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-rw-r--r--scene/animation/animation_blend_tree.cpp5
-rw-r--r--scene/resources/material.cpp2
2 files changed, 6 insertions, 1 deletions
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp
index 31ee31745a..66a9c5babd 100644
--- a/scene/animation/animation_blend_tree.cpp
+++ b/scene/animation/animation_blend_tree.cpp
@@ -314,6 +314,11 @@ AnimationNodeOneShot::AnimationNodeOneShot() {
mix = MIX_MODE_BLEND;
sync = false;
+
+ active = "active";
+ prev_active = "prev_active";
+ time = "time";
+ remaining = "remaining";
}
////////////////////////////////////////////////
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 143a1438ea..d6c22d5664 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -34,7 +34,7 @@
void Material::set_next_pass(const Ref<Material> &p_pass) {
- ERR_FAIL_COND(p_pass == this);
+ ERR_FAIL_COND(p_pass.ptr() == this);
if (next_pass == p_pass)
return;