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-rw-r--r--scene/2d/touch_screen_button.cpp4
-rw-r--r--scene/gui/text_edit.cpp7
-rw-r--r--scene/resources/text_line.cpp32
-rw-r--r--scene/resources/text_paragraph.cpp32
4 files changed, 56 insertions, 19 deletions
diff --git a/scene/2d/touch_screen_button.cpp b/scene/2d/touch_screen_button.cpp
index 9a68c17269..4a4a2a1da0 100644
--- a/scene/2d/touch_screen_button.cpp
+++ b/scene/2d/touch_screen_button.cpp
@@ -190,7 +190,7 @@ String TouchScreenButton::get_action() const {
void TouchScreenButton::input(const Ref<InputEvent> &p_event) {
ERR_FAIL_COND(p_event.is_null());
- if (!get_tree()) {
+ if (!is_visible_in_tree()) {
return;
}
@@ -198,8 +198,6 @@ void TouchScreenButton::input(const Ref<InputEvent> &p_event) {
return;
}
- ERR_FAIL_COND(!is_visible_in_tree());
-
const InputEventScreenTouch *st = Object::cast_to<InputEventScreenTouch>(*p_event);
if (passby_press) {
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 3c80e3f987..66c3048f32 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -471,6 +471,11 @@ void TextEdit::_notification(int p_what) {
// To ensure minimap is responsive override the speed setting.
double vel = ((target_y / dist) * ((minimap_clicked) ? 3000 : v_scroll_speed)) * get_physics_process_delta_time();
+ // Prevent too small velocity to block scrolling
+ if (Math::abs(vel) < v_scroll->get_step()) {
+ vel = v_scroll->get_step() * SIGN(vel);
+ }
+
if (Math::abs(vel) >= dist) {
set_v_scroll(target_v_scroll);
scrolling = false;
@@ -4390,6 +4395,8 @@ int TextEdit::get_h_scroll() const {
}
void TextEdit::set_v_scroll_speed(float p_speed) {
+ // Prevent setting a vertical scroll speed value under 1.0
+ ERR_FAIL_COND(p_speed < 1.0);
v_scroll_speed = p_speed;
}
diff --git a/scene/resources/text_line.cpp b/scene/resources/text_line.cpp
index db5f1338db..337776fd47 100644
--- a/scene/resources/text_line.cpp
+++ b/scene/resources/text_line.cpp
@@ -327,10 +327,18 @@ void TextLine::draw(RID p_canvas, const Vector2 &p_pos, const Color &p_color) co
case HORIZONTAL_ALIGNMENT_LEFT:
break;
case HORIZONTAL_ALIGNMENT_CENTER: {
- if (TS->shaped_text_get_orientation(rid) == TextServer::ORIENTATION_HORIZONTAL) {
- ofs.x += Math::floor((width - length) / 2.0);
- } else {
- ofs.y += Math::floor((width - length) / 2.0);
+ if (length <= width) {
+ if (TS->shaped_text_get_orientation(rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ ofs.x += Math::floor((width - length) / 2.0);
+ } else {
+ ofs.y += Math::floor((width - length) / 2.0);
+ }
+ } else if (TS->shaped_text_get_inferred_direction(rid) == TextServer::DIRECTION_RTL) {
+ if (TS->shaped_text_get_orientation(rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ ofs.x += width - length;
+ } else {
+ ofs.y += width - length;
+ }
}
} break;
case HORIZONTAL_ALIGNMENT_RIGHT: {
@@ -366,10 +374,18 @@ void TextLine::draw_outline(RID p_canvas, const Vector2 &p_pos, int p_outline_si
case HORIZONTAL_ALIGNMENT_LEFT:
break;
case HORIZONTAL_ALIGNMENT_CENTER: {
- if (TS->shaped_text_get_orientation(rid) == TextServer::ORIENTATION_HORIZONTAL) {
- ofs.x += Math::floor((width - length) / 2.0);
- } else {
- ofs.y += Math::floor((width - length) / 2.0);
+ if (length <= width) {
+ if (TS->shaped_text_get_orientation(rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ ofs.x += Math::floor((width - length) / 2.0);
+ } else {
+ ofs.y += Math::floor((width - length) / 2.0);
+ }
+ } else if (TS->shaped_text_get_inferred_direction(rid) == TextServer::DIRECTION_RTL) {
+ if (TS->shaped_text_get_orientation(rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ ofs.x += width - length;
+ } else {
+ ofs.y += width - length;
+ }
}
} break;
case HORIZONTAL_ALIGNMENT_RIGHT: {
diff --git a/scene/resources/text_paragraph.cpp b/scene/resources/text_paragraph.cpp
index d74d7c88c6..61adaf43dd 100644
--- a/scene/resources/text_paragraph.cpp
+++ b/scene/resources/text_paragraph.cpp
@@ -609,10 +609,18 @@ void TextParagraph::draw(RID p_canvas, const Vector2 &p_pos, const Color &p_colo
case HORIZONTAL_ALIGNMENT_LEFT:
break;
case HORIZONTAL_ALIGNMENT_CENTER: {
- if (TS->shaped_text_get_orientation(lines_rid[i]) == TextServer::ORIENTATION_HORIZONTAL) {
- ofs.x += Math::floor((l_width - line_width) / 2.0);
- } else {
- ofs.y += Math::floor((l_width - line_width) / 2.0);
+ if (line_width <= l_width) {
+ if (TS->shaped_text_get_orientation(lines_rid[i]) == TextServer::ORIENTATION_HORIZONTAL) {
+ ofs.x += Math::floor((l_width - line_width) / 2.0);
+ } else {
+ ofs.y += Math::floor((l_width - line_width) / 2.0);
+ }
+ } else if (TS->shaped_text_get_inferred_direction(lines_rid[i]) == TextServer::DIRECTION_RTL) {
+ if (TS->shaped_text_get_orientation(lines_rid[i]) == TextServer::ORIENTATION_HORIZONTAL) {
+ ofs.x += l_width - line_width;
+ } else {
+ ofs.y += l_width - line_width;
+ }
}
} break;
case HORIZONTAL_ALIGNMENT_RIGHT: {
@@ -701,10 +709,18 @@ void TextParagraph::draw_outline(RID p_canvas, const Vector2 &p_pos, int p_outli
case HORIZONTAL_ALIGNMENT_LEFT:
break;
case HORIZONTAL_ALIGNMENT_CENTER: {
- if (TS->shaped_text_get_orientation(lines_rid[i]) == TextServer::ORIENTATION_HORIZONTAL) {
- ofs.x += Math::floor((l_width - length) / 2.0);
- } else {
- ofs.y += Math::floor((l_width - length) / 2.0);
+ if (length <= l_width) {
+ if (TS->shaped_text_get_orientation(lines_rid[i]) == TextServer::ORIENTATION_HORIZONTAL) {
+ ofs.x += Math::floor((l_width - length) / 2.0);
+ } else {
+ ofs.y += Math::floor((l_width - length) / 2.0);
+ }
+ } else if (TS->shaped_text_get_inferred_direction(lines_rid[i]) == TextServer::DIRECTION_RTL) {
+ if (TS->shaped_text_get_orientation(lines_rid[i]) == TextServer::ORIENTATION_HORIZONTAL) {
+ ofs.x += l_width - length;
+ } else {
+ ofs.y += l_width - length;
+ }
}
} break;
case HORIZONTAL_ALIGNMENT_RIGHT: {