diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/3d/decal.cpp | 38 | ||||
-rw-r--r-- | scene/3d/decal.h | 10 | ||||
-rw-r--r-- | scene/3d/fog_volume.cpp | 44 | ||||
-rw-r--r-- | scene/3d/fog_volume.h | 10 | ||||
-rw-r--r-- | scene/3d/gpu_particles_collision_3d.cpp | 184 | ||||
-rw-r--r-- | scene/3d/gpu_particles_collision_3d.h | 50 | ||||
-rw-r--r-- | scene/3d/reflection_probe.cpp | 56 | ||||
-rw-r--r-- | scene/3d/reflection_probe.h | 12 | ||||
-rw-r--r-- | scene/3d/voxel_gi.cpp | 46 | ||||
-rw-r--r-- | scene/3d/voxel_gi.h | 10 | ||||
-rw-r--r-- | scene/resources/fog_material.cpp | 2 | ||||
-rw-r--r-- | scene/resources/visual_shader.cpp | 2 |
12 files changed, 332 insertions, 132 deletions
diff --git a/scene/3d/decal.cpp b/scene/3d/decal.cpp index fbcb1c8f2c..e122adcc8c 100644 --- a/scene/3d/decal.cpp +++ b/scene/3d/decal.cpp @@ -30,14 +30,14 @@ #include "decal.h" -void Decal::set_extents(const Vector3 &p_extents) { - extents = p_extents; - RS::get_singleton()->decal_set_extents(decal, p_extents); +void Decal::set_size(const Vector3 &p_size) { + size = p_size; + RS::get_singleton()->decal_set_size(decal, p_size); update_gizmos(); } -Vector3 Decal::get_extents() const { - return extents; +Vector3 Decal::get_size() const { + return size; } void Decal::set_texture(DecalTexture p_type, const Ref<Texture2D> &p_texture) { @@ -147,8 +147,8 @@ uint32_t Decal::get_cull_mask() const { AABB Decal::get_aabb() const { AABB aabb; - aabb.position = -extents; - aabb.size = extents * 2.0; + aabb.position = -size / 2; + aabb.size = size; return aabb; } @@ -181,8 +181,8 @@ PackedStringArray Decal::get_configuration_warnings() const { } void Decal::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_extents", "extents"), &Decal::set_extents); - ClassDB::bind_method(D_METHOD("get_extents"), &Decal::get_extents); + ClassDB::bind_method(D_METHOD("set_size", "size"), &Decal::set_size); + ClassDB::bind_method(D_METHOD("get_size"), &Decal::get_size); ClassDB::bind_method(D_METHOD("set_texture", "type", "texture"), &Decal::set_texture); ClassDB::bind_method(D_METHOD("get_texture", "type"), &Decal::get_texture); @@ -217,7 +217,7 @@ void Decal::_bind_methods() { ClassDB::bind_method(D_METHOD("set_cull_mask", "mask"), &Decal::set_cull_mask); ClassDB::bind_method(D_METHOD("get_cull_mask"), &Decal::get_cull_mask); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents", PROPERTY_HINT_RANGE, "0,1024,0.001,or_greater,suffix:m"), "set_extents", "get_extents"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "size", PROPERTY_HINT_RANGE, "0,1024,0.001,or_greater,suffix:m"), "set_size", "get_size"); ADD_GROUP("Textures", "texture_"); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "texture_albedo", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture", TEXTURE_ALBEDO); @@ -252,6 +252,24 @@ void Decal::_bind_methods() { BIND_ENUM_CONSTANT(TEXTURE_MAX); } +#ifndef DISABLE_DEPRECATED +bool Decal::_set(const StringName &p_name, const Variant &p_value) { + if (p_name == "extents") { // Compatibility with Godot 3.x. + set_size((Vector3)p_value * 2); + return true; + } + return false; +} + +bool Decal::_get(const StringName &p_name, Variant &r_property) const { + if (p_name == "extents") { // Compatibility with Godot 3.x. + r_property = size / 2; + return true; + } + return false; +} +#endif // DISABLE_DEPRECATED + Decal::Decal() { decal = RenderingServer::get_singleton()->decal_create(); RS::get_singleton()->instance_set_base(get_instance(), decal); diff --git a/scene/3d/decal.h b/scene/3d/decal.h index 5797a2f645..171b52815a 100644 --- a/scene/3d/decal.h +++ b/scene/3d/decal.h @@ -47,7 +47,7 @@ public: private: RID decal; - Vector3 extents = Vector3(1, 1, 1); + Vector3 size = Vector3(2, 2, 2); Ref<Texture2D> textures[TEXTURE_MAX]; real_t emission_energy = 1.0; real_t albedo_mix = 1.0; @@ -63,12 +63,16 @@ private: protected: static void _bind_methods(); void _validate_property(PropertyInfo &p_property) const; +#ifndef DISABLE_DEPRECATED + bool _set(const StringName &p_name, const Variant &p_value); + bool _get(const StringName &p_name, Variant &r_property) const; +#endif // DISABLE_DEPRECATED public: virtual PackedStringArray get_configuration_warnings() const override; - void set_extents(const Vector3 &p_extents); - Vector3 get_extents() const; + void set_size(const Vector3 &p_size); + Vector3 get_size() const; void set_texture(DecalTexture p_type, const Ref<Texture2D> &p_texture); Ref<Texture2D> get_texture(DecalTexture p_type) const; diff --git a/scene/3d/fog_volume.cpp b/scene/3d/fog_volume.cpp index 30dfb45836..9b0a7bb302 100644 --- a/scene/3d/fog_volume.cpp +++ b/scene/3d/fog_volume.cpp @@ -34,36 +34,54 @@ /////////////////////////// void FogVolume::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_extents", "extents"), &FogVolume::set_extents); - ClassDB::bind_method(D_METHOD("get_extents"), &FogVolume::get_extents); + ClassDB::bind_method(D_METHOD("set_size", "size"), &FogVolume::set_size); + ClassDB::bind_method(D_METHOD("get_size"), &FogVolume::get_size); ClassDB::bind_method(D_METHOD("set_shape", "shape"), &FogVolume::set_shape); ClassDB::bind_method(D_METHOD("get_shape"), &FogVolume::get_shape); ClassDB::bind_method(D_METHOD("set_material", "material"), &FogVolume::set_material); ClassDB::bind_method(D_METHOD("get_material"), &FogVolume::get_material); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater,suffix:m"), "set_extents", "get_extents"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "size", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater,suffix:m"), "set_size", "get_size"); ADD_PROPERTY(PropertyInfo(Variant::INT, "shape", PROPERTY_HINT_ENUM, "Ellipsoid (Local),Cone (Local),Cylinder (Local),Box (Local),World (Global)"), "set_shape", "get_shape"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "FogMaterial,ShaderMaterial"), "set_material", "get_material"); } void FogVolume::_validate_property(PropertyInfo &p_property) const { - if (p_property.name == "extents" && shape == RS::FOG_VOLUME_SHAPE_WORLD) { + if (p_property.name == "size" && shape == RS::FOG_VOLUME_SHAPE_WORLD) { p_property.usage = PROPERTY_USAGE_NONE; return; } } -void FogVolume::set_extents(const Vector3 &p_extents) { - extents = p_extents; - extents.x = MAX(0.0, extents.x); - extents.y = MAX(0.0, extents.y); - extents.z = MAX(0.0, extents.z); - RS::get_singleton()->fog_volume_set_extents(_get_volume(), extents); +#ifndef DISABLE_DEPRECATED +bool FogVolume::_set(const StringName &p_name, const Variant &p_value) { + if (p_name == "extents") { // Compatibility with Godot 3.x. + set_size((Vector3)p_value * 2); + return true; + } + return false; +} + +bool FogVolume::_get(const StringName &p_name, Variant &r_property) const { + if (p_name == "extents") { // Compatibility with Godot 3.x. + r_property = size / 2; + return true; + } + return false; +} +#endif // DISABLE_DEPRECATED + +void FogVolume::set_size(const Vector3 &p_size) { + size = p_size; + size.x = MAX(0.0, size.x); + size.y = MAX(0.0, size.y); + size.z = MAX(0.0, size.z); + RS::get_singleton()->fog_volume_set_size(_get_volume(), size); update_gizmos(); } -Vector3 FogVolume::get_extents() const { - return extents; +Vector3 FogVolume::get_size() const { + return size; } void FogVolume::set_shape(RS::FogVolumeShape p_type) { @@ -94,7 +112,7 @@ Ref<Material> FogVolume::get_material() const { AABB FogVolume::get_aabb() const { if (shape != RS::FOG_VOLUME_SHAPE_WORLD) { - return AABB(-extents, extents * 2); + return AABB(-size / 2, size); } return AABB(); } diff --git a/scene/3d/fog_volume.h b/scene/3d/fog_volume.h index fa02834762..f7e861e3d0 100644 --- a/scene/3d/fog_volume.h +++ b/scene/3d/fog_volume.h @@ -40,7 +40,7 @@ class FogVolume : public VisualInstance3D { GDCLASS(FogVolume, VisualInstance3D); - Vector3 extents = Vector3(1, 1, 1); + Vector3 size = Vector3(2, 2, 2); Ref<Material> material; RS::FogVolumeShape shape = RS::FOG_VOLUME_SHAPE_BOX; @@ -50,10 +50,14 @@ protected: _FORCE_INLINE_ RID _get_volume() { return volume; } static void _bind_methods(); void _validate_property(PropertyInfo &p_property) const; +#ifndef DISABLE_DEPRECATED + bool _set(const StringName &p_name, const Variant &p_value); + bool _get(const StringName &p_name, Variant &r_property) const; +#endif // DISABLE_DEPRECATED public: - void set_extents(const Vector3 &p_extents); - Vector3 get_extents() const; + void set_size(const Vector3 &p_size); + Vector3 get_size() const; void set_shape(RS::FogVolumeShape p_type); RS::FogVolumeShape get_shape() const; diff --git a/scene/3d/gpu_particles_collision_3d.cpp b/scene/3d/gpu_particles_collision_3d.cpp index d1f2dfb25f..137d578291 100644 --- a/scene/3d/gpu_particles_collision_3d.cpp +++ b/scene/3d/gpu_particles_collision_3d.cpp @@ -95,24 +95,42 @@ GPUParticlesCollisionSphere3D::~GPUParticlesCollisionSphere3D() { /////////////////////////// void GPUParticlesCollisionBox3D::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_extents", "extents"), &GPUParticlesCollisionBox3D::set_extents); - ClassDB::bind_method(D_METHOD("get_extents"), &GPUParticlesCollisionBox3D::get_extents); + ClassDB::bind_method(D_METHOD("set_size", "size"), &GPUParticlesCollisionBox3D::set_size); + ClassDB::bind_method(D_METHOD("get_size"), &GPUParticlesCollisionBox3D::get_size); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater,suffix:m"), "set_extents", "get_extents"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "size", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater,suffix:m"), "set_size", "get_size"); } -void GPUParticlesCollisionBox3D::set_extents(const Vector3 &p_extents) { - extents = p_extents; - RS::get_singleton()->particles_collision_set_box_extents(_get_collision(), extents); +#ifndef DISABLE_DEPRECATED +bool GPUParticlesCollisionBox3D::_set(const StringName &p_name, const Variant &p_value) { + if (p_name == "extents") { // Compatibility with Godot 3.x. + set_size((Vector3)p_value * 2); + return true; + } + return false; +} + +bool GPUParticlesCollisionBox3D::_get(const StringName &p_name, Variant &r_property) const { + if (p_name == "extents") { // Compatibility with Godot 3.x. + r_property = size / 2; + return true; + } + return false; +} +#endif // DISABLE_DEPRECATED + +void GPUParticlesCollisionBox3D::set_size(const Vector3 &p_size) { + size = p_size; + RS::get_singleton()->particles_collision_set_box_extents(_get_collision(), size / 2); update_gizmos(); } -Vector3 GPUParticlesCollisionBox3D::get_extents() const { - return extents; +Vector3 GPUParticlesCollisionBox3D::get_size() const { + return size; } AABB GPUParticlesCollisionBox3D::get_aabb() const { - return AABB(-extents, extents * 2); + return AABB(-size / 2, size); } GPUParticlesCollisionBox3D::GPUParticlesCollisionBox3D() : @@ -359,7 +377,7 @@ Vector3i GPUParticlesCollisionSDF3D::get_estimated_cell_size() const { static const int subdivs[RESOLUTION_MAX] = { 16, 32, 64, 128, 256, 512 }; int subdiv = subdivs[get_resolution()]; - AABB aabb(-extents, extents * 2); + AABB aabb(-size / 2, size); float cell_size = aabb.get_longest_axis_size() / float(subdiv); @@ -374,7 +392,7 @@ Ref<Image> GPUParticlesCollisionSDF3D::bake() { static const int subdivs[RESOLUTION_MAX] = { 16, 32, 64, 128, 256, 512 }; int subdiv = subdivs[get_resolution()]; - AABB aabb(-extents, extents * 2); + AABB aabb(-size / 2, size); float cell_size = aabb.get_longest_axis_size() / float(subdiv); @@ -515,8 +533,8 @@ PackedStringArray GPUParticlesCollisionSDF3D::get_configuration_warnings() const } void GPUParticlesCollisionSDF3D::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_extents", "extents"), &GPUParticlesCollisionSDF3D::set_extents); - ClassDB::bind_method(D_METHOD("get_extents"), &GPUParticlesCollisionSDF3D::get_extents); + ClassDB::bind_method(D_METHOD("set_size", "size"), &GPUParticlesCollisionSDF3D::set_size); + ClassDB::bind_method(D_METHOD("get_size"), &GPUParticlesCollisionSDF3D::get_size); ClassDB::bind_method(D_METHOD("set_resolution", "resolution"), &GPUParticlesCollisionSDF3D::set_resolution); ClassDB::bind_method(D_METHOD("get_resolution"), &GPUParticlesCollisionSDF3D::get_resolution); @@ -532,7 +550,7 @@ void GPUParticlesCollisionSDF3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_bake_mask_value", "layer_number", "value"), &GPUParticlesCollisionSDF3D::set_bake_mask_value); ClassDB::bind_method(D_METHOD("get_bake_mask_value", "layer_number"), &GPUParticlesCollisionSDF3D::get_bake_mask_value); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater,suffix:m"), "set_extents", "get_extents"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "size", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater,suffix:m"), "set_size", "get_size"); ADD_PROPERTY(PropertyInfo(Variant::INT, "resolution", PROPERTY_HINT_ENUM, "16,32,64,128,256,512"), "set_resolution", "get_resolution"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "thickness", PROPERTY_HINT_RANGE, "0.0,2.0,0.01,suffix:m"), "set_thickness", "get_thickness"); ADD_PROPERTY(PropertyInfo(Variant::INT, "bake_mask", PROPERTY_HINT_LAYERS_3D_RENDER), "set_bake_mask", "get_bake_mask"); @@ -547,6 +565,24 @@ void GPUParticlesCollisionSDF3D::_bind_methods() { BIND_ENUM_CONSTANT(RESOLUTION_MAX); } +#ifndef DISABLE_DEPRECATED +bool GPUParticlesCollisionSDF3D::_set(const StringName &p_name, const Variant &p_value) { + if (p_name == "extents") { // Compatibility with Godot 3.x. + set_size((Vector3)p_value * 2); + return true; + } + return false; +} + +bool GPUParticlesCollisionSDF3D::_get(const StringName &p_name, Variant &r_property) const { + if (p_name == "extents") { // Compatibility with Godot 3.x. + r_property = size / 2; + return true; + } + return false; +} +#endif // DISABLE_DEPRECATED + void GPUParticlesCollisionSDF3D::set_thickness(float p_thickness) { thickness = p_thickness; } @@ -555,14 +591,14 @@ float GPUParticlesCollisionSDF3D::get_thickness() const { return thickness; } -void GPUParticlesCollisionSDF3D::set_extents(const Vector3 &p_extents) { - extents = p_extents; - RS::get_singleton()->particles_collision_set_box_extents(_get_collision(), extents); +void GPUParticlesCollisionSDF3D::set_size(const Vector3 &p_size) { + size = p_size; + RS::get_singleton()->particles_collision_set_box_extents(_get_collision(), size / 2); update_gizmos(); } -Vector3 GPUParticlesCollisionSDF3D::get_extents() const { - return extents; +Vector3 GPUParticlesCollisionSDF3D::get_size() const { + return size; } void GPUParticlesCollisionSDF3D::set_resolution(Resolution p_resolution) { @@ -610,7 +646,7 @@ Ref<Texture3D> GPUParticlesCollisionSDF3D::get_texture() const { } AABB GPUParticlesCollisionSDF3D::get_aabb() const { - return AABB(-extents, extents * 2); + return AABB(-size / 2, size); } GPUParticlesCollisionSDF3D::BakeBeginFunc GPUParticlesCollisionSDF3D::bake_begin_function = nullptr; @@ -675,8 +711,8 @@ void GPUParticlesCollisionHeightField3D::_notification(int p_what) { } void GPUParticlesCollisionHeightField3D::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_extents", "extents"), &GPUParticlesCollisionHeightField3D::set_extents); - ClassDB::bind_method(D_METHOD("get_extents"), &GPUParticlesCollisionHeightField3D::get_extents); + ClassDB::bind_method(D_METHOD("set_size", "size"), &GPUParticlesCollisionHeightField3D::set_size); + ClassDB::bind_method(D_METHOD("get_size"), &GPUParticlesCollisionHeightField3D::get_size); ClassDB::bind_method(D_METHOD("set_resolution", "resolution"), &GPUParticlesCollisionHeightField3D::set_resolution); ClassDB::bind_method(D_METHOD("get_resolution"), &GPUParticlesCollisionHeightField3D::get_resolution); @@ -687,7 +723,7 @@ void GPUParticlesCollisionHeightField3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_follow_camera_enabled", "enabled"), &GPUParticlesCollisionHeightField3D::set_follow_camera_enabled); ClassDB::bind_method(D_METHOD("is_follow_camera_enabled"), &GPUParticlesCollisionHeightField3D::is_follow_camera_enabled); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater,suffix:m"), "set_extents", "get_extents"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "size", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater,suffix:m"), "set_size", "get_size"); ADD_PROPERTY(PropertyInfo(Variant::INT, "resolution", PROPERTY_HINT_ENUM, "256 (Fastest),512 (Fast),1024 (Average),2048 (Slow),4096 (Slower),8192 (Slowest)"), "set_resolution", "get_resolution"); ADD_PROPERTY(PropertyInfo(Variant::INT, "update_mode", PROPERTY_HINT_ENUM, "When Moved (Fast),Always (Slow)"), "set_update_mode", "get_update_mode"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "follow_camera_enabled"), "set_follow_camera_enabled", "is_follow_camera_enabled"); @@ -704,15 +740,33 @@ void GPUParticlesCollisionHeightField3D::_bind_methods() { BIND_ENUM_CONSTANT(UPDATE_MODE_ALWAYS); } -void GPUParticlesCollisionHeightField3D::set_extents(const Vector3 &p_extents) { - extents = p_extents; - RS::get_singleton()->particles_collision_set_box_extents(_get_collision(), extents); +#ifndef DISABLE_DEPRECATED +bool GPUParticlesCollisionHeightField3D::_set(const StringName &p_name, const Variant &p_value) { + if (p_name == "extents") { // Compatibility with Godot 3.x. + set_size((Vector3)p_value * 2); + return true; + } + return false; +} + +bool GPUParticlesCollisionHeightField3D::_get(const StringName &p_name, Variant &r_property) const { + if (p_name == "extents") { // Compatibility with Godot 3.x. + r_property = size / 2; + return true; + } + return false; +} +#endif // DISABLE_DEPRECATED + +void GPUParticlesCollisionHeightField3D::set_size(const Vector3 &p_size) { + size = p_size; + RS::get_singleton()->particles_collision_set_box_extents(_get_collision(), size / 2); update_gizmos(); RS::get_singleton()->particles_collision_height_field_update(_get_collision()); } -Vector3 GPUParticlesCollisionHeightField3D::get_extents() const { - return extents; +Vector3 GPUParticlesCollisionHeightField3D::get_size() const { + return size; } void GPUParticlesCollisionHeightField3D::set_resolution(Resolution p_resolution) { @@ -745,7 +799,7 @@ bool GPUParticlesCollisionHeightField3D::is_follow_camera_enabled() const { } AABB GPUParticlesCollisionHeightField3D::get_aabb() const { - return AABB(-extents, extents * 2); + return AABB(-size / 2, size); } GPUParticlesCollisionHeightField3D::GPUParticlesCollisionHeightField3D() : @@ -857,24 +911,42 @@ GPUParticlesAttractorSphere3D::~GPUParticlesAttractorSphere3D() { /////////////////////////// void GPUParticlesAttractorBox3D::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_extents", "extents"), &GPUParticlesAttractorBox3D::set_extents); - ClassDB::bind_method(D_METHOD("get_extents"), &GPUParticlesAttractorBox3D::get_extents); + ClassDB::bind_method(D_METHOD("set_size", "size"), &GPUParticlesAttractorBox3D::set_size); + ClassDB::bind_method(D_METHOD("get_size"), &GPUParticlesAttractorBox3D::get_size); + + ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "size", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater,suffix:m"), "set_size", "get_size"); +} - ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater,suffix:m"), "set_extents", "get_extents"); +#ifndef DISABLE_DEPRECATED +bool GPUParticlesAttractorBox3D::_set(const StringName &p_name, const Variant &p_value) { + if (p_name == "extents") { // Compatibility with Godot 3.x. + set_size((Vector3)p_value * 2); + return true; + } + return false; } -void GPUParticlesAttractorBox3D::set_extents(const Vector3 &p_extents) { - extents = p_extents; - RS::get_singleton()->particles_collision_set_box_extents(_get_collision(), extents); +bool GPUParticlesAttractorBox3D::_get(const StringName &p_name, Variant &r_property) const { + if (p_name == "extents") { // Compatibility with Godot 3.x. + r_property = size / 2; + return true; + } + return false; +} +#endif // DISABLE_DEPRECATED + +void GPUParticlesAttractorBox3D::set_size(const Vector3 &p_size) { + size = p_size; + RS::get_singleton()->particles_collision_set_box_extents(_get_collision(), size / 2); update_gizmos(); } -Vector3 GPUParticlesAttractorBox3D::get_extents() const { - return extents; +Vector3 GPUParticlesAttractorBox3D::get_size() const { + return size; } AABB GPUParticlesAttractorBox3D::get_aabb() const { - return AABB(-extents, extents * 2); + return AABB(-size / 2, size); } GPUParticlesAttractorBox3D::GPUParticlesAttractorBox3D() : @@ -887,24 +959,42 @@ GPUParticlesAttractorBox3D::~GPUParticlesAttractorBox3D() { /////////////////////////// void GPUParticlesAttractorVectorField3D::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_extents", "extents"), &GPUParticlesAttractorVectorField3D::set_extents); - ClassDB::bind_method(D_METHOD("get_extents"), &GPUParticlesAttractorVectorField3D::get_extents); + ClassDB::bind_method(D_METHOD("set_size", "size"), &GPUParticlesAttractorVectorField3D::set_size); + ClassDB::bind_method(D_METHOD("get_size"), &GPUParticlesAttractorVectorField3D::get_size); ClassDB::bind_method(D_METHOD("set_texture", "texture"), &GPUParticlesAttractorVectorField3D::set_texture); ClassDB::bind_method(D_METHOD("get_texture"), &GPUParticlesAttractorVectorField3D::get_texture); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater,suffix:m"), "set_extents", "get_extents"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "size", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater,suffix:m"), "set_size", "get_size"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture3D"), "set_texture", "get_texture"); } -void GPUParticlesAttractorVectorField3D::set_extents(const Vector3 &p_extents) { - extents = p_extents; - RS::get_singleton()->particles_collision_set_box_extents(_get_collision(), extents); +#ifndef DISABLE_DEPRECATED +bool GPUParticlesAttractorVectorField3D::_set(const StringName &p_name, const Variant &p_value) { + if (p_name == "extents") { // Compatibility with Godot 3.x. + set_size((Vector3)p_value * 2); + return true; + } + return false; +} + +bool GPUParticlesAttractorVectorField3D::_get(const StringName &p_name, Variant &r_property) const { + if (p_name == "extents") { // Compatibility with Godot 3.x. + r_property = size / 2; + return true; + } + return false; +} +#endif // DISABLE_DEPRECATED + +void GPUParticlesAttractorVectorField3D::set_size(const Vector3 &p_size) { + size = p_size; + RS::get_singleton()->particles_collision_set_box_extents(_get_collision(), size / 2); update_gizmos(); } -Vector3 GPUParticlesAttractorVectorField3D::get_extents() const { - return extents; +Vector3 GPUParticlesAttractorVectorField3D::get_size() const { + return size; } void GPUParticlesAttractorVectorField3D::set_texture(const Ref<Texture3D> &p_texture) { @@ -918,7 +1008,7 @@ Ref<Texture3D> GPUParticlesAttractorVectorField3D::get_texture() const { } AABB GPUParticlesAttractorVectorField3D::get_aabb() const { - return AABB(-extents, extents * 2); + return AABB(-size / 2, size); } GPUParticlesAttractorVectorField3D::GPUParticlesAttractorVectorField3D() : diff --git a/scene/3d/gpu_particles_collision_3d.h b/scene/3d/gpu_particles_collision_3d.h index 3c569ac73d..1649320069 100644 --- a/scene/3d/gpu_particles_collision_3d.h +++ b/scene/3d/gpu_particles_collision_3d.h @@ -74,14 +74,18 @@ public: class GPUParticlesCollisionBox3D : public GPUParticlesCollision3D { GDCLASS(GPUParticlesCollisionBox3D, GPUParticlesCollision3D); - Vector3 extents = Vector3(1, 1, 1); + Vector3 size = Vector3(2, 2, 2); protected: static void _bind_methods(); +#ifndef DISABLE_DEPRECATED + bool _set(const StringName &p_name, const Variant &p_value); + bool _get(const StringName &p_name, Variant &r_property) const; +#endif // DISABLE_DEPRECATED public: - void set_extents(const Vector3 &p_extents); - Vector3 get_extents() const; + void set_size(const Vector3 &p_size); + Vector3 get_size() const; virtual AABB get_aabb() const override; @@ -108,7 +112,7 @@ public: typedef void (*BakeEndFunc)(); private: - Vector3 extents = Vector3(1, 1, 1); + Vector3 size = Vector3(2, 2, 2); Resolution resolution = RESOLUTION_64; uint32_t bake_mask = 0xFFFFFFFF; Ref<Texture3D> texture; @@ -160,6 +164,10 @@ private: protected: static void _bind_methods(); +#ifndef DISABLE_DEPRECATED + bool _set(const StringName &p_name, const Variant &p_value); + bool _get(const StringName &p_name, Variant &r_property) const; +#endif // DISABLE_DEPRECATED public: virtual PackedStringArray get_configuration_warnings() const override; @@ -167,8 +175,8 @@ public: void set_thickness(float p_thickness); float get_thickness() const; - void set_extents(const Vector3 &p_extents); - Vector3 get_extents() const; + void set_size(const Vector3 &p_size); + Vector3 get_size() const; void set_resolution(Resolution p_resolution); Resolution get_resolution() const; @@ -217,7 +225,7 @@ public: }; private: - Vector3 extents = Vector3(1, 1, 1); + Vector3 size = Vector3(2, 2, 2); Resolution resolution = RESOLUTION_1024; bool follow_camera_mode = false; @@ -226,10 +234,14 @@ private: protected: void _notification(int p_what); static void _bind_methods(); +#ifndef DISABLE_DEPRECATED + bool _set(const StringName &p_name, const Variant &p_value); + bool _get(const StringName &p_name, Variant &r_property) const; +#endif // DISABLE_DEPRECATED public: - void set_extents(const Vector3 &p_extents); - Vector3 get_extents() const; + void set_size(const Vector3 &p_size); + Vector3 get_size() const; void set_resolution(Resolution p_resolution); Resolution get_resolution() const; @@ -301,14 +313,18 @@ public: class GPUParticlesAttractorBox3D : public GPUParticlesAttractor3D { GDCLASS(GPUParticlesAttractorBox3D, GPUParticlesAttractor3D); - Vector3 extents = Vector3(1, 1, 1); + Vector3 size = Vector3(2, 2, 2); protected: static void _bind_methods(); +#ifndef DISABLE_DEPRECATED + bool _set(const StringName &p_name, const Variant &p_value); + bool _get(const StringName &p_name, Variant &r_property) const; +#endif // DISABLE_DEPRECATED public: - void set_extents(const Vector3 &p_extents); - Vector3 get_extents() const; + void set_size(const Vector3 &p_size); + Vector3 get_size() const; virtual AABB get_aabb() const override; @@ -319,15 +335,19 @@ public: class GPUParticlesAttractorVectorField3D : public GPUParticlesAttractor3D { GDCLASS(GPUParticlesAttractorVectorField3D, GPUParticlesAttractor3D); - Vector3 extents = Vector3(1, 1, 1); + Vector3 size = Vector3(2, 2, 2); Ref<Texture3D> texture; protected: static void _bind_methods(); +#ifndef DISABLE_DEPRECATED + bool _set(const StringName &p_name, const Variant &p_value); + bool _get(const StringName &p_name, Variant &r_property) const; +#endif // DISABLE_DEPRECATED public: - void set_extents(const Vector3 &p_extents); - Vector3 get_extents() const; + void set_size(const Vector3 &p_size); + Vector3 get_size() const; void set_texture(const Ref<Texture3D> &p_texture); Ref<Texture3D> get_texture() const; diff --git a/scene/3d/reflection_probe.cpp b/scene/3d/reflection_probe.cpp index 606f6140cb..62202c0b1b 100644 --- a/scene/3d/reflection_probe.cpp +++ b/scene/3d/reflection_probe.cpp @@ -85,38 +85,40 @@ float ReflectionProbe::get_mesh_lod_threshold() const { return mesh_lod_threshold; } -void ReflectionProbe::set_extents(const Vector3 &p_extents) { - extents = p_extents; +void ReflectionProbe::set_size(const Vector3 &p_size) { + size = p_size; for (int i = 0; i < 3; i++) { - if (extents[i] < 0.01) { - extents[i] = 0.01; + float half_size = size[i] / 2; + if (half_size < 0.01) { + half_size = 0.01; } - if (extents[i] - 0.01 < ABS(origin_offset[i])) { - origin_offset[i] = SIGN(origin_offset[i]) * (extents[i] - 0.01); + if (half_size - 0.01 < ABS(origin_offset[i])) { + origin_offset[i] = SIGN(origin_offset[i]) * (half_size - 0.01); } } - RS::get_singleton()->reflection_probe_set_extents(probe, extents); + RS::get_singleton()->reflection_probe_set_size(probe, size); RS::get_singleton()->reflection_probe_set_origin_offset(probe, origin_offset); update_gizmos(); } -Vector3 ReflectionProbe::get_extents() const { - return extents; +Vector3 ReflectionProbe::get_size() const { + return size; } -void ReflectionProbe::set_origin_offset(const Vector3 &p_extents) { - origin_offset = p_extents; +void ReflectionProbe::set_origin_offset(const Vector3 &p_offset) { + origin_offset = p_offset; for (int i = 0; i < 3; i++) { - if (extents[i] - 0.01 < ABS(origin_offset[i])) { - origin_offset[i] = SIGN(origin_offset[i]) * (extents[i] - 0.01); + float half_size = size[i] / 2; + if (half_size - 0.01 < ABS(origin_offset[i])) { + origin_offset[i] = SIGN(origin_offset[i]) * (half_size - 0.01); } } - RS::get_singleton()->reflection_probe_set_extents(probe, extents); + RS::get_singleton()->reflection_probe_set_size(probe, size); RS::get_singleton()->reflection_probe_set_origin_offset(probe, origin_offset); update_gizmos(); @@ -174,7 +176,7 @@ ReflectionProbe::UpdateMode ReflectionProbe::get_update_mode() const { AABB ReflectionProbe::get_aabb() const { AABB aabb; aabb.position = -origin_offset; - aabb.size = origin_offset + extents; + aabb.size = origin_offset + size / 2; return aabb; } @@ -205,8 +207,8 @@ void ReflectionProbe::_bind_methods() { ClassDB::bind_method(D_METHOD("set_mesh_lod_threshold", "ratio"), &ReflectionProbe::set_mesh_lod_threshold); ClassDB::bind_method(D_METHOD("get_mesh_lod_threshold"), &ReflectionProbe::get_mesh_lod_threshold); - ClassDB::bind_method(D_METHOD("set_extents", "extents"), &ReflectionProbe::set_extents); - ClassDB::bind_method(D_METHOD("get_extents"), &ReflectionProbe::get_extents); + ClassDB::bind_method(D_METHOD("set_size", "size"), &ReflectionProbe::set_size); + ClassDB::bind_method(D_METHOD("get_size"), &ReflectionProbe::get_size); ClassDB::bind_method(D_METHOD("set_origin_offset", "origin_offset"), &ReflectionProbe::set_origin_offset); ClassDB::bind_method(D_METHOD("get_origin_offset"), &ReflectionProbe::get_origin_offset); @@ -229,7 +231,7 @@ void ReflectionProbe::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "update_mode", PROPERTY_HINT_ENUM, "Once (Fast),Always (Slow)"), "set_update_mode", "get_update_mode"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "intensity", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_intensity", "get_intensity"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_distance", PROPERTY_HINT_RANGE, "0,16384,0.1,or_greater,exp,suffix:m"), "set_max_distance", "get_max_distance"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents", PROPERTY_HINT_NONE, "suffix:m"), "set_extents", "get_extents"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "size", PROPERTY_HINT_NONE, "suffix:m"), "set_size", "get_size"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "origin_offset", PROPERTY_HINT_NONE, "suffix:m"), "set_origin_offset", "get_origin_offset"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "box_projection"), "set_enable_box_projection", "is_box_projection_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "interior"), "set_as_interior", "is_set_as_interior"); @@ -250,6 +252,24 @@ void ReflectionProbe::_bind_methods() { BIND_ENUM_CONSTANT(AMBIENT_COLOR); } +#ifndef DISABLE_DEPRECATED +bool ReflectionProbe::_set(const StringName &p_name, const Variant &p_value) { + if (p_name == "extents") { // Compatibility with Godot 3.x. + set_size((Vector3)p_value * 2); + return true; + } + return false; +} + +bool ReflectionProbe::_get(const StringName &p_name, Variant &r_property) const { + if (p_name == "extents") { // Compatibility with Godot 3.x. + r_property = size / 2; + return true; + } + return false; +} +#endif // DISABLE_DEPRECATED + ReflectionProbe::ReflectionProbe() { probe = RenderingServer::get_singleton()->reflection_probe_create(); RS::get_singleton()->instance_set_base(get_instance(), probe); diff --git a/scene/3d/reflection_probe.h b/scene/3d/reflection_probe.h index cb417c3eea..738277ad39 100644 --- a/scene/3d/reflection_probe.h +++ b/scene/3d/reflection_probe.h @@ -52,7 +52,7 @@ private: RID probe; float intensity = 1.0; float max_distance = 0.0; - Vector3 extents = Vector3(10, 10, 10); + Vector3 size = Vector3(20, 20, 20); Vector3 origin_offset = Vector3(0, 0, 0); bool box_projection = false; bool enable_shadows = false; @@ -68,6 +68,10 @@ private: protected: static void _bind_methods(); void _validate_property(PropertyInfo &p_property) const; +#ifndef DISABLE_DEPRECATED + bool _set(const StringName &p_name, const Variant &p_value); + bool _get(const StringName &p_name, Variant &r_property) const; +#endif // DISABLE_DEPRECATED public: void set_intensity(float p_intensity); @@ -91,10 +95,10 @@ public: void set_mesh_lod_threshold(float p_pixels); float get_mesh_lod_threshold() const; - void set_extents(const Vector3 &p_extents); - Vector3 get_extents() const; + void set_size(const Vector3 &p_size); + Vector3 get_size() const; - void set_origin_offset(const Vector3 &p_extents); + void set_origin_offset(const Vector3 &p_offset); Vector3 get_origin_offset() const; void set_as_interior(bool p_enable); diff --git a/scene/3d/voxel_gi.cpp b/scene/3d/voxel_gi.cpp index 41dc27352f..36a877246e 100644 --- a/scene/3d/voxel_gi.cpp +++ b/scene/3d/voxel_gi.cpp @@ -237,6 +237,24 @@ void VoxelGIData::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "interior"), "set_interior", "is_interior"); } +#ifndef DISABLE_DEPRECATED +bool VoxelGI::_set(const StringName &p_name, const Variant &p_value) { + if (p_name == "extents") { // Compatibility with Godot 3.x. + set_size((Vector3)p_value * 2); + return true; + } + return false; +} + +bool VoxelGI::_get(const StringName &p_name, Variant &r_property) const { + if (p_name == "extents") { // Compatibility with Godot 3.x. + r_property = size / 2; + return true; + } + return false; +} +#endif // DISABLE_DEPRECATED + VoxelGIData::VoxelGIData() { probe = RS::get_singleton()->voxel_gi_create(); } @@ -273,14 +291,14 @@ VoxelGI::Subdiv VoxelGI::get_subdiv() const { return subdiv; } -void VoxelGI::set_extents(const Vector3 &p_extents) { - // Prevent very small extents as these break baking if other extents are set very high. - extents = Vector3(MAX(1.0, p_extents.x), MAX(1.0, p_extents.y), MAX(1.0, p_extents.z)); +void VoxelGI::set_size(const Vector3 &p_size) { + // Prevent very small size dimensions as these breaks baking if other size dimensions are set very high. + size = Vector3(MAX(1.0, p_size.x), MAX(1.0, p_size.y), MAX(1.0, p_size.z)); update_gizmos(); } -Vector3 VoxelGI::get_extents() const { - return extents; +Vector3 VoxelGI::get_size() const { + return size; } void VoxelGI::set_camera_attributes(const Ref<CameraAttributes> &p_camera_attributes) { @@ -300,7 +318,7 @@ void VoxelGI::_find_meshes(Node *p_at_node, List<PlotMesh> &plot_meshes) { Transform3D xf = get_global_transform().affine_inverse() * mi->get_global_transform(); - if (AABB(-extents, extents * 2).intersects(xf.xform(aabb))) { + if (AABB(-size / 2, size).intersects(xf.xform(aabb))) { PlotMesh pm; pm.local_xform = xf; pm.mesh = mesh; @@ -328,7 +346,7 @@ void VoxelGI::_find_meshes(Node *p_at_node, List<PlotMesh> &plot_meshes) { Transform3D xf = get_global_transform().affine_inverse() * (s->get_global_transform() * mxf); - if (AABB(-extents, extents * 2).intersects(xf.xform(aabb))) { + if (AABB(-size / 2, size).intersects(xf.xform(aabb))) { PlotMesh pm; pm.local_xform = xf; pm.mesh = mesh; @@ -352,7 +370,7 @@ Vector3i VoxelGI::get_estimated_cell_size() const { static const int subdiv_value[SUBDIV_MAX] = { 6, 7, 8, 9 }; int cell_subdiv = subdiv_value[subdiv]; int axis_cell_size[3]; - AABB bounds = AABB(-extents, extents * 2.0); + AABB bounds = AABB(-size / 2, size); int longest_axis = bounds.get_longest_axis_index(); axis_cell_size[longest_axis] = 1 << cell_subdiv; @@ -390,7 +408,7 @@ void VoxelGI::bake(Node *p_from_node, bool p_create_visual_debug) { Voxelizer baker; - baker.begin_bake(subdiv_value[subdiv], AABB(-extents, extents * 2.0), exposure_normalization); + baker.begin_bake(subdiv_value[subdiv], AABB(-size / 2, size), exposure_normalization); List<PlotMesh> mesh_list; @@ -448,7 +466,7 @@ void VoxelGI::bake(Node *p_from_node, bool p_create_visual_debug) { RS::get_singleton()->voxel_gi_set_baked_exposure_normalization(probe_data_new->get_rid(), exposure_normalization); - probe_data_new->allocate(baker.get_to_cell_space_xform(), AABB(-extents, extents * 2.0), baker.get_voxel_gi_octree_size(), baker.get_voxel_gi_octree_cells(), baker.get_voxel_gi_data_cells(), df, baker.get_voxel_gi_level_cell_count()); + probe_data_new->allocate(baker.get_to_cell_space_xform(), AABB(-size / 2, size), baker.get_voxel_gi_octree_size(), baker.get_voxel_gi_octree_cells(), baker.get_voxel_gi_data_cells(), df, baker.get_voxel_gi_level_cell_count()); set_probe_data(probe_data_new); #ifdef TOOLS_ENABLED @@ -468,7 +486,7 @@ void VoxelGI::_debug_bake() { } AABB VoxelGI::get_aabb() const { - return AABB(-extents, extents * 2); + return AABB(-size / 2, size); } PackedStringArray VoxelGI::get_configuration_warnings() const { @@ -489,8 +507,8 @@ void VoxelGI::_bind_methods() { ClassDB::bind_method(D_METHOD("set_subdiv", "subdiv"), &VoxelGI::set_subdiv); ClassDB::bind_method(D_METHOD("get_subdiv"), &VoxelGI::get_subdiv); - ClassDB::bind_method(D_METHOD("set_extents", "extents"), &VoxelGI::set_extents); - ClassDB::bind_method(D_METHOD("get_extents"), &VoxelGI::get_extents); + ClassDB::bind_method(D_METHOD("set_size", "size"), &VoxelGI::set_size); + ClassDB::bind_method(D_METHOD("get_size"), &VoxelGI::get_size); ClassDB::bind_method(D_METHOD("set_camera_attributes", "camera_attributes"), &VoxelGI::set_camera_attributes); ClassDB::bind_method(D_METHOD("get_camera_attributes"), &VoxelGI::get_camera_attributes); @@ -500,7 +518,7 @@ void VoxelGI::_bind_methods() { ClassDB::set_method_flags(get_class_static(), _scs_create("debug_bake"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR); ADD_PROPERTY(PropertyInfo(Variant::INT, "subdiv", PROPERTY_HINT_ENUM, "64,128,256,512"), "set_subdiv", "get_subdiv"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents", PROPERTY_HINT_NONE, "suffix:m"), "set_extents", "get_extents"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "size", PROPERTY_HINT_NONE, "suffix:m"), "set_size", "get_size"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "camera_attributes", PROPERTY_HINT_RESOURCE_TYPE, "CameraAttributesPractical,CameraAttributesPhysical"), "set_camera_attributes", "get_camera_attributes"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "VoxelGIData", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_ALWAYS_DUPLICATE), "set_probe_data", "get_probe_data"); diff --git a/scene/3d/voxel_gi.h b/scene/3d/voxel_gi.h index ae348daf9e..d276186dd1 100644 --- a/scene/3d/voxel_gi.h +++ b/scene/3d/voxel_gi.h @@ -118,7 +118,7 @@ private: RID voxel_gi; Subdiv subdiv = SUBDIV_128; - Vector3 extents = Vector3(10, 10, 10); + Vector3 size = Vector3(20, 20, 20); Ref<CameraAttributes> camera_attributes; struct PlotMesh { @@ -133,6 +133,10 @@ private: protected: static void _bind_methods(); +#ifndef DISABLE_DEPRECATED + bool _set(const StringName &p_name, const Variant &p_value); + bool _get(const StringName &p_name, Variant &r_property) const; +#endif // DISABLE_DEPRECATED public: static BakeBeginFunc bake_begin_function; @@ -145,8 +149,8 @@ public: void set_subdiv(Subdiv p_subdiv); Subdiv get_subdiv() const; - void set_extents(const Vector3 &p_extents); - Vector3 get_extents() const; + void set_size(const Vector3 &p_size); + Vector3 get_size() const; void set_camera_attributes(const Ref<CameraAttributes> &p_camera_attributes); Ref<CameraAttributes> get_camera_attributes() const; diff --git a/scene/resources/fog_material.cpp b/scene/resources/fog_material.cpp index 4e51bbaa73..aabaa54505 100644 --- a/scene/resources/fog_material.cpp +++ b/scene/resources/fog_material.cpp @@ -159,7 +159,7 @@ uniform sampler3D density_texture: hint_default_white; void fog() { DENSITY = density * clamp(exp2(-height_falloff * (WORLD_POSITION.y - OBJECT_POSITION.y)), 0.0, 1.0); DENSITY *= texture(density_texture, UVW).r; - DENSITY *= pow(clamp(-SDF / min(min(EXTENTS.x, EXTENTS.y), EXTENTS.z), 0.0, 1.0), edge_fade); + DENSITY *= pow(clamp(-2.0 * SDF / min(min(SIZE.x, SIZE.y), SIZE.z), 0.0, 1.0), edge_fade); ALBEDO = albedo.rgb; EMISSION = emission.rgb; } diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index bfcf5cb137..421db6cc74 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -2936,7 +2936,7 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = { { Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_VECTOR_3D, "world_position", "WORLD_POSITION" }, { Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_VECTOR_3D, "object_position", "OBJECT_POSITION" }, { Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_VECTOR_3D, "uvw", "UVW" }, - { Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_VECTOR_3D, "extents", "EXTENTS" }, + { Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_VECTOR_3D, "size", "SIZE" }, { Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_SCALAR, "sdf", "SDF" }, { Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_SCALAR, "time", "TIME" }, |