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-rw-r--r--scene/gui/control.cpp10
-rw-r--r--scene/gui/control.h1
2 files changed, 11 insertions, 0 deletions
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 6e85ae5c0e..4188946494 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -864,6 +864,14 @@ void Control::_set_layout_mode(LayoutMode p_mode) {
}
}
+void Control::_update_layout_mode() {
+ LayoutMode computed_layout = _get_layout_mode();
+ if (data.stored_layout_mode != computed_layout) {
+ data.stored_layout_mode = computed_layout;
+ notify_property_list_changed();
+ }
+}
+
Control::LayoutMode Control::_get_layout_mode() const {
Node *parent_node = get_parent_control();
// In these modes the property is read-only.
@@ -2894,6 +2902,8 @@ void Control::_notification(int p_notification) {
data.parent_window = Object::cast_to<Window>(parent_node);
data.theme_owner->assign_theme_on_parented(this);
+
+ _update_layout_mode();
} break;
case NOTIFICATION_UNPARENTED: {
diff --git a/scene/gui/control.h b/scene/gui/control.h
index 52efe42bd5..22a37dd89e 100644
--- a/scene/gui/control.h
+++ b/scene/gui/control.h
@@ -282,6 +282,7 @@ private:
void _compute_anchors(Rect2 p_rect, const real_t p_offsets[4], real_t (&r_anchors)[4]);
void _set_layout_mode(LayoutMode p_mode);
+ void _update_layout_mode();
LayoutMode _get_layout_mode() const;
LayoutMode _get_default_layout_mode() const;
void _set_anchors_layout_preset(int p_preset);