d.h62
-rw-r--r--scene/3d/proximity_group_3d.cpp182
-rw-r--r--scene/3d/proximity_group_3d.h85
-rw-r--r--scene/3d/sprite_3d.cpp2
-rw-r--r--scene/3d/world_environment.cpp4
-rw-r--r--scene/animation/animation_player.cpp8
-rw-r--r--scene/gui/aspect_ratio_container.cpp22
-rw-r--r--scene/gui/aspect_ratio_container.h22
-rw-r--r--scene/gui/box_container.cpp32
-rw-r--r--scene/gui/box_container.h16
-rw-r--r--scene/gui/button.cpp97
-rw-r--r--scene/gui/button.h21
-rw-r--r--scene/gui/center_container.cpp2
-rw-r--r--scene/gui/check_box.cpp2
-rw-r--r--scene/gui/check_button.cpp2
-rw-r--r--scene/gui/code_edit.cpp6
-rw-r--r--scene/gui/color_picker.cpp2
-rw-r--r--scene/gui/container.cpp8
-rw-r--r--scene/gui/control.cpp12
-rw-r--r--scene/gui/control.h2
-rw-r--r--scene/gui/file_dialog.cpp4
-rw-r--r--scene/gui/graph_edit.cpp4
-rw-r--r--scene/gui/graph_node.cpp4
-rw-r--r--scene/gui/grid_container.cpp4
-rw-r--r--scene/gui/item_list.cpp10
-rw-r--r--scene/gui/label.cpp81
-rw-r--r--scene/gui/label.h28
-rw-r--r--scene/gui/line_edit.cpp87
-rw-r--r--scene/gui/line_edit.h14
-rw-r--r--scene/gui/link_button.cpp6
-rw-r--r--scene/gui/margin_container.cpp2
-rw-r--r--scene/gui/menu_button.cpp2
-rw-r--r--scene/gui/nine_patch_rect.cpp4
-rw-r--r--scene/gui/option_button.cpp2
-rw-r--r--scene/gui/popup_menu.cpp86
-rw-r--r--scene/gui/rich_text_label.cpp135
-rw-r--r--scene/gui/rich_text_label.h24
-rw-r--r--scene/gui/scroll_container.cpp101
-rw-r--r--scene/gui/scroll_container.h32
-rw-r--r--scene/gui/slider.cpp2
-rw-r--r--scene/gui/spin_box.cpp20
-rw-r--r--scene/gui/spin_box.h4
-rw-r--r--scene/gui/split_container.cpp2
-rw-r--r--scene/gui/tab_bar.cpp42
-rw-r--r--scene/gui/tab_bar.h18
-rw-r--r--scene/gui/tab_container.cpp34
-rw-r--r--scene/gui/tab_container.h16
-rw-r--r--scene/gui/text_edit.cpp12
-rw-r--r--scene/gui/texture_button.cpp10
-rw-r--r--scene/gui/texture_progress_bar.cpp10
-rw-r--r--scene/gui/texture_rect.cpp6
-rw-r--r--scene/gui/tree.cpp38
-rw-r--r--scene/gui/tree.h13
-rw-r--r--scene/gui/video_stream_player.cpp (renamed from scene/gui/video_player.cpp)134
-rw-r--r--scene/gui/video_stream_player.h (renamed from scene/gui/video_player.h)16
-rw-r--r--scene/main/canvas_item.cpp19
-rw-r--r--scene/main/canvas_item.h4
-rw-r--r--scene/main/viewport.cpp4
-rw-r--r--scene/register_scene_types.cpp31
-rw-r--r--scene/resources/font.cpp22
-rw-r--r--scene/resources/font.h6
-rw-r--r--scene/resources/material.cpp2
-rw-r--r--scene/resources/mesh.cpp4
-rw-r--r--scene/resources/text_line.cpp54
-rw-r--r--scene/resources/text_line.h10
-rw-r--r--scene/resources/text_paragraph.cpp52
-rw-r--r--scene/resources/text_paragraph.h10
-rw-r--r--scene/scene_string_names.cpp1
-rw-r--r--scene/scene_string_names.h1
72 files changed, 832 insertions, 1192 deletions
diff --git a/scene/2d/animated_sprite_2d.cpp b/scene/2d/animated_sprite_2d.cpp
index fad4784d51..98aa2ad4cc 100644
--- a/scene/2d/animated_sprite_2d.cpp
+++ b/scene/2d/animated_sprite_2d.cpp
@@ -122,7 +122,7 @@ void AnimatedSprite2D::_validate_property(PropertyInfo &property) const {
}
property.hint_string += String(E->get());
- if (animation == E) {
+ if (animation == E->get()) {
current_found = true;
}
}
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index efe23c6102..bdcab49e4e 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -391,7 +391,13 @@ Vector<AudioFrame> AudioStreamPlayer3D::_update_panning() {
PhysicsDirectSpaceState3D *space_state = PhysicsServer3D::get_singleton()->space_get_direct_state(world_3d->get_space());
for (Camera3D *camera : cameras) {
+ if (!camera) {
+ continue;
+ }
Viewport *vp = camera->get_viewport();
+ if (!vp) {
+ continue;
+ }
if (!vp->is_audio_listener_3d()) {
continue;
}
diff --git a/scene/3d/gpu_particles_collision_3d.cpp b/scene/3d/gpu_particles_collision_3d.cpp
index 2235de1599..adb532145b 100644
--- a/scene/3d/gpu_particles_collision_3d.cpp
+++ b/scene/3d/gpu_particles_collision_3d.cpp
@@ -62,68 +62,68 @@ GPUParticlesCollision3D::~GPUParticlesCollision3D() {
/////////////////////////////////
-void GPUParticlesCollisionSphere::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_radius", "radius"), &GPUParticlesCollisionSphere::set_radius);
- ClassDB::bind_method(D_METHOD("get_radius"), &GPUParticlesCollisionSphere::get_radius);
+void GPUParticlesCollisionSphere3D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_radius", "radius"), &GPUParticlesCollisionSphere3D::set_radius);
+ ClassDB::bind_method(D_METHOD("get_radius"), &GPUParticlesCollisionSphere3D::get_radius);
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater"), "set_radius", "get_radius");
}
-void GPUParticlesCollisionSphere::set_radius(real_t p_radius) {
+void GPUParticlesCollisionSphere3D::set_radius(real_t p_radius) {
radius = p_radius;
RS::get_singleton()->particles_collision_set_sphere_radius(_get_collision(), radius);
update_gizmos();
}
-real_t GPUParticlesCollisionSphere::get_radius() const {
+real_t GPUParticlesCollisionSphere3D::get_radius() const {
return radius;
}
-AABB GPUParticlesCollisionSphere::get_aabb() const {
+AABB GPUParticlesCollisionSphere3D::get_aabb() const {
return AABB(Vector3(-radius, -radius, -radius), Vector3(radius * 2, radius * 2, radius * 2));
}
-GPUParticlesCollisionSphere::GPUParticlesCollisionSphere() :
+GPUParticlesCollisionSphere3D::GPUParticlesCollisionSphere3D() :
GPUParticlesCollision3D(RS::PARTICLES_COLLISION_TYPE_SPHERE_COLLIDE) {
}
-GPUParticlesCollisionSphere::~GPUParticlesCollisionSphere() {
+GPUParticlesCollisionSphere3D::~GPUParticlesCollisionSphere3D() {
}
///////////////////////////
-void GPUParticlesCollisionBox::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_extents", "extents"), &GPUParticlesCollisionBox::set_extents);
- ClassDB::bind_method(D_METHOD("get_extents"), &GPUParticlesCollisionBox::get_extents);
+void GPUParticlesCollisionBox3D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_extents", "extents"), &GPUParticlesCollisionBox3D::set_extents);
+ ClassDB::bind_method(D_METHOD("get_extents"), &GPUParticlesCollisionBox3D::get_extents);
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater"), "set_extents", "get_extents");
}
-void GPUParticlesCollisionBox::set_extents(const Vector3 &p_extents) {
+void GPUParticlesCollisionBox3D::set_extents(const Vector3 &p_extents) {
extents = p_extents;
RS::get_singleton()->particles_collision_set_box_extents(_get_collision(), extents);
update_gizmos();
}
-Vector3 GPUParticlesCollisionBox::get_extents() const {
+Vector3 GPUParticlesCollisionBox3D::get_extents() const {
return extents;
}
-AABB GPUParticlesCollisionBox::get_aabb() const {
+AABB GPUParticlesCollisionBox3D::get_aabb() const {
return AABB(-extents, extents * 2);
}
-GPUParticlesCollisionBox::GPUParticlesCollisionBox() :
+GPUParticlesCollisionBox3D::GPUParticlesCollisionBox3D() :
GPUParticlesCollision3D(RS::PARTICLES_COLLISION_TYPE_BOX_COLLIDE) {
}
-GPUParticlesCollisionBox::~GPUParticlesCollisionBox() {
+GPUParticlesCollisionBox3D::~GPUParticlesCollisionBox3D() {
}
///////////////////////////////
///////////////////////////
-void GPUParticlesCollisionSDF::_find_meshes(const AABB &p_aabb, Node *p_at_node, List<PlotMesh> &plot_meshes) {
+void GPUParticlesCollisionSDF3D::_find_meshes(const AABB &p_aabb, Node *p_at_node, List<PlotMesh> &plot_meshes) {
MeshInstance3D *mi = Object::cast_to<MeshInstance3D>(p_at_node);
if (mi && mi->is_visible_in_tree()) {
Ref<Mesh> mesh = mi->get_mesh();
@@ -172,7 +172,7 @@ void GPUParticlesCollisionSDF::_find_meshes(const AABB &p_aabb, Node *p_at_node,
}
}
-uint32_t GPUParticlesCollisionSDF::_create_bvh(LocalVector<BVH> &bvh_tree, FacePos *p_faces, uint32_t p_face_count, const Face3 *p_triangles, float p_thickness) {
+uint32_t GPUParticlesCollisionSDF3D::_create_bvh(LocalVector<BVH> &bvh_tree, FacePos *p_faces, uint32_t p_face_count, const Face3 *p_triangles, float p_thickness) {
if (p_face_count == 1) {
return BVH::LEAF_BIT | p_faces[0].index;
}
@@ -220,7 +220,7 @@ static _FORCE_INLINE_ real_t Vector3_dot2(const Vector3 &p_vec3) {
return p_vec3.dot(p_vec3);
}
-void GPUParticlesCollisionSDF::_find_closest_distance(const Vector3 &p_pos, const BVH *bvh, uint32_t p_bvh_cell, const Face3 *triangles, float thickness, float &closest_distance) {
+void GPUParticlesCollisionSDF3D::_find_closest_distance(const Vector3 &p_pos, const BVH *bvh, uint32_t p_bvh_cell, const Face3 *triangles, float thickness, float &closest_distance) {
if (p_bvh_cell & BVH::LEAF_BIT) {
p_bvh_cell &= BVH::LEAF_MASK; //remove bit
@@ -321,7 +321,7 @@ void GPUParticlesCollisionSDF::_find_closest_distance(const Vector3 &p_pos, cons
}
}
-void GPUParticlesCollisionSDF::_compute_sdf_z(uint32_t p_z, ComputeSDFParams *params) {
+void GPUParticlesCollisionSDF3D::_compute_sdf_z(uint32_t p_z, ComputeSDFParams *params) {
int32_t z_ofs = p_z * params->size.y * params->size.x;
for (int32_t y = 0; y < params->size.y; y++) {
int32_t y_ofs = z_ofs + y * params->size.x;
@@ -338,10 +338,10 @@ void GPUParticlesCollisionSDF::_compute_sdf_z(uint32_t p_z, ComputeSDFParams *pa
}
}
-void GPUParticlesCollisionSDF::_compute_sdf(ComputeSDFParams *params) {
+void GPUParticlesCollisionSDF3D::_compute_sdf(ComputeSDFParams *params) {
ThreadWorkPool work_pool;
work_pool.init();
- work_pool.begin_work(params->size.z, this, &GPUParticlesCollisionSDF::_compute_sdf_z, params);
+ work_pool.begin_work(params->size.z, this, &GPUParticlesCollisionSDF3D::_compute_sdf_z, params);
while (!work_pool.is_done_dispatching()) {
OS::get_singleton()->delay_usec(10000);
bake_step_function(work_pool.get_work_index() * 100 / params->size.z, "Baking SDF");
@@ -350,7 +350,7 @@ void GPUParticlesCollisionSDF::_compute_sdf(ComputeSDFParams *params) {
work_pool.finish();
}
-Vector3i GPUParticlesCollisionSDF::get_estimated_cell_size() const {
+Vector3i GPUParticlesCollisionSDF3D::get_estimated_cell_size() const {
static const int subdivs[RESOLUTION_MAX] = { 16, 32, 64, 128, 256, 512 };
int subdiv = subdivs[get_resolution()];
@@ -365,7 +365,7 @@ Vector3i GPUParticlesCollisionSDF::get_estimated_cell_size() const {
return sdf_size;
}
-Ref<Image> GPUParticlesCollisionSDF::bake() {
+Ref<Image> GPUParticlesCollisionSDF3D::bake() {
static const int subdivs[RESOLUTION_MAX] = { 16, 32, 64, 128, 256, 512 };
int subdiv = subdivs[get_resolution()];
@@ -501,18 +501,18 @@ Ref<Image> GPUParticlesCollisionSDF::bake() {
return ret;
}
-void GPUParticlesCollisionSDF::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_extents", "extents"), &GPUParticlesCollisionSDF::set_extents);
- ClassDB::bind_method(D_METHOD("get_extents"), &GPUParticlesCollisionSDF::get_extents);
+void GPUParticlesCollisionSDF3D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_extents", "extents"), &GPUParticlesCollisionSDF3D::set_extents);
+ ClassDB::bind_method(D_METHOD("get_extents"), &GPUParticlesCollisionSDF3D::get_extents);
- ClassDB::bind_method(D_METHOD("set_resolution", "resolution"), &GPUParticlesCollisionSDF::set_resolution);
- ClassDB::bind_method(D_METHOD("get_resolution"), &GPUParticlesCollisionSDF::get_resolution);
+ ClassDB::bind_method(D_METHOD("set_resolution", "resolution"), &GPUParticlesCollisionSDF3D::set_resolution);
+ ClassDB::bind_method(D_METHOD("get_resolution"), &GPUParticlesCollisionSDF3D::get_resolution);
- ClassDB::bind_method(D_METHOD("set_texture", "texture"), &GPUParticlesCollisionSDF::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture"), &GPUParticlesCollisionSDF::get_texture);
+ ClassDB::bind_method(D_METHOD("set_texture", "texture"), &GPUParticlesCollisionSDF3D::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture"), &GPUParticlesCollisionSDF3D::get_texture);
- ClassDB::bind_method(D_METHOD("set_thickness", "thickness"), &GPUParticlesCollisionSDF::set_thickness);
- ClassDB::bind_method(D_METHOD("get_thickness"), &GPUParticlesCollisionSDF::get_thickness);
+ ClassDB::bind_method(D_METHOD("set_thickness", "thickness"), &GPUParticlesCollisionSDF3D::set_thickness);
+ ClassDB::bind_method(D_METHOD("get_thickness"), &GPUParticlesCollisionSDF3D::get_thickness);
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater"), "set_extents", "get_extents");
ADD_PROPERTY(PropertyInfo(Variant::INT, "resolution", PROPERTY_HINT_ENUM, "16,32,64,128,256,512"), "set_resolution", "get_resolution");
@@ -528,62 +528,62 @@ void GPUParticlesCollisionSDF::_bind_methods() {
BIND_ENUM_CONSTANT(RESOLUTION_MAX);
}
-void GPUParticlesCollisionSDF::set_thickness(float p_thickness) {
+void GPUParticlesCollisionSDF3D::set_thickness(float p_thickness) {
thickness = p_thickness;
}
-float GPUParticlesCollisionSDF::get_thickness() const {
+float GPUParticlesCollisionSDF3D::get_thickness() const {
return thickness;
}
-void GPUParticlesCollisionSDF::set_extents(const Vector3 &p_extents) {
+void GPUParticlesCollisionSDF3D::set_extents(const Vector3 &p_extents) {
extents = p_extents;
RS::get_singleton()->particles_collision_set_box_extents(_get_collision(), extents);
update_gizmos();
}
-Vector3 GPUParticlesCollisionSDF::get_extents() const {
+Vector3 GPUParticlesCollisionSDF3D::get_extents() const {
return extents;
}
-void GPUParticlesCollisionSDF::set_resolution(Resolution p_resolution) {
+void GPUParticlesCollisionSDF3D::set_resolution(Resolution p_resolution) {
resolution = p_resolution;
update_gizmos();
}
-GPUParticlesCollisionSDF::Resolution GPUParticlesCollisionSDF::get_resolution() const {
+GPUParticlesCollisionSDF3D::Resolution GPUParticlesCollisionSDF3D::get_resolution() const {
return resolution;
}
-void GPUParticlesCollisionSDF::set_texture(const Ref<Texture3D> &p_texture) {
+void GPUParticlesCollisionSDF3D::set_texture(const Ref<Texture3D> &p_texture) {
texture = p_texture;
RID tex = texture.is_valid() ? texture->get_rid() : RID();
RS::get_singleton()->particles_collision_set_field_texture(_get_collision(), tex);
}
-Ref<Texture3D> GPUParticlesCollisionSDF::get_texture() const {
+Ref<Texture3D> GPUParticlesCollisionSDF3D::get_texture() const {
return texture;
}
-AABB GPUParticlesCollisionSDF::get_aabb() const {
+AABB GPUParticlesCollisionSDF3D::get_aabb() const {
return AABB(-extents, extents * 2);
}
-GPUParticlesCollisionSDF::BakeBeginFunc GPUParticlesCollisionSDF::bake_begin_function = nullptr;
-GPUParticlesCollisionSDF::BakeStepFunc GPUParticlesCollisionSDF::bake_step_function = nullptr;
-GPUParticlesCollisionSDF::BakeEndFunc GPUParticlesCollisionSDF::bake_end_function = nullptr;
+GPUParticlesCollisionSDF3D::BakeBeginFunc GPUParticlesCollisionSDF3D::bake_begin_function = nullptr;
+GPUParticlesCollisionSDF3D::BakeStepFunc GPUParticlesCollisionSDF3D::bake_step_function = nullptr;
+GPUParticlesCollisionSDF3D::BakeEndFunc GPUParticlesCollisionSDF3D::bake_end_function = nullptr;
-GPUParticlesCollisionSDF::GPUParticlesCollisionSDF() :
+GPUParticlesCollisionSDF3D::GPUParticlesCollisionSDF3D() :
GPUParticlesCollision3D(RS::PARTICLES_COLLISION_TYPE_SDF_COLLIDE) {
}
-GPUParticlesCollisionSDF::~GPUParticlesCollisionSDF() {
+GPUParticlesCollisionSDF3D::~GPUParticlesCollisionSDF3D() {
}
////////////////////////////
////////////////////////////
-void GPUParticlesCollisionHeightField::_notification(int p_what) {
+void GPUParticlesCollisionHeightField3D::_notification(int p_what) {
if (p_what == NOTIFICATION_INTERNAL_PROCESS) {
if (update_mode == UPDATE_MODE_ALWAYS) {
RS::get_singleton()->particles_collision_height_field_update(_get_collision());
@@ -628,21 +628,21 @@ void GPUParticlesCollisionHeightField::_notification(int p_what) {
}
}
-void GPUParticlesCollisionHeightField::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_extents", "extents"), &GPUParticlesCollisionHeightField::set_extents);
- ClassDB::bind_method(D_METHOD("get_extents"), &GPUParticlesCollisionHeightField::get_extents);
+void GPUParticlesCollisionHeightField3D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_extents", "extents"), &GPUParticlesCollisionHeightField3D::set_extents);
+ ClassDB::bind_method(D_METHOD("get_extents"), &GPUParticlesCollisionHeightField3D::get_extents);
- ClassDB::bind_method(D_METHOD("set_resolution", "resolution"), &GPUParticlesCollisionHeightField::set_resolution);
- ClassDB::bind_method(D_METHOD("get_resolution"), &GPUParticlesCollisionHeightField::get_resolution);
+ ClassDB::bind_method(D_METHOD("set_resolution", "resolution"), &GPUParticlesCollisionHeightField3D::set_resolution);
+ ClassDB::bind_method(D_METHOD("get_resolution"), &GPUParticlesCollisionHeightField3D::get_resolution);
- ClassDB::bind_method(D_METHOD("set_update_mode", "update_mode"), &GPUParticlesCollisionHeightField::set_update_mode);
- ClassDB::bind_method(D_METHOD("get_update_mode"), &GPUParticlesCollisionHeightField::get_update_mode);
+ ClassDB::bind_method(D_METHOD("set_update_mode", "update_mode"), &GPUParticlesCollisionHeightField3D::set_update_mode);
+ ClassDB::bind_method(D_METHOD("get_update_mode"), &GPUParticlesCollisionHeightField3D::get_update_mode);
- ClassDB::bind_method(D_METHOD("set_follow_camera_mode", "enabled"), &GPUParticlesCollisionHeightField::set_follow_camera_mode);
- ClassDB::bind_method(D_METHOD("is_follow_camera_mode_enabled"), &GPUParticlesCollisionHeightField::is_follow_camera_mode_enabled);
+ ClassDB::bind_method(D_METHOD("set_follow_camera_mode", "enabled"), &GPUParticlesCollisionHeightField3D::set_follow_camera_mode);
+ ClassDB::bind_method(D_METHOD("is_follow_camera_mode_enabled"), &GPUParticlesCollisionHeightField3D::is_follow_camera_mode_enabled);
- ClassDB::bind_method(D_METHOD("set_follow_camera_push_ratio", "ratio"), &GPUParticlesCollisionHeightField::set_follow_camera_push_ratio);
- ClassDB::bind_method(D_METHOD("get_follow_camera_push_ratio"), &GPUParticlesCollisionHeightField::get_follow_camera_push_ratio);
+ ClassDB::bind_method(D_METHOD("set_follow_camera_push_ratio", "ratio"), &GPUParticlesCollisionHeightField3D::set_follow_camera_push_ratio);
+ ClassDB::bind_method(D_METHOD("get_follow_camera_push_ratio"), &GPUParticlesCollisionHeightField3D::get_follow_camera_push_ratio);
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater"), "set_extents", "get_extents");
ADD_PROPERTY(PropertyInfo(Variant::INT, "resolution", PROPERTY_HINT_ENUM, "256,512,1024,2048,4096,8192"), "set_resolution", "get_resolution");
@@ -663,63 +663,63 @@ void GPUParticlesCollisionHeightField::_bind_methods() {
BIND_ENUM_CONSTANT(UPDATE_MODE_ALWAYS);
}
-void GPUParticlesCollisionHeightField::set_follow_camera_push_ratio(float p_follow_camera_push_ratio) {
+void GPUParticlesCollisionHeightField3D::set_follow_camera_push_ratio(float p_follow_camera_push_ratio) {
follow_camera_push_ratio = p_follow_camera_push_ratio;
}
-float GPUParticlesCollisionHeightField::get_follow_camera_push_ratio() const {
+float GPUParticlesCollisionHeightField3D::get_follow_camera_push_ratio() const {
return follow_camera_push_ratio;
}
-void GPUParticlesCollisionHeightField::set_extents(const Vector3 &p_extents) {
+void GPUParticlesCollisionHeightField3D::set_extents(const Vector3 &p_extents) {
extents = p_extents;
RS::get_singleton()->particles_collision_set_box_extents(_get_collision(), extents);
update_gizmos();
RS::get_singleton()->particles_collision_height_field_update(_get_collision());
}
-Vector3 GPUParticlesCollisionHeightField::get_extents() const {
+Vector3 GPUParticlesCollisionHeightField3D::get_extents() const {
return extents;
}
-void GPUParticlesCollisionHeightField::set_resolution(Resolution p_resolution) {
+void GPUParticlesCollisionHeightField3D::set_resolution(Resolution p_resolution) {
resolution = p_resolution;
RS::get_singleton()->particles_collision_set_height_field_resolution(_get_collision(), RS::ParticlesCollisionHeightfieldResolution(resolution));
update_gizmos();
RS::get_singleton()->particles_collision_height_field_update(_get_collision());
}
-GPUParticlesCollisionHeightField::Resolution GPUParticlesCollisionHeightField::get_resolution() const {
+GPUParticlesCollisionHeightField3D::Resolution GPUParticlesCollisionHeightField3D::get_resolution() const {
return resolution;
}
-void GPUParticlesCollisionHeightField::set_update_mode(UpdateMode p_update_mode) {
+void GPUParticlesCollisionHeightField3D::set_update_mode(UpdateMode p_update_mode) {
update_mode = p_update_mode;
set_process_internal(follow_camera_mode || update_mode == UPDATE_MODE_ALWAYS);
}
-GPUParticlesCollisionHeightField::UpdateMode GPUParticlesCollisionHeightField::get_update_mode() const {
+GPUParticlesCollisionHeightField3D::UpdateMode GPUParticlesCollisionHeightField3D::get_update_mode() const {
return update_mode;
}
-void GPUParticlesCollisionHeightField::set_follow_camera_mode(bool p_enabled) {
+void GPUParticlesCollisionHeightField3D::set_follow_camera_mode(bool p_enabled) {
follow_camera_mode = p_enabled;
set_process_internal(follow_camera_mode || update_mode == UPDATE_MODE_ALWAYS);
}
-bool GPUParticlesCollisionHeightField::is_follow_camera_mode_enabled() const {
+bool GPUParticlesCollisionHeightField3D::is_follow_camera_mode_enabled() const {
return follow_camera_mode;
}
-AABB GPUParticlesCollisionHeightField::get_aabb() const {
+AABB GPUParticlesCollisionHeightField3D::get_aabb() const {
return AABB(-extents, extents * 2);
}
-GPUParticlesCollisionHeightField::GPUParticlesCollisionHeightField() :
+GPUParticlesCollisionHeightField3D::GPUParticlesCollisionHeightField3D() :
GPUParticlesCollision3D(RS::PARTICLES_COLLISION_TYPE_HEIGHTFIELD_COLLIDE) {
}
-GPUParticlesCollisionHeightField::~GPUParticlesCollisionHeightField() {
+GPUParticlesCollisionHeightField3D::~GPUParticlesCollisionHeightField3D() {
}
////////////////////////////
@@ -792,104 +792,104 @@ GPUParticlesAttractor3D::~GPUParticlesAttractor3D() {
/////////////////////////////////
-void GPUParticlesAttractorSphere::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_radius", "radius"), &GPUParticlesAttractorSphere::set_radius);
- ClassDB::bind_method(D_METHOD("get_radius"), &GPUParticlesAttractorSphere::get_radius);
+void GPUParticlesAttractorSphere3D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_radius", "radius"), &GPUParticlesAttractorSphere3D::set_radius);
+ ClassDB::bind_method(D_METHOD("get_radius"), &GPUParticlesAttractorSphere3D::get_radius);
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater"), "set_radius", "get_radius");
}
-void GPUParticlesAttractorSphere::set_radius(real_t p_radius) {
+void GPUParticlesAttractorSphere3D::set_radius(real_t p_radius) {
radius = p_radius;
RS::get_singleton()->particles_collision_set_sphere_radius(_get_collision(), radius);
update_gizmos();
}
-real_t GPUParticlesAttractorSphere::get_radius() const {
+real_t GPUParticlesAttractorSphere3D::get_radius() const {
return radius;
}
-AABB GPUParticlesAttractorSphere::get_aabb() const {
+AABB GPUParticlesAttractorSphere3D::get_aabb() const {
return AABB(Vector3(-radius, -radius, -radius), Vector3(radius * 2, radius * 2, radius * 2));
}
-GPUParticlesAttractorSphere::GPUParticlesAttractorSphere() :
+GPUParticlesAttractorSphere3D::GPUParticlesAttractorSphere3D() :
GPUParticlesAttractor3D(RS::PARTICLES_COLLISION_TYPE_SPHERE_ATTRACT) {
}
-GPUParticlesAttractorSphere::~GPUParticlesAttractorSphere() {
+GPUParticlesAttractorSphere3D::~GPUParticlesAttractorSphere3D() {
}
///////////////////////////
-void GPUParticlesAttractorBox::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_extents", "extents"), &GPUParticlesAttractorBox::set_extents);
- ClassDB::bind_method(D_METHOD("get_extents"), &GPUParticlesAttractorBox::get_extents);
+void GPUParticlesAttractorBox3D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_extents", "extents"), &GPUParticlesAttractorBox3D::set_extents);
+ ClassDB::bind_method(D_METHOD("get_extents"), &GPUParticlesAttractorBox3D::get_extents);
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater"), "set_extents", "get_extents");
}
-void GPUParticlesAttractorBox::set_extents(const Vector3 &p_extents) {
+void GPUParticlesAttractorBox3D::set_extents(const Vector3 &p_extents) {
extents = p_extents;
RS::get_singleton()->particles_collision_set_box_extents(_get_collision(), extents);
update_gizmos();
}
-Vector3 GPUParticlesAttractorBox::get_extents() const {
+Vector3 GPUParticlesAttractorBox3D::get_extents() const {
return extents;
}
-AABB GPUParticlesAttractorBox::get_aabb() const {
+AABB GPUParticlesAttractorBox3D::get_aabb() const {
return AABB(-extents, extents * 2);
}
-GPUParticlesAttractorBox::GPUParticlesAttractorBox() :
+GPUParticlesAttractorBox3D::GPUParticlesAttractorBox3D() :
GPUParticlesAttractor3D(RS::PARTICLES_COLLISION_TYPE_BOX_ATTRACT) {
}
-GPUParticlesAttractorBox::~GPUParticlesAttractorBox() {
+GPUParticlesAttractorBox3D::~GPUParticlesAttractorBox3D() {
}
///////////////////////////
-void GPUParticlesAttractorVectorField::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_extents", "extents"), &GPUParticlesAttractorVectorField::set_extents);
- ClassDB::bind_method(D_METHOD("get_extents"), &GPUParticlesAttractorVectorField::get_extents);
+void GPUParticlesAttractorVectorField3D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_extents", "extents"), &GPUParticlesAttractorVectorField3D::set_extents);
+ ClassDB::bind_method(D_METHOD("get_extents"), &GPUParticlesAttractorVectorField3D::get_extents);
- ClassDB::bind_method(D_METHOD("set_texture", "texture"), &GPUParticlesAttractorVectorField::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture"), &GPUParticlesAttractorVectorField::get_texture);
+ ClassDB::bind_method(D_METHOD("set_texture", "texture"), &GPUParticlesAttractorVectorField3D::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture"), &GPUParticlesAttractorVectorField3D::get_texture);
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater"), "set_extents", "get_extents");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture3D"), "set_texture", "get_texture");
}
-void GPUParticlesAttractorVectorField::set_extents(const Vector3 &p_extents) {
+void GPUParticlesAttractorVectorField3D::set_extents(const Vector3 &p_extents) {
extents = p_extents;
RS::get_singleton()->particles_collision_set_box_extents(_get_collision(), extents);
update_gizmos();
}
-Vector3 GPUParticlesAttractorVectorField::get_extents() const {
+Vector3 GPUParticlesAttractorVectorField3D::get_extents() const {
return extents;
}
-void GPUParticlesAttractorVectorField::set_texture(const Ref<Texture3D> &p_texture) {
+void GPUParticlesAttractorVectorField3D::set_texture(const Ref<Texture3D> &p_texture) {
texture = p_texture;
RID tex = texture.is_valid() ? texture->get_rid() : RID();
RS::get_singleton()->particles_collision_set_field_texture(_get_collision(), tex);
}
-Ref<Texture3D> GPUParticlesAttractorVectorField::get_texture() const {
+Ref<Texture3D> GPUParticlesAttractorVectorField3D::get_texture() const {
return texture;
}
-AABB GPUParticlesAttractorVectorField::get_aabb() const {
+AABB GPUParticlesAttractorVectorField3D::get_aabb() const {
return AABB(-extents, extents * 2);
}
-GPUParticlesAttractorVectorField::GPUParticlesAttractorVectorField() :
+GPUParticlesAttractorVectorField3D::GPUParticlesAttractorVectorField3D() :
GPUParticlesAttractor3D(RS::PARTICLES_COLLISION_TYPE_VECTOR_FIELD_ATTRACT) {
}
-GPUParticlesAttractorVectorField::~GPUParticlesAttractorVectorField() {
+GPUParticlesAttractorVectorField3D::~GPUParticlesAttractorVectorField3D() {
}
diff --git a/scene/3d/gpu_particles_collision_3d.h b/scene/3d/gpu_particles_collision_3d.h
index fbf68ed6df..5568ecdfc1 100644
--- a/scene/3d/gpu_particles_collision_3d.h
+++ b/scene/3d/gpu_particles_collision_3d.h
@@ -55,8 +55,8 @@ public:
~GPUParticlesCollision3D();
};
-class GPUParticlesCollisionSphere : public GPUParticlesCollision3D {
- GDCLASS(GPUParticlesCollisionSphere, GPUParticlesCollision3D);
+class GPUParticlesCollisionSphere3D : public GPUParticlesCollision3D {
+ GDCLASS(GPUParticlesCollisionSphere3D, GPUParticlesCollision3D);
real_t radius = 1.0;
@@ -69,12 +69,12 @@ public:
virtual AABB get_aabb() const override;
- GPUParticlesCollisionSphere();
- ~GPUParticlesCollisionSphere();
+ GPUParticlesCollisionSphere3D();
+ ~GPUParticlesCollisionSphere3D();
};
-class GPUParticlesCollisionBox : public GPUParticlesCollision3D {
- GDCLASS(GPUParticlesCollisionBox, GPUParticlesCollision3D);
+class GPUParticlesCollisionBox3D : public GPUParticlesCollision3D {
+ GDCLASS(GPUParticlesCollisionBox3D, GPUParticlesCollision3D);
Vector3 extents = Vector3(1, 1, 1);
@@ -87,12 +87,12 @@ public:
virtual AABB get_aabb() const override;
- GPUParticlesCollisionBox();
- ~GPUParticlesCollisionBox();
+ GPUParticlesCollisionBox3D();
+ ~GPUParticlesCollisionBox3D();
};
-class GPUParticlesCollisionSDF : public GPUParticlesCollision3D {
- GDCLASS(GPUParticlesCollisionSDF, GPUParticlesCollision3D);
+class GPUParticlesCollisionSDF3D : public GPUParticlesCollision3D {
+ GDCLASS(GPUParticlesCollisionSDF3D, GPUParticlesCollision3D);
public:
enum Resolution {
@@ -184,14 +184,14 @@ public:
static BakeStepFunc bake_step_function;
static BakeEndFunc bake_end_function;
- GPUParticlesCollisionSDF();
- ~GPUParticlesCollisionSDF();
+ GPUParticlesCollisionSDF3D();
+ ~GPUParticlesCollisionSDF3D();
};
-VARIANT_ENUM_CAST(GPUParticlesCollisionSDF::Resolution)
+VARIANT_ENUM_CAST(GPUParticlesCollisionSDF3D::Resolution)
-class GPUParticlesCollisionHeightField : public GPUParticlesCollision3D {
- GDCLASS(GPUParticlesCollisionHeightField, GPUParticlesCollision3D);
+class GPUParticlesCollisionHeightField3D : public GPUParticlesCollision3D {
+ GDCLASS(GPUParticlesCollisionHeightField3D, GPUParticlesCollision3D);
public:
enum Resolution {
@@ -239,12 +239,12 @@ public:
virtual AABB get_aabb() const override;
- GPUParticlesCollisionHeightField();
- ~GPUParticlesCollisionHeightField();
+ GPUParticlesCollisionHeightField3D();
+ ~GPUParticlesCollisionHeightField3D();
};
-VARIANT_ENUM_CAST(GPUParticlesCollisionHeightField::Resolution)
-VARIANT_ENUM_CAST(GPUParticlesCollisionHeightField::UpdateMode)
+VARIANT_ENUM_CAST(GPUParticlesCollisionHeightField3D::Resolution)
+VARIANT_ENUM_CAST(GPUParticlesCollisionHeightField3D::UpdateMode)
class GPUParticlesAttractor3D : public VisualInstance3D {
GDCLASS(GPUParticlesAttractor3D, VisualInstance3D);
@@ -279,8 +279,8 @@ public:
~GPUParticlesAttractor3D();
};
-class GPUParticlesAttractorSphere : public GPUParticlesAttractor3D {
- GDCLASS(GPUParticlesAttractorSphere, GPUParticlesAttractor3D);
+class GPUParticlesAttractorSphere3D : public GPUParticlesAttractor3D {
+ GDCLASS(GPUParticlesAttractorSphere3D, GPUParticlesAttractor3D);
real_t radius = 1.0;
@@ -293,12 +293,12 @@ public:
virtual AABB get_aabb() const override;
- GPUParticlesAttractorSphere();
- ~GPUParticlesAttractorSphere();
+ GPUParticlesAttractorSphere3D();
+ ~GPUParticlesAttractorSphere3D();
};
-class GPUParticlesAttractorBox : public GPUParticlesAttractor3D {
- GDCLASS(GPUParticlesAttractorBox, GPUParticlesAttractor3D);
+class GPUParticlesAttractorBox3D : public GPUParticlesAttractor3D {
+ GDCLASS(GPUParticlesAttractorBox3D, GPUParticlesAttractor3D);
Vector3 extents = Vector3(1, 1, 1);
@@ -311,12 +311,12 @@ public:
virtual AABB get_aabb() const override;
- GPUParticlesAttractorBox();
- ~GPUParticlesAttractorBox();
+ GPUParticlesAttractorBox3D();
+ ~GPUParticlesAttractorBox3D();
};
-class GPUParticlesAttractorVectorField : public GPUParticlesAttractor3D {
- GDCLASS(GPUParticlesAttractorVectorField, GPUParticlesAttractor3D);
+class GPUParticlesAttractorVectorField3D : public GPUParticlesAttractor3D {
+ GDCLASS(GPUParticlesAttractorVectorField3D, GPUParticlesAttractor3D);
Vector3 extents = Vector3(1, 1, 1);
Ref<Texture3D> texture;
@@ -333,8 +333,8 @@ public:
virtual AABB get_aabb() const override;
- GPUParticlesAttractorVectorField();
- ~GPUParticlesAttractorVectorField();
+ GPUParticlesAttractorVectorField3D();
+ ~GPUParticlesAttractorVectorField3D();
};
#endif // GPU_PARTICLES_COLLISION_3D_H
diff --git a/scene/3d/proximity_group_3d.cpp b/scene/3d/proximity_group_3d.cpp
deleted file mode 100644
index 23df00c1f6..0000000000
--- a/scene/3d/proximity_group_3d.cpp
+++ /dev/null
@@ -1,182 +0,0 @@
-/*************************************************************************/
-/* proximity_group_3d.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "proximity_group_3d.h"
-
-#include "core/math/math_funcs.h"
-
-void ProximityGroup3D::_clear_groups() {
- Map<StringName, uint32_t>::Element *E;
- const int size = 16;
-
- do {
- StringName remove_list[size];
- E = groups.front();
- int num = 0;
- while (E && num < size) {
- if (E->get() != group_version) {
- remove_list[num++] = E->key();
- }
-
- E = E->next();
- }
- for (int i = 0; i < num; i++) {
- groups.erase(remove_list[i]);
- }
- } while (E);
-}
-
-void ProximityGroup3D::_update_groups() {
- if (grid_radius == Vector3(0, 0, 0)) {
- return;
- }
-
- ++group_version;
-
- Vector3 pos = get_global_transform().get_origin();
- Vector3 vcell = pos / cell_size;
- int cell[3] = { Math::fast_ftoi(vcell.x), Math::fast_ftoi(vcell.y), Math::fast_ftoi(vcell.z) };
-
- _add_groups(cell, group_name, 0);
-
- _clear_groups();
-}
-
-void ProximityGroup3D::_add_groups(int *p_cell, String p_base, int p_depth) {
- p_base = p_base + "|";
- if (grid_radius[p_depth] == 0) {
- if (p_depth == 2) {
- _new_group(p_base);
- } else {
- _add_groups(p_cell, p_base, p_depth + 1);
- }
- }
-
- int start = p_cell[p_depth] - grid_radius[p_depth];
- int end = p_cell[p_depth] + grid_radius[p_depth];
-
- for (int i = start; i <= end; i++) {
- String gname = p_base + itos(i);
- if (p_depth == 2) {
- _new_group(gname);
- } else {
- _add_groups(p_cell, gname, p_depth + 1);
- }
- }
-}
-
-void ProximityGroup3D::_new_group(StringName p_name) {
- const Map<StringName, uint32_t>::Element *E = groups.find(p_name);
- if (!E) {
- add_to_group(p_name);
- }
-
- groups[p_name] = group_version;
-}
-
-void ProximityGroup3D::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_EXIT_TREE:
- ++group_version;
- _clear_groups();
- break;
- case NOTIFICATION_TRANSFORM_CHANGED:
- _update_groups();
- break;
- }
-}
-
-void ProximityGroup3D::broadcast(String p_method, Variant p_parameters) {
- Map<StringName, uint32_t>::Element *E;
- E = groups.front();
- while (E) {
- get_tree()->call_group_flags(SceneTree::GROUP_CALL_DEFAULT, E->key(), "_proximity_group_broadcast", p_method, p_parameters);
- E = E->next();
- }
-}
-
-void ProximityGroup3D::_proximity_group_broadcast(String p_method, Variant p_parameters) {
- if (dispatch_mode == MODE_PROXY) {
- ERR_FAIL_COND(!is_inside_tree());
- get_parent()->call(p_method, p_parameters);
- } else {
- emit_signal(SNAME("broadcast"), p_method, p_parameters);
- }
-}
-
-void ProximityGroup3D::set_group_name(const String &p_group_name) {
- group_name = p_group_name;
-}
-
-String ProximityGroup3D::get_group_name() const {
- return group_name;
-}
-
-void ProximityGroup3D::set_dispatch_mode(DispatchMode p_mode) {
- dispatch_mode = p_mode;
-}
-
-ProximityGroup3D::DispatchMode ProximityGroup3D::get_dispatch_mode() const {
- return dispatch_mode;
-}
-
-void ProximityGroup3D::set_grid_radius(const Vector3 &p_radius) {
- grid_radius = p_radius;
-}
-
-Vector3 ProximityGroup3D::get_grid_radius() const {
- return grid_radius;
-}
-
-void ProximityGroup3D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_group_name", "name"), &ProximityGroup3D::set_group_name);
- ClassDB::bind_method(D_METHOD("get_group_name"), &ProximityGroup3D::get_group_name);
- ClassDB::bind_method(D_METHOD("set_dispatch_mode", "mode"), &ProximityGroup3D::set_dispatch_mode);
- ClassDB::bind_method(D_METHOD("get_dispatch_mode"), &ProximityGroup3D::get_dispatch_mode);
- ClassDB::bind_method(D_METHOD("set_grid_radius", "radius"), &ProximityGroup3D::set_grid_radius);
- ClassDB::bind_method(D_METHOD("get_grid_radius"), &ProximityGroup3D::get_grid_radius);
-
- ClassDB::bind_method(D_METHOD("broadcast", "method", "parameters"), &ProximityGroup3D::broadcast);
-
- ClassDB::bind_method(D_METHOD("_proximity_group_broadcast", "method", "parameters"), &ProximityGroup3D::_proximity_group_broadcast);
-
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "group_name"), "set_group_name", "get_group_name");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "dispatch_mode", PROPERTY_HINT_ENUM, "Proxy,Signal"), "set_dispatch_mode", "get_dispatch_mode");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "grid_radius"), "set_grid_radius", "get_grid_radius");
-
- ADD_SIGNAL(MethodInfo("broadcast", PropertyInfo(Variant::STRING, "method"), PropertyInfo(Variant::ARRAY, "parameters")));
-
- BIND_ENUM_CONSTANT(MODE_PROXY);
- BIND_ENUM_CONSTANT(MODE_SIGNAL);
-}
-
-ProximityGroup3D::ProximityGroup3D() {
- set_notify_transform(true);
-}
diff --git a/scene/3d/proximity_group_3d.h b/scene/3d/proximity_group_3d.h
deleted file mode 100644
index e45adc3040..0000000000
--- a/scene/3d/proximity_group_3d.h
+++ /dev/null
@@ -1,85 +0,0 @@
-/*************************************************************************/
-/* proximity_group_3d.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef PROXIMITY_GROUP_H
-#define PROXIMITY_GROUP_H
-
-#include "node_3d.h"
-
-class ProximityGroup3D : public Node3D {
- GDCLASS(ProximityGroup3D, Node3D);
-
-public:
- enum DispatchMode {
- MODE_PROXY,
- MODE_SIGNAL,
- };
-
-private:
- Map<StringName, uint32_t> groups;
-
- String group_name;
- DispatchMode dispatch_mode = MODE_PROXY;
- Vector3 grid_radius = Vector3(1, 1, 1);
-
- real_t cell_size = 1.0;
- uint32_t group_version = 0;
-
- void _clear_groups();
- void _update_groups();
- void _add_groups(int *p_cell, String p_base, int p_depth);
- void _new_group(StringName p_name);
-
- void _proximity_group_broadcast(String p_method, Variant p_parameters);
-
-protected:
- void _notification(int p_what);
-
- static void _bind_methods();
-
-public:
- void set_group_name(const String &p_group_name);
- String get_group_name() const;
-
- void set_dispatch_mode(DispatchMode p_mode);
- DispatchMode get_dispatch_mode() const;
-
- void set_grid_radius(const Vector3 &p_radius);
- Vector3 get_grid_radius() const;
-
- void broadcast(String p_method, Variant p_parameters);
-
- ProximityGroup3D();
- ~ProximityGroup3D() {}
-};
-
-VARIANT_ENUM_CAST(ProximityGroup3D::DispatchMode);
-
-#endif // PROXIMITY_GROUP_H
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index 197a5c0f27..3eabc6b562 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -998,7 +998,7 @@ void AnimatedSprite3D::_validate_property(PropertyInfo &property) const {
}
property.hint_string += String(E->get());
- if (animation == E) {
+ if (animation == E->get()) {
current_found = true;
}
}
diff --git a/scene/3d/world_environment.cpp b/scene/3d/world_environment.cpp
index 26fa43b969..4eeb987dde 100644
--- a/scene/3d/world_environment.cpp
+++ b/scene/3d/world_environment.cpp
@@ -133,8 +133,8 @@ Ref<CameraEffects> WorldEnvironment::get_camera_effects() const {
TypedArray<String> WorldEnvironment::get_configuration_warnings() const {
TypedArray<String> warnings = Node::get_configuration_warnings();
- if (!environment.is_valid()) {
- warnings.push_back(TTR("WorldEnvironment requires its \"Environment\" property to contain an Environment to have a visible effect."));
+ if (!environment.is_valid() && !camera_effects.is_valid()) {
+ warnings.push_back(TTR("To have any visible effect, WorldEnvironment requires its \"Environment\" property to contain an Environment, its \"Camera Effects\" property to contain a CameraEffects resource, or both."));
}
if (!is_inside_tree()) {
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 93339711bd..b9435b6692 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -1754,7 +1754,7 @@ Ref<AnimatedValuesBackup> AnimationPlayer::backup_animated_values(Node *p_root_o
Ref<AnimatedValuesBackup> AnimationPlayer::apply_reset(bool p_user_initiated) {
ERR_FAIL_COND_V(!can_apply_reset(), Ref<AnimatedValuesBackup>());
- Ref<Animation> reset_anim = animation_set["RESET"].animation;
+ Ref<Animation> reset_anim = animation_set[SceneStringNames::get_singleton()->RESET].animation;
ERR_FAIL_COND_V(reset_anim.is_null(), Ref<AnimatedValuesBackup>());
Node *root_node = get_node_or_null(root);
@@ -1762,8 +1762,8 @@ Ref<AnimatedValuesBackup> AnimationPlayer::apply_reset(bool p_user_initiated) {
AnimationPlayer *aux_player = memnew(AnimationPlayer);
EditorNode::get_singleton()->add_child(aux_player);
- aux_player->add_animation("RESET", reset_anim);
- aux_player->set_assigned_animation("RESET");
+ aux_player->add_animation(SceneStringNames::get_singleton()->RESET, reset_anim);
+ aux_player->set_assigned_animation(SceneStringNames::get_singleton()->RESET);
// Forcing the use of the original root because the scene where original player belongs may be not the active one
Node *root = get_node(get_root());
Ref<AnimatedValuesBackup> old_values = aux_player->backup_animated_values(root);
@@ -1785,7 +1785,7 @@ Ref<AnimatedValuesBackup> AnimationPlayer::apply_reset(bool p_user_initiated) {
}
bool AnimationPlayer::can_apply_reset() const {
- return has_animation("RESET") && playback.assigned != StringName("RESET");
+ return has_animation(SceneStringNames::get_singleton()->RESET) && playback.assigned != SceneStringNames::get_singleton()->RESET;
}
#endif
diff --git a/scene/gui/aspect_ratio_container.cpp b/scene/gui/aspect_ratio_container.cpp
index fb6fa9dec9..9526c5e793 100644
--- a/scene/gui/aspect_ratio_container.cpp
+++ b/scene/gui/aspect_ratio_container.cpp
@@ -60,12 +60,12 @@ void AspectRatioContainer::set_stretch_mode(StretchMode p_mode) {
queue_sort();
}
-void AspectRatioContainer::set_alignment_horizontal(AlignMode p_alignment_horizontal) {
+void AspectRatioContainer::set_alignment_horizontal(AlignmentMode p_alignment_horizontal) {
alignment_horizontal = p_alignment_horizontal;
queue_sort();
}
-void AspectRatioContainer::set_alignment_vertical(AlignMode p_alignment_vertical) {
+void AspectRatioContainer::set_alignment_vertical(AlignmentMode p_alignment_vertical) {
alignment_vertical = p_alignment_vertical;
queue_sort();
}
@@ -107,25 +107,25 @@ void AspectRatioContainer::_notification(int p_what) {
float align_x = 0.5;
switch (alignment_horizontal) {
- case ALIGN_BEGIN: {
+ case ALIGNMENT_BEGIN: {
align_x = 0.0;
} break;
- case ALIGN_CENTER: {
+ case ALIGNMENT_CENTER: {
align_x = 0.5;
} break;
- case ALIGN_END: {
+ case ALIGNMENT_END: {
align_x = 1.0;
} break;
}
float align_y = 0.5;
switch (alignment_vertical) {
- case ALIGN_BEGIN: {
+ case ALIGNMENT_BEGIN: {
align_y = 0.0;
} break;
- case ALIGN_CENTER: {
+ case ALIGNMENT_CENTER: {
align_y = 0.5;
} break;
- case ALIGN_END: {
+ case ALIGNMENT_END: {
align_y = 1.0;
} break;
}
@@ -166,7 +166,7 @@ void AspectRatioContainer::_bind_methods() {
BIND_ENUM_CONSTANT(STRETCH_FIT);
BIND_ENUM_CONSTANT(STRETCH_COVER);
- BIND_ENUM_CONSTANT(ALIGN_BEGIN);
- BIND_ENUM_CONSTANT(ALIGN_CENTER);
- BIND_ENUM_CONSTANT(ALIGN_END);
+ BIND_ENUM_CONSTANT(ALIGNMENT_BEGIN);
+ BIND_ENUM_CONSTANT(ALIGNMENT_CENTER);
+ BIND_ENUM_CONSTANT(ALIGNMENT_END);
}
diff --git a/scene/gui/aspect_ratio_container.h b/scene/gui/aspect_ratio_container.h
index c95c6a7274..3cdfc75734 100644
--- a/scene/gui/aspect_ratio_container.h
+++ b/scene/gui/aspect_ratio_container.h
@@ -48,17 +48,17 @@ public:
STRETCH_FIT,
STRETCH_COVER,
};
- enum AlignMode {
- ALIGN_BEGIN,
- ALIGN_CENTER,
- ALIGN_END,
+ enum AlignmentMode {
+ ALIGNMENT_BEGIN,
+ ALIGNMENT_CENTER,
+ ALIGNMENT_END,
};
private:
float ratio = 1.0;
StretchMode stretch_mode = STRETCH_FIT;
- AlignMode alignment_horizontal = ALIGN_CENTER;
- AlignMode alignment_vertical = ALIGN_CENTER;
+ AlignmentMode alignment_horizontal = ALIGNMENT_CENTER;
+ AlignmentMode alignment_vertical = ALIGNMENT_CENTER;
public:
void set_ratio(float p_ratio);
@@ -67,14 +67,14 @@ public:
void set_stretch_mode(StretchMode p_mode);
StretchMode get_stretch_mode() const { return stretch_mode; }
- void set_alignment_horizontal(AlignMode p_alignment_horizontal);
- AlignMode get_alignment_horizontal() const { return alignment_horizontal; }
+ void set_alignment_horizontal(AlignmentMode p_alignment_horizontal);
+ AlignmentMode get_alignment_horizontal() const { return alignment_horizontal; }
- void set_alignment_vertical(AlignMode p_alignment_vertical);
- AlignMode get_alignment_vertical() const { return alignment_vertical; }
+ void set_alignment_vertical(AlignmentMode p_alignment_vertical);
+ AlignmentMode get_alignment_vertical() const { return alignment_vertical; }
};
VARIANT_ENUM_CAST(AspectRatioContainer::StretchMode);
-VARIANT_ENUM_CAST(AspectRatioContainer::AlignMode);
+VARIANT_ENUM_CAST(AspectRatioContainer::AlignmentMode);
#endif // ASPECT_RATIO_CONTAINER_H
diff --git a/scene/gui/box_container.cpp b/scene/gui/box_container.cpp
index cb9f13e970..fc05d51937 100644
--- a/scene/gui/box_container.cpp
+++ b/scene/gui/box_container.cpp
@@ -154,29 +154,29 @@ void BoxContainer::_resort() {
int ofs = 0;
if (!has_stretched) {
if (!vertical) {
- switch (align) {
- case ALIGN_BEGIN:
+ switch (alignment) {
+ case ALIGNMENT_BEGIN:
if (rtl) {
ofs = stretch_diff;
}
break;
- case ALIGN_CENTER:
+ case ALIGNMENT_CENTER:
ofs = stretch_diff / 2;
break;
- case ALIGN_END:
+ case ALIGNMENT_END:
if (!rtl) {
ofs = stretch_diff;
}
break;
}
} else {
- switch (align) {
- case ALIGN_BEGIN:
+ switch (alignment) {
+ case ALIGNMENT_BEGIN:
break;
- case ALIGN_CENTER:
+ case ALIGNMENT_CENTER:
ofs = stretch_diff / 2;
break;
- case ALIGN_END:
+ case ALIGNMENT_END:
ofs = stretch_diff;
break;
}
@@ -295,7 +295,7 @@ void BoxContainer::_notification(int p_what) {
_resort();
} break;
case NOTIFICATION_THEME_CHANGED: {
- minimum_size_changed();
+ update_minimum_size();
} break;
case NOTIFICATION_TRANSLATION_CHANGED:
case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: {
@@ -304,13 +304,13 @@ void BoxContainer::_notification(int p_what) {
}
}
-void BoxContainer::set_alignment(AlignMode p_align) {
- align = p_align;
+void BoxContainer::set_alignment(AlignmentMode p_alignment) {
+ alignment = p_alignment;
_resort();
}
-BoxContainer::AlignMode BoxContainer::get_alignment() const {
- return align;
+BoxContainer::AlignmentMode BoxContainer::get_alignment() const {
+ return alignment;
}
Control *BoxContainer::add_spacer(bool p_begin) {
@@ -340,9 +340,9 @@ void BoxContainer::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_alignment"), &BoxContainer::get_alignment);
ClassDB::bind_method(D_METHOD("set_alignment", "alignment"), &BoxContainer::set_alignment);
- BIND_ENUM_CONSTANT(ALIGN_BEGIN);
- BIND_ENUM_CONSTANT(ALIGN_CENTER);
- BIND_ENUM_CONSTANT(ALIGN_END);
+ BIND_ENUM_CONSTANT(ALIGNMENT_BEGIN);
+ BIND_ENUM_CONSTANT(ALIGNMENT_CENTER);
+ BIND_ENUM_CONSTANT(ALIGNMENT_END);
ADD_PROPERTY(PropertyInfo(Variant::INT, "alignment", PROPERTY_HINT_ENUM, "Begin,Center,End"), "set_alignment", "get_alignment");
}
diff --git a/scene/gui/box_container.h b/scene/gui/box_container.h
index 23feea565c..9bb26ec32c 100644
--- a/scene/gui/box_container.h
+++ b/scene/gui/box_container.h
@@ -37,15 +37,15 @@ class BoxContainer : public Container {
GDCLASS(BoxContainer, Container);
public:
- enum AlignMode {
- ALIGN_BEGIN,
- ALIGN_CENTER,
- ALIGN_END
+ enum AlignmentMode {
+ ALIGNMENT_BEGIN,
+ ALIGNMENT_CENTER,
+ ALIGNMENT_END
};
private:
bool vertical = false;
- AlignMode align = ALIGN_BEGIN;
+ AlignmentMode alignment = ALIGNMENT_BEGIN;
void _resort();
@@ -57,8 +57,8 @@ protected:
public:
Control *add_spacer(bool p_begin = false);
- void set_alignment(AlignMode p_align);
- AlignMode get_alignment() const;
+ void set_alignment(AlignmentMode p_alignment);
+ AlignmentMode get_alignment() const;
virtual Size2 get_minimum_size() const override;
@@ -84,6 +84,6 @@ public:
BoxContainer(true) {}
};
-VARIANT_ENUM_CAST(BoxContainer::AlignMode);
+VARIANT_ENUM_CAST(BoxContainer::AlignmentMode);
#endif // BOX_CONTAINER_H
diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp
index 9818c8f0cc..655fc783d7 100644
--- a/scene/gui/button.cpp
+++ b/scene/gui/button.cpp
@@ -50,7 +50,7 @@ Size2 Button::get_minimum_size() const {
if (!_icon.is_null()) {
minsize.height = MAX(minsize.height, _icon->get_height());
- if (icon_align != ALIGN_CENTER) {
+ if (icon_alignment != HORIZONTAL_ALIGNMENT_CENTER) {
minsize.width += _icon->get_width();
if (xl_text != "") {
minsize.width += get_theme_constant(SNAME("hseparation"));
@@ -82,13 +82,13 @@ void Button::_notification(int p_what) {
xl_text = atr(text);
_shape();
- minimum_size_changed();
+ update_minimum_size();
update();
} break;
case NOTIFICATION_THEME_CHANGED: {
_shape();
- minimum_size_changed();
+ update_minimum_size();
update();
} break;
case NOTIFICATION_DRAW: {
@@ -216,19 +216,19 @@ void Button::_notification(int p_what) {
}
Rect2 icon_region = Rect2();
- TextAlign icon_align_rtl_checked = icon_align;
- TextAlign align_rtl_checked = align;
+ HorizontalAlignment icon_align_rtl_checked = icon_alignment;
+ HorizontalAlignment align_rtl_checked = alignment;
// Swap icon and text alignment sides if right-to-left layout is set.
if (rtl) {
- if (icon_align == ALIGN_RIGHT) {
- icon_align_rtl_checked = ALIGN_LEFT;
- } else if (icon_align == ALIGN_LEFT) {
- icon_align_rtl_checked = ALIGN_RIGHT;
+ if (icon_alignment == HORIZONTAL_ALIGNMENT_RIGHT) {
+ icon_align_rtl_checked = HORIZONTAL_ALIGNMENT_LEFT;
+ } else if (icon_alignment == HORIZONTAL_ALIGNMENT_LEFT) {
+ icon_align_rtl_checked = HORIZONTAL_ALIGNMENT_RIGHT;
}
- if (align == ALIGN_RIGHT) {
- align_rtl_checked = ALIGN_LEFT;
- } else if (align == ALIGN_LEFT) {
- align_rtl_checked = ALIGN_RIGHT;
+ if (alignment == HORIZONTAL_ALIGNMENT_RIGHT) {
+ align_rtl_checked = HORIZONTAL_ALIGNMENT_LEFT;
+ } else if (alignment == HORIZONTAL_ALIGNMENT_LEFT) {
+ align_rtl_checked = HORIZONTAL_ALIGNMENT_RIGHT;
}
}
if (!_icon.is_null()) {
@@ -240,14 +240,14 @@ void Button::_notification(int p_what) {
float icon_ofs_region = 0.0;
Point2 style_offset;
Size2 icon_size = _icon->get_size();
- if (icon_align_rtl_checked == ALIGN_LEFT) {
+ if (icon_align_rtl_checked == HORIZONTAL_ALIGNMENT_LEFT) {
style_offset.x = style->get_margin(SIDE_LEFT);
if (_internal_margin[SIDE_LEFT] > 0) {
icon_ofs_region = _internal_margin[SIDE_LEFT] + get_theme_constant(SNAME("hseparation"));
}
- } else if (icon_align_rtl_checked == ALIGN_CENTER) {
+ } else if (icon_align_rtl_checked == HORIZONTAL_ALIGNMENT_CENTER) {
style_offset.x = 0.0;
- } else if (icon_align_rtl_checked == ALIGN_RIGHT) {
+ } else if (icon_align_rtl_checked == HORIZONTAL_ALIGNMENT_RIGHT) {
style_offset.x = -style->get_margin(SIDE_RIGHT);
if (_internal_margin[SIDE_RIGHT] > 0) {
icon_ofs_region = -_internal_margin[SIDE_RIGHT] - get_theme_constant(SNAME("hseparation"));
@@ -258,7 +258,7 @@ void Button::_notification(int p_what) {
if (expand_icon) {
Size2 _size = get_size() - style->get_offset() * 2;
_size.width -= get_theme_constant(SNAME("hseparation")) + icon_ofs_region;
- if (!clip_text && icon_align_rtl_checked != ALIGN_CENTER) {
+ if (!clip_text && icon_align_rtl_checked != HORIZONTAL_ALIGNMENT_CENTER) {
_size.width -= text_buf->get_size().width;
}
float icon_width = _icon->get_width() * _size.height / _icon->get_height();
@@ -272,9 +272,9 @@ void Button::_notification(int p_what) {
icon_size = Size2(icon_width, icon_height);
}
- if (icon_align_rtl_checked == ALIGN_LEFT) {
+ if (icon_align_rtl_checked == HORIZONTAL_ALIGNMENT_LEFT) {
icon_region = Rect2(style_offset + Point2(icon_ofs_region, Math::floor((valign - icon_size.y) * 0.5)), icon_size);
- } else if (icon_align_rtl_checked == ALIGN_CENTER) {
+ } else if (icon_align_rtl_checked == HORIZONTAL_ALIGNMENT_CENTER) {
icon_region = Rect2(style_offset + Point2(icon_ofs_region + Math::floor((size.x - icon_size.x) * 0.5), Math::floor((valign - icon_size.y) * 0.5)), icon_size);
} else {
icon_region = Rect2(style_offset + Point2(icon_ofs_region + size.x - icon_size.x, Math::floor((valign - icon_size.y) * 0.5)), icon_size);
@@ -286,7 +286,7 @@ void Button::_notification(int p_what) {
}
Point2 icon_ofs = !_icon.is_null() ? Point2(icon_region.size.width + get_theme_constant(SNAME("hseparation")), 0) : Point2();
- if (align_rtl_checked == ALIGN_CENTER && icon_align_rtl_checked == ALIGN_CENTER) {
+ if (align_rtl_checked == HORIZONTAL_ALIGNMENT_CENTER && icon_align_rtl_checked == HORIZONTAL_ALIGNMENT_CENTER) {
icon_ofs.x = 0.0;
}
int text_clip = size.width - style->get_minimum_size().width - icon_ofs.width;
@@ -304,8 +304,9 @@ void Button::_notification(int p_what) {
Point2 text_ofs = (size - style->get_minimum_size() - icon_ofs - text_buf->get_size() - Point2(_internal_margin[SIDE_RIGHT] - _internal_margin[SIDE_LEFT], 0)) / 2.0;
switch (align_rtl_checked) {
- case ALIGN_LEFT: {
- if (icon_align_rtl_checked != ALIGN_LEFT) {
+ case HORIZONTAL_ALIGNMENT_FILL:
+ case HORIZONTAL_ALIGNMENT_LEFT: {
+ if (icon_align_rtl_checked != HORIZONTAL_ALIGNMENT_LEFT) {
icon_ofs.x = 0.0;
}
if (_internal_margin[SIDE_LEFT] > 0) {
@@ -315,23 +316,23 @@ void Button::_notification(int p_what) {
}
text_ofs.y += style->get_offset().y;
} break;
- case ALIGN_CENTER: {
+ case HORIZONTAL_ALIGNMENT_CENTER: {
if (text_ofs.x < 0) {
text_ofs.x = 0;
}
- if (icon_align_rtl_checked == ALIGN_LEFT) {
+ if (icon_align_rtl_checked == HORIZONTAL_ALIGNMENT_LEFT) {
text_ofs += icon_ofs;
}
text_ofs += style->get_offset();
} break;
- case ALIGN_RIGHT: {
+ case HORIZONTAL_ALIGNMENT_RIGHT: {
if (_internal_margin[SIDE_RIGHT] > 0) {
text_ofs.x = size.x - style->get_margin(SIDE_RIGHT) - text_width - _internal_margin[SIDE_RIGHT] - get_theme_constant(SNAME("hseparation"));
} else {
text_ofs.x = size.x - style->get_margin(SIDE_RIGHT) - text_width;
}
text_ofs.y += style->get_offset().y;
- if (icon_align_rtl_checked == ALIGN_RIGHT) {
+ if (icon_align_rtl_checked == HORIZONTAL_ALIGNMENT_RIGHT) {
text_ofs.x -= icon_ofs.x;
}
} break;
@@ -368,7 +369,7 @@ void Button::set_text(const String &p_text) {
_shape();
update();
- minimum_size_changed();
+ update_minimum_size();
}
}
@@ -428,7 +429,7 @@ void Button::set_icon(const Ref<Texture2D> &p_icon) {
if (icon != p_icon) {
icon = p_icon;
update();
- minimum_size_changed();
+ update_minimum_size();
}
}
@@ -440,7 +441,7 @@ void Button::set_expand_icon(bool p_enabled) {
if (expand_icon != p_enabled) {
expand_icon = p_enabled;
update();
- minimum_size_changed();
+ update_minimum_size();
}
}
@@ -463,7 +464,7 @@ void Button::set_clip_text(bool p_enabled) {
if (clip_text != p_enabled) {
clip_text = p_enabled;
update();
- minimum_size_changed();
+ update_minimum_size();
}
}
@@ -471,25 +472,25 @@ bool Button::get_clip_text() const {
return clip_text;
}
-void Button::set_text_align(TextAlign p_align) {
- if (align != p_align) {
- align = p_align;
+void Button::set_text_alignment(HorizontalAlignment p_alignment) {
+ if (alignment != p_alignment) {
+ alignment = p_alignment;
update();
}
}
-Button::TextAlign Button::get_text_align() const {
- return align;
+HorizontalAlignment Button::get_text_alignment() const {
+ return alignment;
}
-void Button::set_icon_align(TextAlign p_align) {
- icon_align = p_align;
- minimum_size_changed();
+void Button::set_icon_alignment(HorizontalAlignment p_alignment) {
+ icon_alignment = p_alignment;
+ update_minimum_size();
update();
}
-Button::TextAlign Button::get_icon_align() const {
- return icon_align;
+HorizontalAlignment Button::get_icon_alignment() const {
+ return icon_alignment;
}
bool Button::_set(const StringName &p_name, const Variant &p_value) {
@@ -558,25 +559,21 @@ void Button::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_flat"), &Button::is_flat);
ClassDB::bind_method(D_METHOD("set_clip_text", "enabled"), &Button::set_clip_text);
ClassDB::bind_method(D_METHOD("get_clip_text"), &Button::get_clip_text);
- ClassDB::bind_method(D_METHOD("set_text_align", "align"), &Button::set_text_align);
- ClassDB::bind_method(D_METHOD("get_text_align"), &Button::get_text_align);
- ClassDB::bind_method(D_METHOD("set_icon_align", "icon_align"), &Button::set_icon_align);
- ClassDB::bind_method(D_METHOD("get_icon_align"), &Button::get_icon_align);
+ ClassDB::bind_method(D_METHOD("set_text_alignment", "alignment"), &Button::set_text_alignment);
+ ClassDB::bind_method(D_METHOD("get_text_alignment"), &Button::get_text_alignment);
+ ClassDB::bind_method(D_METHOD("set_icon_alignment", "icon_alignment"), &Button::set_icon_alignment);
+ ClassDB::bind_method(D_METHOD("get_icon_alignment"), &Button::get_icon_alignment);
ClassDB::bind_method(D_METHOD("set_expand_icon", "enabled"), &Button::set_expand_icon);
ClassDB::bind_method(D_METHOD("is_expand_icon"), &Button::is_expand_icon);
- BIND_ENUM_CONSTANT(ALIGN_LEFT);
- BIND_ENUM_CONSTANT(ALIGN_CENTER);
- BIND_ENUM_CONSTANT(ALIGN_RIGHT);
-
ADD_PROPERTY(PropertyInfo(Variant::STRING, "text", PROPERTY_HINT_MULTILINE_TEXT, "", PROPERTY_USAGE_DEFAULT_INTL), "set_text", "get_text");
ADD_PROPERTY(PropertyInfo(Variant::INT, "text_direction", PROPERTY_HINT_ENUM, "Auto,Left-to-Right,Right-to-Left,Inherited"), "set_text_direction", "get_text_direction");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "language"), "set_language", "get_language");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_button_icon", "get_button_icon");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flat"), "set_flat", "is_flat");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "clip_text"), "set_clip_text", "get_clip_text");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "align", PROPERTY_HINT_ENUM, "Left,Center,Right"), "set_text_align", "get_text_align");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "icon_align", PROPERTY_HINT_ENUM, "Left,Center,Right"), "set_icon_align", "get_icon_align");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "alignment", PROPERTY_HINT_ENUM, "Left,Center,Right"), "set_text_alignment", "get_text_alignment");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "icon_alignment", PROPERTY_HINT_ENUM, "Left,Center,Right"), "set_icon_alignment", "get_icon_alignment");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "expand_icon"), "set_expand_icon", "is_expand_icon");
}
diff --git a/scene/gui/button.h b/scene/gui/button.h
index fd36cb77af..92d86542a6 100644
--- a/scene/gui/button.h
+++ b/scene/gui/button.h
@@ -37,13 +37,6 @@
class Button : public BaseButton {
GDCLASS(Button, BaseButton);
-public:
- enum TextAlign {
- ALIGN_LEFT,
- ALIGN_CENTER,
- ALIGN_RIGHT
- };
-
private:
bool flat = false;
String text;
@@ -57,8 +50,8 @@ private:
Ref<Texture2D> icon;
bool expand_icon = false;
bool clip_text = false;
- TextAlign align = ALIGN_CENTER;
- TextAlign icon_align = ALIGN_LEFT;
+ HorizontalAlignment alignment = HORIZONTAL_ALIGNMENT_CENTER;
+ HorizontalAlignment icon_alignment = HORIZONTAL_ALIGNMENT_LEFT;
float _internal_margin[4] = {};
void _shape();
@@ -100,16 +93,14 @@ public:
void set_clip_text(bool p_enabled);
bool get_clip_text() const;
- void set_text_align(TextAlign p_align);
- TextAlign get_text_align() const;
+ void set_text_alignment(HorizontalAlignment p_alignment);
+ HorizontalAlignment get_text_alignment() const;
- void set_icon_align(TextAlign p_align);
- TextAlign get_icon_align() const;
+ void set_icon_alignment(HorizontalAlignment p_alignment);
+ HorizontalAlignment get_icon_alignment() const;
Button(const String &p_text = String());
~Button();
};
-VARIANT_ENUM_CAST(Button::TextAlign);
-
#endif
diff --git a/scene/gui/center_container.cpp b/scene/gui/center_container.cpp
index 909516e7ef..e17552006f 100644
--- a/scene/gui/center_container.cpp
+++ b/scene/gui/center_container.cpp
@@ -61,7 +61,7 @@ void CenterContainer::set_use_top_left(bool p_enable) {
use_top_left = p_enable;
- minimum_size_changed();
+ update_minimum_size();
queue_sort();
}
diff --git a/scene/gui/check_box.cpp b/scene/gui/check_box.cpp
index 411fb2e1f0..134766b05f 100644
--- a/scene/gui/check_box.cpp
+++ b/scene/gui/check_box.cpp
@@ -123,7 +123,7 @@ CheckBox::CheckBox(const String &p_text) :
Button(p_text) {
set_toggle_mode(true);
- set_text_align(ALIGN_LEFT);
+ set_text_alignment(HORIZONTAL_ALIGNMENT_LEFT);
if (is_layout_rtl()) {
_set_internal_margin(SIDE_RIGHT, get_icon_size().width);
diff --git a/scene/gui/check_button.cpp b/scene/gui/check_button.cpp
index 162a256d23..499bedda52 100644
--- a/scene/gui/check_button.cpp
+++ b/scene/gui/check_button.cpp
@@ -107,7 +107,7 @@ void CheckButton::_notification(int p_what) {
CheckButton::CheckButton() {
set_toggle_mode(true);
- set_text_align(ALIGN_LEFT);
+ set_text_alignment(HORIZONTAL_ALIGNMENT_LEFT);
if (is_layout_rtl()) {
_set_internal_margin(SIDE_LEFT, get_icon_size().width);
} else {
diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp
index a8c5966569..23ac36c5eb 100644
--- a/scene/gui/code_edit.cpp
+++ b/scene/gui/code_edit.cpp
@@ -170,12 +170,12 @@ void CodeEdit::_notification(int p_what) {
if (code_completion_options[l].default_value.get_type() == Variant::COLOR) {
draw_rect(Rect2(Point2(code_completion_rect.position.x, icon_area.position.y), icon_area_size), (Color)code_completion_options[l].default_value);
}
- tl->set_align(HALIGN_RIGHT);
+ tl->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT);
} else {
if (code_completion_options[l].default_value.get_type() == Variant::COLOR) {
draw_rect(Rect2(Point2(code_completion_rect.position.x + code_completion_rect.size.width - icon_area_size.x, icon_area.position.y), icon_area_size), (Color)code_completion_options[l].default_value);
}
- tl->set_align(HALIGN_LEFT);
+ tl->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_LEFT);
}
tl->draw(ci, title_pos, code_completion_options[l].font_color);
}
@@ -229,7 +229,7 @@ void CodeEdit::_notification(int p_what) {
Point2 round_ofs = hint_ofs + sb->get_offset() + Vector2(0, font->get_ascent(font_size) + font_height * i + yofs);
round_ofs = round_ofs.round();
- draw_string(font, round_ofs, line.replace(String::chr(0xFFFF), ""), HALIGN_LEFT, -1, font_size, font_color);
+ draw_string(font, round_ofs, line.replace(String::chr(0xFFFF), ""), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color);
if (end > 0) {
// Draw an underline for the currently edited function parameter.
const Vector2 b = hint_ofs + sb->get_offset() + Vector2(begin, font_height + font_height * i + yofs);
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index 5a378554c9..63ffe7bf95 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -1274,7 +1274,7 @@ ColorPicker::ColorPicker() :
preset_container->set_columns(preset_column_count);
add_child(preset_container, false, INTERNAL_MODE_FRONT);
- btn_add_preset->set_icon_align(Button::ALIGN_CENTER);
+ btn_add_preset->set_icon_alignment(HORIZONTAL_ALIGNMENT_CENTER);
btn_add_preset->set_tooltip(RTR("Add current color as a preset."));
btn_add_preset->connect("pressed", callable_mp(this, &ColorPicker::_add_preset_pressed));
preset_container->add_child(btn_add_preset);
diff --git a/scene/gui/container.cpp b/scene/gui/container.cpp
index a1bd82f6f7..81afa53d85 100644
--- a/scene/gui/container.cpp
+++ b/scene/gui/container.cpp
@@ -35,7 +35,7 @@
void Container::_child_minsize_changed() {
//Size2 ms = get_combined_minimum_size();
//if (ms.width > get_size().width || ms.height > get_size().height) {
- minimum_size_changed();
+ update_minimum_size();
queue_sort();
}
@@ -51,7 +51,7 @@ void Container::add_child_notify(Node *p_child) {
control->connect(SNAME("minimum_size_changed"), callable_mp(this, &Container::_child_minsize_changed));
control->connect(SNAME("visibility_changed"), callable_mp(this, &Container::_child_minsize_changed));
- minimum_size_changed();
+ update_minimum_size();
queue_sort();
}
@@ -62,7 +62,7 @@ void Container::move_child_notify(Node *p_child) {
return;
}
- minimum_size_changed();
+ update_minimum_size();
queue_sort();
}
@@ -78,7 +78,7 @@ void Container::remove_child_notify(Node *p_child) {
control->disconnect("minimum_size_changed", callable_mp(this, &Container::_child_minsize_changed));
control->disconnect("visibility_changed", callable_mp(this, &Container::_child_minsize_changed));
- minimum_size_changed();
+ update_minimum_size();
queue_sort();
}
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 9f715be155..3a926b3fb5 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -192,7 +192,7 @@ void Control::set_custom_minimum_size(const Size2 &p_custom) {
return;
}
data.custom_minimum_size = p_custom;
- minimum_size_changed();
+ update_minimum_size();
}
Size2 Control::get_custom_minimum_size() const {
@@ -213,7 +213,7 @@ void Control::_update_minimum_size_cache() {
data.minimum_size_valid = true;
if (size_changed) {
- minimum_size_changed();
+ update_minimum_size();
}
}
@@ -713,7 +713,7 @@ void Control::_notification(int p_notification) {
update();
} break;
case NOTIFICATION_THEME_CHANGED: {
- minimum_size_changed();
+ update_minimum_size();
update();
} break;
case NOTIFICATION_VISIBILITY_CHANGED: {
@@ -2534,7 +2534,7 @@ void Control::grab_click_focus() {
get_viewport()->_gui_grab_click_focus(this);
}
-void Control::minimum_size_changed() {
+void Control::update_minimum_size() {
if (!is_inside_tree() || data.block_minimum_size_adjust) {
return;
}
@@ -2696,7 +2696,7 @@ real_t Control::get_rotation() const {
void Control::_override_changed() {
notification(NOTIFICATION_THEME_CHANGED);
emit_signal(SceneStringNames::get_singleton()->theme_changed);
- minimum_size_changed(); // overrides are likely to affect minimum size
+ update_minimum_size(); // Overrides are likely to affect minimum size.
}
void Control::set_pivot_offset(const Vector2 &p_pivot) {
@@ -2977,7 +2977,7 @@ void Control::_bind_methods() {
ClassDB::bind_method(D_METHOD("warp_mouse", "to_position"), &Control::warp_mouse);
- ClassDB::bind_method(D_METHOD("minimum_size_changed"), &Control::minimum_size_changed);
+ ClassDB::bind_method(D_METHOD("update_minimum_size"), &Control::update_minimum_size);
ClassDB::bind_method(D_METHOD("set_layout_direction", "direction"), &Control::set_layout_direction);
ClassDB::bind_method(D_METHOD("get_layout_direction"), &Control::get_layout_direction);
diff --git a/scene/gui/control.h b/scene/gui/control.h
index 1a94cc68a6..4cc949d0a8 100644
--- a/scene/gui/control.h
+++ b/scene/gui/control.h
@@ -441,7 +441,7 @@ public:
void set_stretch_ratio(real_t p_ratio);
real_t get_stretch_ratio() const;
- void minimum_size_changed();
+ void update_minimum_size();
/* FOCUS */
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index e3754c4d38..08d5df3db8 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -1000,8 +1000,8 @@ FileDialog::FileDialog() {
message = memnew(Label);
message->hide();
message->set_anchors_and_offsets_preset(Control::PRESET_WIDE);
- message->set_align(Label::ALIGN_CENTER);
- message->set_valign(Label::VALIGN_CENTER);
+ message->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
+ message->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
tree->add_child(message);
file_box = memnew(HBoxContainer);
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index e7d98a686f..32c62b7226 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -1166,7 +1166,7 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) {
top_layer->update();
minimap->update();
} else {
- emit_signal(SNAME("popup_request"), b->get_global_position());
+ emit_signal(SNAME("popup_request"), get_screen_position() + b->get_position());
}
}
}
@@ -2312,7 +2312,7 @@ GraphEdit::GraphEdit() {
zoom_hb->add_child(zoom_label);
zoom_label->set_visible(false);
zoom_label->set_v_size_flags(Control::SIZE_SHRINK_CENTER);
- zoom_label->set_align(Label::ALIGN_CENTER);
+ zoom_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
zoom_label->set_custom_minimum_size(Size2(48, 0));
_update_zoom_label();
diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp
index e7094c89b1..3177911a70 100644
--- a/scene/gui/graph_node.cpp
+++ b/scene/gui/graph_node.cpp
@@ -442,7 +442,7 @@ void GraphNode::_notification(int p_what) {
case NOTIFICATION_THEME_CHANGED: {
_shape();
- minimum_size_changed();
+ update_minimum_size();
update();
} break;
}
@@ -666,7 +666,7 @@ void GraphNode::set_title(const String &p_title) {
_shape();
update();
- minimum_size_changed();
+ update_minimum_size();
}
String GraphNode::get_title() const {
diff --git a/scene/gui/grid_container.cpp b/scene/gui/grid_container.cpp
index 2beb2624d2..624330cdf6 100644
--- a/scene/gui/grid_container.cpp
+++ b/scene/gui/grid_container.cpp
@@ -182,7 +182,7 @@ void GridContainer::_notification(int p_what) {
} break;
case NOTIFICATION_THEME_CHANGED: {
- minimum_size_changed();
+ update_minimum_size();
} break;
case NOTIFICATION_TRANSLATION_CHANGED:
case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: {
@@ -195,7 +195,7 @@ void GridContainer::set_columns(int p_columns) {
ERR_FAIL_COND(p_columns < 1);
columns = p_columns;
queue_sort();
- minimum_size_changed();
+ update_minimum_size();
}
int GridContainer::get_columns() const {
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index 408ef53e89..a3235dd382 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -1037,7 +1037,7 @@ void ItemList::_notification(int p_what) {
}
}
- minimum_size_changed();
+ update_minimum_size();
shape_changed = false;
}
@@ -1213,7 +1213,7 @@ void ItemList::_notification(int p_what) {
text_ofs.x = size.width - text_ofs.x - max_len;
}
- items.write[i].text_buf->set_align(HALIGN_CENTER);
+ items.write[i].text_buf->set_alignment(HORIZONTAL_ALIGNMENT_CENTER);
if (outline_size > 0 && font_outline_color.a > 0) {
items[i].text_buf->draw_outline(get_canvas_item(), text_ofs, outline_size, font_outline_color);
@@ -1241,9 +1241,9 @@ void ItemList::_notification(int p_what) {
items.write[i].text_buf->set_width(max_len);
if (rtl) {
- items.write[i].text_buf->set_align(HALIGN_RIGHT);
+ items.write[i].text_buf->set_alignment(HORIZONTAL_ALIGNMENT_RIGHT);
} else {
- items.write[i].text_buf->set_align(HALIGN_LEFT);
+ items.write[i].text_buf->set_alignment(HORIZONTAL_ALIGNMENT_LEFT);
}
if (outline_size > 0 && font_outline_color.a > 0) {
@@ -1663,7 +1663,7 @@ void ItemList::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_text_lines", PROPERTY_HINT_RANGE, "1,10,1,or_greater"), "set_max_text_lines", "get_max_text_lines");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "auto_height"), "set_auto_height", "has_auto_height");
ADD_PROPERTY(PropertyInfo(Variant::INT, "text_overrun_behavior", PROPERTY_HINT_ENUM, "Trim Nothing,Trim Characters,Trim Words,Ellipsis,Word Ellipsis"), "set_text_overrun_behavior", "get_text_overrun_behavior");
- ADD_ARRAY_COUNT("Items", "items_count", "set_item_count", "get_item_count", "item_");
+ ADD_ARRAY_COUNT("Items", "item_count", "set_item_count", "get_item_count", "item_");
ADD_GROUP("Columns", "");
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_columns", PROPERTY_HINT_RANGE, "0,10,1,or_greater"), "set_max_columns", "get_max_columns");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "same_column_width"), "set_same_column_width", "is_same_column_width");
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp
index 50908f6a77..bd3a2c2e53 100644
--- a/scene/gui/label.cpp
+++ b/scene/gui/label.cpp
@@ -44,7 +44,7 @@ void Label::set_autowrap_mode(Label::AutowrapMode p_mode) {
update();
if (clip || overrun_behavior != OVERRUN_NO_TRIMMING) {
- minimum_size_changed();
+ update_minimum_size();
}
}
@@ -175,7 +175,7 @@ void Label::_shape() {
if (lines_hidden) {
overrun_flags |= TextServer::OVERRUN_ENFORCE_ELLIPSIS;
}
- if (align == ALIGN_FILL) {
+ if (horizontal_alignment == HORIZONTAL_ALIGNMENT_FILL) {
for (int i = 0; i < lines_rid.size(); i++) {
if (i < visible_lines - 1 || lines_rid.size() == 1) {
TS->shaped_text_fit_to_width(lines_rid[i], width);
@@ -191,7 +191,7 @@ void Label::_shape() {
} else {
// Autowrap disabled.
for (int i = 0; i < lines_rid.size(); i++) {
- if (align == ALIGN_FILL) {
+ if (horizontal_alignment == HORIZONTAL_ALIGNMENT_FILL) {
TS->shaped_text_fit_to_width(lines_rid[i], width);
overrun_flags |= TextServer::OVERRUN_JUSTIFICATION_AWARE;
TS->shaped_text_overrun_trim_to_width(lines_rid[i], width, overrun_flags);
@@ -207,7 +207,7 @@ void Label::_shape() {
_update_visible();
if (autowrap_mode == AUTOWRAP_OFF || !clip || overrun_behavior == OVERRUN_NO_TRIMMING) {
- minimum_size_changed();
+ update_minimum_size();
}
}
@@ -326,21 +326,21 @@ void Label::_notification(int p_what) {
int vbegin = 0, vsep = 0;
if (lines_visible > 0) {
- switch (valign) {
- case VALIGN_TOP: {
+ switch (vertical_alignment) {
+ case VERTICAL_ALIGNMENT_TOP: {
// Nothing.
} break;
- case VALIGN_CENTER: {
+ case VERTICAL_ALIGNMENT_CENTER: {
vbegin = (size.y - (total_h - line_spacing)) / 2;
vsep = 0;
} break;
- case VALIGN_BOTTOM: {
+ case VERTICAL_ALIGNMENT_BOTTOM: {
vbegin = size.y - (total_h - line_spacing);
vsep = 0;
} break;
- case VALIGN_FILL: {
+ case VERTICAL_ALIGNMENT_FILL: {
vbegin = 0;
if (lines_visible > 1) {
vsep = (size.y - (total_h - line_spacing)) / (lines_visible - 1);
@@ -358,25 +358,25 @@ void Label::_notification(int p_what) {
Size2 line_size = TS->shaped_text_get_size(lines_rid[i]);
ofs.x = 0;
ofs.y += TS->shaped_text_get_ascent(lines_rid[i]) + font->get_spacing(TextServer::SPACING_TOP);
- switch (align) {
- case ALIGN_FILL:
+ switch (horizontal_alignment) {
+ case HORIZONTAL_ALIGNMENT_FILL:
if (rtl && autowrap_mode != AUTOWRAP_OFF) {
ofs.x = int(size.width - style->get_margin(SIDE_RIGHT) - line_size.width);
} else {
ofs.x = style->get_offset().x;
}
break;
- case ALIGN_LEFT: {
+ case HORIZONTAL_ALIGNMENT_LEFT: {
if (rtl_layout) {
ofs.x = int(size.width - style->get_margin(SIDE_RIGHT) - line_size.width);
} else {
ofs.x = style->get_offset().x;
}
} break;
- case ALIGN_CENTER: {
+ case HORIZONTAL_ALIGNMENT_CENTER: {
ofs.x = int(size.width - line_size.width) / 2;
} break;
- case ALIGN_RIGHT: {
+ case HORIZONTAL_ALIGNMENT_RIGHT: {
if (rtl_layout) {
ofs.x = style->get_offset().x;
} else {
@@ -556,29 +556,29 @@ int Label::get_visible_line_count() const {
return lines_visible;
}
-void Label::set_align(Align p_align) {
- ERR_FAIL_INDEX((int)p_align, 4);
- if (align != p_align) {
- if (align == ALIGN_FILL || p_align == ALIGN_FILL) {
+void Label::set_horizontal_alignment(HorizontalAlignment p_alignment) {
+ ERR_FAIL_INDEX((int)p_alignment, 4);
+ if (horizontal_alignment != p_alignment) {
+ if (horizontal_alignment == HORIZONTAL_ALIGNMENT_FILL || p_alignment == HORIZONTAL_ALIGNMENT_FILL) {
lines_dirty = true; // Reshape lines.
}
- align = p_align;
+ horizontal_alignment = p_alignment;
}
update();
}
-Label::Align Label::get_align() const {
- return align;
+HorizontalAlignment Label::get_horizontal_alignment() const {
+ return horizontal_alignment;
}
-void Label::set_valign(VAlign p_align) {
- ERR_FAIL_INDEX((int)p_align, 4);
- valign = p_align;
+void Label::set_vertical_alignment(VerticalAlignment p_alignment) {
+ ERR_FAIL_INDEX((int)p_alignment, 4);
+ vertical_alignment = p_alignment;
update();
}
-Label::VAlign Label::get_valign() const {
- return valign;
+VerticalAlignment Label::get_vertical_alignment() const {
+ return vertical_alignment;
}
void Label::set_text(const String &p_string) {
@@ -592,7 +592,7 @@ void Label::set_text(const String &p_string) {
visible_chars = get_total_character_count() * percent_visible;
}
update();
- minimum_size_changed();
+ update_minimum_size();
}
void Label::set_text_direction(Control::TextDirection p_text_direction) {
@@ -668,7 +668,7 @@ String Label::get_language() const {
void Label::set_clip_text(bool p_clip) {
clip = p_clip;
update();
- minimum_size_changed();
+ update_minimum_size();
}
bool Label::is_clipping_text() const {
@@ -682,7 +682,7 @@ void Label::set_text_overrun_behavior(Label::OverrunBehavior p_behavior) {
}
update();
if (clip || overrun_behavior != OVERRUN_NO_TRIMMING) {
- minimum_size_changed();
+ update_minimum_size();
}
}
@@ -809,10 +809,10 @@ void Label::_get_property_list(List<PropertyInfo> *p_list) const {
}
void Label::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_align", "align"), &Label::set_align);
- ClassDB::bind_method(D_METHOD("get_align"), &Label::get_align);
- ClassDB::bind_method(D_METHOD("set_valign", "valign"), &Label::set_valign);
- ClassDB::bind_method(D_METHOD("get_valign"), &Label::get_valign);
+ ClassDB::bind_method(D_METHOD("set_horizontal_alignment", "alignment"), &Label::set_horizontal_alignment);
+ ClassDB::bind_method(D_METHOD("get_horizontal_alignment"), &Label::get_horizontal_alignment);
+ ClassDB::bind_method(D_METHOD("set_vertical_alignment", "alignment"), &Label::set_vertical_alignment);
+ ClassDB::bind_method(D_METHOD("get_vertical_alignment"), &Label::get_vertical_alignment);
ClassDB::bind_method(D_METHOD("set_text", "text"), &Label::set_text);
ClassDB::bind_method(D_METHOD("get_text"), &Label::get_text);
ClassDB::bind_method(D_METHOD("set_text_direction", "direction"), &Label::set_text_direction);
@@ -847,16 +847,6 @@ void Label::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_structured_text_bidi_override_options", "args"), &Label::set_structured_text_bidi_override_options);
ClassDB::bind_method(D_METHOD("get_structured_text_bidi_override_options"), &Label::get_structured_text_bidi_override_options);
- BIND_ENUM_CONSTANT(ALIGN_LEFT);
- BIND_ENUM_CONSTANT(ALIGN_CENTER);
- BIND_ENUM_CONSTANT(ALIGN_RIGHT);
- BIND_ENUM_CONSTANT(ALIGN_FILL);
-
- BIND_ENUM_CONSTANT(VALIGN_TOP);
- BIND_ENUM_CONSTANT(VALIGN_CENTER);
- BIND_ENUM_CONSTANT(VALIGN_BOTTOM);
- BIND_ENUM_CONSTANT(VALIGN_FILL);
-
BIND_ENUM_CONSTANT(AUTOWRAP_OFF);
BIND_ENUM_CONSTANT(AUTOWRAP_ARBITRARY);
BIND_ENUM_CONSTANT(AUTOWRAP_WORD);
@@ -869,10 +859,11 @@ void Label::_bind_methods() {
BIND_ENUM_CONSTANT(OVERRUN_TRIM_WORD_ELLIPSIS);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "text", PROPERTY_HINT_MULTILINE_TEXT, "", PROPERTY_USAGE_DEFAULT_INTL), "set_text", "get_text");
+ ADD_GROUP("Locale", "");
ADD_PROPERTY(PropertyInfo(Variant::INT, "text_direction", PROPERTY_HINT_ENUM, "Auto,Left-to-Right,Right-to-Left,Inherited"), "set_text_direction", "get_text_direction");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "language"), "set_language", "get_language");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "align", PROPERTY_HINT_ENUM, "Left,Center,Right,Fill"), "set_align", "get_align");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "valign", PROPERTY_HINT_ENUM, "Top,Center,Bottom,Fill"), "set_valign", "get_valign");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "horizontal_alignment", PROPERTY_HINT_ENUM, "Left,Center,Right,Fill"), "set_horizontal_alignment", "get_horizontal_alignment");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "vertical_alignment", PROPERTY_HINT_ENUM, "Top,Center,Bottom,Fill"), "set_vertical_alignment", "get_vertical_alignment");
ADD_PROPERTY(PropertyInfo(Variant::INT, "autowrap_mode", PROPERTY_HINT_ENUM, "Off,Arbitrary,Word,Word (Smart)"), "set_autowrap_mode", "get_autowrap_mode");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "clip_text"), "set_clip_text", "is_clipping_text");
ADD_PROPERTY(PropertyInfo(Variant::INT, "text_overrun_behavior", PROPERTY_HINT_ENUM, "Trim Nothing,Trim Characters,Trim Words,Ellipsis,Word Ellipsis"), "set_text_overrun_behavior", "get_text_overrun_behavior");
diff --git a/scene/gui/label.h b/scene/gui/label.h
index 8b48eb9670..2ad8ae8818 100644
--- a/scene/gui/label.h
+++ b/scene/gui/label.h
@@ -37,20 +37,6 @@ class Label : public Control {
GDCLASS(Label, Control);
public:
- enum Align {
- ALIGN_LEFT,
- ALIGN_CENTER,
- ALIGN_RIGHT,
- ALIGN_FILL
- };
-
- enum VAlign {
- VALIGN_TOP,
- VALIGN_CENTER,
- VALIGN_BOTTOM,
- VALIGN_FILL
- };
-
enum AutowrapMode {
AUTOWRAP_OFF,
AUTOWRAP_ARBITRARY,
@@ -67,8 +53,8 @@ public:
};
private:
- Align align = ALIGN_LEFT;
- VAlign valign = VALIGN_TOP;
+ HorizontalAlignment horizontal_alignment = HORIZONTAL_ALIGNMENT_LEFT;
+ VerticalAlignment vertical_alignment = VERTICAL_ALIGNMENT_TOP;
String text;
String xl_text;
AutowrapMode autowrap_mode = AUTOWRAP_OFF;
@@ -109,11 +95,11 @@ protected:
public:
virtual Size2 get_minimum_size() const override;
- void set_align(Align p_align);
- Align get_align() const;
+ void set_horizontal_alignment(HorizontalAlignment p_alignment);
+ HorizontalAlignment get_horizontal_alignment() const;
- void set_valign(VAlign p_align);
- VAlign get_valign() const;
+ void set_vertical_alignment(VerticalAlignment p_alignment);
+ VerticalAlignment get_vertical_alignment() const;
void set_text(const String &p_string);
String get_text() const;
@@ -167,8 +153,6 @@ public:
~Label();
};
-VARIANT_ENUM_CAST(Label::Align);
-VARIANT_ENUM_CAST(Label::VAlign);
VARIANT_ENUM_CAST(Label::AutowrapMode);
VARIANT_ENUM_CAST(Label::OverrunBehavior);
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 30a6f0fc9a..9df2f7309c 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -227,7 +227,7 @@ void LineEdit::gui_input(const Ref<InputEvent> &p_event) {
}
if (b->is_pressed() && b->get_button_index() == MouseButton::RIGHT && context_menu_enabled) {
_ensure_menu();
- menu->set_position(get_screen_transform().xform(get_local_mouse_position()));
+ menu->set_position(get_screen_position() + get_local_mouse_position());
menu->reset_size();
menu->popup();
grab_focus();
@@ -392,7 +392,7 @@ void LineEdit::gui_input(const Ref<InputEvent> &p_event) {
if (k->is_action("ui_menu", true)) {
_ensure_menu();
Point2 pos = Point2(get_caret_pixel_pos().x, (get_size().y + get_theme_font(SNAME("font"))->get_height(get_theme_font_size(SNAME("font_size")))) / 2);
- menu->set_position(get_global_transform().xform(pos));
+ menu->set_position(get_screen_position() + pos);
menu->reset_size();
menu->popup();
menu->grab_focus();
@@ -548,17 +548,17 @@ void LineEdit::gui_input(const Ref<InputEvent> &p_event) {
}
}
-void LineEdit::set_align(Align p_align) {
- ERR_FAIL_INDEX((int)p_align, 4);
- if (align != p_align) {
- align = p_align;
+void LineEdit::set_horizontal_alignment(HorizontalAlignment p_alignment) {
+ ERR_FAIL_INDEX((int)p_alignment, 4);
+ if (alignment != p_alignment) {
+ alignment = p_alignment;
_shape();
}
update();
}
-LineEdit::Align LineEdit::get_align() const {
- return align;
+HorizontalAlignment LineEdit::get_horizontal_alignment() const {
+ return alignment;
}
Variant LineEdit::get_drag_data(const Point2 &p_point) {
@@ -715,23 +715,23 @@ void LineEdit::_notification(int p_what) {
float text_width = TS->shaped_text_get_size(text_rid).x;
float text_height = TS->shaped_text_get_size(text_rid).y + font->get_spacing(TextServer::SPACING_TOP) + font->get_spacing(TextServer::SPACING_BOTTOM);
- switch (align) {
- case ALIGN_FILL:
- case ALIGN_LEFT: {
+ switch (alignment) {
+ case HORIZONTAL_ALIGNMENT_FILL:
+ case HORIZONTAL_ALIGNMENT_LEFT: {
if (rtl) {
x_ofs = MAX(style->get_margin(SIDE_LEFT), int(size.width - style->get_margin(SIDE_RIGHT) - (text_width)));
} else {
x_ofs = style->get_offset().x;
}
} break;
- case ALIGN_CENTER: {
+ case HORIZONTAL_ALIGNMENT_CENTER: {
if (scroll_offset != 0) {
x_ofs = style->get_offset().x;
} else {
x_ofs = MAX(style->get_margin(SIDE_LEFT), int(size.width - (text_width)) / 2);
}
} break;
- case ALIGN_RIGHT: {
+ case HORIZONTAL_ALIGNMENT_RIGHT: {
if (rtl) {
x_ofs = style->get_offset().x;
} else {
@@ -769,7 +769,7 @@ void LineEdit::_notification(int p_what) {
r_icon->draw(ci, Point2(width - r_icon->get_width() - style->get_margin(SIDE_RIGHT), height / 2 - r_icon->get_height() / 2), color_icon);
- if (align == ALIGN_CENTER) {
+ if (alignment == HORIZONTAL_ALIGNMENT_CENTER) {
if (scroll_offset == 0) {
x_ofs = MAX(style->get_margin(SIDE_LEFT), int(size.width - text_width - r_icon->get_width() - style->get_margin(SIDE_RIGHT) * 2) / 2);
}
@@ -1115,23 +1115,23 @@ void LineEdit::set_caret_at_pixel_pos(int p_x) {
int x_ofs = 0;
float text_width = TS->shaped_text_get_size(text_rid).x;
- switch (align) {
- case ALIGN_FILL:
- case ALIGN_LEFT: {
+ switch (alignment) {
+ case HORIZONTAL_ALIGNMENT_FILL:
+ case HORIZONTAL_ALIGNMENT_LEFT: {
if (rtl) {
x_ofs = MAX(style->get_margin(SIDE_LEFT), int(get_size().width - style->get_margin(SIDE_RIGHT) - (text_width)));
} else {
x_ofs = style->get_offset().x;
}
} break;
- case ALIGN_CENTER: {
+ case HORIZONTAL_ALIGNMENT_CENTER: {
if (scroll_offset != 0) {
x_ofs = style->get_offset().x;
} else {
x_ofs = MAX(style->get_margin(SIDE_LEFT), int(get_size().width - (text_width)) / 2);
}
} break;
- case ALIGN_RIGHT: {
+ case HORIZONTAL_ALIGNMENT_RIGHT: {
if (rtl) {
x_ofs = style->get_offset().x;
} else {
@@ -1144,7 +1144,7 @@ void LineEdit::set_caret_at_pixel_pos(int p_x) {
bool display_clear_icon = !using_placeholder && is_editable() && clear_button_enabled;
if (right_icon.is_valid() || display_clear_icon) {
Ref<Texture2D> r_icon = display_clear_icon ? Control::get_theme_icon(SNAME("clear")) : right_icon;
- if (align == ALIGN_CENTER) {
+ if (alignment == HORIZONTAL_ALIGNMENT_CENTER) {
if (scroll_offset == 0) {
x_ofs = MAX(style->get_margin(SIDE_LEFT), int(get_size().width - text_width - r_icon->get_width() - style->get_margin(SIDE_RIGHT) * 2) / 2);
}
@@ -1163,23 +1163,23 @@ Vector2i LineEdit::get_caret_pixel_pos() {
int x_ofs = 0;
float text_width = TS->shaped_text_get_size(text_rid).x;
- switch (align) {
- case ALIGN_FILL:
- case ALIGN_LEFT: {
+ switch (alignment) {
+ case HORIZONTAL_ALIGNMENT_FILL:
+ case HORIZONTAL_ALIGNMENT_LEFT: {
if (rtl) {
x_ofs = MAX(style->get_margin(SIDE_LEFT), int(get_size().width - style->get_margin(SIDE_RIGHT) - (text_width)));
} else {
x_ofs = style->get_offset().x;
}
} break;
- case ALIGN_CENTER: {
+ case HORIZONTAL_ALIGNMENT_CENTER: {
if (scroll_offset != 0) {
x_ofs = style->get_offset().x;
} else {
x_ofs = MAX(style->get_margin(SIDE_LEFT), int(get_size().width - (text_width)) / 2);
}
} break;
- case ALIGN_RIGHT: {
+ case HORIZONTAL_ALIGNMENT_RIGHT: {
if (rtl) {
x_ofs = style->get_offset().x;
} else {
@@ -1192,7 +1192,7 @@ Vector2i LineEdit::get_caret_pixel_pos() {
bool display_clear_icon = !using_placeholder && is_editable() && clear_button_enabled;
if (right_icon.is_valid() || display_clear_icon) {
Ref<Texture2D> r_icon = display_clear_icon ? Control::get_theme_icon(SNAME("clear")) : right_icon;
- if (align == ALIGN_CENTER) {
+ if (alignment == HORIZONTAL_ALIGNMENT_CENTER) {
if (scroll_offset == 0) {
x_ofs = MAX(style->get_margin(SIDE_LEFT), int(get_size().width - text_width - r_icon->get_width() - style->get_margin(SIDE_RIGHT) * 2) / 2);
}
@@ -1508,23 +1508,23 @@ void LineEdit::set_caret_column(int p_column) {
int x_ofs = 0;
float text_width = TS->shaped_text_get_size(text_rid).x;
- switch (align) {
- case ALIGN_FILL:
- case ALIGN_LEFT: {
+ switch (alignment) {
+ case HORIZONTAL_ALIGNMENT_FILL:
+ case HORIZONTAL_ALIGNMENT_LEFT: {
if (rtl) {
x_ofs = MAX(style->get_margin(SIDE_LEFT), int(get_size().width - style->get_margin(SIDE_RIGHT) - (text_width)));
} else {
x_ofs = style->get_offset().x;
}
} break;
- case ALIGN_CENTER: {
+ case HORIZONTAL_ALIGNMENT_CENTER: {
if (scroll_offset != 0) {
x_ofs = style->get_offset().x;
} else {
x_ofs = MAX(style->get_margin(SIDE_LEFT), int(get_size().width - (text_width)) / 2);
}
} break;
- case ALIGN_RIGHT: {
+ case HORIZONTAL_ALIGNMENT_RIGHT: {
if (rtl) {
x_ofs = style->get_offset().x;
} else {
@@ -1538,7 +1538,7 @@ void LineEdit::set_caret_column(int p_column) {
bool display_clear_icon = !using_placeholder && is_editable() && clear_button_enabled;
if (right_icon.is_valid() || display_clear_icon) {
Ref<Texture2D> r_icon = display_clear_icon ? Control::get_theme_icon(SNAME("clear")) : right_icon;
- if (align == ALIGN_CENTER) {
+ if (alignment == HORIZONTAL_ALIGNMENT_CENTER) {
if (scroll_offset == 0) {
x_ofs = MAX(style->get_margin(SIDE_LEFT), int(get_size().width - text_width - r_icon->get_width() - style->get_margin(SIDE_RIGHT) * 2) / 2);
}
@@ -1718,7 +1718,7 @@ void LineEdit::set_editable(bool p_editable) {
editable = p_editable;
- minimum_size_changed();
+ update_minimum_size();
update();
}
@@ -1948,7 +1948,7 @@ void LineEdit::_editor_settings_changed() {
void LineEdit::set_expand_to_text_length_enabled(bool p_enabled) {
expand_to_text_length = p_enabled;
- minimum_size_changed();
+ update_minimum_size();
set_caret_column(caret_column);
}
@@ -1962,7 +1962,7 @@ void LineEdit::set_clear_button_enabled(bool p_enabled) {
}
clear_button_enabled = p_enabled;
_fit_to_width();
- minimum_size_changed();
+ update_minimum_size();
update();
}
@@ -2023,7 +2023,7 @@ void LineEdit::set_right_icon(const Ref<Texture2D> &p_icon) {
}
right_icon = p_icon;
_fit_to_width();
- minimum_size_changed();
+ update_minimum_size();
update();
}
@@ -2087,12 +2087,12 @@ void LineEdit::_shape() {
Size2 size = TS->shaped_text_get_size(text_rid);
if ((expand_to_text_length && old_size.x != size.x) || (old_size.y != size.y)) {
- minimum_size_changed();
+ update_minimum_size();
}
}
void LineEdit::_fit_to_width() {
- if (align == ALIGN_FILL) {
+ if (alignment == HORIZONTAL_ALIGNMENT_FILL) {
Ref<StyleBox> style = get_theme_stylebox(SNAME("normal"));
int t_width = get_size().width - style->get_margin(SIDE_RIGHT) - style->get_margin(SIDE_LEFT);
bool using_placeholder = text.is_empty() && ime_text.is_empty();
@@ -2218,8 +2218,8 @@ void LineEdit::_validate_property(PropertyInfo &property) const {
void LineEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("_text_changed"), &LineEdit::_text_changed);
- ClassDB::bind_method(D_METHOD("set_align", "align"), &LineEdit::set_align);
- ClassDB::bind_method(D_METHOD("get_align"), &LineEdit::get_align);
+ ClassDB::bind_method(D_METHOD("set_horizontal_alignment", "alignment"), &LineEdit::set_horizontal_alignment);
+ ClassDB::bind_method(D_METHOD("get_horizontal_alignment"), &LineEdit::get_horizontal_alignment);
ClassDB::bind_method(D_METHOD("clear"), &LineEdit::clear);
ClassDB::bind_method(D_METHOD("select", "from", "to"), &LineEdit::select, DEFVAL(0), DEFVAL(-1));
@@ -2297,11 +2297,6 @@ void LineEdit::_bind_methods() {
ADD_SIGNAL(MethodInfo("text_change_rejected", PropertyInfo(Variant::STRING, "rejected_substring")));
ADD_SIGNAL(MethodInfo("text_submitted", PropertyInfo(Variant::STRING, "new_text")));
- BIND_ENUM_CONSTANT(ALIGN_LEFT);
- BIND_ENUM_CONSTANT(ALIGN_CENTER);
- BIND_ENUM_CONSTANT(ALIGN_RIGHT);
- BIND_ENUM_CONSTANT(ALIGN_FILL);
-
BIND_ENUM_CONSTANT(MENU_CUT);
BIND_ENUM_CONSTANT(MENU_COPY);
BIND_ENUM_CONSTANT(MENU_PASTE);
@@ -2333,7 +2328,7 @@ void LineEdit::_bind_methods() {
BIND_ENUM_CONSTANT(MENU_MAX);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "text"), "set_text", "get_text");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "align", PROPERTY_HINT_ENUM, "Left,Center,Right,Fill"), "set_align", "get_align");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "alignment", PROPERTY_HINT_ENUM, "Left,Center,Right,Fill"), "set_horizontal_alignment", "get_horizontal_alignment");
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_length", PROPERTY_HINT_RANGE, "0,1000,1,or_greater"), "set_max_length", "get_max_length");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editable"), "set_editable", "is_editable");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "secret"), "set_secret", "is_secret");
diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h
index 221dd9eb2e..854e54e8f1 100644
--- a/scene/gui/line_edit.h
+++ b/scene/gui/line_edit.h
@@ -38,13 +38,6 @@ class LineEdit : public Control {
GDCLASS(LineEdit, Control);
public:
- enum Align {
- ALIGN_LEFT,
- ALIGN_CENTER,
- ALIGN_RIGHT,
- ALIGN_FILL
- };
-
enum MenuItems {
MENU_CUT,
MENU_COPY,
@@ -78,7 +71,7 @@ public:
};
private:
- Align align = ALIGN_LEFT;
+ HorizontalAlignment alignment = HORIZONTAL_ALIGNMENT_LEFT;
bool editable = false;
bool pass = false;
@@ -218,8 +211,8 @@ protected:
void _validate_property(PropertyInfo &property) const override;
public:
- void set_align(Align p_align);
- Align get_align() const;
+ void set_horizontal_alignment(HorizontalAlignment p_alignment);
+ HorizontalAlignment get_horizontal_alignment() const;
virtual Variant get_drag_data(const Point2 &p_point) override;
virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const override;
@@ -347,7 +340,6 @@ public:
~LineEdit();
};
-VARIANT_ENUM_CAST(LineEdit::Align);
VARIANT_ENUM_CAST(LineEdit::MenuItems);
#endif
diff --git a/scene/gui/link_button.cpp b/scene/gui/link_button.cpp
index c3201186ea..9856247b7c 100644
--- a/scene/gui/link_button.cpp
+++ b/scene/gui/link_button.cpp
@@ -52,7 +52,7 @@ void LinkButton::set_text(const String &p_text) {
text = p_text;
xl_text = atr(text);
_shape();
- minimum_size_changed();
+ update_minimum_size();
update();
}
@@ -149,7 +149,7 @@ void LinkButton::_notification(int p_what) {
xl_text = atr(text);
_shape();
- minimum_size_changed();
+ update_minimum_size();
update();
} break;
case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: {
@@ -157,7 +157,7 @@ void LinkButton::_notification(int p_what) {
} break;
case NOTIFICATION_THEME_CHANGED: {
_shape();
- minimum_size_changed();
+ update_minimum_size();
update();
} break;
case NOTIFICATION_DRAW: {
diff --git a/scene/gui/margin_container.cpp b/scene/gui/margin_container.cpp
index 50b4d192a9..af239d67ae 100644
--- a/scene/gui/margin_container.cpp
+++ b/scene/gui/margin_container.cpp
@@ -90,7 +90,7 @@ void MarginContainer::_notification(int p_what) {
}
} break;
case NOTIFICATION_THEME_CHANGED: {
- minimum_size_changed();
+ update_minimum_size();
} break;
}
}
diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp
index 39c7b04955..32501b65a0 100644
--- a/scene/gui/menu_button.cpp
+++ b/scene/gui/menu_button.cpp
@@ -207,7 +207,7 @@ void MenuButton::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_item_count"), &MenuButton::get_item_count);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "switch_on_hover"), "set_switch_on_hover", "is_switch_on_hover");
- ADD_ARRAY_COUNT("Items", "items_count", "set_item_count", "get_item_count", "popup/item_");
+ ADD_ARRAY_COUNT("Items", "item_count", "set_item_count", "get_item_count", "popup/item_");
ADD_SIGNAL(MethodInfo("about_to_popup"));
}
diff --git a/scene/gui/nine_patch_rect.cpp b/scene/gui/nine_patch_rect.cpp
index 8bf25ac915..ea5c82306d 100644
--- a/scene/gui/nine_patch_rect.cpp
+++ b/scene/gui/nine_patch_rect.cpp
@@ -97,7 +97,7 @@ void NinePatchRect::set_texture(const Ref<Texture2D> &p_tex) {
if (texture.is_valid())
texture->set_flags(texture->get_flags()&(~Texture::FLAG_REPEAT)); //remove repeat from texture, it looks bad in sprites
*/
- minimum_size_changed();
+ update_minimum_size();
emit_signal(SceneStringNames::get_singleton()->texture_changed);
}
@@ -109,7 +109,7 @@ void NinePatchRect::set_patch_margin(Side p_side, int p_size) {
ERR_FAIL_INDEX((int)p_side, 4);
margin[p_side] = p_size;
update();
- minimum_size_changed();
+ update_minimum_size();
}
int NinePatchRect::get_patch_margin(Side p_side) const {
diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp
index dcf3cfeb09..cbbda09261 100644
--- a/scene/gui/option_button.cpp
+++ b/scene/gui/option_button.cpp
@@ -341,7 +341,7 @@ void OptionButton::_bind_methods() {
OptionButton::OptionButton() {
set_toggle_mode(true);
- set_text_align(ALIGN_LEFT);
+ set_text_alignment(HORIZONTAL_ALIGNMENT_LEFT);
if (is_layout_rtl()) {
if (has_theme_icon(SNAME("arrow"))) {
_set_internal_margin(SIDE_LEFT, Control::get_theme_icon(SNAME("arrow"))->get_width());
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index 2e854abb76..4e16111f99 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -216,7 +216,7 @@ void PopupMenu::_activate_submenu(int p_over) {
submenu_pos.x = this_pos.x + submenu_size.width;
}
- if (submenu_pos.x + submenu_size.width > get_parent_rect().size.width) {
+ if (submenu_pos.x + submenu_size.width > get_parent_rect().position.x + get_parent_rect().size.width) {
submenu_pos.x = this_pos.x - submenu_size.width;
}
@@ -1690,53 +1690,53 @@ void PopupMenu::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_submenu_item", "label", "submenu", "id"), &PopupMenu::add_submenu_item, DEFVAL(-1));
- ClassDB::bind_method(D_METHOD("set_item_text", "idx", "text"), &PopupMenu::set_item_text);
- ClassDB::bind_method(D_METHOD("set_item_text_direction", "idx", "direction"), &PopupMenu::set_item_text_direction);
- ClassDB::bind_method(D_METHOD("set_item_opentype_feature", "idx", "tag", "value"), &PopupMenu::set_item_opentype_feature);
- ClassDB::bind_method(D_METHOD("set_item_language", "idx", "language"), &PopupMenu::set_item_language);
- ClassDB::bind_method(D_METHOD("set_item_icon", "idx", "icon"), &PopupMenu::set_item_icon);
- ClassDB::bind_method(D_METHOD("set_item_checked", "idx", "checked"), &PopupMenu::set_item_checked);
- ClassDB::bind_method(D_METHOD("set_item_id", "idx", "id"), &PopupMenu::set_item_id);
- ClassDB::bind_method(D_METHOD("set_item_accelerator", "idx", "accel"), &PopupMenu::set_item_accelerator);
- ClassDB::bind_method(D_METHOD("set_item_metadata", "idx", "metadata"), &PopupMenu::set_item_metadata);
- ClassDB::bind_method(D_METHOD("set_item_disabled", "idx", "disabled"), &PopupMenu::set_item_disabled);
- ClassDB::bind_method(D_METHOD("set_item_submenu", "idx", "submenu"), &PopupMenu::set_item_submenu);
- ClassDB::bind_method(D_METHOD("set_item_as_separator", "idx", "enable"), &PopupMenu::set_item_as_separator);
- ClassDB::bind_method(D_METHOD("set_item_as_checkable", "idx", "enable"), &PopupMenu::set_item_as_checkable);
- ClassDB::bind_method(D_METHOD("set_item_as_radio_checkable", "idx", "enable"), &PopupMenu::set_item_as_radio_checkable);
- ClassDB::bind_method(D_METHOD("set_item_tooltip", "idx", "tooltip"), &PopupMenu::set_item_tooltip);
- ClassDB::bind_method(D_METHOD("set_item_shortcut", "idx", "shortcut", "global"), &PopupMenu::set_item_shortcut, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("set_item_multistate", "idx", "state"), &PopupMenu::set_item_multistate);
- ClassDB::bind_method(D_METHOD("set_item_shortcut_disabled", "idx", "disabled"), &PopupMenu::set_item_shortcut_disabled);
-
- ClassDB::bind_method(D_METHOD("toggle_item_checked", "idx"), &PopupMenu::toggle_item_checked);
- ClassDB::bind_method(D_METHOD("toggle_item_multistate", "idx"), &PopupMenu::toggle_item_multistate);
-
- ClassDB::bind_method(D_METHOD("get_item_text", "idx"), &PopupMenu::get_item_text);
- ClassDB::bind_method(D_METHOD("get_item_text_direction", "idx"), &PopupMenu::get_item_text_direction);
- ClassDB::bind_method(D_METHOD("get_item_opentype_feature", "idx", "tag"), &PopupMenu::get_item_opentype_feature);
- ClassDB::bind_method(D_METHOD("clear_item_opentype_features", "idx"), &PopupMenu::clear_item_opentype_features);
- ClassDB::bind_method(D_METHOD("get_item_language", "idx"), &PopupMenu::get_item_language);
- ClassDB::bind_method(D_METHOD("get_item_icon", "idx"), &PopupMenu::get_item_icon);
- ClassDB::bind_method(D_METHOD("is_item_checked", "idx"), &PopupMenu::is_item_checked);
- ClassDB::bind_method(D_METHOD("get_item_id", "idx"), &PopupMenu::get_item_id);
+ ClassDB::bind_method(D_METHOD("set_item_text", "index", "text"), &PopupMenu::set_item_text);
+ ClassDB::bind_method(D_METHOD("set_item_text_direction", "index", "direction"), &PopupMenu::set_item_text_direction);
+ ClassDB::bind_method(D_METHOD("set_item_opentype_feature", "index", "tag", "value"), &PopupMenu::set_item_opentype_feature);
+ ClassDB::bind_method(D_METHOD("set_item_language", "index", "language"), &PopupMenu::set_item_language);
+ ClassDB::bind_method(D_METHOD("set_item_icon", "index", "icon"), &PopupMenu::set_item_icon);
+ ClassDB::bind_method(D_METHOD("set_item_checked", "index", "checked"), &PopupMenu::set_item_checked);
+ ClassDB::bind_method(D_METHOD("set_item_id", "index", "id"), &PopupMenu::set_item_id);
+ ClassDB::bind_method(D_METHOD("set_item_accelerator", "index", "accel"), &PopupMenu::set_item_accelerator);
+ ClassDB::bind_method(D_METHOD("set_item_metadata", "index", "metadata"), &PopupMenu::set_item_metadata);
+ ClassDB::bind_method(D_METHOD("set_item_disabled", "index", "disabled"), &PopupMenu::set_item_disabled);
+ ClassDB::bind_method(D_METHOD("set_item_submenu", "index", "submenu"), &PopupMenu::set_item_submenu);
+ ClassDB::bind_method(D_METHOD("set_item_as_separator", "index", "enable"), &PopupMenu::set_item_as_separator);
+ ClassDB::bind_method(D_METHOD("set_item_as_checkable", "index", "enable"), &PopupMenu::set_item_as_checkable);
+ ClassDB::bind_method(D_METHOD("set_item_as_radio_checkable", "index", "enable"), &PopupMenu::set_item_as_radio_checkable);
+ ClassDB::bind_method(D_METHOD("set_item_tooltip", "index", "tooltip"), &PopupMenu::set_item_tooltip);
+ ClassDB::bind_method(D_METHOD("set_item_shortcut", "index", "shortcut", "global"), &PopupMenu::set_item_shortcut, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("set_item_multistate", "index", "state"), &PopupMenu::set_item_multistate);
+ ClassDB::bind_method(D_METHOD("set_item_shortcut_disabled", "index", "disabled"), &PopupMenu::set_item_shortcut_disabled);
+
+ ClassDB::bind_method(D_METHOD("toggle_item_checked", "index"), &PopupMenu::toggle_item_checked);
+ ClassDB::bind_method(D_METHOD("toggle_item_multistate", "index"), &PopupMenu::toggle_item_multistate);
+
+ ClassDB::bind_method(D_METHOD("get_item_text", "index"), &PopupMenu::get_item_text);
+ ClassDB::bind_method(D_METHOD("get_item_text_direction", "index"), &PopupMenu::get_item_text_direction);
+ ClassDB::bind_method(D_METHOD("get_item_opentype_feature", "index", "tag"), &PopupMenu::get_item_opentype_feature);
+ ClassDB::bind_method(D_METHOD("clear_item_opentype_features", "index"), &PopupMenu::clear_item_opentype_features);
+ ClassDB::bind_method(D_METHOD("get_item_language", "index"), &PopupMenu::get_item_language);
+ ClassDB::bind_method(D_METHOD("get_item_icon", "index"), &PopupMenu::get_item_icon);
+ ClassDB::bind_method(D_METHOD("is_item_checked", "index"), &PopupMenu::is_item_checked);
+ ClassDB::bind_method(D_METHOD("get_item_id", "index"), &PopupMenu::get_item_id);
ClassDB::bind_method(D_METHOD("get_item_index", "id"), &PopupMenu::get_item_index);
- ClassDB::bind_method(D_METHOD("get_item_accelerator", "idx"), &PopupMenu::get_item_accelerator);
- ClassDB::bind_method(D_METHOD("get_item_metadata", "idx"), &PopupMenu::get_item_metadata);
- ClassDB::bind_method(D_METHOD("is_item_disabled", "idx"), &PopupMenu::is_item_disabled);
- ClassDB::bind_method(D_METHOD("get_item_submenu", "idx"), &PopupMenu::get_item_submenu);
- ClassDB::bind_method(D_METHOD("is_item_separator", "idx"), &PopupMenu::is_item_separator);
- ClassDB::bind_method(D_METHOD("is_item_checkable", "idx"), &PopupMenu::is_item_checkable);
- ClassDB::bind_method(D_METHOD("is_item_radio_checkable", "idx"), &PopupMenu::is_item_radio_checkable);
- ClassDB::bind_method(D_METHOD("is_item_shortcut_disabled", "idx"), &PopupMenu::is_item_shortcut_disabled);
- ClassDB::bind_method(D_METHOD("get_item_tooltip", "idx"), &PopupMenu::get_item_tooltip);
- ClassDB::bind_method(D_METHOD("get_item_shortcut", "idx"), &PopupMenu::get_item_shortcut);
+ ClassDB::bind_method(D_METHOD("get_item_accelerator", "index"), &PopupMenu::get_item_accelerator);
+ ClassDB::bind_method(D_METHOD("get_item_metadata", "index"), &PopupMenu::get_item_metadata);
+ ClassDB::bind_method(D_METHOD("is_item_disabled", "index"), &PopupMenu::is_item_disabled);
+ ClassDB::bind_method(D_METHOD("get_item_submenu", "index"), &PopupMenu::get_item_submenu);
+ ClassDB::bind_method(D_METHOD("is_item_separator", "index"), &PopupMenu::is_item_separator);
+ ClassDB::bind_method(D_METHOD("is_item_checkable", "index"), &PopupMenu::is_item_checkable);
+ ClassDB::bind_method(D_METHOD("is_item_radio_checkable", "index"), &PopupMenu::is_item_radio_checkable);
+ ClassDB::bind_method(D_METHOD("is_item_shortcut_disabled", "index"), &PopupMenu::is_item_shortcut_disabled);
+ ClassDB::bind_method(D_METHOD("get_item_tooltip", "index"), &PopupMenu::get_item_tooltip);
+ ClassDB::bind_method(D_METHOD("get_item_shortcut", "index"), &PopupMenu::get_item_shortcut);
ClassDB::bind_method(D_METHOD("get_current_index"), &PopupMenu::get_current_index);
ClassDB::bind_method(D_METHOD("set_item_count", "count"), &PopupMenu::set_item_count);
ClassDB::bind_method(D_METHOD("get_item_count"), &PopupMenu::get_item_count);
- ClassDB::bind_method(D_METHOD("remove_item", "idx"), &PopupMenu::remove_item);
+ ClassDB::bind_method(D_METHOD("remove_item", "index"), &PopupMenu::remove_item);
ClassDB::bind_method(D_METHOD("add_separator", "label", "id"), &PopupMenu::add_separator, DEFVAL(String()), DEFVAL(-1));
ClassDB::bind_method(D_METHOD("clear"), &PopupMenu::clear);
@@ -1762,7 +1762,7 @@ void PopupMenu::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "submenu_popup_delay"), "set_submenu_popup_delay", "get_submenu_popup_delay");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_search"), "set_allow_search", "get_allow_search");
- ADD_ARRAY_COUNT("Items", "items_count", "set_item_count", "get_item_count", "item_");
+ ADD_ARRAY_COUNT("Items", "item_count", "set_item_count", "get_item_count", "item_");
ADD_SIGNAL(MethodInfo("id_pressed", PropertyInfo(Variant::INT, "id")));
ADD_SIGNAL(MethodInfo("id_focused", PropertyInfo(Variant::INT, "id")));
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index fd19fad667..c69565c2f7 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -383,7 +383,7 @@ void RichTextLabel::_shape_line(ItemFrame *p_frame, int p_line, const Ref<Font>
// Add indent.
l.offset.x = _find_margin(l.from, p_base_font, p_base_font_size);
l.text_buf->set_width(p_width - l.offset.x);
- l.text_buf->set_align((HAlign)_find_align(l.from));
+ l.text_buf->set_alignment(_find_alignment(l.from));
l.text_buf->set_direction(_find_direction(l.from));
if (tab_size > 0) { // Align inline tabs.
@@ -684,13 +684,13 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o
if (!lrtl && p_frame == main) { // Skip Scrollbar.
offx -= scroll_w;
}
- font->draw_string(ci, p_ofs + Vector2(p_width - l.offset.x + offx, l.text_buf->get_line_ascent(0)), " " + prefix, HALIGN_LEFT, l.offset.x, font_size, _find_color(l.from, p_base_color));
+ font->draw_string(ci, p_ofs + Vector2(p_width - l.offset.x + offx, l.text_buf->get_line_ascent(0)), " " + prefix, HORIZONTAL_ALIGNMENT_LEFT, l.offset.x, font_size, _find_color(l.from, p_base_color));
} else {
float offx = 0.0f;
if (lrtl && p_frame == main) { // Skip Scrollbar.
offx += scroll_w;
}
- font->draw_string(ci, p_ofs + Vector2(offx, l.text_buf->get_line_ascent(0)), prefix + " ", HALIGN_RIGHT, l.offset.x, font_size, _find_color(l.from, p_base_color));
+ font->draw_string(ci, p_ofs + Vector2(offx, l.text_buf->get_line_ascent(0)), prefix + " ", HORIZONTAL_ALIGNMENT_RIGHT, l.offset.x, font_size, _find_color(l.from, p_base_color));
}
}
@@ -734,17 +734,17 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o
}
// Draw text.
- switch (l.text_buf->get_align()) {
- case HALIGN_FILL:
- case HALIGN_LEFT: {
+ switch (l.text_buf->get_alignment()) {
+ case HORIZONTAL_ALIGNMENT_FILL:
+ case HORIZONTAL_ALIGNMENT_LEFT: {
if (rtl) {
off.x += width - length;
}
} break;
- case HALIGN_CENTER: {
+ case HORIZONTAL_ALIGNMENT_CENTER: {
off.x += Math::floor((width - length) / 2.0);
} break;
- case HALIGN_RIGHT: {
+ case HORIZONTAL_ALIGNMENT_RIGHT: {
if (!rtl) {
off.x += width - length;
}
@@ -1214,17 +1214,17 @@ float RichTextLabel::_find_click_in_line(ItemFrame *p_frame, int p_line, const V
}
}
- switch (l.text_buf->get_align()) {
- case HALIGN_FILL:
- case HALIGN_LEFT: {
+ switch (l.text_buf->get_alignment()) {
+ case HORIZONTAL_ALIGNMENT_FILL:
+ case HORIZONTAL_ALIGNMENT_LEFT: {
if (rtl) {
off.x += width - length;
}
} break;
- case HALIGN_CENTER: {
+ case HORIZONTAL_ALIGNMENT_CENTER: {
off.x += Math::floor((width - length) / 2.0);
} break;
- case HALIGN_RIGHT: {
+ case HORIZONTAL_ALIGNMENT_RIGHT: {
if (!rtl) {
off.x += width - length;
}
@@ -1950,19 +1950,19 @@ int RichTextLabel::_find_margin(Item *p_item, const Ref<Font> &p_base_font, int
return margin;
}
-RichTextLabel::Align RichTextLabel::_find_align(Item *p_item) {
+HorizontalAlignment RichTextLabel::_find_alignment(Item *p_item) {
Item *item = p_item;
while (item) {
if (item->type == ITEM_PARAGRAPH) {
ItemParagraph *p = static_cast<ItemParagraph *>(item);
- return p->align;
+ return p->alignment;
}
item = item->parent;
}
- return default_align;
+ return default_alignment;
}
TextServer::Direction RichTextLabel::_find_direction(Item *p_item) {
@@ -2190,7 +2190,7 @@ void RichTextLabel::_validate_line_caches(ItemFrame *p_frame) {
updating_scroll = false;
if (fit_content_height) {
- minimum_size_changed();
+ update_minimum_size();
}
return;
}
@@ -2227,7 +2227,7 @@ void RichTextLabel::_validate_line_caches(ItemFrame *p_frame) {
updating_scroll = false;
if (fit_content_height) {
- minimum_size_changed();
+ update_minimum_size();
}
}
@@ -2324,7 +2324,7 @@ void RichTextLabel::_add_item(Item *p_item, bool p_enter, bool p_ensure_newline)
_invalidate_current_line(current_frame);
if (fixed_width != -1) {
- minimum_size_changed();
+ update_minimum_size();
}
}
@@ -2351,7 +2351,7 @@ void RichTextLabel::_remove_item(Item *p_item, const int p_line, const int p_sub
}
}
-void RichTextLabel::add_image(const Ref<Texture2D> &p_image, const int p_width, const int p_height, const Color &p_color, InlineAlign p_align) {
+void RichTextLabel::add_image(const Ref<Texture2D> &p_image, const int p_width, const int p_height, const Color &p_color, InlineAlignment p_alignment) {
if (current->type == ITEM_TABLE) {
return;
}
@@ -2363,7 +2363,7 @@ void RichTextLabel::add_image(const Ref<Texture2D> &p_image, const int p_width,
item->image = p_image;
item->color = p_color;
- item->inline_align = p_align;
+ item->inline_align = p_alignment;
if (p_width > 0) {
// custom width
@@ -2555,11 +2555,11 @@ void RichTextLabel::push_strikethrough() {
_add_item(item, true);
}
-void RichTextLabel::push_paragraph(Align p_align, Control::TextDirection p_direction, const String &p_language, Control::StructuredTextParser p_st_parser) {
+void RichTextLabel::push_paragraph(HorizontalAlignment p_alignment, Control::TextDirection p_direction, const String &p_language, Control::StructuredTextParser p_st_parser) {
ERR_FAIL_COND(current->type == ITEM_TABLE);
ItemParagraph *item = memnew(ItemParagraph);
- item->align = p_align;
+ item->alignment = p_alignment;
item->direction = p_direction;
item->language = p_language;
item->st_parser = p_st_parser;
@@ -2595,13 +2595,13 @@ void RichTextLabel::push_meta(const Variant &p_meta) {
_add_item(item, true);
}
-void RichTextLabel::push_table(int p_columns, InlineAlign p_align) {
+void RichTextLabel::push_table(int p_columns, InlineAlignment p_alignment) {
ERR_FAIL_COND(p_columns < 1);
ItemTable *item = memnew(ItemTable);
item->columns.resize(p_columns);
item->total_width = 0;
- item->inline_align = p_align;
+ item->inline_align = p_alignment;
for (int i = 0; i < item->columns.size(); i++) {
item->columns.write[i].expand = false;
item->columns.write[i].expand_ratio = 1;
@@ -2755,7 +2755,7 @@ void RichTextLabel::clear() {
}
if (fixed_width != -1) {
- minimum_size_changed();
+ update_minimum_size();
}
}
@@ -2772,7 +2772,7 @@ int RichTextLabel::get_tab_size() const {
void RichTextLabel::set_fit_content_height(bool p_enabled) {
if (p_enabled != fit_content_height) {
fit_content_height = p_enabled;
- minimum_size_changed();
+ update_minimum_size();
}
}
@@ -2958,35 +2958,35 @@ void RichTextLabel::append_text(const String &p_bbcode) {
columns = 1;
}
- int align = INLINE_ALIGN_TOP;
+ int alignment = INLINE_ALIGNMENT_TOP;
if (subtag.size() > 2) {
if (subtag[1] == "top" || subtag[1] == "t") {
- align = INLINE_ALIGN_TOP_TO;
+ alignment = INLINE_ALIGNMENT_TOP_TO;
} else if (subtag[1] == "center" || subtag[1] == "c") {
- align = INLINE_ALIGN_CENTER_TO;
+ alignment = INLINE_ALIGNMENT_CENTER_TO;
} else if (subtag[1] == "bottom" || subtag[1] == "b") {
- align = INLINE_ALIGN_BOTTOM_TO;
+ alignment = INLINE_ALIGNMENT_BOTTOM_TO;
}
if (subtag[2] == "top" || subtag[2] == "t") {
- align |= INLINE_ALIGN_TO_TOP;
+ alignment |= INLINE_ALIGNMENT_TO_TOP;
} else if (subtag[2] == "center" || subtag[2] == "c") {
- align |= INLINE_ALIGN_TO_CENTER;
+ alignment |= INLINE_ALIGNMENT_TO_CENTER;
} else if (subtag[2] == "baseline" || subtag[2] == "l") {
- align |= INLINE_ALIGN_TO_BASELINE;
+ alignment |= INLINE_ALIGNMENT_TO_BASELINE;
} else if (subtag[2] == "bottom" || subtag[2] == "b") {
- align |= INLINE_ALIGN_TO_BOTTOM;
+ alignment |= INLINE_ALIGNMENT_TO_BOTTOM;
}
} else if (subtag.size() > 1) {
if (subtag[1] == "top" || subtag[1] == "t") {
- align = INLINE_ALIGN_TOP;
+ alignment = INLINE_ALIGNMENT_TOP;
} else if (subtag[1] == "center" || subtag[1] == "c") {
- align = INLINE_ALIGN_CENTER;
+ alignment = INLINE_ALIGNMENT_CENTER;
} else if (subtag[1] == "bottom" || subtag[1] == "b") {
- align = INLINE_ALIGN_BOTTOM;
+ alignment = INLINE_ALIGNMENT_BOTTOM;
}
}
- push_table(columns, (InlineAlign)align);
+ push_table(columns, (InlineAlignment)alignment);
pos = brk_end + 1;
tag_stack.push_front("table");
} else if (tag == "cell") {
@@ -3099,15 +3099,15 @@ void RichTextLabel::append_text(const String &p_bbcode) {
add_text(String::chr(0x00AD));
pos = brk_end + 1;
} else if (tag == "center") {
- push_paragraph(ALIGN_CENTER);
+ push_paragraph(HORIZONTAL_ALIGNMENT_CENTER);
pos = brk_end + 1;
tag_stack.push_front(tag);
} else if (tag == "fill") {
- push_paragraph(ALIGN_FILL);
+ push_paragraph(HORIZONTAL_ALIGNMENT_FILL);
pos = brk_end + 1;
tag_stack.push_front(tag);
} else if (tag == "right") {
- push_paragraph(ALIGN_RIGHT);
+ push_paragraph(HORIZONTAL_ALIGNMENT_RIGHT);
pos = brk_end + 1;
tag_stack.push_front(tag);
} else if (tag == "ul") {
@@ -3146,12 +3146,12 @@ void RichTextLabel::append_text(const String &p_bbcode) {
pos = brk_end + 1;
tag_stack.push_front(tag);
} else if (tag == "p") {
- push_paragraph(ALIGN_LEFT);
+ push_paragraph(HORIZONTAL_ALIGNMENT_LEFT);
pos = brk_end + 1;
tag_stack.push_front("p");
} else if (tag.begins_with("p ")) {
Vector<String> subtag = tag.substr(2, tag.length()).split(" ");
- Align align = ALIGN_LEFT;
+ HorizontalAlignment alignment = HORIZONTAL_ALIGNMENT_LEFT;
Control::TextDirection dir = Control::TEXT_DIRECTION_INHERITED;
String lang;
Control::StructuredTextParser st_parser = STRUCTURED_TEXT_DEFAULT;
@@ -3160,13 +3160,13 @@ void RichTextLabel::append_text(const String &p_bbcode) {
if (subtag_a.size() == 2) {
if (subtag_a[0] == "align") {
if (subtag_a[1] == "l" || subtag_a[1] == "left") {
- align = ALIGN_LEFT;
+ alignment = HORIZONTAL_ALIGNMENT_LEFT;
} else if (subtag_a[1] == "c" || subtag_a[1] == "center") {
- align = ALIGN_CENTER;
+ alignment = HORIZONTAL_ALIGNMENT_CENTER;
} else if (subtag_a[1] == "r" || subtag_a[1] == "right") {
- align = ALIGN_RIGHT;
+ alignment = HORIZONTAL_ALIGNMENT_RIGHT;
} else if (subtag_a[1] == "f" || subtag_a[1] == "fill") {
- align = ALIGN_FILL;
+ alignment = HORIZONTAL_ALIGNMENT_FILL;
}
} else if (subtag_a[0] == "dir" || subtag_a[0] == "direction") {
if (subtag_a[1] == "a" || subtag_a[1] == "auto") {
@@ -3197,7 +3197,7 @@ void RichTextLabel::append_text(const String &p_bbcode) {
}
}
}
- push_paragraph(align, dir, lang, st_parser);
+ push_paragraph(alignment, dir, lang, st_parser);
pos = brk_end + 1;
tag_stack.push_front("p");
} else if (tag == "url") {
@@ -3265,33 +3265,33 @@ void RichTextLabel::append_text(const String &p_bbcode) {
pos = end;
tag_stack.push_front(bbcode_name);
} else if (tag.begins_with("img")) {
- int align = INLINE_ALIGN_CENTER;
+ int alignment = INLINE_ALIGNMENT_CENTER;
if (tag.begins_with("img=")) {
Vector<String> subtag = tag.substr(4, tag.length()).split(",");
if (subtag.size() > 1) {
if (subtag[0] == "top" || subtag[0] == "t") {
- align = INLINE_ALIGN_TOP_TO;
+ alignment = INLINE_ALIGNMENT_TOP_TO;
} else if (subtag[0] == "center" || subtag[0] == "c") {
- align = INLINE_ALIGN_CENTER_TO;
+ alignment = INLINE_ALIGNMENT_CENTER_TO;
} else if (subtag[0] == "bottom" || subtag[0] == "b") {
- align = INLINE_ALIGN_BOTTOM_TO;
+ alignment = INLINE_ALIGNMENT_BOTTOM_TO;
}
if (subtag[1] == "top" || subtag[1] == "t") {
- align |= INLINE_ALIGN_TO_TOP;
+ alignment |= INLINE_ALIGNMENT_TO_TOP;
} else if (subtag[1] == "center" || subtag[1] == "c") {
- align |= INLINE_ALIGN_TO_CENTER;
+ alignment |= INLINE_ALIGNMENT_TO_CENTER;
} else if (subtag[1] == "baseline" || subtag[1] == "l") {
- align |= INLINE_ALIGN_TO_BASELINE;
+ alignment |= INLINE_ALIGNMENT_TO_BASELINE;
} else if (subtag[1] == "bottom" || subtag[1] == "b") {
- align |= INLINE_ALIGN_TO_BOTTOM;
+ alignment |= INLINE_ALIGNMENT_TO_BOTTOM;
}
} else if (subtag.size() > 0) {
if (subtag[0] == "top" || subtag[0] == "t") {
- align = INLINE_ALIGN_TOP;
+ alignment = INLINE_ALIGNMENT_TOP;
} else if (subtag[0] == "center" || subtag[0] == "c") {
- align = INLINE_ALIGN_CENTER;
+ alignment = INLINE_ALIGNMENT_CENTER;
} else if (subtag[0] == "bottom" || subtag[0] == "b") {
- align = INLINE_ALIGN_BOTTOM;
+ alignment = INLINE_ALIGNMENT_BOTTOM;
}
}
}
@@ -3333,7 +3333,7 @@ void RichTextLabel::append_text(const String &p_bbcode) {
}
}
- add_image(texture, width, height, color, (InlineAlign)align);
+ add_image(texture, width, height, color, (InlineAlignment)alignment);
}
pos = end;
@@ -4050,7 +4050,7 @@ void RichTextLabel::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_parsed_text"), &RichTextLabel::get_parsed_text);
ClassDB::bind_method(D_METHOD("add_text", "text"), &RichTextLabel::add_text);
ClassDB::bind_method(D_METHOD("set_text", "text"), &RichTextLabel::set_text);
- ClassDB::bind_method(D_METHOD("add_image", "image", "width", "height", "color", "inline_align"), &RichTextLabel::add_image, DEFVAL(0), DEFVAL(0), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(INLINE_ALIGN_CENTER));
+ ClassDB::bind_method(D_METHOD("add_image", "image", "width", "height", "color", "inline_align"), &RichTextLabel::add_image, DEFVAL(0), DEFVAL(0), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(INLINE_ALIGNMENT_CENTER));
ClassDB::bind_method(D_METHOD("newline"), &RichTextLabel::add_newline);
ClassDB::bind_method(D_METHOD("remove_line", "line"), &RichTextLabel::remove_line);
ClassDB::bind_method(D_METHOD("push_font", "font"), &RichTextLabel::push_font);
@@ -4064,13 +4064,13 @@ void RichTextLabel::_bind_methods() {
ClassDB::bind_method(D_METHOD("push_color", "color"), &RichTextLabel::push_color);
ClassDB::bind_method(D_METHOD("push_outline_size", "outline_size"), &RichTextLabel::push_outline_size);
ClassDB::bind_method(D_METHOD("push_outline_color", "color"), &RichTextLabel::push_outline_color);
- ClassDB::bind_method(D_METHOD("push_paragraph", "align", "base_direction", "language", "st_parser"), &RichTextLabel::push_paragraph, DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(""), DEFVAL(STRUCTURED_TEXT_DEFAULT));
+ ClassDB::bind_method(D_METHOD("push_paragraph", "alignment", "base_direction", "language", "st_parser"), &RichTextLabel::push_paragraph, DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(""), DEFVAL(STRUCTURED_TEXT_DEFAULT));
ClassDB::bind_method(D_METHOD("push_indent", "level"), &RichTextLabel::push_indent);
ClassDB::bind_method(D_METHOD("push_list", "level", "type", "capitalize"), &RichTextLabel::push_list);
ClassDB::bind_method(D_METHOD("push_meta", "data"), &RichTextLabel::push_meta);
ClassDB::bind_method(D_METHOD("push_underline"), &RichTextLabel::push_underline);
ClassDB::bind_method(D_METHOD("push_strikethrough"), &RichTextLabel::push_strikethrough);
- ClassDB::bind_method(D_METHOD("push_table", "columns", "inline_align"), &RichTextLabel::push_table, DEFVAL(INLINE_ALIGN_TOP));
+ ClassDB::bind_method(D_METHOD("push_table", "columns", "inline_align"), &RichTextLabel::push_table, DEFVAL(INLINE_ALIGNMENT_TOP));
ClassDB::bind_method(D_METHOD("push_dropcap", "string", "font", "size", "dropcap_margins", "color", "outline_size", "outline_color"), &RichTextLabel::push_dropcap, DEFVAL(Rect2()), DEFVAL(Color(1, 1, 1)), DEFVAL(0), DEFVAL(Color(0, 0, 0, 0)));
ClassDB::bind_method(D_METHOD("set_table_column_expand", "column", "expand", "ratio"), &RichTextLabel::set_table_column_expand);
ClassDB::bind_method(D_METHOD("set_cell_row_background_color", "odd_row_bg", "even_row_bg"), &RichTextLabel::set_cell_row_background_color);
@@ -4188,11 +4188,6 @@ void RichTextLabel::_bind_methods() {
ADD_SIGNAL(MethodInfo("meta_hover_started", PropertyInfo(Variant::NIL, "meta", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NIL_IS_VARIANT)));
ADD_SIGNAL(MethodInfo("meta_hover_ended", PropertyInfo(Variant::NIL, "meta", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NIL_IS_VARIANT)));
- BIND_ENUM_CONSTANT(ALIGN_LEFT);
- BIND_ENUM_CONSTANT(ALIGN_CENTER);
- BIND_ENUM_CONSTANT(ALIGN_RIGHT);
- BIND_ENUM_CONSTANT(ALIGN_FILL);
-
BIND_ENUM_CONSTANT(LIST_NUMBERS);
BIND_ENUM_CONSTANT(LIST_LETTERS);
BIND_ENUM_CONSTANT(LIST_ROMAN);
@@ -4268,7 +4263,7 @@ int RichTextLabel::get_total_character_count() const {
void RichTextLabel::set_fixed_size_to_width(int p_width) {
fixed_width = p_width;
- minimum_size_changed();
+ update_minimum_size();
}
Size2 RichTextLabel::get_minimum_size() const {
diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h
index 5b58f14d96..58a531e5ad 100644
--- a/scene/gui/rich_text_label.h
+++ b/scene/gui/rich_text_label.h
@@ -39,13 +39,6 @@ class RichTextLabel : public Control {
GDCLASS(RichTextLabel, Control);
public:
- enum Align {
- ALIGN_LEFT,
- ALIGN_CENTER,
- ALIGN_RIGHT,
- ALIGN_FILL
- };
-
enum ListType {
LIST_NUMBERS,
LIST_LETTERS,
@@ -160,7 +153,7 @@ private:
struct ItemImage : public Item {
Ref<Texture2D> image;
- InlineAlign inline_align = INLINE_ALIGN_CENTER;
+ InlineAlignment inline_align = INLINE_ALIGNMENT_CENTER;
Size2 size;
Color color;
ItemImage() { type = ITEM_IMAGE; }
@@ -210,7 +203,7 @@ private:
};
struct ItemParagraph : public Item {
- Align align = ALIGN_LEFT;
+ HorizontalAlignment alignment = HORIZONTAL_ALIGNMENT_LEFT;
String language;
Control::TextDirection direction = Control::TEXT_DIRECTION_AUTO;
Control::StructuredTextParser st_parser = STRUCTURED_TEXT_DEFAULT;
@@ -247,7 +240,7 @@ private:
int total_width = 0;
int total_height = 0;
- InlineAlign inline_align = INLINE_ALIGN_TOP;
+ InlineAlignment inline_align = INLINE_ALIGNMENT_TOP;
ItemTable() { type = ITEM_TABLE; }
};
@@ -360,7 +353,7 @@ private:
bool underline_meta = true;
bool override_selected_font_color = false;
- Align default_align = ALIGN_LEFT;
+ HorizontalAlignment default_alignment = HORIZONTAL_ALIGNMENT_LEFT;
ItemMeta *meta_hovering = nullptr;
Variant current_meta;
@@ -428,7 +421,7 @@ private:
ItemDropcap *_find_dc_item(Item *p_item);
int _find_list(Item *p_item, Vector<int> &r_index, Vector<ItemList *> &r_list);
int _find_margin(Item *p_item, const Ref<Font> &p_base_font, int p_base_font_size);
- Align _find_align(Item *p_item);
+ HorizontalAlignment _find_alignment(Item *p_item);
TextServer::Direction _find_direction(Item *p_item);
Control::StructuredTextParser _find_stt(Item *p_item);
String _find_language(Item *p_item);
@@ -469,7 +462,7 @@ private:
public:
String get_parsed_text() const;
void add_text(const String &p_text);
- void add_image(const Ref<Texture2D> &p_image, const int p_width = 0, const int p_height = 0, const Color &p_color = Color(1.0, 1.0, 1.0), InlineAlign p_align = INLINE_ALIGN_CENTER);
+ void add_image(const Ref<Texture2D> &p_image, const int p_width = 0, const int p_height = 0, const Color &p_color = Color(1.0, 1.0, 1.0), InlineAlignment p_alignment = INLINE_ALIGNMENT_CENTER);
void add_newline();
bool remove_line(const int p_line);
void push_dropcap(const String &p_string, const Ref<Font> &p_font, int p_size, const Rect2 &p_dropcap_margins = Rect2(), const Color &p_color = Color(1, 1, 1), int p_ol_size = 0, const Color &p_ol_color = Color(0, 0, 0, 0));
@@ -486,11 +479,11 @@ public:
void push_outline_color(const Color &p_color);
void push_underline();
void push_strikethrough();
- void push_paragraph(Align p_align, Control::TextDirection p_direction = Control::TEXT_DIRECTION_INHERITED, const String &p_language = "", Control::StructuredTextParser p_st_parser = STRUCTURED_TEXT_DEFAULT);
+ void push_paragraph(HorizontalAlignment p_alignment, Control::TextDirection p_direction = Control::TEXT_DIRECTION_INHERITED, const String &p_language = "", Control::StructuredTextParser p_st_parser = STRUCTURED_TEXT_DEFAULT);
void push_indent(int p_level);
void push_list(int p_level, ListType p_list, bool p_capitalize);
void push_meta(const Variant &p_meta);
- void push_table(int p_columns, InlineAlign p_align = INLINE_ALIGN_TOP);
+ void push_table(int p_columns, InlineAlignment p_alignment = INLINE_ALIGNMENT_TOP);
void push_fade(int p_start_index, int p_length);
void push_shake(int p_strength, float p_rate);
void push_wave(float p_frequency, float p_amplitude);
@@ -595,7 +588,6 @@ public:
~RichTextLabel();
};
-VARIANT_ENUM_CAST(RichTextLabel::Align);
VARIANT_ENUM_CAST(RichTextLabel::ListType);
VARIANT_ENUM_CAST(RichTextLabel::ItemType);
diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp
index 7b2ea46e17..dcd2c32a3b 100644
--- a/scene/gui/scroll_container.cpp
+++ b/scene/gui/scroll_container.cpp
@@ -49,10 +49,10 @@ Size2 ScrollContainer::get_minimum_size() const {
}
Size2 minsize = c->get_combined_minimum_size();
- if (!scroll_h) {
+ if (horizontal_scroll_mode == SCROLL_MODE_DISABLED) {
min_size.x = MAX(min_size.x, minsize.x);
}
- if (!scroll_v) {
+ if (vertical_scroll_mode == SCROLL_MODE_DISABLED) {
min_size.y = MAX(min_size.y, minsize.y);
}
}
@@ -170,7 +170,7 @@ void ScrollContainer::gui_input(const Ref<InputEvent> &p_gui_input) {
Vector2 motion = mm->get_relative();
drag_accum -= motion;
- if (beyond_deadzone || (scroll_h && Math::abs(drag_accum.x) > deadzone) || (scroll_v && Math::abs(drag_accum.y) > deadzone)) {
+ if (beyond_deadzone || (horizontal_scroll_mode != SCROLL_MODE_DISABLED && Math::abs(drag_accum.x) > deadzone) || (vertical_scroll_mode != SCROLL_MODE_DISABLED && Math::abs(drag_accum.y) > deadzone)) {
if (!beyond_deadzone) {
propagate_notification(NOTIFICATION_SCROLL_BEGIN);
emit_signal(SNAME("scroll_started"));
@@ -180,12 +180,12 @@ void ScrollContainer::gui_input(const Ref<InputEvent> &p_gui_input) {
drag_accum = -motion;
}
Vector2 diff = drag_from + drag_accum;
- if (scroll_h) {
+ if (horizontal_scroll_mode != SCROLL_MODE_DISABLED) {
h_scroll->set_value(diff.x);
} else {
drag_accum.x = 0;
}
- if (scroll_v) {
+ if (vertical_scroll_mode != SCROLL_MODE_DISABLED) {
v_scroll->set_value(diff.y);
} else {
drag_accum.y = 0;
@@ -286,7 +286,7 @@ void ScrollContainer::_update_dimensions() {
child_max_size.y = MAX(child_max_size.y, minsize.y);
Rect2 r = Rect2(-Size2(get_h_scroll(), get_v_scroll()), minsize);
- if (!scroll_h || (!h_scroll->is_visible_in_tree() && c->get_h_size_flags() & SIZE_EXPAND)) {
+ if (horizontal_scroll_mode == SCROLL_MODE_DISABLED || (!h_scroll->is_visible_in_tree() && c->get_h_size_flags() & SIZE_EXPAND)) {
r.position.x = 0;
if (c->get_h_size_flags() & SIZE_EXPAND) {
r.size.width = MAX(size.width, minsize.width);
@@ -294,7 +294,7 @@ void ScrollContainer::_update_dimensions() {
r.size.width = minsize.width;
}
}
- if (!scroll_v || (!v_scroll->is_visible_in_tree() && c->get_v_size_flags() & SIZE_EXPAND)) {
+ if (vertical_scroll_mode == SCROLL_MODE_DISABLED || (!v_scroll->is_visible_in_tree() && c->get_v_size_flags() & SIZE_EXPAND)) {
r.position.y = 0;
if (c->get_v_size_flags() & SIZE_EXPAND) {
r.size.height = MAX(size.height, minsize.height);
@@ -364,10 +364,10 @@ void ScrollContainer::_notification(int p_what) {
turnoff_v = true;
}
- if (scroll_h) {
+ if (horizontal_scroll_mode != SCROLL_MODE_DISABLED) {
h_scroll->set_value(pos.x);
}
- if (scroll_v) {
+ if (vertical_scroll_mode != SCROLL_MODE_DISABLED) {
v_scroll->set_value(pos.y);
}
@@ -413,17 +413,17 @@ void ScrollContainer::update_scrollbars() {
Size2 hmin;
Size2 vmin;
- if (scroll_h) {
+ if (horizontal_scroll_mode != SCROLL_MODE_DISABLED) {
hmin = h_scroll->get_combined_minimum_size();
}
- if (scroll_v) {
+ if (vertical_scroll_mode != SCROLL_MODE_DISABLED) {
vmin = v_scroll->get_combined_minimum_size();
}
Size2 min = child_max_size;
- bool hide_scroll_h = !scroll_h || min.width <= size.width || !h_scroll_visible;
- bool hide_scroll_v = !scroll_v || min.height <= size.height || !v_scroll_visible;
+ bool hide_scroll_h = horizontal_scroll_mode != SCROLL_MODE_SHOW_ALWAYS && (horizontal_scroll_mode == SCROLL_MODE_DISABLED || horizontal_scroll_mode == SCROLL_MODE_SHOW_NEVER || (horizontal_scroll_mode == SCROLL_MODE_AUTO && min.width <= size.width));
+ bool hide_scroll_v = vertical_scroll_mode != SCROLL_MODE_SHOW_ALWAYS && (vertical_scroll_mode == SCROLL_MODE_DISABLED || vertical_scroll_mode == SCROLL_MODE_SHOW_NEVER || (vertical_scroll_mode == SCROLL_MODE_AUTO && min.height <= size.height));
h_scroll->set_max(min.width);
h_scroll->set_page(size.width - (hide_scroll_v ? 0 : vmin.width));
@@ -461,58 +461,32 @@ int ScrollContainer::get_v_scroll() const {
return v_scroll->get_value();
}
-void ScrollContainer::set_enable_h_scroll(bool p_enable) {
- if (scroll_h == p_enable) {
+void ScrollContainer::set_horizontal_scroll_mode(ScrollMode p_mode) {
+ if (horizontal_scroll_mode == p_mode) {
return;
}
- scroll_h = p_enable;
- minimum_size_changed();
+ horizontal_scroll_mode = p_mode;
+ update_minimum_size();
queue_sort();
}
-bool ScrollContainer::is_h_scroll_enabled() const {
- return scroll_h;
+ScrollContainer::ScrollMode ScrollContainer::get_horizontal_scroll_mode() const {
+ return horizontal_scroll_mode;
}
-void ScrollContainer::set_enable_v_scroll(bool p_enable) {
- if (scroll_v == p_enable) {
+void ScrollContainer::set_vertical_scroll_mode(ScrollMode p_mode) {
+ if (vertical_scroll_mode == p_mode) {
return;
}
- scroll_v = p_enable;
- minimum_size_changed();
+ vertical_scroll_mode = p_mode;
+ update_minimum_size();
queue_sort();
}
-bool ScrollContainer::is_v_scroll_enabled() const {
- return scroll_v;
-}
-
-void ScrollContainer::set_h_scroll_visible(bool p_visible) {
- if (h_scroll_visible == p_visible) {
- return;
- }
-
- h_scroll_visible = p_visible;
- update_scrollbars();
-}
-
-bool ScrollContainer::is_h_scroll_visible() const {
- return h_scroll_visible;
-}
-
-void ScrollContainer::set_v_scroll_visible(bool p_visible) {
- if (v_scroll_visible == p_visible) {
- return;
- }
-
- v_scroll_visible = p_visible;
- update_scrollbars();
-}
-
-bool ScrollContainer::is_v_scroll_visible() const {
- return v_scroll_visible;
+ScrollContainer::ScrollMode ScrollContainer::get_vertical_scroll_mode() const {
+ return vertical_scroll_mode;
}
int ScrollContainer::get_deadzone() const {
@@ -575,17 +549,11 @@ void ScrollContainer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_v_scroll", "value"), &ScrollContainer::set_v_scroll);
ClassDB::bind_method(D_METHOD("get_v_scroll"), &ScrollContainer::get_v_scroll);
- ClassDB::bind_method(D_METHOD("set_enable_h_scroll", "enable"), &ScrollContainer::set_enable_h_scroll);
- ClassDB::bind_method(D_METHOD("is_h_scroll_enabled"), &ScrollContainer::is_h_scroll_enabled);
-
- ClassDB::bind_method(D_METHOD("set_enable_v_scroll", "enable"), &ScrollContainer::set_enable_v_scroll);
- ClassDB::bind_method(D_METHOD("is_v_scroll_enabled"), &ScrollContainer::is_v_scroll_enabled);
+ ClassDB::bind_method(D_METHOD("set_horizontal_scroll_mode", "enable"), &ScrollContainer::set_horizontal_scroll_mode);
+ ClassDB::bind_method(D_METHOD("get_horizontal_scroll_mode"), &ScrollContainer::get_horizontal_scroll_mode);
- ClassDB::bind_method(D_METHOD("set_h_scroll_visible", "visible"), &ScrollContainer::set_h_scroll_visible);
- ClassDB::bind_method(D_METHOD("is_h_scroll_visible"), &ScrollContainer::is_h_scroll_visible);
-
- ClassDB::bind_method(D_METHOD("set_v_scroll_visible", "visible"), &ScrollContainer::set_v_scroll_visible);
- ClassDB::bind_method(D_METHOD("is_v_scroll_visible"), &ScrollContainer::is_v_scroll_visible);
+ ClassDB::bind_method(D_METHOD("set_vertical_scroll_mode", "enable"), &ScrollContainer::set_vertical_scroll_mode);
+ ClassDB::bind_method(D_METHOD("get_vertical_scroll_mode"), &ScrollContainer::get_vertical_scroll_mode);
ClassDB::bind_method(D_METHOD("set_deadzone", "deadzone"), &ScrollContainer::set_deadzone);
ClassDB::bind_method(D_METHOD("get_deadzone"), &ScrollContainer::get_deadzone);
@@ -605,12 +573,15 @@ void ScrollContainer::_bind_methods() {
ADD_GROUP("Scroll", "scroll_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "scroll_horizontal"), "set_h_scroll", "get_h_scroll");
ADD_PROPERTY(PropertyInfo(Variant::INT, "scroll_vertical"), "set_v_scroll", "get_v_scroll");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_horizontal_enabled"), "set_enable_h_scroll", "is_h_scroll_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_vertical_enabled"), "set_enable_v_scroll", "is_v_scroll_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_horizontal_visible"), "set_h_scroll_visible", "is_h_scroll_visible");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_vertical_visible"), "set_v_scroll_visible", "is_v_scroll_visible");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "horizontal_scroll_mode", PROPERTY_HINT_ENUM, "Disabled,Auto,Always Show,Never Show"), "set_horizontal_scroll_mode", "get_horizontal_scroll_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "vertical_scroll_mode", PROPERTY_HINT_ENUM, "Disabled,Auto,Always Show,Never Show"), "set_vertical_scroll_mode", "get_vertical_scroll_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "scroll_deadzone"), "set_deadzone", "get_deadzone");
+ BIND_ENUM_CONSTANT(SCROLL_MODE_DISABLED);
+ BIND_ENUM_CONSTANT(SCROLL_MODE_AUTO);
+ BIND_ENUM_CONSTANT(SCROLL_MODE_SHOW_ALWAYS);
+ BIND_ENUM_CONSTANT(SCROLL_MODE_SHOW_NEVER);
+
GLOBAL_DEF("gui/common/default_scroll_deadzone", 0);
};
diff --git a/scene/gui/scroll_container.h b/scene/gui/scroll_container.h
index 9c87d07f66..0cec4db57a 100644
--- a/scene/gui/scroll_container.h
+++ b/scene/gui/scroll_container.h
@@ -38,6 +38,15 @@
class ScrollContainer : public Container {
GDCLASS(ScrollContainer, Container);
+public:
+ enum ScrollMode {
+ SCROLL_MODE_DISABLED = 0,
+ SCROLL_MODE_AUTO,
+ SCROLL_MODE_SHOW_ALWAYS,
+ SCROLL_MODE_SHOW_NEVER,
+ };
+
+private:
HScrollBar *h_scroll;
VScrollBar *v_scroll;
@@ -54,11 +63,8 @@ class ScrollContainer : public Container {
bool drag_touching_deaccel = false;
bool beyond_deadzone = false;
- bool scroll_h = true;
- bool scroll_v = true;
-
- bool h_scroll_visible = true;
- bool v_scroll_visible = true;
+ ScrollMode horizontal_scroll_mode = SCROLL_MODE_AUTO;
+ ScrollMode vertical_scroll_mode = SCROLL_MODE_AUTO;
int deadzone = 0;
bool follow_focus = false;
@@ -87,17 +93,11 @@ public:
void set_v_scroll(int p_pos);
int get_v_scroll() const;
- void set_enable_h_scroll(bool p_enable);
- bool is_h_scroll_enabled() const;
-
- void set_enable_v_scroll(bool p_enable);
- bool is_v_scroll_enabled() const;
+ void set_horizontal_scroll_mode(ScrollMode p_mode);
+ ScrollMode get_horizontal_scroll_mode() const;
- void set_h_scroll_visible(bool p_visible);
- bool is_h_scroll_visible() const;
-
- void set_v_scroll_visible(bool p_visible);
- bool is_v_scroll_visible() const;
+ void set_vertical_scroll_mode(ScrollMode p_mode);
+ ScrollMode get_vertical_scroll_mode() const;
int get_deadzone() const;
void set_deadzone(int p_deadzone);
@@ -114,4 +114,6 @@ public:
ScrollContainer();
};
+VARIANT_ENUM_CAST(ScrollContainer::ScrollMode);
+
#endif
diff --git a/scene/gui/slider.cpp b/scene/gui/slider.cpp
index 4cc425aad3..f8cabe172c 100644
--- a/scene/gui/slider.cpp
+++ b/scene/gui/slider.cpp
@@ -142,7 +142,7 @@ void Slider::gui_input(const Ref<InputEvent> &p_event) {
void Slider::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_THEME_CHANGED: {
- minimum_size_changed();
+ update_minimum_size();
update();
} break;
case NOTIFICATION_MOUSE_ENTER: {
diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp
index f30206c943..c4a1d8e5a6 100644
--- a/scene/gui/spin_box.cpp
+++ b/scene/gui/spin_box.cpp
@@ -220,19 +220,19 @@ void SpinBox::_notification(int p_what) {
} else if (p_what == NOTIFICATION_TRANSLATION_CHANGED) {
_value_changed(0);
} else if (p_what == NOTIFICATION_THEME_CHANGED) {
- call_deferred(SNAME("minimum_size_changed"));
- get_line_edit()->call_deferred(SNAME("minimum_size_changed"));
+ call_deferred(SNAME("update_minimum_size"));
+ get_line_edit()->call_deferred(SNAME("update_minimum_size"));
} else if (p_what == NOTIFICATION_LAYOUT_DIRECTION_CHANGED || p_what == NOTIFICATION_TRANSLATION_CHANGED) {
update();
}
}
-void SpinBox::set_align(LineEdit::Align p_align) {
- line_edit->set_align(p_align);
+void SpinBox::set_horizontal_alignment(HorizontalAlignment p_alignment) {
+ line_edit->set_horizontal_alignment(p_alignment);
}
-LineEdit::Align SpinBox::get_align() const {
- return line_edit->get_align();
+HorizontalAlignment SpinBox::get_horizontal_alignment() const {
+ return line_edit->get_horizontal_alignment();
}
void SpinBox::set_suffix(const String &p_suffix) {
@@ -284,8 +284,8 @@ void SpinBox::apply() {
}
void SpinBox::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_align", "align"), &SpinBox::set_align);
- ClassDB::bind_method(D_METHOD("get_align"), &SpinBox::get_align);
+ ClassDB::bind_method(D_METHOD("set_horizontal_alignment", "alignment"), &SpinBox::set_horizontal_alignment);
+ ClassDB::bind_method(D_METHOD("get_horizontal_alignment"), &SpinBox::get_horizontal_alignment);
ClassDB::bind_method(D_METHOD("set_suffix", "suffix"), &SpinBox::set_suffix);
ClassDB::bind_method(D_METHOD("get_suffix"), &SpinBox::get_suffix);
ClassDB::bind_method(D_METHOD("set_prefix", "prefix"), &SpinBox::set_prefix);
@@ -297,7 +297,7 @@ void SpinBox::_bind_methods() {
ClassDB::bind_method(D_METHOD("apply"), &SpinBox::apply);
ClassDB::bind_method(D_METHOD("get_line_edit"), &SpinBox::get_line_edit);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "align", PROPERTY_HINT_ENUM, "Left,Center,Right,Fill"), "set_align", "get_align");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "alignment", PROPERTY_HINT_ENUM, "Left,Center,Right,Fill"), "set_horizontal_alignment", "get_horizontal_alignment");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editable"), "set_editable", "is_editable");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "update_on_text_changed"), "set_update_on_text_changed", "get_update_on_text_changed");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "prefix"), "set_prefix", "get_prefix");
@@ -310,7 +310,7 @@ SpinBox::SpinBox() {
line_edit->set_anchors_and_offsets_preset(Control::PRESET_WIDE);
line_edit->set_mouse_filter(MOUSE_FILTER_PASS);
- line_edit->set_align(LineEdit::ALIGN_LEFT);
+ line_edit->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_LEFT);
line_edit->connect("text_submitted", callable_mp(this, &SpinBox::_text_submitted), Vector<Variant>(), CONNECT_DEFERRED);
line_edit->connect("focus_exited", callable_mp(this, &SpinBox::_line_edit_focus_exit), Vector<Variant>(), CONNECT_DEFERRED);
diff --git a/scene/gui/spin_box.h b/scene/gui/spin_box.h
index f2299ce1c2..736a5d873d 100644
--- a/scene/gui/spin_box.h
+++ b/scene/gui/spin_box.h
@@ -79,8 +79,8 @@ public:
virtual Size2 get_minimum_size() const override;
- void set_align(LineEdit::Align p_align);
- LineEdit::Align get_align() const;
+ void set_horizontal_alignment(HorizontalAlignment p_alignment);
+ HorizontalAlignment get_horizontal_alignment() const;
void set_editable(bool p_enabled);
bool is_editable() const;
diff --git a/scene/gui/split_container.cpp b/scene/gui/split_container.cpp
index 6b53c0220e..106bb7949f 100644
--- a/scene/gui/split_container.cpp
+++ b/scene/gui/split_container.cpp
@@ -201,7 +201,7 @@ void SplitContainer::_notification(int p_what) {
}
} break;
case NOTIFICATION_THEME_CHANGED: {
- minimum_size_changed();
+ update_minimum_size();
} break;
}
}
diff --git a/scene/gui/tab_bar.cpp b/scene/gui/tab_bar.cpp
index c7d5a600a1..dd410e2472 100644
--- a/scene/gui/tab_bar.cpp
+++ b/scene/gui/tab_bar.cpp
@@ -285,7 +285,7 @@ void TabBar::_notification(int p_what) {
_shape(i);
}
_update_cache();
- minimum_size_changed();
+ update_minimum_size();
update();
} break;
case NOTIFICATION_RESIZED: {
@@ -319,9 +319,9 @@ void TabBar::_notification(int p_what) {
mw += get_tab_width(i);
}
- if (tab_align == ALIGN_CENTER) {
+ if (tab_alignment == ALIGNMENT_CENTER) {
w = (get_size().width - mw) / 2;
- } else if (tab_align == ALIGN_RIGHT) {
+ } else if (tab_alignment == ALIGNMENT_RIGHT) {
w = get_size().width - mw;
}
@@ -554,7 +554,7 @@ void TabBar::set_tab_title(int p_tab, const String &p_title) {
tabs.write[p_tab].text = p_title;
_shape(p_tab);
update();
- minimum_size_changed();
+ update_minimum_size();
}
String TabBar::get_tab_title(int p_tab) const {
@@ -621,7 +621,7 @@ void TabBar::set_tab_icon(int p_tab, const Ref<Texture2D> &p_icon) {
ERR_FAIL_INDEX(p_tab, tabs.size());
tabs.write[p_tab].icon = p_icon;
update();
- minimum_size_changed();
+ update_minimum_size();
}
Ref<Texture2D> TabBar::get_tab_icon(int p_tab) const {
@@ -645,7 +645,7 @@ void TabBar::set_tab_right_button(int p_tab, const Ref<Texture2D> &p_right_butto
tabs.write[p_tab].right_button = p_right_button;
_update_cache();
update();
- minimum_size_changed();
+ update_minimum_size();
}
Ref<Texture2D> TabBar::get_tab_right_button(int p_tab) const {
@@ -777,7 +777,7 @@ void TabBar::add_tab(const String &p_str, const Ref<Texture2D> &p_icon) {
_update_cache();
call_deferred(SNAME("_update_hover"));
update();
- minimum_size_changed();
+ update_minimum_size();
}
void TabBar::clear_tabs() {
@@ -797,7 +797,7 @@ void TabBar::remove_tab(int p_idx) {
_update_cache();
call_deferred(SNAME("_update_hover"));
update();
- minimum_size_changed();
+ update_minimum_size();
if (current < 0) {
current = 0;
@@ -929,14 +929,14 @@ int TabBar::get_tab_idx_at_point(const Point2 &p_point) const {
return hover_now;
}
-void TabBar::set_tab_align(TabAlign p_align) {
- ERR_FAIL_INDEX(p_align, ALIGN_MAX);
- tab_align = p_align;
+void TabBar::set_tab_alignment(AlignmentMode p_alignment) {
+ ERR_FAIL_INDEX(p_alignment, ALIGNMENT_MAX);
+ tab_alignment = p_alignment;
update();
}
-TabBar::TabAlign TabBar::get_tab_align() const {
- return tab_align;
+TabBar::AlignmentMode TabBar::get_tab_alignment() const {
+ return tab_alignment;
}
void TabBar::set_clip_tabs(bool p_clip_tabs) {
@@ -945,7 +945,7 @@ void TabBar::set_clip_tabs(bool p_clip_tabs) {
}
clip_tabs = p_clip_tabs;
update();
- minimum_size_changed();
+ update_minimum_size();
}
bool TabBar::get_clip_tabs() const {
@@ -1149,8 +1149,8 @@ void TabBar::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_tab_disabled", "tab_idx"), &TabBar::get_tab_disabled);
ClassDB::bind_method(D_METHOD("remove_tab", "tab_idx"), &TabBar::remove_tab);
ClassDB::bind_method(D_METHOD("add_tab", "title", "icon"), &TabBar::add_tab, DEFVAL(""), DEFVAL(Ref<Texture2D>()));
- ClassDB::bind_method(D_METHOD("set_tab_align", "align"), &TabBar::set_tab_align);
- ClassDB::bind_method(D_METHOD("get_tab_align"), &TabBar::get_tab_align);
+ ClassDB::bind_method(D_METHOD("set_tab_alignment", "alignment"), &TabBar::set_tab_alignment);
+ ClassDB::bind_method(D_METHOD("get_tab_alignment"), &TabBar::get_tab_alignment);
ClassDB::bind_method(D_METHOD("set_clip_tabs", "clip_tabs"), &TabBar::set_clip_tabs);
ClassDB::bind_method(D_METHOD("get_clip_tabs"), &TabBar::get_clip_tabs);
ClassDB::bind_method(D_METHOD("get_tab_offset"), &TabBar::get_tab_offset);
@@ -1178,16 +1178,16 @@ void TabBar::_bind_methods() {
ADD_SIGNAL(MethodInfo("tab_clicked", PropertyInfo(Variant::INT, "tab")));
ADD_PROPERTY(PropertyInfo(Variant::INT, "current_tab", PROPERTY_HINT_RANGE, "-1,4096,1", PROPERTY_USAGE_EDITOR), "set_current_tab", "get_current_tab");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "tab_align", PROPERTY_HINT_ENUM, "Left,Center,Right"), "set_tab_align", "get_tab_align");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "tab_alignment", PROPERTY_HINT_ENUM, "Left,Center,Right"), "set_tab_alignment", "get_tab_alignment");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "clip_tabs"), "set_clip_tabs", "get_clip_tabs");
ADD_PROPERTY(PropertyInfo(Variant::INT, "tab_close_display_policy", PROPERTY_HINT_ENUM, "Show Never,Show Active Only,Show Always"), "set_tab_close_display_policy", "get_tab_close_display_policy");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scrolling_enabled"), "set_scrolling_enabled", "get_scrolling_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "drag_to_rearrange_enabled"), "set_drag_to_rearrange_enabled", "get_drag_to_rearrange_enabled");
- BIND_ENUM_CONSTANT(ALIGN_LEFT);
- BIND_ENUM_CONSTANT(ALIGN_CENTER);
- BIND_ENUM_CONSTANT(ALIGN_RIGHT);
- BIND_ENUM_CONSTANT(ALIGN_MAX);
+ BIND_ENUM_CONSTANT(ALIGNMENT_LEFT);
+ BIND_ENUM_CONSTANT(ALIGNMENT_CENTER);
+ BIND_ENUM_CONSTANT(ALIGNMENT_RIGHT);
+ BIND_ENUM_CONSTANT(ALIGNMENT_MAX);
BIND_ENUM_CONSTANT(CLOSE_BUTTON_SHOW_NEVER);
BIND_ENUM_CONSTANT(CLOSE_BUTTON_SHOW_ACTIVE_ONLY);
diff --git a/scene/gui/tab_bar.h b/scene/gui/tab_bar.h
index 411a62b1d9..2d211937fc 100644
--- a/scene/gui/tab_bar.h
+++ b/scene/gui/tab_bar.h
@@ -38,11 +38,11 @@ class TabBar : public Control {
GDCLASS(TabBar, Control);
public:
- enum TabAlign {
- ALIGN_LEFT,
- ALIGN_CENTER,
- ALIGN_RIGHT,
- ALIGN_MAX
+ enum AlignmentMode {
+ ALIGNMENT_LEFT,
+ ALIGNMENT_CENTER,
+ ALIGNMENT_RIGHT,
+ ALIGNMENT_MAX,
};
enum CloseButtonDisplayPolicy {
@@ -83,7 +83,7 @@ private:
Vector<Tab> tabs;
int current = 0;
int previous = 0;
- TabAlign tab_align = ALIGN_CENTER;
+ AlignmentMode tab_alignment = ALIGNMENT_CENTER;
bool clip_tabs = true;
int rb_hover = -1;
bool rb_pressing = false;
@@ -145,8 +145,8 @@ public:
void set_tab_right_button(int p_tab, const Ref<Texture2D> &p_right_button);
Ref<Texture2D> get_tab_right_button(int p_tab) const;
- void set_tab_align(TabAlign p_align);
- TabAlign get_tab_align() const;
+ void set_tab_alignment(AlignmentMode p_alignment);
+ AlignmentMode get_tab_alignment() const;
void set_clip_tabs(bool p_clip_tabs);
bool get_clip_tabs() const;
@@ -189,7 +189,7 @@ public:
TabBar();
};
-VARIANT_ENUM_CAST(TabBar::TabAlign);
+VARIANT_ENUM_CAST(TabBar::AlignmentMode);
VARIANT_ENUM_CAST(TabBar::CloseButtonDisplayPolicy);
#endif // TAB_BAR_H
diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp
index ff53d91ea3..23e8f2bce8 100644
--- a/scene/gui/tab_container.cpp
+++ b/scene/gui/tab_container.cpp
@@ -406,14 +406,14 @@ void TabContainer::_notification(int p_what) {
}
// Find the offset at which to draw tabs, according to the alignment.
- switch (align) {
- case ALIGN_LEFT:
+ switch (alignment) {
+ case ALIGNMENT_LEFT:
tabs_ofs_cache = header_x;
break;
- case ALIGN_CENTER:
+ case ALIGNMENT_CENTER:
tabs_ofs_cache = header_x + (header_width / 2) - (all_tabs_width / 2);
break;
- case ALIGN_RIGHT:
+ case ALIGNMENT_RIGHT:
tabs_ofs_cache = header_x + header_width - all_tabs_width;
break;
}
@@ -600,7 +600,7 @@ void TabContainer::_on_theme_changed() {
_refresh_texts();
- minimum_size_changed();
+ update_minimum_size();
if (get_tab_count() > 0) {
_repaint();
update();
@@ -967,14 +967,14 @@ int TabContainer::get_tab_idx_at_point(const Point2 &p_point) const {
return -1;
}
-void TabContainer::set_tab_align(TabAlign p_align) {
- ERR_FAIL_INDEX(p_align, 3);
- align = p_align;
+void TabContainer::set_tab_alignment(AlignmentMode p_alignment) {
+ ERR_FAIL_INDEX(p_alignment, 3);
+ alignment = p_alignment;
update();
}
-TabContainer::TabAlign TabContainer::get_tab_align() const {
- return align;
+TabContainer::AlignmentMode TabContainer::get_tab_alignment() const {
+ return alignment;
}
void TabContainer::set_tabs_visible(bool p_visible) {
@@ -995,7 +995,7 @@ void TabContainer::set_tabs_visible(bool p_visible) {
}
update();
- minimum_size_changed();
+ update_minimum_size();
}
bool TabContainer::are_tabs_visible() const {
@@ -1198,8 +1198,8 @@ void TabContainer::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_previous_tab"), &TabContainer::get_previous_tab);
ClassDB::bind_method(D_METHOD("get_current_tab_control"), &TabContainer::get_current_tab_control);
ClassDB::bind_method(D_METHOD("get_tab_control", "tab_idx"), &TabContainer::get_tab_control);
- ClassDB::bind_method(D_METHOD("set_tab_align", "align"), &TabContainer::set_tab_align);
- ClassDB::bind_method(D_METHOD("get_tab_align"), &TabContainer::get_tab_align);
+ ClassDB::bind_method(D_METHOD("set_tab_alignment", "alignment"), &TabContainer::set_tab_alignment);
+ ClassDB::bind_method(D_METHOD("get_tab_alignment"), &TabContainer::get_tab_alignment);
ClassDB::bind_method(D_METHOD("set_tabs_visible", "visible"), &TabContainer::set_tabs_visible);
ClassDB::bind_method(D_METHOD("are_tabs_visible"), &TabContainer::are_tabs_visible);
ClassDB::bind_method(D_METHOD("set_all_tabs_in_front", "is_front"), &TabContainer::set_all_tabs_in_front);
@@ -1230,16 +1230,16 @@ void TabContainer::_bind_methods() {
ADD_SIGNAL(MethodInfo("tab_selected", PropertyInfo(Variant::INT, "tab")));
ADD_SIGNAL(MethodInfo("pre_popup_pressed"));
- ADD_PROPERTY(PropertyInfo(Variant::INT, "tab_align", PROPERTY_HINT_ENUM, "Left,Center,Right"), "set_tab_align", "get_tab_align");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "tab_alignment", PROPERTY_HINT_ENUM, "Left,Center,Right"), "set_tab_alignment", "get_tab_alignment");
ADD_PROPERTY(PropertyInfo(Variant::INT, "current_tab", PROPERTY_HINT_RANGE, "-1,4096,1", PROPERTY_USAGE_EDITOR), "set_current_tab", "get_current_tab");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "tabs_visible"), "set_tabs_visible", "are_tabs_visible");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "all_tabs_in_front"), "set_all_tabs_in_front", "is_all_tabs_in_front");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "drag_to_rearrange_enabled"), "set_drag_to_rearrange_enabled", "get_drag_to_rearrange_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_hidden_tabs_for_min_size"), "set_use_hidden_tabs_for_min_size", "get_use_hidden_tabs_for_min_size");
- BIND_ENUM_CONSTANT(ALIGN_LEFT);
- BIND_ENUM_CONSTANT(ALIGN_CENTER);
- BIND_ENUM_CONSTANT(ALIGN_RIGHT);
+ BIND_ENUM_CONSTANT(ALIGNMENT_LEFT);
+ BIND_ENUM_CONSTANT(ALIGNMENT_CENTER);
+ BIND_ENUM_CONSTANT(ALIGNMENT_RIGHT);
}
TabContainer::TabContainer() {
diff --git a/scene/gui/tab_container.h b/scene/gui/tab_container.h
index fe96df25e8..6dfeb2b625 100644
--- a/scene/gui/tab_container.h
+++ b/scene/gui/tab_container.h
@@ -39,10 +39,10 @@ class TabContainer : public Container {
GDCLASS(TabContainer, Container);
public:
- enum TabAlign {
- ALIGN_LEFT,
- ALIGN_CENTER,
- ALIGN_RIGHT
+ enum AlignmentMode {
+ ALIGNMENT_LEFT,
+ ALIGNMENT_CENTER,
+ ALIGNMENT_RIGHT,
};
private:
@@ -56,7 +56,7 @@ private:
bool buttons_visible_cache = false;
bool menu_hovered = false;
int highlight_arrow = -1;
- TabAlign align = ALIGN_CENTER;
+ AlignmentMode alignment = ALIGNMENT_CENTER;
int _get_top_margin() const;
mutable ObjectID popup_obj_id;
bool drag_to_rearrange_enabled = false;
@@ -90,8 +90,8 @@ protected:
static void _bind_methods();
public:
- void set_tab_align(TabAlign p_align);
- TabAlign get_tab_align() const;
+ void set_tab_alignment(AlignmentMode p_alignment);
+ AlignmentMode get_tab_alignment() const;
void set_tabs_visible(bool p_visible);
bool are_tabs_visible() const;
@@ -136,6 +136,6 @@ public:
TabContainer();
};
-VARIANT_ENUM_CAST(TabContainer::TabAlign);
+VARIANT_ENUM_CAST(TabContainer::AlignmentMode);
#endif // TAB_CONTAINER_H
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index dedcc266e0..c54b4dda00 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -1056,7 +1056,7 @@ void TextEdit::_notification(int p_what) {
while (highlighted_word_col != -1) {
Vector<Vector2> sel = TS->shaped_text_get_selection(rid, highlighted_word_col + start, highlighted_word_col + lookup_symbol_word.length() + start);
for (int j = 0; j < sel.size(); j++) {
- Rect2 rect = Rect2(sel[j].x + char_margin + ofs_x, ofs_y, sel[j].y - sel[j].x, row_height);
+ Rect2 rect = Rect2(sel[j].x + char_margin + ofs_x, ofs_y + (line_spacing / 2), sel[j].y - sel[j].x, row_height);
if (rect.position.x + rect.size.x <= xmargin_beg || rect.position.x > xmargin_end) {
continue;
}
@@ -1066,9 +1066,9 @@ void TextEdit::_notification(int p_what) {
} else if (rect.position.x + rect.size.x > xmargin_end) {
rect.size.x = xmargin_end - rect.position.x;
}
- rect.position.y = TS->shaped_text_get_ascent(rid) + font->get_underline_position(font_size);
- rect.size.y = font->get_underline_thickness(font_size);
- draw_rect(rect, font_selected_color);
+ rect.position.y += ceil(TS->shaped_text_get_ascent(rid)) + ceil(font->get_underline_position(font_size));
+ rect.size.y = MAX(1, font->get_underline_thickness(font_size));
+ draw_rect(rect, color);
}
highlighted_word_col = _get_column_pos_of_word(lookup_symbol_word, str, SEARCH_MATCH_CASE | SEARCH_WHOLE_WORDS, highlighted_word_col + 1);
@@ -1624,7 +1624,7 @@ void TextEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
}
_generate_context_menu();
- menu->set_position(get_screen_transform().xform(mpos));
+ menu->set_position(get_screen_position() + mpos);
menu->reset_size();
menu->popup();
grab_focus();
@@ -1871,7 +1871,7 @@ void TextEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
if (context_menu_enabled) {
_generate_context_menu();
adjust_viewport_to_caret();
- menu->set_position(get_screen_transform().xform(get_caret_draw_pos()));
+ menu->set_position(get_screen_position() + get_caret_draw_pos());
menu->reset_size();
menu->popup();
menu->grab_focus();
diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp
index 8659ea06a2..3f0d907a7e 100644
--- a/scene/gui/texture_button.cpp
+++ b/scene/gui/texture_button.cpp
@@ -289,19 +289,19 @@ void TextureButton::_bind_methods() {
void TextureButton::set_normal_texture(const Ref<Texture2D> &p_normal) {
normal = p_normal;
update();
- minimum_size_changed();
+ update_minimum_size();
}
void TextureButton::set_pressed_texture(const Ref<Texture2D> &p_pressed) {
pressed = p_pressed;
update();
- minimum_size_changed();
+ update_minimum_size();
}
void TextureButton::set_hover_texture(const Ref<Texture2D> &p_hover) {
hover = p_hover;
update();
- minimum_size_changed();
+ update_minimum_size();
}
void TextureButton::set_disabled_texture(const Ref<Texture2D> &p_disabled) {
@@ -312,7 +312,7 @@ void TextureButton::set_disabled_texture(const Ref<Texture2D> &p_disabled) {
void TextureButton::set_click_mask(const Ref<BitMap> &p_click_mask) {
click_mask = p_click_mask;
update();
- minimum_size_changed();
+ update_minimum_size();
}
Ref<Texture2D> TextureButton::get_normal_texture() const {
@@ -349,7 +349,7 @@ bool TextureButton::get_expand() const {
void TextureButton::set_expand(bool p_expand) {
expand = p_expand;
- minimum_size_changed();
+ update_minimum_size();
update();
}
diff --git a/scene/gui/texture_progress_bar.cpp b/scene/gui/texture_progress_bar.cpp
index 3c10c6bd66..6a926a0364 100644
--- a/scene/gui/texture_progress_bar.cpp
+++ b/scene/gui/texture_progress_bar.cpp
@@ -35,7 +35,7 @@
void TextureProgressBar::set_under_texture(const Ref<Texture2D> &p_texture) {
under = p_texture;
update();
- minimum_size_changed();
+ update_minimum_size();
}
Ref<Texture2D> TextureProgressBar::get_under_texture() const {
@@ -46,7 +46,7 @@ void TextureProgressBar::set_over_texture(const Ref<Texture2D> &p_texture) {
over = p_texture;
update();
if (under.is_null()) {
- minimum_size_changed();
+ update_minimum_size();
}
}
@@ -58,7 +58,7 @@ void TextureProgressBar::set_stretch_margin(Side p_side, int p_size) {
ERR_FAIL_INDEX((int)p_side, 4);
stretch_margin[p_side] = p_size;
update();
- minimum_size_changed();
+ update_minimum_size();
}
int TextureProgressBar::get_stretch_margin(Side p_side) const {
@@ -69,7 +69,7 @@ int TextureProgressBar::get_stretch_margin(Side p_side) const {
void TextureProgressBar::set_nine_patch_stretch(bool p_stretch) {
nine_patch_stretch = p_stretch;
update();
- minimum_size_changed();
+ update_minimum_size();
}
bool TextureProgressBar::get_nine_patch_stretch() const {
@@ -93,7 +93,7 @@ Size2 TextureProgressBar::get_minimum_size() const {
void TextureProgressBar::set_progress_texture(const Ref<Texture2D> &p_texture) {
progress = p_texture;
update();
- minimum_size_changed();
+ update_minimum_size();
}
Ref<Texture2D> TextureProgressBar::get_progress_texture() const {
diff --git a/scene/gui/texture_rect.cpp b/scene/gui/texture_rect.cpp
index 1cba88e06f..85c15cdae7 100644
--- a/scene/gui/texture_rect.cpp
+++ b/scene/gui/texture_rect.cpp
@@ -152,7 +152,7 @@ void TextureRect::_bind_methods() {
void TextureRect::_texture_changed() {
if (texture.is_valid()) {
update();
- minimum_size_changed();
+ update_minimum_size();
}
}
@@ -172,7 +172,7 @@ void TextureRect::set_texture(const Ref<Texture2D> &p_tex) {
}
update();
- minimum_size_changed();
+ update_minimum_size();
}
Ref<Texture2D> TextureRect::get_texture() const {
@@ -182,7 +182,7 @@ Ref<Texture2D> TextureRect::get_texture() const {
void TextureRect::set_expand(bool p_expand) {
expand = p_expand;
update();
- minimum_size_changed();
+ update_minimum_size();
}
bool TextureRect::has_expand() const {
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 89caaaafd0..d2d4167a25 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -1002,18 +1002,18 @@ bool TreeItem::is_custom_set_as_button(int p_column) const {
return cells[p_column].custom_button;
}
-void TreeItem::set_text_align(int p_column, TextAlign p_align) {
+void TreeItem::set_text_alignment(int p_column, HorizontalAlignment p_alignment) {
ERR_FAIL_INDEX(p_column, cells.size());
- cells.write[p_column].text_align = p_align;
+ cells.write[p_column].text_alignment = p_alignment;
cells.write[p_column].cached_minimum_size_dirty = true;
_changed_notify(p_column);
}
-TreeItem::TextAlign TreeItem::get_text_align(int p_column) const {
- ERR_FAIL_INDEX_V(p_column, cells.size(), ALIGN_LEFT);
- return cells[p_column].text_align;
+HorizontalAlignment TreeItem::get_text_alignment(int p_column) const {
+ ERR_FAIL_INDEX_V(p_column, cells.size(), HORIZONTAL_ALIGNMENT_LEFT);
+ return cells[p_column].text_alignment;
}
void TreeItem::set_expand_right(int p_column, bool p_enable) {
@@ -1231,8 +1231,8 @@ void TreeItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_tooltip", "column", "tooltip"), &TreeItem::set_tooltip);
ClassDB::bind_method(D_METHOD("get_tooltip", "column"), &TreeItem::get_tooltip);
- ClassDB::bind_method(D_METHOD("set_text_align", "column", "text_align"), &TreeItem::set_text_align);
- ClassDB::bind_method(D_METHOD("get_text_align", "column"), &TreeItem::get_text_align);
+ ClassDB::bind_method(D_METHOD("set_text_alignment", "column", "text_alignment"), &TreeItem::set_text_alignment);
+ ClassDB::bind_method(D_METHOD("get_text_alignment", "column"), &TreeItem::get_text_alignment);
ClassDB::bind_method(D_METHOD("set_expand_right", "column", "enable"), &TreeItem::set_expand_right);
ClassDB::bind_method(D_METHOD("get_expand_right", "column"), &TreeItem::get_expand_right);
@@ -1278,10 +1278,6 @@ void TreeItem::_bind_methods() {
BIND_ENUM_CONSTANT(CELL_MODE_RANGE);
BIND_ENUM_CONSTANT(CELL_MODE_ICON);
BIND_ENUM_CONSTANT(CELL_MODE_CUSTOM);
-
- BIND_ENUM_CONSTANT(ALIGN_LEFT);
- BIND_ENUM_CONSTANT(ALIGN_CENTER);
- BIND_ENUM_CONSTANT(ALIGN_RIGHT);
}
void TreeItem::clear_children() {
@@ -1477,16 +1473,17 @@ void Tree::draw_item_rect(TreeItem::Cell &p_cell, const Rect2i &p_rect, const Co
}
w += ts.width;
- switch (p_cell.text_align) {
- case TreeItem::ALIGN_LEFT:
+ switch (p_cell.text_alignment) {
+ case HORIZONTAL_ALIGNMENT_FILL:
+ case HORIZONTAL_ALIGNMENT_LEFT: {
if (rtl) {
rect.position.x += MAX(0, (rect.size.width - w));
}
- break;
- case TreeItem::ALIGN_CENTER:
+ } break;
+ case HORIZONTAL_ALIGNMENT_CENTER:
rect.position.x += MAX(0, (rect.size.width - w) / 2);
break;
- case TreeItem::ALIGN_RIGHT:
+ case HORIZONTAL_ALIGNMENT_RIGHT:
if (!rtl) {
rect.position.x += MAX(0, (rect.size.width - w));
}
@@ -2532,7 +2529,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, int
}
popup_menu->set_size(Size2(col_width, 0));
- popup_menu->set_position(get_global_position() + Point2i(col_ofs, _get_title_button_height() + y_ofs + item_h) - cache.offset);
+ popup_menu->set_position(get_screen_position() + Point2i(col_ofs, _get_title_button_height() + y_ofs + item_h) - cache.offset);
popup_menu->popup();
popup_edited_item = p_item;
popup_edited_item_col = col;
@@ -3441,7 +3438,7 @@ bool Tree::edit_selected() {
}
popup_menu->set_size(Size2(rect.size.width, 0));
- popup_menu->set_position(get_global_position() + rect.position + Point2i(0, rect.size.height));
+ popup_menu->set_position(get_screen_position() + rect.position + Point2i(0, rect.size.height));
popup_menu->popup();
popup_edited_item = s;
popup_edited_item_col = col;
@@ -4370,7 +4367,7 @@ void Tree::scroll_to_item(TreeItem *p_item) {
void Tree::set_h_scroll_enabled(bool p_enable) {
h_scroll_enabled = p_enable;
- minimum_size_changed();
+ update_minimum_size();
}
bool Tree::is_h_scroll_enabled() const {
@@ -4379,7 +4376,7 @@ bool Tree::is_h_scroll_enabled() const {
void Tree::set_v_scroll_enabled(bool p_enable) {
v_scroll_enabled = p_enable;
- minimum_size_changed();
+ update_minimum_size();
}
bool Tree::is_v_scroll_enabled() const {
@@ -4830,6 +4827,7 @@ void Tree::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_allow_reselect"), &Tree::get_allow_reselect);
ADD_PROPERTY(PropertyInfo(Variant::INT, "columns"), "set_columns", "get_columns");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "column_titles_visible"), "set_column_titles_visible", "are_column_titles_visible");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_reselect"), "set_allow_reselect", "get_allow_reselect");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_rmb_select"), "set_allow_rmb_select", "get_allow_rmb_select");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hide_folding"), "set_hide_folding", "is_folding_hidden");
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index d4caec614a..a190567f0f 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -52,12 +52,6 @@ public:
CELL_MODE_CUSTOM, ///< Contains a custom value, show a string, and an edit button
};
- enum TextAlign {
- ALIGN_LEFT,
- ALIGN_CENTER,
- ALIGN_RIGHT
- };
-
private:
friend class Tree;
@@ -98,7 +92,7 @@ private:
Size2i cached_minimum_size;
bool cached_minimum_size_dirty = true;
- TextAlign text_align = ALIGN_LEFT;
+ HorizontalAlignment text_alignment = HORIZONTAL_ALIGNMENT_LEFT;
Variant meta;
String tooltip;
@@ -316,8 +310,8 @@ public:
void set_tooltip(int p_column, const String &p_tooltip);
String get_tooltip(int p_column) const;
- void set_text_align(int p_column, TextAlign p_align);
- TextAlign get_text_align(int p_column) const;
+ void set_text_alignment(int p_column, HorizontalAlignment p_alignment);
+ HorizontalAlignment get_text_alignment(int p_column) const;
void set_expand_right(int p_column, bool p_enable);
bool get_expand_right(int p_column) const;
@@ -359,7 +353,6 @@ public:
};
VARIANT_ENUM_CAST(TreeItem::TreeCellMode);
-VARIANT_ENUM_CAST(TreeItem::TextAlign);
class VBoxContainer;
diff --git a/scene/gui/video_player.cpp b/scene/gui/video_stream_player.cpp
index 989aabc549..a11d56a2ed 100644
--- a/scene/gui/video_player.cpp
+++ b/scene/gui/video_stream_player.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* video_player.cpp */
+/* video_stream_player.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,13 +28,13 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "video_player.h"
+#include "video_stream_player.h"
#include "core/os/os.h"
#include "scene/scene_string_names.h"
#include "servers/audio_server.h"
-int VideoPlayer::sp_get_channel_count() const {
+int VideoStreamPlayer::sp_get_channel_count() const {
if (playback.is_null()) {
return 0;
}
@@ -42,7 +42,7 @@ int VideoPlayer::sp_get_channel_count() const {
return playback->get_channels();
}
-bool VideoPlayer::mix(AudioFrame *p_buffer, int p_frames) {
+bool VideoStreamPlayer::mix(AudioFrame *p_buffer, int p_frames) {
// Check the amount resampler can really handle.
// If it cannot, wait "wait_resampler_phase_limit" times.
// This mechanism contributes to smoother pause/unpause operation.
@@ -56,11 +56,11 @@ bool VideoPlayer::mix(AudioFrame *p_buffer, int p_frames) {
}
// Called from main thread (e.g. VideoStreamPlaybackTheora::update).
-int VideoPlayer::_audio_mix_callback(void *p_udata, const float *p_data, int p_frames) {
+int VideoStreamPlayer::_audio_mix_callback(void *p_udata, const float *p_data, int p_frames) {
ERR_FAIL_NULL_V(p_udata, 0);
ERR_FAIL_NULL_V(p_data, 0);
- VideoPlayer *vp = (VideoPlayer *)p_udata;
+ VideoStreamPlayer *vp = (VideoStreamPlayer *)p_udata;
int todo = MIN(vp->resampler.get_writer_space(), p_frames);
@@ -75,13 +75,13 @@ int VideoPlayer::_audio_mix_callback(void *p_udata, const float *p_data, int p_f
return todo;
}
-void VideoPlayer::_mix_audios(void *p_self) {
+void VideoStreamPlayer::_mix_audios(void *p_self) {
ERR_FAIL_NULL(p_self);
- reinterpret_cast<VideoPlayer *>(p_self)->_mix_audio();
+ reinterpret_cast<VideoStreamPlayer *>(p_self)->_mix_audio();
}
// Called from audio thread
-void VideoPlayer::_mix_audio() {
+void VideoStreamPlayer::_mix_audio() {
if (!stream.is_valid()) {
return;
}
@@ -126,7 +126,7 @@ void VideoPlayer::_mix_audio() {
}
}
-void VideoPlayer::_notification(int p_notification) {
+void VideoStreamPlayer::_notification(int p_notification) {
switch (p_notification) {
case NOTIFICATION_ENTER_TREE: {
AudioServer::get_singleton()->add_mix_callback(_mix_audios, this);
@@ -180,7 +180,7 @@ void VideoPlayer::_notification(int p_notification) {
};
};
-Size2 VideoPlayer::get_minimum_size() const {
+Size2 VideoStreamPlayer::get_minimum_size() const {
if (!expand && !texture.is_null()) {
return texture->get_size();
} else {
@@ -188,17 +188,17 @@ Size2 VideoPlayer::get_minimum_size() const {
}
}
-void VideoPlayer::set_expand(bool p_expand) {
+void VideoStreamPlayer::set_expand(bool p_expand) {
expand = p_expand;
update();
- minimum_size_changed();
+ update_minimum_size();
}
-bool VideoPlayer::has_expand() const {
+bool VideoStreamPlayer::has_expand() const {
return expand;
}
-void VideoPlayer::set_stream(const Ref<VideoStream> &p_stream) {
+void VideoStreamPlayer::set_stream(const Ref<VideoStream> &p_stream) {
stop();
AudioServer::get_singleton()->lock();
@@ -241,15 +241,15 @@ void VideoPlayer::set_stream(const Ref<VideoStream> &p_stream) {
update();
if (!expand) {
- minimum_size_changed();
+ update_minimum_size();
}
};
-Ref<VideoStream> VideoPlayer::get_stream() const {
+Ref<VideoStream> VideoStreamPlayer::get_stream() const {
return stream;
};
-void VideoPlayer::play() {
+void VideoStreamPlayer::play() {
ERR_FAIL_COND(!is_inside_tree());
if (playback.is_null()) {
return;
@@ -262,7 +262,7 @@ void VideoPlayer::play() {
last_audio_time = 0;
};
-void VideoPlayer::stop() {
+void VideoStreamPlayer::stop() {
if (!is_inside_tree()) {
return;
}
@@ -277,7 +277,7 @@ void VideoPlayer::stop() {
last_audio_time = 0;
};
-bool VideoPlayer::is_playing() const {
+bool VideoStreamPlayer::is_playing() const {
if (playback.is_null()) {
return false;
}
@@ -285,7 +285,7 @@ bool VideoPlayer::is_playing() const {
return playback->is_playing();
};
-void VideoPlayer::set_paused(bool p_paused) {
+void VideoStreamPlayer::set_paused(bool p_paused) {
paused = p_paused;
if (playback.is_valid()) {
playback->set_paused(p_paused);
@@ -294,35 +294,35 @@ void VideoPlayer::set_paused(bool p_paused) {
last_audio_time = 0;
};
-bool VideoPlayer::is_paused() const {
+bool VideoStreamPlayer::is_paused() const {
return paused;
}
-void VideoPlayer::set_buffering_msec(int p_msec) {
+void VideoStreamPlayer::set_buffering_msec(int p_msec) {
buffering_ms = p_msec;
}
-int VideoPlayer::get_buffering_msec() const {
+int VideoStreamPlayer::get_buffering_msec() const {
return buffering_ms;
}
-void VideoPlayer::set_audio_track(int p_track) {
+void VideoStreamPlayer::set_audio_track(int p_track) {
audio_track = p_track;
}
-int VideoPlayer::get_audio_track() const {
+int VideoStreamPlayer::get_audio_track() const {
return audio_track;
}
-void VideoPlayer::set_volume(float p_vol) {
+void VideoStreamPlayer::set_volume(float p_vol) {
volume = p_vol;
};
-float VideoPlayer::get_volume() const {
+float VideoStreamPlayer::get_volume() const {
return volume;
};
-void VideoPlayer::set_volume_db(float p_db) {
+void VideoStreamPlayer::set_volume_db(float p_db) {
if (p_db < -79) {
set_volume(0);
} else {
@@ -330,7 +330,7 @@ void VideoPlayer::set_volume_db(float p_db) {
}
};
-float VideoPlayer::get_volume_db() const {
+float VideoStreamPlayer::get_volume_db() const {
if (volume == 0) {
return -80;
} else {
@@ -338,27 +338,27 @@ float VideoPlayer::get_volume_db() const {
}
};
-String VideoPlayer::get_stream_name() const {
+String VideoStreamPlayer::get_stream_name() const {
if (stream.is_null()) {
return "<No Stream>";
}
return stream->get_name();
};
-float VideoPlayer::get_stream_position() const {
+float VideoStreamPlayer::get_stream_position() const {
if (playback.is_null()) {
return 0;
}
return playback->get_playback_position();
};
-void VideoPlayer::set_stream_position(float p_position) {
+void VideoStreamPlayer::set_stream_position(float p_position) {
if (playback.is_valid()) {
playback->seek(p_position);
}
}
-Ref<Texture2D> VideoPlayer::get_video_texture() const {
+Ref<Texture2D> VideoStreamPlayer::get_video_texture() const {
if (playback.is_valid()) {
return playback->get_texture();
}
@@ -366,22 +366,22 @@ Ref<Texture2D> VideoPlayer::get_video_texture() const {
return Ref<Texture2D>();
}
-void VideoPlayer::set_autoplay(bool p_enable) {
+void VideoStreamPlayer::set_autoplay(bool p_enable) {
autoplay = p_enable;
};
-bool VideoPlayer::has_autoplay() const {
+bool VideoStreamPlayer::has_autoplay() const {
return autoplay;
};
-void VideoPlayer::set_bus(const StringName &p_bus) {
+void VideoStreamPlayer::set_bus(const StringName &p_bus) {
//if audio is active, must lock this
AudioServer::get_singleton()->lock();
bus = p_bus;
AudioServer::get_singleton()->unlock();
}
-StringName VideoPlayer::get_bus() const {
+StringName VideoStreamPlayer::get_bus() const {
for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) {
if (AudioServer::get_singleton()->get_bus_name(i) == bus) {
return bus;
@@ -390,7 +390,7 @@ StringName VideoPlayer::get_bus() const {
return "Master";
}
-void VideoPlayer::_validate_property(PropertyInfo &p_property) const {
+void VideoStreamPlayer::_validate_property(PropertyInfo &p_property) const {
if (p_property.name == "bus") {
String options;
for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) {
@@ -405,45 +405,45 @@ void VideoPlayer::_validate_property(PropertyInfo &p_property) const {
}
}
-void VideoPlayer::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_stream", "stream"), &VideoPlayer::set_stream);
- ClassDB::bind_method(D_METHOD("get_stream"), &VideoPlayer::get_stream);
+void VideoStreamPlayer::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_stream", "stream"), &VideoStreamPlayer::set_stream);
+ ClassDB::bind_method(D_METHOD("get_stream"), &VideoStreamPlayer::get_stream);
- ClassDB::bind_method(D_METHOD("play"), &VideoPlayer::play);
- ClassDB::bind_method(D_METHOD("stop"), &VideoPlayer::stop);
+ ClassDB::bind_method(D_METHOD("play"), &VideoStreamPlayer::play);
+ ClassDB::bind_method(D_METHOD("stop"), &VideoStreamPlayer::stop);
- ClassDB::bind_method(D_METHOD("is_playing"), &VideoPlayer::is_playing);
+ ClassDB::bind_method(D_METHOD("is_playing"), &VideoStreamPlayer::is_playing);
- ClassDB::bind_method(D_METHOD("set_paused", "paused"), &VideoPlayer::set_paused);
- ClassDB::bind_method(D_METHOD("is_paused"), &VideoPlayer::is_paused);
+ ClassDB::bind_method(D_METHOD("set_paused", "paused"), &VideoStreamPlayer::set_paused);
+ ClassDB::bind_method(D_METHOD("is_paused"), &VideoStreamPlayer::is_paused);
- ClassDB::bind_method(D_METHOD("set_volume", "volume"), &VideoPlayer::set_volume);
- ClassDB::bind_method(D_METHOD("get_volume"), &VideoPlayer::get_volume);
+ ClassDB::bind_method(D_METHOD("set_volume", "volume"), &VideoStreamPlayer::set_volume);
+ ClassDB::bind_method(D_METHOD("get_volume"), &VideoStreamPlayer::get_volume);
- ClassDB::bind_method(D_METHOD("set_volume_db", "db"), &VideoPlayer::set_volume_db);
- ClassDB::bind_method(D_METHOD("get_volume_db"), &VideoPlayer::get_volume_db);
+ ClassDB::bind_method(D_METHOD("set_volume_db", "db"), &VideoStreamPlayer::set_volume_db);
+ ClassDB::bind_method(D_METHOD("get_volume_db"), &VideoStreamPlayer::get_volume_db);
- ClassDB::bind_method(D_METHOD("set_audio_track", "track"), &VideoPlayer::set_audio_track);
- ClassDB::bind_method(D_METHOD("get_audio_track"), &VideoPlayer::get_audio_track);
+ ClassDB::bind_method(D_METHOD("set_audio_track", "track"), &VideoStreamPlayer::set_audio_track);
+ ClassDB::bind_method(D_METHOD("get_audio_track"), &VideoStreamPlayer::get_audio_track);
- ClassDB::bind_method(D_METHOD("get_stream_name"), &VideoPlayer::get_stream_name);
+ ClassDB::bind_method(D_METHOD("get_stream_name"), &VideoStreamPlayer::get_stream_name);
- ClassDB::bind_method(D_METHOD("set_stream_position", "position"), &VideoPlayer::set_stream_position);
- ClassDB::bind_method(D_METHOD("get_stream_position"), &VideoPlayer::get_stream_position);
+ ClassDB::bind_method(D_METHOD("set_stream_position", "position"), &VideoStreamPlayer::set_stream_position);
+ ClassDB::bind_method(D_METHOD("get_stream_position"), &VideoStreamPlayer::get_stream_position);
- ClassDB::bind_method(D_METHOD("set_autoplay", "enabled"), &VideoPlayer::set_autoplay);
- ClassDB::bind_method(D_METHOD("has_autoplay"), &VideoPlayer::has_autoplay);
+ ClassDB::bind_method(D_METHOD("set_autoplay", "enabled"), &VideoStreamPlayer::set_autoplay);
+ ClassDB::bind_method(D_METHOD("has_autoplay"), &VideoStreamPlayer::has_autoplay);
- ClassDB::bind_method(D_METHOD("set_expand", "enable"), &VideoPlayer::set_expand);
- ClassDB::bind_method(D_METHOD("has_expand"), &VideoPlayer::has_expand);
+ ClassDB::bind_method(D_METHOD("set_expand", "enable"), &VideoStreamPlayer::set_expand);
+ ClassDB::bind_method(D_METHOD("has_expand"), &VideoStreamPlayer::has_expand);
- ClassDB::bind_method(D_METHOD("set_buffering_msec", "msec"), &VideoPlayer::set_buffering_msec);
- ClassDB::bind_method(D_METHOD("get_buffering_msec"), &VideoPlayer::get_buffering_msec);
+ ClassDB::bind_method(D_METHOD("set_buffering_msec", "msec"), &VideoStreamPlayer::set_buffering_msec);
+ ClassDB::bind_method(D_METHOD("get_buffering_msec"), &VideoStreamPlayer::get_buffering_msec);
- ClassDB::bind_method(D_METHOD("set_bus", "bus"), &VideoPlayer::set_bus);
- ClassDB::bind_method(D_METHOD("get_bus"), &VideoPlayer::get_bus);
+ ClassDB::bind_method(D_METHOD("set_bus", "bus"), &VideoStreamPlayer::set_bus);
+ ClassDB::bind_method(D_METHOD("get_bus"), &VideoStreamPlayer::get_bus);
- ClassDB::bind_method(D_METHOD("get_video_texture"), &VideoPlayer::get_video_texture);
+ ClassDB::bind_method(D_METHOD("get_video_texture"), &VideoStreamPlayer::get_video_texture);
ADD_SIGNAL(MethodInfo("finished"));
@@ -461,9 +461,9 @@ void VideoPlayer::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "bus", PROPERTY_HINT_ENUM, ""), "set_bus", "get_bus");
}
-VideoPlayer::VideoPlayer() {}
+VideoStreamPlayer::VideoStreamPlayer() {}
-VideoPlayer::~VideoPlayer() {
+VideoStreamPlayer::~VideoStreamPlayer() {
// if (stream_rid.is_valid())
// AudioServer::get_singleton()->free(stream_rid);
resampler.clear(); //Not necessary here, but make in consistent with other "stream_player" classes
diff --git a/scene/gui/video_player.h b/scene/gui/video_stream_player.h
index 0edad296a1..ad4a3dd9e9 100644
--- a/scene/gui/video_player.h
+++ b/scene/gui/video_stream_player.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* video_player.h */
+/* video_stream_player.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,16 +28,16 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef VIDEO_PLAYER_H
-#define VIDEO_PLAYER_H
+#ifndef VIDEO_STREAM_PLAYER_H
+#define VIDEO_STREAM_PLAYER_H
#include "scene/gui/control.h"
#include "scene/resources/video_stream.h"
#include "servers/audio/audio_rb_resampler.h"
#include "servers/audio_server.h"
-class VideoPlayer : public Control {
- GDCLASS(VideoPlayer, Control);
+class VideoStreamPlayer : public Control {
+ GDCLASS(VideoStreamPlayer, Control);
struct Output {
AudioFrame vol;
@@ -119,8 +119,8 @@ public:
void set_bus(const StringName &p_bus);
StringName get_bus() const;
- VideoPlayer();
- ~VideoPlayer();
+ VideoStreamPlayer();
+ ~VideoStreamPlayer();
};
-#endif // VIDEO_PLAYER_H
+#endif // VIDEO_STREAM_PLAYER_H
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp
index 22e3c3bf24..2022a9a46e 100644
--- a/scene/main/canvas_item.cpp
+++ b/scene/main/canvas_item.cpp
@@ -275,9 +275,6 @@ void CanvasItem::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
ERR_FAIL_COND(!is_inside_tree());
- _update_texture_filter_changed(false);
- _update_texture_repeat_changed(false);
-
first_draw = true;
Node *parent = get_parent();
if (parent) {
@@ -306,6 +303,10 @@ void CanvasItem::_notification(int p_what) {
}
}
_enter_canvas();
+
+ _update_texture_filter_changed(false);
+ _update_texture_repeat_changed(false);
+
if (!block_transform_notify && !xform_change.in_list()) {
get_tree()->xform_change_list.add(&xform_change);
}
@@ -648,16 +649,16 @@ void CanvasItem::draw_multimesh(const Ref<MultiMesh> &p_multimesh, const Ref<Tex
RenderingServer::get_singleton()->canvas_item_add_multimesh(canvas_item, p_multimesh->get_rid(), texture_rid);
}
-void CanvasItem::draw_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HAlign p_align, real_t p_width, int p_size, const Color &p_modulate, int p_outline_size, const Color &p_outline_modulate, uint16_t p_flags) const {
+void CanvasItem::draw_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, real_t p_width, int p_size, const Color &p_modulate, int p_outline_size, const Color &p_outline_modulate, uint16_t p_flags) const {
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL_COND(p_font.is_null());
- p_font->draw_string(canvas_item, p_pos, p_text, p_align, p_width, p_size, p_modulate, p_outline_size, p_outline_modulate, p_flags);
+ p_font->draw_string(canvas_item, p_pos, p_text, p_alignment, p_width, p_size, p_modulate, p_outline_size, p_outline_modulate, p_flags);
}
-void CanvasItem::draw_multiline_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HAlign p_align, real_t p_width, int p_max_lines, int p_size, const Color &p_modulate, int p_outline_size, const Color &p_outline_modulate, uint16_t p_flags) const {
+void CanvasItem::draw_multiline_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, real_t p_width, int p_max_lines, int p_size, const Color &p_modulate, int p_outline_size, const Color &p_outline_modulate, uint16_t p_flags) const {
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL_COND(p_font.is_null());
- p_font->draw_multiline_string(canvas_item, p_pos, p_text, p_align, p_width, p_max_lines, p_size, p_modulate, p_outline_size, p_outline_modulate, p_flags);
+ p_font->draw_multiline_string(canvas_item, p_pos, p_text, p_alignment, p_width, p_max_lines, p_size, p_modulate, p_outline_size, p_outline_modulate, p_flags);
}
real_t CanvasItem::draw_char(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_char, const String &p_next, int p_size, const Color &p_modulate, int p_outline_size, const Color &p_outline_modulate) const {
@@ -893,8 +894,8 @@ void CanvasItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("draw_primitive", "points", "colors", "uvs", "texture", "width"), &CanvasItem::draw_primitive, DEFVAL(Ref<Texture2D>()), DEFVAL(1.0));
ClassDB::bind_method(D_METHOD("draw_polygon", "points", "colors", "uvs", "texture"), &CanvasItem::draw_polygon, DEFVAL(PackedVector2Array()), DEFVAL(Ref<Texture2D>()));
ClassDB::bind_method(D_METHOD("draw_colored_polygon", "points", "color", "uvs", "texture"), &CanvasItem::draw_colored_polygon, DEFVAL(PackedVector2Array()), DEFVAL(Ref<Texture2D>()));
- ClassDB::bind_method(D_METHOD("draw_string", "font", "pos", "text", "align", "width", "size", "modulate", "outline_size", "outline_modulate", "flags"), &CanvasItem::draw_string, DEFVAL(HALIGN_LEFT), DEFVAL(-1), DEFVAL(Font::DEFAULT_FONT_SIZE), DEFVAL(Color(1, 1, 1)), DEFVAL(0), DEFVAL(Color(1, 1, 1, 0)), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND));
- ClassDB::bind_method(D_METHOD("draw_multiline_string", "font", "pos", "text", "align", "width", "max_lines", "size", "modulate", "outline_size", "outline_modulate", "flags"), &CanvasItem::draw_multiline_string, DEFVAL(HALIGN_LEFT), DEFVAL(-1), DEFVAL(-1), DEFVAL(Font::DEFAULT_FONT_SIZE), DEFVAL(Color(1, 1, 1)), DEFVAL(0), DEFVAL(Color(1, 1, 1, 0)), DEFVAL(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND));
+ ClassDB::bind_method(D_METHOD("draw_string", "font", "pos", "text", "alignment", "width", "size", "modulate", "outline_size", "outline_modulate", "flags"), &CanvasItem::draw_string, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(Font::DEFAULT_FONT_SIZE), DEFVAL(Color(1, 1, 1)), DEFVAL(0), DEFVAL(Color(1, 1, 1, 0)), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND));
+ ClassDB::bind_method(D_METHOD("draw_multiline_string", "font", "pos", "text", "alignment", "width", "max_lines", "size", "modulate", "outline_size", "outline_modulate", "flags"), &CanvasItem::draw_multiline_string, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(-1), DEFVAL(Font::DEFAULT_FONT_SIZE), DEFVAL(Color(1, 1, 1)), DEFVAL(0), DEFVAL(Color(1, 1, 1, 0)), DEFVAL(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND));
ClassDB::bind_method(D_METHOD("draw_char", "font", "pos", "char", "next", "size", "modulate", "outline_size", "outline_modulate"), &CanvasItem::draw_char, DEFVAL(""), DEFVAL(Font::DEFAULT_FONT_SIZE), DEFVAL(Color(1, 1, 1)), DEFVAL(0), DEFVAL(Color(1, 1, 1, 0)));
ClassDB::bind_method(D_METHOD("draw_mesh", "mesh", "texture", "transform", "modulate"), &CanvasItem::draw_mesh, DEFVAL(Transform2D()), DEFVAL(Color(1, 1, 1, 1)));
ClassDB::bind_method(D_METHOD("draw_multimesh", "multimesh", "texture"), &CanvasItem::draw_multimesh);
diff --git a/scene/main/canvas_item.h b/scene/main/canvas_item.h
index 04376ad809..26a7068e68 100644
--- a/scene/main/canvas_item.h
+++ b/scene/main/canvas_item.h
@@ -235,8 +235,8 @@ public:
void draw_mesh(const Ref<Mesh> &p_mesh, const Ref<Texture2D> &p_texture, const Transform2D &p_transform = Transform2D(), const Color &p_modulate = Color(1, 1, 1));
void draw_multimesh(const Ref<MultiMesh> &p_multimesh, const Ref<Texture2D> &p_texture);
- void draw_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HAlign p_align = HALIGN_LEFT, real_t p_width = -1, int p_size = Font::DEFAULT_FONT_SIZE, const Color &p_modulate = Color(1, 1, 1), int p_outline_size = 0, const Color &p_outline_modulate = Color(1, 1, 1, 0), uint16_t p_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND) const;
- void draw_multiline_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HAlign p_align = HALIGN_LEFT, real_t p_width = -1, int p_max_lines = -1, int p_size = Font::DEFAULT_FONT_SIZE, const Color &p_modulate = Color(1, 1, 1), int p_outline_size = 0, const Color &p_outline_modulate = Color(1, 1, 1, 0), uint16_t p_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND) const;
+ void draw_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, real_t p_width = -1, int p_size = Font::DEFAULT_FONT_SIZE, const Color &p_modulate = Color(1, 1, 1), int p_outline_size = 0, const Color &p_outline_modulate = Color(1, 1, 1, 0), uint16_t p_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND) const;
+ void draw_multiline_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, real_t p_width = -1, int p_max_lines = -1, int p_size = Font::DEFAULT_FONT_SIZE, const Color &p_modulate = Color(1, 1, 1), int p_outline_size = 0, const Color &p_outline_modulate = Color(1, 1, 1, 0), uint16_t p_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND) const;
real_t draw_char(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_char, const String &p_next = "", int p_size = Font::DEFAULT_FONT_SIZE, const Color &p_modulate = Color(1, 1, 1), int p_outline_size = 0, const Color &p_outline_modulate = Color(1, 1, 1, 0)) const;
void draw_set_transform(const Point2 &p_offset, real_t p_rot = 0.0, const Size2 &p_scale = Size2(1.0, 1.0));
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 007e5d1173..af4032a77d 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -1183,7 +1183,7 @@ void Viewport::_gui_show_tooltip() {
Control *tooltip_owner = nullptr;
String tooltip_text = _gui_get_tooltip(
gui.tooltip_control,
- gui.tooltip_control->get_global_transform().xform_inv(gui.last_mouse_pos),
+ gui.tooltip_control->get_screen_transform().xform_inv(gui.last_mouse_pos),
&tooltip_owner);
tooltip_text = tooltip_text.strip_edges();
if (tooltip_text.is_empty()) {
@@ -1712,7 +1712,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
if (gui.tooltip_popup) {
if (gui.tooltip_control) {
- String tooltip = _gui_get_tooltip(over, gui.tooltip_control->get_global_transform().xform_inv(mpos));
+ String tooltip = _gui_get_tooltip(over, gui.tooltip_control->get_screen_transform().xform_inv(mpos));
if (tooltip.length() == 0) {
_gui_cancel_tooltip();
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index b1178b9263..b56cd18930 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -123,7 +123,7 @@
#include "scene/gui/texture_progress_bar.h"
#include "scene/gui/texture_rect.h"
#include "scene/gui/tree.h"
-#include "scene/gui/video_player.h"
+#include "scene/gui/video_stream_player.h"
#include "scene/main/canvas_item.h"
#include "scene/main/canvas_layer.h"
#include "scene/main/http_request.h"
@@ -232,7 +232,6 @@
#include "scene/3d/path_3d.h"
#include "scene/3d/physics_body_3d.h"
#include "scene/3d/position_3d.h"
-#include "scene/3d/proximity_group_3d.h"
#include "scene/3d/ray_cast_3d.h"
#include "scene/3d/reflection_probe.h"
#include "scene/3d/remote_transform_3d.h"
@@ -361,7 +360,7 @@ void register_scene_types() {
GDREGISTER_CLASS(ItemList);
GDREGISTER_CLASS(LineEdit);
- GDREGISTER_CLASS(VideoPlayer);
+ GDREGISTER_CLASS(VideoStreamPlayer);
#ifndef ADVANCED_GUI_DISABLED
GDREGISTER_CLASS(FileDialog);
@@ -477,14 +476,14 @@ void register_scene_types() {
GDREGISTER_VIRTUAL_CLASS(Lightmapper);
GDREGISTER_CLASS(GPUParticles3D);
GDREGISTER_VIRTUAL_CLASS(GPUParticlesCollision3D);
- GDREGISTER_CLASS(GPUParticlesCollisionBox);
- GDREGISTER_CLASS(GPUParticlesCollisionSphere);
- GDREGISTER_CLASS(GPUParticlesCollisionSDF);
- GDREGISTER_CLASS(GPUParticlesCollisionHeightField);
+ GDREGISTER_CLASS(GPUParticlesCollisionBox3D);
+ GDREGISTER_CLASS(GPUParticlesCollisionSphere3D);
+ GDREGISTER_CLASS(GPUParticlesCollisionSDF3D);
+ GDREGISTER_CLASS(GPUParticlesCollisionHeightField3D);
GDREGISTER_VIRTUAL_CLASS(GPUParticlesAttractor3D);
- GDREGISTER_CLASS(GPUParticlesAttractorBox);
- GDREGISTER_CLASS(GPUParticlesAttractorSphere);
- GDREGISTER_CLASS(GPUParticlesAttractorVectorField);
+ GDREGISTER_CLASS(GPUParticlesAttractorBox3D);
+ GDREGISTER_CLASS(GPUParticlesAttractorSphere3D);
+ GDREGISTER_CLASS(GPUParticlesAttractorVectorField3D);
GDREGISTER_CLASS(CPUParticles3D);
GDREGISTER_CLASS(Position3D);
@@ -511,7 +510,6 @@ void register_scene_types() {
GDREGISTER_CLASS(VehicleBody3D);
GDREGISTER_CLASS(VehicleWheel3D);
GDREGISTER_CLASS(Area3D);
- GDREGISTER_CLASS(ProximityGroup3D);
GDREGISTER_CLASS(CollisionShape3D);
GDREGISTER_CLASS(CollisionPolygon3D);
GDREGISTER_CLASS(RayCast3D);
@@ -933,6 +931,7 @@ void register_scene_types() {
ClassDB::add_compatibility_class("KinematicBody2D", "CharacterBody2D");
ClassDB::add_compatibility_class("KinematicCollision", "KinematicCollision3D");
ClassDB::add_compatibility_class("Light", "Light3D");
+ ClassDB::add_compatibility_class("Light2D", "PointLight2D");
ClassDB::add_compatibility_class("LineShape2D", "WorldBoundaryShape2D");
ClassDB::add_compatibility_class("Listener", "AudioListener3D");
ClassDB::add_compatibility_class("MeshInstance", "MeshInstance3D");
@@ -964,7 +963,6 @@ void register_scene_types() {
ClassDB::add_compatibility_class("PinJoint", "PinJoint3D");
ClassDB::add_compatibility_class("PlaneShape", "WorldBoundaryShape3D");
ClassDB::add_compatibility_class("ProceduralSky", "Sky");
- ClassDB::add_compatibility_class("ProximityGroup", "ProximityGroup3D");
ClassDB::add_compatibility_class("RayCast", "RayCast3D");
ClassDB::add_compatibility_class("RayShape", "SeparationRayShape3D");
ClassDB::add_compatibility_class("RayShape2D", "SeparationRayShape2D");
@@ -986,13 +984,17 @@ void register_scene_types() {
ClassDB::add_compatibility_class("SpringArm", "SpringArm3D");
ClassDB::add_compatibility_class("Sprite", "Sprite2D");
ClassDB::add_compatibility_class("StaticBody", "StaticBody3D");
+ ClassDB::add_compatibility_class("StreamTexture", "StreamTexture2D");
ClassDB::add_compatibility_class("TextureProgress", "TextureProgressBar");
ClassDB::add_compatibility_class("VehicleBody", "VehicleBody3D");
ClassDB::add_compatibility_class("VehicleWheel", "VehicleWheel3D");
+ ClassDB::add_compatibility_class("VideoPlayer", "VideoStreamPlayer");
ClassDB::add_compatibility_class("ViewportContainer", "SubViewportContainer");
ClassDB::add_compatibility_class("Viewport", "SubViewport");
ClassDB::add_compatibility_class("VisibilityEnabler", "VisibleOnScreenEnabler3D");
ClassDB::add_compatibility_class("VisibilityNotifier", "VisibleOnScreenNotifier3D");
+ ClassDB::add_compatibility_class("VisibilityNotifier2D", "VisibleOnScreenNotifier2D");
+ ClassDB::add_compatibility_class("VisibilityNotifier3D", "VisibleOnScreenNotifier3D");
ClassDB::add_compatibility_class("VisualServer", "RenderingServer");
ClassDB::add_compatibility_class("VisualShaderNodeScalarConstant", "VisualShaderNodeFloatConstant");
ClassDB::add_compatibility_class("VisualShaderNodeScalarFunc", "VisualShaderNodeFloatFunc");
@@ -1010,11 +1012,6 @@ void register_scene_types() {
ClassDB::add_compatibility_class("VisualShaderNodeScalarSwitch", "VisualShaderNodeSwitch");
ClassDB::add_compatibility_class("VisualShaderNodeScalarTransformMult", "VisualShaderNodeTransformOp");
ClassDB::add_compatibility_class("World", "World3D");
- ClassDB::add_compatibility_class("StreamTexture", "StreamTexture2D");
- ClassDB::add_compatibility_class("Light2D", "PointLight2D");
- ClassDB::add_compatibility_class("VisibilityNotifier2D", "VisibleOnScreenNotifier2D");
- ClassDB::add_compatibility_class("VisibilityNotifier3D", "VisibleOnScreenNotifier3D");
-
#endif /* DISABLE_DEPRECATED */
OS::get_singleton()->yield(); // may take time to init
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index d88a2c557b..63c0635aaf 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -1152,11 +1152,11 @@ void Font::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_underline_position", "size"), &Font::get_underline_position, DEFVAL(DEFAULT_FONT_SIZE));
ClassDB::bind_method(D_METHOD("get_underline_thickness", "size"), &Font::get_underline_thickness, DEFVAL(DEFAULT_FONT_SIZE));
- ClassDB::bind_method(D_METHOD("get_string_size", "text", "size", "align", "width", "flags"), &Font::get_string_size, DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(HALIGN_LEFT), DEFVAL(-1), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND));
+ ClassDB::bind_method(D_METHOD("get_string_size", "text", "size", "alignment", "width", "flags"), &Font::get_string_size, DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND));
ClassDB::bind_method(D_METHOD("get_multiline_string_size", "text", "width", "size", "flags"), &Font::get_multiline_string_size, DEFVAL(-1), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND));
- ClassDB::bind_method(D_METHOD("draw_string", "canvas_item", "pos", "text", "align", "width", "size", "modulate", "outline_size", "outline_modulate", "flags"), &Font::draw_string, DEFVAL(HALIGN_LEFT), DEFVAL(-1), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(Color(1, 1, 1)), DEFVAL(0), DEFVAL(Color(1, 1, 1, 0)), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND));
- ClassDB::bind_method(D_METHOD("draw_multiline_string", "canvas_item", "pos", "text", "align", "width", "max_lines", "size", "modulate", "outline_size", "outline_modulate", "flags"), &Font::draw_multiline_string, DEFVAL(HALIGN_LEFT), DEFVAL(-1), DEFVAL(-1), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(Color(1, 1, 1)), DEFVAL(0), DEFVAL(Color(1, 1, 1, 0)), DEFVAL(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND));
+ ClassDB::bind_method(D_METHOD("draw_string", "canvas_item", "pos", "text", "alignment", "width", "size", "modulate", "outline_size", "outline_modulate", "flags"), &Font::draw_string, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(Color(1, 1, 1)), DEFVAL(0), DEFVAL(Color(1, 1, 1, 0)), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND));
+ ClassDB::bind_method(D_METHOD("draw_multiline_string", "canvas_item", "pos", "text", "alignment", "width", "max_lines", "size", "modulate", "outline_size", "outline_modulate", "flags"), &Font::draw_multiline_string, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(-1), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(Color(1, 1, 1)), DEFVAL(0), DEFVAL(Color(1, 1, 1, 0)), DEFVAL(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND));
ClassDB::bind_method(D_METHOD("get_char_size", "char", "next", "size"), &Font::get_char_size, DEFVAL(0), DEFVAL(DEFAULT_FONT_SIZE));
ClassDB::bind_method(D_METHOD("draw_char", "canvas_item", "pos", "char", "next", "size", "modulate", "outline_size", "outline_modulate"), &Font::draw_char, DEFVAL(0), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(Color(1, 1, 1)), DEFVAL(0), DEFVAL(Color(1, 1, 1, 0)));
@@ -1449,7 +1449,7 @@ real_t Font::get_underline_thickness(int p_size) const {
return ret;
}
-Size2 Font::get_string_size(const String &p_text, int p_size, HAlign p_align, real_t p_width, uint16_t p_flags) const {
+Size2 Font::get_string_size(const String &p_text, int p_size, HorizontalAlignment p_alignment, real_t p_width, uint16_t p_flags) const {
ERR_FAIL_COND_V(data.is_empty(), Size2());
for (int i = 0; i < data.size(); i++) {
@@ -1457,7 +1457,7 @@ Size2 Font::get_string_size(const String &p_text, int p_size, HAlign p_align, re
}
uint64_t hash = p_text.hash64();
- if (p_align == HALIGN_FILL) {
+ if (p_alignment == HORIZONTAL_ALIGNMENT_FILL) {
hash = hash_djb2_one_64(hash_djb2_one_float(p_width), hash);
hash = hash_djb2_one_64(p_flags, hash);
}
@@ -1511,7 +1511,7 @@ Size2 Font::get_multiline_string_size(const String &p_text, real_t p_width, int
return ret;
}
-void Font::draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HAlign p_align, real_t p_width, int p_size, const Color &p_modulate, int p_outline_size, const Color &p_outline_modulate, uint16_t p_flags) const {
+void Font::draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, real_t p_width, int p_size, const Color &p_modulate, int p_outline_size, const Color &p_outline_modulate, uint16_t p_flags) const {
ERR_FAIL_COND(data.is_empty());
for (int i = 0; i < data.size(); i++) {
@@ -1519,7 +1519,7 @@ void Font::draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_t
}
uint64_t hash = p_text.hash64();
- if (p_align == HALIGN_FILL) {
+ if (p_alignment == HORIZONTAL_ALIGNMENT_FILL) {
hash = hash_djb2_one_64(hash_djb2_one_float(p_width), hash);
hash = hash_djb2_one_64(p_flags, hash);
}
@@ -1542,7 +1542,7 @@ void Font::draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_t
}
buffer->set_width(p_width);
- buffer->set_align(p_align);
+ buffer->set_horizontal_alignment(p_alignment);
buffer->set_flags(p_flags);
if (p_outline_size > 0 && p_outline_modulate.a != 0.0f) {
@@ -1551,7 +1551,7 @@ void Font::draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_t
buffer->draw(p_canvas_item, ofs, p_modulate);
}
-void Font::draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HAlign p_align, float p_width, int p_max_lines, int p_size, const Color &p_modulate, int p_outline_size, const Color &p_outline_modulate, uint16_t p_flags) const {
+void Font::draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_max_lines, int p_size, const Color &p_modulate, int p_outline_size, const Color &p_outline_modulate, uint16_t p_flags) const {
ERR_FAIL_COND(data.is_empty());
for (int i = 0; i < data.size(); i++) {
@@ -1574,7 +1574,7 @@ void Font::draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const S
cache_wrap.insert(wrp_hash, lines_buffer);
}
- lines_buffer->set_align(p_align);
+ lines_buffer->set_alignment(p_alignment);
Vector2 lofs = p_pos;
for (int i = 0; i < lines_buffer->get_line_count(); i++) {
@@ -1588,7 +1588,7 @@ void Font::draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const S
}
}
if (p_width > 0) {
- lines_buffer->set_align(p_align);
+ lines_buffer->set_alignment(p_alignment);
}
if (p_outline_size > 0 && p_outline_modulate.a != 0.0f) {
diff --git a/scene/resources/font.h b/scene/resources/font.h
index 4d9ee72c84..fde4502977 100644
--- a/scene/resources/font.h
+++ b/scene/resources/font.h
@@ -273,11 +273,11 @@ public:
virtual real_t get_underline_thickness(int p_size = DEFAULT_FONT_SIZE) const;
// Drawing string.
- virtual Size2 get_string_size(const String &p_text, int p_size = DEFAULT_FONT_SIZE, HAlign p_align = HALIGN_LEFT, real_t p_width = -1, uint16_t p_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND) const;
+ virtual Size2 get_string_size(const String &p_text, int p_size = DEFAULT_FONT_SIZE, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, real_t p_width = -1, uint16_t p_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND) const;
virtual Size2 get_multiline_string_size(const String &p_text, real_t p_width = -1, int p_size = DEFAULT_FONT_SIZE, uint16_t p_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND) const;
- virtual void draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HAlign p_align = HALIGN_LEFT, real_t p_width = -1, int p_size = DEFAULT_FONT_SIZE, const Color &p_modulate = Color(1, 1, 1), int p_outline_size = 0, const Color &p_outline_modulate = Color(1, 1, 1, 0), uint16_t p_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND) const;
- virtual void draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HAlign p_align = HALIGN_LEFT, real_t p_width = -1, int p_max_lines = -1, int p_size = DEFAULT_FONT_SIZE, const Color &p_modulate = Color(1, 1, 1), int p_outline_size = 0, const Color &p_outline_modulate = Color(1, 1, 1, 0), uint16_t p_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND) const;
+ virtual void draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, real_t p_width = -1, int p_size = DEFAULT_FONT_SIZE, const Color &p_modulate = Color(1, 1, 1), int p_outline_size = 0, const Color &p_outline_modulate = Color(1, 1, 1, 0), uint16_t p_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND) const;
+ virtual void draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, real_t p_width = -1, int p_max_lines = -1, int p_size = DEFAULT_FONT_SIZE, const Color &p_modulate = Color(1, 1, 1), int p_outline_size = 0, const Color &p_outline_modulate = Color(1, 1, 1, 0), uint16_t p_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND) const;
// Helper functions.
virtual bool has_char(char32_t p_char) const;
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 00c109f1a6..98bda4ad1b 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -2899,7 +2899,7 @@ bool StandardMaterial3D::_set(const StringName &p_name, const Variant &p_value)
idx++;
}
- print_line("remapped parameter not found: " + String(p_name));
+ WARN_PRINT("Godot 3.x SpatialMaterial remapped parameter not found: " + String(p_name));
return true;
}
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index 51b4e1fbd8..e14d6be235 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -994,9 +994,9 @@ bool ArrayMesh::_set(const StringName &p_name, const Variant &p_value) {
}
//clear unused flags
- print_line("format pre: " + itos(old_format));
+ print_verbose("Mesh format pre-conversion: " + itos(old_format));
- print_line("format post: " + itos(new_format));
+ print_verbose("Mesh format post-conversion: " + itos(new_format));
ERR_FAIL_COND_V(!d.has("aabb"), false);
AABB aabb = d["aabb"];
diff --git a/scene/resources/text_line.cpp b/scene/resources/text_line.cpp
index 0094518967..cfd7e1d876 100644
--- a/scene/resources/text_line.cpp
+++ b/scene/resources/text_line.cpp
@@ -56,18 +56,18 @@ void TextLine::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_bidi_override", "override"), &TextLine::set_bidi_override);
ClassDB::bind_method(D_METHOD("add_string", "text", "fonts", "size", "opentype_features", "language"), &TextLine::add_string, DEFVAL(Dictionary()), DEFVAL(""));
- ClassDB::bind_method(D_METHOD("add_object", "key", "size", "inline_align", "length"), &TextLine::add_object, DEFVAL(INLINE_ALIGN_CENTER), DEFVAL(1));
- ClassDB::bind_method(D_METHOD("resize_object", "key", "size", "inline_align"), &TextLine::resize_object, DEFVAL(INLINE_ALIGN_CENTER));
+ ClassDB::bind_method(D_METHOD("add_object", "key", "size", "inline_align", "length"), &TextLine::add_object, DEFVAL(INLINE_ALIGNMENT_CENTER), DEFVAL(1));
+ ClassDB::bind_method(D_METHOD("resize_object", "key", "size", "inline_align"), &TextLine::resize_object, DEFVAL(INLINE_ALIGNMENT_CENTER));
ClassDB::bind_method(D_METHOD("set_width", "width"), &TextLine::set_width);
ClassDB::bind_method(D_METHOD("get_width"), &TextLine::get_width);
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "width"), "set_width", "get_width");
- ClassDB::bind_method(D_METHOD("set_align", "align"), &TextLine::set_align);
- ClassDB::bind_method(D_METHOD("get_align"), &TextLine::get_align);
+ ClassDB::bind_method(D_METHOD("set_horizontal_alignment", "alignment"), &TextLine::set_horizontal_alignment);
+ ClassDB::bind_method(D_METHOD("get_horizontal_alignment"), &TextLine::get_horizontal_alignment);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "align", PROPERTY_HINT_ENUM, "Left,Center,Right,Fill"), "set_align", "get_align");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "alignment", PROPERTY_HINT_ENUM, "Left,Center,Right,Fill"), "set_horizontal_alignment", "get_horizontal_alignment");
ClassDB::bind_method(D_METHOD("tab_align", "tab_stops"), &TextLine::tab_align);
@@ -135,14 +135,14 @@ void TextLine::_shape() {
break;
}
- if (align == HALIGN_FILL) {
+ if (alignment == HORIZONTAL_ALIGNMENT_FILL) {
TS->shaped_text_fit_to_width(rid, width, flags);
overrun_flags |= TextServer::OVERRUN_JUSTIFICATION_AWARE;
TS->shaped_text_overrun_trim_to_width(rid, width, overrun_flags);
} else {
TS->shaped_text_overrun_trim_to_width(rid, width, overrun_flags);
}
- } else if (align == HALIGN_FILL) {
+ } else if (alignment == HORIZONTAL_ALIGNMENT_FILL) {
TS->shaped_text_fit_to_width(rid, width, flags);
}
dirty = false;
@@ -209,13 +209,13 @@ bool TextLine::add_string(const String &p_text, const Ref<Font> &p_fonts, int p_
return res;
}
-bool TextLine::add_object(Variant p_key, const Size2 &p_size, InlineAlign p_inline_align, int p_length) {
+bool TextLine::add_object(Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align, int p_length) {
bool res = TS->shaped_text_add_object(rid, p_key, p_size, p_inline_align, p_length);
dirty = true;
return res;
}
-bool TextLine::resize_object(Variant p_key, const Size2 &p_size, InlineAlign p_inline_align) {
+bool TextLine::resize_object(Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align) {
const_cast<TextLine *>(this)->_shape();
return TS->shaped_text_resize_object(rid, p_key, p_size, p_inline_align);
}
@@ -228,19 +228,19 @@ Rect2 TextLine::get_object_rect(Variant p_key) const {
return TS->shaped_text_get_object_rect(rid, p_key);
}
-void TextLine::set_align(HAlign p_align) {
- if (align != p_align) {
- if (align == HALIGN_FILL || p_align == HALIGN_FILL) {
- align = p_align;
+void TextLine::set_horizontal_alignment(HorizontalAlignment p_alignment) {
+ if (alignment != p_alignment) {
+ if (alignment == HORIZONTAL_ALIGNMENT_FILL || p_alignment == HORIZONTAL_ALIGNMENT_FILL) {
+ alignment = p_alignment;
dirty = true;
} else {
- align = p_align;
+ alignment = p_alignment;
}
}
}
-HAlign TextLine::get_align() const {
- return align;
+HorizontalAlignment TextLine::get_horizontal_alignment() const {
+ return alignment;
}
void TextLine::tab_align(const Vector<float> &p_tab_stops) {
@@ -272,7 +272,7 @@ TextLine::OverrunBehavior TextLine::get_text_overrun_behavior() const {
void TextLine::set_width(float p_width) {
width = p_width;
- if (align == HALIGN_FILL || overrun_behavior != OVERRUN_NO_TRIMMING) {
+ if (alignment == HORIZONTAL_ALIGNMENT_FILL || overrun_behavior != OVERRUN_NO_TRIMMING) {
dirty = true;
}
}
@@ -322,18 +322,18 @@ void TextLine::draw(RID p_canvas, const Vector2 &p_pos, const Color &p_color) co
float length = TS->shaped_text_get_width(rid);
if (width > 0) {
- switch (align) {
- case HALIGN_FILL:
- case HALIGN_LEFT:
+ switch (alignment) {
+ case HORIZONTAL_ALIGNMENT_FILL:
+ case HORIZONTAL_ALIGNMENT_LEFT:
break;
- case HALIGN_CENTER: {
+ case HORIZONTAL_ALIGNMENT_CENTER: {
if (TS->shaped_text_get_orientation(rid) == TextServer::ORIENTATION_HORIZONTAL) {
ofs.x += Math::floor((width - length) / 2.0);
} else {
ofs.y += Math::floor((width - length) / 2.0);
}
} break;
- case HALIGN_RIGHT: {
+ case HORIZONTAL_ALIGNMENT_RIGHT: {
if (TS->shaped_text_get_orientation(rid) == TextServer::ORIENTATION_HORIZONTAL) {
ofs.x += width - length;
} else {
@@ -361,18 +361,18 @@ void TextLine::draw_outline(RID p_canvas, const Vector2 &p_pos, int p_outline_si
float length = TS->shaped_text_get_width(rid);
if (width > 0) {
- switch (align) {
- case HALIGN_FILL:
- case HALIGN_LEFT:
+ switch (alignment) {
+ case HORIZONTAL_ALIGNMENT_FILL:
+ case HORIZONTAL_ALIGNMENT_LEFT:
break;
- case HALIGN_CENTER: {
+ case HORIZONTAL_ALIGNMENT_CENTER: {
if (TS->shaped_text_get_orientation(rid) == TextServer::ORIENTATION_HORIZONTAL) {
ofs.x += Math::floor((width - length) / 2.0);
} else {
ofs.y += Math::floor((width - length) / 2.0);
}
} break;
- case HALIGN_RIGHT: {
+ case HORIZONTAL_ALIGNMENT_RIGHT: {
if (TS->shaped_text_get_orientation(rid) == TextServer::ORIENTATION_HORIZONTAL) {
ofs.x += width - length;
} else {
diff --git a/scene/resources/text_line.h b/scene/resources/text_line.h
index 43739f27ec..bab17a3024 100644
--- a/scene/resources/text_line.h
+++ b/scene/resources/text_line.h
@@ -57,7 +57,7 @@ private:
float width = -1.0;
uint16_t flags = TextServer::JUSTIFICATION_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA;
- HAlign align = HALIGN_LEFT;
+ HorizontalAlignment alignment = HORIZONTAL_ALIGNMENT_LEFT;
OverrunBehavior overrun_behavior = OVERRUN_TRIM_ELLIPSIS;
Vector<float> tab_stops;
@@ -87,11 +87,11 @@ public:
bool get_preserve_control() const;
bool add_string(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "");
- bool add_object(Variant p_key, const Size2 &p_size, InlineAlign p_inline_align = INLINE_ALIGN_CENTER, int p_length = 1);
- bool resize_object(Variant p_key, const Size2 &p_size, InlineAlign p_inline_align = INLINE_ALIGN_CENTER);
+ bool add_object(Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER, int p_length = 1);
+ bool resize_object(Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER);
- void set_align(HAlign p_align);
- HAlign get_align() const;
+ void set_horizontal_alignment(HorizontalAlignment p_alignment);
+ HorizontalAlignment get_horizontal_alignment() const;
void tab_align(const Vector<float> &p_tab_stops);
diff --git a/scene/resources/text_paragraph.cpp b/scene/resources/text_paragraph.cpp
index 1b7fc64267..130b83ea99 100644
--- a/scene/resources/text_paragraph.cpp
+++ b/scene/resources/text_paragraph.cpp
@@ -64,13 +64,13 @@ void TextParagraph::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear_dropcap"), &TextParagraph::clear_dropcap);
ClassDB::bind_method(D_METHOD("add_string", "text", "fonts", "size", "opentype_features", "language"), &TextParagraph::add_string, DEFVAL(Dictionary()), DEFVAL(""));
- ClassDB::bind_method(D_METHOD("add_object", "key", "size", "inline_align", "length"), &TextParagraph::add_object, DEFVAL(INLINE_ALIGN_CENTER), DEFVAL(1));
- ClassDB::bind_method(D_METHOD("resize_object", "key", "size", "inline_align"), &TextParagraph::resize_object, DEFVAL(INLINE_ALIGN_CENTER));
+ ClassDB::bind_method(D_METHOD("add_object", "key", "size", "inline_align", "length"), &TextParagraph::add_object, DEFVAL(INLINE_ALIGNMENT_CENTER), DEFVAL(1));
+ ClassDB::bind_method(D_METHOD("resize_object", "key", "size", "inline_align"), &TextParagraph::resize_object, DEFVAL(INLINE_ALIGNMENT_CENTER));
- ClassDB::bind_method(D_METHOD("set_align", "align"), &TextParagraph::set_align);
- ClassDB::bind_method(D_METHOD("get_align"), &TextParagraph::get_align);
+ ClassDB::bind_method(D_METHOD("set_alignment", "alignment"), &TextParagraph::set_alignment);
+ ClassDB::bind_method(D_METHOD("get_alignment"), &TextParagraph::get_alignment);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "align", PROPERTY_HINT_ENUM, "Left,Center,Right,Fill"), "set_align", "get_align");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "alignment", PROPERTY_HINT_ENUM, "Left,Center,Right,Fill"), "set_alignment", "get_alignment");
ClassDB::bind_method(D_METHOD("tab_align", "tab_stops"), &TextParagraph::tab_align);
@@ -223,7 +223,7 @@ void TextParagraph::_shape_lines() {
if (lines_hidden) {
overrun_flags |= TextServer::OVERRUN_ENFORCE_ELLIPSIS;
}
- if (align == HALIGN_FILL) {
+ if (alignment == HORIZONTAL_ALIGNMENT_FILL) {
for (int i = 0; i < lines_rid.size(); i++) {
if (i < visible_lines - 1 || lines_rid.size() == 1) {
TS->shaped_text_fit_to_width(lines_rid[i], width, flags);
@@ -239,7 +239,7 @@ void TextParagraph::_shape_lines() {
} else {
// Autowrap disabled.
for (int i = 0; i < lines_rid.size(); i++) {
- if (align == HALIGN_FILL) {
+ if (alignment == HORIZONTAL_ALIGNMENT_FILL) {
TS->shaped_text_fit_to_width(lines_rid[i], width, flags);
overrun_flags |= TextServer::OVERRUN_JUSTIFICATION_AWARE;
TS->shaped_text_overrun_trim_to_width(lines_rid[i], width, overrun_flags);
@@ -366,31 +366,31 @@ void TextParagraph::set_bidi_override(const Array &p_override) {
lines_dirty = true;
}
-bool TextParagraph::add_object(Variant p_key, const Size2 &p_size, InlineAlign p_inline_align, int p_length) {
+bool TextParagraph::add_object(Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align, int p_length) {
bool res = TS->shaped_text_add_object(rid, p_key, p_size, p_inline_align, p_length);
lines_dirty = true;
return res;
}
-bool TextParagraph::resize_object(Variant p_key, const Size2 &p_size, InlineAlign p_inline_align) {
+bool TextParagraph::resize_object(Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align) {
bool res = TS->shaped_text_resize_object(rid, p_key, p_size, p_inline_align);
lines_dirty = true;
return res;
}
-void TextParagraph::set_align(HAlign p_align) {
- if (align != p_align) {
- if (align == HALIGN_FILL || p_align == HALIGN_FILL) {
- align = p_align;
+void TextParagraph::set_alignment(HorizontalAlignment p_alignment) {
+ if (alignment != p_alignment) {
+ if (alignment == HORIZONTAL_ALIGNMENT_FILL || p_alignment == HORIZONTAL_ALIGNMENT_FILL) {
+ alignment = p_alignment;
lines_dirty = true;
} else {
- align = p_align;
+ alignment = p_alignment;
}
}
}
-HAlign TextParagraph::get_align() const {
- return align;
+HorizontalAlignment TextParagraph::get_alignment() const {
+ return alignment;
}
void TextParagraph::tab_align(const Vector<float> &p_tab_stops) {
@@ -596,8 +596,8 @@ void TextParagraph::draw(RID p_canvas, const Vector2 &p_pos, const Color &p_colo
}
float line_width = TS->shaped_text_get_width(lines_rid[i]);
if (width > 0) {
- switch (align) {
- case HALIGN_FILL:
+ switch (alignment) {
+ case HORIZONTAL_ALIGNMENT_FILL:
if (TS->shaped_text_get_direction(lines_rid[i]) == TextServer::DIRECTION_RTL) {
if (TS->shaped_text_get_orientation(lines_rid[i]) == TextServer::ORIENTATION_HORIZONTAL) {
ofs.x += l_width - line_width;
@@ -606,16 +606,16 @@ void TextParagraph::draw(RID p_canvas, const Vector2 &p_pos, const Color &p_colo
}
}
break;
- case HALIGN_LEFT:
+ case HORIZONTAL_ALIGNMENT_LEFT:
break;
- case HALIGN_CENTER: {
+ case HORIZONTAL_ALIGNMENT_CENTER: {
if (TS->shaped_text_get_orientation(lines_rid[i]) == TextServer::ORIENTATION_HORIZONTAL) {
ofs.x += Math::floor((l_width - line_width) / 2.0);
} else {
ofs.y += Math::floor((l_width - line_width) / 2.0);
}
} break;
- case HALIGN_RIGHT: {
+ case HORIZONTAL_ALIGNMENT_RIGHT: {
if (TS->shaped_text_get_orientation(lines_rid[i]) == TextServer::ORIENTATION_HORIZONTAL) {
ofs.x += l_width - line_width;
} else {
@@ -688,8 +688,8 @@ void TextParagraph::draw_outline(RID p_canvas, const Vector2 &p_pos, int p_outli
}
float length = TS->shaped_text_get_width(lines_rid[i]);
if (width > 0) {
- switch (align) {
- case HALIGN_FILL:
+ switch (alignment) {
+ case HORIZONTAL_ALIGNMENT_FILL:
if (TS->shaped_text_get_direction(lines_rid[i]) == TextServer::DIRECTION_RTL) {
if (TS->shaped_text_get_orientation(lines_rid[i]) == TextServer::ORIENTATION_HORIZONTAL) {
ofs.x += l_width - length;
@@ -698,16 +698,16 @@ void TextParagraph::draw_outline(RID p_canvas, const Vector2 &p_pos, int p_outli
}
}
break;
- case HALIGN_LEFT:
+ case HORIZONTAL_ALIGNMENT_LEFT:
break;
- case HALIGN_CENTER: {
+ case HORIZONTAL_ALIGNMENT_CENTER: {
if (TS->shaped_text_get_orientation(lines_rid[i]) == TextServer::ORIENTATION_HORIZONTAL) {
ofs.x += Math::floor((l_width - length) / 2.0);
} else {
ofs.y += Math::floor((l_width - length) / 2.0);
}
} break;
- case HALIGN_RIGHT: {
+ case HORIZONTAL_ALIGNMENT_RIGHT: {
if (TS->shaped_text_get_orientation(lines_rid[i]) == TextServer::ORIENTATION_HORIZONTAL) {
ofs.x += l_width - length;
} else {
diff --git a/scene/resources/text_paragraph.h b/scene/resources/text_paragraph.h
index 4c4af43d14..1faa3f3a7b 100644
--- a/scene/resources/text_paragraph.h
+++ b/scene/resources/text_paragraph.h
@@ -66,7 +66,7 @@ private:
uint16_t flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA;
OverrunBehavior overrun_behavior = OVERRUN_NO_TRIMMING;
- HAlign align = HALIGN_LEFT;
+ HorizontalAlignment alignment = HORIZONTAL_ALIGNMENT_LEFT;
Vector<float> tab_stops;
@@ -103,11 +103,11 @@ public:
void clear_dropcap();
bool add_string(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "");
- bool add_object(Variant p_key, const Size2 &p_size, InlineAlign p_inline_align = INLINE_ALIGN_CENTER, int p_length = 1);
- bool resize_object(Variant p_key, const Size2 &p_size, InlineAlign p_inline_align = INLINE_ALIGN_CENTER);
+ bool add_object(Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER, int p_length = 1);
+ bool resize_object(Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER);
- void set_align(HAlign p_align);
- HAlign get_align() const;
+ void set_alignment(HorizontalAlignment p_alignment);
+ HorizontalAlignment get_alignment() const;
void tab_align(const Vector<float> &p_tab_stops);
diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp
index 186764e69e..a5ed27cb7b 100644
--- a/scene/scene_string_names.cpp
+++ b/scene/scene_string_names.cpp
@@ -61,6 +61,7 @@ SceneStringNames::SceneStringNames() {
animation_finished = StaticCString::create("animation_finished");
animation_changed = StaticCString::create("animation_changed");
animation_started = StaticCString::create("animation_started");
+ RESET = StaticCString::create("RESET");
pose_updated = StaticCString::create("pose_updated");
bone_pose_changed = StaticCString::create("bone_pose_changed");
diff --git a/scene/scene_string_names.h b/scene/scene_string_names.h
index 67007c85e0..b1ace1748c 100644
--- a/scene/scene_string_names.h
+++ b/scene/scene_string_names.h
@@ -97,6 +97,7 @@ public:
StringName animation_finished;
StringName animation_changed;
StringName animation_started;
+ StringName RESET;
StringName pose_updated;
StringName bone_pose_changed;