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-rw-r--r--scene/gui/rich_text_label.cpp9
-rw-r--r--scene/gui/rich_text_label.h1
-rw-r--r--scene/resources/environment.cpp6
-rw-r--r--scene/resources/environment.h12
4 files changed, 19 insertions, 9 deletions
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 4865b9770e..86e5afcb7c 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -4157,6 +4157,14 @@ int RichTextLabel::get_content_height() const {
return total_height;
}
+int RichTextLabel::get_content_width() const {
+ int total_width = 0;
+ for (int i = 0; i < main->lines.size(); i++) {
+ total_width = MAX(total_width, main->lines[i].offset.x + main->lines[i].text_buf->get_size().x);
+ }
+ return total_width;
+}
+
#ifndef DISABLE_DEPRECATED
// People will be very angry, if their texts get erased, because of #39148. (3.x -> 4.0)
// Although some people may not used bbcode_text, so we only overwrite, if bbcode_text is not empty.
@@ -4279,6 +4287,7 @@ void RichTextLabel::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_visible_paragraph_count"), &RichTextLabel::get_visible_paragraph_count);
ClassDB::bind_method(D_METHOD("get_content_height"), &RichTextLabel::get_content_height);
+ ClassDB::bind_method(D_METHOD("get_content_width"), &RichTextLabel::get_content_width);
ClassDB::bind_method(D_METHOD("parse_expressions_for_values", "expressions"), &RichTextLabel::parse_expressions_for_values);
diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h
index e79244f2e4..ea3a08d7bd 100644
--- a/scene/gui/rich_text_label.h
+++ b/scene/gui/rich_text_label.h
@@ -554,6 +554,7 @@ public:
int get_visible_line_count() const;
int get_content_height() const;
+ int get_content_width() const;
VScrollBar *get_v_scroll_bar() { return vscroll; }
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index b13ae9d016..bf17a6ea97 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -1332,7 +1332,7 @@ void Environment::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sdfgi_min_cell_size", PROPERTY_HINT_RANGE, "0.01,64,0.01"), "set_sdfgi_min_cell_size", "get_sdfgi_min_cell_size");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sdfgi_cascade0_distance", PROPERTY_HINT_RANGE, "0.1,16384,0.1,or_greater"), "set_sdfgi_cascade0_distance", "get_sdfgi_cascade0_distance");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sdfgi_max_distance", PROPERTY_HINT_RANGE, "0.1,16384,0.1,or_greater"), "set_sdfgi_max_distance", "get_sdfgi_max_distance");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "sdfgi_y_scale", PROPERTY_HINT_ENUM, "Disable,75%,50%"), "set_sdfgi_y_scale", "get_sdfgi_y_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "sdfgi_y_scale", PROPERTY_HINT_ENUM, "50% (Compact),75% (Balanced),100% (Sparse)"), "set_sdfgi_y_scale", "get_sdfgi_y_scale");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sdfgi_energy"), "set_sdfgi_energy", "get_sdfgi_energy");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sdfgi_normal_bias"), "set_sdfgi_normal_bias", "get_sdfgi_normal_bias");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sdfgi_probe_bias"), "set_sdfgi_probe_bias", "get_sdfgi_probe_bias");
@@ -1511,9 +1511,9 @@ void Environment::_bind_methods() {
BIND_ENUM_CONSTANT(GLOW_BLEND_MODE_REPLACE);
BIND_ENUM_CONSTANT(GLOW_BLEND_MODE_MIX);
- BIND_ENUM_CONSTANT(SDFGI_Y_SCALE_DISABLED);
- BIND_ENUM_CONSTANT(SDFGI_Y_SCALE_75_PERCENT);
BIND_ENUM_CONSTANT(SDFGI_Y_SCALE_50_PERCENT);
+ BIND_ENUM_CONSTANT(SDFGI_Y_SCALE_75_PERCENT);
+ BIND_ENUM_CONSTANT(SDFGI_Y_SCALE_100_PERCENT);
}
Environment::Environment() {
diff --git a/scene/resources/environment.h b/scene/resources/environment.h
index b04723a221..dd1e664ca6 100644
--- a/scene/resources/environment.h
+++ b/scene/resources/environment.h
@@ -71,9 +71,9 @@ public:
};
enum SDFGIYScale {
- SDFGI_Y_SCALE_DISABLED,
- SDFGI_Y_SCALE_75_PERCENT,
SDFGI_Y_SCALE_50_PERCENT,
+ SDFGI_Y_SCALE_75_PERCENT,
+ SDFGI_Y_SCALE_100_PERCENT,
};
enum GlowBlendMode {
@@ -147,12 +147,12 @@ private:
// SDFGI
bool sdfgi_enabled = false;
- int sdfgi_cascades = 6;
+ int sdfgi_cascades = 4;
float sdfgi_min_cell_size = 0.2;
- SDFGIYScale sdfgi_y_scale = SDFGI_Y_SCALE_DISABLED;
+ SDFGIYScale sdfgi_y_scale = SDFGI_Y_SCALE_75_PERCENT;
bool sdfgi_use_occlusion = false;
- float sdfgi_bounce_feedback = 0.0;
- bool sdfgi_read_sky_light = false;
+ float sdfgi_bounce_feedback = 0.5;
+ bool sdfgi_read_sky_light = true;
float sdfgi_energy = 1.0;
float sdfgi_normal_bias = 1.1;
float sdfgi_probe_bias = 1.1;