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-rw-r--r--scene/2d/animated_sprite.cpp5
-rw-r--r--scene/2d/canvas_item.cpp15
-rw-r--r--scene/2d/canvas_item.h7
-rw-r--r--scene/2d/collision_polygon_2d.cpp100
-rw-r--r--scene/2d/collision_polygon_2d.h12
-rw-r--r--scene/2d/collision_shape_2d.cpp165
-rw-r--r--scene/2d/collision_shape_2d.h8
-rw-r--r--scene/2d/joints_2d.cpp28
-rw-r--r--scene/2d/joints_2d.h6
-rw-r--r--scene/2d/navigation2d.cpp6
-rw-r--r--scene/2d/navigation_polygon.cpp10
-rw-r--r--scene/2d/parallax_background.cpp20
-rw-r--r--scene/2d/parallax_background.h4
-rw-r--r--scene/2d/ray_cast_2d.cpp25
-rw-r--r--scene/2d/ray_cast_2d.h4
-rw-r--r--scene/2d/sample_player_2d.cpp2
-rw-r--r--scene/2d/sprite.cpp12
-rw-r--r--scene/2d/tile_map.cpp25
-rw-r--r--scene/2d/tile_map.h2
-rw-r--r--scene/3d/area.cpp33
-rw-r--r--scene/3d/area.h10
-rw-r--r--scene/3d/baked_light_instance.cpp2
-rw-r--r--scene/3d/body_shape.cpp108
-rw-r--r--scene/3d/body_shape.h18
-rw-r--r--scene/3d/collision_polygon.cpp106
-rw-r--r--scene/3d/collision_polygon.h12
-rw-r--r--scene/3d/navigation.cpp2
-rw-r--r--scene/3d/navigation_mesh.cpp124
-rw-r--r--scene/3d/navigation_mesh.h17
-rw-r--r--scene/3d/physics_body.cpp55
-rw-r--r--scene/3d/physics_body.h14
-rw-r--r--scene/3d/skeleton.cpp99
-rw-r--r--scene/3d/skeleton.h8
-rw-r--r--scene/3d/spatial.cpp25
-rw-r--r--scene/3d/spatial.h5
-rw-r--r--scene/3d/spatial_stream_player.cpp291
-rw-r--r--scene/3d/spatial_stream_player.h56
-rw-r--r--scene/3d/sprite_3d.cpp4
-rw-r--r--scene/animation/animation_player.cpp6
-rw-r--r--scene/animation/animation_player.h1
-rw-r--r--scene/audio/sample_player.cpp40
-rw-r--r--scene/audio/sample_player.h8
-rw-r--r--scene/audio/stream_player.cpp178
-rw-r--r--scene/audio/stream_player.h33
-rw-r--r--scene/gui/base_button.cpp10
-rw-r--r--scene/gui/box_container.cpp36
-rw-r--r--scene/gui/box_container.h17
-rw-r--r--scene/gui/control.cpp15
-rw-r--r--scene/gui/control.h2
-rw-r--r--scene/gui/dialogs.cpp2
-rw-r--r--scene/gui/graph_edit.cpp199
-rw-r--r--scene/gui/graph_edit.h13
-rw-r--r--scene/gui/graph_node.cpp62
-rw-r--r--scene/gui/graph_node.h11
-rw-r--r--scene/gui/item_list.cpp39
-rw-r--r--scene/gui/item_list.h2
-rw-r--r--scene/gui/label.cpp275
-rw-r--r--scene/gui/label.h40
-rw-r--r--scene/gui/line_edit.cpp4
-rw-r--r--scene/gui/line_edit.h2
-rw-r--r--scene/gui/menu_button.cpp2
-rw-r--r--scene/gui/patch_9_frame.cpp132
-rw-r--r--scene/gui/patch_9_frame.h40
-rw-r--r--scene/gui/popup_menu.cpp14
-rw-r--r--scene/gui/rich_text_label.cpp18
-rw-r--r--scene/gui/scroll_container.cpp10
-rw-r--r--scene/gui/spin_box.cpp54
-rw-r--r--scene/gui/spin_box.h12
-rw-r--r--scene/gui/tab_container.cpp89
-rw-r--r--scene/gui/tabs.cpp250
-rw-r--r--scene/gui/tabs.h20
-rw-r--r--scene/gui/text_edit.cpp18
-rw-r--r--scene/gui/text_edit.h1
-rw-r--r--scene/gui/texture_progress.cpp185
-rw-r--r--scene/gui/texture_progress.h31
-rw-r--r--scene/gui/tree.cpp451
-rw-r--r--scene/gui/tree.h11
-rw-r--r--scene/gui/video_player.cpp197
-rw-r--r--scene/gui/video_player.h34
-rw-r--r--scene/io/resource_format_image.cpp13
-rw-r--r--scene/io/resource_format_image.h2
-rw-r--r--scene/io/resource_format_wav.cpp11
-rw-r--r--scene/io/resource_format_wav.h2
-rw-r--r--scene/main/instance_placeholder.cpp74
-rw-r--r--scene/main/instance_placeholder.h37
-rw-r--r--scene/main/node.cpp188
-rw-r--r--scene/main/node.h42
-rw-r--r--scene/main/scene_main_loop.cpp583
-rw-r--r--scene/main/scene_main_loop.h94
-rw-r--r--scene/main/timer.cpp5
-rw-r--r--scene/main/viewport.cpp78
-rw-r--r--scene/main/viewport.h5
-rw-r--r--scene/register_scene_types.cpp28
-rw-r--r--scene/resources/audio_stream.cpp70
-rw-r--r--scene/resources/audio_stream.h69
-rw-r--r--scene/resources/audio_stream_resampled.cpp4
-rw-r--r--scene/resources/audio_stream_resampled.h3
-rw-r--r--scene/resources/bit_mask.cpp7
-rw-r--r--scene/resources/bit_mask.h2
-rw-r--r--scene/resources/box_shape.cpp19
-rw-r--r--scene/resources/box_shape.h1
-rw-r--r--scene/resources/capsule_shape.cpp41
-rw-r--r--scene/resources/capsule_shape.h2
-rw-r--r--scene/resources/capsule_shape_2d.cpp27
-rw-r--r--scene/resources/capsule_shape_2d.h3
-rw-r--r--scene/resources/circle_shape_2d.cpp23
-rw-r--r--scene/resources/circle_shape_2d.h4
-rw-r--r--scene/resources/concave_polygon_shape.cpp34
-rw-r--r--scene/resources/concave_polygon_shape.h22
-rw-r--r--scene/resources/concave_polygon_shape_2d.cpp39
-rw-r--r--scene/resources/concave_polygon_shape_2d.h3
-rw-r--r--scene/resources/convex_polygon_shape.cpp27
-rw-r--r--scene/resources/convex_polygon_shape.h1
-rw-r--r--scene/resources/convex_polygon_shape_2d.cpp25
-rw-r--r--scene/resources/convex_polygon_shape_2d.h3
-rw-r--r--scene/resources/default_theme/button_disabled.pngbin333 -> 3048 bytes
-rw-r--r--scene/resources/default_theme/button_hover.pngbin338 -> 3072 bytes
-rw-r--r--scene/resources/default_theme/button_normal.pngbin333 -> 3070 bytes
-rw-r--r--scene/resources/default_theme/button_pressed.pngbin351 -> 3078 bytes
-rw-r--r--scene/resources/default_theme/default_theme.cpp181
-rw-r--r--scene/resources/default_theme/focus.pngbin459 -> 2905 bytes
-rw-r--r--scene/resources/default_theme/graph_node_default.pngbin0 -> 289 bytes
-rw-r--r--scene/resources/default_theme/graph_node_default_focus.pngbin0 -> 408 bytes
-rw-r--r--scene/resources/default_theme/graph_node_selected.pngbin0 -> 738 bytes
-rw-r--r--scene/resources/default_theme/line_edit.pngbin338 -> 309 bytes
-rw-r--r--scene/resources/default_theme/line_edit_disabled.pngbin336 -> 294 bytes
-rw-r--r--scene/resources/default_theme/option_button_disabled.pngbin353 -> 3198 bytes
-rw-r--r--scene/resources/default_theme/option_button_hover.pngbin368 -> 3209 bytes
-rw-r--r--scene/resources/default_theme/option_button_normal.pngbin365 -> 3223 bytes
-rw-r--r--scene/resources/default_theme/option_button_pressed.pngbin362 -> 3231 bytes
-rw-r--r--scene/resources/default_theme/panel_bg.pngbin173 -> 174 bytes
-rw-r--r--scene/resources/default_theme/popup_bg.pngbin308 -> 3078 bytes
-rw-r--r--scene/resources/default_theme/popup_window.pngbin508 -> 1050 bytes
-rw-r--r--scene/resources/default_theme/tab_behind.pngbin298 -> 394 bytes
-rw-r--r--scene/resources/default_theme/tab_container_bg.pngbin301 -> 3070 bytes
-rw-r--r--scene/resources/default_theme/tab_current.pngbin294 -> 3055 bytes
-rw-r--r--scene/resources/default_theme/theme_data.h61
-rw-r--r--scene/resources/default_theme/tree_bg.pngbin341 -> 309 bytes
-rw-r--r--scene/resources/gibberish_stream.cpp3
-rw-r--r--scene/resources/gibberish_stream.h4
-rw-r--r--scene/resources/packed_scene.cpp1144
-rw-r--r--scene/resources/packed_scene.h105
-rw-r--r--scene/resources/plane_shape.cpp29
-rw-r--r--scene/resources/plane_shape.h2
-rw-r--r--scene/resources/ray_shape.cpp7
-rw-r--r--scene/resources/ray_shape.h2
-rw-r--r--scene/resources/rectangle_shape_2d.cpp15
-rw-r--r--scene/resources/rectangle_shape_2d.h3
-rw-r--r--scene/resources/scene_format_text.cpp792
-rw-r--r--scene/resources/scene_format_text.h46
-rw-r--r--scene/resources/segment_shape_2d.cpp49
-rw-r--r--scene/resources/segment_shape_2d.h5
-rw-r--r--scene/resources/shader.cpp9
-rw-r--r--scene/resources/shader.h2
-rw-r--r--scene/resources/shader_graph.cpp287
-rw-r--r--scene/resources/shader_graph.h15
-rw-r--r--scene/resources/shape.cpp59
-rw-r--r--scene/resources/shape.h10
-rw-r--r--scene/resources/shape_2d.h2
-rw-r--r--scene/resources/shape_line_2d.cpp28
-rw-r--r--scene/resources/shape_line_2d.h3
-rw-r--r--scene/resources/sphere_shape.cpp24
-rw-r--r--scene/resources/sphere_shape.h2
-rw-r--r--scene/resources/texture.cpp20
-rw-r--r--scene/resources/texture.h5
-rw-r--r--scene/resources/theme.cpp9
-rw-r--r--scene/resources/theme.h2
-rw-r--r--scene/resources/video_stream.cpp8
-rw-r--r--scene/resources/video_stream.h36
169 files changed, 7327 insertions, 1242 deletions
diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp
index 0b00ac9560..342b86b4c1 100644
--- a/scene/2d/animated_sprite.cpp
+++ b/scene/2d/animated_sprite.cpp
@@ -28,6 +28,8 @@
/*************************************************************************/
#include "animated_sprite.h"
#include "scene/scene_string_names.h"
+#include "os/os.h"
+
void AnimatedSprite::edit_set_pivot(const Point2& p_pivot) {
set_offset(p_pivot);
@@ -153,6 +155,9 @@ void AnimatedSprite::_notification(int p_what) {
if (centered)
ofs-=s/2;
+ if (OS::get_singleton()->get_use_pixel_snap()) {
+ ofs=ofs.floor();
+ }
Rect2 dst_rect(ofs,s);
if (hflip)
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp
index 789c6bdbe4..357aaa225b 100644
--- a/scene/2d/canvas_item.cpp
+++ b/scene/2d/canvas_item.cpp
@@ -265,7 +265,7 @@ void CanvasItem::_propagate_visibility_changed(bool p_visible) {
CanvasItem *c=get_child(i)->cast_to<CanvasItem>();
- if (c && c->hidden!=p_visible) //should the toplevels stop propagation? i think so but..
+ if (c && !c->hidden) //should the toplevels stop propagation? i think so but..
c->_propagate_visibility_changed(p_visible);
}
@@ -1071,8 +1071,8 @@ void CanvasItem::_bind_methods() {
ObjectTypeDB::bind_method(_MD("draw_rect","rect","color"),&CanvasItem::draw_rect);
ObjectTypeDB::bind_method(_MD("draw_circle","pos","radius","color"),&CanvasItem::draw_circle);
ObjectTypeDB::bind_method(_MD("draw_texture","texture:Texture","pos"),&CanvasItem::draw_texture);
- ObjectTypeDB::bind_method(_MD("draw_texture_rect","texture:Texture","rect","tile","modulate"),&CanvasItem::draw_texture_rect,DEFVAL(false),DEFVAL(Color(1,1,1)));
- ObjectTypeDB::bind_method(_MD("draw_texture_rect_region","texture:Texture","rect","src_rect","modulate"),&CanvasItem::draw_texture_rect_region,DEFVAL(Color(1,1,1)));
+ ObjectTypeDB::bind_method(_MD("draw_texture_rect","texture:Texture","rect","tile","modulate","transpose"),&CanvasItem::draw_texture_rect,DEFVAL(Color(1,1,1)),DEFVAL(false));
+ ObjectTypeDB::bind_method(_MD("draw_texture_rect_region","texture:Texture","rect","src_rect","modulate","transpose"),&CanvasItem::draw_texture_rect_region,DEFVAL(Color(1,1,1)),DEFVAL(false));
ObjectTypeDB::bind_method(_MD("draw_style_box","style_box:StyleBox","rect"),&CanvasItem::draw_style_box);
ObjectTypeDB::bind_method(_MD("draw_primitive","points","colors","uvs","texture:Texture","width"),&CanvasItem::draw_primitive,DEFVAL(Array()),DEFVAL(Ref<Texture>()),DEFVAL(1.0));
ObjectTypeDB::bind_method(_MD("draw_polygon","points","colors","uvs","texture:Texture"),&CanvasItem::draw_polygon,DEFVAL(Array()),DEFVAL(Ref<Texture>()));
@@ -1172,6 +1172,14 @@ Matrix32 CanvasItem::get_viewport_transform() const {
}
+void CanvasItem::set_notify_local_transform(bool p_enable) {
+ notify_local_transform=p_enable;
+}
+
+bool CanvasItem::is_local_transform_notification_enabled() const {
+ return notify_local_transform;
+}
+
CanvasItem::CanvasItem() : xform_change(this) {
@@ -1191,6 +1199,7 @@ CanvasItem::CanvasItem() : xform_change(this) {
canvas_layer=NULL;
use_parent_material=false;
global_invalid=true;
+ notify_local_transform=false;
light_mask=1;
C=NULL;
diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h
index 6d8308dbe4..4885256c64 100644
--- a/scene/2d/canvas_item.h
+++ b/scene/2d/canvas_item.h
@@ -126,6 +126,7 @@ private:
bool block_transform_notify;
bool behind;
bool use_parent_material;
+ bool notify_local_transform;
Ref<CanvasItemMaterial> material;
@@ -155,7 +156,7 @@ private:
protected:
- _FORCE_INLINE_ void _notify_transform() { if (!is_inside_tree()) return; _notify_transform(this); if (!block_transform_notify) notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED); }
+ _FORCE_INLINE_ void _notify_transform() { if (!is_inside_tree()) return; _notify_transform(this); if (!block_transform_notify && notify_local_transform) notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED); }
void item_rect_changed();
@@ -263,6 +264,10 @@ public:
Vector2 get_global_mouse_pos() const;
Vector2 get_local_mouse_pos() const;
+ void set_notify_local_transform(bool p_enable);
+ bool is_local_transform_notification_enabled() const;
+
+
CanvasItem();
~CanvasItem();
};
diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp
index ceea41d1c8..1479cb7881 100644
--- a/scene/2d/collision_polygon_2d.cpp
+++ b/scene/2d/collision_polygon_2d.cpp
@@ -33,7 +33,7 @@
void CollisionPolygon2D::_add_to_collision_object(Object *p_obj) {
- if (unparenting)
+ if (unparenting || !can_update_body)
return;
CollisionObject2D *co = p_obj->cast_to<CollisionObject2D>();
@@ -49,6 +49,7 @@ void CollisionPolygon2D::_add_to_collision_object(Object *p_obj) {
//here comes the sun, lalalala
//decompose concave into multiple convex polygons and add them
Vector< Vector<Vector2> > decomp = Geometry::decompose_polygon(polygon);
+ shape_from=co->get_shape_count();
for(int i=0;i<decomp.size();i++) {
Ref<ConvexPolygonShape2D> convex = memnew( ConvexPolygonShape2D );
convex->set_points(decomp[i]);
@@ -57,6 +58,11 @@ void CollisionPolygon2D::_add_to_collision_object(Object *p_obj) {
co->set_shape_as_trigger(co->get_shape_count()-1,true);
}
+ shape_to=co->get_shape_count()-1;
+ if (shape_to<shape_from) {
+ shape_from=-1;
+ shape_to=-1;
+ }
} else {
@@ -78,6 +84,9 @@ void CollisionPolygon2D::_add_to_collision_object(Object *p_obj) {
if (trigger)
co->set_shape_as_trigger(co->get_shape_count()-1,true);
+ shape_from=co->get_shape_count()-1;
+ shape_to=co->get_shape_count()-1;
+
}
@@ -86,6 +95,8 @@ void CollisionPolygon2D::_add_to_collision_object(Object *p_obj) {
void CollisionPolygon2D::_update_parent() {
+ if (!can_update_body)
+ return;
Node *parent = get_parent();
if (!parent)
return;
@@ -101,33 +112,55 @@ void CollisionPolygon2D::_notification(int p_what) {
switch(p_what) {
case NOTIFICATION_ENTER_TREE: {
unparenting=false;
+ can_update_body=get_tree()->is_editor_hint();
+ } break;
+ case NOTIFICATION_EXIT_TREE: {
+ can_update_body=false;
} break;
case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: {
if (!is_inside_tree())
break;
- _update_parent();
+ if (can_update_body) {
+ _update_parent();
+ } else if (shape_from>=0 && shape_to>=0) {
+ CollisionObject2D *co = get_parent()->cast_to<CollisionObject2D>();
+ for(int i=shape_from;i<=shape_to;i++) {
+ co->set_shape_transform(i,get_transform());
+ }
+ }
+
} break;
case NOTIFICATION_DRAW: {
+
+ if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) {
+ break;
+ }
+
+
for(int i=0;i<polygon.size();i++) {
Vector2 p = polygon[i];
Vector2 n = polygon[(i+1)%polygon.size()];
- draw_line(p,n,Color(0,0.6,0.7,0.5),3);
+ draw_line(p,n,Color(0.9,0.2,0.0,0.8),3);
}
+//#define DEBUG_DECOMPOSE
+#if defined(TOOLS_ENABLED) && defined (DEBUG_DECOMPOSE)
Vector< Vector<Vector2> > decomp = Geometry::decompose_polygon(polygon);
-#define DEBUG_DECOMPOSE
-#ifdef DEBUG_DECOMPOSE
Color c(0.4,0.9,0.1);
for(int i=0;i<decomp.size();i++) {
c.set_hsv( Math::fmod(c.get_h() + 0.738,1),c.get_s(),c.get_v(),0.5);
draw_colored_polygon(decomp[i],c);
}
+#else
+ draw_colored_polygon(polygon,get_tree()->get_debug_collisions_color());
#endif
+
+
} break;
case NOTIFICATION_UNPARENTED: {
unparenting = true;
@@ -141,20 +174,22 @@ void CollisionPolygon2D::set_polygon(const Vector<Point2>& p_polygon) {
polygon=p_polygon;
- for(int i=0;i<polygon.size();i++) {
- if (i==0)
- aabb=Rect2(polygon[i],Size2());
- else
- aabb.expand_to(polygon[i]);
- }
- if (aabb==Rect2()) {
+ if (can_update_body) {
+ for(int i=0;i<polygon.size();i++) {
+ if (i==0)
+ aabb=Rect2(polygon[i],Size2());
+ else
+ aabb.expand_to(polygon[i]);
+ }
+ if (aabb==Rect2()) {
- aabb=Rect2(-10,-10,20,20);
- } else {
- aabb.pos-=aabb.size*0.3;
- aabb.size+=aabb.size*0.6;
+ aabb=Rect2(-10,-10,20,20);
+ } else {
+ aabb.pos-=aabb.size*0.3;
+ aabb.size+=aabb.size*0.6;
+ }
+ _update_parent();
}
- _update_parent();
update();
}
@@ -184,6 +219,13 @@ void CollisionPolygon2D::set_trigger(bool p_trigger) {
trigger=p_trigger;
_update_parent();
+ if (!can_update_body && is_inside_tree() && shape_from>=0 && shape_to>=0) {
+ CollisionObject2D *co = get_parent()->cast_to<CollisionObject2D>();
+ for(int i=shape_from;i<=shape_to;i++) {
+ co->set_shape_as_trigger(i,p_trigger);
+ }
+
+ }
}
bool CollisionPolygon2D::is_trigger() const{
@@ -192,6 +234,17 @@ bool CollisionPolygon2D::is_trigger() const{
}
+void CollisionPolygon2D::_set_shape_range(const Vector2& p_range) {
+
+ shape_from=p_range.x;
+ shape_to=p_range.y;
+}
+
+Vector2 CollisionPolygon2D::_get_shape_range() const {
+
+ return Vector2(shape_from,shape_to);
+}
+
void CollisionPolygon2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_add_to_collision_object"),&CollisionPolygon2D::_add_to_collision_object);
@@ -204,9 +257,17 @@ void CollisionPolygon2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_trigger"),&CollisionPolygon2D::set_trigger);
ObjectTypeDB::bind_method(_MD("is_trigger"),&CollisionPolygon2D::is_trigger);
+ ObjectTypeDB::bind_method(_MD("_set_shape_range","shape_range"),&CollisionPolygon2D::_set_shape_range);
+ ObjectTypeDB::bind_method(_MD("_get_shape_range"),&CollisionPolygon2D::_get_shape_range);
+
+ ObjectTypeDB::bind_method(_MD("get_collision_object_first_shape"),&CollisionPolygon2D::get_collision_object_first_shape);
+ ObjectTypeDB::bind_method(_MD("get_collision_object_last_shape"),&CollisionPolygon2D::get_collision_object_last_shape);
+
ADD_PROPERTY( PropertyInfo(Variant::INT,"build_mode",PROPERTY_HINT_ENUM,"Solids,Segments"),_SCS("set_build_mode"),_SCS("get_build_mode"));
ADD_PROPERTY( PropertyInfo(Variant::VECTOR2_ARRAY,"polygon"),_SCS("set_polygon"),_SCS("get_polygon"));
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"shape_range",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_shape_range"),_SCS("_get_shape_range"));
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"trigger"),_SCS("set_trigger"),_SCS("is_trigger"));
+
}
CollisionPolygon2D::CollisionPolygon2D() {
@@ -215,6 +276,9 @@ CollisionPolygon2D::CollisionPolygon2D() {
build_mode=BUILD_SOLIDS;
trigger=false;
unparenting=false;
-
+ shape_from=-1;
+ shape_to=-1;
+ can_update_body=false;
+ set_notify_local_transform(true);
}
diff --git a/scene/2d/collision_polygon_2d.h b/scene/2d/collision_polygon_2d.h
index 4e78868082..4bc9713c8a 100644
--- a/scene/2d/collision_polygon_2d.h
+++ b/scene/2d/collision_polygon_2d.h
@@ -56,6 +56,14 @@ protected:
void _add_to_collision_object(Object *p_obj);
void _update_parent();
+ bool can_update_body;
+ int shape_from;
+ int shape_to;
+
+ void _set_shape_range(const Vector2& p_range);
+ Vector2 _get_shape_range() const;
+
+
protected:
void _notification(int p_what);
@@ -72,6 +80,10 @@ public:
Vector<Point2> get_polygon() const;
virtual Rect2 get_item_rect() const;
+
+ int get_collision_object_first_shape() const { return shape_from; }
+ int get_collision_object_last_shape() const { return shape_to; }
+
CollisionPolygon2D();
};
diff --git a/scene/2d/collision_shape_2d.cpp b/scene/2d/collision_shape_2d.cpp
index 5012c54b17..85751fc735 100644
--- a/scene/2d/collision_shape_2d.cpp
+++ b/scene/2d/collision_shape_2d.cpp
@@ -44,10 +44,12 @@ void CollisionShape2D::_add_to_collision_object(Object *p_obj) {
CollisionObject2D *co = p_obj->cast_to<CollisionObject2D>();
ERR_FAIL_COND(!co);
+ update_shape_index=co->get_shape_count();
co->add_shape(shape,get_transform());
if (trigger)
co->set_shape_as_trigger(co->get_shape_count()-1,true);
+
}
void CollisionShape2D::_shape_changed() {
@@ -74,12 +76,27 @@ void CollisionShape2D::_notification(int p_what) {
case NOTIFICATION_ENTER_TREE: {
unparenting=false;
+ can_update_body=get_tree()->is_editor_hint();
+
} break;
case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: {
if (!is_inside_tree())
break;
- _update_parent();
+ if (can_update_body) {
+ _update_parent();
+ } else if (update_shape_index>=0){
+
+ CollisionObject2D *co = get_parent()->cast_to<CollisionObject2D>();
+ if (co) {
+ co->set_shape_transform(update_shape_index,get_transform());
+ }
+
+ }
+
+ } break;
+ case NOTIFICATION_EXIT_TREE: {
+ can_update_body=false;
} break;
/*
@@ -92,106 +109,22 @@ void CollisionShape2D::_notification(int p_what) {
} break;*/
case NOTIFICATION_DRAW: {
- rect=Rect2();
-
- Color draw_col=Color(0,0.6,0.7,0.5);
-
- if (shape->cast_to<LineShape2D>()) {
-
- LineShape2D *l = shape->cast_to<LineShape2D>();
- Vector2 point = l->get_d() * l->get_normal();
-
- Vector2 l1[2]={point-l->get_normal().tangent()*100,point+l->get_normal().tangent()*100};
- draw_line(l1[0],l1[1],draw_col,3);
- Vector2 l2[2]={point,point+l->get_normal()*30};
- draw_line(l2[0],l2[1],draw_col,3);
- rect.pos=l1[0];
- rect.expand_to(l1[1]);
- rect.expand_to(l2[0]);
- rect.expand_to(l2[1]);
-
- } else if (shape->cast_to<SegmentShape2D>()) {
-
- SegmentShape2D *s = shape->cast_to<SegmentShape2D>();
- draw_line(s->get_a(),s->get_b(),draw_col,3);
- rect.pos=s->get_a();
- rect.expand_to(s->get_b());
-
- } else if (shape->cast_to<RayShape2D>()) {
-
- RayShape2D *s = shape->cast_to<RayShape2D>();
-
- Vector2 tip = Vector2(0,s->get_length());
- draw_line(Vector2(),tip,draw_col,3);
- Vector<Vector2> pts;
- float tsize=4;
- pts.push_back(tip+Vector2(0,tsize));
- pts.push_back(tip+Vector2(0.707*tsize,0));
- pts.push_back(tip+Vector2(-0.707*tsize,0));
- Vector<Color> cols;
- for(int i=0;i<3;i++)
- cols.push_back(draw_col);
-
- draw_primitive(pts,cols,Vector<Vector2>()); //small arrow
-
- rect.pos=Vector2();
- rect.expand_to(tip);
- rect=rect.grow(0.707*tsize);
-
- } else if (shape->cast_to<CircleShape2D>()) {
-
- CircleShape2D *s = shape->cast_to<CircleShape2D>();
- Vector<Vector2> points;
- for(int i=0;i<24;i++) {
-
- points.push_back(Vector2(Math::cos(i*Math_PI*2/24.0),Math::sin(i*Math_PI*2/24.0))*s->get_radius());
- }
-
- draw_colored_polygon(points,draw_col);
- rect.pos=-Point2(s->get_radius(),s->get_radius());
- rect.size=Point2(s->get_radius(),s->get_radius())*2.0;
-
- } else if (shape->cast_to<RectangleShape2D>()) {
-
- RectangleShape2D *s = shape->cast_to<RectangleShape2D>();
- Vector2 he = s->get_extents();
- rect=Rect2(-he,he*2.0);
- draw_rect(rect,draw_col);;
-
- } else if (shape->cast_to<CapsuleShape2D>()) {
-
- CapsuleShape2D *s = shape->cast_to<CapsuleShape2D>();
-
- Vector<Vector2> points;
- for(int i=0;i<24;i++) {
- Vector2 ofs = Vector2(0,(i>6 && i<=18) ? -s->get_height()*0.5 : s->get_height()*0.5);
-
- points.push_back(Vector2(Math::sin(i*Math_PI*2/24.0),Math::cos(i*Math_PI*2/24.0))*s->get_radius() + ofs);
- if (i==6 || i==18)
- points.push_back(Vector2(Math::sin(i*Math_PI*2/24.0),Math::cos(i*Math_PI*2/24.0))*s->get_radius() - ofs);
- }
-
- draw_colored_polygon(points,draw_col);
- Vector2 he=Point2(s->get_radius(),s->get_radius()+s->get_height()*0.5);
- rect.pos=-he;
- rect.size=he*2.0;
+ if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) {
+ break;
+ }
- } else if (shape->cast_to<ConvexPolygonShape2D>()) {
+ if (!shape.is_valid()) {
+ break;
+ }
- ConvexPolygonShape2D *s = shape->cast_to<ConvexPolygonShape2D>();
+ rect=Rect2();
- Vector<Vector2> points = s->get_points();
- for(int i=0;i<points.size();i++) {
- if (i==0)
- rect.pos=points[i];
- else
- rect.expand_to(points[i]);
- }
- draw_colored_polygon(points,draw_col);
+ Color draw_col=get_tree()->get_debug_collisions_color();
+ shape->draw(get_canvas_item(),draw_col);
- }
+ rect=shape->get_rect();
rect=rect.grow(3);
} break;
@@ -209,7 +142,14 @@ void CollisionShape2D::set_shape(const Ref<Shape2D>& p_shape) {
shape->disconnect("changed",this,"_shape_changed");
shape=p_shape;
update();
- _update_parent();
+ if (is_inside_tree() && can_update_body)
+ _update_parent();
+ if (is_inside_tree() && !can_update_body && update_shape_index>=0) {
+ CollisionObject2D *co = get_parent()->cast_to<CollisionObject2D>();
+ if (co) {
+ co->set_shape(update_shape_index,p_shape);
+ }
+ }
if (shape.is_valid())
shape->connect("changed",this,"_shape_changed");
@@ -228,7 +168,14 @@ Rect2 CollisionShape2D::get_item_rect() const {
void CollisionShape2D::set_trigger(bool p_trigger) {
trigger=p_trigger;
- _update_parent();
+ if (can_update_body) {
+ _update_parent();
+ } else if (is_inside_tree() && update_shape_index>=0){
+ CollisionObject2D *co = get_parent()->cast_to<CollisionObject2D>();
+ if (co) {
+ co->set_shape_as_trigger(update_shape_index,p_trigger);
+ }
+ }
}
bool CollisionShape2D::is_trigger() const{
@@ -236,6 +183,19 @@ bool CollisionShape2D::is_trigger() const{
return trigger;
}
+
+void CollisionShape2D::_set_update_shape_index(int p_index) {
+
+
+ update_shape_index=p_index;
+}
+
+int CollisionShape2D::_get_update_shape_index() const{
+
+ return update_shape_index;
+}
+
+
void CollisionShape2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_shape","shape"),&CollisionShape2D::set_shape);
@@ -245,14 +205,23 @@ void CollisionShape2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_trigger","enable"),&CollisionShape2D::set_trigger);
ObjectTypeDB::bind_method(_MD("is_trigger"),&CollisionShape2D::is_trigger);
+ ObjectTypeDB::bind_method(_MD("_set_update_shape_index","index"),&CollisionShape2D::_set_update_shape_index);
+ ObjectTypeDB::bind_method(_MD("_get_update_shape_index"),&CollisionShape2D::_get_update_shape_index);
+
+ ObjectTypeDB::bind_method(_MD("get_collision_object_shape_index"),&CollisionShape2D::get_collision_object_shape_index);
+
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"shape",PROPERTY_HINT_RESOURCE_TYPE,"Shape2D"),_SCS("set_shape"),_SCS("get_shape"));
ADD_PROPERTY(PropertyInfo(Variant::BOOL,"trigger"),_SCS("set_trigger"),_SCS("is_trigger"));
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "_update_shape_index", PROPERTY_HINT_NONE, "",PROPERTY_USAGE_NOEDITOR), _SCS("_set_update_shape_index"), _SCS("_get_update_shape_index"));
+
}
CollisionShape2D::CollisionShape2D() {
rect=Rect2(-Point2(10,10),Point2(20,20));
-
+ set_notify_local_transform(true);
trigger=false;
unparenting = false;
+ can_update_body = false;
+ update_shape_index=-1;
}
diff --git a/scene/2d/collision_shape_2d.h b/scene/2d/collision_shape_2d.h
index 507912d31e..82e1137174 100644
--- a/scene/2d/collision_shape_2d.h
+++ b/scene/2d/collision_shape_2d.h
@@ -39,7 +39,13 @@ class CollisionShape2D : public Node2D {
Rect2 rect;
bool trigger;
bool unparenting;
+ bool can_update_body;
void _shape_changed();
+ int update_shape_index;
+
+ void _set_update_shape_index(int p_index);
+ int _get_update_shape_index() const;
+
protected:
void _update_parent();
@@ -55,6 +61,8 @@ public:
void set_trigger(bool p_trigger);
bool is_trigger() const;
+ int get_collision_object_shape_index() const { return _get_update_shape_index(); }
+
CollisionShape2D();
};
diff --git a/scene/2d/joints_2d.cpp b/scene/2d/joints_2d.cpp
index c1e91c2ecd..1df936535f 100644
--- a/scene/2d/joints_2d.cpp
+++ b/scene/2d/joints_2d.cpp
@@ -126,7 +126,7 @@ void Joint2D::_bind_methods() {
ADD_PROPERTY( PropertyInfo( Variant::NODE_PATH, "node_a"), _SCS("set_node_a"),_SCS("get_node_a") );
ADD_PROPERTY( PropertyInfo( Variant::NODE_PATH, "node_b"), _SCS("set_node_b"),_SCS("get_node_b") );
- ADD_PROPERTY( PropertyInfo( Variant::REAL, "bias/bias",PROPERTY_HINT_RANGE,"0,0.9,0.01"), _SCS("set_bias"),_SCS("get_bias") );
+ ADD_PROPERTY( PropertyInfo( Variant::REAL, "bias/bias",PROPERTY_HINT_RANGE,"0,0.9,0.001"), _SCS("set_bias"),_SCS("get_bias") );
}
@@ -175,15 +175,37 @@ RID PinJoint2D::_configure_joint() {
//add a collision exception between both
Physics2DServer::get_singleton()->body_add_collision_exception(body_a->get_rid(),body_b->get_rid());
}
+ RID pj = Physics2DServer::get_singleton()->pin_joint_create(get_global_transform().get_origin(),body_a->get_rid(),body_b?body_b->get_rid():RID());
+ Physics2DServer::get_singleton()->pin_joint_set_param(pj, Physics2DServer::PIN_JOINT_SOFTNESS, softness);
+ return pj;
- return Physics2DServer::get_singleton()->pin_joint_create(get_global_transform().get_origin(),body_a->get_rid(),body_b?body_b->get_rid():RID());
+}
+
+void PinJoint2D::set_softness(real_t p_softness) {
+
+ softness=p_softness;
+ update();
+ if (get_joint().is_valid())
+ Physics2DServer::get_singleton()->pin_joint_set_param(get_joint(), Physics2DServer::PIN_JOINT_SOFTNESS, p_softness);
}
+real_t PinJoint2D::get_softness() const {
-PinJoint2D::PinJoint2D() {
+ return softness;
+}
+
+void PinJoint2D::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("set_softness","softness"), &PinJoint2D::set_softness);
+ ObjectTypeDB::bind_method(_MD("get_softness"), &PinJoint2D::get_softness);
+ ADD_PROPERTY( PropertyInfo( Variant::REAL, "softness", PROPERTY_HINT_EXP_RANGE,"0.00,16,0.01"), _SCS("set_softness"), _SCS("get_softness"));
+}
+
+PinJoint2D::PinJoint2D() {
+ softness = 0;
}
diff --git a/scene/2d/joints_2d.h b/scene/2d/joints_2d.h
index ac72c6ce59..908e3a158e 100644
--- a/scene/2d/joints_2d.h
+++ b/scene/2d/joints_2d.h
@@ -72,13 +72,17 @@ class PinJoint2D : public Joint2D {
OBJ_TYPE(PinJoint2D,Joint2D);
+ real_t softness;
+
protected:
void _notification(int p_what);
virtual RID _configure_joint();
+ static void _bind_methods();
public:
-
+ void set_softness(real_t p_stiffness);
+ real_t get_softness() const;
PinJoint2D();
};
diff --git a/scene/2d/navigation2d.cpp b/scene/2d/navigation2d.cpp
index 5db0e0a9fc..b7d51730a0 100644
--- a/scene/2d/navigation2d.cpp
+++ b/scene/2d/navigation2d.cpp
@@ -8,8 +8,6 @@ void Navigation2D::_navpoly_link(int p_id) {
NavMesh &nm=navpoly_map[p_id];
ERR_FAIL_COND(nm.linked);
- print_line("LINK");
-
DVector<Vector2> vertices=nm.navpoly->get_vertices();
int len = vertices.size();
if (len==0)
@@ -48,7 +46,6 @@ void Navigation2D::_navpoly_link(int p_id) {
e.point=_get_point(ep);
p.edges[j]=e;
-
int idxn = indices[(j+1)%plen];
if (idxn<0 || idxn>=len) {
valid=false;
@@ -121,7 +118,7 @@ void Navigation2D::_navpoly_unlink(int p_id) {
NavMesh &nm=navpoly_map[p_id];
ERR_FAIL_COND(!nm.linked);
- print_line("UNLINK");
+ //print_line("UNLINK");
for (List<Polygon>::Element *E=nm.polygons.front();E;E=E->next()) {
@@ -358,7 +355,6 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2& p_start, const Vect
if (!begin_poly || !end_poly) {
- //print_line("No Path Path");
return Vector<Vector2>(); //no path
}
diff --git a/scene/2d/navigation_polygon.cpp b/scene/2d/navigation_polygon.cpp
index fc69ea8a0d..792f079ab0 100644
--- a/scene/2d/navigation_polygon.cpp
+++ b/scene/2d/navigation_polygon.cpp
@@ -279,7 +279,7 @@ void NavigationPolygonInstance::set_enabled(bool p_enabled) {
}
- if (get_tree()->is_editor_hint())
+ if (get_tree()->is_editor_hint() || get_tree()->is_debugging_navigation_hint())
update();
// update_gizmo();
@@ -338,7 +338,7 @@ void NavigationPolygonInstance::_notification(int p_what) {
} break;
case NOTIFICATION_DRAW: {
- if (is_inside_tree() && get_tree()->is_editor_hint() && navpoly.is_valid()) {
+ if (is_inside_tree() && (get_tree()->is_editor_hint() || get_tree()->is_debugging_navigation_hint()) && navpoly.is_valid()) {
DVector<Vector2> verts=navpoly->get_vertices();
int vsize = verts.size();
@@ -348,9 +348,9 @@ void NavigationPolygonInstance::_notification(int p_what) {
Color color;
if (enabled) {
- color=Color(0.1,0.8,1.0,0.4);
+ color=get_tree()->get_debug_navigation_color();
} else {
- color=Color(1.0,0.8,0.1,0.4);
+ color=get_tree()->get_debug_navigation_disabled_color();
}
Vector<Color> colors;
Vector<Vector2> vertices;
@@ -423,7 +423,7 @@ Ref<NavigationPolygon> NavigationPolygonInstance::get_navigation_polygon() const
void NavigationPolygonInstance::_navpoly_changed() {
- if (is_inside_tree() && get_tree()->is_editor_hint())
+ if (is_inside_tree() && (get_tree()->is_editor_hint() || get_tree()->is_debugging_navigation_hint()))
update();
}
diff --git a/scene/2d/parallax_background.cpp b/scene/2d/parallax_background.cpp
index 109546bde3..8bb4eb55ba 100644
--- a/scene/2d/parallax_background.cpp
+++ b/scene/2d/parallax_background.cpp
@@ -110,7 +110,10 @@ void ParallaxBackground::_update_scroll() {
if (!l)
continue;
- l->set_base_offset_and_scale(ofs,scale);
+ if (ignore_camera_zoom)
+ l->set_base_offset_and_scale(ofs, 1.0);
+ else
+ l->set_base_offset_and_scale(ofs, scale);
}
}
@@ -165,6 +168,18 @@ Point2 ParallaxBackground::get_limit_end() const {
return limit_end;
}
+void ParallaxBackground::set_ignore_camera_zoom(bool ignore){
+
+ ignore_camera_zoom = ignore;
+
+}
+
+bool ParallaxBackground::is_ignore_camera_zoom(){
+
+ return ignore_camera_zoom;
+
+}
+
void ParallaxBackground::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_camera_moved"),&ParallaxBackground::_camera_moved);
@@ -178,6 +193,8 @@ void ParallaxBackground::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_limit_begin"),&ParallaxBackground::get_limit_begin);
ObjectTypeDB::bind_method(_MD("set_limit_end","ofs"),&ParallaxBackground::set_limit_end);
ObjectTypeDB::bind_method(_MD("get_limit_end"),&ParallaxBackground::get_limit_end);
+ ObjectTypeDB::bind_method(_MD("set_ignore_camera_zoom"), &ParallaxBackground::set_ignore_camera_zoom);
+ ObjectTypeDB::bind_method(_MD("is_ignore_camera_zoom"), &ParallaxBackground::is_ignore_camera_zoom);
ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/offset"),_SCS("set_scroll_offset"),_SCS("get_scroll_offset"));
@@ -185,6 +202,7 @@ void ParallaxBackground::_bind_methods() {
ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/base_scale"),_SCS("set_scroll_base_scale"),_SCS("get_scroll_base_scale"));
ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/limit_begin"),_SCS("set_limit_begin"),_SCS("get_limit_begin"));
ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/limit_end"),_SCS("set_limit_end"),_SCS("get_limit_end"));
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL, "scroll/ignore_camera_zoom"), _SCS("set_ignore_camera_zoom"), _SCS("is_ignore_camera_zoom"));
}
diff --git a/scene/2d/parallax_background.h b/scene/2d/parallax_background.h
index 363236b2ad..8dede07a16 100644
--- a/scene/2d/parallax_background.h
+++ b/scene/2d/parallax_background.h
@@ -44,6 +44,7 @@ class ParallaxBackground : public CanvasLayer {
String group_name;
Point2 limit_begin;
Point2 limit_end;
+ bool ignore_camera_zoom;
void _update_scroll();
protected:
@@ -72,6 +73,9 @@ public:
void set_limit_end(const Point2& p_ofs);
Point2 get_limit_end() const;
+ void set_ignore_camera_zoom(bool ignore);
+ bool is_ignore_camera_zoom();
+
ParallaxBackground();
};
diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp
index 20abe42cd9..acc4c620e6 100644
--- a/scene/2d/ray_cast_2d.cpp
+++ b/scene/2d/ray_cast_2d.cpp
@@ -53,6 +53,16 @@ uint32_t RayCast2D::get_layer_mask() const {
return layer_mask;
}
+void RayCast2D::set_type_mask(uint32_t p_mask) {
+
+ type_mask=p_mask;
+}
+
+uint32_t RayCast2D::get_type_mask() const {
+
+ return type_mask;
+}
+
bool RayCast2D::is_colliding() const{
return collided;
@@ -115,17 +125,17 @@ void RayCast2D::_notification(int p_what) {
set_fixed_process(false);
} break;
-#ifdef TOOLS_ENABLED
+
case NOTIFICATION_DRAW: {
- if (!get_tree()->is_editor_hint())
+ if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint())
break;
Matrix32 xf;
xf.rotate(cast_to.atan2());
xf.translate(Vector2(0,cast_to.length()));
//Vector2 tip = Vector2(0,s->get_length());
- Color dcol(0.9,0.2,0.2,0.4);
+ Color dcol=get_tree()->get_debug_collisions_color();//0.9,0.2,0.2,0.4);
draw_line(Vector2(),cast_to,dcol,3);
Vector<Vector2> pts;
float tsize=4;
@@ -139,7 +149,7 @@ void RayCast2D::_notification(int p_what) {
draw_primitive(pts,cols,Vector<Vector2>()); //small arrow
} break;
-#endif
+
case NOTIFICATION_FIXED_PROCESS: {
@@ -162,7 +172,7 @@ void RayCast2D::_notification(int p_what) {
Physics2DDirectSpaceState::RayResult rr;
- if (dss->intersect_ray(gt.get_origin(),gt.xform(to),rr,exclude,layer_mask)) {
+ if (dss->intersect_ray(gt.get_origin(),gt.xform(to),rr,exclude,layer_mask,type_mask)) {
collided=true;
against=rr.collider_id;
@@ -241,9 +251,13 @@ void RayCast2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_layer_mask","mask"),&RayCast2D::set_layer_mask);
ObjectTypeDB::bind_method(_MD("get_layer_mask"),&RayCast2D::get_layer_mask);
+ ObjectTypeDB::bind_method(_MD("set_type_mask","mask"),&RayCast2D::set_type_mask);
+ ObjectTypeDB::bind_method(_MD("get_type_mask"),&RayCast2D::get_type_mask);
+
ADD_PROPERTY(PropertyInfo(Variant::BOOL,"enabled"),_SCS("set_enabled"),_SCS("is_enabled"));
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2,"cast_to"),_SCS("set_cast_to"),_SCS("get_cast_to"));
ADD_PROPERTY(PropertyInfo(Variant::INT,"layer_mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_layer_mask"),_SCS("get_layer_mask"));
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"type_mask",PROPERTY_HINT_FLAGS,"Static,Kinematic,Rigid,Character,Area"),_SCS("set_type_mask"),_SCS("get_type_mask"));
}
RayCast2D::RayCast2D() {
@@ -253,5 +267,6 @@ RayCast2D::RayCast2D() {
collided=false;
against_shape=0;
layer_mask=1;
+ type_mask=Physics2DDirectSpaceState::TYPE_MASK_COLLISION;
cast_to=Vector2(0,50);
}
diff --git a/scene/2d/ray_cast_2d.h b/scene/2d/ray_cast_2d.h
index c7616be523..8c3ce8b3b3 100644
--- a/scene/2d/ray_cast_2d.h
+++ b/scene/2d/ray_cast_2d.h
@@ -44,6 +44,7 @@ class RayCast2D : public Node2D {
Vector2 collision_normal;
Set<RID> exclude;
uint32_t layer_mask;
+ uint32_t type_mask;
Vector2 cast_to;
@@ -62,6 +63,9 @@ public:
void set_layer_mask(uint32_t p_mask);
uint32_t get_layer_mask() const;
+ void set_type_mask(uint32_t p_mask);
+ uint32_t get_type_mask() const;
+
bool is_colliding() const;
Object *get_collider() const;
int get_collider_shape() const;
diff --git a/scene/2d/sample_player_2d.cpp b/scene/2d/sample_player_2d.cpp
index bb37475944..ec17ffc55e 100644
--- a/scene/2d/sample_player_2d.cpp
+++ b/scene/2d/sample_player_2d.cpp
@@ -214,7 +214,7 @@ void SamplePlayer2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_sample_library","library:SampleLibrary"),&SamplePlayer2D::set_sample_library);
ObjectTypeDB::bind_method(_MD("get_sample_library:SampleLibrary"),&SamplePlayer2D::get_sample_library);
- ObjectTypeDB::bind_method(_MD("set_polyphony","voices"),&SamplePlayer2D::set_polyphony);
+ ObjectTypeDB::bind_method(_MD("set_polyphony","max_voices"),&SamplePlayer2D::set_polyphony);
ObjectTypeDB::bind_method(_MD("get_polyphony"),&SamplePlayer2D::get_polyphony);
ObjectTypeDB::bind_method(_MD("play","sample","voice"),&SamplePlayer2D::play,DEFVAL(NEXT_VOICE));
diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp
index c521952f9b..89d9966958 100644
--- a/scene/2d/sprite.cpp
+++ b/scene/2d/sprite.cpp
@@ -30,6 +30,7 @@
#include "core/core_string_names.h"
#include "scene/scene_string_names.h"
#include "scene/main/viewport.h"
+#include "os/os.h"
void Sprite::edit_set_pivot(const Point2& p_pivot) {
@@ -85,6 +86,9 @@ void Sprite::_notification(int p_what) {
Point2 ofs=offset;
if (centered)
ofs-=s/2;
+ if (OS::get_singleton()->get_use_pixel_snap()) {
+ ofs=ofs.floor();
+ }
Rect2 dst_rect(ofs,s);
@@ -189,6 +193,7 @@ void Sprite::set_region_rect(const Rect2& p_region_rect) {
if (region && changed) {
update();
item_rect_changed();
+ _change_notify("region_rect");
}
}
@@ -322,8 +327,8 @@ void Sprite::_bind_methods() {
ADD_PROPERTYNZ( PropertyInfo( Variant::VECTOR2, "offset"), _SCS("set_offset"),_SCS("get_offset"));
ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "flip_h"), _SCS("set_flip_h"),_SCS("is_flipped_h"));
ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "flip_v"), _SCS("set_flip_v"),_SCS("is_flipped_v"));
- ADD_PROPERTYNO( PropertyInfo( Variant::INT, "vframes"), _SCS("set_vframes"),_SCS("get_vframes"));
- ADD_PROPERTYNO( PropertyInfo( Variant::INT, "hframes"), _SCS("set_hframes"),_SCS("get_hframes"));
+ ADD_PROPERTYNO( PropertyInfo( Variant::INT, "vframes",PROPERTY_HINT_RANGE,"1,16384,1"), _SCS("set_vframes"),_SCS("get_vframes"));
+ ADD_PROPERTYNO( PropertyInfo( Variant::INT, "hframes",PROPERTY_HINT_RANGE,"1,16384,1"), _SCS("set_hframes"),_SCS("get_hframes"));
ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "frame",PROPERTY_HINT_SPRITE_FRAME), _SCS("set_frame"),_SCS("get_frame"));
ADD_PROPERTYNO( PropertyInfo( Variant::COLOR, "modulate"), _SCS("set_modulate"),_SCS("get_modulate"));
ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "region"), _SCS("set_region"),_SCS("is_region"));
@@ -421,6 +426,9 @@ void ViewportSprite::_notification(int p_what) {
if (centered)
ofs-=s/2;
+ if (OS::get_singleton()->get_use_pixel_snap()) {
+ ofs=ofs.floor();
+ }
Rect2 dst_rect(ofs,s);
texture->draw_rect_region(ci,dst_rect,src_rect,modulate);
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 2fca1e67e8..418ee192b2 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -30,6 +30,7 @@
#include "io/marshalls.h"
#include "servers/physics_2d_server.h"
#include "method_bind_ext.inc"
+#include "os/os.h"
int TileMap::_get_quadrant_size() const {
@@ -262,6 +263,14 @@ void TileMap::_update_dirty_quadrants() {
Vector2 qofs;
+ SceneTree *st=SceneTree::get_singleton();
+ Color debug_collision_color;
+
+ bool debug_shapes = st && st->is_debugging_collisions_hint();
+ if (debug_shapes) {
+ debug_collision_color=st->get_debug_collisions_color();
+ }
+
while (dirty_quadrant_list.first()) {
Quadrant &q = *dirty_quadrant_list.first()->self();
@@ -398,11 +407,19 @@ void TileMap::_update_dirty_quadrants() {
_fix_cell_transform(xform,c,shape_ofs+center_ofs,s);
- ps->body_add_shape(q.body,shape->get_rid(),xform);
+ if (debug_shapes) {
+ vs->canvas_item_add_set_transform(canvas_item,xform);
+ shape->draw(canvas_item,debug_collision_color);
+
+ }
+ ps->body_add_shape(q.body,shape->get_rid(),xform);
ps->body_set_shape_metadata(q.body,shape_idx++,Vector2(E->key().x,E->key().y));
}
}
+ if (debug_shapes) {
+ vs->canvas_item_add_set_transform(canvas_item,Matrix32());
+ }
if (navigation) {
Ref<NavigationPolygon> navpoly = tile_set->tile_get_navigation_polygon(c.id);
@@ -412,6 +429,7 @@ void TileMap::_update_dirty_quadrants() {
xform.set_origin(offset.floor()+q.pos);
_fix_cell_transform(xform,c,npoly_ofs+center_ofs,s);
+
int pid = navigation->navpoly_create(navpoly,nav_rel * xform);
Quadrant::NavPoly np;
@@ -579,6 +597,10 @@ void TileMap::_make_quadrant_dirty(Map<PosKey,Quadrant>::Element *Q) {
call_deferred("_update_dirty_quadrants");
}
+void TileMap::set_cellv(const Vector2& p_pos,int p_tile,bool p_flip_x,bool p_flip_y,bool p_transpose) {
+
+ set_cell(p_pos.x,p_pos.y,p_tile,p_flip_x,p_flip_y,p_transpose);
+}
void TileMap::set_cell(int p_x,int p_y,int p_tile,bool p_flip_x,bool p_flip_y,bool p_transpose) {
@@ -1106,6 +1128,7 @@ void TileMap::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_collision_bounce"),&TileMap::get_collision_bounce);
ObjectTypeDB::bind_method(_MD("set_cell","x","y","tile","flip_x","flip_y","transpose"),&TileMap::set_cell,DEFVAL(false),DEFVAL(false),DEFVAL(false));
+ ObjectTypeDB::bind_method(_MD("set_cellv","pos","tile","flip_x","flip_y","transpose"),&TileMap::set_cellv,DEFVAL(false),DEFVAL(false),DEFVAL(false));
ObjectTypeDB::bind_method(_MD("get_cell","x","y"),&TileMap::get_cell);
ObjectTypeDB::bind_method(_MD("is_cell_x_flipped","x","y"),&TileMap::is_cell_x_flipped);
ObjectTypeDB::bind_method(_MD("is_cell_y_flipped","x","y"),&TileMap::is_cell_y_flipped);
diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h
index 84ca65da4f..60534cce15 100644
--- a/scene/2d/tile_map.h
+++ b/scene/2d/tile_map.h
@@ -207,6 +207,8 @@ public:
bool is_cell_y_flipped(int p_x,int p_y) const;
bool is_cell_transposed(int p_x,int p_y) const;
+ void set_cellv(const Vector2& p_pos,int p_tile,bool p_flip_x=false,bool p_flip_y=false,bool p_transpose=false);
+
Rect2 get_item_rect() const;
void set_collision_layer(uint32_t p_layer);
diff --git a/scene/3d/area.cpp b/scene/3d/area.cpp
index 58cbbdba22..ff35837bc0 100644
--- a/scene/3d/area.cpp
+++ b/scene/3d/area.cpp
@@ -83,15 +83,25 @@ real_t Area::get_gravity() const{
return gravity;
}
+void Area::set_linear_damp(real_t p_linear_damp){
-void Area::set_density(real_t p_density){
+ linear_damp=p_linear_damp;
+ PhysicsServer::get_singleton()->area_set_param(get_rid(),PhysicsServer::AREA_PARAM_LINEAR_DAMP,p_linear_damp);
+}
+real_t Area::get_linear_damp() const{
+
+ return linear_damp;
+}
- density=p_density;
- PhysicsServer::get_singleton()->area_set_param(get_rid(),PhysicsServer::AREA_PARAM_DENSITY,p_density);
+void Area::set_angular_damp(real_t p_angular_damp){
+
+ angular_damp=p_angular_damp;
+ PhysicsServer::get_singleton()->area_set_param(get_rid(),PhysicsServer::AREA_PARAM_ANGULAR_DAMP,p_angular_damp);
}
-real_t Area::get_density() const{
- return density;
+real_t Area::get_angular_damp() const{
+
+ return angular_damp;
}
void Area::set_priority(real_t p_priority){
@@ -533,8 +543,11 @@ void Area::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_gravity","gravity"),&Area::set_gravity);
ObjectTypeDB::bind_method(_MD("get_gravity"),&Area::get_gravity);
- ObjectTypeDB::bind_method(_MD("set_density","density"),&Area::set_density);
- ObjectTypeDB::bind_method(_MD("get_density"),&Area::get_density);
+ ObjectTypeDB::bind_method(_MD("set_angular_damp","angular_damp"),&Area::set_angular_damp);
+ ObjectTypeDB::bind_method(_MD("get_angular_damp"),&Area::get_angular_damp);
+
+ ObjectTypeDB::bind_method(_MD("set_linear_damp","linear_damp"),&Area::set_linear_damp);
+ ObjectTypeDB::bind_method(_MD("get_linear_damp"),&Area::get_linear_damp);
ObjectTypeDB::bind_method(_MD("set_priority","priority"),&Area::set_priority);
ObjectTypeDB::bind_method(_MD("get_priority"),&Area::get_priority);
@@ -571,7 +584,8 @@ void Area::_bind_methods() {
ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity_distance_scale", PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_gravity_distance_scale"),_SCS("get_gravity_distance_scale"));
ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"gravity_vec"),_SCS("set_gravity_vector"),_SCS("get_gravity_vector"));
ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity",PROPERTY_HINT_RANGE,"-1024,1024,0.01"),_SCS("set_gravity"),_SCS("get_gravity"));
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"density",PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_density"),_SCS("get_density"));
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"linear_damp",PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_linear_damp"),_SCS("get_linear_damp"));
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_damp",PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_angular_damp"),_SCS("get_angular_damp"));
ADD_PROPERTY( PropertyInfo(Variant::INT,"priority",PROPERTY_HINT_RANGE,"0,128,1"),_SCS("set_priority"),_SCS("get_priority"));
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"monitoring"),_SCS("set_enable_monitoring"),_SCS("is_monitoring_enabled"));
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"monitorable"),_SCS("set_monitorable"),_SCS("is_monitorable"));
@@ -586,7 +600,8 @@ Area::Area() : CollisionObject(PhysicsServer::get_singleton()->area_create(),tru
set_gravity_vector(Vector3(0,-1,0));
gravity_is_point=false;
gravity_distance_scale=0;
- density=0.1;
+ linear_damp=0.1;
+ angular_damp=1;
priority=0;
monitoring=false;
set_ray_pickable(false);
diff --git a/scene/3d/area.h b/scene/3d/area.h
index fa7500c47c..f03955d1e7 100644
--- a/scene/3d/area.h
+++ b/scene/3d/area.h
@@ -50,7 +50,8 @@ private:
real_t gravity;
bool gravity_is_point;
real_t gravity_distance_scale;
- real_t density;
+ real_t angular_damp;
+ real_t linear_damp;
int priority;
bool monitoring;
bool monitorable;
@@ -139,8 +140,11 @@ public:
void set_gravity(real_t p_gravity);
real_t get_gravity() const;
- void set_density(real_t p_density);
- real_t get_density() const;
+ void set_angular_damp(real_t p_angular_damp);
+ real_t get_angular_damp() const;
+
+ void set_linear_damp(real_t p_linear_damp);
+ real_t get_linear_damp() const;
void set_priority(real_t p_priority);
real_t get_priority() const;
diff --git a/scene/3d/baked_light_instance.cpp b/scene/3d/baked_light_instance.cpp
index b55093a779..1ae7866f0b 100644
--- a/scene/3d/baked_light_instance.cpp
+++ b/scene/3d/baked_light_instance.cpp
@@ -81,7 +81,7 @@ float BakedLightSampler::get_param(Param p_param) const{
void BakedLightSampler::set_resolution(int p_resolution){
- ERR_FAIL_COND(p_resolution<4 && p_resolution>32);
+ ERR_FAIL_COND(p_resolution<4 || p_resolution>32);
resolution=p_resolution;
VS::get_singleton()->baked_light_sampler_set_resolution(base,resolution);
}
diff --git a/scene/3d/body_shape.cpp b/scene/3d/body_shape.cpp
index c49d1b028c..b54cbfe0f9 100644
--- a/scene/3d/body_shape.cpp
+++ b/scene/3d/body_shape.cpp
@@ -43,7 +43,10 @@
void CollisionShape::_update_body() {
-
+ if (!is_inside_tree() || !can_update_body)
+ return;
+ if (!get_tree()->is_editor_hint())
+ return;
if (get_parent() && get_parent()->cast_to<CollisionObject>())
get_parent()->cast_to<CollisionObject>()->_update_shapes_from_children();
@@ -310,10 +313,13 @@ void CollisionShape::_add_to_collision_object(Object* p_cshape) {
if (shape.is_valid()) {
+ update_shape_index=co->get_shape_count();
co->add_shape(shape,get_transform());
- if (trigger)
- co->set_shape_as_trigger( co->get_shape_count() -1, true );
- }
+ if (trigger)
+ co->set_shape_as_trigger( co->get_shape_count() -1, true );
+ } else {
+ update_shape_index=-1;
+ }
}
void CollisionShape::_notification(int p_what) {
@@ -322,12 +328,18 @@ void CollisionShape::_notification(int p_what) {
case NOTIFICATION_ENTER_TREE: {
unparenting=false;
+ can_update_body=get_tree()->is_editor_hint();
+ set_notify_local_transform(!can_update_body);
+
+ if (get_tree()->is_debugging_collisions_hint()) {
+ _create_debug_shape();
+ }
//indicator_instance = VisualServer::get_singleton()->instance_create2(indicator,get_world()->get_scenario());
} break;
case NOTIFICATION_TRANSFORM_CHANGED: {
// VisualServer::get_singleton()->instance_set_transform(indicator_instance,get_global_transform());
- if (updating_body) {
+ if (can_update_body && updating_body) {
_update_body();
}
} break;
@@ -336,16 +348,34 @@ void CollisionShape::_notification(int p_what) {
VisualServer::get_singleton()->free(indicator_instance);
indicator_instance=RID();
}*/
+ can_update_body=false;
+ set_notify_local_transform(false);
+ if (debug_shape) {
+ debug_shape->queue_delete();
+ debug_shape=NULL;
+ }
} break;
case NOTIFICATION_UNPARENTED: {
unparenting=true;
- if (updating_body)
+ if (can_update_body && updating_body)
_update_body();
} break;
case NOTIFICATION_PARENTED: {
- if (updating_body)
+ if (can_update_body && updating_body)
_update_body();
} break;
+ case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: {
+
+ if (!can_update_body && update_shape_index>=0) {
+
+ CollisionObject *co = get_parent()->cast_to<CollisionObject>();
+ if (co) {
+ co->set_shape_transform(update_shape_index,get_transform());
+ }
+ }
+
+ } break;
+
}
}
@@ -357,6 +387,18 @@ void CollisionShape::resource_changed(RES res) {
}
+void CollisionShape::_set_update_shape_index(int p_index) {
+
+
+ update_shape_index=p_index;
+}
+
+int CollisionShape::_get_update_shape_index() const{
+
+ return update_shape_index;
+}
+
+
void CollisionShape::_bind_methods() {
//not sure if this should do anything
@@ -368,10 +410,14 @@ void CollisionShape::_bind_methods() {
ObjectTypeDB::bind_method(_MD("is_trigger"),&CollisionShape::is_trigger);
ObjectTypeDB::bind_method(_MD("make_convex_from_brothers"),&CollisionShape::make_convex_from_brothers);
ObjectTypeDB::set_method_flags("CollisionShape","make_convex_from_brothers",METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
+ ObjectTypeDB::bind_method(_MD("_set_update_shape_index","index"),&CollisionShape::_set_update_shape_index);
+ ObjectTypeDB::bind_method(_MD("_get_update_shape_index"),&CollisionShape::_get_update_shape_index);
+ ObjectTypeDB::bind_method(_MD("get_collision_object_shape_index"),&CollisionShape::get_collision_object_shape_index);
ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape"), _SCS("set_shape"), _SCS("get_shape"));
- ADD_PROPERTY(PropertyInfo(Variant::BOOL,"trigger"),_SCS("set_trigger"),_SCS("is_trigger"));
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL,"trigger"),_SCS("set_trigger"),_SCS("is_trigger"));
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "_update_shape_index", PROPERTY_HINT_NONE, "",PROPERTY_USAGE_NOEDITOR), _SCS("_set_update_shape_index"), _SCS("_get_update_shape_index"));
}
@@ -383,8 +429,15 @@ void CollisionShape::set_shape(const Ref<Shape> &p_shape) {
if (!shape.is_null())
shape->register_owner(this);
update_gizmo();
- if (updating_body)
+ if (updating_body) {
_update_body();
+ } else if (can_update_body && update_shape_index>=0 && is_inside_tree()){
+ CollisionObject *co = get_parent()->cast_to<CollisionObject>();
+ if (co) {
+ co->set_shape(update_shape_index,p_shape);
+ }
+
+ }
}
Ref<Shape> CollisionShape::get_shape() const {
@@ -405,8 +458,14 @@ bool CollisionShape::is_updating_body() const {
void CollisionShape::set_trigger(bool p_trigger) {
trigger=p_trigger;
- if (updating_body)
+ if (updating_body) {
_update_body();
+ } else if (can_update_body && update_shape_index>=0 && is_inside_tree()){
+ CollisionObject *co = get_parent()->cast_to<CollisionObject>();
+ if (co) {
+ co->set_shape_as_trigger(update_shape_index,p_trigger);
+ }
+ }
}
bool CollisionShape::is_trigger() const{
@@ -419,7 +478,10 @@ CollisionShape::CollisionShape() {
//indicator = VisualServer::get_singleton()->mesh_create();
updating_body=true;
unparenting=false;
- trigger=false;
+ update_shape_index=-1;
+ trigger=false;
+ can_update_body=false;
+ debug_shape=NULL;
}
CollisionShape::~CollisionShape() {
@@ -428,6 +490,30 @@ CollisionShape::~CollisionShape() {
//VisualServer::get_singleton()->free(indicator);
}
+void CollisionShape::_create_debug_shape() {
+
+
+ if (debug_shape) {
+ debug_shape->queue_delete();;
+ debug_shape=NULL;
+ }
+
+ Ref<Shape> s = get_shape();
+
+ if (s.is_null())
+ return;
+
+
+ Ref<Mesh> mesh = s->get_debug_mesh();
+
+ MeshInstance *mi = memnew( MeshInstance );
+ mi->set_mesh(mesh);
+
+ add_child(mi);
+ debug_shape=mi;
+
+}
+
#if 0
#include "body_volume.h"
diff --git a/scene/3d/body_shape.h b/scene/3d/body_shape.h
index b3c0006d79..6c0b89da56 100644
--- a/scene/3d/body_shape.h
+++ b/scene/3d/body_shape.h
@@ -50,14 +50,26 @@ class CollisionShape : public Spatial {
RID indicator_instance;
*/
+ Node* debug_shape;
+
void resource_changed(RES res);
bool updating_body;
bool unparenting;
bool trigger;
+ bool can_update_body;
+
+ int update_shape_index;
+
void _update_body();
void _add_to_collision_object(Object* p_cshape);
+
+ void _set_update_shape_index(int p_index);
+ int _get_update_shape_index() const;
+
+ void _create_debug_shape();
+
protected:
void _notification(int p_what);
@@ -73,8 +85,10 @@ public:
void set_updating_body(bool p_update);
bool is_updating_body() const;
- void set_trigger(bool p_trigger);
- bool is_trigger() const;
+ void set_trigger(bool p_trigger);
+ bool is_trigger() const;
+
+ int get_collision_object_shape_index() const { return _get_update_shape_index(); }
CollisionShape();
~CollisionShape();
diff --git a/scene/3d/collision_polygon.cpp b/scene/3d/collision_polygon.cpp
index 4ab1a1a1ab..bb0a1fca12 100644
--- a/scene/3d/collision_polygon.cpp
+++ b/scene/3d/collision_polygon.cpp
@@ -6,6 +6,8 @@
void CollisionPolygon::_add_to_collision_object(Object *p_obj) {
+ if (!can_update_body)
+ return;
CollisionObject *co = p_obj->cast_to<CollisionObject>();
ERR_FAIL_COND(!co);
@@ -23,6 +25,7 @@ void CollisionPolygon::_add_to_collision_object(Object *p_obj) {
//here comes the sun, lalalala
//decompose concave into multiple convex polygons and add them
+ shape_from=co->get_shape_count();
for(int i=0;i<decomp.size();i++) {
Ref<ConvexPolygonShape> convex = memnew( ConvexPolygonShape );
DVector<Vector3> cp;
@@ -43,6 +46,11 @@ void CollisionPolygon::_add_to_collision_object(Object *p_obj) {
co->add_shape(convex,get_transform());
}
+ shape_to=co->get_shape_count()-1;
+ if (shape_to<shape_from) {
+ shape_from=-1;
+ shape_to=-1;
+ }
} else {
#if 0
@@ -71,6 +79,9 @@ void CollisionPolygon::_add_to_collision_object(Object *p_obj) {
void CollisionPolygon::_update_parent() {
+ if (!can_update_body)
+ return;
+
Node *parent = get_parent();
if (!parent)
return;
@@ -80,15 +91,50 @@ void CollisionPolygon::_update_parent() {
co->_update_shapes_from_children();
}
+void CollisionPolygon::_set_shape_range(const Vector2& p_range) {
+
+ shape_from=p_range.x;
+ shape_to=p_range.y;
+}
+
+Vector2 CollisionPolygon::_get_shape_range() const {
+
+ return Vector2(shape_from,shape_to);
+}
+
void CollisionPolygon::_notification(int p_what) {
switch(p_what) {
+ case NOTIFICATION_ENTER_TREE: {
+ can_update_body=get_tree()->is_editor_hint();
+ set_notify_local_transform(!can_update_body);
+
+ //indicator_instance = VisualServer::get_singleton()->instance_create2(indicator,get_world()->get_scenario());
+ } break;
+ case NOTIFICATION_EXIT_TREE: {
+ can_update_body=false;
+ set_notify_local_transform(false);
+ } break;
case NOTIFICATION_TRANSFORM_CHANGED: {
if (!is_inside_tree())
break;
- _update_parent();
+ if (can_update_body) {
+ _update_parent();
+ }
+
+ } break;
+ case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: {
+ if (!can_update_body && shape_from>=0 && shape_to>=0) {
+
+ CollisionObject *co = get_parent()->cast_to<CollisionObject>();
+ if (co) {
+ for(int i=shape_from;i<=shape_to;i++) {
+ co->set_shape_transform(i,get_transform());
+ }
+ }
+ }
} break;
#if 0
@@ -119,29 +165,31 @@ void CollisionPolygon::_notification(int p_what) {
void CollisionPolygon::set_polygon(const Vector<Point2>& p_polygon) {
polygon=p_polygon;
+ if (can_update_body) {
- for(int i=0;i<polygon.size();i++) {
+ for(int i=0;i<polygon.size();i++) {
- Vector3 p1(polygon[i].x,polygon[i].y,depth*0.5);
+ Vector3 p1(polygon[i].x,polygon[i].y,depth*0.5);
- if (i==0)
- aabb=AABB(p1,Vector3());
- else
- aabb.expand_to(p1);
+ if (i==0)
+ aabb=AABB(p1,Vector3());
+ else
+ aabb.expand_to(p1);
- Vector3 p2(polygon[i].x,polygon[i].y,-depth*0.5);
- aabb.expand_to(p2);
+ Vector3 p2(polygon[i].x,polygon[i].y,-depth*0.5);
+ aabb.expand_to(p2);
- }
- if (aabb==AABB()) {
+ }
+ if (aabb==AABB()) {
- aabb=AABB(Vector3(-1,-1,-1),Vector3(2,2,2));
- } else {
- aabb.pos-=aabb.size*0.3;
- aabb.size+=aabb.size*0.6;
+ aabb=AABB(Vector3(-1,-1,-1),Vector3(2,2,2));
+ } else {
+ aabb.pos-=aabb.size*0.3;
+ aabb.size+=aabb.size*0.6;
+ }
+ _update_parent();
}
- _update_parent();
update_gizmo();
}
@@ -154,6 +202,8 @@ void CollisionPolygon::set_build_mode(BuildMode p_mode) {
ERR_FAIL_INDEX(p_mode,2);
build_mode=p_mode;
+ if (!can_update_body)
+ return;
_update_parent();
}
@@ -170,6 +220,8 @@ AABB CollisionPolygon::get_item_rect() const {
void CollisionPolygon::set_depth(float p_depth) {
depth=p_depth;
+ if (!can_update_body)
+ return;
_update_parent();
update_gizmo();
}
@@ -183,22 +235,34 @@ float CollisionPolygon::get_depth() const {
void CollisionPolygon::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_add_to_collision_object"),&CollisionPolygon::_add_to_collision_object);
- ObjectTypeDB::bind_method(_MD("set_polygon","polygon"),&CollisionPolygon::set_polygon);
- ObjectTypeDB::bind_method(_MD("get_polygon"),&CollisionPolygon::get_polygon);
+
+ ObjectTypeDB::bind_method(_MD("set_build_mode"),&CollisionPolygon::set_build_mode);
+ ObjectTypeDB::bind_method(_MD("get_build_mode"),&CollisionPolygon::get_build_mode);
ObjectTypeDB::bind_method(_MD("set_depth","depth"),&CollisionPolygon::set_depth);
ObjectTypeDB::bind_method(_MD("get_depth"),&CollisionPolygon::get_depth);
- ObjectTypeDB::bind_method(_MD("set_build_mode"),&CollisionPolygon::set_build_mode);
- ObjectTypeDB::bind_method(_MD("get_build_mode"),&CollisionPolygon::get_build_mode);
+ ObjectTypeDB::bind_method(_MD("set_polygon","polygon"),&CollisionPolygon::set_polygon);
+ ObjectTypeDB::bind_method(_MD("get_polygon"),&CollisionPolygon::get_polygon);
+
+ ObjectTypeDB::bind_method(_MD("_set_shape_range","shape_range"),&CollisionPolygon::_set_shape_range);
+ ObjectTypeDB::bind_method(_MD("_get_shape_range"),&CollisionPolygon::_get_shape_range);
+
+ ObjectTypeDB::bind_method(_MD("get_collision_object_first_shape"),&CollisionPolygon::get_collision_object_first_shape);
+ ObjectTypeDB::bind_method(_MD("get_collision_object_last_shape"),&CollisionPolygon::get_collision_object_last_shape);
ADD_PROPERTY( PropertyInfo(Variant::INT,"build_mode",PROPERTY_HINT_ENUM,"Solids,Triangles"),_SCS("set_build_mode"),_SCS("get_build_mode"));
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR2_ARRAY,"polygon"),_SCS("set_polygon"),_SCS("get_polygon"));
ADD_PROPERTY( PropertyInfo(Variant::REAL,"depth"),_SCS("set_depth"),_SCS("get_depth"));
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2_ARRAY,"polygon"),_SCS("set_polygon"),_SCS("get_polygon"));
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"shape_range",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_shape_range"),_SCS("_get_shape_range"));
}
CollisionPolygon::CollisionPolygon() {
+ shape_from=-1;
+ shape_to=-1;
+ can_update_body=false;
+
aabb=AABB(Vector3(-1,-1,-1),Vector3(2,2,2));
build_mode=BUILD_SOLIDS;
depth=1.0;
diff --git a/scene/3d/collision_polygon.h b/scene/3d/collision_polygon.h
index efb3666778..9b9afea34f 100644
--- a/scene/3d/collision_polygon.h
+++ b/scene/3d/collision_polygon.h
@@ -24,9 +24,17 @@ protected:
BuildMode build_mode;
Vector<Point2> polygon;
+
void _add_to_collision_object(Object *p_obj);
void _update_parent();
+ bool can_update_body;
+ int shape_from;
+ int shape_to;
+
+ void _set_shape_range(const Vector2& p_range);
+ Vector2 _get_shape_range() const;
+
protected:
void _notification(int p_what);
@@ -43,6 +51,10 @@ public:
Vector<Point2> get_polygon() const;
virtual AABB get_item_rect() const;
+
+ int get_collision_object_first_shape() const { return shape_from; }
+ int get_collision_object_last_shape() const { return shape_to; }
+
CollisionPolygon();
};
diff --git a/scene/3d/navigation.cpp b/scene/3d/navigation.cpp
index bfa8add09c..ce28350be0 100644
--- a/scene/3d/navigation.cpp
+++ b/scene/3d/navigation.cpp
@@ -295,12 +295,14 @@ Vector<Vector3> Navigation::get_simple_path(const Vector3& p_start, const Vector
}
}
+
if (!begin_poly || !end_poly) {
//print_line("No Path Path");
return Vector<Vector3>(); //no path
}
+
if (begin_poly==end_poly) {
Vector<Vector3> path;
diff --git a/scene/3d/navigation_mesh.cpp b/scene/3d/navigation_mesh.cpp
index 8c52d4c35c..a238a8ff22 100644
--- a/scene/3d/navigation_mesh.cpp
+++ b/scene/3d/navigation_mesh.cpp
@@ -1,6 +1,6 @@
#include "navigation_mesh.h"
#include "navigation.h"
-
+#include "mesh_instance.h"
void NavigationMesh::create_from_mesh(const Ref<Mesh>& p_mesh) {
@@ -87,6 +87,97 @@ void NavigationMesh::clear_polygons(){
polygons.clear();
}
+Ref<Mesh> NavigationMesh::get_debug_mesh() {
+
+ if (debug_mesh.is_valid())
+ return debug_mesh;
+
+
+
+ DVector<Vector3> vertices = get_vertices();
+ DVector<Vector3>::Read vr=vertices.read();
+ List<Face3> faces;
+ for(int i=0;i<get_polygon_count();i++) {
+ Vector<int> p = get_polygon(i);
+
+ for(int j=2;j<p.size();j++) {
+ Face3 f;
+ f.vertex[0]=vr[p[0]];
+ f.vertex[1]=vr[p[j-1]];
+ f.vertex[2]=vr[p[j]];
+
+ faces.push_back(f);
+ }
+ }
+
+
+ Map<_EdgeKey,bool> edge_map;
+ DVector<Vector3> tmeshfaces;
+ tmeshfaces.resize(faces.size()*3);
+
+ {
+ DVector<Vector3>::Write tw=tmeshfaces.write();
+ int tidx=0;
+
+
+ for(List<Face3>::Element *E=faces.front();E;E=E->next()) {
+
+ const Face3 &f = E->get();
+
+ for(int j=0;j<3;j++) {
+
+ tw[tidx++]=f.vertex[j];
+ _EdgeKey ek;
+ ek.from=f.vertex[j].snapped(CMP_EPSILON);
+ ek.to=f.vertex[(j+1)%3].snapped(CMP_EPSILON);
+ if (ek.from<ek.to)
+ SWAP(ek.from,ek.to);
+
+ Map<_EdgeKey,bool>::Element *E=edge_map.find(ek);
+
+ if (E) {
+
+ E->get()=false;
+
+ } else {
+
+ edge_map[ek]=true;
+ }
+
+ }
+ }
+ }
+ List<Vector3> lines;
+
+ for(Map<_EdgeKey,bool>::Element *E=edge_map.front();E;E=E->next()) {
+
+ if (E->get()) {
+ lines.push_back(E->key().from);
+ lines.push_back(E->key().to);
+ }
+ }
+
+ DVector<Vector3> varr;
+ varr.resize(lines.size());
+ {
+ DVector<Vector3>::Write w = varr.write();
+ int idx=0;
+ for(List<Vector3>::Element *E=lines.front();E;E=E->next()) {
+ w[idx++]=E->get();
+ }
+ }
+
+ debug_mesh = Ref<Mesh>( memnew( Mesh ) );
+
+ Array arr;
+ arr.resize(Mesh::ARRAY_MAX);
+ arr[Mesh::ARRAY_VERTEX]=varr;
+
+ debug_mesh->add_surface(Mesh::PRIMITIVE_LINES,arr);
+
+ return debug_mesh;
+}
+
void NavigationMesh::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_vertices","vertices"),&NavigationMesh::set_vertices);
@@ -135,6 +226,16 @@ void NavigationMeshInstance::set_enabled(bool p_enabled) {
}
+ if (debug_view) {
+ MeshInstance *dm=debug_view->cast_to<MeshInstance>();
+ if (is_enabled()) {
+ dm->set_material_override( get_tree()->get_debug_navigation_material() );
+ } else {
+ dm->set_material_override( get_tree()->get_debug_navigation_disabled_material() );
+ }
+
+ }
+
update_gizmo();
}
@@ -170,6 +271,19 @@ void NavigationMeshInstance::_notification(int p_what) {
c=c->get_parent_spatial();
}
+ if (navmesh.is_valid() && get_tree()->is_debugging_navigation_hint()) {
+
+ MeshInstance *dm = memnew( MeshInstance );
+ dm->set_mesh( navmesh->get_debug_mesh() );
+ if (is_enabled()) {
+ dm->set_material_override( get_tree()->get_debug_navigation_material() );
+ } else {
+ dm->set_material_override( get_tree()->get_debug_navigation_disabled_material() );
+ }
+ add_child(dm);
+ debug_view=dm;
+ }
+
} break;
case NOTIFICATION_TRANSFORM_CHANGED: {
@@ -177,6 +291,8 @@ void NavigationMeshInstance::_notification(int p_what) {
navigation->navmesh_set_transform(nav_id,get_relative_transform(navigation));
}
+
+
} break;
case NOTIFICATION_EXIT_TREE: {
@@ -187,6 +303,11 @@ void NavigationMeshInstance::_notification(int p_what) {
nav_id=-1;
}
}
+
+ if (debug_view) {
+ debug_view->queue_delete();
+ debug_view=NULL;
+ }
navigation=NULL;
} break;
}
@@ -230,6 +351,7 @@ void NavigationMeshInstance::_bind_methods() {
NavigationMeshInstance::NavigationMeshInstance() {
+ debug_view=NULL;
navigation=NULL;
nav_id=-1;
enabled=true;
diff --git a/scene/3d/navigation_mesh.h b/scene/3d/navigation_mesh.h
index fccf405f9d..1e53b2127a 100644
--- a/scene/3d/navigation_mesh.h
+++ b/scene/3d/navigation_mesh.h
@@ -4,6 +4,7 @@
#include "scene/3d/spatial.h"
#include "scene/resources/mesh.h"
+class Mesh;
class NavigationMesh : public Resource {
@@ -14,6 +15,16 @@ class NavigationMesh : public Resource {
Vector<int> indices;
};
Vector<Polygon> polygons;
+ Ref<Mesh> debug_mesh;
+
+ struct _EdgeKey {
+
+ Vector3 from;
+ Vector3 to;
+
+ bool operator<(const _EdgeKey& p_with) const { return from==p_with.from ? to < p_with.to : from < p_with.from; }
+ };
+
protected:
@@ -21,6 +32,7 @@ protected:
void _set_polygons(const Array& p_array);
Array _get_polygons() const;
+
public:
void create_from_mesh(const Ref<Mesh>& p_mesh);
@@ -33,6 +45,8 @@ public:
Vector<int> get_polygon(int p_idx);
void clear_polygons();
+ Ref<Mesh> get_debug_mesh();
+
NavigationMesh();
};
@@ -47,6 +61,9 @@ class NavigationMeshInstance : public Spatial {
int nav_id;
Navigation *navigation;
Ref<NavigationMesh> navmesh;
+
+ Node *debug_view;
+
protected:
void _notification(int p_what);
diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp
index 3d5091f667..d61859a3d0 100644
--- a/scene/3d/physics_body.cpp
+++ b/scene/3d/physics_body.cpp
@@ -133,6 +133,8 @@ real_t StaticBody::get_bounce() const{
return bounce;
}
+
+
void StaticBody::set_constant_linear_velocity(const Vector3& p_vel) {
constant_linear_velocity=p_vel;
@@ -494,6 +496,42 @@ real_t RigidBody::get_bounce() const{
return bounce;
}
+
+void RigidBody::set_gravity_scale(real_t p_gravity_scale){
+
+ gravity_scale=p_gravity_scale;
+ PhysicsServer::get_singleton()->body_set_param(get_rid(),PhysicsServer::BODY_PARAM_GRAVITY_SCALE,gravity_scale);
+
+}
+real_t RigidBody::get_gravity_scale() const{
+
+ return gravity_scale;
+}
+
+void RigidBody::set_linear_damp(real_t p_linear_damp){
+
+ ERR_FAIL_COND(p_linear_damp<-1);
+ linear_damp=p_linear_damp;
+ PhysicsServer::get_singleton()->body_set_param(get_rid(),PhysicsServer::BODY_PARAM_LINEAR_DAMP,linear_damp);
+
+}
+real_t RigidBody::get_linear_damp() const{
+
+ return linear_damp;
+}
+
+void RigidBody::set_angular_damp(real_t p_angular_damp){
+
+ ERR_FAIL_COND(p_angular_damp<-1);
+ angular_damp=p_angular_damp;
+ PhysicsServer::get_singleton()->body_set_param(get_rid(),PhysicsServer::BODY_PARAM_ANGULAR_DAMP,angular_damp);
+
+}
+real_t RigidBody::get_angular_damp() const{
+
+ return angular_damp;
+}
+
void RigidBody::set_axis_velocity(const Vector3& p_axis) {
Vector3 v = state? state->get_linear_velocity() : linear_velocity;
@@ -685,6 +723,16 @@ void RigidBody::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_angular_velocity","angular_velocity"),&RigidBody::set_angular_velocity);
ObjectTypeDB::bind_method(_MD("get_angular_velocity"),&RigidBody::get_angular_velocity);
+ ObjectTypeDB::bind_method(_MD("set_gravity_scale","gravity_scale"),&RigidBody::set_gravity_scale);
+ ObjectTypeDB::bind_method(_MD("get_gravity_scale"),&RigidBody::get_gravity_scale);
+
+ ObjectTypeDB::bind_method(_MD("set_linear_damp","linear_damp"),&RigidBody::set_linear_damp);
+ ObjectTypeDB::bind_method(_MD("get_linear_damp"),&RigidBody::get_linear_damp);
+
+ ObjectTypeDB::bind_method(_MD("set_angular_damp","angular_damp"),&RigidBody::set_angular_damp);
+ ObjectTypeDB::bind_method(_MD("get_angular_damp"),&RigidBody::get_angular_damp);
+
+
ObjectTypeDB::bind_method(_MD("set_max_contacts_reported","amount"),&RigidBody::set_max_contacts_reported);
ObjectTypeDB::bind_method(_MD("get_max_contacts_reported"),&RigidBody::get_max_contacts_reported);
@@ -722,6 +770,7 @@ void RigidBody::_bind_methods() {
ADD_PROPERTY( PropertyInfo(Variant::REAL,"weight",PROPERTY_HINT_EXP_RANGE,"0.01,65535,0.01",PROPERTY_USAGE_EDITOR),_SCS("set_weight"),_SCS("get_weight"));
ADD_PROPERTY( PropertyInfo(Variant::REAL,"friction",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_friction"),_SCS("get_friction"));
ADD_PROPERTY( PropertyInfo(Variant::REAL,"bounce",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_bounce"),_SCS("get_bounce"));
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity_scale",PROPERTY_HINT_RANGE,"-128,128,0.01"),_SCS("set_gravity_scale"),_SCS("get_gravity_scale"));
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"custom_integrator"),_SCS("set_use_custom_integrator"),_SCS("is_using_custom_integrator"));
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"continuous_cd"),_SCS("set_use_continuous_collision_detection"),_SCS("is_using_continuous_collision_detection"));
ADD_PROPERTY( PropertyInfo(Variant::INT,"contacts_reported"),_SCS("set_max_contacts_reported"),_SCS("get_max_contacts_reported"));
@@ -731,6 +780,8 @@ void RigidBody::_bind_methods() {
ADD_PROPERTY( PropertyInfo(Variant::INT,"axis_lock",PROPERTY_HINT_ENUM,"Disabled,Lock X,Lock Y,Lock Z"),_SCS("set_axis_lock"),_SCS("get_axis_lock"));
ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"velocity/linear"),_SCS("set_linear_velocity"),_SCS("get_linear_velocity"));
ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"velocity/angular"),_SCS("set_angular_velocity"),_SCS("get_angular_velocity"));
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"damp_override/linear",PROPERTY_HINT_RANGE,"-1,128,0.01"),_SCS("set_linear_damp"),_SCS("get_linear_damp"));
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"damp_override/angular",PROPERTY_HINT_RANGE,"-1,128,0.01"),_SCS("set_angular_damp"),_SCS("get_angular_damp"));
ADD_SIGNAL( MethodInfo("body_enter_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"local_shape")));
ADD_SIGNAL( MethodInfo("body_exit_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"local_shape")));
@@ -753,6 +804,10 @@ RigidBody::RigidBody() : PhysicsBody(PhysicsServer::BODY_MODE_RIGID) {
max_contacts_reported=0;
state=NULL;
+ gravity_scale=1;
+ linear_damp=-1;
+ angular_damp=-1;
+
//angular_velocity=0;
sleeping=false;
ccd=false;
diff --git a/scene/3d/physics_body.h b/scene/3d/physics_body.h
index 0ff3b360af..66490ba925 100644
--- a/scene/3d/physics_body.h
+++ b/scene/3d/physics_body.h
@@ -129,6 +129,10 @@ private:
Vector3 linear_velocity;
Vector3 angular_velocity;
+ real_t gravity_scale;
+ real_t linear_damp;
+ real_t angular_damp;
+
bool sleeping;
bool ccd;
@@ -217,6 +221,16 @@ public:
void set_angular_velocity(const Vector3&p_velocity);
Vector3 get_angular_velocity() const;
+ void set_gravity_scale(real_t p_gravity_scale);
+ real_t get_gravity_scale() const;
+
+ void set_linear_damp(real_t p_linear_damp);
+ real_t get_linear_damp() const;
+
+ void set_angular_damp(real_t p_angular_damp);
+ real_t get_angular_damp() const;
+
+
void set_use_custom_integrator(bool p_enable);
bool is_using_custom_integrator();
diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp
index 9df29f70ec..4712ba308a 100644
--- a/scene/3d/skeleton.cpp
+++ b/scene/3d/skeleton.cpp
@@ -187,30 +187,59 @@ void Skeleton::_notification(int p_what) {
Bone &b=bonesptr[i];
- if (b.enabled) {
+ if (b.disable_rest) {
+ if (b.enabled) {
- Transform pose=b.pose;
- if (b.custom_pose_enable) {
+ Transform pose=b.pose;
+ if (b.custom_pose_enable) {
- pose = b.custom_pose * pose;
- }
+ pose = b.custom_pose * pose;
+ }
+
+ if (b.parent>=0) {
+
+ b.pose_global=bonesptr[b.parent].pose_global * pose;
+ } else {
- if (b.parent>=0) {
-
- b.pose_global=bonesptr[b.parent].pose_global * (b.rest * pose);
+ b.pose_global=pose;
+ }
} else {
-
- b.pose_global=b.rest * pose;
+
+ if (b.parent>=0) {
+
+ b.pose_global=bonesptr[b.parent].pose_global;
+ } else {
+
+ b.pose_global=Transform();
+ }
}
+
} else {
-
- if (b.parent>=0) {
-
- b.pose_global=bonesptr[b.parent].pose_global * b.rest;
+ if (b.enabled) {
+
+ Transform pose=b.pose;
+ if (b.custom_pose_enable) {
+
+ pose = b.custom_pose * pose;
+ }
+
+ if (b.parent>=0) {
+
+ b.pose_global=bonesptr[b.parent].pose_global * (b.rest * pose);
+ } else {
+
+ b.pose_global=b.rest * pose;
+ }
} else {
-
- b.pose_global=b.rest;
- }
+
+ if (b.parent>=0) {
+
+ b.pose_global=bonesptr[b.parent].pose_global * b.rest;
+ } else {
+
+ b.pose_global=b.rest;
+ }
+ }
}
vs->skeleton_bone_set_transform( skeleton, i, b.pose_global * b.rest_global_inverse );
@@ -315,6 +344,37 @@ void Skeleton::set_bone_parent(int p_bone, int p_parent) {
_make_dirty();
}
+void Skeleton::unparent_bone_and_rest(int p_bone) {
+
+ ERR_FAIL_INDEX( p_bone, bones.size() );
+
+ int parent=bones[p_bone].parent;
+ while(parent>=0) {
+ bones[p_bone].rest = bones[parent].rest * bones[p_bone].rest;
+ parent=bones[parent].parent;
+ }
+
+ bones[p_bone].parent=-1;
+ bones[p_bone].rest_global_inverse=bones[p_bone].rest.affine_inverse(); //same thing
+
+ _make_dirty();
+
+}
+
+void Skeleton::set_bone_disable_rest(int p_bone, bool p_disable) {
+
+ ERR_FAIL_INDEX( p_bone, bones.size() );
+ bones[p_bone].disable_rest=p_disable;
+
+}
+
+bool Skeleton::is_bone_rest_disabled(int p_bone) const {
+
+ ERR_FAIL_INDEX_V( p_bone, bones.size(), false );
+ return bones[p_bone].disable_rest;
+}
+
+
int Skeleton::get_bone_parent(int p_bone) const {
ERR_FAIL_INDEX_V( p_bone, bones.size(), -1 );
@@ -522,9 +582,14 @@ void Skeleton::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_bone_count"),&Skeleton::get_bone_count);
+ ObjectTypeDB::bind_method(_MD("unparent_bone_and_rest","bone_idx"),&Skeleton::unparent_bone_and_rest);
+
ObjectTypeDB::bind_method(_MD("get_bone_rest","bone_idx"),&Skeleton::get_bone_rest);
ObjectTypeDB::bind_method(_MD("set_bone_rest","bone_idx","rest"),&Skeleton::set_bone_rest);
+ ObjectTypeDB::bind_method(_MD("set_bone_disable_rest","bone_idx","disable"),&Skeleton::set_bone_disable_rest);
+ ObjectTypeDB::bind_method(_MD("is_bone_rest_disabled","bone_idx"),&Skeleton::is_bone_rest_disabled);
+
ObjectTypeDB::bind_method(_MD("bind_child_node_to_bone","bone_idx","node:Node"),&Skeleton::bind_child_node_to_bone);
ObjectTypeDB::bind_method(_MD("unbind_child_node_from_bone","bone_idx","node:Node"),&Skeleton::unbind_child_node_from_bone);
ObjectTypeDB::bind_method(_MD("get_bound_child_nodes_to_bone","bone_idx"),&Skeleton::_get_bound_child_nodes_to_bone);
diff --git a/scene/3d/skeleton.h b/scene/3d/skeleton.h
index b7f84f44c9..6678722d12 100644
--- a/scene/3d/skeleton.h
+++ b/scene/3d/skeleton.h
@@ -46,6 +46,7 @@ class Skeleton : public Spatial {
bool enabled;
int parent;
+ bool disable_rest;
Transform rest;
Transform rest_global_inverse;
@@ -57,7 +58,7 @@ class Skeleton : public Spatial {
List<uint32_t> nodes_bound;
- Bone() { parent=-1; enabled=true; custom_pose_enable=false; }
+ Bone() { parent=-1; enabled=true; custom_pose_enable=false; disable_rest=false; }
};
bool rest_global_inverse_dirty;
@@ -111,6 +112,11 @@ public:
void set_bone_parent(int p_bone, int p_parent);
int get_bone_parent(int p_bone) const;
+ void unparent_bone_and_rest(int p_idx);
+
+ void set_bone_disable_rest(int p_bone, bool p_disable);
+ bool is_bone_rest_disabled(int p_bone) const;
+
int get_bone_count() const;
void set_bone_rest(int p_bone, const Transform& p_rest);
diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp
index 7117c59176..a65f68ed2c 100644
--- a/scene/3d/spatial.cpp
+++ b/scene/3d/spatial.cpp
@@ -231,6 +231,11 @@ void Spatial::set_transform(const Transform& p_transform) {
_change_notify("transform/rotation");
_change_notify("transform/scale");
_propagate_transform_changed(this);
+ if (data.notify_local_transform) {
+ notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED);
+ }
+
+
}
@@ -335,6 +340,9 @@ void Spatial::set_translation(const Vector3& p_translation) {
data.local_transform.origin=p_translation;
_propagate_transform_changed(this);
+ if (data.notify_local_transform) {
+ notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED);
+ }
}
@@ -348,6 +356,9 @@ void Spatial::set_rotation(const Vector3& p_euler){
data.rotation=p_euler;
data.dirty|=DIRTY_LOCAL;
_propagate_transform_changed(this);
+ if (data.notify_local_transform) {
+ notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED);
+ }
}
void Spatial::set_scale(const Vector3& p_scale){
@@ -360,6 +371,9 @@ void Spatial::set_scale(const Vector3& p_scale){
data.scale=p_scale;
data.dirty|=DIRTY_LOCAL;
_propagate_transform_changed(this);
+ if (data.notify_local_transform) {
+ notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED);
+ }
}
@@ -685,6 +699,13 @@ void Spatial::look_at_from_pos(const Vector3& p_pos,const Vector3& p_target, con
}
+void Spatial::set_notify_local_transform(bool p_enable) {
+ data.notify_local_transform=p_enable;
+}
+
+bool Spatial::is_local_transform_notification_enabled() const {
+ return data.notify_local_transform;
+}
void Spatial::_bind_methods() {
@@ -725,6 +746,9 @@ void Spatial::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_set_visible_"), &Spatial::_set_visible_);
ObjectTypeDB::bind_method(_MD("_is_visible_"), &Spatial::_is_visible_);
+ ObjectTypeDB::bind_method(_MD("set_notify_local_transform","enable"), &Spatial::set_notify_local_transform);
+ ObjectTypeDB::bind_method(_MD("is_local_transform_notification_enabled"), &Spatial::is_local_transform_notification_enabled);
+
void rotate(const Vector3& p_normal,float p_radians);
void rotate_x(float p_radians);
void rotate_y(float p_radians);
@@ -783,6 +807,7 @@ Spatial::Spatial() : xform_change(this)
data.gizmo_disabled=false;
data.gizmo_dirty=false;
#endif
+ data.notify_local_transform=false;
data.parent=NULL;
data.C=NULL;
diff --git a/scene/3d/spatial.h b/scene/3d/spatial.h
index 8b40786fb8..7fa6099d7a 100644
--- a/scene/3d/spatial.h
+++ b/scene/3d/spatial.h
@@ -91,6 +91,7 @@ class Spatial : public Node {
List<Spatial*>::Element *C;
bool ignore_notification;
+ bool notify_local_transform;
bool visible;
@@ -134,6 +135,7 @@ public:
NOTIFICATION_ENTER_WORLD=41,
NOTIFICATION_EXIT_WORLD=42,
NOTIFICATION_VISIBILITY_CHANGED=43,
+ NOTIFICATION_LOCAL_TRANSFORM_CHANGED=44,
};
Spatial *get_parent_spatial() const;
@@ -179,6 +181,9 @@ public:
void look_at(const Vector3& p_target, const Vector3& p_up_normal);
void look_at_from_pos(const Vector3& p_pos,const Vector3& p_target, const Vector3& p_up_normal);
+ void set_notify_local_transform(bool p_enable);
+ bool is_local_transform_notification_enabled() const;
+
void orthonormalize();
void set_identity();
diff --git a/scene/3d/spatial_stream_player.cpp b/scene/3d/spatial_stream_player.cpp
index 84e68bf418..7ed2335fcb 100644
--- a/scene/3d/spatial_stream_player.cpp
+++ b/scene/3d/spatial_stream_player.cpp
@@ -30,21 +30,79 @@
-void SpatialStreamPlayer::_notification(int p_what) {
+int SpatialStreamPlayer::InternalStream::get_channel_count() const {
- switch(p_what) {
+ return player->sp_get_channel_count();
+}
+void SpatialStreamPlayer::InternalStream::set_mix_rate(int p_rate){
- case NOTIFICATION_ENTER_WORLD: {
+ return player->sp_set_mix_rate(p_rate);
+}
+bool SpatialStreamPlayer::InternalStream::mix(int32_t *p_buffer,int p_frames){
+
+ return player->sp_mix(p_buffer,p_frames);
+}
+void SpatialStreamPlayer::InternalStream::update(){
+
+ player->sp_update();
+}
+
+
+int SpatialStreamPlayer::sp_get_channel_count() const {
+
+ return playback->get_channels();
+}
+
+void SpatialStreamPlayer::sp_set_mix_rate(int p_rate){
+
+ server_mix_rate=p_rate;
+}
+
+bool SpatialStreamPlayer::sp_mix(int32_t *p_buffer,int p_frames) {
+
+ if (resampler.is_ready()) {
+ return resampler.mix(p_buffer,p_frames);
+ }
+
+ return false;
+}
+
+void SpatialStreamPlayer::sp_update() {
+
+ _THREAD_SAFE_METHOD_
+ if (!paused && resampler.is_ready() && playback.is_valid()) {
+
+ if (!playback->is_playing()) {
+ //stream depleted data, but there's still audio in the ringbuffer
+ //check that all this audio has been flushed before stopping the stream
+ int to_mix = resampler.get_total() - resampler.get_todo();
+ if (to_mix==0) {
+ stop();
+ return;
+ }
+
+ return;
+ }
+
+ int todo =resampler.get_todo();
+ int wrote = playback->mix(resampler.get_write_buffer(),todo);
+ resampler.write(wrote);
+ }
+}
-// set_idle_process(false); //don't annoy
- } break;
- case NOTIFICATION_PROCESS: {
-// if (!stream.is_null())
-// stream->update();
+void SpatialStreamPlayer::_notification(int p_what) {
+
+ switch(p_what) {
+
+ case NOTIFICATION_ENTER_TREE: {
+
+ //set_idle_process(false); //don't annoy
+ if (stream.is_valid() && autoplay && !get_tree()->is_editor_hint())
+ play();
} break;
- case NOTIFICATION_EXIT_WORLD: {
+ case NOTIFICATION_EXIT_TREE: {
stop(); //wathever it may be doing, stop
} break;
@@ -58,12 +116,20 @@ void SpatialStreamPlayer::set_stream(const Ref<AudioStream> &p_stream) {
stop();
stream=p_stream;
- if (!stream.is_null()) {
- stream->set_loop(loops);
+ if (!stream.is_null()) {
+ playback=stream->instance_playback();
+ playback->set_loop(loops);
+ playback->set_loop_restart_time(loop_point);
+ AudioServer::get_singleton()->lock();
+ resampler.setup(playback->get_channels(),playback->get_mix_rate(),server_mix_rate,buffering_ms,playback->get_minimum_buffer_size());
+ AudioServer::get_singleton()->unlock();
+ } else {
+ AudioServer::get_singleton()->lock();
+ resampler.clear();
+ playback.unref();
+ AudioServer::get_singleton()->unlock();
}
-
-
}
Ref<AudioStream> SpatialStreamPlayer::get_stream() const {
@@ -72,18 +138,25 @@ Ref<AudioStream> SpatialStreamPlayer::get_stream() const {
}
-void SpatialStreamPlayer::play() {
+void SpatialStreamPlayer::play(float p_from_offset) {
- if (!is_inside_tree())
+ ERR_FAIL_COND(!is_inside_tree());
+ if (playback.is_null())
return;
- if (stream.is_null())
- return;
- if (stream->is_playing())
+ if (playback->is_playing())
stop();
- stream->play();
- SpatialSoundServer::get_singleton()->source_set_audio_stream(get_source_rid(),stream->get_audio_stream());
- //if (stream->get_update_mode()!=AudioStream::UPDATE_NONE)
- // set_idle_process(true);
+
+ _THREAD_SAFE_METHOD_
+ playback->play(p_from_offset);
+ //feed the ringbuffer as long as no update callback is going on
+ sp_update();
+
+ SpatialSoundServer::get_singleton()->source_set_audio_stream(get_source_rid(),&internal_stream);
+
+// AudioServer::get_singleton()->stream_set_active(stream_rid,true);
+// AudioServer::get_singleton()->stream_set_volume_scale(stream_rid,volume);
+// if (stream->get_update_mode()!=AudioStream::UPDATE_NONE)
+// set_idle_process(true);
}
@@ -91,28 +164,31 @@ void SpatialStreamPlayer::stop() {
if (!is_inside_tree())
return;
- if (stream.is_null())
+ if (playback.is_null())
return;
+ _THREAD_SAFE_METHOD_
+ //AudioServer::get_singleton()->stream_set_active(stream_rid,false);
SpatialSoundServer::get_singleton()->source_set_audio_stream(get_source_rid(),NULL);
- stream->stop();
+ playback->stop();
+ resampler.flush();
//set_idle_process(false);
}
bool SpatialStreamPlayer::is_playing() const {
- if (stream.is_null())
+ if (playback.is_null())
return false;
- return stream->is_playing();
+ return playback->is_playing();
}
void SpatialStreamPlayer::set_loop(bool p_enable) {
loops=p_enable;
- if (stream.is_null())
+ if (playback.is_null())
return;
- stream->set_loop(loops);
+ playback->set_loop(loops);
}
bool SpatialStreamPlayer::has_loop() const {
@@ -120,6 +196,46 @@ bool SpatialStreamPlayer::has_loop() const {
return loops;
}
+void SpatialStreamPlayer::set_volume(float p_vol) {
+
+ volume=p_vol;
+ if (stream_rid.is_valid())
+ AudioServer::get_singleton()->stream_set_volume_scale(stream_rid,volume);
+}
+
+float SpatialStreamPlayer::get_volume() const {
+
+ return volume;
+}
+
+void SpatialStreamPlayer::set_loop_restart_time(float p_secs) {
+
+ loop_point=p_secs;
+ if (playback.is_valid())
+ playback->set_loop_restart_time(p_secs);
+}
+
+float SpatialStreamPlayer::get_loop_restart_time() const {
+
+ return loop_point;
+}
+
+
+void SpatialStreamPlayer::set_volume_db(float p_db) {
+
+ if (p_db<-79)
+ set_volume(0);
+ else
+ set_volume(Math::db2linear(p_db));
+}
+
+float SpatialStreamPlayer::get_volume_db() const {
+
+ if (volume==0)
+ return -80;
+ else
+ return Math::linear2db(volume);
+}
String SpatialStreamPlayer::get_stream_name() const {
@@ -132,59 +248,156 @@ String SpatialStreamPlayer::get_stream_name() const {
int SpatialStreamPlayer::get_loop_count() const {
- if (stream.is_null())
+ if (playback.is_null())
return 0;
- return stream->get_loop_count();
+ return playback->get_loop_count();
}
float SpatialStreamPlayer::get_pos() const {
- if (stream.is_null())
+ if (playback.is_null())
return 0;
- return stream->get_pos();
+ return playback->get_pos();
+
+}
+
+float SpatialStreamPlayer::get_length() const {
+ if (playback.is_null())
+ return 0;
+ return playback->get_length();
}
void SpatialStreamPlayer::seek_pos(float p_time) {
- if (stream.is_null())
+ if (playback.is_null())
return;
- return stream->seek_pos(p_time);
+ return playback->seek_pos(p_time);
+
+}
+
+void SpatialStreamPlayer::set_autoplay(bool p_enable) {
+
+ autoplay=p_enable;
+}
+
+bool SpatialStreamPlayer::has_autoplay() const {
+
+ return autoplay;
+}
+
+void SpatialStreamPlayer::set_paused(bool p_paused) {
+
+ paused=p_paused;
+ //if (stream.is_valid())
+ // stream->set_paused(p_paused);
+}
+
+bool SpatialStreamPlayer::is_paused() const {
+ return paused;
}
+void SpatialStreamPlayer::_set_play(bool p_play) {
+
+ _play=p_play;
+ if (is_inside_tree()) {
+ if(_play)
+ play();
+ else
+ stop();
+ }
+
+}
+
+bool SpatialStreamPlayer::_get_play() const{
+
+ return _play;
+}
+
+void SpatialStreamPlayer::set_buffering_msec(int p_msec) {
+
+ buffering_ms=p_msec;
+}
+
+int SpatialStreamPlayer::get_buffering_msec() const{
+
+ return buffering_ms;
+}
+
+
+
void SpatialStreamPlayer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_stream","stream:Stream"),&SpatialStreamPlayer::set_stream);
ObjectTypeDB::bind_method(_MD("get_stream:Stream"),&SpatialStreamPlayer::get_stream);
- ObjectTypeDB::bind_method(_MD("play"),&SpatialStreamPlayer::play);
+ ObjectTypeDB::bind_method(_MD("play"),&SpatialStreamPlayer::play,DEFVAL(0));
ObjectTypeDB::bind_method(_MD("stop"),&SpatialStreamPlayer::stop);
ObjectTypeDB::bind_method(_MD("is_playing"),&SpatialStreamPlayer::is_playing);
+ ObjectTypeDB::bind_method(_MD("set_paused","paused"),&SpatialStreamPlayer::set_paused);
+ ObjectTypeDB::bind_method(_MD("is_paused"),&SpatialStreamPlayer::is_paused);
+
ObjectTypeDB::bind_method(_MD("set_loop","enabled"),&SpatialStreamPlayer::set_loop);
ObjectTypeDB::bind_method(_MD("has_loop"),&SpatialStreamPlayer::has_loop);
+ ObjectTypeDB::bind_method(_MD("set_volume","volume"),&SpatialStreamPlayer::set_volume);
+ ObjectTypeDB::bind_method(_MD("get_volume"),&SpatialStreamPlayer::get_volume);
+
+ ObjectTypeDB::bind_method(_MD("set_volume_db","db"),&SpatialStreamPlayer::set_volume_db);
+ ObjectTypeDB::bind_method(_MD("get_volume_db"),&SpatialStreamPlayer::get_volume_db);
+
+ ObjectTypeDB::bind_method(_MD("set_buffering_msec","msec"),&SpatialStreamPlayer::set_buffering_msec);
+ ObjectTypeDB::bind_method(_MD("get_buffering_msec"),&SpatialStreamPlayer::get_buffering_msec);
+
+ ObjectTypeDB::bind_method(_MD("set_loop_restart_time","secs"),&SpatialStreamPlayer::set_loop_restart_time);
+ ObjectTypeDB::bind_method(_MD("get_loop_restart_time"),&SpatialStreamPlayer::get_loop_restart_time);
+
ObjectTypeDB::bind_method(_MD("get_stream_name"),&SpatialStreamPlayer::get_stream_name);
ObjectTypeDB::bind_method(_MD("get_loop_count"),&SpatialStreamPlayer::get_loop_count);
ObjectTypeDB::bind_method(_MD("get_pos"),&SpatialStreamPlayer::get_pos);
ObjectTypeDB::bind_method(_MD("seek_pos","time"),&SpatialStreamPlayer::seek_pos);
- ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "stream/stream", PROPERTY_HINT_RESOURCE_TYPE,"AudioStream"), _SCS("set_stream"),_SCS("get_stream") );
- ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/loop"), _SCS("set_loop"),_SCS("has_loop") );
+ ObjectTypeDB::bind_method(_MD("set_autoplay","enabled"),&SpatialStreamPlayer::set_autoplay);
+ ObjectTypeDB::bind_method(_MD("has_autoplay"),&SpatialStreamPlayer::has_autoplay);
+ ObjectTypeDB::bind_method(_MD("get_length"),&SpatialStreamPlayer::get_length);
+
+ ObjectTypeDB::bind_method(_MD("_set_play","play"),&SpatialStreamPlayer::_set_play);
+ ObjectTypeDB::bind_method(_MD("_get_play"),&SpatialStreamPlayer::_get_play);
+
+ ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "stream/stream", PROPERTY_HINT_RESOURCE_TYPE,"AudioStream"), _SCS("set_stream"), _SCS("get_stream") );
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/play"), _SCS("_set_play"), _SCS("_get_play") );
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/loop"), _SCS("set_loop"), _SCS("has_loop") );
+ ADD_PROPERTY( PropertyInfo(Variant::REAL, "stream/volume_db", PROPERTY_HINT_RANGE,"-80,24,0.01"), _SCS("set_volume_db"), _SCS("get_volume_db") );
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/autoplay"), _SCS("set_autoplay"), _SCS("has_autoplay") );
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/paused"), _SCS("set_paused"), _SCS("is_paused") );
+ ADD_PROPERTY( PropertyInfo(Variant::INT, "stream/loop_restart_time"), _SCS("set_loop_restart_time"), _SCS("get_loop_restart_time") );
+ ADD_PROPERTY( PropertyInfo(Variant::INT, "stream/buffering_ms"), _SCS("set_buffering_msec"), _SCS("get_buffering_msec") );
}
SpatialStreamPlayer::SpatialStreamPlayer() {
+ volume=1;
loops=false;
+ paused=false;
+ autoplay=false;
+ _play=false;
+ server_mix_rate=1;
+ internal_stream.player=this;
+ stream_rid=AudioServer::get_singleton()->audio_stream_create(&internal_stream);
+ buffering_ms=500;
+ loop_point=0;
+
}
SpatialStreamPlayer::~SpatialStreamPlayer() {
-
-}
+ AudioServer::get_singleton()->free(stream_rid);
+ resampler.clear();
+}
diff --git a/scene/3d/spatial_stream_player.h b/scene/3d/spatial_stream_player.h
index 7e639a7232..f2775a4982 100644
--- a/scene/3d/spatial_stream_player.h
+++ b/scene/3d/spatial_stream_player.h
@@ -31,16 +31,48 @@
#include "scene/resources/audio_stream.h"
#include "scene/3d/spatial_player.h"
-
+#include "servers/audio/audio_rb_resampler.h"
class SpatialStreamPlayer : public SpatialPlayer {
OBJ_TYPE(SpatialStreamPlayer,SpatialPlayer);
+ _THREAD_SAFE_CLASS_
+
+ struct InternalStream : public AudioServer::AudioStream {
+ SpatialStreamPlayer *player;
+ virtual int get_channel_count() const;
+ virtual void set_mix_rate(int p_rate); //notify the stream of the mix rate
+ virtual bool mix(int32_t *p_buffer,int p_frames);
+ virtual void update();
+ };
+
+
+ InternalStream internal_stream;
+ Ref<AudioStreamPlayback> playback;
Ref<AudioStream> stream;
+
+ int sp_get_channel_count() const;
+ void sp_set_mix_rate(int p_rate); //notify the stream of the mix rate
+ bool sp_mix(int32_t *p_buffer,int p_frames);
+ void sp_update();
+
+ int server_mix_rate;
+
+ RID stream_rid;
+ bool paused;
+ bool autoplay;
bool loops;
-protected:
+ float volume;
+ float loop_point;
+ int buffering_ms;
+ AudioRBResampler resampler;
+
+ bool _play;
+ void _set_play(bool p_play);
+ bool _get_play() const;
+protected:
void _notification(int p_what);
static void _bind_methods();
@@ -49,21 +81,37 @@ public:
void set_stream(const Ref<AudioStream> &p_stream);
Ref<AudioStream> get_stream() const;
- void play();
+ void play(float p_from_offset=0);
void stop();
bool is_playing() const;
+ void set_paused(bool p_paused);
+ bool is_paused() const;
+
void set_loop(bool p_enable);
bool has_loop() const;
+ void set_volume(float p_vol);
+ float get_volume() const;
+
+ void set_loop_restart_time(float p_secs);
+ float get_loop_restart_time() const;
+
+ void set_volume_db(float p_db);
+ float get_volume_db() const;
String get_stream_name() const;
- int get_loop_count() const;
+ int get_loop_count() const;
float get_pos() const;
void seek_pos(float p_time);
+ float get_length() const;
+ void set_autoplay(bool p_vol);
+ bool has_autoplay() const;
+ void set_buffering_msec(int p_msec);
+ int get_buffering_msec() const;
SpatialStreamPlayer();
~SpatialStreamPlayer();
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index e9da95f3fb..c7d1249a07 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -578,8 +578,8 @@ void Sprite3D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_hframes"),&Sprite3D::get_hframes);
ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_texture"),_SCS("get_texture"));
- ADD_PROPERTY( PropertyInfo( Variant::INT, "vframes"), _SCS("set_vframes"),_SCS("get_vframes"));
- ADD_PROPERTY( PropertyInfo( Variant::INT, "hframes"), _SCS("set_hframes"),_SCS("get_hframes"));
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "vframes",PROPERTY_HINT_RANGE,"1,16384,1"), _SCS("set_vframes"),_SCS("get_vframes"));
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "hframes",PROPERTY_HINT_RANGE,"1,16384,1"), _SCS("set_hframes"),_SCS("get_hframes"));
ADD_PROPERTY( PropertyInfo( Variant::INT, "frame",PROPERTY_HINT_SPRITE_FRAME), _SCS("set_frame"),_SCS("get_frame"));
ADD_PROPERTY( PropertyInfo( Variant::BOOL, "region"), _SCS("set_region"),_SCS("is_region"));
ADD_PROPERTY( PropertyInfo( Variant::RECT2, "region_rect"), _SCS("set_region_rect"),_SCS("get_region_rect"));
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index f8b58b5cb5..c2ea1c8bb6 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -857,6 +857,11 @@ void AnimationPlayer::clear_queue() {
queued.clear();
};
+void AnimationPlayer::play_backwards(const StringName& p_name,float p_custom_blend) {
+
+ play(p_name,p_custom_blend,-1,true);
+}
+
void AnimationPlayer::play(const StringName& p_name, float p_custom_blend, float p_custom_scale,bool p_from_end) {
//printf("animation is %ls\n", String(p_name).c_str());
@@ -1216,6 +1221,7 @@ void AnimationPlayer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_default_blend_time"),&AnimationPlayer::get_default_blend_time);
ObjectTypeDB::bind_method(_MD("play","name","custom_blend","custom_speed","from_end"),&AnimationPlayer::play,DEFVAL(""),DEFVAL(-1),DEFVAL(1.0),DEFVAL(false));
+ ObjectTypeDB::bind_method(_MD("play_backwards","name","custom_blend"),&AnimationPlayer::play_backwards,DEFVAL(""),DEFVAL(-1));
ObjectTypeDB::bind_method(_MD("stop","reset"),&AnimationPlayer::stop,DEFVAL(true));
ObjectTypeDB::bind_method(_MD("stop_all"),&AnimationPlayer::stop_all);
ObjectTypeDB::bind_method(_MD("is_playing"),&AnimationPlayer::is_playing);
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h
index 3fddc283ae..1e3c37c4d6 100644
--- a/scene/animation/animation_player.h
+++ b/scene/animation/animation_player.h
@@ -258,6 +258,7 @@ public:
float get_default_blend_time() const;
void play(const StringName& p_name=StringName(),float p_custom_blend=-1,float p_custom_scale=1.0,bool p_from_end=false);
+ void play_backwards(const StringName& p_name=StringName(),float p_custom_blend=-1);
void queue(const StringName& p_name);
void clear_queue();
void stop(bool p_reset=true);
diff --git a/scene/audio/sample_player.cpp b/scene/audio/sample_player.cpp
index b93f7e7ddd..7c0a926324 100644
--- a/scene/audio/sample_player.cpp
+++ b/scene/audio/sample_player.cpp
@@ -48,8 +48,8 @@ bool SamplePlayer::_set(const StringName& p_name, const Variant& p_value) {
}
} else if (name=="config/samples")
set_sample_library(p_value);
- else if (name=="config/voices")
- set_voice_count(p_value);
+ else if (name=="config/polyphony")
+ set_polyphony(p_value);
else if (name.begins_with("default/")) {
String what=name.right(8);
@@ -95,14 +95,14 @@ bool SamplePlayer::_get(const StringName& p_name,Variant &r_ret) const {
if (name=="play/play") {
r_ret=played_back;
- } else if (name=="config/voices") {
- r_ret= get_voice_count();
+ } else if (name=="config/polyphony") {
+ r_ret= get_polyphony();
} else if (name=="config/samples") {
r_ret= get_sample_library();
} else if (name.begins_with("default/")) {
- String what=name.get_slicec('/',1);
+ String what=name.right(8);
if (what=="volume_db")
r_ret= get_default_volume_db();
@@ -153,7 +153,7 @@ void SamplePlayer::_get_property_list(List<PropertyInfo> *p_list) const {
}
p_list->push_back( PropertyInfo( Variant::STRING, "play/play", PROPERTY_HINT_ENUM, en,PROPERTY_USAGE_EDITOR));
- p_list->push_back( PropertyInfo( Variant::INT, "config/voices", PROPERTY_HINT_RANGE, "1,256,1"));
+ p_list->push_back( PropertyInfo( Variant::INT, "config/polyphony", PROPERTY_HINT_RANGE, "1,256,1"));
p_list->push_back( PropertyInfo( Variant::OBJECT, "config/samples", PROPERTY_HINT_RESOURCE_TYPE, "SampleLibrary"));
p_list->push_back( PropertyInfo( Variant::REAL, "default/volume_db", PROPERTY_HINT_RANGE, "-80,24,0.01"));
p_list->push_back( PropertyInfo( Variant::REAL, "default/pitch_scale", PROPERTY_HINT_RANGE, "0.01,48,0.01"));
@@ -164,7 +164,7 @@ void SamplePlayer::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back( PropertyInfo( Variant::REAL, "default/filter/cutoff", PROPERTY_HINT_RANGE, "20,16384.0,0.01"));
p_list->push_back( PropertyInfo( Variant::REAL, "default/filter/resonance", PROPERTY_HINT_RANGE, "0,4,0.01"));
p_list->push_back( PropertyInfo( Variant::REAL, "default/filter/gain", PROPERTY_HINT_RANGE, "0,2,0.01"));
- p_list->push_back( PropertyInfo( Variant::INT, "default/reverb_room", PROPERTY_HINT_ENUM, "Small,Medimum,Large,Hall"));
+ p_list->push_back( PropertyInfo( Variant::INT, "default/reverb_room", PROPERTY_HINT_ENUM, "Small,Medium,Large,Hall"));
p_list->push_back( PropertyInfo( Variant::REAL, "default/reverb_send", PROPERTY_HINT_RANGE, "0,1,0.01"));
p_list->push_back( PropertyInfo( Variant::REAL, "default/chorus_send", PROPERTY_HINT_RANGE, "0,1,0.01"));
@@ -203,14 +203,14 @@ SamplePlayer::Voice::~Voice() {
}
-void SamplePlayer::set_voice_count(int p_voice_count) {
+void SamplePlayer::set_polyphony(int p_voice_count) {
ERR_FAIL_COND( p_voice_count <1 || p_voice_count >0xFFFE );
voices.resize(p_voice_count);
}
-int SamplePlayer::get_voice_count() const {
+int SamplePlayer::get_polyphony() const {
return voices.size();
}
@@ -460,9 +460,9 @@ float SamplePlayer::get_chorus(VoiceID p_voice) const {
return v.chorus_send;
}
-float SamplePlayer::get_reverb_room(VoiceID p_voice) const {
+SamplePlayer::ReverbRoomType SamplePlayer::get_reverb_room(VoiceID p_voice) const {
- _GET_VOICE_V(0);
+ _GET_VOICE_V(REVERB_SMALL);
return v.reverb_room;
}
@@ -591,7 +591,7 @@ float SamplePlayer::get_default_chorus() const {
return _default.chorus_send;
}
-float SamplePlayer::get_default_reverb_room() const {
+SamplePlayer::ReverbRoomType SamplePlayer::get_default_reverb_room() const {
return _default.reverb_room;
}
@@ -606,8 +606,8 @@ void SamplePlayer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_sample_library","library:SampleLibrary"),&SamplePlayer::set_sample_library );
ObjectTypeDB::bind_method(_MD("get_sample_library:SampleLibrary"),&SamplePlayer::get_sample_library );
- ObjectTypeDB::bind_method(_MD("set_voice_count","max_voices"),&SamplePlayer::set_voice_count );
- ObjectTypeDB::bind_method(_MD("get_voice_count"),&SamplePlayer::get_voice_count );
+ ObjectTypeDB::bind_method(_MD("set_polyphony","max_voices"),&SamplePlayer::set_polyphony );
+ ObjectTypeDB::bind_method(_MD("get_polyphony"),&SamplePlayer::get_polyphony );
ObjectTypeDB::bind_method(_MD("play","name","unique"),&SamplePlayer::play, DEFVAL(false) );
ObjectTypeDB::bind_method(_MD("stop","voice"),&SamplePlayer::stop );
@@ -615,8 +615,8 @@ void SamplePlayer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_mix_rate","voice","hz"),&SamplePlayer::set_mix_rate );
ObjectTypeDB::bind_method(_MD("set_pitch_scale","voice","ratio"),&SamplePlayer::set_pitch_scale );
- ObjectTypeDB::bind_method(_MD("set_volume","voice","nrg"),&SamplePlayer::set_volume );
- ObjectTypeDB::bind_method(_MD("set_volume_db","voice","nrg"),&SamplePlayer::set_volume_db );
+ ObjectTypeDB::bind_method(_MD("set_volume","voice","volume"),&SamplePlayer::set_volume );
+ ObjectTypeDB::bind_method(_MD("set_volume_db","voice","db"),&SamplePlayer::set_volume_db );
ObjectTypeDB::bind_method(_MD("set_pan","voice","pan","depth","height"),&SamplePlayer::set_pan,DEFVAL(0),DEFVAL(0) );
ObjectTypeDB::bind_method(_MD("set_filter","voice","type","cutoff_hz","resonance","gain"),&SamplePlayer::set_filter,DEFVAL(0) );
ObjectTypeDB::bind_method(_MD("set_chorus","voice","send"),&SamplePlayer::set_chorus );
@@ -638,8 +638,8 @@ void SamplePlayer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_reverb","voice"),&SamplePlayer::get_reverb );
ObjectTypeDB::bind_method(_MD("set_default_pitch_scale","ratio"),&SamplePlayer::set_default_pitch_scale );
- ObjectTypeDB::bind_method(_MD("set_default_volume","nrg"),&SamplePlayer::set_default_volume );
- ObjectTypeDB::bind_method(_MD("set_default_volume_db","db"),&SamplePlayer::set_default_volume );
+ ObjectTypeDB::bind_method(_MD("set_default_volume","volume"),&SamplePlayer::set_default_volume );
+ ObjectTypeDB::bind_method(_MD("set_default_volume_db","db"),&SamplePlayer::set_default_volume_db );
ObjectTypeDB::bind_method(_MD("set_default_pan","pan","depth","height"),&SamplePlayer::set_default_pan,DEFVAL(0),DEFVAL(0) );
ObjectTypeDB::bind_method(_MD("set_default_filter","type","cutoff_hz","resonance","gain"),&SamplePlayer::set_default_filter,DEFVAL(0) );
ObjectTypeDB::bind_method(_MD("set_default_chorus","send"),&SamplePlayer::set_default_chorus );
@@ -647,7 +647,7 @@ void SamplePlayer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_default_pitch_scale"),&SamplePlayer::get_default_pitch_scale );
ObjectTypeDB::bind_method(_MD("get_default_volume"),&SamplePlayer::get_default_volume );
- ObjectTypeDB::bind_method(_MD("get_default_volume_db"),&SamplePlayer::get_default_volume );
+ ObjectTypeDB::bind_method(_MD("get_default_volume_db"),&SamplePlayer::get_default_volume_db );
ObjectTypeDB::bind_method(_MD("get_default_pan"),&SamplePlayer::get_default_pan );
ObjectTypeDB::bind_method(_MD("get_default_pan_depth"),&SamplePlayer::get_default_pan_depth );
ObjectTypeDB::bind_method(_MD("get_default_pan_height"),&SamplePlayer::get_default_pan_height );
@@ -677,6 +677,8 @@ void SamplePlayer::_bind_methods() {
BIND_CONSTANT( REVERB_LARGE );
BIND_CONSTANT( REVERB_HALL );
+ BIND_CONSTANT( INVALID_VOICE_ID );
+
}
diff --git a/scene/audio/sample_player.h b/scene/audio/sample_player.h
index 53e085b8d8..75a01aff86 100644
--- a/scene/audio/sample_player.h
+++ b/scene/audio/sample_player.h
@@ -130,8 +130,8 @@ public:
void set_sample_library(const Ref<SampleLibrary>& p_library);
Ref<SampleLibrary> get_sample_library() const;
- void set_voice_count(int p_voice_count);
- int get_voice_count() const;
+ void set_polyphony(int p_voice_count);
+ int get_polyphony() const;
VoiceID play(const String& p_name,bool unique=false);
void stop(VoiceID p_voice);
@@ -161,7 +161,7 @@ public:
float get_filter_resonance(VoiceID p_voice) const;
float get_filter_gain(VoiceID p_voice) const;
float get_chorus(VoiceID p_voice) const;
- float get_reverb_room(VoiceID p_voice) const;
+ ReverbRoomType get_reverb_room(VoiceID p_voice) const;
float get_reverb(VoiceID p_voice) const;
@@ -185,7 +185,7 @@ public:
float get_default_filter_resonance() const;
float get_default_filter_gain() const;
float get_default_chorus() const;
- float get_default_reverb_room() const;
+ ReverbRoomType get_default_reverb_room() const;
float get_default_reverb() const;
SamplePlayer();
diff --git a/scene/audio/stream_player.cpp b/scene/audio/stream_player.cpp
index a097aacf19..4cfca0492a 100644
--- a/scene/audio/stream_player.cpp
+++ b/scene/audio/stream_player.cpp
@@ -28,6 +28,67 @@
/*************************************************************************/
#include "stream_player.h"
+int StreamPlayer::InternalStream::get_channel_count() const {
+
+ return player->sp_get_channel_count();
+}
+void StreamPlayer::InternalStream::set_mix_rate(int p_rate){
+
+ return player->sp_set_mix_rate(p_rate);
+}
+bool StreamPlayer::InternalStream::mix(int32_t *p_buffer,int p_frames){
+
+ return player->sp_mix(p_buffer,p_frames);
+}
+void StreamPlayer::InternalStream::update(){
+
+ player->sp_update();
+}
+
+
+int StreamPlayer::sp_get_channel_count() const {
+
+ return playback->get_channels();
+}
+
+void StreamPlayer::sp_set_mix_rate(int p_rate){
+
+ server_mix_rate=p_rate;
+}
+
+bool StreamPlayer::sp_mix(int32_t *p_buffer,int p_frames) {
+
+ if (resampler.is_ready()) {
+ return resampler.mix(p_buffer,p_frames);
+ }
+
+ return false;
+}
+
+void StreamPlayer::sp_update() {
+
+ //_THREAD_SAFE_METHOD_
+ if (!paused && resampler.is_ready() && playback.is_valid()) {
+
+ if (!playback->is_playing()) {
+ //stream depleted data, but there's still audio in the ringbuffer
+ //check that all this audio has been flushed before stopping the stream
+ int to_mix = resampler.get_total() - resampler.get_todo();
+ if (to_mix==0) {
+ stop();
+ return;
+ }
+
+ return;
+ }
+
+ int todo =resampler.get_todo();
+ int wrote = playback->mix(resampler.get_write_buffer(),todo);
+ resampler.write(wrote);
+ }
+}
+
+
void StreamPlayer::_notification(int p_what) {
@@ -52,19 +113,21 @@ void StreamPlayer::set_stream(const Ref<AudioStream> &p_stream) {
stop();
- if (stream_rid.is_valid())
- AudioServer::get_singleton()->free(stream_rid);
- stream_rid=RID();
-
stream=p_stream;
- if (!stream.is_null()) {
- stream->set_loop(loops);
- stream->set_paused(paused);
- stream_rid=AudioServer::get_singleton()->audio_stream_create(stream->get_audio_stream());
+ if (!stream.is_null()) {
+ playback=stream->instance_playback();
+ playback->set_loop(loops);
+ playback->set_loop_restart_time(loop_point);
+ AudioServer::get_singleton()->lock();
+ resampler.setup(playback->get_channels(),playback->get_mix_rate(),server_mix_rate,buffering_ms,playback->get_minimum_buffer_size());
+ AudioServer::get_singleton()->unlock();
+ } else {
+ AudioServer::get_singleton()->lock();
+ resampler.clear();
+ playback.unref();
+ AudioServer::get_singleton()->unlock();
}
-
-
}
Ref<AudioStream> StreamPlayer::get_stream() const {
@@ -73,15 +136,18 @@ Ref<AudioStream> StreamPlayer::get_stream() const {
}
-void StreamPlayer::play() {
+void StreamPlayer::play(float p_from_offset) {
ERR_FAIL_COND(!is_inside_tree());
- if (stream.is_null())
+ if (playback.is_null())
return;
- if (stream->is_playing())
- stop();
+ //if (is_playing())
+ stop();
- stream->play();
+ //_THREAD_SAFE_METHOD_
+ playback->play(p_from_offset);
+ //feed the ringbuffer as long as no update callback is going on
+ sp_update();
AudioServer::get_singleton()->stream_set_active(stream_rid,true);
AudioServer::get_singleton()->stream_set_volume_scale(stream_rid,volume);
// if (stream->get_update_mode()!=AudioStream::UPDATE_NONE)
@@ -93,28 +159,31 @@ void StreamPlayer::stop() {
if (!is_inside_tree())
return;
- if (stream.is_null())
+ if (playback.is_null())
return;
+ //_THREAD_SAFE_METHOD_
AudioServer::get_singleton()->stream_set_active(stream_rid,false);
- stream->stop();
+ playback->stop();
+ resampler.flush();
+
//set_idle_process(false);
}
bool StreamPlayer::is_playing() const {
- if (stream.is_null())
+ if (playback.is_null())
return false;
- return stream->is_playing();
+ return playback->is_playing() || resampler.has_data();
}
void StreamPlayer::set_loop(bool p_enable) {
loops=p_enable;
- if (stream.is_null())
+ if (playback.is_null())
return;
- stream->set_loop(loops);
+ playback->set_loop(loops);
}
bool StreamPlayer::has_loop() const {
@@ -134,6 +203,19 @@ float StreamPlayer::get_volume() const {
return volume;
}
+void StreamPlayer::set_loop_restart_time(float p_secs) {
+
+ loop_point=p_secs;
+ if (playback.is_valid())
+ playback->set_loop_restart_time(p_secs);
+}
+
+float StreamPlayer::get_loop_restart_time() const {
+
+ return loop_point;
+}
+
+
void StreamPlayer::set_volume_db(float p_db) {
if (p_db<-79)
@@ -161,31 +243,33 @@ String StreamPlayer::get_stream_name() const {
int StreamPlayer::get_loop_count() const {
- if (stream.is_null())
+ if (playback.is_null())
return 0;
- return stream->get_loop_count();
+ return playback->get_loop_count();
}
float StreamPlayer::get_pos() const {
- if (stream.is_null())
+ if (playback.is_null())
return 0;
- return stream->get_pos();
+ return playback->get_pos();
}
float StreamPlayer::get_length() const {
- if (stream.is_null())
+ if (playback.is_null())
return 0;
- return stream->get_length();
+ return playback->get_length();
}
void StreamPlayer::seek_pos(float p_time) {
- if (stream.is_null())
+ if (playback.is_null())
return;
- return stream->seek_pos(p_time);
+ //works better...
+ stop();
+ playback->play(p_time);
}
@@ -202,8 +286,8 @@ bool StreamPlayer::has_autoplay() const {
void StreamPlayer::set_paused(bool p_paused) {
paused=p_paused;
- if (stream.is_valid())
- stream->set_paused(p_paused);
+ //if (stream.is_valid())
+ // stream->set_paused(p_paused);
}
bool StreamPlayer::is_paused() const {
@@ -228,13 +312,24 @@ bool StreamPlayer::_get_play() const{
return _play;
}
+void StreamPlayer::set_buffering_msec(int p_msec) {
+
+ buffering_ms=p_msec;
+}
+
+int StreamPlayer::get_buffering_msec() const{
+
+ return buffering_ms;
+}
+
+
void StreamPlayer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_stream","stream:Stream"),&StreamPlayer::set_stream);
ObjectTypeDB::bind_method(_MD("get_stream:Stream"),&StreamPlayer::get_stream);
- ObjectTypeDB::bind_method(_MD("play"),&StreamPlayer::play);
+ ObjectTypeDB::bind_method(_MD("play"),&StreamPlayer::play,DEFVAL(0));
ObjectTypeDB::bind_method(_MD("stop"),&StreamPlayer::stop);
ObjectTypeDB::bind_method(_MD("is_playing"),&StreamPlayer::is_playing);
@@ -251,6 +346,12 @@ void StreamPlayer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_volume_db","db"),&StreamPlayer::set_volume_db);
ObjectTypeDB::bind_method(_MD("get_volume_db"),&StreamPlayer::get_volume_db);
+ ObjectTypeDB::bind_method(_MD("set_buffering_msec","msec"),&StreamPlayer::set_buffering_msec);
+ ObjectTypeDB::bind_method(_MD("get_buffering_msec"),&StreamPlayer::get_buffering_msec);
+
+ ObjectTypeDB::bind_method(_MD("set_loop_restart_time","secs"),&StreamPlayer::set_loop_restart_time);
+ ObjectTypeDB::bind_method(_MD("get_loop_restart_time"),&StreamPlayer::get_loop_restart_time);
+
ObjectTypeDB::bind_method(_MD("get_stream_name"),&StreamPlayer::get_stream_name);
ObjectTypeDB::bind_method(_MD("get_loop_count"),&StreamPlayer::get_loop_count);
@@ -271,6 +372,8 @@ void StreamPlayer::_bind_methods() {
ADD_PROPERTY( PropertyInfo(Variant::REAL, "stream/volume_db", PROPERTY_HINT_RANGE,"-80,24,0.01"), _SCS("set_volume_db"), _SCS("get_volume_db") );
ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/autoplay"), _SCS("set_autoplay"), _SCS("has_autoplay") );
ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/paused"), _SCS("set_paused"), _SCS("is_paused") );
+ ADD_PROPERTY( PropertyInfo(Variant::INT, "stream/loop_restart_time"), _SCS("set_loop_restart_time"), _SCS("get_loop_restart_time") );
+ ADD_PROPERTY( PropertyInfo(Variant::INT, "stream/buffering_ms"), _SCS("set_buffering_msec"), _SCS("get_buffering_msec") );
}
@@ -281,10 +384,17 @@ StreamPlayer::StreamPlayer() {
paused=false;
autoplay=false;
_play=false;
+ server_mix_rate=1;
+ internal_stream.player=this;
+ stream_rid=AudioServer::get_singleton()->audio_stream_create(&internal_stream);
+ buffering_ms=500;
+ loop_point=0;
+
}
StreamPlayer::~StreamPlayer() {
- if (stream_rid.is_valid())
- AudioServer::get_singleton()->free(stream_rid);
+ AudioServer::get_singleton()->free(stream_rid);
+ resampler.clear();
+
}
diff --git a/scene/audio/stream_player.h b/scene/audio/stream_player.h
index 21e2162188..be090f50e1 100644
--- a/scene/audio/stream_player.h
+++ b/scene/audio/stream_player.h
@@ -31,17 +31,43 @@
#include "scene/resources/audio_stream.h"
#include "scene/main/node.h"
+#include "servers/audio/audio_rb_resampler.h"
class StreamPlayer : public Node {
OBJ_TYPE(StreamPlayer,Node);
+ //_THREAD_SAFE_CLASS_
+
+ struct InternalStream : public AudioServer::AudioStream {
+ StreamPlayer *player;
+ virtual int get_channel_count() const;
+ virtual void set_mix_rate(int p_rate); //notify the stream of the mix rate
+ virtual bool mix(int32_t *p_buffer,int p_frames);
+ virtual void update();
+ };
+
+
+ InternalStream internal_stream;
+ Ref<AudioStreamPlayback> playback;
Ref<AudioStream> stream;
+
+ int sp_get_channel_count() const;
+ void sp_set_mix_rate(int p_rate); //notify the stream of the mix rate
+ bool sp_mix(int32_t *p_buffer,int p_frames);
+ void sp_update();
+
+ int server_mix_rate;
+
RID stream_rid;
bool paused;
bool autoplay;
bool loops;
float volume;
+ float loop_point;
+ int buffering_ms;
+
+ AudioRBResampler resampler;
bool _play;
void _set_play(bool p_play);
@@ -55,7 +81,7 @@ public:
void set_stream(const Ref<AudioStream> &p_stream);
Ref<AudioStream> get_stream() const;
- void play();
+ void play(float p_from_offset=0);
void stop();
bool is_playing() const;
@@ -68,6 +94,9 @@ public:
void set_volume(float p_vol);
float get_volume() const;
+ void set_loop_restart_time(float p_secs);
+ float get_loop_restart_time() const;
+
void set_volume_db(float p_db);
float get_volume_db() const;
@@ -81,6 +110,8 @@ public:
void set_autoplay(bool p_vol);
bool has_autoplay() const;
+ void set_buffering_msec(int p_msec);
+ int get_buffering_msec() const;
StreamPlayer();
~StreamPlayer();
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index 965e7f399d..0c63a3bc74 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -255,6 +255,16 @@ void BaseButton::_notification(int p_what) {
group->_remove_button(this);
}
+ if (p_what==NOTIFICATION_VISIBILITY_CHANGED && !is_visible()) {
+
+ if (!toggle_mode) {
+ status.pressed = false;
+ }
+ status.hovering = false;
+ status.press_attempt = false;
+ status.pressing_inside = false;
+ status.pressing_button = 0;
+ }
}
void BaseButton::pressed() {
diff --git a/scene/gui/box_container.cpp b/scene/gui/box_container.cpp
index 6489cbccd5..b63b3de530 100644
--- a/scene/gui/box_container.cpp
+++ b/scene/gui/box_container.cpp
@@ -99,8 +99,10 @@ void BoxContainer::_resort() {
elements exist */
+ bool has_stretched = false;
while(stretch_ratio_total>0) { // first of all, dont even be here if no stretchable objects exist
+ has_stretched = true;
bool refit_successful=true; //assume refit-test will go well
for(int i=0;i<get_child_count();i++) {
@@ -143,6 +145,18 @@ void BoxContainer::_resort() {
int ofs=0;
+ if (!has_stretched) {
+ switch (align) {
+ case ALIGN_BEGIN:
+ break;
+ case ALIGN_CENTER:
+ ofs = stretch_diff / 2;
+ break;
+ case ALIGN_END:
+ ofs = stretch_diff;
+ break;
+ }
+ }
first=true;
int idx=0;
@@ -254,6 +268,15 @@ void BoxContainer::_notification(int p_what) {
}
}
+void BoxContainer::set_alignment(AlignMode p_align) {
+ align = p_align;
+ _resort();
+}
+
+BoxContainer::AlignMode BoxContainer::get_alignment() const {
+ return align;
+}
+
void BoxContainer::add_spacer(bool p_begin) {
Control *c = memnew( Control );
@@ -270,10 +293,23 @@ void BoxContainer::add_spacer(bool p_begin) {
BoxContainer::BoxContainer(bool p_vertical) {
vertical=p_vertical;
+ align = ALIGN_BEGIN;
// set_ignore_mouse(true);
set_stop_mouse(false);
}
+void BoxContainer::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("get_alignment"),&BoxContainer::get_alignment);
+ ObjectTypeDB::bind_method(_MD("set_alignment","alignment"),&BoxContainer::set_alignment);
+
+ BIND_CONSTANT( ALIGN_BEGIN );
+ BIND_CONSTANT( ALIGN_CENTER );
+ BIND_CONSTANT( ALIGN_END );
+
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"alignment", PROPERTY_HINT_ENUM, "Begin,Center,End"), _SCS("set_alignment"),_SCS("get_alignment") );
+
+}
MarginContainer* VBoxContainer::add_margin_child(const String& p_label,Control *p_control,bool p_expand) {
diff --git a/scene/gui/box_container.h b/scene/gui/box_container.h
index d461b4aebe..c357814baf 100644
--- a/scene/gui/box_container.h
+++ b/scene/gui/box_container.h
@@ -35,16 +35,31 @@ class BoxContainer : public Container {
OBJ_TYPE(BoxContainer,Container);
+public:
+
+ enum AlignMode {
+ ALIGN_BEGIN,
+ ALIGN_CENTER,
+ ALIGN_END
+ };
+
+private:
bool vertical;
+ AlignMode align;
void _resort();
protected:
void _notification(int p_what);
+
+ static void _bind_methods();
public:
void add_spacer(bool p_begin=false);
+ void set_alignment(AlignMode p_align);
+ AlignMode get_alignment() const;
+
virtual Size2 get_minimum_size() const;
BoxContainer(bool p_vertical=false);
@@ -73,4 +88,6 @@ public:
VBoxContainer() : BoxContainer(true) {}
};
+VARIANT_ENUM_CAST(BoxContainer::AlignMode);
+
#endif // BOX_CONTAINER_H
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index a1c0644650..bd6b8078ff 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -2713,6 +2713,21 @@ void Control::warp_mouse(const Point2& p_to_pos) {
get_viewport()->warp_mouse(get_global_transform().xform(p_to_pos));
}
+
+bool Control::is_text_field() const {
+/*
+ if (get_script_instance()) {
+ Variant v=p_point;
+ const Variant *p[2]={&v,&p_data};
+ Variant::CallError ce;
+ Variant ret = get_script_instance()->call("is_text_field",p,2,ce);
+ if (ce.error==Variant::CallError::CALL_OK)
+ return ret;
+ }
+ */
+ return false;
+}
+
void Control::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_window_input_event"),&Control::_window_input_event);
diff --git a/scene/gui/control.h b/scene/gui/control.h
index a759fafbc9..4311b299c8 100644
--- a/scene/gui/control.h
+++ b/scene/gui/control.h
@@ -382,6 +382,8 @@ public:
void warp_mouse(const Point2& p_to_pos);
+ virtual bool is_text_field() const;
+
Control();
~Control();
diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp
index 3ddf23fc4a..0c0f924f52 100644
--- a/scene/gui/dialogs.cpp
+++ b/scene/gui/dialogs.cpp
@@ -274,7 +274,7 @@ Button* AcceptDialog::add_button(const String& p_text,bool p_right,const String&
}
if (p_action!="") {
- button->connect("pressed",this,"_custom_action",make_binds(p_action));
+ button->connect("pressed",this,"_custom_action",varray(p_action));
}
return button;
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 3cd0dd3d16..deb3151798 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -141,9 +141,6 @@ void GraphEdit::_graph_node_moved(Node *p_gn) {
GraphNode *gn=p_gn->cast_to<GraphNode>();
ERR_FAIL_COND(!gn);
-
- //gn->set_pos(gn->get_offset()+scroll_offset);
-
top_layer->update();
}
@@ -172,7 +169,6 @@ void GraphEdit::remove_child_notify(Node *p_child) {
void GraphEdit::_notification(int p_what) {
if (p_what==NOTIFICATION_READY) {
- Size2 size = top_layer->get_size();
Size2 hmin = h_scroll->get_combined_minimum_size();
Size2 vmin = v_scroll->get_combined_minimum_size();
@@ -491,7 +487,8 @@ void GraphEdit::_top_layer_draw() {
connections.erase(to_erase.front()->get());
to_erase.pop_front();
}
- //draw connections
+ if (box_selecting)
+ top_layer->draw_rect(box_selecting_rect,Color(0.7,0.7,1.0,0.3));
}
void GraphEdit::_input_event(const InputEvent& p_ev) {
@@ -500,6 +497,187 @@ void GraphEdit::_input_event(const InputEvent& p_ev) {
h_scroll->set_val( h_scroll->get_val() - p_ev.mouse_motion.relative_x );
v_scroll->set_val( v_scroll->get_val() - p_ev.mouse_motion.relative_y );
}
+
+ if (p_ev.type==InputEvent::MOUSE_MOTION && dragging) {
+
+ just_selected=true;
+ drag_accum+=Vector2(p_ev.mouse_motion.relative_x,p_ev.mouse_motion.relative_y);
+ for(int i=get_child_count()-1;i>=0;i--) {
+ GraphNode *gn=get_child(i)->cast_to<GraphNode>();
+ if (gn && gn->is_selected())
+ gn->set_offset(gn->get_drag_from()+drag_accum);
+ }
+ }
+
+ if (p_ev.type==InputEvent::MOUSE_MOTION && box_selecting) {
+ box_selecting_to = get_local_mouse_pos();
+
+ box_selecting_rect = Rect2(MIN(box_selecting_from.x,box_selecting_to.x),
+ MIN(box_selecting_from.y,box_selecting_to.y),
+ ABS(box_selecting_from.x-box_selecting_to.x),
+ ABS(box_selecting_from.y-box_selecting_to.y));
+
+ for(int i=get_child_count()-1;i>=0;i--) {
+
+ GraphNode *gn=get_child(i)->cast_to<GraphNode>();
+ if (!gn)
+ continue;
+
+ bool in_box = gn->get_rect().intersects(box_selecting_rect);
+
+ if (in_box)
+ gn->set_selected(box_selection_mode_aditive);
+ else
+ gn->set_selected(previus_selected.find(gn)!=NULL);
+ }
+
+ top_layer->update();
+ }
+
+ if (p_ev.type==InputEvent::MOUSE_BUTTON) {
+
+ const InputEventMouseButton &b=p_ev.mouse_button;
+
+ if (b.button_index==BUTTON_RIGHT && b.pressed)
+ {
+ if (box_selecting) {
+ box_selecting = false;
+ for(int i=get_child_count()-1;i>=0;i--) {
+
+ GraphNode *gn=get_child(i)->cast_to<GraphNode>();
+ if (!gn)
+ continue;
+
+ gn->set_selected(previus_selected.find(gn)!=NULL);
+ }
+ top_layer->update();
+ } else {
+ emit_signal("popup_request", Vector2(b.global_x, b.global_y));
+ }
+ }
+
+ if (b.button_index==BUTTON_LEFT && !b.pressed && dragging) {
+ if (!just_selected && drag_accum==Vector2() && Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
+ //deselect current node
+ for(int i=get_child_count()-1;i>=0;i--) {
+ GraphNode *gn=get_child(i)->cast_to<GraphNode>();
+
+ if (gn && gn->get_rect().has_point(get_local_mouse_pos()))
+ gn->set_selected(false);
+ }
+ }
+
+ if (drag_accum!=Vector2()) {
+
+ emit_signal("_begin_node_move");
+
+ for(int i=get_child_count()-1;i>=0;i--) {
+ GraphNode *gn=get_child(i)->cast_to<GraphNode>();
+ if (gn && gn->is_selected())
+ gn->set_drag(false);
+ }
+
+ emit_signal("_end_node_move");
+ }
+
+ dragging = false;
+
+ top_layer->update();
+ }
+
+ if (b.button_index==BUTTON_LEFT && b.pressed) {
+
+ GraphNode *gn;
+ for(int i=get_child_count()-1;i>=0;i--) {
+
+ gn=get_child(i)->cast_to<GraphNode>();
+
+ if (gn && gn->get_rect().has_point(get_local_mouse_pos()))
+ break;
+ }
+
+ if (gn) {
+
+ if (_filter_input(Vector2(b.x,b.y)))
+ return;
+
+ dragging = true;
+ drag_accum = Vector2();
+ just_selected = !gn->is_selected();
+ if(!gn->is_selected() && !Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
+ for (int i = 0; i < get_child_count(); i++) {
+ GraphNode *o_gn = get_child(i)->cast_to<GraphNode>();
+ if (o_gn)
+ o_gn->set_selected(o_gn == gn);
+ }
+ }
+
+ gn->set_selected(true);
+ for (int i = 0; i < get_child_count(); i++) {
+ GraphNode *o_gn = get_child(i)->cast_to<GraphNode>();
+ if (!o_gn)
+ continue;
+ if (o_gn->is_selected())
+ o_gn->set_drag(true);
+ }
+
+ } else {
+ box_selecting = true;
+ box_selecting_from = get_local_mouse_pos();
+ if (b.mod.control) {
+ box_selection_mode_aditive = true;
+ previus_selected.clear();
+ for(int i=get_child_count()-1;i>=0;i--) {
+
+ GraphNode *gn=get_child(i)->cast_to<GraphNode>();
+ if (!gn || !gn->is_selected())
+ continue;
+
+ previus_selected.push_back(gn);
+ }
+ } else if (b.mod.shift) {
+ box_selection_mode_aditive = false;
+ previus_selected.clear();
+ for(int i=get_child_count()-1;i>=0;i--) {
+
+ GraphNode *gn=get_child(i)->cast_to<GraphNode>();
+ if (!gn || !gn->is_selected())
+ continue;
+
+ previus_selected.push_back(gn);
+ }
+ } else {
+ box_selection_mode_aditive = true;
+ previus_selected.clear();
+ for(int i=get_child_count()-1;i>=0;i--) {
+
+ GraphNode *gn=get_child(i)->cast_to<GraphNode>();
+ if (!gn)
+ continue;
+
+ gn->set_selected(false);
+ }
+ }
+ }
+ }
+
+ if (b.button_index==BUTTON_LEFT && !b.pressed && box_selecting) {
+ box_selecting = false;
+ previus_selected.clear();
+ top_layer->update();
+ }
+ }
+
+ if (p_ev.type==InputEvent::KEY && p_ev.key.scancode==KEY_D && p_ev.key.pressed && p_ev.key.mod.command) {
+ emit_signal("duplicate_nodes_request");
+ accept_event();
+ }
+
+ if (p_ev.type==InputEvent::KEY && p_ev.key.scancode==KEY_DELETE && p_ev.key.pressed) {
+ emit_signal("delete_nodes_request");
+ accept_event();
+ }
+
}
void GraphEdit::clear_connections() {
@@ -555,12 +733,18 @@ void GraphEdit::_bind_methods() {
ADD_SIGNAL(MethodInfo("connection_request",PropertyInfo(Variant::STRING,"from"),PropertyInfo(Variant::INT,"from_slot"),PropertyInfo(Variant::STRING,"to"),PropertyInfo(Variant::INT,"to_slot")));
ADD_SIGNAL(MethodInfo("disconnection_request",PropertyInfo(Variant::STRING,"from"),PropertyInfo(Variant::INT,"from_slot"),PropertyInfo(Variant::STRING,"to"),PropertyInfo(Variant::INT,"to_slot")));
-
+ ADD_SIGNAL(MethodInfo("popup_request", PropertyInfo(Variant::VECTOR2,"p_position")));
+ ADD_SIGNAL(MethodInfo("duplicate_nodes_request"));
+ ADD_SIGNAL(MethodInfo("delete_nodes_request"));
+ ADD_SIGNAL(MethodInfo("_begin_node_move"));
+ ADD_SIGNAL(MethodInfo("_end_node_move"));
}
GraphEdit::GraphEdit() {
+ set_focus_mode(FOCUS_ALL);
+
top_layer=NULL;
top_layer=memnew(GraphEditFilter(this));
add_child(top_layer);
@@ -581,6 +765,9 @@ GraphEdit::GraphEdit() {
connecting=false;
right_disconnects=false;
+ box_selecting = false;
+ dragging = false;
+
h_scroll->connect("value_changed", this,"_scroll_moved");
v_scroll->connect("value_changed", this,"_scroll_moved");
}
diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h
index 0a9da73ab6..44f5a369c2 100644
--- a/scene/gui/graph_edit.h
+++ b/scene/gui/graph_edit.h
@@ -10,7 +10,7 @@ class GraphEditFilter : public Control {
OBJ_TYPE(GraphEditFilter,Control);
-friend class GraphEdit;
+ friend class GraphEdit;
GraphEdit *ge;
virtual bool has_point(const Point2& p_point) const;
@@ -49,7 +49,16 @@ private:
String connecting_target_to;
int connecting_target_index;
+ bool dragging;
+ bool just_selected;
+ Vector2 drag_accum;
+ bool box_selecting;
+ bool box_selection_mode_aditive;
+ Point2 box_selecting_from;
+ Point2 box_selecting_to;
+ Rect2 box_selecting_rect;
+ List<GraphNode*> previus_selected;
bool right_disconnects;
bool updating;
@@ -71,7 +80,7 @@ private:
Array _get_connection_list() const;
-friend class GraphEditFilter;
+ friend class GraphEditFilter;
bool _filter_input(const Point2& p_point);
protected:
diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp
index 444b37855f..5efc9757b7 100644
--- a/scene/gui/graph_node.cpp
+++ b/scene/gui/graph_node.cpp
@@ -40,7 +40,7 @@ bool GraphNode::_get(const StringName& p_name,Variant &r_ret) const{
- if (!p_name.operator String().begins_with("slot/")) {
+ if (!p_name.operator String().begins_with("slot/")) {
return false;
}
@@ -160,7 +160,7 @@ void GraphNode::_notification(int p_what) {
if (p_what==NOTIFICATION_DRAW) {
- Ref<StyleBox> sb=get_stylebox("frame");
+ Ref<StyleBox> sb=get_stylebox(selected ? "selectedframe" : "frame");
Ref<Texture> port =get_icon("port");
Ref<Texture> close =get_icon("close");
int close_offset = get_constant("close_offset");
@@ -360,6 +360,29 @@ Vector2 GraphNode::get_offset() const {
return offset;
}
+void GraphNode::set_selected(bool p_selected)
+{
+ selected = p_selected;
+ update();
+}
+
+bool GraphNode::is_selected()
+{
+ return selected;
+}
+
+void GraphNode::set_drag(bool p_drag)
+{
+ if (p_drag)
+ drag_from=get_offset();
+ else
+ emit_signal("dragged",drag_from,get_offset()); //useful for undo/redo
+}
+
+Vector2 GraphNode::get_drag_from()
+{
+ return drag_from;
+}
void GraphNode::set_show_close_button(bool p_enable){
@@ -379,7 +402,6 @@ void GraphNode::_connpos_update() {
int sep=get_constant("separation");
Ref<StyleBox> sb=get_stylebox("frame");
- Ref<Texture> port =get_icon("port");
conn_input_cache.clear();
conn_output_cache.clear();
int vofs=0;
@@ -503,31 +525,17 @@ Color GraphNode::get_connection_output_color(int p_idx) {
void GraphNode::_input_event(const InputEvent& p_ev) {
- if (p_ev.type==InputEvent::MOUSE_BUTTON && p_ev.mouse_button.pressed && p_ev.mouse_button.button_index==BUTTON_LEFT) {
+ if (p_ev.type==InputEvent::MOUSE_BUTTON) {
+ get_parent_control()->grab_focus();
+ if(p_ev.mouse_button.pressed && p_ev.mouse_button.button_index==BUTTON_LEFT) {
- Vector2 mpos = Vector2(p_ev.mouse_button.x,p_ev.mouse_button.y);
- if (close_rect.size!=Size2() && close_rect.has_point(mpos)) {
- emit_signal("close_request");
- return;
+ Vector2 mpos = Vector2(p_ev.mouse_button.x,p_ev.mouse_button.y);
+ if (close_rect.size!=Size2() && close_rect.has_point(mpos)) {
+ emit_signal("close_request");
+ return;
+ }
+ emit_signal("raise_request");
}
-
- drag_from=get_offset();
- drag_accum=Vector2();
- dragging=true;
- emit_signal("raise_request");
-
- }
-
- if (p_ev.type==InputEvent::MOUSE_BUTTON && !p_ev.mouse_button.pressed && p_ev.mouse_button.button_index==BUTTON_LEFT) {
-
- dragging=false;
- emit_signal("dragged",drag_from,get_offset()); //useful for undo/redo
- }
-
- if (p_ev.type==InputEvent::MOUSE_MOTION && dragging) {
-
- drag_accum+=Vector2(p_ev.mouse_motion.relative_x,p_ev.mouse_motion.relative_y);
- set_offset(drag_from+drag_accum);
}
}
@@ -576,8 +584,6 @@ void GraphNode::_bind_methods() {
}
GraphNode::GraphNode() {
-
- dragging=false;
show_close=false;
connpos_dirty=true;
}
diff --git a/scene/gui/graph_node.h b/scene/gui/graph_node.h
index 0d5cbf8dd3..201529380d 100644
--- a/scene/gui/graph_node.h
+++ b/scene/gui/graph_node.h
@@ -18,7 +18,7 @@ class GraphNode : public Container {
Color color_right;
- Slot() { enable_left=false; type_left=0; color_left=Color(1,1,1,1); enable_right=false; type_right=0; color_right=Color(1,1,1,1); };
+ Slot() { enable_left=false; type_left=0; color_left=Color(1,1,1,1); enable_right=false; type_right=0; color_right=Color(1,1,1,1); }
};
String title;
@@ -46,8 +46,7 @@ class GraphNode : public Container {
void _resort();
Vector2 drag_from;
- Vector2 drag_accum;
- bool dragging;
+ bool selected;
protected:
void _input_event(const InputEvent& p_ev);
@@ -79,6 +78,12 @@ public:
void set_offset(const Vector2& p_offset);
Vector2 get_offset() const;
+ void set_selected(bool p_selected);
+ bool is_selected();
+
+ void set_drag(bool p_drag);
+ Vector2 get_drag_from();
+
void set_show_close_button(bool p_enable);
bool is_close_button_visible() const;
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index c29f6625d3..40fade840c 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -187,6 +187,7 @@ void ItemList::select(int p_idx,bool p_single){
}
current=p_idx;
+ ensure_selected_visible=false;
} else {
if (items[p_idx].selectable) {
@@ -195,6 +196,7 @@ void ItemList::select(int p_idx,bool p_single){
}
update();
+
}
void ItemList::unselect(int p_idx){
@@ -246,12 +248,14 @@ void ItemList::remove_item(int p_idx){
update();
shape_changed=true;
+
}
void ItemList::clear(){
items.clear();
current=-1;
+ ensure_selected_visible=false;
update();
}
@@ -602,18 +606,8 @@ void ItemList::_input_event(const InputEvent& p_event) {
void ItemList::ensure_current_is_visible() {
- if (current>=0 && current <=items.size()) {
-
- Rect2 r = items[current].rect_cache;
- int from = scroll_bar->get_val();
- int to = from + scroll_bar->get_page();
-
- if (r.pos.y < from) {
- scroll_bar->set_val(r.pos.y);
- } else if (r.pos.y+r.size.y > to) {
- scroll_bar->set_val(r.pos.y+r.size.y - (to-from));
- }
- }
+ ensure_selected_visible=true;
+ update();
}
void ItemList::_notification(int p_what) {
@@ -928,6 +922,24 @@ void ItemList::_notification(int p_what) {
draw_line(Vector2(bg->get_margin(MARGIN_LEFT),base_ofs.y+separators[i]),Vector2(size.width-bg->get_margin(MARGIN_LEFT),base_ofs.y+separators[i]),guide_color);
}
+
+ if (ensure_selected_visible && current>=0 && current <=items.size()) {
+
+ Rect2 r = items[current].rect_cache;
+ int from = scroll_bar->get_val();
+ int to = from + scroll_bar->get_page();
+
+ if (r.pos.y < from) {
+ scroll_bar->set_val(r.pos.y);
+ } else if (r.pos.y+r.size.y > to) {
+ scroll_bar->set_val(r.pos.y+r.size.y - (to-from));
+ }
+
+
+ }
+
+ ensure_selected_visible=false;
+
}
}
@@ -1013,7 +1025,7 @@ void ItemList::_bind_methods(){
ObjectTypeDB::bind_method(_MD("get_item_text","idx"),&ItemList::get_item_text);
ObjectTypeDB::bind_method(_MD("set_item_icon","idx","icon:Texture"),&ItemList::set_item_icon);
- ObjectTypeDB::bind_method(_MD("get_item_icon:Tedture","idx"),&ItemList::get_item_icon);
+ ObjectTypeDB::bind_method(_MD("get_item_icon:Texture","idx"),&ItemList::get_item_icon);
ObjectTypeDB::bind_method(_MD("set_item_selectable","idx","selectable"),&ItemList::set_item_selectable);
ObjectTypeDB::bind_method(_MD("is_item_selectable","idx"),&ItemList::is_item_selectable);
@@ -1095,6 +1107,7 @@ ItemList::ItemList() {
set_focus_mode(FOCUS_ALL);
current_columns=1;
search_time_msec=0;
+ ensure_selected_visible=false;
}
diff --git a/scene/gui/item_list.h b/scene/gui/item_list.h
index 237079c428..7cf58a6426 100644
--- a/scene/gui/item_list.h
+++ b/scene/gui/item_list.h
@@ -41,6 +41,8 @@ private:
bool shape_changed;
+ bool ensure_selected_visible;
+
Vector<Item> items;
Vector<int> separators;
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp
index e7af4fa349..002e49cbcf 100644
--- a/scene/gui/label.cpp
+++ b/scene/gui/label.cpp
@@ -33,15 +33,15 @@
void Label::set_autowrap(bool p_autowrap) {
-
+
autowrap=p_autowrap;
word_cache_dirty=true;
minimum_size_changed();
-
-
+ update();
+
}
bool Label::has_autowrap() const {
-
+
return autowrap;
}
@@ -51,6 +51,7 @@ void Label::set_uppercase(bool p_uppercase) {
uppercase=p_uppercase;
word_cache_dirty=true;
minimum_size_changed();
+ update();
}
bool Label::is_uppercase() const {
@@ -66,19 +67,18 @@ int Label::get_line_height() const {
void Label::_notification(int p_what) {
-
+
if (p_what==NOTIFICATION_DRAW) {
-
- if (clip && !autowrap)
- VisualServer::get_singleton()->canvas_item_set_clip(get_canvas_item(),true);
+ if (clip || autowrap)
+ VisualServer::get_singleton()->canvas_item_set_clip(get_canvas_item(),true);
if (word_cache_dirty)
regenerate_word_cache();
-
+
RID ci = get_canvas_item();
-
+
Size2 string_size;
Size2 size=get_size();
@@ -91,38 +91,43 @@ void Label::_notification(int p_what) {
VisualServer::get_singleton()->canvas_item_set_distance_field_mode(get_canvas_item(),font.is_valid() && font->is_distance_field_hint());
int font_h = font->get_height();
- int line_from=(int)get_val(); // + p_exposed.pos.y / font_h;
int lines_visible = size.y/font_h;
- int line_to=(int)get_val() + lines_visible; //p_exposed.pos.y+p_exposed.size.height / font_h;
int space_w=font->get_char_size(' ').width;
- int lines_total = get_max();
int chars_total=0;
int vbegin=0,vsep=0;
-
- if (lines_total && lines_total < lines_visible) {
+ if (lines_visible > line_count) {
+ lines_visible = line_count;
+
+ }
+
+ if (max_lines_visible >= 0 && lines_visible > max_lines_visible) {
+ lines_visible = max_lines_visible;
+
+ }
+
+ if (lines_visible > 0) {
switch(valign) {
case VALIGN_TOP: {
-
//nothing
} break;
case VALIGN_CENTER: {
-
- vbegin=(lines_visible-lines_total) * font_h / 2;
+ vbegin=(size.y - lines_visible * font_h) / 2;
vsep=0;
+
} break;
case VALIGN_BOTTOM: {
- vbegin=(lines_visible-lines_total) * font_h;
+ vbegin=size.y - lines_visible * font_h;
vsep=0;
} break;
case VALIGN_FILL: {
vbegin=0;
- if (lines_total>1) {
- vsep=(lines_visible-lines_total) * font_h / (lines_total-1);
+ if (lines_visible>1) {
+ vsep=(size.y - lines_visible * font_h) / (lines_visible - 1);
} else {
vsep=0;
}
@@ -130,20 +135,21 @@ void Label::_notification(int p_what) {
} break;
}
}
-
-
+
+
WordCache *wc = word_cache;
if (!wc)
return;
-
+
int c = 0;
int line=0;
+ int line_to=lines_skipped + (lines_visible>0?lines_visible:1);
while(wc) {
/* handle lines not meant to be drawn quickly */
- if (line>line_to)
+ if (line>=line_to)
break;
- if (line<line_from) {
-
+ if (line<lines_skipped) {
+
while (wc && wc->char_pos>=0)
wc=wc->next;
if (wc)
@@ -151,36 +157,36 @@ void Label::_notification(int p_what) {
line++;
continue;
}
-
+
/* handle lines normally */
-
+
if (wc->char_pos<0) {
//empty line
wc=wc->next;
line++;
continue;
}
-
+
WordCache *from=wc;
WordCache *to=wc;
-
+
int taken=0;
int spaces=0;
while(to && to->char_pos>=0) {
-
+
taken+=to->pixel_width;
if (to!=from && to->space_count) {
spaces+=to->space_count;
}
to=to->next;
}
-
+
bool can_fill = to && to->char_pos==WordCache::CHAR_WRAPLINE;
float x_ofs=0;
-
+
switch (align) {
-
+
case ALIGN_FILL:
case ALIGN_LEFT: {
@@ -198,16 +204,16 @@ void Label::_notification(int p_what) {
} break;
}
-
- int y_ofs=(line-(int)get_val())*font_h + font->get_ascent();
+
+ int y_ofs=(line-lines_skipped)*font_h + font->get_ascent();
y_ofs+=vbegin + line*vsep;
-
+
while(from!=to) {
-
+
// draw a word
int pos = from->char_pos;
if (from->char_pos<0) {
-
+
ERR_PRINT("BUG");
return;
}
@@ -221,15 +227,15 @@ void Label::_notification(int p_what) {
}
-
-
-
+
+
+
if (font_color_shadow.a>0) {
-
+
int chars_total_shadow = chars_total; //save chars drawn
float x_ofs_shadow=x_ofs;
for (int i=0;i<from->word_len;i++) {
-
+
if (visible_chars < 0 || chars_total_shadow<visible_chars) {
CharType c = text[i+pos];
CharType n = text[i+pos+1];
@@ -249,7 +255,7 @@ void Label::_notification(int p_what) {
}
}
-
+
}
for (int i=0;i<from->word_len;i++) {
@@ -268,73 +274,73 @@ void Label::_notification(int p_what) {
}
from=from->next;
}
-
+
wc=to?to->next:0;
line++;
-
- }
+
+ }
}
-
+
if (p_what==NOTIFICATION_THEME_CHANGED) {
word_cache_dirty=true;
update();
}
if (p_what==NOTIFICATION_RESIZED) {
-
+
word_cache_dirty=true;
}
-
+
}
Size2 Label::get_minimum_size() const {
-
+
if (autowrap)
return Size2(1,1);
else {
-
+
// don't want to mutable everything
- if(word_cache_dirty)
+ if(word_cache_dirty)
const_cast<Label*>(this)->regenerate_word_cache();
-
+
Size2 ms=minsize;
if (clip)
ms.width=1;
return ms;
- }
+ }
}
int Label::get_longest_line_width() const {
-
+
Ref<Font> font = get_font("font");
int max_line_width=0;
int line_width=0;
-
- for (int i=0;i<text.size()+1;i++) {
-
- CharType current=i<text.length()?text[i]:' '; //always a space at the end, so the algo works
+
+ for (int i=0;i<text.size();i++) {
+
+ CharType current=text[i];
if (uppercase)
current=String::char_uppercase(current);
if (current<32) {
-
+
if (current=='\n') {
-
+
if (line_width>max_line_width)
max_line_width=line_width;
line_width=0;
}
} else {
-
+
int char_width=font->get_char_size(current).width;
- line_width+=char_width;
+ line_width+=char_width;
}
-
+
}
if (line_width>max_line_width)
max_line_width=line_width;
-
+
return max_line_width;
}
@@ -349,15 +355,15 @@ int Label::get_line_count() const {
}
void Label::regenerate_word_cache() {
-
+
while (word_cache) {
-
+
WordCache *current=word_cache;
word_cache=current->next;
memdelete( current );
}
-
-
+
+
int width=autowrap?get_size().width:get_longest_line_width();
Ref<Font> font = get_font("font");
@@ -368,11 +374,11 @@ void Label::regenerate_word_cache() {
int space_width=font->get_char_size(' ').width;
line_count=1;
total_char_cache=0;
-
+
WordCache *last=NULL;
-
+
for (int i=0;i<text.size()+1;i++) {
-
+
CharType current=i<text.length()?text[i]:' '; //always a space at the end, so the algo works
if (uppercase)
@@ -429,12 +435,12 @@ void Label::regenerate_word_cache() {
if (current_word_size==0) {
word_pos=i;
}
-
+
char_width=font->get_char_size(current).width;
current_word_size+=char_width;
line_width+=char_width;
total_char_cache++;
-
+
}
if ((autowrap && (line_width >= width) && ((last && last->char_pos >= 0) || separatable)) || insert_newline) {
@@ -474,29 +480,22 @@ void Label::regenerate_word_cache() {
space_count=0;
}
-
+
}
-
- //total_char_cache -= line_count + 1; // do not count new lines (including the first one)
-
+
if (!autowrap) {
-
minsize.width=width;
- minsize.height=font->get_height()*line_count;
- set_page( line_count );
-
- } else {
-
- set_page( get_size().height / font->get_height() );
+ if (max_lines_visible > 0 && line_count > max_lines_visible) {
+ minsize.height=font->get_height()*max_lines_visible;
+ } else {
+ minsize.height=font->get_height()*line_count;
+ }
}
-
- set_max(line_count);
-
+
word_cache_dirty=false;
}
-
void Label::set_align(Align p_align) {
ERR_FAIL_INDEX(p_align,4);
@@ -505,7 +504,7 @@ void Label::set_align(Align p_align) {
}
Label::Align Label::get_align() const{
-
+
return align;
}
@@ -522,24 +521,23 @@ Label::VAlign Label::get_valign() const{
}
void Label::set_text(const String& p_string) {
-
+
String str = XL_MESSAGE(p_string);
if (text==str)
return;
-
+
text=str;
word_cache_dirty=true;
+ if (percent_visible<1)
+ visible_chars=get_total_character_count()*percent_visible;
update();
- if (!autowrap)
- minimum_size_changed();
-
+ minimum_size_changed();
+
}
void Label::set_clip_text(bool p_clip) {
- if (clip==p_clip)
- return;
clip=p_clip;
update();
minimum_size_changed();
@@ -551,23 +549,39 @@ bool Label::is_clipping_text() const {
}
String Label::get_text() const {
-
+
return text;
}
void Label::set_visible_characters(int p_amount) {
visible_chars=p_amount;
+ if (get_total_character_count() > 0) {
+ percent_visible=(float)p_amount/(float)total_char_cache;
+ }
update();
}
+int Label::get_visible_characters() const {
+
+ return visible_chars;
+}
+
void Label::set_percent_visible(float p_percent) {
- if (p_percent<0)
- set_visible_characters(-1);
- else
- set_visible_characters(get_total_character_count()*p_percent);
- percent_visible=p_percent;
+ if (p_percent<0 || p_percent>=1) {
+
+ visible_chars=-1;
+ percent_visible=1;
+
+ } else {
+
+ visible_chars=get_total_character_count()*p_percent;
+ percent_visible=p_percent;
+
+ }
+ update();
+
}
float Label::get_percent_visible() const{
@@ -575,6 +589,27 @@ float Label::get_percent_visible() const{
return percent_visible;
}
+void Label::set_lines_skipped(int p_lines) {
+
+ lines_skipped=p_lines;
+ update();
+}
+
+int Label::get_lines_skipped() const{
+
+ return lines_skipped;
+}
+
+void Label::set_max_lines_visible(int p_lines) {
+
+ max_lines_visible=p_lines;
+ update();
+}
+
+int Label::get_max_lines_visible() const{
+
+ return max_lines_visible;
+}
int Label::get_total_character_count() const {
@@ -585,7 +620,7 @@ int Label::get_total_character_count() const {
}
void Label::_bind_methods() {
-
+
ObjectTypeDB::bind_method(_MD("set_align","align"),&Label::set_align);
ObjectTypeDB::bind_method(_MD("get_align"),&Label::get_align);
ObjectTypeDB::bind_method(_MD("set_valign","valign"),&Label::set_valign);
@@ -594,14 +629,21 @@ void Label::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_text"),&Label::get_text);
ObjectTypeDB::bind_method(_MD("set_autowrap","enable"),&Label::set_autowrap);
ObjectTypeDB::bind_method(_MD("has_autowrap"),&Label::has_autowrap);
+ ObjectTypeDB::bind_method(_MD("set_clip_text","enable"),&Label::set_clip_text);
+ ObjectTypeDB::bind_method(_MD("is_clipping_text"),&Label::is_clipping_text);
ObjectTypeDB::bind_method(_MD("set_uppercase","enable"),&Label::set_uppercase);
ObjectTypeDB::bind_method(_MD("is_uppercase"),&Label::is_uppercase);
ObjectTypeDB::bind_method(_MD("get_line_height"),&Label::get_line_height);
ObjectTypeDB::bind_method(_MD("get_line_count"),&Label::get_line_count);
ObjectTypeDB::bind_method(_MD("get_total_character_count"),&Label::get_total_character_count);
- ObjectTypeDB::bind_method(_MD("set_visible_characters"),&Label::set_visible_characters);
+ ObjectTypeDB::bind_method(_MD("set_visible_characters","amount"),&Label::set_visible_characters);
+ ObjectTypeDB::bind_method(_MD("get_visible_characters"),&Label::get_visible_characters);
ObjectTypeDB::bind_method(_MD("set_percent_visible","percent_visible"),&Label::set_percent_visible);
ObjectTypeDB::bind_method(_MD("get_percent_visible"),&Label::get_percent_visible);
+ ObjectTypeDB::bind_method(_MD("set_lines_skipped","lines_skipped"),&Label::set_lines_skipped);
+ ObjectTypeDB::bind_method(_MD("get_lines_skipped"),&Label::get_lines_skipped);
+ ObjectTypeDB::bind_method(_MD("set_max_lines_visible","lines_visible"),&Label::set_max_lines_visible);
+ ObjectTypeDB::bind_method(_MD("get_max_lines_visible"),&Label::get_max_lines_visible);
BIND_CONSTANT( ALIGN_LEFT );
BIND_CONSTANT( ALIGN_CENTER );
@@ -617,18 +659,21 @@ void Label::_bind_methods() {
ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "align", PROPERTY_HINT_ENUM,"Left,Center,Right,Fill" ),_SCS("set_align"),_SCS("get_align") );
ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "valign", PROPERTY_HINT_ENUM,"Top,Center,Bottom,Fill" ),_SCS("set_valign"),_SCS("get_valign") );
ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "autowrap"),_SCS("set_autowrap"),_SCS("has_autowrap") );
+ ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "clip_text"),_SCS("set_clip_text"),_SCS("is_clipping_text") );
ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "uppercase"),_SCS("set_uppercase"),_SCS("is_uppercase") );
ADD_PROPERTY( PropertyInfo( Variant::REAL, "percent_visible", PROPERTY_HINT_RANGE,"0,1,0.001"),_SCS("set_percent_visible"),_SCS("get_percent_visible") );
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "lines_skipped", PROPERTY_HINT_RANGE,"0,999,1"),_SCS("set_lines_skipped"),_SCS("get_lines_skipped") );
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "max_lines_visible", PROPERTY_HINT_RANGE,"-1,999,1"),_SCS("set_max_lines_visible"),_SCS("get_max_lines_visible") );
}
Label::Label(const String &p_text) {
-
+
align=ALIGN_LEFT;
valign=VALIGN_TOP;
text="";
word_cache=NULL;
- word_cache_dirty=true;
+ word_cache_dirty=true;
autowrap=false;
line_count=0;
set_v_size_flags(0);
@@ -636,20 +681,22 @@ Label::Label(const String &p_text) {
set_ignore_mouse(true);
total_char_cache=0;
visible_chars=-1;
- percent_visible=-1;
+ percent_visible=1;
+ lines_skipped=0;
+ max_lines_visible=-1;
set_text(p_text);
uppercase=false;
}
Label::~Label() {
-
+
while (word_cache) {
-
+
WordCache *current=word_cache;
word_cache=current->next;
memdelete( current );
- }
+ }
}
diff --git a/scene/gui/label.h b/scene/gui/label.h
index 81e3ab5676..4ea9f5d377 100644
--- a/scene/gui/label.h
+++ b/scene/gui/label.h
@@ -29,17 +29,17 @@
#ifndef LABEL_H
#define LABEL_H
-#include "scene/gui/range.h"
+#include "scene/gui/control.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
-class Label : public Range {
-
- OBJ_TYPE( Label, Range );
-public:
-
+class Label : public Control {
+
+ OBJ_TYPE( Label, Control );
+public:
+
enum Align {
-
+
ALIGN_LEFT,
ALIGN_CENTER,
ALIGN_RIGHT,
@@ -63,11 +63,11 @@ private:
Size2 minsize;
int line_count;
bool uppercase;
-
+
int get_longest_line_width() const;
-
+
struct WordCache {
-
+
enum {
CHAR_NEWLINE=-1,
CHAR_WRAPLINE=-2
@@ -78,23 +78,25 @@ private:
int space_count;
WordCache *next;
WordCache() { char_pos=0; word_len=0; pixel_width=0; next=0; space_count=0;}
- };
-
+ };
+
bool word_cache_dirty;
void regenerate_word_cache();
float percent_visible;
-
+
WordCache *word_cache;
int total_char_cache;
int visible_chars;
-protected:
+ int lines_skipped;
+ int max_lines_visible;
+protected:
void _notification(int p_what);
static void _bind_methods();
// bind helpers
public:
-
+
virtual Size2 get_minimum_size() const;
void set_align(Align p_align);
@@ -105,7 +107,7 @@ public:
void set_text(const String& p_string);
String get_text() const;
-
+
void set_autowrap(bool p_autowrap);
bool has_autowrap() const;
@@ -113,6 +115,7 @@ public:
bool is_uppercase() const;
void set_visible_characters(int p_amount);
+ int get_visible_characters() const;
int get_total_character_count() const;
void set_clip_text(bool p_clip);
@@ -121,6 +124,11 @@ public:
void set_percent_visible(float p_percent);
float get_percent_visible() const;
+ void set_lines_skipped(int p_lines);
+ int get_lines_skipped() const;
+
+ void set_max_lines_visible(int p_lines);
+ int get_max_lines_visible() const;
int get_line_height() const;
int get_line_count() const;
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index fec9e401f1..2b4d7db01e 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -782,6 +782,10 @@ void LineEdit::select(int p_from, int p_to) {
update();
}
+bool LineEdit::is_text_field() const {
+
+ return true;
+}
void LineEdit::_bind_methods() {
diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h
index c19043e826..b1c4c8f616 100644
--- a/scene/gui/line_edit.h
+++ b/scene/gui/line_edit.h
@@ -112,6 +112,8 @@ public:
void select(int p_from=0, int p_to=-1);
virtual Size2 get_minimum_size() const;
+
+ virtual bool is_text_field() const;
LineEdit();
~LineEdit();
diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp
index 68fcb4bda8..13ff7074ea 100644
--- a/scene/gui/menu_button.cpp
+++ b/scene/gui/menu_button.cpp
@@ -124,7 +124,7 @@ void MenuButton::_set_items(const Array& p_items) {
void MenuButton::_bind_methods() {
- ObjectTypeDB::bind_method(_MD("get_popup"),&MenuButton::get_popup);
+ ObjectTypeDB::bind_method(_MD("get_popup:PopupMenu"),&MenuButton::get_popup);
ObjectTypeDB::bind_method(_MD("_unhandled_key_input"),&MenuButton::_unhandled_key_input);
ObjectTypeDB::bind_method(_MD("_set_items"),&MenuButton::_set_items);
ObjectTypeDB::bind_method(_MD("_get_items"),&MenuButton::_get_items);
diff --git a/scene/gui/patch_9_frame.cpp b/scene/gui/patch_9_frame.cpp
new file mode 100644
index 0000000000..b6e261714c
--- /dev/null
+++ b/scene/gui/patch_9_frame.cpp
@@ -0,0 +1,132 @@
+#include "patch_9_frame.h"
+
+#include "servers/visual_server.h"
+
+void Patch9Frame::_notification(int p_what) {
+
+ if (p_what==NOTIFICATION_DRAW) {
+
+ if (texture.is_null())
+ return;
+
+
+ Size2 s=get_size();
+ RID ci = get_canvas_item();
+ VS::get_singleton()->canvas_item_add_style_box(ci,Rect2(Point2(),s),texture->get_rid(),Vector2(margin[MARGIN_LEFT],margin[MARGIN_TOP]),Vector2(margin[MARGIN_RIGHT],margin[MARGIN_BOTTOM]),draw_center,modulate);
+// draw_texture_rect(texture,Rect2(Point2(),s),false,modulate);
+
+/*
+ Vector<Point2> points;
+ points.resize(4);
+ points[0]=Point2(0,0);
+ points[1]=Point2(s.x,0);
+ points[2]=Point2(s.x,s.y);
+ points[3]=Point2(0,s.y);
+ Vector<Point2> uvs;
+ uvs.resize(4);
+ uvs[0]=Point2(0,0);
+ uvs[1]=Point2(1,0);
+ uvs[2]=Point2(1,1);
+ uvs[3]=Point2(0,1);
+
+ VisualServer::get_singleton()->canvas_item_add_primitive(ci,points,Vector<Color>(),uvs,texture->get_rid());
+*/
+ }
+}
+
+Size2 Patch9Frame::get_minimum_size() const {
+
+ return Size2(margin[MARGIN_LEFT]+margin[MARGIN_RIGHT],margin[MARGIN_TOP]+margin[MARGIN_BOTTOM]);
+}
+void Patch9Frame::_bind_methods() {
+
+
+ ObjectTypeDB::bind_method(_MD("set_texture","texture"), & Patch9Frame::set_texture );
+ ObjectTypeDB::bind_method(_MD("get_texture"), & Patch9Frame::get_texture );
+ ObjectTypeDB::bind_method(_MD("set_modulate","modulate"), & Patch9Frame::set_modulate );
+ ObjectTypeDB::bind_method(_MD("get_modulate"), & Patch9Frame::get_modulate );
+ ObjectTypeDB::bind_method(_MD("set_patch_margin","margin","value"), & Patch9Frame::set_patch_margin );
+ ObjectTypeDB::bind_method(_MD("get_patch_margin","margin"), & Patch9Frame::get_patch_margin );
+ ObjectTypeDB::bind_method(_MD("set_draw_center","draw_center"), & Patch9Frame::set_draw_center );
+ ObjectTypeDB::bind_method(_MD("get_draw_center"), & Patch9Frame::get_draw_center );
+
+ ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), _SCS("set_texture"),_SCS("get_texture") );
+ ADD_PROPERTYNO( PropertyInfo( Variant::COLOR, "modulate"), _SCS("set_modulate"),_SCS("get_modulate") );
+ ADD_PROPERTYNO( PropertyInfo( Variant::BOOL, "draw_center"), _SCS("set_draw_center"),_SCS("get_draw_center") );
+ ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin/left",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_LEFT );
+ ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin/top",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_TOP );
+ ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin/right",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_RIGHT );
+ ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin/bottom",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_BOTTOM );
+
+}
+
+
+void Patch9Frame::set_texture(const Ref<Texture>& p_tex) {
+
+ texture=p_tex;
+ update();
+ //if (texture.is_valid())
+ // texture->set_flags(texture->get_flags()&(~Texture::FLAG_REPEAT)); //remove repeat from texture, it looks bad in sprites
+ minimum_size_changed();
+}
+
+Ref<Texture> Patch9Frame::get_texture() const {
+
+ return texture;
+}
+
+void Patch9Frame::set_modulate(const Color& p_tex) {
+
+ modulate=p_tex;
+ update();
+}
+
+Color Patch9Frame::get_modulate() const{
+
+ return modulate;
+}
+
+
+void Patch9Frame::set_patch_margin(Margin p_margin,int p_size) {
+
+ ERR_FAIL_INDEX(p_margin,4);
+ margin[p_margin]=p_size;
+ update();
+ minimum_size_changed();
+}
+
+int Patch9Frame::get_patch_margin(Margin p_margin) const{
+
+ ERR_FAIL_INDEX_V(p_margin,4,0);
+ return margin[p_margin];
+}
+
+void Patch9Frame::set_draw_center(bool p_draw) {
+
+ draw_center=p_draw;
+ update();
+}
+
+bool Patch9Frame::get_draw_center() const{
+
+ return draw_center;
+}
+
+Patch9Frame::Patch9Frame() {
+
+
+ margin[MARGIN_LEFT]=0;
+ margin[MARGIN_RIGHT]=0;
+ margin[MARGIN_BOTTOM]=0;
+ margin[MARGIN_TOP]=0;
+ modulate=Color(1,1,1,1);
+ set_ignore_mouse(true);
+ draw_center=true;
+}
+
+
+Patch9Frame::~Patch9Frame()
+{
+}
+
+
diff --git a/scene/gui/patch_9_frame.h b/scene/gui/patch_9_frame.h
new file mode 100644
index 0000000000..562a5b1d77
--- /dev/null
+++ b/scene/gui/patch_9_frame.h
@@ -0,0 +1,40 @@
+#ifndef PATCH_9_FRAME_H
+#define PATCH_9_FRAME_H
+
+#include "scene/gui/control.h"
+/**
+ @author Juan Linietsky <reduzio@gmail.com>
+*/
+class Patch9Frame : public Control {
+
+ OBJ_TYPE(Patch9Frame,Control);
+
+ bool draw_center;
+ int margin[4];
+ Color modulate;
+ Ref<Texture> texture;
+protected:
+
+ void _notification(int p_what);
+ virtual Size2 get_minimum_size() const;
+ static void _bind_methods();
+
+public:
+
+ void set_texture(const Ref<Texture>& p_tex);
+ Ref<Texture> get_texture() const;
+
+ void set_modulate(const Color& p_tex);
+ Color get_modulate() const;
+
+ void set_patch_margin(Margin p_margin,int p_size);
+ int get_patch_margin(Margin p_margin) const;
+
+ void set_draw_center(bool p_enable);
+ bool get_draw_center() const;
+
+ Patch9Frame();
+ ~Patch9Frame();
+
+};
+#endif // PATCH_9_FRAME_H
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index e706053592..6c21ea639f 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -323,8 +323,10 @@ void PopupMenu::_input_event(const InputEvent &p_event) {
invalidated_click=false;
break;
}
- if (over<0 || items[over].separator || items[over].disabled)
+ if (over<0 || items[over].separator || items[over].disabled) {
+ hide();
break; //non-activable
+ }
if (items[over].submenu!="") {
@@ -738,10 +740,18 @@ int PopupMenu::find_item_by_accelerator(uint32_t p_accel) const {
void PopupMenu::activate_item(int p_item) {
-
ERR_FAIL_INDEX(p_item,items.size());
ERR_FAIL_COND(items[p_item].separator);
emit_signal("item_pressed",items[p_item].ID);
+
+ //hide all parent PopupMenue's
+ Node *next = get_parent();
+ PopupMenu *pop = next->cast_to<PopupMenu>();
+ while (pop) {
+ pop->hide();
+ next = next->get_parent();
+ pop = next->cast_to<PopupMenu>();
+ }
hide();
}
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 7a607786ee..ef6a2ba6aa 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -1503,10 +1503,10 @@ Error RichTextLabel::append_bbcode(const String& p_bbcode) {
void RichTextLabel::scroll_to_line(int p_line) {
+ p_line -= 1;
ERR_FAIL_INDEX(p_line,lines.size());
_validate_line_caches();
- vscroll->set_val(lines[p_line].height_accum_cache);
-
+ vscroll->set_val(lines[p_line].height_accum_cache-lines[p_line].height_cache);
}
@@ -1569,27 +1569,23 @@ bool RichTextLabel::search(const String& p_string,bool p_from_selection) {
it=_get_next_item(it);
}
- if (!it)
- line=lines.size()-1;
}
- scroll_to_line(line-2);
+ if (line > 1) {
+ line-=1;
+ }
+
+ scroll_to_line(line);
return true;
}
- } else if (it->type==ITEM_NEWLINE) {
-
- line=static_cast<ItemNewline*>(it)->line;
}
-
it=_get_next_item(it);
charidx=0;
}
-
-
return false;
}
diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp
index 8f753f51bc..e5b5d531a0 100644
--- a/scene/gui/scroll_container.cpp
+++ b/scene/gui/scroll_container.cpp
@@ -195,11 +195,19 @@ void ScrollContainer::_notification(int p_what) {
Rect2 r = Rect2(-scroll,minsize);
if (!scroll_h) {
r.pos.x=0;
- r.size.width=size.width;
+ if (c->get_h_size_flags()&SIZE_EXPAND)
+ r.size.width=MAX(size.width,minsize.width);
+ else
+ r.size.width=minsize.width;
}
if (!scroll_v) {
r.pos.y=0;
r.size.height=size.height;
+ if (c->get_v_size_flags()&SIZE_EXPAND)
+ r.size.height=MAX(size.height,minsize.height);
+ else
+ r.size.height=minsize.height;
+
}
fit_child_in_rect(c,r);
}
diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp
index 41e775bbff..a48136f541 100644
--- a/scene/gui/spin_box.cpp
+++ b/scene/gui/spin_box.cpp
@@ -27,7 +27,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "spin_box.h"
-
+#include "os/input.h"
Size2 SpinBox::get_minimum_size() const {
@@ -62,6 +62,13 @@ LineEdit *SpinBox::get_line_edit() {
}
+void SpinBox::_line_edit_input(const InputEvent& p_event) {
+
+
+
+}
+
+
void SpinBox::_input_event(const InputEvent& p_event) {
if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.pressed) {
@@ -94,6 +101,48 @@ void SpinBox::_input_event(const InputEvent& p_event) {
} break;
}
}
+
+ if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.pressed && p_event.mouse_button.button_index==1) {
+
+ //set_default_cursor_shape(CURSOR_VSIZE);
+ Vector2 cpos = Vector2(p_event.mouse_button.x,p_event.mouse_button.y);
+ drag.mouse_pos=cpos;
+ }
+
+ if (p_event.type==InputEvent::MOUSE_BUTTON && !p_event.mouse_button.pressed && p_event.mouse_button.button_index==1) {
+
+ //set_default_cursor_shape(CURSOR_ARROW);
+ if (drag.enabled) {
+ drag.enabled=false;
+ Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE);
+ warp_mouse(drag.capture_pos);
+ }
+ }
+
+ if (p_event.type==InputEvent::MOUSE_MOTION && p_event.mouse_button.button_mask&1) {
+
+ Vector2 cpos = Vector2(p_event.mouse_motion.x,p_event.mouse_motion.y);
+ if (drag.enabled) {
+
+ float diff_y = drag.mouse_pos.y - cpos.y;
+ diff_y=Math::pow(ABS(diff_y),1.8)*SGN(diff_y);
+ diff_y*=0.1;
+
+ drag.mouse_pos=cpos;
+ drag.base_val=CLAMP(drag.base_val + get_step() * diff_y, get_min(), get_max());
+
+ set_val( drag.base_val);
+
+ } else if (drag.mouse_pos.distance_to(cpos)>2) {
+
+ Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_CAPTURED);
+ drag.enabled=true;
+ drag.base_val=get_val();
+ drag.mouse_pos=cpos;
+ drag.capture_pos=cpos;
+
+ }
+ }
}
@@ -177,6 +226,7 @@ void SpinBox::_bind_methods() {
ObjectTypeDB::bind_method(_MD("is_editable"),&SpinBox::is_editable);
ObjectTypeDB::bind_method(_MD("_line_edit_focus_exit"),&SpinBox::_line_edit_focus_exit);
ObjectTypeDB::bind_method(_MD("get_line_edit"),&SpinBox::get_line_edit);
+ ObjectTypeDB::bind_method(_MD("_line_edit_input"),&SpinBox::_line_edit_input);
ADD_PROPERTY(PropertyInfo(Variant::BOOL,"editable"),_SCS("set_editable"),_SCS("is_editable"));
@@ -196,4 +246,6 @@ SpinBox::SpinBox() {
//connect("value_changed",this,"_value_changed");
line_edit->connect("text_entered",this,"_text_entered",Vector<Variant>(),CONNECT_DEFERRED);
line_edit->connect("focus_exit",this,"_line_edit_focus_exit",Vector<Variant>(),CONNECT_DEFERRED);
+ line_edit->connect("input_event",this,"_line_edit_input");
+ drag.enabled=false;
}
diff --git a/scene/gui/spin_box.h b/scene/gui/spin_box.h
index 6ebe14631e..4c8cb8432a 100644
--- a/scene/gui/spin_box.h
+++ b/scene/gui/spin_box.h
@@ -44,6 +44,18 @@ class SpinBox : public Range {
String prefix;
String suffix;
+ void _line_edit_input(const InputEvent& p_event);
+
+
+ struct Drag {
+ float base_val;
+ bool enabled;
+ Vector2 from;
+ Vector2 mouse_pos;
+ Vector2 capture_pos;
+ } drag;
+
+
void _line_edit_focus_exit();
protected:
diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp
index 3ed182c017..6fa701340d 100644
--- a/scene/gui/tab_container.cpp
+++ b/scene/gui/tab_container.cpp
@@ -229,6 +229,18 @@ void TabContainer::_notification(int p_what) {
int w=0;
int idx=0;
+ Vector<int> offsets;
+ Vector<Control*> controls;
+ int from=0;
+ int limit=get_size().width;
+ if (popup) {
+ top_size.width-=menu->get_width();
+ limit-=menu->get_width();
+ }
+
+ bool notdone=false;
+ last_tab_cache=-1;
+
for(int i=0;i<get_child_count();i++) {
Control *c = get_child(i)->cast_to<Control>();
@@ -236,7 +248,20 @@ void TabContainer::_notification(int p_what) {
continue;
if (c->is_set_as_toplevel())
continue;
+ if (idx<tab_display_ofs) {
+ idx++;
+ from=idx;
+ continue;
+ }
+ if (w>=get_size().width) {
+ buttons_visible_cache=true;
+ notdone=true;
+ break;
+ }
+
+ offsets.push_back(w);
+ controls.push_back(c);
String s = c->has_meta("_tab_name")?String(XL_MESSAGE(String(c->get_meta("_tab_name")))):String(c->get_name());
w+=font->get_string_size(s).width;
@@ -257,55 +282,46 @@ void TabContainer::_notification(int p_what) {
w+=tab_bg->get_minimum_size().width;
}
- idx++;
- }
+ if (idx<tab_display_ofs) {
+ }
+ last_tab_cache=idx;
- int ofs;
- int limit=get_size().width;
- if (popup) {
- top_size.width-=menu->get_width();
- limit-=menu->get_width();
+ idx++;
}
- if (w<=limit) {
- switch(align) {
+ int ofs;
- case ALIGN_LEFT: ofs = side_margin; break;
- case ALIGN_CENTER: ofs = (int(limit) - w)/2; break;
- case ALIGN_RIGHT: ofs = int(limit) - w - side_margin; break;
- };
+ switch(align) {
- tab_display_ofs=0;
- buttons_visible_cache=false;
- } else {
+ case ALIGN_LEFT: ofs = side_margin; break;
+ case ALIGN_CENTER: ofs = (int(limit) - w)/2; break;
+ case ALIGN_RIGHT: ofs = int(limit) - w - side_margin; break;
+ };
- ofs=0;
- limit-=incr->get_width()+decr->get_width();
- buttons_visible_cache=true;
- }
+ tab_display_ofs=0;
tabs_ofs_cache=ofs;
- last_tab_cache=-1;
idx=0;
- bool notdone=false;
- for(int i=0;i<get_child_count();i++) {
- Control *c = get_child(i)->cast_to<Control>();
- if (!c)
- continue;
- if (c->is_set_as_toplevel())
- continue;
+ for(int i=0;i<controls.size();i++) {
- if (idx<tab_display_ofs) {
- idx++;
- continue;
+ idx=i+from;
+ if (current>=from && current<from+controls.size()-1) {
+ //current is visible! draw it last.
+ if (i==controls.size()-1) {
+ idx=current;
+ } else if (idx>=current) {
+ idx+=1;
+ }
}
+ Control *c = controls[idx-from];
+
String s = c->has_meta("_tab_name")?String(c->get_meta("_tab_name")):String(c->get_name());
int w=font->get_string_size(s).width;
Ref<Texture> icon;
@@ -336,14 +352,12 @@ void TabContainer::_notification(int p_what) {
col=color_bg;
}
+ int lofs = ofs + offsets[idx-from];
Size2i sb_ms = sb->get_minimum_size();
- Rect2 sb_rect = Rect2( ofs, 0, w+sb_ms.width, top_margin);
+ Rect2 sb_rect = Rect2( lofs, 0, w+sb_ms.width, top_margin);
+
- if (sb_ms.width+w+ofs > limit) {
- notdone=true;
- break;
- }
sb->draw(ci, sb_rect );
Point2i lpos = sb_rect.pos;
@@ -357,8 +371,7 @@ void TabContainer::_notification(int p_what) {
}
font->draw(ci, Point2i( lpos.x, sb->get_margin(MARGIN_TOP)+((sb_rect.size.y-sb_ms.y)-font->get_height())/2+font->get_ascent() ), s, col );
- ofs+=sb_ms.x+w;
- last_tab_cache=idx;
+ //ofs+=sb_ms.x+w;
/*
int sb_mw = sb->get_minimum_size().width;
diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp
index a849d3ae72..6d84f028b3 100644
--- a/scene/gui/tabs.cpp
+++ b/scene/gui/tabs.cpp
@@ -64,6 +64,15 @@ Size2 Tabs::get_minimum_size() const {
ms.width+=bms.width;
ms.height=MAX(bms.height+tab_bg->get_minimum_size().height,ms.height);
}
+
+ if (tabs[i].close_button.is_valid()) {
+ Ref<Texture> cb=tabs[i].close_button;
+ Size2 bms = cb->get_size()+get_stylebox("button")->get_minimum_size();
+ bms.width+=get_constant("hseparation");
+
+ ms.width+=bms.width;
+ ms.height=MAX(bms.height+tab_bg->get_minimum_size().height,ms.height);
+ }
}
return ms;
@@ -77,22 +86,48 @@ void Tabs::_input_event(const InputEvent& p_event) {
Point2 pos( p_event.mouse_motion.x, p_event.mouse_motion.y );
- int hover=-1;
+ int hover_buttons=-1;
+ hover=-1;
for(int i=0;i<tabs.size();i++) {
+ // test hovering tab to display close button if policy says so
+ if (cb_displaypolicy == SHOW_HOVER) {
+ int ofs=tabs[i].ofs_cache;
+ int size = tabs[i].ofs_cache;
+ if (pos.x >=tabs[i].ofs_cache && pos.x<tabs[i].ofs_cache+tabs[i].size_cache) {
+ hover=i;
+ }
+ }
+
+
+ // test hovering right button and close button
if (tabs[i].rb_rect.has_point(pos)) {
- hover=i;
+ rb_hover=i;
+ hover_buttons = i;
break;
}
+ else if (tabs[i].cb_rect.has_point(pos)) {
+ cb_hover=i;
+ hover_buttons = i;
+ break;
+ }
+
+
+
}
- if (hover!=rb_hover) {
- rb_hover=hover;
- update();
+ if (hover_buttons == -1) { // no hover
+ rb_hover= hover_buttons;
+ cb_hover= hover_buttons;
}
+ update();
+
return;
}
+
+
+
if (rb_pressing && p_event.type==InputEvent::MOUSE_BUTTON &&
!p_event.mouse_button.pressed &&
p_event.mouse_button.button_index==BUTTON_LEFT) {
@@ -106,6 +141,20 @@ void Tabs::_input_event(const InputEvent& p_event) {
update();
}
+ if (cb_pressing && p_event.type==InputEvent::MOUSE_BUTTON &&
+ !p_event.mouse_button.pressed &&
+ p_event.mouse_button.button_index==BUTTON_LEFT) {
+
+ if (cb_hover!=-1) {
+ //pressed
+ emit_signal("tab_close",cb_hover);
+ }
+
+ cb_pressing=false;
+ update();
+ }
+
+
if (p_event.type==InputEvent::MOUSE_BUTTON &&
p_event.mouse_button.pressed &&
p_event.mouse_button.button_index==BUTTON_LEFT) {
@@ -122,6 +171,12 @@ void Tabs::_input_event(const InputEvent& p_event) {
return;
}
+ if (tabs[i].cb_rect.has_point(pos)) {
+ cb_pressing=true;
+ update();
+ return;
+ }
+
int ofs=tabs[i].ofs_cache;
int size = tabs[i].ofs_cache;
if (pos.x >=tabs[i].ofs_cache && pos.x<tabs[i].ofs_cache+tabs[i].size_cache) {
@@ -148,6 +203,8 @@ void Tabs::_notification(int p_what) {
case NOTIFICATION_MOUSE_EXIT: {
rb_hover=-1;
+ cb_hover=-1;
+ hover=-1;
update();
} break;
case NOTIFICATION_DRAW: {
@@ -186,7 +243,7 @@ void Tabs::_notification(int p_what) {
String s = tabs[i].text;
int lsize=0;
- int slen=font->get_string_size(s).width;;
+ int slen=font->get_string_size(s).width;
lsize+=slen;
Ref<Texture> icon;
@@ -211,6 +268,56 @@ void Tabs::_notification(int p_what) {
}
+ // Close button
+ switch (cb_displaypolicy) {
+ case SHOW_ALWAYS: {
+ if (tabs[i].close_button.is_valid()) {
+ Ref<StyleBox> style = get_stylebox("button");
+ Ref<Texture> rb=tabs[i].close_button;
+
+ lsize+=get_constant("hseparation");
+ lsize+=style->get_margin(MARGIN_LEFT);
+ lsize+=rb->get_width();
+ lsize+=style->get_margin(MARGIN_RIGHT);
+
+ }
+ } break;
+ case SHOW_ACTIVE_ONLY: {
+ if (i==current) {
+ if (tabs[i].close_button.is_valid()) {
+ Ref<StyleBox> style = get_stylebox("button");
+ Ref<Texture> rb=tabs[i].close_button;
+
+ lsize+=get_constant("hseparation");
+ lsize+=style->get_margin(MARGIN_LEFT);
+ lsize+=rb->get_width();
+ lsize+=style->get_margin(MARGIN_RIGHT);
+
+ }
+ }
+ } break;
+ case SHOW_HOVER: {
+ if (i==current || i==hover) {
+ if (tabs[i].close_button.is_valid()) {
+ Ref<StyleBox> style = get_stylebox("button");
+ Ref<Texture> rb=tabs[i].close_button;
+
+ lsize+=get_constant("hseparation");
+ lsize+=style->get_margin(MARGIN_LEFT);
+ lsize+=rb->get_width();
+ lsize+=style->get_margin(MARGIN_RIGHT);
+
+ }
+ }
+ } break;
+ case SHOW_NEVER: // by default, never show close button
+ default: {
+ // do nothing
+ } break;
+
+ }
+
+
Ref<StyleBox> sb;
int va;
Color col;
@@ -273,6 +380,103 @@ void Tabs::_notification(int p_what) {
}
+
+
+
+ // Close button
+ switch (cb_displaypolicy) {
+ case SHOW_ALWAYS: {
+ if (tabs[i].close_button.is_valid()) {
+ Ref<StyleBox> style = get_stylebox("button");
+ Ref<Texture> cb=tabs[i].close_button;
+
+ w+=get_constant("hseparation");
+
+ Rect2 cb_rect;
+ cb_rect.size=style->get_minimum_size()+cb->get_size();
+ cb_rect.pos.x=w;
+ cb_rect.pos.y=sb->get_margin(MARGIN_TOP)+((sb_rect.size.y-sb_ms.y)-(cb_rect.size.y))/2;
+
+ if (cb_hover==i) {
+ if (cb_pressing)
+ get_stylebox("button_pressed")->draw(ci,cb_rect);
+ else
+ style->draw(ci,cb_rect);
+ }
+
+ w+=style->get_margin(MARGIN_LEFT);
+
+ cb->draw(ci,Point2i( w,cb_rect.pos.y+style->get_margin(MARGIN_TOP) ));
+ w+=cb->get_width();
+ w+=style->get_margin(MARGIN_RIGHT);
+ tabs[i].cb_rect=cb_rect;
+ }
+ } break;
+ case SHOW_ACTIVE_ONLY: {
+ if (current==i) {
+ if (tabs[i].close_button.is_valid()) {
+ Ref<StyleBox> style = get_stylebox("button");
+ Ref<Texture> cb=tabs[i].close_button;
+
+ w+=get_constant("hseparation");
+
+ Rect2 cb_rect;
+ cb_rect.size=style->get_minimum_size()+cb->get_size();
+ cb_rect.pos.x=w;
+ cb_rect.pos.y=sb->get_margin(MARGIN_TOP)+((sb_rect.size.y-sb_ms.y)-(cb_rect.size.y))/2;
+
+ if (cb_hover==i) {
+ if (cb_pressing)
+ get_stylebox("button_pressed")->draw(ci,cb_rect);
+ else
+ style->draw(ci,cb_rect);
+ }
+
+ w+=style->get_margin(MARGIN_LEFT);
+
+ cb->draw(ci,Point2i( w,cb_rect.pos.y+style->get_margin(MARGIN_TOP) ));
+ w+=cb->get_width();
+ w+=style->get_margin(MARGIN_RIGHT);
+ tabs[i].cb_rect=cb_rect;
+ }
+ }
+ } break;
+ case SHOW_HOVER: {
+ if (current==i || hover==i) {
+ if (tabs[i].close_button.is_valid()) {
+ Ref<StyleBox> style = get_stylebox("button");
+ Ref<Texture> cb=tabs[i].close_button;
+
+ w+=get_constant("hseparation");
+
+ Rect2 cb_rect;
+ cb_rect.size=style->get_minimum_size()+cb->get_size();
+ cb_rect.pos.x=w;
+ cb_rect.pos.y=sb->get_margin(MARGIN_TOP)+((sb_rect.size.y-sb_ms.y)-(cb_rect.size.y))/2;
+
+ if (cb_hover==i) {
+ if (cb_pressing)
+ get_stylebox("button_pressed")->draw(ci,cb_rect);
+ else
+ style->draw(ci,cb_rect);
+ }
+
+ w+=style->get_margin(MARGIN_LEFT);
+
+ cb->draw(ci,Point2i( w,cb_rect.pos.y+style->get_margin(MARGIN_TOP) ));
+ w+=cb->get_width();
+ w+=style->get_margin(MARGIN_RIGHT);
+ tabs[i].cb_rect=cb_rect;
+ }
+ }
+ } break;
+ case SHOW_NEVER:
+ default: {
+ // show nothing
+ } break;
+
+ }
+
w+=sb->get_margin(MARGIN_RIGHT);
tabs[i].size_cache=w-tabs[i].ofs_cache;
@@ -358,11 +562,29 @@ Ref<Texture> Tabs::get_tab_right_button(int p_tab) const{
}
+void Tabs::set_tab_close_button(int p_tab, const Ref<Texture>& p_close_button) {
+ ERR_FAIL_INDEX(p_tab, tabs.size());
+ tabs[p_tab].close_button=p_close_button;
+ update();
+ minimum_size_changed();
+}
+
+
+Ref<Texture> Tabs::get_tab_close_button(int p_tab) const{
+
+ ERR_FAIL_INDEX_V(p_tab,tabs.size(),Ref<Texture>());
+ return tabs[p_tab].close_button;
+
+}
+
void Tabs::add_tab(const String& p_str,const Ref<Texture>& p_icon) {
Tab t;
t.text=p_str;
t.icon=p_icon;
+
+ t.close_button = get_icon("Close","EditorIcons");
+
tabs.push_back(t);
update();
@@ -394,6 +616,11 @@ void Tabs::remove_tab(int p_idx) {
}
+void Tabs::set_tab_close_display_policy(CloseButtonDisplayPolicy p_cb_displaypolicy) {
+ cb_displaypolicy = p_cb_displaypolicy;
+}
+
+
void Tabs::set_tab_align(TabAlign p_align) {
tab_align=p_align;
@@ -423,14 +650,22 @@ void Tabs::_bind_methods() {
ADD_SIGNAL(MethodInfo("tab_changed",PropertyInfo(Variant::INT,"tab")));
ADD_SIGNAL(MethodInfo("right_button_pressed",PropertyInfo(Variant::INT,"tab")));
+ ADD_SIGNAL(MethodInfo("tab_close",PropertyInfo(Variant::INT,"tab")));
+
ADD_PROPERTY( PropertyInfo(Variant::INT, "current_tab", PROPERTY_HINT_RANGE,"-1,4096,1",PROPERTY_USAGE_EDITOR), _SCS("set_current_tab"), _SCS("get_current_tab") );
BIND_CONSTANT( ALIGN_LEFT );
BIND_CONSTANT( ALIGN_CENTER );
BIND_CONSTANT( ALIGN_RIGHT );
+
+ BIND_CONSTANT( SHOW_ACTIVE_ONLY );
+ BIND_CONSTANT( SHOW_ALWAYS );
+ BIND_CONSTANT( SHOW_HOVER );
+ BIND_CONSTANT( SHOW_NEVER );
}
+
Tabs::Tabs() {
current=0;
@@ -438,4 +673,7 @@ Tabs::Tabs() {
rb_hover=-1;
rb_pressing=false;
+ cb_hover=-1;
+ cb_pressing=false;
+ cb_displaypolicy = SHOW_NEVER; // Default : no close button
}
diff --git a/scene/gui/tabs.h b/scene/gui/tabs.h
index 5cb0d9e916..1a8352bc93 100644
--- a/scene/gui/tabs.h
+++ b/scene/gui/tabs.h
@@ -42,6 +42,14 @@ public:
ALIGN_CENTER,
ALIGN_RIGHT
};
+
+ enum CloseButtonDisplayPolicy {
+
+ SHOW_ALWAYS,
+ SHOW_ACTIVE_ONLY,
+ SHOW_HOVER,
+ SHOW_NEVER
+ };
private:
@@ -53,6 +61,8 @@ private:
int size_cache;
Ref<Texture> right_button;
Rect2 rb_rect;
+ Ref<Texture> close_button;
+ Rect2 cb_rect;
};
Vector<Tab> tabs;
@@ -63,6 +73,12 @@ private:
int rb_hover;
bool rb_pressing;
+ int cb_hover;
+ bool cb_pressing;
+ CloseButtonDisplayPolicy cb_displaypolicy;
+
+ int hover; // hovered tab
+
protected:
void _input_event(const InputEvent& p_event);
@@ -82,6 +98,10 @@ public:
void set_tab_right_button(int p_tab,const Ref<Texture>& p_right_button);
Ref<Texture> get_tab_right_button(int p_tab) const;
+ void set_tab_close_button(int p_tab, const Ref<Texture>& p_close_button);
+ Ref<Texture> get_tab_close_button(int p_tab) const;
+ void set_tab_close_display_policy(CloseButtonDisplayPolicy p_cb_displaypolicy);
+
void set_tab_align(TabAlign p_align);
TabAlign get_tab_align() const;
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 1759f3eb04..be6c0d0a8b 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -94,9 +94,9 @@ void TextEdit::Text::set_tab_size(int p_tab_size) {
void TextEdit::Text::_update_line_cache(int p_line) const {
- int w =0;
- int tab_w=font->get_char_size(' ').width;
-
+ int w = 0;
+ int tab_w=font->get_char_size(' ').width*tab_size;
+
int len = text[p_line].data.length();
const CharType *str = text[p_line].data.c_str();
@@ -292,7 +292,10 @@ void TextEdit::_update_scrollbars() {
int vscroll_pixels = v_scroll->get_combined_minimum_size().width;
int visible_width = size.width - cache.style_normal->get_minimum_size().width;
- int total_width = text.get_max_width();
+ int total_width = text.get_max_width() + vmin.x;
+
+ if (line_numbers)
+ total_width += cache.line_number_w;
bool use_hscroll=true;
bool use_vscroll=true;
@@ -322,7 +325,6 @@ void TextEdit::_update_scrollbars() {
v_scroll->show();
v_scroll->set_max(total_rows);
v_scroll->set_page(visible_rows);
-
v_scroll->set_val(cursor.line_ofs);
} else {
@@ -336,6 +338,7 @@ void TextEdit::_update_scrollbars() {
h_scroll->set_max(total_width);
h_scroll->set_page(visible_width);
h_scroll->set_val(cursor.x_ofs);
+
} else {
h_scroll->hide();
@@ -706,7 +709,7 @@ void TextEdit::_notification(int p_what) {
if (in_region==-1 && !in_keyword && is_char && !prev_is_char) {
int to=j;
- while(_is_text_char(str[to]) && to<str.length())
+ while(to<str.length() && _is_text_char(str[to]))
to++;
uint32_t hash = String::hash(&str[j],to-j);
@@ -3565,7 +3568,10 @@ void TextEdit::set_show_line_numbers(bool p_show) {
update();
}
+bool TextEdit::is_text_field() const {
+ return true;
+}
void TextEdit::_bind_methods() {
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index 1b448bb782..9ffe8a5bae 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -393,6 +393,7 @@ public:
String get_text_for_completion();
+ virtual bool is_text_field() const;
TextEdit();
~TextEdit();
};
diff --git a/scene/gui/texture_progress.cpp b/scene/gui/texture_progress.cpp
index f61d63e4c3..0d549108fa 100644
--- a/scene/gui/texture_progress.cpp
+++ b/scene/gui/texture_progress.cpp
@@ -80,9 +80,50 @@ Ref<Texture> TextureProgress::get_progress_texture() const{
}
+Point2 TextureProgress::unit_val_to_uv(float val) {
+ if (progress.is_null())
+ return Point2();
+
+ if (val<0)
+ val+=1;
+ if (val>1)
+ val-=1;
+
+ Point2 p=get_relative_center();
+
+ if (val<0.125)
+ return Point2(p.x+(1-p.x)*val*8,0);
+ if (val<0.25)
+ return Point2(1,p.y*(val-0.125)*8);
+ if (val<0.375)
+ return Point2(1,p.y+(1-p.y)*(val-0.25)*8);
+ if (val<0.5)
+ return Point2(1-(1-p.x)*(val-0.375)*8,1);
+ if (val<0.625)
+ return Point2(p.x*(1-(val-0.5)*8),1);
+ if (val<0.75)
+ return Point2(0,1-((1-p.y)*(val-0.625)*8));
+ if (val<0.875)
+ return Point2(0,p.y-p.y*(val-0.75)*8);
+ else
+ return Point2(p.x*(val-0.875)*8,0);
+}
-void TextureProgress::_notification(int p_what){
+Point2 TextureProgress::get_relative_center()
+{
+ if (progress.is_null())
+ return Point2();
+ Point2 p = progress->get_size()/2;
+ p+=rad_center_off;
+ p.x/=progress->get_width();
+ p.y/=progress->get_height();
+ p.x=CLAMP(p.x,0,1);
+ p.y=CLAMP(p.y,0,1);
+ return p;
+}
+void TextureProgress::_notification(int p_what){
+ const float corners[12]={-0.125,-0.375,-0.625,-0.875,0.125,0.375,0.625,0.875,1.125,1.375,1.625,1.875};
switch(p_what) {
case NOTIFICATION_DRAW: {
@@ -92,7 +133,69 @@ void TextureProgress::_notification(int p_what){
draw_texture(under,Point2());
if (progress.is_valid()) {
Size2 s = progress->get_size();
- draw_texture_rect_region(progress,Rect2(Point2(),Size2(s.x*get_unit_value(),s.y)),Rect2(Point2(),Size2(s.x*get_unit_value(),s.y)));
+ switch (mode) {
+ case FILL_LEFT_TO_RIGHT: {
+ Rect2 region=Rect2(Point2(),Size2(s.x*get_unit_value(),s.y));
+ draw_texture_rect_region(progress,region,region);
+ } break;
+ case FILL_RIGHT_TO_LEFT: {
+ Rect2 region=Rect2(Point2(s.x-s.x*get_unit_value(),0),Size2(s.x*get_unit_value(),s.y));
+ draw_texture_rect_region(progress,region,region);
+ } break;
+ case FILL_TOP_TO_BOTTOM: {
+ Rect2 region=Rect2(Point2(),Size2(s.x,s.y*get_unit_value()));
+ draw_texture_rect_region(progress,region,region);
+ } break;
+ case FILL_BOTTOM_TO_TOP: {
+ Rect2 region=Rect2(Point2(0,s.y-s.y*get_unit_value()),Size2(s.x,s.y*get_unit_value()));
+ draw_texture_rect_region(progress,region,region);
+ } break;
+ case FILL_CLOCKWISE:
+ case FILL_COUNTER_CLOCKWISE: {
+ float val=get_unit_value()*rad_max_degrees/360;
+ if (val==1) {
+ Rect2 region=Rect2(Point2(),s);
+ draw_texture_rect_region(progress,region,region);
+ } else if (val!=0) {
+ Array pts;
+ float direction=mode==FILL_CLOCKWISE?1:-1;
+ float start=rad_init_angle/360;
+ float end=start+direction*val;
+ pts.append(start);
+ pts.append(end);
+ float from=MIN(start,end);
+ float to=MAX(start,end);
+ for (int i=0;i<12;i++)
+ if (corners[i]>from&&corners[i]<to)
+ pts.append(corners[i]);
+ pts.sort();
+ Vector<Point2> uvs;
+ Vector<Point2> points;
+ uvs.push_back(get_relative_center());
+ points.push_back(Point2(s.x*get_relative_center().x,s.y*get_relative_center().y));
+ for (int i=0;i<pts.size();i++) {
+ Point2 uv=unit_val_to_uv(pts[i]);
+ if (uvs.find(uv)>=0)
+ continue;
+ uvs.push_back(uv);
+ points.push_back(Point2(uv.x*s.x,uv.y*s.y));
+ }
+ draw_polygon(points,Vector<Color>(),uvs,progress);
+ }
+ if (get_tree()->is_editor_hint()) {
+ Point2 p=progress->get_size();
+ p.x*=get_relative_center().x;
+ p.y*=get_relative_center().y;
+ p=p.floor();
+ draw_line(p-Point2(8,0),p+Point2(8,0),Color(0.9,0.5,0.5),2);
+ draw_line(p-Point2(0,8),p+Point2(0,8),Color(0.9,0.5,0.5),2);
+ }
+ } break;
+ default:
+ draw_texture_rect_region(progress,Rect2(Point2(),Size2(s.x*get_unit_value(),s.y)),Rect2(Point2(),Size2(s.x*get_unit_value(),s.y)));
+ }
+
+
}
if (over.is_valid())
draw_texture(over,Point2());
@@ -101,6 +204,59 @@ void TextureProgress::_notification(int p_what){
}
}
+void TextureProgress::set_fill_mode(int p_fill)
+{
+ ERR_FAIL_INDEX(p_fill,6);
+ mode=(FillMode)p_fill;
+ update();
+}
+
+int TextureProgress::get_fill_mode()
+{
+ return mode;
+}
+
+void TextureProgress::set_radial_initial_angle(float p_angle)
+{
+ while(p_angle>360)
+ p_angle-=360;
+ while (p_angle<0)
+ p_angle+=360;
+ rad_init_angle=p_angle;
+ update();
+}
+
+float TextureProgress::get_radial_initial_angle()
+{
+ return rad_init_angle;
+}
+
+void TextureProgress::set_fill_degrees(float p_angle)
+{
+ while(p_angle>360)
+ p_angle-=360;
+ while (p_angle<0)
+ p_angle+=360;
+ rad_max_degrees=p_angle;
+ update();
+}
+
+float TextureProgress::get_fill_degrees()
+{
+ return rad_max_degrees;
+}
+
+void TextureProgress::set_radial_center_offset(const Point2 &p_off)
+{
+ rad_center_off=p_off;
+ update();
+}
+
+Point2 TextureProgress::get_radial_center_offset()
+{
+ return rad_center_off;
+}
+
void TextureProgress::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_under_texture","tex"),&TextureProgress::set_under_texture);
@@ -112,13 +268,38 @@ void TextureProgress::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_over_texture","tex"),&TextureProgress::set_over_texture);
ObjectTypeDB::bind_method(_MD("get_over_texture"),&TextureProgress::get_over_texture);
+ ObjectTypeDB::bind_method(_MD("set_fill_mode","mode"),&TextureProgress::set_fill_mode);
+ ObjectTypeDB::bind_method(_MD("get_fill_mode"), &TextureProgress::get_fill_mode);
+
+ ObjectTypeDB::bind_method(_MD("set_radial_initial_angle","mode"),&TextureProgress::set_radial_initial_angle);
+ ObjectTypeDB::bind_method(_MD("get_radial_initial_angle"), &TextureProgress::get_radial_initial_angle);
+
+ ObjectTypeDB::bind_method(_MD("set_radial_center_offset","mode"),&TextureProgress::set_radial_center_offset);
+ ObjectTypeDB::bind_method(_MD("get_radial_center_offset"), &TextureProgress::get_radial_center_offset);
+
+ ObjectTypeDB::bind_method(_MD("set_fill_degrees","mode"),&TextureProgress::set_fill_degrees);
+ ObjectTypeDB::bind_method(_MD("get_fill_degrees"), &TextureProgress::get_fill_degrees);
+
ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture/under",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_under_texture"),_SCS("get_under_texture"));
ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture/over",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_over_texture"),_SCS("get_over_texture"));
ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture/progress",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_progress_texture"),_SCS("get_progress_texture"));
+ ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"mode",PROPERTY_HINT_ENUM,"Left to Right,Right to Left,Top to Bottom,Bottom to Top,Clockwise,Counter Clockwise"),_SCS("set_fill_mode"),_SCS("get_fill_mode"));
+ ADD_PROPERTYNZ( PropertyInfo(Variant::REAL,"radial_fill/initial_angle",PROPERTY_HINT_RANGE,"0.0,360.0,0.1,slider"),_SCS("set_radial_initial_angle"),_SCS("get_radial_initial_angle"));
+ ADD_PROPERTYNZ( PropertyInfo(Variant::REAL,"radial_fill/fill_degrees",PROPERTY_HINT_RANGE,"0.0,360.0,0.1,slider"),_SCS("set_fill_degrees"),_SCS("get_fill_degrees"));
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"radial_fill/center_offset"),_SCS("set_radial_center_offset"),_SCS("get_radial_center_offset"));
+
+ BIND_CONSTANT( FILL_LEFT_TO_RIGHT );
+ BIND_CONSTANT( FILL_RIGHT_TO_LEFT );
+ BIND_CONSTANT( FILL_TOP_TO_BOTTOM );
+ BIND_CONSTANT( FILL_BOTTOM_TO_TOP );
+ BIND_CONSTANT( FILL_CLOCKWISE );
+ BIND_CONSTANT( FILL_COUNTER_CLOCKWISE );
}
TextureProgress::TextureProgress()
{
+ mode=FILL_LEFT_TO_RIGHT;
+ rad_center_off=Point2();
}
diff --git a/scene/gui/texture_progress.h b/scene/gui/texture_progress.h
index d97ebf27f5..7187fd5f07 100644
--- a/scene/gui/texture_progress.h
+++ b/scene/gui/texture_progress.h
@@ -45,6 +45,27 @@ protected:
void _notification(int p_what);
public:
+ enum FillMode {
+ FILL_LEFT_TO_RIGHT=0,
+ FILL_RIGHT_TO_LEFT,
+ FILL_TOP_TO_BOTTOM,
+ FILL_BOTTOM_TO_TOP,
+ FILL_CLOCKWISE,
+ FILL_COUNTER_CLOCKWISE
+ };
+
+ void set_fill_mode(int p_fill);
+ int get_fill_mode();
+
+ void set_radial_initial_angle(float p_angle);
+ float get_radial_initial_angle();
+
+ void set_fill_degrees(float p_angle);
+ float get_fill_degrees();
+
+ void set_radial_center_offset(const Point2 &p_off);
+ Point2 get_radial_center_offset();
+
void set_under_texture(const Ref<Texture>& p_texture);
Ref<Texture> get_under_texture() const;
@@ -57,6 +78,16 @@ public:
Size2 get_minimum_size() const;
TextureProgress();
+
+private:
+
+ FillMode mode;
+ float rad_init_angle;
+ float rad_max_degrees;
+ Point2 rad_center_off;
+
+ Point2 unit_val_to_uv(float val);
+ Point2 get_relative_center();
};
#endif // TEXTURE_PROGRESS_H
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 6c15f1cae4..5df6f2ced9 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -31,7 +31,7 @@
#include "os/os.h"
#include "os/keyboard.h"
#include "globals.h"
-
+#include "os/input.h"
@@ -70,6 +70,7 @@ Size2 TreeItem::Cell::get_icon_size() const {
else
return icon_region.size;
}
+
void TreeItem::Cell::draw_icon(const RID& p_where, const Point2& p_pos, const Size2& p_size) const{
if (icon.is_null())
@@ -120,7 +121,7 @@ void TreeItem::set_cell_mode( int p_column, TreeCellMode p_mode ) {
c.val=0;
c.checked=false;
c.icon=Ref<Texture>();
- c.text="";
+ c.text="";
c.icon_max_w=0;
_changed_notify(p_column);
}
@@ -152,9 +153,9 @@ void TreeItem::set_text(int p_column,String p_text) {
ERR_FAIL_INDEX( p_column, cells.size() );
cells[p_column].text=p_text;
-
+
if (cells[p_column].mode==TreeItem::CELL_MODE_RANGE) {
-
+
cells[p_column].min=0;
cells[p_column].max=p_text.get_slice_count(",");
cells[p_column].step=0;
@@ -224,7 +225,7 @@ void TreeItem::set_range(int p_column,double p_value) {
p_value=cells[p_column].min;
if (p_value>cells[p_column].max)
p_value=cells[p_column].max;
-
+
cells[p_column].val=p_value;
_changed_notify(p_column);
@@ -236,7 +237,7 @@ double TreeItem::get_range(int p_column) const {
return cells[p_column].val;
}
-
+
bool TreeItem::is_range_exponential(int p_column) const {
ERR_FAIL_INDEX_V( p_column, cells.size(), false);
@@ -303,7 +304,7 @@ void TreeItem::set_collapsed(bool p_collapsed) {
if (tree->select_mode==Tree::SELECT_MULTI) {
- tree->selected_item=this;
+ tree->selected_item=this;
emit_signal("cell_selected");
} else {
@@ -336,11 +337,11 @@ TreeItem *TreeItem::get_prev() {
if (!parent || parent->childs==this)
return NULL;
-
+
TreeItem *prev = parent->childs;
while(prev && prev->next!=this)
prev=prev->next;
-
+
return prev;
}
@@ -635,14 +636,14 @@ void TreeItem::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_range","column"),&TreeItem::get_range);
ObjectTypeDB::bind_method(_MD("set_range_config","column","min","max","step","expr"),&TreeItem::set_range_config,DEFVAL(false));
ObjectTypeDB::bind_method(_MD("get_range_config","column"),&TreeItem::_get_range_config);
-
+
ObjectTypeDB::bind_method(_MD("set_metadata","column","meta"),&TreeItem::set_metadata);
ObjectTypeDB::bind_method(_MD("get_metadata","column"),&TreeItem::get_metadata);
ObjectTypeDB::bind_method(_MD("set_custom_draw","column","object","callback"),&TreeItem::set_custom_draw);
ObjectTypeDB::bind_method(_MD("set_collapsed","enable"),&TreeItem::set_collapsed);
- ObjectTypeDB::bind_method(_MD("is_collapsed"),&TreeItem::is_collapsed);
+ ObjectTypeDB::bind_method(_MD("is_collapsed"),&TreeItem::is_collapsed);
ObjectTypeDB::bind_method(_MD("get_next:TreeItem"),&TreeItem::get_next);
ObjectTypeDB::bind_method(_MD("get_prev:TreeItem"),&TreeItem::get_prev);
@@ -653,17 +654,17 @@ void TreeItem::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_prev_visible:TreeItem"),&TreeItem::get_prev_visible);
ObjectTypeDB::bind_method(_MD("remove_child:TreeItem","child"),&TreeItem::_remove_child);
-
+
ObjectTypeDB::bind_method(_MD("set_selectable","column","selectable"),&TreeItem::set_selectable);
ObjectTypeDB::bind_method(_MD("is_selectable","column"),&TreeItem::is_selectable);
ObjectTypeDB::bind_method(_MD("is_selected","column"),&TreeItem::is_selected);
ObjectTypeDB::bind_method(_MD("select","column"),&TreeItem::select);
ObjectTypeDB::bind_method(_MD("deselect","column"),&TreeItem::deselect);
-
+
ObjectTypeDB::bind_method(_MD("set_editable","column","enabled"),&TreeItem::set_editable);
ObjectTypeDB::bind_method(_MD("is_editable","column"),&TreeItem::is_editable);
-
+
ObjectTypeDB::bind_method(_MD("set_custom_color","column","color"),&TreeItem::set_custom_color);
ObjectTypeDB::bind_method(_MD("clear_custom_color","column"),&TreeItem::clear_custom_color);
@@ -687,7 +688,7 @@ void TreeItem::_bind_methods() {
BIND_CONSTANT( CELL_MODE_RANGE );
BIND_CONSTANT( CELL_MODE_ICON );
BIND_CONSTANT( CELL_MODE_CUSTOM );
-
+
}
@@ -728,14 +729,20 @@ TreeItem::~TreeItem() {
tree->root=0;
}
- if (tree && tree->popup_edited_item==this)
+ if (tree && tree->popup_edited_item==this) {
tree->popup_edited_item=NULL;
+ tree->pressing_for_editor=false;
+
+ }
if (tree && tree->selected_item==this)
tree->selected_item=NULL;
- if (tree && tree->edited_item==this)
+ if (tree && tree->edited_item==this) {
tree->edited_item=NULL;
+ tree->pressing_for_editor=false;
+ }
+
}
@@ -767,7 +774,7 @@ void Tree::update_cache() {
cache.arrow =get_icon("arrow");
cache.select_arrow =get_icon("select_arrow");
cache.updown=get_icon("updown");
-
+
cache.font_color=get_color("font_color");
cache.font_color_selected=get_color("font_color_selected");
cache.guide_color=get_color("guide_color");
@@ -795,10 +802,10 @@ int Tree::compute_item_height(TreeItem *p_item) const {
if (p_item==root && hide_root)
return 0;
-
+
int height=cache.font->get_height();
-
+
for (int i=0;i<columns.size();i++) {
@@ -812,23 +819,23 @@ int Tree::compute_item_height(TreeItem *p_item) const {
}
switch(p_item->cells[i].mode) {
-
+
case TreeItem::CELL_MODE_CHECK: {
-
+
int check_icon_h = cache.checked->get_height();
if (height<check_icon_h)
height=check_icon_h;
-
-
-
+
+
+
}
case TreeItem::CELL_MODE_STRING:
case TreeItem::CELL_MODE_CUSTOM:
case TreeItem::CELL_MODE_ICON: {
-
+
Ref<Texture> icon = p_item->cells[i].icon;
if (!icon.is_null()) {
-
+
Size2i s = p_item->cells[i].get_icon_size();
if (p_item->cells[i].icon_max_w>0 && s.width > p_item->cells[i].icon_max_w ) {
s.height=s.height * p_item->cells[i].icon_max_w / s.width;
@@ -836,15 +843,15 @@ int Tree::compute_item_height(TreeItem *p_item) const {
if (s.height > height )
height=s.height;
}
-
+
} break;
default: {}
}
}
-
-
+
+
height += cache.vseparation;
-
+
return height;
}
@@ -920,7 +927,7 @@ void Tree::draw_item_text(String p_text,const Ref<Texture>& p_icon,int p_icon_ma
p_rect.size.x-=Math::floor(p_rect.size.y/2);
Ref<Font> font = cache.font;
-
+
p_rect.pos.y+=Math::floor((p_rect.size.y-font->get_height())/2.0) +font->get_ascent();
font->draw(ci,p_rect.pos,p_text,p_color,p_rect.size.x);
}
@@ -943,13 +950,13 @@ int Tree::draw_item(const Point2i& p_pos,const Point2& p_draw_ofs, const Size2&
Point2i guide_from;
- bool skip=(p_item==root && hide_root);
+ bool skip=(p_item==root && hide_root);
// printf("skip (%p == %p && %i) %i\n",p_item,root,hide_root,skip);
if (!skip && (p_pos.y+label_h-cache.offset.y)>0) {
- // printf("entering\n");
+ // printf("entering\n");
int height=label_h;
@@ -958,7 +965,7 @@ int Tree::draw_item(const Point2i& p_pos,const Point2& p_draw_ofs, const Size2&
if (p_item->childs) { //has childs, draw the guide box
Ref<Texture> arrow;
-
+
if (p_item->collapsed) {
arrow=cache.arrow_collapsed;
@@ -976,7 +983,7 @@ int Tree::draw_item(const Point2i& p_pos,const Point2& p_draw_ofs, const Size2&
// if (p_item->get_parent()!=root || !hide_root)
Ref<Font> font = cache.font;
-
+
int font_ascent=font->get_ascent();
int ofs = p_pos.x + cache.item_margin;
@@ -1059,7 +1066,7 @@ int Tree::draw_item(const Point2i& p_pos,const Point2& p_draw_ofs, const Size2&
}
Color col=p_item->cells[i].custom_color?p_item->cells[i].color:get_color( p_item->cells[i].selected?"font_color_selected":"font_color");
-
+
Point2i text_pos=item_rect.pos;
text_pos.y+=Math::floor((item_rect.size.y-font->get_height())/2) + font_ascent;
@@ -1097,7 +1104,7 @@ int Tree::draw_item(const Point2i& p_pos,const Point2& p_draw_ofs, const Size2&
} break;
case TreeItem::CELL_MODE_RANGE: {
-
+
if (p_item->cells[i].text!="") {
if (!p_item->cells[i].editable)
@@ -1121,7 +1128,7 @@ int Tree::draw_item(const Point2i& p_pos,const Point2& p_draw_ofs, const Size2&
} else {
Ref<Texture> updown = cache.updown;
-
+
String valtext = String::num( p_item->cells[i].val, Math::decimals( p_item->cells[i].step ) );
font->draw( ci, text_pos, valtext, col, item_rect.size.x-updown->get_width());
@@ -1178,7 +1185,7 @@ int Tree::draw_item(const Point2i& p_pos,const Point2& p_draw_ofs, const Size2&
Rect2i ir=item_rect;
ir.size.width-=downarrow->get_width();
draw_item_rect(p_item->cells[i],ir,col);
-
+
Point2i arrow_pos=item_rect.pos;
arrow_pos.x+=item_rect.size.x-downarrow->get_width();
arrow_pos.y+=Math::floor(((item_rect.size.y-downarrow->get_height()))/2.0);
@@ -1220,7 +1227,7 @@ int Tree::draw_item(const Point2i& p_pos,const Point2& p_draw_ofs, const Size2&
children_pos.x+=cache.item_margin;
htotal+=label_h;
children_pos.y+=htotal;
-
+
}
@@ -1265,12 +1272,12 @@ void Tree::select_single_item(TreeItem *p_selected,TreeItem *p_current,int p_col
continue;
if (select_mode==SELECT_ROW) {
-
+
if (p_selected==p_current) {
-
+
if (!c.selected) {
-
+
c.selected=true;
selected_item=p_selected;
selected_col=0;
@@ -1279,28 +1286,29 @@ void Tree::select_single_item(TreeItem *p_selected,TreeItem *p_current,int p_col
//if (p_col==i)
// p_current->selected_signal.call(p_col);
}
-
+
} else {
-
+
if (c.selected) {
-
- c.selected=false;
+
+ c.selected=false;
//p_current->deselected_signal.call(p_col);
}
-
+
}
-
+
} else if (select_mode==SELECT_SINGLE || select_mode==SELECT_MULTI) {
-
- if (&selected_cell==&c) {
-
+
+ if (!r_in_range && &selected_cell==&c) {
+
if (!selected_cell.selected) {
-
+
selected_cell.selected=true;
-
+
selected_item=p_selected;
selected_col=i;
+
emit_signal("cell_selected");
if (select_mode==SELECT_MULTI)
emit_signal("multi_selected",p_current,i,true);
@@ -1313,10 +1321,11 @@ void Tree::select_single_item(TreeItem *p_selected,TreeItem *p_current,int p_col
}
} else {
-
+
if (r_in_range && *r_in_range) {
+
if (!c.selected && c.selectable) {
c.selected=true;
emit_signal("multi_selected",p_current,i,true);
@@ -1363,7 +1372,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_
int item_h=compute_item_height( p_item )+cache.vseparation;
bool skip=(p_item==root && hide_root);
-
+
if (!skip && p_pos.y<item_h) {
// check event!
@@ -1375,7 +1384,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_
return -1; //handled!
}
-
+
int x=p_pos.x;
/* find clicked column */
int col=-1;
@@ -1394,7 +1403,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_
break;
}
-
+
if (col==-1)
return -1;
@@ -1467,7 +1476,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_
if (select_mode==SELECT_MULTI && p_mod.shift && selected_item && selected_item!=p_item) {
bool inrange=false;
- print_line("SELECT MULTI AND SHIFT AND ALL");
+
select_single_item( p_item, root, col,selected_item,&inrange );
} else {
select_single_item( p_item, root, col );
@@ -1478,8 +1487,8 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_
//}
update();
}
-
-
+
+
}
}
@@ -1490,7 +1499,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_
/* editing */
- bool bring_up_editor=c.selected && already_selected;
+ bool bring_up_editor=c.selected;// && already_selected;
bool bring_up_value_editor=false;
String editor_text=c.text;
@@ -1505,14 +1514,14 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_
} break;
case TreeItem::CELL_MODE_CHECK: {
-
+
Ref<Texture> checked = cache.checked;
bring_up_editor=false; //checkboxes are not edited with editor
if (x>=0 && x<= checked->get_width()+cache.hseparation ) {
-
+
p_item->set_checked(col,!c.checked);
- item_edited(col,p_item);
+ item_edited(col,p_item);
click_handled=true;
//p_item->edited_signal.call(col);
}
@@ -1540,37 +1549,37 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_
//}
bring_up_editor=false;
} else {
-
+
Ref<Texture> updown = cache.updown;
-
-
+
+
if (x >= (col_width-item_h/2)) {
-
+
/* touching the combo */
bool up=p_pos.y < (item_h /2);
-
+
if (p_button==BUTTON_LEFT) {
p_item->set_range( col, c.val + (up?1.0:-1.0) * c.step );
-
- item_edited(col,p_item);
+
+ item_edited(col,p_item);
} else if (p_button==BUTTON_RIGHT) {
-
+
p_item->set_range( col, (up?c.max:c.min) );
- item_edited(col,p_item);
+ item_edited(col,p_item);
} else if (p_button==BUTTON_WHEEL_UP) {
-
+
p_item->set_range( col, c.val + c.step );
- item_edited(col,p_item);
+ item_edited(col,p_item);
} else if (p_button==BUTTON_WHEEL_DOWN) {
-
+
p_item->set_range( col, c.val - c.step );
- item_edited(col,p_item);
+ item_edited(col,p_item);
}
-
- //p_item->edited_signal.call(col);
+
+ //p_item->edited_signal.call(col);
bring_up_editor=false;
-
-
+
+
} else {
editor_text=String::num( p_item->cells[col].val, Math::decimals( p_item->cells[col].step ) );
@@ -1578,7 +1587,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_
if (select_mode==SELECT_MULTI && get_tree()->get_last_event_id() == focus_in_id)
bring_up_editor=false;
- }
+ }
}
click_handled=true;
@@ -1589,12 +1598,12 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_
} break;
case TreeItem::CELL_MODE_CUSTOM: {
edited_item=p_item;
- edited_col=col;
+ edited_col=col;
custom_popup_rect=Rect2i(get_global_pos() + Point2i(col_ofs,_get_title_button_height()+y_ofs+item_h-cache.offset.y), Size2(get_column_width(col),item_h));
emit_signal("custom_popup_edited",((bool)(x >= (col_width-item_h/2))));
bring_up_editor=false;
- item_edited(col,p_item);
+ item_edited(col,p_item);
click_handled=true;
return -1;
} break;
@@ -1605,44 +1614,27 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_
return -1;
+
click_handled=true;
popup_edited_item=p_item;
popup_edited_item_col=col;
- text_editor->set_pos(get_global_pos() + Point2i(col_ofs,_get_title_button_height()+y_ofs)-cache.offset );
- text_editor->set_size( Size2(col_width,item_h));
- text_editor->clear();
- text_editor->set_text( editor_text );
- text_editor->select_all();
- if (bring_up_value_editor) {
-
- value_editor->set_pos(get_global_pos() + Point2i(col_ofs,_get_title_button_height()+y_ofs)-cache.offset+Point2i(0,text_editor->get_size().height) );
- value_editor->set_size( Size2(col_width,1));
- value_editor->show_modal();
- updating_value_editor=true;
- value_editor->set_min( c.min );
- value_editor->set_max( c.max );
- value_editor->set_step( c.step );
- value_editor->set_val( c.val );
- value_editor->set_exp_unit_value( c.expr );
- updating_value_editor=false;
- }
-
- text_editor->show_modal();
- text_editor->grab_focus();
+ pressing_item_rect=Rect2(get_global_pos() + Point2i(col_ofs,_get_title_button_height()+y_ofs)-cache.offset,Size2(col_width,item_h));
+ pressing_for_editor_text=editor_text;
+ pressing_for_editor=true;
return -1; //select
} else {
Point2i new_pos=p_pos;
-
+
if (!skip) {
x_ofs+=cache.item_margin;
//new_pos.x-=cache.item_margin;
y_ofs+=item_h;
new_pos.y-=item_h;
}
-
+
if (!p_item->collapsed) { /* if not collapsed, check the childs */
@@ -1705,7 +1697,7 @@ void Tree::text_editor_enter(String p_text) {
default: { ERR_FAIL(); }
}
- item_edited(popup_edited_item_col,popup_edited_item);
+ item_edited(popup_edited_item_col,popup_edited_item);
update();
}
@@ -1733,19 +1725,19 @@ void Tree::popup_select(int p_option) {
if (popup_edited_item_col<0 || popup_edited_item_col>columns.size())
return;
-
+
popup_edited_item->cells[popup_edited_item_col].val=p_option;
//popup_edited_item->edited_signal.call( popup_edited_item_col );
update();
- item_edited(popup_edited_item_col,popup_edited_item);
+ item_edited(popup_edited_item_col,popup_edited_item);
}
void Tree::_input_event(InputEvent p_event) {
-
+
switch (p_event.type) {
-
+
case InputEvent::KEY: {
if (!p_event.key.pressed)
@@ -2062,6 +2054,33 @@ void Tree::_input_event(InputEvent p_event) {
update();
}
+ if (pressing_for_editor && popup_edited_item && popup_edited_item->get_cell_mode(popup_edited_item_col)==TreeItem::CELL_MODE_RANGE) {
+ //range drag
+
+ if (!range_drag_enabled) {
+
+ Vector2 cpos = Vector2(b.x,b.y);
+ if (cpos.distance_to(pressing_pos)>2) {
+ range_drag_enabled=true;
+ range_drag_capture_pos=cpos;
+ range_drag_base=popup_edited_item->get_range(popup_edited_item_col);
+ Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_CAPTURED);
+ }
+ } else {
+
+ TreeItem::Cell &c=popup_edited_item->cells[popup_edited_item_col];
+ float diff_y = -b.relative_y;
+ diff_y=Math::pow(ABS(diff_y),1.8)*SGN(diff_y);
+ diff_y*=0.1;
+ range_drag_base=CLAMP(range_drag_base + c.step * diff_y, c.min, c.max);
+
+ popup_edited_item->set_range(popup_edited_item_col,range_drag_base);
+ item_edited(popup_edited_item_col,popup_edited_item);
+
+ }
+
+ }
+
if (drag_touching && ! drag_touching_deaccel) {
@@ -2072,18 +2091,43 @@ void Tree::_input_event(InputEvent p_event) {
}
} break;
case InputEvent::MOUSE_BUTTON: {
-
+
if (cache.font.is_null()) // avoid a strange case that may fuckup stuff
update_cache();
- const InputEventMouseButton& b=p_event.mouse_button;
+ const InputEventMouseButton& b=p_event.mouse_button;
if (!b.pressed) {
if (b.button_index==BUTTON_LEFT) {
+ if (pressing_for_editor) {
+
+ if (range_drag_enabled) {
+
+ range_drag_enabled=false;
+ Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE);
+ warp_mouse(range_drag_capture_pos);
+ } else {
+ text_editor->set_pos(pressing_item_rect.pos);
+ text_editor->set_size(pressing_item_rect.size);
+
+ text_editor->clear();
+ text_editor->set_text( pressing_for_editor_text );
+ text_editor->select_all();
+
+ text_editor->show_modal();
+ text_editor->grab_focus();
+
+ }
+ pressing_for_editor=false;
+
+ }
+
+
+
if (cache.click_type==Cache::CLICK_BUTTON) {
emit_signal("button_pressed",cache.click_item,cache.click_column,cache.click_id);
@@ -2116,7 +2160,7 @@ void Tree::_input_event(InputEvent p_event) {
switch(b.button_index) {
case BUTTON_LEFT: {
Ref<StyleBox> bg = cache.bg;
-
+
Point2 pos = Point2(b.x,b.y) - bg->get_offset();
cache.click_type=Cache::CLICK_NONE;
if (show_column_titles) {
@@ -2145,11 +2189,15 @@ void Tree::_input_event(InputEvent p_event) {
break;
click_handled=false;
+ pressing_for_editor=false;
blocked++;
bool handled = propagate_mouse_event(pos+cache.offset,0,0,b.doubleclick,root,b.button_index,b.mod);
blocked--;
+ if (pressing_for_editor) {
+ pressing_pos=Point2(b.x,b.y);
+ }
if (drag_touching) {
@@ -2174,18 +2222,18 @@ void Tree::_input_event(InputEvent p_event) {
} break;
- case BUTTON_WHEEL_UP: {
+ case BUTTON_WHEEL_UP: {
v_scroll->set_val( v_scroll->get_val()-v_scroll->get_page()/8 );
} break;
case BUTTON_WHEEL_DOWN: {
-
+
v_scroll->set_val( v_scroll->get_val()+v_scroll->get_page()/8 );
} break;
}
-
+
} break;
}
-
+
}
@@ -2283,10 +2331,10 @@ Size2 Tree::get_internal_min_size() const {
if (root)
size.height+=get_item_height(root);
for (int i=0;i<columns.size();i++) {
-
+
size.width+=columns[i].min_width;
}
-
+
return size;
}
@@ -2305,39 +2353,39 @@ void Tree::update_scrollbars() {
Size2 vmin = v_scroll->get_combined_minimum_size();
-
+
v_scroll->set_begin( Point2(size.width - vmin.width , cache.bg->get_margin(MARGIN_TOP)) );
v_scroll->set_end( Point2(size.width, size.height-cache.bg->get_margin(MARGIN_TOP)-cache.bg->get_margin(MARGIN_BOTTOM)) );
-
+
h_scroll->set_begin( Point2( 0, size.height - hmin.height) );
h_scroll->set_end( Point2(size.width-vmin.width, size.height) );
-
-
+
+
Size2 min = get_internal_min_size();
-
+
if (min.height < size.height - hmin.height) {
-
+
v_scroll->hide();
cache.offset.y=0;
} else {
-
+
v_scroll->show();
v_scroll->set_max(min.height);
v_scroll->set_page(size.height - hmin.height - tbh);
cache.offset.y=v_scroll->get_val();
}
-
+
if (min.width < size.width - vmin.width) {
-
+
h_scroll->hide();
cache.offset.x=0;
} else {
-
+
h_scroll->show();
h_scroll->set_max(min.width);
h_scroll->set_page(size.width - vmin.width);
cache.offset.x=h_scroll->get_val();
- }
+ }
}
@@ -2360,6 +2408,11 @@ void Tree::_notification(int p_what) {
}
}
+ if (p_what==NOTIFICATION_VISIBILITY_CHANGED) {
+
+ drag_touching=false;
+ }
+
if (p_what==NOTIFICATION_ENTER_TREE) {
update_cache();;
@@ -2411,16 +2464,16 @@ void Tree::_notification(int p_what) {
}
if (p_what==NOTIFICATION_DRAW) {
-
+
update_cache();
update_scrollbars();
- RID ci = get_canvas_item();
-
+ RID ci = get_canvas_item();
+
VisualServer::get_singleton()->canvas_item_set_clip(ci,true);
-
+
Ref<StyleBox> bg = cache.bg;
Ref<StyleBox> bg_focus = get_stylebox("bg_focus");
-
+
Point2 draw_ofs;
draw_ofs+=bg->get_offset();
Size2 draw_size=get_size()-bg->get_minimum_size();
@@ -2438,7 +2491,7 @@ void Tree::_notification(int p_what) {
draw_size.y-=tbh;
if (root) {
-
+
draw_item( Point2(),draw_ofs,draw_size,root);
@@ -2449,10 +2502,10 @@ void Tree::_notification(int p_what) {
// int size_y=exposed.size.height-bg->get_minimum_size().height;
for (int i=0;i<(columns.size()-1-1);i++) {
-
+
ofs+=get_column_width(i);
//get_painter()->draw_fill_rect( Point2(ofs+cache.hseparation/2, from_y), Size2( 1, size_y ),color( COLOR_TREE_GRID) );
- }
+ }
if (show_column_titles) {
@@ -2552,7 +2605,7 @@ TreeItem* Tree::get_last_item() {
}
void Tree::item_edited(int p_column,TreeItem *p_item) {
-
+
edited_item=p_item;
edited_col=p_column;
emit_signal("item_edited");
@@ -2560,14 +2613,14 @@ void Tree::item_edited(int p_column,TreeItem *p_item) {
void Tree::item_changed(int p_column,TreeItem *p_item) {
- update();
+ update();
}
void Tree::item_selected(int p_column,TreeItem *p_item) {
if (select_mode==SELECT_MULTI) {
-
+
if (!p_item->cells[p_column].selectable)
return;
@@ -2583,16 +2636,16 @@ void Tree::item_selected(int p_column,TreeItem *p_item) {
void Tree::item_deselected(int p_column,TreeItem *p_item) {
if (select_mode==SELECT_MULTI) {
-
+
p_item->cells[p_column].selected=false;
- }
+ }
update();
}
void Tree::set_select_mode(SelectMode p_mode) {
- select_mode=p_mode;
+ select_mode=p_mode;
}
void Tree::clear() {
@@ -2610,6 +2663,8 @@ void Tree::clear() {
selected_item=NULL;
edited_item=NULL;
popup_edited_item=NULL;
+ selected_item=NULL;
+ pressing_for_editor=false;
update();
};
@@ -2620,15 +2675,15 @@ void Tree::set_hide_root(bool p_enabled) {
- hide_root=p_enabled;
- update();
+ hide_root=p_enabled;
+ update();
}
void Tree::set_column_min_width(int p_column,int p_min_width) {
ERR_FAIL_INDEX(p_column,columns.size());
-
+
if (p_min_width<1)
return;
columns[p_column].min_width=p_min_width;
@@ -2638,8 +2693,8 @@ void Tree::set_column_min_width(int p_column,int p_min_width) {
void Tree::set_column_expand(int p_column,bool p_expand) {
ERR_FAIL_INDEX(p_column,columns.size());
-
- columns[p_column].expand=p_expand;
+
+ columns[p_column].expand=p_expand;
update();
}
@@ -2654,78 +2709,78 @@ int Tree::get_selected_column() const {
}
TreeItem *Tree::get_edited() const {
-
+
return edited_item;
}
int Tree::get_edited_column() const {
-
+
return edited_col;
}
TreeItem* Tree::get_next_selected( TreeItem* p_item) {
-
+
//if (!p_item)
// return NULL;
if (!root)
- return NULL;
-
+ return NULL;
+
while(true) {
-
-
+
+
if (!p_item) {
p_item=root;
} else {
-
+
if (p_item->childs) {
-
+
p_item=p_item->childs;
-
+
} else if (p_item->next) {
-
- p_item=p_item->next;
+
+ p_item=p_item->next;
} else {
-
+
while(!p_item->next) {
-
+
p_item=p_item->parent;
if (p_item==NULL)
return NULL;
}
-
+
p_item=p_item->next;
}
-
+
}
-
+
for (int i=0;i<columns.size();i++)
if (p_item->cells[i].selected)
return p_item;
}
-
+
return NULL;
}
int Tree::get_column_width(int p_column) const {
-
+
ERR_FAIL_INDEX_V(p_column,columns.size(),-1);
-
-
+
+
if (!columns[p_column].expand)
return columns[p_column].min_width;
-
+
Ref<StyleBox> bg = cache.bg;
-
+
int expand_area=get_size().width-(bg->get_margin(MARGIN_LEFT)+bg->get_margin(MARGIN_RIGHT));
-
+
if (v_scroll->is_visible())
expand_area-=v_scroll->get_combined_minimum_size().width;
-
+
int expanding_columns=0;
int expanding_total=0;
-
+
for (int i=0;i<columns.size();i++) {
-
+
if (!columns[i].expand) {
expand_area-=columns[i].min_width;
} else {
@@ -2736,30 +2791,30 @@ int Tree::get_column_width(int p_column) const {
if (expand_area<expanding_total)
return columns[p_column].min_width;
-
+
ERR_FAIL_COND_V(expanding_columns==0,-1); // shouldnt happen
-
+
return expand_area * columns[p_column].min_width / expanding_total;
}
void Tree::propagate_set_columns(TreeItem *p_item) {
-
+
p_item->cells.resize( columns.size() );
-
+
TreeItem *c = p_item->get_children();
while(c) {
-
+
propagate_set_columns(c);
c=c->get_next();
}
}
void Tree::set_columns(int p_columns) {
-
+
ERR_FAIL_COND(p_columns<1);
ERR_FAIL_COND(blocked>0);
columns.resize(p_columns);
-
+
if (root)
propagate_set_columns(root);
if (selected_col>=p_columns)
@@ -2769,17 +2824,17 @@ void Tree::set_columns(int p_columns) {
}
int Tree::get_columns() const {
-
+
return columns.size();
}
void Tree::_scroll_moved(float) {
-
+
update();
}
Rect2 Tree::get_custom_popup_rect() const {
-
+
return custom_popup_rect;
}
@@ -3061,7 +3116,7 @@ bool Tree::can_cursor_exit_tree() const {
void Tree::_bind_methods() {
-
+
ObjectTypeDB::bind_method(_MD("_input_event"),&Tree::_input_event);
ObjectTypeDB::bind_method(_MD("_popup_select"),&Tree::popup_select);
ObjectTypeDB::bind_method(_MD("_text_editor_enter"),&Tree::text_editor_enter);
@@ -3085,7 +3140,7 @@ void Tree::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_columns","amount"),&Tree::set_columns);
ObjectTypeDB::bind_method(_MD("get_columns"),&Tree::get_columns);
-
+
ObjectTypeDB::bind_method(_MD("get_edited:TreeItem"),&Tree::get_edited);
ObjectTypeDB::bind_method(_MD("get_edited_column"),&Tree::get_edited_column);
ObjectTypeDB::bind_method(_MD("get_custom_popup_rect"),&Tree::get_custom_popup_rect);
@@ -3124,7 +3179,7 @@ Tree::Tree() {
edited_item=NULL;
selected_col=-1;
edited_col=-1;
-
+
hide_root=false;
select_mode=SELECT_SINGLE;
root=0;
@@ -3132,8 +3187,8 @@ Tree::Tree() {
popup_edited_item=NULL;
text_editor=NULL;
set_focus_mode(FOCUS_ALL);
-
-
+
+
popup_menu = memnew( PopupMenu );
popup_menu->hide();
add_child(popup_menu);
@@ -3149,7 +3204,7 @@ Tree::Tree() {
h_scroll = memnew( HScrollBar );
v_scroll = memnew( VScrollBar );
-
+
add_child(h_scroll);
add_child(v_scroll);
@@ -3184,6 +3239,8 @@ Tree::Tree() {
drag_speed=0;
drag_touching=false;
drag_touching_deaccel=false;
+ pressing_for_editor=false;
+ range_drag_enabled=false;
}
@@ -3193,6 +3250,6 @@ Tree::~Tree() {
if (root) {
memdelete( root );
}
-
+
}
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index 8ddddd0630..3fbd7c95d9 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -258,7 +258,18 @@ friend class TreeItem;
TreeItem *popup_edited_item;
TreeItem *selected_item;
TreeItem *edited_item;
+
+
int pressed_button;
+ bool pressing_for_editor;
+ String pressing_for_editor_text;
+ Vector2 pressing_pos;
+ Rect2 pressing_item_rect;
+
+ float range_drag_base;
+ bool range_drag_enabled;
+ Vector2 range_drag_capture_pos;
+
//TreeItem *cursor_item;
//int cursor_column;
diff --git a/scene/gui/video_player.cpp b/scene/gui/video_player.cpp
index c0b971cb33..f50552b32c 100644
--- a/scene/gui/video_player.cpp
+++ b/scene/gui/video_player.cpp
@@ -28,6 +28,88 @@
/*************************************************************************/
#include "video_player.h"
+
+
+int VideoPlayer::InternalStream::get_channel_count() const {
+
+ return player->sp_get_channel_count();
+}
+void VideoPlayer::InternalStream::set_mix_rate(int p_rate){
+
+ return player->sp_set_mix_rate(p_rate);
+}
+bool VideoPlayer::InternalStream::mix(int32_t *p_buffer,int p_frames){
+
+ return player->sp_mix(p_buffer,p_frames);
+}
+void VideoPlayer::InternalStream::update(){
+
+ player->sp_update();
+}
+
+
+int VideoPlayer::sp_get_channel_count() const {
+
+ return playback->get_channels();
+}
+
+void VideoPlayer::sp_set_mix_rate(int p_rate){
+
+ server_mix_rate=p_rate;
+}
+
+bool VideoPlayer::sp_mix(int32_t *p_buffer,int p_frames) {
+
+ if (resampler.is_ready()) {
+ return resampler.mix(p_buffer,p_frames);
+ }
+
+ return false;
+}
+
+void VideoPlayer::sp_update() {
+#if 0
+ _THREAD_SAFE_METHOD_
+ //update is unused
+ if (!paused && playback.is_valid()) {
+
+ if (!playback->is_playing()) {
+ //stream depleted data, but there's still audio in the ringbuffer
+ //check that all this audio has been flushed before stopping the stream
+ int to_mix = resampler.get_total() - resampler.get_todo();
+ if (to_mix==0) {
+ stop();
+ return;
+ }
+
+ return;
+ }
+
+ int todo =resampler.get_todo();
+ int wrote = playback->mix(resampler.get_write_buffer(),todo);
+ resampler.write(wrote);
+ }
+#endif
+}
+
+int VideoPlayer::_audio_mix_callback(void* p_udata,const int16_t *p_data,int p_frames) {
+
+ VideoPlayer *vp=(VideoPlayer*)p_udata;
+
+ int todo=MIN(vp->resampler.get_todo(),p_frames);
+
+ int16_t *wb = vp->resampler.get_write_buffer();
+ int c = vp->resampler.get_channel_count();
+
+ for(int i=0;i<todo*c;i++) {
+ wb[i]=p_data[i];
+ }
+ vp->resampler.write(todo);
+ return todo;
+}
+
+
+
void VideoPlayer::_notification(int p_notification) {
switch (p_notification) {
@@ -45,16 +127,25 @@ void VideoPlayer::_notification(int p_notification) {
return;
if (paused)
return;
- if (!stream->is_playing())
+ if (!playback->is_playing())
return;
- stream->update(get_tree()->get_idle_process_time());
- int prev_width = texture->get_width();
+ double audio_time = AudioServer::get_singleton()->get_mix_time();
+
+ double delta = last_audio_time==0?0:audio_time-last_audio_time;
+ last_audio_time=audio_time;
+ if (delta==0)
+ return;
+
+
+ playback->update(delta);
+
+ /*int prev_width = texture->get_width();
stream->pop_frame(texture);
if (prev_width == 0) {
update();
minimum_size_changed();
- };
+ };*/
} break;
@@ -75,6 +166,9 @@ void VideoPlayer::_notification(int p_notification) {
};
+
+
+
Size2 VideoPlayer::get_minimum_size() const {
if (!expand && !texture.is_null())
@@ -100,15 +194,33 @@ void VideoPlayer::set_stream(const Ref<VideoStream> &p_stream) {
stop();
- texture = Ref<ImageTexture>(memnew(ImageTexture));
-
stream=p_stream;
- if (!stream.is_null()) {
-
- stream->set_loop(loops);
- stream->set_paused(paused);
+ if (stream.is_valid()) {
+ stream->set_audio_track(audio_track);
+ playback=stream->instance_playback();
+ } else {
+ playback=Ref<VideoStreamPlayback>();
+ }
+
+ if (!playback.is_null()) {
+ playback->set_loop(loops);
+ playback->set_paused(paused);
+ texture=playback->get_texture();
+
+ AudioServer::get_singleton()->lock();
+ resampler.setup(playback->get_channels(),playback->get_mix_rate(),server_mix_rate,buffering_ms,0);
+ AudioServer::get_singleton()->unlock();
+ playback->set_mix_callback(_audio_mix_callback,this);
+
+ } else {
+ texture.unref();
+ AudioServer::get_singleton()->lock();
+ resampler.clear();
+ AudioServer::get_singleton()->unlock();
}
+ update();
+
};
Ref<VideoStream> VideoPlayer::get_stream() const {
@@ -119,36 +231,41 @@ Ref<VideoStream> VideoPlayer::get_stream() const {
void VideoPlayer::play() {
ERR_FAIL_COND(!is_inside_tree());
- if (stream.is_null())
+ if (playback.is_null())
return;
- stream->play();
+ playback->stop();
+ playback->play();
set_process(true);
+ AudioServer::get_singleton()->stream_set_active(stream_rid,true);
+ AudioServer::get_singleton()->stream_set_volume_scale(stream_rid,volume);
+ last_audio_time=0;
};
void VideoPlayer::stop() {
if (!is_inside_tree())
return;
- if (stream.is_null())
+ if (playback.is_null())
return;
- stream->stop();
+ playback->stop();
set_process(false);
+ last_audio_time=0;
};
bool VideoPlayer::is_playing() const {
- if (stream.is_null())
+ if (playback.is_null())
return false;
- return stream->is_playing();
+ return playback->is_playing();
};
void VideoPlayer::set_paused(bool p_paused) {
paused=p_paused;
- if (stream.is_valid()) {
- stream->set_paused(p_paused);
+ if (playback.is_valid()) {
+ playback->set_paused(p_paused);
set_process(!p_paused);
};
};
@@ -156,7 +273,27 @@ void VideoPlayer::set_paused(bool p_paused) {
bool VideoPlayer::is_paused() const {
return paused;
-};
+}
+
+void VideoPlayer::set_buffering_msec(int p_msec) {
+
+ buffering_ms=p_msec;
+}
+
+int VideoPlayer::get_buffering_msec() const{
+
+ return buffering_ms;
+}
+
+void VideoPlayer::set_audio_track(int p_track) {
+ audio_track=p_track;
+}
+
+int VideoPlayer::get_audio_track() const {
+
+ return audio_track;
+}
+
void VideoPlayer::set_volume(float p_vol) {
@@ -194,9 +331,9 @@ String VideoPlayer::get_stream_name() const {
float VideoPlayer::get_stream_pos() const {
- if (stream.is_null())
+ if (playback.is_null())
return 0;
- return stream->get_pos();
+ return playback->get_pos();
};
@@ -229,6 +366,9 @@ void VideoPlayer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_volume_db","db"),&VideoPlayer::set_volume_db);
ObjectTypeDB::bind_method(_MD("get_volume_db"),&VideoPlayer::get_volume_db);
+ ObjectTypeDB::bind_method(_MD("set_audio_track","track"),&VideoPlayer::set_audio_track);
+ ObjectTypeDB::bind_method(_MD("get_audio_track"),&VideoPlayer::get_audio_track);
+
ObjectTypeDB::bind_method(_MD("get_stream_name"),&VideoPlayer::get_stream_name);
ObjectTypeDB::bind_method(_MD("get_stream_pos"),&VideoPlayer::get_stream_pos);
@@ -239,13 +379,16 @@ void VideoPlayer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_expand","enable"), &VideoPlayer::set_expand );
ObjectTypeDB::bind_method(_MD("has_expand"), &VideoPlayer::has_expand );
+ ObjectTypeDB::bind_method(_MD("set_buffering_msec","msec"),&VideoPlayer::set_buffering_msec);
+ ObjectTypeDB::bind_method(_MD("get_buffering_msec"),&VideoPlayer::get_buffering_msec);
ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "stream/stream", PROPERTY_HINT_RESOURCE_TYPE,"VideoStream"), _SCS("set_stream"), _SCS("get_stream") );
// ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/loop"), _SCS("set_loop"), _SCS("has_loop") );
ADD_PROPERTY( PropertyInfo(Variant::REAL, "stream/volume_db", PROPERTY_HINT_RANGE,"-80,24,0.01"), _SCS("set_volume_db"), _SCS("get_volume_db") );
ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/autoplay"), _SCS("set_autoplay"), _SCS("has_autoplay") );
ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/paused"), _SCS("set_paused"), _SCS("is_paused") );
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "expand" ), _SCS("set_expand"),_SCS("has_expand") );
+ ADD_PROPERTY( PropertyInfo(Variant::INT, "stream/audio_track",PROPERTY_HINT_RANGE,"0,128,1"), _SCS("set_audio_track"), _SCS("get_audio_track") );
+ ADD_PROPERTY( PropertyInfo( Variant::BOOL, "expand" ), _SCS("set_expand"),_SCS("has_expand") );
}
@@ -257,6 +400,16 @@ VideoPlayer::VideoPlayer() {
autoplay = false;
expand = true;
loops = false;
+
+ audio_track=0;
+
+ buffering_ms=500;
+ server_mix_rate=44100;
+
+ internal_stream.player=this;
+ stream_rid=AudioServer::get_singleton()->audio_stream_create(&internal_stream);
+ last_audio_time=0;
+
};
VideoPlayer::~VideoPlayer() {
diff --git a/scene/gui/video_player.h b/scene/gui/video_player.h
index 2b850ca509..c485e3d6b6 100644
--- a/scene/gui/video_player.h
+++ b/scene/gui/video_player.h
@@ -31,22 +31,50 @@
#include "scene/resources/video_stream.h"
#include "scene/gui/control.h"
+#include "servers/audio/audio_rb_resampler.h"
class VideoPlayer : public Control {
OBJ_TYPE(VideoPlayer,Control);
+ struct InternalStream : public AudioServer::AudioStream {
+ VideoPlayer *player;
+ virtual int get_channel_count() const;
+ virtual void set_mix_rate(int p_rate); //notify the stream of the mix rate
+ virtual bool mix(int32_t *p_buffer,int p_frames);
+ virtual void update();
+ };
+
+
+ InternalStream internal_stream;
+ Ref<VideoStreamPlayback> playback;
Ref<VideoStream> stream;
+
+ int sp_get_channel_count() const;
+ void sp_set_mix_rate(int p_rate); //notify the stream of the mix rate
+ bool sp_mix(int32_t *p_buffer,int p_frames);
+ void sp_update();
+
+
RID stream_rid;
Ref<ImageTexture> texture;
Image last_frame;
+ AudioRBResampler resampler;
+
bool paused;
bool autoplay;
float volume;
+ double last_audio_time;
bool expand;
bool loops;
+ int buffering_ms;
+ int server_mix_rate;
+ int audio_track;
+
+ static int _audio_mix_callback(void* p_udata,const int16_t *p_data,int p_frames);
+
protected:
@@ -82,6 +110,12 @@ public:
void set_autoplay(bool p_vol);
bool has_autoplay() const;
+ void set_audio_track(int p_track);
+ int get_audio_track() const;
+
+ void set_buffering_msec(int p_msec);
+ int get_buffering_msec() const;
+
VideoPlayer();
~VideoPlayer();
};
diff --git a/scene/io/resource_format_image.cpp b/scene/io/resource_format_image.cpp
index 8527498fc2..f67d50b56c 100644
--- a/scene/io/resource_format_image.cpp
+++ b/scene/io/resource_format_image.cpp
@@ -31,9 +31,11 @@
#include "io/image_loader.h"
#include "globals.h"
#include "os/os.h"
-RES ResourceFormatLoaderImage::load(const String &p_path,const String& p_original_path) {
-
+RES ResourceFormatLoaderImage::load(const String &p_path, const String& p_original_path, Error *r_error) {
+ if (r_error)
+ *r_error=ERR_CANT_OPEN;
+
if (p_path.extension()=="cube") {
// open as cubemap txture
@@ -83,6 +85,8 @@ RES ResourceFormatLoaderImage::load(const String &p_path,const String& p_origina
memdelete(f);
cubemap->set_name(p_path.get_file());
+ if (r_error)
+ *r_error=OK;
return cubemap;
@@ -112,6 +116,8 @@ RES ResourceFormatLoaderImage::load(const String &p_path,const String& p_origina
ERR_EXPLAIN("Failed loading image: "+p_path);
ERR_FAIL_COND_V(err, RES());
+ if (r_error)
+ *r_error=ERR_FILE_CORRUPT;
#ifdef DEBUG_ENABLED
#ifdef TOOLS_ENABLED
@@ -199,6 +205,9 @@ RES ResourceFormatLoaderImage::load(const String &p_path,const String& p_origina
print_line(" -make texture: "+rtos(total));
}
+ if (r_error)
+ *r_error=OK;
+
return RES( texture );
}
diff --git a/scene/io/resource_format_image.h b/scene/io/resource_format_image.h
index 1af65870f8..b5ec5a1200 100644
--- a/scene/io/resource_format_image.h
+++ b/scene/io/resource_format_image.h
@@ -40,7 +40,7 @@ class ResourceFormatLoaderImage : public ResourceFormatLoader {
int max_texture_size;
public:
- virtual RES load(const String &p_path,const String& p_original_path="");
+ virtual RES load(const String &p_path,const String& p_original_path="",Error *r_error=NULL);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String& p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/scene/io/resource_format_wav.cpp b/scene/io/resource_format_wav.cpp
index 7c90a4b3cd..00b800b28b 100644
--- a/scene/io/resource_format_wav.cpp
+++ b/scene/io/resource_format_wav.cpp
@@ -31,13 +31,18 @@
#include "scene/resources/sample.h"
-RES ResourceFormatLoaderWAV::load(const String &p_path,const String& p_original_path) {
+RES ResourceFormatLoaderWAV::load(const String &p_path, const String& p_original_path, Error *r_error) {
+ if (r_error)
+ *r_error=ERR_FILE_CANT_OPEN;
Error err;
FileAccess *file=FileAccess::open(p_path, FileAccess::READ,&err);
ERR_FAIL_COND_V( err!=OK, RES() );
+ if (r_error)
+ *r_error=ERR_FILE_CORRUPT;
+
/* CHECK RIFF */
char riff[5];
riff[4]=0;
@@ -244,6 +249,10 @@ RES ResourceFormatLoaderWAV::load(const String &p_path,const String& p_original_
file->close();
memdelete(file);
+ if (r_error)
+ *r_error=OK;
+
+
return sample;
}
diff --git a/scene/io/resource_format_wav.h b/scene/io/resource_format_wav.h
index 081a563d03..a74da041c1 100644
--- a/scene/io/resource_format_wav.h
+++ b/scene/io/resource_format_wav.h
@@ -33,7 +33,7 @@
class ResourceFormatLoaderWAV : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path,const String& p_original_path="");
+ virtual RES load(const String &p_path,const String& p_original_path="",Error *r_error=NULL);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String& p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/scene/main/instance_placeholder.cpp b/scene/main/instance_placeholder.cpp
new file mode 100644
index 0000000000..370eb1e74a
--- /dev/null
+++ b/scene/main/instance_placeholder.cpp
@@ -0,0 +1,74 @@
+#include "instance_placeholder.h"
+
+#include "scene/resources/packed_scene.h"
+#include "io/resource_loader.h"
+
+bool InstancePlaceholder::_set(const StringName& p_name, const Variant& p_value) {
+
+ PropSet ps;
+ ps.name=p_name;
+ ps.value=p_value;
+ stored_values.push_back(ps);
+ return true;
+}
+
+bool InstancePlaceholder::_get(const StringName& p_name,Variant &r_ret) const{
+
+ return false;
+}
+void InstancePlaceholder::_get_property_list( List<PropertyInfo> *p_list) const{
+
+
+}
+
+
+void InstancePlaceholder::set_path(const String& p_name) {
+
+ path=p_name;
+}
+
+String InstancePlaceholder::get_path() const {
+
+ return path;
+}
+void InstancePlaceholder::replace_by_instance(const Ref<PackedScene> &p_custom_scene){
+
+ ERR_FAIL_COND(!is_inside_tree());
+
+ Node *base = get_parent();
+ if (!base)
+ return;
+
+ Ref<PackedScene> ps;
+ if (p_custom_scene.is_valid())
+ ps = p_custom_scene;
+ else
+ ps = ResourceLoader::load(path,"PackedScene");
+
+ if (!ps.is_valid())
+ return;
+ Node *scene = ps->instance();
+ scene->set_name(get_name());
+ int pos = get_position_in_parent();
+
+ for(List<PropSet>::Element *E=stored_values.front();E;E=E->next()) {
+ scene->set(E->get().name,E->get().value);
+ }
+
+ queue_delete();
+
+ base->remove_child(this);
+ base->add_child(scene);
+ base->move_child(scene,pos);
+
+}
+
+void InstancePlaceholder::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("replace_by_instance","custom_scene:PackedScene"),&InstancePlaceholder::replace_by_instance,DEFVAL(Variant()));
+}
+
+InstancePlaceholder::InstancePlaceholder() {
+
+
+}
diff --git a/scene/main/instance_placeholder.h b/scene/main/instance_placeholder.h
new file mode 100644
index 0000000000..e9e76e7a2d
--- /dev/null
+++ b/scene/main/instance_placeholder.h
@@ -0,0 +1,37 @@
+#ifndef INSTANCE_PLACEHOLDER_H
+#define INSTANCE_PLACEHOLDER_H
+
+#include "scene/main/node.h"
+
+class PackedScene;
+
+class InstancePlaceholder : public Node {
+
+ OBJ_TYPE(InstancePlaceholder,Node);
+
+ String path;
+ struct PropSet {
+ StringName name;
+ Variant value;
+ };
+
+ List<PropSet> stored_values;
+
+protected:
+ bool _set(const StringName& p_name, const Variant& p_value);
+ bool _get(const StringName& p_name,Variant &r_ret) const;
+ void _get_property_list( List<PropertyInfo> *p_list) const;
+
+ static void _bind_methods();
+
+public:
+
+ void set_path(const String& p_name);
+ String get_path() const;
+
+ void replace_by_instance(const Ref<PackedScene>& p_custom_scene=Ref<PackedScene>());
+
+ InstancePlaceholder();
+};
+
+#endif // INSTANCE_PLACEHOLDER_H
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 7e31bf8dd0..631dc8dcc7 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -196,6 +196,14 @@ void Node::_propagate_enter_tree() {
}
data.blocked--;
+
+#ifdef DEBUG_ENABLED
+
+ if (ScriptDebugger::get_singleton() && data.filename!=String()) {
+ //used for live edit
+ data.tree->live_scene_edit_cache[data.filename].insert(this);
+ }
+#endif
// enter groups
}
@@ -205,6 +213,28 @@ void Node::_propagate_exit_tree() {
//block while removing children
+#ifdef DEBUG_ENABLED
+
+ if (ScriptDebugger::get_singleton() && data.filename!=String()) {
+ //used for live edit
+ Map<String,Set<Node*> >::Element *E=data.tree->live_scene_edit_cache.find(data.filename);
+ if (E) {
+ E->get().erase(this);
+ if (E->get().size()==0) {
+ data.tree->live_scene_edit_cache.erase(E);
+ }
+ }
+
+ Map<Node*,Map<ObjectID,Node*> >::Element *F=data.tree->live_edit_remove_list.find(this);
+ if (F) {
+ for (Map<ObjectID,Node*>::Element*G=F->get().front();G;G=G->next()) {
+
+ memdelete(G->get());
+ }
+ data.tree->live_edit_remove_list.erase(F);
+ }
+ }
+#endif
data.blocked++;
for (int i=data.children.size()-1;i>=0;i--) {
@@ -552,6 +582,52 @@ void Node::set_human_readable_collision_renaming(bool p_enabled) {
}
+
+String Node::validate_child_name(const String& p_name) const {
+
+ //this approach to autoset node names is human readable but very slow
+ //it's turned on while running in the editor
+
+ String basename = p_name;
+
+ if (basename==String()) {
+
+ return String();
+ }
+
+ int val=1;
+
+ for(;;) {
+
+ String attempted = val > 1 ? (basename + " " +itos(val) ) : basename;
+
+ bool found=false;
+
+ for (int i=0;i<data.children.size();i++) {
+
+ //if (data.children[i]==p_child)
+ // continue;
+ if (data.children[i]->get_name() == attempted) {
+ found=true;
+ break;
+ }
+
+ }
+
+ if (found) {
+
+ val++;
+ continue;
+ }
+
+ return attempted;
+ break;
+ }
+
+ return basename;
+
+}
+
void Node::_validate_child_name(Node *p_child) {
/* Make sure the name is unique */
@@ -765,6 +841,20 @@ Node *Node::get_child(int p_index) const {
return data.children[p_index];
}
+
+Node *Node::_get_child_by_name(const StringName& p_name) const {
+
+ int cc=data.children.size();
+ Node* const* cd=data.children.ptr();
+
+ for(int i=0;i<cc;i++){
+ if (cd[i]->data.name==p_name)
+ return cd[i];
+ }
+
+ return NULL;
+}
+
Node *Node::_get_node(const NodePath& p_path) const {
ERR_FAIL_COND_V( !data.inside_tree && p_path.is_absolute(), NULL );
@@ -830,8 +920,10 @@ Node *Node::_get_node(const NodePath& p_path) const {
Node *Node::get_node(const NodePath& p_path) const {
Node *node = _get_node(p_path);
- ERR_EXPLAIN("Node not found: "+p_path);
- ERR_FAIL_COND_V(!node,NULL);
+ if (!node) {
+ ERR_EXPLAIN("Node not found: "+p_path);
+ ERR_FAIL_COND_V(!node,NULL);
+ }
return node;
}
@@ -960,6 +1052,7 @@ void Node::get_owned_by(Node *p_by,List<Node*> *p_owned) {
void Node::_set_owner_nocheck(Node* p_owner) {
+ ERR_FAIL_COND(data.owner);
data.owner=p_owner;
data.owner->data.owned.push_back( this );
data.OW = data.owner->data.owned.back();
@@ -1256,8 +1349,30 @@ String Node::get_filename() const {
return data.filename;
}
+void Node::set_editable_instance(Node* p_node,bool p_editable) {
+
+ ERR_FAIL_NULL(p_node);
+ ERR_FAIL_COND(!is_a_parent_of(p_node));
+ NodePath p = get_path_to(p_node);
+ if (!p_editable)
+ data.editable_instances.erase(p);
+ else
+ data.editable_instances[p]=true;
+
+}
+
+bool Node::is_editable_instance(Node *p_node) const {
+
+ if (!p_node)
+ return false; //easier, null is never editable :)
+ ERR_FAIL_COND_V(!is_a_parent_of(p_node),false);
+ NodePath p = get_path_to(p_node);
+ return data.editable_instances.has(p);
+}
+#if 0
+
void Node::generate_instance_state() {
List<PropertyInfo> properties;
@@ -1307,13 +1422,36 @@ Dictionary Node::get_instance_state() const {
return data.instance_state;
}
-Vector<StringName> Node::get_instance_groups() const {
+#endif
+
+void Node::set_scene_instance_state(const Ref<SceneState>& p_state) {
+
+ data.instance_state=p_state;
+}
+
+Ref<SceneState> Node::get_scene_instance_state() const{
+
+ return data.instance_state;
+}
+
+void Node::set_scene_inherited_state(const Ref<SceneState>& p_state) {
- return data.instance_groups;
+ data.inherited_state=p_state;
}
-Vector<Node::Connection> Node::get_instance_connections() const{
- return data.instance_connections;
+Ref<SceneState> Node::get_scene_inherited_state() const{
+
+ return data.inherited_state;
+}
+
+void Node::set_scene_instance_load_placeholder(bool p_enable) {
+
+ data.use_placeholder=p_enable;
+}
+
+bool Node::get_scene_instance_load_placeholder() const{
+
+ return data.use_placeholder;
}
int Node::get_position_in_parent() const {
@@ -1323,18 +1461,31 @@ int Node::get_position_in_parent() const {
-Node *Node::duplicate() const {
+Node *Node::duplicate(bool p_use_instancing) const {
Node *node=NULL;
- Object *obj = ObjectTypeDB::instance(get_type());
- ERR_FAIL_COND_V(!obj,NULL);
- node = obj->cast_to<Node>();
- if (!node)
- memdelete(obj);
- ERR_FAIL_COND_V(!node,NULL);
+ bool instanced=false;
+
+ if (p_use_instancing && get_filename()!=String()) {
+ Ref<PackedScene> res = ResourceLoader::load(get_filename());
+ ERR_FAIL_COND_V(res.is_null(),NULL);
+ node=res->instance();
+ ERR_FAIL_COND_V(!node,NULL);
+
+ instanced=true;
+
+ } else {
+
+ Object *obj = ObjectTypeDB::instance(get_type());
+ ERR_FAIL_COND_V(!obj,NULL);
+ node = obj->cast_to<Node>();
+ if (!node)
+ memdelete(obj);
+ ERR_FAIL_COND_V(!node,NULL);
+ }
if (get_filename()!="") { //an instance
@@ -1360,7 +1511,10 @@ Node *Node::duplicate() const {
if (get_child(i)->data.parent_owned)
continue;
- Node *dup = get_child(i)->duplicate();
+ if (instanced && get_child(i)->data.owner==this)
+ continue; //part of instance
+
+ Node *dup = get_child(i)->duplicate(p_use_instancing);
if (!dup) {
memdelete(node);
@@ -1839,7 +1993,7 @@ void Node::_bind_methods() {
ObjectTypeDB::bind_method(_MD("has_node","path"),&Node::has_node);
ObjectTypeDB::bind_method(_MD("get_node:Node","path"),&Node::get_node);
ObjectTypeDB::bind_method(_MD("get_parent:Parent"),&Node::get_parent);
- ObjectTypeDB::bind_method(_MD("find_node:Node","mask","recursive","owned"),&Node::get_node,DEFVAL(true),DEFVAL(true));
+ ObjectTypeDB::bind_method(_MD("find_node:Node","mask","recursive","owned"),&Node::find_node,DEFVAL(true),DEFVAL(true));
ObjectTypeDB::bind_method(_MD("has_node_and_resource","path"),&Node::has_node_and_resource);
ObjectTypeDB::bind_method(_MD("get_node_and_resource","path"),&Node::_get_node_and_resource);
@@ -1882,7 +2036,7 @@ void Node::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_tree:SceneTree"),&Node::get_tree);
- ObjectTypeDB::bind_method(_MD("duplicate:Node"),&Node::duplicate);
+ ObjectTypeDB::bind_method(_MD("duplicate:Node","use_instancing"),&Node::duplicate,DEFVAL(false));
ObjectTypeDB::bind_method(_MD("replace_by","node:Node","keep_data"),&Node::replace_by,DEFVAL(false));
ObjectTypeDB::bind_method(_MD("get_viewport"),&Node::get_viewport);
@@ -1957,6 +2111,7 @@ Node::Node() {
data.parent_owned=false;
data.in_constructor=true;
data.viewport=NULL;
+ data.use_placeholder=false;
}
Node::~Node() {
@@ -1973,3 +2128,4 @@ Node::~Node() {
}
+////////////////////////////////
diff --git a/scene/main/node.h b/scene/main/node.h
index be91c6e1bb..87fa4dd6ca 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -38,6 +38,7 @@
class Viewport;
+class SceneState;
class Node : public Object {
OBJ_TYPE( Node, Object );
@@ -69,9 +70,10 @@ private:
struct Data {
String filename;
- Dictionary instance_state;
- Vector<StringName> instance_groups;
- Vector<Connection> instance_connections;
+ Ref<SceneState> instance_state;
+ Ref<SceneState> inherited_state;
+
+ HashMap<NodePath,int> editable_instances;
Node *parent;
Node *owner;
@@ -96,6 +98,7 @@ private:
PauseMode pause_mode;
Node *pause_owner;
// variables used to properly sort the node when processing, ignored otherwise
+ //should move all the stuff below to bits
bool fixed_process;
bool idle_process;
@@ -105,6 +108,9 @@ private:
bool parent_owned;
bool in_constructor;
+ bool use_placeholder;
+
+
} data;
@@ -112,6 +118,7 @@ private:
virtual bool _use_builtin_script() const { return true; }
Node *_get_node(const NodePath& p_path) const;
+ Node *_get_child_by_name(const StringName& p_name) const;
@@ -151,7 +158,7 @@ protected:
static void _bind_methods();
-friend class PackedScene;
+friend class SceneState;
void _add_child_nocheck(Node* p_child,const StringName& p_name);
void _set_owner_nocheck(Node* p_owner);
@@ -208,7 +215,7 @@ public:
struct GroupInfo {
- String name;
+ StringName name;
bool persistent;
};
@@ -229,7 +236,11 @@ public:
void set_filename(const String& p_filename);
String get_filename() const;
-
+
+ void set_editable_instance(Node* p_node,bool p_editable);
+ bool is_editable_instance(Node* p_node) const;
+
+
/* NOTIFICATIONS */
void propagate_notification(int p_notification);
@@ -255,15 +266,20 @@ public:
int get_position_in_parent() const;
- Node *duplicate() const;
+ Node *duplicate(bool p_use_instancing=false) const;
Node *duplicate_and_reown(const Map<Node*,Node*>& p_reown_map) const;
+
//Node *clone_tree() const;
// used by editors, to save what has changed only
- void generate_instance_state();
- Dictionary get_instance_state() const;
- Vector<StringName> get_instance_groups() const;
- Vector<Connection> get_instance_connections() const;
+ void set_scene_instance_state(const Ref<SceneState>& p_state);
+ Ref<SceneState> get_scene_instance_state() const;
+
+ void set_scene_inherited_state(const Ref<SceneState>& p_state);
+ Ref<SceneState> get_scene_inherited_state() const;
+
+ void set_scene_instance_load_placeholder(bool p_enable);
+ bool get_scene_instance_load_placeholder() const;
static Vector<Variant> make_binds(VARIANT_ARG_LIST);
@@ -275,6 +291,8 @@ public:
static void print_stray_nodes();
+ String validate_child_name(const String& p_name) const;
+
void queue_delete();
//shitty hacks for speed
@@ -304,6 +322,4 @@ public:
typedef Set<Node*,Node::Comparator> NodeSet;
-
-
#endif
diff --git a/scene/main/scene_main_loop.cpp b/scene/main/scene_main_loop.cpp
index 1664a9bea1..adf053f5c9 100644
--- a/scene/main/scene_main_loop.cpp
+++ b/scene/main/scene_main_loop.cpp
@@ -42,6 +42,8 @@
#include "io/resource_loader.h"
#include "viewport.h"
#include "scene/resources/packed_scene.h"
+#include "scene/resources/material.h"
+#include "scene/resources/mesh.h"
void SceneTree::tree_changed() {
@@ -470,7 +472,6 @@ void SceneTree::init() {
input_handled=false;
- editor_hint=false;
pause=false;
root->_set_tree(this);
@@ -624,6 +625,175 @@ bool SceneTree::is_editor_hint() const {
return editor_hint;
}
+void SceneTree::set_debug_collisions_hint(bool p_enabled) {
+
+ debug_collisions_hint=p_enabled;
+}
+
+bool SceneTree::is_debugging_collisions_hint() const {
+
+ return debug_collisions_hint;
+}
+
+void SceneTree::set_debug_navigation_hint(bool p_enabled) {
+
+ debug_navigation_hint=p_enabled;
+}
+
+bool SceneTree::is_debugging_navigation_hint() const {
+
+ return debug_navigation_hint;
+}
+
+void SceneTree::set_debug_collisions_color(const Color& p_color) {
+
+ debug_collisions_color=p_color;
+}
+
+Color SceneTree::get_debug_collisions_color() const {
+
+ return debug_collisions_color;
+}
+
+void SceneTree::set_debug_collision_contact_color(const Color& p_color) {
+
+ debug_collision_contact_color=p_color;
+}
+
+Color SceneTree::get_debug_collision_contact_color() const {
+
+ return debug_collision_contact_color;
+}
+
+void SceneTree::set_debug_navigation_color(const Color& p_color) {
+
+ debug_navigation_color=p_color;
+}
+
+Color SceneTree::get_debug_navigation_color() const {
+
+ return debug_navigation_color;
+}
+
+void SceneTree::set_debug_navigation_disabled_color(const Color& p_color) {
+
+ debug_navigation_disabled_color=p_color;
+}
+
+Color SceneTree::get_debug_navigation_disabled_color() const {
+
+ return debug_navigation_disabled_color;
+}
+
+Ref<Material> SceneTree::get_debug_navigation_material() {
+
+ if (navigation_material.is_valid())
+ return navigation_material;
+
+ Ref<FixedMaterial> line_material = Ref<FixedMaterial>( memnew( FixedMaterial ));
+ line_material->set_flag(Material::FLAG_UNSHADED, true);
+ line_material->set_line_width(3.0);
+ line_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
+ line_material->set_fixed_flag(FixedMaterial::FLAG_USE_COLOR_ARRAY, true);
+ line_material->set_parameter(FixedMaterial::PARAM_DIFFUSE,get_debug_navigation_color());
+
+ navigation_material=line_material;
+
+ return navigation_material;
+
+}
+
+Ref<Material> SceneTree::get_debug_navigation_disabled_material(){
+
+ if (navigation_disabled_material.is_valid())
+ return navigation_disabled_material;
+
+ Ref<FixedMaterial> line_material = Ref<FixedMaterial>( memnew( FixedMaterial ));
+ line_material->set_flag(Material::FLAG_UNSHADED, true);
+ line_material->set_line_width(3.0);
+ line_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
+ line_material->set_fixed_flag(FixedMaterial::FLAG_USE_COLOR_ARRAY, true);
+ line_material->set_parameter(FixedMaterial::PARAM_DIFFUSE,get_debug_navigation_disabled_color());
+
+ navigation_disabled_material=line_material;
+
+ return navigation_disabled_material;
+
+}
+Ref<Material> SceneTree::get_debug_collision_material() {
+
+ if (collision_material.is_valid())
+ return collision_material;
+
+
+ Ref<FixedMaterial> line_material = Ref<FixedMaterial>( memnew( FixedMaterial ));
+ line_material->set_flag(Material::FLAG_UNSHADED, true);
+ line_material->set_line_width(3.0);
+ line_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
+ line_material->set_fixed_flag(FixedMaterial::FLAG_USE_COLOR_ARRAY, true);
+ line_material->set_parameter(FixedMaterial::PARAM_DIFFUSE,get_debug_collisions_color());
+
+ collision_material=line_material;
+
+ return collision_material;
+}
+
+Ref<Mesh> SceneTree::get_debug_contact_mesh() {
+
+ if (debug_contact_mesh.is_valid())
+ return debug_contact_mesh;
+
+ debug_contact_mesh = Ref<Mesh>( memnew( Mesh ) );
+
+ Ref<FixedMaterial> mat = memnew( FixedMaterial );
+ mat->set_flag(Material::FLAG_UNSHADED,true);
+ mat->set_flag(Material::FLAG_DOUBLE_SIDED,true);
+ mat->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA,true);
+ mat->set_parameter(FixedMaterial::PARAM_DIFFUSE,get_debug_collision_contact_color());
+
+ Vector3 diamond[6]={
+ Vector3(-1, 0, 0),
+ Vector3( 1, 0, 0),
+ Vector3( 0, -1, 0),
+ Vector3( 0, 1, 0),
+ Vector3( 0, 0, -1),
+ Vector3( 0, 0, 1)
+ };
+
+ int diamond_faces[8*3]={
+ 0,2,4,
+ 0,3,4,
+ 1,2,4,
+ 1,3,4,
+ 0,2,5,
+ 0,3,5,
+ 1,2,5,
+ 1,3,5,
+ };
+
+ DVector<int> indices;
+ for(int i=0;i<8*3;i++)
+ indices.push_back(diamond_faces[i]);
+
+ DVector<Vector3> vertices;
+ for(int i=0;i<6;i++)
+ vertices.push_back(diamond[i]*0.1);
+
+ Array arr;
+ arr.resize(Mesh::ARRAY_MAX);
+ arr[Mesh::ARRAY_VERTEX]=vertices;
+ arr[Mesh::ARRAY_INDEX]=indices;
+
+
+ debug_contact_mesh->add_surface(Mesh::PRIMITIVE_TRIANGLES,arr);
+ debug_contact_mesh->surface_set_material(0,mat);
+
+ return debug_contact_mesh;
+
+}
+
+
+
void SceneTree::set_pause(bool p_enabled) {
if (p_enabled==pause)
@@ -1044,7 +1214,371 @@ void SceneTree::add_current_scene(Node * p_current) {
current_scene=p_current;
root->add_child(p_current);
}
+#ifdef DEBUG_ENABLED
+
+void SceneTree::_live_edit_node_path_func(const NodePath &p_path,int p_id) {
+
+ live_edit_node_path_cache[p_id]=p_path;
+}
+
+void SceneTree::_live_edit_res_path_func(const String &p_path,int p_id) {
+
+ live_edit_resource_cache[p_id]=p_path;
+}
+
+void SceneTree::_live_edit_node_set_func(int p_id,const StringName& p_prop,const Variant& p_value) {
+
+ if (!live_edit_node_path_cache.has(p_id))
+ return;
+
+ NodePath np = live_edit_node_path_cache[p_id];
+ Node *base = NULL;
+ if (root->has_node(live_edit_root))
+ base = root->get_node(live_edit_root);
+
+ Map<String,Set<Node*> >::Element *E=live_scene_edit_cache.find(live_edit_scene);
+ if (!E)
+ return; //scene not editable
+
+ for(Set<Node*>::Element *F=E->get().front();F;F=F->next()) {
+
+ Node *n=F->get();
+
+ if (base && !base->is_a_parent_of(n))
+ continue;
+
+ if (!n->has_node(np))
+ continue;
+ Node *n2 = n->get_node(np);
+
+ n2->set(p_prop,p_value);
+ }
+
+}
+
+void SceneTree::_live_edit_node_set_res_func(int p_id,const StringName& p_prop,const String& p_value) {
+
+ RES r = ResourceLoader::load(p_value);
+ if (!r.is_valid())
+ return;
+ _live_edit_node_set_func(p_id,p_prop,r);
+
+}
+void SceneTree::_live_edit_node_call_func(int p_id,const StringName& p_method,VARIANT_ARG_DECLARE) {
+
+ if (!live_edit_node_path_cache.has(p_id))
+ return;
+
+ NodePath np = live_edit_node_path_cache[p_id];
+ Node *base = NULL;
+ if (root->has_node(live_edit_root))
+ base = root->get_node(live_edit_root);
+
+ Map<String,Set<Node*> >::Element *E=live_scene_edit_cache.find(live_edit_scene);
+ if (!E)
+ return; //scene not editable
+
+ for(Set<Node*>::Element *F=E->get().front();F;F=F->next()) {
+
+ Node *n=F->get();
+
+ if (base && !base->is_a_parent_of(n))
+ continue;
+
+ if (!n->has_node(np))
+ continue;
+ Node *n2 = n->get_node(np);
+
+ n2->call(p_method,VARIANT_ARG_PASS);
+ }
+}
+void SceneTree::_live_edit_res_set_func(int p_id,const StringName& p_prop,const Variant& p_value) {
+
+ if (!live_edit_resource_cache.has(p_id))
+ return;
+
+ String resp = live_edit_resource_cache[p_id];
+
+ if (!ResourceCache::has(resp))
+ return;
+
+ RES r = ResourceCache::get(resp);
+ if (!r.is_valid())
+ return;
+ r->set(p_prop,p_value);
+}
+void SceneTree::_live_edit_res_set_res_func(int p_id,const StringName& p_prop,const String& p_value) {
+
+ RES r = ResourceLoader::load(p_value);
+ if (!r.is_valid())
+ return;
+ _live_edit_res_set_func(p_id,p_prop,r);
+
+}
+void SceneTree::_live_edit_res_call_func(int p_id,const StringName& p_method,VARIANT_ARG_DECLARE) {
+
+ if (!live_edit_resource_cache.has(p_id))
+ return;
+
+ String resp = live_edit_resource_cache[p_id];
+
+ if (!ResourceCache::has(resp))
+ return;
+
+ RES r = ResourceCache::get(resp);
+ if (!r.is_valid())
+ return;
+
+ r->call(p_method,VARIANT_ARG_PASS);
+}
+
+void SceneTree::_live_edit_root_func(const NodePath& p_scene_path,const String& p_scene_from) {
+
+ live_edit_root=p_scene_path;
+ live_edit_scene=p_scene_from;
+}
+
+void SceneTree::_live_edit_create_node_func(const NodePath& p_parent,const String& p_type,const String& p_name) {
+
+
+ Node *base = NULL;
+ if (root->has_node(live_edit_root))
+ base = root->get_node(live_edit_root);
+
+ Map<String,Set<Node*> >::Element *E=live_scene_edit_cache.find(live_edit_scene);
+ if (!E)
+ return; //scene not editable
+
+ for(Set<Node*>::Element *F=E->get().front();F;F=F->next()) {
+
+ Node *n=F->get();
+
+ if (base && !base->is_a_parent_of(n))
+ continue;
+
+ if (!n->has_node(p_parent))
+ continue;
+ Node *n2 = n->get_node(p_parent);
+
+ Object *o = ObjectTypeDB::instance(p_type);
+ if (!o)
+ continue;
+ Node *no=o->cast_to<Node>();
+ no->set_name(p_name);
+
+ n2->add_child(no);
+ }
+}
+void SceneTree::_live_edit_instance_node_func(const NodePath& p_parent,const String& p_path,const String& p_name){
+
+ Ref<PackedScene> ps = ResourceLoader::load(p_path);
+
+ if (!ps.is_valid())
+ return;
+
+ Node *base = NULL;
+ if (root->has_node(live_edit_root))
+ base = root->get_node(live_edit_root);
+
+ Map<String,Set<Node*> >::Element *E=live_scene_edit_cache.find(live_edit_scene);
+ if (!E)
+ return; //scene not editable
+
+ for(Set<Node*>::Element *F=E->get().front();F;F=F->next()) {
+
+ Node *n=F->get();
+
+ if (base && !base->is_a_parent_of(n))
+ continue;
+
+ if (!n->has_node(p_parent))
+ continue;
+ Node *n2 = n->get_node(p_parent);
+
+
+
+ Node *no=ps->instance();
+ no->set_name(p_name);
+
+ n2->add_child(no);
+ }
+}
+void SceneTree::_live_edit_remove_node_func(const NodePath& p_at){
+
+ Node *base = NULL;
+ if (root->has_node(live_edit_root))
+ base = root->get_node(live_edit_root);
+
+ Map<String,Set<Node*> >::Element *E=live_scene_edit_cache.find(live_edit_scene);
+ if (!E)
+ return; //scene not editable
+
+ for(Set<Node*>::Element *F=E->get().front();F;) {
+
+ Set<Node*>::Element *N=F->next();
+
+ Node *n=F->get();
+
+ if (base && !base->is_a_parent_of(n))
+ continue;
+
+ if (!n->has_node(p_at))
+ continue;
+ Node *n2 = n->get_node(p_at);
+
+ memdelete(n2);
+
+ F=N;
+
+ }
+}
+void SceneTree::_live_edit_remove_and_keep_node_func(const NodePath& p_at,ObjectID p_keep_id){
+
+ Node *base = NULL;
+ if (root->has_node(live_edit_root))
+ base = root->get_node(live_edit_root);
+
+ Map<String,Set<Node*> >::Element *E=live_scene_edit_cache.find(live_edit_scene);
+ if (!E)
+ return; //scene not editable
+
+
+ for(Set<Node*>::Element *F=E->get().front();F;) {
+
+ Set<Node*>::Element *N=F->next();
+
+ Node *n=F->get();
+
+ if (base && !base->is_a_parent_of(n))
+ continue;
+
+ if (!n->has_node(p_at))
+ continue;
+
+ Node *n2 = n->get_node(p_at);
+
+ n2->get_parent()->remove_child(n2);
+
+ live_edit_remove_list[n][p_keep_id]=n2;
+
+ F=N;
+
+ }
+}
+void SceneTree::_live_edit_restore_node_func(ObjectID p_id,const NodePath& p_at,int p_at_pos){
+
+
+ Node *base = NULL;
+ if (root->has_node(live_edit_root))
+ base = root->get_node(live_edit_root);
+
+ Map<String,Set<Node*> >::Element *E=live_scene_edit_cache.find(live_edit_scene);
+ if (!E)
+ return; //scene not editable
+
+ for(Set<Node*>::Element *F=E->get().front();F;) {
+
+ Set<Node*>::Element *N=F->next();
+
+ Node *n=F->get();
+
+ if (base && !base->is_a_parent_of(n))
+ continue;
+
+ if (!n->has_node(p_at))
+ continue;
+ Node *n2 = n->get_node(p_at);
+
+ Map<Node*,Map<ObjectID,Node*> >::Element *EN=live_edit_remove_list.find(n);
+
+ if (!EN)
+ continue;
+
+ Map<ObjectID,Node*>::Element *FN=EN->get().find(p_id);
+
+ if (!FN)
+ continue;
+ n2->add_child(FN->get());
+
+ EN->get().erase(FN);
+
+ if (EN->get().size()==0) {
+ live_edit_remove_list.erase(EN);
+ }
+
+ F=N;
+
+ }
+}
+void SceneTree::_live_edit_duplicate_node_func(const NodePath& p_at,const String& p_new_name){
+
+ Node *base = NULL;
+ if (root->has_node(live_edit_root))
+ base = root->get_node(live_edit_root);
+
+ Map<String,Set<Node*> >::Element *E=live_scene_edit_cache.find(live_edit_scene);
+ if (!E)
+ return; //scene not editable
+
+ for(Set<Node*>::Element *F=E->get().front();F;F=F->next()) {
+
+ Node *n=F->get();
+
+ if (base && !base->is_a_parent_of(n))
+ continue;
+
+ if (!n->has_node(p_at))
+ continue;
+ Node *n2 = n->get_node(p_at);
+
+ Node *dup = n2->duplicate(true);
+
+ if (!dup)
+ continue;
+
+ dup->set_name(p_new_name);
+ n2->get_parent()->add_child(dup);
+
+ }
+}
+void SceneTree::_live_edit_reparent_node_func(const NodePath& p_at,const NodePath& p_new_place,const String& p_new_name,int p_at_pos){
+
+ Node *base = NULL;
+ if (root->has_node(live_edit_root))
+ base = root->get_node(live_edit_root);
+
+ Map<String,Set<Node*> >::Element *E=live_scene_edit_cache.find(live_edit_scene);
+ if (!E)
+ return; //scene not editable
+
+ for(Set<Node*>::Element *F=E->get().front();F;F=F->next()) {
+
+ Node *n=F->get();
+
+ if (base && !base->is_a_parent_of(n))
+ continue;
+
+ if (!n->has_node(p_at))
+ continue;
+ Node *nfrom = n->get_node(p_at);
+
+ if (!n->has_node(p_new_place))
+ continue;
+ Node *nto = n->get_node(p_new_place);
+
+ nfrom->get_parent()->remove_child(nfrom);
+ nfrom->set_name(p_new_name);
+
+ nto->add_child(nfrom);
+ if (p_at_pos>=0)
+ nto->move_child(nfrom,p_at_pos);
+
+ }
+}
+
+
+#endif
void SceneTree::_bind_methods() {
@@ -1060,6 +1594,11 @@ void SceneTree::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_editor_hint","enable"),&SceneTree::set_editor_hint);
ObjectTypeDB::bind_method(_MD("is_editor_hint"),&SceneTree::is_editor_hint);
+ ObjectTypeDB::bind_method(_MD("set_debug_collisions_hint","enable"),&SceneTree::set_debug_collisions_hint);
+ ObjectTypeDB::bind_method(_MD("is_debugging_collisions_hint"),&SceneTree::is_debugging_collisions_hint);
+ ObjectTypeDB::bind_method(_MD("set_debug_navigation_hint","enable"),&SceneTree::set_debug_navigation_hint);
+ ObjectTypeDB::bind_method(_MD("is_debugging_navigation_hint"),&SceneTree::is_debugging_navigation_hint);
+
#ifdef TOOLS_ENABLED
ObjectTypeDB::bind_method(_MD("set_edited_scene_root","scene"),&SceneTree::set_edited_scene_root);
ObjectTypeDB::bind_method(_MD("get_edited_scene_root"),&SceneTree::get_edited_scene_root);
@@ -1126,10 +1665,23 @@ void SceneTree::_bind_methods() {
}
+SceneTree *SceneTree::singleton=NULL;
+
SceneTree::SceneTree() {
+ singleton=this;
_quit=false;
initialized=false;
+ editor_hint=false;
+ debug_collisions_hint=false;
+ debug_navigation_hint=false;
+ debug_collisions_color=GLOBAL_DEF("debug/collision_shape_color",Color(0.0,0.6,0.7,0.5));
+ debug_collision_contact_color=GLOBAL_DEF("debug/collision_contact_color",Color(1.0,0.2,0.1,0.8));
+ debug_navigation_color=GLOBAL_DEF("debug/navigation_geometry_color",Color(0.1,1.0,0.7,0.4));
+ debug_navigation_disabled_color=GLOBAL_DEF("debug/navigation_disabled_geometry_color",Color(1.0,0.7,0.1,0.4));
+ collision_debug_contacts=GLOBAL_DEF("debug/collision_max_contacts_displayed",10000);
+
+
tree_version=1;
fixed_process_time=1;
idle_process_time=1;
@@ -1169,6 +1721,35 @@ SceneTree::SceneTree() {
edited_scene_root=NULL;
#endif
+#ifdef DEBUG_ENABLED
+
+
+ live_edit_funcs.udata=this;
+ live_edit_funcs.node_path_func=_live_edit_node_path_funcs;
+ live_edit_funcs.res_path_func=_live_edit_res_path_funcs;
+ live_edit_funcs.node_set_func=_live_edit_node_set_funcs;
+ live_edit_funcs.node_set_res_func=_live_edit_node_set_res_funcs;
+ live_edit_funcs.node_call_func=_live_edit_node_call_funcs;
+ live_edit_funcs.res_set_func=_live_edit_res_set_funcs;
+ live_edit_funcs.res_set_res_func=_live_edit_res_set_res_funcs;
+ live_edit_funcs.res_call_func=_live_edit_res_call_funcs;
+ live_edit_funcs.root_func=_live_edit_root_funcs;
+
+ live_edit_funcs.tree_create_node_func=_live_edit_create_node_funcs;
+ live_edit_funcs.tree_instance_node_func=_live_edit_instance_node_funcs;
+ live_edit_funcs.tree_remove_node_func=_live_edit_remove_node_funcs;
+ live_edit_funcs.tree_remove_and_keep_node_func=_live_edit_remove_and_keep_node_funcs;
+ live_edit_funcs.tree_restore_node_func=_live_edit_restore_node_funcs;
+ live_edit_funcs.tree_duplicate_node_func=_live_edit_duplicate_node_funcs;
+ live_edit_funcs.tree_reparent_node_func=_live_edit_reparent_node_funcs;
+
+ if (ScriptDebugger::get_singleton()) {
+ ScriptDebugger::get_singleton()->set_live_edit_funcs(&live_edit_funcs);
+ }
+
+ live_edit_root=NodePath("/root");
+
+#endif
}
diff --git a/scene/main/scene_main_loop.h b/scene/main/scene_main_loop.h
index e49c150fbf..8d9021d24e 100644
--- a/scene/main/scene_main_loop.h
+++ b/scene/main/scene_main_loop.h
@@ -45,6 +45,8 @@ class SceneTree;
class PackedScene;
class Node;
class Viewport;
+class Material;
+class Mesh;
class SceneTree : public MainLoop {
@@ -87,6 +89,8 @@ private:
uint32_t last_id;
bool editor_hint;
+ bool debug_collisions_hint;
+ bool debug_navigation_hint;
bool pause;
int root_lock;
@@ -138,9 +142,20 @@ private:
Node *current_scene;
+ Color debug_collisions_color;
+ Color debug_collision_contact_color;
+ Color debug_navigation_color;
+ Color debug_navigation_disabled_color;
+ Ref<Mesh> debug_contact_mesh;
+ Ref<Material> navigation_material;
+ Ref<Material> navigation_disabled_material;
+ Ref<Material> collision_material;
+ int collision_debug_contacts;
+
void _change_scene(Node* p_to);
//void _call_group(uint32_t p_call_flags,const StringName& p_group,const StringName& p_function,const Variant& p_arg1,const Variant& p_arg2);
+ static SceneTree *singleton;
friend class Node;
void tree_changed();
@@ -164,6 +179,58 @@ friend class Viewport;
SelfList<Node>::List xform_change_list;
+#ifdef DEBUG_ENABLED
+
+ Map<int,NodePath> live_edit_node_path_cache;
+ Map<int,String> live_edit_resource_cache;
+
+ NodePath live_edit_root;
+ String live_edit_scene;
+
+ Map<String,Set<Node*> > live_scene_edit_cache;
+ Map<Node*,Map<ObjectID,Node*> > live_edit_remove_list;
+
+ ScriptDebugger::LiveEditFuncs live_edit_funcs;
+
+ void _live_edit_node_path_func(const NodePath &p_path,int p_id) ;
+ void _live_edit_res_path_func(const String &p_path,int p_id) ;
+
+ void _live_edit_node_set_func(int p_id,const StringName& p_prop,const Variant& p_value) ;
+ void _live_edit_node_set_res_func(int p_id,const StringName& p_prop,const String& p_value) ;
+ void _live_edit_node_call_func(int p_id,const StringName& p_method,VARIANT_ARG_DECLARE) ;
+ void _live_edit_res_set_func(int p_id,const StringName& p_prop,const Variant& p_value) ;
+ void _live_edit_res_set_res_func(int p_id,const StringName& p_prop,const String& p_value) ;
+ void _live_edit_res_call_func(int p_id,const StringName& p_method,VARIANT_ARG_DECLARE) ;
+ void _live_edit_root_func(const NodePath& p_scene_path,const String& p_scene_from) ;
+
+ void _live_edit_create_node_func(const NodePath& p_parent,const String& p_type,const String& p_name);
+ void _live_edit_instance_node_func(const NodePath& p_parent,const String& p_path,const String& p_name);
+ void _live_edit_remove_node_func(const NodePath& p_at);
+ void _live_edit_remove_and_keep_node_func(const NodePath& p_at,ObjectID p_keep_id);
+ void _live_edit_restore_node_func(ObjectID p_id,const NodePath& p_at,int p_at_pos);
+ void _live_edit_duplicate_node_func(const NodePath& p_at,const String& p_new_name);
+ void _live_edit_reparent_node_func(const NodePath& p_at,const NodePath& p_new_place,const String& p_new_name,int p_at_pos);
+
+ static void _live_edit_node_path_funcs(void *self,const NodePath &p_path,int p_id) { reinterpret_cast<SceneTree*>(self)->_live_edit_node_path_func(p_path,p_id); }
+ static void _live_edit_res_path_funcs(void *self,const String &p_path,int p_id) { reinterpret_cast<SceneTree*>(self)->_live_edit_res_path_func(p_path,p_id); }
+
+ static void _live_edit_node_set_funcs(void *self,int p_id,const StringName& p_prop,const Variant& p_value) { reinterpret_cast<SceneTree*>(self)->_live_edit_node_set_func(p_id,p_prop,p_value); }
+ static void _live_edit_node_set_res_funcs(void *self,int p_id,const StringName& p_prop,const String& p_value) { reinterpret_cast<SceneTree*>(self)->_live_edit_node_set_res_func(p_id,p_prop,p_value); }
+ static void _live_edit_node_call_funcs(void *self,int p_id,const StringName& p_method,VARIANT_ARG_DECLARE) { reinterpret_cast<SceneTree*>(self)->_live_edit_node_call_func(p_id,p_method,VARIANT_ARG_PASS); }
+ static void _live_edit_res_set_funcs(void *self,int p_id,const StringName& p_prop,const Variant& p_value) { reinterpret_cast<SceneTree*>(self)->_live_edit_res_set_func(p_id,p_prop,p_value); }
+ static void _live_edit_res_set_res_funcs(void *self,int p_id,const StringName& p_prop,const String& p_value) { reinterpret_cast<SceneTree*>(self)->_live_edit_res_set_res_func(p_id,p_prop,p_value); }
+ static void _live_edit_res_call_funcs(void *self,int p_id,const StringName& p_method,VARIANT_ARG_DECLARE) { reinterpret_cast<SceneTree*>(self)->_live_edit_res_call_func(p_id,p_method,VARIANT_ARG_PASS); }
+ static void _live_edit_root_funcs(void *self, const NodePath& p_scene_path,const String& p_scene_from) { reinterpret_cast<SceneTree*>(self)->_live_edit_root_func(p_scene_path,p_scene_from); }
+
+ static void _live_edit_create_node_funcs(void* self,const NodePath& p_parent,const String& p_type,const String& p_name) { reinterpret_cast<SceneTree*>(self)->_live_edit_create_node_func(p_parent,p_type,p_name); }
+ static void _live_edit_instance_node_funcs(void* self,const NodePath& p_parent,const String& p_path,const String& p_name) { reinterpret_cast<SceneTree*>(self)->_live_edit_instance_node_func(p_parent,p_path,p_name); }
+ static void _live_edit_remove_node_funcs(void* self,const NodePath& p_at) { reinterpret_cast<SceneTree*>(self)->_live_edit_remove_node_func(p_at); }
+ static void _live_edit_remove_and_keep_node_funcs(void* self,const NodePath& p_at,ObjectID p_keep_id) { reinterpret_cast<SceneTree*>(self)->_live_edit_remove_and_keep_node_func(p_at,p_keep_id); }
+ static void _live_edit_restore_node_funcs(void* self,ObjectID p_id,const NodePath& p_at,int p_at_pos) { reinterpret_cast<SceneTree*>(self)->_live_edit_restore_node_func(p_id,p_at,p_at_pos); }
+ static void _live_edit_duplicate_node_funcs(void* self,const NodePath& p_at,const String& p_new_name) { reinterpret_cast<SceneTree*>(self)->_live_edit_duplicate_node_func(p_at,p_new_name); }
+ static void _live_edit_reparent_node_funcs(void* self,const NodePath& p_at,const NodePath& p_new_place,const String& p_new_name,int p_at_pos) { reinterpret_cast<SceneTree*>(self)->_live_edit_reparent_node_func(p_at,p_new_place,p_new_name,p_at_pos); }
+
+#endif
protected:
void _notification(int p_notification);
@@ -218,6 +285,32 @@ public:
void set_camera(const RID& p_camera);
RID get_camera() const;
+ void set_debug_collisions_hint(bool p_enabled);
+ bool is_debugging_collisions_hint() const;
+
+ void set_debug_navigation_hint(bool p_enabled);
+ bool is_debugging_navigation_hint() const;
+
+ void set_debug_collisions_color(const Color& p_color);
+ Color get_debug_collisions_color() const;
+
+ void set_debug_collision_contact_color(const Color& p_color);
+ Color get_debug_collision_contact_color() const;
+
+ void set_debug_navigation_color(const Color& p_color);
+ Color get_debug_navigation_color() const;
+
+ void set_debug_navigation_disabled_color(const Color& p_color);
+ Color get_debug_navigation_disabled_color() const;
+
+
+ Ref<Material> get_debug_navigation_material();
+ Ref<Material> get_debug_navigation_disabled_material();
+ Ref<Material> get_debug_collision_material();
+ Ref<Mesh> get_debug_contact_mesh();
+
+ int get_collision_debug_contact_count() { return collision_debug_contacts; }
+
int64_t get_frame() const;
int get_node_count() const;
@@ -245,6 +338,7 @@ public:
//used by Main::start, don't use otherwise
void add_current_scene(Node * p_current);
+ static SceneTree* get_singleton() { return singleton; }
SceneTree();
diff --git a/scene/main/timer.cpp b/scene/main/timer.cpp
index 3a80382a40..1bd22a9db1 100644
--- a/scene/main/timer.cpp
+++ b/scene/main/timer.cpp
@@ -182,11 +182,14 @@ void Timer::_bind_methods() {
ADD_SIGNAL( MethodInfo("timeout") );
- ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Fixed,Idle"), _SCS("set_timer_process_mode"), _SCS("get_timer_process_mode"));
+ ADD_PROPERTY( PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Fixed,Idle"), _SCS("set_timer_process_mode"), _SCS("get_timer_process_mode") );
ADD_PROPERTY( PropertyInfo(Variant::REAL, "wait_time", PROPERTY_HINT_EXP_RANGE, "0.01,4096,0.01" ), _SCS("set_wait_time"), _SCS("get_wait_time") );
ADD_PROPERTY( PropertyInfo(Variant::BOOL, "one_shot" ), _SCS("set_one_shot"), _SCS("is_one_shot") );
ADD_PROPERTY( PropertyInfo(Variant::BOOL, "autostart" ), _SCS("set_autostart"), _SCS("has_autostart") );
+ BIND_CONSTANT( TIMER_PROCESS_FIXED );
+ BIND_CONSTANT( TIMER_PROCESS_IDLE );
+
}
Timer::Timer() {
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 3bb64e54c6..d19b5767c2 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -37,6 +37,7 @@
#include "servers/spatial_sound_2d_server.h"
#include "scene/gui/control.h"
#include "scene/3d/camera.h"
+#include "scene/resources/mesh.h"
#include "scene/3d/spatial_indexer.h"
#include "scene/3d/collision_object.h"
@@ -319,6 +320,23 @@ void Viewport::_notification(int p_what) {
}
add_to_group("_viewports");
+ if (get_tree()->is_debugging_collisions_hint()) {
+ //2D
+ Physics2DServer::get_singleton()->space_set_debug_contacts(find_world_2d()->get_space(),get_tree()->get_collision_debug_contact_count());
+ contact_2d_debug=VisualServer::get_singleton()->canvas_item_create();
+ VisualServer::get_singleton()->canvas_item_set_parent(contact_2d_debug,find_world_2d()->get_canvas());
+ //3D
+ PhysicsServer::get_singleton()->space_set_debug_contacts(find_world()->get_space(),get_tree()->get_collision_debug_contact_count());
+ contact_3d_debug_multimesh=VisualServer::get_singleton()->multimesh_create();
+ VisualServer::get_singleton()->multimesh_set_instance_count(contact_3d_debug_multimesh,get_tree()->get_collision_debug_contact_count());
+ VisualServer::get_singleton()->multimesh_set_visible_instances(contact_3d_debug_multimesh,0);
+ VisualServer::get_singleton()->multimesh_set_mesh(contact_3d_debug_multimesh,get_tree()->get_debug_contact_mesh()->get_rid());
+ contact_3d_debug_instance=VisualServer::get_singleton()->instance_create();
+ VisualServer::get_singleton()->instance_set_base(contact_3d_debug_instance,contact_3d_debug_multimesh);
+ VisualServer::get_singleton()->instance_set_scenario(contact_3d_debug_instance,find_world()->get_scenario());
+ VisualServer::get_singleton()->instance_geometry_set_flag(contact_3d_debug_instance,VS::INSTANCE_FLAG_VISIBLE_IN_ALL_ROOMS,true);
+
+ }
} break;
case NOTIFICATION_READY: {
@@ -351,11 +369,69 @@ void Viewport::_notification(int p_what) {
VisualServer::get_singleton()->viewport_set_scenario(viewport,RID());
SpatialSoundServer::get_singleton()->listener_set_space(listener,RID());
VisualServer::get_singleton()->viewport_remove_canvas(viewport,current_canvas);
+ if (contact_2d_debug.is_valid()) {
+ VisualServer::get_singleton()->free(contact_2d_debug);
+ contact_2d_debug=RID();
+ }
+
+ if (contact_3d_debug_multimesh.is_valid()) {
+ VisualServer::get_singleton()->free(contact_3d_debug_multimesh);
+ VisualServer::get_singleton()->free(contact_3d_debug_instance);
+ contact_3d_debug_instance=RID();
+ contact_3d_debug_multimesh=RID();
+ }
+
remove_from_group("_viewports");
} break;
case NOTIFICATION_FIXED_PROCESS: {
+
+ if (get_tree()->is_debugging_collisions_hint() && contact_2d_debug.is_valid()) {
+
+ VisualServer::get_singleton()->canvas_item_clear(contact_2d_debug);
+ VisualServer::get_singleton()->canvas_item_raise(contact_2d_debug);
+
+ Vector<Vector2> points = Physics2DServer::get_singleton()->space_get_contacts(find_world_2d()->get_space());
+ int point_count = Physics2DServer::get_singleton()->space_get_contact_count(find_world_2d()->get_space());
+ Color ccol = get_tree()->get_debug_collision_contact_color();
+
+
+ for(int i=0;i<point_count;i++) {
+
+ VisualServer::get_singleton()->canvas_item_add_rect(contact_2d_debug,Rect2(points[i]-Vector2(2,2),Vector2(5,5)),ccol);
+ }
+ }
+
+ if (get_tree()->is_debugging_collisions_hint() && contact_3d_debug_multimesh.is_valid()) {
+
+
+ Vector<Vector3> points = PhysicsServer::get_singleton()->space_get_contacts(find_world()->get_space());
+ int point_count = PhysicsServer::get_singleton()->space_get_contact_count(find_world()->get_space());
+
+
+ VS::get_singleton()->multimesh_set_visible_instances(contact_3d_debug_multimesh,point_count);
+
+ if (point_count>0) {
+ AABB aabb;
+
+ Transform t;
+ for(int i=0;i<point_count;i++) {
+
+ if (i==0)
+ aabb.pos=points[i];
+ else
+ aabb.expand_to(points[i]);
+ t.origin=points[i];
+ VisualServer::get_singleton()->multimesh_instance_set_transform(contact_3d_debug_multimesh,i,t);
+ }
+ aabb.grow(aabb.get_longest_axis_size()*0.01);
+ VisualServer::get_singleton()->multimesh_set_aabb(contact_3d_debug_multimesh,aabb);
+ }
+ }
+
+
+
if (physics_object_picking) {
Vector2 last_pos(1e20,1e20);
@@ -1449,6 +1525,8 @@ Viewport::Viewport() {
unhandled_key_input_group = "_vp_unhandled_key_input"+id;
+
+
}
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index c3c339ac5d..843a1fd9b7 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -104,6 +104,11 @@ friend class RenderTargetTexture;
Rect2 rect;
Rect2 to_screen_rect;
+ RID contact_2d_debug;
+ RID contact_3d_debug_multimesh;
+ RID contact_3d_debug_instance;
+
+
bool size_override;
bool size_override_stretch;
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index 717ed93b16..fe6b192d78 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -36,6 +36,7 @@
#include "resources/default_theme/default_theme.h"
#include "object_type_db.h"
#include "scene/main/canvas_layer.h"
+#include "scene/main/instance_placeholder.h"
#include "scene/main/viewport.h"
#include "scene/gui/control.h"
#include "scene/gui/texture_progress.h"
@@ -52,6 +53,7 @@
#include "scene/gui/option_button.h"
#include "scene/gui/color_picker.h"
#include "scene/gui/texture_frame.h"
+#include "scene/gui/patch_9_frame.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/check_box.h"
#include "scene/gui/check_button.h"
@@ -215,7 +217,7 @@
#include "scene/3d/collision_polygon.h"
#endif
-
+#include "scene/resources/scene_format_text.h"
static ResourceFormatLoaderImage *resource_loader_image=NULL;
static ResourceFormatLoaderWAV *resource_loader_wav=NULL;
@@ -228,6 +230,8 @@ static ResourceFormatLoaderBitMap *resource_loader_bitmap=NULL;
static ResourceFormatLoaderTheme *resource_loader_theme=NULL;
static ResourceFormatLoaderShader *resource_loader_shader=NULL;
+static ResourceFormatSaverText *resource_saver_text=NULL;
+
//static SceneStringNames *string_names;
void register_scene_types() {
@@ -266,6 +270,7 @@ void register_scene_types() {
ObjectTypeDB::register_type<Object>();
ObjectTypeDB::register_type<Node>();
+ ObjectTypeDB::register_virtual_type<InstancePlaceholder>();
ObjectTypeDB::register_type<Viewport>();
ObjectTypeDB::register_virtual_type<RenderTargetTexture>();
@@ -302,6 +307,7 @@ void register_scene_types() {
OS::get_singleton()->yield(); //may take time to init
ObjectTypeDB::register_type<TextureFrame>();
+ ObjectTypeDB::register_type<Patch9Frame>();
ObjectTypeDB::register_type<TabContainer>();
ObjectTypeDB::register_type<Tabs>();
ObjectTypeDB::register_virtual_type<Separator>();
@@ -456,7 +462,6 @@ void register_scene_types() {
/* disable types by default, only editors should enable them */
- ObjectTypeDB::set_type_enabled("CollisionShape",false);
//ObjectTypeDB::set_type_enabled("BodyVolumeSphere",false);
//ObjectTypeDB::set_type_enabled("BodyVolumeBox",false);
//ObjectTypeDB::set_type_enabled("BodyVolumeCapsule",false);
@@ -490,9 +495,12 @@ void register_scene_types() {
ObjectTypeDB::register_type<OccluderPolygon2D>();
ObjectTypeDB::register_type<YSort>();
ObjectTypeDB::register_type<BackBufferCopy>();
-
- ObjectTypeDB::set_type_enabled("CollisionShape2D",false);
- ObjectTypeDB::set_type_enabled("CollisionPolygon2D",false);
+ if (bool(GLOBAL_DEF("physics/remove_collision_helpers_at_runtime",false))) {
+ ObjectTypeDB::set_type_enabled("CollisionShape2D",false);
+ ObjectTypeDB::set_type_enabled("CollisionPolygon2D",false);
+ ObjectTypeDB::set_type_enabled("CollisionShape",false);
+ ObjectTypeDB::set_type_enabled("CollisionPolygon",false);
+ }
OS::get_singleton()->yield(); //may take time to init
@@ -576,7 +584,8 @@ void register_scene_types() {
ObjectTypeDB::register_type<Sample>();
ObjectTypeDB::register_type<SampleLibrary>();
ObjectTypeDB::register_virtual_type<AudioStream>();
- ObjectTypeDB::register_type<AudioStreamGibberish>();
+ ObjectTypeDB::register_virtual_type<AudioStreamPlayback>();
+// ObjectTypeDB::register_type<AudioStreamGibberish>();
ObjectTypeDB::register_virtual_type<VideoStream>();
OS::get_singleton()->yield(); //may take time to init
@@ -607,6 +616,9 @@ void register_scene_types() {
OS::get_singleton()->yield(); //may take time to init
+ resource_saver_text = memnew( ResourceFormatSaverText );
+ ResourceSaver::add_resource_format_saver(resource_saver_text);
+
}
void unregister_scene_types() {
@@ -624,5 +636,9 @@ void unregister_scene_types() {
memdelete( resource_loader_theme );
memdelete( resource_loader_shader );
+
+ if (resource_saver_text) {
+ memdelete(resource_saver_text);
+ }
SceneStringNames::free();
}
diff --git a/scene/resources/audio_stream.cpp b/scene/resources/audio_stream.cpp
index 7694b8ef79..569ed8620d 100644
--- a/scene/resources/audio_stream.cpp
+++ b/scene/resources/audio_stream.cpp
@@ -28,76 +28,34 @@
/*************************************************************************/
#include "audio_stream.h"
+//////////////////////////////
-int AudioStream::InternalAudioStream::get_channel_count() const {
+void AudioStreamPlayback::_bind_methods() {
- return owner->get_channel_count();
+ ObjectTypeDB::bind_method(_MD("play","from_pos_sec"),&AudioStreamPlayback::play,DEFVAL(0));
+ ObjectTypeDB::bind_method(_MD("stop"),&AudioStreamPlayback::stop);
+ ObjectTypeDB::bind_method(_MD("is_playing"),&AudioStreamPlayback::is_playing);
-}
-
-void AudioStream::InternalAudioStream::set_mix_rate(int p_rate) {
-
- owner->_mix_rate=p_rate;
-}
-
-bool AudioStream::InternalAudioStream::mix(int32_t *p_buffer,int p_frames) {
-
- return owner->mix(p_buffer,p_frames);
-}
-
-bool AudioStream::InternalAudioStream::can_update_mt() const {
+ ObjectTypeDB::bind_method(_MD("set_loop","enabled"),&AudioStreamPlayback::set_loop);
+ ObjectTypeDB::bind_method(_MD("has_loop"),&AudioStreamPlayback::has_loop);
- return owner->get_update_mode()==UPDATE_THREAD;
-}
+ ObjectTypeDB::bind_method(_MD("get_loop_count"),&AudioStreamPlayback::get_loop_count);
-void AudioStream::InternalAudioStream::update() {
+ ObjectTypeDB::bind_method(_MD("seek_pos","pos"),&AudioStreamPlayback::seek_pos);
+ ObjectTypeDB::bind_method(_MD("get_pos"),&AudioStreamPlayback::get_pos);
- owner->update();
-}
+ ObjectTypeDB::bind_method(_MD("get_length"),&AudioStreamPlayback::get_length);
+ ObjectTypeDB::bind_method(_MD("get_channels"),&AudioStreamPlayback::get_channels);
+ ObjectTypeDB::bind_method(_MD("get_mix_rate"),&AudioStreamPlayback::get_mix_rate);
+ ObjectTypeDB::bind_method(_MD("get_minimum_buffer_size"),&AudioStreamPlayback::get_minimum_buffer_size);
-AudioServer::AudioStream *AudioStream::get_audio_stream() {
- return internal_audio_stream;
}
void AudioStream::_bind_methods() {
- ObjectTypeDB::bind_method(_MD("play"),&AudioStream::play);
- ObjectTypeDB::bind_method(_MD("stop"),&AudioStream::stop);
- ObjectTypeDB::bind_method(_MD("is_playing"),&AudioStream::is_playing);
-
- ObjectTypeDB::bind_method(_MD("set_loop","enabled"),&AudioStream::set_loop);
- ObjectTypeDB::bind_method(_MD("has_loop"),&AudioStream::has_loop);
-
- ObjectTypeDB::bind_method(_MD("get_stream_name"),&AudioStream::get_stream_name);
- ObjectTypeDB::bind_method(_MD("get_loop_count"),&AudioStream::get_loop_count);
-
- ObjectTypeDB::bind_method(_MD("seek_pos","pos"),&AudioStream::seek_pos);
- ObjectTypeDB::bind_method(_MD("get_pos"),&AudioStream::get_pos);
-
- ObjectTypeDB::bind_method(_MD("get_length"),&AudioStream::get_length);
-
- ObjectTypeDB::bind_method(_MD("get_update_mode"),&AudioStream::get_update_mode);
-
- ObjectTypeDB::bind_method(_MD("update"),&AudioStream::update);
-
- BIND_CONSTANT( UPDATE_NONE );
- BIND_CONSTANT( UPDATE_IDLE );
- BIND_CONSTANT( UPDATE_THREAD );
}
-AudioStream::AudioStream() {
-
- _mix_rate=44100;
- internal_audio_stream = memnew( InternalAudioStream );
- internal_audio_stream->owner=this;
-}
-
-
-AudioStream::~AudioStream() {
-
- memdelete(internal_audio_stream);
-}
diff --git a/scene/resources/audio_stream.h b/scene/resources/audio_stream.h
index df33b64a4b..b16e62b8c7 100644
--- a/scene/resources/audio_stream.h
+++ b/scene/resources/audio_stream.h
@@ -31,72 +31,53 @@
#include "resource.h"
#include "servers/audio_server.h"
-#include "scene/resources/audio_stream.h"
-
-class AudioStream : public Resource {
-
- OBJ_TYPE( AudioStream, Resource );
- OBJ_SAVE_TYPE( AudioStream ); //children are all saved as AudioStream, so they can be exchanged
-
- friend class InternalAudioStream;
-
- struct InternalAudioStream : public AudioServer::AudioStream {
-
- ::AudioStream *owner;
- virtual int get_channel_count() const;
- virtual void set_mix_rate(int p_rate); //notify the stream of the mix rate
- virtual bool mix(int32_t *p_buffer,int p_frames);
- virtual bool can_update_mt() const;
- virtual void update();
- };
+class AudioStreamPlayback : public Reference {
- int _mix_rate;
- InternalAudioStream *internal_audio_stream;
+ OBJ_TYPE( AudioStreamPlayback, Reference );
protected:
-
- _FORCE_INLINE_ int get_mix_rate() const { return _mix_rate; }
- virtual int get_channel_count() const=0;
- virtual bool mix(int32_t *p_buffer, int p_frames)=0;
-
static void _bind_methods();
public:
- enum UpdateMode {
- UPDATE_NONE,
- UPDATE_IDLE,
- UPDATE_THREAD
- };
- AudioServer::AudioStream *get_audio_stream();
-
- virtual void play()=0;
+ virtual void play(float p_from_pos=0)=0;
virtual void stop()=0;
virtual bool is_playing() const=0;
- virtual void set_paused(bool p_paused)=0;
- virtual bool is_paused(bool p_paused) const=0;
-
virtual void set_loop(bool p_enable)=0;
virtual bool has_loop() const=0;
- virtual float get_length() const=0;
-
- virtual String get_stream_name() const=0;
+ virtual void set_loop_restart_time(float p_time)=0;
virtual int get_loop_count() const=0;
virtual float get_pos() const=0;
virtual void seek_pos(float p_time)=0;
- virtual UpdateMode get_update_mode() const=0;
- virtual void update()=0;
+ virtual int mix(int16_t* p_bufer,int p_frames)=0;
+
+ virtual float get_length() const=0;
+ virtual String get_stream_name() const=0;
+
+ virtual int get_channels() const=0;
+ virtual int get_mix_rate() const=0;
+ virtual int get_minimum_buffer_size() const=0;
- AudioStream();
- ~AudioStream();
};
+class AudioStream : public Resource {
+
+ OBJ_TYPE( AudioStream, Resource );
+ OBJ_SAVE_TYPE( AudioStream ); //children are all saved as AudioStream, so they can be exchanged
+
+protected:
+ static void _bind_methods();
+public:
+
+ virtual Ref<AudioStreamPlayback> instance_playback()=0;
+
+
+};
-VARIANT_ENUM_CAST( AudioStream::UpdateMode );
#endif // AUDIO_STREAM_H
diff --git a/scene/resources/audio_stream_resampled.cpp b/scene/resources/audio_stream_resampled.cpp
index 6317780bd3..edbca60bd3 100644
--- a/scene/resources/audio_stream_resampled.cpp
+++ b/scene/resources/audio_stream_resampled.cpp
@@ -28,6 +28,9 @@
/*************************************************************************/
#include "audio_stream_resampled.h"
#include "globals.h"
+
+
+#if 0
int AudioStreamResampled::get_channel_count() const {
if (!rb)
@@ -382,3 +385,4 @@ AudioStreamResampled::~AudioStreamResampled() {
}
+#endif
diff --git a/scene/resources/audio_stream_resampled.h b/scene/resources/audio_stream_resampled.h
index 33cfb17e3f..570c311878 100644
--- a/scene/resources/audio_stream_resampled.h
+++ b/scene/resources/audio_stream_resampled.h
@@ -31,6 +31,7 @@
#include "scene/resources/audio_stream.h"
+#if 0
class AudioStreamResampled : public AudioStream {
OBJ_TYPE(AudioStreamResampled,AudioStream);
@@ -160,5 +161,5 @@ public:
AudioStreamResampled();
~AudioStreamResampled();
};
-
+#endif
#endif // AUDIO_STREAM_RESAMPLED_H
diff --git a/scene/resources/bit_mask.cpp b/scene/resources/bit_mask.cpp
index ef056a6230..9a6452797a 100644
--- a/scene/resources/bit_mask.cpp
+++ b/scene/resources/bit_mask.cpp
@@ -205,7 +205,10 @@ BitMap::BitMap() {
//////////////////////////////////////
-RES ResourceFormatLoaderBitMap::load(const String &p_path,const String& p_original_path) {
+RES ResourceFormatLoaderBitMap::load(const String &p_path, const String& p_original_path, Error *r_error) {
+
+ if (r_error)
+ *r_error=ERR_FILE_CANT_OPEN;
BitMap* ptr = memnew(BitMap);
Ref<BitMap> bitmap( ptr );
@@ -219,6 +222,8 @@ RES ResourceFormatLoaderBitMap::load(const String &p_path,const String& p_origin
ERR_FAIL_COND_V(err, RES());
bitmap->create_from_image_alpha(image);
+ if (r_error)
+ *r_error=OK;
return bitmap;
diff --git a/scene/resources/bit_mask.h b/scene/resources/bit_mask.h
index 29b7bc66f4..a6b29bb919 100644
--- a/scene/resources/bit_mask.h
+++ b/scene/resources/bit_mask.h
@@ -66,7 +66,7 @@ class ResourceFormatLoaderBitMap : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path,const String& p_original_path="");
+ virtual RES load(const String &p_path,const String& p_original_path="",Error *r_error=NULL);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String& p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/scene/resources/box_shape.cpp b/scene/resources/box_shape.cpp
index 22ee9f8c09..ba29a1b601 100644
--- a/scene/resources/box_shape.cpp
+++ b/scene/resources/box_shape.cpp
@@ -30,6 +30,25 @@
#include "servers/physics_server.h"
+Vector<Vector3> BoxShape::_gen_debug_mesh_lines() {
+
+
+ Vector<Vector3> lines;
+ AABB aabb;
+ aabb.pos=-get_extents();
+ aabb.size=aabb.pos*-2;
+
+ for(int i=0;i<12;i++) {
+ Vector3 a,b;
+ aabb.get_edge(i,a,b);
+ lines.push_back(a);
+ lines.push_back(b);
+ }
+
+
+ return lines;
+}
+
void BoxShape::_update_shape() {
PhysicsServer::get_singleton()->shape_set_data(get_shape(),extents);
diff --git a/scene/resources/box_shape.h b/scene/resources/box_shape.h
index 18c5f5e5fb..9667515657 100644
--- a/scene/resources/box_shape.h
+++ b/scene/resources/box_shape.h
@@ -41,6 +41,7 @@ protected:
static void _bind_methods();
virtual void _update_shape();
+ virtual Vector<Vector3> _gen_debug_mesh_lines();
public:
diff --git a/scene/resources/capsule_shape.cpp b/scene/resources/capsule_shape.cpp
index 2633b132cf..67ceed6be0 100644
--- a/scene/resources/capsule_shape.cpp
+++ b/scene/resources/capsule_shape.cpp
@@ -30,6 +30,46 @@
#include "servers/physics_server.h"
+Vector<Vector3> CapsuleShape::_gen_debug_mesh_lines() {
+
+
+ float radius = get_radius();
+ float height = get_height();
+
+
+ Vector<Vector3> points;
+
+ Vector3 d(0,0,height*0.5);
+ for(int i=0;i<360;i++) {
+
+ float ra=Math::deg2rad(i);
+ float rb=Math::deg2rad(i+1);
+ Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*radius;
+ Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*radius;
+
+ points.push_back(Vector3(a.x,a.y,0)+d);
+ points.push_back(Vector3(b.x,b.y,0)+d);
+
+ points.push_back(Vector3(a.x,a.y,0)-d);
+ points.push_back(Vector3(b.x,b.y,0)-d);
+
+ if (i%90==0) {
+
+ points.push_back(Vector3(a.x,a.y,0)+d);
+ points.push_back(Vector3(a.x,a.y,0)-d);
+ }
+
+ Vector3 dud = i<180?d:-d;
+
+ points.push_back(Vector3(0,a.y,a.x)+dud);
+ points.push_back(Vector3(0,b.y,b.x)+dud);
+ points.push_back(Vector3(a.y,0,a.x)+dud);
+ points.push_back(Vector3(b.y,0,b.x)+dud);
+
+ }
+
+ return points;
+}
void CapsuleShape::_update_shape() {
@@ -65,7 +105,6 @@ float CapsuleShape::get_height() const {
return height;
}
-
void CapsuleShape::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_radius","radius"),&CapsuleShape::set_radius);
diff --git a/scene/resources/capsule_shape.h b/scene/resources/capsule_shape.h
index 43b8331949..e516d0e3c7 100644
--- a/scene/resources/capsule_shape.h
+++ b/scene/resources/capsule_shape.h
@@ -43,6 +43,7 @@ protected:
virtual void _update_shape();
+ virtual Vector<Vector3> _gen_debug_mesh_lines();
public:
void set_radius(float p_radius);
@@ -50,6 +51,7 @@ public:
void set_height(float p_height);
float get_height() const;
+
CapsuleShape();
};
diff --git a/scene/resources/capsule_shape_2d.cpp b/scene/resources/capsule_shape_2d.cpp
index 135eb41d8f..923a509ad5 100644
--- a/scene/resources/capsule_shape_2d.cpp
+++ b/scene/resources/capsule_shape_2d.cpp
@@ -29,6 +29,7 @@
#include "capsule_shape_2d.h"
#include "servers/physics_2d_server.h"
+#include "servers/visual_server.h"
void CapsuleShape2D::_update_shape() {
@@ -60,6 +61,32 @@ real_t CapsuleShape2D::get_height() const {
}
+void CapsuleShape2D::draw(const RID& p_to_rid,const Color& p_color) {
+
+ Vector<Vector2> points;
+ for(int i=0;i<24;i++) {
+ Vector2 ofs = Vector2(0,(i>6 && i<=18) ? -get_height()*0.5 : get_height()*0.5);
+
+ points.push_back(Vector2(Math::sin(i*Math_PI*2/24.0),Math::cos(i*Math_PI*2/24.0))*get_radius() + ofs);
+ if (i==6 || i==18)
+ points.push_back(Vector2(Math::sin(i*Math_PI*2/24.0),Math::cos(i*Math_PI*2/24.0))*get_radius() - ofs);
+ }
+
+ Vector<Color> col;
+ col.push_back(p_color);
+ VisualServer::get_singleton()->canvas_item_add_polygon(p_to_rid,points,col);
+
+}
+
+Rect2 CapsuleShape2D::get_rect() const {
+
+ Vector2 he=Point2(get_radius(),get_radius()+get_height()*0.5);
+ Rect2 rect;
+ rect.pos=-he;
+ rect.size=he*2.0;
+ return rect;
+}
+
void CapsuleShape2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_radius","radius"),&CapsuleShape2D::set_radius);
diff --git a/scene/resources/capsule_shape_2d.h b/scene/resources/capsule_shape_2d.h
index 4dd6348282..dc679966f9 100644
--- a/scene/resources/capsule_shape_2d.h
+++ b/scene/resources/capsule_shape_2d.h
@@ -49,6 +49,9 @@ public:
void set_radius(real_t p_radius);
real_t get_radius() const;
+ virtual void draw(const RID& p_to_rid,const Color& p_color);
+ virtual Rect2 get_rect() const ;
+
CapsuleShape2D();
};
diff --git a/scene/resources/circle_shape_2d.cpp b/scene/resources/circle_shape_2d.cpp
index 4135bc7c3b..c77395612c 100644
--- a/scene/resources/circle_shape_2d.cpp
+++ b/scene/resources/circle_shape_2d.cpp
@@ -29,7 +29,7 @@
#include "circle_shape_2d.h"
#include "servers/physics_2d_server.h"
-
+#include "servers/visual_server.h"
void CircleShape2D::_update_shape() {
Physics2DServer::get_singleton()->shape_set_data(get_rid(),radius);
@@ -58,6 +58,27 @@ void CircleShape2D::_bind_methods() {
}
+Rect2 CircleShape2D::get_rect() const {
+ Rect2 rect;
+ rect.pos=-Point2(get_radius(),get_radius());
+ rect.size=Point2(get_radius(),get_radius())*2.0;
+ return rect;
+}
+
+void CircleShape2D::draw(const RID& p_to_rid,const Color& p_color) {
+
+ Vector<Vector2> points;
+ for(int i=0;i<24;i++) {
+
+ points.push_back(Vector2(Math::cos(i*Math_PI*2/24.0),Math::sin(i*Math_PI*2/24.0))*get_radius());
+ }
+
+ Vector<Color> col;
+ col.push_back(p_color);
+ VisualServer::get_singleton()->canvas_item_add_polygon(p_to_rid,points,col);
+
+}
+
CircleShape2D::CircleShape2D() : Shape2D( Physics2DServer::get_singleton()->shape_create(Physics2DServer::SHAPE_CIRCLE)) {
radius=10;
diff --git a/scene/resources/circle_shape_2d.h b/scene/resources/circle_shape_2d.h
index d937af2979..a5902b189c 100644
--- a/scene/resources/circle_shape_2d.h
+++ b/scene/resources/circle_shape_2d.h
@@ -44,6 +44,10 @@ public:
void set_radius(real_t p_radius);
real_t get_radius() const;
+ virtual void draw(const RID& p_to_rid,const Color& p_color);
+ virtual Rect2 get_rect() const;
+
+
CircleShape2D();
};
diff --git a/scene/resources/concave_polygon_shape.cpp b/scene/resources/concave_polygon_shape.cpp
index 55bd5de690..7aeac04a22 100644
--- a/scene/resources/concave_polygon_shape.cpp
+++ b/scene/resources/concave_polygon_shape.cpp
@@ -30,6 +30,40 @@
#include "servers/physics_server.h"
+Vector<Vector3> ConcavePolygonShape::_gen_debug_mesh_lines() {
+
+ Set<DrawEdge> edges;
+
+ DVector<Vector3> data=get_faces();
+ int datalen=data.size();
+ ERR_FAIL_COND_V( (datalen%3)!=0,Vector<Vector3>() );
+
+ DVector<Vector3>::Read r=data.read();
+
+ for(int i=0;i<datalen;i+=3) {
+
+ for(int j=0;j<3;j++) {
+
+ DrawEdge de(r[i+j],r[i+((j+1)%3)]);
+ edges.insert(de);
+ }
+
+ }
+
+ Vector<Vector3> points;
+ points.resize(edges.size()*2);
+ int idx=0;
+ for (Set<DrawEdge>::Element*E=edges.front();E;E=E->next()) {
+
+ points[idx+0]=E->get().a;
+ points[idx+1]=E->get().b;
+ idx+=2;
+ }
+
+ return points;
+
+}
+
bool ConcavePolygonShape::_set(const StringName& p_name, const Variant& p_value) {
if (p_name=="data")
diff --git a/scene/resources/concave_polygon_shape.h b/scene/resources/concave_polygon_shape.h
index 7bd80eb9c0..fae98ee046 100644
--- a/scene/resources/concave_polygon_shape.h
+++ b/scene/resources/concave_polygon_shape.h
@@ -35,16 +35,36 @@ class ConcavePolygonShape : public Shape {
OBJ_TYPE(ConcavePolygonShape,Shape);
+ struct DrawEdge {
+
+ Vector3 a;
+ Vector3 b;
+ bool operator<(const DrawEdge& p_edge) const {
+ if (a==p_edge.a)
+ return b<p_edge.b;
+ else
+ return a<p_edge.a;
+ }
+
+ DrawEdge(const Vector3& p_a=Vector3(),const Vector3& p_b=Vector3()) {
+ a=p_a;
+ b=p_b;
+ if (a<b) {
+ SWAP(a,b);
+ }
+ }
+ };
protected:
+
bool _set(const StringName& p_name, const Variant& p_value);
bool _get(const StringName& p_name,Variant &r_ret) const;
void _get_property_list( List<PropertyInfo> *p_list) const;
static void _bind_methods();
virtual void _update_shape();
-
+ virtual Vector<Vector3> _gen_debug_mesh_lines();
public:
void set_faces(const DVector<Vector3>& p_faces);
diff --git a/scene/resources/concave_polygon_shape_2d.cpp b/scene/resources/concave_polygon_shape_2d.cpp
index 0287d79dc6..923e2817ef 100644
--- a/scene/resources/concave_polygon_shape_2d.cpp
+++ b/scene/resources/concave_polygon_shape_2d.cpp
@@ -29,7 +29,7 @@
#include "concave_polygon_shape_2d.h"
#include "servers/physics_2d_server.h"
-
+#include "servers/visual_server.h"
void ConcavePolygonShape2D::set_segments(const DVector<Vector2>& p_segments) {
@@ -41,6 +41,43 @@ DVector<Vector2> ConcavePolygonShape2D::get_segments() const {
return Physics2DServer::get_singleton()->shape_get_data(get_rid());
}
+void ConcavePolygonShape2D::draw(const RID& p_to_rid,const Color& p_color) {
+
+
+ DVector<Vector2> s = get_segments();
+ int len=s.size();
+ if (len==0 || (len%2)==1)
+ return;
+
+ DVector<Vector2>::Read r = s.read();
+ for(int i=0;i<len;i+=2) {
+ VisualServer::get_singleton()->canvas_item_add_line(p_to_rid,r[i],r[i+1],p_color,2);
+ }
+
+}
+
+Rect2 ConcavePolygonShape2D::get_rect() const {
+
+
+ DVector<Vector2> s = get_segments();
+ int len=s.size();
+ if (len==0)
+ return Rect2();
+
+ Rect2 rect;
+
+ DVector<Vector2>::Read r = s.read();
+ for(int i=0;i<len;i++) {
+ if (i==0)
+ rect.pos=r[i];
+ else
+ rect.expand_to(r[i]);
+ }
+
+ return rect;
+
+}
+
void ConcavePolygonShape2D::_bind_methods() {
diff --git a/scene/resources/concave_polygon_shape_2d.h b/scene/resources/concave_polygon_shape_2d.h
index b835096b2a..29666c88c1 100644
--- a/scene/resources/concave_polygon_shape_2d.h
+++ b/scene/resources/concave_polygon_shape_2d.h
@@ -41,6 +41,9 @@ public:
void set_segments(const DVector<Vector2>& p_segments);
DVector<Vector2> get_segments() const;
+ virtual void draw(const RID& p_to_rid,const Color& p_color);
+ virtual Rect2 get_rect() const ;
+
ConcavePolygonShape2D();
};
diff --git a/scene/resources/convex_polygon_shape.cpp b/scene/resources/convex_polygon_shape.cpp
index 326a0e5180..6a405c9c94 100644
--- a/scene/resources/convex_polygon_shape.cpp
+++ b/scene/resources/convex_polygon_shape.cpp
@@ -28,7 +28,34 @@
/*************************************************************************/
#include "convex_polygon_shape.h"
#include "servers/physics_server.h"
+#include "quick_hull.h"
+Vector<Vector3> ConvexPolygonShape::_gen_debug_mesh_lines() {
+
+ DVector<Vector3> points = get_points();
+
+ if (points.size()>3) {
+
+ QuickHull qh;
+ Vector<Vector3> varr = Variant(points);
+ Geometry::MeshData md;
+ Error err = qh.build(varr,md);
+ if (err==OK) {
+ Vector<Vector3> lines;
+ lines.resize(md.edges.size()*2);
+ for(int i=0;i<md.edges.size();i++) {
+ lines[i*2+0]=md.vertices[md.edges[i].a];
+ lines[i*2+1]=md.vertices[md.edges[i].b];
+ }
+ return lines;
+
+
+ }
+
+ }
+
+ return Vector<Vector3>();
+}
void ConvexPolygonShape::_update_shape() {
diff --git a/scene/resources/convex_polygon_shape.h b/scene/resources/convex_polygon_shape.h
index e0a590e09d..48454deb2b 100644
--- a/scene/resources/convex_polygon_shape.h
+++ b/scene/resources/convex_polygon_shape.h
@@ -42,6 +42,7 @@ protected:
virtual void _update_shape();
+ virtual Vector<Vector3> _gen_debug_mesh_lines();
public:
void set_points(const DVector<Vector3>& p_points);
diff --git a/scene/resources/convex_polygon_shape_2d.cpp b/scene/resources/convex_polygon_shape_2d.cpp
index 74506f8600..dac39fc846 100644
--- a/scene/resources/convex_polygon_shape_2d.cpp
+++ b/scene/resources/convex_polygon_shape_2d.cpp
@@ -29,7 +29,7 @@
#include "convex_polygon_shape_2d.h"
#include "servers/physics_2d_server.h"
-
+#include "servers/visual_server.h"
void ConvexPolygonShape2D::_update_shape() {
Physics2DServer::get_singleton()->shape_set_data(get_rid(),points);
@@ -66,6 +66,29 @@ void ConvexPolygonShape2D::_bind_methods() {
}
+void ConvexPolygonShape2D::draw(const RID& p_to_rid,const Color& p_color) {
+
+
+ Vector<Color> col;
+ col.push_back(p_color);
+ VisualServer::get_singleton()->canvas_item_add_polygon(p_to_rid,points,col);
+}
+
+Rect2 ConvexPolygonShape2D::get_rect() const {
+
+
+ Rect2 rect;
+ for(int i=0;i<points.size();i++) {
+ if (i==0)
+ rect.pos=points[i];
+ else
+ rect.expand_to(points[i]);
+ }
+
+ return rect;
+
+}
+
ConvexPolygonShape2D::ConvexPolygonShape2D() : Shape2D( Physics2DServer::get_singleton()->shape_create(Physics2DServer::SHAPE_CONVEX_POLYGON)) {
diff --git a/scene/resources/convex_polygon_shape_2d.h b/scene/resources/convex_polygon_shape_2d.h
index efcaa19be6..1af7787f67 100644
--- a/scene/resources/convex_polygon_shape_2d.h
+++ b/scene/resources/convex_polygon_shape_2d.h
@@ -45,6 +45,9 @@ public:
void set_points(const Vector<Vector2>& p_points);
Vector<Vector2> get_points() const;
+ virtual void draw(const RID& p_to_rid,const Color& p_color);
+ virtual Rect2 get_rect() const ;
+
ConvexPolygonShape2D();
};
diff --git a/scene/resources/default_theme/button_disabled.png b/scene/resources/default_theme/button_disabled.png
index e1d25c08fb..6228c16e7f 100644
--- a/scene/resources/default_theme/button_disabled.png
+++ b/scene/resources/default_theme/button_disabled.png
Binary files differ
diff --git a/scene/resources/default_theme/button_hover.png b/scene/resources/default_theme/button_hover.png
index b01af258f0..3420e71b0b 100644
--- a/scene/resources/default_theme/button_hover.png
+++ b/scene/resources/default_theme/button_hover.png
Binary files differ
diff --git a/scene/resources/default_theme/button_normal.png b/scene/resources/default_theme/button_normal.png
index d10df91b1d..b949477fc3 100644
--- a/scene/resources/default_theme/button_normal.png
+++ b/scene/resources/default_theme/button_normal.png
Binary files differ
diff --git a/scene/resources/default_theme/button_pressed.png b/scene/resources/default_theme/button_pressed.png
index 9d627936e6..2cdbc00f3d 100644
--- a/scene/resources/default_theme/button_pressed.png
+++ b/scene/resources/default_theme/button_pressed.png
Binary files differ
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index cd0e67f04d..7e36366e74 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -31,7 +31,7 @@ static TexCacheMap *tex_cache;
template<class T>
static Ref<StyleBoxTexture> make_stylebox(T p_src,float p_left, float p_top, float p_right, float p_botton,float p_margin_left=-1, float p_margin_top=-1, float p_margin_right=-1, float p_margin_botton=-1, bool p_draw_center=true) {
-
+
Ref<ImageTexture> texture;
@@ -56,17 +56,27 @@ static Ref<StyleBoxTexture> make_stylebox(T p_src,float p_left, float p_top, flo
style->set_default_margin( MARGIN_BOTTOM, p_margin_botton );
style->set_default_margin( MARGIN_TOP, p_margin_top );
style->set_draw_center(p_draw_center);
-
+
return style;
}
+
+static Ref<StyleBoxTexture> sb_expand(Ref<StyleBoxTexture> p_sbox,float p_left, float p_top, float p_right, float p_botton) {
+
+ p_sbox->set_expand_margin_size(MARGIN_LEFT,p_left);
+ p_sbox->set_expand_margin_size(MARGIN_TOP,p_top);
+ p_sbox->set_expand_margin_size(MARGIN_RIGHT,p_right);
+ p_sbox->set_expand_margin_size(MARGIN_BOTTOM,p_botton);
+ return p_sbox;
+}
+
template<class T>
static Ref<Texture> make_icon(T p_src) {
-
-
+
+
Ref<ImageTexture> texture( memnew( ImageTexture ) );
texture->create_from_image( Image(p_src),ImageTexture::FLAG_FILTER );
-
+
return texture;
}
@@ -75,7 +85,7 @@ static Ref<Font> make_font(int p_height,int p_ascent, int p_valign, int p_charco
Ref<Font> font( memnew( Font ) );
font->add_texture( p_texture );
-
+
for (int i=0;i<p_charcount;i++) {
const int *c = &p_chars[i*8];
@@ -91,9 +101,9 @@ static Ref<Font> make_font(int p_height,int p_ascent, int p_valign, int p_charco
font->add_char( chr, 0, frect, align,advance );
-
+
}
-
+
font->set_height( p_height );
font->set_ascent( p_ascent );
@@ -152,12 +162,12 @@ static Ref<Font> make_font2(int p_height,int p_ascent, int p_charcount, const in
static Ref<StyleBox> make_empty_stylebox(float p_margin_left=-1, float p_margin_top=-1, float p_margin_right=-1, float p_margin_botton=-1) {
Ref<StyleBox> style( memnew( StyleBoxEmpty) );
-
+
style->set_default_margin( MARGIN_LEFT, p_margin_left );
style->set_default_margin( MARGIN_RIGHT, p_margin_right );
style->set_default_margin( MARGIN_BOTTOM, p_margin_botton );
style->set_default_margin( MARGIN_TOP, p_margin_top );
-
+
return style;
}
@@ -195,18 +205,24 @@ void make_default_theme() {
Ref<StyleBoxTexture> focus = make_stylebox( focus_png,5,5,5,5);
for(int i=0;i<4;i++) {
- focus->set_expand_margin_size(Margin(i),2);
+ focus->set_expand_margin_size(Margin(i),1);
}
// Button
- t->set_stylebox("normal","Button", make_stylebox( button_normal_png,4,4,4,4,8,4,8,4) );
- t->set_stylebox("pressed","Button", make_stylebox( button_pressed_png,4,4,4,4) );
- t->set_stylebox("hover","Button", make_stylebox( button_hover_png,4,4,4,4) );
- t->set_stylebox("disabled","Button", make_stylebox( button_disabled_png,4,4,4,4) );
- t->set_stylebox("focus","Button", focus );
+ Ref<StyleBox> sb_button_normal = sb_expand( make_stylebox( button_normal_png,4,4,4,4,6,2,6,2),2,2,2,2);
+ Ref<StyleBox> sb_button_pressed = sb_expand( make_stylebox( button_pressed_png,4,4,4,4,6,2,6,2),2,2,2,2);
+ Ref<StyleBox> sb_button_hover = sb_expand( make_stylebox( button_hover_png,4,4,4,4,6,2,6,2),2,2,2,2);
+ Ref<StyleBox> sb_button_disabled = sb_expand( make_stylebox( button_disabled_png,4,4,4,4,6,2,6,2),2,2,2,2);
+ Ref<StyleBox> sb_button_focus = sb_expand( make_stylebox( button_focus_png,4,4,4,4,6,2,6,2),2,2,2,2);
+
+ t->set_stylebox("normal","Button", sb_button_normal);
+ t->set_stylebox("pressed","Button", sb_button_pressed);
+ t->set_stylebox("hover","Button", sb_button_hover);
+ t->set_stylebox("disabled","Button", sb_button_disabled);
+ t->set_stylebox("focus","Button", sb_button_focus);
t->set_font("font","Button", default_font );
@@ -221,11 +237,11 @@ void make_default_theme() {
// ColorPickerButton
- t->set_stylebox("normal","ColorPickerButton", make_stylebox( button_normal_png,4,4,4,4) );
- t->set_stylebox("pressed","ColorPickerButton", make_stylebox( button_pressed_png,4,4,4,4) );
- t->set_stylebox("hover","ColorPickerButton", make_stylebox( button_hover_png,4,4,4,4) );
- t->set_stylebox("disabled","ColorPickerButton", make_stylebox( button_disabled_png,4,4,4,4) );
- t->set_stylebox("focus","ColorPickerButton", focus );
+ t->set_stylebox("normal","ColorPickerButton", sb_button_normal);
+ t->set_stylebox("pressed","ColorPickerButton", sb_button_pressed);
+ t->set_stylebox("hover","ColorPickerButton", sb_button_hover);
+ t->set_stylebox("disabled","ColorPickerButton", sb_button_disabled);
+ t->set_stylebox("focus","ColorPickerButton", sb_button_focus);
t->set_font("font","ColorPickerButton", default_font );
@@ -263,11 +279,17 @@ void make_default_theme() {
// OptionButton
- t->set_stylebox("normal","OptionButton", make_stylebox( option_button_normal_png,5,5,21,5,8,4,8,4) );
- t->set_stylebox("pressed","OptionButton", make_stylebox( option_button_pressed_png,5,5,21,5) );
- t->set_stylebox("hover","OptionButton", make_stylebox( option_button_hover_png,5,5,21,5) );
- t->set_stylebox("disabled","OptionButton", make_stylebox( option_button_disabled_png,5,5,21,5) );
- t->set_stylebox("focus","OptionButton", focus );
+ Ref<StyleBox> sb_optbutton_normal = sb_expand( make_stylebox( option_button_normal_png,4,4,21,4,6,2,21,2),2,2,2,2);
+ Ref<StyleBox> sb_optbutton_pressed = sb_expand( make_stylebox( option_button_pressed_png,4,4,21,4,6,2,21,2),2,2,2,2);
+ Ref<StyleBox> sb_optbutton_hover = sb_expand( make_stylebox( option_button_hover_png,4,4,21,4,6,2,21,2),2,2,2,2);
+ Ref<StyleBox> sb_optbutton_disabled = sb_expand( make_stylebox( option_button_disabled_png,4,4,21,4,6,2,21,2),2,2,2,2);
+ Ref<StyleBox> sb_optbutton_focus = sb_expand( make_stylebox( button_focus_png,4,4,4,4,6,2,6,2),2,2,2,2);
+
+ t->set_stylebox("normal","OptionButton", sb_optbutton_normal );
+ t->set_stylebox("pressed","OptionButton", sb_optbutton_pressed );
+ t->set_stylebox("hover","OptionButton", sb_optbutton_hover );
+ t->set_stylebox("disabled","OptionButton", sb_optbutton_disabled );
+ t->set_stylebox("focus","OptionButton", sb_button_focus );
t->set_icon("arrow","OptionButton", make_icon( option_arrow_png ) );
@@ -285,9 +307,9 @@ void make_default_theme() {
// MenuButton
- t->set_stylebox("normal","MenuButton", make_stylebox( button_normal_png,4,4,4,4,8,4,8,4) );
- t->set_stylebox("pressed","MenuButton", make_stylebox( tool_button_pressed_png ,4,4,4,4) );
- t->set_stylebox("hover","MenuButton", make_stylebox( button_normal_png,4,4,4,4) );
+ t->set_stylebox("normal","MenuButton", sb_button_normal );
+ t->set_stylebox("pressed","MenuButton", sb_button_pressed );
+ t->set_stylebox("hover","MenuButton", sb_button_pressed );
t->set_stylebox("disabled","MenuButton", make_empty_stylebox(0,0,0,0) );
t->set_font("font","MenuButton", default_font );
@@ -297,51 +319,51 @@ void make_default_theme() {
t->set_color("font_color_hover","MenuButton", control_font_color_hover );
t->set_color("font_color_disabled","MenuButton", Color(1,1,1,0.3) );
- t->set_constant("hseparation","MenuButton", 0 );
+ t->set_constant("hseparation","MenuButton", 3 );
- // CheckBox
+ // CheckBox
- Ref<StyleBox> cbx_empty = memnew( StyleBoxEmpty );
- cbx_empty->set_default_margin(MARGIN_LEFT,22);
- cbx_empty->set_default_margin(MARGIN_RIGHT,4);
- cbx_empty->set_default_margin(MARGIN_TOP,4);
- cbx_empty->set_default_margin(MARGIN_BOTTOM,5);
- Ref<StyleBox> cbx_focus = focus;
- cbx_focus->set_default_margin(MARGIN_LEFT,4);
- cbx_focus->set_default_margin(MARGIN_RIGHT,22);
- cbx_focus->set_default_margin(MARGIN_TOP,4);
- cbx_focus->set_default_margin(MARGIN_BOTTOM,5);
+ Ref<StyleBox> cbx_empty = memnew( StyleBoxEmpty );
+ cbx_empty->set_default_margin(MARGIN_LEFT,22);
+ cbx_empty->set_default_margin(MARGIN_RIGHT,4);
+ cbx_empty->set_default_margin(MARGIN_TOP,4);
+ cbx_empty->set_default_margin(MARGIN_BOTTOM,5);
+ Ref<StyleBox> cbx_focus = focus;
+ cbx_focus->set_default_margin(MARGIN_LEFT,4);
+ cbx_focus->set_default_margin(MARGIN_RIGHT,22);
+ cbx_focus->set_default_margin(MARGIN_TOP,4);
+ cbx_focus->set_default_margin(MARGIN_BOTTOM,5);
- t->set_stylebox("normal","CheckBox", cbx_empty );
- t->set_stylebox("pressed","CheckBox", cbx_empty );
- t->set_stylebox("disabled","CheckBox", cbx_empty );
- t->set_stylebox("hover","CheckBox", cbx_empty );
- t->set_stylebox("focus","CheckBox", cbx_focus );
+ t->set_stylebox("normal","CheckBox", cbx_empty );
+ t->set_stylebox("pressed","CheckBox", cbx_empty );
+ t->set_stylebox("disabled","CheckBox", cbx_empty );
+ t->set_stylebox("hover","CheckBox", cbx_empty );
+ t->set_stylebox("focus","CheckBox", cbx_focus );
- t->set_icon("checked", "CheckBox", make_icon(checked_png));
- t->set_icon("unchecked", "CheckBox", make_icon(unchecked_png));
- t->set_icon("radio_checked", "CheckBox", make_icon(radio_checked_png));
- t->set_icon("radio_unchecked", "CheckBox", make_icon(radio_unchecked_png));
+ t->set_icon("checked", "CheckBox", make_icon(checked_png));
+ t->set_icon("unchecked", "CheckBox", make_icon(unchecked_png));
+ t->set_icon("radio_checked", "CheckBox", make_icon(radio_checked_png));
+ t->set_icon("radio_unchecked", "CheckBox", make_icon(radio_unchecked_png));
- t->set_font("font","CheckBox", default_font );
+ t->set_font("font","CheckBox", default_font );
- t->set_color("font_color","CheckBox", control_font_color );
- t->set_color("font_color_pressed","CheckBox", control_font_color_pressed );
- t->set_color("font_color_hover","CheckBox", control_font_color_hover );
- t->set_color("font_color_disabled","CheckBox", control_font_color_disabled );
+ t->set_color("font_color","CheckBox", control_font_color );
+ t->set_color("font_color_pressed","CheckBox", control_font_color_pressed );
+ t->set_color("font_color_hover","CheckBox", control_font_color_hover );
+ t->set_color("font_color_disabled","CheckBox", control_font_color_disabled );
- t->set_constant("hseparation","CheckBox",4);
- t->set_constant("check_vadjust","CheckBox",0);
+ t->set_constant("hseparation","CheckBox",4);
+ t->set_constant("check_vadjust","CheckBox",0);
// CheckButton
-
+
Ref<StyleBox> cb_empty = memnew( StyleBoxEmpty );
cb_empty->set_default_margin(MARGIN_LEFT,6);
cb_empty->set_default_margin(MARGIN_RIGHT,70);
cb_empty->set_default_margin(MARGIN_TOP,4);
- cb_empty->set_default_margin(MARGIN_BOTTOM,4);
+ cb_empty->set_default_margin(MARGIN_BOTTOM,4);
t->set_stylebox("normal","CheckButton", cb_empty );
t->set_stylebox("pressed","CheckButton", cb_empty );
@@ -365,7 +387,7 @@ void make_default_theme() {
// Label
-
+
t->set_font("font","Label", default_font );
t->set_color("font_color","Label", Color(1,1,1) );
@@ -497,10 +519,10 @@ void make_default_theme() {
// WindowDialog
- Ref<StyleBoxTexture> style_pp_win = make_stylebox( popup_window_png,6,28,6,7);
- for(int i=0;i<4;i++)
+ Ref<StyleBoxTexture> style_pp_win = sb_expand(make_stylebox( popup_window_png,10,30,10,8),8,26,8,4);
+ /*for(int i=0;i<4;i++)
style_pp_win->set_expand_margin_size((Margin)i,3);
- style_pp_win->set_expand_margin_size(MARGIN_TOP,26);
+ style_pp_win->set_expand_margin_size(MARGIN_TOP,26);*/
t->set_stylebox("panel","WindowDialog", style_pp_win );
@@ -520,7 +542,7 @@ void make_default_theme() {
// Popup
- Ref<StyleBoxTexture> style_pp = make_stylebox( popup_bg_png,4,4,4,4,8,8,8,8);
+ Ref<StyleBoxTexture> style_pp = sb_expand( make_stylebox( popup_bg_png,5,5,5,5,4,4,4,4),2,2,2,2);
Ref<StyleBoxTexture> selected = make_stylebox( selection_png,6,6,6,6);
for(int i=0;i<4;i++) {
@@ -556,10 +578,16 @@ void make_default_theme() {
// GraphNode
- Ref<StyleBoxTexture> graphsb = make_stylebox(graph_node_png,6,24,6,5,16,24,16,5);
+ Ref<StyleBoxTexture> graphsb = make_stylebox(graph_node_png,6,24,6,5,3,24,16,5);
+ Ref<StyleBoxTexture> graphsbselected = make_stylebox(graph_node_selected_png,6,24,6,5,3,24,16,5);
+ Ref<StyleBoxTexture> graphsbdefault = make_stylebox(graph_node_default_png,4,4,4,4,6,4,4,4);
+ Ref<StyleBoxTexture> graphsbdeffocus = make_stylebox(graph_node_default_focus_png,4,4,4,4,6,4,4,4);
//graphsb->set_expand_margin_size(MARGIN_LEFT,10);
//graphsb->set_expand_margin_size(MARGIN_RIGHT,10);
t->set_stylebox("frame","GraphNode", graphsb );
+ t->set_stylebox("selectedframe","GraphNode", graphsbselected );
+ t->set_stylebox("defaultframe", "GraphNode", graphsbdefault );
+ t->set_stylebox("defaultfocus", "GraphNode", graphsbdeffocus );
t->set_constant("separation","GraphNode", 1 );
t->set_icon("port","GraphNode", make_icon( graph_port_png ) );
t->set_icon("close","GraphNode", make_icon( graph_node_close_png ) );
@@ -638,16 +666,13 @@ void make_default_theme() {
// TabContainer
- Ref<StyleBoxTexture> tc_sb = make_stylebox( tab_container_bg_png,4,4,4,4);
- for(int i=0;i<4;i++) {
- tc_sb->set_default_margin(Margin(i),4);
- tc_sb->set_expand_margin_size(Margin(i),2);
- }
+ Ref<StyleBoxTexture> tc_sb = sb_expand( make_stylebox( tab_container_bg_png,4,4,4,4,4,4,4,4),3,3,3,3);
+
tc_sb->set_expand_margin_size(MARGIN_TOP,2);
tc_sb->set_default_margin(MARGIN_TOP,8);
- t->set_stylebox("tab_fg","TabContainer", make_stylebox( tab_current_png,4,4,4,4,16,4,16,4) );
- t->set_stylebox("tab_bg","TabContainer", make_stylebox( tab_behind_png,4,4,4,4,16,6,16,4) );
+ t->set_stylebox("tab_fg","TabContainer", sb_expand( make_stylebox( tab_current_png,4,4,4,1,16,4,16,4),2,2,2,2) );
+ t->set_stylebox("tab_bg","TabContainer", sb_expand( make_stylebox( tab_behind_png,5,5,5,1,16,6,16,4),3,0,3,3) );
t->set_stylebox("panel","TabContainer", tc_sb );
t->set_icon("increment","TabContainer",make_icon( scroll_button_right_png));
@@ -672,9 +697,9 @@ void make_default_theme() {
// Tabs
- t->set_stylebox("tab_fg","Tabs", make_stylebox( tab_current_png,4,4,4,4,16,4,16,4) );
- t->set_stylebox("tab_bg","Tabs", make_stylebox( tab_behind_png,4,4,4,4,16,6,16,4) );
- t->set_stylebox("panel","Tabs", make_stylebox( tab_container_bg_png,4,4,4,4) );
+ t->set_stylebox("tab_fg","Tabs", sb_expand( make_stylebox( tab_current_png,4,4,4,1,16,4,16,4),2,2,2,2) );
+ t->set_stylebox("tab_bg","Tabs", sb_expand( make_stylebox( tab_behind_png,5,5,5,1,16,6,16,4),3,3,3,3) );
+ t->set_stylebox("panel","Tabs",tc_sb );
t->set_stylebox("button_pressed","Tabs", make_stylebox( button_pressed_png,4,4,4,4) );
t->set_stylebox("button","Tabs", make_stylebox( button_normal_png,4,4,4,4) );
@@ -713,7 +738,7 @@ void make_default_theme() {
// FileDialog
-
+
t->set_icon("folder","FileDialog",make_icon(icon_folder_png));
t->set_color("files_disabled","FileDialog",Color(0,0,0,0.7));
@@ -877,10 +902,10 @@ void make_default_theme() {
#endif
void clear_default_theme() {
-
+
Theme::set_default( Ref<Theme>() );
Theme::set_default_icon( Ref< Texture >() );
- Theme::set_default_style( Ref< StyleBox >() );
+ Theme::set_default_style( Ref< StyleBox >() );
Theme::set_default_font( Ref< Font >() );
}
diff --git a/scene/resources/default_theme/focus.png b/scene/resources/default_theme/focus.png
index 1656fea188..fb1052bd79 100644
--- a/scene/resources/default_theme/focus.png
+++ b/scene/resources/default_theme/focus.png
Binary files differ
diff --git a/scene/resources/default_theme/graph_node_default.png b/scene/resources/default_theme/graph_node_default.png
new file mode 100644
index 0000000000..ea6ec52828
--- /dev/null
+++ b/scene/resources/default_theme/graph_node_default.png
Binary files differ
diff --git a/scene/resources/default_theme/graph_node_default_focus.png b/scene/resources/default_theme/graph_node_default_focus.png
new file mode 100644
index 0000000000..b7c38ae481
--- /dev/null
+++ b/scene/resources/default_theme/graph_node_default_focus.png
Binary files differ
diff --git a/scene/resources/default_theme/graph_node_selected.png b/scene/resources/default_theme/graph_node_selected.png
new file mode 100644
index 0000000000..06a9db4409
--- /dev/null
+++ b/scene/resources/default_theme/graph_node_selected.png
Binary files differ
diff --git a/scene/resources/default_theme/line_edit.png b/scene/resources/default_theme/line_edit.png
index d0ce0b9d70..85f7dd2bb4 100644
--- a/scene/resources/default_theme/line_edit.png
+++ b/scene/resources/default_theme/line_edit.png
Binary files differ
diff --git a/scene/resources/default_theme/line_edit_disabled.png b/scene/resources/default_theme/line_edit_disabled.png
index edb6a7d5fc..fe3b0681f6 100644
--- a/scene/resources/default_theme/line_edit_disabled.png
+++ b/scene/resources/default_theme/line_edit_disabled.png
Binary files differ
diff --git a/scene/resources/default_theme/option_button_disabled.png b/scene/resources/default_theme/option_button_disabled.png
index 6250e34ff8..839f555c3a 100644
--- a/scene/resources/default_theme/option_button_disabled.png
+++ b/scene/resources/default_theme/option_button_disabled.png
Binary files differ
diff --git a/scene/resources/default_theme/option_button_hover.png b/scene/resources/default_theme/option_button_hover.png
index 8962e8aef9..a10d0a3753 100644
--- a/scene/resources/default_theme/option_button_hover.png
+++ b/scene/resources/default_theme/option_button_hover.png
Binary files differ
diff --git a/scene/resources/default_theme/option_button_normal.png b/scene/resources/default_theme/option_button_normal.png
index dd47afcd41..cc0aa6a00f 100644
--- a/scene/resources/default_theme/option_button_normal.png
+++ b/scene/resources/default_theme/option_button_normal.png
Binary files differ
diff --git a/scene/resources/default_theme/option_button_pressed.png b/scene/resources/default_theme/option_button_pressed.png
index 916da52f07..cf42608e72 100644
--- a/scene/resources/default_theme/option_button_pressed.png
+++ b/scene/resources/default_theme/option_button_pressed.png
Binary files differ
diff --git a/scene/resources/default_theme/panel_bg.png b/scene/resources/default_theme/panel_bg.png
index df08179aac..cc25600ebd 100644
--- a/scene/resources/default_theme/panel_bg.png
+++ b/scene/resources/default_theme/panel_bg.png
Binary files differ
diff --git a/scene/resources/default_theme/popup_bg.png b/scene/resources/default_theme/popup_bg.png
index 3afd0b13dd..3dac534ec6 100644
--- a/scene/resources/default_theme/popup_bg.png
+++ b/scene/resources/default_theme/popup_bg.png
Binary files differ
diff --git a/scene/resources/default_theme/popup_window.png b/scene/resources/default_theme/popup_window.png
index 88fbb3bc83..fc42e725f8 100644
--- a/scene/resources/default_theme/popup_window.png
+++ b/scene/resources/default_theme/popup_window.png
Binary files differ
diff --git a/scene/resources/default_theme/tab_behind.png b/scene/resources/default_theme/tab_behind.png
index 4997d9e441..e872446162 100644
--- a/scene/resources/default_theme/tab_behind.png
+++ b/scene/resources/default_theme/tab_behind.png
Binary files differ
diff --git a/scene/resources/default_theme/tab_container_bg.png b/scene/resources/default_theme/tab_container_bg.png
index 5cfe85cfef..6b713f76b2 100644
--- a/scene/resources/default_theme/tab_container_bg.png
+++ b/scene/resources/default_theme/tab_container_bg.png
Binary files differ
diff --git a/scene/resources/default_theme/tab_current.png b/scene/resources/default_theme/tab_current.png
index f3cdd96fbf..b18dd88183 100644
--- a/scene/resources/default_theme/tab_current.png
+++ b/scene/resources/default_theme/tab_current.png
Binary files differ
diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h
index 03d851e749..dcfaa6e3c0 100644
--- a/scene/resources/default_theme/theme_data.h
+++ b/scene/resources/default_theme/theme_data.h
@@ -25,22 +25,27 @@ static const unsigned char base_green_png[]={
static const unsigned char button_disabled_png[]={
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+};
+
+
+static const unsigned char button_focus_png[]={
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};
static const unsigned char button_hover_png[]={
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};
static const unsigned char button_normal_png[]={
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};
static const unsigned char button_pressed_png[]={
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};
@@ -80,7 +85,7 @@ static const unsigned char error_icon_png[]={
static const unsigned char focus_png[]={
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};
@@ -99,6 +104,11 @@ static const unsigned char font_normal_png[]={
};
+static const unsigned char frame_focus_png[]={
+0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0xc,0x0,0x0,0x0,0xc,0x8,0x6,0x0,0x0,0x0,0x56,0x75,0x5c,0xe7,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0xff,0x0,0xff,0x0,0xff,0xa0,0xbd,0xa7,0x93,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xdf,0xa,0x14,0x3,0x18,0x33,0x85,0xfa,0x9b,0x25,0x0,0x0,0x0,0x19,0x74,0x45,0x58,0x74,0x43,0x6f,0x6d,0x6d,0x65,0x6e,0x74,0x0,0x43,0x72,0x65,0x61,0x74,0x65,0x64,0x20,0x77,0x69,0x74,0x68,0x20,0x47,0x49,0x4d,0x50,0x57,0x81,0xe,0x17,0x0,0x0,0x0,0x95,0x49,0x44,0x41,0x54,0x28,0xcf,0xbd,0xd2,0x31,0xe,0xc1,0x70,0x18,0x86,0xf1,0xdf,0xbf,0xe9,0xa0,0x8b,0xc1,0x35,0x48,0xec,0xb5,0xd8,0xb8,0x2,0x2b,0x37,0x70,0xd,0x2e,0xa0,0xe,0x62,0xab,0x85,0x5d,0xc2,0x35,0x9a,0x98,0xb0,0x60,0xa9,0x41,0x68,0xda,0xc9,0xb3,0x7d,0x5f,0xde,0xe7,0xcb,0x37,0xbc,0x61,0xb4,0xcc,0xdb,0xe8,0xa2,0x8f,0xe,0x82,0x4f,0x9e,0x28,0x70,0xc4,0x39,0x46,0xf,0x29,0x36,0xb8,0xf9,0x4d,0xb,0x73,0x84,0xb8,0xbc,0x9c,0x6d,0x17,0xc3,0x8b,0x6a,0x6e,0xe3,0xd5,0x2e,0xc3,0x34,0x2a,0xdf,0xb8,0xaa,0xe7,0x8a,0x4e,0x54,0xe,0x51,0x3,0x21,0x6a,0x1a,0xfc,0xb6,0xfe,0x22,0x3c,0x1a,0x64,0x1f,0x6f,0xa1,0x40,0xd2,0x40,0x68,0xa1,0x8,0xa3,0x65,0x9e,0x62,0x80,0x35,0xee,0x15,0xe1,0x4,0x33,0x1c,0x62,0x9c,0xca,0xe5,0xa4,0xa6,0x1a,0x7b,0x9c,0x5f,0xce,0xb,0x1e,0x5e,0x4b,0xa1,0xce,0xa0,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82
+};
+
+
static const unsigned char full_panel_bg_png[]={
0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x20,0x0,0x0,0x0,0x20,0x8,0x6,0x0,0x0,0x0,0x73,0x7a,0x7a,0xf4,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0xff,0x0,0xff,0x0,0xff,0xa0,0xbd,0xa7,0x93,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xde,0x9,0x14,0xe,0x1c,0x26,0x8,0x6f,0x80,0xec,0x0,0x0,0x0,0xfb,0x49,0x44,0x41,0x54,0x58,0x85,0xed,0x97,0x31,0x6a,0x3,0x31,0x10,0x45,0x9f,0x66,0xa4,0xda,0x39,0x81,0xd,0x6e,0x16,0xdf,0xff,0x1a,0x29,0x72,0x2,0x83,0xdd,0x6,0x43,0x5c,0x6b,0x35,0x4a,0xe1,0x68,0x77,0x45,0x16,0xd2,0xac,0x36,0x8d,0x6,0x84,0x40,0xcd,0x7b,0xcc,0xa8,0x98,0xef,0x86,0xe1,0x92,0xf9,0xa9,0x9c,0x73,0x75,0x6f,0x5d,0xce,0xb9,0xea,0x6,0xf0,0x5,0xb8,0x76,0xb6,0x86,0xaf,0x9d,0x4a,0x20,0xa5,0x44,0x4a,0xa9,0xa9,0x80,0xaa,0xa2,0xaa,0xd3,0x9b,0x5f,0xc2,0xdf,0xe,0x7,0x4e,0xc7,0x33,0x66,0x23,0x66,0xb6,0xa9,0x80,0x88,0x20,0xe2,0xb9,0xdd,0xaf,0x7c,0x3d,0x9f,0xa8,0x2a,0x39,0xe7,0xb9,0x3,0x29,0x25,0x4e,0xc7,0x33,0x8f,0xc7,0x27,0x31,0xc6,0x4d,0xe1,0xa5,0x42,0x8,0x2f,0xc6,0xc7,0x3b,0x22,0xf2,0x12,0x5b,0xce,0xdc,0x6c,0x6c,0x6,0x7,0x88,0x31,0x62,0x36,0x56,0xff,0x4c,0x80,0x85,0xc0,0xb6,0x6d,0x5f,0x2b,0x33,0xab,0xfe,0x98,0x34,0x27,0xfe,0x51,0x5d,0xa0,0xb,0x74,0x81,0x2e,0xd0,0x5,0xba,0x40,0x17,0xe8,0x2,0x5d,0x40,0x60,0xde,0xd9,0xcb,0xa6,0xda,0x14,0x28,0x32,0xf1,0x0,0x64,0x99,0x52,0x44,0x3c,0x21,0x84,0x66,0xf0,0x10,0x2,0x22,0xfe,0x77,0x32,0x2a,0x89,0xe5,0x76,0xbf,0xee,0x12,0x4c,0x54,0x75,0xce,0x89,0xc3,0x70,0xc9,0x65,0x55,0xde,0x33,0x9a,0x95,0x91,0x4f,0x1d,0x0,0x50,0x55,0x44,0x64,0xb7,0x70,0xa,0xcc,0x2,0xce,0xb9,0x7f,0x89,0xe7,0xdf,0x5f,0xef,0xae,0xd,0xbd,0x13,0x36,0x6e,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82
};
@@ -114,6 +124,21 @@ static const unsigned char graph_node_close_png[]={
};
+static const unsigned char graph_node_default_png[]={
+0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x10,0x8,0x6,0x0,0x0,0x0,0x1f,0xf3,0xff,0x61,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0xff,0x0,0xff,0x0,0xff,0xa0,0xbd,0xa7,0x93,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xdf,0x8,0x1a,0x17,0x2e,0xd,0x4c,0xb7,0x38,0x4,0x0,0x0,0x0,0x1d,0x69,0x54,0x58,0x74,0x43,0x6f,0x6d,0x6d,0x65,0x6e,0x74,0x0,0x0,0x0,0x0,0x0,0x43,0x72,0x65,0x61,0x74,0x65,0x64,0x20,0x77,0x69,0x74,0x68,0x20,0x47,0x49,0x4d,0x50,0x64,0x2e,0x65,0x7,0x0,0x0,0x0,0x85,0x49,0x44,0x41,0x54,0x38,0xcb,0xed,0x93,0x31,0xa,0x83,0x40,0x14,0x44,0xdf,0xba,0xa5,0x20,0x41,0x30,0x20,0x4,0xab,0x40,0x20,0x7,0xc9,0x69,0xec,0x72,0x4e,0x9b,0xa0,0x1e,0xc1,0x2a,0x42,0x10,0x82,0xbb,0xc5,0x77,0x6d,0x4c,0x11,0x48,0xe3,0xb7,0x49,0xe1,0x6b,0x6,0xa6,0x78,0xd5,0x8c,0x1,0x6e,0x80,0xe1,0x9b,0xb0,0xe4,0xaf,0xde,0x3,0x4f,0xa0,0x3,0x6,0x93,0x67,0xa7,0xc0,0xa,0x44,0x64,0x72,0x7e,0x6c,0x87,0xf7,0xab,0x4,0x1e,0x68,0x38,0x17,0x97,0x90,0xc4,0x87,0xa,0xb8,0xa2,0xe5,0x98,0xe6,0x1,0xb8,0x47,0x5a,0x81,0xb5,0x16,0xa0,0x56,0xb,0x3e,0xec,0x82,0x3f,0x10,0x4c,0x6a,0x81,0x88,0x78,0xc0,0x45,0xda,0x29,0x3b,0x3f,0x36,0x40,0xbf,0xf9,0x4c,0x66,0xeb,0x9d,0x67,0x5c,0x46,0x37,0x51,0xb6,0x55,0x6d,0xc2,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82
+};
+
+
+static const unsigned char graph_node_default_focus_png[]={
+0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x10,0x8,0x6,0x0,0x0,0x0,0x1f,0xf3,0xff,0x61,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0xff,0x0,0xff,0x0,0xff,0xa0,0xbd,0xa7,0x93,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xdf,0x8,0x1b,0x1,0x9,0x1c,0x5c,0xd5,0x12,0x34,0x0,0x0,0x0,0x1d,0x69,0x54,0x58,0x74,0x43,0x6f,0x6d,0x6d,0x65,0x6e,0x74,0x0,0x0,0x0,0x0,0x0,0x43,0x72,0x65,0x61,0x74,0x65,0x64,0x20,0x77,0x69,0x74,0x68,0x20,0x47,0x49,0x4d,0x50,0x64,0x2e,0x65,0x7,0x0,0x0,0x0,0xfc,0x49,0x44,0x41,0x54,0x38,0xcb,0xbd,0x93,0x41,0x4a,0x4,0x41,0xc,0x45,0x7f,0xca,0x6a,0x14,0x42,0x2f,0xc4,0x85,0x7,0xf0,0x3c,0xde,0xa2,0xbc,0x41,0xd7,0xa2,0xa1,0x60,0xea,0x60,0xae,0x5c,0xea,0x19,0xdc,0xd7,0x42,0x97,0xe5,0xc,0x12,0xeb,0xbb,0x69,0xa5,0x84,0xe9,0x41,0x1d,0xf1,0x43,0x8,0x84,0xe4,0x2d,0x92,0x1f,0xc1,0x22,0x92,0x2,0xc0,0x2d,0x81,0x2e,0x7f,0xa8,0x75,0xb9,0x89,0x8,0x1,0x40,0x48,0x5e,0x76,0xcd,0xad,0x6b,0x74,0x7b,0xea,0x6,0xe0,0x75,0x9,0x13,0x11,0xca,0x34,0x4d,0xc4,0x37,0x35,0xc,0xc3,0xf3,0x38,0x8e,0xb7,0xf3,0x3c,0xdf,0x0,0xd8,0x1,0x30,0x90,0x4,0x49,0xe4,0x9c,0x11,0x42,0x40,0x29,0x65,0x15,0x50,0x4a,0xb9,0x8,0x21,0x30,0xe7,0x7c,0x47,0x52,0x49,0x9e,0x7c,0x2,0x62,0x8c,0x30,0x33,0xa8,0xea,0x2a,0x40,0x55,0xaf,0xcc,0x4c,0x62,0x8c,0x5b,0x92,0xe7,0x24,0x7,0xd7,0x2d,0x11,0xde,0x7b,0xd4,0x5a,0x57,0x1,0xb5,0xd6,0x47,0xef,0x3d,0x49,0x9e,0x1,0xf0,0x0,0x9c,0xc3,0xef,0xe5,0xf6,0x9d,0xea,0x5f,0x1,0x38,0x16,0xd0,0xfe,0x16,0x20,0x22,0x7,0x3d,0xd0,0x7b,0x41,0x44,0xb6,0x8b,0x2b,0x9b,0xeb,0x6e,0x8c,0x94,0x12,0xcc,0x6c,0x75,0xd8,0xcc,0xc6,0x94,0xd2,0x93,0xaa,0xde,0x2f,0x76,0x6e,0x3f,0xb2,0xb2,0x88,0xec,0x54,0xf5,0x61,0xb3,0xd9,0x5c,0x3,0x78,0x1,0x60,0xc7,0x3c,0x53,0x13,0x91,0x37,0xe9,0x9d,0xd8,0xe9,0xf4,0xc0,0xe2,0xbe,0xbc,0xf3,0x3b,0x49,0xa0,0x89,0xbf,0x71,0xc6,0xcd,0x1c,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82
+};
+
+
+static const unsigned char graph_node_selected_png[]={
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+};
+
+
static const unsigned char graph_port_png[]={
0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0xa,0x0,0x0,0x0,0xa,0x8,0x6,0x0,0x0,0x0,0x8d,0x32,0xcf,0xbd,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0x0,0x0,0x0,0x0,0x0,0xf9,0x43,0xbb,0x7f,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xde,0xc,0x14,0x17,0x20,0x3,0xeb,0x8f,0x3a,0xdb,0x0,0x0,0x0,0x19,0x74,0x45,0x58,0x74,0x43,0x6f,0x6d,0x6d,0x65,0x6e,0x74,0x0,0x43,0x72,0x65,0x61,0x74,0x65,0x64,0x20,0x77,0x69,0x74,0x68,0x20,0x47,0x49,0x4d,0x50,0x57,0x81,0xe,0x17,0x0,0x0,0x1,0x65,0x49,0x44,0x41,0x54,0x18,0xd3,0x4d,0xd0,0x4f,0x6b,0xda,0x70,0x1c,0x7,0xe0,0xcf,0x37,0x7f,0x7e,0x49,0x66,0xd2,0x64,0x61,0x5,0x61,0x76,0x47,0xf1,0xa4,0x2d,0xdb,0x75,0x5,0x11,0x84,0xb0,0x5e,0xeb,0xd9,0xeb,0xf4,0x6d,0xec,0x2d,0xf8,0x26,0xb6,0x77,0xe0,0x45,0xba,0xa3,0x6c,0xa0,0x3b,0xad,0x39,0xb6,0x36,0x8,0x1b,0x4b,0x32,0xd2,0xc6,0x6c,0x9a,0x4f,0x4f,0x85,0x3e,0x2f,0xe1,0x11,0x0,0x20,0x29,0xd3,0xe9,0xd4,0xda,0x6e,0xb7,0x23,0xdf,0xf7,0xbb,0x0,0x90,0xe7,0xf9,0x8f,0x66,0xb3,0xf9,0x79,0x36,0x9b,0x55,0x22,0x42,0x83,0xa4,0x44,0x51,0xf4,0xea,0xe2,0xe2,0xc3,0xf7,0xf1,0x78,0xdc,0xa,0x82,0x40,0x8,0x20,0xcf,0x32,0x2e,0x97,0xcb,0x4f,0x51,0x14,0xbd,0x25,0xf9,0x5b,0x26,0x93,0x89,0xdd,0xe9,0x74,0xe2,0xf7,0xe7,0xe7,0x27,0x59,0xfa,0x87,0x65,0xb9,0x13,0x0,0xb0,0x1d,0x9b,0xe1,0xcb,0x50,0xbe,0x5e,0x5d,0xdd,0xfe,0xbc,0xbe,0x6e,0x6b,0x49,0x92,0x8c,0x4e,0x7b,0xa7,0xad,0xbf,0x79,0x4e,0xd3,0x54,0x12,0x86,0x21,0xc2,0x30,0x84,0x32,0x95,0xe4,0x79,0xc6,0xde,0xd9,0x59,0x2b,0x49,0xee,0x46,0x86,0xeb,0xba,0x5d,0xfb,0x85,0x23,0x87,0xfd,0x1e,0xb6,0xed,0x40,0xd7,0x35,0x0,0x40,0x7d,0x38,0xa0,0xdc,0xed,0x44,0x37,0x74,0xb8,0xae,0xd7,0x35,0x48,0x62,0xff,0xff,0x1f,0xfc,0x20,0x80,0xae,0xe9,0x78,0x42,0x0,0xca,0xb2,0x90,0x65,0x19,0x58,0xd7,0xd0,0x8a,0xa2,0x58,0xa7,0x69,0x56,0x6b,0xa2,0x51,0x29,0x5,0xcb,0x52,0xb0,0x94,0x5,0x4b,0x29,0x88,0x8,0xd3,0x34,0xad,0x8b,0xfb,0x62,0xad,0xf,0x6,0x83,0xb8,0xaa,0xaa,0xb1,0xe7,0x79,0xbe,0x77,0x74,0x44,0xb7,0xe1,0x89,0x69,0x1a,0x28,0xcb,0x92,0x9b,0xcd,0x46,0x56,0xab,0xd5,0x86,0xe4,0x47,0x21,0x29,0xc3,0xe1,0xf0,0xb8,0xdf,0xef,0x7f,0x6b,0xb7,0xdb,0xaf,0x1b,0x8d,0x86,0x46,0x10,0xf,0xf7,0xf,0x75,0x1c,0xc7,0x77,0x8b,0xc5,0xe2,0xdd,0x7c,0x3e,0xff,0x25,0xcf,0xc3,0x6f,0x6e,0x6f,0x2e,0x1d,0xdb,0xe9,0x9,0x80,0xb2,0x2a,0xd7,0x27,0xad,0x37,0x5f,0x9e,0xc2,0x1f,0x1,0x3a,0xe6,0xa5,0x7b,0xef,0xf2,0xf3,0xcd,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82
};
@@ -175,12 +200,12 @@ static const unsigned char icon_stop_png[]={
static const unsigned char line_edit_png[]={
-0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x10,0x8,0x6,0x0,0x0,0x0,0x1f,0xf3,0xff,0x61,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0x27,0x0,0x27,0x0,0x27,0x12,0xaa,0xad,0x65,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xde,0x9,0x11,0x16,0x1e,0x2f,0x66,0x6e,0x58,0x30,0x0,0x0,0x0,0x19,0x74,0x45,0x58,0x74,0x43,0x6f,0x6d,0x6d,0x65,0x6e,0x74,0x0,0x43,0x72,0x65,0x61,0x74,0x65,0x64,0x20,0x77,0x69,0x74,0x68,0x20,0x47,0x49,0x4d,0x50,0x57,0x81,0xe,0x17,0x0,0x0,0x0,0xba,0x49,0x44,0x41,0x54,0x38,0x8d,0xed,0xd3,0x3b,0x4e,0x3,0x41,0x10,0x84,0xe1,0x6f,0x4c,0x4b,0x1e,0x56,0x1b,0x10,0xef,0x8,0x4e,0xc0,0xe3,0x6c,0x9c,0x84,0xb3,0x19,0x3b,0x26,0x41,0xeb,0x98,0x0,0xd9,0x63,0x69,0x90,0x9,0xd8,0x78,0x17,0xc9,0x9,0x1,0x15,0xb6,0xba,0xfe,0xee,0xa0,0x2a,0xa1,0xc3,0xd,0x7a,0x5c,0x21,0x99,0xd7,0x19,0x5f,0xf8,0xc4,0x47,0x4c,0xe6,0x47,0xdc,0x22,0xff,0x12,0x50,0xf1,0x8e,0xd7,0x98,0x2e,0xdf,0x3d,0xdc,0x3f,0xbd,0x94,0xa1,0x74,0x11,0x31,0xeb,0x6e,0xad,0x19,0xf7,0xe3,0x61,0xbb,0xdb,0x3c,0xe3,0x2d,0x10,0x58,0x97,0xa1,0x74,0xb5,0x56,0xb5,0xd6,0x59,0x40,0xce,0x59,0x19,0x4a,0xb7,0xdd,0x6d,0xd6,0x88,0xd5,0x34,0x4f,0x11,0xb1,0x68,0x86,0x5a,0xab,0xe9,0xcb,0x4,0xab,0xf9,0xf5,0x65,0xfd,0x3,0xfe,0x12,0xe0,0xdc,0x5a,0x93,0x73,0x5e,0x34,0xe4,0x9c,0xb5,0xd6,0xf8,0x89,0xb4,0x40,0xc3,0x69,0xdc,0x8f,0xc7,0x32,0x94,0xeb,0xbe,0xef,0x67,0x1,0x53,0x94,0x8f,0x38,0xa1,0x25,0xc,0x2e,0x28,0x53,0x72,0x61,0x9d,0xbf,0x1,0x2c,0xf1,0x42,0x3f,0xf1,0x88,0x6f,0x8a,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82
+0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0xa,0x0,0x0,0x0,0xa,0x8,0x6,0x0,0x0,0x0,0x8d,0x32,0xcf,0xbd,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0xff,0x0,0xff,0x0,0xff,0xa0,0xbd,0xa7,0x93,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xdf,0xa,0x14,0x3,0x1d,0x2f,0xec,0x8c,0x33,0x2f,0x0,0x0,0x0,0x19,0x74,0x45,0x58,0x74,0x43,0x6f,0x6d,0x6d,0x65,0x6e,0x74,0x0,0x43,0x72,0x65,0x61,0x74,0x65,0x64,0x20,0x77,0x69,0x74,0x68,0x20,0x47,0x49,0x4d,0x50,0x57,0x81,0xe,0x17,0x0,0x0,0x0,0x9d,0x49,0x44,0x41,0x54,0x18,0xd3,0xb5,0x90,0x31,0xe,0xc2,0x40,0x10,0x3,0xed,0xbb,0xd5,0x25,0xa1,0xa1,0x3,0x9,0x41,0xc1,0x33,0x78,0x15,0x5f,0xc8,0x93,0x41,0x14,0x49,0x2e,0xbb,0xb7,0x29,0x2,0x52,0x20,0x14,0x34,0x58,0x72,0x63,0x4f,0x61,0x99,0xfb,0xdd,0xe1,0x9a,0x52,0xd5,0xc6,0x10,0x6b,0x92,0x58,0xca,0xdd,0x61,0xc5,0xfa,0x9c,0x87,0x96,0xa7,0xe3,0xf9,0x56,0xa5,0x7a,0x2b,0x22,0x0,0xde,0x41,0xc0,0xa1,0xaa,0x18,0x72,0x7f,0x97,0x18,0x62,0x23,0x22,0x88,0x22,0xe0,0x7,0xe8,0x70,0x0,0x80,0x6a,0x6c,0x2,0xc9,0x2,0x70,0x5,0x1,0x78,0x66,0x4,0xc9,0x12,0xf0,0xa3,0xfe,0x0,0xba,0x7b,0x98,0x67,0xfb,0xaa,0x9c,0x33,0x87,0xbb,0x7,0xb1,0x62,0x9d,0xaa,0xa6,0xd7,0xfc,0x6f,0xf7,0x58,0xb1,0x3e,0x36,0xf5,0xa6,0x3,0x70,0x29,0x66,0x30,0x53,0x5d,0x5a,0x75,0xd4,0x51,0xc7,0x47,0xce,0x43,0x3b,0x1,0xc,0x2e,0x55,0x5d,0x5f,0x72,0xb6,0x33,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82
};
static const unsigned char line_edit_disabled_png[]={
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};
@@ -200,7 +225,7 @@ static const unsigned char option_arrow_png[]={
static const unsigned char option_button_disabled_png[]={
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};
@@ -210,27 +235,27 @@ static const unsigned char option_button_focus_png[]={
static const unsigned char option_button_hover_png[]={
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};
static const unsigned char option_button_normal_png[]={
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};
static const unsigned char option_button_pressed_png[]={
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};
static const unsigned char panel_bg_png[]={
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};
static const unsigned char popup_bg_png[]={
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};
@@ -255,7 +280,7 @@ static const unsigned char popup_unchecked_png[]={
static const unsigned char popup_window_png[]={
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};
@@ -365,17 +390,17 @@ static const unsigned char tab_png[]={
static const unsigned char tab_behind_png[]={
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};
static const unsigned char tab_container_bg_png[]={
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};
static const unsigned char tab_current_png[]={
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,0x65,0x57,0x66,0xbf,0xcd,0x89,0xca,0x39,0x96,0xab,0x9e,0x2b,0xcd,0xed,0xcc,0xb3,0xca,0xdb,0x90,0x37,0x9c,0xef,0x9f,0xff,0xed,0x12,0xc2,0x12,0xe1,0x92,0xb6,0xa5,0x86,0x4b,0x57,0x2d,0x1d,0x58,0xe6,0xbd,0xac,0x6a,0x39,0xb2,0x3c,0x71,0x79,0xdb,0xa,0xe3,0x15,0x5,0x2b,0x86,0x56,0x6,0xac,0x3c,0xb8,0x8a,0xb6,0x2a,0x6d,0xd5,0x4f,0xab,0xed,0x57,0x97,0xae,0x7e,0xbd,0x26,0x7a,0x4d,0x6b,0x81,0x5e,0xc1,0xca,0x82,0xc1,0xb5,0x1,0x6b,0xeb,0xb,0x55,0xa,0xe5,0x85,0x7d,0xeb,0xdc,0xd7,0xed,0x5d,0x4f,0x58,0x2f,0x59,0xdf,0xb5,0x61,0xfa,0x86,0x9d,0x1b,0x3e,0x15,0x89,0x8a,0xae,0x14,0xdb,0x17,0x97,0x15,0x7f,0xd8,0x28,0xdc,0x78,0xe5,0x1b,0x87,0x6f,0xca,0xbf,0x99,0xdc,0x94,0xb4,0xa9,0xab,0xc4,0xb9,0x64,0xcf,0x66,0xd2,0x66,0xe9,0xe6,0xde,0x2d,0x9e,0x5b,0xe,0x96,0xaa,0x97,0xe6,0x97,0xe,0x6e,0xd,0xd9,0xda,0xb4,0xd,0xdf,0x56,0xb4,0xed,0xf5,0xf6,0x45,0xdb,0x2f,0x97,0xcd,0x28,0xdb,0xbb,0x83,0xb6,0x43,0xb9,0xa3,0xbf,0x3c,0xb8,0xbc,0x65,0xa7,0xc9,0xce,0xcd,0x3b,0x3f,0x54,0xa4,0x54,0xf4,0x54,0xfa,0x54,0x36,0xee,0xd2,0xdd,0xb5,0x61,0xd7,0xf8,0x6e,0xd1,0xee,0x1b,0x7b,0xbc,0xf6,0x34,0xec,0xd5,0xdb,0x5b,0xbc,0xf7,0xfd,0x3e,0xc9,0xbe,0xdb,0x55,0x1,0x55,0x4d,0xd5,0x66,0xd5,0x65,0xfb,0x49,0xfb,0xb3,0xf7,0x3f,0xae,0x89,0xaa,0xe9,0xf8,0x96,0xfb,0x6d,0x5d,0xad,0x4e,0x6d,0x71,0xed,0xc7,0x3,0xd2,0x3,0xfd,0x7,0x23,0xe,0xb6,0xd7,0xb9,0xd4,0xd5,0x1d,0xd2,0x3d,0x54,0x52,0x8f,0xd6,0x2b,0xeb,0x47,0xe,0xc7,0x1f,0xbe,0xfe,0x9d,0xef,0x77,0x2d,0xd,0x36,0xd,0x55,0x8d,0x9c,0xc6,0xe2,0x23,0x70,0x44,0x79,0xe4,0xe9,0xf7,0x9,0xdf,0xf7,0x1e,0xd,0x3a,0xda,0x76,0x8c,0x7b,0xac,0xe1,0x7,0xd3,0x1f,0x76,0x1d,0x67,0x1d,0x2f,0x6a,0x42,0x9a,0xf2,0x9a,0x46,0x9b,0x53,0x9a,0xfb,0x5b,0x62,0x5b,0xba,0x4f,0xcc,0x3e,0xd1,0xd6,0xea,0xde,0x7a,0xfc,0x47,0xdb,0x1f,0xf,0x9c,0x34,0x3c,0x59,0x79,0x4a,0xf3,0x54,0xc9,0x69,0xda,0xe9,0x82,0xd3,0x93,0x67,0xf2,0xcf,0x8c,0x9d,0x95,0x9d,0x7d,0x7e,0x2e,0xf9,0xdc,0x60,0xdb,0xa2,0xb6,0x7b,0xe7,0x63,0xce,0xdf,0x6a,0xf,0x6f,0xef,0xba,0x10,0x74,0xe1,0xd2,0x45,0xff,0x8b,0xe7,0x3b,0xbc,0x3b,0xce,0x5c,0xf2,0xb8,0x74,0xf2,0xb2,0xdb,0xe5,0x13,0x57,0xb8,0x57,0x9a,0xaf,0x3a,0x5f,0x6d,0xea,0x74,0xea,0x3c,0xfe,0x93,0xd3,0x4f,0xc7,0xbb,0x9c,0xbb,0x9a,0xae,0xb9,0x5c,0x6b,0xb9,0xee,0x7a,0xbd,0xb5,0x7b,0x66,0xf7,0xe9,0x1b,0x9e,0x37,0xce,0xdd,0xf4,0xbd,0x79,0xf1,0x16,0xff,0xd6,0xd5,0x9e,0x39,0x3d,0xdd,0xbd,0xf3,0x7a,0x6f,0xf7,0xc5,0xf7,0xf5,0xdf,0x16,0xdd,0x7e,0x72,0x27,0xfd,0xce,0xcb,0xbb,0xd9,0x77,0x27,0xee,0xad,0xbc,0x4f,0xbc,0x5f,0xf4,0x40,0xed,0x41,0xd9,0x43,0xdd,0x87,0xd5,0x3f,0x5b,0xfe,0xdc,0xd8,0xef,0xdc,0x7f,0x6a,0xc0,0x77,0xa0,0xf3,0xd1,0xdc,0x47,0xf7,0x6,0x85,0x83,0xcf,0xfe,0x91,0xf5,0x8f,0xf,0x43,0x5,0x8f,0x99,0x8f,0xcb,0x86,0xd,0x86,0xeb,0x9e,0x38,0x3e,0x39,0x39,0xe2,0x3f,0x72,0xfd,0xe9,0xfc,0xa7,0x43,0xcf,0x64,0xcf,0x26,0x9e,0x17,0xfe,0xa2,0xfe,0xcb,0xae,0x17,0x16,0x2f,0x7e,0xf8,0xd5,0xeb,0xd7,0xce,0xd1,0x98,0xd1,0xa1,0x97,0xf2,0x97,0x93,0xbf,0x6d,0x7c,0xa5,0xfd,0xea,0xc0,0xeb,0x19,0xaf,0xdb,0xc6,0xc2,0xc6,0x1e,0xbe,0xc9,0x78,0x33,0x31,0x5e,0xf4,0x56,0xfb,0xed,0xc1,0x77,0xdc,0x77,0x1d,0xef,0xa3,0xdf,0xf,0x4f,0xe4,0x7c,0x20,0x7f,0x28,0xff,0x68,0xf9,0xb1,0xf5,0x53,0xd0,0xa7,0xfb,0x93,0x19,0x93,0x93,0xff,0x4,0x3,0x98,0xf3,0xfc,0xef,0x35,0x94,0x82,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0x35,0x0,0x32,0x0,0x3b,0x6,0x66,0x54,0x53,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xdf,0xa,0x15,0x0,0x1f,0x2d,0x8a,0x4e,0xe9,0xbd,0x0,0x0,0x1,0x2b,0x49,0x44,0x41,0x54,0x38,0xcb,0x95,0x92,0x31,0x4e,0x3,0x31,0x10,0x45,0x9f,0x37,0x26,0x8b,0x44,0x11,0xd7,0x21,0xe1,0x26,0x88,0x96,0x9a,0xd3,0xe4,0x8,0x9c,0x86,0x9a,0x86,0x2,0x71,0x13,0x4,0x1d,0x82,0x20,0x81,0x44,0xd6,0xde,0xf9,0x14,0xf6,0x26,0x59,0x48,0x60,0x33,0x92,0x25,0x6b,0xe4,0xff,0xfc,0xff,0x68,0x1c,0xe0,0x81,0x31,0x50,0x3,0xc7,0xe5,0x3e,0x2,0x2a,0xfa,0x65,0x40,0xb,0x34,0xc0,0x17,0xb0,0x2,0x9a,0x4e,0x7c,0x2,0x4,0x60,0x52,0xee,0x35,0xe0,0xca,0x1,0x50,0x39,0x2b,0xe0,0x13,0x78,0x7,0x96,0x94,0xdf,0x6b,0x20,0x5c,0x9c,0x5f,0x5e,0xcd,0x4e,0xcf,0x16,0x29,0xa5,0x60,0x62,0x67,0x55,0xe,0xbc,0xf7,0xcb,0xa7,0xe7,0xc7,0xeb,0xfb,0x87,0xdb,0x1b,0x20,0xf9,0x62,0x7b,0x32,0x9b,0xce,0x17,0x6f,0xaf,0x2f,0x21,0xc5,0x84,0xd8,0x4d,0x70,0x38,0xfc,0x91,0xf,0xb3,0xe9,0x7c,0x1,0xdc,0x1,0x1f,0xeb,0x8,0x4d,0x8c,0x21,0xc6,0xb8,0x57,0x9c,0x73,0x88,0x18,0x23,0x4d,0x8c,0xa1,0x44,0x1d,0xfb,0x32,0xb0,0xda,0xcc,0x30,0x19,0xff,0x95,0x10,0x66,0x46,0x89,0x3e,0xf2,0x65,0xda,0x4e,0x26,0xcc,0xc4,0x90,0x52,0x7e,0xe7,0x80,0xca,0x77,0xf1,0x5a,0xb5,0x83,0x1c,0x0,0xb4,0x6a,0x3b,0x0,0x7e,0x9b,0x2a,0x1d,0xe4,0x80,0x6d,0x80,0xa4,0x3,0x0,0xf9,0x9d,0x3a,0x80,0x65,0x68,0x42,0x3,0x23,0x98,0x52,0x7,0xb0,0xaa,0xac,0xe7,0x8a,0x61,0xda,0xcd,0x52,0xe7,0xad,0x6c,0xfd,0xe,0x6b,0x9d,0xbb,0xcd,0x26,0x77,0x8e,0x9d,0xfb,0xc5,0xea,0x3,0xcc,0x7a,0x52,0xa1,0xac,0x51,0x6e,0xc8,0x84,0xfb,0x13,0xb0,0x35,0x3,0x5b,0xf7,0xa,0x50,0xe,0x65,0xe4,0x7e,0x80,0x49,0xfc,0xb0,0xd0,0xdb,0x40,0x0,0xb9,0xfe,0xb0,0xbe,0x1,0x2c,0x3a,0x9d,0x31,0x64,0x70,0xaf,0x77,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82
};
@@ -410,7 +435,7 @@ static const unsigned char tooltip_bg_png[]={
static const unsigned char tree_bg_png[]={
-0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x10,0x8,0x6,0x0,0x0,0x0,0x1f,0xf3,0xff,0x61,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0x4c,0x0,0x4a,0x0,0x4e,0x88,0x29,0x6a,0xb6,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xde,0x9,0x10,0x12,0xb,0xd,0x3b,0xe,0x30,0x79,0x0,0x0,0x0,0x19,0x74,0x45,0x58,0x74,0x43,0x6f,0x6d,0x6d,0x65,0x6e,0x74,0x0,0x43,0x72,0x65,0x61,0x74,0x65,0x64,0x20,0x77,0x69,0x74,0x68,0x20,0x47,0x49,0x4d,0x50,0x57,0x81,0xe,0x17,0x0,0x0,0x0,0xbd,0x49,0x44,0x41,0x54,0x38,0x8d,0xdd,0x93,0x41,0x6a,0xc3,0x30,0x14,0x44,0xdf,0xa8,0x8a,0x97,0x26,0x27,0x48,0x9a,0x3,0xb4,0x90,0x1b,0xf4,0x66,0xf5,0x91,0x4b,0x16,0x9,0xd8,0x5f,0x9e,0x2e,0xac,0xa4,0x34,0xb8,0xb,0x6b,0xd9,0x1,0xa1,0x41,0x62,0x3e,0x33,0x1f,0x46,0xef,0x6f,0xe7,0xcf,0xcb,0xe5,0x6b,0x48,0x12,0x92,0x0,0xb0,0xbd,0xca,0xef,0xb0,0xcd,0x6c,0xd3,0xf7,0xfb,0x41,0xaf,0xc7,0x93,0xbb,0xdd,0x8e,0x9c,0xbb,0xe5,0x57,0x2,0x7b,0x9d,0x2f,0x6a,0x0,0x22,0x46,0xc6,0x69,0x22,0x27,0x89,0x9c,0x3b,0x72,0xce,0x6c,0x45,0x44,0x90,0x9e,0xed,0x6d,0x81,0x24,0xd2,0x2f,0x7b,0xdb,0xd4,0x0,0x75,0x40,0xb,0x6c,0x6c,0xd7,0x1,0xf7,0x45,0x6d,0x36,0x21,0x92,0x1b,0xc5,0x8f,0x8,0x92,0xda,0x76,0xf0,0xf,0x22,0x54,0xb4,0x47,0xa8,0x9a,0xf6,0x8,0x2c,0xa5,0xca,0xb3,0x4d,0xc4,0xf8,0xf3,0xfa,0x54,0x9a,0xbf,0xca,0x15,0x31,0x32,0xdb,0xbc,0x1c,0xe,0x27,0xae,0xb7,0xeb,0x47,0x29,0x41,0x29,0x41,0x89,0x69,0x39,0x25,0x88,0x7a,0xaf,0xf1,0x28,0x85,0xbe,0xdf,0xf,0xdf,0x7a,0xec,0x7c,0x19,0x53,0x3a,0x70,0xa,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82
+0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0xa,0x0,0x0,0x0,0xa,0x8,0x6,0x0,0x0,0x0,0x8d,0x32,0xcf,0xbd,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0xff,0x0,0xff,0x0,0xff,0xa0,0xbd,0xa7,0x93,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xdf,0xa,0x14,0x3,0x19,0x39,0x7c,0x34,0x43,0x7a,0x0,0x0,0x0,0x19,0x74,0x45,0x58,0x74,0x43,0x6f,0x6d,0x6d,0x65,0x6e,0x74,0x0,0x43,0x72,0x65,0x61,0x74,0x65,0x64,0x20,0x77,0x69,0x74,0x68,0x20,0x47,0x49,0x4d,0x50,0x57,0x81,0xe,0x17,0x0,0x0,0x0,0x9d,0x49,0x44,0x41,0x54,0x18,0xd3,0xb5,0x90,0x31,0xe,0xc2,0x40,0x10,0x3,0xed,0xbb,0xd5,0x25,0xa1,0xa1,0x3,0x9,0x41,0xc1,0x33,0x78,0x15,0x5f,0xc8,0x93,0x41,0x14,0x49,0x2e,0xbb,0xb7,0x29,0x2,0x52,0x20,0x14,0x34,0x58,0x72,0x63,0x4f,0x61,0x99,0xfb,0xdd,0xe1,0x9a,0x52,0xd5,0xc6,0x10,0x6b,0x92,0x58,0xca,0xdd,0x61,0xc5,0xfa,0x9c,0x87,0x96,0xa7,0xe3,0xf9,0x56,0xa5,0x7a,0x2b,0x22,0x0,0xde,0x41,0xc0,0xa1,0xaa,0x18,0x72,0x7f,0x97,0x18,0x62,0x23,0x22,0x88,0x22,0xe0,0x7,0xe8,0x70,0x0,0x80,0x6a,0x6c,0x2,0xc9,0x2,0x70,0x5,0x1,0x78,0x66,0x4,0xc9,0x12,0xf0,0xa3,0xfe,0x0,0xba,0x7b,0x98,0x67,0xfb,0xaa,0x9c,0x33,0x87,0xbb,0x7,0xb1,0x62,0x9d,0xaa,0xa6,0xd7,0xfc,0x6f,0xf7,0x58,0xb1,0x3e,0x36,0xf5,0xa6,0x3,0x70,0x29,0x66,0x30,0x53,0x5d,0x5a,0x75,0xd4,0x51,0xc7,0x47,0xce,0x43,0x3b,0x1,0xc,0x2e,0x55,0x5d,0x5f,0x72,0xb6,0x33,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82
};
diff --git a/scene/resources/default_theme/tree_bg.png b/scene/resources/default_theme/tree_bg.png
index 6b9c9b4f8d..e1c42a39ec 100644
--- a/scene/resources/default_theme/tree_bg.png
+++ b/scene/resources/default_theme/tree_bg.png
Binary files differ
diff --git a/scene/resources/gibberish_stream.cpp b/scene/resources/gibberish_stream.cpp
index 23b94c8f38..7af81bd992 100644
--- a/scene/resources/gibberish_stream.cpp
+++ b/scene/resources/gibberish_stream.cpp
@@ -29,6 +29,8 @@
#include "gibberish_stream.h"
#include "servers/audio_server.h"
+#if 0
+
int AudioStreamGibberish::get_channel_count() const {
return 1;
@@ -328,3 +330,4 @@ AudioStreamGibberish::AudioStreamGibberish() {
paused=false;
active_voices=0;
}
+#endif
diff --git a/scene/resources/gibberish_stream.h b/scene/resources/gibberish_stream.h
index a52e629f83..77393db9f4 100644
--- a/scene/resources/gibberish_stream.h
+++ b/scene/resources/gibberish_stream.h
@@ -29,7 +29,7 @@
#ifndef GIBBERISH_STREAM_H
#define GIBBERISH_STREAM_H
-
+#if 0
#include "scene/resources/audio_stream.h"
#include "scene/resources/sample_library.h"
class AudioStreamGibberish : public AudioStream {
@@ -109,4 +109,6 @@ public:
AudioStreamGibberish();
};
+#endif
+
#endif // GIBBERISH_STREAM_H
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index b6082c3a76..fdf1692495 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -32,13 +32,30 @@
#include "scene/3d/spatial.h"
#include "scene/gui/control.h"
#include "scene/2d/node_2d.h"
+#include "scene/main/instance_placeholder.h"
-bool PackedScene::can_instance() const {
+#define PACK_VERSION 2
+
+bool SceneState::can_instance() const {
return nodes.size()>0;
}
-Node *PackedScene::instance(bool p_gen_edit_state) const {
+
+Node *SceneState::instance(bool p_gen_edit_state) const {
+
+ // nodes where instancing failed (because something is missing)
+ List<Node*> stray_instances;
+
+#define NODE_FROM_ID(p_name,p_id)\
+ Node *p_name;\
+ if (p_id&FLAG_ID_IS_PATH) {\
+ NodePath np=node_paths[p_id&FLAG_MASK];\
+ p_name=ret_nodes[0]->_get_node(np);\
+ } else {\
+ ERR_FAIL_INDEX_V(p_id&FLAG_MASK,nc,NULL);\
+ p_name=ret_nodes[p_id&FLAG_MASK];\
+ }
int nc = nodes.size();
ERR_FAIL_COND_V(nc==0,NULL);
@@ -59,29 +76,80 @@ Node *PackedScene::instance(bool p_gen_edit_state) const {
Node **ret_nodes=(Node**)alloca( sizeof(Node*)*nc );
+ bool gen_node_path_cache=p_gen_edit_state && node_path_cache.empty();
for(int i=0;i<nc;i++) {
const NodeData &n=nd[i];
- if (!ObjectTypeDB::is_type_enabled(snames[n.type])) {
- ret_nodes[i]=NULL;
- continue;
+ Node *parent=NULL;
+
+ if (i>0) {
+
+ NODE_FROM_ID(nparent,n.parent);
+#ifdef DEBUG_ENABLED
+ if (!nparent && n.parent&FLAG_ID_IS_PATH) {
+
+ WARN_PRINT(String("Parent path '"+String(node_paths[n.parent&FLAG_MASK])+"' for node '"+String(snames[n.name])+"' has vanished when instancing: '"+get_path()+"'.").ascii().get_data());
+
+ }
+#endif
+ parent=nparent;
}
Node *node=NULL;
- if (n.instance>=0) {
- //instance existing
- Ref<PackedScene> sdata = props[ n.instance ];
+ if (i==0 && base_scene_idx>=0) {
+ //scene inheritance on root node
+ //print_line("scene inherit");
+ Ref<PackedScene> sdata = props[ base_scene_idx ];
ERR_FAIL_COND_V( !sdata.is_valid(), NULL);
- node = sdata->instance();
+ node = sdata->instance(p_gen_edit_state);
ERR_FAIL_COND_V(!node,NULL);
- if (p_gen_edit_state)
- node->generate_instance_state();
+ if (p_gen_edit_state) {
+ node->set_scene_inherited_state(sdata->get_state());
+ }
- } else {
- //create anew
+ } else if (n.instance>=0) {
+ //instance a scene into this node
+ //print_line("instance");
+ if (n.instance&FLAG_INSTANCE_IS_PLACEHOLDER) {
+
+ String path = props[n.instance&FLAG_MASK];
+ if (disable_placeholders) {
+
+ Ref<PackedScene> sdata = ResourceLoader::load(path,"PackedScene");
+ ERR_FAIL_COND_V( !sdata.is_valid(), NULL);
+ node = sdata->instance(p_gen_edit_state);
+ ERR_FAIL_COND_V(!node,NULL);
+ } else {
+ InstancePlaceholder *ip = memnew( InstancePlaceholder );
+ ip->set_path(path);
+ node=ip;
+ }
+ node->set_scene_instance_load_placeholder(true);
+ } else {
+ Ref<PackedScene> sdata = props[ n.instance&FLAG_MASK ];
+ ERR_FAIL_COND_V( !sdata.is_valid(), NULL);
+ node = sdata->instance(p_gen_edit_state);
+ ERR_FAIL_COND_V(!node,NULL);
+
+ }
+
+ } else if (n.type==TYPE_INSTANCED) {
+ //print_line("instanced");
+ //get the node from somewhere, it likely already exists from another instance
+ if (parent) {
+ node=parent->_get_child_by_name(snames[n.name]);
+#ifdef DEBUG_ENABLED
+ if (!node) {
+ WARN_PRINT(String("Node '"+String(ret_nodes[0]->get_path_to(parent))+"/"+String(snames[n.name])+"' was modified from inside a instance, but it has vanished.").ascii().get_data());
+ }
+#endif
+ }
+ } else if (ObjectTypeDB::is_type_enabled(snames[n.type])) {
+ //print_line("created");
+ //node belongs to this scene and must be created
Object * obj = ObjectTypeDB::instance(snames[ n.type ]);
if (!obj || !obj->cast_to<Node>()) {
if (obj) {
@@ -109,49 +177,68 @@ Node *PackedScene::instance(bool p_gen_edit_state) const {
}
- //properties
- int nprop_count=n.properties.size();
- if (nprop_count) {
+ if (node) {
+ // may not have found the node (part of instanced scene and removed)
+ // if found all is good, otherwise ignore
+
+ //properties
+ int nprop_count=n.properties.size();
+ if (nprop_count) {
- const NodeData::Property* nprops=&n.properties[0];
+ const NodeData::Property* nprops=&n.properties[0];
- for(int j=0;j<nprop_count;j++) {
+ for(int j=0;j<nprop_count;j++) {
- bool valid;
- ERR_FAIL_INDEX_V( nprops[j].name, sname_count, NULL );
- ERR_FAIL_INDEX_V( nprops[j].value, prop_count, NULL );
+ bool valid;
+ ERR_FAIL_INDEX_V( nprops[j].name, sname_count, NULL );
+ ERR_FAIL_INDEX_V( nprops[j].value, prop_count, NULL );
- node->set(snames[ nprops[j].name ],props[ nprops[j].value ],&valid);
+ node->set(snames[ nprops[j].name ],props[ nprops[j].value ],&valid);
+ }
}
- }
- //name
+ //name
- //groups
- for(int j=0;j<n.groups.size();j++) {
+ //groups
+ for(int j=0;j<n.groups.size();j++) {
- ERR_FAIL_INDEX_V( n.groups[j], sname_count, NULL );
- node->add_to_group( snames[ n.groups[j] ], true );
- }
+ ERR_FAIL_INDEX_V( n.groups[j], sname_count, NULL );
+ node->add_to_group( snames[ n.groups[j] ], true );
+ }
+ if (n.instance>=0 || n.type!=TYPE_INSTANCED) {
+ //if node was not part of instance, must set it's name, parenthood and ownership
+ if (i>0) {
+ if (parent) {
+ parent->_add_child_nocheck(node,snames[n.name]);
+ } else {
+ //it may be possible that an instanced scene has changed
+ //and the node has nowhere to go anymore
+ stray_instances.push_back(node); //can't be added, go to stray list
+ }
+ } else {
+ node->_set_name_nocheck( snames[ n.name ] );
+ }
- ret_nodes[i]=node;
+ }
- if (i>0) {
- ERR_FAIL_INDEX_V(n.parent,i,NULL);
- ERR_FAIL_COND_V(!ret_nodes[n.parent],NULL);
- ret_nodes[n.parent]->_add_child_nocheck(node,snames[n.name]);
- } else {
- node->_set_name_nocheck( snames[ n.name ] );
- }
+ if (n.owner>=0) {
+ NODE_FROM_ID(owner,n.owner);
+ if (owner)
+ node->_set_owner_nocheck(owner);
+ }
- if (n.owner>=0) {
- ERR_FAIL_INDEX_V(n.owner,i,NULL);
- node->_set_owner_nocheck(ret_nodes[n.owner]);
}
+
+ ret_nodes[i]=node;
+
+ if (node && gen_node_path_cache && ret_nodes[0]) {
+ NodePath n = ret_nodes[0]->get_path_to(node);
+ node_path_cache[n]=i;
+ }
}
@@ -163,8 +250,14 @@ Node *PackedScene::instance(bool p_gen_edit_state) const {
for(int i=0;i<cc;i++) {
const ConnectionData &c=cdata[i];
- ERR_FAIL_INDEX_V( c.from, nc, NULL );
- ERR_FAIL_INDEX_V( c.to, nc, NULL );
+ //ERR_FAIL_INDEX_V( c.from, nc, NULL );
+ //ERR_FAIL_INDEX_V( c.to, nc, NULL );
+
+ NODE_FROM_ID(cfrom,c.from);
+ NODE_FROM_ID(cto,c.to);
+
+ if (!cfrom || !cto)
+ continue;
Vector<Variant> binds;
if (c.binds.size()) {
@@ -173,17 +266,25 @@ Node *PackedScene::instance(bool p_gen_edit_state) const {
binds[j]=props[ c.binds[j] ];
}
- if (!ret_nodes[c.from] || !ret_nodes[c.to])
- continue;
- ret_nodes[c.from]->connect( snames[ c.signal], ret_nodes[ c.to ], snames[ c.method], binds,CONNECT_PERSIST|c.flags );
+
+ cfrom->connect( snames[ c.signal], cto, snames[ c.method], binds,CONNECT_PERSIST|c.flags );
}
- Node *s = ret_nodes[0];
+ //Node *s = ret_nodes[0];
- if (get_path()!="" && get_path().find("::")==-1)
- s->set_filename(get_path());
+ //remove nodes that could not be added, likely as a result that
+ while(stray_instances.size()) {
+ memdelete(stray_instances.front()->get());
+ stray_instances.pop_front();;
+ }
+
+ for(int i=0;i<editable_instances.size();i++) {
+ Node *ei = ret_nodes[0]->_get_node(editable_instances[i]);
+ if (ei) {
+ ret_nodes[0]->set_editable_instance(ei,true);
+ }
+ }
- s->notification(Node::NOTIFICATION_INSTANCED);
return ret_nodes[0];
}
@@ -209,44 +310,157 @@ static int _vm_get_variant(const Variant& p_variant, HashMap<Variant,int,Variant
return idx;
}
-Error PackedScene::_parse_node(Node *p_owner,Node *p_node,int p_parent_idx, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher> &variant_map,Map<Node*,int> &node_map) {
+Error SceneState::_parse_node(Node *p_owner,Node *p_node,int p_parent_idx, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher> &variant_map,Map<Node*,int> &node_map,Map<Node*,int> &nodepath_map) {
+
- if (p_node!=p_owner && (p_node->get_owner()!=p_owner))
- return OK; //nothing to do with this node, may either belong to another scene or be onowned
+ // this function handles all the work related to properly packing scenes, be it
+ // instanced or inherited.
+ // given the complexity of this process, an attempt will be made to properly
+ // document it. if you fail to understand something, please ask!
+
+ //discard nodes that do not belong to be processed
+ if (p_node!=p_owner && p_node->get_owner()!=p_owner && !p_owner->is_editable_instance(p_node->get_owner()))
+ return OK;
+
+ // save the child instanced scenes that are chosen as editable, so they can be restored
+ // upon load back
+ if (p_node!=p_owner && p_node->get_filename()!=String() && p_owner->is_editable_instance(p_node))
+ editable_instances.push_back(p_owner->get_path_to(p_node));
NodeData nd;
nd.name=_nm_get_string(p_node->get_name(),name_map);
- nd.type=_nm_get_string(p_node->get_type(),name_map);
- nd.parent=p_parent_idx;
+ nd.instance=-1; //not instanced by default
+
+ // if this node is part of an instanced scene or sub-instanced scene
+ // we need to get the corresponding instance states.
+ // with the instance states, we can query for identical properties/groups
+ // and only save what has changed
+
+ List<PackState> pack_state_stack;
+
+ bool instanced_by_owner=true;
+
+ {
+ Node *n=p_node;
+
+ while(n) {
+
+ if (n==p_owner) {
+
+ Ref<SceneState> state = n->get_scene_inherited_state();
+ if (state.is_valid()) {
+ int node = state->find_node_by_path(n->get_path_to(p_node));
+ if (node>=0) {
+ //this one has state for this node, save
+ PackState ps;
+ ps.node=node;
+ ps.state=state;
+ pack_state_stack.push_front(ps);
+ instanced_by_owner=false;
+ }
+ }
+
+ if (p_node->get_filename()!=String() && p_node->get_owner()==p_owner && instanced_by_owner) {
+
+ if (p_node->get_scene_instance_load_placeholder()) {
+ //it's a placeholder, use the placeholder path
+ nd.instance=_vm_get_variant(p_node->get_filename(),variant_map);
+ nd.instance|=FLAG_INSTANCE_IS_PLACEHOLDER;
+ } else {
+ //must instance ourselves
+ Ref<PackedScene> instance = ResourceLoader::load(p_node->get_filename());
+ if (!instance.is_valid()) {
+ return ERR_CANT_OPEN;
+ }
+ nd.instance=_vm_get_variant(instance,variant_map);
+ }
+ }
+ n=NULL;
+ } else {
+ if (n->get_filename()!=String()) {
+ //is an instance
+ Ref<SceneState> state = n->get_scene_instance_state();
+ if (state.is_valid()) {
+ int node = state->find_node_by_path(n->get_path_to(p_node));
+ if (node>=0) {
+ //this one has state for this node, save
+ PackState ps;
+ ps.node=node;
+ ps.state=state;
+ pack_state_stack.push_back(ps);
+ }
+ }
+
+ }
+ n=n->get_owner();
+ }
+ }
+ }
+
+#if 0
+
+ Ref<SceneState> base_scene = p_node->get_scene_inherited_state(); //for inheritance
+ Ref<SceneState> instance_state;
+ int instance_state_node=-1;
+
+ if (base_scene.is_valid() && (p_node==p_owner || p_node->get_owner()==p_owner)) {
+ //scene inheritance in use, see if this node is actually inherited
+ NodePath path = p_owner->get_path_to(p_node);
+ instance_state_node = base_scene->find_node_by_path(path);
+ if (instance_state_node>=0) {
+ instance_state=base_scene;
+ }
+ }
- Dictionary instance_state;
- Set<StringName> instance_groups;
+ // check that this is a directly instanced scene from the scene being packed, if so
+ // this information must be saved. Of course, if using scene instancing and this node
+ // does belong to base scene, ignore.
+ if (instance_state.is_null() && p_node!=p_owner && p_node->get_owner()==p_owner && p_node->get_filename()!="") {
- if (p_node!=p_owner && p_node->get_filename()!="") {
- //instanced
+ //instanced, only direct sub-scnes are supported of course
Ref<PackedScene> instance = ResourceLoader::load(p_node->get_filename());
if (!instance.is_valid()) {
return ERR_CANT_OPEN;
}
nd.instance=_vm_get_variant(instance,variant_map);
- instance_state = p_node->get_instance_state();
- Vector<StringName> ig = p_node->get_instance_groups();
- for(int i=0;i<ig.size();i++)
- instance_groups.insert(ig[i]);
+
} else {
nd.instance=-1;
}
+ // finally, if this does not belong to scene inheritance, check
+ // if it belongs to scene instancing
+
+ if (instance_state.is_null() && p_node!=p_owner) {
+ //if not affected by scene inheritance, this may be
+ if (p_node->get_owner()==p_owner && p_node->get_filename()!=String()) {
+ instance_state=p_node->get_scene_instance_state();
+ if (instance_state.is_valid()) {
+ instance_state_node=instance_state->find_node_by_path(p_node->get_path_to(p_node));
+ }
- //instance state makes sure that only changes to instance are saved
+ } else if (p_node->get_owner()!=p_owner && p_owner->is_editable_instance(p_node->get_owner())) {
+ instance_state=p_node->get_owner()->get_scene_instance_state();
+ if (instance_state.is_valid()) {
+ instance_state_node=instance_state->find_node_by_path(p_node->get_owner()->get_path_to(p_node));
+ }
+ }
+ }
+#endif
+ int subscene_prop_search_from=0;
+
+ // all setup, we then proceed to check all properties for the node
+ // and save the ones that are worth saving
List<PropertyInfo> plist;
p_node->get_property_list(&plist);
+
+
for (List<PropertyInfo>::Element *E=plist.front();E;E=E->next()) {
@@ -257,34 +471,63 @@ Error PackedScene::_parse_node(Node *p_owner,Node *p_node,int p_parent_idx, Map<
String name = E->get().name;
Variant value = p_node->get( E->get().name );
- if (nd.instance<0 && ((E->get().usage & PROPERTY_USAGE_STORE_IF_NONZERO) && value.is_zero()) || ((E->get().usage & PROPERTY_USAGE_STORE_IF_NONONE) && value.is_one())) {
- continue;
- }
- print_line("PASSED!");
- print_line("at: "+String(p_node->get_name())+"::"+name+": - nz: "+itos(E->get().usage&PROPERTY_USAGE_STORE_IF_NONZERO)+" no: "+itos(E->get().usage&PROPERTY_USAGE_STORE_IF_NONONE));
- print_line("value: "+String(value)+" is zero: "+itos(value.is_zero())+" is one" +itos(value.is_one()));
+ bool isdefault = ((E->get().usage & PROPERTY_USAGE_STORE_IF_NONZERO) && value.is_zero()) || ((E->get().usage & PROPERTY_USAGE_STORE_IF_NONONE) && value.is_one());
+
+// if (nd.instance<0 && ((E->get().usage & PROPERTY_USAGE_STORE_IF_NONZERO) && value.is_zero()) || ((E->get().usage & PROPERTY_USAGE_STORE_IF_NONONE) && value.is_one())) {
+// continue;
+// }
- if (nd.instance>=0) {
- //only save changed properties in instance
- /*
- // this was commented because it would not save properties created from within script
- // done with _get_property_list, that are not in the original node.
- // if some property is not saved, check again
- if (!instance_state.has(name)) {
- print_line("skip not in instance");
+
+ //print_line("PASSED!");
+ //print_line("at: "+String(p_node->get_name())+"::"+name+": - nz: "+itos(E->get().usage&PROPERTY_USAGE_STORE_IF_NONZERO)+" no: "+itos(E->get().usage&PROPERTY_USAGE_STORE_IF_NONONE));
+ //print_line("value: "+String(value)+" is zero: "+itos(value.is_zero())+" is one" +itos(value.is_one()));
+
+ if (pack_state_stack.size()) {
+ // we are on part of an instanced subscene
+ // or part of instanced scene.
+ // only save what has been changed
+ // only save changed properties in instance
+
+ if (E->get().usage & PROPERTY_USAGE_NO_INSTANCE_STATE || E->get().name=="__meta__") {
+ //property has requested that no instance state is saved, sorry
+ //also, meta won't be overriden or saved
continue;
- }*/
+ }
+
+ bool exists=false;
+ Variant original;
+
+ for (List<PackState>::Element *F=pack_state_stack.back();F;F=F->prev()) {
+ //check all levels of pack to see if the property exists somewhere
+ const PackState &ps=F->get();
- if (E->get().usage & PROPERTY_USAGE_NO_INSTANCE_STATE) {
+ original = ps.state->get_property_value(ps.node,E->get().name,exists);
+ if (exists) {
+ break;
+ }
+ }
+
+
+ if (exists && bool(Variant::evaluate(Variant::OP_EQUAL,value,original))) {
+ //exists and did not change
continue;
}
- if (instance_state.has(name) && instance_state[name]==value) {
+ if (!exists && isdefault) {
+ //does not exist in original node, but it's the default value
+ //so safe to skip too.
continue;
}
+
+ } else {
+
+ if (isdefault) {
+ //it's the default value, no point in saving it
+ continue;
+ }
}
NodeData::Property prop;
@@ -295,6 +538,9 @@ Error PackedScene::_parse_node(Node *p_owner,Node *p_node,int p_parent_idx, Map<
}
+ // save the groups this node is into
+ // discard groups that come from the original scene
+
List<Node::GroupInfo> groups;
p_node->get_groups(&groups);
for(List<Node::GroupInfo>::Element *E=groups.front();E;E=E->next()) {
@@ -302,27 +548,123 @@ Error PackedScene::_parse_node(Node *p_owner,Node *p_node,int p_parent_idx, Map<
if (!gi.persistent)
continue;
- if (nd.instance>=0 && instance_groups.has(gi.name))
- continue; //group was instanced, don't add here
+// if (instance_state_node>=0 && instance_state->is_node_in_group(instance_state_node,gi.name))
+// continue; //group was instanced, don't add here
+
+ bool skip=false;
+ for (List<PackState>::Element *F=pack_state_stack.front();F;F=F->next()) {
+ //check all levels of pack to see if the group was added somewhere
+ const PackState &ps=F->get();
+ if (ps.state->is_node_in_group(ps.node,gi.name)) {
+ skip=true;
+ break;
+ }
+ }
+
+ if (skip)
+ continue;
nd.groups.push_back(_nm_get_string(gi.name,name_map));
}
- if (node_map.has(p_node->get_owner()))
- nd.owner=node_map[p_node->get_owner()];
- else
+
+ // save the right owner
+ // for the saved scene root this is -1
+ // for nodes of the saved scene this is 0
+ // for nodes of instanced scenes this is >0
+
+ if (p_node==p_owner) {
+ //saved scene root
+ nd.owner=-1;
+ } else if (p_node->get_owner()==p_owner) {
+ //part of saved scene
+ nd.owner=0;
+ } else {
+
nd.owner=-1;
+#if 0
+ // this is pointless, if this was instanced by something else,
+ // the owner will already be set.
+
+ if (node_map.has(p_node->get_owner())) {
+ //maybe an existing saved node
+ nd.owner=node_map[p_node->get_owner()];
+ } else {
+ //not saved, use nodepath map
+ int sidx;
+ if (nodepath_map.has(p_node->get_owner())) {
+ sidx=nodepath_map[p_node->get_owner()];
+ } else {
+ sidx=nodepath_map.size();
+ nodepath_map[p_node->get_owner()]=sidx;
+ }
+
+ nd.owner=FLAG_ID_IS_PATH|sidx;
+
+ }
+#endif
+
+
+ }
+
+ // Save the right type. If this node was created by an instance
+ // then flag that the node should not be created but reused
+ if (pack_state_stack.empty()) {
+ //this node is not part of an instancing process, so save the type
+ nd.type=_nm_get_string(p_node->get_type(),name_map);
+ } else {
+ // this node is part of an instanced process, so do not save the type.
+ // instead, save that it was instanced
+ nd.type=TYPE_INSTANCED;
+ }
+
+
+ // determine whether to save this node or not
+ // if this node is part of an instanced sub-scene, we can skip storing it if basically
+ // no properties changed and no groups were added to it.
+ // below condition is true for all nodes of the scene being saved, and ones in subscenes
+ // that hold changes
+
+ bool save_node = nd.properties.size() || nd.groups.size(); // some local properties or groups exist
+ save_node = save_node || p_node==p_owner; // owner is always saved
+ save_node = save_node || (p_node->get_owner()==p_owner && instanced_by_owner); //part of scene and not instanced
+
int idx = nodes.size();
- node_map[p_node]=idx;
- nodes.push_back(nd);
+ int parent_node=NO_PARENT_SAVED;
+
+ if (save_node) {
+ //don't save the node if nothing and subscene
+
+ node_map[p_node]=idx;
+
+ //ok validate parent node
+ if (p_parent_idx==NO_PARENT_SAVED) {
+
+ int sidx;
+ if (nodepath_map.has(p_node->get_parent())) {
+ sidx=nodepath_map[p_node->get_parent()];
+ } else {
+ sidx=nodepath_map.size();
+ nodepath_map[p_node->get_parent()]=sidx;
+ }
+
+ nd.parent=FLAG_ID_IS_PATH|sidx;
+ } else {
+ nd.parent=p_parent_idx;
+ }
+
+ parent_node=idx;
+ nodes.push_back(nd);
+
+ }
for(int i=0;i<p_node->get_child_count();i++) {
Node *c=p_node->get_child(i);
- Error err = _parse_node(p_owner,c,idx,name_map,variant_map,node_map);
+ Error err = _parse_node(p_owner,c,parent_node,name_map,variant_map,node_map,nodepath_map);
if (err)
return err;
}
@@ -331,53 +673,135 @@ Error PackedScene::_parse_node(Node *p_owner,Node *p_node,int p_parent_idx, Map<
}
-Error PackedScene::_parse_connections(Node *p_owner,Node *p_node, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher> &variant_map,Map<Node*,int> &node_map) {
-
- if (p_node!=p_owner && (p_node->get_owner()!=p_owner))
- return OK; //nothing to do with this node, may either belong to another scene or be onowned
-
- List<MethodInfo> signals;
- p_node->get_signal_list(&signals);
+Error SceneState::_parse_connections(Node *p_owner,Node *p_node, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher> &variant_map,Map<Node*,int> &node_map,Map<Node*,int> &nodepath_map) {
- ERR_FAIL_COND_V( !node_map.has(p_node), ERR_BUG);
- NodeData &nd = nodes[node_map[p_node]];
- Set<Connection> instance_connections;
+ if (p_node!=p_owner && p_node->get_owner() && p_node->get_owner()!=p_owner && !p_owner->is_editable_instance(p_node->get_owner()))
+ return OK;
- if (nd.instance>=0) {
- Vector<Connection> iconns = p_node->get_instance_connections();
- for(int i=0;i<iconns.size();i++) {
+ List<MethodInfo> _signals;
+ p_node->get_signal_list(&_signals);
- instance_connections.insert(iconns[i]);
- }
- }
+ //ERR_FAIL_COND_V( !node_map.has(p_node), ERR_BUG);
+ //NodeData &nd = nodes[node_map[p_node]];
- for(List<MethodInfo>::Element *E=signals.front();E;E=E->next()) {
+ for(List<MethodInfo>::Element *E=_signals.front();E;E=E->next()) {
List<Node::Connection> conns;
p_node->get_signal_connection_list(E->get().name,&conns);
for(List<Node::Connection>::Element *F=conns.front();F;F=F->next()) {
const Node::Connection &c = F->get();
- if (!(c.flags&CONNECT_PERSIST))
+
+ if (!(c.flags&CONNECT_PERSIST)) //only persistent connections get saved
continue;
- if (nd.instance>=0 && instance_connections.has(c))
- continue; //came from instance, don't save!
+ // only connections that originate or end into main saved scene are saved
+ // everything else is discarded
Node *n=c.target->cast_to<Node>();
- if (!n)
+ if (!n) {
continue;
+ }
+
+ //source node is outside saved scene?
+ bool src_is_out = p_node!=p_owner && (p_node->get_filename()!=String() || p_node->get_owner()!=p_owner);
+ //target node is outside saved scene?
+ bool dst_is_out = n!=p_owner && (n->get_filename()!=String() || n->get_owner()!=p_owner);
- if (!node_map.has(n)) {
- WARN_PRINT("Connection to node outside scene??")
+ //if both are out, ignore connection
+ if (src_is_out && dst_is_out) {
continue;
}
+
+ {
+ Node *nl=p_node;
+
+ bool exists=false;
+
+ while(nl) {
+
+ if (nl==p_owner) {
+
+ Ref<SceneState> state = nl->get_scene_inherited_state();
+ if (state.is_valid()) {
+ int from_node = state->find_node_by_path(nl->get_path_to(p_node));
+ int to_node = state->find_node_by_path(nl->get_path_to(n));
+
+ if (from_node>=0 && to_node>=0) {
+ //this one has state for this node, save
+ if (state->is_connection(from_node,c.signal,to_node,c.method)) {
+ exists=true;
+ break;
+ }
+ }
+ }
+
+ nl=NULL;
+ } else {
+ if (nl->get_filename()!=String()) {
+ //is an instance
+ Ref<SceneState> state = nl->get_scene_instance_state();
+ if (state.is_valid()) {
+ int from_node = state->find_node_by_path(nl->get_path_to(p_node));
+ int to_node = state->find_node_by_path(nl->get_path_to(n));
+
+ if (from_node>=0 && to_node>=0) {
+ //this one has state for this node, save
+ if (state->is_connection(from_node,c.signal,to_node,c.method)) {
+ exists=true;
+ break;
+ }
+ }
+ }
+
+ }
+ nl=nl->get_owner();
+ }
+ }
+
+ if (exists) {
+ continue;
+ }
+
+ }
+
+
+ int src_id;
+
+ if (node_map.has(p_node)) {
+ src_id=node_map[p_node];
+ } else {
+ if (nodepath_map.has(p_node)) {
+ src_id=FLAG_ID_IS_PATH|nodepath_map[p_node];
+ } else {
+ int sidx=nodepath_map.size();
+ nodepath_map[p_node]=sidx;
+ src_id=FLAG_ID_IS_PATH|sidx;
+ }
+ }
+
+
+
+ int target_id;
+
+ if (node_map.has(n)) {
+ target_id=node_map[n];
+ } else {
+ if (nodepath_map.has(n)) {
+ target_id=FLAG_ID_IS_PATH|nodepath_map[n];
+ } else {
+ int sidx=nodepath_map.size();
+ nodepath_map[n]=sidx;
+ target_id=FLAG_ID_IS_PATH|sidx;
+ }
+ }
+
ConnectionData cd;
- cd.from=node_map[p_node];
- cd.to=node_map[n];
+ cd.from=src_id;
+ cd.to=target_id;
cd.method=_nm_get_string(c.method,name_map);
cd.signal=_nm_get_string(c.signal,name_map);
cd.flags=c.flags;
@@ -392,7 +816,7 @@ Error PackedScene::_parse_connections(Node *p_owner,Node *p_node, Map<StringName
for(int i=0;i<p_node->get_child_count();i++) {
Node *c=p_node->get_child(i);
- Error err = _parse_connections(p_owner,c,name_map,variant_map,node_map);
+ Error err = _parse_connections(p_owner,c,name_map,variant_map,node_map,nodepath_map);
if (err)
return err;
}
@@ -401,7 +825,7 @@ Error PackedScene::_parse_connections(Node *p_owner,Node *p_node, Map<StringName
}
-Error PackedScene::pack(Node *p_scene) {
+Error SceneState::pack(Node *p_scene) {
ERR_FAIL_NULL_V( p_scene, ERR_INVALID_PARAMETER );
@@ -412,14 +836,27 @@ Error PackedScene::pack(Node *p_scene) {
Map<StringName,int> name_map;
HashMap<Variant,int,VariantHasher> variant_map;
Map<Node*,int> node_map;
+ Map<Node*,int> nodepath_map;
+
+ //if using scene inheritance, pack the scene it inherits from
+ if (scene->get_scene_inherited_state().is_valid()) {
+ String path = scene->get_scene_inherited_state()->get_path();
+ Ref<PackedScene> instance = ResourceLoader::load(path);
+ if (instance.is_valid()) {
+
+ base_scene_idx=_vm_get_variant(instance,variant_map);
+ }
+ }
+ //instanced, only direct sub-scnes are supported of course
+
- Error err = _parse_node(scene,scene,-1,name_map,variant_map,node_map);
+ Error err = _parse_node(scene,scene,-1,name_map,variant_map,node_map,nodepath_map);
if (err) {
clear();
ERR_FAIL_V(err);
}
- err = _parse_connections(scene,scene,name_map,variant_map,node_map);
+ err = _parse_connections(scene,scene,name_map,variant_map,node_map,nodepath_map);
if (err) {
clear();
ERR_FAIL_V(err);
@@ -440,19 +877,177 @@ Error PackedScene::pack(Node *p_scene) {
variants[idx]=*K;
}
+ node_paths.resize(nodepath_map.size());
+ for(Map<Node*,int>::Element *E=nodepath_map.front();E;E=E->next()) {
+
+ node_paths[E->get()]=scene->get_path_to(E->key());
+ }
+
+
return OK;
}
-void PackedScene::clear() {
+void SceneState::set_path(const String &p_path) {
+
+ path=p_path;
+}
+
+String SceneState::get_path() const{
+
+ return path;
+}
+
+void SceneState::clear() {
names.clear();
variants.clear();
nodes.clear();
connections.clear();
+ node_path_cache.clear();
+ node_paths.clear();
+ editable_instances.clear();
+ base_scene_idx=-1;
}
-void PackedScene::_set_bundled_scene(const Dictionary& d) {
+Ref<SceneState> SceneState::_get_base_scene_state() const {
+
+ if (base_scene_idx>=0) {
+
+ Ref<PackedScene> ps = variants[base_scene_idx];
+ if (ps.is_valid()) {
+ return ps->get_state();
+ }
+ }
+
+ return Ref<SceneState>();
+}
+
+int SceneState::find_node_by_path(const NodePath& p_node) const {
+
+ if (!node_path_cache.has(p_node)) {
+ if (_get_base_scene_state().is_valid()) {
+ int idx = _get_base_scene_state()->find_node_by_path(p_node);
+ if (idx>=0) {
+ if (!base_scene_node_remap.has(idx)) {
+ int ridx = nodes.size() + base_scene_node_remap.size();
+ base_scene_node_remap[ridx]=idx;
+ }
+
+ return base_scene_node_remap[idx];
+ }
+ }
+ return -1;
+ }
+
+ int nid = node_path_cache[p_node];
+
+ if (_get_base_scene_state().is_valid() && !base_scene_node_remap.has(nid)) {
+ //for nodes that _do_ exist in current scene, still try to look for
+ //the node in the instanced scene, as a property may be missing
+ //from the local one
+ int idx = _get_base_scene_state()->find_node_by_path(p_node);
+ base_scene_node_remap[nid]=idx;
+
+ }
+
+ return nid;
+}
+Variant SceneState::get_property_value(int p_node, const StringName& p_property, bool &found) const {
+
+ found=false;
+
+ ERR_FAIL_COND_V(p_node<0,Variant());
+
+ if (p_node<nodes.size()) {
+ //find in built-in nodes
+ int pc = nodes[p_node].properties.size();
+ const StringName* namep = names.ptr();
+
+ const NodeData::Property *p=nodes[p_node].properties.ptr();
+ for(int i=0;i<pc;i++) {
+ if (p_property==namep[p[i].name]) {
+ found=true;
+ return variants[p[i].value];
+ }
+ }
+ }
+
+ //property not found, try on instance
+
+ if (base_scene_node_remap.has(p_node)) {
+ return _get_base_scene_state()->get_property_value(base_scene_node_remap[p_node],p_property,found);
+ }
+
+ return Variant();
+}
+
+bool SceneState::is_node_in_group(int p_node,const StringName& p_group) const {
+
+ ERR_FAIL_COND_V(p_node<0,false);
+
+ if (p_node<nodes.size()) {
+ const StringName* namep = names.ptr();
+ for(int i=0;i<nodes[p_node].groups.size();i++) {
+ if (namep[nodes[p_node].groups[i]]==p_group)
+ return true;
+ }
+ }
+
+ if (base_scene_node_remap.has(p_node)) {
+ return _get_base_scene_state()->is_node_in_group(base_scene_node_remap[p_node],p_group);
+ }
+
+ return false;
+}
+
+bool SceneState::disable_placeholders=false;
+
+void SceneState::set_disable_placeholders(bool p_disable) {
+
+ disable_placeholders=p_disable;
+}
+
+bool SceneState::is_connection(int p_node,const StringName& p_signal,int p_to_node,const StringName& p_to_method) const {
+
+ ERR_FAIL_COND_V(p_node<0,false);
+ ERR_FAIL_COND_V(p_to_node<0,false);
+
+ if (p_node<nodes.size() && p_to_node<nodes.size()) {
+
+ int signal_idx=-1;
+ int method_idx=-1;
+ for(int i=0;i<names.size();i++) {
+ if (names[i]==p_signal) {
+ signal_idx=i;
+ } else if (names[i]==p_to_method) {
+ method_idx=i;
+ }
+ }
+
+ if (signal_idx>=0 && method_idx>=0) {
+ //signal and method strings are stored..
+
+ for(int i=0;i<connections.size();i++) {
+
+ if (connections[i].from==p_node && connections[i].to==p_to_node && connections[i].signal==signal_idx && connections[i].method==method_idx) {
+
+ return true;
+ }
+ }
+ }
+ }
+
+ if (base_scene_node_remap.has(p_node) && base_scene_node_remap.has(p_to_node)) {
+ return _get_base_scene_state()->is_connection(base_scene_node_remap[p_node],p_signal,base_scene_node_remap[p_to_node],p_to_method);
+ }
+
+ return false;
+
+}
+
+
+void SceneState::set_bundled_scene(const Dictionary& d) {
ERR_FAIL_COND( !d.has("names"));
@@ -463,6 +1058,15 @@ void PackedScene::_set_bundled_scene(const Dictionary& d) {
ERR_FAIL_COND( !d.has("conns"));
// ERR_FAIL_COND( !d.has("path"));
+ int version=1;
+ if (d.has("version"))
+ version=d["version"];
+
+ if (version>PACK_VERSION) {
+ ERR_EXPLAIN("Save format version too new!");
+ ERR_FAIL();
+ }
+
DVector<String> snames = d["names"];
if (snames.size()) {
@@ -540,11 +1144,34 @@ void PackedScene::_set_bundled_scene(const Dictionary& d) {
}
+ Array np;
+ if (d.has("node_paths")) {
+ np=d["node_paths"];
+ }
+ node_paths.resize(np.size());
+ for(int i=0;i<np.size();i++) {
+ node_paths[i]=np[i];
+ }
+
+ Array ei;
+ if (d.has("editable_instances")) {
+ ei=d["editable_instances"];
+ }
+
+ if (d.has("base_scene")) {
+ base_scene_idx=d["base_scene"];
+ }
+
+ editable_instances.resize(ei.size());
+ for(int i=0;i<editable_instances.size();i++) {
+ editable_instances[i]=ei[i];
+ }
+
// path=d["path"];
}
-Dictionary PackedScene::_get_bundled_scene() const {
+Dictionary SceneState::get_bundled_scene() const {
DVector<String> rnames;
rnames.resize(names.size());
@@ -605,7 +1232,25 @@ Dictionary PackedScene::_get_bundled_scene() const {
}
d["conns"]=rconns;
- d["version"]=1;
+
+ Array rnode_paths;
+ rnode_paths.resize(node_paths.size());
+ for(int i=0;i<node_paths.size();i++) {
+ rnode_paths[i]=node_paths[i];
+ }
+ d["node_paths"]=rnode_paths;
+
+ Array reditable_instances;
+ reditable_instances.resize(editable_instances.size());
+ for(int i=0;i<editable_instances.size();i++) {
+ reditable_instances[i]=editable_instances[i];
+ }
+ d["editable_instances"]=reditable_instances;
+ if (base_scene_idx>=0) {
+ d["base_scene"]=base_scene_idx;
+ }
+
+ d["version"]=PACK_VERSION;
// d["path"]=path;
@@ -614,10 +1259,264 @@ Dictionary PackedScene::_get_bundled_scene() const {
}
+int SceneState::get_node_count() const {
+
+ return nodes.size();
+}
+
+StringName SceneState::get_node_type(int p_idx) const {
+
+ ERR_FAIL_INDEX_V(p_idx,nodes.size(),StringName());
+ if (nodes[p_idx].type==TYPE_INSTANCED)
+ return StringName();
+ return names[nodes[p_idx].type];
+}
+
+StringName SceneState::get_node_name(int p_idx) const {
+
+ ERR_FAIL_INDEX_V(p_idx,nodes.size(),StringName());
+ return names[nodes[p_idx].name];
+}
+
+Ref<PackedScene> SceneState::get_node_instance(int p_idx) const {
+ ERR_FAIL_INDEX_V(p_idx,nodes.size(),Ref<PackedScene>());
+ if (nodes[p_idx].instance>=0) {
+ return variants[nodes[p_idx].instance];
+ } else if (nodes[p_idx].parent<=0 || nodes[p_idx].parent==NO_PARENT_SAVED) {
+
+ if (base_scene_idx>=0) {
+ return variants[base_scene_idx];
+ }
+ }
+
+ return Ref<PackedScene>();
+
+
+}
+Vector<StringName> SceneState::get_node_groups(int p_idx) const{
+ ERR_FAIL_INDEX_V(p_idx,nodes.size(),Vector<StringName>());
+ Vector<StringName> groups;
+ for(int i=0;i<nodes[p_idx].groups.size();i++) {
+ groups.push_back(names[nodes[p_idx].groups[i]]);
+ }
+ return groups;
+}
+
+
+NodePath SceneState::get_node_path(int p_idx,bool p_for_parent) const {
+
+ ERR_FAIL_INDEX_V(p_idx,nodes.size(),NodePath());
+
+ if (nodes[p_idx].parent<0 || nodes[p_idx].parent==NO_PARENT_SAVED) {
+ if (p_for_parent) {
+ return NodePath();
+ } else {
+ return NodePath(".");
+ }
+ }
+
+ Vector<StringName> sub_path;
+ NodePath base_path;
+ int nidx=p_idx;
+ while(true) {
+ if (nodes[nidx].parent==NO_PARENT_SAVED || nodes[nidx].parent<0) {
+
+ sub_path.insert(0,".");
+ break;
+ }
+
+ if (!p_for_parent || p_idx!=nidx) {
+ sub_path.insert(0,names[nodes[nidx].name]);
+ }
+
+ if (nodes[nidx].parent&FLAG_ID_IS_PATH) {
+ base_path=node_paths[nodes[nidx].parent&FLAG_MASK];
+ break;
+ } else {
+ nidx=nodes[nidx].parent&FLAG_MASK;
+ }
+ }
+
+ for(int i=0;i<base_path.get_name_count();i++) {
+ StringName sn = base_path.get_name(i);
+ sub_path.insert(0,base_path.get_name(i));
+ }
+
+ if (sub_path.empty()) {
+ return NodePath(".");
+ }
+
+ return NodePath(sub_path,false);
+
+}
+
+int SceneState::get_node_property_count(int p_idx) const {
+
+ ERR_FAIL_INDEX_V(p_idx,nodes.size(),-1);
+ return nodes[p_idx].properties.size();
+
+}
+StringName SceneState::get_node_property_name(int p_idx,int p_prop) const{
+ ERR_FAIL_INDEX_V(p_idx,nodes.size(),StringName());
+ ERR_FAIL_INDEX_V(p_prop,nodes[p_idx].properties.size(),StringName());
+ return names[nodes[p_idx].properties[p_prop].name];
+
+}
+Variant SceneState::get_node_property_value(int p_idx,int p_prop) const{
+ ERR_FAIL_INDEX_V(p_idx,nodes.size(),Variant());
+ ERR_FAIL_INDEX_V(p_prop,nodes[p_idx].properties.size(),Variant());
+
+ return variants[nodes[p_idx].properties[p_prop].value];
+}
+
+
+NodePath SceneState::get_node_owner_path(int p_idx) const {
+
+ ERR_FAIL_INDEX_V(p_idx,nodes.size(),NodePath());
+ if (nodes[p_idx].owner<0 || nodes[p_idx].owner==NO_PARENT_SAVED)
+ return NodePath(); //root likely
+ if (nodes[p_idx].owner&FLAG_ID_IS_PATH) {
+ return node_paths[nodes[p_idx].owner&FLAG_MASK];
+ } else {
+ return get_node_path(nodes[p_idx].owner&FLAG_MASK);
+ }
+}
+
+int SceneState::get_connection_count() const {
+
+ return connections.size();
+}
+NodePath SceneState::get_connection_source(int p_idx) const{
+
+ ERR_FAIL_INDEX_V(p_idx,connections.size(),NodePath());
+ if (connections[p_idx].from&FLAG_ID_IS_PATH) {
+ return node_paths[connections[p_idx].from&FLAG_MASK];
+ } else {
+ return get_node_path(connections[p_idx].from&FLAG_MASK);
+ }
+
+}
+
+StringName SceneState::get_connection_signal(int p_idx) const{
+
+ ERR_FAIL_INDEX_V(p_idx,connections.size(),StringName());
+ return names[connections[p_idx].signal];
+
+}
+NodePath SceneState::get_connection_target(int p_idx) const{
+
+ ERR_FAIL_INDEX_V(p_idx,connections.size(),NodePath());
+ if (connections[p_idx].to&FLAG_ID_IS_PATH) {
+ return node_paths[connections[p_idx].to&FLAG_MASK];
+ } else {
+ return get_node_path(connections[p_idx].to&FLAG_MASK);
+ }
+
+}
+StringName SceneState::get_connection_method(int p_idx) const{
+
+ ERR_FAIL_INDEX_V(p_idx,connections.size(),StringName());
+ return names[connections[p_idx].method];
+
+}
+int SceneState::get_connection_flags(int p_idx) const{
+
+ ERR_FAIL_INDEX_V(p_idx,connections.size(),-1);
+ return connections[p_idx].flags;
+}
+
+Array SceneState::get_connection_binds(int p_idx) const {
+
+ ERR_FAIL_INDEX_V(p_idx,connections.size(),-1);
+ Array binds;
+ for(int i=0;i<connections[p_idx].binds.size();i++) {
+ binds.push_back(variants[connections[p_idx].binds[i]]);
+ }
+ return binds;
+}
+
+Vector<NodePath> SceneState::get_editable_instances() const {
+ return editable_instances;
+}
+
+
+SceneState::SceneState() {
+
+ base_scene_idx=-1;
+}
+
+
+////////////////
+
+
+
+void PackedScene::_set_bundled_scene(const Dictionary& d) {
+
+ state->set_bundled_scene(d);
+}
+
+Dictionary PackedScene::_get_bundled_scene() const {
+
+ return state->get_bundled_scene();
+}
+
+
+Error PackedScene::pack(Node *p_scene) {
+
+ return state->pack(p_scene);
+}
+
+void PackedScene::clear() {
+
+ state->clear();
+}
+
+bool PackedScene::can_instance() const {
+
+ return state->can_instance();
+}
+
+Node *PackedScene::instance(bool p_gen_edit_state) const {
+
+#ifndef TOOLS_ENABLED
+ if (p_gen_edit_state) {
+ ERR_EXPLAIN("Edit state is only for editors, does not work without tools compiled");
+ ERR_FAIL_COND_V(p_gen_edit_state,NULL);
+ }
+#endif
+
+ Node *s = state->instance(p_gen_edit_state);
+ if (!s)
+ return NULL;
+
+ if (p_gen_edit_state) {
+ s->set_scene_instance_state(state);
+ }
+
+ if (get_path()!="" && get_path().find("::")==-1)
+ s->set_filename(get_path());
+
+
+ s->notification(Node::NOTIFICATION_INSTANCED);
+
+ return s;
+}
+
+Ref<SceneState> PackedScene::get_state() {
+
+ return state;
+}
+
+void PackedScene::set_path(const String& p_path,bool p_take_over) {
+
+ state->set_path(p_path);
+ Resource::set_path(p_path,p_take_over);
+}
+
void PackedScene::_bind_methods() {
ObjectTypeDB::bind_method(_MD("pack","path:Node"),&PackedScene::pack);
- ObjectTypeDB::bind_method(_MD("instance:Node"),&PackedScene::instance,DEFVAL(false));
+ ObjectTypeDB::bind_method(_MD("instance:Node","gen_edit_state"),&PackedScene::instance,DEFVAL(false));
ObjectTypeDB::bind_method(_MD("can_instance"),&PackedScene::can_instance);
ObjectTypeDB::bind_method(_MD("_set_bundled_scene"),&PackedScene::_set_bundled_scene);
ObjectTypeDB::bind_method(_MD("_get_bundled_scene"),&PackedScene::_get_bundled_scene);
@@ -628,5 +1527,6 @@ void PackedScene::_bind_methods() {
PackedScene::PackedScene() {
+ state = Ref<SceneState>( memnew( SceneState ));
}
diff --git a/scene/resources/packed_scene.h b/scene/resources/packed_scene.h
index 6c7fa545d4..3956d2abe4 100644
--- a/scene/resources/packed_scene.h
+++ b/scene/resources/packed_scene.h
@@ -32,17 +32,27 @@
#include "resource.h"
#include "scene/main/node.h"
-class PackedScene : public Resource {
- OBJ_TYPE( PackedScene, Resource );
- RES_BASE_EXTENSION("scn");
+class SceneState : public Reference {
+
+ OBJ_TYPE( SceneState, Reference );
Vector<StringName> names;
Vector<Variant> variants;
+ Vector<NodePath> node_paths;
+ Vector<NodePath> editable_instances;
+ mutable HashMap<NodePath,int> node_path_cache;
+ mutable Map<int,int> base_scene_node_remap;
- //missing - instances
- //missing groups
- //missing - owner
- //missing - override names and values
+ int base_scene_idx;
+
+ enum {
+ FLAG_ID_IS_PATH=(1<<30),
+ FLAG_INSTANCE_IS_PLACEHOLDER=(1<<30),
+ FLAG_MASK=(1<<24)-1,
+ NO_PARENT_SAVED=0x7FFFFFFF,
+ TYPE_INSTANCED=0x7FFFFFFF,
+
+ };
struct NodeData {
@@ -59,9 +69,15 @@ class PackedScene : public Resource {
};
Vector<Property> properties;
- Vector<int> groups;
+ Vector<int> groups;
+
};
+ struct PackState {
+ Ref<SceneState> state;
+ int node;
+ PackState() { node=-1; }
+ };
Vector<NodeData> nodes;
@@ -77,16 +93,78 @@ class PackedScene : public Resource {
Vector<ConnectionData> connections;
- Error _parse_node(Node *p_owner,Node *p_node,int p_parent_idx, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher> &variant_map,Map<Node*,int> &node_map);
- Error _parse_connections(Node *p_owner,Node *p_node, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher> &variant_map,Map<Node*,int> &node_map);
+ Error _parse_node(Node *p_owner,Node *p_node,int p_parent_idx, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher> &variant_map,Map<Node*,int> &node_map,Map<Node*,int> &nodepath_map);
+ Error _parse_connections(Node *p_owner,Node *p_node, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher> &variant_map,Map<Node*,int> &node_map,Map<Node*,int> &nodepath_map);
+
+ String path;
+
+ _FORCE_INLINE_ Ref<SceneState> _get_base_scene_state() const;
+
+ static bool disable_placeholders;
+public:
+
+ static void set_disable_placeholders(bool p_disable);
+
+ int find_node_by_path(const NodePath& p_node) const;
+ Variant get_property_value(int p_node,const StringName& p_property,bool &found) const;
+ bool is_node_in_group(int p_node,const StringName& p_group) const;
+ bool is_connection(int p_node,const StringName& p_signal,int p_to_node,const StringName& p_to_method) const;
+
+
+ void set_bundled_scene(const Dictionary& p_dictionary);
+ Dictionary get_bundled_scene() const;
+
+ Error pack(Node *p_scene);
+
+ void set_path(const String &p_path);
+ String get_path() const;
+
+ void clear();
+
+ bool can_instance() const;
+ Node *instance(bool p_gen_edit_state=false) const;
+
+
+ //build-unbuild API
+
+ int get_node_count() const;
+ StringName get_node_type(int p_idx) const;
+ StringName get_node_name(int p_idx) const;
+ NodePath get_node_path(int p_idx,bool p_for_parent=false) const;
+ NodePath get_node_owner_path(int p_idx) const;
+ Ref<PackedScene> get_node_instance(int p_idx) const;
+ Vector<StringName> get_node_groups(int p_idx) const;
+
+ int get_node_property_count(int p_idx) const;
+ StringName get_node_property_name(int p_idx,int p_prop) const;
+ Variant get_node_property_value(int p_idx,int p_prop) const;
+
+ int get_connection_count() const;
+ NodePath get_connection_source(int p_idx) const;
+ StringName get_connection_signal(int p_idx) const;
+ NodePath get_connection_target(int p_idx) const;
+ StringName get_connection_method(int p_idx) const;
+ int get_connection_flags(int p_idx) const;
+ Array get_connection_binds(int p_idx) const;
+
+ Vector<NodePath> get_editable_instances() const;
+
+ SceneState();
+};
+
+class PackedScene : public Resource {
+
+ OBJ_TYPE(PackedScene, Resource );
+ RES_BASE_EXTENSION("scn");
+
+ Ref<SceneState> state;
void _set_bundled_scene(const Dictionary& p_scene);
Dictionary _get_bundled_scene() const;
protected:
-
static void _bind_methods();
public:
@@ -98,7 +176,12 @@ public:
bool can_instance() const;
Node *instance(bool p_gen_edit_state=false) const;
+ virtual void set_path(const String& p_path,bool p_take_over=false);
+
+ Ref<SceneState> get_state();
+
PackedScene();
+
};
#endif // SCENE_PRELOADER_H
diff --git a/scene/resources/plane_shape.cpp b/scene/resources/plane_shape.cpp
index 150406ceff..760a36a91e 100644
--- a/scene/resources/plane_shape.cpp
+++ b/scene/resources/plane_shape.cpp
@@ -30,7 +30,34 @@
#include "servers/physics_server.h"
-
+Vector<Vector3> PlaneShape::_gen_debug_mesh_lines() {
+
+ Plane p = get_plane();
+ Vector<Vector3> points;
+
+ Vector3 n1 = p.get_any_perpendicular_normal();
+ Vector3 n2 = p.normal.cross(n1).normalized();
+
+ Vector3 pface[4]={
+ p.normal*p.d+n1*10.0+n2*10.0,
+ p.normal*p.d+n1*10.0+n2*-10.0,
+ p.normal*p.d+n1*-10.0+n2*-10.0,
+ p.normal*p.d+n1*-10.0+n2*10.0,
+ };
+
+ points.push_back(pface[0]);
+ points.push_back(pface[1]);
+ points.push_back(pface[1]);
+ points.push_back(pface[2]);
+ points.push_back(pface[2]);
+ points.push_back(pface[3]);
+ points.push_back(pface[3]);
+ points.push_back(pface[0]);
+ points.push_back(p.normal*p.d);
+ points.push_back(p.normal*p.d+p.normal*3);
+
+ return points;
+}
void PlaneShape::_update_shape() {
diff --git a/scene/resources/plane_shape.h b/scene/resources/plane_shape.h
index 3bdf8f2bef..dd285171c4 100644
--- a/scene/resources/plane_shape.h
+++ b/scene/resources/plane_shape.h
@@ -39,9 +39,9 @@ class PlaneShape : public Shape {
protected:
static void _bind_methods();
-
virtual void _update_shape();
+ virtual Vector<Vector3> _gen_debug_mesh_lines();
public:
void set_plane(Plane p_plane);
diff --git a/scene/resources/ray_shape.cpp b/scene/resources/ray_shape.cpp
index e12ecf107b..ee55cc6e37 100644
--- a/scene/resources/ray_shape.cpp
+++ b/scene/resources/ray_shape.cpp
@@ -30,7 +30,14 @@
#include "servers/physics_server.h"
+Vector<Vector3> RayShape::_gen_debug_mesh_lines() {
+ Vector<Vector3> points;
+ points.push_back(Vector3());
+ points.push_back(Vector3(0,0,get_length()));
+
+ return points;
+}
void RayShape::_update_shape() {
diff --git a/scene/resources/ray_shape.h b/scene/resources/ray_shape.h
index 0b6156d343..edb29b83b5 100644
--- a/scene/resources/ray_shape.h
+++ b/scene/resources/ray_shape.h
@@ -39,7 +39,7 @@ protected:
static void _bind_methods();
virtual void _update_shape();
-
+ virtual Vector<Vector3> _gen_debug_mesh_lines();
public:
void set_length(float p_length);
diff --git a/scene/resources/rectangle_shape_2d.cpp b/scene/resources/rectangle_shape_2d.cpp
index d3332f45a5..7903d88736 100644
--- a/scene/resources/rectangle_shape_2d.cpp
+++ b/scene/resources/rectangle_shape_2d.cpp
@@ -29,7 +29,7 @@
#include "rectangle_shape_2d.h"
#include "servers/physics_2d_server.h"
-
+#include "servers/visual_server.h"
void RectangleShape2D::_update_shape() {
Physics2DServer::get_singleton()->shape_set_data(get_rid(),extents);
@@ -48,6 +48,19 @@ Vector2 RectangleShape2D::get_extents() const {
return extents;
}
+void RectangleShape2D::draw(const RID& p_to_rid,const Color& p_color) {
+
+
+ VisualServer::get_singleton()->canvas_item_add_rect(p_to_rid,Rect2(-extents,extents*2.0),p_color);
+
+}
+
+Rect2 RectangleShape2D::get_rect() const {
+
+ return Rect2(-extents,extents*2.0);
+
+}
+
void RectangleShape2D::_bind_methods() {
diff --git a/scene/resources/rectangle_shape_2d.h b/scene/resources/rectangle_shape_2d.h
index 0b89441d04..96de02fb70 100644
--- a/scene/resources/rectangle_shape_2d.h
+++ b/scene/resources/rectangle_shape_2d.h
@@ -44,6 +44,9 @@ public:
void set_extents(const Vector2& p_extents);
Vector2 get_extents() const;
+ virtual void draw(const RID& p_to_rid,const Color& p_color);
+ virtual Rect2 get_rect() const ;
+
RectangleShape2D();
};
diff --git a/scene/resources/scene_format_text.cpp b/scene/resources/scene_format_text.cpp
new file mode 100644
index 0000000000..8403c06ad1
--- /dev/null
+++ b/scene/resources/scene_format_text.cpp
@@ -0,0 +1,792 @@
+#include "scene_format_text.h"
+
+#include "globals.h"
+#include "version.h"
+#include "os/dir_access.h"
+
+#define FORMAT_VERSION 1
+
+void ResourceFormatSaverTextInstance::write_property(const String& p_name,const Variant& p_property,bool *r_ok) {
+
+ if (r_ok)
+ *r_ok=false;
+
+ if (p_name!=String()) {
+ f->store_string(p_name+" = ");
+ }
+
+ switch( p_property.get_type() ) {
+
+ case Variant::NIL: {
+ f->store_string("null");
+ } break;
+ case Variant::BOOL: {
+
+ f->store_string(p_property.operator bool() ? "true":"false" );
+ } break;
+ case Variant::INT: {
+
+ f->store_string( itos(p_property.operator int()) );
+ } break;
+ case Variant::REAL: {
+
+ f->store_string( rtoss(p_property.operator real_t()) );
+ } break;
+ case Variant::STRING: {
+
+ String str=p_property;
+
+ str="\""+str.c_escape()+"\"";
+ f->store_string( str );
+ } break;
+ case Variant::VECTOR2: {
+
+ Vector2 v = p_property;
+ f->store_string("Vector2( "+rtoss(v.x) +", "+rtoss(v.y)+" )" );
+ } break;
+ case Variant::RECT2: {
+
+ Rect2 aabb = p_property;
+ f->store_string("Rect2( "+rtoss(aabb.pos.x) +", "+rtoss(aabb.pos.y) +", "+rtoss(aabb.size.x) +", "+rtoss(aabb.size.y)+" )" );
+
+ } break;
+ case Variant::VECTOR3: {
+
+ Vector3 v = p_property;
+ f->store_string("Vector3( "+rtoss(v.x) +", "+rtoss(v.y)+", "+rtoss(v.z)+" )");
+ } break;
+ case Variant::PLANE: {
+
+ Plane p = p_property;
+ f->store_string("Plane( "+rtoss(p.normal.x) +", "+rtoss(p.normal.y)+", "+rtoss(p.normal.z)+", "+rtoss(p.d)+" )" );
+
+ } break;
+ case Variant::_AABB: {
+
+ AABB aabb = p_property;
+ f->store_string("AABB( "+rtoss(aabb.pos.x) +", "+rtoss(aabb.pos.y) +", "+rtoss(aabb.pos.z) +", "+rtoss(aabb.size.x) +", "+rtoss(aabb.size.y) +", "+rtoss(aabb.size.z)+" )" );
+
+ } break;
+ case Variant::QUAT: {
+
+ Quat quat = p_property;
+ f->store_string("Quat( "+rtoss(quat.x)+", "+rtoss(quat.y)+", "+rtoss(quat.z)+", "+rtoss(quat.w)+" )");
+
+ } break;
+ case Variant::MATRIX32: {
+
+ String s="Matrix32( ";
+ Matrix32 m3 = p_property;
+ for (int i=0;i<3;i++) {
+ for (int j=0;j<2;j++) {
+
+ if (i!=0 || j!=0)
+ s+=", ";
+ s+=rtoss( m3.elements[i][j] );
+ }
+ }
+
+ f->store_string(s+" )");
+
+ } break;
+ case Variant::MATRIX3: {
+
+ String s="Matrix3( ";
+ Matrix3 m3 = p_property;
+ for (int i=0;i<3;i++) {
+ for (int j=0;j<3;j++) {
+
+ if (i!=0 || j!=0)
+ s+=", ";
+ s+=rtoss( m3.elements[i][j] );
+ }
+ }
+
+ f->store_string(s+" )");
+
+ } break;
+ case Variant::TRANSFORM: {
+
+ String s="Transform( ";
+ Transform t = p_property;
+ Matrix3 &m3 = t.basis;
+ for (int i=0;i<3;i++) {
+ for (int j=0;j<3;j++) {
+
+ if (i!=0 || j!=0)
+ s+=", ";
+ s+=rtoss( m3.elements[i][j] );
+ }
+ }
+
+ s=s+", "+rtoss(t.origin.x) +", "+rtoss(t.origin.y)+", "+rtoss(t.origin.z);
+
+ f->store_string(s+" )");
+ } break;
+
+ // misc types
+ case Variant::COLOR: {
+
+ Color c = p_property;
+ f->store_string("Color( "+rtoss(c.r) +", "+rtoss(c.g)+", "+rtoss(c.b)+", "+rtoss(c.a)+" )");
+
+ } break;
+ case Variant::IMAGE: {
+
+
+ Image img=p_property;
+
+ if (img.empty()) {
+ f->store_string("RawImage()");
+ break;
+ }
+
+ String imgstr="RawImage( ";
+ imgstr+=itos(img.get_width());
+ imgstr+=", "+itos(img.get_height());
+ imgstr+=", "+itos(img.get_mipmaps());
+ imgstr+=", ";
+
+ switch(img.get_format()) {
+
+ case Image::FORMAT_GRAYSCALE: imgstr+="GRAYSCALE"; break;
+ case Image::FORMAT_INTENSITY: imgstr+="INTENSITY"; break;
+ case Image::FORMAT_GRAYSCALE_ALPHA: imgstr+="GRAYSCALE_ALPHA"; break;
+ case Image::FORMAT_RGB: imgstr+="RGB"; break;
+ case Image::FORMAT_RGBA: imgstr+="RGBA"; break;
+ case Image::FORMAT_INDEXED : imgstr+="INDEXED"; break;
+ case Image::FORMAT_INDEXED_ALPHA: imgstr+="INDEXED_ALPHA"; break;
+ case Image::FORMAT_BC1: imgstr+="BC1"; break;
+ case Image::FORMAT_BC2: imgstr+="BC2"; break;
+ case Image::FORMAT_BC3: imgstr+="BC3"; break;
+ case Image::FORMAT_BC4: imgstr+="BC4"; break;
+ case Image::FORMAT_BC5: imgstr+="BC5"; break;
+ case Image::FORMAT_PVRTC2: imgstr+="PVRTC2"; break;
+ case Image::FORMAT_PVRTC2_ALPHA: imgstr+="PVRTC2_ALPHA"; break;
+ case Image::FORMAT_PVRTC4: imgstr+="PVRTC4"; break;
+ case Image::FORMAT_PVRTC4_ALPHA: imgstr+="PVRTC4_ALPHA"; break;
+ case Image::FORMAT_ETC: imgstr+="ETC"; break;
+ case Image::FORMAT_ATC: imgstr+="ATC"; break;
+ case Image::FORMAT_ATC_ALPHA_EXPLICIT: imgstr+="ATC_ALPHA_EXPLICIT"; break;
+ case Image::FORMAT_ATC_ALPHA_INTERPOLATED: imgstr+="ATC_ALPHA_INTERPOLATED"; break;
+ case Image::FORMAT_CUSTOM: imgstr+="CUSTOM"; break;
+ default: {}
+ }
+
+
+ String s;
+
+ DVector<uint8_t> data = img.get_data();
+ int len = data.size();
+ DVector<uint8_t>::Read r = data.read();
+ const uint8_t *ptr=r.ptr();;
+ for (int i=0;i<len;i++) {
+
+ uint8_t byte = ptr[i];
+ const char hex[16]={'0','1','2','3','4','5','6','7','8','9','A','B','C','D','E','F'};
+ char str[3]={ hex[byte>>4], hex[byte&0xF], 0};
+ s+=str;
+ }
+
+ imgstr+=", ";
+ f->store_string(imgstr);
+ f->store_string(s);
+ f->store_string(" )");
+ } break;
+ case Variant::NODE_PATH: {
+
+ String str=p_property;
+
+ str="NodePath(\""+str.c_escape()+"\")";
+ f->store_string(str);
+
+ } break;
+
+ case Variant::OBJECT: {
+
+ RES res = p_property;
+ if (res.is_null()) {
+ f->store_string("null");
+ if (r_ok)
+ *r_ok=true;
+
+ break; // don't save it
+ }
+
+ if (external_resources.has(res)) {
+
+ f->store_string("ExtResource( "+itos(external_resources[res]+1)+" )");
+ } else {
+
+ if (internal_resources.has(res)) {
+ f->store_string("SubResource( "+itos(internal_resources[res])+" )");
+ } else if (res->get_path().length() && res->get_path().find("::")==-1) {
+
+ //external resource
+ String path=relative_paths?local_path.path_to_file(res->get_path()):res->get_path();
+ f->store_string("Resource( \""+path+"\" )");
+ } else {
+ f->store_string("null");
+ ERR_EXPLAIN("Resource was not pre cached for the resource section, bug?");
+ ERR_BREAK(true);
+ //internal resource
+ }
+ }
+
+ } break;
+ case Variant::INPUT_EVENT: {
+
+ f->store_string("InputEvent()"); //will be added later
+ } break;
+ case Variant::DICTIONARY: {
+
+ Dictionary dict = p_property;
+
+ List<Variant> keys;
+ dict.get_key_list(&keys);
+ keys.sort();
+
+ f->store_string("{ ");
+ for(List<Variant>::Element *E=keys.front();E;E=E->next()) {
+
+ //if (!_check_type(dict[E->get()]))
+ // continue;
+ bool ok;
+ write_property("",E->get(),&ok);
+ ERR_CONTINUE(!ok);
+
+ f->store_string(":");
+ write_property("",dict[E->get()],&ok);
+ if (!ok)
+ write_property("",Variant()); //at least make the file consistent..
+ if (E->next())
+ f->store_string(", ");
+ }
+
+
+ f->store_string(" }");
+
+
+ } break;
+ case Variant::ARRAY: {
+
+ f->store_string("[ ");
+ Array array = p_property;
+ int len=array.size();
+ for (int i=0;i<len;i++) {
+
+ if (i>0)
+ f->store_string(", ");
+ write_property("",array[i]);
+
+
+ }
+ f->store_string(" ]");
+
+ } break;
+
+ case Variant::RAW_ARRAY: {
+
+ f->store_string("RawArray( ");
+ String s;
+ DVector<uint8_t> data = p_property;
+ int len = data.size();
+ DVector<uint8_t>::Read r = data.read();
+ const uint8_t *ptr=r.ptr();;
+ for (int i=0;i<len;i++) {
+
+ if (i>0)
+ f->store_string(", ");
+ uint8_t byte = ptr[i];
+ const char hex[16]={'0','1','2','3','4','5','6','7','8','9','A','B','C','D','E','F'};
+ char str[3]={ hex[byte>>4], hex[byte&0xF], 0};
+ f->store_string(str);
+
+ }
+
+ f->store_string(" )");
+
+ } break;
+ case Variant::INT_ARRAY: {
+
+ f->store_string("IntArray( ");
+ DVector<int> data = p_property;
+ int len = data.size();
+ DVector<int>::Read r = data.read();
+ const int *ptr=r.ptr();;
+
+ for (int i=0;i<len;i++) {
+
+ if (i>0)
+ f->store_string(", ");
+
+ f->store_string(itos(ptr[i]));
+ }
+
+
+ f->store_string(" )");
+
+ } break;
+ case Variant::REAL_ARRAY: {
+
+ f->store_string("FloatArray( ");
+ DVector<real_t> data = p_property;
+ int len = data.size();
+ DVector<real_t>::Read r = data.read();
+ const real_t *ptr=r.ptr();;
+
+ for (int i=0;i<len;i++) {
+
+ if (i>0)
+ f->store_string(", ");
+ f->store_string(rtoss(ptr[i]));
+ }
+
+ f->store_string(" )");
+
+ } break;
+ case Variant::STRING_ARRAY: {
+
+ f->store_string("StringArray( ");
+ DVector<String> data = p_property;
+ int len = data.size();
+ DVector<String>::Read r = data.read();
+ const String *ptr=r.ptr();;
+ String s;
+ //write_string("\n");
+
+
+
+ for (int i=0;i<len;i++) {
+
+ if (i>0)
+ f->store_string(", ");
+ String str=ptr[i];
+ f->store_string(""+str.c_escape()+"\"");
+ }
+
+ f->store_string(" )");
+
+ } break;
+ case Variant::VECTOR2_ARRAY: {
+
+ f->store_string("Vector2Array( ");
+ DVector<Vector2> data = p_property;
+ int len = data.size();
+ DVector<Vector2>::Read r = data.read();
+ const Vector2 *ptr=r.ptr();;
+
+ for (int i=0;i<len;i++) {
+
+ if (i>0)
+ f->store_string(", ");
+ f->store_string(rtoss(ptr[i].x)+", "+rtoss(ptr[i].y) );
+ }
+
+ f->store_string(" )");
+
+ } break;
+ case Variant::VECTOR3_ARRAY: {
+
+ f->store_string("Vector3Array( ");
+ DVector<Vector3> data = p_property;
+ int len = data.size();
+ DVector<Vector3>::Read r = data.read();
+ const Vector3 *ptr=r.ptr();;
+
+ for (int i=0;i<len;i++) {
+
+ if (i>0)
+ f->store_string(", ");
+ f->store_string(rtoss(ptr[i].x)+", "+rtoss(ptr[i].y)+", "+rtoss(ptr[i].z) );
+ }
+
+ f->store_string(" )");
+
+ } break;
+ case Variant::COLOR_ARRAY: {
+
+ f->store_string("ColorArray( ");
+
+ DVector<Color> data = p_property;
+ int len = data.size();
+ DVector<Color>::Read r = data.read();
+ const Color *ptr=r.ptr();;
+
+ for (int i=0;i<len;i++) {
+
+ if (i>0)
+ f->store_string(", ");
+
+ f->store_string(rtoss(ptr[i].r)+", "+rtoss(ptr[i].g)+", "+rtoss(ptr[i].b)+", "+rtoss(ptr[i].a) );
+
+ }
+ f->store_string(" )");
+
+ } break;
+ default: {}
+
+ }
+
+ if (r_ok)
+ *r_ok=true;
+
+}
+
+
+void ResourceFormatSaverTextInstance::_find_resources(const Variant& p_variant,bool p_main) {
+
+
+ switch(p_variant.get_type()) {
+ case Variant::OBJECT: {
+
+
+ RES res = p_variant.operator RefPtr();
+
+ if (res.is_null() || external_resources.has(res))
+ return;
+
+ if (!p_main && (!bundle_resources ) && res->get_path().length() && res->get_path().find("::") == -1 ) {
+ int index = external_resources.size();
+ external_resources[res]=index;
+ return;
+ }
+
+ if (resource_set.has(res))
+ return;
+
+ List<PropertyInfo> property_list;
+
+ res->get_property_list( &property_list );
+ property_list.sort();
+
+ List<PropertyInfo>::Element *I=property_list.front();
+
+ while(I) {
+
+ PropertyInfo pi=I->get();
+
+ if (pi.usage&PROPERTY_USAGE_STORAGE || (bundle_resources && pi.usage&PROPERTY_USAGE_BUNDLE)) {
+
+ Variant v=res->get(I->get().name);
+ _find_resources(v);
+ }
+
+ I=I->next();
+ }
+
+ resource_set.insert( res ); //saved after, so the childs it needs are available when loaded
+ saved_resources.push_back(res);
+
+ } break;
+ case Variant::ARRAY: {
+
+ Array varray=p_variant;
+ int len=varray.size();
+ for(int i=0;i<len;i++) {
+
+ Variant v=varray.get(i);
+ _find_resources(v);
+ }
+
+ } break;
+ case Variant::DICTIONARY: {
+
+ Dictionary d=p_variant;
+ List<Variant> keys;
+ d.get_key_list(&keys);
+ for(List<Variant>::Element *E=keys.front();E;E=E->next()) {
+
+ Variant v = d[E->get()];
+ _find_resources(v);
+ }
+ } break;
+ default: {}
+ }
+
+}
+
+
+
+Error ResourceFormatSaverTextInstance::save(const String &p_path,const RES& p_resource,uint32_t p_flags) {
+
+ if (p_path.ends_with(".tscn")) {
+ packed_scene=p_resource;
+ }
+
+ Error err;
+ f = FileAccess::open(p_path, FileAccess::WRITE,&err);
+ ERR_FAIL_COND_V( err, ERR_CANT_OPEN );
+ FileAccessRef _fref(f);
+
+ local_path = Globals::get_singleton()->localize_path(p_path);
+
+ relative_paths=p_flags&ResourceSaver::FLAG_RELATIVE_PATHS;
+ skip_editor=p_flags&ResourceSaver::FLAG_OMIT_EDITOR_PROPERTIES;
+ bundle_resources=p_flags&ResourceSaver::FLAG_BUNDLE_RESOURCES;
+ takeover_paths=p_flags&ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS;
+ if (!p_path.begins_with("res://")) {
+ takeover_paths=false;
+ }
+
+ // save resources
+ _find_resources(p_resource,true);
+
+ if (packed_scene.is_valid()) {
+ //add instances to external resources if saving a packed scene
+ for(int i=0;i<packed_scene->get_state()->get_node_count();i++) {
+ Ref<PackedScene> instance=packed_scene->get_state()->get_node_instance(i);
+ if (instance.is_valid() && !external_resources.has(instance)) {
+ int index = external_resources.size();
+ external_resources[instance]=index;
+ }
+ }
+ }
+
+
+ ERR_FAIL_COND_V(err!=OK,err);
+
+ {
+ String title=packed_scene.is_valid()?"[gd_scene ":"[gd_resource ";
+ if (packed_scene.is_null())
+ title+="type=\""+p_resource->get_type()+"\" ";
+ int load_steps=saved_resources.size()+external_resources.size();
+ //if (packed_scene.is_valid()) {
+ // load_steps+=packed_scene->get_node_count();
+ //}
+ //no, better to not use load steps from nodes, no point to that
+
+ if (load_steps>1) {
+ title+="load_steps="+itos(load_steps)+" ";
+ }
+ title+="format="+itos(FORMAT_VERSION)+"";
+ //title+="engine_version=\""+itos(VERSION_MAJOR)+"."+itos(VERSION_MINOR)+"\"";
+
+ f->store_string(title);
+ f->store_line("]\n"); //one empty line
+ }
+
+
+ for(Map<RES,int>::Element *E=external_resources.front();E;E=E->next()) {
+
+ String p = E->key()->get_path();
+
+ f->store_string("[ext_resource path=\""+p+"\" type=\""+E->key()->get_save_type()+"\" id="+itos(E->get()+1)+"]\n"); //bundled
+ }
+
+ if (external_resources.size())
+ f->store_line(String()); //separate
+
+ Set<int> used_indices;
+
+ for(List<RES>::Element *E=saved_resources.front();E;E=E->next()) {
+
+ RES res = E->get();
+ if (E->next() && (res->get_path()=="" || res->get_path().find("::") != -1 )) {
+
+ if (res->get_subindex()!=0) {
+ if (used_indices.has(res->get_subindex())) {
+ res->set_subindex(0); //repeated
+ } else {
+ used_indices.insert(res->get_subindex());
+ }
+ }
+ }
+ }
+
+ for(List<RES>::Element *E=saved_resources.front();E;E=E->next()) {
+
+ RES res = E->get();
+ ERR_CONTINUE(!resource_set.has(res));
+ bool main = (E->next()==NULL);
+
+ if (main && packed_scene.is_valid())
+ break; //save as a scene
+
+ if (main) {
+ f->store_line("[resource]\n");
+ } else {
+ String line="[sub_resource ";
+ if (res->get_subindex()==0) {
+ int new_subindex=1;
+ if (used_indices.size()) {
+ new_subindex=used_indices.back()->get()+1;
+ }
+
+ res->set_subindex(new_subindex);
+ used_indices.insert(new_subindex);
+ }
+
+ int idx = res->get_subindex();
+ line+="type=\""+res->get_type()+"\" id="+itos(idx);
+ f->store_line(line+"]\n");
+ if (takeover_paths) {
+ res->set_path(p_path+"::"+itos(idx),true);
+ }
+
+ internal_resources[res]=idx;
+
+ }
+
+
+ List<PropertyInfo> property_list;
+ res->get_property_list(&property_list);
+// property_list.sort();
+ for(List<PropertyInfo>::Element *PE = property_list.front();PE;PE=PE->next()) {
+
+
+ if (skip_editor && PE->get().name.begins_with("__editor"))
+ continue;
+
+ if (PE->get().usage&PROPERTY_USAGE_STORAGE || (bundle_resources && PE->get().usage&PROPERTY_USAGE_BUNDLE)) {
+
+ String name = PE->get().name;
+ Variant value = res->get(name);
+
+
+ if ((PE->get().usage&PROPERTY_USAGE_STORE_IF_NONZERO && value.is_zero())||(PE->get().usage&PROPERTY_USAGE_STORE_IF_NONONE && value.is_one()) )
+ continue;
+
+ if (PE->get().type==Variant::OBJECT && value.is_zero())
+ continue;
+
+ write_property(name,value);
+ f->store_string("\n");
+ }
+
+
+ }
+
+ f->store_string("\n");
+
+ }
+
+ if (packed_scene.is_valid()) {
+ //if this is a scene, save nodes and connections!
+ Ref<SceneState> state = packed_scene->get_state();
+ for(int i=0;i<state->get_node_count();i++) {
+
+ StringName type = state->get_node_type(i);
+ StringName name = state->get_node_name(i);
+ NodePath path = state->get_node_path(i,true);
+ NodePath owner = state->get_node_owner_path(i);
+ Ref<PackedScene> instance = state->get_node_instance(i);
+ Vector<StringName> groups = state->get_node_groups(i);
+
+ String header="[node";
+ header+=" name=\""+String(name)+"\"";
+ if (type!=StringName()) {
+ header+=" type=\""+String(type)+"\"";
+ }
+ if (path!=NodePath()) {
+ header+=" parent=\""+String(path.simplified())+"\"";
+ }
+ if (owner!=NodePath() && owner!=NodePath(".")) {
+ header+=" owner=\""+String(owner.simplified())+"\"";
+ }
+
+ if (groups.size()) {
+ String sgroups=" groups=[ ";
+ for(int j=0;j<groups.size();j++) {
+ if (j>0)
+ sgroups+=", ";
+ sgroups+="\""+groups[i].operator String().c_escape()+"\"";
+ }
+ sgroups+=" ]";
+ header+=sgroups;
+ }
+
+ f->store_string(header);
+
+ if (instance.is_valid()) {
+ f->store_string(" instance=");
+ write_property("",instance);
+ }
+
+ f->store_line("]\n");
+
+ for(int j=0;j<state->get_node_property_count(i);j++) {
+
+ write_property(state->get_node_property_name(i,j),state->get_node_property_value(i,j));
+ f->store_line(String());
+
+ }
+
+ if (state->get_node_property_count(i)) {
+ //add space
+ f->store_line(String());
+ }
+
+ }
+
+ for(int i=0;i<state->get_connection_count();i++) {
+
+ String connstr="[connection";
+ connstr+=" signal=\""+String(state->get_connection_signal(i))+"\"";
+ connstr+=" from=\""+String(state->get_connection_source(i).simplified())+"\"";
+ connstr+=" to=\""+String(state->get_connection_target(i).simplified())+"\"";
+ connstr+=" method=\""+String(state->get_connection_method(i))+"\"";
+ int flags = state->get_connection_flags(i);
+ if (flags!=Object::CONNECT_PERSIST) {
+ connstr+=" flags="+itos(flags);
+ }
+
+ Array binds=state->get_connection_binds(i);
+ f->store_string(connstr);
+ if (binds.size()) {
+ f->store_string(" binds=");
+ write_property("",binds);
+ }
+
+ f->store_line("]\n");
+ }
+
+ f->store_line(String());
+
+ Vector<NodePath> editable_instances = state->get_editable_instances();
+ for(int i=0;i<editable_instances.size();i++) {
+ f->store_line("[editable path=\""+editable_instances[i].operator String()+"\"]");
+ }
+ }
+
+ if (f->get_error()!=OK && f->get_error()!=ERR_FILE_EOF) {
+ f->close();
+ return ERR_CANT_CREATE;
+ }
+
+ f->close();
+ //memdelete(f);
+
+ return OK;
+}
+
+
+
+Error ResourceFormatSaverText::save(const String &p_path,const RES& p_resource,uint32_t p_flags) {
+
+ if (p_path.ends_with(".sct") && p_resource->get_type()!="PackedScene") {
+ return ERR_FILE_UNRECOGNIZED;
+ }
+
+ ResourceFormatSaverTextInstance saver;
+ return saver.save(p_path,p_resource,p_flags);
+
+}
+
+bool ResourceFormatSaverText::recognize(const RES& p_resource) const {
+
+
+ return true; // all recognized!
+}
+void ResourceFormatSaverText::get_recognized_extensions(const RES& p_resource,List<String> *p_extensions) const {
+
+ p_extensions->push_back("tres"); //text resource
+ if (p_resource->get_type()=="PackedScene")
+ p_extensions->push_back("tscn"); //text scene
+
+}
+
+ResourceFormatSaverText* ResourceFormatSaverText::singleton=NULL;
+ResourceFormatSaverText::ResourceFormatSaverText() {
+ singleton=this;
+}
diff --git a/scene/resources/scene_format_text.h b/scene/resources/scene_format_text.h
new file mode 100644
index 0000000000..576a78d183
--- /dev/null
+++ b/scene/resources/scene_format_text.h
@@ -0,0 +1,46 @@
+#ifndef SCENE_FORMAT_TEXT_H
+#define SCENE_FORMAT_TEXT_H
+
+#include "io/resource_loader.h"
+#include "io/resource_saver.h"
+#include "os/file_access.h"
+#include "scene/resources/packed_scene.h"
+
+class ResourceFormatSaverTextInstance {
+
+ String local_path;
+
+ Ref<PackedScene> packed_scene;
+
+ bool takeover_paths;
+ bool relative_paths;
+ bool bundle_resources;
+ bool skip_editor;
+ FileAccess *f;
+ Set<RES> resource_set;
+ List<RES> saved_resources;
+ Map<RES,int> external_resources;
+ Map<RES,int> internal_resources;
+
+ void _find_resources(const Variant& p_variant,bool p_main=false);
+ void write_property(const String& p_name,const Variant& p_property,bool *r_ok=NULL);
+
+public:
+
+ Error save(const String &p_path,const RES& p_resource,uint32_t p_flags=0);
+
+
+};
+
+class ResourceFormatSaverText : public ResourceFormatSaver {
+public:
+ static ResourceFormatSaverText* singleton;
+ virtual Error save(const String &p_path,const RES& p_resource,uint32_t p_flags=0);
+ virtual bool recognize(const RES& p_resource) const;
+ virtual void get_recognized_extensions(const RES& p_resource,List<String> *p_extensions) const;
+
+ ResourceFormatSaverText();
+};
+
+
+#endif // SCENE_FORMAT_TEXT_H
diff --git a/scene/resources/segment_shape_2d.cpp b/scene/resources/segment_shape_2d.cpp
index b8bd3de552..88f7adcd9b 100644
--- a/scene/resources/segment_shape_2d.cpp
+++ b/scene/resources/segment_shape_2d.cpp
@@ -29,6 +29,7 @@
#include "segment_shape_2d.h"
#include "servers/physics_2d_server.h"
+#include "servers/visual_server.h"
void SegmentShape2D::_update_shape() {
@@ -62,6 +63,23 @@ Vector2 SegmentShape2D::get_b() const {
return b;
}
+void SegmentShape2D::draw(const RID& p_to_rid,const Color& p_color) {
+
+ VisualServer::get_singleton()->canvas_item_add_line(p_to_rid,a,b,p_color,3);
+}
+
+Rect2 SegmentShape2D::get_rect() const{
+
+ Rect2 rect;
+ rect.pos=a;
+ rect.expand_to(b);
+ return rect;
+
+}
+
+
+
+
void SegmentShape2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_a","a"),&SegmentShape2D::set_a);
@@ -94,6 +112,37 @@ void RayShape2D::_update_shape() {
}
+
+void RayShape2D::draw(const RID& p_to_rid,const Color& p_color) {
+
+
+ Vector2 tip = Vector2(0,get_length());
+ VS::get_singleton()->canvas_item_add_line(p_to_rid,Vector2(),tip,p_color,3);
+ Vector<Vector2> pts;
+ float tsize=4;
+ pts.push_back(tip+Vector2(0,tsize));
+ pts.push_back(tip+Vector2(0.707*tsize,0));
+ pts.push_back(tip+Vector2(-0.707*tsize,0));
+ Vector<Color> cols;
+ for(int i=0;i<3;i++)
+ cols.push_back(p_color);
+
+ VS::get_singleton()->canvas_item_add_primitive(p_to_rid,pts,cols,Vector<Point2>(),RID());
+
+
+
+}
+
+Rect2 RayShape2D::get_rect() const {
+
+ Rect2 rect;
+ rect.pos=Vector2();
+ rect.expand_to(Vector2(0,length));
+ rect=rect.grow(0.707*4);
+ return rect;
+}
+
+
void RayShape2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_length","length"),&RayShape2D::set_length);
diff --git a/scene/resources/segment_shape_2d.h b/scene/resources/segment_shape_2d.h
index ec771cd2ed..37c68b6c92 100644
--- a/scene/resources/segment_shape_2d.h
+++ b/scene/resources/segment_shape_2d.h
@@ -49,6 +49,9 @@ public:
Vector2 get_a() const;
Vector2 get_b() const;
+ virtual void draw(const RID& p_to_rid,const Color& p_color);
+ virtual Rect2 get_rect() const;
+
SegmentShape2D();
};
@@ -67,6 +70,8 @@ public:
void set_length(real_t p_length);
real_t get_length() const;
+ virtual void draw(const RID& p_to_rid,const Color& p_color);
+ virtual Rect2 get_rect() const;
RayShape2D();
};
diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp
index 90598ee789..a9376faf62 100644
--- a/scene/resources/shader.cpp
+++ b/scene/resources/shader.cpp
@@ -219,7 +219,10 @@ Shader::~Shader() {
-RES ResourceFormatLoaderShader::load(const String &p_path,const String& p_original_path) {
+RES ResourceFormatLoaderShader::load(const String &p_path, const String& p_original_path, Error *r_error) {
+
+ if (r_error)
+ *r_error=ERR_FILE_CANT_OPEN;
String fragment_code;
String vertex_code;
@@ -235,6 +238,8 @@ RES ResourceFormatLoaderShader::load(const String &p_path,const String& p_origin
ERR_FAIL_COND_V(err,RES());
String base_path = p_path.get_base_dir();
+ if (r_error)
+ *r_error=ERR_FILE_CORRUPT;
Ref<Shader> shader;//( memnew( Shader ) );
@@ -435,6 +440,8 @@ RES ResourceFormatLoaderShader::load(const String &p_path,const String& p_origin
f->close();
memdelete(f);
+ if (r_error)
+ *r_error=OK;
return shader;
}
diff --git a/scene/resources/shader.h b/scene/resources/shader.h
index b805cbec96..61a369c408 100644
--- a/scene/resources/shader.h
+++ b/scene/resources/shader.h
@@ -126,7 +126,7 @@ public:
class ResourceFormatLoaderShader : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path,const String& p_original_path="");
+ virtual RES load(const String &p_path,const String& p_original_path="",Error *r_error=NULL);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String& p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/scene/resources/shader_graph.cpp b/scene/resources/shader_graph.cpp
index a0766ff317..49a1bdccb1 100644
--- a/scene/resources/shader_graph.cpp
+++ b/scene/resources/shader_graph.cpp
@@ -80,12 +80,15 @@ void ShaderGraph::_set_data(const Dictionary &p_data) {
ERR_FAIL_COND((conns.size()%3)!=0);
for(int j=0;j<conns.size();j+=3) {
-
SourceSlot ss;
int ls=conns[j+0];
- ss.id=conns[j+1];
- ss.slot=conns[j+2];
- n.connections[ls]=ss;
+ if (ls == SLOT_DEFAULT_VALUE) {
+ n.defaults[conns[j+1]]=conns[j+2];
+ } else {
+ ss.id=conns[j+1];
+ ss.slot=conns[j+2];
+ n.connections[ls]=ss;
+ }
}
shader[t].node_map[n.id]=n;
@@ -114,7 +117,7 @@ Dictionary ShaderGraph::_get_data() const {
data[idx+4]=E->get().param2;
Array conns;
- conns.resize(E->get().connections.size()*3);
+ conns.resize(E->get().connections.size()*3+E->get().defaults.size()*3);
int idx2=0;
for(Map<int,SourceSlot>::Element*F=E->get().connections.front();F;F=F->next()) {
@@ -123,6 +126,14 @@ Dictionary ShaderGraph::_get_data() const {
conns[idx2+2]=F->get().slot;
idx2+=3;
}
+ for(Map<int,Variant>::Element*F=E->get().defaults.front();F;F=F->next()) {
+
+ conns[idx2+0]=SLOT_DEFAULT_VALUE;
+ conns[idx2+1]=F->key();
+ conns[idx2+2]=F->get();
+ idx2+=3;
+ }
+
data[idx+5]=conns;
idx+=6;
}
@@ -142,6 +153,15 @@ ShaderGraph::GraphError ShaderGraph::get_graph_error(ShaderType p_type) const {
return shader[p_type].error;
}
+int ShaderGraph::node_count(ShaderType p_which, int p_type)
+{
+ int count=0;
+ for (Map<int,Node>::Element *E=shader[p_which].node_map.front();E;E=E->next())
+ if (E->get().type==p_type)
+ count++;
+ return count;
+}
+
void ShaderGraph::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_update_shader"),&ShaderGraph::_update_shader);
@@ -155,6 +175,9 @@ void ShaderGraph::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_node_list","shader_type"),&ShaderGraph::_get_node_list);
+ ObjectTypeDB::bind_method(_MD("default_set_value","shader_type","id","param_id","value"), &ShaderGraph::default_set_value);
+ ObjectTypeDB::bind_method(_MD("default_get_value","shader_type","id","param_id"), &ShaderGraph::default_get_value);
+
ObjectTypeDB::bind_method(_MD("scalar_const_node_set_value","shader_type","id","value"),&ShaderGraph::scalar_const_node_set_value);
ObjectTypeDB::bind_method(_MD("scalar_const_node_get_value","shader_type","id"),&ShaderGraph::scalar_const_node_set_value);
@@ -537,7 +560,7 @@ void ShaderGraph::node_add(ShaderType p_type, NodeType p_node_type,int p_id) {
case NODE_RGB_INPUT: {node.param1=_find_unique_name("Color");node.param2=Color();} break; // color uniform (assignable in material)
case NODE_XFORM_INPUT: {node.param1=_find_unique_name("XForm"); node.param2=Transform();} break; // mat4 uniform (assignable in material)
case NODE_TEXTURE_INPUT: {node.param1=_find_unique_name("Tex"); } break; // texture input (assignable in material)
- case NODE_CUBEMAP_INPUT: {node.param1=_find_unique_name("Cube"); } break; // cubemap input (assignable in material)
+ case NODE_CUBEMAP_INPUT: {node.param1=_find_unique_name("Cube"); } break; // cubemap input (assignable in material)
case NODE_DEFAULT_TEXTURE: {}; break;
case NODE_OUTPUT: {} break; // output (shader type dependent)
case NODE_COMMENT: {} break; // comment
@@ -683,6 +706,18 @@ void ShaderGraph::get_node_connections(ShaderType p_type,List<Connection> *p_con
}
}
+bool ShaderGraph::is_slot_connected(ShaderGraph::ShaderType p_type, int p_dst_id, int slot_id)
+{
+ for(const Map<int,Node>::Element *E=shader[p_type].node_map.front();E;E=E->next()) {
+ for (const Map<int,SourceSlot>::Element *F=E->get().connections.front();F;F=F->next()) {
+
+ if (p_dst_id == E->key() && slot_id==F->key())
+ return true;
+ }
+ }
+ return false;
+}
+
void ShaderGraph::clear(ShaderType p_type) {
@@ -824,6 +859,47 @@ float ShaderGraph::texture_node_get_filter_strength(ShaderType p_type,float p_id
return arr[1];
}
+void ShaderGraph::duplicate_nodes(ShaderType p_which, List<int> &p_nodes)
+{
+ //Create new node IDs
+ Map<int,int> duplicates = Map<int,int>();
+ int i=1;
+ for(List<int>::Element *E=p_nodes.front();E; E=E->next()) {
+ while (shader[p_which].node_map.has(i))
+ i++;
+ duplicates.insert(E->get(), i);
+ i++;
+ }
+
+ for(List<int>::Element *E = p_nodes.front();E; E=E->next()) {
+
+ const Node &n=shader[p_which].node_map[E->get()];
+ Node nn=n;
+ nn.id=duplicates.find(n.id)->get();
+ nn.pos += Vector2(0,100);
+ for (Map<int,SourceSlot>::Element *C=nn.connections.front();C;C=C->next()) {
+ SourceSlot &c=C->get();
+ if (p_nodes.find(c.id))
+ c.id=duplicates.find(c.id)->get();
+ }
+ shader[p_which].node_map[nn.id]=nn;
+ }
+ _request_update();
+}
+
+List<int> ShaderGraph::generate_ids(ShaderType p_type, int count)
+{
+ List<int> ids = List<int>();
+ int i=1;
+ while (ids.size() < count) {
+ while (shader[p_type].node_map.has(i))
+ i++;
+ ids.push_back(i);
+ i++;
+ }
+ return ids;
+}
+
void ShaderGraph::scalar_op_node_set_op(ShaderType p_type,float p_id,ScalarOp p_op){
@@ -955,6 +1031,33 @@ ShaderGraph::ScalarFunc ShaderGraph::scalar_func_node_get_function(ShaderType p_
return ScalarFunc(func);
}
+void ShaderGraph::default_set_value(ShaderGraph::ShaderType p_which, int p_id, int p_param, const Variant &p_value)
+{
+ ERR_FAIL_INDEX(p_which,3);
+ ERR_FAIL_COND(!shader[p_which].node_map.has(p_id));
+ Node& n = shader[p_which].node_map[p_id];
+ if(p_value.get_type()==Variant::NIL)
+ n.defaults.erase(n.defaults.find(p_param));
+ else
+ n.defaults[p_param]=p_value;
+
+ _request_update();
+
+}
+
+Variant ShaderGraph::default_get_value(ShaderGraph::ShaderType p_which, int p_id, int p_param)
+{
+ ERR_FAIL_INDEX_V(p_which,3,Variant());
+ ERR_FAIL_COND_V(!shader[p_which].node_map.has(p_id),Variant());
+ const Node& n = shader[p_which].node_map[p_id];
+
+ if (!n.defaults.has(p_param))
+ return Variant();
+ return n.defaults[p_param];
+}
+
+
+
void ShaderGraph::vec_func_node_set_function(ShaderType p_type,int p_id,VecFunc p_func){
ERR_FAIL_INDEX(p_type,3);
@@ -980,52 +1083,52 @@ ShaderGraph::VecFunc ShaderGraph::vec_func_node_get_function(ShaderType p_type,
void ShaderGraph::color_ramp_node_set_ramp(ShaderType p_type,int p_id,const DVector<Color>& p_colors, const DVector<real_t>& p_offsets){
- ERR_FAIL_INDEX(p_type,3);
- ERR_FAIL_COND(!shader[p_type].node_map.has(p_id));
- ERR_FAIL_COND(p_colors.size()!=p_offsets.size());
- Node& n = shader[p_type].node_map[p_id];
- n.param1=p_colors;
- n.param2=p_offsets;
- _request_update();
+ ERR_FAIL_INDEX(p_type,3);
+ ERR_FAIL_COND(!shader[p_type].node_map.has(p_id));
+ ERR_FAIL_COND(p_colors.size()!=p_offsets.size());
+ Node& n = shader[p_type].node_map[p_id];
+ n.param1=p_colors;
+ n.param2=p_offsets;
+ _request_update();
}
DVector<Color> ShaderGraph::color_ramp_node_get_colors(ShaderType p_type,int p_id) const{
- ERR_FAIL_INDEX_V(p_type,3,DVector<Color>());
- ERR_FAIL_COND_V(!shader[p_type].node_map.has(p_id),DVector<Color>());
- const Node& n = shader[p_type].node_map[p_id];
- return n.param1;
+ ERR_FAIL_INDEX_V(p_type,3,DVector<Color>());
+ ERR_FAIL_COND_V(!shader[p_type].node_map.has(p_id),DVector<Color>());
+ const Node& n = shader[p_type].node_map[p_id];
+ return n.param1;
}
DVector<real_t> ShaderGraph::color_ramp_node_get_offsets(ShaderType p_type,int p_id) const{
- ERR_FAIL_INDEX_V(p_type,3,DVector<real_t>());
- ERR_FAIL_COND_V(!shader[p_type].node_map.has(p_id),DVector<real_t>());
- const Node& n = shader[p_type].node_map[p_id];
- return n.param2;
+ ERR_FAIL_INDEX_V(p_type,3,DVector<real_t>());
+ ERR_FAIL_COND_V(!shader[p_type].node_map.has(p_id),DVector<real_t>());
+ const Node& n = shader[p_type].node_map[p_id];
+ return n.param2;
}
void ShaderGraph::curve_map_node_set_points(ShaderType p_type,int p_id,const DVector<Vector2>& p_points) {
- ERR_FAIL_INDEX(p_type,3);
- ERR_FAIL_COND(!shader[p_type].node_map.has(p_id));
- Node& n = shader[p_type].node_map[p_id];
- n.param1=p_points;
- _request_update();
+ ERR_FAIL_INDEX(p_type,3);
+ ERR_FAIL_COND(!shader[p_type].node_map.has(p_id));
+ Node& n = shader[p_type].node_map[p_id];
+ n.param1=p_points;
+ _request_update();
}
DVector<Vector2> ShaderGraph::curve_map_node_get_points(ShaderType p_type,int p_id) const{
- ERR_FAIL_INDEX_V(p_type,3,DVector<Vector2>());
- ERR_FAIL_COND_V(!shader[p_type].node_map.has(p_id),DVector<Vector2>());
- const Node& n = shader[p_type].node_map[p_id];
- return n.param1;
+ ERR_FAIL_INDEX_V(p_type,3,DVector<Vector2>());
+ ERR_FAIL_COND_V(!shader[p_type].node_map.has(p_id),DVector<Vector2>());
+ const Node& n = shader[p_type].node_map[p_id];
+ return n.param1;
}
@@ -1215,6 +1318,12 @@ Variant ShaderGraph::node_get_state(ShaderType p_type,int p_id) const {
s["pos"]=n.pos;
s["param1"]=n.param1;
s["param2"]=n.param2;
+ Array keys;
+ for (Map<int,Variant>::Element *E=n.defaults.front();E;E=E->next()) {
+ keys.append(E->key());
+ s[E->key()]=E->get();
+ }
+ s["default_keys"]=keys;
return s;
}
@@ -1227,10 +1336,15 @@ void ShaderGraph::node_set_state(ShaderType p_type,int p_id,const Variant& p_sta
ERR_FAIL_COND(!d.has("pos"));
ERR_FAIL_COND(!d.has("param1"));
ERR_FAIL_COND(!d.has("param2"));
+ ERR_FAIL_COND(!d.has("default_keys"));
+
n.pos=d["pos"];
n.param1=d["param1"];
n.param2=d["param2"];
-
+ Array keys = d["default_keys"];
+ for(int i=0;i<keys.size();i++) {
+ n.defaults[keys[i]]=d[keys[i]];
+ }
}
ShaderGraph::ShaderGraph(Mode p_mode) : Shader(p_mode) {
@@ -1735,17 +1849,17 @@ void ShaderGraph::_update_shader() {
Vector<String> inputs;
int max = get_node_input_slot_count(get_mode(),ShaderType(i),n->type);
for(int k=0;k<max;k++) {
+ String iname;
if (!n->connections.has(k)) {
- shader[i].error=GRAPH_ERROR_MISSING_CONNECTIONS;
- failed=true;
- break;
+ iname="nd"+itos(n->id)+"sl"+itos(k)+"def";
+ } else {
+ iname="nd"+itos(n->connections[k].id)+"sl"+itos(n->connections[k].slot);
+ if (node_get_type(ShaderType(i),n->connections[k].id)==NODE_INPUT) {
+ inputs_used.insert(iname);
+ }
+
}
- String iname="nd"+itos(n->connections[k].id)+"sl"+itos(n->connections[k].slot);
inputs.push_back(iname);
- if (node_get_type(ShaderType(i),n->connections[k].id)==NODE_INPUT) {
- inputs_used.insert(iname);
- }
-
}
if (failed)
@@ -1874,27 +1988,27 @@ void ShaderGraph::_plot_curve(const Vector2& p_a,const Vector2& p_b,const Vector
};
for (i = 0; i < 4; i++)
- {
- for (j = 0; j < 4; j++)
+ {
+ for (j = 0; j < 4; j++)
{
tmp1[i][j] = (CR_basis[i][0] * geometry[0][j] +
- CR_basis[i][1] * geometry[1][j] +
- CR_basis[i][2] * geometry[2][j] +
- CR_basis[i][3] * geometry[3][j]);
+ CR_basis[i][1] * geometry[1][j] +
+ CR_basis[i][2] * geometry[2][j] +
+ CR_basis[i][3] * geometry[3][j]);
+ }
}
- }
/* compose the above results to get the deltas matrix */
for (i = 0; i < 4; i++)
- {
- for (j = 0; j < 4; j++)
+ {
+ for (j = 0; j < 4; j++)
{
deltas[i][j] = (tmp2[i][0] * tmp1[0][j] +
- tmp2[i][1] * tmp1[1][j] +
- tmp2[i][2] * tmp1[2][j] +
- tmp2[i][3] * tmp1[3][j]);
+ tmp2[i][1] * tmp1[1][j] +
+ tmp2[i][2] * tmp1[2][j] +
+ tmp2[i][3] * tmp1[3][j]);
+ }
}
- }
/* extract the x deltas */
@@ -1951,6 +2065,31 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
const char *typestr[4]={"float","vec3","mat4","texture"};
#define OUTNAME(id,slot) (String(typestr[get_node_output_slot_type(get_mode(),p_type,p_node->type,slot)])+" "+("nd"+itos(id)+"sl"+itos(slot)))
#define OUTVAR(id,slot) ("nd"+itos(id)+"sl"+itos(slot))
+#define DEF_VEC(slot)\
+ if (p_inputs[slot].ends_with("def")){\
+ Vector3 v = p_node->defaults[slot];\
+ code+=String(typestr[1])+" "+p_inputs[slot]+"=vec3("+v+");\n";\
+ }
+#define DEF_SCALAR(slot)\
+ if (p_inputs[slot].ends_with("def")){\
+ double v = p_node->defaults[slot];\
+ code+=String(typestr[0])+" "+p_inputs[slot]+"="+rtos(v)+";\n";\
+ }
+#define DEF_COLOR(slot)\
+ if (p_inputs[slot].ends_with("def")){\
+ Color col = p_node->defaults[slot];\
+ code+=String(typestr[1])+" "+p_inputs[slot]+"=vec3("+rtos(col.r)+","+rtos(col.g)+","+rtos(col.b)+");\n";\
+ }
+#define DEF_MATRIX(slot) \
+ if (p_inputs[slot].ends_with("def")){\
+ Transform xf = p_node->defaults[slot]; \
+ code+=String(typestr[3])+" "+p_inputs[slot]+"=mat4(\n";\
+ code+="\tvec4(vec3("+rtos(xf.basis.get_axis(0).x)+","+rtos(xf.basis.get_axis(0).y)+","+rtos(xf.basis.get_axis(0).z)+"),0),\n";\
+ code+="\tvec4(vec3("+rtos(xf.basis.get_axis(1).x)+","+rtos(xf.basis.get_axis(1).y)+","+rtos(xf.basis.get_axis(1).z)+"),0),\n";\
+ code+="\tvec4(vec3("+rtos(xf.basis.get_axis(2).x)+","+rtos(xf.basis.get_axis(2).y)+","+rtos(xf.basis.get_axis(2).z)+"),0),\n";\
+ code+="\tvec4(vec3("+rtos(xf.origin.x)+","+rtos(xf.origin.y)+","+rtos(xf.origin.z)+"),1)\n";\
+ code+=");\n";\
+ }
switch(p_node->type) {
@@ -1987,9 +2126,12 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
code+=OUTNAME(p_node->id,0)+"=TIME;\n";
}break;
case NODE_SCREEN_TEX: {
+ DEF_VEC(0);
code+=OUTNAME(p_node->id,0)+"=texscreen("+p_inputs[0]+".xy);\n";
}break;
case NODE_SCALAR_OP: {
+ DEF_SCALAR(0);
+ DEF_SCALAR(1);
int op = p_node->param1;
String optxt;
switch(op) {
@@ -2009,6 +2151,8 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
}break;
case NODE_VEC_OP: {
+ DEF_VEC(0);
+ DEF_VEC(1);
int op = p_node->param1;
String optxt;
switch(op) {
@@ -2026,6 +2170,8 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
}break;
case NODE_VEC_SCALAR_OP: {
+ DEF_VEC(0);
+ DEF_SCALAR(1);
int op = p_node->param1;
String optxt;
switch(op) {
@@ -2037,6 +2183,8 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
}break;
case NODE_RGB_OP: {
+ DEF_COLOR(0);
+ DEF_COLOR(1);
int op = p_node->param1;
static const char*axisn[3]={"x","y","z"};
@@ -2048,7 +2196,6 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
case RGB_OP_DIFFERENCE: {
code += OUTNAME(p_node->id,0)+"=abs("+p_inputs[0]+"-"+p_inputs[1]+");\n";
-
} break;
case RGB_OP_DARKEN: {
@@ -2119,11 +2266,15 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
}
}break;
case NODE_XFORM_MULT: {
+ DEF_MATRIX(0);
+ DEF_MATRIX(1);
code += OUTNAME(p_node->id,0)+"="+p_inputs[0]+"*"+p_inputs[1]+";\n";
}break;
case NODE_XFORM_VEC_MULT: {
+ DEF_MATRIX(0);
+ DEF_VEC(1);
bool no_translation = p_node->param1;
if (no_translation) {
@@ -2134,6 +2285,8 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
}break;
case NODE_XFORM_VEC_INV_MULT: {
+ DEF_VEC(0);
+ DEF_MATRIX(1);
bool no_translation = p_node->param1;
if (no_translation) {
code += OUTNAME(p_node->id,0)+"=("+p_inputs[1]+"*vec4("+p_inputs[0]+",0)).xyz;\n";
@@ -2142,6 +2295,7 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
}
}break;
case NODE_SCALAR_FUNC: {
+ DEF_SCALAR(0);
static const char*scalar_func_id[SCALAR_MAX_FUNC]={
"sin($)",
"cos($)",
@@ -2171,6 +2325,7 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
} break;
case NODE_VEC_FUNC: {
+ DEF_VEC(0);
static const char*vec_func_id[VEC_MAX_FUNC]={
"normalize($)",
"max(min($,vec3(1,1,1)),vec3(0,0,0))",
@@ -2208,44 +2363,63 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
}
}break;
case NODE_VEC_LEN: {
+ DEF_VEC(0);
code += OUTNAME(p_node->id,0)+"=length("+p_inputs[0]+");\n";
}break;
case NODE_DOT_PROD: {
+ DEF_VEC(0);
+ DEF_VEC(1);
code += OUTNAME(p_node->id,0)+"=dot("+p_inputs[1]+","+p_inputs[0]+");\n";
}break;
case NODE_VEC_TO_SCALAR: {
+ DEF_VEC(0);
code += OUTNAME(p_node->id,0)+"="+p_inputs[0]+".x;\n";
code += OUTNAME(p_node->id,1)+"="+p_inputs[0]+".y;\n";
code += OUTNAME(p_node->id,2)+"="+p_inputs[0]+".z;\n";
}break;
case NODE_SCALAR_TO_VEC: {
+ DEF_SCALAR(0);
+ DEF_SCALAR(1);
+ DEF_SCALAR(2);
code += OUTNAME(p_node->id,0)+"=vec3("+p_inputs[0]+","+p_inputs[1]+","+p_inputs[2]+""+");\n";
}break;
case NODE_VEC_TO_XFORM: {
+ DEF_VEC(0);
+ DEF_VEC(1);
+ DEF_VEC(2);
+ DEF_VEC(3);
code += OUTNAME(p_node->id,0)+"=xform("+p_inputs[0]+","+p_inputs[1]+","+p_inputs[2]+","+","+p_inputs[3]+");\n";
}break;
case NODE_XFORM_TO_VEC: {
+ DEF_MATRIX(0);
code += OUTNAME(p_node->id,0)+"="+p_inputs[0]+".x;\n";
code += OUTNAME(p_node->id,1)+"="+p_inputs[0]+".y;\n";
code += OUTNAME(p_node->id,2)+"="+p_inputs[0]+".z;\n";
code += OUTNAME(p_node->id,3)+"="+p_inputs[0]+".o;\n";
}break;
case NODE_SCALAR_INTERP: {
+ DEF_SCALAR(0);
+ DEF_SCALAR(1);
+ DEF_SCALAR(2);
code += OUTNAME(p_node->id,0)+"=mix("+p_inputs[0]+","+p_inputs[1]+","+p_inputs[2]+");\n";
}break;
case NODE_VEC_INTERP: {
+ DEF_VEC(0);
+ DEF_VEC(1);
+ DEF_SCALAR(2);
code += OUTNAME(p_node->id,0)+"=mix("+p_inputs[0]+","+p_inputs[1]+","+p_inputs[2]+");\n";
}break;
case NODE_COLOR_RAMP: {
+ DEF_SCALAR(0);
static const int color_ramp_len=512;
DVector<uint8_t> cramp;
@@ -2302,6 +2476,7 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
}break;
case NODE_CURVE_MAP: {
+ DEF_SCALAR(0);
static const int curve_map_len=256;
bool mapped[256];
zeromem(mapped,sizeof(mapped));
@@ -2406,6 +2581,7 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
}break;
case NODE_TEXTURE_INPUT: {
+ DEF_VEC(0);
String name = p_node->param1;
String rname="rt_read_tex"+itos(p_node->id);
code +="uniform texture "+name+";";
@@ -2415,7 +2591,7 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
}break;
case NODE_CUBEMAP_INPUT: {
-
+ DEF_VEC(0);
String name = p_node->param1;
code +="uniform cubemap "+name+";";
String rname="rt_read_tex"+itos(p_node->id);
@@ -2424,6 +2600,7 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
code += OUTNAME(p_node->id,1)+"="+rname+".a;\n";
}break;
case NODE_DEFAULT_TEXTURE: {
+ DEF_VEC(0);
if (get_mode()==MODE_CANVAS_ITEM && p_type==SHADER_TYPE_FRAGMENT) {
@@ -2450,4 +2627,8 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
}
}
+#undef DEF_SCALAR
+#undef DEF_COLOR
+#undef DEF_MATRIX
+#undef DEF_VEC
}
diff --git a/scene/resources/shader_graph.h b/scene/resources/shader_graph.h
index fd6540a747..f867ae0388 100644
--- a/scene/resources/shader_graph.h
+++ b/scene/resources/shader_graph.h
@@ -68,7 +68,7 @@ public:
NODE_VEC_INTERP, // vec3 interpolation (with optional curve)
NODE_COLOR_RAMP, //take scalar, output vec3
NODE_CURVE_MAP, //take scalar, otput scalar
- NODE_SCALAR_INPUT, // scalar uniform (assignable in material)
+ NODE_SCALAR_INPUT, // scalar uniform (assignable in material)
NODE_VEC_INPUT, // vec3 uniform (assignable in material)
NODE_RGB_INPUT, // color uniform (assignable in material)
NODE_XFORM_INPUT, // mat4 uniform (assignable in material)
@@ -120,6 +120,7 @@ private:
String _find_unique_name(const String& p_base);
+ enum {SLOT_DEFAULT_VALUE = 0x7FFFFFFF};
struct SourceSlot {
int id;
@@ -135,6 +136,7 @@ private:
NodeType type;
Variant param1;
Variant param2;
+ Map<int, Variant> defaults;
int id;
mutable int order; // used for sorting
int sort_order;
@@ -216,6 +218,10 @@ public:
void texture_node_set_filter_strength(ShaderType p_which,float p_id,float p_strength);
float texture_node_get_filter_strength(ShaderType p_which,float p_id) const;
+ void duplicate_nodes(ShaderType p_which, List<int> &p_nodes);
+
+ List<int> generate_ids(ShaderType p_type, int count);
+
enum ScalarOp {
SCALAR_OP_ADD,
SCALAR_OP_SUB,
@@ -314,6 +320,9 @@ public:
VEC_MAX_FUNC
};
+ void default_set_value(ShaderType p_which,int p_id,int p_param, const Variant& p_value);
+ Variant default_get_value(ShaderType p_which,int p_id,int p_param);
+
void vec_func_node_set_function(ShaderType p_which,int p_id,VecFunc p_func);
VecFunc vec_func_node_get_function(ShaderType p_which,int p_id) const;
@@ -354,6 +363,8 @@ public:
void get_node_connections(ShaderType p_which,List<Connection> *p_connections) const;
+ bool is_slot_connected(ShaderType p_which,int p_dst_id,int slot_id);
+
void clear(ShaderType p_which);
Variant node_get_state(ShaderType p_type, int p_node) const;
@@ -361,6 +372,8 @@ public:
GraphError get_graph_error(ShaderType p_type) const;
+ int node_count(ShaderType p_which, int p_type);
+
static int get_type_input_count(NodeType p_type);
static int get_type_output_count(NodeType p_type);
static SlotType get_type_input_type(NodeType p_type,int p_idx);
diff --git a/scene/resources/shape.cpp b/scene/resources/shape.cpp
index 1120a8d672..143ef82d51 100644
--- a/scene/resources/shape.cpp
+++ b/scene/resources/shape.cpp
@@ -29,9 +29,67 @@
#include "shape.h"
#include "servers/physics_server.h"
+#include "scene/resources/mesh.h"
+#include "os/os.h"
+#include "scene/main/scene_main_loop.h"
+void Shape::add_vertices_to_array(DVector<Vector3> &array, const Transform& p_xform) {
+ Vector<Vector3> toadd = _gen_debug_mesh_lines();
+
+ if (toadd.size()) {
+
+ int base=array.size();
+ array.resize(base+toadd.size());
+ DVector<Vector3>::Write w = array.write();
+ for(int i=0;i<toadd.size();i++) {
+ w[i+base]=p_xform.xform(toadd[i]);
+ }
+
+ }
+}
+
+Ref<Mesh> Shape::get_debug_mesh() {
+
+ if (debug_mesh_cache.is_valid())
+ return debug_mesh_cache;
+
+ Vector<Vector3> lines = _gen_debug_mesh_lines();
+
+ debug_mesh_cache = Ref<Mesh>(memnew(Mesh));
+
+ if (!lines.empty()) {
+ //make mesh
+ DVector<Vector3> array;
+ array.resize(lines.size());
+ {
+
+ DVector<Vector3>::Write w=array.write();
+ for(int i=0;i<lines.size();i++) {
+ w[i]=lines[i];
+ }
+ }
+
+ Array arr;
+ arr.resize(Mesh::ARRAY_MAX);
+ arr[Mesh::ARRAY_VERTEX]=array;
+
+ SceneTree *st=OS::get_singleton()->get_main_loop()->cast_to<SceneTree>();
+
+ debug_mesh_cache->add_surface(Mesh::PRIMITIVE_LINES,arr);
+
+ if (st) {
+ debug_mesh_cache->surface_set_material(0,st->get_debug_collision_material());
+ }
+
+ }
+
+
+
+ return debug_mesh_cache;
+
+}
Shape::Shape() {
@@ -49,3 +107,4 @@ Shape::~Shape() {
PhysicsServer::get_singleton()->free(shape);
}
+
diff --git a/scene/resources/shape.h b/scene/resources/shape.h
index 3cc806c7a3..1992ce51c3 100644
--- a/scene/resources/shape.h
+++ b/scene/resources/shape.h
@@ -30,6 +30,7 @@
#define SHAPE_H
#include "resource.h"
+class Mesh;
class Shape : public Resource {
@@ -38,13 +39,22 @@ class Shape : public Resource {
RES_BASE_EXTENSION("shp");
RID shape;
+ Ref<Mesh> debug_mesh_cache;
+
protected:
_FORCE_INLINE_ RID get_shape() const { return shape; }
Shape(RID p_shape);
+
+ virtual Vector<Vector3> _gen_debug_mesh_lines()=0;// { return Vector<Vector3>(); }
public:
virtual RID get_rid() const { return shape; }
+
+ Ref<Mesh> get_debug_mesh();
+
+ void add_vertices_to_array(DVector<Vector3> &array, const Transform& p_xform);
+
Shape();
~Shape();
};
diff --git a/scene/resources/shape_2d.h b/scene/resources/shape_2d.h
index 55f3173db4..1737301d9d 100644
--- a/scene/resources/shape_2d.h
+++ b/scene/resources/shape_2d.h
@@ -53,6 +53,8 @@ public:
Variant collide_with_motion_and_get_contacts(const Matrix32& p_local_xform, const Vector2& p_local_motion, const Ref<Shape2D>& p_shape, const Matrix32& p_shape_xform, const Vector2 &p_p_shape_motion);
Variant collide_and_get_contacts(const Matrix32& p_local_xform, const Ref<Shape2D>& p_shape, const Matrix32& p_shape_xform);
+ virtual void draw(const RID& p_to_rid,const Color& p_color) {}
+ virtual Rect2 get_rect() const { return Rect2(); }
virtual RID get_rid() const;
Shape2D();
~Shape2D();
diff --git a/scene/resources/shape_line_2d.cpp b/scene/resources/shape_line_2d.cpp
index d4dc46d64f..c660b604f3 100644
--- a/scene/resources/shape_line_2d.cpp
+++ b/scene/resources/shape_line_2d.cpp
@@ -28,7 +28,7 @@
/*************************************************************************/
#include "shape_line_2d.h"
#include "servers/physics_2d_server.h"
-
+#include "servers/visual_server.h"
void LineShape2D::_update_shape() {
Array arr;
@@ -61,6 +61,32 @@ real_t LineShape2D::get_d() const {
return d;
}
+
+void LineShape2D::draw(const RID& p_to_rid,const Color& p_color) {
+
+ Vector2 point = get_d() * get_normal();
+
+ Vector2 l1[2]={point-get_normal().tangent()*100,point+get_normal().tangent()*100};
+ VS::get_singleton()->canvas_item_add_line(p_to_rid,l1[0],l1[1],p_color,3);
+ Vector2 l2[2]={point,point+get_normal()*30};
+ VS::get_singleton()->canvas_item_add_line(p_to_rid,l2[0],l2[1],p_color,3);
+
+}
+Rect2 LineShape2D::get_rect() const{
+
+ Vector2 point = get_d() * get_normal();
+
+ Vector2 l1[2]={point-get_normal().tangent()*100,point+get_normal().tangent()*100};
+ Vector2 l2[2]={point,point+get_normal()*30};
+ Rect2 rect;
+ rect.pos=l1[0];
+ rect.expand_to(l1[1]);
+ rect.expand_to(l2[0]);
+ rect.expand_to(l2[1]);
+ return rect;
+
+}
+
void LineShape2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_normal","normal"),&LineShape2D::set_normal);
diff --git a/scene/resources/shape_line_2d.h b/scene/resources/shape_line_2d.h
index 3ba8f57add..f32ad7fb7c 100644
--- a/scene/resources/shape_line_2d.h
+++ b/scene/resources/shape_line_2d.h
@@ -49,6 +49,9 @@ public:
Vector2 get_normal() const;
real_t get_d() const;
+ virtual void draw(const RID& p_to_rid,const Color& p_color);
+ virtual Rect2 get_rect() const;
+
LineShape2D();
};
diff --git a/scene/resources/sphere_shape.cpp b/scene/resources/sphere_shape.cpp
index e93d718efa..a7e28eb727 100644
--- a/scene/resources/sphere_shape.cpp
+++ b/scene/resources/sphere_shape.cpp
@@ -29,6 +29,30 @@
#include "sphere_shape.h"
#include "servers/physics_server.h"
+Vector<Vector3> SphereShape::_gen_debug_mesh_lines() {
+
+ float r=get_radius();
+
+ Vector<Vector3> points;
+
+ for(int i=0;i<=360;i++) {
+
+ float ra=Math::deg2rad(i);
+ float rb=Math::deg2rad(i+1);
+ Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*r;
+ Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*r;
+
+ points.push_back(Vector3(a.x,0,a.y));
+ points.push_back(Vector3(b.x,0,b.y));
+ points.push_back(Vector3(0,a.x,a.y));
+ points.push_back(Vector3(0,b.x,b.y));
+ points.push_back(Vector3(a.x,a.y,0));
+ points.push_back(Vector3(b.x,b.y,0));
+
+ }
+
+ return points;
+}
void SphereShape::_update_shape() {
diff --git a/scene/resources/sphere_shape.h b/scene/resources/sphere_shape.h
index 1bbddb9fd9..2543d94439 100644
--- a/scene/resources/sphere_shape.h
+++ b/scene/resources/sphere_shape.h
@@ -42,7 +42,7 @@ protected:
static void _bind_methods();
virtual void _update_shape();
-
+ virtual Vector<Vector3> _gen_debug_mesh_lines();
public:
void set_radius(float p_radius);
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 7b261f7791..994473f11e 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -366,6 +366,16 @@ void ImageTexture::set_size_override(const Size2& p_size) {
VisualServer::get_singleton()->texture_set_size_override(texture,w,h);
}
+void ImageTexture::set_path(const String& p_path,bool p_take_over) {
+
+ if (texture.is_valid()) {
+ VisualServer::get_singleton()->texture_set_path(texture,p_path);
+ }
+
+ Resource::set_path(p_path,p_take_over);
+}
+
+
void ImageTexture::set_storage(Storage p_storage) {
storage=p_storage;
@@ -944,6 +954,16 @@ float CubeMap::get_lossy_storage_quality() const {
return lossy_storage_quality;
}
+void CubeMap::set_path(const String& p_path,bool p_take_over) {
+
+ if (cubemap.is_valid()) {
+ VisualServer::get_singleton()->texture_set_path(cubemap,p_path);
+ }
+
+ Resource::set_path(p_path,p_take_over);
+}
+
+
bool CubeMap::_set(const StringName& p_name, const Variant& p_value) {
if (p_name=="side/left") {
diff --git a/scene/resources/texture.h b/scene/resources/texture.h
index ad0e21093d..1a4f211af1 100644
--- a/scene/resources/texture.h
+++ b/scene/resources/texture.h
@@ -152,7 +152,8 @@ public:
void set_size_override(const Size2& p_size);
-
+ virtual void set_path(const String& p_path,bool p_take_over=false);
+
ImageTexture();
~ImageTexture();
@@ -320,6 +321,8 @@ public:
void set_lossy_storage_quality(float p_lossy_storage_quality);
float get_lossy_storage_quality() const;
+ virtual void set_path(const String& p_path,bool p_take_over=false);
+
CubeMap();
~CubeMap();
diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp
index 3060fe41b4..651e234b49 100644
--- a/scene/resources/theme.cpp
+++ b/scene/resources/theme.cpp
@@ -601,7 +601,9 @@ Theme::~Theme()
-RES ResourceFormatLoaderTheme::load(const String &p_path,const String& p_original_path) {
+RES ResourceFormatLoaderTheme::load(const String &p_path, const String& p_original_path, Error *r_error) {
+ if (r_error)
+ *r_error=ERR_CANT_OPEN;
Error err;
FileAccess *f = FileAccess::open(p_path,FileAccess::READ,&err);
@@ -611,6 +613,8 @@ RES ResourceFormatLoaderTheme::load(const String &p_path,const String& p_origina
String base_path = p_path.get_base_dir();
Ref<Theme> theme( memnew( Theme ) );
Map<StringName,Variant> library;
+ if (r_error)
+ *r_error=ERR_FILE_CORRUPT;
bool reading_library=false;
int line=0;
@@ -1003,6 +1007,9 @@ RES ResourceFormatLoaderTheme::load(const String &p_path,const String& p_origina
f->close();
memdelete(f);
+ if (r_error)
+ *r_error=OK;
+
return theme;
}
diff --git a/scene/resources/theme.h b/scene/resources/theme.h
index 802dcb099c..cfa0762595 100644
--- a/scene/resources/theme.h
+++ b/scene/resources/theme.h
@@ -124,7 +124,7 @@ public:
class ResourceFormatLoaderTheme : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path,const String& p_original_path="");
+ virtual RES load(const String &p_path,const String& p_original_path="",Error *r_error=NULL);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String& p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/scene/resources/video_stream.cpp b/scene/resources/video_stream.cpp
index b27413bb68..c957fd4c67 100644
--- a/scene/resources/video_stream.cpp
+++ b/scene/resources/video_stream.cpp
@@ -28,16 +28,12 @@
/*************************************************************************/
#include "video_stream.h"
-void VideoStream::_bind_methods() {
+void VideoStreamPlayback::_bind_methods() {
- ObjectTypeDB::bind_method(_MD("get_pending_frame_count"),&VideoStream::get_pending_frame_count);
- ObjectTypeDB::bind_method(_MD("pop_frame"),&VideoStream::pop_frame);
- ObjectTypeDB::bind_method(_MD("peek_frame"),&VideoStream::peek_frame);
- ObjectTypeDB::bind_method(_MD("set_audio_track","idx"),&VideoStream::set_audio_track);
};
-VideoStream::VideoStream() {
+VideoStreamPlayback::VideoStreamPlayback() {
};
diff --git a/scene/resources/video_stream.h b/scene/resources/video_stream.h
index 2ad7457ec4..a23ef0c64f 100644
--- a/scene/resources/video_stream.h
+++ b/scene/resources/video_stream.h
@@ -33,15 +33,17 @@
#include "scene/resources/texture.h"
-class VideoStream : public Resource {
+class VideoStreamPlayback : public Resource {
- OBJ_TYPE(VideoStream,Resource);
+ OBJ_TYPE(VideoStreamPlayback,Resource);
protected:
static void _bind_methods();
public:
+ typedef int (*AudioMixCallback)(void* p_udata,const int16_t *p_data,int p_frames);
+
virtual void stop()=0;
virtual void play()=0;
@@ -58,16 +60,34 @@ public:
virtual float get_pos() const=0;
virtual void seek_pos(float p_time)=0;
- virtual int get_pending_frame_count() const=0;
- virtual void pop_frame(Ref<ImageTexture> p_tex)=0;
- virtual Image peek_frame() const=0;
-
virtual void set_audio_track(int p_idx) =0;
- virtual void update(float p_time)=0;
+ //virtual int mix(int16_t* p_bufer,int p_frames)=0;
+
+ virtual Ref<Texture> get_texture()=0;
+ virtual void update(float p_delta)=0;
- VideoStream();
+ virtual void set_mix_callback(AudioMixCallback p_callback,void *p_userdata)=0;
+ virtual int get_channels() const=0;
+ virtual int get_mix_rate() const=0;
+
+ VideoStreamPlayback();
};
+
+class VideoStream : public Resource {
+
+ OBJ_TYPE( VideoStream, Resource );
+ OBJ_SAVE_TYPE( VideoStream ); //children are all saved as AudioStream, so they can be exchanged
+
+public:
+
+ virtual void set_audio_track(int p_track)=0;
+ virtual Ref<VideoStreamPlayback> instance_playback()=0;
+
+ VideoStream() {}
+};
+
+
#endif