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-rw-r--r--scene/gui/video_stream_player.cpp (renamed from scene/gui/video_player.cpp)130
-rw-r--r--scene/gui/video_stream_player.h (renamed from scene/gui/video_player.h)16
-rw-r--r--scene/register_scene_types.cpp14
3 files changed, 80 insertions, 80 deletions
diff --git a/scene/gui/video_player.cpp b/scene/gui/video_stream_player.cpp
index 55b7f01fd5..a11d56a2ed 100644
--- a/scene/gui/video_player.cpp
+++ b/scene/gui/video_stream_player.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* video_player.cpp */
+/* video_stream_player.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,13 +28,13 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "video_player.h"
+#include "video_stream_player.h"
#include "core/os/os.h"
#include "scene/scene_string_names.h"
#include "servers/audio_server.h"
-int VideoPlayer::sp_get_channel_count() const {
+int VideoStreamPlayer::sp_get_channel_count() const {
if (playback.is_null()) {
return 0;
}
@@ -42,7 +42,7 @@ int VideoPlayer::sp_get_channel_count() const {
return playback->get_channels();
}
-bool VideoPlayer::mix(AudioFrame *p_buffer, int p_frames) {
+bool VideoStreamPlayer::mix(AudioFrame *p_buffer, int p_frames) {
// Check the amount resampler can really handle.
// If it cannot, wait "wait_resampler_phase_limit" times.
// This mechanism contributes to smoother pause/unpause operation.
@@ -56,11 +56,11 @@ bool VideoPlayer::mix(AudioFrame *p_buffer, int p_frames) {
}
// Called from main thread (e.g. VideoStreamPlaybackTheora::update).
-int VideoPlayer::_audio_mix_callback(void *p_udata, const float *p_data, int p_frames) {
+int VideoStreamPlayer::_audio_mix_callback(void *p_udata, const float *p_data, int p_frames) {
ERR_FAIL_NULL_V(p_udata, 0);
ERR_FAIL_NULL_V(p_data, 0);
- VideoPlayer *vp = (VideoPlayer *)p_udata;
+ VideoStreamPlayer *vp = (VideoStreamPlayer *)p_udata;
int todo = MIN(vp->resampler.get_writer_space(), p_frames);
@@ -75,13 +75,13 @@ int VideoPlayer::_audio_mix_callback(void *p_udata, const float *p_data, int p_f
return todo;
}
-void VideoPlayer::_mix_audios(void *p_self) {
+void VideoStreamPlayer::_mix_audios(void *p_self) {
ERR_FAIL_NULL(p_self);
- reinterpret_cast<VideoPlayer *>(p_self)->_mix_audio();
+ reinterpret_cast<VideoStreamPlayer *>(p_self)->_mix_audio();
}
// Called from audio thread
-void VideoPlayer::_mix_audio() {
+void VideoStreamPlayer::_mix_audio() {
if (!stream.is_valid()) {
return;
}
@@ -126,7 +126,7 @@ void VideoPlayer::_mix_audio() {
}
}
-void VideoPlayer::_notification(int p_notification) {
+void VideoStreamPlayer::_notification(int p_notification) {
switch (p_notification) {
case NOTIFICATION_ENTER_TREE: {
AudioServer::get_singleton()->add_mix_callback(_mix_audios, this);
@@ -180,7 +180,7 @@ void VideoPlayer::_notification(int p_notification) {
};
};
-Size2 VideoPlayer::get_minimum_size() const {
+Size2 VideoStreamPlayer::get_minimum_size() const {
if (!expand && !texture.is_null()) {
return texture->get_size();
} else {
@@ -188,17 +188,17 @@ Size2 VideoPlayer::get_minimum_size() const {
}
}
-void VideoPlayer::set_expand(bool p_expand) {
+void VideoStreamPlayer::set_expand(bool p_expand) {
expand = p_expand;
update();
update_minimum_size();
}
-bool VideoPlayer::has_expand() const {
+bool VideoStreamPlayer::has_expand() const {
return expand;
}
-void VideoPlayer::set_stream(const Ref<VideoStream> &p_stream) {
+void VideoStreamPlayer::set_stream(const Ref<VideoStream> &p_stream) {
stop();
AudioServer::get_singleton()->lock();
@@ -245,11 +245,11 @@ void VideoPlayer::set_stream(const Ref<VideoStream> &p_stream) {
}
};
-Ref<VideoStream> VideoPlayer::get_stream() const {
+Ref<VideoStream> VideoStreamPlayer::get_stream() const {
return stream;
};
-void VideoPlayer::play() {
+void VideoStreamPlayer::play() {
ERR_FAIL_COND(!is_inside_tree());
if (playback.is_null()) {
return;
@@ -262,7 +262,7 @@ void VideoPlayer::play() {
last_audio_time = 0;
};
-void VideoPlayer::stop() {
+void VideoStreamPlayer::stop() {
if (!is_inside_tree()) {
return;
}
@@ -277,7 +277,7 @@ void VideoPlayer::stop() {
last_audio_time = 0;
};
-bool VideoPlayer::is_playing() const {
+bool VideoStreamPlayer::is_playing() const {
if (playback.is_null()) {
return false;
}
@@ -285,7 +285,7 @@ bool VideoPlayer::is_playing() const {
return playback->is_playing();
};
-void VideoPlayer::set_paused(bool p_paused) {
+void VideoStreamPlayer::set_paused(bool p_paused) {
paused = p_paused;
if (playback.is_valid()) {
playback->set_paused(p_paused);
@@ -294,35 +294,35 @@ void VideoPlayer::set_paused(bool p_paused) {
last_audio_time = 0;
};
-bool VideoPlayer::is_paused() const {
+bool VideoStreamPlayer::is_paused() const {
return paused;
}
-void VideoPlayer::set_buffering_msec(int p_msec) {
+void VideoStreamPlayer::set_buffering_msec(int p_msec) {
buffering_ms = p_msec;
}
-int VideoPlayer::get_buffering_msec() const {
+int VideoStreamPlayer::get_buffering_msec() const {
return buffering_ms;
}
-void VideoPlayer::set_audio_track(int p_track) {
+void VideoStreamPlayer::set_audio_track(int p_track) {
audio_track = p_track;
}
-int VideoPlayer::get_audio_track() const {
+int VideoStreamPlayer::get_audio_track() const {
return audio_track;
}
-void VideoPlayer::set_volume(float p_vol) {
+void VideoStreamPlayer::set_volume(float p_vol) {
volume = p_vol;
};
-float VideoPlayer::get_volume() const {
+float VideoStreamPlayer::get_volume() const {
return volume;
};
-void VideoPlayer::set_volume_db(float p_db) {
+void VideoStreamPlayer::set_volume_db(float p_db) {
if (p_db < -79) {
set_volume(0);
} else {
@@ -330,7 +330,7 @@ void VideoPlayer::set_volume_db(float p_db) {
}
};
-float VideoPlayer::get_volume_db() const {
+float VideoStreamPlayer::get_volume_db() const {
if (volume == 0) {
return -80;
} else {
@@ -338,27 +338,27 @@ float VideoPlayer::get_volume_db() const {
}
};
-String VideoPlayer::get_stream_name() const {
+String VideoStreamPlayer::get_stream_name() const {
if (stream.is_null()) {
return "<No Stream>";
}
return stream->get_name();
};
-float VideoPlayer::get_stream_position() const {
+float VideoStreamPlayer::get_stream_position() const {
if (playback.is_null()) {
return 0;
}
return playback->get_playback_position();
};
-void VideoPlayer::set_stream_position(float p_position) {
+void VideoStreamPlayer::set_stream_position(float p_position) {
if (playback.is_valid()) {
playback->seek(p_position);
}
}
-Ref<Texture2D> VideoPlayer::get_video_texture() const {
+Ref<Texture2D> VideoStreamPlayer::get_video_texture() const {
if (playback.is_valid()) {
return playback->get_texture();
}
@@ -366,22 +366,22 @@ Ref<Texture2D> VideoPlayer::get_video_texture() const {
return Ref<Texture2D>();
}
-void VideoPlayer::set_autoplay(bool p_enable) {
+void VideoStreamPlayer::set_autoplay(bool p_enable) {
autoplay = p_enable;
};
-bool VideoPlayer::has_autoplay() const {
+bool VideoStreamPlayer::has_autoplay() const {
return autoplay;
};
-void VideoPlayer::set_bus(const StringName &p_bus) {
+void VideoStreamPlayer::set_bus(const StringName &p_bus) {
//if audio is active, must lock this
AudioServer::get_singleton()->lock();
bus = p_bus;
AudioServer::get_singleton()->unlock();
}
-StringName VideoPlayer::get_bus() const {
+StringName VideoStreamPlayer::get_bus() const {
for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) {
if (AudioServer::get_singleton()->get_bus_name(i) == bus) {
return bus;
@@ -390,7 +390,7 @@ StringName VideoPlayer::get_bus() const {
return "Master";
}
-void VideoPlayer::_validate_property(PropertyInfo &p_property) const {
+void VideoStreamPlayer::_validate_property(PropertyInfo &p_property) const {
if (p_property.name == "bus") {
String options;
for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) {
@@ -405,45 +405,45 @@ void VideoPlayer::_validate_property(PropertyInfo &p_property) const {
}
}
-void VideoPlayer::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_stream", "stream"), &VideoPlayer::set_stream);
- ClassDB::bind_method(D_METHOD("get_stream"), &VideoPlayer::get_stream);
+void VideoStreamPlayer::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_stream", "stream"), &VideoStreamPlayer::set_stream);
+ ClassDB::bind_method(D_METHOD("get_stream"), &VideoStreamPlayer::get_stream);
- ClassDB::bind_method(D_METHOD("play"), &VideoPlayer::play);
- ClassDB::bind_method(D_METHOD("stop"), &VideoPlayer::stop);
+ ClassDB::bind_method(D_METHOD("play"), &VideoStreamPlayer::play);
+ ClassDB::bind_method(D_METHOD("stop"), &VideoStreamPlayer::stop);
- ClassDB::bind_method(D_METHOD("is_playing"), &VideoPlayer::is_playing);
+ ClassDB::bind_method(D_METHOD("is_playing"), &VideoStreamPlayer::is_playing);
- ClassDB::bind_method(D_METHOD("set_paused", "paused"), &VideoPlayer::set_paused);
- ClassDB::bind_method(D_METHOD("is_paused"), &VideoPlayer::is_paused);
+ ClassDB::bind_method(D_METHOD("set_paused", "paused"), &VideoStreamPlayer::set_paused);
+ ClassDB::bind_method(D_METHOD("is_paused"), &VideoStreamPlayer::is_paused);
- ClassDB::bind_method(D_METHOD("set_volume", "volume"), &VideoPlayer::set_volume);
- ClassDB::bind_method(D_METHOD("get_volume"), &VideoPlayer::get_volume);
+ ClassDB::bind_method(D_METHOD("set_volume", "volume"), &VideoStreamPlayer::set_volume);
+ ClassDB::bind_method(D_METHOD("get_volume"), &VideoStreamPlayer::get_volume);
- ClassDB::bind_method(D_METHOD("set_volume_db", "db"), &VideoPlayer::set_volume_db);
- ClassDB::bind_method(D_METHOD("get_volume_db"), &VideoPlayer::get_volume_db);
+ ClassDB::bind_method(D_METHOD("set_volume_db", "db"), &VideoStreamPlayer::set_volume_db);
+ ClassDB::bind_method(D_METHOD("get_volume_db"), &VideoStreamPlayer::get_volume_db);
- ClassDB::bind_method(D_METHOD("set_audio_track", "track"), &VideoPlayer::set_audio_track);
- ClassDB::bind_method(D_METHOD("get_audio_track"), &VideoPlayer::get_audio_track);
+ ClassDB::bind_method(D_METHOD("set_audio_track", "track"), &VideoStreamPlayer::set_audio_track);
+ ClassDB::bind_method(D_METHOD("get_audio_track"), &VideoStreamPlayer::get_audio_track);
- ClassDB::bind_method(D_METHOD("get_stream_name"), &VideoPlayer::get_stream_name);
+ ClassDB::bind_method(D_METHOD("get_stream_name"), &VideoStreamPlayer::get_stream_name);
- ClassDB::bind_method(D_METHOD("set_stream_position", "position"), &VideoPlayer::set_stream_position);
- ClassDB::bind_method(D_METHOD("get_stream_position"), &VideoPlayer::get_stream_position);
+ ClassDB::bind_method(D_METHOD("set_stream_position", "position"), &VideoStreamPlayer::set_stream_position);
+ ClassDB::bind_method(D_METHOD("get_stream_position"), &VideoStreamPlayer::get_stream_position);
- ClassDB::bind_method(D_METHOD("set_autoplay", "enabled"), &VideoPlayer::set_autoplay);
- ClassDB::bind_method(D_METHOD("has_autoplay"), &VideoPlayer::has_autoplay);
+ ClassDB::bind_method(D_METHOD("set_autoplay", "enabled"), &VideoStreamPlayer::set_autoplay);
+ ClassDB::bind_method(D_METHOD("has_autoplay"), &VideoStreamPlayer::has_autoplay);
- ClassDB::bind_method(D_METHOD("set_expand", "enable"), &VideoPlayer::set_expand);
- ClassDB::bind_method(D_METHOD("has_expand"), &VideoPlayer::has_expand);
+ ClassDB::bind_method(D_METHOD("set_expand", "enable"), &VideoStreamPlayer::set_expand);
+ ClassDB::bind_method(D_METHOD("has_expand"), &VideoStreamPlayer::has_expand);
- ClassDB::bind_method(D_METHOD("set_buffering_msec", "msec"), &VideoPlayer::set_buffering_msec);
- ClassDB::bind_method(D_METHOD("get_buffering_msec"), &VideoPlayer::get_buffering_msec);
+ ClassDB::bind_method(D_METHOD("set_buffering_msec", "msec"), &VideoStreamPlayer::set_buffering_msec);
+ ClassDB::bind_method(D_METHOD("get_buffering_msec"), &VideoStreamPlayer::get_buffering_msec);
- ClassDB::bind_method(D_METHOD("set_bus", "bus"), &VideoPlayer::set_bus);
- ClassDB::bind_method(D_METHOD("get_bus"), &VideoPlayer::get_bus);
+ ClassDB::bind_method(D_METHOD("set_bus", "bus"), &VideoStreamPlayer::set_bus);
+ ClassDB::bind_method(D_METHOD("get_bus"), &VideoStreamPlayer::get_bus);
- ClassDB::bind_method(D_METHOD("get_video_texture"), &VideoPlayer::get_video_texture);
+ ClassDB::bind_method(D_METHOD("get_video_texture"), &VideoStreamPlayer::get_video_texture);
ADD_SIGNAL(MethodInfo("finished"));
@@ -461,9 +461,9 @@ void VideoPlayer::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "bus", PROPERTY_HINT_ENUM, ""), "set_bus", "get_bus");
}
-VideoPlayer::VideoPlayer() {}
+VideoStreamPlayer::VideoStreamPlayer() {}
-VideoPlayer::~VideoPlayer() {
+VideoStreamPlayer::~VideoStreamPlayer() {
// if (stream_rid.is_valid())
// AudioServer::get_singleton()->free(stream_rid);
resampler.clear(); //Not necessary here, but make in consistent with other "stream_player" classes
diff --git a/scene/gui/video_player.h b/scene/gui/video_stream_player.h
index 0edad296a1..ad4a3dd9e9 100644
--- a/scene/gui/video_player.h
+++ b/scene/gui/video_stream_player.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* video_player.h */
+/* video_stream_player.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,16 +28,16 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef VIDEO_PLAYER_H
-#define VIDEO_PLAYER_H
+#ifndef VIDEO_STREAM_PLAYER_H
+#define VIDEO_STREAM_PLAYER_H
#include "scene/gui/control.h"
#include "scene/resources/video_stream.h"
#include "servers/audio/audio_rb_resampler.h"
#include "servers/audio_server.h"
-class VideoPlayer : public Control {
- GDCLASS(VideoPlayer, Control);
+class VideoStreamPlayer : public Control {
+ GDCLASS(VideoStreamPlayer, Control);
struct Output {
AudioFrame vol;
@@ -119,8 +119,8 @@ public:
void set_bus(const StringName &p_bus);
StringName get_bus() const;
- VideoPlayer();
- ~VideoPlayer();
+ VideoStreamPlayer();
+ ~VideoStreamPlayer();
};
-#endif // VIDEO_PLAYER_H
+#endif // VIDEO_STREAM_PLAYER_H
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index 664a67931a..b8442e7f70 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -123,7 +123,7 @@
#include "scene/gui/texture_progress_bar.h"
#include "scene/gui/texture_rect.h"
#include "scene/gui/tree.h"
-#include "scene/gui/video_player.h"
+#include "scene/gui/video_stream_player.h"
#include "scene/main/canvas_item.h"
#include "scene/main/canvas_layer.h"
#include "scene/main/http_request.h"
@@ -360,7 +360,7 @@ void register_scene_types() {
GDREGISTER_CLASS(ItemList);
GDREGISTER_CLASS(LineEdit);
- GDREGISTER_CLASS(VideoPlayer);
+ GDREGISTER_CLASS(VideoStreamPlayer);
#ifndef ADVANCED_GUI_DISABLED
GDREGISTER_CLASS(FileDialog);
@@ -931,6 +931,7 @@ void register_scene_types() {
ClassDB::add_compatibility_class("KinematicBody2D", "CharacterBody2D");
ClassDB::add_compatibility_class("KinematicCollision", "KinematicCollision3D");
ClassDB::add_compatibility_class("Light", "Light3D");
+ ClassDB::add_compatibility_class("Light2D", "PointLight2D");
ClassDB::add_compatibility_class("LineShape2D", "WorldBoundaryShape2D");
ClassDB::add_compatibility_class("Listener", "AudioListener3D");
ClassDB::add_compatibility_class("MeshInstance", "MeshInstance3D");
@@ -983,13 +984,17 @@ void register_scene_types() {
ClassDB::add_compatibility_class("SpringArm", "SpringArm3D");
ClassDB::add_compatibility_class("Sprite", "Sprite2D");
ClassDB::add_compatibility_class("StaticBody", "StaticBody3D");
+ ClassDB::add_compatibility_class("StreamTexture", "StreamTexture2D");
ClassDB::add_compatibility_class("TextureProgress", "TextureProgressBar");
ClassDB::add_compatibility_class("VehicleBody", "VehicleBody3D");
ClassDB::add_compatibility_class("VehicleWheel", "VehicleWheel3D");
+ ClassDB::add_compatibility_class("VideoPlayer", "VideoStreamPlayer");
ClassDB::add_compatibility_class("ViewportContainer", "SubViewportContainer");
ClassDB::add_compatibility_class("Viewport", "SubViewport");
ClassDB::add_compatibility_class("VisibilityEnabler", "VisibleOnScreenEnabler3D");
ClassDB::add_compatibility_class("VisibilityNotifier", "VisibleOnScreenNotifier3D");
+ ClassDB::add_compatibility_class("VisibilityNotifier2D", "VisibleOnScreenNotifier2D");
+ ClassDB::add_compatibility_class("VisibilityNotifier3D", "VisibleOnScreenNotifier3D");
ClassDB::add_compatibility_class("VisualServer", "RenderingServer");
ClassDB::add_compatibility_class("VisualShaderNodeScalarConstant", "VisualShaderNodeFloatConstant");
ClassDB::add_compatibility_class("VisualShaderNodeScalarFunc", "VisualShaderNodeFloatFunc");
@@ -1007,11 +1012,6 @@ void register_scene_types() {
ClassDB::add_compatibility_class("VisualShaderNodeScalarSwitch", "VisualShaderNodeSwitch");
ClassDB::add_compatibility_class("VisualShaderNodeScalarTransformMult", "VisualShaderNodeTransformOp");
ClassDB::add_compatibility_class("World", "World3D");
- ClassDB::add_compatibility_class("StreamTexture", "StreamTexture2D");
- ClassDB::add_compatibility_class("Light2D", "PointLight2D");
- ClassDB::add_compatibility_class("VisibilityNotifier2D", "VisibleOnScreenNotifier2D");
- ClassDB::add_compatibility_class("VisibilityNotifier3D", "VisibleOnScreenNotifier3D");
-
#endif /* DISABLE_DEPRECATED */
OS::get_singleton()->yield(); // may take time to init