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Diffstat (limited to 'scene')
-rw-r--r--scene/2d/tile_map.cpp2
-rw-r--r--scene/resources/visual_shader.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 95fd4fff2c..78637cc097 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -1611,7 +1611,7 @@ void TileMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_cell", "x", "y", "tile", "flip_x", "flip_y", "transpose", "autotile_coord"), &TileMap::set_cell, DEFVAL(false), DEFVAL(false), DEFVAL(false), DEFVAL(Vector2()));
ClassDB::bind_method(D_METHOD("set_cellv", "position", "tile", "flip_x", "flip_y", "transpose"), &TileMap::set_cellv, DEFVAL(false), DEFVAL(false), DEFVAL(false));
- ClassDB::bind_method(D_METHOD("set_celld", "data"), &TileMap::set_celld);
+ ClassDB::bind_method(D_METHOD("set_celld", "position", "data"), &TileMap::set_celld);
ClassDB::bind_method(D_METHOD("get_cell", "x", "y"), &TileMap::get_cell);
ClassDB::bind_method(D_METHOD("get_cellv", "position"), &TileMap::get_cellv);
ClassDB::bind_method(D_METHOD("is_cell_x_flipped", "x", "y"), &TileMap::is_cell_x_flipped);
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index b7b7802d1b..d8fc3677fb 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -949,8 +949,8 @@ void VisualShader::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_node", "type", "node", "position", "id"), &VisualShader::add_node);
ClassDB::bind_method(D_METHOD("set_node_position", "type", "id", "position"), &VisualShader::set_node_position);
+ ClassDB::bind_method(D_METHOD("get_node", "type", "id"), &VisualShader::get_node);
ClassDB::bind_method(D_METHOD("get_node_position", "type", "id"), &VisualShader::get_node_position);
- ClassDB::bind_method(D_METHOD("get_node", "type"), &VisualShader::get_node);
ClassDB::bind_method(D_METHOD("get_node_list", "type"), &VisualShader::get_node_list);
ClassDB::bind_method(D_METHOD("get_valid_node_id", "type"), &VisualShader::get_valid_node_id);