diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/gui/text_edit.cpp | 14 | ||||
-rw-r--r-- | scene/resources/mesh.cpp | 16 |
2 files changed, 19 insertions, 11 deletions
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 5e925bf37f..784a6afc7b 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -1856,6 +1856,7 @@ void TextEdit::_consume_pair_symbol(CharType ch) { bool in_single_quote = false; bool in_double_quote = false; + bool found_comment = false; int c = 0; while (c < line.length()) { @@ -1865,6 +1866,9 @@ void TextEdit::_consume_pair_symbol(CharType ch) { if (cursor.column == c) { break; } + } else if (!in_single_quote && !in_double_quote && line[c] == '#') { + found_comment = true; + break; } else { if (line[c] == '\'' && !in_double_quote) { in_single_quote = !in_single_quote; @@ -1880,7 +1884,15 @@ void TextEdit::_consume_pair_symbol(CharType ch) { } } - // Disallow inserting duplicated quotes while already in string + // Do not need to duplicate quotes while in comments + if (found_comment) { + insert_text_at_cursor(ch_single); + cursor_set_column(cursor_position_to_move); + + return; + } + + // Disallow inserting duplicated quotes while already in string if ((in_single_quote || in_double_quote) && (ch == '"' || ch == '\'')) { insert_text_at_cursor(ch_single); cursor_set_column(cursor_position_to_move); diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index a063b7f74f..5e032c41bf 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -252,10 +252,12 @@ Ref<Shape> Mesh::create_trimesh_shape() const { Vector<Vector3> face_points; face_points.resize(faces.size() * 3); - for (int i = 0; i < face_points.size(); i++) { + for (int i = 0; i < face_points.size(); i += 3) { Face3 f = faces.get(i / 3); - face_points.set(i, f.vertex[i % 3]); + face_points.set(i, f.vertex[0]); + face_points.set(i + 1, f.vertex[1]); + face_points.set(i + 2, f.vertex[2]); } Ref<ConcavePolygonShape> shape = memnew(ConcavePolygonShape); @@ -543,15 +545,9 @@ Vector<Ref<Shape> > Mesh::convex_decompose() const { ERR_FAIL_COND_V(!convex_composition_function, Vector<Ref<Shape> >()); - Vector<Face3> faces = get_faces(); - Vector<Face3> f3; - f3.resize(faces.size()); - const Face3 *f = faces.ptr(); - for (int i = 0; i < f3.size(); i++) { - f3.write[i] = f[i]; - } + const Vector<Face3> faces = get_faces(); - Vector<Vector<Face3> > decomposed = convex_composition_function(f3); + Vector<Vector<Face3> > decomposed = convex_composition_function(faces); Vector<Ref<Shape> > ret; |