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-rw-r--r--scene/gui/control.cpp8
-rw-r--r--scene/gui/file_dialog.cpp7
-rw-r--r--scene/main/instance_placeholder.cpp19
-rw-r--r--scene/main/instance_placeholder.h2
-rw-r--r--scene/main/node.cpp6
-rw-r--r--scene/main/node.h1
6 files changed, 34 insertions, 9 deletions
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 97f0db97c2..303896b41a 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -480,10 +480,10 @@ void Control::_notification(int p_notification) {
if (is_set_as_toplevel()) {
data.SI=get_viewport()->_gui_add_subwindow_control(this);
- /*if (data.theme.is_null() && data.parent && data.parent->data.theme_owner) {
+ if (data.theme.is_null() && data.parent && data.parent->data.theme_owner) {
data.theme_owner=data.parent->data.theme_owner;
notification(NOTIFICATION_THEME_CHANGED);
- }*/
+ }
} else {
@@ -519,10 +519,10 @@ void Control::_notification(int p_notification) {
if (parent_control) {
//do nothing, has a parent control
- /*if (data.theme.is_null() && parent_control->data.theme_owner) {
+ if (data.theme.is_null() && parent_control->data.theme_owner) {
data.theme_owner=parent_control->data.theme_owner;
notification(NOTIFICATION_THEME_CHANGED);
- }*/
+ }
} else if (subwindow) {
//is a subwindow (process input before other controls for that canvas)
data.SI=get_viewport()->_gui_add_subwindow_control(this);
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index f942f15ed0..b0214b8648 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -403,11 +403,12 @@ void FileDialog::update_file_list() {
while(!files.empty()) {
bool match=patterns.empty();
+ String match_str;
for(List<String>::Element *E=patterns.front();E;E=E->next()) {
if (files.front()->get().matchn(E->get())) {
-
+ match_str=E->get();
match=true;
break;
}
@@ -432,14 +433,14 @@ void FileDialog::update_file_list() {
d["dir"]=false;
ti->set_metadata(0,d);
- if (file->get_text()==files.front()->get())
+ if (file->get_text()==files.front()->get() || match_str==files.front()->get())
ti->select(0);
}
files.pop_front();
}
- if (tree->get_root() && tree->get_root()->get_children())
+ if (tree->get_root() && tree->get_root()->get_children() && tree->get_selected()==NULL)
tree->get_root()->get_children()->select(0);
files.clear();
diff --git a/scene/main/instance_placeholder.cpp b/scene/main/instance_placeholder.cpp
index fb047ea5e4..15045a73d5 100644
--- a/scene/main/instance_placeholder.cpp
+++ b/scene/main/instance_placeholder.cpp
@@ -101,11 +101,28 @@ void InstancePlaceholder::replace_by_instance(const Ref<PackedScene> &p_custom_s
base->remove_child(this);
base->add_child(scene);
base->move_child(scene,pos);
-
}
+Dictionary InstancePlaceholder::get_stored_values(bool p_with_order) {
+
+ Dictionary ret;
+ StringArray order;
+
+ for(List<PropSet>::Element *E=stored_values.front();E;E=E->next()) {
+ ret[E->get().name] = E->get().value;
+ if (p_with_order)
+ order.push_back(E->get().name);
+ };
+
+ if (p_with_order)
+ ret[".order"] = order;
+
+ return ret;
+};
+
void InstancePlaceholder::_bind_methods() {
+ ObjectTypeDB::bind_method(_MD("get_stored_values","with_order"),&InstancePlaceholder::get_stored_values,DEFVAL(false));
ObjectTypeDB::bind_method(_MD("replace_by_instance","custom_scene:PackedScene"),&InstancePlaceholder::replace_by_instance,DEFVAL(Variant()));
ObjectTypeDB::bind_method(_MD("get_instance_path"),&InstancePlaceholder::get_instance_path);
}
diff --git a/scene/main/instance_placeholder.h b/scene/main/instance_placeholder.h
index ef76686196..cacba49b39 100644
--- a/scene/main/instance_placeholder.h
+++ b/scene/main/instance_placeholder.h
@@ -57,6 +57,8 @@ public:
void set_instance_path(const String& p_name);
String get_instance_path() const;
+ Dictionary get_stored_values(bool p_with_order = false);
+
void replace_by_instance(const Ref<PackedScene>& p_custom_scene=Ref<PackedScene>());
InstancePlaceholder();
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index f4fb48682c..78a5cb7302 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -172,7 +172,10 @@ void Node::_propagate_ready() {
data.children[i]->_propagate_ready();
}
data.blocked--;
- notification(NOTIFICATION_READY);
+ if(!data.ready_notified) {
+ data.ready_notified=true;
+ notification(NOTIFICATION_READY);
+ }
}
@@ -2999,6 +3002,7 @@ Node::Node() {
data.fixed_process=false;
data.idle_process=false;
data.inside_tree=false;
+ data.ready_notified=false;
data.owner=NULL;
data.OW=NULL;
diff --git a/scene/main/node.h b/scene/main/node.h
index f18dc81195..7b1444f607 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -103,6 +103,7 @@ private:
StringName name;
SceneTree *tree;
bool inside_tree;
+ bool ready_notified;
#ifdef TOOLS_ENABLED
NodePath import_path; //path used when imported, used by scene editors to keep tracking
#endif