diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/physics_body_2d.cpp | 6 | ||||
-rw-r--r-- | scene/3d/physics_body.cpp | 4 | ||||
-rw-r--r-- | scene/gui/graph_edit.cpp | 16 | ||||
-rw-r--r-- | scene/gui/line_edit.cpp | 11 | ||||
-rw-r--r-- | scene/gui/scroll_container.cpp | 33 | ||||
-rw-r--r-- | scene/gui/scroll_container.h | 1 |
6 files changed, 60 insertions, 11 deletions
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index 90663bd675..d42bd6adaf 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -1234,7 +1234,7 @@ Vector2 KinematicBody2D::move_and_slide(const Vector2 &p_linear_velocity, const on_ceiling = false; on_wall = false; colliders.clear(); - floor_normal = p_up_direction; + floor_normal = Vector2(); floor_velocity = Vector2(); while (p_max_slides) { @@ -1473,8 +1473,8 @@ void KinematicBody2D::_notification(int p_what) { void KinematicBody2D::_bind_methods() { ClassDB::bind_method(D_METHOD("move_and_collide", "rel_vec", "infinite_inertia", "exclude_raycast_shapes", "test_only"), &KinematicBody2D::_move, DEFVAL(true), DEFVAL(true), DEFVAL(false)); - ClassDB::bind_method(D_METHOD("move_and_slide", "linear_velocity", "floor_normal", "stop_on_slope", "max_slides", "floor_max_angle", "infinite_inertia"), &KinematicBody2D::move_and_slide, DEFVAL(Vector2(0, 0)), DEFVAL(false), DEFVAL(4), DEFVAL(Math::deg2rad((float)45)), DEFVAL(true)); - ClassDB::bind_method(D_METHOD("move_and_slide_with_snap", "linear_velocity", "snap", "floor_normal", "stop_on_slope", "max_slides", "floor_max_angle", "infinite_inertia"), &KinematicBody2D::move_and_slide_with_snap, DEFVAL(Vector2(0, 0)), DEFVAL(false), DEFVAL(4), DEFVAL(Math::deg2rad((float)45)), DEFVAL(true)); + ClassDB::bind_method(D_METHOD("move_and_slide", "linear_velocity", "up_direction", "stop_on_slope", "max_slides", "floor_max_angle", "infinite_inertia"), &KinematicBody2D::move_and_slide, DEFVAL(Vector2(0, 0)), DEFVAL(false), DEFVAL(4), DEFVAL(Math::deg2rad((float)45)), DEFVAL(true)); + ClassDB::bind_method(D_METHOD("move_and_slide_with_snap", "linear_velocity", "snap", "up_direction", "stop_on_slope", "max_slides", "floor_max_angle", "infinite_inertia"), &KinematicBody2D::move_and_slide_with_snap, DEFVAL(Vector2(0, 0)), DEFVAL(false), DEFVAL(4), DEFVAL(Math::deg2rad((float)45)), DEFVAL(true)); ClassDB::bind_method(D_METHOD("test_move", "from", "rel_vec", "infinite_inertia"), &KinematicBody2D::test_move, DEFVAL(true)); diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp index 999f39c841..caeae90238 100644 --- a/scene/3d/physics_body.cpp +++ b/scene/3d/physics_body.cpp @@ -1159,7 +1159,7 @@ Vector3 KinematicBody::move_and_slide(const Vector3 &p_linear_velocity, const Ve on_ceiling = false; on_wall = false; colliders.clear(); - floor_normal = p_up_direction; + floor_normal = Vector3(); floor_velocity = Vector3(); while (p_max_slides) { @@ -1401,7 +1401,7 @@ void KinematicBody::_bind_methods() { ClassDB::bind_method(D_METHOD("move_and_collide", "rel_vec", "infinite_inertia", "exclude_raycast_shapes", "test_only"), &KinematicBody::_move, DEFVAL(true), DEFVAL(true), DEFVAL(false)); ClassDB::bind_method(D_METHOD("move_and_slide", "linear_velocity", "up_direction", "stop_on_slope", "max_slides", "floor_max_angle", "infinite_inertia"), &KinematicBody::move_and_slide, DEFVAL(Vector3(0, 0, 0)), DEFVAL(false), DEFVAL(4), DEFVAL(Math::deg2rad((float)45)), DEFVAL(true)); - ClassDB::bind_method(D_METHOD("move_and_slide_with_snap", "linear_velocity", "snap", "floor_normal", "stop_on_slope", "max_slides", "floor_max_angle", "infinite_inertia"), &KinematicBody::move_and_slide_with_snap, DEFVAL(Vector3(0, 0, 0)), DEFVAL(false), DEFVAL(4), DEFVAL(Math::deg2rad((float)45)), DEFVAL(true)); + ClassDB::bind_method(D_METHOD("move_and_slide_with_snap", "linear_velocity", "snap", "up_direction", "stop_on_slope", "max_slides", "floor_max_angle", "infinite_inertia"), &KinematicBody::move_and_slide_with_snap, DEFVAL(Vector3(0, 0, 0)), DEFVAL(false), DEFVAL(4), DEFVAL(Math::deg2rad((float)45)), DEFVAL(true)); ClassDB::bind_method(D_METHOD("test_move", "from", "rel_vec", "infinite_inertia"), &KinematicBody::test_move, DEFVAL(true)); diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index 399f998cb9..00ce57eb04 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -289,6 +289,20 @@ void GraphEdit::_notification(int p_what) { zoom_plus->set_icon(get_icon("more")); snap_button->set_icon(get_icon("snap")); } + if (p_what == NOTIFICATION_READY) { + Size2 hmin = h_scroll->get_combined_minimum_size(); + Size2 vmin = v_scroll->get_combined_minimum_size(); + + h_scroll->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_BEGIN, 0); + h_scroll->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 0); + h_scroll->set_anchor_and_margin(MARGIN_TOP, ANCHOR_END, -hmin.height); + h_scroll->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, 0); + + v_scroll->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -vmin.width); + v_scroll->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 0); + v_scroll->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 0); + v_scroll->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, 0); + } if (p_what == NOTIFICATION_DRAW) { draw_style_box(get_stylebox("bg"), Rect2(Point2(), get_size())); @@ -1341,12 +1355,10 @@ GraphEdit::GraphEdit() { h_scroll = memnew(HScrollBar); h_scroll->set_name("_h_scroll"); top_layer->add_child(h_scroll); - h_scroll->set_anchors_and_margins_preset(PRESET_BOTTOM_WIDE); v_scroll = memnew(VScrollBar); v_scroll->set_name("_v_scroll"); top_layer->add_child(v_scroll); - v_scroll->set_anchors_and_margins_preset(PRESET_RIGHT_WIDE); updating = false; connecting = false; diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index a6cd9a0665..0f3328dac5 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -1239,6 +1239,11 @@ void LineEdit::set_text(String p_text) { clear_internal(); append_at_cursor(p_text); + + if (expand_to_text_length) { + minimum_size_changed(); + } + update(); cursor_pos = 0; window_pos = 0; @@ -1482,6 +1487,7 @@ void LineEdit::set_editable(bool p_editable) { editable = p_editable; _generate_context_menu(); + minimum_size_changed(); update(); } @@ -1617,7 +1623,11 @@ bool LineEdit::get_expand_to_text_length() const { } void LineEdit::set_clear_button_enabled(bool p_enabled) { + if (clear_button_enabled == p_enabled) { + return; + } clear_button_enabled = p_enabled; + minimum_size_changed(); update(); } @@ -1653,6 +1663,7 @@ void LineEdit::set_right_icon(const Ref<Texture> &p_icon) { return; } right_icon = p_icon; + minimum_size_changed(); update(); } diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp index 05645d0263..509e6d19f6 100644 --- a/scene/gui/scroll_container.cpp +++ b/scene/gui/scroll_container.cpp @@ -214,6 +214,25 @@ void ScrollContainer::_gui_input(const Ref<InputEvent> &p_gui_input) { accept_event(); //accept event if scroll changed } +void ScrollContainer::_update_scrollbar_position() { + + Size2 hmin = h_scroll->get_combined_minimum_size(); + Size2 vmin = v_scroll->get_combined_minimum_size(); + + h_scroll->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_BEGIN, 0); + h_scroll->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 0); + h_scroll->set_anchor_and_margin(MARGIN_TOP, ANCHOR_END, -hmin.height); + h_scroll->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, 0); + + v_scroll->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -vmin.width); + v_scroll->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 0); + v_scroll->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 0); + v_scroll->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, 0); + + h_scroll->raise(); + v_scroll->raise(); +} + void ScrollContainer::_ensure_focused_visible(Control *p_control) { if (!follow_focus) { @@ -243,8 +262,7 @@ void ScrollContainer::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) { - h_scroll->call_deferred("raise"); - v_scroll->call_deferred("raise"); + call_deferred("_update_scrollbar_position"); }; if (p_what == NOTIFICATION_READY) { @@ -452,8 +470,12 @@ void ScrollContainer::_scroll_moved(float) { }; void ScrollContainer::set_enable_h_scroll(bool p_enable) { + if (scroll_h == p_enable) { + return; + } scroll_h = p_enable; + minimum_size_changed(); queue_sort(); } @@ -463,8 +485,12 @@ bool ScrollContainer::is_h_scroll_enabled() const { } void ScrollContainer::set_enable_v_scroll(bool p_enable) { + if (scroll_v == p_enable) { + return; + } scroll_v = p_enable; + minimum_size_changed(); queue_sort(); } @@ -550,6 +576,7 @@ void ScrollContainer::_bind_methods() { ClassDB::bind_method(D_METHOD("is_h_scroll_enabled"), &ScrollContainer::is_h_scroll_enabled); ClassDB::bind_method(D_METHOD("set_enable_v_scroll", "enable"), &ScrollContainer::set_enable_v_scroll); ClassDB::bind_method(D_METHOD("is_v_scroll_enabled"), &ScrollContainer::is_v_scroll_enabled); + ClassDB::bind_method(D_METHOD("_update_scrollbar_position"), &ScrollContainer::_update_scrollbar_position); ClassDB::bind_method(D_METHOD("_ensure_focused_visible"), &ScrollContainer::_ensure_focused_visible); ClassDB::bind_method(D_METHOD("set_h_scroll", "value"), &ScrollContainer::set_h_scroll); ClassDB::bind_method(D_METHOD("get_h_scroll"), &ScrollContainer::get_h_scroll); @@ -584,13 +611,11 @@ ScrollContainer::ScrollContainer() { h_scroll->set_name("_h_scroll"); add_child(h_scroll); h_scroll->connect("value_changed", this, "_scroll_moved"); - h_scroll->set_anchors_and_margins_preset(PRESET_BOTTOM_WIDE); v_scroll = memnew(VScrollBar); v_scroll->set_name("_v_scroll"); add_child(v_scroll); v_scroll->connect("value_changed", this, "_scroll_moved"); - v_scroll->set_anchors_and_margins_preset(PRESET_RIGHT_WIDE); drag_speed = Vector2(); drag_touching = false; diff --git a/scene/gui/scroll_container.h b/scene/gui/scroll_container.h index 608b29bd93..6423b36fcc 100644 --- a/scene/gui/scroll_container.h +++ b/scene/gui/scroll_container.h @@ -75,6 +75,7 @@ protected: void _scroll_moved(float); static void _bind_methods(); + void _update_scrollbar_position(); void _ensure_focused_visible(Control *p_node); public: |