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-rw-r--r--scene/2d/physics_body_2d.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index 1b7e1a6b8b..690f1d4b4a 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -199,7 +199,7 @@ real_t StaticBody2D::get_constant_angular_velocity() const {
#ifndef DISABLE_DEPRECATED
void StaticBody2D::set_friction(real_t p_friction) {
- if (p_friction == 1.0) { // default value, don't create an override for that
+ if (p_friction == 1.0 && physics_material_override.is_null()) { // default value, don't create an override for that
return;
}
@@ -229,7 +229,7 @@ real_t StaticBody2D::get_friction() const {
void StaticBody2D::set_bounce(real_t p_bounce) {
- if (p_bounce == 0.0) { // default value, don't create an override for that
+ if (p_bounce == 0.0 && physics_material_override.is_null()) { // default value, don't create an override for that
return;
}
@@ -626,7 +626,7 @@ real_t RigidBody2D::get_weight() const {
#ifndef DISABLE_DEPRECATED
void RigidBody2D::set_friction(real_t p_friction) {
- if (p_friction == 1.0) { // default value, don't create an override for that
+ if (p_friction == 1.0 && physics_material_override.is_null()) { // default value, don't create an override for that
return;
}
@@ -655,7 +655,7 @@ real_t RigidBody2D::get_friction() const {
void RigidBody2D::set_bounce(real_t p_bounce) {
- if (p_bounce == 0.0) { // default value, don't create an override for that
+ if (p_bounce == 0.0 && physics_material_override.is_null()) { // default value, don't create an override for that
return;
}