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-rw-r--r--scene/2d/animated_sprite_2d.cpp308
-rw-r--r--scene/2d/animated_sprite_2d.h32
-rw-r--r--scene/2d/area_2d.cpp1
-rw-r--r--scene/2d/audio_listener_2d.cpp4
-rw-r--r--scene/2d/audio_listener_2d.h2
-rw-r--r--scene/2d/audio_stream_player_2d.cpp18
-rw-r--r--scene/2d/audio_stream_player_2d.h2
-rw-r--r--scene/2d/back_buffer_copy.cpp1
-rw-r--r--scene/2d/camera_2d.cpp1
-rw-r--r--scene/2d/collision_object_2d.cpp1
-rw-r--r--scene/2d/collision_polygon_2d.cpp16
-rw-r--r--scene/2d/collision_shape_2d.cpp1
-rw-r--r--scene/2d/gpu_particles_2d.cpp2
-rw-r--r--scene/2d/joint_2d.cpp1
-rw-r--r--scene/2d/light_2d.cpp2
-rw-r--r--scene/2d/marker_2d.cpp1
-rw-r--r--scene/2d/navigation_agent_2d.cpp40
-rw-r--r--scene/2d/navigation_agent_2d.h10
-rw-r--r--scene/2d/navigation_link_2d.cpp79
-rw-r--r--scene/2d/navigation_link_2d.h17
-rw-r--r--scene/2d/navigation_region_2d.cpp1
-rw-r--r--scene/2d/ray_cast_2d.cpp1
-rw-r--r--scene/2d/remote_transform_2d.cpp1
-rw-r--r--scene/2d/shape_cast_2d.cpp4
-rw-r--r--scene/2d/shape_cast_2d.h2
-rw-r--r--scene/2d/skeleton_2d.cpp4
-rw-r--r--scene/2d/tile_map.cpp2
-rw-r--r--scene/2d/visible_on_screen_notifier_2d.cpp1
-rw-r--r--scene/3d/audio_stream_player_3d.cpp24
-rw-r--r--scene/3d/audio_stream_player_3d.h2
-rw-r--r--scene/3d/camera_3d.cpp4
-rw-r--r--scene/3d/navigation_agent_3d.cpp40
-rw-r--r--scene/3d/navigation_agent_3d.h10
-rw-r--r--scene/3d/navigation_link_3d.cpp98
-rw-r--r--scene/3d/navigation_link_3d.h17
-rw-r--r--scene/3d/sprite_3d.cpp308
-rw-r--r--scene/3d/sprite_3d.h31
-rw-r--r--scene/3d/voxel_gi.cpp2
-rw-r--r--scene/animation/animation_blend_tree.cpp150
-rw-r--r--scene/animation/animation_blend_tree.h27
-rw-r--r--scene/animation/animation_node_state_machine.cpp32
-rw-r--r--scene/animation/animation_node_state_machine.h9
-rw-r--r--scene/animation/animation_player.cpp287
-rw-r--r--scene/animation/animation_player.h31
-rw-r--r--scene/animation/animation_tree.cpp429
-rw-r--r--scene/animation/animation_tree.h42
-rw-r--r--scene/audio/audio_stream_player.cpp5
-rw-r--r--scene/audio/audio_stream_player.h1
-rw-r--r--scene/gui/base_button.cpp6
-rw-r--r--scene/gui/button.cpp6
-rw-r--r--scene/gui/code_edit.cpp2
-rw-r--r--scene/gui/control.cpp24
-rw-r--r--scene/gui/graph_edit.cpp33
-rw-r--r--scene/gui/graph_edit.h5
-rw-r--r--scene/gui/line_edit.cpp203
-rw-r--r--scene/gui/line_edit.h6
-rw-r--r--scene/gui/rich_text_label.cpp58
-rw-r--r--scene/gui/rich_text_label.h9
-rw-r--r--scene/gui/spin_box.cpp2
-rw-r--r--scene/gui/subviewport_container.cpp41
-rw-r--r--scene/gui/subviewport_container.h3
-rw-r--r--scene/gui/text_edit.cpp211
-rw-r--r--scene/gui/text_edit.h5
-rw-r--r--scene/gui/tree.cpp8
-rw-r--r--scene/gui/view_panner.cpp84
-rw-r--r--scene/gui/view_panner.h16
-rw-r--r--scene/main/canvas_item.cpp18
-rw-r--r--scene/main/canvas_item.h4
-rw-r--r--scene/main/node.cpp19
-rw-r--r--scene/main/viewport.cpp73
-rw-r--r--scene/main/viewport.h2
-rw-r--r--scene/main/window.cpp81
-rw-r--r--scene/main/window.h3
-rw-r--r--scene/resources/animation.cpp41
-rw-r--r--scene/resources/animation.h3
-rw-r--r--scene/resources/capsule_shape_2d.cpp2
-rw-r--r--scene/resources/circle_shape_2d.cpp1
-rw-r--r--scene/resources/convex_polygon_shape_2d.cpp9
-rw-r--r--scene/resources/font.cpp38
-rw-r--r--scene/resources/font.h8
-rw-r--r--scene/resources/rectangle_shape_2d.cpp6
-rw-r--r--scene/resources/shader.cpp13
-rw-r--r--scene/resources/shader.h2
-rw-r--r--scene/resources/shader_include.cpp12
-rw-r--r--scene/resources/shader_include.h3
-rw-r--r--scene/resources/skeleton_modification_2d_stackholder.cpp2
-rw-r--r--scene/resources/skeleton_modification_stack_2d.cpp2
-rw-r--r--scene/resources/sprite_frames.cpp6
-rw-r--r--scene/resources/sprite_frames.h8
-rw-r--r--scene/resources/style_box.cpp23
-rw-r--r--scene/resources/style_box.h2
-rw-r--r--scene/resources/surface_tool.cpp46
-rw-r--r--scene/resources/surface_tool.h15
-rw-r--r--scene/resources/texture.cpp32
-rw-r--r--scene/resources/tile_set.cpp145
-rw-r--r--scene/resources/tile_set.h11
-rw-r--r--scene/resources/visual_shader.cpp2
-rw-r--r--scene/resources/visual_shader_nodes.cpp62
-rw-r--r--scene/resources/visual_shader_nodes.h13
-rw-r--r--scene/resources/world_boundary_shape_2d.cpp7
100 files changed, 2374 insertions, 1166 deletions
diff --git a/scene/2d/animated_sprite_2d.cpp b/scene/2d/animated_sprite_2d.cpp
index a4a965aa41..8f7006caca 100644
--- a/scene/2d/animated_sprite_2d.cpp
+++ b/scene/2d/animated_sprite_2d.cpp
@@ -117,7 +117,6 @@ void AnimatedSprite2D::_validate_property(PropertyInfo &p_property) const {
}
if (p_property.name == "animation") {
- p_property.hint = PROPERTY_HINT_ENUM;
List<StringName> names;
frames->get_animation_list(&names);
names.sort_custom<StringName::AlphCompare>();
@@ -167,6 +166,12 @@ void AnimatedSprite2D::_validate_property(PropertyInfo &p_property) const {
void AnimatedSprite2D::_notification(int p_what) {
switch (p_what) {
+ case NOTIFICATION_READY: {
+ if (!Engine::get_singleton()->is_editor_hint() && !frames.is_null() && frames->has_animation(autoplay)) {
+ play(autoplay);
+ }
+ } break;
+
case NOTIFICATION_INTERNAL_PROCESS: {
if (frames.is_null() || !frames->has_animation(animation)) {
return;
@@ -176,7 +181,8 @@ void AnimatedSprite2D::_notification(int p_what) {
int i = 0;
while (remaining) {
// Animation speed may be changed by animation_finished or frame_changed signals.
- double speed = frames->get_animation_speed(animation) * Math::abs(speed_scale);
+ double speed = frames->get_animation_speed(animation) * speed_scale * custom_speed_scale * frame_speed_scale;
+ double abs_speed = Math::abs(speed);
if (speed == 0) {
return; // Do nothing.
@@ -185,53 +191,57 @@ void AnimatedSprite2D::_notification(int p_what) {
// Frame count may be changed by animation_finished or frame_changed signals.
int fc = frames->get_frame_count(animation);
- if (timeout <= 0) {
- int last_frame = fc - 1;
- if (!playing_backwards) {
- // Forward.
+ int last_frame = fc - 1;
+ if (!signbit(speed)) {
+ // Forwards.
+ if (frame_progress >= 1.0) {
if (frame >= last_frame) {
if (frames->get_animation_loop(animation)) {
frame = 0;
- emit_signal(SceneStringNames::get_singleton()->animation_finished);
+ emit_signal("animation_looped");
} else {
frame = last_frame;
- if (!is_over) {
- is_over = true;
- emit_signal(SceneStringNames::get_singleton()->animation_finished);
- }
+ pause();
+ emit_signal(SceneStringNames::get_singleton()->animation_finished);
+ return;
}
} else {
frame++;
}
- } else {
- // Reversed.
+ _calc_frame_speed_scale();
+ frame_progress = 0.0;
+ queue_redraw();
+ emit_signal(SceneStringNames::get_singleton()->frame_changed);
+ }
+ double to_process = MIN((1.0 - frame_progress) / abs_speed, remaining);
+ frame_progress += to_process * abs_speed;
+ remaining -= to_process;
+ } else {
+ // Backwards.
+ if (frame_progress <= 0) {
if (frame <= 0) {
if (frames->get_animation_loop(animation)) {
frame = last_frame;
- emit_signal(SceneStringNames::get_singleton()->animation_finished);
+ emit_signal("animation_looped");
} else {
frame = 0;
- if (!is_over) {
- is_over = true;
- emit_signal(SceneStringNames::get_singleton()->animation_finished);
- }
+ pause();
+ emit_signal(SceneStringNames::get_singleton()->animation_finished);
+ return;
}
} else {
frame--;
}
+ _calc_frame_speed_scale();
+ frame_progress = 1.0;
+ queue_redraw();
+ emit_signal(SceneStringNames::get_singleton()->frame_changed);
}
-
- timeout = _get_frame_duration();
-
- queue_redraw();
-
- emit_signal(SceneStringNames::get_singleton()->frame_changed);
+ double to_process = MIN(frame_progress / abs_speed, remaining);
+ frame_progress -= to_process * abs_speed;
+ remaining -= to_process;
}
- double to_process = MIN(timeout / speed, remaining);
- timeout -= to_process * speed;
- remaining -= to_process;
-
i++;
if (i > fc) {
return; // Prevents freezing if to_process is each time much less than remaining.
@@ -275,25 +285,37 @@ void AnimatedSprite2D::_notification(int p_what) {
}
void AnimatedSprite2D::set_sprite_frames(const Ref<SpriteFrames> &p_frames) {
+ if (frames == p_frames) {
+ return;
+ }
+
if (frames.is_valid()) {
frames->disconnect(SceneStringNames::get_singleton()->changed, callable_mp(this, &AnimatedSprite2D::_res_changed));
}
-
+ stop();
frames = p_frames;
if (frames.is_valid()) {
frames->connect(SceneStringNames::get_singleton()->changed, callable_mp(this, &AnimatedSprite2D::_res_changed));
- }
- if (frames.is_null()) {
- frame = 0;
- } else {
- set_frame(frame);
+ List<StringName> al;
+ frames->get_animation_list(&al);
+ if (al.size() == 0) {
+ set_animation(StringName());
+ set_autoplay(String());
+ } else {
+ if (!frames->has_animation(animation)) {
+ set_animation(al[0]);
+ }
+ if (!frames->has_animation(autoplay)) {
+ set_autoplay(String());
+ }
+ }
}
notify_property_list_changed();
- _reset_timeout();
queue_redraw();
update_configuration_warnings();
+ emit_signal("sprite_frames_changed");
}
Ref<SpriteFrames> AnimatedSprite2D::get_sprite_frames() const {
@@ -301,44 +323,63 @@ Ref<SpriteFrames> AnimatedSprite2D::get_sprite_frames() const {
}
void AnimatedSprite2D::set_frame(int p_frame) {
+ set_frame_and_progress(p_frame, signbit(get_playing_speed()) ? 1.0 : 0.0);
+}
+
+int AnimatedSprite2D::get_frame() const {
+ return frame;
+}
+
+void AnimatedSprite2D::set_frame_progress(real_t p_progress) {
+ frame_progress = p_progress;
+}
+
+real_t AnimatedSprite2D::get_frame_progress() const {
+ return frame_progress;
+}
+
+void AnimatedSprite2D::set_frame_and_progress(int p_frame, real_t p_progress) {
if (frames.is_null()) {
return;
}
- if (frames->has_animation(animation)) {
- int limit = frames->get_frame_count(animation);
- if (p_frame >= limit) {
- p_frame = limit - 1;
- }
- }
+ bool has_animation = frames->has_animation(animation);
+ int end_frame = has_animation ? MAX(0, frames->get_frame_count(animation) - 1) : 0;
+ bool is_changed = frame != p_frame;
if (p_frame < 0) {
- p_frame = 0;
+ frame = 0;
+ } else if (has_animation && p_frame > end_frame) {
+ frame = end_frame;
+ } else {
+ frame = p_frame;
}
- if (frame == p_frame) {
- return;
- }
+ _calc_frame_speed_scale();
+ frame_progress = p_progress;
- frame = p_frame;
- _reset_timeout();
+ if (!is_changed) {
+ return; // No change, don't redraw.
+ }
queue_redraw();
emit_signal(SceneStringNames::get_singleton()->frame_changed);
}
-int AnimatedSprite2D::get_frame() const {
- return frame;
-}
-
void AnimatedSprite2D::set_speed_scale(float p_speed_scale) {
speed_scale = p_speed_scale;
- playing_backwards = signbit(speed_scale) != backwards;
}
float AnimatedSprite2D::get_speed_scale() const {
return speed_scale;
}
+float AnimatedSprite2D::get_playing_speed() const {
+ if (!playing) {
+ return 0;
+ }
+ return speed_scale * custom_speed_scale;
+}
+
void AnimatedSprite2D::set_centered(bool p_center) {
centered = p_center;
queue_redraw();
@@ -378,69 +419,131 @@ bool AnimatedSprite2D::is_flipped_v() const {
}
void AnimatedSprite2D::_res_changed() {
- set_frame(frame);
+ set_frame_and_progress(frame, frame_progress);
queue_redraw();
notify_property_list_changed();
}
-void AnimatedSprite2D::set_playing(bool p_playing) {
- if (playing == p_playing) {
- return;
+bool AnimatedSprite2D::is_playing() const {
+ return playing;
+}
+
+void AnimatedSprite2D::set_autoplay(const String &p_name) {
+ if (is_inside_tree() && !Engine::get_singleton()->is_editor_hint()) {
+ WARN_PRINT("Setting autoplay after the node has been added to the scene has no effect.");
}
- playing = p_playing;
- playing_backwards = signbit(speed_scale) != backwards;
- set_process_internal(playing);
- notify_property_list_changed();
+
+ autoplay = p_name;
}
-bool AnimatedSprite2D::is_playing() const {
- return playing;
+String AnimatedSprite2D::get_autoplay() const {
+ return autoplay;
}
-void AnimatedSprite2D::play(const StringName &p_animation, bool p_backwards) {
- backwards = p_backwards;
- playing_backwards = signbit(speed_scale) != backwards;
+void AnimatedSprite2D::play(const StringName &p_name, float p_custom_scale, bool p_from_end) {
+ StringName name = p_name;
- if (p_animation) {
- set_animation(p_animation);
- if (frames.is_valid() && playing_backwards && get_frame() == 0) {
- set_frame(frames->get_frame_count(p_animation) - 1);
+ if (name == StringName()) {
+ name = animation;
+ }
+
+ ERR_FAIL_COND_MSG(frames == nullptr, vformat("There is no animation with name '%s'.", name));
+ ERR_FAIL_COND_MSG(!frames->get_animation_names().has(name), vformat("There is no animation with name '%s'.", name));
+
+ if (frames->get_frame_count(name) == 0) {
+ return;
+ }
+
+ playing = true;
+ custom_speed_scale = p_custom_scale;
+
+ int end_frame = MAX(0, frames->get_frame_count(animation) - 1);
+ if (name != animation) {
+ animation = name;
+ if (p_from_end) {
+ set_frame_and_progress(end_frame, 1.0);
+ } else {
+ set_frame_and_progress(0, 0.0);
+ }
+ emit_signal("animation_changed");
+ } else {
+ bool is_backward = signbit(speed_scale * custom_speed_scale);
+ if (p_from_end && is_backward && frame == 0 && frame_progress <= 0.0) {
+ set_frame_and_progress(end_frame, 1.0);
+ } else if (!p_from_end && !is_backward && frame == end_frame && frame_progress >= 1.0) {
+ set_frame_and_progress(0, 0.0);
}
}
- is_over = false;
- set_playing(true);
+ set_process_internal(true);
+ notify_property_list_changed();
+ queue_redraw();
+}
+
+void AnimatedSprite2D::play_backwards(const StringName &p_name) {
+ play(p_name, -1, true);
+}
+
+void AnimatedSprite2D::_stop_internal(bool p_reset) {
+ playing = false;
+ if (p_reset) {
+ custom_speed_scale = 1.0;
+ set_frame_and_progress(0, 0.0);
+ }
+ notify_property_list_changed();
+ set_process_internal(false);
+}
+
+void AnimatedSprite2D::pause() {
+ _stop_internal(false);
}
void AnimatedSprite2D::stop() {
- set_playing(false);
- backwards = false;
- _reset_timeout();
+ _stop_internal(true);
}
double AnimatedSprite2D::_get_frame_duration() {
if (frames.is_valid() && frames->has_animation(animation)) {
return frames->get_frame_duration(animation, frame);
}
- return 0.0;
+ return 1.0;
}
-void AnimatedSprite2D::_reset_timeout() {
- timeout = _get_frame_duration();
- is_over = false;
+void AnimatedSprite2D::_calc_frame_speed_scale() {
+ frame_speed_scale = 1.0 / _get_frame_duration();
}
-void AnimatedSprite2D::set_animation(const StringName &p_animation) {
- ERR_FAIL_COND_MSG(frames == nullptr, vformat("There is no animation with name '%s'.", p_animation));
- ERR_FAIL_COND_MSG(!frames->get_animation_names().has(p_animation), vformat("There is no animation with name '%s'.", p_animation));
+void AnimatedSprite2D::set_animation(const StringName &p_name) {
+ if (animation == p_name) {
+ return;
+ }
+
+ animation = p_name;
+
+ emit_signal("animation_changed");
- if (animation == p_animation) {
+ if (frames == nullptr) {
+ animation = StringName();
+ stop();
+ ERR_FAIL_MSG(vformat("There is no animation with name '%s'.", p_name));
+ }
+
+ int frame_count = frames->get_frame_count(animation);
+ if (animation == StringName() || frame_count == 0) {
+ stop();
return;
+ } else if (!frames->get_animation_names().has(animation)) {
+ animation = StringName();
+ stop();
+ ERR_FAIL_MSG(vformat("There is no animation with name '%s'.", p_name));
+ }
+
+ if (signbit(get_playing_speed())) {
+ set_frame_and_progress(frame_count - 1, 1.0);
+ } else {
+ set_frame_and_progress(0, 0.0);
}
- animation = p_animation;
- set_frame(0);
- _reset_timeout();
notify_property_list_changed();
queue_redraw();
}
@@ -468,17 +571,30 @@ void AnimatedSprite2D::get_argument_options(const StringName &p_function, int p_
Node::get_argument_options(p_function, p_idx, r_options);
}
+#ifndef DISABLE_DEPRECATED
+bool AnimatedSprite2D::_set(const StringName &p_name, const Variant &p_value) {
+ if ((p_name == SNAME("frames"))) {
+ set_sprite_frames(p_value);
+ return true;
+ }
+ return false;
+}
+#endif
void AnimatedSprite2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_sprite_frames", "sprite_frames"), &AnimatedSprite2D::set_sprite_frames);
ClassDB::bind_method(D_METHOD("get_sprite_frames"), &AnimatedSprite2D::get_sprite_frames);
- ClassDB::bind_method(D_METHOD("set_animation", "animation"), &AnimatedSprite2D::set_animation);
+ ClassDB::bind_method(D_METHOD("set_animation", "name"), &AnimatedSprite2D::set_animation);
ClassDB::bind_method(D_METHOD("get_animation"), &AnimatedSprite2D::get_animation);
- ClassDB::bind_method(D_METHOD("set_playing", "playing"), &AnimatedSprite2D::set_playing);
+ ClassDB::bind_method(D_METHOD("set_autoplay", "name"), &AnimatedSprite2D::set_autoplay);
+ ClassDB::bind_method(D_METHOD("get_autoplay"), &AnimatedSprite2D::get_autoplay);
+
ClassDB::bind_method(D_METHOD("is_playing"), &AnimatedSprite2D::is_playing);
- ClassDB::bind_method(D_METHOD("play", "anim", "backwards"), &AnimatedSprite2D::play, DEFVAL(StringName()), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("play", "name", "custom_speed", "from_end"), &AnimatedSprite2D::play, DEFVAL(StringName()), DEFVAL(1.0), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("play_backwards", "name"), &AnimatedSprite2D::play_backwards, DEFVAL(StringName()));
+ ClassDB::bind_method(D_METHOD("pause"), &AnimatedSprite2D::pause);
ClassDB::bind_method(D_METHOD("stop"), &AnimatedSprite2D::stop);
ClassDB::bind_method(D_METHOD("set_centered", "centered"), &AnimatedSprite2D::set_centered);
@@ -496,18 +612,28 @@ void AnimatedSprite2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_frame", "frame"), &AnimatedSprite2D::set_frame);
ClassDB::bind_method(D_METHOD("get_frame"), &AnimatedSprite2D::get_frame);
+ ClassDB::bind_method(D_METHOD("set_frame_progress", "progress"), &AnimatedSprite2D::set_frame_progress);
+ ClassDB::bind_method(D_METHOD("get_frame_progress"), &AnimatedSprite2D::get_frame_progress);
+
+ ClassDB::bind_method(D_METHOD("set_frame_and_progress", "frame", "progress"), &AnimatedSprite2D::set_frame_and_progress);
+
ClassDB::bind_method(D_METHOD("set_speed_scale", "speed_scale"), &AnimatedSprite2D::set_speed_scale);
ClassDB::bind_method(D_METHOD("get_speed_scale"), &AnimatedSprite2D::get_speed_scale);
+ ClassDB::bind_method(D_METHOD("get_playing_speed"), &AnimatedSprite2D::get_playing_speed);
+ ADD_SIGNAL(MethodInfo("sprite_frames_changed"));
+ ADD_SIGNAL(MethodInfo("animation_changed"));
ADD_SIGNAL(MethodInfo("frame_changed"));
+ ADD_SIGNAL(MethodInfo("animation_looped"));
ADD_SIGNAL(MethodInfo("animation_finished"));
ADD_GROUP("Animation", "");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "frames", PROPERTY_HINT_RESOURCE_TYPE, "SpriteFrames"), "set_sprite_frames", "get_sprite_frames");
- ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "animation"), "set_animation", "get_animation");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "sprite_frames", PROPERTY_HINT_RESOURCE_TYPE, "SpriteFrames"), "set_sprite_frames", "get_sprite_frames");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "animation", PROPERTY_HINT_ENUM, ""), "set_animation", "get_animation");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "autoplay", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_autoplay", "get_autoplay");
ADD_PROPERTY(PropertyInfo(Variant::INT, "frame"), "set_frame", "get_frame");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "frame_progress", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_frame_progress", "get_frame_progress");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "speed_scale"), "set_speed_scale", "get_speed_scale");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing"), "set_playing", "is_playing");
ADD_GROUP("Offset", "");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "centered"), "set_centered", "is_centered");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset", PROPERTY_HINT_NONE, "suffix:px"), "set_offset", "get_offset");
diff --git a/scene/2d/animated_sprite_2d.h b/scene/2d/animated_sprite_2d.h
index c1d35f3a2f..ac53bd26ee 100644
--- a/scene/2d/animated_sprite_2d.h
+++ b/scene/2d/animated_sprite_2d.h
@@ -38,18 +38,19 @@ class AnimatedSprite2D : public Node2D {
GDCLASS(AnimatedSprite2D, Node2D);
Ref<SpriteFrames> frames;
+ String autoplay;
+
bool playing = false;
- bool playing_backwards = false;
- bool backwards = false;
StringName animation = "default";
int frame = 0;
float speed_scale = 1.0;
+ float custom_speed_scale = 1.0;
bool centered = true;
Point2 offset;
- bool is_over = false;
- float timeout = 0.0;
+ real_t frame_speed_scale = 1.0;
+ real_t frame_progress = 0.0;
bool hflip = false;
bool vflip = false;
@@ -57,10 +58,15 @@ class AnimatedSprite2D : public Node2D {
void _res_changed();
double _get_frame_duration();
- void _reset_timeout();
+ void _calc_frame_speed_scale();
+ void _stop_internal(bool p_reset);
+
Rect2 _get_rect() const;
protected:
+#ifndef DISABLE_DEPRECATED
+ bool _set(const StringName &p_name, const Variant &p_value);
+#endif
static void _bind_methods();
void _notification(int p_what);
void _validate_property(PropertyInfo &p_property) const;
@@ -82,20 +88,30 @@ public:
void set_sprite_frames(const Ref<SpriteFrames> &p_frames);
Ref<SpriteFrames> get_sprite_frames() const;
- void play(const StringName &p_animation = StringName(), bool p_backwards = false);
+ void play(const StringName &p_name = StringName(), float p_custom_scale = 1.0, bool p_from_end = false);
+ void play_backwards(const StringName &p_name = StringName());
+ void pause();
void stop();
- void set_playing(bool p_playing);
bool is_playing() const;
- void set_animation(const StringName &p_animation);
+ void set_animation(const StringName &p_name);
StringName get_animation() const;
+ void set_autoplay(const String &p_name);
+ String get_autoplay() const;
+
void set_frame(int p_frame);
int get_frame() const;
+ void set_frame_progress(real_t p_progress);
+ real_t get_frame_progress() const;
+
+ void set_frame_and_progress(int p_frame, real_t p_progress);
+
void set_speed_scale(float p_speed_scale);
float get_speed_scale() const;
+ float get_playing_speed() const;
void set_centered(bool p_center);
bool is_centered() const;
diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp
index f80da6e9ab..2dcf7c3a11 100644
--- a/scene/2d/area_2d.cpp
+++ b/scene/2d/area_2d.cpp
@@ -652,6 +652,7 @@ Area2D::Area2D() :
set_gravity_direction(Vector2(0, 1));
set_monitoring(true);
set_monitorable(true);
+ set_hide_clip_children(true);
}
Area2D::~Area2D() {
diff --git a/scene/2d/audio_listener_2d.cpp b/scene/2d/audio_listener_2d.cpp
index 5b8833ce62..b4484694a5 100644
--- a/scene/2d/audio_listener_2d.cpp
+++ b/scene/2d/audio_listener_2d.cpp
@@ -110,3 +110,7 @@ void AudioListener2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear_current"), &AudioListener2D::clear_current);
ClassDB::bind_method(D_METHOD("is_current"), &AudioListener2D::is_current);
}
+
+AudioListener2D::AudioListener2D() {
+ set_hide_clip_children(true);
+}
diff --git a/scene/2d/audio_listener_2d.h b/scene/2d/audio_listener_2d.h
index 12a44f26ae..abada06971 100644
--- a/scene/2d/audio_listener_2d.h
+++ b/scene/2d/audio_listener_2d.h
@@ -54,6 +54,8 @@ public:
void make_current();
void clear_current();
bool is_current() const;
+
+ AudioListener2D();
};
#endif // AUDIO_LISTENER_2D_H
diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp
index 7b681eac7a..902fba38bf 100644
--- a/scene/2d/audio_stream_player_2d.cpp
+++ b/scene/2d/audio_stream_player_2d.cpp
@@ -72,12 +72,10 @@ void AudioStreamPlayer2D::_notification(int p_what) {
_update_panning();
}
- if (setplay.get() >= 0 && stream.is_valid()) {
+ if (setplayback.is_valid() && setplay.get() >= 0) {
active.set();
- Ref<AudioStreamPlayback> new_playback = stream->instantiate_playback();
- ERR_FAIL_COND_MSG(new_playback.is_null(), "Failed to instantiate playback.");
- AudioServer::get_singleton()->start_playback_stream(new_playback, _get_actual_bus(), volume_vector, setplay.get(), pitch_scale);
- stream_playbacks.push_back(new_playback);
+ AudioServer::get_singleton()->start_playback_stream(setplayback, _get_actual_bus(), volume_vector, setplay.get(), pitch_scale);
+ setplayback.unref();
setplay.set(-1);
}
@@ -255,7 +253,11 @@ void AudioStreamPlayer2D::play(float p_from_pos) {
if (stream->is_monophonic() && is_playing()) {
stop();
}
+ Ref<AudioStreamPlayback> stream_playback = stream->instantiate_playback();
+ ERR_FAIL_COND_MSG(stream_playback.is_null(), "Failed to instantiate playback.");
+ stream_playbacks.push_back(stream_playback);
+ setplayback = stream_playback;
setplay.set(p_from_pos);
active.set();
set_physics_process_internal(true);
@@ -390,6 +392,10 @@ bool AudioStreamPlayer2D::get_stream_paused() const {
return false;
}
+bool AudioStreamPlayer2D::has_stream_playback() {
+ return !stream_playbacks.is_empty();
+}
+
Ref<AudioStreamPlayback> AudioStreamPlayer2D::get_stream_playback() {
ERR_FAIL_COND_V_MSG(stream_playbacks.is_empty(), Ref<AudioStreamPlayback>(), "Player is inactive. Call play() before requesting get_stream_playback().");
return stream_playbacks[stream_playbacks.size() - 1];
@@ -458,6 +464,7 @@ void AudioStreamPlayer2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_panning_strength", "panning_strength"), &AudioStreamPlayer2D::set_panning_strength);
ClassDB::bind_method(D_METHOD("get_panning_strength"), &AudioStreamPlayer2D::get_panning_strength);
+ ClassDB::bind_method(D_METHOD("has_stream_playback"), &AudioStreamPlayer2D::has_stream_playback);
ClassDB::bind_method(D_METHOD("get_stream_playback"), &AudioStreamPlayer2D::get_stream_playback);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream");
@@ -479,6 +486,7 @@ void AudioStreamPlayer2D::_bind_methods() {
AudioStreamPlayer2D::AudioStreamPlayer2D() {
AudioServer::get_singleton()->connect("bus_layout_changed", callable_mp(this, &AudioStreamPlayer2D::_bus_layout_changed));
cached_global_panning_strength = GLOBAL_GET("audio/general/2d_panning_strength");
+ set_hide_clip_children(true);
}
AudioStreamPlayer2D::~AudioStreamPlayer2D() {
diff --git a/scene/2d/audio_stream_player_2d.h b/scene/2d/audio_stream_player_2d.h
index a5fd584513..79a026fed2 100644
--- a/scene/2d/audio_stream_player_2d.h
+++ b/scene/2d/audio_stream_player_2d.h
@@ -56,6 +56,7 @@ private:
SafeFlag active{ false };
SafeNumeric<float> setplay{ -1.0 };
+ Ref<AudioStreamPlayback> setplayback;
Vector<AudioFrame> volume_vector;
@@ -129,6 +130,7 @@ public:
void set_panning_strength(float p_panning_strength);
float get_panning_strength() const;
+ bool has_stream_playback();
Ref<AudioStreamPlayback> get_stream_playback();
AudioStreamPlayer2D();
diff --git a/scene/2d/back_buffer_copy.cpp b/scene/2d/back_buffer_copy.cpp
index ab048f0cd7..60b344b002 100644
--- a/scene/2d/back_buffer_copy.cpp
+++ b/scene/2d/back_buffer_copy.cpp
@@ -101,6 +101,7 @@ void BackBufferCopy::_bind_methods() {
BackBufferCopy::BackBufferCopy() {
_update_copy_mode();
+ set_hide_clip_children(true);
}
BackBufferCopy::~BackBufferCopy() {
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp
index c4647ae9ff..71b8fdb539 100644
--- a/scene/2d/camera_2d.cpp
+++ b/scene/2d/camera_2d.cpp
@@ -832,4 +832,5 @@ Camera2D::Camera2D() {
drag_margin[SIDE_BOTTOM] = 0.2;
set_notify_transform(true);
+ set_hide_clip_children(true);
}
diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp
index caea753d99..ba3b0cec5c 100644
--- a/scene/2d/collision_object_2d.cpp
+++ b/scene/2d/collision_object_2d.cpp
@@ -651,6 +651,7 @@ CollisionObject2D::CollisionObject2D(RID p_rid, bool p_area) {
area = p_area;
pickable = true;
set_notify_transform(true);
+ set_hide_clip_children(true);
total_subshapes = 0;
only_update_transform_changes = false;
diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp
index 0e18f77b8a..32dea80650 100644
--- a/scene/2d/collision_polygon_2d.cpp
+++ b/scene/2d/collision_polygon_2d.cpp
@@ -131,15 +131,7 @@ void CollisionPolygon2D::_notification(int p_what) {
break;
}
- int polygon_count = polygon.size();
- for (int i = 0; i < polygon_count; i++) {
- Vector2 p = polygon[i];
- Vector2 n = polygon[(i + 1) % polygon_count];
- // draw line with width <= 1, so it does not scale with zoom and break pixel exact editing
- draw_line(p, n, Color(0.9, 0.2, 0.0, 0.8), 1);
- }
-
- if (polygon_count > 2) {
+ if (polygon.size() > 2) {
#define DEBUG_DECOMPOSE
#if defined(TOOLS_ENABLED) && defined(DEBUG_DECOMPOSE)
Vector<Vector<Vector2>> decomp = _decompose_in_convex();
@@ -152,6 +144,11 @@ void CollisionPolygon2D::_notification(int p_what) {
#else
draw_colored_polygon(polygon, get_tree()->get_debug_collisions_color());
#endif
+
+ const Color stroke_color = Color(0.9, 0.2, 0.0);
+ draw_polyline(polygon, stroke_color);
+ // Draw the last segment.
+ draw_line(polygon[polygon.size() - 1], polygon[0], stroke_color);
}
if (one_way_collision) {
@@ -323,4 +320,5 @@ void CollisionPolygon2D::_bind_methods() {
CollisionPolygon2D::CollisionPolygon2D() {
set_notify_local_transform(true);
+ set_hide_clip_children(true);
}
diff --git a/scene/2d/collision_shape_2d.cpp b/scene/2d/collision_shape_2d.cpp
index 6ff789cad2..5951405bbe 100644
--- a/scene/2d/collision_shape_2d.cpp
+++ b/scene/2d/collision_shape_2d.cpp
@@ -288,5 +288,6 @@ void CollisionShape2D::_bind_methods() {
CollisionShape2D::CollisionShape2D() {
set_notify_local_transform(true);
+ set_hide_clip_children(true);
debug_color = _get_default_debug_color();
}
diff --git a/scene/2d/gpu_particles_2d.cpp b/scene/2d/gpu_particles_2d.cpp
index 9a3b7c8687..00d13c59b9 100644
--- a/scene/2d/gpu_particles_2d.cpp
+++ b/scene/2d/gpu_particles_2d.cpp
@@ -638,7 +638,7 @@ void GPUParticles2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "interpolate"), "set_interpolate", "get_interpolate");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fract_delta"), "set_fractional_delta", "get_fractional_delta");
ADD_GROUP("Collision", "collision_");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "collision_base_size", PROPERTY_HINT_RANGE, "0,128,0.01,or_greater,suffix:px"), "set_collision_base_size", "get_collision_base_size");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "collision_base_size", PROPERTY_HINT_RANGE, "0,128,0.01,or_greater"), "set_collision_base_size", "get_collision_base_size");
ADD_GROUP("Drawing", "");
ADD_PROPERTY(PropertyInfo(Variant::RECT2, "visibility_rect", PROPERTY_HINT_NONE, "suffix:px"), "set_visibility_rect", "get_visibility_rect");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "local_coords"), "set_use_local_coordinates", "get_use_local_coordinates");
diff --git a/scene/2d/joint_2d.cpp b/scene/2d/joint_2d.cpp
index 47d0ac6e35..ce427d47aa 100644
--- a/scene/2d/joint_2d.cpp
+++ b/scene/2d/joint_2d.cpp
@@ -243,6 +243,7 @@ void Joint2D::_bind_methods() {
Joint2D::Joint2D() {
joint = PhysicsServer2D::get_singleton()->joint_create();
+ set_hide_clip_children(true);
}
Joint2D::~Joint2D() {
diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp
index fb53400fd6..15b638ed92 100644
--- a/scene/2d/light_2d.cpp
+++ b/scene/2d/light_2d.cpp
@@ -443,6 +443,7 @@ void PointLight2D::_bind_methods() {
PointLight2D::PointLight2D() {
RS::get_singleton()->canvas_light_set_mode(_get_light(), RS::CANVAS_LIGHT_MODE_POINT);
+ set_hide_clip_children(true);
}
//////////
@@ -467,4 +468,5 @@ void DirectionalLight2D::_bind_methods() {
DirectionalLight2D::DirectionalLight2D() {
RS::get_singleton()->canvas_light_set_mode(_get_light(), RS::CANVAS_LIGHT_MODE_DIRECTIONAL);
set_max_distance(max_distance); // Update RenderingServer.
+ set_hide_clip_children(true);
}
diff --git a/scene/2d/marker_2d.cpp b/scene/2d/marker_2d.cpp
index 512875833c..9595fcfffe 100644
--- a/scene/2d/marker_2d.cpp
+++ b/scene/2d/marker_2d.cpp
@@ -117,4 +117,5 @@ void Marker2D::_bind_methods() {
}
Marker2D::Marker2D() {
+ set_hide_clip_children(true);
}
diff --git a/scene/2d/navigation_agent_2d.cpp b/scene/2d/navigation_agent_2d.cpp
index 6b842e6e6b..e73b6e7e23 100644
--- a/scene/2d/navigation_agent_2d.cpp
+++ b/scene/2d/navigation_agent_2d.cpp
@@ -76,10 +76,10 @@ void NavigationAgent2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_navigation_map", "navigation_map"), &NavigationAgent2D::set_navigation_map);
ClassDB::bind_method(D_METHOD("get_navigation_map"), &NavigationAgent2D::get_navigation_map);
- ClassDB::bind_method(D_METHOD("set_target_location", "location"), &NavigationAgent2D::set_target_location);
- ClassDB::bind_method(D_METHOD("get_target_location"), &NavigationAgent2D::get_target_location);
+ ClassDB::bind_method(D_METHOD("set_target_position", "position"), &NavigationAgent2D::set_target_position);
+ ClassDB::bind_method(D_METHOD("get_target_position"), &NavigationAgent2D::get_target_position);
- ClassDB::bind_method(D_METHOD("get_next_location"), &NavigationAgent2D::get_next_location);
+ ClassDB::bind_method(D_METHOD("get_next_path_position"), &NavigationAgent2D::get_next_path_position);
ClassDB::bind_method(D_METHOD("distance_to_target"), &NavigationAgent2D::distance_to_target);
ClassDB::bind_method(D_METHOD("set_velocity", "velocity"), &NavigationAgent2D::set_velocity);
ClassDB::bind_method(D_METHOD("get_current_navigation_result"), &NavigationAgent2D::get_current_navigation_result);
@@ -88,12 +88,12 @@ void NavigationAgent2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_target_reached"), &NavigationAgent2D::is_target_reached);
ClassDB::bind_method(D_METHOD("is_target_reachable"), &NavigationAgent2D::is_target_reachable);
ClassDB::bind_method(D_METHOD("is_navigation_finished"), &NavigationAgent2D::is_navigation_finished);
- ClassDB::bind_method(D_METHOD("get_final_location"), &NavigationAgent2D::get_final_location);
+ ClassDB::bind_method(D_METHOD("get_final_position"), &NavigationAgent2D::get_final_position);
ClassDB::bind_method(D_METHOD("_avoidance_done", "new_velocity"), &NavigationAgent2D::_avoidance_done);
ADD_GROUP("Pathfinding", "");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "target_location", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_target_location", "get_target_location");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "target_position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_target_position", "get_target_position");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "path_desired_distance", PROPERTY_HINT_RANGE, "0.1,1000,0.01,suffix:px"), "set_path_desired_distance", "get_path_desired_distance");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "target_desired_distance", PROPERTY_HINT_RANGE, "0.1,1000,0.01,suffix:px"), "set_target_desired_distance", "get_target_desired_distance");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "path_max_distance", PROPERTY_HINT_RANGE, "10,1000,1,suffix:px"), "set_path_max_distance", "get_path_max_distance");
@@ -205,9 +205,9 @@ NavigationAgent2D::~NavigationAgent2D() {
void NavigationAgent2D::set_avoidance_enabled(bool p_enabled) {
avoidance_enabled = p_enabled;
if (avoidance_enabled) {
- NavigationServer2D::get_singleton()->agent_set_callback(agent, get_instance_id(), "_avoidance_done");
+ NavigationServer2D::get_singleton()->agent_set_callback(agent, callable_mp(this, &NavigationAgent2D::_avoidance_done));
} else {
- NavigationServer2D::get_singleton()->agent_set_callback(agent, ObjectID(), "_avoidance_done");
+ NavigationServer2D::get_singleton()->agent_set_callback(agent, Callable());
}
}
@@ -217,7 +217,8 @@ bool NavigationAgent2D::get_avoidance_enabled() const {
void NavigationAgent2D::set_agent_parent(Node *p_agent_parent) {
// remove agent from any avoidance map before changing parent or there will be leftovers on the RVO map
- NavigationServer2D::get_singleton()->agent_set_callback(agent, ObjectID(), "_avoidance_done");
+ NavigationServer2D::get_singleton()->agent_set_callback(agent, Callable());
+
if (Object::cast_to<Node2D>(p_agent_parent) != nullptr) {
// place agent on navigation map first or else the RVO agent callback creation fails silently later
agent_parent = Object::cast_to<Node2D>(p_agent_parent);
@@ -226,6 +227,7 @@ void NavigationAgent2D::set_agent_parent(Node *p_agent_parent) {
} else {
NavigationServer2D::get_singleton()->agent_set_map(get_rid(), agent_parent->get_world_2d()->get_navigation_map());
}
+
// create new avoidance callback if enabled
set_avoidance_enabled(avoidance_enabled);
} else {
@@ -328,17 +330,17 @@ real_t NavigationAgent2D::get_path_max_distance() {
return path_max_distance;
}
-void NavigationAgent2D::set_target_location(Vector2 p_location) {
- target_location = p_location;
+void NavigationAgent2D::set_target_position(Vector2 p_position) {
+ target_position = p_position;
target_position_submitted = true;
_request_repath();
}
-Vector2 NavigationAgent2D::get_target_location() const {
- return target_location;
+Vector2 NavigationAgent2D::get_target_position() const {
+ return target_position;
}
-Vector2 NavigationAgent2D::get_next_location() {
+Vector2 NavigationAgent2D::get_next_path_position() {
update_navigation();
const Vector<Vector2> &navigation_path = navigation_result->get_path();
@@ -352,7 +354,7 @@ Vector2 NavigationAgent2D::get_next_location() {
real_t NavigationAgent2D::distance_to_target() const {
ERR_FAIL_COND_V_MSG(agent_parent == nullptr, 0.0, "The agent has no parent.");
- return agent_parent->get_global_position().distance_to(target_location);
+ return agent_parent->get_global_position().distance_to(target_position);
}
bool NavigationAgent2D::is_target_reached() const {
@@ -360,7 +362,7 @@ bool NavigationAgent2D::is_target_reached() const {
}
bool NavigationAgent2D::is_target_reachable() {
- return target_desired_distance >= get_final_location().distance_to(target_location);
+ return target_desired_distance >= get_final_position().distance_to(target_position);
}
bool NavigationAgent2D::is_navigation_finished() {
@@ -368,7 +370,7 @@ bool NavigationAgent2D::is_navigation_finished() {
return navigation_finished;
}
-Vector2 NavigationAgent2D::get_final_location() {
+Vector2 NavigationAgent2D::get_final_position() {
update_navigation();
const Vector<Vector2> &navigation_path = navigation_result->get_path();
@@ -450,7 +452,7 @@ void NavigationAgent2D::update_navigation() {
if (reload_path) {
navigation_query->set_start_position(origin);
- navigation_query->set_target_position(target_location);
+ navigation_query->set_target_position(target_position);
navigation_query->set_navigation_layers(navigation_layers);
navigation_query->set_metadata_flags(path_metadata_flags);
@@ -472,7 +474,7 @@ void NavigationAgent2D::update_navigation() {
// Check if we can advance the navigation path
if (navigation_finished == false) {
- // Advances to the next far away location.
+ // Advances to the next far away position.
const Vector<Vector2> &navigation_path = navigation_result->get_path();
const Vector<int32_t> &navigation_path_types = navigation_result->get_path_types();
const TypedArray<RID> &navigation_path_rids = navigation_result->get_path_rids();
@@ -482,7 +484,7 @@ void NavigationAgent2D::update_navigation() {
Dictionary details;
const Vector2 waypoint = navigation_path[navigation_path_index];
- details[SNAME("location")] = waypoint;
+ details[SNAME("position")] = waypoint;
int waypoint_type = -1;
if (path_metadata_flags.has_flag(NavigationPathQueryParameters2D::PathMetadataFlags::PATH_METADATA_INCLUDE_TYPES)) {
diff --git a/scene/2d/navigation_agent_2d.h b/scene/2d/navigation_agent_2d.h
index 190a2fcbda..9787bb1bdb 100644
--- a/scene/2d/navigation_agent_2d.h
+++ b/scene/2d/navigation_agent_2d.h
@@ -60,7 +60,7 @@ class NavigationAgent2D : public Node {
real_t path_max_distance = 100.0;
- Vector2 target_location;
+ Vector2 target_position;
bool target_position_submitted = false;
Ref<NavigationPathQueryParameters2D> navigation_query;
Ref<NavigationPathQueryResult2D> navigation_result;
@@ -143,10 +143,10 @@ public:
void set_path_max_distance(real_t p_pmd);
real_t get_path_max_distance();
- void set_target_location(Vector2 p_location);
- Vector2 get_target_location() const;
+ void set_target_position(Vector2 p_position);
+ Vector2 get_target_position() const;
- Vector2 get_next_location();
+ Vector2 get_next_path_position();
Ref<NavigationPathQueryResult2D> get_current_navigation_result() const {
return navigation_result;
@@ -162,7 +162,7 @@ public:
bool is_target_reached() const;
bool is_target_reachable();
bool is_navigation_finished();
- Vector2 get_final_location();
+ Vector2 get_final_position();
void set_velocity(Vector2 p_velocity);
void _avoidance_done(Vector3 p_new_velocity);
diff --git a/scene/2d/navigation_link_2d.cpp b/scene/2d/navigation_link_2d.cpp
index 9ef0ba617e..26dca40176 100644
--- a/scene/2d/navigation_link_2d.cpp
+++ b/scene/2d/navigation_link_2d.cpp
@@ -48,11 +48,11 @@ void NavigationLink2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_navigation_layer_value", "layer_number", "value"), &NavigationLink2D::set_navigation_layer_value);
ClassDB::bind_method(D_METHOD("get_navigation_layer_value", "layer_number"), &NavigationLink2D::get_navigation_layer_value);
- ClassDB::bind_method(D_METHOD("set_start_location", "location"), &NavigationLink2D::set_start_location);
- ClassDB::bind_method(D_METHOD("get_start_location"), &NavigationLink2D::get_start_location);
+ ClassDB::bind_method(D_METHOD("set_start_position", "position"), &NavigationLink2D::set_start_position);
+ ClassDB::bind_method(D_METHOD("get_start_position"), &NavigationLink2D::get_start_position);
- ClassDB::bind_method(D_METHOD("set_end_location", "location"), &NavigationLink2D::set_end_location);
- ClassDB::bind_method(D_METHOD("get_end_location"), &NavigationLink2D::get_end_location);
+ ClassDB::bind_method(D_METHOD("set_end_position", "position"), &NavigationLink2D::set_end_position);
+ ClassDB::bind_method(D_METHOD("get_end_position"), &NavigationLink2D::get_end_position);
ClassDB::bind_method(D_METHOD("set_enter_cost", "enter_cost"), &NavigationLink2D::set_enter_cost);
ClassDB::bind_method(D_METHOD("get_enter_cost"), &NavigationLink2D::get_enter_cost);
@@ -63,12 +63,38 @@ void NavigationLink2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_enabled", "is_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "bidirectional"), "set_bidirectional", "is_bidirectional");
ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_layers", PROPERTY_HINT_LAYERS_2D_NAVIGATION), "set_navigation_layers", "get_navigation_layers");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "start_location"), "set_start_location", "get_start_location");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "end_location"), "set_end_location", "get_end_location");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "start_position"), "set_start_position", "get_start_position");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "end_position"), "set_end_position", "get_end_position");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "enter_cost"), "set_enter_cost", "get_enter_cost");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "travel_cost"), "set_travel_cost", "get_travel_cost");
}
+#ifndef DISABLE_DEPRECATED
+bool NavigationLink2D::_set(const StringName &p_name, const Variant &p_value) {
+ if (p_name == "start_location") {
+ set_start_position(p_value);
+ return true;
+ }
+ if (p_name == "end_location") {
+ set_end_position(p_value);
+ return true;
+ }
+ return false;
+}
+
+bool NavigationLink2D::_get(const StringName &p_name, Variant &r_ret) const {
+ if (p_name == "start_location") {
+ r_ret = get_start_position();
+ return true;
+ }
+ if (p_name == "end_location") {
+ r_ret = get_end_position();
+ return true;
+ }
+ return false;
+}
+#endif // DISABLE_DEPRECATED
+
void NavigationLink2D::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
@@ -77,15 +103,15 @@ void NavigationLink2D::_notification(int p_what) {
// Update global positions for the link.
Transform2D gt = get_global_transform();
- NavigationServer2D::get_singleton()->link_set_start_location(link, gt.xform(start_location));
- NavigationServer2D::get_singleton()->link_set_end_location(link, gt.xform(end_location));
+ NavigationServer2D::get_singleton()->link_set_start_position(link, gt.xform(start_position));
+ NavigationServer2D::get_singleton()->link_set_end_position(link, gt.xform(end_position));
}
} break;
case NOTIFICATION_TRANSFORM_CHANGED: {
// Update global positions for the link.
Transform2D gt = get_global_transform();
- NavigationServer2D::get_singleton()->link_set_start_location(link, gt.xform(start_location));
- NavigationServer2D::get_singleton()->link_set_end_location(link, gt.xform(end_location));
+ NavigationServer2D::get_singleton()->link_set_start_position(link, gt.xform(start_position));
+ NavigationServer2D::get_singleton()->link_set_end_position(link, gt.xform(end_position));
} break;
case NOTIFICATION_EXIT_TREE: {
NavigationServer2D::get_singleton()->link_set_map(link, RID());
@@ -102,9 +128,9 @@ void NavigationLink2D::_notification(int p_what) {
real_t radius = NavigationServer2D::get_singleton()->map_get_link_connection_radius(get_world_2d()->get_navigation_map());
- draw_line(get_start_location(), get_end_location(), color);
- draw_arc(get_start_location(), radius, 0, Math_TAU, 10, color);
- draw_arc(get_end_location(), radius, 0, Math_TAU, 10, color);
+ draw_line(get_start_position(), get_end_position(), color);
+ draw_arc(get_start_position(), radius, 0, Math_TAU, 10, color);
+ draw_arc(get_end_position(), radius, 0, Math_TAU, 10, color);
}
#endif // DEBUG_ENABLED
} break;
@@ -119,14 +145,14 @@ Rect2 NavigationLink2D::_edit_get_rect() const {
real_t radius = NavigationServer2D::get_singleton()->map_get_link_connection_radius(get_world_2d()->get_navigation_map());
- Rect2 rect(get_start_location(), Size2());
- rect.expand_to(get_end_location());
+ Rect2 rect(get_start_position(), Size2());
+ rect.expand_to(get_end_position());
rect.grow_by(radius);
return rect;
}
bool NavigationLink2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
- Point2 segment[2] = { get_start_location(), get_end_location() };
+ Point2 segment[2] = { get_start_position(), get_end_position() };
Vector2 closest_point = Geometry2D::get_closest_point_to_segment(p_point, segment);
return p_point.distance_to(closest_point) < p_tolerance;
@@ -199,19 +225,19 @@ bool NavigationLink2D::get_navigation_layer_value(int p_layer_number) const {
return get_navigation_layers() & (1 << (p_layer_number - 1));
}
-void NavigationLink2D::set_start_location(Vector2 p_location) {
- if (start_location.is_equal_approx(p_location)) {
+void NavigationLink2D::set_start_position(Vector2 p_position) {
+ if (start_position.is_equal_approx(p_position)) {
return;
}
- start_location = p_location;
+ start_position = p_position;
if (!is_inside_tree()) {
return;
}
Transform2D gt = get_global_transform();
- NavigationServer2D::get_singleton()->link_set_start_location(link, gt.xform(start_location));
+ NavigationServer2D::get_singleton()->link_set_start_position(link, gt.xform(start_position));
update_configuration_warnings();
@@ -222,19 +248,19 @@ void NavigationLink2D::set_start_location(Vector2 p_location) {
#endif // DEBUG_ENABLED
}
-void NavigationLink2D::set_end_location(Vector2 p_location) {
- if (end_location.is_equal_approx(p_location)) {
+void NavigationLink2D::set_end_position(Vector2 p_position) {
+ if (end_position.is_equal_approx(p_position)) {
return;
}
- end_location = p_location;
+ end_position = p_position;
if (!is_inside_tree()) {
return;
}
Transform2D gt = get_global_transform();
- NavigationServer2D::get_singleton()->link_set_end_location(link, gt.xform(end_location));
+ NavigationServer2D::get_singleton()->link_set_end_position(link, gt.xform(end_position));
update_configuration_warnings();
@@ -270,8 +296,8 @@ void NavigationLink2D::set_travel_cost(real_t p_travel_cost) {
PackedStringArray NavigationLink2D::get_configuration_warnings() const {
PackedStringArray warnings = Node::get_configuration_warnings();
- if (start_location.is_equal_approx(end_location)) {
- warnings.push_back(RTR("NavigationLink2D start location should be different than the end location to be useful."));
+ if (start_position.is_equal_approx(end_position)) {
+ warnings.push_back(RTR("NavigationLink2D start position should be different than the end position to be useful."));
}
return warnings;
@@ -282,6 +308,7 @@ NavigationLink2D::NavigationLink2D() {
NavigationServer2D::get_singleton()->link_set_owner_id(link, get_instance_id());
set_notify_transform(true);
+ set_hide_clip_children(true);
}
NavigationLink2D::~NavigationLink2D() {
diff --git a/scene/2d/navigation_link_2d.h b/scene/2d/navigation_link_2d.h
index e14ee5adb9..5bf2a72358 100644
--- a/scene/2d/navigation_link_2d.h
+++ b/scene/2d/navigation_link_2d.h
@@ -40,8 +40,8 @@ class NavigationLink2D : public Node2D {
RID link;
bool bidirectional = true;
uint32_t navigation_layers = 1;
- Vector2 end_location;
- Vector2 start_location;
+ Vector2 end_position;
+ Vector2 start_position;
real_t enter_cost = 0.0;
real_t travel_cost = 1.0;
@@ -49,6 +49,11 @@ protected:
static void _bind_methods();
void _notification(int p_what);
+#ifndef DISABLE_DEPRECATED
+ bool _set(const StringName &p_name, const Variant &p_value);
+ bool _get(const StringName &p_name, Variant &r_ret) const;
+#endif // DISABLE_DEPRECATED
+
public:
#ifdef TOOLS_ENABLED
virtual Rect2 _edit_get_rect() const override;
@@ -67,11 +72,11 @@ public:
void set_navigation_layer_value(int p_layer_number, bool p_value);
bool get_navigation_layer_value(int p_layer_number) const;
- void set_start_location(Vector2 p_location);
- Vector2 get_start_location() const { return start_location; }
+ void set_start_position(Vector2 p_position);
+ Vector2 get_start_position() const { return start_position; }
- void set_end_location(Vector2 p_location);
- Vector2 get_end_location() const { return end_location; }
+ void set_end_position(Vector2 p_position);
+ Vector2 get_end_position() const { return end_position; }
void set_enter_cost(real_t p_enter_cost);
real_t get_enter_cost() const { return enter_cost; }
diff --git a/scene/2d/navigation_region_2d.cpp b/scene/2d/navigation_region_2d.cpp
index fe6af8dad2..3484a9de65 100644
--- a/scene/2d/navigation_region_2d.cpp
+++ b/scene/2d/navigation_region_2d.cpp
@@ -330,6 +330,7 @@ bool NavigationRegion2D::_get(const StringName &p_name, Variant &r_ret) const {
NavigationRegion2D::NavigationRegion2D() {
set_notify_transform(true);
+ set_hide_clip_children(true);
region = NavigationServer2D::get_singleton()->region_create();
NavigationServer2D::get_singleton()->region_set_owner_id(region, get_instance_id());
diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp
index 39f88a0b5e..988ea87054 100644
--- a/scene/2d/ray_cast_2d.cpp
+++ b/scene/2d/ray_cast_2d.cpp
@@ -370,4 +370,5 @@ void RayCast2D::_bind_methods() {
}
RayCast2D::RayCast2D() {
+ set_hide_clip_children(true);
}
diff --git a/scene/2d/remote_transform_2d.cpp b/scene/2d/remote_transform_2d.cpp
index e9ce9560d3..c6730f7ab2 100644
--- a/scene/2d/remote_transform_2d.cpp
+++ b/scene/2d/remote_transform_2d.cpp
@@ -219,4 +219,5 @@ void RemoteTransform2D::_bind_methods() {
RemoteTransform2D::RemoteTransform2D() {
set_notify_transform(true);
+ set_hide_clip_children(true);
}
diff --git a/scene/2d/shape_cast_2d.cpp b/scene/2d/shape_cast_2d.cpp
index 24821858cf..bafb83361a 100644
--- a/scene/2d/shape_cast_2d.cpp
+++ b/scene/2d/shape_cast_2d.cpp
@@ -472,3 +472,7 @@ void ShapeCast2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_areas", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collide_with_areas", "is_collide_with_areas_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_bodies", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collide_with_bodies", "is_collide_with_bodies_enabled");
}
+
+ShapeCast2D::ShapeCast2D() {
+ set_hide_clip_children(true);
+}
diff --git a/scene/2d/shape_cast_2d.h b/scene/2d/shape_cast_2d.h
index 182614a721..8a62b799f8 100644
--- a/scene/2d/shape_cast_2d.h
+++ b/scene/2d/shape_cast_2d.h
@@ -119,6 +119,8 @@ public:
void clear_exceptions();
PackedStringArray get_configuration_warnings() const override;
+
+ ShapeCast2D();
};
#endif // SHAPE_CAST_2D_H
diff --git a/scene/2d/skeleton_2d.cpp b/scene/2d/skeleton_2d.cpp
index 02388a7681..96711bbe72 100644
--- a/scene/2d/skeleton_2d.cpp
+++ b/scene/2d/skeleton_2d.cpp
@@ -519,6 +519,7 @@ Bone2D::Bone2D() {
bone_angle = 0;
autocalculate_length_and_angle = true;
set_notify_local_transform(true);
+ set_hide_clip_children(true);
//this is a clever hack so the bone knows no rest has been set yet, allowing to show an error.
for (int i = 0; i < 3; i++) {
rest[i] = Vector2(0, 0);
@@ -562,7 +563,7 @@ void Skeleton2D::_get_property_list(List<PropertyInfo> *p_list) const {
PropertyInfo(Variant::OBJECT, PNAME("modification_stack"),
PROPERTY_HINT_RESOURCE_TYPE,
"SkeletonModificationStack2D",
- PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_DEFERRED_SET_RESOURCE | PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE));
+ PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_DEFERRED_SET_RESOURCE | PROPERTY_USAGE_ALWAYS_DUPLICATE));
}
void Skeleton2D::_make_bone_setup_dirty() {
@@ -801,6 +802,7 @@ void Skeleton2D::_bind_methods() {
Skeleton2D::Skeleton2D() {
skeleton = RS::get_singleton()->skeleton_create();
set_notify_transform(true);
+ set_hide_clip_children(true);
}
Skeleton2D::~Skeleton2D() {
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 8c5aab4c80..a1304ab991 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -1379,7 +1379,7 @@ void TileMap::draw_tile(RID p_canvas_item, const Vector2i &p_position, const Ref
Color modulate = tile_data->get_modulate() * p_modulation;
// Compute the offset.
- Vector2i tile_offset = atlas_source->get_tile_effective_texture_offset(p_atlas_coords, p_alternative_tile);
+ Vector2i tile_offset = tile_data->get_texture_origin();
// Get destination rect.
Rect2 dest_rect;
diff --git a/scene/2d/visible_on_screen_notifier_2d.cpp b/scene/2d/visible_on_screen_notifier_2d.cpp
index 237eb3d987..1177cdb811 100644
--- a/scene/2d/visible_on_screen_notifier_2d.cpp
+++ b/scene/2d/visible_on_screen_notifier_2d.cpp
@@ -110,6 +110,7 @@ void VisibleOnScreenNotifier2D::_bind_methods() {
VisibleOnScreenNotifier2D::VisibleOnScreenNotifier2D() {
rect = Rect2(-10, -10, 20, 20);
+ set_hide_clip_children(true);
}
//////////////////////////////////////
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index 7ed18d2d41..436b936586 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -284,14 +284,12 @@ void AudioStreamPlayer3D::_notification(int p_what) {
volume_vector = _update_panning();
}
- if (setplay.get() >= 0 && stream.is_valid()) {
+ if (setplayback.is_valid() && setplay.get() >= 0) {
active.set();
- Ref<AudioStreamPlayback> new_playback = stream->instantiate_playback();
- ERR_FAIL_COND_MSG(new_playback.is_null(), "Failed to instantiate playback.");
HashMap<StringName, Vector<AudioFrame>> bus_map;
bus_map[_get_actual_bus()] = volume_vector;
- AudioServer::get_singleton()->start_playback_stream(new_playback, bus_map, setplay.get(), actual_pitch_scale, linear_attenuation, attenuation_filter_cutoff_hz);
- stream_playbacks.push_back(new_playback);
+ AudioServer::get_singleton()->start_playback_stream(setplayback, bus_map, setplay.get(), actual_pitch_scale, linear_attenuation, attenuation_filter_cutoff_hz);
+ setplayback.unref();
setplay.set(-1);
}
@@ -580,14 +578,21 @@ void AudioStreamPlayer3D::play(float p_from_pos) {
if (stream->is_monophonic() && is_playing()) {
stop();
}
+ Ref<AudioStreamPlayback> stream_playback = stream->instantiate_playback();
+ ERR_FAIL_COND_MSG(stream_playback.is_null(), "Failed to instantiate playback.");
+
+ stream_playbacks.push_back(stream_playback);
+ setplayback = stream_playback;
setplay.set(p_from_pos);
active.set();
set_physics_process_internal(true);
}
void AudioStreamPlayer3D::seek(float p_seconds) {
- stop();
- play(p_seconds);
+ if (is_playing()) {
+ stop();
+ play(p_seconds);
+ }
}
void AudioStreamPlayer3D::stop() {
@@ -783,6 +788,10 @@ bool AudioStreamPlayer3D::get_stream_paused() const {
return false;
}
+bool AudioStreamPlayer3D::has_stream_playback() {
+ return !stream_playbacks.is_empty();
+}
+
Ref<AudioStreamPlayback> AudioStreamPlayer3D::get_stream_playback() {
ERR_FAIL_COND_V_MSG(stream_playbacks.is_empty(), Ref<AudioStreamPlayback>(), "Player is inactive. Call play() before requesting get_stream_playback().");
return stream_playbacks[stream_playbacks.size() - 1];
@@ -875,6 +884,7 @@ void AudioStreamPlayer3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_panning_strength", "panning_strength"), &AudioStreamPlayer3D::set_panning_strength);
ClassDB::bind_method(D_METHOD("get_panning_strength"), &AudioStreamPlayer3D::get_panning_strength);
+ ClassDB::bind_method(D_METHOD("has_stream_playback"), &AudioStreamPlayer3D::has_stream_playback);
ClassDB::bind_method(D_METHOD("get_stream_playback"), &AudioStreamPlayer3D::get_stream_playback);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream");
diff --git a/scene/3d/audio_stream_player_3d.h b/scene/3d/audio_stream_player_3d.h
index 67cec91896..bba8f10761 100644
--- a/scene/3d/audio_stream_player_3d.h
+++ b/scene/3d/audio_stream_player_3d.h
@@ -69,6 +69,7 @@ private:
SafeFlag active{ false };
SafeNumeric<float> setplay{ -1.0 };
+ Ref<AudioStreamPlayback> setplayback;
AttenuationModel attenuation_model = ATTENUATION_INVERSE_DISTANCE;
float volume_db = 0.0;
@@ -188,6 +189,7 @@ public:
void set_panning_strength(float p_panning_strength);
float get_panning_strength() const;
+ bool has_stream_playback();
Ref<AudioStreamPlayback> get_stream_playback();
AudioStreamPlayer3D();
diff --git a/scene/3d/camera_3d.cpp b/scene/3d/camera_3d.cpp
index e91948c6e1..47eb1eaa40 100644
--- a/scene/3d/camera_3d.cpp
+++ b/scene/3d/camera_3d.cpp
@@ -554,7 +554,7 @@ void Camera3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "projection", PROPERTY_HINT_ENUM, "Perspective,Orthogonal,Frustum"), "set_projection", "get_projection");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "current"), "set_current", "is_current");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fov", PROPERTY_HINT_RANGE, "1,179,0.1,degrees"), "set_fov", "get_fov");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "size", PROPERTY_HINT_RANGE, "0.001,16384,0.001,suffix:m"), "set_size", "get_size");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "size", PROPERTY_HINT_RANGE, "0.001,16384,0.001,or_greater,suffix:m"), "set_size", "get_size");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "frustum_offset", PROPERTY_HINT_NONE, "suffix:m"), "set_frustum_offset", "get_frustum_offset");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "near", PROPERTY_HINT_RANGE, "0.001,10,0.001,or_greater,exp,suffix:m"), "set_near", "get_near");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "far", PROPERTY_HINT_RANGE, "0.01,4000,0.01,or_greater,exp,suffix:m"), "set_far", "get_far");
@@ -602,7 +602,7 @@ void Camera3D::set_fov(real_t p_fov) {
}
void Camera3D::set_size(real_t p_size) {
- ERR_FAIL_COND(p_size < 0.001 || p_size > 16384);
+ ERR_FAIL_COND(p_size <= CMP_EPSILON);
size = p_size;
_update_camera_mode();
}
diff --git a/scene/3d/navigation_agent_3d.cpp b/scene/3d/navigation_agent_3d.cpp
index 0034bf78b9..4aa6e61ec5 100644
--- a/scene/3d/navigation_agent_3d.cpp
+++ b/scene/3d/navigation_agent_3d.cpp
@@ -80,10 +80,10 @@ void NavigationAgent3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_navigation_map", "navigation_map"), &NavigationAgent3D::set_navigation_map);
ClassDB::bind_method(D_METHOD("get_navigation_map"), &NavigationAgent3D::get_navigation_map);
- ClassDB::bind_method(D_METHOD("set_target_location", "location"), &NavigationAgent3D::set_target_location);
- ClassDB::bind_method(D_METHOD("get_target_location"), &NavigationAgent3D::get_target_location);
+ ClassDB::bind_method(D_METHOD("set_target_position", "position"), &NavigationAgent3D::set_target_position);
+ ClassDB::bind_method(D_METHOD("get_target_position"), &NavigationAgent3D::get_target_position);
- ClassDB::bind_method(D_METHOD("get_next_location"), &NavigationAgent3D::get_next_location);
+ ClassDB::bind_method(D_METHOD("get_next_path_position"), &NavigationAgent3D::get_next_path_position);
ClassDB::bind_method(D_METHOD("distance_to_target"), &NavigationAgent3D::distance_to_target);
ClassDB::bind_method(D_METHOD("set_velocity", "velocity"), &NavigationAgent3D::set_velocity);
ClassDB::bind_method(D_METHOD("get_current_navigation_result"), &NavigationAgent3D::get_current_navigation_result);
@@ -92,12 +92,12 @@ void NavigationAgent3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_target_reached"), &NavigationAgent3D::is_target_reached);
ClassDB::bind_method(D_METHOD("is_target_reachable"), &NavigationAgent3D::is_target_reachable);
ClassDB::bind_method(D_METHOD("is_navigation_finished"), &NavigationAgent3D::is_navigation_finished);
- ClassDB::bind_method(D_METHOD("get_final_location"), &NavigationAgent3D::get_final_location);
+ ClassDB::bind_method(D_METHOD("get_final_position"), &NavigationAgent3D::get_final_position);
ClassDB::bind_method(D_METHOD("_avoidance_done", "new_velocity"), &NavigationAgent3D::_avoidance_done);
ADD_GROUP("Pathfinding", "");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "target_location", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_target_location", "get_target_location");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "target_position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_target_position", "get_target_position");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "path_desired_distance", PROPERTY_HINT_RANGE, "0.1,100,0.01,suffix:m"), "set_path_desired_distance", "get_path_desired_distance");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "target_desired_distance", PROPERTY_HINT_RANGE, "0.1,100,0.01,suffix:m"), "set_target_desired_distance", "get_target_desired_distance");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "agent_height_offset", PROPERTY_HINT_RANGE, "-100.0,100,0.01,suffix:m"), "set_agent_height_offset", "get_agent_height_offset");
@@ -212,9 +212,9 @@ NavigationAgent3D::~NavigationAgent3D() {
void NavigationAgent3D::set_avoidance_enabled(bool p_enabled) {
avoidance_enabled = p_enabled;
if (avoidance_enabled) {
- NavigationServer3D::get_singleton()->agent_set_callback(agent, get_instance_id(), "_avoidance_done");
+ NavigationServer3D::get_singleton()->agent_set_callback(agent, callable_mp(this, &NavigationAgent3D::_avoidance_done));
} else {
- NavigationServer3D::get_singleton()->agent_set_callback(agent, ObjectID(), "_avoidance_done");
+ NavigationServer3D::get_singleton()->agent_set_callback(agent, Callable());
}
}
@@ -224,7 +224,8 @@ bool NavigationAgent3D::get_avoidance_enabled() const {
void NavigationAgent3D::set_agent_parent(Node *p_agent_parent) {
// remove agent from any avoidance map before changing parent or there will be leftovers on the RVO map
- NavigationServer3D::get_singleton()->agent_set_callback(agent, ObjectID(), "_avoidance_done");
+ NavigationServer3D::get_singleton()->agent_set_callback(agent, Callable());
+
if (Object::cast_to<Node3D>(p_agent_parent) != nullptr) {
// place agent on navigation map first or else the RVO agent callback creation fails silently later
agent_parent = Object::cast_to<Node3D>(p_agent_parent);
@@ -233,6 +234,7 @@ void NavigationAgent3D::set_agent_parent(Node *p_agent_parent) {
} else {
NavigationServer3D::get_singleton()->agent_set_map(get_rid(), agent_parent->get_world_3d()->get_navigation_map());
}
+
// create new avoidance callback if enabled
set_avoidance_enabled(avoidance_enabled);
} else {
@@ -344,17 +346,17 @@ real_t NavigationAgent3D::get_path_max_distance() {
return path_max_distance;
}
-void NavigationAgent3D::set_target_location(Vector3 p_location) {
- target_location = p_location;
+void NavigationAgent3D::set_target_position(Vector3 p_position) {
+ target_position = p_position;
target_position_submitted = true;
_request_repath();
}
-Vector3 NavigationAgent3D::get_target_location() const {
- return target_location;
+Vector3 NavigationAgent3D::get_target_position() const {
+ return target_position;
}
-Vector3 NavigationAgent3D::get_next_location() {
+Vector3 NavigationAgent3D::get_next_path_position() {
update_navigation();
const Vector<Vector3> &navigation_path = navigation_result->get_path();
@@ -368,7 +370,7 @@ Vector3 NavigationAgent3D::get_next_location() {
real_t NavigationAgent3D::distance_to_target() const {
ERR_FAIL_COND_V_MSG(agent_parent == nullptr, 0.0, "The agent has no parent.");
- return agent_parent->get_global_transform().origin.distance_to(target_location);
+ return agent_parent->get_global_transform().origin.distance_to(target_position);
}
bool NavigationAgent3D::is_target_reached() const {
@@ -376,7 +378,7 @@ bool NavigationAgent3D::is_target_reached() const {
}
bool NavigationAgent3D::is_target_reachable() {
- return target_desired_distance >= get_final_location().distance_to(target_location);
+ return target_desired_distance >= get_final_position().distance_to(target_position);
}
bool NavigationAgent3D::is_navigation_finished() {
@@ -384,7 +386,7 @@ bool NavigationAgent3D::is_navigation_finished() {
return navigation_finished;
}
-Vector3 NavigationAgent3D::get_final_location() {
+Vector3 NavigationAgent3D::get_final_position() {
update_navigation();
const Vector<Vector3> &navigation_path = navigation_result->get_path();
@@ -467,7 +469,7 @@ void NavigationAgent3D::update_navigation() {
if (reload_path) {
navigation_query->set_start_position(origin);
- navigation_query->set_target_position(target_location);
+ navigation_query->set_target_position(target_position);
navigation_query->set_navigation_layers(navigation_layers);
navigation_query->set_metadata_flags(path_metadata_flags);
@@ -489,7 +491,7 @@ void NavigationAgent3D::update_navigation() {
// Check if we can advance the navigation path
if (navigation_finished == false) {
- // Advances to the next far away location.
+ // Advances to the next far away position.
const Vector<Vector3> &navigation_path = navigation_result->get_path();
const Vector<int32_t> &navigation_path_types = navigation_result->get_path_types();
const TypedArray<RID> &navigation_path_rids = navigation_result->get_path_rids();
@@ -499,7 +501,7 @@ void NavigationAgent3D::update_navigation() {
Dictionary details;
const Vector3 waypoint = navigation_path[navigation_path_index];
- details[SNAME("location")] = waypoint;
+ details[SNAME("position")] = waypoint;
int waypoint_type = -1;
if (path_metadata_flags.has_flag(NavigationPathQueryParameters3D::PathMetadataFlags::PATH_METADATA_INCLUDE_TYPES)) {
diff --git a/scene/3d/navigation_agent_3d.h b/scene/3d/navigation_agent_3d.h
index 91be068392..12f83ce6a8 100644
--- a/scene/3d/navigation_agent_3d.h
+++ b/scene/3d/navigation_agent_3d.h
@@ -62,7 +62,7 @@ class NavigationAgent3D : public Node {
real_t path_max_distance = 3.0;
- Vector3 target_location;
+ Vector3 target_position;
bool target_position_submitted = false;
Ref<NavigationPathQueryParameters3D> navigation_query;
Ref<NavigationPathQueryResult3D> navigation_result;
@@ -155,10 +155,10 @@ public:
void set_path_max_distance(real_t p_pmd);
real_t get_path_max_distance();
- void set_target_location(Vector3 p_location);
- Vector3 get_target_location() const;
+ void set_target_position(Vector3 p_position);
+ Vector3 get_target_position() const;
- Vector3 get_next_location();
+ Vector3 get_next_path_position();
Ref<NavigationPathQueryResult3D> get_current_navigation_result() const {
return navigation_result;
@@ -174,7 +174,7 @@ public:
bool is_target_reached() const;
bool is_target_reachable();
bool is_navigation_finished();
- Vector3 get_final_location();
+ Vector3 get_final_position();
void set_velocity(Vector3 p_velocity);
void _avoidance_done(Vector3 p_new_velocity);
diff --git a/scene/3d/navigation_link_3d.cpp b/scene/3d/navigation_link_3d.cpp
index e058ef62d0..f47fcfaf51 100644
--- a/scene/3d/navigation_link_3d.cpp
+++ b/scene/3d/navigation_link_3d.cpp
@@ -70,10 +70,10 @@ void NavigationLink3D::_update_debug_mesh() {
Vector<Vector3> lines;
// Draw line between the points.
- lines.push_back(start_location);
- lines.push_back(end_location);
+ lines.push_back(start_position);
+ lines.push_back(end_position);
- // Draw start location search radius
+ // Draw start position search radius
for (int i = 0; i < 30; i++) {
// Create a circle
const float ra = Math::deg_to_rad((float)(i * 12));
@@ -84,21 +84,21 @@ void NavigationLink3D::_update_debug_mesh() {
// Draw axis-aligned circle
switch (up_axis) {
case Vector3::AXIS_X:
- lines.append(start_location + Vector3(0, a.x, a.y));
- lines.append(start_location + Vector3(0, b.x, b.y));
+ lines.append(start_position + Vector3(0, a.x, a.y));
+ lines.append(start_position + Vector3(0, b.x, b.y));
break;
case Vector3::AXIS_Y:
- lines.append(start_location + Vector3(a.x, 0, a.y));
- lines.append(start_location + Vector3(b.x, 0, b.y));
+ lines.append(start_position + Vector3(a.x, 0, a.y));
+ lines.append(start_position + Vector3(b.x, 0, b.y));
break;
case Vector3::AXIS_Z:
- lines.append(start_location + Vector3(a.x, a.y, 0));
- lines.append(start_location + Vector3(b.x, b.y, 0));
+ lines.append(start_position + Vector3(a.x, a.y, 0));
+ lines.append(start_position + Vector3(b.x, b.y, 0));
break;
}
}
- // Draw end location search radius
+ // Draw end position search radius
for (int i = 0; i < 30; i++) {
// Create a circle
const float ra = Math::deg_to_rad((float)(i * 12));
@@ -109,16 +109,16 @@ void NavigationLink3D::_update_debug_mesh() {
// Draw axis-aligned circle
switch (up_axis) {
case Vector3::AXIS_X:
- lines.append(end_location + Vector3(0, a.x, a.y));
- lines.append(end_location + Vector3(0, b.x, b.y));
+ lines.append(end_position + Vector3(0, a.x, a.y));
+ lines.append(end_position + Vector3(0, b.x, b.y));
break;
case Vector3::AXIS_Y:
- lines.append(end_location + Vector3(a.x, 0, a.y));
- lines.append(end_location + Vector3(b.x, 0, b.y));
+ lines.append(end_position + Vector3(a.x, 0, a.y));
+ lines.append(end_position + Vector3(b.x, 0, b.y));
break;
case Vector3::AXIS_Z:
- lines.append(end_location + Vector3(a.x, a.y, 0));
- lines.append(end_location + Vector3(b.x, b.y, 0));
+ lines.append(end_position + Vector3(a.x, a.y, 0));
+ lines.append(end_position + Vector3(b.x, b.y, 0));
break;
}
}
@@ -157,11 +157,11 @@ void NavigationLink3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_navigation_layer_value", "layer_number", "value"), &NavigationLink3D::set_navigation_layer_value);
ClassDB::bind_method(D_METHOD("get_navigation_layer_value", "layer_number"), &NavigationLink3D::get_navigation_layer_value);
- ClassDB::bind_method(D_METHOD("set_start_location", "location"), &NavigationLink3D::set_start_location);
- ClassDB::bind_method(D_METHOD("get_start_location"), &NavigationLink3D::get_start_location);
+ ClassDB::bind_method(D_METHOD("set_start_position", "position"), &NavigationLink3D::set_start_position);
+ ClassDB::bind_method(D_METHOD("get_start_position"), &NavigationLink3D::get_start_position);
- ClassDB::bind_method(D_METHOD("set_end_location", "location"), &NavigationLink3D::set_end_location);
- ClassDB::bind_method(D_METHOD("get_end_location"), &NavigationLink3D::get_end_location);
+ ClassDB::bind_method(D_METHOD("set_end_position", "position"), &NavigationLink3D::set_end_position);
+ ClassDB::bind_method(D_METHOD("get_end_position"), &NavigationLink3D::get_end_position);
ClassDB::bind_method(D_METHOD("set_enter_cost", "enter_cost"), &NavigationLink3D::set_enter_cost);
ClassDB::bind_method(D_METHOD("get_enter_cost"), &NavigationLink3D::get_enter_cost);
@@ -172,12 +172,38 @@ void NavigationLink3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_enabled", "is_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "bidirectional"), "set_bidirectional", "is_bidirectional");
ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_layers", PROPERTY_HINT_LAYERS_3D_NAVIGATION), "set_navigation_layers", "get_navigation_layers");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "start_location"), "set_start_location", "get_start_location");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "end_location"), "set_end_location", "get_end_location");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "start_position"), "set_start_position", "get_start_position");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "end_position"), "set_end_position", "get_end_position");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "enter_cost"), "set_enter_cost", "get_enter_cost");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "travel_cost"), "set_travel_cost", "get_travel_cost");
}
+#ifndef DISABLE_DEPRECATED
+bool NavigationLink3D::_set(const StringName &p_name, const Variant &p_value) {
+ if (p_name == "start_location") {
+ set_start_position(p_value);
+ return true;
+ }
+ if (p_name == "end_location") {
+ set_end_position(p_value);
+ return true;
+ }
+ return false;
+}
+
+bool NavigationLink3D::_get(const StringName &p_name, Variant &r_ret) const {
+ if (p_name == "start_location") {
+ r_ret = get_start_position();
+ return true;
+ }
+ if (p_name == "end_location") {
+ r_ret = get_end_position();
+ return true;
+ }
+ return false;
+}
+#endif // DISABLE_DEPRECATED
+
void NavigationLink3D::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
@@ -186,8 +212,8 @@ void NavigationLink3D::_notification(int p_what) {
// Update global positions for the link.
Transform3D gt = get_global_transform();
- NavigationServer3D::get_singleton()->link_set_start_location(link, gt.xform(start_location));
- NavigationServer3D::get_singleton()->link_set_end_location(link, gt.xform(end_location));
+ NavigationServer3D::get_singleton()->link_set_start_position(link, gt.xform(start_position));
+ NavigationServer3D::get_singleton()->link_set_end_position(link, gt.xform(end_position));
}
#ifdef DEBUG_ENABLED
@@ -197,8 +223,8 @@ void NavigationLink3D::_notification(int p_what) {
case NOTIFICATION_TRANSFORM_CHANGED: {
// Update global positions for the link.
Transform3D gt = get_global_transform();
- NavigationServer3D::get_singleton()->link_set_start_location(link, gt.xform(start_location));
- NavigationServer3D::get_singleton()->link_set_end_location(link, gt.xform(end_location));
+ NavigationServer3D::get_singleton()->link_set_start_position(link, gt.xform(start_position));
+ NavigationServer3D::get_singleton()->link_set_end_position(link, gt.xform(end_position));
#ifdef DEBUG_ENABLED
if (is_inside_tree() && debug_instance.is_valid()) {
@@ -316,19 +342,19 @@ bool NavigationLink3D::get_navigation_layer_value(int p_layer_number) const {
return get_navigation_layers() & (1 << (p_layer_number - 1));
}
-void NavigationLink3D::set_start_location(Vector3 p_location) {
- if (start_location.is_equal_approx(p_location)) {
+void NavigationLink3D::set_start_position(Vector3 p_position) {
+ if (start_position.is_equal_approx(p_position)) {
return;
}
- start_location = p_location;
+ start_position = p_position;
if (!is_inside_tree()) {
return;
}
Transform3D gt = get_global_transform();
- NavigationServer3D::get_singleton()->link_set_start_location(link, gt.xform(start_location));
+ NavigationServer3D::get_singleton()->link_set_start_position(link, gt.xform(start_position));
#ifdef DEBUG_ENABLED
_update_debug_mesh();
@@ -338,19 +364,19 @@ void NavigationLink3D::set_start_location(Vector3 p_location) {
update_configuration_warnings();
}
-void NavigationLink3D::set_end_location(Vector3 p_location) {
- if (end_location.is_equal_approx(p_location)) {
+void NavigationLink3D::set_end_position(Vector3 p_position) {
+ if (end_position.is_equal_approx(p_position)) {
return;
}
- end_location = p_location;
+ end_position = p_position;
if (!is_inside_tree()) {
return;
}
Transform3D gt = get_global_transform();
- NavigationServer3D::get_singleton()->link_set_end_location(link, gt.xform(end_location));
+ NavigationServer3D::get_singleton()->link_set_end_position(link, gt.xform(end_position));
#ifdef DEBUG_ENABLED
_update_debug_mesh();
@@ -385,8 +411,8 @@ void NavigationLink3D::set_travel_cost(real_t p_travel_cost) {
PackedStringArray NavigationLink3D::get_configuration_warnings() const {
PackedStringArray warnings = Node::get_configuration_warnings();
- if (start_location.is_equal_approx(end_location)) {
- warnings.push_back(RTR("NavigationLink3D start location should be different than the end location to be useful."));
+ if (start_position.is_equal_approx(end_position)) {
+ warnings.push_back(RTR("NavigationLink3D start position should be different than the end position to be useful."));
}
return warnings;
diff --git a/scene/3d/navigation_link_3d.h b/scene/3d/navigation_link_3d.h
index 175c5cdd5d..5c9ec36189 100644
--- a/scene/3d/navigation_link_3d.h
+++ b/scene/3d/navigation_link_3d.h
@@ -40,8 +40,8 @@ class NavigationLink3D : public Node3D {
RID link;
bool bidirectional = true;
uint32_t navigation_layers = 1;
- Vector3 end_location;
- Vector3 start_location;
+ Vector3 end_position;
+ Vector3 start_position;
real_t enter_cost = 0.0;
real_t travel_cost = 1.0;
@@ -56,6 +56,11 @@ protected:
static void _bind_methods();
void _notification(int p_what);
+#ifndef DISABLE_DEPRECATED
+ bool _set(const StringName &p_name, const Variant &p_value);
+ bool _get(const StringName &p_name, Variant &r_ret) const;
+#endif // DISABLE_DEPRECATED
+
public:
NavigationLink3D();
~NavigationLink3D();
@@ -72,11 +77,11 @@ public:
void set_navigation_layer_value(int p_layer_number, bool p_value);
bool get_navigation_layer_value(int p_layer_number) const;
- void set_start_location(Vector3 p_location);
- Vector3 get_start_location() const { return start_location; }
+ void set_start_position(Vector3 p_position);
+ Vector3 get_start_position() const { return start_position; }
- void set_end_location(Vector3 p_location);
- Vector3 get_end_location() const { return end_location; }
+ void set_end_position(Vector3 p_position);
+ Vector3 get_end_position() const { return end_position; }
void set_enter_cost(real_t p_enter_cost);
real_t get_enter_cost() const { return enter_cost; }
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index 3a5de96c61..041ca7707b 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -913,7 +913,6 @@ void AnimatedSprite3D::_validate_property(PropertyInfo &p_property) const {
}
if (p_property.name == "animation") {
- p_property.hint = PROPERTY_HINT_ENUM;
List<StringName> names;
frames->get_animation_list(&names);
names.sort_custom<StringName::AlphCompare>();
@@ -963,6 +962,12 @@ void AnimatedSprite3D::_validate_property(PropertyInfo &p_property) const {
void AnimatedSprite3D::_notification(int p_what) {
switch (p_what) {
+ case NOTIFICATION_READY: {
+ if (!Engine::get_singleton()->is_editor_hint() && !frames.is_null() && frames->has_animation(autoplay)) {
+ play(autoplay);
+ }
+ } break;
+
case NOTIFICATION_INTERNAL_PROCESS: {
if (frames.is_null() || !frames->has_animation(animation)) {
return;
@@ -972,7 +977,8 @@ void AnimatedSprite3D::_notification(int p_what) {
int i = 0;
while (remaining) {
// Animation speed may be changed by animation_finished or frame_changed signals.
- double speed = frames->get_animation_speed(animation) * Math::abs(speed_scale);
+ double speed = frames->get_animation_speed(animation) * speed_scale * custom_speed_scale * frame_speed_scale;
+ double abs_speed = Math::abs(speed);
if (speed == 0) {
return; // Do nothing.
@@ -981,53 +987,57 @@ void AnimatedSprite3D::_notification(int p_what) {
// Frame count may be changed by animation_finished or frame_changed signals.
int fc = frames->get_frame_count(animation);
- if (timeout <= 0) {
- int last_frame = fc - 1;
- if (!playing_backwards) {
- // Forward.
+ int last_frame = fc - 1;
+ if (!signbit(speed)) {
+ // Forwards.
+ if (frame_progress >= 1.0) {
if (frame >= last_frame) {
if (frames->get_animation_loop(animation)) {
frame = 0;
- emit_signal(SceneStringNames::get_singleton()->animation_finished);
+ emit_signal("animation_looped");
} else {
frame = last_frame;
- if (!is_over) {
- is_over = true;
- emit_signal(SceneStringNames::get_singleton()->animation_finished);
- }
+ pause();
+ emit_signal(SceneStringNames::get_singleton()->animation_finished);
+ return;
}
} else {
frame++;
}
- } else {
- // Reversed.
+ _calc_frame_speed_scale();
+ frame_progress = 0.0;
+ _queue_redraw();
+ emit_signal(SceneStringNames::get_singleton()->frame_changed);
+ }
+ double to_process = MIN((1.0 - frame_progress) / abs_speed, remaining);
+ frame_progress += to_process * abs_speed;
+ remaining -= to_process;
+ } else {
+ // Backwards.
+ if (frame_progress <= 0) {
if (frame <= 0) {
if (frames->get_animation_loop(animation)) {
frame = last_frame;
- emit_signal(SceneStringNames::get_singleton()->animation_finished);
+ emit_signal("animation_looped");
} else {
frame = 0;
- if (!is_over) {
- is_over = true;
- emit_signal(SceneStringNames::get_singleton()->animation_finished);
- }
+ pause();
+ emit_signal(SceneStringNames::get_singleton()->animation_finished);
+ return;
}
} else {
frame--;
}
+ _calc_frame_speed_scale();
+ frame_progress = 1.0;
+ _queue_redraw();
+ emit_signal(SceneStringNames::get_singleton()->frame_changed);
}
-
- timeout = _get_frame_duration();
-
- _queue_redraw();
-
- emit_signal(SceneStringNames::get_singleton()->frame_changed);
+ double to_process = MIN(frame_progress / abs_speed, remaining);
+ frame_progress -= to_process * abs_speed;
+ remaining -= to_process;
}
- double to_process = MIN(timeout / speed, remaining);
- timeout -= to_process * speed;
- remaining -= to_process;
-
i++;
if (i > fc) {
return; // Prevents freezing if to_process is each time much less than remaining.
@@ -1038,25 +1048,37 @@ void AnimatedSprite3D::_notification(int p_what) {
}
void AnimatedSprite3D::set_sprite_frames(const Ref<SpriteFrames> &p_frames) {
+ if (frames == p_frames) {
+ return;
+ }
+
if (frames.is_valid()) {
frames->disconnect(SceneStringNames::get_singleton()->changed, callable_mp(this, &AnimatedSprite3D::_res_changed));
}
-
+ stop();
frames = p_frames;
if (frames.is_valid()) {
frames->connect(SceneStringNames::get_singleton()->changed, callable_mp(this, &AnimatedSprite3D::_res_changed));
- }
- if (frames.is_null()) {
- frame = 0;
- } else {
- set_frame(frame);
+ List<StringName> al;
+ frames->get_animation_list(&al);
+ if (al.size() == 0) {
+ set_animation(StringName());
+ set_autoplay(String());
+ } else {
+ if (!frames->has_animation(animation)) {
+ set_animation(al[0]);
+ }
+ if (!frames->has_animation(autoplay)) {
+ set_autoplay(String());
+ }
+ }
}
notify_property_list_changed();
- _reset_timeout();
_queue_redraw();
update_configuration_warnings();
+ emit_signal("sprite_frames_changed");
}
Ref<SpriteFrames> AnimatedSprite3D::get_sprite_frames() const {
@@ -1064,44 +1086,63 @@ Ref<SpriteFrames> AnimatedSprite3D::get_sprite_frames() const {
}
void AnimatedSprite3D::set_frame(int p_frame) {
+ set_frame_and_progress(p_frame, signbit(get_playing_speed()) ? 1.0 : 0.0);
+}
+
+int AnimatedSprite3D::get_frame() const {
+ return frame;
+}
+
+void AnimatedSprite3D::set_frame_progress(real_t p_progress) {
+ frame_progress = p_progress;
+}
+
+real_t AnimatedSprite3D::get_frame_progress() const {
+ return frame_progress;
+}
+
+void AnimatedSprite3D::set_frame_and_progress(int p_frame, real_t p_progress) {
if (frames.is_null()) {
return;
}
- if (frames->has_animation(animation)) {
- int limit = frames->get_frame_count(animation);
- if (p_frame >= limit) {
- p_frame = limit - 1;
- }
- }
+ bool has_animation = frames->has_animation(animation);
+ int end_frame = has_animation ? MAX(0, frames->get_frame_count(animation) - 1) : 0;
+ bool is_changed = frame != p_frame;
if (p_frame < 0) {
- p_frame = 0;
+ frame = 0;
+ } else if (has_animation && p_frame > end_frame) {
+ frame = end_frame;
+ } else {
+ frame = p_frame;
}
- if (frame == p_frame) {
- return;
- }
+ _calc_frame_speed_scale();
+ frame_progress = p_progress;
- frame = p_frame;
- _reset_timeout();
+ if (!is_changed) {
+ return; // No change, don't redraw.
+ }
_queue_redraw();
emit_signal(SceneStringNames::get_singleton()->frame_changed);
}
-int AnimatedSprite3D::get_frame() const {
- return frame;
-}
-
void AnimatedSprite3D::set_speed_scale(float p_speed_scale) {
speed_scale = p_speed_scale;
- playing_backwards = signbit(speed_scale) != backwards;
}
float AnimatedSprite3D::get_speed_scale() const {
return speed_scale;
}
+float AnimatedSprite3D::get_playing_speed() const {
+ if (!playing) {
+ return 0;
+ }
+ return speed_scale * custom_speed_scale;
+}
+
Rect2 AnimatedSprite3D::get_item_rect() const {
if (frames.is_null() || !frames->has_animation(animation)) {
return Rect2(0, 0, 1, 1);
@@ -1132,69 +1173,131 @@ Rect2 AnimatedSprite3D::get_item_rect() const {
}
void AnimatedSprite3D::_res_changed() {
- set_frame(frame);
+ set_frame_and_progress(frame, frame_progress);
_queue_redraw();
notify_property_list_changed();
}
-void AnimatedSprite3D::set_playing(bool p_playing) {
- if (playing == p_playing) {
- return;
+bool AnimatedSprite3D::is_playing() const {
+ return playing;
+}
+
+void AnimatedSprite3D::set_autoplay(const String &p_name) {
+ if (is_inside_tree() && !Engine::get_singleton()->is_editor_hint()) {
+ WARN_PRINT("Setting autoplay after the node has been added to the scene has no effect.");
}
- playing = p_playing;
- playing_backwards = signbit(speed_scale) != backwards;
- set_process_internal(playing);
- notify_property_list_changed();
+
+ autoplay = p_name;
}
-bool AnimatedSprite3D::is_playing() const {
- return playing;
+String AnimatedSprite3D::get_autoplay() const {
+ return autoplay;
}
-void AnimatedSprite3D::play(const StringName &p_animation, bool p_backwards) {
- backwards = p_backwards;
- playing_backwards = signbit(speed_scale) != backwards;
+void AnimatedSprite3D::play(const StringName &p_name, float p_custom_scale, bool p_from_end) {
+ StringName name = p_name;
+
+ if (name == StringName()) {
+ name = animation;
+ }
+
+ ERR_FAIL_COND_MSG(frames == nullptr, vformat("There is no animation with name '%s'.", name));
+ ERR_FAIL_COND_MSG(!frames->get_animation_names().has(name), vformat("There is no animation with name '%s'.", name));
+
+ if (frames->get_frame_count(name) == 0) {
+ return;
+ }
+
+ playing = true;
+ custom_speed_scale = p_custom_scale;
- if (p_animation) {
- set_animation(p_animation);
- if (frames.is_valid() && playing_backwards && get_frame() == 0) {
- set_frame(frames->get_frame_count(p_animation) - 1);
+ int end_frame = MAX(0, frames->get_frame_count(animation) - 1);
+ if (name != animation) {
+ animation = name;
+ if (p_from_end) {
+ set_frame_and_progress(end_frame, 1.0);
+ } else {
+ set_frame_and_progress(0, 0.0);
+ }
+ emit_signal("animation_changed");
+ } else {
+ bool is_backward = signbit(speed_scale * custom_speed_scale);
+ if (p_from_end && is_backward && frame == 0 && frame_progress <= 0.0) {
+ set_frame_and_progress(end_frame, 1.0);
+ } else if (!p_from_end && !is_backward && frame == end_frame && frame_progress >= 1.0) {
+ set_frame_and_progress(0, 0.0);
}
}
- is_over = false;
- set_playing(true);
+ set_process_internal(true);
+ notify_property_list_changed();
+ _queue_redraw();
+}
+
+void AnimatedSprite3D::play_backwards(const StringName &p_name) {
+ play(p_name, -1, true);
+}
+
+void AnimatedSprite3D::_stop_internal(bool p_reset) {
+ playing = false;
+ if (p_reset) {
+ custom_speed_scale = 1.0;
+ set_frame_and_progress(0, 0.0);
+ }
+ notify_property_list_changed();
+ set_process_internal(false);
+}
+
+void AnimatedSprite3D::pause() {
+ _stop_internal(false);
}
void AnimatedSprite3D::stop() {
- set_playing(false);
- backwards = false;
- _reset_timeout();
+ _stop_internal(true);
}
double AnimatedSprite3D::_get_frame_duration() {
if (frames.is_valid() && frames->has_animation(animation)) {
return frames->get_frame_duration(animation, frame);
}
- return 0.0;
+ return 1.0;
}
-void AnimatedSprite3D::_reset_timeout() {
- timeout = _get_frame_duration();
- is_over = false;
+void AnimatedSprite3D::_calc_frame_speed_scale() {
+ frame_speed_scale = 1.0 / _get_frame_duration();
}
-void AnimatedSprite3D::set_animation(const StringName &p_animation) {
- ERR_FAIL_COND_MSG(frames == nullptr, vformat("There is no animation with name '%s'.", p_animation));
- ERR_FAIL_COND_MSG(!frames->get_animation_names().has(p_animation), vformat("There is no animation with name '%s'.", p_animation));
+void AnimatedSprite3D::set_animation(const StringName &p_name) {
+ if (animation == p_name) {
+ return;
+ }
+
+ animation = p_name;
- if (animation == p_animation) {
+ emit_signal("animation_changed");
+
+ if (frames == nullptr) {
+ animation = StringName();
+ stop();
+ ERR_FAIL_MSG(vformat("There is no animation with name '%s'.", p_name));
+ }
+
+ int frame_count = frames->get_frame_count(animation);
+ if (animation == StringName() || frame_count == 0) {
+ stop();
return;
+ } else if (!frames->get_animation_names().has(animation)) {
+ animation = StringName();
+ stop();
+ ERR_FAIL_MSG(vformat("There is no animation with name '%s'.", p_name));
+ }
+
+ if (signbit(get_playing_speed())) {
+ set_frame_and_progress(frame_count - 1, 1.0);
+ } else {
+ set_frame_and_progress(0, 0.0);
}
- animation = p_animation;
- set_frame(0);
- _reset_timeout();
notify_property_list_changed();
_queue_redraw();
}
@@ -1222,35 +1325,58 @@ void AnimatedSprite3D::get_argument_options(const StringName &p_function, int p_
Node::get_argument_options(p_function, p_idx, r_options);
}
+#ifndef DISABLE_DEPRECATED
+bool AnimatedSprite3D::_set(const StringName &p_name, const Variant &p_value) {
+ if ((p_name == SNAME("frames"))) {
+ set_sprite_frames(p_value);
+ return true;
+ }
+ return false;
+}
+#endif
void AnimatedSprite3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_sprite_frames", "sprite_frames"), &AnimatedSprite3D::set_sprite_frames);
ClassDB::bind_method(D_METHOD("get_sprite_frames"), &AnimatedSprite3D::get_sprite_frames);
- ClassDB::bind_method(D_METHOD("set_animation", "animation"), &AnimatedSprite3D::set_animation);
+ ClassDB::bind_method(D_METHOD("set_animation", "name"), &AnimatedSprite3D::set_animation);
ClassDB::bind_method(D_METHOD("get_animation"), &AnimatedSprite3D::get_animation);
- ClassDB::bind_method(D_METHOD("set_playing", "playing"), &AnimatedSprite3D::set_playing);
+ ClassDB::bind_method(D_METHOD("set_autoplay", "name"), &AnimatedSprite3D::set_autoplay);
+ ClassDB::bind_method(D_METHOD("get_autoplay"), &AnimatedSprite3D::get_autoplay);
+
ClassDB::bind_method(D_METHOD("is_playing"), &AnimatedSprite3D::is_playing);
- ClassDB::bind_method(D_METHOD("play", "anim", "backwards"), &AnimatedSprite3D::play, DEFVAL(StringName()), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("play", "name", "custom_speed", "from_end"), &AnimatedSprite3D::play, DEFVAL(StringName()), DEFVAL(1.0), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("play_backwards", "name"), &AnimatedSprite3D::play_backwards, DEFVAL(StringName()));
+ ClassDB::bind_method(D_METHOD("pause"), &AnimatedSprite3D::pause);
ClassDB::bind_method(D_METHOD("stop"), &AnimatedSprite3D::stop);
ClassDB::bind_method(D_METHOD("set_frame", "frame"), &AnimatedSprite3D::set_frame);
ClassDB::bind_method(D_METHOD("get_frame"), &AnimatedSprite3D::get_frame);
+ ClassDB::bind_method(D_METHOD("set_frame_progress", "progress"), &AnimatedSprite3D::set_frame_progress);
+ ClassDB::bind_method(D_METHOD("get_frame_progress"), &AnimatedSprite3D::get_frame_progress);
+
+ ClassDB::bind_method(D_METHOD("set_frame_and_progress", "frame", "progress"), &AnimatedSprite3D::set_frame_and_progress);
+
ClassDB::bind_method(D_METHOD("set_speed_scale", "speed_scale"), &AnimatedSprite3D::set_speed_scale);
ClassDB::bind_method(D_METHOD("get_speed_scale"), &AnimatedSprite3D::get_speed_scale);
+ ClassDB::bind_method(D_METHOD("get_playing_speed"), &AnimatedSprite3D::get_playing_speed);
ClassDB::bind_method(D_METHOD("_res_changed"), &AnimatedSprite3D::_res_changed);
+ ADD_SIGNAL(MethodInfo("sprite_frames_changed"));
+ ADD_SIGNAL(MethodInfo("animation_changed"));
ADD_SIGNAL(MethodInfo("frame_changed"));
+ ADD_SIGNAL(MethodInfo("animation_looped"));
ADD_SIGNAL(MethodInfo("animation_finished"));
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "frames", PROPERTY_HINT_RESOURCE_TYPE, "SpriteFrames"), "set_sprite_frames", "get_sprite_frames");
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "animation"), "set_animation", "get_animation");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "sprite_frames", PROPERTY_HINT_RESOURCE_TYPE, "SpriteFrames"), "set_sprite_frames", "get_sprite_frames");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "animation", PROPERTY_HINT_ENUM, ""), "set_animation", "get_animation");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "autoplay", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_autoplay", "get_autoplay");
ADD_PROPERTY(PropertyInfo(Variant::INT, "frame"), "set_frame", "get_frame");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "frame_progress", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_frame_progress", "get_frame_progress");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "speed_scale"), "set_speed_scale", "get_speed_scale");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing"), "set_playing", "is_playing");
}
AnimatedSprite3D::AnimatedSprite3D() {
diff --git a/scene/3d/sprite_3d.h b/scene/3d/sprite_3d.h
index bee1c38318..873c321878 100644
--- a/scene/3d/sprite_3d.h
+++ b/scene/3d/sprite_3d.h
@@ -219,24 +219,29 @@ class AnimatedSprite3D : public SpriteBase3D {
GDCLASS(AnimatedSprite3D, SpriteBase3D);
Ref<SpriteFrames> frames;
+ String autoplay;
+
bool playing = false;
- bool playing_backwards = false;
- bool backwards = false;
StringName animation = "default";
int frame = 0;
float speed_scale = 1.0;
+ float custom_speed_scale = 1.0;
bool centered = false;
- bool is_over = false;
- double timeout = 0.0;
+ real_t frame_speed_scale = 1.0;
+ real_t frame_progress = 0.0;
void _res_changed();
double _get_frame_duration();
- void _reset_timeout();
+ void _calc_frame_speed_scale();
+ void _stop_internal(bool p_reset);
protected:
+#ifndef DISABLE_DEPRECATED
+ bool _set(const StringName &p_name, const Variant &p_value);
+#endif
virtual void _draw() override;
static void _bind_methods();
void _notification(int p_what);
@@ -246,20 +251,30 @@ public:
void set_sprite_frames(const Ref<SpriteFrames> &p_frames);
Ref<SpriteFrames> get_sprite_frames() const;
- void play(const StringName &p_animation = StringName(), bool p_backwards = false);
+ void play(const StringName &p_name = StringName(), float p_custom_scale = 1.0, bool p_from_end = false);
+ void play_backwards(const StringName &p_name = StringName());
+ void pause();
void stop();
- void set_playing(bool p_playing);
bool is_playing() const;
- void set_animation(const StringName &p_animation);
+ void set_animation(const StringName &p_name);
StringName get_animation() const;
+ void set_autoplay(const String &p_name);
+ String get_autoplay() const;
+
void set_frame(int p_frame);
int get_frame() const;
+ void set_frame_progress(real_t p_progress);
+ real_t get_frame_progress() const;
+
+ void set_frame_and_progress(int p_frame, real_t p_progress);
+
void set_speed_scale(float p_speed_scale);
float get_speed_scale() const;
+ float get_playing_speed() const;
virtual Rect2 get_item_rect() const override;
diff --git a/scene/3d/voxel_gi.cpp b/scene/3d/voxel_gi.cpp
index 4325152a7b..41dc27352f 100644
--- a/scene/3d/voxel_gi.cpp
+++ b/scene/3d/voxel_gi.cpp
@@ -502,7 +502,7 @@ void VoxelGI::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "subdiv", PROPERTY_HINT_ENUM, "64,128,256,512"), "set_subdiv", "get_subdiv");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents", PROPERTY_HINT_NONE, "suffix:m"), "set_extents", "get_extents");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "camera_attributes", PROPERTY_HINT_RESOURCE_TYPE, "CameraAttributesPractical,CameraAttributesPhysical"), "set_camera_attributes", "get_camera_attributes");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "VoxelGIData", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE), "set_probe_data", "get_probe_data");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "VoxelGIData", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_ALWAYS_DUPLICATE), "set_probe_data", "get_probe_data");
BIND_ENUM_CONSTANT(SUBDIV_64);
BIND_ENUM_CONSTANT(SUBDIV_128);
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp
index a00b1d8ee1..d2073f4f23 100644
--- a/scene/animation/animation_blend_tree.cpp
+++ b/scene/animation/animation_blend_tree.cpp
@@ -644,9 +644,62 @@ AnimationNodeTimeSeek::AnimationNodeTimeSeek() {
/////////////////////////////////////////////////
+bool AnimationNodeTransition::_set(const StringName &p_path, const Variant &p_value) {
+ String path = p_path;
+
+ if (!path.begins_with("input_")) {
+ return false;
+ }
+
+ int which = path.get_slicec('/', 0).get_slicec('_', 1).to_int();
+ String what = path.get_slicec('/', 1);
+
+ if (which == get_input_count() && what == "name") {
+ if (add_input(p_value)) {
+ return true;
+ }
+ return false;
+ }
+
+ ERR_FAIL_INDEX_V(which, get_input_count(), false);
+
+ if (what == "name") {
+ set_input_name(which, p_value);
+ } else if (what == "auto_advance") {
+ set_input_as_auto_advance(which, p_value);
+ } else {
+ return false;
+ }
+
+ return true;
+}
+
+bool AnimationNodeTransition::_get(const StringName &p_path, Variant &r_ret) const {
+ String path = p_path;
+
+ if (!path.begins_with("input_")) {
+ return false;
+ }
+
+ int which = path.get_slicec('/', 0).get_slicec('_', 1).to_int();
+ String what = path.get_slicec('/', 1);
+
+ ERR_FAIL_INDEX_V(which, get_input_count(), false);
+
+ if (what == "name") {
+ r_ret = get_input_name(which);
+ } else if (what == "auto_advance") {
+ r_ret = is_input_set_as_auto_advance(which);
+ } else {
+ return false;
+ }
+
+ return true;
+}
+
void AnimationNodeTransition::get_parameter_list(List<PropertyInfo> *r_list) const {
String anims;
- for (int i = 0; i < enabled_inputs; i++) {
+ for (int i = 0; i < get_input_count(); i++) {
if (i > 0) {
anims += ",";
}
@@ -684,56 +737,37 @@ String AnimationNodeTransition::get_caption() const {
return "Transition";
}
-void AnimationNodeTransition::_update_inputs() {
- while (get_input_count() < enabled_inputs) {
- add_input(inputs[get_input_count()].name);
+void AnimationNodeTransition::set_input_count(int p_inputs) {
+ for (int i = get_input_count(); i < p_inputs; i++) {
+ add_input("state_" + itos(i));
}
-
- while (get_input_count() > enabled_inputs) {
+ while (get_input_count() > p_inputs) {
remove_input(get_input_count() - 1);
}
+ notify_property_list_changed();
}
-void AnimationNodeTransition::set_enabled_inputs(int p_inputs) {
- ERR_FAIL_INDEX(p_inputs, MAX_INPUTS);
- enabled_inputs = p_inputs;
- _update_inputs();
+bool AnimationNodeTransition::add_input(const String &p_name) {
+ if (AnimationNode::add_input(p_name)) {
+ input_as_auto_advance.push_back(false);
+ return true;
+ }
+ return false;
}
-int AnimationNodeTransition::get_enabled_inputs() {
- return enabled_inputs;
+void AnimationNodeTransition::remove_input(int p_index) {
+ input_as_auto_advance.remove_at(p_index);
+ AnimationNode::remove_input(p_index);
}
void AnimationNodeTransition::set_input_as_auto_advance(int p_input, bool p_enable) {
- ERR_FAIL_INDEX(p_input, MAX_INPUTS);
- inputs[p_input].auto_advance = p_enable;
+ ERR_FAIL_INDEX(p_input, get_input_count());
+ input_as_auto_advance.write[p_input] = p_enable;
}
bool AnimationNodeTransition::is_input_set_as_auto_advance(int p_input) const {
- ERR_FAIL_INDEX_V(p_input, MAX_INPUTS, false);
- return inputs[p_input].auto_advance;
-}
-
-void AnimationNodeTransition::set_input_caption(int p_input, const String &p_name) {
- ERR_FAIL_INDEX(p_input, MAX_INPUTS);
- inputs[p_input].name = p_name;
- set_input_name(p_input, p_name);
-}
-
-String AnimationNodeTransition::get_input_caption(int p_input) const {
- ERR_FAIL_INDEX_V(p_input, MAX_INPUTS, String());
- return inputs[p_input].name;
-}
-
-int AnimationNodeTransition::find_input_caption(const String &p_name) const {
- int idx = -1;
- for (int i = 0; i < MAX_INPUTS; i++) {
- if (inputs[i].name == p_name) {
- idx = i;
- break;
- }
- }
- return idx;
+ ERR_FAIL_INDEX_V(p_input, get_input_count(), false);
+ return input_as_auto_advance[p_input];
}
void AnimationNodeTransition::set_xfade_time(double p_fade) {
@@ -772,7 +806,7 @@ double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_is_ex
bool restart = false;
if (!cur_transition_request.is_empty()) {
- int new_idx = find_input_caption(cur_transition_request);
+ int new_idx = find_input(cur_transition_request);
if (new_idx >= 0) {
if (cur_current_index == new_idx) {
// Transition to same state.
@@ -807,14 +841,14 @@ double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_is_ex
cur_time = 0;
}
- if (cur_current_index < 0 || cur_current_index >= enabled_inputs || cur_prev_index >= enabled_inputs) {
+ if (cur_current_index < 0 || cur_current_index >= get_input_count() || cur_prev_index >= get_input_count()) {
return 0;
}
double rem = 0.0;
if (sync) {
- for (int i = 0; i < enabled_inputs; i++) {
+ for (int i = 0; i < get_input_count(); i++) {
if (i != cur_current_index && i != cur_prev_index) {
blend_input(i, p_time, p_seek, p_is_external_seeking, 0, FILTER_IGNORE, true);
}
@@ -831,8 +865,8 @@ double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_is_ex
cur_time += p_time;
}
- if (inputs[cur_current_index].auto_advance && rem <= xfade_time) {
- set_parameter(transition_request, get_input_caption((cur_current_index + 1) % enabled_inputs));
+ if (input_as_auto_advance[cur_current_index] && rem <= xfade_time) {
+ set_parameter(transition_request, get_input_name((cur_current_index + 1) % get_input_count()));
}
} else { // cross-fading from prev to current
@@ -869,29 +903,19 @@ double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_is_ex
return rem;
}
-void AnimationNodeTransition::_validate_property(PropertyInfo &p_property) const {
- if (p_property.name.begins_with("input_")) {
- String n = p_property.name.get_slicec('/', 0).get_slicec('_', 1);
- if (n != "count") {
- int idx = n.to_int();
- if (idx >= enabled_inputs) {
- p_property.usage = PROPERTY_USAGE_NONE;
- }
- }
+void AnimationNodeTransition::_get_property_list(List<PropertyInfo> *p_list) const {
+ for (int i = 0; i < get_input_count(); i++) {
+ p_list->push_back(PropertyInfo(Variant::STRING, "input_" + itos(i) + "/name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL));
+ p_list->push_back(PropertyInfo(Variant::BOOL, "input_" + itos(i) + "/auto_advance", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL));
}
}
void AnimationNodeTransition::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_enabled_inputs", "amount"), &AnimationNodeTransition::set_enabled_inputs);
- ClassDB::bind_method(D_METHOD("get_enabled_inputs"), &AnimationNodeTransition::get_enabled_inputs);
+ ClassDB::bind_method(D_METHOD("set_input_count", "input_count"), &AnimationNodeTransition::set_input_count);
ClassDB::bind_method(D_METHOD("set_input_as_auto_advance", "input", "enable"), &AnimationNodeTransition::set_input_as_auto_advance);
ClassDB::bind_method(D_METHOD("is_input_set_as_auto_advance", "input"), &AnimationNodeTransition::is_input_set_as_auto_advance);
- ClassDB::bind_method(D_METHOD("set_input_caption", "input", "caption"), &AnimationNodeTransition::set_input_caption);
- ClassDB::bind_method(D_METHOD("get_input_caption", "input"), &AnimationNodeTransition::get_input_caption);
- ClassDB::bind_method(D_METHOD("find_input_caption", "caption"), &AnimationNodeTransition::find_input_caption);
-
ClassDB::bind_method(D_METHOD("set_xfade_time", "time"), &AnimationNodeTransition::set_xfade_time);
ClassDB::bind_method(D_METHOD("get_xfade_time"), &AnimationNodeTransition::get_xfade_time);
@@ -901,21 +925,13 @@ void AnimationNodeTransition::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_reset", "reset"), &AnimationNodeTransition::set_reset);
ClassDB::bind_method(D_METHOD("is_reset"), &AnimationNodeTransition::is_reset);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "enabled_inputs", PROPERTY_HINT_RANGE, "0,31,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_enabled_inputs", "get_enabled_inputs");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "xfade_time", PROPERTY_HINT_RANGE, "0,120,0.01,suffix:s"), "set_xfade_time", "get_xfade_time");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "xfade_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_xfade_curve", "get_xfade_curve");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "reset"), "set_reset", "is_reset");
-
- for (int i = 0; i < MAX_INPUTS; i++) {
- ADD_PROPERTYI(PropertyInfo(Variant::STRING, "input_" + itos(i) + "/name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_input_caption", "get_input_caption", i);
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "input_" + itos(i) + "/auto_advance", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_input_as_auto_advance", "is_input_set_as_auto_advance", i);
- }
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "input_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_ARRAY | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED, "Inputs,input_"), "set_input_count", "get_input_count");
}
AnimationNodeTransition::AnimationNodeTransition() {
- for (int i = 0; i < MAX_INPUTS; i++) {
- inputs[i].name = "state " + itos(i);
- }
}
/////////////////////
diff --git a/scene/animation/animation_blend_tree.h b/scene/animation/animation_blend_tree.h
index a1969bb621..09bf567db7 100644
--- a/scene/animation/animation_blend_tree.h
+++ b/scene/animation/animation_blend_tree.h
@@ -276,16 +276,7 @@ public:
class AnimationNodeTransition : public AnimationNodeSync {
GDCLASS(AnimationNodeTransition, AnimationNodeSync);
- enum {
- MAX_INPUTS = 32
- };
- struct InputData {
- String name;
- bool auto_advance = false;
- };
-
- InputData inputs[MAX_INPUTS];
- int enabled_inputs = 0;
+ Vector<bool> input_as_auto_advance;
StringName time = "time";
StringName prev_xfading = "prev_xfading";
@@ -301,11 +292,11 @@ class AnimationNodeTransition : public AnimationNodeSync {
Ref<Curve> xfade_curve;
bool reset = true;
- void _update_inputs();
-
protected:
+ bool _get(const StringName &p_path, Variant &r_ret) const;
+ bool _set(const StringName &p_path, const Variant &p_value);
static void _bind_methods();
- void _validate_property(PropertyInfo &p_property) const;
+ void _get_property_list(List<PropertyInfo> *p_list) const;
public:
virtual void get_parameter_list(List<PropertyInfo> *r_list) const override;
@@ -314,16 +305,14 @@ public:
virtual String get_caption() const override;
- void set_enabled_inputs(int p_inputs);
- int get_enabled_inputs();
+ void set_input_count(int p_inputs);
+
+ virtual bool add_input(const String &p_name) override;
+ virtual void remove_input(int p_index) override;
void set_input_as_auto_advance(int p_input, bool p_enable);
bool is_input_set_as_auto_advance(int p_input) const;
- void set_input_caption(int p_input, const String &p_name);
- String get_input_caption(int p_input) const;
- int find_input_caption(const String &p_name) const;
-
void set_xfade_time(double p_fade);
double get_xfade_time() const;
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp
index 02f1e9f9a6..7fb831b3b2 100644
--- a/scene/animation/animation_node_state_machine.cpp
+++ b/scene/animation/animation_node_state_machine.cpp
@@ -228,6 +228,22 @@ float AnimationNodeStateMachinePlayback::get_current_length() const {
return len_current;
}
+float AnimationNodeStateMachinePlayback::get_fade_from_play_pos() const {
+ return pos_fade_from;
+}
+
+float AnimationNodeStateMachinePlayback::get_fade_from_length() const {
+ return len_fade_from;
+}
+
+float AnimationNodeStateMachinePlayback::get_fading_time() const {
+ return fading_time;
+}
+
+float AnimationNodeStateMachinePlayback::get_fading_pos() const {
+ return fading_pos;
+}
+
bool AnimationNodeStateMachinePlayback::_travel(AnimationNodeStateMachine *p_state_machine, const StringName &p_travel) {
ERR_FAIL_COND_V(!playing, false);
ERR_FAIL_COND_V(!p_state_machine->states.has(p_travel), false);
@@ -466,7 +482,17 @@ double AnimationNodeStateMachinePlayback::_process(AnimationNodeStateMachine *p_
if (fading_from != StringName()) {
double fade_blend_inv = 1.0 - fade_blend;
- p_state_machine->blend_node(fading_from, p_state_machine->states[fading_from].node, p_time, p_seek, p_is_external_seeking, Math::is_zero_approx(fade_blend_inv) ? CMP_EPSILON : fade_blend_inv, AnimationNode::FILTER_IGNORE, true); // Blend values must be more than CMP_EPSILON to process discrete keys in edge.
+ float fading_from_rem = 0.0;
+ fading_from_rem = p_state_machine->blend_node(fading_from, p_state_machine->states[fading_from].node, p_time, p_seek, p_is_external_seeking, Math::is_zero_approx(fade_blend_inv) ? CMP_EPSILON : fade_blend_inv, AnimationNode::FILTER_IGNORE, true); // Blend values must be more than CMP_EPSILON to process discrete keys in edge.
+ //guess playback position
+ if (fading_from_rem > len_fade_from) { // weird but ok
+ len_fade_from = fading_from_rem;
+ }
+
+ { //advance and loop check
+ float next_pos = len_fade_from - fading_from_rem;
+ pos_fade_from = next_pos; //looped
+ }
if (fade_blend >= 1.0) {
fading_from = StringName();
}
@@ -633,6 +659,8 @@ double AnimationNodeStateMachinePlayback::_process(AnimationNodeStateMachine *p_
}
current = next;
+ pos_fade_from = pos_current;
+ len_fade_from = len_current;
if (reset_request) {
len_current = p_state_machine->blend_node(current, p_state_machine->states[current].node, 0, true, p_is_external_seeking, CMP_EPSILON, AnimationNode::FILTER_IGNORE, true); // Process next node's first key in here.
@@ -716,7 +744,7 @@ AnimationNodeStateMachinePlayback::AnimationNodeStateMachinePlayback() {
///////////////////////////////////////////////////////
void AnimationNodeStateMachine::get_parameter_list(List<PropertyInfo> *r_list) const {
- r_list->push_back(PropertyInfo(Variant::OBJECT, playback, PROPERTY_HINT_RESOURCE_TYPE, "AnimationNodeStateMachinePlayback", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE));
+ r_list->push_back(PropertyInfo(Variant::OBJECT, playback, PROPERTY_HINT_RESOURCE_TYPE, "AnimationNodeStateMachinePlayback", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_ALWAYS_DUPLICATE));
List<StringName> advance_conditions;
for (int i = 0; i < transitions.size(); i++) {
StringName ac = transitions[i].transition->get_advance_condition_name();
diff --git a/scene/animation/animation_node_state_machine.h b/scene/animation/animation_node_state_machine.h
index 1b4e010a06..cf4d850aa6 100644
--- a/scene/animation/animation_node_state_machine.h
+++ b/scene/animation/animation_node_state_machine.h
@@ -118,6 +118,9 @@ class AnimationNodeStateMachinePlayback : public Resource {
StringName next;
};
+ double len_fade_from = 0.0;
+ double pos_fade_from = 0.0;
+
double len_current = 0.0;
double pos_current = 0.0;
bool end_loop = false;
@@ -164,6 +167,12 @@ public:
float get_current_play_pos() const;
float get_current_length() const;
+ float get_fade_from_play_pos() const;
+ float get_fade_from_length() const;
+
+ float get_fading_time() const;
+ float get_fading_pos() const;
+
AnimationNodeStateMachinePlayback();
};
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 047997ca09..1b7615befa 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -431,6 +431,17 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim, Node *p_root_ov
}
}
+ if (a->track_get_type(i) == Animation::TYPE_AUDIO) {
+ if (!node_cache->audio_anim.has(a->track_get_path(i).get_concatenated_names())) {
+ TrackNodeCache::AudioAnim aa;
+ aa.object = (Object *)child;
+ aa.audio_stream.instantiate();
+ aa.audio_stream->set_polyphony(audio_max_polyphony);
+
+ node_cache->audio_anim[a->track_get_path(i).get_concatenated_names()] = aa;
+ }
+ }
+
node_cache->last_setup_pass = setup_pass;
}
}
@@ -451,6 +462,15 @@ static void _call_object(Object *p_object, const StringName &p_method, const Vec
}
}
+Variant AnimationPlayer::post_process_key_value(const Ref<Animation> &p_anim, int p_track, Variant p_value, const Object *p_object, int p_object_idx) {
+ Variant res;
+ if (GDVIRTUAL_CALL(_post_process_key_value, p_anim, p_track, p_value, const_cast<Object *>(p_object), p_object_idx, res)) {
+ return res;
+ }
+
+ return _post_process_key_value(p_anim, p_track, p_value, p_object, p_object_idx);
+}
+
Variant AnimationPlayer::_post_process_key_value(const Ref<Animation> &p_anim, int p_track, Variant p_value, const Object *p_object, int p_object_idx) {
switch (p_anim->track_get_type(p_track)) {
#ifndef _3D_DISABLED
@@ -473,7 +493,9 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
ERR_FAIL_COND(p_anim->node_cache.size() != p_anim->animation->get_track_count());
Animation *a = p_anim->animation.operator->();
+#ifdef TOOLS_ENABLED
bool can_call = is_inside_tree() && !Engine::get_singleton()->is_editor_hint();
+#endif // TOOLS_ENABLED
bool backward = signbit(p_delta);
for (int i = 0; i < a->get_track_count(); i++) {
@@ -512,7 +534,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
if (err != OK) {
continue;
}
- loc = _post_process_key_value(a, i, loc, nc->node_3d, nc->bone_idx);
+ loc = post_process_key_value(a, i, loc, nc->node_3d, nc->bone_idx);
if (nc->accum_pass != accum_pass) {
ERR_CONTINUE(cache_update_size >= NODE_CACHE_UPDATE_MAX);
@@ -540,7 +562,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
if (err != OK) {
continue;
}
- rot = _post_process_key_value(a, i, rot, nc->node_3d, nc->bone_idx);
+ rot = post_process_key_value(a, i, rot, nc->node_3d, nc->bone_idx);
if (nc->accum_pass != accum_pass) {
ERR_CONTINUE(cache_update_size >= NODE_CACHE_UPDATE_MAX);
@@ -568,7 +590,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
if (err != OK) {
continue;
}
- scale = _post_process_key_value(a, i, scale, nc->node_3d, nc->bone_idx);
+ scale = post_process_key_value(a, i, scale, nc->node_3d, nc->bone_idx);
if (nc->accum_pass != accum_pass) {
ERR_CONTINUE(cache_update_size >= NODE_CACHE_UPDATE_MAX);
@@ -596,7 +618,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
if (err != OK) {
continue;
}
- blend = _post_process_key_value(a, i, blend, nc->node_blend_shape, nc->blend_shape_idx);
+ blend = post_process_key_value(a, i, blend, nc->node_blend_shape, nc->blend_shape_idx);
if (nc->accum_pass != accum_pass) {
ERR_CONTINUE(cache_update_size >= NODE_CACHE_UPDATE_MAX);
@@ -649,7 +671,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
if (p_time < first_key_time) {
double c = Math::ease(p_time / first_key_time, transition);
Variant first_value = a->track_get_key_value(i, first_key);
- first_value = _post_process_key_value(a, i, first_value, nc->node);
+ first_value = post_process_key_value(a, i, first_value, nc->node);
Variant interp_value = Animation::interpolate_variant(pa->capture, first_value, c);
if (pa->accum_pass != accum_pass) {
ERR_CONTINUE(cache_update_prop_size >= NODE_CACHE_UPDATE_MAX);
@@ -670,7 +692,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
if (value == Variant()) {
continue;
}
- value = _post_process_key_value(a, i, value, nc->node);
+ value = post_process_key_value(a, i, value, nc->node);
if (pa->accum_pass != accum_pass) {
ERR_CONTINUE(cache_update_prop_size >= NODE_CACHE_UPDATE_MAX);
@@ -701,7 +723,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
for (int &F : indices) {
Variant value = a->track_get_key_value(i, F);
- value = _post_process_key_value(a, i, value, nc->node);
+ value = post_process_key_value(a, i, value, nc->node);
switch (pa->special) {
case SP_NONE: {
bool valid;
@@ -745,11 +767,13 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
} break;
case Animation::TYPE_METHOD: {
- if (!nc->node || is_stopping) {
+#ifdef TOOLS_ENABLED
+ if (!can_call) {
continue;
}
- if (!p_is_current) {
- break;
+#endif // TOOLS_ENABLED
+ if (!p_is_current || !nc->node || is_stopping) {
+ continue;
}
List<int> indices;
@@ -772,16 +796,12 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
for (int &E : indices) {
StringName method = a->method_track_get_name(i, E);
Vector<Variant> params = a->method_track_get_params(i, E);
-
#ifdef DEBUG_ENABLED
if (!nc->node->has_method(method)) {
ERR_PRINT("Invalid method call '" + method + "'. '" + a->get_name() + "' at node '" + get_path() + "'.");
}
#endif
-
- if (can_call) {
- _call_object(nc->node, method, params, method_call_mode == ANIMATION_METHOD_CALL_DEFERRED);
- }
+ _call_object(nc->node, method, params, method_call_mode == ANIMATION_METHOD_CALL_DEFERRED);
}
} break;
@@ -796,7 +816,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
TrackNodeCache::BezierAnim *ba = &E->value;
real_t bezier = a->bezier_track_interpolate(i, p_time);
- bezier = _post_process_key_value(a, i, bezier, nc->node);
+ bezier = post_process_key_value(a, i, bezier, nc->node);
if (ba->accum_pass != accum_pass) {
ERR_CONTINUE(cache_update_bezier_size >= NODE_CACHE_UPDATE_MAX);
cache_update_bezier[cache_update_bezier_size++] = ba;
@@ -811,48 +831,40 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
if (!nc->node || is_stopping) {
continue;
}
+#ifdef TOOLS_ENABLED
+ if (p_seeked && !can_call) {
+ continue; // To avoid spamming the preview in editor.
+ }
+#endif // TOOLS_ENABLED
+ HashMap<StringName, TrackNodeCache::AudioAnim>::Iterator E = nc->audio_anim.find(a->track_get_path(i).get_concatenated_names());
+ ERR_CONTINUE(!E); //should it continue, or create a new one?
- if (p_seeked) {
- //find whatever should be playing
- int idx = a->track_find_key(i, p_time);
- if (idx < 0) {
- continue;
- }
-
- Ref<AudioStream> stream = a->audio_track_get_key_stream(i, idx);
- if (!stream.is_valid()) {
- nc->node->call(SNAME("stop"));
- nc->audio_playing = false;
- playing_caches.erase(nc);
- } else {
- float start_ofs = a->audio_track_get_key_start_offset(i, idx);
- start_ofs += p_time - a->track_get_key_time(i, idx);
- float end_ofs = a->audio_track_get_key_end_offset(i, idx);
- float len = stream->get_length();
-
- if (start_ofs > len - end_ofs) {
- nc->node->call(SNAME("stop"));
- nc->audio_playing = false;
- playing_caches.erase(nc);
- continue;
- }
-
- nc->node->call(SNAME("set_stream"), stream);
- nc->node->call(SNAME("play"), start_ofs);
-
- nc->audio_playing = true;
- playing_caches.insert(nc);
- if (len && end_ofs > 0) { //force an end at a time
- nc->audio_len = len - start_ofs - end_ofs;
- } else {
- nc->audio_len = 0;
- }
+ TrackNodeCache::AudioAnim *aa = &E->value;
+ Node *asp = Object::cast_to<Node>(aa->object);
+ if (!asp) {
+ continue;
+ }
+ aa->length = a->get_length();
+ aa->time = p_time;
+ aa->loop = a->get_loop_mode() != Animation::LOOP_NONE;
+ aa->backward = backward;
+ if (aa->accum_pass != accum_pass) {
+ ERR_CONTINUE(cache_update_audio_size >= NODE_CACHE_UPDATE_MAX);
+ cache_update_audio[cache_update_audio_size++] = aa;
+ aa->accum_pass = accum_pass;
+ }
- nc->audio_start = p_time;
+ HashMap<int, TrackNodeCache::PlayingAudioStreamInfo> &map = aa->playing_streams;
+ // Find stream.
+ int idx = -1;
+ if (p_seeked) {
+ idx = a->track_find_key(i, p_time);
+ // Discard previous stream when seeking.
+ if (map.has(idx)) {
+ aa->audio_stream_playback->stop_stream(map[idx].index);
+ map.erase(idx);
}
-
} else {
- //find stuff to play
List<int> to_play;
if (p_started) {
int first_key = a->track_find_key(i, p_prev_time, Animation::FIND_MODE_EXACT);
@@ -862,55 +874,47 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
}
a->track_get_key_indices_in_range(i, p_time, p_delta, &to_play, p_looped_flag);
if (to_play.size()) {
- int idx = to_play.back()->get();
-
- Ref<AudioStream> stream = a->audio_track_get_key_stream(i, idx);
- if (!stream.is_valid()) {
- nc->node->call(SNAME("stop"));
- nc->audio_playing = false;
- playing_caches.erase(nc);
- } else {
- float start_ofs = a->audio_track_get_key_start_offset(i, idx);
- float end_ofs = a->audio_track_get_key_end_offset(i, idx);
- float len = stream->get_length();
-
- nc->node->call(SNAME("set_stream"), stream);
- nc->node->call(SNAME("play"), start_ofs);
-
- nc->audio_playing = true;
- playing_caches.insert(nc);
- if (len && end_ofs > 0) { //force an end at a time
- nc->audio_len = len - start_ofs - end_ofs;
- } else {
- nc->audio_len = 0;
- }
-
- nc->audio_start = p_time;
- }
- } else if (nc->audio_playing) {
- bool loop = a->get_loop_mode() != Animation::LOOP_NONE;
-
- bool stop = false;
-
- if (!loop) {
- if ((p_time < nc->audio_start && !backward) || (p_time > nc->audio_start && backward)) {
- stop = true;
- }
- } else if (nc->audio_len > 0) {
- float len = nc->audio_start > p_time ? (a->get_length() - nc->audio_start) + p_time : p_time - nc->audio_start;
+ idx = to_play.back()->get();
+ }
+ }
+ if (idx < 0) {
+ continue;
+ }
- if (len > nc->audio_len) {
- stop = true;
- }
+ // Play stream.
+ Ref<AudioStream> stream = a->audio_track_get_key_stream(i, idx);
+ if (stream.is_valid()) {
+ double start_ofs = a->audio_track_get_key_start_offset(i, idx);
+ double end_ofs = a->audio_track_get_key_end_offset(i, idx);
+ double len = stream->get_length();
+
+ if (aa->object->call(SNAME("get_stream")) != aa->audio_stream) {
+ aa->object->call(SNAME("set_stream"), aa->audio_stream);
+ aa->audio_stream_playback.unref();
+ if (!playing_audio_stream_players.has(asp)) {
+ playing_audio_stream_players.push_back(asp);
}
+ }
+ if (!aa->object->call(SNAME("is_playing"))) {
+ aa->object->call(SNAME("play"));
+ }
+ if (!aa->object->call(SNAME("has_stream_playback"))) {
+ aa->audio_stream_playback.unref();
+ continue;
+ }
+ if (aa->audio_stream_playback.is_null()) {
+ aa->audio_stream_playback = aa->object->call(SNAME("get_stream_playback"));
+ }
- if (stop) {
- //time to stop
- nc->node->call(SNAME("stop"));
- nc->audio_playing = false;
- playing_caches.erase(nc);
- }
+ TrackNodeCache::PlayingAudioStreamInfo pasi;
+ pasi.index = aa->audio_stream_playback->play_stream(stream, start_ofs);
+ pasi.start = p_time;
+ if (len && end_ofs > 0) { // Force an end at a time.
+ pasi.len = len - start_ofs - end_ofs;
+ } else {
+ pasi.len = 0;
}
+ map[idx] = pasi;
}
} break;
@@ -1210,6 +1214,53 @@ void AnimationPlayer::_animation_update_transforms() {
ERR_CONTINUE(ba->accum_pass != accum_pass);
ba->object->set_indexed(ba->bezier_property, ba->bezier_accum);
}
+
+ for (int i = 0; i < cache_update_audio_size; i++) {
+ TrackNodeCache::AudioAnim *aa = cache_update_audio[i];
+
+ ERR_CONTINUE(aa->accum_pass != accum_pass);
+
+ // Audio ending process.
+ LocalVector<int> erase_list;
+ for (const KeyValue<int, TrackNodeCache::PlayingAudioStreamInfo> &K : aa->playing_streams) {
+ TrackNodeCache::PlayingAudioStreamInfo pasi = K.value;
+
+ bool stop = false;
+ if (!aa->audio_stream_playback->is_stream_playing(pasi.index)) {
+ stop = true;
+ }
+ if (!aa->loop) {
+ if (!aa->backward) {
+ if (aa->time < pasi.start) {
+ stop = true;
+ }
+ } else if (aa->backward) {
+ if (aa->time > pasi.start) {
+ stop = true;
+ }
+ }
+ }
+ if (pasi.len > 0) {
+ double len = 0.0;
+ if (!aa->backward) {
+ len = pasi.start > aa->time ? (aa->length - pasi.start) + aa->time : aa->time - pasi.start;
+ } else {
+ len = pasi.start < aa->time ? (aa->length - aa->time) + pasi.start : pasi.start - aa->time;
+ }
+ if (len > pasi.len) {
+ stop = true;
+ }
+ }
+ if (stop) {
+ // Time to stop.
+ aa->audio_stream_playback->stop_stream(pasi.index);
+ erase_list.push_back(K.key);
+ }
+ }
+ for (uint32_t erase_idx = 0; erase_idx < erase_list.size(); erase_idx++) {
+ aa->playing_streams.erase(erase_list[erase_idx]);
+ }
+ }
}
void AnimationPlayer::_animation_process(double p_delta) {
@@ -1225,6 +1276,7 @@ void AnimationPlayer::_animation_process(double p_delta) {
cache_update_size = 0;
cache_update_prop_size = 0;
cache_update_bezier_size = 0;
+ cache_update_audio_size = 0;
AnimationData *prev_from = playback.current.from;
_animation_process2(p_delta, started);
@@ -1662,6 +1714,7 @@ void AnimationPlayer::play(const StringName &p_name, double p_custom_blend, floa
}
if (get_current_animation() != p_name) {
+ _clear_audio_streams();
_stop_playing_caches(false);
}
@@ -1709,8 +1762,11 @@ bool AnimationPlayer::is_playing() const {
void AnimationPlayer::set_current_animation(const String &p_anim) {
if (p_anim == "[stop]" || p_anim.is_empty()) {
stop();
- } else if (!is_playing() || playback.assigned != p_anim) {
+ } else if (!is_playing()) {
play(p_anim);
+ } else if (playback.assigned != p_anim) {
+ float speed = get_playing_speed();
+ play(p_anim, -1.0, speed, signbit(speed));
} else {
// Same animation, do not replay from start
}
@@ -1722,7 +1778,8 @@ String AnimationPlayer::get_current_animation() const {
void AnimationPlayer::set_assigned_animation(const String &p_anim) {
if (is_playing()) {
- play(p_anim);
+ float speed = get_playing_speed();
+ play(p_anim, -1.0, speed, signbit(speed));
} else {
ERR_FAIL_COND_MSG(!animation_set.has(p_anim), vformat("Animation not found: %s.", p_anim));
playback.current.pos = 0;
@@ -1839,6 +1896,7 @@ void AnimationPlayer::_node_removed(Node *p_node) {
}
void AnimationPlayer::clear_caches() {
+ _clear_audio_streams();
_stop_playing_caches(true);
node_cache_map.clear();
@@ -1850,10 +1908,19 @@ void AnimationPlayer::clear_caches() {
cache_update_size = 0;
cache_update_prop_size = 0;
cache_update_bezier_size = 0;
+ cache_update_audio_size = 0;
emit_signal(SNAME("caches_cleared"));
}
+void AnimationPlayer::_clear_audio_streams() {
+ for (int i = 0; i < playing_audio_stream_players.size(); i++) {
+ playing_audio_stream_players[i]->call(SNAME("stop"));
+ playing_audio_stream_players[i]->call(SNAME("set_stream"), Ref<AudioStream>());
+ }
+ playing_audio_stream_players.clear();
+}
+
void AnimationPlayer::set_active(bool p_active) {
if (active == p_active) {
return;
@@ -1933,6 +2000,15 @@ AnimationPlayer::AnimationMethodCallMode AnimationPlayer::get_method_call_mode()
return method_call_mode;
}
+void AnimationPlayer::set_audio_max_polyphony(int p_audio_max_polyphony) {
+ ERR_FAIL_COND(p_audio_max_polyphony < 0 || p_audio_max_polyphony > 128);
+ audio_max_polyphony = p_audio_max_polyphony;
+}
+
+int AnimationPlayer::get_audio_max_polyphony() const {
+ return audio_max_polyphony;
+}
+
void AnimationPlayer::set_movie_quit_on_finish_enabled(bool p_enabled) {
movie_quit_on_finish = p_enabled;
}
@@ -1961,6 +2037,7 @@ void AnimationPlayer::_set_process(bool p_process, bool p_force) {
}
void AnimationPlayer::_stop_internal(bool p_reset, bool p_keep_state) {
+ _clear_audio_streams();
_stop_playing_caches(p_reset);
Playback &c = playback;
c.blend.clear();
@@ -2181,6 +2258,9 @@ void AnimationPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_method_call_mode", "mode"), &AnimationPlayer::set_method_call_mode);
ClassDB::bind_method(D_METHOD("get_method_call_mode"), &AnimationPlayer::get_method_call_mode);
+ ClassDB::bind_method(D_METHOD("set_audio_max_polyphony", "max_polyphony"), &AnimationPlayer::set_audio_max_polyphony);
+ ClassDB::bind_method(D_METHOD("get_audio_max_polyphony"), &AnimationPlayer::get_audio_max_polyphony);
+
ClassDB::bind_method(D_METHOD("set_movie_quit_on_finish_enabled", "enabled"), &AnimationPlayer::set_movie_quit_on_finish_enabled);
ClassDB::bind_method(D_METHOD("is_movie_quit_on_finish_enabled"), &AnimationPlayer::is_movie_quit_on_finish_enabled);
@@ -2190,6 +2270,8 @@ void AnimationPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("seek", "seconds", "update"), &AnimationPlayer::seek, DEFVAL(false));
ClassDB::bind_method(D_METHOD("advance", "delta"), &AnimationPlayer::advance);
+ GDVIRTUAL_BIND(_post_process_key_value, "animation", "track", "value", "object", "object_idx");
+
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "root_node"), "set_root", "get_root");
ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "current_animation", PROPERTY_HINT_ENUM, "", PROPERTY_USAGE_EDITOR), "set_current_animation", "get_current_animation");
ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "assigned_animation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_assigned_animation", "get_assigned_animation");
@@ -2202,8 +2284,9 @@ void AnimationPlayer::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "playback_process_mode", PROPERTY_HINT_ENUM, "Physics,Idle,Manual"), "set_process_callback", "get_process_callback");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "playback_default_blend_time", PROPERTY_HINT_RANGE, "0,4096,0.01,suffix:s"), "set_default_blend_time", "get_default_blend_time");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playback_active", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_active", "is_active");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "playback_speed", PROPERTY_HINT_RANGE, "-64,64,0.01"), "set_speed_scale", "get_speed_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "speed_scale", PROPERTY_HINT_RANGE, "-64,64,0.01"), "set_speed_scale", "get_speed_scale");
ADD_PROPERTY(PropertyInfo(Variant::INT, "method_call_mode", PROPERTY_HINT_ENUM, "Deferred,Immediate"), "set_method_call_mode", "get_method_call_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "audio_max_polyphony", PROPERTY_HINT_RANGE, "1,127,1"), "set_audio_max_polyphony", "get_audio_max_polyphony");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "movie_quit_on_finish"), "set_movie_quit_on_finish_enabled", "is_movie_quit_on_finish_enabled");
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h
index 7e7d12f982..b0975fbead 100644
--- a/scene/animation/animation_player.h
+++ b/scene/animation/animation_player.h
@@ -37,6 +37,7 @@
#include "scene/3d/skeleton_3d.h"
#include "scene/resources/animation.h"
#include "scene/resources/animation_library.h"
+#include "scene/resources/audio_stream_polyphonic.h"
#ifdef TOOLS_ENABLED
class AnimatedValuesBackup : public RefCounted {
@@ -147,6 +148,26 @@ private:
HashMap<StringName, BezierAnim> bezier_anim;
+ struct PlayingAudioStreamInfo {
+ AudioStreamPlaybackPolyphonic::ID index = -1;
+ double start = 0.0;
+ double len = 0.0;
+ };
+
+ struct AudioAnim {
+ Ref<AudioStreamPolyphonic> audio_stream;
+ Ref<AudioStreamPlaybackPolyphonic> audio_stream_playback;
+ HashMap<int, PlayingAudioStreamInfo> playing_streams;
+ Object *object = nullptr;
+ uint64_t accum_pass = 0;
+ double length = 0.0;
+ double time = 0.0;
+ bool loop = false;
+ bool backward = false;
+ };
+
+ HashMap<StringName, AudioAnim> audio_anim;
+
uint32_t last_setup_pass = 0;
TrackNodeCache() {}
};
@@ -187,7 +208,10 @@ private:
int cache_update_prop_size = 0;
TrackNodeCache::BezierAnim *cache_update_bezier[NODE_CACHE_UPDATE_MAX];
int cache_update_bezier_size = 0;
+ TrackNodeCache::AudioAnim *cache_update_audio[NODE_CACHE_UPDATE_MAX];
+ int cache_update_audio_size = 0;
HashSet<TrackNodeCache *> playing_caches;
+ Vector<Node *> playing_audio_stream_players;
uint64_t accum_pass = 1;
float speed_scale = 1.0;
@@ -263,6 +287,7 @@ private:
bool reset_on_save = true;
AnimationProcessCallback process_callback = ANIMATION_PROCESS_IDLE;
AnimationMethodCallMode method_call_mode = ANIMATION_METHOD_CALL_DEFERRED;
+ int audio_max_polyphony = 32;
bool movie_quit_on_finish = false;
bool processing = false;
bool active = true;
@@ -278,6 +303,7 @@ private:
void _animation_process(double p_delta);
void _node_removed(Node *p_node);
+ void _clear_audio_streams();
void _stop_playing_caches(bool p_reset);
// bind helpers
@@ -317,6 +343,8 @@ protected:
static void _bind_methods();
+ GDVIRTUAL5RC(Variant, _post_process_key_value, Ref<Animation>, int, Variant, Object *, int);
+ Variant post_process_key_value(const Ref<Animation> &p_anim, int p_track, Variant p_value, const Object *p_object, int p_object_idx = -1);
virtual Variant _post_process_key_value(const Ref<Animation> &p_anim, int p_track, Variant p_value, const Object *p_object, int p_object_idx = -1);
public:
@@ -375,6 +403,9 @@ public:
void set_method_call_mode(AnimationMethodCallMode p_mode);
AnimationMethodCallMode get_method_call_mode() const;
+ void set_audio_max_polyphony(int p_audio_max_polyphony);
+ int get_audio_max_polyphony() const;
+
void set_movie_quit_on_finish_enabled(bool p_enabled);
bool is_movie_quit_on_finish_enabled() const;
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp
index 077a5696bb..1c1f94c986 100644
--- a/scene/animation/animation_tree.cpp
+++ b/scene/animation/animation_tree.cpp
@@ -303,36 +303,21 @@ double AnimationNode::_blend_node(const StringName &p_subpath, const Vector<Stri
return p_node->_pre_process(new_path, new_parent, state, p_time, p_seek, p_is_external_seeking, p_connections);
}
-int AnimationNode::get_input_count() const {
- return inputs.size();
-}
-
-String AnimationNode::get_input_name(int p_input) {
- ERR_FAIL_INDEX_V(p_input, inputs.size(), String());
- return inputs[p_input].name;
-}
-
String AnimationNode::get_caption() const {
String ret = "Node";
GDVIRTUAL_CALL(_get_caption, ret);
return ret;
}
-void AnimationNode::add_input(const String &p_name) {
+bool AnimationNode::add_input(const String &p_name) {
//root nodes can't add inputs
- ERR_FAIL_COND(Object::cast_to<AnimationRootNode>(this) != nullptr);
+ ERR_FAIL_COND_V(Object::cast_to<AnimationRootNode>(this) != nullptr, false);
Input input;
- ERR_FAIL_COND(p_name.contains(".") || p_name.contains("/"));
+ ERR_FAIL_COND_V(p_name.contains(".") || p_name.contains("/"), false);
input.name = p_name;
inputs.push_back(input);
emit_changed();
-}
-
-void AnimationNode::set_input_name(int p_input, const String &p_name) {
- ERR_FAIL_INDEX(p_input, inputs.size());
- ERR_FAIL_COND(p_name.contains(".") || p_name.contains("/"));
- inputs.write[p_input].name = p_name;
- emit_changed();
+ return true;
}
void AnimationNode::remove_input(int p_index) {
@@ -341,6 +326,34 @@ void AnimationNode::remove_input(int p_index) {
emit_changed();
}
+bool AnimationNode::set_input_name(int p_input, const String &p_name) {
+ ERR_FAIL_INDEX_V(p_input, inputs.size(), false);
+ ERR_FAIL_COND_V(p_name.contains(".") || p_name.contains("/"), false);
+ inputs.write[p_input].name = p_name;
+ emit_changed();
+ return true;
+}
+
+String AnimationNode::get_input_name(int p_input) const {
+ ERR_FAIL_INDEX_V(p_input, inputs.size(), String());
+ return inputs[p_input].name;
+}
+
+int AnimationNode::get_input_count() const {
+ return inputs.size();
+}
+
+int AnimationNode::find_input(const String &p_name) const {
+ int idx = -1;
+ for (int i = 0; i < inputs.size(); i++) {
+ if (inputs[i].name == p_name) {
+ idx = i;
+ break;
+ }
+ }
+ return idx;
+}
+
double AnimationNode::process(double p_time, bool p_seek, bool p_is_external_seeking) {
double ret = 0;
GDVIRTUAL_CALL(_process, p_time, p_seek, p_is_external_seeking, ret);
@@ -404,11 +417,12 @@ Ref<AnimationNode> AnimationNode::get_child_by_name(const StringName &p_name) {
}
void AnimationNode::_bind_methods() {
- ClassDB::bind_method(D_METHOD("get_input_count"), &AnimationNode::get_input_count);
- ClassDB::bind_method(D_METHOD("get_input_name", "input"), &AnimationNode::get_input_name);
-
ClassDB::bind_method(D_METHOD("add_input", "name"), &AnimationNode::add_input);
ClassDB::bind_method(D_METHOD("remove_input", "index"), &AnimationNode::remove_input);
+ ClassDB::bind_method(D_METHOD("set_input_name", "input", "name"), &AnimationNode::set_input_name);
+ ClassDB::bind_method(D_METHOD("get_input_name", "input"), &AnimationNode::get_input_name);
+ ClassDB::bind_method(D_METHOD("get_input_count"), &AnimationNode::get_input_count);
+ ClassDB::bind_method(D_METHOD("find_input", "name"), &AnimationNode::find_input);
ClassDB::bind_method(D_METHOD("set_filter_path", "path", "enable"), &AnimationNode::set_filter_path);
ClassDB::bind_method(D_METHOD("is_path_filtered", "path"), &AnimationNode::is_path_filtered);
@@ -486,13 +500,7 @@ void AnimationTree::set_active(bool p_active) {
}
if (!active && is_inside_tree()) {
- for (const TrackCache *E : playing_caches) {
- if (ObjectDB::get_instance(E->object_id)) {
- E->object->call(SNAME("stop"));
- }
- }
-
- playing_caches.clear();
+ _clear_caches();
}
}
@@ -531,6 +539,7 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) {
if (!player->has_node(player->get_root())) {
ERR_PRINT("AnimationTree: AnimationPlayer root is invalid.");
set_active(false);
+ _clear_caches();
return false;
}
Node *parent = player->get_node(player->get_root());
@@ -763,6 +772,8 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) {
track_audio->object = child;
track_audio->object_id = track_audio->object->get_instance_id();
+ track_audio->audio_stream.instantiate();
+ track_audio->audio_stream->set_polyphony(audio_max_polyphony);
track = track_audio;
@@ -860,14 +871,32 @@ void AnimationTree::_animation_player_changed() {
}
void AnimationTree::_clear_caches() {
+ _clear_audio_streams();
+ _clear_playing_caches();
for (KeyValue<NodePath, TrackCache *> &K : track_cache) {
memdelete(K.value);
}
- playing_caches.clear();
track_cache.clear();
cache_valid = false;
}
+void AnimationTree::_clear_audio_streams() {
+ for (int i = 0; i < playing_audio_stream_players.size(); i++) {
+ playing_audio_stream_players[i]->call(SNAME("stop"));
+ playing_audio_stream_players[i]->call(SNAME("set_stream"), Ref<AudioStream>());
+ }
+ playing_audio_stream_players.clear();
+}
+
+void AnimationTree::_clear_playing_caches() {
+ for (const TrackCache *E : playing_caches) {
+ if (ObjectDB::get_instance(E->object_id)) {
+ E->object->call(SNAME("stop"));
+ }
+ }
+ playing_caches.clear();
+}
+
static void _call_object(Object *p_object, const StringName &p_method, const Vector<Variant> &p_params, bool p_deferred) {
// Separate function to use alloca() more efficiently
const Variant **argptrs = (const Variant **)alloca(sizeof(const Variant **) * p_params.size());
@@ -1007,6 +1036,13 @@ void AnimationTree::_process_graph(double p_delta) {
TrackCacheBezier *t = static_cast<TrackCacheBezier *>(track);
t->value = t->init_value;
} break;
+ case Animation::TYPE_AUDIO: {
+ TrackCacheAudio *t = static_cast<TrackCacheAudio *>(track);
+ for (KeyValue<ObjectID, PlayingAudioTrackInfo> &L : t->playing_streams) {
+ PlayingAudioTrackInfo &track_info = L.value;
+ track_info.volume = 0.0;
+ }
+ } break;
default: {
} break;
}
@@ -1015,8 +1051,9 @@ void AnimationTree::_process_graph(double p_delta) {
// Apply value/transform/blend/bezier blends to track caches and execute method/audio/animation tracks.
{
+#ifdef TOOLS_ENABLED
bool can_call = is_inside_tree() && !Engine::get_singleton()->is_editor_hint();
-
+#endif // TOOLS_ENABLED
for (const AnimationNode::AnimationState &as : state.animation_states) {
Ref<Animation> a = as.animation;
double time = as.time;
@@ -1025,8 +1062,8 @@ void AnimationTree::_process_graph(double p_delta) {
bool seeked = as.seeked;
Animation::LoopedFlag looped_flag = as.looped_flag;
bool is_external_seeking = as.is_external_seeking;
+ bool backward = signbit(delta); // This flag is used by the root motion calculates or detecting the end of audio stream.
#ifndef _3D_DISABLED
- bool backward = signbit(delta); // This flag is required only for the root motion since it calculates the difference between the previous and current frames.
bool calc_root = !seeked || is_external_seeking;
#endif // _3D_DISABLED
@@ -1045,9 +1082,6 @@ void AnimationTree::_process_graph(double p_delta) {
int blend_idx = state.track_map[path];
ERR_CONTINUE(blend_idx < 0 || blend_idx >= state.track_count);
real_t blend = (*as.track_blends)[blend_idx] * weight;
- if (Math::is_zero_approx(blend)) {
- continue; // Nothing to blend.
- }
Animation::TrackType ttype = a->track_get_type(i);
if (ttype != Animation::TYPE_POSITION_3D && ttype != Animation::TYPE_ROTATION_3D && ttype != Animation::TYPE_SCALE_3D && track->type != ttype) {
@@ -1059,6 +1093,9 @@ void AnimationTree::_process_graph(double p_delta) {
switch (ttype) {
case Animation::TYPE_POSITION_3D: {
#ifndef _3D_DISABLED
+ if (Math::is_zero_approx(blend)) {
+ continue; // Nothing to blend.
+ }
TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track);
if (track->root_motion && calc_root) {
double prev_time = time - delta;
@@ -1104,9 +1141,9 @@ void AnimationTree::_process_graph(double p_delta) {
if (err != OK) {
continue;
}
- loc[0] = _post_process_key_value(a, i, loc[0], t->object, t->bone_idx);
+ loc[0] = post_process_key_value(a, i, loc[0], t->object, t->bone_idx);
a->position_track_interpolate(i, (double)a->get_length(), &loc[1]);
- loc[1] = _post_process_key_value(a, i, loc[1], t->object, t->bone_idx);
+ loc[1] = post_process_key_value(a, i, loc[1], t->object, t->bone_idx);
t->loc += (loc[1] - loc[0]) * blend;
prev_time = 0;
}
@@ -1116,9 +1153,9 @@ void AnimationTree::_process_graph(double p_delta) {
if (err != OK) {
continue;
}
- loc[0] = _post_process_key_value(a, i, loc[0], t->object, t->bone_idx);
+ loc[0] = post_process_key_value(a, i, loc[0], t->object, t->bone_idx);
a->position_track_interpolate(i, 0, &loc[1]);
- loc[1] = _post_process_key_value(a, i, loc[1], t->object, t->bone_idx);
+ loc[1] = post_process_key_value(a, i, loc[1], t->object, t->bone_idx);
t->loc += (loc[1] - loc[0]) * blend;
prev_time = (double)a->get_length();
}
@@ -1128,10 +1165,10 @@ void AnimationTree::_process_graph(double p_delta) {
if (err != OK) {
continue;
}
- loc[0] = _post_process_key_value(a, i, loc[0], t->object, t->bone_idx);
+ loc[0] = post_process_key_value(a, i, loc[0], t->object, t->bone_idx);
a->position_track_interpolate(i, time, &loc[1]);
- loc[1] = _post_process_key_value(a, i, loc[1], t->object, t->bone_idx);
+ loc[1] = post_process_key_value(a, i, loc[1], t->object, t->bone_idx);
t->loc += (loc[1] - loc[0]) * blend;
prev_time = !backward ? 0 : (double)a->get_length();
@@ -1142,7 +1179,7 @@ void AnimationTree::_process_graph(double p_delta) {
if (err != OK) {
continue;
}
- loc = _post_process_key_value(a, i, loc, t->object, t->bone_idx);
+ loc = post_process_key_value(a, i, loc, t->object, t->bone_idx);
t->loc += (loc - t->init_loc) * blend;
}
@@ -1150,6 +1187,9 @@ void AnimationTree::_process_graph(double p_delta) {
} break;
case Animation::TYPE_ROTATION_3D: {
#ifndef _3D_DISABLED
+ if (Math::is_zero_approx(blend)) {
+ continue; // Nothing to blend.
+ }
TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track);
if (track->root_motion && calc_root) {
double prev_time = time - delta;
@@ -1195,9 +1235,9 @@ void AnimationTree::_process_graph(double p_delta) {
if (err != OK) {
continue;
}
- rot[0] = _post_process_key_value(a, i, rot[0], t->object, t->bone_idx);
+ rot[0] = post_process_key_value(a, i, rot[0], t->object, t->bone_idx);
a->rotation_track_interpolate(i, (double)a->get_length(), &rot[1]);
- rot[1] = _post_process_key_value(a, i, rot[1], t->object, t->bone_idx);
+ rot[1] = post_process_key_value(a, i, rot[1], t->object, t->bone_idx);
t->rot = (t->rot * Quaternion().slerp(rot[0].inverse() * rot[1], blend)).normalized();
prev_time = 0;
}
@@ -1207,7 +1247,7 @@ void AnimationTree::_process_graph(double p_delta) {
if (err != OK) {
continue;
}
- rot[0] = _post_process_key_value(a, i, rot[0], t->object, t->bone_idx);
+ rot[0] = post_process_key_value(a, i, rot[0], t->object, t->bone_idx);
a->rotation_track_interpolate(i, 0, &rot[1]);
t->rot = (t->rot * Quaternion().slerp(rot[0].inverse() * rot[1], blend)).normalized();
prev_time = (double)a->get_length();
@@ -1218,10 +1258,10 @@ void AnimationTree::_process_graph(double p_delta) {
if (err != OK) {
continue;
}
- rot[0] = _post_process_key_value(a, i, rot[0], t->object, t->bone_idx);
+ rot[0] = post_process_key_value(a, i, rot[0], t->object, t->bone_idx);
a->rotation_track_interpolate(i, time, &rot[1]);
- rot[1] = _post_process_key_value(a, i, rot[1], t->object, t->bone_idx);
+ rot[1] = post_process_key_value(a, i, rot[1], t->object, t->bone_idx);
t->rot = (t->rot * Quaternion().slerp(rot[0].inverse() * rot[1], blend)).normalized();
prev_time = !backward ? 0 : (double)a->get_length();
@@ -1232,7 +1272,7 @@ void AnimationTree::_process_graph(double p_delta) {
if (err != OK) {
continue;
}
- rot = _post_process_key_value(a, i, rot, t->object, t->bone_idx);
+ rot = post_process_key_value(a, i, rot, t->object, t->bone_idx);
t->rot = (t->rot * Quaternion().slerp(t->init_rot.inverse() * rot, blend)).normalized();
}
@@ -1240,6 +1280,9 @@ void AnimationTree::_process_graph(double p_delta) {
} break;
case Animation::TYPE_SCALE_3D: {
#ifndef _3D_DISABLED
+ if (Math::is_zero_approx(blend)) {
+ continue; // Nothing to blend.
+ }
TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track);
if (track->root_motion && calc_root) {
double prev_time = time - delta;
@@ -1285,10 +1328,10 @@ void AnimationTree::_process_graph(double p_delta) {
if (err != OK) {
continue;
}
- scale[0] = _post_process_key_value(a, i, scale[0], t->object, t->bone_idx);
+ scale[0] = post_process_key_value(a, i, scale[0], t->object, t->bone_idx);
a->scale_track_interpolate(i, (double)a->get_length(), &scale[1]);
t->scale += (scale[1] - scale[0]) * blend;
- scale[1] = _post_process_key_value(a, i, scale[1], t->object, t->bone_idx);
+ scale[1] = post_process_key_value(a, i, scale[1], t->object, t->bone_idx);
prev_time = 0;
}
} else {
@@ -1297,9 +1340,9 @@ void AnimationTree::_process_graph(double p_delta) {
if (err != OK) {
continue;
}
- scale[0] = _post_process_key_value(a, i, scale[0], t->object, t->bone_idx);
+ scale[0] = post_process_key_value(a, i, scale[0], t->object, t->bone_idx);
a->scale_track_interpolate(i, 0, &scale[1]);
- scale[1] = _post_process_key_value(a, i, scale[1], t->object, t->bone_idx);
+ scale[1] = post_process_key_value(a, i, scale[1], t->object, t->bone_idx);
t->scale += (scale[1] - scale[0]) * blend;
prev_time = (double)a->get_length();
}
@@ -1309,10 +1352,10 @@ void AnimationTree::_process_graph(double p_delta) {
if (err != OK) {
continue;
}
- scale[0] = _post_process_key_value(a, i, scale[0], t->object, t->bone_idx);
+ scale[0] = post_process_key_value(a, i, scale[0], t->object, t->bone_idx);
a->scale_track_interpolate(i, time, &scale[1]);
- scale[1] = _post_process_key_value(a, i, scale[1], t->object, t->bone_idx);
+ scale[1] = post_process_key_value(a, i, scale[1], t->object, t->bone_idx);
t->scale += (scale[1] - scale[0]) * blend;
prev_time = !backward ? 0 : (double)a->get_length();
@@ -1323,7 +1366,7 @@ void AnimationTree::_process_graph(double p_delta) {
if (err != OK) {
continue;
}
- scale = _post_process_key_value(a, i, scale, t->object, t->bone_idx);
+ scale = post_process_key_value(a, i, scale, t->object, t->bone_idx);
t->scale += (scale - t->init_scale) * blend;
}
@@ -1331,6 +1374,9 @@ void AnimationTree::_process_graph(double p_delta) {
} break;
case Animation::TYPE_BLEND_SHAPE: {
#ifndef _3D_DISABLED
+ if (Math::is_zero_approx(blend)) {
+ continue; // Nothing to blend.
+ }
TrackCacheBlendShape *t = static_cast<TrackCacheBlendShape *>(track);
float value;
@@ -1341,19 +1387,22 @@ void AnimationTree::_process_graph(double p_delta) {
if (err != OK) {
continue;
}
- value = _post_process_key_value(a, i, value, t->object, t->shape_index);
+ value = post_process_key_value(a, i, value, t->object, t->shape_index);
t->value += (value - t->init_value) * blend;
#endif // _3D_DISABLED
} break;
case Animation::TYPE_VALUE: {
+ if (Math::is_zero_approx(blend)) {
+ continue; // Nothing to blend.
+ }
TrackCacheValue *t = static_cast<TrackCacheValue *>(track);
Animation::UpdateMode update_mode = a->value_track_get_update_mode(i);
if (update_mode == Animation::UPDATE_CONTINUOUS || update_mode == Animation::UPDATE_CAPTURE) {
Variant value = a->value_track_interpolate(i, time);
- value = _post_process_key_value(a, i, value, t->object);
+ value = post_process_key_value(a, i, value, t->object);
if (value == Variant()) {
continue;
@@ -1393,14 +1442,14 @@ void AnimationTree::_process_graph(double p_delta) {
continue;
}
Variant value = a->track_get_key_value(i, idx);
- value = _post_process_key_value(a, i, value, t->object);
+ value = post_process_key_value(a, i, value, t->object);
t->object->set_indexed(t->subpath, value);
} else {
List<int> indices;
a->track_get_key_indices_in_range(i, time, delta, &indices, looped_flag);
for (int &F : indices) {
Variant value = a->track_get_key_value(i, F);
- value = _post_process_key_value(a, i, value, t->object);
+ value = post_process_key_value(a, i, value, t->object);
t->object->set_indexed(t->subpath, value);
}
}
@@ -1408,6 +1457,14 @@ void AnimationTree::_process_graph(double p_delta) {
} break;
case Animation::TYPE_METHOD: {
+#ifdef TOOLS_ENABLED
+ if (!can_call) {
+ continue;
+ }
+#endif // TOOLS_ENABLED
+ if (Math::is_zero_approx(blend)) {
+ continue; // Nothing to blend.
+ }
TrackCacheMethod *t = static_cast<TrackCacheMethod *>(track);
if (seeked) {
@@ -1417,137 +1474,112 @@ void AnimationTree::_process_graph(double p_delta) {
}
StringName method = a->method_track_get_name(i, idx);
Vector<Variant> params = a->method_track_get_params(i, idx);
- if (can_call) {
- _call_object(t->object, method, params, false);
- }
+ _call_object(t->object, method, params, false);
} else {
List<int> indices;
a->track_get_key_indices_in_range(i, time, delta, &indices, looped_flag);
for (int &F : indices) {
StringName method = a->method_track_get_name(i, F);
Vector<Variant> params = a->method_track_get_params(i, F);
- if (can_call) {
- _call_object(t->object, method, params, true);
- }
+ _call_object(t->object, method, params, true);
}
}
} break;
case Animation::TYPE_BEZIER: {
+ if (Math::is_zero_approx(blend)) {
+ continue; // Nothing to blend.
+ }
TrackCacheBezier *t = static_cast<TrackCacheBezier *>(track);
real_t bezier = a->bezier_track_interpolate(i, time);
- bezier = _post_process_key_value(a, i, bezier, t->object);
+ bezier = post_process_key_value(a, i, bezier, t->object);
t->value += (bezier - t->init_value) * blend;
} break;
case Animation::TYPE_AUDIO: {
TrackCacheAudio *t = static_cast<TrackCacheAudio *>(track);
- if (seeked) {
- //find whatever should be playing
- int idx = a->track_find_key(i, time, is_external_seeking ? Animation::FIND_MODE_NEAREST : Animation::FIND_MODE_EXACT);
- if (idx < 0) {
- continue;
- }
-
- Ref<AudioStream> stream = a->audio_track_get_key_stream(i, idx);
- if (!stream.is_valid()) {
- t->object->call(SNAME("stop"));
- t->playing = false;
- playing_caches.erase(t);
- } else {
- double start_ofs = a->audio_track_get_key_start_offset(i, idx);
- start_ofs += time - a->track_get_key_time(i, idx);
- double end_ofs = a->audio_track_get_key_end_offset(i, idx);
- double len = stream->get_length();
-
- if (start_ofs > len - end_ofs) {
- t->object->call(SNAME("stop"));
- t->playing = false;
- playing_caches.erase(t);
- continue;
- }
-
- t->object->call(SNAME("set_stream"), stream);
- t->object->call(SNAME("play"), start_ofs);
-
- t->playing = true;
- playing_caches.insert(t);
- if (len && end_ofs > 0) { //force an end at a time
- t->len = len - start_ofs - end_ofs;
- } else {
- t->len = 0;
- }
+ Node *asp = Object::cast_to<Node>(t->object);
+ if (!asp) {
+ t->playing_streams.clear();
+ continue;
+ }
- t->start = time;
+ ObjectID oid = a->get_instance_id();
+ if (!t->playing_streams.has(oid)) {
+ t->playing_streams[oid] = PlayingAudioTrackInfo();
+ }
+ // The end of audio should be observed even if the blend value is 0, build up the information and store to the cache for that.
+ PlayingAudioTrackInfo &track_info = t->playing_streams[oid];
+ track_info.length = a->get_length();
+ track_info.time = time;
+ track_info.volume += blend;
+ track_info.loop = a->get_loop_mode() != Animation::LOOP_NONE;
+ track_info.backward = backward;
+ track_info.use_blend = a->audio_track_is_use_blend(i);
+
+ HashMap<int, PlayingAudioStreamInfo> &map = track_info.stream_info;
+ // Find stream.
+ int idx = -1;
+ if (seeked) {
+ idx = a->track_find_key(i, time, is_external_seeking ? Animation::FIND_MODE_NEAREST : Animation::FIND_MODE_EXACT);
+ // Discard previous stream when seeking.
+ if (map.has(idx)) {
+ t->audio_stream_playback->stop_stream(map[idx].index);
+ map.erase(idx);
}
-
} else {
- //find stuff to play
List<int> to_play;
a->track_get_key_indices_in_range(i, time, delta, &to_play, looped_flag);
if (to_play.size()) {
- int idx = to_play.back()->get();
-
- Ref<AudioStream> stream = a->audio_track_get_key_stream(i, idx);
- if (!stream.is_valid()) {
- t->object->call(SNAME("stop"));
- t->playing = false;
- playing_caches.erase(t);
- } else {
- double start_ofs = a->audio_track_get_key_start_offset(i, idx);
- double end_ofs = a->audio_track_get_key_end_offset(i, idx);
- double len = stream->get_length();
-
- t->object->call(SNAME("set_stream"), stream);
- t->object->call(SNAME("play"), start_ofs);
-
- t->playing = true;
- playing_caches.insert(t);
- if (len && end_ofs > 0) { //force an end at a time
- t->len = len - start_ofs - end_ofs;
- } else {
- t->len = 0;
- }
-
- t->start = time;
- }
- } else if (t->playing) {
- bool loop = a->get_loop_mode() != Animation::LOOP_NONE;
-
- bool stop = false;
-
- if (!loop) {
- if (delta > 0) {
- if (time < t->start) {
- stop = true;
- }
- } else if (delta < 0) {
- if (time > t->start) {
- stop = true;
- }
- }
- } else if (t->len > 0) {
- double len = t->start > time ? (a->get_length() - t->start) + time : time - t->start;
+ idx = to_play.back()->get();
+ }
+ }
+ if (idx < 0) {
+ continue;
+ }
- if (len > t->len) {
- stop = true;
- }
+ // Play stream.
+ Ref<AudioStream> stream = a->audio_track_get_key_stream(i, idx);
+ if (stream.is_valid()) {
+ double start_ofs = a->audio_track_get_key_start_offset(i, idx);
+ double end_ofs = a->audio_track_get_key_end_offset(i, idx);
+ double len = stream->get_length();
+
+ if (t->object->call(SNAME("get_stream")) != t->audio_stream) {
+ t->object->call(SNAME("set_stream"), t->audio_stream);
+ t->audio_stream_playback.unref();
+ if (!playing_audio_stream_players.has(asp)) {
+ playing_audio_stream_players.push_back(asp);
}
+ }
+ if (!t->object->call(SNAME("is_playing"))) {
+ t->object->call(SNAME("play"));
+ }
+ if (!t->object->call(SNAME("has_stream_playback"))) {
+ t->audio_stream_playback.unref();
+ continue;
+ }
+ if (t->audio_stream_playback.is_null()) {
+ t->audio_stream_playback = t->object->call(SNAME("get_stream_playback"));
+ }
- if (stop) {
- //time to stop
- t->object->call(SNAME("stop"));
- t->playing = false;
- playing_caches.erase(t);
- }
+ PlayingAudioStreamInfo pasi;
+ pasi.index = t->audio_stream_playback->play_stream(stream, start_ofs);
+ pasi.start = time;
+ if (len && end_ofs > 0) { // Force an end at a time.
+ pasi.len = len - start_ofs - end_ofs;
+ } else {
+ pasi.len = 0;
}
+ map[idx] = pasi;
}
- real_t db = Math::linear_to_db(MAX(blend, 0.00001));
- t->object->call(SNAME("set_volume_db"), db);
} break;
case Animation::TYPE_ANIMATION: {
+ if (Math::is_zero_approx(blend)) {
+ continue; // Nothing to blend.
+ }
TrackCacheAnimation *t = static_cast<TrackCacheAnimation *>(track);
AnimationPlayer *player2 = Object::cast_to<AnimationPlayer>(t->object);
@@ -1693,6 +1725,64 @@ void AnimationTree::_process_graph(double p_delta) {
t->object->set_indexed(t->subpath, t->value);
} break;
+ case Animation::TYPE_AUDIO: {
+ TrackCacheAudio *t = static_cast<TrackCacheAudio *>(track);
+
+ // Audio ending process.
+ LocalVector<ObjectID> erase_maps;
+ for (KeyValue<ObjectID, PlayingAudioTrackInfo> &L : t->playing_streams) {
+ PlayingAudioTrackInfo &track_info = L.value;
+ float db = Math::linear_to_db(track_info.use_blend ? track_info.volume : 1.0);
+ LocalVector<int> erase_streams;
+ HashMap<int, PlayingAudioStreamInfo> &map = track_info.stream_info;
+ for (const KeyValue<int, PlayingAudioStreamInfo> &M : map) {
+ PlayingAudioStreamInfo pasi = M.value;
+
+ bool stop = false;
+ if (!t->audio_stream_playback->is_stream_playing(pasi.index)) {
+ stop = true;
+ }
+ if (!track_info.loop) {
+ if (!track_info.backward) {
+ if (track_info.time < pasi.start) {
+ stop = true;
+ }
+ } else if (track_info.backward) {
+ if (track_info.time > pasi.start) {
+ stop = true;
+ }
+ }
+ }
+ if (pasi.len > 0) {
+ double len = 0.0;
+ if (!track_info.backward) {
+ len = pasi.start > track_info.time ? (track_info.length - pasi.start) + track_info.time : track_info.time - pasi.start;
+ } else {
+ len = pasi.start < track_info.time ? (track_info.length - track_info.time) + pasi.start : pasi.start - track_info.time;
+ }
+ if (len > pasi.len) {
+ stop = true;
+ }
+ }
+ if (stop) {
+ // Time to stop.
+ t->audio_stream_playback->stop_stream(pasi.index);
+ erase_streams.push_back(M.key);
+ } else {
+ t->audio_stream_playback->set_stream_volume(pasi.index, db);
+ }
+ }
+ for (uint32_t erase_idx = 0; erase_idx < erase_streams.size(); erase_idx++) {
+ map.erase(erase_streams[erase_idx]);
+ }
+ if (map.size() == 0) {
+ erase_maps.push_back(L.key);
+ }
+ }
+ for (uint32_t erase_idx = 0; erase_idx < erase_maps.size(); erase_idx++) {
+ t->playing_streams.erase(erase_maps[erase_idx]);
+ }
+ } break;
default: {
} //the rest don't matter
}
@@ -1700,6 +1790,15 @@ void AnimationTree::_process_graph(double p_delta) {
}
}
+Variant AnimationTree::post_process_key_value(const Ref<Animation> &p_anim, int p_track, Variant p_value, const Object *p_object, int p_object_idx) {
+ Variant res;
+ if (GDVIRTUAL_CALL(_post_process_key_value, p_anim, p_track, p_value, const_cast<Object *>(p_object), p_object_idx, res)) {
+ return res;
+ }
+
+ return _post_process_key_value(p_anim, p_track, p_value, p_object, p_object_idx);
+}
+
Variant AnimationTree::_post_process_key_value(const Ref<Animation> &p_anim, int p_track, Variant p_value, const Object *p_object, int p_object_idx) {
switch (p_anim->track_get_type(p_track)) {
#ifndef _3D_DISABLED
@@ -1809,6 +1908,15 @@ NodePath AnimationTree::get_advance_expression_base_node() const {
return advance_expression_base_node;
}
+void AnimationTree::set_audio_max_polyphony(int p_audio_max_polyphony) {
+ ERR_FAIL_COND(p_audio_max_polyphony < 0 || p_audio_max_polyphony > 128);
+ audio_max_polyphony = p_audio_max_polyphony;
+}
+
+int AnimationTree::get_audio_max_polyphony() const {
+ return audio_max_polyphony;
+}
+
bool AnimationTree::is_state_invalid() const {
return !state.valid;
}
@@ -2024,6 +2132,9 @@ void AnimationTree::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_root_motion_track", "path"), &AnimationTree::set_root_motion_track);
ClassDB::bind_method(D_METHOD("get_root_motion_track"), &AnimationTree::get_root_motion_track);
+ ClassDB::bind_method(D_METHOD("set_audio_max_polyphony", "max_polyphony"), &AnimationTree::set_audio_max_polyphony);
+ ClassDB::bind_method(D_METHOD("get_audio_max_polyphony"), &AnimationTree::get_audio_max_polyphony);
+
ClassDB::bind_method(D_METHOD("get_root_motion_position"), &AnimationTree::get_root_motion_position);
ClassDB::bind_method(D_METHOD("get_root_motion_rotation"), &AnimationTree::get_root_motion_rotation);
ClassDB::bind_method(D_METHOD("get_root_motion_scale"), &AnimationTree::get_root_motion_scale);
@@ -2034,12 +2145,16 @@ void AnimationTree::_bind_methods() {
ClassDB::bind_method(D_METHOD("advance", "delta"), &AnimationTree::advance);
+ GDVIRTUAL_BIND(_post_process_key_value, "animation", "track", "value", "object", "object_idx");
+
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "tree_root", PROPERTY_HINT_RESOURCE_TYPE, "AnimationRootNode"), "set_tree_root", "get_tree_root");
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "anim_player", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "AnimationPlayer"), "set_animation_player", "get_animation_player");
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "advance_expression_base_node", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Node"), "set_advance_expression_base_node", "get_advance_expression_base_node");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "active"), "set_active", "is_active");
ADD_PROPERTY(PropertyInfo(Variant::INT, "process_callback", PROPERTY_HINT_ENUM, "Physics,Idle,Manual"), "set_process_callback", "get_process_callback");
+ ADD_GROUP("Audio", "audio_");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "audio_max_polyphony", PROPERTY_HINT_RANGE, "1,127,1"), "set_audio_max_polyphony", "get_audio_max_polyphony");
ADD_GROUP("Root Motion", "root_motion_");
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "root_motion_track"), "set_root_motion_track", "get_root_motion_track");
diff --git a/scene/animation/animation_tree.h b/scene/animation/animation_tree.h
index 52d3e1bd41..a6fb4a8430 100644
--- a/scene/animation/animation_tree.h
+++ b/scene/animation/animation_tree.h
@@ -35,6 +35,7 @@
#include "scene/3d/node_3d.h"
#include "scene/3d/skeleton_3d.h"
#include "scene/resources/animation.h"
+#include "scene/resources/audio_stream_polyphonic.h"
class AnimationNodeBlendTree;
class AnimationNodeStartState;
@@ -140,12 +141,12 @@ public:
virtual double process(double p_time, bool p_seek, bool p_is_external_seeking);
virtual String get_caption() const;
+ virtual bool add_input(const String &p_name);
+ virtual void remove_input(int p_index);
+ virtual bool set_input_name(int p_input, const String &p_name);
+ virtual String get_input_name(int p_input) const;
int get_input_count() const;
- String get_input_name(int p_input);
-
- void add_input(const String &p_name);
- void set_input_name(int p_input, const String &p_name);
- void remove_input(int p_index);
+ int find_input(const String &p_name) const;
void set_filter_path(const NodePath &p_path, bool p_enable);
bool is_path_filtered(const NodePath &p_path) const;
@@ -252,10 +253,28 @@ private:
}
};
- struct TrackCacheAudio : public TrackCache {
- bool playing = false;
+ // Audio stream information for each audio stream placed on the track.
+ struct PlayingAudioStreamInfo {
+ AudioStreamPlaybackPolyphonic::ID index = -1; // ID retrieved from AudioStreamPlaybackPolyphonic.
double start = 0.0;
double len = 0.0;
+ };
+
+ // Audio track information for mixng and ending.
+ struct PlayingAudioTrackInfo {
+ HashMap<int, PlayingAudioStreamInfo> stream_info;
+ double length = 0.0;
+ double time = 0.0;
+ real_t volume = 0.0;
+ bool loop = false;
+ bool backward = false;
+ bool use_blend = false;
+ };
+
+ struct TrackCacheAudio : public TrackCache {
+ Ref<AudioStreamPolyphonic> audio_stream;
+ Ref<AudioStreamPlaybackPolyphonic> audio_stream_playback;
+ HashMap<ObjectID, PlayingAudioTrackInfo> playing_streams; // Key is Animation resource ObjectID.
TrackCacheAudio() {
type = Animation::TYPE_AUDIO;
@@ -272,6 +291,7 @@ private:
HashMap<NodePath, TrackCache *> track_cache;
HashSet<TrackCache *> playing_caches;
+ Vector<Node *> playing_audio_stream_players;
Ref<AnimationNode> root;
NodePath advance_expression_base_node = NodePath(String("."));
@@ -279,6 +299,7 @@ private:
AnimationProcessCallback process_callback = ANIMATION_PROCESS_IDLE;
bool active = false;
NodePath animation_player;
+ int audio_max_polyphony = 32;
AnimationNode::State state;
bool cache_valid = false;
@@ -287,6 +308,8 @@ private:
void _setup_animation_player();
void _animation_player_changed();
void _clear_caches();
+ void _clear_playing_caches();
+ void _clear_audio_streams();
bool _update_caches(AnimationPlayer *player);
void _process_graph(double p_delta);
@@ -328,6 +351,8 @@ protected:
void _notification(int p_what);
static void _bind_methods();
+ GDVIRTUAL5RC(Variant, _post_process_key_value, Ref<Animation>, int, Variant, Object *, int);
+ Variant post_process_key_value(const Ref<Animation> &p_anim, int p_track, Variant p_value, const Object *p_object, int p_object_idx = -1);
virtual Variant _post_process_key_value(const Ref<Animation> &p_anim, int p_track, Variant p_value, const Object *p_object, int p_object_idx = -1);
public:
@@ -346,6 +371,9 @@ public:
void set_advance_expression_base_node(const NodePath &p_advance_expression_base_node);
NodePath get_advance_expression_base_node() const;
+ void set_audio_max_polyphony(int p_audio_max_polyphony);
+ int get_audio_max_polyphony() const;
+
PackedStringArray get_configuration_warnings() const override;
bool is_state_invalid() const;
diff --git a/scene/audio/audio_stream_player.cpp b/scene/audio/audio_stream_player.cpp
index d40fc10441..7533a56b59 100644
--- a/scene/audio/audio_stream_player.cpp
+++ b/scene/audio/audio_stream_player.cpp
@@ -307,6 +307,10 @@ void AudioStreamPlayer::_bus_layout_changed() {
notify_property_list_changed();
}
+bool AudioStreamPlayer::has_stream_playback() {
+ return !stream_playbacks.is_empty();
+}
+
Ref<AudioStreamPlayback> AudioStreamPlayer::get_stream_playback() {
ERR_FAIL_COND_V_MSG(stream_playbacks.is_empty(), Ref<AudioStreamPlayback>(), "Player is inactive. Call play() before requesting get_stream_playback().");
return stream_playbacks[stream_playbacks.size() - 1];
@@ -347,6 +351,7 @@ void AudioStreamPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_max_polyphony", "max_polyphony"), &AudioStreamPlayer::set_max_polyphony);
ClassDB::bind_method(D_METHOD("get_max_polyphony"), &AudioStreamPlayer::get_max_polyphony);
+ ClassDB::bind_method(D_METHOD("has_stream_playback"), &AudioStreamPlayer::has_stream_playback);
ClassDB::bind_method(D_METHOD("get_stream_playback"), &AudioStreamPlayer::get_stream_playback);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream");
diff --git a/scene/audio/audio_stream_player.h b/scene/audio/audio_stream_player.h
index 5368391073..d1f6fca2ee 100644
--- a/scene/audio/audio_stream_player.h
+++ b/scene/audio/audio_stream_player.h
@@ -107,6 +107,7 @@ public:
void set_stream_paused(bool p_pause);
bool get_stream_paused() const;
+ bool has_stream_playback();
Ref<AudioStreamPlayback> get_stream_playback();
AudioStreamPlayer();
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index 472299b135..c26a00221a 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -479,14 +479,16 @@ void BaseButton::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "toggle_mode"), "set_toggle_mode", "is_toggle_mode");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shortcut_in_tooltip"), "set_shortcut_in_tooltip", "is_shortcut_in_tooltip_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "button_pressed"), "set_pressed", "is_pressed");
ADD_PROPERTY(PropertyInfo(Variant::INT, "action_mode", PROPERTY_HINT_ENUM, "Button Press,Button Release"), "set_action_mode", "get_action_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "button_mask", PROPERTY_HINT_FLAGS, "Mouse Left, Mouse Right, Mouse Middle"), "set_button_mask", "get_button_mask");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "keep_pressed_outside"), "set_keep_pressed_outside", "is_keep_pressed_outside");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "button_group", PROPERTY_HINT_RESOURCE_TYPE, "ButtonGroup"), "set_button_group", "get_button_group");
+
+ ADD_GROUP("Shortcut", "");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shortcut", PROPERTY_HINT_RESOURCE_TYPE, "Shortcut"), "set_shortcut", "get_shortcut");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shortcut_feedback"), "set_shortcut_feedback", "is_shortcut_feedback");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "button_group", PROPERTY_HINT_RESOURCE_TYPE, "ButtonGroup"), "set_button_group", "get_button_group");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shortcut_in_tooltip"), "set_shortcut_in_tooltip", "is_shortcut_in_tooltip_enabled");
BIND_ENUM_CONSTANT(DRAW_NORMAL);
BIND_ENUM_CONSTANT(DRAW_PRESSED);
diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp
index 1e07a53642..2a8b1cd8c4 100644
--- a/scene/gui/button.cpp
+++ b/scene/gui/button.cpp
@@ -575,9 +575,13 @@ void Button::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::STRING, "text", PROPERTY_HINT_MULTILINE_TEXT), "set_text", "get_text");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_button_icon", "get_button_icon");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flat"), "set_flat", "is_flat");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "clip_text"), "set_clip_text", "get_clip_text");
+
+ ADD_GROUP("Text Behavior", "");
ADD_PROPERTY(PropertyInfo(Variant::INT, "alignment", PROPERTY_HINT_ENUM, "Left,Center,Right"), "set_text_alignment", "get_text_alignment");
ADD_PROPERTY(PropertyInfo(Variant::INT, "text_overrun_behavior", PROPERTY_HINT_ENUM, "Trim Nothing,Trim Characters,Trim Words,Ellipsis,Word Ellipsis"), "set_text_overrun_behavior", "get_text_overrun_behavior");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "clip_text"), "set_clip_text", "get_clip_text");
+
+ ADD_GROUP("Icon Behavior", "");
ADD_PROPERTY(PropertyInfo(Variant::INT, "icon_alignment", PROPERTY_HINT_ENUM, "Left,Center,Right"), "set_icon_alignment", "get_icon_alignment");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "expand_icon"), "set_expand_icon", "is_expand_icon");
diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp
index c977d9d2fb..b084cb5bea 100644
--- a/scene/gui/code_edit.cpp
+++ b/scene/gui/code_edit.cpp
@@ -3088,6 +3088,8 @@ void CodeEdit::_filter_code_completion_candidates_impl() {
}
code_completion_options.append_array(completion_options_casei);
+ code_completion_options.append_array(completion_options_substr);
+ code_completion_options.append_array(completion_options_substr_casei);
code_completion_options.append_array(completion_options_subseq);
code_completion_options.append_array(completion_options_subseq_casei);
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index fead0878fb..f7c056316d 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -1387,13 +1387,7 @@ Point2 Control::get_global_position() const {
Point2 Control::get_screen_position() const {
ERR_FAIL_COND_V(!is_inside_tree(), Point2());
- Point2 global_pos = get_global_transform_with_canvas().get_origin();
- Window *w = Object::cast_to<Window>(get_viewport());
- if (w && !w->is_embedding_subwindows()) {
- global_pos += w->get_position();
- }
-
- return global_pos;
+ return get_screen_transform().get_origin();
}
void Control::_set_size(const Size2 &p_size) {
@@ -1444,24 +1438,20 @@ void Control::set_rect(const Rect2 &p_rect) {
}
Rect2 Control::get_rect() const {
- return Rect2(get_position(), get_size());
+ Transform2D xform = get_transform();
+ return Rect2(xform.get_origin(), xform.get_scale() * get_size());
}
Rect2 Control::get_global_rect() const {
- return Rect2(get_global_position(), get_size());
+ Transform2D xform = get_global_transform();
+ return Rect2(xform.get_origin(), xform.get_scale() * get_size());
}
Rect2 Control::get_screen_rect() const {
ERR_FAIL_COND_V(!is_inside_tree(), Rect2());
- Rect2 r(get_global_position(), get_size());
-
- Window *w = Object::cast_to<Window>(get_viewport());
- if (w && !w->is_embedding_subwindows()) {
- r.position += w->get_position();
- }
-
- return r;
+ Transform2D xform = get_screen_transform();
+ return Rect2(xform.get_origin(), xform.get_scale() * get_size());
}
Rect2 Control::get_anchorable_rect() const {
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 6c495ab2c9..dc23bcb14a 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -920,7 +920,8 @@ void GraphEdit::_draw_connection_line(CanvasItem *p_where, const Vector2 &p_from
scaled_points.push_back(points[i] * p_zoom);
}
- p_where->draw_polyline_colors(scaled_points, colors, Math::floor(p_width * get_theme_default_base_scale()), lines_antialiased);
+ // Thickness below 0.5 doesn't look good on the graph or its minimap.
+ p_where->draw_polyline_colors(scaled_points, colors, MAX(0.5, Math::floor(p_width * get_theme_default_base_scale())), lines_antialiased);
}
void GraphEdit::_connections_layer_draw() {
@@ -1088,7 +1089,7 @@ void GraphEdit::_minimap_draw() {
from_color = from_color.lerp(activity_color, E.activity);
to_color = to_color.lerp(activity_color, E.activity);
}
- _draw_connection_line(minimap, from_position, to_position, from_color, to_color, 0.1, minimap->_convert_from_graph_position(Vector2(zoom, zoom)).length());
+ _draw_connection_line(minimap, from_position, to_position, from_color, to_color, 0.5, minimap->_convert_from_graph_position(Vector2(zoom, zoom)).length());
}
// Draw the "camera" viewport.
@@ -1380,34 +1381,15 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) {
accept_event();
}
}
-
- Ref<InputEventMagnifyGesture> magnify_gesture = p_ev;
- if (magnify_gesture.is_valid()) {
- set_zoom_custom(zoom * magnify_gesture->get_factor(), magnify_gesture->get_position());
- }
-
- Ref<InputEventPanGesture> pan_gesture = p_ev;
- if (pan_gesture.is_valid()) {
- h_scroll->set_value(h_scroll->get_value() + h_scroll->get_page() * pan_gesture->get_delta().x / 8);
- v_scroll->set_value(v_scroll->get_value() + v_scroll->get_page() * pan_gesture->get_delta().y / 8);
- }
-}
-
-void GraphEdit::_scroll_callback(Vector2 p_scroll_vec, bool p_alt) {
- if (p_scroll_vec.x != 0) {
- h_scroll->set_value(h_scroll->get_value() + (h_scroll->get_page() * Math::abs(p_scroll_vec.x) / 8) * SIGN(p_scroll_vec.x));
- } else {
- v_scroll->set_value(v_scroll->get_value() + (v_scroll->get_page() * Math::abs(p_scroll_vec.y) / 8) * SIGN(p_scroll_vec.y));
- }
}
-void GraphEdit::_pan_callback(Vector2 p_scroll_vec) {
+void GraphEdit::_pan_callback(Vector2 p_scroll_vec, Ref<InputEvent> p_event) {
h_scroll->set_value(h_scroll->get_value() - p_scroll_vec.x);
v_scroll->set_value(v_scroll->get_value() - p_scroll_vec.y);
}
-void GraphEdit::_zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin, bool p_alt) {
- set_zoom_custom(p_scroll_vec.y < 0 ? zoom * zoom_step : zoom / zoom_step, p_origin);
+void GraphEdit::_zoom_callback(float p_zoom_factor, Vector2 p_origin, Ref<InputEvent> p_event) {
+ set_zoom_custom(zoom * p_zoom_factor, p_origin);
}
void GraphEdit::set_connection_activity(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port, float p_activity) {
@@ -1502,6 +1484,7 @@ void GraphEdit::set_zoom_step(float p_zoom_step) {
}
zoom_step = p_zoom_step;
+ panner->set_scroll_zoom_factor(zoom_step);
}
float GraphEdit::get_zoom_step() const {
@@ -2421,7 +2404,7 @@ GraphEdit::GraphEdit() {
zoom_max = (1 * Math::pow(zoom_step, 4));
panner.instantiate();
- panner->set_callbacks(callable_mp(this, &GraphEdit::_scroll_callback), callable_mp(this, &GraphEdit::_pan_callback), callable_mp(this, &GraphEdit::_zoom_callback));
+ panner->set_callbacks(callable_mp(this, &GraphEdit::_pan_callback), callable_mp(this, &GraphEdit::_zoom_callback));
top_layer = memnew(GraphEditFilter(this));
add_child(top_layer, false, INTERNAL_MODE_BACK);
diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h
index 030f40e370..dfe6b94906 100644
--- a/scene/gui/graph_edit.h
+++ b/scene/gui/graph_edit.h
@@ -129,9 +129,8 @@ private:
Ref<ViewPanner> panner;
bool warped_panning = true;
- void _scroll_callback(Vector2 p_scroll_vec, bool p_alt);
- void _pan_callback(Vector2 p_scroll_vec);
- void _zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin, bool p_alt);
+ void _pan_callback(Vector2 p_scroll_vec, Ref<InputEvent> p_event);
+ void _zoom_callback(float p_zoom_factor, Vector2 p_origin, Ref<InputEvent> p_event);
bool arrange_nodes_button_hidden = false;
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index e2a5b0c8a3..dba08e16cb 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -247,7 +247,7 @@ void LineEdit::gui_input(const Ref<InputEvent> &p_event) {
return;
}
if (b->is_pressed() && b->get_button_index() == MouseButton::RIGHT && context_menu_enabled) {
- _ensure_menu();
+ _update_context_menu();
menu->set_position(get_screen_position() + get_local_mouse_position());
menu->reset_size();
menu->popup();
@@ -452,7 +452,7 @@ void LineEdit::gui_input(const Ref<InputEvent> &p_event) {
if (context_menu_enabled) {
if (k->is_action("ui_menu", true)) {
- _ensure_menu();
+ _update_context_menu();
Point2 pos = Point2(get_caret_pixel_pos().x, (get_size().y + theme_cache.font->get_height(theme_cache.font_size)) / 2);
menu->set_position(get_screen_position() + pos);
menu->reset_size();
@@ -1724,6 +1724,10 @@ void LineEdit::insert_text_at_caret(String p_text) {
input_direction = (TextDirection)dir;
}
set_caret_column(caret_column + p_text.length());
+
+ if (!ime_text.is_empty()) {
+ _shape();
+ }
}
void LineEdit::clear_internal() {
@@ -2073,7 +2077,9 @@ bool LineEdit::is_menu_visible() const {
}
PopupMenu *LineEdit::get_menu() const {
- const_cast<LineEdit *>(this)->_ensure_menu();
+ if (!menu) {
+ const_cast<LineEdit *>(this)->_generate_context_menu();
+ }
return menu;
}
@@ -2331,6 +2337,115 @@ Key LineEdit::_get_menu_action_accelerator(const String &p_action) {
}
}
+void LineEdit::_generate_context_menu() {
+ menu = memnew(PopupMenu);
+ add_child(menu, false, INTERNAL_MODE_FRONT);
+
+ menu_dir = memnew(PopupMenu);
+ menu_dir->set_name("DirMenu");
+ menu_dir->add_radio_check_item(RTR("Same as Layout Direction"), MENU_DIR_INHERITED);
+ menu_dir->add_radio_check_item(RTR("Auto-Detect Direction"), MENU_DIR_AUTO);
+ menu_dir->add_radio_check_item(RTR("Left-to-Right"), MENU_DIR_LTR);
+ menu_dir->add_radio_check_item(RTR("Right-to-Left"), MENU_DIR_RTL);
+ menu->add_child(menu_dir, false, INTERNAL_MODE_FRONT);
+
+ menu_ctl = memnew(PopupMenu);
+ menu_ctl->set_name("CTLMenu");
+ menu_ctl->add_item(RTR("Left-to-Right Mark (LRM)"), MENU_INSERT_LRM);
+ menu_ctl->add_item(RTR("Right-to-Left Mark (RLM)"), MENU_INSERT_RLM);
+ menu_ctl->add_item(RTR("Start of Left-to-Right Embedding (LRE)"), MENU_INSERT_LRE);
+ menu_ctl->add_item(RTR("Start of Right-to-Left Embedding (RLE)"), MENU_INSERT_RLE);
+ menu_ctl->add_item(RTR("Start of Left-to-Right Override (LRO)"), MENU_INSERT_LRO);
+ menu_ctl->add_item(RTR("Start of Right-to-Left Override (RLO)"), MENU_INSERT_RLO);
+ menu_ctl->add_item(RTR("Pop Direction Formatting (PDF)"), MENU_INSERT_PDF);
+ menu_ctl->add_separator();
+ menu_ctl->add_item(RTR("Arabic Letter Mark (ALM)"), MENU_INSERT_ALM);
+ menu_ctl->add_item(RTR("Left-to-Right Isolate (LRI)"), MENU_INSERT_LRI);
+ menu_ctl->add_item(RTR("Right-to-Left Isolate (RLI)"), MENU_INSERT_RLI);
+ menu_ctl->add_item(RTR("First Strong Isolate (FSI)"), MENU_INSERT_FSI);
+ menu_ctl->add_item(RTR("Pop Direction Isolate (PDI)"), MENU_INSERT_PDI);
+ menu_ctl->add_separator();
+ menu_ctl->add_item(RTR("Zero-Width Joiner (ZWJ)"), MENU_INSERT_ZWJ);
+ menu_ctl->add_item(RTR("Zero-Width Non-Joiner (ZWNJ)"), MENU_INSERT_ZWNJ);
+ menu_ctl->add_item(RTR("Word Joiner (WJ)"), MENU_INSERT_WJ);
+ menu_ctl->add_item(RTR("Soft Hyphen (SHY)"), MENU_INSERT_SHY);
+ menu->add_child(menu_ctl, false, INTERNAL_MODE_FRONT);
+
+ menu->add_item(RTR("Cut"), MENU_CUT);
+ menu->add_item(RTR("Copy"), MENU_COPY);
+ menu->add_item(RTR("Paste"), MENU_PASTE);
+ menu->add_separator();
+ menu->add_item(RTR("Select All"), MENU_SELECT_ALL);
+ menu->add_item(RTR("Clear"), MENU_CLEAR);
+ menu->add_separator();
+ menu->add_item(RTR("Undo"), MENU_UNDO);
+ menu->add_item(RTR("Redo"), MENU_REDO);
+ menu->add_separator();
+ menu->add_submenu_item(RTR("Text Writing Direction"), "DirMenu", MENU_SUBMENU_TEXT_DIR);
+ menu->add_separator();
+ menu->add_check_item(RTR("Display Control Characters"), MENU_DISPLAY_UCC);
+ menu->add_submenu_item(RTR("Insert Control Character"), "CTLMenu", MENU_SUBMENU_INSERT_UCC);
+
+ menu->connect("id_pressed", callable_mp(this, &LineEdit::menu_option));
+ menu_dir->connect("id_pressed", callable_mp(this, &LineEdit::menu_option));
+ menu_ctl->connect("id_pressed", callable_mp(this, &LineEdit::menu_option));
+
+ menu->connect(SNAME("focus_entered"), callable_mp(this, &LineEdit::_validate_caret_can_draw));
+ menu->connect(SNAME("focus_exited"), callable_mp(this, &LineEdit::_validate_caret_can_draw));
+}
+
+void LineEdit::_update_context_menu() {
+ if (!menu) {
+ _generate_context_menu();
+ }
+
+ int idx = -1;
+
+#define MENU_ITEM_ACTION_DISABLED(m_menu, m_id, m_action, m_disabled) \
+ idx = m_menu->get_item_index(m_id); \
+ if (idx >= 0) { \
+ m_menu->set_item_accelerator(idx, shortcut_keys_enabled ? _get_menu_action_accelerator(m_action) : Key::NONE); \
+ m_menu->set_item_disabled(idx, m_disabled); \
+ }
+
+#define MENU_ITEM_ACTION(m_menu, m_id, m_action) \
+ idx = m_menu->get_item_index(m_id); \
+ if (idx >= 0) { \
+ m_menu->set_item_accelerator(idx, shortcut_keys_enabled ? _get_menu_action_accelerator(m_action) : Key::NONE); \
+ }
+
+#define MENU_ITEM_DISABLED(m_menu, m_id, m_disabled) \
+ idx = m_menu->get_item_index(m_id); \
+ if (idx >= 0) { \
+ m_menu->set_item_disabled(idx, m_disabled); \
+ }
+
+#define MENU_ITEM_CHECKED(m_menu, m_id, m_checked) \
+ idx = m_menu->get_item_index(m_id); \
+ if (idx >= 0) { \
+ m_menu->set_item_checked(idx, m_checked); \
+ }
+
+ MENU_ITEM_ACTION_DISABLED(menu, MENU_CUT, "ui_cut", !editable)
+ MENU_ITEM_ACTION(menu, MENU_COPY, "ui_copy")
+ MENU_ITEM_ACTION_DISABLED(menu, MENU_PASTE, "ui_paste", !editable)
+ MENU_ITEM_ACTION_DISABLED(menu, MENU_SELECT_ALL, "ui_text_select_all", !selecting_enabled)
+ MENU_ITEM_DISABLED(menu, MENU_CLEAR, !editable)
+ MENU_ITEM_ACTION_DISABLED(menu, MENU_UNDO, "ui_undo", !editable || !has_undo())
+ MENU_ITEM_ACTION_DISABLED(menu, MENU_REDO, "ui_redo", !editable || !has_redo())
+ MENU_ITEM_CHECKED(menu_dir, MENU_DIR_INHERITED, text_direction == TEXT_DIRECTION_INHERITED)
+ MENU_ITEM_CHECKED(menu_dir, MENU_DIR_AUTO, text_direction == TEXT_DIRECTION_AUTO)
+ MENU_ITEM_CHECKED(menu_dir, MENU_DIR_LTR, text_direction == TEXT_DIRECTION_LTR)
+ MENU_ITEM_CHECKED(menu_dir, MENU_DIR_RTL, text_direction == TEXT_DIRECTION_RTL)
+ MENU_ITEM_CHECKED(menu, MENU_DISPLAY_UCC, draw_control_chars)
+ MENU_ITEM_DISABLED(menu, MENU_SUBMENU_INSERT_UCC, !editable)
+
+#undef MENU_ITEM_ACTION_DISABLED
+#undef MENU_ITEM_ACTION
+#undef MENU_ITEM_DISABLED
+#undef MENU_ITEM_CHECKED
+}
+
void LineEdit::_validate_property(PropertyInfo &p_property) const {
if (!caret_blink_enabled && p_property.name == "caret_blink_interval") {
p_property.usage = PROPERTY_USAGE_NO_EDITOR;
@@ -2425,11 +2540,13 @@ void LineEdit::_bind_methods() {
BIND_ENUM_CONSTANT(MENU_SELECT_ALL);
BIND_ENUM_CONSTANT(MENU_UNDO);
BIND_ENUM_CONSTANT(MENU_REDO);
+ BIND_ENUM_CONSTANT(MENU_SUBMENU_TEXT_DIR);
BIND_ENUM_CONSTANT(MENU_DIR_INHERITED);
BIND_ENUM_CONSTANT(MENU_DIR_AUTO);
BIND_ENUM_CONSTANT(MENU_DIR_LTR);
BIND_ENUM_CONSTANT(MENU_DIR_RTL);
BIND_ENUM_CONSTANT(MENU_DISPLAY_UCC);
+ BIND_ENUM_CONSTANT(MENU_SUBMENU_INSERT_UCC);
BIND_ENUM_CONSTANT(MENU_INSERT_LRM);
BIND_ENUM_CONSTANT(MENU_INSERT_RLM);
BIND_ENUM_CONSTANT(MENU_INSERT_LRE);
@@ -2492,86 +2609,6 @@ void LineEdit::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "structured_text_bidi_override_options"), "set_structured_text_bidi_override_options", "get_structured_text_bidi_override_options");
}
-void LineEdit::_ensure_menu() {
- if (!menu) {
- menu = memnew(PopupMenu);
- add_child(menu, false, INTERNAL_MODE_FRONT);
-
- menu_dir = memnew(PopupMenu);
- menu_dir->set_name("DirMenu");
- menu_dir->add_radio_check_item(RTR("Same as Layout Direction"), MENU_DIR_INHERITED);
- menu_dir->add_radio_check_item(RTR("Auto-Detect Direction"), MENU_DIR_AUTO);
- menu_dir->add_radio_check_item(RTR("Left-to-Right"), MENU_DIR_LTR);
- menu_dir->add_radio_check_item(RTR("Right-to-Left"), MENU_DIR_RTL);
- menu->add_child(menu_dir, false, INTERNAL_MODE_FRONT);
-
- menu_ctl = memnew(PopupMenu);
- menu_ctl->set_name("CTLMenu");
- menu_ctl->add_item(RTR("Left-to-Right Mark (LRM)"), MENU_INSERT_LRM);
- menu_ctl->add_item(RTR("Right-to-Left Mark (RLM)"), MENU_INSERT_RLM);
- menu_ctl->add_item(RTR("Start of Left-to-Right Embedding (LRE)"), MENU_INSERT_LRE);
- menu_ctl->add_item(RTR("Start of Right-to-Left Embedding (RLE)"), MENU_INSERT_RLE);
- menu_ctl->add_item(RTR("Start of Left-to-Right Override (LRO)"), MENU_INSERT_LRO);
- menu_ctl->add_item(RTR("Start of Right-to-Left Override (RLO)"), MENU_INSERT_RLO);
- menu_ctl->add_item(RTR("Pop Direction Formatting (PDF)"), MENU_INSERT_PDF);
- menu_ctl->add_separator();
- menu_ctl->add_item(RTR("Arabic Letter Mark (ALM)"), MENU_INSERT_ALM);
- menu_ctl->add_item(RTR("Left-to-Right Isolate (LRI)"), MENU_INSERT_LRI);
- menu_ctl->add_item(RTR("Right-to-Left Isolate (RLI)"), MENU_INSERT_RLI);
- menu_ctl->add_item(RTR("First Strong Isolate (FSI)"), MENU_INSERT_FSI);
- menu_ctl->add_item(RTR("Pop Direction Isolate (PDI)"), MENU_INSERT_PDI);
- menu_ctl->add_separator();
- menu_ctl->add_item(RTR("Zero-Width Joiner (ZWJ)"), MENU_INSERT_ZWJ);
- menu_ctl->add_item(RTR("Zero-Width Non-Joiner (ZWNJ)"), MENU_INSERT_ZWNJ);
- menu_ctl->add_item(RTR("Word Joiner (WJ)"), MENU_INSERT_WJ);
- menu_ctl->add_item(RTR("Soft Hyphen (SHY)"), MENU_INSERT_SHY);
- menu->add_child(menu_ctl, false, INTERNAL_MODE_FRONT);
-
- menu->connect("id_pressed", callable_mp(this, &LineEdit::menu_option));
- menu->connect(SNAME("focus_entered"), callable_mp(this, &LineEdit::_validate_caret_can_draw));
- menu->connect(SNAME("focus_exited"), callable_mp(this, &LineEdit::_validate_caret_can_draw));
- menu_dir->connect("id_pressed", callable_mp(this, &LineEdit::menu_option));
- menu_ctl->connect("id_pressed", callable_mp(this, &LineEdit::menu_option));
- }
-
- // Reorganize context menu.
- menu->clear();
- if (editable) {
- menu->add_item(RTR("Cut"), MENU_CUT, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_cut") : Key::NONE);
- }
- menu->add_item(RTR("Copy"), MENU_COPY, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_copy") : Key::NONE);
- if (editable) {
- menu->add_item(RTR("Paste"), MENU_PASTE, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_paste") : Key::NONE);
- }
- menu->add_separator();
- if (is_selecting_enabled()) {
- menu->add_item(RTR("Select All"), MENU_SELECT_ALL, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_text_select_all") : Key::NONE);
- }
- if (editable) {
- menu->add_item(RTR("Clear"), MENU_CLEAR);
- menu->add_separator();
- menu->add_item(RTR("Undo"), MENU_UNDO, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_undo") : Key::NONE);
- menu->add_item(RTR("Redo"), MENU_REDO, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_redo") : Key::NONE);
- }
- menu->add_separator();
- menu->add_submenu_item(RTR("Text Writing Direction"), "DirMenu");
- menu->add_separator();
- menu->add_check_item(RTR("Display Control Characters"), MENU_DISPLAY_UCC);
- menu->set_item_checked(menu->get_item_index(MENU_DISPLAY_UCC), draw_control_chars);
- if (editable) {
- menu->add_submenu_item(RTR("Insert Control Character"), "CTLMenu");
- }
- menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_INHERITED), text_direction == TEXT_DIRECTION_INHERITED);
- menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_AUTO), text_direction == TEXT_DIRECTION_AUTO);
- menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_LTR), text_direction == TEXT_DIRECTION_LTR);
- menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_RTL), text_direction == TEXT_DIRECTION_RTL);
-
- if (editable) {
- menu->set_item_disabled(menu->get_item_index(MENU_UNDO), !has_undo());
- menu->set_item_disabled(menu->get_item_index(MENU_REDO), !has_redo());
- }
-}
-
LineEdit::LineEdit(const String &p_placeholder) {
text_rid = TS->create_shaped_text();
_create_undo_state();
diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h
index 5107845a5e..81c506069a 100644
--- a/scene/gui/line_edit.h
+++ b/scene/gui/line_edit.h
@@ -46,11 +46,13 @@ public:
MENU_SELECT_ALL,
MENU_UNDO,
MENU_REDO,
+ MENU_SUBMENU_TEXT_DIR,
MENU_DIR_INHERITED,
MENU_DIR_AUTO,
MENU_DIR_LTR,
MENU_DIR_RTL,
MENU_DISPLAY_UCC,
+ MENU_SUBMENU_INSERT_UCC,
MENU_INSERT_LRM,
MENU_INSERT_RLM,
MENU_INSERT_LRE,
@@ -207,6 +209,8 @@ private:
void _create_undo_state();
Key _get_menu_action_accelerator(const String &p_action);
+ void _generate_context_menu();
+ void _update_context_menu();
void _shape();
void _fit_to_width();
@@ -239,8 +243,6 @@ private:
void _backspace(bool p_word = false, bool p_all_to_left = false);
void _delete(bool p_word = false, bool p_all_to_right = false);
- void _ensure_menu();
-
protected:
bool _is_over_clear_button(const Point2 &p_pos) const;
virtual void _update_theme_item_cache() override;
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index a7e50a765e..71ee3c8d0d 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -2778,7 +2778,7 @@ bool RichTextLabel::_validate_line_caches() {
main->first_resized_line.store(main->lines.size());
- if (fit_content_height) {
+ if (fit_content) {
update_minimum_size();
}
return true;
@@ -2808,7 +2808,7 @@ void RichTextLabel::_process_line_caches() {
int ctrl_height = get_size().height;
int fi = main->first_invalid_line.load();
- int total_chars = (fi == 0) ? 0 : (main->lines[fi].char_offset + main->lines[fi].char_count);
+ int total_chars = main->lines[fi].char_offset;
float total_height = (fi == 0) ? 0 : _calculate_line_vertical_offset(main->lines[fi - 1]);
for (int i = fi; i < (int)main->lines.size(); i++) {
@@ -2862,7 +2862,7 @@ void RichTextLabel::_process_line_caches() {
main->first_resized_line.store(main->lines.size());
main->first_invalid_font_line.store(main->lines.size());
- if (fit_content_height) {
+ if (fit_content) {
update_minimum_size();
}
emit_signal(SNAME("finished"));
@@ -2963,7 +2963,7 @@ void RichTextLabel::_add_item(Item *p_item, bool p_enter, bool p_ensure_newline)
_invalidate_current_line(current_frame);
- if (fixed_width != -1) {
+ if (fit_content) {
update_minimum_size();
}
queue_redraw();
@@ -3435,6 +3435,8 @@ void RichTextLabel::push_customfx(Ref<RichTextEffect> p_custom_effect, Dictionar
item->custom_effect = p_custom_effect;
item->char_fx_transform->environment = p_environment;
_add_item(item, true);
+
+ set_process_internal(true);
}
void RichTextLabel::set_table_column_expand(int p_column, bool p_expand, int p_ratio) {
@@ -3551,7 +3553,7 @@ void RichTextLabel::clear() {
scroll_following = true;
}
- if (fixed_width != -1) {
+ if (fit_content) {
update_minimum_size();
}
}
@@ -3572,15 +3574,17 @@ int RichTextLabel::get_tab_size() const {
return tab_size;
}
-void RichTextLabel::set_fit_content_height(bool p_enabled) {
- if (p_enabled != fit_content_height) {
- fit_content_height = p_enabled;
- update_minimum_size();
+void RichTextLabel::set_fit_content(bool p_enabled) {
+ if (p_enabled == fit_content) {
+ return;
}
+
+ fit_content = p_enabled;
+ update_minimum_size();
}
-bool RichTextLabel::is_fit_content_height_enabled() const {
- return fit_content_height;
+bool RichTextLabel::is_fit_content_enabled() const {
+ return fit_content;
}
void RichTextLabel::set_meta_underline(bool p_underline) {
@@ -4550,7 +4554,6 @@ void RichTextLabel::append_text(const String &p_bbcode) {
push_customfx(effect, properties);
pos = brk_end + 1;
tag_stack.push_front(identifier);
- set_process_internal(true);
} else {
add_text("["); //ignore
pos = brk_pos + 1;
@@ -5344,6 +5347,7 @@ void RichTextLabel::_bind_methods() {
ClassDB::bind_method(D_METHOD("push_cell"), &RichTextLabel::push_cell);
ClassDB::bind_method(D_METHOD("push_fgcolor", "fgcolor"), &RichTextLabel::push_fgcolor);
ClassDB::bind_method(D_METHOD("push_bgcolor", "bgcolor"), &RichTextLabel::push_bgcolor);
+ ClassDB::bind_method(D_METHOD("push_customfx", "effect", "env"), &RichTextLabel::push_customfx);
ClassDB::bind_method(D_METHOD("pop"), &RichTextLabel::pop);
ClassDB::bind_method(D_METHOD("clear"), &RichTextLabel::clear);
@@ -5381,8 +5385,8 @@ void RichTextLabel::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_tab_size", "spaces"), &RichTextLabel::set_tab_size);
ClassDB::bind_method(D_METHOD("get_tab_size"), &RichTextLabel::get_tab_size);
- ClassDB::bind_method(D_METHOD("set_fit_content_height", "enabled"), &RichTextLabel::set_fit_content_height);
- ClassDB::bind_method(D_METHOD("is_fit_content_height_enabled"), &RichTextLabel::is_fit_content_height_enabled);
+ ClassDB::bind_method(D_METHOD("set_fit_content", "enabled"), &RichTextLabel::set_fit_content);
+ ClassDB::bind_method(D_METHOD("is_fit_content_enabled"), &RichTextLabel::is_fit_content_enabled);
ClassDB::bind_method(D_METHOD("set_selection_enabled", "enabled"), &RichTextLabel::set_selection_enabled);
ClassDB::bind_method(D_METHOD("is_selection_enabled"), &RichTextLabel::is_selection_enabled);
@@ -5457,7 +5461,7 @@ void RichTextLabel::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "bbcode_enabled"), "set_use_bbcode", "is_using_bbcode");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "text", PROPERTY_HINT_MULTILINE_TEXT), "set_text", "get_text");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fit_content_height"), "set_fit_content_height", "is_fit_content_height_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fit_content"), "set_fit_content", "is_fit_content_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_active"), "set_scroll_active", "is_scroll_active");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_following"), "set_scroll_follow", "is_scroll_following");
ADD_PROPERTY(PropertyInfo(Variant::INT, "autowrap_mode", PROPERTY_HINT_ENUM, "Off,Arbitrary,Word,Word (Smart)"), "set_autowrap_mode", "get_autowrap_mode");
@@ -5644,27 +5648,17 @@ int RichTextLabel::get_total_glyph_count() const {
return tg;
}
-void RichTextLabel::set_fixed_size_to_width(int p_width) {
- if (fixed_width == p_width) {
- return;
- }
-
- fixed_width = p_width;
- update_minimum_size();
-}
-
Size2 RichTextLabel::get_minimum_size() const {
- Size2 size = theme_cache.normal_style->get_minimum_size();
-
- if (fixed_width != -1) {
- size.x += fixed_width;
- }
+ Size2 sb_min_size = theme_cache.normal_style->get_minimum_size();
+ Size2 min_size;
- if (fit_content_height) {
- size.y += get_content_height();
+ if (fit_content) {
+ min_size.x = get_content_width();
+ min_size.y = get_content_height();
}
- return size;
+ return sb_min_size +
+ ((autowrap_mode != TextServer::AUTOWRAP_OFF) ? Size2(1, min_size.height) : min_size);
}
// Context menu.
diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h
index 8ac77d5b47..58b82d4672 100644
--- a/scene/gui/rich_text_label.h
+++ b/scene/gui/rich_text_label.h
@@ -524,9 +524,7 @@ private:
bool use_bbcode = false;
String text;
- int fixed_width = -1;
-
- bool fit_content_height = false;
+ bool fit_content = false;
struct ThemeCache {
Ref<StyleBox> normal_style;
@@ -640,8 +638,8 @@ public:
void set_shortcut_keys_enabled(bool p_enabled);
bool is_shortcut_keys_enabled() const;
- void set_fit_content_height(bool p_enabled);
- bool is_fit_content_height_enabled() const;
+ void set_fit_content(bool p_enabled);
+ bool is_fit_content_enabled() const;
bool search(const String &p_string, bool p_from_selection = false, bool p_search_previous = false);
@@ -731,7 +729,6 @@ public:
void install_effect(const Variant effect);
- void set_fixed_size_to_width(int p_width);
virtual Size2 get_minimum_size() const override;
RichTextLabel(const String &p_text = String());
diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp
index dfc03c666b..f99b2edd54 100644
--- a/scene/gui/spin_box.cpp
+++ b/scene/gui/spin_box.cpp
@@ -368,7 +368,7 @@ void SpinBox::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "update_on_text_changed"), "set_update_on_text_changed", "get_update_on_text_changed");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "prefix"), "set_prefix", "get_prefix");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "suffix"), "set_suffix", "get_suffix");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "custom_arrow_step"), "set_custom_arrow_step", "get_custom_arrow_step");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "custom_arrow_step", PROPERTY_HINT_RANGE, "0,10000,0.0001,or_greater"), "set_custom_arrow_step", "get_custom_arrow_step");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "select_all_on_focus"), "set_select_all_on_focus", "is_select_all_on_focus");
}
diff --git a/scene/gui/subviewport_container.cpp b/scene/gui/subviewport_container.cpp
index 440597c24a..7c1d2f95a9 100644
--- a/scene/gui/subviewport_container.cpp
+++ b/scene/gui/subviewport_container.cpp
@@ -180,24 +180,51 @@ void SubViewportContainer::input(const Ref<InputEvent> &p_event) {
return;
}
- Transform2D xform = get_global_transform_with_canvas();
+ if (_is_propagated_in_gui_input(p_event)) {
+ return;
+ }
- if (stretch) {
- Transform2D scale_xf;
- scale_xf.scale(Vector2(shrink, shrink));
- xform *= scale_xf;
+ _send_event_to_viewports(p_event);
+}
+
+void SubViewportContainer::gui_input(const Ref<InputEvent> &p_event) {
+ ERR_FAIL_COND(p_event.is_null());
+
+ if (Engine::get_singleton()->is_editor_hint()) {
+ return;
}
- Ref<InputEvent> ev = p_event->xformed_by(xform.affine_inverse());
+ if (!_is_propagated_in_gui_input(p_event)) {
+ return;
+ }
+ if (stretch && shrink > 1) {
+ Transform2D xform;
+ xform.scale(Vector2(1, 1) / shrink);
+ _send_event_to_viewports(p_event->xformed_by(xform));
+ } else {
+ _send_event_to_viewports(p_event);
+ }
+}
+
+void SubViewportContainer::_send_event_to_viewports(const Ref<InputEvent> &p_event) {
for (int i = 0; i < get_child_count(); i++) {
SubViewport *c = Object::cast_to<SubViewport>(get_child(i));
if (!c || c->is_input_disabled()) {
continue;
}
- c->push_input(ev);
+ c->push_input(p_event);
+ }
+}
+
+bool SubViewportContainer::_is_propagated_in_gui_input(const Ref<InputEvent> &p_event) {
+ // Propagation of events with a position property happen in gui_input
+ // Propagation of other events happen in input
+ if (Object::cast_to<InputEventMouse>(*p_event) || Object::cast_to<InputEventScreenDrag>(*p_event) || Object::cast_to<InputEventScreenTouch>(*p_event) || Object::cast_to<InputEventGesture>(*p_event)) {
+ return true;
}
+ return false;
}
void SubViewportContainer::unhandled_input(const Ref<InputEvent> &p_event) {
diff --git a/scene/gui/subviewport_container.h b/scene/gui/subviewport_container.h
index d918c4a615..d3236b0c4e 100644
--- a/scene/gui/subviewport_container.h
+++ b/scene/gui/subviewport_container.h
@@ -39,6 +39,8 @@ class SubViewportContainer : public Container {
bool stretch = false;
int shrink = 1;
void _notify_viewports(int p_notification);
+ bool _is_propagated_in_gui_input(const Ref<InputEvent> &p_event);
+ void _send_event_to_viewports(const Ref<InputEvent> &p_event);
protected:
void _notification(int p_what);
@@ -52,6 +54,7 @@ public:
bool is_stretch_enabled() const;
virtual void input(const Ref<InputEvent> &p_event) override;
+ virtual void gui_input(const Ref<InputEvent> &p_event) override;
virtual void unhandled_input(const Ref<InputEvent> &p_event) override;
void set_stretch_shrink(int p_shrink);
int get_stretch_shrink() const;
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 56bd5c872a..d785280701 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -1861,7 +1861,7 @@ void TextEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
}
if (context_menu_enabled) {
- _generate_context_menu();
+ _update_context_menu();
menu->set_position(get_screen_position() + mpos);
menu->reset_size();
menu->popup();
@@ -2141,7 +2141,7 @@ void TextEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
// MISC.
if (k->is_action("ui_menu", true)) {
if (context_menu_enabled) {
- _generate_context_menu();
+ _update_context_menu();
adjust_viewport_to_caret();
menu->set_position(get_screen_position() + get_caret_draw_pos());
menu->reset_size();
@@ -3544,6 +3544,19 @@ void TextEdit::insert_text_at_caret(const String &p_text, int p_caret) {
adjust_carets_after_edit(i, new_line, new_column, from_line, from_col);
}
+
+ if (!ime_text.is_empty()) {
+ for (int i = 0; i < carets.size(); i++) {
+ String t;
+ if (get_caret_column(i) >= 0) {
+ t = text[get_caret_line(i)].substr(0, get_caret_column(i)) + ime_text + text[get_caret_line(i)].substr(get_caret_column(i), text[get_caret_line(i)].length());
+ } else {
+ t = ime_text;
+ }
+ text.invalidate_cache(get_caret_line(i), get_caret_column(i), true, t, structured_text_parser(st_parser, st_args, t));
+ }
+ }
+
end_complex_operation();
queue_redraw();
}
@@ -3713,7 +3726,9 @@ void TextEdit::paste_primary_clipboard(int p_caret) {
// Context menu.
PopupMenu *TextEdit::get_menu() const {
- const_cast<TextEdit *>(this)->_generate_context_menu();
+ if (!menu) {
+ const_cast<TextEdit *>(this)->_generate_context_menu();
+ }
return menu;
}
@@ -6062,11 +6077,13 @@ void TextEdit::_bind_methods() {
BIND_ENUM_CONSTANT(MENU_SELECT_ALL);
BIND_ENUM_CONSTANT(MENU_UNDO);
BIND_ENUM_CONSTANT(MENU_REDO);
+ BIND_ENUM_CONSTANT(MENU_SUBMENU_TEXT_DIR);
BIND_ENUM_CONSTANT(MENU_DIR_INHERITED);
BIND_ENUM_CONSTANT(MENU_DIR_AUTO);
BIND_ENUM_CONSTANT(MENU_DIR_LTR);
BIND_ENUM_CONSTANT(MENU_DIR_RTL);
BIND_ENUM_CONSTANT(MENU_DISPLAY_UCC);
+ BIND_ENUM_CONSTANT(MENU_SUBMENU_INSERT_UCC);
BIND_ENUM_CONSTANT(MENU_INSERT_LRM);
BIND_ENUM_CONSTANT(MENU_INSERT_RLM);
BIND_ENUM_CONSTANT(MENU_INSERT_LRE);
@@ -6374,7 +6391,7 @@ void TextEdit::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_tabs"), "set_draw_tabs", "is_drawing_tabs");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_spaces"), "set_draw_spaces", "is_drawing_spaces");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "syntax_highlighter", PROPERTY_HINT_RESOURCE_TYPE, "SyntaxHighlighter", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE), "set_syntax_highlighter", "get_syntax_highlighter");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "syntax_highlighter", PROPERTY_HINT_RESOURCE_TYPE, "SyntaxHighlighter", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_ALWAYS_DUPLICATE), "set_syntax_highlighter", "get_syntax_highlighter");
ADD_GROUP("Scroll", "scroll_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_smooth"), "set_smooth_scroll_enabled", "is_smooth_scroll_enabled");
@@ -6717,87 +6734,7 @@ void TextEdit::_paste_primary_clipboard_internal(int p_caret) {
grab_focus();
}
-/* Text. */
// Context menu.
-void TextEdit::_generate_context_menu() {
- if (!menu) {
- menu = memnew(PopupMenu);
- add_child(menu, false, INTERNAL_MODE_FRONT);
-
- menu_dir = memnew(PopupMenu);
- menu_dir->set_name("DirMenu");
- menu_dir->add_radio_check_item(RTR("Same as Layout Direction"), MENU_DIR_INHERITED);
- menu_dir->add_radio_check_item(RTR("Auto-Detect Direction"), MENU_DIR_AUTO);
- menu_dir->add_radio_check_item(RTR("Left-to-Right"), MENU_DIR_LTR);
- menu_dir->add_radio_check_item(RTR("Right-to-Left"), MENU_DIR_RTL);
- menu->add_child(menu_dir, false, INTERNAL_MODE_FRONT);
-
- menu_ctl = memnew(PopupMenu);
- menu_ctl->set_name("CTLMenu");
- menu_ctl->add_item(RTR("Left-to-Right Mark (LRM)"), MENU_INSERT_LRM);
- menu_ctl->add_item(RTR("Right-to-Left Mark (RLM)"), MENU_INSERT_RLM);
- menu_ctl->add_item(RTR("Start of Left-to-Right Embedding (LRE)"), MENU_INSERT_LRE);
- menu_ctl->add_item(RTR("Start of Right-to-Left Embedding (RLE)"), MENU_INSERT_RLE);
- menu_ctl->add_item(RTR("Start of Left-to-Right Override (LRO)"), MENU_INSERT_LRO);
- menu_ctl->add_item(RTR("Start of Right-to-Left Override (RLO)"), MENU_INSERT_RLO);
- menu_ctl->add_item(RTR("Pop Direction Formatting (PDF)"), MENU_INSERT_PDF);
- menu_ctl->add_separator();
- menu_ctl->add_item(RTR("Arabic Letter Mark (ALM)"), MENU_INSERT_ALM);
- menu_ctl->add_item(RTR("Left-to-Right Isolate (LRI)"), MENU_INSERT_LRI);
- menu_ctl->add_item(RTR("Right-to-Left Isolate (RLI)"), MENU_INSERT_RLI);
- menu_ctl->add_item(RTR("First Strong Isolate (FSI)"), MENU_INSERT_FSI);
- menu_ctl->add_item(RTR("Pop Direction Isolate (PDI)"), MENU_INSERT_PDI);
- menu_ctl->add_separator();
- menu_ctl->add_item(RTR("Zero-Width Joiner (ZWJ)"), MENU_INSERT_ZWJ);
- menu_ctl->add_item(RTR("Zero-Width Non-Joiner (ZWNJ)"), MENU_INSERT_ZWNJ);
- menu_ctl->add_item(RTR("Word Joiner (WJ)"), MENU_INSERT_WJ);
- menu_ctl->add_item(RTR("Soft Hyphen (SHY)"), MENU_INSERT_SHY);
- menu->add_child(menu_ctl, false, INTERNAL_MODE_FRONT);
-
- menu->connect("id_pressed", callable_mp(this, &TextEdit::menu_option));
- menu_dir->connect("id_pressed", callable_mp(this, &TextEdit::menu_option));
- menu_ctl->connect("id_pressed", callable_mp(this, &TextEdit::menu_option));
- }
-
- // Reorganize context menu.
- menu->clear();
- if (editable) {
- menu->add_item(RTR("Cut"), MENU_CUT, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_cut") : Key::NONE);
- }
- menu->add_item(RTR("Copy"), MENU_COPY, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_copy") : Key::NONE);
- if (editable) {
- menu->add_item(RTR("Paste"), MENU_PASTE, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_paste") : Key::NONE);
- }
- if (selecting_enabled || editable) {
- menu->add_separator();
- }
- if (selecting_enabled) {
- menu->add_item(RTR("Select All"), MENU_SELECT_ALL, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_text_select_all") : Key::NONE);
- }
- if (editable) {
- menu->add_item(RTR("Clear"), MENU_CLEAR);
- menu->add_separator();
- menu->add_item(RTR("Undo"), MENU_UNDO, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_undo") : Key::NONE);
- menu->add_item(RTR("Redo"), MENU_REDO, is_shortcut_keys_enabled() ? _get_menu_action_accelerator("ui_redo") : Key::NONE);
- }
- menu->add_separator();
- menu->add_submenu_item(RTR("Text Writing Direction"), "DirMenu");
- menu->add_separator();
- menu->add_check_item(RTR("Display Control Characters"), MENU_DISPLAY_UCC);
- menu->set_item_checked(menu->get_item_index(MENU_DISPLAY_UCC), draw_control_chars);
- if (editable) {
- menu->add_submenu_item(RTR("Insert Control Character"), "CTLMenu");
- }
- menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_INHERITED), text_direction == TEXT_DIRECTION_INHERITED);
- menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_AUTO), text_direction == TEXT_DIRECTION_AUTO);
- menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_LTR), text_direction == TEXT_DIRECTION_LTR);
- menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_RTL), text_direction == TEXT_DIRECTION_RTL);
-
- if (editable) {
- menu->set_item_disabled(menu->get_item_index(MENU_UNDO), !has_undo());
- menu->set_item_disabled(menu->get_item_index(MENU_REDO), !has_redo());
- }
-}
Key TextEdit::_get_menu_action_accelerator(const String &p_action) {
const List<Ref<InputEvent>> *events = InputMap::get_singleton()->action_get_events(p_action);
@@ -6824,6 +6761,112 @@ Key TextEdit::_get_menu_action_accelerator(const String &p_action) {
}
}
+void TextEdit::_generate_context_menu() {
+ menu = memnew(PopupMenu);
+ add_child(menu, false, INTERNAL_MODE_FRONT);
+
+ menu_dir = memnew(PopupMenu);
+ menu_dir->set_name("DirMenu");
+ menu_dir->add_radio_check_item(RTR("Same as Layout Direction"), MENU_DIR_INHERITED);
+ menu_dir->add_radio_check_item(RTR("Auto-Detect Direction"), MENU_DIR_AUTO);
+ menu_dir->add_radio_check_item(RTR("Left-to-Right"), MENU_DIR_LTR);
+ menu_dir->add_radio_check_item(RTR("Right-to-Left"), MENU_DIR_RTL);
+ menu->add_child(menu_dir, false, INTERNAL_MODE_FRONT);
+
+ menu_ctl = memnew(PopupMenu);
+ menu_ctl->set_name("CTLMenu");
+ menu_ctl->add_item(RTR("Left-to-Right Mark (LRM)"), MENU_INSERT_LRM);
+ menu_ctl->add_item(RTR("Right-to-Left Mark (RLM)"), MENU_INSERT_RLM);
+ menu_ctl->add_item(RTR("Start of Left-to-Right Embedding (LRE)"), MENU_INSERT_LRE);
+ menu_ctl->add_item(RTR("Start of Right-to-Left Embedding (RLE)"), MENU_INSERT_RLE);
+ menu_ctl->add_item(RTR("Start of Left-to-Right Override (LRO)"), MENU_INSERT_LRO);
+ menu_ctl->add_item(RTR("Start of Right-to-Left Override (RLO)"), MENU_INSERT_RLO);
+ menu_ctl->add_item(RTR("Pop Direction Formatting (PDF)"), MENU_INSERT_PDF);
+ menu_ctl->add_separator();
+ menu_ctl->add_item(RTR("Arabic Letter Mark (ALM)"), MENU_INSERT_ALM);
+ menu_ctl->add_item(RTR("Left-to-Right Isolate (LRI)"), MENU_INSERT_LRI);
+ menu_ctl->add_item(RTR("Right-to-Left Isolate (RLI)"), MENU_INSERT_RLI);
+ menu_ctl->add_item(RTR("First Strong Isolate (FSI)"), MENU_INSERT_FSI);
+ menu_ctl->add_item(RTR("Pop Direction Isolate (PDI)"), MENU_INSERT_PDI);
+ menu_ctl->add_separator();
+ menu_ctl->add_item(RTR("Zero-Width Joiner (ZWJ)"), MENU_INSERT_ZWJ);
+ menu_ctl->add_item(RTR("Zero-Width Non-Joiner (ZWNJ)"), MENU_INSERT_ZWNJ);
+ menu_ctl->add_item(RTR("Word Joiner (WJ)"), MENU_INSERT_WJ);
+ menu_ctl->add_item(RTR("Soft Hyphen (SHY)"), MENU_INSERT_SHY);
+ menu->add_child(menu_ctl, false, INTERNAL_MODE_FRONT);
+
+ menu->add_item(RTR("Cut"), MENU_CUT);
+ menu->add_item(RTR("Copy"), MENU_COPY);
+ menu->add_item(RTR("Paste"), MENU_PASTE);
+ menu->add_separator();
+ menu->add_item(RTR("Select All"), MENU_SELECT_ALL);
+ menu->add_item(RTR("Clear"), MENU_CLEAR);
+ menu->add_separator();
+ menu->add_item(RTR("Undo"), MENU_UNDO);
+ menu->add_item(RTR("Redo"), MENU_REDO);
+ menu->add_separator();
+ menu->add_submenu_item(RTR("Text Writing Direction"), "DirMenu", MENU_SUBMENU_TEXT_DIR);
+ menu->add_separator();
+ menu->add_check_item(RTR("Display Control Characters"), MENU_DISPLAY_UCC);
+ menu->add_submenu_item(RTR("Insert Control Character"), "CTLMenu", MENU_SUBMENU_INSERT_UCC);
+
+ menu->connect("id_pressed", callable_mp(this, &TextEdit::menu_option));
+ menu_dir->connect("id_pressed", callable_mp(this, &TextEdit::menu_option));
+ menu_ctl->connect("id_pressed", callable_mp(this, &TextEdit::menu_option));
+}
+
+void TextEdit::_update_context_menu() {
+ if (!menu) {
+ _generate_context_menu();
+ }
+
+ int idx = -1;
+
+#define MENU_ITEM_ACTION_DISABLED(m_menu, m_id, m_action, m_disabled) \
+ idx = m_menu->get_item_index(m_id); \
+ if (idx >= 0) { \
+ m_menu->set_item_accelerator(idx, shortcut_keys_enabled ? _get_menu_action_accelerator(m_action) : Key::NONE); \
+ m_menu->set_item_disabled(idx, m_disabled); \
+ }
+
+#define MENU_ITEM_ACTION(m_menu, m_id, m_action) \
+ idx = m_menu->get_item_index(m_id); \
+ if (idx >= 0) { \
+ m_menu->set_item_accelerator(idx, shortcut_keys_enabled ? _get_menu_action_accelerator(m_action) : Key::NONE); \
+ }
+
+#define MENU_ITEM_DISABLED(m_menu, m_id, m_disabled) \
+ idx = m_menu->get_item_index(m_id); \
+ if (idx >= 0) { \
+ m_menu->set_item_disabled(idx, m_disabled); \
+ }
+
+#define MENU_ITEM_CHECKED(m_menu, m_id, m_checked) \
+ idx = m_menu->get_item_index(m_id); \
+ if (idx >= 0) { \
+ m_menu->set_item_checked(idx, m_checked); \
+ }
+
+ MENU_ITEM_ACTION_DISABLED(menu, MENU_CUT, "ui_cut", !editable)
+ MENU_ITEM_ACTION(menu, MENU_COPY, "ui_copy")
+ MENU_ITEM_ACTION_DISABLED(menu, MENU_PASTE, "ui_paste", !editable)
+ MENU_ITEM_ACTION_DISABLED(menu, MENU_SELECT_ALL, "ui_text_select_all", !selecting_enabled)
+ MENU_ITEM_DISABLED(menu, MENU_CLEAR, !editable)
+ MENU_ITEM_ACTION_DISABLED(menu, MENU_UNDO, "ui_undo", !editable || !has_undo())
+ MENU_ITEM_ACTION_DISABLED(menu, MENU_REDO, "ui_redo", !editable || !has_redo())
+ MENU_ITEM_CHECKED(menu_dir, MENU_DIR_INHERITED, text_direction == TEXT_DIRECTION_INHERITED)
+ MENU_ITEM_CHECKED(menu_dir, MENU_DIR_AUTO, text_direction == TEXT_DIRECTION_AUTO)
+ MENU_ITEM_CHECKED(menu_dir, MENU_DIR_LTR, text_direction == TEXT_DIRECTION_LTR)
+ MENU_ITEM_CHECKED(menu_dir, MENU_DIR_RTL, text_direction == TEXT_DIRECTION_RTL)
+ MENU_ITEM_CHECKED(menu, MENU_DISPLAY_UCC, draw_control_chars)
+ MENU_ITEM_DISABLED(menu, MENU_SUBMENU_INSERT_UCC, !editable)
+
+#undef MENU_ITEM_ACTION_DISABLED
+#undef MENU_ITEM_ACTION
+#undef MENU_ITEM_DISABLED
+#undef MENU_ITEM_CHECKED
+}
+
/* Versioning */
void TextEdit::_push_current_op() {
if (pending_action_end) {
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index 2ec2f39409..a084fa3833 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -87,11 +87,13 @@ public:
MENU_SELECT_ALL,
MENU_UNDO,
MENU_REDO,
+ MENU_SUBMENU_TEXT_DIR,
MENU_DIR_INHERITED,
MENU_DIR_AUTO,
MENU_DIR_LTR,
MENU_DIR_RTL,
MENU_DISPLAY_UCC,
+ MENU_SUBMENU_INSERT_UCC,
MENU_INSERT_LRM,
MENU_INSERT_RLM,
MENU_INSERT_LRE,
@@ -303,8 +305,9 @@ private:
PopupMenu *menu_dir = nullptr;
PopupMenu *menu_ctl = nullptr;
- void _generate_context_menu();
Key _get_menu_action_accelerator(const String &p_action);
+ void _generate_context_menu();
+ void _update_context_menu();
/* Versioning */
struct Caret;
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 2d985c2324..d9e6157489 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -3554,7 +3554,7 @@ void Tree::gui_input(const Ref<InputEvent> &p_event) {
icon_size_x = icon_region.size.width;
}
}
- // Icon is treated as if it is outside of the rect so that double clicking on it will emit the item_double_clicked signal.
+ // Icon is treated as if it is outside of the rect so that double clicking on it will emit the item_icon_double_clicked signal.
if (rtl) {
mpos.x = get_size().width - (mpos.x + icon_size_x);
} else {
@@ -3562,10 +3562,10 @@ void Tree::gui_input(const Ref<InputEvent> &p_event) {
}
if (rect.has_point(mpos)) {
if (!edit_selected()) {
- emit_signal(SNAME("item_double_clicked"));
+ emit_signal(SNAME("item_icon_double_clicked"));
}
} else {
- emit_signal(SNAME("item_double_clicked"));
+ emit_signal(SNAME("item_icon_double_clicked"));
}
}
pressing_for_editor = false;
@@ -5257,7 +5257,7 @@ void Tree::_bind_methods() {
ADD_SIGNAL(MethodInfo("item_edited"));
ADD_SIGNAL(MethodInfo("custom_item_clicked", PropertyInfo(Variant::INT, "mouse_button_index")));
ADD_SIGNAL(MethodInfo("item_custom_button_pressed"));
- ADD_SIGNAL(MethodInfo("item_double_clicked"));
+ ADD_SIGNAL(MethodInfo("item_icon_double_clicked"));
ADD_SIGNAL(MethodInfo("item_collapsed", PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "TreeItem")));
ADD_SIGNAL(MethodInfo("check_propagated_to_item", PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "TreeItem"), PropertyInfo(Variant::INT, "column")));
ADD_SIGNAL(MethodInfo("button_clicked", PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "TreeItem"), PropertyInfo(Variant::INT, "column"), PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::INT, "mouse_button_index")));
diff --git a/scene/gui/view_panner.cpp b/scene/gui/view_panner.cpp
index e8d54e6937..145497fa61 100644
--- a/scene/gui/view_panner.cpp
+++ b/scene/gui/view_panner.cpp
@@ -43,36 +43,42 @@ bool ViewPanner::gui_input(const Ref<InputEvent> &p_event, Rect2 p_canvas_rect)
if (scroll_vec != Vector2() && mb->is_pressed()) {
if (control_scheme == SCROLL_PANS) {
if (mb->is_ctrl_pressed()) {
- scroll_vec.y *= mb->get_factor();
- callback_helper(zoom_callback, varray(scroll_vec, mb->get_position(), mb->is_alt_pressed()));
+ // Compute the zoom factor.
+ float zoom_factor = mb->get_factor() <= 0 ? 1.0 : mb->get_factor();
+ zoom_factor = ((scroll_zoom_factor - 1.0) * zoom_factor) + 1.0;
+ float zoom = (scroll_vec.x + scroll_vec.y) > 0 ? 1.0 / scroll_zoom_factor : scroll_zoom_factor;
+ callback_helper(zoom_callback, varray(zoom, mb->get_position(), p_event));
return true;
} else {
- Vector2 panning;
- if (mb->is_shift_pressed()) {
- panning.x += mb->get_factor() * scroll_vec.y;
- panning.y += mb->get_factor() * scroll_vec.x;
- } else {
- panning.y += mb->get_factor() * scroll_vec.y;
- panning.x += mb->get_factor() * scroll_vec.x;
+ Vector2 panning = scroll_vec * mb->get_factor();
+ if (pan_axis == PAN_AXIS_HORIZONTAL) {
+ panning = Vector2(panning.x + panning.y, 0);
+ } else if (pan_axis == PAN_AXIS_VERTICAL) {
+ panning = Vector2(0, panning.x + panning.y);
+ } else if (mb->is_shift_pressed()) {
+ panning = Vector2(panning.y, panning.x);
}
- callback_helper(scroll_callback, varray(panning, mb->is_alt_pressed()));
+ callback_helper(pan_callback, varray(-panning * scroll_speed, p_event));
return true;
}
} else {
if (mb->is_ctrl_pressed()) {
- Vector2 panning;
- if (mb->is_shift_pressed()) {
- panning.x += mb->get_factor() * scroll_vec.y;
- panning.y += mb->get_factor() * scroll_vec.x;
- } else {
- panning.y += mb->get_factor() * scroll_vec.y;
- panning.x += mb->get_factor() * scroll_vec.x;
+ Vector2 panning = scroll_vec * mb->get_factor();
+ if (pan_axis == PAN_AXIS_HORIZONTAL) {
+ panning = Vector2(panning.x + panning.y, 0);
+ } else if (pan_axis == PAN_AXIS_VERTICAL) {
+ panning = Vector2(0, panning.x + panning.y);
+ } else if (mb->is_shift_pressed()) {
+ panning = Vector2(panning.y, panning.x);
}
- callback_helper(scroll_callback, varray(panning, mb->is_alt_pressed()));
+ callback_helper(pan_callback, varray(-panning * scroll_speed, p_event));
return true;
} else if (!mb->is_shift_pressed()) {
- scroll_vec.y *= mb->get_factor();
- callback_helper(zoom_callback, varray(scroll_vec, mb->get_position(), mb->is_alt_pressed()));
+ // Compute the zoom factor.
+ float zoom_factor = mb->get_factor() <= 0 ? 1.0 : mb->get_factor();
+ zoom_factor = ((scroll_zoom_factor - 1.0) * zoom_factor) + 1.0;
+ float zoom = (scroll_vec.x + scroll_vec.y) > 0 ? 1.0 / scroll_zoom_factor : scroll_zoom_factor;
+ callback_helper(zoom_callback, varray(zoom, mb->get_position(), p_event));
return true;
}
}
@@ -102,14 +108,31 @@ bool ViewPanner::gui_input(const Ref<InputEvent> &p_event, Rect2 p_canvas_rect)
if (mm.is_valid()) {
if (is_dragging) {
if (p_canvas_rect != Rect2()) {
- callback_helper(pan_callback, varray(Input::get_singleton()->warp_mouse_motion(mm, p_canvas_rect)));
+ callback_helper(pan_callback, varray(Input::get_singleton()->warp_mouse_motion(mm, p_canvas_rect), p_event));
} else {
- callback_helper(pan_callback, varray(mm->get_relative()));
+ callback_helper(pan_callback, varray(mm->get_relative(), p_event));
}
return true;
}
}
+ Ref<InputEventMagnifyGesture> magnify_gesture = p_event;
+ if (magnify_gesture.is_valid()) {
+ // Zoom gesture
+ callback_helper(zoom_callback, varray(magnify_gesture->get_factor(), magnify_gesture->get_position(), p_event));
+ return true;
+ }
+
+ Ref<InputEventPanGesture> pan_gesture = p_event;
+ if (pan_gesture.is_valid()) {
+ callback_helper(pan_callback, varray(-pan_gesture->get_delta(), p_event));
+ }
+
+ Ref<InputEventScreenDrag> screen_drag = p_event;
+ if (screen_drag.is_valid()) {
+ callback_helper(pan_callback, varray(screen_drag->get_relative(), p_event));
+ }
+
Ref<InputEventKey> k = p_event;
if (k.is_valid()) {
if (pan_view_shortcut.is_valid() && pan_view_shortcut->matches_event(k)) {
@@ -140,8 +163,7 @@ void ViewPanner::callback_helper(Callable p_callback, Vector<Variant> p_args) {
p_callback.callp(argptr, p_args.size(), result, ce);
}
-void ViewPanner::set_callbacks(Callable p_scroll_callback, Callable p_pan_callback, Callable p_zoom_callback) {
- scroll_callback = p_scroll_callback;
+void ViewPanner::set_callbacks(Callable p_pan_callback, Callable p_zoom_callback) {
pan_callback = p_pan_callback;
zoom_callback = p_zoom_callback;
}
@@ -163,6 +185,20 @@ void ViewPanner::set_simple_panning_enabled(bool p_enabled) {
simple_panning_enabled = p_enabled;
}
+void ViewPanner::set_scroll_speed(int p_scroll_speed) {
+ ERR_FAIL_COND(p_scroll_speed <= 0);
+ scroll_speed = p_scroll_speed;
+}
+
+void ViewPanner::set_scroll_zoom_factor(float p_scroll_zoom_factor) {
+ ERR_FAIL_COND(p_scroll_zoom_factor <= 1.0);
+ scroll_zoom_factor = p_scroll_zoom_factor;
+}
+
+void ViewPanner::set_pan_axis(PanAxis p_pan_axis) {
+ pan_axis = p_pan_axis;
+}
+
void ViewPanner::setup(ControlScheme p_scheme, Ref<Shortcut> p_shortcut, bool p_simple_panning) {
set_control_scheme(p_scheme);
set_pan_shortcut(p_shortcut);
diff --git a/scene/gui/view_panner.h b/scene/gui/view_panner.h
index 861574a80c..60d36ca04c 100644
--- a/scene/gui/view_panner.h
+++ b/scene/gui/view_panner.h
@@ -45,7 +45,17 @@ public:
SCROLL_PANS,
};
+ enum PanAxis {
+ PAN_AXIS_BOTH,
+ PAN_AXIS_HORIZONTAL,
+ PAN_AXIS_VERTICAL,
+ };
+
private:
+ int scroll_speed = 32;
+ float scroll_zoom_factor = 1.1;
+ PanAxis pan_axis = PAN_AXIS_BOTH;
+
bool is_dragging = false;
bool pan_key_pressed = false;
bool force_drag = false;
@@ -55,7 +65,6 @@ private:
Ref<Shortcut> pan_view_shortcut;
- Callable scroll_callback;
Callable pan_callback;
Callable zoom_callback;
@@ -63,11 +72,14 @@ private:
ControlScheme control_scheme = SCROLL_ZOOMS;
public:
- void set_callbacks(Callable p_scroll_callback, Callable p_pan_callback, Callable p_zoom_callback);
+ void set_callbacks(Callable p_pan_callback, Callable p_zoom_callback);
void set_control_scheme(ControlScheme p_scheme);
void set_enable_rmb(bool p_enable);
void set_pan_shortcut(Ref<Shortcut> p_shortcut);
void set_simple_panning_enabled(bool p_enabled);
+ void set_scroll_speed(int p_scroll_speed);
+ void set_scroll_zoom_factor(float p_scroll_zoom_factor);
+ void set_pan_axis(PanAxis p_pan_axis);
void setup(ControlScheme p_scheme, Ref<Shortcut> p_shortcut, bool p_simple_panning);
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp
index 7b0554442c..35176f0edd 100644
--- a/scene/main/canvas_item.cpp
+++ b/scene/main/canvas_item.cpp
@@ -154,17 +154,7 @@ Transform2D CanvasItem::get_global_transform_with_canvas() const {
Transform2D CanvasItem::get_screen_transform() const {
ERR_FAIL_COND_V(!is_inside_tree(), Transform2D());
- Transform2D xform = get_global_transform_with_canvas();
-
- Window *w = Object::cast_to<Window>(get_viewport());
- if (w && !w->is_embedding_subwindows()) {
- Transform2D s;
- s.set_origin(w->get_position());
-
- xform = s * xform;
- }
-
- return xform;
+ return get_viewport()->get_popup_base_transform() * get_global_transform_with_canvas();
}
Transform2D CanvasItem::get_global_transform() const {
@@ -927,6 +917,12 @@ void CanvasItem::force_update_transform() {
notification(NOTIFICATION_TRANSFORM_CHANGED);
}
+void CanvasItem::_validate_property(PropertyInfo &p_property) const {
+ if (hide_clip_children && p_property.name == "clip_children") {
+ p_property.usage = PROPERTY_USAGE_NONE;
+ }
+}
+
void CanvasItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("_top_level_raise_self"), &CanvasItem::_top_level_raise_self);
diff --git a/scene/main/canvas_item.h b/scene/main/canvas_item.h
index 644fe856ec..1c84ea338a 100644
--- a/scene/main/canvas_item.h
+++ b/scene/main/canvas_item.h
@@ -106,6 +106,7 @@ private:
bool use_parent_material = false;
bool notify_local_transform = false;
bool notify_transform = false;
+ bool hide_clip_children = false;
ClipChildrenMode clip_children_mode = CLIP_CHILDREN_DISABLED;
@@ -155,6 +156,9 @@ protected:
void _notification(int p_what);
static void _bind_methods();
+ void _validate_property(PropertyInfo &p_property) const;
+
+ _FORCE_INLINE_ void set_hide_clip_children(bool p_value) { hide_clip_children = p_value; }
GDVIRTUAL0(_draw)
public:
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 0b1f8f101c..ba75c92c85 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -946,7 +946,7 @@ String Node::validate_child_name(Node *p_child) {
#endif
String Node::adjust_name_casing(const String &p_name) {
- switch (GLOBAL_GET("editor/node_naming/name_casing").operator int()) {
+ switch (GLOBAL_GET("editor/naming/node_name_casing").operator int()) {
case NAME_CASING_PASCAL_CASE:
return p_name.to_pascal_case();
case NAME_CASING_CAMEL_CASE:
@@ -1987,7 +1987,16 @@ String Node::get_scene_file_path() const {
}
void Node::set_editor_description(const String &p_editor_description) {
+ if (data.editor_description == p_editor_description) {
+ return;
+ }
+
data.editor_description = p_editor_description;
+
+ if (Engine::get_singleton()->is_editor_hint() && is_inside_tree()) {
+ // Update tree so the tooltip in the Scene tree dock is also updated in the editor.
+ get_tree()->tree_changed();
+ }
}
String Node::get_editor_description() const {
@@ -2213,7 +2222,7 @@ Node *Node::_duplicate(int p_flags, HashMap<const Node *, Node *> *r_duplimap) c
Variant value = N->get()->get(name).duplicate(true);
- if (E.usage & PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE) {
+ if (E.usage & PROPERTY_USAGE_ALWAYS_DUPLICATE) {
Resource *res = Object::cast_to<Resource>(value);
if (res) { // Duplicate only if it's a resource
current_node->set(name, res->duplicate());
@@ -2799,8 +2808,8 @@ void Node::unhandled_key_input(const Ref<InputEvent> &p_key_event) {
}
void Node::_bind_methods() {
- GLOBAL_DEF(PropertyInfo(Variant::INT, "editor/node_naming/name_num_separator", PROPERTY_HINT_ENUM, "None,Space,Underscore,Dash"), 0);
- GLOBAL_DEF(PropertyInfo(Variant::INT, "editor/node_naming/name_casing", PROPERTY_HINT_ENUM, "PascalCase,camelCase,snake_case"), NAME_CASING_PASCAL_CASE);
+ GLOBAL_DEF(PropertyInfo(Variant::INT, "editor/naming/node_name_num_separator", PROPERTY_HINT_ENUM, "None,Space,Underscore,Dash"), 0);
+ GLOBAL_DEF(PropertyInfo(Variant::INT, "editor/naming/node_name_casing", PROPERTY_HINT_ENUM, "PascalCase,camelCase,snake_case"), NAME_CASING_PASCAL_CASE);
ClassDB::bind_static_method("Node", D_METHOD("print_orphan_nodes"), &Node::print_orphan_nodes);
ClassDB::bind_method(D_METHOD("add_sibling", "sibling", "force_readable_name"), &Node::add_sibling, DEFVAL(false));
@@ -3022,7 +3031,7 @@ void Node::_bind_methods() {
}
String Node::_get_name_num_separator() {
- switch (GLOBAL_GET("editor/node_naming/name_num_separator").operator int()) {
+ switch (GLOBAL_GET("editor/naming/node_name_num_separator").operator int()) {
case 0:
return "";
case 1:
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 07bcf45899..48cff5aa8e 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -704,25 +704,15 @@ void Viewport::_process_picking() {
}
#ifndef _3D_DISABLED
- bool captured = false;
-
+ CollisionObject3D *capture_object = nullptr;
if (physics_object_capture.is_valid()) {
- CollisionObject3D *co = Object::cast_to<CollisionObject3D>(ObjectDB::get_instance(physics_object_capture));
- if (co && camera_3d) {
- _collision_object_3d_input_event(co, camera_3d, ev, Vector3(), Vector3(), 0);
- captured = true;
- if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && !mb->is_pressed()) {
- physics_object_capture = ObjectID();
- }
-
- } else {
+ capture_object = Object::cast_to<CollisionObject3D>(ObjectDB::get_instance(physics_object_capture));
+ if (!capture_object || !camera_3d || (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && !mb->is_pressed())) {
physics_object_capture = ObjectID();
}
}
- if (captured) {
- // None.
- } else if (pos == last_pos) {
+ if (pos == last_pos) {
if (last_id.is_valid()) {
if (ObjectDB::get_instance(last_id) && last_object) {
// Good, exists.
@@ -748,13 +738,12 @@ void Viewport::_process_picking() {
bool col = space->intersect_ray(ray_params, result);
ObjectID new_collider;
- if (col) {
- CollisionObject3D *co = Object::cast_to<CollisionObject3D>(result.collider);
- if (co && co->can_process()) {
- _collision_object_3d_input_event(co, camera_3d, ev, result.position, result.normal, result.shape);
+ CollisionObject3D *co = col ? Object::cast_to<CollisionObject3D>(result.collider) : nullptr;
+ if (co && co->can_process()) {
+ new_collider = result.collider_id;
+ if (!capture_object) {
last_object = co;
last_id = result.collider_id;
- new_collider = last_id;
if (co->get_capture_input_on_drag() && mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed()) {
physics_object_capture = last_id;
}
@@ -763,21 +752,24 @@ void Viewport::_process_picking() {
if (is_mouse && new_collider != physics_object_over) {
if (physics_object_over.is_valid()) {
- CollisionObject3D *co = Object::cast_to<CollisionObject3D>(ObjectDB::get_instance(physics_object_over));
- if (co) {
- co->_mouse_exit();
+ CollisionObject3D *previous_co = Object::cast_to<CollisionObject3D>(ObjectDB::get_instance(physics_object_over));
+ if (previous_co) {
+ previous_co->_mouse_exit();
}
}
if (new_collider.is_valid()) {
- CollisionObject3D *co = Object::cast_to<CollisionObject3D>(ObjectDB::get_instance(new_collider));
- if (co) {
- co->_mouse_enter();
- }
+ DEV_ASSERT(co);
+ co->_mouse_enter();
}
physics_object_over = new_collider;
}
+ if (capture_object) {
+ _collision_object_3d_input_event(capture_object, camera_3d, ev, result.position, result.normal, result.shape);
+ } else if (new_collider.is_valid()) {
+ _collision_object_3d_input_event(co, camera_3d, ev, result.position, result.normal, result.shape);
+ }
}
last_pos = pos;
@@ -1050,7 +1042,7 @@ Camera2D *Viewport::get_camera_2d() const {
}
Transform2D Viewport::get_final_transform() const {
- return stretch_transform * global_canvas_transform;
+ return _get_input_pre_xform().affine_inverse() * stretch_transform * global_canvas_transform;
}
void Viewport::_update_canvas_items(Node *p_node) {
@@ -1133,7 +1125,7 @@ Ref<InputEvent> Viewport::_make_input_local(const Ref<InputEvent> &ev) {
return ev; // No transformation defined for null event
}
- Transform2D ai = get_final_transform().affine_inverse() * _get_input_pre_xform();
+ Transform2D ai = get_final_transform().affine_inverse();
return ev->xformed_by(ai);
}
@@ -1795,9 +1787,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
if (w->is_embedded()) {
embedder = w->_get_embedder();
- Transform2D ai = (get_final_transform().affine_inverse() * _get_input_pre_xform()).affine_inverse();
-
- viewport_pos = ai.xform(mpos) + w->get_position(); // To parent coords.
+ viewport_pos = get_final_transform().xform(mpos) + w->get_position(); // To parent coords.
}
}
}
@@ -1847,7 +1837,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
if (viewport_under) {
if (viewport_under != this) {
- Transform2D ai = (viewport_under->get_final_transform().affine_inverse() * viewport_under->_get_input_pre_xform());
+ Transform2D ai = viewport_under->get_final_transform().affine_inverse();
viewport_pos = ai.xform(viewport_pos);
}
// Find control under at position.
@@ -2853,7 +2843,7 @@ bool Viewport::get_physics_object_picking() {
}
Vector2 Viewport::get_camera_coords(const Vector2 &p_viewport_coords) const {
- Transform2D xf = get_final_transform();
+ Transform2D xf = stretch_transform * global_canvas_transform;
return xf.xform(p_viewport_coords);
}
@@ -3245,7 +3235,7 @@ Viewport::SDFScale Viewport::get_sdf_scale() const {
}
Transform2D Viewport::get_screen_transform() const {
- return _get_input_pre_xform().affine_inverse() * get_final_transform();
+ return get_final_transform();
}
void Viewport::set_canvas_cull_mask(uint32_t p_canvas_cull_mask) {
@@ -4188,6 +4178,21 @@ Transform2D SubViewport::get_screen_transform() const {
return container_transform * Viewport::get_screen_transform();
}
+Transform2D SubViewport::get_popup_base_transform() const {
+ if (is_embedding_subwindows()) {
+ return Transform2D();
+ }
+ SubViewportContainer *c = Object::cast_to<SubViewportContainer>(get_parent());
+ if (!c) {
+ return Viewport::get_screen_transform();
+ }
+ Transform2D container_transform;
+ if (c->is_stretch_enabled()) {
+ container_transform.scale(Vector2(c->get_stretch_shrink(), c->get_stretch_shrink()));
+ }
+ return c->get_screen_transform() * container_transform * Viewport::get_screen_transform();
+}
+
void SubViewport::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index 603e92b071..d5d5201e9a 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -649,6 +649,7 @@ public:
bool get_canvas_cull_mask_bit(uint32_t p_layer) const;
virtual Transform2D get_screen_transform() const;
+ virtual Transform2D get_popup_base_transform() const { return Transform2D(); }
#ifndef _3D_DISABLED
bool use_xr = false;
@@ -775,6 +776,7 @@ public:
ClearMode get_clear_mode() const;
virtual Transform2D get_screen_transform() const override;
+ virtual Transform2D get_popup_base_transform() const override;
SubViewport();
~SubViewport();
diff --git a/scene/main/window.cpp b/scene/main/window.cpp
index 2c6599d849..869d12b4df 100644
--- a/scene/main/window.cpp
+++ b/scene/main/window.cpp
@@ -663,18 +663,18 @@ void Window::set_visible(bool p_visible) {
return;
}
- visible = p_visible;
-
if (!is_inside_tree()) {
+ visible = p_visible;
return;
}
- if (updating_child_controls) {
- _update_child_controls();
- }
-
ERR_FAIL_COND_MSG(get_parent() == nullptr, "Can't change visibility of main window.");
+ visible = p_visible;
+
+ // Stop any queued resizing, as the window will be resized right now.
+ updating_child_controls = false;
+
Viewport *embedder_vp = _get_embedder();
if (!embedder_vp) {
@@ -833,7 +833,7 @@ bool Window::is_visible() const {
}
void Window::_update_window_size() {
- // Force window to respect size limitations of rendering server
+ // Force window to respect size limitations of rendering server.
RenderingServer *rendering_server = RenderingServer::get_singleton();
if (rendering_server) {
Size2i max_window_size = rendering_server->get_maximum_viewport_size();
@@ -1130,6 +1130,7 @@ void Window::_notification(int p_what) {
case NOTIFICATION_READY: {
if (wrap_controls) {
+ // Finish any resizing immediately so it doesn't interfere on stuff overriding _ready().
_update_child_controls();
}
} break;
@@ -1138,9 +1139,7 @@ void Window::_notification(int p_what) {
_invalidate_theme_cache();
_update_theme_item_cache();
- if (embedder) {
- embedder->_sub_window_update(this);
- } else if (window_id != DisplayServer::INVALID_WINDOW_ID) {
+ if (!embedder && window_id != DisplayServer::INVALID_WINDOW_ID) {
String tr_title = atr(title);
#ifdef DEBUG_ENABLED
if (window_id == DisplayServer::MAIN_WINDOW_ID) {
@@ -1152,8 +1151,6 @@ void Window::_notification(int p_what) {
#endif
DisplayServer::get_singleton()->window_set_title(tr_title, window_id);
}
-
- child_controls_changed();
} break;
case NOTIFICATION_EXIT_TREE: {
@@ -1254,8 +1251,13 @@ Vector<Vector2> Window::get_mouse_passthrough_polygon() const {
void Window::set_wrap_controls(bool p_enable) {
wrap_controls = p_enable;
- if (wrap_controls) {
- child_controls_changed();
+
+ if (!is_inside_tree()) {
+ return;
+ }
+
+ if (updating_child_controls) {
+ _update_child_controls();
} else {
_update_window_size();
}
@@ -1282,23 +1284,23 @@ Size2 Window::_get_contents_minimum_size() const {
return max;
}
-void Window::_update_child_controls() {
- if (!updating_child_controls) {
+void Window::child_controls_changed() {
+ if (!is_inside_tree() || !visible || updating_child_controls) {
return;
}
- _update_window_size();
-
- updating_child_controls = false;
+ updating_child_controls = true;
+ call_deferred(SNAME("_update_child_controls"));
}
-void Window::child_controls_changed() {
- if (!is_inside_tree() || !visible || updating_child_controls) {
+void Window::_update_child_controls() {
+ if (!updating_child_controls) {
return;
}
- updating_child_controls = true;
- call_deferred(SNAME("_update_child_controls"));
+ _update_window_size();
+
+ updating_child_controls = false;
}
bool Window::_can_consume_input_events() const {
@@ -1647,7 +1649,24 @@ void Window::_invalidate_theme_cache() {
void Window::_update_theme_item_cache() {
// Request an update on the next frame to reflect theme changes.
// Updating without a delay can cause a lot of lag.
- child_controls_changed();
+ if (!wrap_controls) {
+ updating_embedded_window = true;
+ call_deferred(SNAME("_update_embedded_window"));
+ } else {
+ child_controls_changed();
+ }
+}
+
+void Window::_update_embedded_window() {
+ if (!updating_embedded_window) {
+ return;
+ }
+
+ if (embedder) {
+ embedder->_sub_window_update(this);
+ };
+
+ updating_embedded_window = false;
}
void Window::set_theme_type_variation(const StringName &p_theme_type) {
@@ -2104,6 +2123,19 @@ Transform2D Window::get_screen_transform() const {
return embedder_transform * Viewport::get_screen_transform();
}
+Transform2D Window::get_popup_base_transform() const {
+ if (is_embedding_subwindows()) {
+ return Transform2D();
+ }
+ Transform2D window_transform;
+ window_transform.set_origin(get_position());
+ window_transform *= Viewport::get_screen_transform();
+ if (_get_embedder()) {
+ return _get_embedder()->get_popup_base_transform() * window_transform;
+ }
+ return window_transform;
+}
+
void Window::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_title", "title"), &Window::set_title);
ClassDB::bind_method(D_METHOD("get_title"), &Window::get_title);
@@ -2188,6 +2220,7 @@ void Window::_bind_methods() {
ClassDB::bind_method(D_METHOD("child_controls_changed"), &Window::child_controls_changed);
ClassDB::bind_method(D_METHOD("_update_child_controls"), &Window::_update_child_controls);
+ ClassDB::bind_method(D_METHOD("_update_embedded_window"), &Window::_update_embedded_window);
ClassDB::bind_method(D_METHOD("set_theme", "theme"), &Window::set_theme);
ClassDB::bind_method(D_METHOD("get_theme"), &Window::get_theme);
diff --git a/scene/main/window.h b/scene/main/window.h
index e9c217f973..182caf5f0c 100644
--- a/scene/main/window.h
+++ b/scene/main/window.h
@@ -116,6 +116,7 @@ private:
bool exclusive = false;
bool wrap_controls = false;
bool updating_child_controls = false;
+ bool updating_embedded_window = false;
bool clamp_to_embedder = false;
LayoutDirection layout_dir = LAYOUT_DIRECTION_INHERITED;
@@ -123,6 +124,7 @@ private:
bool auto_translate = true;
void _update_child_controls();
+ void _update_embedded_window();
Size2i content_scale_size;
ContentScaleMode content_scale_mode = CONTENT_SCALE_MODE_DISABLED;
@@ -373,6 +375,7 @@ public:
//
virtual Transform2D get_screen_transform() const override;
+ virtual Transform2D get_popup_base_transform() const override;
Rect2i get_parent_rect() const;
virtual DisplayServer::WindowID get_window_id() const override;
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index 50f3015814..bfbc92a8d4 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -127,6 +127,10 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) {
}
}
return true;
+ } else if (what == "use_blend") {
+ if (track_get_type(track) == TYPE_AUDIO) {
+ audio_track_set_use_blend(track, p_value);
+ }
} else if (what == "interp") {
track_set_interpolation_type(track, InterpolationType(p_value.operator int()));
} else if (what == "loop_wrap") {
@@ -528,7 +532,10 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const {
}
return true;
-
+ } else if (what == "use_blend") {
+ if (track_get_type(track) == TYPE_AUDIO) {
+ r_ret = audio_track_is_use_blend(track);
+ }
} else if (what == "interp") {
r_ret = track_get_interpolation_type(track);
} else if (what == "loop_wrap") {
@@ -834,6 +841,9 @@ void Animation::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::BOOL, "tracks/" + itos(i) + "/loop_wrap", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::ARRAY, "tracks/" + itos(i) + "/keys", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
}
+ if (track_get_type(i) == TYPE_AUDIO) {
+ p_list->push_back(PropertyInfo(Variant::BOOL, "tracks/" + itos(i) + "/use_blend", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
+ }
}
}
@@ -3581,6 +3591,27 @@ real_t Animation::audio_track_get_key_end_offset(int p_track, int p_key) const {
return at->values[p_key].value.end_offset;
}
+void Animation::audio_track_set_use_blend(int p_track, bool p_enable) {
+ ERR_FAIL_INDEX(p_track, tracks.size());
+ Track *t = tracks[p_track];
+ ERR_FAIL_COND(t->type != TYPE_AUDIO);
+
+ AudioTrack *at = static_cast<AudioTrack *>(t);
+
+ at->use_blend = p_enable;
+ emit_changed();
+}
+
+bool Animation::audio_track_is_use_blend(int p_track) const {
+ ERR_FAIL_INDEX_V(p_track, tracks.size(), false);
+ Track *t = tracks[p_track];
+ ERR_FAIL_COND_V(t->type != TYPE_AUDIO, false);
+
+ AudioTrack *at = static_cast<AudioTrack *>(t);
+
+ return at->use_blend;
+}
+
//
int Animation::animation_track_insert_key(int p_track, double p_time, const StringName &p_animation) {
@@ -3813,6 +3844,8 @@ void Animation::_bind_methods() {
ClassDB::bind_method(D_METHOD("audio_track_get_key_stream", "track_idx", "key_idx"), &Animation::audio_track_get_key_stream);
ClassDB::bind_method(D_METHOD("audio_track_get_key_start_offset", "track_idx", "key_idx"), &Animation::audio_track_get_key_start_offset);
ClassDB::bind_method(D_METHOD("audio_track_get_key_end_offset", "track_idx", "key_idx"), &Animation::audio_track_get_key_end_offset);
+ ClassDB::bind_method(D_METHOD("audio_track_set_use_blend", "track_idx", "enable"), &Animation::audio_track_set_use_blend);
+ ClassDB::bind_method(D_METHOD("audio_track_is_use_blend", "track_idx"), &Animation::audio_track_is_use_blend);
ClassDB::bind_method(D_METHOD("animation_track_insert_key", "track_idx", "time", "animation"), &Animation::animation_track_insert_key);
ClassDB::bind_method(D_METHOD("animation_track_set_key_animation", "track_idx", "key_idx", "animation"), &Animation::animation_track_set_key_animation);
@@ -4691,6 +4724,7 @@ void Animation::compress(uint32_t p_page_size, uint32_t p_fps, float p_split_tol
data_tracks.resize(tracks_to_compress.size());
time_tracks.resize(tracks_to_compress.size());
+ uint32_t needed_min_page_size = base_page_size;
for (uint32_t i = 0; i < data_tracks.size(); i++) {
data_tracks[i].split_tolerance = p_split_tolerance;
if (track_get_type(tracks_to_compress[i]) == TYPE_BLEND_SHAPE) {
@@ -4698,7 +4732,12 @@ void Animation::compress(uint32_t p_page_size, uint32_t p_fps, float p_split_tol
} else {
data_tracks[i].components = 3;
}
+ needed_min_page_size += data_tracks[i].data.size() + data_tracks[i].get_temp_packet_size();
+ }
+ for (uint32_t i = 0; i < time_tracks.size(); i++) {
+ needed_min_page_size += time_tracks[i].packets.size() * 4; // time packet is 32 bits
}
+ ERR_FAIL_COND_MSG(p_page_size < needed_min_page_size, "Cannot compress with the given page size");
while (true) {
// Begin by finding the keyframe in all tracks with the time closest to the current time
diff --git a/scene/resources/animation.h b/scene/resources/animation.h
index 00a0761e0a..2c2ddb7095 100644
--- a/scene/resources/animation.h
+++ b/scene/resources/animation.h
@@ -213,6 +213,7 @@ private:
struct AudioTrack : public Track {
Vector<TKey<AudioKey>> values;
+ bool use_blend = true;
AudioTrack() {
type = TYPE_AUDIO;
@@ -447,6 +448,8 @@ public:
Ref<Resource> audio_track_get_key_stream(int p_track, int p_key) const;
real_t audio_track_get_key_start_offset(int p_track, int p_key) const;
real_t audio_track_get_key_end_offset(int p_track, int p_key) const;
+ void audio_track_set_use_blend(int p_track, bool p_enable);
+ bool audio_track_is_use_blend(int p_track) const;
int animation_track_insert_key(int p_track, double p_time, const StringName &p_animation);
void animation_track_set_key_animation(int p_track, int p_key, const StringName &p_animation);
diff --git a/scene/resources/capsule_shape_2d.cpp b/scene/resources/capsule_shape_2d.cpp
index 5dc4e64c2e..5309e54846 100644
--- a/scene/resources/capsule_shape_2d.cpp
+++ b/scene/resources/capsule_shape_2d.cpp
@@ -88,8 +88,10 @@ void CapsuleShape2D::draw(const RID &p_to_rid, const Color &p_color) {
Vector<Vector2> points = _get_points();
Vector<Color> col = { p_color };
RenderingServer::get_singleton()->canvas_item_add_polygon(p_to_rid, points, col);
+
if (is_collision_outline_enabled()) {
points.push_back(points[0]);
+ col = { Color(p_color, 1.0) };
RenderingServer::get_singleton()->canvas_item_add_polyline(p_to_rid, points, col);
}
}
diff --git a/scene/resources/circle_shape_2d.cpp b/scene/resources/circle_shape_2d.cpp
index a15dfc0a54..0b207c33ca 100644
--- a/scene/resources/circle_shape_2d.cpp
+++ b/scene/resources/circle_shape_2d.cpp
@@ -84,6 +84,7 @@ void CircleShape2D::draw(const RID &p_to_rid, const Color &p_color) {
if (is_collision_outline_enabled()) {
points.push_back(points[0]);
+ col = { Color(p_color, 1.0) };
RenderingServer::get_singleton()->canvas_item_add_polyline(p_to_rid, points, col);
}
}
diff --git a/scene/resources/convex_polygon_shape_2d.cpp b/scene/resources/convex_polygon_shape_2d.cpp
index e51b48a4b1..7f19dd63e6 100644
--- a/scene/resources/convex_polygon_shape_2d.cpp
+++ b/scene/resources/convex_polygon_shape_2d.cpp
@@ -76,13 +76,14 @@ void ConvexPolygonShape2D::draw(const RID &p_to_rid, const Color &p_color) {
return;
}
- Vector<Color> col;
- col.push_back(p_color);
+ Vector<Color> col = { p_color };
RenderingServer::get_singleton()->canvas_item_add_polygon(p_to_rid, points, col);
+
if (is_collision_outline_enabled()) {
+ col = { Color(p_color, 1.0) };
RenderingServer::get_singleton()->canvas_item_add_polyline(p_to_rid, points, col);
- // Draw the last segment as it's not drawn by `canvas_item_add_polyline()`.
- RenderingServer::get_singleton()->canvas_item_add_line(p_to_rid, points[points.size() - 1], points[0], p_color, 1.0);
+ // Draw the last segment.
+ RenderingServer::get_singleton()->canvas_item_add_line(p_to_rid, points[points.size() - 1], points[0], Color(p_color, 1.0));
}
}
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index deee187e8e..e5a1adff20 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -2868,6 +2868,12 @@ void SystemFont::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_multichannel_signed_distance_field", "msdf"), &SystemFont::set_multichannel_signed_distance_field);
ClassDB::bind_method(D_METHOD("is_multichannel_signed_distance_field"), &SystemFont::is_multichannel_signed_distance_field);
+ ClassDB::bind_method(D_METHOD("set_msdf_pixel_range", "msdf_pixel_range"), &SystemFont::set_msdf_pixel_range);
+ ClassDB::bind_method(D_METHOD("get_msdf_pixel_range"), &SystemFont::get_msdf_pixel_range);
+
+ ClassDB::bind_method(D_METHOD("set_msdf_size", "msdf_size"), &SystemFont::set_msdf_size);
+ ClassDB::bind_method(D_METHOD("get_msdf_size"), &SystemFont::get_msdf_size);
+
ClassDB::bind_method(D_METHOD("set_oversampling", "oversampling"), &SystemFont::set_oversampling);
ClassDB::bind_method(D_METHOD("get_oversampling"), &SystemFont::get_oversampling);
@@ -2890,6 +2896,8 @@ void SystemFont::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "hinting", PROPERTY_HINT_ENUM, "None,Light,Normal"), "set_hinting", "get_hinting");
ADD_PROPERTY(PropertyInfo(Variant::INT, "subpixel_positioning", PROPERTY_HINT_ENUM, "Disabled,Auto,One Half of a Pixel,One Quarter of a Pixel"), "set_subpixel_positioning", "get_subpixel_positioning");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "multichannel_signed_distance_field"), "set_multichannel_signed_distance_field", "is_multichannel_signed_distance_field");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "msdf_pixel_range"), "set_msdf_pixel_range", "get_msdf_pixel_range");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "msdf_size"), "set_msdf_size", "get_msdf_size");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "oversampling", PROPERTY_HINT_RANGE, "0,10,0.1"), "set_oversampling", "get_oversampling");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "fallbacks", PROPERTY_HINT_ARRAY_TYPE, MAKE_RESOURCE_TYPE_HINT("Font")), "set_fallbacks", "get_fallbacks");
}
@@ -2987,6 +2995,8 @@ void SystemFont::_update_base_font() {
file->set_hinting(hinting);
file->set_subpixel_positioning(subpixel_positioning);
file->set_multichannel_signed_distance_field(msdf);
+ file->set_msdf_pixel_range(msdf_pixel_range);
+ file->set_msdf_size(msdf_size);
file->set_oversampling(oversampling);
base_font = file;
@@ -3186,6 +3196,34 @@ bool SystemFont::is_multichannel_signed_distance_field() const {
return msdf;
}
+void SystemFont::set_msdf_pixel_range(int p_msdf_pixel_range) {
+ if (msdf_pixel_range != p_msdf_pixel_range) {
+ msdf_pixel_range = p_msdf_pixel_range;
+ if (base_font.is_valid()) {
+ base_font->set_msdf_pixel_range(msdf_pixel_range);
+ }
+ emit_changed();
+ }
+}
+
+int SystemFont::get_msdf_pixel_range() const {
+ return msdf_pixel_range;
+}
+
+void SystemFont::set_msdf_size(int p_msdf_size) {
+ if (msdf_size != p_msdf_size) {
+ msdf_size = p_msdf_size;
+ if (base_font.is_valid()) {
+ base_font->set_msdf_size(msdf_size);
+ }
+ emit_changed();
+ }
+}
+
+int SystemFont::get_msdf_size() const {
+ return msdf_size;
+}
+
void SystemFont::set_oversampling(real_t p_oversampling) {
if (oversampling != p_oversampling) {
oversampling = p_oversampling;
diff --git a/scene/resources/font.h b/scene/resources/font.h
index 4d468a8841..ef79f8bd02 100644
--- a/scene/resources/font.h
+++ b/scene/resources/font.h
@@ -452,6 +452,8 @@ class SystemFont : public Font {
TextServer::SubpixelPositioning subpixel_positioning = TextServer::SUBPIXEL_POSITIONING_AUTO;
real_t oversampling = 0.f;
bool msdf = false;
+ int msdf_pixel_range = 16;
+ int msdf_size = 48;
protected:
static void _bind_methods();
@@ -488,6 +490,12 @@ public:
virtual void set_multichannel_signed_distance_field(bool p_msdf);
virtual bool is_multichannel_signed_distance_field() const;
+ virtual void set_msdf_pixel_range(int p_msdf_pixel_range);
+ virtual int get_msdf_pixel_range() const;
+
+ virtual void set_msdf_size(int p_msdf_size);
+ virtual int get_msdf_size() const;
+
virtual void set_font_names(const PackedStringArray &p_names);
virtual PackedStringArray get_font_names() const;
diff --git a/scene/resources/rectangle_shape_2d.cpp b/scene/resources/rectangle_shape_2d.cpp
index 84c147b4b4..65b1653293 100644
--- a/scene/resources/rectangle_shape_2d.cpp
+++ b/scene/resources/rectangle_shape_2d.cpp
@@ -79,11 +79,7 @@ void RectangleShape2D::draw(const RID &p_to_rid, const Color &p_color) {
stroke_points.write[3] = Vector2(-size.x, size.y) * 0.5;
stroke_points.write[4] = -size * 0.5;
- Vector<Color> stroke_colors;
- stroke_colors.resize(5);
- for (int i = 0; i < 5; i++) {
- stroke_colors.write[i] = (p_color);
- }
+ Vector<Color> stroke_colors = { Color(p_color, 1.0) };
RenderingServer::get_singleton()->canvas_item_add_polyline(p_to_rid, stroke_points, stroke_colors);
}
diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp
index a09dbd50cf..fd2be9ba22 100644
--- a/scene/resources/shader.cpp
+++ b/scene/resources/shader.cpp
@@ -55,6 +55,12 @@ void Shader::set_path(const String &p_path, bool p_take_over) {
RS::get_singleton()->shader_set_path_hint(shader, p_path);
}
+void Shader::set_include_path(const String &p_path) {
+ // Used only if the shader does not have a resource path set,
+ // for example during loading stage or when created by code.
+ include_path = p_path;
+}
+
void Shader::set_code(const String &p_code) {
for (Ref<ShaderInclude> E : include_dependencies) {
E->disconnect(SNAME("changed"), callable_mp(this, &Shader::_dependency_changed));
@@ -80,11 +86,15 @@ void Shader::set_code(const String &p_code) {
HashSet<Ref<ShaderInclude>> new_include_dependencies;
{
+ String path = get_path();
+ if (path.is_empty()) {
+ path = include_path;
+ }
// Preprocessor must run here and not in the server because:
// 1) Need to keep track of include dependencies at resource level
// 2) Server does not do interaction with Resource filetypes, this is a scene level feature.
ShaderPreprocessor preprocessor;
- preprocessor.preprocess(p_code, "", pp_code, nullptr, nullptr, nullptr, &new_include_dependencies);
+ preprocessor.preprocess(p_code, path, pp_code, nullptr, nullptr, nullptr, &new_include_dependencies);
}
// This ensures previous include resources are not freed and then re-loaded during parse (which would make compiling slower)
@@ -231,6 +241,7 @@ Ref<Resource> ResourceFormatLoaderShader::load(const String &p_path, const Strin
String str;
str.parse_utf8((const char *)buffer.ptr(), buffer.size());
+ shader->set_include_path(p_path);
shader->set_code(str);
if (r_error) {
diff --git a/scene/resources/shader.h b/scene/resources/shader.h
index 55608b6c11..ca889940ef 100644
--- a/scene/resources/shader.h
+++ b/scene/resources/shader.h
@@ -56,6 +56,7 @@ private:
Mode mode = MODE_SPATIAL;
HashSet<Ref<ShaderInclude>> include_dependencies;
String code;
+ String include_path;
HashMap<StringName, HashMap<int, Ref<Texture2D>>> default_textures;
@@ -72,6 +73,7 @@ public:
virtual Mode get_mode() const;
virtual void set_path(const String &p_path, bool p_take_over = false) override;
+ void set_include_path(const String &p_path);
void set_code(const String &p_code);
String get_code() const;
diff --git a/scene/resources/shader_include.cpp b/scene/resources/shader_include.cpp
index cd5e9861f7..68137cbec0 100644
--- a/scene/resources/shader_include.cpp
+++ b/scene/resources/shader_include.cpp
@@ -45,9 +45,14 @@ void ShaderInclude::set_code(const String &p_code) {
}
{
+ String path = get_path();
+ if (path.is_empty()) {
+ path = include_path;
+ }
+
String pp_code;
ShaderPreprocessor preprocessor;
- preprocessor.preprocess(p_code, "", pp_code, nullptr, nullptr, nullptr, &new_dependencies);
+ preprocessor.preprocess(p_code, path, pp_code, nullptr, nullptr, nullptr, &new_dependencies);
}
// This ensures previous include resources are not freed and then re-loaded during parse (which would make compiling slower)
@@ -64,6 +69,10 @@ String ShaderInclude::get_code() const {
return code;
}
+void ShaderInclude::set_include_path(const String &p_path) {
+ include_path = p_path;
+}
+
void ShaderInclude::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_code", "code"), &ShaderInclude::set_code);
ClassDB::bind_method(D_METHOD("get_code"), &ShaderInclude::get_code);
@@ -86,6 +95,7 @@ Ref<Resource> ResourceFormatLoaderShaderInclude::load(const String &p_path, cons
String str;
str.parse_utf8((const char *)buffer.ptr(), buffer.size());
+ shader_inc->set_include_path(p_path);
shader_inc->set_code(str);
if (r_error) {
diff --git a/scene/resources/shader_include.h b/scene/resources/shader_include.h
index 04f4f5cf84..a8949b327e 100644
--- a/scene/resources/shader_include.h
+++ b/scene/resources/shader_include.h
@@ -42,6 +42,7 @@ class ShaderInclude : public Resource {
private:
String code;
+ String include_path;
HashSet<Ref<ShaderInclude>> dependencies;
void _dependency_changed();
@@ -51,6 +52,8 @@ protected:
public:
void set_code(const String &p_text);
String get_code() const;
+
+ void set_include_path(const String &p_path);
};
class ResourceFormatLoaderShaderInclude : public ResourceFormatLoader {
diff --git a/scene/resources/skeleton_modification_2d_stackholder.cpp b/scene/resources/skeleton_modification_2d_stackholder.cpp
index 121108965b..34d31bac8a 100644
--- a/scene/resources/skeleton_modification_2d_stackholder.cpp
+++ b/scene/resources/skeleton_modification_2d_stackholder.cpp
@@ -64,7 +64,7 @@ bool SkeletonModification2DStackHolder::_get(const StringName &p_path, Variant &
}
void SkeletonModification2DStackHolder::_get_property_list(List<PropertyInfo> *p_list) const {
- p_list->push_back(PropertyInfo(Variant::OBJECT, "held_modification_stack", PROPERTY_HINT_RESOURCE_TYPE, "SkeletonModificationStack2D", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "held_modification_stack", PROPERTY_HINT_RESOURCE_TYPE, "SkeletonModificationStack2D", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_ALWAYS_DUPLICATE));
#ifdef TOOLS_ENABLED
if (Engine::get_singleton()->is_editor_hint()) {
diff --git a/scene/resources/skeleton_modification_stack_2d.cpp b/scene/resources/skeleton_modification_stack_2d.cpp
index 4fa287e7b6..71ddbc0898 100644
--- a/scene/resources/skeleton_modification_stack_2d.cpp
+++ b/scene/resources/skeleton_modification_stack_2d.cpp
@@ -37,7 +37,7 @@ void SkeletonModificationStack2D::_get_property_list(List<PropertyInfo> *p_list)
PropertyInfo(Variant::OBJECT, "modifications/" + itos(i),
PROPERTY_HINT_RESOURCE_TYPE,
"SkeletonModification2D",
- PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_DEFERRED_SET_RESOURCE | PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE));
+ PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_DEFERRED_SET_RESOURCE | PROPERTY_USAGE_ALWAYS_DUPLICATE));
}
}
diff --git a/scene/resources/sprite_frames.cpp b/scene/resources/sprite_frames.cpp
index c101974248..818be38681 100644
--- a/scene/resources/sprite_frames.cpp
+++ b/scene/resources/sprite_frames.cpp
@@ -36,7 +36,7 @@ void SpriteFrames::add_frame(const StringName &p_anim, const Ref<Texture2D> &p_t
HashMap<StringName, Anim>::Iterator E = animations.find(p_anim);
ERR_FAIL_COND_MSG(!E, "Animation '" + String(p_anim) + "' doesn't exist.");
- p_duration = MAX(0.0, p_duration);
+ p_duration = MAX(SPRITE_FRAME_MINIMUM_DURATION, p_duration);
Frame frame = { p_texture, p_duration };
@@ -57,7 +57,7 @@ void SpriteFrames::set_frame(const StringName &p_anim, int p_idx, const Ref<Text
return;
}
- p_duration = MAX(0.0, p_duration);
+ p_duration = MAX(SPRITE_FRAME_MINIMUM_DURATION, p_duration);
Frame frame = { p_texture, p_duration };
@@ -214,7 +214,7 @@ void SpriteFrames::_set_animations(const Array &p_animations) {
ERR_CONTINUE(!f.has("texture"));
ERR_CONTINUE(!f.has("duration"));
- Frame frame = { f["texture"], f["duration"] };
+ Frame frame = { f["texture"], MAX(SPRITE_FRAME_MINIMUM_DURATION, (float)f["duration"]) };
anim.frames.push_back(frame);
}
diff --git a/scene/resources/sprite_frames.h b/scene/resources/sprite_frames.h
index 61bead6948..6de2b4a37b 100644
--- a/scene/resources/sprite_frames.h
+++ b/scene/resources/sprite_frames.h
@@ -33,6 +33,8 @@
#include "scene/resources/texture.h"
+static const float SPRITE_FRAME_MINIMUM_DURATION = 0.01;
+
class SpriteFrames : public Resource {
GDCLASS(SpriteFrames, Resource);
@@ -89,10 +91,10 @@ public:
_FORCE_INLINE_ float get_frame_duration(const StringName &p_anim, int p_idx) const {
HashMap<StringName, Anim>::ConstIterator E = animations.find(p_anim);
- ERR_FAIL_COND_V_MSG(!E, 0.0, "Animation '" + String(p_anim) + "' doesn't exist.");
- ERR_FAIL_COND_V(p_idx < 0, 0.0);
+ ERR_FAIL_COND_V_MSG(!E, 1.0, "Animation '" + String(p_anim) + "' doesn't exist.");
+ ERR_FAIL_COND_V(p_idx < 0, 1.0);
if (p_idx >= E->value.frames.size()) {
- return 0.0;
+ return 1.0;
}
return E->value.frames[p_idx].duration;
diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp
index 4f16986392..9e0b856ecd 100644
--- a/scene/resources/style_box.cpp
+++ b/scene/resources/style_box.cpp
@@ -151,11 +151,6 @@ void StyleBoxTexture::set_texture(Ref<Texture2D> p_texture) {
return;
}
texture = p_texture;
- if (p_texture.is_null()) {
- region_rect = Rect2(0, 0, 0, 0);
- } else {
- region_rect = Rect2(Point2(), texture->get_size());
- }
emit_changed();
}
@@ -231,22 +226,6 @@ bool StyleBoxTexture::is_draw_center_enabled() const {
return draw_center;
}
-Size2 StyleBoxTexture::get_minimum_size() const {
- Size2 min_size = StyleBox::get_minimum_size();
-
- // Make sure that the min size is no smaller than the used texture region.
- if (texture.is_valid()) {
- if (min_size.x < region_rect.size.x) {
- min_size.x = region_rect.size.x;
- }
- if (min_size.y < region_rect.size.y) {
- min_size.y = region_rect.size.y;
- }
- }
-
- return min_size;
-}
-
void StyleBoxTexture::set_expand_margin(Side p_side, float p_size) {
ERR_FAIL_INDEX((int)p_side, 4);
expand_margin[p_side] = p_size;
@@ -1028,7 +1007,7 @@ void StyleBoxLine::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "grow_begin", PROPERTY_HINT_RANGE, "-300,300,1,suffix:px"), "set_grow_begin", "get_grow_begin");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "grow_end", PROPERTY_HINT_RANGE, "-300,300,1,suffix:px"), "set_grow_end", "get_grow_end");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "thickness", PROPERTY_HINT_RANGE, "0,10,suffix:px"), "set_thickness", "get_thickness");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "thickness", PROPERTY_HINT_RANGE, "0,100,suffix:px"), "set_thickness", "get_thickness");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "vertical"), "set_vertical", "is_vertical");
}
diff --git a/scene/resources/style_box.h b/scene/resources/style_box.h
index 91033617ab..17acfd773e 100644
--- a/scene/resources/style_box.h
+++ b/scene/resources/style_box.h
@@ -107,8 +107,6 @@ protected:
static void _bind_methods();
public:
- virtual Size2 get_minimum_size() const override;
-
void set_expand_margin(Side p_expand_side, float p_size);
void set_expand_margin_all(float p_expand_margin_size);
void set_expand_margin_individual(float p_left, float p_top, float p_right, float p_bottom);
diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp
index 17e92ddfca..5a2b917b9a 100644
--- a/scene/resources/surface_tool.cpp
+++ b/scene/resources/surface_tool.cpp
@@ -146,6 +146,25 @@ uint32_t SurfaceTool::VertexHasher::hash(const Vertex &p_vtx) {
return h;
}
+bool SurfaceTool::SmoothGroupVertex::operator==(const SmoothGroupVertex &p_vertex) const {
+ if (vertex != p_vertex.vertex) {
+ return false;
+ }
+
+ if (smooth_group != p_vertex.smooth_group) {
+ return false;
+ }
+
+ return true;
+}
+
+uint32_t SurfaceTool::SmoothGroupVertexHasher::hash(const SmoothGroupVertex &p_vtx) {
+ uint32_t h = hash_djb2_buffer((const uint8_t *)&p_vtx.vertex, sizeof(real_t) * 3);
+ h = hash_murmur3_one_32(p_vtx.smooth_group, h);
+ h = hash_fmix32(h);
+ return h;
+}
+
uint32_t SurfaceTool::TriangleHasher::hash(const int *p_triangle) {
int t0 = p_triangle[0];
int t1 = p_triangle[1];
@@ -1152,7 +1171,7 @@ void SurfaceTool::generate_normals(bool p_flip) {
ERR_FAIL_COND((vertex_array.size() % 3) != 0);
- HashMap<Vertex, Vector3, VertexHasher> vertex_hash;
+ HashMap<SmoothGroupVertex, Vector3, SmoothGroupVertexHasher> smooth_hash;
for (uint32_t vi = 0; vi < vertex_array.size(); vi += 3) {
Vertex *v = &vertex_array[vi];
@@ -1165,21 +1184,28 @@ void SurfaceTool::generate_normals(bool p_flip) {
}
for (int i = 0; i < 3; i++) {
- Vector3 *lv = vertex_hash.getptr(v[i]);
- if (!lv) {
- vertex_hash.insert(v[i], normal);
+ // Add face normal to smooth vertex influence if vertex is member of a smoothing group
+ if (v[i].smooth_group != UINT32_MAX) {
+ Vector3 *lv = smooth_hash.getptr(v[i]);
+ if (!lv) {
+ smooth_hash.insert(v[i], normal);
+ } else {
+ (*lv) += normal;
+ }
} else {
- (*lv) += normal;
+ v[i].normal = normal;
}
}
}
for (Vertex &vertex : vertex_array) {
- Vector3 *lv = vertex_hash.getptr(vertex);
- if (!lv) {
- vertex.normal = Vector3();
- } else {
- vertex.normal = lv->normalized();
+ if (vertex.smooth_group != UINT32_MAX) {
+ Vector3 *lv = smooth_hash.getptr(vertex);
+ if (!lv) {
+ vertex.normal = Vector3();
+ } else {
+ vertex.normal = lv->normalized();
+ }
}
}
diff --git a/scene/resources/surface_tool.h b/scene/resources/surface_tool.h
index 25e078d2ff..00438c4a53 100644
--- a/scene/resources/surface_tool.h
+++ b/scene/resources/surface_tool.h
@@ -97,6 +97,21 @@ private:
static _FORCE_INLINE_ uint32_t hash(const Vertex &p_vtx);
};
+ struct SmoothGroupVertex {
+ Vector3 vertex;
+ uint32_t smooth_group = 0;
+ bool operator==(const SmoothGroupVertex &p_vertex) const;
+
+ SmoothGroupVertex(const Vertex &p_vertex) {
+ vertex = p_vertex.vertex;
+ smooth_group = p_vertex.smooth_group;
+ };
+ };
+
+ struct SmoothGroupVertexHasher {
+ static _FORCE_INLINE_ uint32_t hash(const SmoothGroupVertex &p_vtx);
+ };
+
struct TriangleHasher {
static _FORCE_INLINE_ uint32_t hash(const int *p_triangle);
static _FORCE_INLINE_ bool compare(const int *p_lhs, const int *p_rhs);
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 85e21d6056..7e3156d2ff 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -653,7 +653,7 @@ Ref<Image> CompressedTexture2D::load_image_from_file(Ref<FileAccess> f, int p_si
uint32_t mipmaps = f->get_32();
Image::Format format = Image::Format(f->get_32());
- if (data_format == DATA_FORMAT_PNG || data_format == DATA_FORMAT_WEBP || data_format == DATA_FORMAT_BASIS_UNIVERSAL) {
+ if (data_format == DATA_FORMAT_PNG || data_format == DATA_FORMAT_WEBP) {
//look for a PNG or WebP file inside
int sw = w;
@@ -684,9 +684,7 @@ Ref<Image> CompressedTexture2D::load_image_from_file(Ref<FileAccess> f, int p_si
}
Ref<Image> img;
- if (data_format == DATA_FORMAT_BASIS_UNIVERSAL && Image::basis_universal_unpacker) {
- img = Image::basis_universal_unpacker(pv);
- } else if (data_format == DATA_FORMAT_PNG && Image::png_unpacker) {
+ if (data_format == DATA_FORMAT_PNG && Image::png_unpacker) {
img = Image::png_unpacker(pv);
} else if (data_format == DATA_FORMAT_WEBP && Image::webp_unpacker) {
img = Image::webp_unpacker(pv);
@@ -745,6 +743,32 @@ Ref<Image> CompressedTexture2D::load_image_from_file(Ref<FileAccess> f, int p_si
return image;
}
+ } else if (data_format == DATA_FORMAT_BASIS_UNIVERSAL) {
+ int sw = w;
+ int sh = h;
+ uint32_t size = f->get_32();
+ if (p_size_limit > 0 && (sw > p_size_limit || sh > p_size_limit)) {
+ //can't load this due to size limit
+ sw = MAX(sw >> 1, 1);
+ sh = MAX(sh >> 1, 1);
+ f->seek(f->get_position() + size);
+ return Ref<Image>();
+ }
+ Vector<uint8_t> pv;
+ pv.resize(size);
+ {
+ uint8_t *wr = pv.ptrw();
+ f->get_buffer(wr, size);
+ }
+ Ref<Image> img;
+ img = Image::basis_universal_unpacker(pv);
+ if (img.is_null() || img->is_empty()) {
+ ERR_FAIL_COND_V(img.is_null() || img->is_empty(), Ref<Image>());
+ }
+ format = img->get_format();
+ sw = MAX(sw >> 1, 1);
+ sh = MAX(sh >> 1, 1);
+ return img;
} else if (data_format == DATA_FORMAT_IMAGE) {
int size = Image::get_image_data_size(w, h, format, mipmaps ? true : false);
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index b5a68ef14b..58a638804d 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -991,6 +991,28 @@ uint32_t TileSet::get_navigation_layer_layers(int p_layer_index) const {
return navigation_layers[p_layer_index].layers;
}
+void TileSet::set_navigation_layer_layer_value(int p_layer_index, int p_layer_number, bool p_value) {
+ ERR_FAIL_COND_MSG(p_layer_number < 1, "Navigation layer number must be between 1 and 32 inclusive.");
+ ERR_FAIL_COND_MSG(p_layer_number > 32, "Navigation layer number must be between 1 and 32 inclusive.");
+
+ uint32_t _navigation_layers = get_navigation_layer_layers(p_layer_index);
+
+ if (p_value) {
+ _navigation_layers |= 1 << (p_layer_number - 1);
+ } else {
+ _navigation_layers &= ~(1 << (p_layer_number - 1));
+ }
+
+ set_navigation_layer_layers(p_layer_index, _navigation_layers);
+}
+
+bool TileSet::get_navigation_layer_layer_value(int p_layer_index, int p_layer_number) const {
+ ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Navigation layer number must be between 1 and 32 inclusive.");
+ ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Navigation layer number must be between 1 and 32 inclusive.");
+
+ return get_navigation_layer_layers(p_layer_index) & (1 << (p_layer_number - 1));
+}
+
// Custom data.
int TileSet::get_custom_data_layers_count() const {
return custom_data_layers.size();
@@ -2533,6 +2555,11 @@ void TileSet::_compatibility_conversion() {
bool flip_v = flags & 2;
bool transpose = flags & 4;
+ Transform2D xform;
+ xform = flip_h ? xform.scaled(Size2(-1, 1)) : xform;
+ xform = flip_v ? xform.scaled(Size2(1, -1)) : xform;
+ xform = transpose ? xform.rotated(Math_PI).scaled(Size2(-1, -1)) : xform;
+
int alternative_tile = 0;
if (!atlas_source->has_tile(coords)) {
atlas_source->create_tile(coords);
@@ -2569,14 +2596,26 @@ void TileSet::_compatibility_conversion() {
if (ctd->occluder.is_valid()) {
if (get_occlusion_layers_count() < 1) {
add_occlusion_layer();
+ };
+ Ref<OccluderPolygon2D> occluder = ctd->occluder->duplicate();
+ Vector<Vector2> polygon = ctd->occluder->get_polygon();
+ for (int index = 0; index < polygon.size(); index++) {
+ polygon.write[index] = xform.xform(polygon[index] - ctd->region.get_size() / 2.0);
}
- tile_data->set_occluder(0, ctd->occluder);
+ occluder->set_polygon(polygon);
+ tile_data->set_occluder(0, occluder);
}
if (ctd->navigation.is_valid()) {
if (get_navigation_layers_count() < 1) {
add_navigation_layer();
}
- tile_data->set_navigation_polygon(0, ctd->autotile_navpoly_map[coords]);
+ Ref<NavigationPolygon> navigation = ctd->navigation->duplicate();
+ Vector<Vector2> vertices = navigation->get_vertices();
+ for (int index = 0; index < vertices.size(); index++) {
+ vertices.write[index] = xform.xform(vertices[index] - ctd->region.get_size() / 2.0);
+ }
+ navigation->set_vertices(vertices);
+ tile_data->set_navigation_polygon(0, navigation);
}
tile_data->set_z_index(ctd->z_index);
@@ -2594,7 +2633,7 @@ void TileSet::_compatibility_conversion() {
if (convex_shape.is_valid()) {
Vector<Vector2> polygon = convex_shape->get_points();
for (int point_index = 0; point_index < polygon.size(); point_index++) {
- polygon.write[point_index] = csd.transform.xform(polygon[point_index]);
+ polygon.write[point_index] = xform.xform(csd.transform.xform(polygon[point_index]) - ctd->region.get_size() / 2.0);
}
tile_data->set_collision_polygons_count(0, tile_data->get_collision_polygons_count(0) + 1);
int index = tile_data->get_collision_polygons_count(0) - 1;
@@ -2605,9 +2644,15 @@ void TileSet::_compatibility_conversion() {
}
}
}
+ // Update the size count.
+ if (!compatibility_size_count.has(ctd->region.get_size())) {
+ compatibility_size_count[ctd->region.get_size()] = 0;
+ }
+ compatibility_size_count[ctd->region.get_size()]++;
} break;
case COMPATIBILITY_TILE_MODE_AUTO_TILE: {
// Not supported. It would need manual conversion.
+ WARN_PRINT_ONCE("Could not convert 3.x autotiles to 4.x. This operation cannot be done automatically, autotiles must be re-created using the terrain system.");
} break;
case COMPATIBILITY_TILE_MODE_ATLAS_TILE: {
atlas_source->set_margins(ctd->region.get_position());
@@ -2624,6 +2669,11 @@ void TileSet::_compatibility_conversion() {
bool flip_v = flags & 2;
bool transpose = flags & 4;
+ Transform2D xform;
+ xform = flip_h ? xform.scaled(Size2(-1, 1)) : xform;
+ xform = flip_v ? xform.scaled(Size2(1, -1)) : xform;
+ xform = transpose ? xform.rotated(Math_PI).scaled(Size2(-1, -1)) : xform;
+
int alternative_tile = 0;
if (!atlas_source->has_tile(coords)) {
atlas_source->create_tile(coords);
@@ -2661,13 +2711,25 @@ void TileSet::_compatibility_conversion() {
if (get_occlusion_layers_count() < 1) {
add_occlusion_layer();
}
- tile_data->set_occluder(0, ctd->autotile_occluder_map[coords]);
+ Ref<OccluderPolygon2D> occluder = ctd->autotile_occluder_map[coords]->duplicate();
+ Vector<Vector2> polygon = ctd->occluder->get_polygon();
+ for (int index = 0; index < polygon.size(); index++) {
+ polygon.write[index] = xform.xform(polygon[index] - ctd->region.get_size() / 2.0);
+ }
+ occluder->set_polygon(polygon);
+ tile_data->set_occluder(0, occluder);
}
if (ctd->autotile_navpoly_map.has(coords)) {
if (get_navigation_layers_count() < 1) {
add_navigation_layer();
}
- tile_data->set_navigation_polygon(0, ctd->autotile_navpoly_map[coords]);
+ Ref<NavigationPolygon> navigation = ctd->autotile_navpoly_map[coords]->duplicate();
+ Vector<Vector2> vertices = navigation->get_vertices();
+ for (int index = 0; index < vertices.size(); index++) {
+ vertices.write[index] = xform.xform(vertices[index] - ctd->region.get_size() / 2.0);
+ }
+ navigation->set_vertices(vertices);
+ tile_data->set_navigation_polygon(0, navigation);
}
if (ctd->autotile_priority_map.has(coords)) {
tile_data->set_probability(ctd->autotile_priority_map[coords]);
@@ -2689,7 +2751,7 @@ void TileSet::_compatibility_conversion() {
if (convex_shape.is_valid()) {
Vector<Vector2> polygon = convex_shape->get_points();
for (int point_index = 0; point_index < polygon.size(); point_index++) {
- polygon.write[point_index] = csd.transform.xform(polygon[point_index]);
+ polygon.write[point_index] = xform.xform(csd.transform.xform(polygon[point_index]) - ctd->autotile_tile_size / 2.0);
}
tile_data->set_collision_polygons_count(0, tile_data->get_collision_polygons_count(0) + 1);
int index = tile_data->get_collision_polygons_count(0) - 1;
@@ -2712,6 +2774,12 @@ void TileSet::_compatibility_conversion() {
}
}
}
+
+ // Update the size count.
+ if (!compatibility_size_count.has(ctd->region.get_size())) {
+ compatibility_size_count[ctd->autotile_tile_size] = 0;
+ }
+ compatibility_size_count[ctd->autotile_tile_size] += atlas_size.x * atlas_size.y;
} break;
}
@@ -2728,7 +2796,18 @@ void TileSet::_compatibility_conversion() {
}
}
- // Reset compatibility data
+ // Update the TileSet tile_size according to the most common size found.
+ Vector2i max_size = get_tile_size();
+ int max_count = 0;
+ for (KeyValue<Vector2i, int> kv : compatibility_size_count) {
+ if (kv.value > max_count) {
+ max_size = kv.key;
+ max_count = kv.value;
+ }
+ }
+ set_tile_size(max_size);
+
+ // Reset compatibility data (besides the histogram counts)
for (const KeyValue<int, CompatibilityTileData *> &E : compatibility_data) {
memdelete(E.value);
}
@@ -2909,6 +2988,10 @@ bool TileSet::_set(const StringName &p_name, const Variant &p_value) {
}
ctd->shapes.push_back(csd);
}
+ } else if (what == "occluder") {
+ ctd->occluder = p_value;
+ } else if (what == "navigation") {
+ ctd->navigation = p_value;
/*
// IGNORED FOR NOW, they seem duplicated data compared to the shapes array
@@ -3387,6 +3470,8 @@ void TileSet::_bind_methods() {
ClassDB::bind_method(D_METHOD("remove_navigation_layer", "layer_index"), &TileSet::remove_navigation_layer);
ClassDB::bind_method(D_METHOD("set_navigation_layer_layers", "layer_index", "layers"), &TileSet::set_navigation_layer_layers);
ClassDB::bind_method(D_METHOD("get_navigation_layer_layers", "layer_index"), &TileSet::get_navigation_layer_layers);
+ ClassDB::bind_method(D_METHOD("set_navigation_layer_layer_value", "layer_index", "layer_number", "value"), &TileSet::set_navigation_layer_layer_value);
+ ClassDB::bind_method(D_METHOD("get_navigation_layer_layer_value", "layer_index", "layer_number"), &TileSet::get_navigation_layer_layer_value);
// Custom data
ClassDB::bind_method(D_METHOD("get_custom_data_layers_count"), &TileSet::get_custom_data_layers_count);
@@ -4282,19 +4367,11 @@ Rect2i TileSetAtlasSource::get_tile_texture_region(Vector2i p_atlas_coords, int
return Rect2(origin, region_size);
}
-Vector2i TileSetAtlasSource::get_tile_effective_texture_offset(Vector2i p_atlas_coords, int p_alternative_tile) const {
- ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), Vector2i(), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
- ERR_FAIL_COND_V_MSG(!has_alternative_tile(p_atlas_coords, p_alternative_tile), Vector2i(), vformat("TileSetAtlasSource has no alternative tile with id %d at %s.", p_alternative_tile, String(p_atlas_coords)));
- ERR_FAIL_COND_V(!tile_set, Vector2i());
+bool TileSetAtlasSource::is_position_in_tile_texture_region(const Vector2i p_atlas_coords, int p_alternative_tile, Vector2 p_position) const {
+ Size2 size = get_tile_texture_region(p_atlas_coords).size;
+ Rect2 rect = Rect2(-size / 2 - get_tile_data(p_atlas_coords, p_alternative_tile)->get_texture_origin(), size);
- Vector2 margin = (get_tile_texture_region(p_atlas_coords).size - tile_set->get_tile_size()) / 2;
- margin = Vector2i(MAX(0, margin.x), MAX(0, margin.y));
- Vector2i effective_texture_offset = get_tile_data(p_atlas_coords, p_alternative_tile)->get_texture_offset();
- if (ABS(effective_texture_offset.x) > margin.x || ABS(effective_texture_offset.y) > margin.y) {
- effective_texture_offset = effective_texture_offset.clamp(-margin, margin);
- }
-
- return effective_texture_offset;
+ return rect.has_point(p_position);
}
// Getters for texture and tile region (padded or not)
@@ -5046,7 +5123,7 @@ TileData *TileData::duplicate() {
output->flip_h = flip_h;
output->flip_v = flip_v;
output->transpose = transpose;
- output->tex_offset = tex_offset;
+ output->texture_origin = texture_origin;
output->material = material;
output->modulate = modulate;
output->z_index = z_index;
@@ -5096,13 +5173,13 @@ bool TileData::get_transpose() const {
return transpose;
}
-void TileData::set_texture_offset(Vector2i p_texture_offset) {
- tex_offset = p_texture_offset;
+void TileData::set_texture_origin(Vector2i p_texture_origin) {
+ texture_origin = p_texture_origin;
emit_signal(SNAME("changed"));
}
-Vector2i TileData::get_texture_offset() const {
- return tex_offset;
+Vector2i TileData::get_texture_origin() const {
+ return texture_origin;
}
void TileData::set_material(Ref<Material> p_material) {
@@ -5390,6 +5467,13 @@ Variant TileData::get_custom_data_by_layer_id(int p_layer_id) const {
}
bool TileData::_set(const StringName &p_name, const Variant &p_value) {
+#ifndef DISABLE_DEPRECATED
+ if (p_name == "texture_offset") {
+ texture_origin = p_value;
+ return true;
+ }
+#endif
+
Vector<String> components = String(p_name).split("/", true, 2);
if (components.size() == 2 && components[0].begins_with("occlusion_layer_") && components[0].trim_prefix("occlusion_layer_").is_valid_int()) {
@@ -5511,6 +5595,13 @@ bool TileData::_set(const StringName &p_name, const Variant &p_value) {
}
bool TileData::_get(const StringName &p_name, Variant &r_ret) const {
+#ifndef DISABLE_DEPRECATED
+ if (p_name == "texture_offset") {
+ r_ret = texture_origin;
+ return true;
+ }
+#endif
+
Vector<String> components = String(p_name).split("/", true, 2);
if (tile_set) {
@@ -5692,8 +5783,8 @@ void TileData::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_transpose"), &TileData::get_transpose);
ClassDB::bind_method(D_METHOD("set_material", "material"), &TileData::set_material);
ClassDB::bind_method(D_METHOD("get_material"), &TileData::get_material);
- ClassDB::bind_method(D_METHOD("set_texture_offset", "texture_offset"), &TileData::set_texture_offset);
- ClassDB::bind_method(D_METHOD("get_texture_offset"), &TileData::get_texture_offset);
+ ClassDB::bind_method(D_METHOD("set_texture_origin", "texture_origin"), &TileData::set_texture_origin);
+ ClassDB::bind_method(D_METHOD("get_texture_origin"), &TileData::get_texture_origin);
ClassDB::bind_method(D_METHOD("set_modulate", "modulate"), &TileData::set_modulate);
ClassDB::bind_method(D_METHOD("get_modulate"), &TileData::get_modulate);
ClassDB::bind_method(D_METHOD("set_z_index", "z_index"), &TileData::set_z_index);
@@ -5746,7 +5837,7 @@ void TileData::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_h"), "set_flip_h", "get_flip_h");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_v"), "set_flip_v", "get_flip_v");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "transpose"), "set_transpose", "get_transpose");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "texture_offset", PROPERTY_HINT_NONE, "suffix:px"), "set_texture_offset", "get_texture_offset");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "texture_origin", PROPERTY_HINT_NONE, "suffix:px"), "set_texture_origin", "get_texture_origin");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "modulate"), "set_modulate", "get_modulate");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "CanvasItemMaterial,ShaderMaterial"), "set_material", "get_material");
ADD_PROPERTY(PropertyInfo(Variant::INT, "z_index"), "set_z_index", "get_z_index");
diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h
index c2ed798f2b..ad25629a1c 100644
--- a/scene/resources/tile_set.h
+++ b/scene/resources/tile_set.h
@@ -198,6 +198,7 @@ private:
HashMap<int, CompatibilityTileData *> compatibility_data;
HashMap<int, int> compatibility_tilemap_mapping_tile_modes;
HashMap<int, RBMap<Array, Array>> compatibility_tilemap_mapping;
+ HashMap<Vector2i, int> compatibility_size_count;
void _compatibility_conversion();
@@ -475,6 +476,8 @@ public:
void remove_navigation_layer(int p_index);
void set_navigation_layer_layers(int p_layer_index, uint32_t p_layers);
uint32_t get_navigation_layer_layers(int p_layer_index) const;
+ void set_navigation_layer_layer_value(int p_layer_index, int p_layer_number, bool p_value);
+ bool get_navigation_layer_layer_value(int p_layer_index, int p_layer_number) const;
// Custom data
int get_custom_data_layers_count() const;
@@ -719,7 +722,7 @@ public:
// Helpers.
Vector2i get_atlas_grid_size() const;
Rect2i get_tile_texture_region(Vector2i p_atlas_coords, int p_frame = 0) const;
- Vector2i get_tile_effective_texture_offset(Vector2i p_atlas_coords, int p_alternative_tile) const;
+ bool is_position_in_tile_texture_region(const Vector2i p_atlas_coords, int p_alternative_tile, Vector2 p_position) const;
// Getters for texture and tile region (padded or not)
Ref<Texture2D> get_runtime_texture() const;
@@ -785,7 +788,7 @@ private:
bool flip_h = false;
bool flip_v = false;
bool transpose = false;
- Vector2i tex_offset;
+ Vector2i texture_origin;
Ref<Material> material = Ref<Material>();
Color modulate = Color(1.0, 1.0, 1.0, 1.0);
int z_index = 0;
@@ -864,8 +867,8 @@ public:
void set_transpose(bool p_transpose);
bool get_transpose() const;
- void set_texture_offset(Vector2i p_texture_offset);
- Vector2i get_texture_offset() const;
+ void set_texture_origin(Vector2i p_texture_origin);
+ Vector2i get_texture_origin() const;
void set_material(Ref<Material> p_material);
Ref<Material> get_material() const;
void set_modulate(Color p_modulate);
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index 1cbeaae428..bfcf5cb137 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -1561,7 +1561,7 @@ void VisualShader::_get_property_list(List<PropertyInfo> *p_list) const {
prop_name += "/" + itos(E.key);
if (E.key != NODE_ID_OUTPUT) {
- p_list->push_back(PropertyInfo(Variant::OBJECT, prop_name + "/node", PROPERTY_HINT_RESOURCE_TYPE, "VisualShaderNode", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, prop_name + "/node", PROPERTY_HINT_RESOURCE_TYPE, "VisualShaderNode", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_ALWAYS_DUPLICATE));
}
p_list->push_back(PropertyInfo(Variant::VECTOR2, prop_name + "/position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp
index e78d9b924d..12be0f46a6 100644
--- a/scene/resources/visual_shader_nodes.cpp
+++ b/scene/resources/visual_shader_nodes.cpp
@@ -3690,16 +3690,47 @@ String VisualShaderNodeDerivativeFunc::get_output_port_name(int p_port) const {
String VisualShaderNodeDerivativeFunc::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
static const char *functions[FUNC_MAX] = {
- "fwidth($)",
- "dFdx($)",
- "dFdy($)"
+ "fwidth$($)",
+ "dFdx$($)",
+ "dFdy$($)"
+ };
+
+ static const char *precisions[PRECISION_MAX] = {
+ "",
+ "Coarse",
+ "Fine"
};
String code;
- code += " " + p_output_vars[0] + " = " + String(functions[func]).replace("$", p_input_vars[0]) + ";\n";
+ if (OS::get_singleton()->get_current_rendering_method() == "gl_compatibility") {
+ code += " " + p_output_vars[0] + " = " + String(functions[func]).replace_first("$", "").replace_first("$", p_input_vars[0]) + ";\n";
+ return code;
+ }
+
+ code += " " + p_output_vars[0] + " = " + String(functions[func]).replace_first("$", String(precisions[precision])).replace_first("$", p_input_vars[0]) + ";\n";
return code;
}
+String VisualShaderNodeDerivativeFunc::get_warning(Shader::Mode p_mode, VisualShader::Type p_type) const {
+ if (precision != PRECISION_NONE && OS::get_singleton()->get_current_rendering_method() == "gl_compatibility") {
+ String precision_str;
+ switch (precision) {
+ case PRECISION_COARSE: {
+ precision_str = "Coarse";
+ } break;
+ case PRECISION_FINE: {
+ precision_str = "Fine";
+ } break;
+ default: {
+ } break;
+ }
+
+ return vformat(RTR("`%s` precision mode is not available for `gl_compatibility` profile.\nReverted to `None` precision."), precision_str);
+ }
+
+ return String();
+}
+
void VisualShaderNodeDerivativeFunc::set_op_type(OpType p_op_type) {
ERR_FAIL_INDEX((int)p_op_type, int(OP_TYPE_MAX));
if (op_type == p_op_type) {
@@ -3742,10 +3773,24 @@ VisualShaderNodeDerivativeFunc::Function VisualShaderNodeDerivativeFunc::get_fun
return func;
}
+void VisualShaderNodeDerivativeFunc::set_precision(Precision p_precision) {
+ ERR_FAIL_INDEX(int(p_precision), int(PRECISION_MAX));
+ if (precision == p_precision) {
+ return;
+ }
+ precision = p_precision;
+ emit_changed();
+}
+
+VisualShaderNodeDerivativeFunc::Precision VisualShaderNodeDerivativeFunc::get_precision() const {
+ return precision;
+}
+
Vector<StringName> VisualShaderNodeDerivativeFunc::get_editable_properties() const {
Vector<StringName> props;
props.push_back("op_type");
props.push_back("function");
+ props.push_back("precision");
return props;
}
@@ -3756,8 +3801,12 @@ void VisualShaderNodeDerivativeFunc::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_function", "func"), &VisualShaderNodeDerivativeFunc::set_function);
ClassDB::bind_method(D_METHOD("get_function"), &VisualShaderNodeDerivativeFunc::get_function);
+ ClassDB::bind_method(D_METHOD("set_precision", "precision"), &VisualShaderNodeDerivativeFunc::set_precision);
+ ClassDB::bind_method(D_METHOD("get_precision"), &VisualShaderNodeDerivativeFunc::get_precision);
+
ADD_PROPERTY(PropertyInfo(Variant::INT, "op_type", PROPERTY_HINT_ENUM, "Scalar,Vector2,Vector3,Vector4"), "set_op_type", "get_op_type");
ADD_PROPERTY(PropertyInfo(Variant::INT, "function", PROPERTY_HINT_ENUM, "Sum,X,Y"), "set_function", "get_function");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "precision", PROPERTY_HINT_ENUM, "None,Coarse,Fine"), "set_precision", "get_precision");
BIND_ENUM_CONSTANT(OP_TYPE_SCALAR);
BIND_ENUM_CONSTANT(OP_TYPE_VECTOR_2D);
@@ -3769,6 +3818,11 @@ void VisualShaderNodeDerivativeFunc::_bind_methods() {
BIND_ENUM_CONSTANT(FUNC_X);
BIND_ENUM_CONSTANT(FUNC_Y);
BIND_ENUM_CONSTANT(FUNC_MAX);
+
+ BIND_ENUM_CONSTANT(PRECISION_NONE);
+ BIND_ENUM_CONSTANT(PRECISION_COARSE);
+ BIND_ENUM_CONSTANT(PRECISION_FINE);
+ BIND_ENUM_CONSTANT(PRECISION_MAX);
}
VisualShaderNodeDerivativeFunc::VisualShaderNodeDerivativeFunc() {
diff --git a/scene/resources/visual_shader_nodes.h b/scene/resources/visual_shader_nodes.h
index e3b101cf84..fa6b134526 100644
--- a/scene/resources/visual_shader_nodes.h
+++ b/scene/resources/visual_shader_nodes.h
@@ -1536,9 +1536,17 @@ public:
FUNC_MAX,
};
+ enum Precision {
+ PRECISION_NONE,
+ PRECISION_COARSE,
+ PRECISION_FINE,
+ PRECISION_MAX,
+ };
+
protected:
OpType op_type = OP_TYPE_SCALAR;
Function func = FUNC_SUM;
+ Precision precision = PRECISION_NONE;
protected:
static void _bind_methods();
@@ -1555,6 +1563,7 @@ public:
virtual String get_output_port_name(int p_port) const override;
virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override;
+ virtual String get_warning(Shader::Mode p_mode, VisualShader::Type p_type) const override;
void set_op_type(OpType p_op_type);
OpType get_op_type() const;
@@ -1562,6 +1571,9 @@ public:
void set_function(Function p_func);
Function get_function() const;
+ void set_precision(Precision p_precision);
+ Precision get_precision() const;
+
virtual Vector<StringName> get_editable_properties() const override;
VisualShaderNodeDerivativeFunc();
@@ -1569,6 +1581,7 @@ public:
VARIANT_ENUM_CAST(VisualShaderNodeDerivativeFunc::OpType)
VARIANT_ENUM_CAST(VisualShaderNodeDerivativeFunc::Function)
+VARIANT_ENUM_CAST(VisualShaderNodeDerivativeFunc::Precision)
///////////////////////////////////////
/// FACEFORWARD
diff --git a/scene/resources/world_boundary_shape_2d.cpp b/scene/resources/world_boundary_shape_2d.cpp
index 49f0873a3e..35cb8ef13d 100644
--- a/scene/resources/world_boundary_shape_2d.cpp
+++ b/scene/resources/world_boundary_shape_2d.cpp
@@ -76,11 +76,12 @@ real_t WorldBoundaryShape2D::get_distance() const {
void WorldBoundaryShape2D::draw(const RID &p_to_rid, const Color &p_color) {
Vector2 point = get_distance() * get_normal();
+ real_t line_width = 3.0;
Vector2 l1[2] = { point - get_normal().orthogonal() * 100, point + get_normal().orthogonal() * 100 };
- RS::get_singleton()->canvas_item_add_line(p_to_rid, l1[0], l1[1], p_color, 3);
- Vector2 l2[2] = { point, point + get_normal() * 30 };
- RS::get_singleton()->canvas_item_add_line(p_to_rid, l2[0], l2[1], p_color, 3);
+ RS::get_singleton()->canvas_item_add_line(p_to_rid, l1[0], l1[1], p_color, line_width);
+ Vector2 l2[2] = { point + get_normal().normalized() * (0.5 * line_width), point + get_normal() * 30 };
+ RS::get_singleton()->canvas_item_add_line(p_to_rid, l2[0], l2[1], p_color, line_width);
}
Rect2 WorldBoundaryShape2D::get_rect() const {