diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/canvas_item.cpp | 2 | ||||
-rw-r--r-- | scene/3d/sprite_3d.cpp | 34 | ||||
-rw-r--r-- | scene/animation/animation_player.cpp | 10 | ||||
-rw-r--r-- | scene/gui/color_picker.cpp | 25 | ||||
-rw-r--r-- | scene/gui/text_edit.cpp | 24 | ||||
-rw-r--r-- | scene/main/node.cpp | 7 | ||||
-rw-r--r-- | scene/main/node.h | 2 | ||||
-rw-r--r-- | scene/resources/packed_scene.cpp | 4 | ||||
-rw-r--r-- | scene/resources/tile_set.cpp | 2 |
9 files changed, 52 insertions, 58 deletions
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index dced688899..41cee7335e 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -134,7 +134,7 @@ void CanvasItemMaterial::_update_shader() { code += "\tint total_frames = particles_anim_h_frames * particles_anim_v_frames;\n"; code += "\tint frame = int(float(total_frames) * INSTANCE_CUSTOM.z);\n"; code += "\tif (particles_anim_loop) {\n"; - code += "\t\tframe = abs(frame) % total_frames;\n"; + code += "\t\tframe = int(abs(frame) % total_frames);\n"; code += "\t} else {\n"; code += "\t\tframe = clamp(frame, 0, total_frames - 1);\n"; code += "\t}\n"; diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp index a3fa2ac98d..6b70eef662 100644 --- a/scene/3d/sprite_3d.cpp +++ b/scene/3d/sprite_3d.cpp @@ -382,36 +382,30 @@ void Sprite3D::_draw() { VS::get_singleton()->immediate_clear(immediate); if (!texture.is_valid()) - return; //no texuture no life + return; Vector2 tsize = texture->get_size(); if (tsize.x == 0 || tsize.y == 0) return; - Size2i s; - Rect2 src_rect; - - if (region) { - - s = region_rect.size; - src_rect = region_rect; - } else { - s = texture->get_size(); - s = s / Size2(hframes, vframes); + Rect2 base_rect; + if (region) + base_rect = region_rect; + else + base_rect = Rect2(0, 0, texture->get_width(), texture->get_height()); - src_rect.size = s; - src_rect.position.x += (frame % hframes) * s.x; - src_rect.position.y += (frame / hframes) * s.y; - } + Size2 frame_size = base_rect.size / Size2(hframes, vframes); + Point2 frame_offset = Point2(frame % hframes, frame / hframes); + frame_offset *= frame_size; - Point2 ofs = get_offset(); + Point2 dest_offset = get_offset(); if (is_centered()) - ofs -= s / 2; - - Rect2 dst_rect(ofs, s); + dest_offset -= frame_size / 2; + Rect2 src_rect(base_rect.position + frame_offset, frame_size); + Rect2 final_dst_rect(dest_offset, frame_size); Rect2 final_rect; Rect2 final_src_rect; - if (!texture->get_rect_region(dst_rect, src_rect, final_rect, final_src_rect)) + if (!texture->get_rect_region(final_dst_rect, src_rect, final_rect, final_src_rect)) return; if (final_rect.size.x == 0 || final_rect.size.y == 0) diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 1d2001c30d..4c249b117e 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -344,10 +344,16 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, float for (int i = 0; i < a->get_track_count(); i++) { + // If an animation changes this animation (or it animates itself) + // we need to recreate our animation cache + if (p_anim->node_cache.size() != a->get_track_count()) { + _ensure_node_caches(p_anim); + } + TrackNodeCache *nc = p_anim->node_cache[i]; - if (!nc) // no node cache for this track, skip it - continue; + if (!nc) + continue; // no node cache for this track, skip it if (!a->track_is_enabled(i)) continue; // do nothing if the track is disabled diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index 307a421016..4b1c7b3db7 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -82,11 +82,8 @@ void ColorPicker::_notification(int p_what) { } break; case MainLoop::NOTIFICATION_WM_QUIT_REQUEST: { - if (screen != NULL) { - if (screen->is_visible()) { - screen->hide(); - } - } + if (screen != NULL && screen->is_visible()) + screen->hide(); } break; } } @@ -500,21 +497,17 @@ void ColorPicker::_preset_input(const Ref<InputEvent> &p_event) { void ColorPicker::_screen_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> bev = p_event; - - if (bev.is_valid()) { - - if (bev->get_button_index() == BUTTON_LEFT && !bev->is_pressed()) { - emit_signal("color_changed", color); - screen->hide(); - } + if (bev.is_valid() && bev->get_button_index() == BUTTON_LEFT && !bev->is_pressed()) { + emit_signal("color_changed", color); + screen->hide(); } Ref<InputEventMouseMotion> mev = p_event; - if (mev.is_valid()) { Viewport *r = get_tree()->get_root(); if (!r->get_visible_rect().has_point(Point2(mev->get_global_position().x, mev->get_global_position().y))) return; + Ref<Image> img = r->get_texture()->get_data(); if (img.is_valid() && !img->empty()) { img->lock(); @@ -540,6 +533,8 @@ void ColorPicker::_screen_pick_pressed() { screen->set_anchors_and_margins_preset(Control::PRESET_WIDE); screen->set_default_cursor_shape(CURSOR_POINTING_HAND); screen->connect("gui_input", this, "_screen_input"); + // It immediately toggles off in the first press otherwise. + screen->call_deferred("connect", "hide", btn_pick, "set_pressed", varray(false)); } screen->raise(); screen->show_modal(); @@ -830,8 +825,6 @@ void ColorPickerButton::_update_picker() { add_child(popup); picker->connect("color_changed", this, "_color_changed"); popup->connect("modal_closed", this, "_modal_closed"); - popup->connect("about_to_show", this, "set_pressed", varray(true)); - popup->connect("popup_hide", this, "set_pressed", varray(false)); picker->set_pick_color(color); picker->set_edit_alpha(edit_alpha); } @@ -862,6 +855,4 @@ ColorPickerButton::ColorPickerButton() { picker = NULL; popup = NULL; edit_alpha = true; - - set_toggle_mode(true); } diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 09fbb39866..4abde6cc0f 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -2645,24 +2645,26 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { } case KEY_UP: { - if (k->get_shift()) - _pre_shift_selection(); if (k->get_alt()) { scancode_handled = false; break; } #ifndef APPLE_STYLE_KEYS if (k->get_command()) { - _scroll_lines_up(); - break; - } #else if (k->get_command() && k->get_alt()) { +#endif _scroll_lines_up(); break; } + if (k->get_shift()) { + _pre_shift_selection(); + } + +#ifdef APPLE_STYLE_KEYS if (k->get_command()) { + cursor_set_line(0); } else #endif @@ -2696,24 +2698,24 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { } case KEY_DOWN: { - if (k->get_shift()) - _pre_shift_selection(); if (k->get_alt()) { scancode_handled = false; break; } #ifndef APPLE_STYLE_KEYS if (k->get_command()) { - _scroll_lines_down(); - break; - } - #else if (k->get_command() && k->get_alt()) { +#endif _scroll_lines_down(); break; } + if (k->get_shift()) { + _pre_shift_selection(); + } + +#ifdef APPLE_STYLE_KEYS if (k->get_command()) { cursor_set_line(get_last_unhidden_line(), true, false, 9999); } else diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 6aa3891035..04d7107fa4 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -1311,7 +1311,7 @@ Node *Node::_get_child_by_name(const StringName &p_name) const { return NULL; } -Node *Node::_get_node(const NodePath &p_path) const { +Node *Node::get_node_or_null(const NodePath &p_path) const { if (!data.inside_tree && p_path.is_absolute()) { ERR_EXPLAIN("Can't use get_node() with absolute paths from outside the active scene tree."); @@ -1376,7 +1376,7 @@ Node *Node::_get_node(const NodePath &p_path) const { Node *Node::get_node(const NodePath &p_path) const { - Node *node = _get_node(p_path); + Node *node = get_node_or_null(p_path); if (!node) { ERR_EXPLAIN("Node not found: " + p_path); ERR_FAIL_COND_V(!node, NULL); @@ -1386,7 +1386,7 @@ Node *Node::get_node(const NodePath &p_path) const { bool Node::has_node(const NodePath &p_path) const { - return _get_node(p_path) != NULL; + return get_node_or_null(p_path) != NULL; } Node *Node::find_node(const String &p_mask, bool p_recursive, bool p_owned) const { @@ -2709,6 +2709,7 @@ void Node::_bind_methods() { ClassDB::bind_method(D_METHOD("get_child", "idx"), &Node::get_child); ClassDB::bind_method(D_METHOD("has_node", "path"), &Node::has_node); ClassDB::bind_method(D_METHOD("get_node", "path"), &Node::get_node); + ClassDB::bind_method(D_METHOD("get_node_or_null", "path"), &Node::get_node_or_null); ClassDB::bind_method(D_METHOD("get_parent"), &Node::get_parent); ClassDB::bind_method(D_METHOD("find_node", "mask", "recursive", "owned"), &Node::find_node, DEFVAL(true), DEFVAL(true)); ClassDB::bind_method(D_METHOD("find_parent", "mask"), &Node::find_parent); diff --git a/scene/main/node.h b/scene/main/node.h index 1c451ef567..e6189389cb 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -153,7 +153,6 @@ private: void _print_tree_pretty(const String prefix, const bool last); void _print_tree(const Node *p_node); - Node *_get_node(const NodePath &p_path) const; Node *_get_child_by_name(const StringName &p_name) const; void _replace_connections_target(Node *p_new_target); @@ -252,6 +251,7 @@ public: Node *get_child(int p_index) const; bool has_node(const NodePath &p_path) const; Node *get_node(const NodePath &p_path) const; + Node *get_node_or_null(const NodePath &p_path) const; Node *find_node(const String &p_mask, bool p_recursive = true, bool p_owned = true) const; bool has_node_and_resource(const NodePath &p_path) const; Node *get_node_and_resource(const NodePath &p_path, RES &r_res, Vector<StringName> &r_leftover_subpath, bool p_last_is_property = true) const; diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp index ea810edf8c..f28a67b493 100644 --- a/scene/resources/packed_scene.cpp +++ b/scene/resources/packed_scene.cpp @@ -55,7 +55,7 @@ Node *SceneState::instance(GenEditState p_edit_state) const { Node *p_name; \ if (p_id & FLAG_ID_IS_PATH) { \ NodePath np = node_paths[p_id & FLAG_MASK]; \ - p_name = ret_nodes[0]->_get_node(np); \ + p_name = ret_nodes[0]->get_node_or_null(np); \ } else { \ ERR_FAIL_INDEX_V(p_id &FLAG_MASK, nc, NULL); \ p_name = ret_nodes[p_id & FLAG_MASK]; \ @@ -342,7 +342,7 @@ Node *SceneState::instance(GenEditState p_edit_state) const { } for (int i = 0; i < editable_instances.size(); i++) { - Node *ei = ret_nodes[0]->_get_node(editable_instances[i]); + Node *ei = ret_nodes[0]->get_node_or_null(editable_instances[i]); if (ei) { ret_nodes[0]->set_editable_instance(ei, true); } diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index 5a2e7245a2..3c83de91fd 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -614,7 +614,7 @@ Vector2 TileSet::autotile_get_subtile_for_bitmask(int p_id, uint16_t p_bitmask, if (coords.size() == 0) { return autotile_get_icon_coordinate(p_id); } else { - return coords[Math::random(0, (int)coords.size())]; + return coords[Math::rand() % coords.size()]; } } |